Introduced 'id' of HdmiDeviceInfo to replace the direct use of logical address
as id. This accomodates the identification of MHL device with ease. Also updated
TIF to use id instead of logical address.
Bug: 16986744
Change-Id: Ifa827fb5e5fcf1d2f612f0845accbfe5c03734aa
- Fixed issue with focus going to send front most task when coming from Home
- Adding shortcut to dismiss a task
- Refactoring code to get secondary overlay and affiliation color
- Throttling alt-tab key presses
- Fixing issue with slivers of the task thumbnail being visible for affiliated tasks
Change-Id: Iaafe408318646a423fd58b51bbe93dbe0f2eed99
OverlayViewGroup clipChildren=true, so that RenderNode
of GhostView will be forced clip its content to its bounds.
Because GhostView is transformed to a different location
other than (0,0), the content left/up to the bounds
is clipped out.
Introduce another clipChildren=false view between
OverlayViewGroup and GhostView.
b/16982904
Change-Id: Ia11926c78e19bffe80c3d4584a59b83b2fbee6df
* commit 'eb4d136e5a8833a7071b797ab6e6e455ae85b063':
docs: Updated L Preview Overview and support page with information about using NDK r10 for 64-bit support.
* commit 'a5365ed9dd080529609078c0b262e775ba3b460e':
docs: Updated L Preview Overview and support page with information about using NDK r10 for 64-bit support.
an int[] return type.
There are two such instances:
1. "private int[] mRules" within RelativeLayout LayoutParams.
2. "public int[] getLocationOnScreen" in View.
When I added #2, we noticed missing annotated fields/methods in Hierarchy
Viewer, but #1 also caused the same issue (mainly not exporting
alignWithParent field)
Bug: 16844914
Change-Id: I0d83a4391aa0565897cd7f0523995c97b7a4976d
* commit 'ac605c8488a3092c1451ac29cad35ff2ff9f7f98':
docs: Updated L Preview Overview and support page with information about using NDK r10 for 64-bit support.
bug:16852257
Use pow(alpha, 1.5) to avoid harsh edges on shadow alpha ramps.
Also adjusts shadow constants to compensate.
Change-Id: I5869956d7d292db2a8e496bc320084b6d64c3fb7
bug:16873774
1) Fix projectionReceiveIndex, which could in some cases point at
translate/restore ops.
2) Use background translateX / translateY for projected RenderNodes.
This makes them match background position, and thus properly account
for scroll.
Change-Id: Idbd5700858fd67c5abea0270a1012952fe09ac22
Also removes the GlobalAction. Also fixes the animation not
being applied to the background of the affordance.
Bug: 15344542
Bug: 16952834
Change-Id: Ie790b40a5d1ba10fa42a793c8cfeaf6687d17c61
This was old code I missed in previous inet condition refactor
and caused us to show "not connect" icon any time we connected
to a secondary network (mms/supl/etc).
bug:16896743
Change-Id: I0fa62e09bb0b7c0ee0864bb1f95967eac5f60d3e
- Update unlock animations to new spec to make the consistent with
lockscreen launch animations.
- Introduce disappearing motion for security views which runs before
we actually dismiss Keyguard.
- If a window is running the un-force-hide animation, treat as it
would have the wallpaper flag set so the wallpaper stays until
the animation is completely done.
- Run an animation on the wallpaper if the wallpaper is going away.
Bug: 15991916
Bug: 16234603
Bug: 15326120
Change-Id: I063aa4f269ddcf75b9a705e90f0c3056b541b642