...android.os.Parcel.nativeAppendFrom(Native Method)
The failing stack trace is:
11-20 20:29:04.365 19154 19170 E AndroidRuntime: java.lang.IllegalArgumentException
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.nativeAppendFrom(Native Method)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.appendFrom(Parcel.java:428)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Bundle.writeToParcel(Bundle.java:1613)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeBundle(Parcel.java:605)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.location.Location.writeToParcel(Location.java:903)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeParcelable(Parcel.java:1254)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeValue(Parcel.java:1173)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeMapInternal(Parcel.java:591)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Bundle.writeToParcel(Bundle.java:1619)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeBundle(Parcel.java:605)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.location.Location.writeToParcel(Location.java:903)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeParcelable(Parcel.java:1254)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeValue(Parcel.java:1173)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeMapInternal(Parcel.java:591)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Bundle.writeToParcel(Bundle.java:1619)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.os.Parcel.writeBundle(Parcel.java:605)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.content.Intent.writeToParcel(Intent.java:6660)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at android.app.ApplicationThreadProxy.scheduleReceiver(ApplicationThreadNative.java:763)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at com.android.server.am.BroadcastQueue.processCurBroadcastLocked(BroadcastQueue.java:230)
11-20 20:29:04.365 19154 19170 E AndroidRuntime: at com.android.server.am.BroadcastQueue.processNextBroadcast(BroadcastQueue.java:777)
This is odd because where we do Bundle.writeToParcel(), we are just writing the Parcel
we have with its current length. There is no way this should be able to fail like this...
unless the Bundle is changed while we are running?
Hm.
It looks like the location manager is holding on to Location objects which have a
Bundle of extras. It is that Bundle of extras that the crash is happening on.
And the bundle extras can be changed as it operates. And there are places where
the raw Location object is returned from the location manager, which means the
caller can be olding on to a Location object whose extras can be changed at any
time by other threads in the location manager.
So that seem suspicious.
This change should take care of all these places in the location manager, by
making sure to copy the location object before it goes out of the location
manager.
In addition, add some code to the activity manager to not bring down the entire
system if there is a problem trying to send one of these broadcasts. There is
no need, we can just skip the broadcast as bad.
Change-Id: I3043c1e06f9d2931a367f831b6a970d71b0d0621
This does some cleanup of the initial boot, especially when
booting in "no core apps" mode for encryption/decryption.
Change-Id: Ifb3949f580e52f54559e603c4b0b104f6bac2f6c
At least one of these was getting spoofed in the wild.
We don't want to go too far this late in the game, but this is a good start.
bug:7622253
Change-Id: Id8ec2778b15fe001e6fd0d5a010181bb21c52ad8
bug:7093396
The functor was able to change the renderer's blend mode without it
being restored in process mode. This single path of updating gl caches
reduces likelihood of this occurring in the future.
Change-Id: Ie367532f9c683299f02bc4f635d7cb31f96db39f
- as we remove the 9 patch padding trick, we need also to do the correct
positioning of the radio / checkbox / star during draw
Change-Id: I02b67bef9c0f2dc1c0c65361de14ab20ce9b881d
Also fix a little problem where the USER_STARTED broadcasts
were not being sent as ordered broadcasts(!).
Change-Id: I3aa3e0a9b3900967cdd2d115ee103371b0a50c41