Remove unnecessary/erroneous reference counting

The SkBitmap* used by HWUI holds a reference to the PixelRef (which
in turn holds the colorTable) so keeping an additional ref is not
only unnecessary, but also potentially problematic.

If a bitmap changes its pixelRef after it has been added to a displayList,
then we end up with unbalanced ref/unref calls that cause the newly added
PixelRef to be unref'd and prematurely deleted, while the original PixelRef
is leaked.

bug: 18659976
Change-Id: I34a06152e7bb2d733249a207dafd36b9b5dc0712
This commit is contained in:
Derek Sollenberger
2014-12-09 10:54:16 -05:00
parent cdcabe4cd6
commit ee648e517f

View File

@ -68,8 +68,6 @@ void ResourceCache::incrementRefcount(void* resource, ResourceType resourceType)
}
void ResourceCache::incrementRefcount(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalRef();
SkSafeRef(bitmapResource->getColorTable());
incrementRefcount((void*) bitmapResource, kBitmap);
}
@ -92,8 +90,6 @@ void ResourceCache::incrementRefcountLocked(void* resource, ResourceType resourc
}
void ResourceCache::incrementRefcountLocked(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalRef();
SkSafeRef(bitmapResource->getColorTable());
incrementRefcountLocked((void*) bitmapResource, kBitmap);
}
@ -111,8 +107,6 @@ void ResourceCache::decrementRefcount(void* resource) {
}
void ResourceCache::decrementRefcount(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalUnref();
SkSafeUnref(bitmapResource->getColorTable());
decrementRefcount((void*) bitmapResource);
}
@ -138,8 +132,6 @@ void ResourceCache::decrementRefcountLocked(void* resource) {
}
void ResourceCache::decrementRefcountLocked(const SkBitmap* bitmapResource) {
bitmapResource->pixelRef()->globalUnref();
SkSafeUnref(bitmapResource->getColorTable());
decrementRefcountLocked((void*) bitmapResource);
}