If the preferred network had updated before rild restarts,
the new setting value is ignored on RIL_CONNECT event.
bug: IKXEVERESTLTE-1494
Change-Id: Iec6395187c0d749208904db857b80e28f7d92c21
Puk unlockscreen is implemented as SimPukUnlockScreen.
Added config_enable_puk_unlock_screen to control the display of puk unlock screen.
Using config_voice_capable to control the display of emergency call button.
bug:4384956
Change-Id: I2b8256b4ecdf3d4f1e85c4e868fac1810cfd29be
Bug: 4364920
Velocity damping proved to be a bad idea because it would
cause a significant ramp in velocity at the beginning of
a gesture, instead of the desired smooth behavior. Oh well.
Change-Id: Ie631946f47ef2492bd71fbed1ab44bbb39a875a8
Bug: 4124987
Since spots are now one-to-one with the touch gesture points,
we can eliminate a lot of redundant logic that assumed they weren't.
Change-Id: Ic60d8d0898c285317f480bc8fb17fb9797770e69
Bug: 4124987
Only show one spot per touch point instead of one spot per
finger for multitouch gestures.
Tweaked the pointer acceleration curves.
Dissociated the hover/tap timeouts from the "tap" timeout
since they mean very different things.
Change-Id: I7c2cbd30feeb65ebc12f6c7e33a67dc9a9f59d4c
The way that smooth scrolling is implemented in the Browser,
repeated requests to scroll by a certain amount do not add up
to one large scroll by the cumulative amount. This makes
the mouse wheel unusable on large pages because the Browser
will scroll at a more or less constant rate no matter how often
the wheel is turned.
The fix is to not animate scrolls when using the mouse wheel.
Change-Id: I23c05cdd2383944b8730deb225b7f3f57f1729df
...will only launch when held in portrait mode.
There was a bug in the window manager that caused all of the careful code to
update the configuration in sync with movements between activities to break.
Now it is fixed, so this app works, and we no longer see the bad slow orientation
changes when switching between activities that want to be in different
orientations.
Change-Id: I5d93f99649849bdaca2e8bebade6b91b8b6cf645
Happens for some reason when switching between LTE and CDMA. Filing separate
bug about why we see the null ServiceState in that case, but it revealed
this one use which wasn't checked for null.
bug:4518551
Change-Id: If8f9a89658a7165d79f96cad7d99cbf670e96ae7
Backport change I928544a0 to LTE branch and also handle
disconnect on WifiStateMachine channel
Bug: 4473750
Change-Id: I556330c10243a1805555f6bf6dcc7e43b78e3bfd
Fix a race that could cause GL commands to be executed from the wrong thread.
RefBase subclasses can now decide how they want to be destroyed.
Fix a race in SurfaceFlinger that could cause layers to be leaked forever.
Fix a race-condtion in SurfaceFlinger that could lead to a crash.
initial cherry-pick:
resolved conflicts for merge of b9783b49 to honeycomb-plus-aosp
Change-Id: I2a335e03fff219e35c18a7b0089b3a11d636576f