132278 Commits

Author SHA1 Message Date
Selim Cinek
9cc14ad1c8 am 2f3847bf: Merge "Fixed race condition regarding first child max height"
* commit '2f3847bf83aef4eee1b7e3b3ea16bb106accb43b':
  Fixed race condition regarding first child max height
2014-04-28 20:37:37 +00:00
Dianne Hackborn
99a58b0e3a am c60f1877: Merge "Rework some of the voice interaction APIs."
* commit 'c60f1877896e795a6add525ee36770e3aa77dc29':
  Rework some of the voice interaction APIs.
2014-04-28 20:37:33 +00:00
Selim Cinek
622e32bb6a Merge "Fixed race condition regarding first child max height" 2014-04-28 18:28:32 +00:00
Dianne Hackborn
fb875cb028 Merge "Rework some of the voice interaction APIs." 2014-04-28 18:28:06 +00:00
Selim Cinek
2ba5f1f4e3 Fixed race condition regarding first child max height
The scroller could crash due to a race condition when updating
the maxheight of the first view.

Bug: 14295010
Change-Id: I911c724a26c8624e2326118e3b392ee675001bc6
2014-04-28 20:27:32 +02:00
Dianne Hackborn
18f0d357f9 Rework some of the voice interaction APIs.
On the app side, requests are now composed by subclassing
from various types of Request objects.

On the service side, starting a voice interaction session
involves starting another service that will then manage the
session.  This leads the service design much more to what
we want, where the long-running main service is very tiny
and all the heavy-weight transient session work is elsewhere
in another process.

Change-Id: I46c074c6fe27b6c1cf2583c6d216aed1de2f1143
2014-04-28 10:54:15 -07:00
George Mount
cbc13e3fb1 am 4407ad5f: Merge "Fade Transition sometimes disappeared improperly."
* commit '4407ad5ffcaf25600810248c2332c368d294016b':
  Fade Transition sometimes disappeared improperly.
2014-04-28 17:29:06 +00:00
George Mount
80c1210e59 Merge "Fade Transition sometimes disappeared improperly." 2014-04-28 17:23:53 +00:00
Jeff Sharkey
2cd494a86a am 7d3328d1: Fix OEM native library path bug.
* commit '7d3328d14bbbee01a9de1ff5b13b0446c709d835':
  Fix OEM native library path bug.
2014-04-28 16:41:51 +00:00
Jeff Sharkey
8407fdb37e am 143ae9f7: Define action used to show regulatory info.
* commit '143ae9f760fd86c8d3f96665268375601beea0b2':
  Define action used to show regulatory info.
2014-04-28 16:41:48 +00:00
Jeff Sharkey
c4414e4336 am 9446dc8c: Allow custom wallpaper and boot animation.
* commit '9446dc8c0486d2db219b4b268d9f491a2ee6b555':
  Allow custom wallpaper and boot animation.
2014-04-28 16:37:35 +00:00
Jeff Sharkey
6966f78968 am b8948a2f: Gracefully handle long fingerprints.
* commit 'b8948a2f76dc6a76d8a7b3a9b2b4408ff6a6be42':
  Gracefully handle long fingerprints.
2014-04-28 16:37:31 +00:00
Jeff Sharkey
da0c19e48a am 076d36fd: Derive fingerprint at runtime when undefined.
* commit '076d36fd94c83ac72b9a16e3ddba0e7a331b00e1':
  Derive fingerprint at runtime when undefined.
2014-04-28 16:37:28 +00:00
Jeff Sharkey
33417df78a Fix OEM native library path bug.
Bug: 13340779
Change-Id: I3d69b3453d3d284295bbfa771e6fb4a36bca05c5
2014-04-28 08:54:17 -07:00
Jeff Sharkey
dd77fdacca Define action used to show regulatory info.
Bug: 13340779
Change-Id: I90abb3574797e4b258d32440a2434ae8a7be2949
2014-04-28 08:54:17 -07:00
Jeff Sharkey
28f0877073 Allow custom wallpaper and boot animation.
Add new "ro.config.wallpaper" and "ro.config.wallpaper_component"
properties which may be defined outside of the bundled framework
resources.  Falls back to bundled resources when properties are
undefined.

Also look for boot animation under OEM partition.

Bug: 13340779
Change-Id: Ibdc9935dbdaae3319bf63b40573de0503d82ae67
2014-04-28 08:54:17 -07:00
Jeff Sharkey
bdd4491b32 Gracefully handle long fingerprints.
Otherwise derived fingerprints longer than the maximum system property
size put the device into a crash loop.

Bug: 13983493
Change-Id: I8a88e71b1fd396f1cd63b414e3a62bb25010430c
2014-04-28 08:54:16 -07:00
Jeff Sharkey
5568772e81 Derive fingerprint at runtime when undefined.
Some devices leave "ro.build.fingerprint" undefined at build time,
since they need to build it from the components at runtime.

Bug: 13340779
Change-Id: I4d74398817af22079a11c196dc6742b85d2bfb61
2014-04-28 08:54:16 -07:00
Chris Wren
1a024628cf am 97773efe: Merge "Remove opPkg from the notification key."
* commit '97773efef70b199fefc954c4a0de368fd5fb17dd':
  Remove opPkg from the notification key.
2014-04-28 15:08:59 +00:00
Dan Sandler
7e4a36c34a am cf26a842: Merge "Remove chatty log message."
* commit 'cf26a8426285674d2c2f293762c489faeba3f775':
  Remove chatty log message.
2014-04-28 15:04:30 +00:00
Chris Wren
01c70711d5 Merge "Remove opPkg from the notification key." 2014-04-28 15:03:17 +00:00
Dan Sandler
f0ef1e9987 Merge "Remove chatty log message." 2014-04-28 14:59:33 +00:00
Chris Wren
e6345b5194 Remove opPkg from the notification key.
Change-Id: Iadff2dbeb3c9ec69837d3b6e763f24d687ee368b
2014-04-28 10:53:05 -04:00
Jorim Jaggi
46da668b13 am 3daa96f4: Merge "Add carrier text on lockscreen in top left corner."
* commit '3daa96f406d2cb46b55d71c696ce81656a7a2682':
  Add carrier text on lockscreen in top left corner.
2014-04-28 12:21:57 +00:00
Jorim Jaggi
b039603867 Merge "Add carrier text on lockscreen in top left corner." 2014-04-28 12:18:44 +00:00
Jim Miller
370ff853fa am 96ac3f1e: Fix doc build.
* commit '96ac3f1e4ba9f1c549811c1f3421e636bb501c15':
  Fix doc build.
2014-04-28 03:16:53 +00:00
Jim Miller
df2258be5b Fix doc build.
We probably don't need to deprecate this constant.  It can still be used
by partner devices if they choose to continue to support widgets.

Change-Id: Ie8c33446e0c5c32d96ed0670df1772adedf6a5de
2014-04-27 20:11:44 -07:00
Alan Viverette
16f4e0b558 am 85ca5eee: Merge "Quantum ripple for ListView selector"
* commit '85ca5eee32727b6c831302ac684c367483da9e53':
  Quantum ripple for ListView selector
2014-04-28 01:17:31 +00:00
Alan Viverette
e81af10df2 am 5d15b99d: Merge "Add dialog shadows"
* commit '5d15b99d7a2b553a10009d3bb333a0d3421340b6':
  Add dialog shadows
2014-04-28 01:17:28 +00:00
Alan Viverette
2a56ef70cd Merge "Quantum ripple for ListView selector" 2014-04-28 01:14:47 +00:00
Alan Viverette
6f395df730 Merge "Add dialog shadows" 2014-04-28 01:14:17 +00:00
Alan Viverette
d1ca75bffe Quantum ripple for ListView selector
Also fixes row clipping and ripple alpha channel. Only supports showing
ripple on a single list row -- multiple rows for focus traversal and
drag-to-open are coming soon.

BUG: 13212804
BUG: 14257108
Change-Id: Ided15611dc868a513e8d2a994723cdf57b0d206c
2014-04-27 18:13:34 -07:00
Alan Viverette
6ce9759377 Add dialog shadows
BUG: 13211941
Change-Id: I4d12a512b91b48dd0b869af5b117142bb363dd27
2014-04-27 18:10:07 -07:00
John Spurlock
98e6d27586 am 5deb7606: Force condition provider unsubscribe when exiting zen mode.
* commit '5deb7606e376f248cd2b462c9014e0f0ace6e396':
  Force condition provider unsubscribe when exiting zen mode.
2014-04-27 21:55:07 +00:00
John Spurlock
1c923a386e Force condition provider unsubscribe when exiting zen mode.
Bug:13743109
Change-Id: I3c205067498a86e2862a0c545bc38e41682693d5
2014-04-27 17:41:51 -04:00
John Spurlock
4210a3091c am c1644c59: Wire up condition providers to zen mode exit triggers.
* commit 'c1644c590bbc24955ecd367cb4c8e368c24fe2e5':
  Wire up condition providers to zen mode exit triggers.
2014-04-27 16:04:22 +00:00
John Spurlock
e77bb36d48 Wire up condition providers to zen mode exit triggers.
Bug:13743109
Change-Id: I4e45d7050d1f9aaa379f46379a3203e61e216a3d
2014-04-27 11:36:32 -04:00
Jae Seo
4395fa24f8 am a94816b3: Log watched TV programs
* commit 'a94816b3a62c6d9efab108e5b3f7e69f9780b876':
  Log watched TV programs
2014-04-26 13:30:18 +00:00
Jae Seo
31dc634be3 Log watched TV programs
Change-Id: Id6ee87dffcf90f10f1619e849126c66ad27464e2
2014-04-26 22:25:45 +09:00
Chris Craik
a398539879 am 79d9d187: Merge "Support Oval GradientDrawable outlines, and ShapeDrawable"
* commit '79d9d187ffbcbbbe1bf19e82606a92c0f5222c2b':
  Support Oval GradientDrawable outlines, and ShapeDrawable
2014-04-26 02:02:29 +00:00
Chris Craik
6689c9700d Merge "Support Oval GradientDrawable outlines, and ShapeDrawable" 2014-04-26 01:59:00 +00:00
Wink Saville
994a9a39b5 am e9c9547e: am c79963c3: am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
* commit 'e9c9547e899a7095f3fb420df7d4d809ab13ea57':
  Telephony: Add functionality to handle ICC IO error
2014-04-26 00:35:49 +00:00
Jim Miller
953c4e04fa am 427b7fb5: Merge "Add new DevicePolicyManager disable flags for keyguard."
* commit '427b7fb50b5c2c8f38612a74a7c46ff056e22e68':
  Add new DevicePolicyManager disable flags for keyguard.
2014-04-26 00:35:45 +00:00
Wink Saville
ae166fe9e0 am c79963c3: am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
* commit 'c79963c3cb6d0127e2fc9ce5bf000fa05811504d':
  Telephony: Add functionality to handle ICC IO error
2014-04-26 00:28:56 +00:00
Jim Miller
66fbe3dc81 Merge "Add new DevicePolicyManager disable flags for keyguard." 2014-04-26 00:28:44 +00:00
Wink Saville
c79963c3cb am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
* commit '1c1827a6402c3a1f38ba077289a9022f6e6d3f73':
  Telephony: Add functionality to handle ICC IO error
2014-04-26 00:25:44 +00:00
Wink Saville
1c1827a640 am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
* commit '3f4867f49d6c1932117e3519ce10d11f37829f19':
  Telephony: Add functionality to handle ICC IO error
2014-04-26 00:20:02 +00:00
George Mount
1b2fb2ca13 Fade Transition sometimes disappeared improperly.
Bug 14320504

Change-Id: I43c2ddd34a5bd3a366027cd3c09d088baa4fb6f4
2014-04-25 17:07:58 -07:00
Wink Saville
3f4867f49d Merge "Telephony: Add functionality to handle ICC IO error" 2014-04-25 23:58:11 +00:00
Vince Harron
163b9bb55a am fa774224: am 165b965e: am 4f50911a: am e9a4e9de: Merge "Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game developme
* commit 'fa774224bfb155e72b7d5688df8ace17c97b1bd8':
  Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game development in C++ Removed - "that don't allocate a lot of memory" game engines do allocate a lot of memory.
2014-04-25 23:33:14 +00:00