Romain Guy
42e1e0d482
Improve gradients
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Avoid using textures for common gradients (two stops from 0.0 to 1.0)
Change-Id: Iff55d21b126c8cfc4cfb701669f2339c8f6b131a
2012-07-31 18:55:16 -07:00
Romain Guy
8dcfd5e836
Clamp gradient textures to max GL texture size
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Change-Id: I8ce4e50988f5194fe5ce4bde7945ec01673af3cd
2012-07-20 11:47:57 -07:00
Derek Sollenberger
029f64303b
Add missing includes for Mutex.h
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The missing header was being transitively included through a
Skia header which is being removed.
Change-Id: I5a65bae076027951fe07d1e7eecd4732124fb0e4
2012-03-05 16:48:32 -05:00
Romain Guy
e5df231434
Make sure we correctly copy caches keys.
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Bug #5136067
Change-Id: I366e840bef44415436dc7b13d89cfb610feed663
2011-08-12 14:23:53 -07:00
Romain Guy
4974bc1be6
Prevent crash when purging the gradients cache.
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Bug #5133876
Change-Id: I3d1fa4e29498044796d725337ac93e6a1e8f0bcb
2011-08-08 10:55:55 -07:00
Romain Guy
6203f6c814
Reduce the amount of data cached by the gradients cache.
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Change-Id: I8546f5a5ecf38031c9a40bdcc434d4c7f22da63d
2011-08-01 18:56:21 -07:00
Romain Guy
fe48f65922
Free resources only from the GL context thread.
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Bug #3179882
Resources were freed following garbage collections on a worker thread.
This worker thread had no EGL context, which would cause the renderer
to incorrectly assume that the memory was liberated.
Change-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c
2010-11-11 15:36:56 -08:00
Romain Guy
5b3b35296e
Optimize FBO drawing with regions.
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This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.
Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
2010-11-02 16:17:23 -07:00
Romain Guy
21b028a44f
Move GenerationCache to the utils directory.
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Change-Id: I210ffa8f1d76a102bb7d971c649c20a74d03fbe6
2010-10-08 18:44:56 -07:00
Romain Guy
ee916f14cb
Add support for SweepGradient in the GL renderer.
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Change-Id: I7aa397ed4e34655ead9ba1f5b4ce087665e0f022
2010-09-20 17:54:17 -07:00
Romain Guy
a2341a9f6a
Purge Skia objects from GL caches as needed.
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Change-Id: I754c671cf790ad5ae8bf047ad328034217da4ecc
2010-09-08 18:04:33 -07:00
Romain Guy
fb8b763f76
Use only one GL context per process, share chaches.
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Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
2010-08-24 17:18:14 -07:00
Romain Guy
c0ac193b94
Add support for linear gradients.
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Change-Id: Id15329da065045b3f06fdaed615f33cd57608496
2010-07-19 18:44:05 -07:00