When offering a helper Service, etc, all platform provided methods
should be marked final. Otherwise, if available for developer to
override, they should follow onFoo() style naming.
Catch anyone returning concrete collections types, and look for
overlapping flags.
Change-Id: I29d95f3dff78a4da968a46f10be89eada509648c
Now with treatment for disabled and selected grid items. Inverts
text and icons in selected drawer items. Follows upstream color
changes to accent color. Disables some verbose logging.
Bug: 15836082, 17281688
Change-Id: I97a1c055a2f1a537388a8f5669147618e9698870
Updates dialog padding, text opacities on dark theme, progress bar
opacity, ripple background exit speed, remove unnecessary text color
attribute from action menu item layout, fix secondary and tertiary
disabled state text colors.
BUG: 17321765
BUG: 17333263
BUG: 17322159
BUG: 17330086
Change-Id: I14473a985b2c6b853afe7db535a2443e934238e9
As a stopgap for dialer, add a NoMan method to check
whether or not contact extras meet the current notification
interruption filter, if phone calls are allowed at all.
Bug:17299986
Change-Id: I4d7e04b974d878504ef4e3a73cb6b602cdd2f73e
Fixes setting a keyguard password for keystore in a multi-user setup
while we're at it.
Bug: 16233206.
Change-Id: I7941707ca66ac25bd122fd22e5e0f639e7af697e
Some devices may contain things like transflective displays where
they actually want the backlight brightness to decrease in the face
of high ambient light scenarios. In the interest of time, just use a
linear interpolation based on the brightness control points for these
cases but in the future we should consider adding a non-monotonic
cubic spline.
Bug: 15611140
Change-Id: I8fcee061b18c8ae9cc9a1b38d8b850aaec4478ce
Add a notification for those users that teaches them how to re-enable
the notifications.
Bug: 15934899
Depends-On: Ie0bcc207c4f331def207e588bbad36b8986fe114
Change-Id: I4a169e268042cfcaa4ad80cdf205904f9c90e76d
Using the vertices, instead of ray casting for the triangulation.
This request a dynamic index buffer associated with vertex buffer,
so we update the VertexBuffer to support it.
The ambient shadow could be 3x-6x times faster for circle and rect now.
b/16712006
b/14257173
Change-Id: I2f22a8fe19bc59acee5c18e4a3a395acd5042a66
- Fix documentation to mention units of time in APIs.
- Return a Map instead of an ArrayMap
Bug:17289531
Change-Id: I0a2cfdc0bc003eeeb65a16e37bb7b991624b2853