Move GenerationCache to the utils directory.

Change-Id: I210ffa8f1d76a102bb7d971c649c20a74d03fbe6
This commit is contained in:
Romain Guy
2010-10-08 18:43:58 -07:00
parent 2728f96161
commit 21b028a44f
6 changed files with 6 additions and 6 deletions

View File

@ -20,7 +20,7 @@
#include <SkShader.h>
#include "Texture.h"
#include "GenerationCache.h"
#include "utils/GenerationCache.h"
namespace android {
namespace uirenderer {

View File

@ -73,8 +73,8 @@ Patch* PatchCache::get(const float bitmapWidth, const float bitmapHeight,
pixelWidth, pixelHeight, xDivs, yDivs, width, height);
if (mCache.size() >= mMaxEntries) {
delete mCache.valueAt(0);
mCache.removeItemsAt(0, 1);
delete mCache.valueAt(mCache.size() - 1);
mCache.removeItemsAt(mCache.size() - 1, 1);
}
mCache.add(description, mesh);

View File

@ -22,7 +22,7 @@
#include <SkPath.h>
#include "Texture.h"
#include "GenerationCache.h"
#include "utils/GenerationCache.h"
namespace android {
namespace uirenderer {

View File

@ -21,7 +21,7 @@
#include <SkPaint.h>
#include "GenerationCache.h"
#include "utils/GenerationCache.h"
#include "FontRenderer.h"
#include "Texture.h"

View File

@ -20,7 +20,7 @@
#include <SkBitmap.h>
#include "Texture.h"
#include "GenerationCache.h"
#include "utils/GenerationCache.h"
namespace android {
namespace uirenderer {