o Some javadoc updates
o writeBlock -> writePages (Block means something else in NFC Forum).
o validate page offset
Change-Id: Icae54db3397d57aaa451caaa86d56e8ba82507f2
Cherripick from master CL 79833, 79417, 78864, 80332, 87500
Add new audio mode and recording source for audio communications
other than telelphony.
The audio mode MODE_IN_CALL signals the system the device a phone
call is currently underway. There was no way for audio video
chat or VoIP applications to signal a call is underway, but not
using the telephony resources. This change introduces a new mode
to address this. Changes in other parts of the system (java
and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
state variable directly, but to use two new convenience methods,
isInCall() and isStateInCall(int) instead.
Add a recording source used to designate a recording stream for
voice communications such as VoIP.
Update the platform-independent audio policy manager to pass the
nature of the audio recording source to the audio policy client
interface through the AudioPolicyClientInterface::setParameters()
method.
SIP calls should set the audio mode to MODE_IN_COMMUNICATION,
Audio mode MODE_IN_CALL is reserved for telephony.
SIP: Enable built-in echo canceler if available.
1. Always initialize AudioRecord with VOICE_COMMUNICATION.
2. If echo canceler is available, disable our echo suppressor.
Note that this CL is intentionally not correcting the
getAudioSourceMax() return value in MediaRecorder.java as the
new source is hidden here.
Change-Id: Ie68cd03c50553101aa2ad838fe9459b2cf151bc8
This makes the system more flexible and allows
adding new technology types without having to
update the API.
Change-Id: Iaee6b633965e501a70e8afc3f1d54d9d94a4d05a
Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.
The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.
This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.
Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.
noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.
So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.
NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.
also improve SurfaceFlinger 'dumpsys' log
list the purgatory, which shows windows that have been closed,
but for which the client still has references.
we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.
Change-Id: Ia7aa13c36a8a314e0e8427d419b16b9aa2165ddf
we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.
Change-Id: I450430d1e4d1ee9ce1023970642378c42cdcfa4c
Also make sure they are non-negative.
This is not documented in Mifare Classic spec, but based on findings from NXP:
- Operand should be stored in little-endian format in the transceive buffer
- Tag ignores the sign bit on the operand, its effectively 31-bit unsigned
- Overflow and underflow generates an error.
Change-Id: Id3389b3894ded732c4b00d564ca53f5df651359e
Fixed a bug in the handling of SENSOR_LANDSCAPE and SENSOR_PORTAIT
on devices that have a natural landscape orientation. The old code
was disabling 180 degree orientation detection when it shouldn't have.
Bug: 3381359
Change-Id: I19bd2519e7f69a24835840fbf542aa7349981029
When generating a mock tag (after a NDEF exchange over LLCP), one of
the internal fields is set to null. This was causing NullPointerException
when being converted to a Parcel.
This is fixed by not including this field in the Parcel for mock tags.
Change-Id: I000e2faa54d71fd755ba7993e1e258743aad98fb
Remove method overloading for combinations of sector+block addressing.
Instead provide methods that more closly match the raw commands, and more
efficient helpers to convert between blocks and sectors.
o fix off-by-one bug in getBlockCountInSector()
o add BLOCK_SIZE
o remove DESFIRE not operating in classic emulation (SAK 0x20)
o hide isEmulated(), there is no use case, and the info is available elsewhere
o getTotalBlockCount() -> getBlockCount()
o getBlockCount(int) -> getBlockCountInSector(int)
o introduce blockToSector() and sectorToBlock()
o remove authenticateBlock()
make it really clear that authentication is per sector, and reduce function
explosion. blockToSector() allows you to use authenticateSector...
o explicit authenticateSectorWithKeyA() / authenticateSectorWithKeyB()
get rid of magic boolean
o remove all (int sector, int block) parameters
always address by absolute block. this makes the API crystal clear, and
helps reduce function explosion
o validation of all sector and block indices
o dont & 0xff when converting to byte - its redundant
o Remove TYPE_OTHER. Mifare Classic types are well-known and stable.
Change-Id: I3c9f8254ff307f31b388b3d7592c862d5de6afa5
This catches possible exceptions caused by attempting to
unregister a receiver that may have already been unregistered.
This is related to the OOM issue workaround in Change I99a7e0c3.
Change-Id: Ib69a8acc6b12659125c958a03efac0a8a68a3859