Most of the methods in the interface IHdmiCecService should be implemented
based on the device type. This CL makes a change such that the HdmiCecDevice
just has stub methods that should be overriden by subclasses.
Other changes:
- Fixed a bug of <Inactive Source> not sending its physical address
in its message body. Also the command should have been sent to TV
only rather than broadcast.
- Put back sendGiveDevicePowerStatus interface method. It allows the client
to keep track of the other device(like TV) power status more closely.
Devices goes through the status from standby -> transient to on -> on
but the CEC spec doesn't require that they broacast it actively.
The restored method can be used to let the playback device to get
up-to-date power status of TV/display when it is booting up.
This method should work the same across all the device types. So it was
implemented in the service, not delegated to HdmiCecDevice.
- Send <Report Physical Address> when a new logical device is registered,
which is required by CEC spec: "it should report the association between
its logical and physical address by broadcasting <Report Physical
Address>
Change-Id: Iac1d2cf5783d947f2dcd6965a54670fbdb8e6a63
Declare a new method, Display.getState() to retrieve the actual
power state of a display.
Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.
Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.
Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Ensure that screen wake locks are respected up until the point
when dozing really begins.
Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.
Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
Badge apps that belong to the corp profile when shown in the recents list.
Add a userId to TaskKey to help with caching.
Bug: 11676348
Change-Id: I92c8262dce763de89497977fcc6a53899afda136
A recent change to remove VectorDrawable methods from the public api
didn't run update-api. This should fix that build.
Change-Id: I4d86221f5ada96113f673def4b32985c6d60110a
The top card is now collapsed during the pulldown of
the notification shade and expanded during the transition.
The scrollstate is also reset once the shade is closed.
Change-Id: Ibf17eef1f338d674c545e5bf55261e60db62b2ce
Use argb evaluation method from animation package, lazily create paint,
set default for stroke line cap and join. Fix scaling to bounds. Fix
drawable in test app.
Change-Id: I245d5d6acc6ba9806743ab2bf9bf99aff3649c39
Bug: 13952590
It was attempting to flush state changes after the canvas was
destroyed, which caused layer updates to crash.
Due to the removal of SetDisplayListData, the sync mode isn't able
to do anything ever, so remove it.
Change-Id: I1e18ce288d81fd47cc6e612afda9476f75ecef2e