Due to race conditions or programming errors, the NsdManager
can attempt to process an asynchronous status message (and issue
a callback to the listener) after the listener has already been
removed from the NsdManager state. This causes dereferencing of
null objects, and a crash.
Split out the three async-queue message cases: these are ones
in which message.arg2 does not hold an NsdManager array index
and the code should not interpret this field as if it were.
Add an explicit check for "null listener" (the array index in the
message has already been released), log a warning, and exit early.
Safeguard accesses to the "NSD service type" string from a (possibly
null) NsdServiceInfo object... return a constant "?" string rather
than crashing.
Bug: 9016259
Change-Id: I40aabdfc65d86fdd0eaac7a1e7e56e6ff69796cf
When WindowManagerService creates a new Task, it passes atoken to the
Task constructor. In this case atoken is added to mAppTokens list by
the Task constructor and then it is added manually again by calling
newTask.mAppTokens.add(atoken). As a result, the same atoken is present
in mAppTokens list twice.
When another window token is added to the list, it may be placed in
beetwen duplicated tokens and corresponding window will be hidden from
the screen by corresponding duplicated windows.
From user perspective it means that some windows will not be displayed
on the screen.
The issue is fixed by avoid adding atoken to mAppTokens list manually
when it was added already in Task constructor.
Change-Id: I10628e68186160fffdde07beb7d84ab3cecb7051
After accepting a connection on a listening socket and
storing the resulting FileDescriptor into a newly created
LocalSocketImpl, the new impl's "descriptor was created
locally and should be closed normally" flag should be set.
(cherrypicked from 3e7305c6bf6062b5cb1e2ddcec6c6d30b4a8bc0d)
Bug: 11805817
Change-Id: I0a1a7c62ec3fbcf647a44a22110ddc778d14e5f4
Note that files changed in this patch have been automatically
generated by running frameworks/native/opengl/tools/glgen/gen
script
This will allow eglGetDisplay(int) to work on both 32-bit and
64-bit systems when EGL_DEFAULT_DISPLAY is passed as a parameter.
Change-Id: Idf27d6e00d623d331bb2d4d7f85fa450e0db26c9
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Some caches(PatchCache, TextureCache, PathCache) for HWUI
uses deferred removal for their cache entries even though
actual resource objects are immediately freed by
ResourceCache.
For this reason, the uniqueness of a resource address in
the caches is not guaranteed in specific cases.
(Because malloc() can return the same address when malloc()
and free() called very frequently.)
So it can be possible the cache have two cache entries for
two different resources but the same memory address.
(Of course one of the resources is already freed.)
It also can be possible mGarbage vector in PatchCache has
duplicated addresses and this can lead to duplicated free
blocks in the free block list and graphics corruption.
(Deferred removal was implmeneted based on an assumption of
unique resource addresses.)
So this patch makes sure resource objects are freed after
the resources are removed from the caches to guarantee
the uniqueness of a resource address and prevent graphics
corruption.
Change-Id: I040f033a4fc783d2c4bc04b113589657c36fb15b
Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
All callers have been moved over to getNativeAsset, and
this method has been hidden from the public API internally.
Change-Id: I5f29b5ddb4449adadf426e49a4085c7320289a15
Note that files changed in this patch have been automatically
generated by running frameworks/native/opengl/tools/glgen/gen script
This patch updates EGL classes in frameworks/base to support
64-bit platforms. Key changes in the EGL classes include
[x] EGLObjectHandle class - EGLObjectHandle class has two public
methods (constructor and getHandle) that assume handles are
32-bit. They have not been changed. Instead, two new hidden
methods (EGLObjectHandle(long) and getNativeHandle) have been
added.
[x] EG14 class - Two public methods eglGetDisplay and
eglCreatePbufferFromClientBuffer assume that handles are 32-bit.
They have been changed to throw unsupported operation exception
on non 32-bit machines. Two new methods eglGetDisplay(long)
and eglCreatePbufferFromClientBuffer(...long buffer..) have
been added to support 64-bit handles.
Change-Id: I9e0f064e5b33700eb0baa2e1841a21f931f7a765
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Note that files changed in this patch have been generated
by running frameworks/native/opengl/tools/glgen/gen script.
Change-Id: Iff3ac2e804af41b9a6ec073fd65019c6806fe821
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
* changes:
open("/dev/rtc0") failure in AlarmManagerService.setTime() should be non-fatal
Move time setting code from SystemClock to AlarmManagerService
Setting the time-of-day clock is still useful on systems where the RTC
device is not yet brought up or otherwise unavailable. This matches the
in-kernel behavior of the Android alarm driver.
Change-Id: I6d4fdadab12e241ada7419425efd55bd13873c55
Signed-off-by: Greg Hackmann <ghackmann@google.com>
On devices using /dev/rtc instead of /dev/alarm, updating the
time-of-day clock and RTC are separate syscalls. Hence the clock and
RTC could be left in inconsistent states if two threads called
SystemClock.setCurrentTimeMillis() simultaneously.
By moving this code into AlarmManagerService, we can put a global lock
around AlarmManagerService.setTime() and prevent the race condition.
Note that access to SystemClock.setCurrentTimeMillis() is now gated by
android.permission.SET_TIME, where before it was gated by filesystem
permissions (i.e., could the process write to /dev/alarm or /dev/rtc).
Change-Id: Ia34899a4cde983656305fd2ef466dfe908ed23c8
Signed-off-by: Greg Hackmann <ghackmann@google.com>
JNITest class is no longer actively used. This patch
removes the class (java and jni) files.
JNI interfaces and calls are extensively tested in
the art unit tests (art/tests) and in cts (see
CtsJniTestCases).
Change-Id: I62f7c72deb5d206fa3f545ae39a9cb9011110d0a
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Using reinterpret_cast allows conversions between pointer types
and integers which don't have the same size. The corresponding
flags is -Wint-to-pointer-cast.
Change-Id: I8ff0c79d235fa6d07b8d9305edc185d946d5133d
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
We claim these functions want jlong as input (8 bytes wide)
but the definitions use pointer types or jints
(4 bytes wide for 32 bit).
bug: 12890271
(cherry picked from 017546e65280a3389b6167f5fc3b5d1c3001154a)
Change-Id: Iede02be90e6a3c9a2db1fe04dcd0db99abe37097
Changes in this patch include
[x] Long(64-bit) is used to store native pointers in
AssetAtlasService and related classes as they can be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
Change-Id: Ib4c77c134e3ad5b21732e20cde9a54a0b16bdab1
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Fixed casting int to pointer in logging code.
Previously ints where printed as pointers and
the %p format specifier was used for convenience
to get hex output. This change uses %x and also
gets rid of the casts.
Change-Id: Ia2539769d245f50c0f3884119f80682defe69d61