Cookies are really indices into vectors and arrays, so
they don't need to be void*. We choose int32_t instead
of size_t to allow their width to be well specified.
(cherry picked from commit ebfdd0f467e39c3af8d92cade78263935340acb7)
(cherry picked from commit a7fa2e592e2e579e5acdb903dba83fc074ebc215)
(cherry picked from commit a9d5701b034ed2d9771b3f0943e1add00741d7cd)
Change-Id: I2aed3db568b6fdc487bf99e2c5dd123206736fda
Since Kitkat, an app pre-loaded under /system/priv-app/ has
FLAG_PRIVILEGED. However, if the app updated and the device
rebooted, privileged flag is unset from pkgFlags. This patch
fix issue to assign privileged flag when scanning the updated
packages.
Bug: 12640283
Change-Id: Ic24b5882f65dabdfae9cc39da3d68661bed4fc31
mBitmap and mTexture is not initialized to NULL which causes
illegal address access when it fails to be created from
oversized bitmap.
Change-Id: Iea54bec8788bc5f3a10040fdb43f416c0d41a14c
mmap returns MAP_FAILED on failures, not 0 (NULL).
Also, convert some C style casts to C++ since they
make intent clearer.
Change-Id: I367993c73e9ee576f11ebe76e530d2c2f27c662d
* changes:
AArch64: Use long for pointers in BitmapRegionDecoder
AArch64: Use long for pointers in Movie class
AArch64: Add AssetInputStream.getNativeAsset
For storing pointers, long is used in speech/srec classes,
as native pointers can be 64-bit.
Note corresponding JNI files are in the external/srec project
under srec_jni directory.
Change-Id: Iacd10840e81f5acc3eb202424f83b49ae4eb23ab
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in BitmapRegionDecoder
class, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
In addition, Graphics.cpp has been changed to work
with modified BitmapRegionDecoder.
Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This patch adds AssetInputStream.getNativeAsset. This function
returns asset pointer, which can then be passed to JNI functions.
Note that this function is hidden and not part of Android API.
This function will eventually replace getAssetInt,
once all the classes that use getAssetInt are changed
to use getNativeAsset instead.
Change-Id: I2a2b2e6864f1f57ae2b3a10c45559b3635266ed5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in media classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Idc4ca0124d03df7f9cef412488abafd020e5e774
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
It returns a pointer to a private data structure, so there's
no sensible use for it. Also, the emergence of 64 bit processors
means that the return value isn't wide enough to represent
values in the native heap.
(cherry picked from commit f8f09a15a409f373f22aa475bb0defd264088e4f)
Change-Id: I9c9b5bae6db8638e65dda60f924aa3dddd06813a
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)
Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Long is used in android/os/MessageQueue class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I7e901b8515a5b5e3afe1dadaaf3e5c186955c2a0
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Long is used in android/os/MemoryFile class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I07afc010524c16b5c852273b89becb0c08ff27d7
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in view/input classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Iafda9f4653c023bcba95b873637d935d0b569f5d
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Issue detail:
Assume X, Y are non-fullscreen activities.
a.Home starts an activity X in task A in application stack.
b.X starts an activity Y in <task A> or <new task B>
c.Activity X will be invisible.
How to fix:
Because the function "isActivityOverHome" means an activity is able to see home.
But there may have many non-fullscreen activities between the top non-fullscreen activity and home.
If flag "behindFullscreen" is set, those middle activities will be invisible.
So it should only take care from who is adjacent to home.
Then check two flags frontOfTask(task root) and mOnTopOfHome for constraining the condition.
Change-Id: I60bcea304976414e44835a0a38675aae365e9e19
For storing pointers, long is used in VelocityTracker class,
as native pointers can be 64-bit.
Change-Id: I8c454663a97745c7440bb6f99ef49d28e9026876
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in MotionEvent class,
as native pointers can be 64-bit.
Change-Id: I88ebfef26070b7f49c14945cad37aa3db209ec90
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in KeyCharacterMap class,
as native pointers can be 64-bit.
Change-Id: Idc1b39874202e96b9231d7801e6707003787659b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>