Selim Cinek
9cc14ad1c8
am 2f3847bf: Merge "Fixed race condition regarding first child max height"
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* commit '2f3847bf83aef4eee1b7e3b3ea16bb106accb43b':
Fixed race condition regarding first child max height
2014-04-28 20:37:37 +00:00
Dianne Hackborn
99a58b0e3a
am c60f1877: Merge "Rework some of the voice interaction APIs."
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* commit 'c60f1877896e795a6add525ee36770e3aa77dc29':
Rework some of the voice interaction APIs.
2014-04-28 20:37:33 +00:00
Selim Cinek
622e32bb6a
Merge "Fixed race condition regarding first child max height"
2014-04-28 18:28:32 +00:00
Dianne Hackborn
fb875cb028
Merge "Rework some of the voice interaction APIs."
2014-04-28 18:28:06 +00:00
Selim Cinek
2ba5f1f4e3
Fixed race condition regarding first child max height
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The scroller could crash due to a race condition when updating
the maxheight of the first view.
Bug: 14295010
Change-Id: I911c724a26c8624e2326118e3b392ee675001bc6
2014-04-28 20:27:32 +02:00
Dianne Hackborn
18f0d357f9
Rework some of the voice interaction APIs.
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On the app side, requests are now composed by subclassing
from various types of Request objects.
On the service side, starting a voice interaction session
involves starting another service that will then manage the
session. This leads the service design much more to what
we want, where the long-running main service is very tiny
and all the heavy-weight transient session work is elsewhere
in another process.
Change-Id: I46c074c6fe27b6c1cf2583c6d216aed1de2f1143
2014-04-28 10:54:15 -07:00
George Mount
cbc13e3fb1
am 4407ad5f: Merge "Fade Transition sometimes disappeared improperly."
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* commit '4407ad5ffcaf25600810248c2332c368d294016b':
Fade Transition sometimes disappeared improperly.
2014-04-28 17:29:06 +00:00
George Mount
80c1210e59
Merge "Fade Transition sometimes disappeared improperly."
2014-04-28 17:23:53 +00:00
Jeff Sharkey
2cd494a86a
am 7d3328d1: Fix OEM native library path bug.
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* commit '7d3328d14bbbee01a9de1ff5b13b0446c709d835':
Fix OEM native library path bug.
2014-04-28 16:41:51 +00:00
Jeff Sharkey
8407fdb37e
am 143ae9f7: Define action used to show regulatory info.
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* commit '143ae9f760fd86c8d3f96665268375601beea0b2':
Define action used to show regulatory info.
2014-04-28 16:41:48 +00:00
Jeff Sharkey
c4414e4336
am 9446dc8c: Allow custom wallpaper and boot animation.
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* commit '9446dc8c0486d2db219b4b268d9f491a2ee6b555':
Allow custom wallpaper and boot animation.
2014-04-28 16:37:35 +00:00
Jeff Sharkey
6966f78968
am b8948a2f: Gracefully handle long fingerprints.
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* commit 'b8948a2f76dc6a76d8a7b3a9b2b4408ff6a6be42':
Gracefully handle long fingerprints.
2014-04-28 16:37:31 +00:00
Jeff Sharkey
da0c19e48a
am 076d36fd: Derive fingerprint at runtime when undefined.
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* commit '076d36fd94c83ac72b9a16e3ddba0e7a331b00e1':
Derive fingerprint at runtime when undefined.
2014-04-28 16:37:28 +00:00
Jeff Sharkey
33417df78a
Fix OEM native library path bug.
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Bug: 13340779
Change-Id: I3d69b3453d3d284295bbfa771e6fb4a36bca05c5
2014-04-28 08:54:17 -07:00
Jeff Sharkey
dd77fdacca
Define action used to show regulatory info.
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Bug: 13340779
Change-Id: I90abb3574797e4b258d32440a2434ae8a7be2949
2014-04-28 08:54:17 -07:00
Jeff Sharkey
28f0877073
Allow custom wallpaper and boot animation.
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Add new "ro.config.wallpaper" and "ro.config.wallpaper_component"
properties which may be defined outside of the bundled framework
resources. Falls back to bundled resources when properties are
undefined.
Also look for boot animation under OEM partition.
Bug: 13340779
Change-Id: Ibdc9935dbdaae3319bf63b40573de0503d82ae67
2014-04-28 08:54:17 -07:00
Jeff Sharkey
bdd4491b32
Gracefully handle long fingerprints.
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Otherwise derived fingerprints longer than the maximum system property
size put the device into a crash loop.
Bug: 13983493
Change-Id: I8a88e71b1fd396f1cd63b414e3a62bb25010430c
2014-04-28 08:54:16 -07:00
Jeff Sharkey
5568772e81
Derive fingerprint at runtime when undefined.
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Some devices leave "ro.build.fingerprint" undefined at build time,
since they need to build it from the components at runtime.
Bug: 13340779
Change-Id: I4d74398817af22079a11c196dc6742b85d2bfb61
2014-04-28 08:54:16 -07:00
Chris Wren
1a024628cf
am 97773efe: Merge "Remove opPkg from the notification key."
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* commit '97773efef70b199fefc954c4a0de368fd5fb17dd':
Remove opPkg from the notification key.
2014-04-28 15:08:59 +00:00
Dan Sandler
7e4a36c34a
am cf26a842: Merge "Remove chatty log message."
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* commit 'cf26a8426285674d2c2f293762c489faeba3f775':
Remove chatty log message.
2014-04-28 15:04:30 +00:00
Chris Wren
01c70711d5
Merge "Remove opPkg from the notification key."
2014-04-28 15:03:17 +00:00
Dan Sandler
f0ef1e9987
Merge "Remove chatty log message."
2014-04-28 14:59:33 +00:00
Chris Wren
e6345b5194
Remove opPkg from the notification key.
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Change-Id: Iadff2dbeb3c9ec69837d3b6e763f24d687ee368b
2014-04-28 10:53:05 -04:00
Jorim Jaggi
46da668b13
am 3daa96f4: Merge "Add carrier text on lockscreen in top left corner."
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* commit '3daa96f406d2cb46b55d71c696ce81656a7a2682':
Add carrier text on lockscreen in top left corner.
2014-04-28 12:21:57 +00:00
Jorim Jaggi
b039603867
Merge "Add carrier text on lockscreen in top left corner."
2014-04-28 12:18:44 +00:00
Jim Miller
370ff853fa
am 96ac3f1e: Fix doc build.
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* commit '96ac3f1e4ba9f1c549811c1f3421e636bb501c15':
Fix doc build.
2014-04-28 03:16:53 +00:00
Jim Miller
df2258be5b
Fix doc build.
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We probably don't need to deprecate this constant. It can still be used
by partner devices if they choose to continue to support widgets.
Change-Id: Ie8c33446e0c5c32d96ed0670df1772adedf6a5de
2014-04-27 20:11:44 -07:00
Alan Viverette
16f4e0b558
am 85ca5eee: Merge "Quantum ripple for ListView selector"
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* commit '85ca5eee32727b6c831302ac684c367483da9e53':
Quantum ripple for ListView selector
2014-04-28 01:17:31 +00:00
Alan Viverette
e81af10df2
am 5d15b99d: Merge "Add dialog shadows"
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* commit '5d15b99d7a2b553a10009d3bb333a0d3421340b6':
Add dialog shadows
2014-04-28 01:17:28 +00:00
Alan Viverette
2a56ef70cd
Merge "Quantum ripple for ListView selector"
2014-04-28 01:14:47 +00:00
Alan Viverette
6f395df730
Merge "Add dialog shadows"
2014-04-28 01:14:17 +00:00
Alan Viverette
d1ca75bffe
Quantum ripple for ListView selector
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Also fixes row clipping and ripple alpha channel. Only supports showing
ripple on a single list row -- multiple rows for focus traversal and
drag-to-open are coming soon.
BUG: 13212804
BUG: 14257108
Change-Id: Ided15611dc868a513e8d2a994723cdf57b0d206c
2014-04-27 18:13:34 -07:00
Alan Viverette
6ce9759377
Add dialog shadows
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BUG: 13211941
Change-Id: I4d12a512b91b48dd0b869af5b117142bb363dd27
2014-04-27 18:10:07 -07:00
John Spurlock
98e6d27586
am 5deb7606: Force condition provider unsubscribe when exiting zen mode.
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* commit '5deb7606e376f248cd2b462c9014e0f0ace6e396':
Force condition provider unsubscribe when exiting zen mode.
2014-04-27 21:55:07 +00:00
John Spurlock
1c923a386e
Force condition provider unsubscribe when exiting zen mode.
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Bug:13743109
Change-Id: I3c205067498a86e2862a0c545bc38e41682693d5
2014-04-27 17:41:51 -04:00
John Spurlock
4210a3091c
am c1644c59: Wire up condition providers to zen mode exit triggers.
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* commit 'c1644c590bbc24955ecd367cb4c8e368c24fe2e5':
Wire up condition providers to zen mode exit triggers.
2014-04-27 16:04:22 +00:00
John Spurlock
e77bb36d48
Wire up condition providers to zen mode exit triggers.
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Bug:13743109
Change-Id: I4e45d7050d1f9aaa379f46379a3203e61e216a3d
2014-04-27 11:36:32 -04:00
Jae Seo
4395fa24f8
am a94816b3: Log watched TV programs
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* commit 'a94816b3a62c6d9efab108e5b3f7e69f9780b876':
Log watched TV programs
2014-04-26 13:30:18 +00:00
Jae Seo
31dc634be3
Log watched TV programs
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Change-Id: Id6ee87dffcf90f10f1619e849126c66ad27464e2
2014-04-26 22:25:45 +09:00
Chris Craik
a398539879
am 79d9d187: Merge "Support Oval GradientDrawable outlines, and ShapeDrawable"
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* commit '79d9d187ffbcbbbe1bf19e82606a92c0f5222c2b':
Support Oval GradientDrawable outlines, and ShapeDrawable
2014-04-26 02:02:29 +00:00
Chris Craik
6689c9700d
Merge "Support Oval GradientDrawable outlines, and ShapeDrawable"
2014-04-26 01:59:00 +00:00
Wink Saville
994a9a39b5
am e9c9547e: am c79963c3: am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
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* commit 'e9c9547e899a7095f3fb420df7d4d809ab13ea57':
Telephony: Add functionality to handle ICC IO error
2014-04-26 00:35:49 +00:00
Jim Miller
953c4e04fa
am 427b7fb5: Merge "Add new DevicePolicyManager disable flags for keyguard."
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* commit '427b7fb50b5c2c8f38612a74a7c46ff056e22e68':
Add new DevicePolicyManager disable flags for keyguard.
2014-04-26 00:35:45 +00:00
Wink Saville
ae166fe9e0
am c79963c3: am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
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* commit 'c79963c3cb6d0127e2fc9ce5bf000fa05811504d':
Telephony: Add functionality to handle ICC IO error
2014-04-26 00:28:56 +00:00
Jim Miller
66fbe3dc81
Merge "Add new DevicePolicyManager disable flags for keyguard."
2014-04-26 00:28:44 +00:00
Wink Saville
c79963c3cb
am 1c1827a6: am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
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* commit '1c1827a6402c3a1f38ba077289a9022f6e6d3f73':
Telephony: Add functionality to handle ICC IO error
2014-04-26 00:25:44 +00:00
Wink Saville
1c1827a640
am 3f4867f4: Merge "Telephony: Add functionality to handle ICC IO error"
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* commit '3f4867f49d6c1932117e3519ce10d11f37829f19':
Telephony: Add functionality to handle ICC IO error
2014-04-26 00:20:02 +00:00
George Mount
1b2fb2ca13
Fade Transition sometimes disappeared improperly.
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Bug 14320504
Change-Id: I43c2ddd34a5bd3a366027cd3c09d088baa4fb6f4
2014-04-25 17:07:58 -07:00
Wink Saville
3f4867f49d
Merge "Telephony: Add functionality to handle ICC IO error"
2014-04-25 23:58:11 +00:00
Vince Harron
163b9bb55a
am fa774224: am 165b965e: am 4f50911a: am e9a4e9de: Merge "Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game developme
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* commit 'fa774224bfb155e72b7d5688df8ace17c97b1bd8':
Clarified recommended use cases for NDK. Added - "game engines" officially supported use case for NDK Removed - "self-contained" ambiguous in general and confusing to someone who is trying to do game development in C++ Removed - "that don't allocate a lot of memory" game engines do allocate a lot of memory.
2014-04-25 23:33:14 +00:00