6168 Commits

Author SHA1 Message Date
Dan Albert
8dc8313c3e Fix mismatched new[]/delete.
The new clang will emit a warning for this.

Change-Id: Ie0edc46461eb5edb2a7ad33a3a7f6cef2d825c36
2015-08-14 14:12:29 -07:00
Elliott Hughes
ba3fe56edc Lose HAVE_ANDROID_OS from frameworks/base.
Change-Id: I713881fdbaec7cbbb5e7f2f4be6f9b8be3d2ca4e
2015-08-12 14:49:53 -07:00
Yusuke Sato
bd4c482be9 Merge "Clean up AssetManager::scanAndMergeZipLocked" 2015-08-05 22:15:50 +00:00
Yusuke Sato
a024acb8ba Merge "Let findSupportedAbi and hasRenderscriptBitcode scan only relevant files" 2015-08-05 17:46:18 +00:00
John Reck
bc04d3acba Merge "animateNoDamage failed to remove from current frame list" 2015-08-04 20:52:40 +00:00
Ye Ouyang
68eb3b22b0 animateNoDamage failed to remove from current frame list
runRemainingAnimations is used to animate the available animation handle
which were not yet run, it actually animate those animation handle and
removes from the list by notifyAnimationsRan(). In case if these animation
handles are not removed, it leads to the Fatal Assert of runRemainingAnimations.

Some usecases causes the addition of animation handle when there is
no animators, in these cases this check prevents execution of
notifyAnimationsRan() leads to Fatal Assert crash of runRemainingAnimations.

Allowing the animation to happen irrespective of animators solves the problem.

Change-Id: Ifa72286cdc6ff785fcc999f3b951dd787e7003e9
2015-08-04 10:42:32 -05:00
xiaozhengdong
d538d30e2f hwui: add extension to support unpack operations in OpenGL ES 2.0
OpenGL ES 3.0+ lets us specify the row length for unpack operations
such as glTexSubImage2D(). This allows us to upload a sub-rectangle
of a texture. Also, the GL_EXT_unpack_subimage extension can also
support this feature in OpenGL ES 2.0

Change-Id: Id43c2c55c5eaefbace67087c955f0b4324fb2c35
Signed-off-by: xiaozhengdong <xiaozhengdong@xiaomi.com>
2015-08-04 19:46:01 +08:00
Yusuke Sato
05f648e1d3 Clean up AssetManager::scanAndMergeZipLocked
Now that ZipFileRO::startIteration supports prefix/suffix matching,
we can pass dirName to the function for simpler code and slightly
better performance.

(cherry-pick of c796ad0a8be6df4a3b354690dfe5ce1df8136c09)

Change-Id: I0e2ac58de28020c2af8d8e569a97592b09596185
2015-08-03 17:24:42 -07:00
Yusuke Sato
957c23775f Let findSupportedAbi and hasRenderscriptBitcode scan only relevant files
for better performance. Without the optimization, these two functions
may check more than 100k file names in the pre-installed APK files,
which can take a few seconds to finish even on a recent device.

(cherry-pick of 34fe3df8519523dbb4bc27010fa57f259d5e868d)

Bug: 21957428
Change-Id: I5ebe0438019958d883a7fda6bd92ea4484211d23
2015-08-03 17:24:32 -07:00
Elliott Hughes
59cbe8d107 Use _WIN32 rather than HAVE_WINSOCK.
Change-Id: I0821d2af8473c359e8b73aec455000cb7c42f690
2015-07-29 17:49:27 -07:00
Yusuke Sato
16d520fce6 Merge "Rename ZipEntryName to ZipString" 2015-06-29 17:49:33 +00:00
Yusuke Sato
f162faaa12 Rename ZipEntryName to ZipString
Also add a 4th parameter to StartIteration(). This is for
https://android-review.googlesource.com/#/c/156771/.

Bug: 21957428
Change-Id: Ifbf9aec2f04b214b57e99c306282d7c0d39675a9
2015-06-25 14:58:16 -07:00
Lazar Trsic
b561f39d01 Limit dotProduct value to 1.0f, so acosf would not return NaN.
Due to precision loss of float math, we sometimes get 1.000001f for
dotProduct. This causes NaN result from acosf() and floor() funcs.

At the moment, this does not cause any problems on ARM, as casting
NaN to int results in 0. On mips however (possibly on x86), such cast
gives INT_MAX, so crash occurs when trying to use the resulting value.

Change-Id: I8e0285a0306a65b8469d9f4885c19665066fc4c8
2015-06-25 11:11:55 +02:00
Narayan Kamath
407753c456 ZipFileRO: Use precise widths for zip file types.
getEntryInfo crashes on 64-bit devices because "long" types
were being passed int pointers (that pointed to a stack frame)
that were reinterpret_cast'ed to long* (sigh.). To fix this issue
once and for all, use types with explicitly defined widths.

This change also removes some dead invariant checking from
Asset.cpp instead of cleaning it up.

Note that we've introduced a wart in NativeLibraryHelper, where
we need to deal with zlib's uLong type, which is "at least 32 bits
wide".

bug: 21622286

(cherry picked from commit 4600dd053dbdbd4b95f3b11057a1cc55b99f9c77)

Change-Id: I7886cb37a229cc27c625699c80e6a6a6117d2203
2015-06-17 13:13:16 +00:00
ywen
f087c828cd Fix a GL error leak issue
glFinish() dequeues a native buffer, and it fails when
the bufeer has been abandoned, this is ok and will not
casue the app crash

GL_OUT_OF_MEMORY is generated in this case, and it is
not reset until glGetError called. This is happened in
build layer function, glGetError is called after glTexImg2d,
and get GL_OUT_OF_MEMORY, then this function return as OOM,
and app crash

Fix it by adding a glGetError after glFinish

Change-Id: I8803a726b6f609c4a2f8a6aa6bb7ff7064808932
2015-06-09 17:51:35 +05:30
Dan Albert
30d0fcb95a Don't use stlport.
Bug: http://b/15193147
Change-Id: I8afa633d2c100393e5501553ea389d71a2701c8d
2015-05-06 19:51:33 +00:00
Narayan Kamath
9c8ba9666d Add a static dependency on libbase.
Used by libziparchive.

Change-Id: I120494b620c72b36a725b01f1f274f5dc862a9a3
2015-04-29 14:07:41 +00:00
Nick Kralevich
9709a1f04c fix compiler error under FORTIFY_SOURCE=2
frameworks/base/libs/androidfw/ObbFile.cpp:340:5: error: ignoring return value of function declared with warn_unused_result attribute [-Werror,-Wunused-result]
    ftruncate(fd, mFooterStart);
    ^~~~~~~~~ ~~~~~~~~~~~~~~~~
1 error generated.
amake: *** [out/host/linux-x86/obj/STATIC_LIBRARIES/libandroidfw_intermediates/ObbFile.o] Error 1

Change-Id: I7080d64e7a830a10b41c1ebf33c60d32b7c8356e
2015-04-24 20:27:06 -07:00
Dan Albert
571c5a26f7 Merge "Fix UB in ResourceTable::stringToInt." 2015-04-14 23:25:27 +00:00
John Reck
a08f6a66e9 Merge "Fix GL_INVALID_OPERATION in font renderer when font cache is limited." 2015-04-10 15:32:01 +00:00
John Reck
d56e087b55 Merge "Fixing memory leak in RenderBufferCache" 2015-04-10 15:27:02 +00:00
Dan Albert
1b4f316651 Fix UB in ResourceTable::stringToInt.
Was here because UBsan found integer overflow in the parsing for hex
numbers, since hex numbers here are actually unsigned but assigned to
a signed integer.

Also fixes a number of missing error conditions.

Change-Id: Iaea576daedfc6c75521cde02de3fe9dd0198a3b7
2015-04-08 14:12:21 -07:00
Chris Craik
82f6b16e10 Merge "hwui : fix memory leak due to duplicate in shadow cache" 2015-03-25 16:15:12 +00:00
youngmin0822.lee
c80c9ad188 Don't create unnecessary RenderThread's instance when executing 'dumpsys gfxinfo'
To obtain the gfxinfo for each process, the static method of RenderProxy is used, which is named outputLogBuffer().
In there,
1. RenderTask is created for getting DisplayList Commands in RenderNode.
2. staticPostAndWait() is called
3. RenderThread's instance is created by 'RenderThread::getInstance()' in staticPostAndWait()

In case of the service, they don't use HW Acceleration, so don't need RenderThread.
But, by the process of No.3, RenderThread is created for all process.
As we know, RenderThread never be destroyed while the process is alive.
This patch checks RenderThread instance before the creation of RenderTask.
And, there is no one, just return to prevent the unnecessay creation of it.

Change-Id: I4fe29d83c9ced3e8b67177c0874c5d8ee62e1870
2015-03-20 21:22:32 +09:00
Mykola Kondratenko
b159633aa3 hwui : fix memory leak due to duplicate in shadow cache
New ShadowTask with the ShadowDescription key that already
exists in the shadow LruCache will leak as it is not being
added.

Fix adds check for the existing key that is common in the hwui
code but missing for the TessellationCache::precacheShadow
function.

Change-Id: I37fd5ec82f8b8da5d1ec0f2ab9fd04c5f8534367
2015-03-17 08:57:41 +01:00
Narayan Kamath
76507a64b5 am 72dc62ea: Merge "Track removal of refcounts from FileMap."
* commit '72dc62ead214bdec5c46d42f4e859b139dba0a00':
  Track removal of refcounts from FileMap.
2015-02-24 12:56:52 +00:00
Narayan Kamath
688ff4cf0f Track removal of refcounts from FileMap.
Use delete instead of release.

Change-Id: I25c841b368aa9d51e9259399b94cafa2bbb7a076
2015-02-23 15:47:54 +00:00
John Reck
c7e6b93aba am af6eaf65: Merge "Fix ANR caused by hwuiTask thread" automerge: 5ad36d4
* commit 'af6eaf656ec0de5fcbea03968daffe2c845e2089':
  Fix ANR caused by hwuiTask thread
2015-02-04 22:08:27 +00:00
John Reck
5ad36d4591 Merge "Fix ANR caused by hwuiTask thread" 2015-02-04 21:53:48 +00:00
John Reck
fe5ac4fc31 am 5f3e21ce: am 6efc3ac6: Merge "Allow ~Layer() to happen after onGLContextDestroyed" into lmp-mr1-dev
* commit '5f3e21cebeecf042e8e18a5021b3965415d9ff60':
  Allow ~Layer() to happen after onGLContextDestroyed
2015-01-29 20:28:08 +00:00
John Reck
57998017ff Allow ~Layer() to happen after onGLContextDestroyed
Bug: 19146354
Change-Id: I9e885936168bd541bfbed4064ad67ab524f58e32
2015-01-29 10:17:57 -08:00
Yabin Cui
3a10a672f0 am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS."
* commit 'f70492898b3efa3c5f480f195062fa6f293bc764':
  kill HAVE_PTHREADS.
2015-01-27 07:04:55 +00:00
Yabin Cui
1610486d37 kill HAVE_PTHREADS.
Bug: 19083585
Change-Id: Ib466949bb6cd6d1bbc4680e989f0f9fae62ca564
2015-01-26 22:32:38 -08:00
Adam Lesinski
d9bd08864e am aee7225e: Merge "Process base APK" into lmp-mr1-dev
automerge: 554a6f5

* commit '554a6f5278ec05077d8252249afc911897fbfe76':
  Process base APK
2015-01-20 21:55:12 +00:00
Adam Lesinski
42eea270a0 Process base APK
The base APK may have resources with configurations that compete
against some splits. The base APK must be involved in the selection
of splits.

Bug:18982001
Change-Id: Ieb29b5a36cf2c68e7831484d98a9fd275acd97e8
2015-01-16 14:11:30 -08:00
Chris Craik
a2e1630b1e am 996d3974: am ed35f5c7: Merge "Fast loadInverse() implementation for the common case"
* commit '996d39743a73cc37fb888779d52323743f50c666':
  Fast loadInverse() implementation for the common case
2015-01-16 18:07:23 +00:00
Romain Guy
e4998e1ea9 Fast loadInverse() implementation for the common case
Most matrices used by the UI toolkit are translation matrices, whose
inverses can be quickly computed by using the negated translation
vector.

Change-Id: I54a28a634a586085779bfc26f3a4160cd5ab2b22
2015-01-15 16:49:18 -08:00
Brian Carlstrom
5baa164aec Restore write_delete_file
Change-Id: Id93a59ae6c82f6068c58b22e2a651ff8a3b8f530
2015-01-14 18:19:54 -08:00
John Reck
cefeb34e48 am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev
* commit '2c9f86aa21b8d7ea6a77eaca9a49ccdb31245129':
  Vsyncs are hard
2015-01-15 01:39:50 +00:00
Christopher Tate
49138184de am 9568307c: am 43a4a8c7: Fix redundant file backups
* commit '9568307cf32c8abc6703dc7a1b0b0fee56c4f8f5':
  Fix redundant file backups
2015-01-15 01:39:29 +00:00
John Reck
53af1cd393 Merge "Vsyncs are hard" into lmp-mr1-dev 2015-01-15 01:08:57 +00:00
Christopher Tate
43a4a8c777 Fix redundant file backups
We'd observed a bug in which an unchanged file was nevertheless
being redundantly transmitted for backup on every backup pass.
The underlying issue turns out to have been the FileBackupHelper
base implementation's logic for diffing the prior-state file
set against the current state, in the case when there had been
deletions of prior files.  In addition, there was also a
parallel bug in which file checksums were not calculated
properly in some cases, leading to at least one additional
redundant backup of the file in question.

Bug 18694053

Change-Id: Ie0dec06486b5fef4624561737019569c85d6b2a0
2015-01-14 16:36:30 -08:00
John Reck
a22c9b2cd1 Vsyncs are hard
Bug: 18866485
Change-Id: I7d304df0f20a3296956cb6887a72adba9243f117
2015-01-14 10:40:15 -08:00
Elliott Hughes
1e14722167 am d6c475dc: am 595ae39f: Merge "Use more intention-revealing tests for S_ISLNK and S_ISSOCK."
* commit 'd6c475dc246b1681f5c9af9e00ac74183812329c':
  Use more intention-revealing tests for S_ISLNK and S_ISSOCK.
2015-01-13 01:32:37 +00:00
Elliott Hughes
1bf2481233 Use more intention-revealing tests for S_ISLNK and S_ISSOCK.
Change-Id: Ia7f13eb7d5a36cf2b4c0a253b2b4d7f7af396951
2015-01-12 14:33:04 -08:00
Sangkyu Lee
c3c58e015f Fix ANR caused by hwuiTask thread
If hwuiTask thread is exited while HWUI renders something,
some tasks can remain unfinished forever.
This can make ANR problem if RenderThread waits this kind of tasks.

According to the current implementation, hwuiTask threads are
exited when HWUI receives trimMemory() callback with level >= 20
and some applications such as SystemUI can receive trimMemory()
with level >= 20 even though they renders something yet.
(For instance, when RecentsActivity in SystemUI is finished,
HWUI receives trimMemory() callback with level >= 20
but SystemUI should still render the status bar and navigation bar.)

This patch prevents the tasks from remaining unfinished and
make the tasks executed immediately if they cannot be added
to their TaskProcessors.

Change-Id: I5bd26439aa5f183b1a7c1ce466362e27554b4d16
2015-01-12 13:10:52 +09:00
John Reck
ed3c2962be am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev
* commit '165fb8f5aa0709a8dc35f99a9b81f6906452a648':
  Tweak RT-animator scheduling
2014-12-19 23:21:44 +00:00
John Reck
a733f89c05 Tweak RT-animator scheduling
Bug: 18226391

The issue occurs as a result of a dispatchFrame itself
taking longer than 12ms, the alloted budget. The result
is that a vsync request (which occured at the end) would
miss the vsync that occured 1ms prior to the end of the frame.
As a result it would end up waiting for the following vsync,
essentially dropping to 30fps even though 60 could have been
sustained.

Fix this with a few tweaks.
First, adjust the UI thread's delay bias from (now + 4ms) to
(vsync + 4ms), this prevents RT animators from slowly drifting
if the vsync occurs mid-task.
Second, request a vsync preemptively prior to running callbacks.
This way if any callbacks needs the next vsync and it takes
"too long", we will catch that vsync.
Finally, fix an issue where the display event queue was always
drained & rejected at the end of a task loop. Instead, drain
and reject all stale vsyncs. This still prevents the issue of
both UI thread & RT thread trying to drive 2 frames in a single
pulse, but also allows RT to notice that it missed a vsync
pulse it needed and that it should speed-up a bit in response

Change-Id: I9d6be037737e9283297898cac2e3563453e797cd
2014-12-19 11:37:21 -08:00
Chris Craik
fd461edee0 am 93492d1a: am c748832f: Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev
* commit '93492d1a478770783abab764855c8d47e0264f71':
  Revert overdraw avoidance visualization change
2014-12-17 22:17:21 +00:00
Chris Craik
c748832f75 Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev 2014-12-17 22:07:04 +00:00