Merge commit 'e3c393d3d14dab5b1eab37d2c52b7283df253f7f' into eclair-plus-aosp
* commit 'e3c393d3d14dab5b1eab37d2c52b7283df253f7f':
Fix issue #2097313: Latin IME crashes first use
Merge commit 'e2c9187b993a652fa8fdad516461ab66caa96cb4' into eclair-plus-aosp
* commit 'e2c9187b993a652fa8fdad516461ab66caa96cb4':
Fix the issue that dialing *86 during call, the dialing voicemail screen is not shown.
Merge commit 'bdd52b264af8f562dd368d40b66771c88d45127f' into eclair-plus-aosp
* commit 'bdd52b264af8f562dd368d40b66771c88d45127f':
Fix issue #2097060: Screen all messed up when setup wizard finished
The new code to rebuild the window list was missing some app tokens.
Also there were a few other smaller bugs floating around.
Change-Id: I7734917af0b76ee4aa304e6a5321401d87640f89
The change fixes the issue that dialing *86 during the call, the dialing voicemail
screen is not shown, instead it shows feature code screen.
For CDMA, when flash is sent to the network, there is no response from the
network to indicate if the feature code is completed or not. This is different
from MMI code in GSM network. So it's confusing to show any UI to indicate MMI
(feature code) for CDMA.
The change is to remove the feature code handling in CDMAPone, and handle the
feature code dialing the same way as the 3 way call dialing. Basically, when
feature code is dialed, the dialing screen will be shown.
Merge commit '622da6829f11f0cacdbd6fe3b58f230d98115ed5' into eclair-plus-aosp
* commit '622da6829f11f0cacdbd6fe3b58f230d98115ed5':
[Issue 2087123] Suppressing all exception when trying to load a photo for the in-call UI
Merge commit '5f7cee89ca6670cefe91192e364037ee6ce39b19' into eclair-plus-aosp
* commit '5f7cee89ca6670cefe91192e364037ee6ce39b19':
Add updated API diff based on 4.xml.
Merge commit '2a2058f5a31e3bace3d0284fb1259a9ddcbec3a5' into eclair
* commit '2a2058f5a31e3bace3d0284fb1259a9ddcbec3a5':
Add updated API diff based on 4.xml.
Merge commit 'e00d660aba91a7a682f83b2e0216296b0f3cca64' into eclair-plus-aosp
* commit 'e00d660aba91a7a682f83b2e0216296b0f3cca64':
Simple app to create a gl2 context and dump the strings.
Merge commit '1ff041180c66ef6f1020cf5314a665d319e9ac86' into eclair-plus-aosp
* commit '1ff041180c66ef6f1020cf5314a665d319e9ac86':
dumpstate: Add option to output to socket, disable code that switched to nonroot
This makes the system a little more careful to not start third party
code until it is ready to.
Also fix a little bug in SyncManager that would cause it to crash
during boot if sync was in a failure state.
Change-Id: Ib2d287d8441d155d393fe740a5f98690895fd358
This will be used to allow running dumpstate as root from the init process
to enable gathering debugging information that requires root to access.
Change-Id: I5bb7e83071fad2b377e549058f318a5118194061
Signed-off-by: Mike Lockwood <lockwood@android.com>
Merge commit '6db4303d04d138cd2648b829306c4b1693ac12e8' into eclair-plus-aosp
* commit '6db4303d04d138cd2648b829306c4b1693ac12e8':
Work on issue #2079167: Flickering issue across multiple UI
This addresses a few parts of the bug:
- There was a small issue in the window manager where we could show a window
too early before the transition animation starts, which was introduced
by the recent wallpaper work. This was the cause of the flicker when
starting the dialer for the first time.
- There was a much larger problem that has existing forever where moving
an application token to the front or back was not synchronized with the
application animation transaction. This was the cause of the flicker
when hanging up (now that the in-call screen moves to the back instead
of closing and we always have a wallpaper visible). The approach to
solving this is to have the window manager go ahead and move the app
tokens (it must in order to keep in sync with the activity manager), but
to delay the actual window movement: perform the movement to front when
the animation starts, and to back when it ends. Actually, when the
animation ends, we just go and completely rebuild the window list to
ensure it is correct, because there can be ways people can add windows
while in this intermediate state where they could end up at the wrong
place once we do the delayed movement to the front or back. And it is
simply reasuring to know that every time we finish a full app transition,
we re-evaluate the world and put everything in its proper place.
Also included in this change are a few little tweaks to the input system,
to perform better logging, and completely ignore input devices that do not
have any of our input classes. There is also a little cleanup of evaluating
configuration changes to not do more work than needed when an input
devices appears or disappears, and to only log a config change message when
the config is truly changing.
Change-Id: Ifb2db77f8867435121722a6abeb946ec7c3ea9d3