Also shows the owner info and next alarm for the current user.
AppWidgetService now assumes that any widgets running in the system process are for the
current user, so that lockscreen shows widgets for the current user
Bug: 7211754
Bug: 7212421
Change-Id: Iaf0edc60e49af0afe42625c0b2dcf100c9ecc178
1. This change converts the accessibility manager service to
maintain a state per user. When the user changes the services
for the user that is going away are disconnected, the local
accessibility managers in the processes for this user are
disabled, the state is swapped with the new user's one, and
the new user state is refreshed.
This change updates all calls into the system to use their
user specific versions when applicable. For example, regisetring
content observers, package monitors, calls into other system
services, etc.
There are some components that are shared across users such
as UI created by the system process and the SystemUI package.
Such components are managed as a global state shared across
all users and are updated accordingly on a user switch. Since
the SystemUI is running in a normal app process this change
adds hidden APIs on the local window manager to allow the
SystemUI to notify the accessibility layer that it will run
accross users.
Calls to AccessibiltyManager's isEnabled(), isTouchExplorationEnabled()
and sendAccessibilityEvent return false or a are a nop for a
background user sice he should not send accessibility events,
and should not perform touch exploration.
Update the internal accessibility tests due to changes in the
AccessibilityManager.
This change also fixes several issues that were encountered
such as calling out the accessibility manager service with a
lock held.
Removed some incorrect debugging code from the TouchExplorer
that was leading to a system crash.
bug:6967373
Change-Id: I2cf32ffdee1d827a8197ae4ce717dc0ff798b259
It's faster to compute a dither calculation in the vertex shader and use
a varying (letting the GPU interpolate the fragment values) than to perform
that calculation in the fragment shader as part of a texture lookup.
Issue #7207600 Prime mr1 shader performance issues
Issue #7158326 Bad framerates on MR1 (Mako, Manta, Prime)
Change-Id: I15789582a6e9e2d8b9dd22aa5b0f72f0ba1cce7f
The UID checks should be unnecessary because LockPatternUtils already relies
on system permission checks in Settings, LockSettings, DevicePolicyManager
and Keystore. These checks should already catch illegal operations.
This was interfering with the stand-alone test app for keyguard.
Change-Id: I2da2a729ca29feae9e962c2e360ec47490bcbbf0
Create a setting "verifier_verify_adb_installs" to allow developers to control
package verification on ADB installs only. If package verification is enabled,
the setting will:
0, Do not perform package verification on apps installed through ADB/ADT/USB
and perform package verification on all other installs.
1, Use package verification on all installs. (Default)
Bug: 7183252
Change-Id: I9d3eb8abb5ba5e93f8634d3135794e92ff6273b6