Changes to make Bluetooth Service part of the system_service.
These changes may be temporary.
Changes to update to the new disable API.
Change-Id: If89dba17e6e6c6daa53c37684221763a2da076e9
Conflicts:
services/java/com/android/server/pm/PackageManagerService.java
1. The window manager was not notifying a window when the latter
has been moved. This was causing incorrect coordinates of the
nodes reported to accessibility services. To workaround that
we have carried the correct window location when making a
call from the accessibility layer into a window. Now the
window manager notifies the window when it is moved and the
workaround is no longer needed. This change takes it out.
2. The left and right in the attach info were not updated properly
after a report that the window has moved.
3. The accessibility manager service was calling directly methods
on the window manager service without going through the interface
of the latter. This leads to unnecessary coupling and in the
long rung increases system complexity and reduces maintability.
bug:6623031
Change-Id: Ibbf98afd29439783ba331a7a0cdce55d7f138922
This change improves execution of display lists, particularly on
tiled renderers. The goal is to disable the scissor test as
often as possible. Drawing commands are rarely clipped by View
bounds so most of them can be drawn without doing a scissor test.
The speed improvements scale with the number of views and drawing
commands.
Change-Id: Ibd9b5e051a3e4300562463805acc4fd744ba6266
This fixes a bug introduced by If6cb3c6ff952767fc10210f923dc0e4b343cd4ad
that accidentally reverted I019d1d8c65c55cbf4d10d4928e1d2b2b242162a6
Change-Id: Ia006bf31387162a520374f3bc9acb6e69197b106
RGBX-8888 is preferred on some devices because the HW composer doesn't
support RGB-565. SurfaceFlinger can map PixelFormat.OPAQUE to RGB-565
or RGBX-8888 depending on the NO_RGBX_8888 flag.
Change-Id: I6848b11f694188b606a5547b6dd386d933e30601
Signed-off-by: Greg Hackmann <ghackmann@google.com>
- Use local AppWindowAnimators in WindowAnimator rather than
using shared WindowManagerService objects.
- Use local WindowStateAnimators in AppWindowAnimator rather
than use AppToken's WindowState objects.
- Remove redundant WindowManagerService parameter passed to
AppWindowAnimator ctor.
- Keep from copying parameters from performLayout if the
parameters haven't changed since the last copy.
- Link WindowStateAnimator to AppWindowAnimator to keep
from going through WindowStateAnimator.mWin,
WindowState.mAppToken and AppWindowToken.mAppAnimator.
- Converted attached WindowState in WindowStateAnimator to
WindowStateAnimator to eliminate multiple conversions.
Change-Id: I5e35af88d8fdc1a7454984eaea91a1bc4f926978
DO NOT MERGE
External bug: http://code.google.com/p/android/issues/detail?id=34879
This is a regression from ICS.
This CL also fixes a bug where a View's alpha would be applied twice.
Change-Id: I13a1546228f44d4c169259414b6fa103a6e4a0fa
View.draw() calls computeScroll() to initialize scrolling values correctly.
But getDisplayList() also calls computeScroll() for the same reason, resulting
in 2 calls to that method for hw-accelerated views.
Fix: avoid calling computeScroll() in View.draw() for views with display lists.
Change-Id: I57a3862e2d554752cd0fdb862513cbb3dfb3105c
This rewrites installd's code for deleting cache files to be better:
- Isn't really stupid about just deleting directories in the order
they are found on the filesytem; now collects all cache files and
sorts them by mod time to determine which to delete.
- Also deletes cache files in /data/media and for all users.
This also tweaks DeviceStorageMonitor to be a little smarter about
deciding when to flush cache files, having upper and lower limits
that it allows memory to get down to and then flash files to reach
the higher free storage limit. This should reduce the amount that
we perform flushing when starting to reach the storage limit.
Finally add a new pm command to force a cache flush.
Change-Id: I02229038e1ad553d1168393e5cb6d5025933271d
An optimization prunes invalidates on views which are not inside their
parent's bounds. This works in most cases, but it is possible to run
a situation where a view has been invalidated (and is thus waiting to
be redrawn), but the pruning logic ensures that that draw call
will not happen. Further, when/if the view comes into the bounds
of its parent again, it may still not be redrawn, because now future
invalidates on the view are noop'd because it is already in an invalidated
state (and thus will not propagate invalidates up the hierarchy).
The fix is to remove the optitmization. This will cause some overhead
sending the invalidation request up to the view root, but this
overhead is minimal (and only extra for cases of out-of-bounds views),
and the more expensive part of rendering these views will still not be done
since the view root will avoid re-drawing the hierarchy when the dirty
rectangle is empty.
Issue #6813661 offscreen views don't get invalidated properly (may remain invisible when returning onscreen)
Change-Id: Ic4b439540084a7163be9afc585bea6560d073280
1. There was a misspelled duplicate member in the accessibility service
class which was causing inconsistent behavior because one field was
updated and another checked.
2. When the set of services that can put the device in explore by touch
mode changes we were disconnecting and reconnecting all services
and this is not correct. Now only the state of explore by touch is
updated appropriately.
bug:6798860
Change-Id: Ib3c119cef8e71c3458d56e4ce6fbde2c2f750dcd