* commit 'bb55777be1a3231d187205dc378ca35b01e8bc65':
DO NOT MERGE : cherry pick of change Ieb7ae26b from master
DO NOT MERGE : cherry pick of change I0f9f2c65 from master
Some drivers report individual finger updates one at a time
instead of all at once. When 10 fingers are down, this can
cause the framework to have to handle 10 times as many events
each with 10 times as much data. Applications like
PointerLocation would get significantly bogged down by all
of the redundant samples.
This change coalesces samples that are closely spaced in time,
before they are dispatched, as part of the motion event batching
protocol.
Increased the size of the InputChannel shared memory buffer so
that applications can catch up faster if they accumulate a
backlog of samples.
Added logging code to help measure input dispatch and drawing
latency issues in the view hierarchy. See ViewDebug.DEBUG_LATENCY.
Change-Id: Ia5898f781f19901d2225c529a910c32bdf4f504f
In addition to the primary change in the subject, also some minor cleanup of javadoc, typos, CloseGuard warning, etc found while working on a new AbstractAccountAuthenticator.
Change-Id: I73f3408773a43a0021a15f8d051fd3dbbdf898a5
o Don't throw exception again because an exception was already thrown
o Check on return values from FindClass() and GetMethodID
Change-Id: Id92bb8228f1f0d2798d1cdf7de73cbb43816060b
related-to-bug: 4139926
Current implementation of AudioEffect class destructor disables
the effect before disconnecting from IAudioEffect interface.
This is problematic when more than one client has a handle on the same
effect engine as destroying one handle will disable the effect which is
not the intended behavior.
Change-Id: I10eacf981506469a7ef4eb9a1650813f0848de5d
This replaces an icon which said 3g and as such was
useful. This needs to be replaced with an official
icon but is better than the current version.
bug: 4260327
Change-Id: I59674464d510ae205020008383d60a984db2c9d0
It is intentional to not use "primary_account_name" and
"primary_account_type" here. See Issue 3510087 and 4260119
Bug: 3510087
Bug: 4260119
Change-Id: I2a22be56822226e3ea6b6f2ef23bb77816d0345a
In full screen mode, we shall not always rely on the auto start info.
If the auto start is false, it will prevent the video from playing.
The auto start should always happen inline mode when prepared.
If we switch into full screen mode while playing, we will also do auto start.
bug:4260063
Change-Id: I4b13c30b1f2c219951dc8edd659e221a21c86c2b
* commit '2059bdf34793dc75448e5cb6201db6c49a3a8e18':
Add moov/mdat and 500KB max A/V drift recommendations to Supported Media Formats doc. Also reformat encoding parameter recommendations into a single table.
* commit 'e2b81c3e886e47f00d54426ca82c66c6f56bc5b1':
Add moov/mdat and 500KB max A/V drift recommendations to Supported Media Formats doc. Also reformat encoding parameter recommendations into a single table.
* commit 'b17cc8a83fd819efcb79d78d005e16b3f04d08df':
Add moov/mdat and 500KB max A/V drift recommendations to Supported Media Formats doc. Also reformat encoding parameter recommendations into a single table.