Fix bug introduced by deferring nulling of mParent.
In dismissDialog the removal was being put on a queue while the
state of the Dialog was being updated immediately. This meant that
if a show() was called before the remove was executed it would try
and add the DecorView a second time. Boom!
Fixes bug 9370301.
Change-Id: I576d1e207c786bc2e21dfd40cb94f2b63a020fe2
Bug #8725945
Selecting text in an EditText causes the View to have transient
state. This would in turn cause the View to be removed from its
ListView parent. When removed, the EditText would lose its
AttachInfo, causing all sorts of problems. Headers and footers
must not be removed, only detached. This is the part of the fix
in AbsListView.
Fixing AbsListView triggered a second bug: when a View is removed
from the Window manager, it would keep its parent assigned, thus
making it impossible to add it again to the window manager. When
a ViewRootImpl goes through doDie(), it must set its content view's
parent to null to properly cleanup.
Change-Id: I0489daa74f8f7fcf85526f0928f8925ec30d4f42
When building commands to send across NativeDaemonConnector, scrub
sensitive arguments to prevent them from being logged.
Bug: 8609800
Change-Id: I84b16791749264a010f7e59f9918f68d71bac6b9
The goal of this is to keep track of what app processes
are doing, to determine who is being abusive, when the system
is getting into memory constrained situations, and help the
user determine how to resolve this.
Right now it doesn't really do any of that, just keeps track
of how long every process has been running since boot.
Also update the activity manager to use "cached" as the terminology
for what it used to interchangeably call hidden and background
processes, and switch ProcessMap over to using ArrayMap.
Change-Id: I270b0006aab1f38e17b7d9b65728679173c343f2
- New core API classes in android.hardware.photography
- android.media.Image and android.media.ImageReader classes for
application access to direct hardware image buffers.
- Additions to android.graphics.ImageFormat to describe new image
types needed by new camera API.
- Some documentation included; very little implementation.
Bug: 9111736
Change-Id: I0680f35944d1cb8845b7dc0c67edc8c0f0864573
Cloning drawables (which happens a lot) was creating copies of NinePatch
objects, which would cause the hardware renderer to generate more meshes
than necessary. Also avoid keeping a String we don't need (it was interned
but still.) Last but not least, remove 1 RectF per NinePatch in the system.
Change-Id: If4dbfa0c30892c9b00d68875e334fd5c2bde8b94
And disable the system gesture by default. Also remove observer
for obsolete "fancy_rotation_anim" setting.
Change-Id: I08012c164e10bfa5f10a1df8a3db4a3f0203f236
Added equals() and hashCode() to ArrayMap to allow equals() tests
of maps with the same key/value pairs to return true.
Changed putAll() to handle the case of an empty map faster, just copying
the arrays instead of adding elements one by one.
Added to ArrayMapTests to test new equals() and copy constructor
functionality.
Issue #9299310 Optimize ArrayMap copy constructor
Change-Id: I1186a0eddd1fd53a0f380c2f3972fc1942cdf879
Bug #9316260
The GL specification indicates that deleting a bound texture has
the side effect of binding the default texture (name=0). This change
replaces all calls to glDeleteTextures() by Caches::deleteTexture()
to properly keep track of texture bindings.
Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0