It returns a pointer to a private data structure, so there's
no sensible use for it. Also, the emergence of 64 bit processors
means that the return value isn't wide enough to represent
values in the native heap.
(cherry picked from commit f8f09a15a409f373f22aa475bb0defd264088e4f)
Change-Id: I9c9b5bae6db8638e65dda60f924aa3dddd06813a
If calling connect succeed, we should not see this NPE.
An IOException may happen after call BluetoothSocket.connect.
If you still call write after the IOException,
you will get this NPE.
add NPE protection for possible wrong calling sequence from application,
To make bluetoothSocket more error-tolerant.
bug:12104154
Change-Id: I7fa4e847b500ca9b9d2a43df432f31a1bb016c0a
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)
Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
With an existing ActivityContainer a caller can now create an
ActivityView which consists of a new VirtualDisplay immediately
attached to the ActivityContainer.
Change-Id: Id70333dcbef55d524a87df8f8c92d72ca5579364
When BinderProxy is passed in as the IBinder for
getEnclosingActivityContainer the activity manager cannot turn it into
an ActivityRecord. This causes NPE in ActivityThread which is Not Good
(tm).
Allowing null to be returned when requesting an ActivityContainer and
handling it appropriately fixes this bug.
Fixes bug 12473669.
Change-Id: I6937636042f8853b3ddc2df40be010e7391e41a5
ActionMenuPresenter should only replace the touch listener when binding
a generated item view.
Bug 12470259
Change-Id: I8c4c6110065605225a20cb7ed872255282085661
Long is used in android/os/MessageQueue class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I7e901b8515a5b5e3afe1dadaaf3e5c186955c2a0
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Long is used in android/os/MemoryFile class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I07afc010524c16b5c852273b89becb0c08ff27d7
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Adding a micro theme affects 3 different GIT repositories:
1. Repository 'device/google/clockwork' - https://ar/398971
This has the overlay for the DeviceDefault for ClockWork
2. Repository 'platform/vendor/google_clockwork' - https://ar/399378
This has the changes to Clockwork Home to use the new micro Theme.
3. Repository 'frameworks/base' - https://ar/398959
This adds the *_micro.xml style/theme files.
Change-Id: Ib1e87953b052a9ec2ff0ea11dd0dfe55317442b4
For storing pointers, long is used in view/input classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Iafda9f4653c023bcba95b873637d935d0b569f5d
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in VelocityTracker class,
as native pointers can be 64-bit.
Change-Id: I8c454663a97745c7440bb6f99ef49d28e9026876
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in MotionEvent class,
as native pointers can be 64-bit.
Change-Id: I88ebfef26070b7f49c14945cad37aa3db209ec90
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in KeyCharacterMap class,
as native pointers can be 64-bit.
Change-Id: Idc1b39874202e96b9231d7801e6707003787659b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
As per 3GPP TS 31.101 Release 11 section 9.6, the number of digits
for UNBLOCK PIN (PUK) is always 8.
Change-Id: I4ea69fd8e2e8e96330d10a67b2d1f5a1859c1016