Make ProgressBar maintain aspect ratio on indeterminate progress drawables.
Make RotateDrawable tolerate left/top bounds != 0.
Change-Id: Iee03030caa98f72a8745f1ae3fb0de108ff663d4
Logic in performTraversals() starts a transition running at the
proper time. But when a view's parent window goes away, this transition
may not start at that time because drawing gets canceled. But the
transition still hung off of the ViewRoot, waiting until some later
drawing operation to kick it off. This resulted in some weird animations
like the Recents panel appearing and having a single item animate off of it.
The fix is to delete pending transitions when drawing is skipped.
Change-Id: I3ab7702c16e069644a163424f977350743e2cecc
also:
- when using menu to "remove from list" in landscape, animate items upward (5149577)
- dismiss recents when tapping on whitespace regions (5115883)
Change-Id: I0f38c7567281583898a49f572cf92d6c59464649
this happened when the overlays were in use, since the animation
is rendered in the FB and the FB is not used.
we now have a way to turn hwc off temporarily.
Change-Id: I3385f0c25bb9cc91948e7b26e7cd31ed18c36ace
Persistent process can no longer use hardware acclerated drawing
when running on a low-memory device.
Change-Id: I3110335617af1c98fcede9bf41f4a1d0c20d0e87
Only the easy correction (i.e., voice ime corrections) will lose the underline, while the misspelled span will not.
Change-Id: If96c17473dd70c99b808739ddde800cc93551e2a
The animation that runs when the NotificationPanel appears
used to start, then pause for a long time as the window/surface/layer
was created, then by the time it started to be visible, the animation
was over. This new approach delays starting the animation until the
layer has been drawn, so the animation can actually run a few frames after
that before finishing.
Change-Id: I998f01fd48cb762178021ad99e2b919b58a1ef3f
Text selection mode was started by two consecutive taps inside a
field with selectAllOnFocus.
ArrowKeyMovementMethod does not respect the possible cancelLongPress and handles up events.
As a result a scroll that happens to end up at its initial position will be considered a tap
and will move the cursor.
This is however not considered as a tap in TextView and a possible selection mode would not
be stopped in that case.
Fixed by making ArrowKeyMovementMethod aware of the cancel that happened in Touch.
Change-Id: I07372b703f250e1edc7ee0665318ce30441b9187
Keep track of lockscreen clock visibility, and only hide statusbar
clock when one is provided by lockscreen. This fixes bug where widget
would hide all clocks.
Bug: 5242065
Change-Id: I48de98ecb956c7f22bd40b54d771c78c1a80c14c
Both ::getSize and ::read call into lseek64, if this happens simultaneously
from multiple threads the results are undefined if not properly serialized.
Change-Id: I737cafebd836f3d8eb702beac557b4731f69c6f6
related-to-bug: 5196490
When in a phone call, we keep the screen off while the prox sensor returns positive
and the device is oriented in a vertical position.
If the call is terminated on the other end, we keep the screen off
until the proximity sensor returns negative.
We do this to avoid having the screen turn on as soon as the other end
hangs up while the phone is still next to your head.
However, we allow the power button to wake the screen while waiting for the proximity
sensor to go negative as a precaution in case there is a problem with the proximity sensor.
But unfortunately that logic broke due to a change in the call path used to turn the screen
on from the power button (it previously called userActivity, now it uses a wake lock).
This change adds code to handle the new code path so the power button will wake the screen
while we are waiting for the proximity sensor to go negative after a call.
Bug: 5184524
Change-Id: I7d1e0f0d1f78680c552a05d68a392647823250ab
Signed-off-by: Mike Lockwood <lockwood@android.com>