cherrypick from hc-mr2 Change-Id: I76de309e70026720d30772ff5b428f7aefc8de4c

docs: add docs about "screenSize" configuration changes

Change-Id: I74ca6126d1f61f30014c17c8bd2316c6d05c8aeb
This commit is contained in:
Scott Main
2011-08-12 12:22:18 -07:00
parent 63c8a47b7f
commit 8da119148f
3 changed files with 121 additions and 93 deletions

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@ -48,7 +48,7 @@ Mode</a>.</p>
to resize for larger screens such as tablets. Since Android 1.6, Android has supported a
variety of screen sizes and does most of the work to resize application layouts so that they
properly fit each screen. However, if your application does not successfully follow the guide to
<a href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple Screens</a>,
<a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a>,
then it might encounter some rendering issues on larger screens. For applications with this
problem, screen compatibility mode can make the application a little more usable on larger
screens.</p>
@ -83,7 +83,7 @@ which will usually cause artifacts such as blurring and pixelation in your UI.
<p>This was introduced with Android 3.2 to further
assist applications on the latest tablet devices when the applications have not yet
implemented techniques for <a
href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple
href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
Screens</a>.</p>
<p>In general, large screen devices running Android 3.2 or higher allow users to enable
screen compatibility mode when the application does not <strong>explicitly declare that it supports
@ -211,7 +211,7 @@ href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
which you should want your application to run&mdash;it causes pixelation and blurring in your UI,
due to zooming. The proper way to make your application work well on large screens is to follow the
guide to <a
href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple Screens</a> and
href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a> and
provide alternative layouts for different screen sizes.</p>
<p>By default, when you've set either <a

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@ -10,8 +10,8 @@ parent.link=manifest-intro.html
android:<a href="#clear">clearTaskOnLaunch</a>=["true" | "false"]
android:<a href="#config">configChanges</a>=["mcc", "mnc", "locale",
"touchscreen", "keyboard", "keyboardHidden",
"navigation", "orientation", "screenLayout",
"fontScale", "uiMode"]
"navigation", "screenLayout", "fontScale", "uiMode",
"orientation", "screenSize", "smallestScreenSize"]
android:<a href="#enabled">enabled</a>=["true" | "false"]
android:<a href="#exclude">excludeFromRecents</a>=["true" | "false"]
android:<a href="#exported">exported</a>=["true" | "false"]
@ -205,10 +205,6 @@ separated by '{@code |}' &mdash; for example, "{@code locale|navigation|orientat
<td>"{@code navigation}"</td>
<td>The navigation type (trackball/dpad) has changed. (This should never normally happen.)</td>
</tr><tr>
<td>"{@code orientation}"</td>
<td>The screen orientation has changed &mdash; the user has rotated
the device.</td>
</tr><tr>
<td>"{@code screenLayout}"</td>
<td>The screen layout has changed &mdash; this might be caused by a
different display being activated.</td>
@ -221,7 +217,34 @@ separated by '{@code |}' &mdash; for example, "{@code locale|navigation|orientat
<td>The user interface mode has changed &mdash; this can be caused when the user places the
device into a desk/car dock or when the the night mode changes. See {@link
android.app.UiModeManager}. <em>Introduced in API Level 8</em>.</td>
</tr>
</tr><tr>
<td>"{@code orientation}"</td>
<td>The screen orientation has changed &mdash; the user has rotated the device.
<p class="note"><strong>Note:</strong> If your application targets API level 13 or higher (as
declared by the <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code
minSdkVersion}</a> and <a href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code
targetSdkVersion}</a> attributes), then you should also declare the {@code "screenSize"}
configuration, because it also changes when a device switches between portrait and landscape
orientations.</p></td>
</tr><tr>
<td>"{@code screenSize}"</td>
<td>The current available screen size has changed. This represents a change in the currently
available size, relative to the current aspect ratio, so will change when the user switches between
landscape and portrait. However, if your application targets API level 12 or lower, then your
activity always handles this configuration change itself (this configuration change does not restart
your activity, even when running on an Android 3.2 or higher device).
<p><em>Added in API level 13.</em></p></td>
</tr><tr>
<td>"{@code smallestScreenSize}"</td>
<td>The physical screen size has changed. This represents a change in size regardless of
orientation, so will only change when the actual physical screen size has changed such as switching
to an external display. A change to this configuration corresponds to a change in the <a
href="{@docRoot}guide/topics/resources/providing-resources.html#SmallestScreenWidthQualifier">
smallestWidth configuration</a>. However, if your application targets API level 12 or lower, then
your activity always handles this configuration change itself (this configuration change does not
restart your activity, even when running on an Android 3.2 or higher device).
<p><em>Added in API level 13.</em></p></td>
</tr>
</table>
<p>

View File

@ -25,80 +25,78 @@ Orientation Change</a></li>
<p>Some device configurations can change during runtime
(such as screen orientation, keyboard availability, and language). When such a change occurs,
Android restarts the running
Activity ({@link android.app.Activity#onDestroy()} is called, followed by {@link
{@link android.app.Activity} ({@link android.app.Activity#onDestroy()} is called, followed by {@link
android.app.Activity#onCreate(Bundle) onCreate()}). The restart behavior is designed to help your
application adapt to new configurations by automatically reloading your application with
alternative resources.</p>
alternative resources that match the new device configuration.</p>
<p>To properly handle a restart, it is important that your Activity restores its previous
<p>To properly handle a restart, it is important that your activity restores its previous
state through the normal <a
href="{@docRoot}guide/topics/fundamentals/activities.html#Lifecycle">Activity
lifecycle</a>, in which Android calls
{@link android.app.Activity#onSaveInstanceState(Bundle) onSaveInstanceState()} before it destroys
your Activity so that you can save data about the application state. You can then restore the state
your activity so that you can save data about the application state. You can then restore the state
during {@link android.app.Activity#onCreate(Bundle) onCreate()} or {@link
android.app.Activity#onRestoreInstanceState(Bundle) onRestoreInstanceState()}. To test
that your application restarts itself with the application state intact, you should
invoke configuration changes (such as changing the screen orientation) while performing various
tasks in your application.</p>
android.app.Activity#onRestoreInstanceState(Bundle) onRestoreInstanceState()}.</p>
<p>Your application should be able to restart at any time without loss of user data or
state in order to handle events such as when the user receives an incoming phone call and then
returns to your application (read about the
<a href="{@docRoot}guide/topics/fundamentals/activities.html#Lifecycle">Activity lifecycle</a>).</p>
<p>To test that your application restarts itself with the application state intact, you should
invoke configuration changes (such as changing the screen orientation) while performing various
tasks in your application. Your application should be able to restart at any time without loss of
user data or state in order to handle events such as configuration changes or when the user receives
an incoming phone call and then returns to your application much later after your application
process may have been destroyed. To learn how you can restore your activity state, read about the <a
href="{@docRoot}guide/topics/fundamentals/activities.html#Lifecycle">Activity lifecycle</a>.</p>
<p>However, you might encounter a situation in which restarting your application and
restoring significant amounts of data can be costly and create a poor user experience. In such a
situation, you have two options:</p>
situation, you have two other options:</p>
<ol type="a">
<li><a href="#RetainingAnObject">Retain an object during a configuration change</a>
<p>Allow your Activity to restart when a configuration changes, but carry a stateful
{@link java.lang.Object} to the new instance of your Activity.</p>
<p>Allow your activity to restart when a configuration changes, but carry a stateful
{@link java.lang.Object} to the new instance of your activity.</p>
</li>
<li><a href="#HandlingTheChange">Handle the configuration change yourself</a>
<p>Prevent the system from restarting your Activity during certain configuration
changes and receive a callback when the configurations do change, so that you can manually update
your Activity as necessary.</p>
<p>Prevent the system from restarting your activity during certain configuration
changes, but receive a callback when the configurations do change, so that you can manually update
your activity as necessary.</p>
</li>
</ol>
<h2 id="RetainingAnObject">Retaining an Object During a Configuration Change</h2>
<p>If restarting your Activity requires that you recover large sets of data, re-establish a
network connection, or perform other intensive operations, then a full restart due to a
configuration change might
be an unpleasant user experience. Also, it may not be possible for you to completely
maintain your Activity state with the {@link android.os.Bundle} that the system saves for you during
the Activity lifecycle&mdash;it is not designed to carry large objects (such as bitmaps) and the
data within it must be serialized then deserialized, which can consume a lot of memory and make the
configuration change slow. In such a situation, you can alleviate the burden of reinitializing
your Activity by retaining a stateful Object when your Activity is restarted due to a configuration
change.</p>
<p>If restarting your activity requires that you recover large sets of data, re-establish a network
connection, or perform other intensive operations, then a full restart due to a configuration change
might be a slow user experience. Also, it might not be possible for you to completely restore your
activity state with the {@link android.os.Bundle} that the system saves for you with the {@link
android.app.Activity#onSaveInstanceState(Bundle) onSaveInstanceState()} callback&mdash;it is not
designed to carry large objects (such as bitmaps) and the data within it must be serialized then
deserialized, which can consume a lot of memory and make the configuration change slow. In such a
situation, you can alleviate the burden of reinitializing your activity by retaining a stateful
{@link java.lang.Object} when your activity is restarted due to a configuration change.</p>
<p>To retain an Object during a runtime configuration change:</p>
<p>To retain an object during a runtime configuration change:</p>
<ol>
<li>Override the {@link android.app.Activity#onRetainNonConfigurationInstance()} method to return
the Object you would like to retain.</li>
<li>When your Activity is created again, call {@link
android.app.Activity#getLastNonConfigurationInstance()} to recover your Object.</li>
the object you would like to retain.</li>
<li>When your activity is created again, call {@link
android.app.Activity#getLastNonConfigurationInstance()} to recover your object.</li>
</ol>
<p>Android calls {@link android.app.Activity#onRetainNonConfigurationInstance()} between {@link
android.app.Activity#onStop()} and {@link
android.app.Activity#onDestroy()} when it shuts down your Activity due to a configuration
change. In your implementation of {@link
android.app.Activity#onRetainNonConfigurationInstance()}, you can return any {@link
java.lang.Object} that you need in order to efficiently restore your state after the configuration
change.</p>
<p>When the Android system shuts down your activity due to a configuration change, it calls {@link
android.app.Activity#onRetainNonConfigurationInstance()} between the {@link
android.app.Activity#onStop()} and {@link android.app.Activity#onDestroy()} callbacks. In your
implementation of {@link android.app.Activity#onRetainNonConfigurationInstance()}, you can return
any {@link java.lang.Object} that you need in order to efficiently restore your state after the
configuration change.</p>
<p>A scenario in which this can be valuable is if your application loads a lot of data from the
web. If the user changes the orientation of the device and the Activity restarts, your application
web. If the user changes the orientation of the device and the activity restarts, your application
must re-fetch the data, which could be slow. What you can do instead is implement
{@link android.app.Activity#onRetainNonConfigurationInstance()} to return an object carrying your
data and then retrieve the data when your Activity starts again with {@link
data and then retrieve the data when your activity starts again with {@link
android.app.Activity#getLastNonConfigurationInstance()}. For example:</p>
<pre>
@ -113,11 +111,11 @@ public Object onRetainNonConfigurationInstance() {
should never pass an object that is tied to the {@link android.app.Activity}, such as a {@link
android.graphics.drawable.Drawable}, an {@link android.widget.Adapter}, a {@link android.view.View}
or any other object that's associated with a {@link android.content.Context}. If you do, it will
leak all the Views and resources of the original Activity instance. (To leak the resources
leak all the views and resources of the original activity instance. (Leaking resources
means that your application maintains a hold on them and they cannot be garbage-collected, so
lots of memory can be lost.)</p>
<p>Then retrieve the {@code data} when your Activity starts again:</p>
<p>Then retrieve the data when your activity starts again:</p>
<pre>
&#64;Override
@ -133,11 +131,10 @@ public void onCreate(Bundle savedInstanceState) {
}
</pre>
<p>In this case, {@link android.app.Activity#getLastNonConfigurationInstance()} retrieves
the data saved by {@link android.app.Activity#onRetainNonConfigurationInstance()}. If {@code data}
is null (which happens when the
Activity starts due to any reason other than a configuration change) then the data object is loaded
from the original source.</p>
<p>In this case, {@link android.app.Activity#getLastNonConfigurationInstance()} returns the data
saved by {@link android.app.Activity#onRetainNonConfigurationInstance()}. If {@code data} is null
(which happens when the activity starts due to any reason other than a configuration change) then
this code loads the data object from the original source.</p>
@ -147,27 +144,27 @@ from the original source.</p>
<p>If your application doesn't need to update resources during a specific configuration
change <em>and</em> you have a performance limitation that requires you to
avoid the Activity restart, then you can declare that your Activity handles the configuration change
itself, which prevents the system from restarting your Activity.</p>
avoid the activity restart, then you can declare that your activity handles the configuration change
itself, which prevents the system from restarting your activity.</p>
<p class="note"><strong>Note:</strong> Handling the configuration change yourself can make it much
more difficult to use alternative resources, because the system does not automatically apply them
for you. This technique should be considered a last resort and is not recommended for most
applications.</p>
for you. This technique should be considered a last resort when you must avoid restarts due to a
configuration change and is not recommended for most applications.</p>
<p>To declare that your Activity handles a configuration change, edit the appropriate <a
href="{@docRoot}guide/topics/manifest/activity-element.html">{@code &lt;activity&gt;}</a> element
in your manifest file to include the <a
<p>To declare that your activity handles a configuration change, edit the appropriate <a
href="{@docRoot}guide/topics/manifest/activity-element.html">{@code &lt;activity&gt;}</a> element in
your manifest file to include the <a
href="{@docRoot}guide/topics/manifest/activity-element.html#config">{@code
android:configChanges}</a> attribute with a string value that represents the configuration that you
want to handle. Possible values are listed in the documentation for
the <a href="{@docRoot}guide/topics/manifest/activity-element.html#config">{@code
android:configChanges}</a> attribute (the most commonly used values are {@code orientation} to
handle when the screen orientation changes and {@code keyboardHidden} to handle when the
keyboard availability changes). You can declare multiple configuration values in the attribute
by separating them with a pipe character ("|").</p>
android:configChanges}</a> attribute with a value that represents the configuration you want to
handle. Possible values are listed in the documentation for the <a
href="{@docRoot}guide/topics/manifest/activity-element.html#config">{@code
android:configChanges}</a> attribute (the most commonly used values are {@code "orientation"} to
prevent restarts when the screen orientation changes and {@code "keyboardHidden"} to prevent
restarts when the keyboard availability changes). You can declare multiple configuration values in
the attribute by separating them with a pipe {@code |} character.</p>
<p>For example, the following manifest snippet declares an Activity that handles both the
<p>For example, the following manifest code declares an activity that handles both the
screen orientation change and keyboard availability change:</p>
<pre>
@ -176,20 +173,32 @@ screen orientation change and keyboard availability change:</p>
android:label="@string/app_name">
</pre>
<p>Now when one of these configurations change, {@code MyActivity} is not restarted.
Instead, the Activity receives a call to {@link
<p>Now, when one of these configurations change, {@code MyActivity} does not restart.
Instead, the {@code MyActivity} receives a call to {@link
android.app.Activity#onConfigurationChanged(Configuration) onConfigurationChanged()}. This method
is passed a {@link android.content.res.Configuration} object that specifies
the new device configuration. By reading fields in the {@link android.content.res.Configuration},
you can determine the new configuration and make appropriate changes by updating
the resources used in your interface. At the
time this method is called, your Activity's {@link android.content.res.Resources} object is updated
time this method is called, your activity's {@link android.content.res.Resources} object is updated
to return resources based on the new configuration, so you can easily
reset elements of your UI without the system restarting your Activity.</p>
reset elements of your UI without the system restarting your activity.</p>
<p class="caution"><strong>Caution:</strong> Beginning with Android 3.2 (API level 13), <strong>the
"screen size" also changes</strong> when the device switches between portrait and landscape
orientation. Thus, if you want to prevent runtime restarts due to orientation change when developing
for API level 13 or higher (as declared by the <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#min">{@code minSdkVersion}</a> and <a
href="{@docRoot}guide/topics/manifest/uses-sdk-element.html#target">{@code targetSdkVersion}</a>
attributes), you must include the {@code "screenSize"} value in addition to the {@code
"orientation"} value. That is, you must decalare {@code
android:configChanges="orientation|screenSize"}. However, if your application targets API level
12 or lower, then your activity always handles this configuration change itself (this configuration
change does not restart your activity, even when running on an Android 3.2 or higher device).</p>
<p>For example, the following {@link
android.app.Activity#onConfigurationChanged(Configuration) onConfigurationChanged()} implementation
checks the availability of a hardware keyboard and the current device orientation:</p>
checks the current device orientation:</p>
<pre>
&#64;Override
@ -202,12 +211,6 @@ public void onConfigurationChanged(Configuration newConfig) {
} else if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT){
Toast.makeText(this, "portrait", Toast.LENGTH_SHORT).show();
}
// Checks whether a hardware keyboard is available
if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_NO) {
Toast.makeText(this, "keyboard visible", Toast.LENGTH_SHORT).show();
} else if (newConfig.hardKeyboardHidden == Configuration.HARDKEYBOARDHIDDEN_YES) {
Toast.makeText(this, "keyboard hidden", Toast.LENGTH_SHORT).show();
}
}
</pre>
@ -216,7 +219,8 @@ configurations, not just the ones that have changed. Most of the time, you won't
the configuration has changed and can simply re-assign all your resources that provide alternatives
to the configuration that you're handling. For example, because the {@link
android.content.res.Resources} object is now updated, you can reset
any {@link android.widget.ImageView}s with {@link android.widget.ImageView#setImageResource(int)}
any {@link android.widget.ImageView}s with {@link android.widget.ImageView#setImageResource(int)
setImageResource()}
and the appropriate resource for the new configuration is used (as described in <a
href="providing-resources.html#AlternateResources">Providing Resources</a>).</p>
@ -226,9 +230,9 @@ from the {@link android.content.res.Configuration} class. For documentation abou
to use with each field, refer to the appropriate field in the {@link
android.content.res.Configuration} reference.</p>
<p class="note"><strong>Remember:</strong> When you declare your Activity to handle a configuration
<p class="note"><strong>Remember:</strong> When you declare your activity to handle a configuration
change, you are responsible for resetting any elements for which you provide alternatives. If you
declare your Activity to handle the orientation change and have images that should change
declare your activity to handle the orientation change and have images that should change
between landscape and portrait, you must re-assign each resource to each element during {@link
android.app.Activity#onConfigurationChanged(Configuration) onConfigurationChanged()}.</p>
@ -236,13 +240,14 @@ android.app.Activity#onConfigurationChanged(Configuration) onConfigurationChange
changes, you can instead <em>not</em> implement {@link
android.app.Activity#onConfigurationChanged(Configuration) onConfigurationChanged()}. In
which case, all of the resources used before the configuration change are still used
and you've only avoided the restart of your Activity. However, your application should always be
able to shutdown and restart with its previous state intact. Not only because
there are other configuration changes that you cannot prevent from restarting your application but
also in order to handle events such as when the user receives an incoming phone call and then
returns to your application.</p>
and you've only avoided the restart of your activity. However, your application should always be
able to shutdown and restart with its previous state intact, so you should not consider this
technique an escape from retaining your state during normal activity lifecycle. Not only because
there are other configuration changes that you cannot prevent from restarting your application, but
also because you should handle events such as when the user leaves your application and it gets
destroyed before the user returns to it.</p>
<p>For more about which configuration changes you can handle in your Activity, see the <a
<p>For more about which configuration changes you can handle in your activity, see the <a
href="{@docRoot}guide/topics/manifest/activity-element.html#config">{@code
android:configChanges}</a> documentation and the {@link android.content.res.Configuration}
class.</p>