Have an explicit call for enabling the home/up button. Auto-enable it
if the app targets < ICS to preserve Honeycomb behavior. Auto-enable
it if the app shows home as up.
This prevents unwanted touch/focus feedback on the home button when
the app hasn't wired it up to do anything useful.
Change-Id: Icfe95ab5a11b3998bca08b0fbbfe1bf6c3c89b5d
Now classify background processes into a set of bins of how much
memory they should try to clear. The last bin also involves
destroying all activities in that process.
Removed the old code for the simulator that is no longer needed
(yay). The debugging features it had are now integrated into the
regular oom adj code.
Small fixes to load average service.
Change-Id: Ic8df401714b188c73b50dbc8f8e6345b58f1f3a0
Majority of the cars don't auto pair unlike headsets, as they have a display.
Instead of maintaining a blacklist of such cars, disable
auto pairing with 0000. This is legacy anyway as newer cars
come with 2.1 pairing.
Change-Id: I644e2da4d11cf2d250d846853523d7975ca000fc
(a) Fix an NPE reported when no TTS engine is installed.
(b) Fix a bad link, and some javadoc typos.
bug: 5004015
Change-Id: I38b97dbb5d7d4065a5ee408fae9138638ed48f40
This change moves the cached window and application input state
into the handle objects themselves. It simplifies the dispatcher
somewhat because it no longer needs to fix up references to
transient InputWindow objects each time the window list is updated.
This change will also make it easier to optimize setInputWindows
to avoid doing a lot of redundant data copying. In principle, only
the modified fields need to be updated. However, for now we
continue to update all fields in unison as before.
It turns out that the input dispatcher was inappropriately retaining
pointers to InputWindow objects within the mWindows InputWindow
vector. This vector is copy-on-write so it is possible and the
item pointers to change if an editing operation is performed on
the vector when it does not exclusively own the underlying
SharedBuffer. This bug was uncovered by a previous change that
replaced calls to clear() and appendVector() with a simple use
of operator= which caused the buffer to be shared. Consequently
after editItemAt was called (which it shouldn't have, actually)
the buffer was copied and the cached InputWindow pointers became
invalid. Oops. This change fixes the problem.
Change-Id: I0a259339a6015fcf9113dc4081a6875e047fd425
1. Touch exploration start and end events are generated
by the sytstem to provide additional information for
accessibility services. Since such events do not come
from any particular window they whould not change the
id of the window that currently allows exploring its
content.
2. Touch exploration start and end events were lealing the
touch explorer class wich is private.
bug:5026258
Change-Id: Icaf3e2bd9566716f2afb876cf8e0d50813b0c76e
Zlib compression, with a full flush between each application's
data. Encryption will be performed on the already-compressed data
once that's implemented.
On restore, the streamed data is similarly uncompressed on the fly.
Change-Id: I19b65c88e759a66527d10913d18fffa9df0bc011
When NetworkManagementService starts, it determines if qtaguid
should be enabled. The changes pushes the enabled state to a system
property to control socket tagging.
Change-Id: I5697a990dbaad4b220a2fb055931b18077d07a74
This adds support for storing larger, hi-res photos in the contacts
system. Thumbnails continue to be stored in the Photo.PHOTO column
as BLOBs, while hi-res versions of the photos are stored in the file
system and referenced via a photo file ID (with metadata stored in
a new table).
See go/large-photo-design for details.
Change-Id: Ie182eaa6a0330e2eca0a732f201f20a91e4dc584