The problem was that there can be >1 animation spawned for each
view in a container, if there are multiple events that trigger
a transition. These animations would potentially clobber object
layout values, causing problems as successive animations tried to use those
clobbered values to set up their own animation values.
The fix is to track the created animations and cancel them as future
animations on those same objects get created. This mechanism used to
be in the code (the bug came about when that mechanism went away), but
was removed because of memory leaks of never removing animations that
were set up but never started. The new approach also caches pending
animations, but runs a second aniamtor to delete the entries in that
collection just in case.
Change-Id: If60c7d188712334dea69d0794dc6b4ce29ca6c09
* changes:
Make keyguard also ask to turn the back button off, now that it is controlled separately.
Allow independent control of the back and the other navigation buttons.
Allow the status bar disable flags to be used as View's system ui visibility fields.
The framework had started using the LayoutInflator's factory
for itself, which breaks apps that want to use it. Add a hack for
the framework to insert its own private factory.
Also fix a deadlock in the system process.
Change-Id: Iaf80186a5d7e4029faf89e968e184abdaabe514a
Bug:3395047
requestFocus() sends a direction key, in case the user
focused the WebView using that direction key. However,
in touch mode, the user used touch to give focus, so
do not send a directional key.
Change-Id: I052d30639d1caefd39077b0498a1e0d21c157a9a
We were incorrectly calculating the webview viewport in cases
where the viewport was clipped. We now pass down null for the
viewport, which is an indicator for the native code to noop
drawGL calls with a null viewport.
Change-Id: Iecf191eb447869819e357a15a360f0f08c47c273
Or at least make it better. Now if we get a failure locking the surface,
we mark to do a full relayout pass later to try to get a new good surface.
Also fix some bugs in how activity manager was classifying processes for
their OOM adjustment to make better choices in what to kill.
Change-Id: I8e4aa86744211ba7693f9828291d8bbf2698274f
Also removed android:detachWallpaper="false" from lock_screen_exit
since it's not guaranteed to do something sane when windows aren't
owned by applications.
Change-Id: I28b5fc6b68d1aef93f092538d1318ce2b2a835ef
Bug 3370191
The documented behavior is to hide the error when the text changes.
However, this should not be the case if the error was reset by a text watcher.
Comparing errorBefore and errorAfter as was done before is not sufficient in the
case where the error is reset to the same value. String pool optimization will re-use
the same Object and it will look like the error has not been modified (hence the
blinking behavior reported in the bug).
For this reason, TextView has a mErrorWasChanged flag. The fix is to export methods
that can use this flag as in done inside TextView when a physical keyboard is used.
These methods are hidden.
Change-Id: Ie3ec59a368f3b1588b81242890b971ac48e8ff7e
This is an initial API that will allow the plugin to request to
keep the screen on.
companion change is in external/webkit
bug: 3331493
Change-Id: Ic18787e7ecd705a5b2e31a34ea884fd39ad9d11a
Bug 3381317
Also generalized and uniformized the use of peekInstance. Added null
tests, and isActive tests before hiding.
Change-Id: Ifd1a053fd920841333e0ebab3e2a8d26b469a0f6