Qualify the test for wallpaper animation to exclude the dummy
animation. This keeps us from treating a dummy-animating wallpaper
as an exiting wallpaper and providing the wrong animation.
Hide wallpapers when the wallpaper target window is hidden. This
fixes a timing issue where the wallpaper was exposed for one pass
through performLayout after the launcher was hidden.
Fixes bug 6454992.
Change-Id: Ib4f9205c01a37e6f48f1f93ddcf2476e40ff942f
If there were apps already installed that were added in a later system
OTA, bad things would happen.
If the previously installed application is an older version, simply
delete the installed application. If the system app is older than the
previously installed one, mark it as a disabled system app and use the
previoulsy installed application.
Additionally, the application will now have the correct granted
permissions.
Bug: 6251602
Change-Id: Iea444b6acac460fca1e08d4e2cbf68a258214ca6
If any data set change is pending when a smooth scroll is requested,
post it for later - not just if the list is currently empty.
Fix a bug in relative smooth scrolling where the last view was being
determined incorrectly.
Bug 6434713
Change-Id: Ic249eefc594151a414a6a8758074a9a60888e2b4
Clean up related to new Vibration policy.
The vibrate behavior is now only derived from:
- presence of a vibrator on the device
- current ringer mode selected: NORMAL, VIBRATE or SILENT
If no vibrator is present the ringer mode can only be NORMAL or SILENT.
The control of ringer mode via volume keys when volume keys control the "master"
stream type (RING on phones, MUSIC on tablets) is as follows:
If a vibrator is present:
VOL- and volume equals 1: NORMAL => VIBRATE
VOL- and volume equals 0 and not continuous press: VIBRATE => SILENT
VOL+ and in SILENT mode: SILENT => VIBRATE
VOL+ and in VIBRATE mode: VIBRATE => NORMAL, volume = 1
If no vibrator is present:
VOL- and volume equals 0 and not continuous press: NORMAL => SILENT
VOL+ and in SILENT mode: SILENT => NORMAL, volume = 0
VIBRATE_ON and VIBRATE_IN_SILENT settings are not stored/retreived any more.
AudioService checks and corrects ringer mode and stream volumes if necessary when reading from
DB at boot time.
Also:
Added dump for stream volumes in AudioService.
Added device names missing in AudioSystem for USB accessory and USB device.
Issue: 6036529
Issue: 6414950
Issue: 6448163
Change-Id: I77fb821ec63e4e566320cac2701b4ac466e86aef
The deferred invalidation of display list could cause problems with
view like TextureView who destroy resources when detached from the
window but only recreate them later at draw time. This would cause
temporary flashes or other visual glitches on screen.
Change-Id: I018488ba09743df21c6434ea610813014fb80a85
The patch to call into libsuspend accidentally dropped the
test for sPowerModule == NULL. Put it back, and fix some
tabs too.
Change-Id: I1f934a41540f3b7be01d6399512482d87acceb94
* Fix layout for small-screen devices in landscape.
* Properly re-enable buttons after restoring instance state.
* Scroll to the currently selected item after restoring instance
state.
* Smooth scroll to the currently selected item if the user changes
selection to an item slightly out of view.
* Place grid scroll bar outside the grid's padding.
* Make the current text read a bit more naturally.
Bug 6460135
Change-Id: Ic60330365cdd815e7517f01b36bcdc9d1c857f30
Move a bunch of dimensions around so that 7" tablets use phone-style
UI but with different margins to reduce the width.
24dp margin for portrait and 48dp margin for landscape.
Existing sw600dp values moved to sw720dp.
New sw600dp values created.
Bug: 6445803
Change-Id: I835c8f4b0423b295dd453161f4e32406e6267515