Allow layers with a stencil buffer to be resized on the fly

Bug #7146141

This change moves the resizeLayer() from LayerCache (where it should
never have been anyway) to Layer. This makes a little more sense.

Change-Id: I8b2f9c19c558e738405a58b9e71ec5799fc6be88
This commit is contained in:
Romain Guy
2013-01-18 16:42:51 -08:00
parent f25febf014
commit 2055abaa0a
8 changed files with 164 additions and 57 deletions

View File

@ -54,6 +54,51 @@ Layer::~Layer() {
deleteTexture();
}
uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
}
uint32_t Layer::computeIdealHeight(uint32_t layerHeight) {
return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
}
bool Layer::resize(const uint32_t width, const uint32_t height) {
uint32_t desiredWidth = computeIdealWidth(width);
uint32_t desiredHeight = computeIdealWidth(height);
if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) {
return true;
}
uint32_t oldWidth = getWidth();
uint32_t oldHeight = getHeight();
setSize(desiredWidth, desiredHeight);
if (fbo) {
Caches::getInstance().activeTexture(0);
bindTexture();
allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
if (glGetError() != GL_NO_ERROR) {
setSize(oldWidth, oldHeight);
return false;
}
}
if (stencil) {
bindStencilRenderBuffer();
allocateStencilRenderBuffer();
if (glGetError() != GL_NO_ERROR) {
setSize(oldWidth, oldHeight);
return false;
}
}
return true;
}
void Layer::removeFbo(bool flush) {
if (stencil) {
// TODO: recycle & cache instead of simply deleting

View File

@ -48,6 +48,9 @@ struct Layer {
Layer(const uint32_t layerWidth, const uint32_t layerHeight);
~Layer();
static uint32_t computeIdealWidth(uint32_t layerWidth);
static uint32_t computeIdealHeight(uint32_t layerHeight);
/**
* Calling this method will remove (either by recycling or
* destroying) the associated FBO, if present, and any render
@ -91,6 +94,17 @@ struct Layer {
return texture.height;
}
/**
* Resize the layer and its texture if needed.
*
* @param width The new width of the layer
* @param height The new height of the layer
*
* @return True if the layer was resized or nothing happened, false if
* a failure occurred during the resizing operation
*/
bool resize(const uint32_t width, const uint32_t height);
void setSize(uint32_t width, uint32_t height) {
texture.width = width;
texture.height = height;
@ -203,6 +217,12 @@ struct Layer {
}
}
inline void bindStencilRenderBuffer() {
if (stencil) {
glBindRenderbuffer(GL_RENDERBUFFER, stencil);
}
}
inline void generateTexture() {
if (!texture.id) {
glGenTextures(1, &texture.id);
@ -229,7 +249,16 @@ struct Layer {
#if DEBUG_LAYERS
ALOGD(" Allocate layer: %dx%d", getWidth(), getHeight());
#endif
glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, format, storage, NULL);
if (texture.id) {
glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0,
format, storage, NULL);
}
}
inline void allocateStencilRenderBuffer() {
if (stencil) {
glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWidth(), getHeight());
}
}
inline mat4& getTexTransform() {

View File

@ -136,31 +136,6 @@ void LayerCache::dump() {
}
}
bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) {
// TODO: We should be smarter and see if we have a texture of the appropriate
// size already in the cache, and reuse it instead of creating a new one
LayerEntry entry(width, height);
if (entry.mWidth <= layer->getWidth() && entry.mHeight <= layer->getHeight()) {
return true;
}
uint32_t oldWidth = layer->getWidth();
uint32_t oldHeight = layer->getHeight();
Caches::getInstance().activeTexture(0);
layer->bindTexture();
layer->setSize(entry.mWidth, entry.mHeight);
layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
if (glGetError() != GL_NO_ERROR) {
layer->setSize(oldWidth, oldHeight);
return false;
}
return true;
}
bool LayerCache::put(Layer* layer) {
if (!layer->isCacheable()) return false;

View File

@ -72,17 +72,6 @@ public:
* Clears the cache. This causes all layers to be deleted.
*/
void clear();
/**
* Resize the specified layer if needed.
*
* @param layer The layer to resize
* @param width The new width of the layer
* @param height The new height of the layer
*
* @return True if the layer was resized or nothing happened, false if
* a failure occurred during the resizing operation
*/
bool resize(Layer* layer, const uint32_t width, const uint32_t height);
/**
* Sets the maximum size of the cache in bytes.
@ -108,8 +97,8 @@ public:
}
LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) {
mWidth = uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
mWidth = Layer::computeIdealWidth(layerWidth);
mHeight = Layer::computeIdealHeight(layerHeight);
}
LayerEntry(Layer* layer):

View File

@ -264,7 +264,7 @@ bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
if (layer) {
LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
if (Caches::getInstance().layerCache.resize(layer, width, height)) {
if (layer->resize(width, height)) {
layer->layer.set(0.0f, 0.0f, width, height);
layer->texCoords.set(0.0f, height / float(layer->getHeight()),
width / float(layer->getWidth()), 0.0f);

View File

@ -1248,11 +1248,12 @@ void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
// TODO: See Layer::removeFbo(). The stencil renderbuffer should be cached
GLuint buffer;
glGenRenderbuffers(1, &buffer);
glBindRenderbuffer(GL_RENDERBUFFER, buffer);
glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8,
layer->getWidth(), layer->getHeight());
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer);
layer->setStencilRenderBuffer(buffer);
layer->bindStencilRenderBuffer();
layer->allocateStencilRenderBuffer();
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer);
}
}

View File

@ -48,13 +48,32 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Grow layer" />
<Button
android:onClick="enableClip"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Circle clip" />
<Button
android:onClick="disableClip"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="No clip" />
</LinearLayout>
<ListView
android:id="@+id/list1"
<view class="com.android.test.hwui.ViewLayersActivity5$ClipFrameLayout"
android:id="@+id/container"
android:layout_width="0dip"
android:layout_height="match_parent"
android:layout_weight="1" />
android:layout_weight="1">
<ListView
android:id="@+id/list1"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</view>
</LinearLayout>

View File

@ -19,14 +19,18 @@ package com.android.test.hwui;
import android.app.Activity;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffColorFilter;
import android.os.Bundle;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.View;
import android.view.ViewGroup;
import android.widget.ArrayAdapter;
import android.widget.FrameLayout;
import android.widget.ListView;
import android.widget.TextView;
@ -37,30 +41,75 @@ public class ViewLayersActivity5 extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
init();
setContentView(R.layout.view_layers_5);
mPaint.setColorFilter(new PorterDuffColorFilter(0xff00ff00, PorterDuff.Mode.MULTIPLY));
setupList(R.id.list1);
}
public static class ClipFrameLayout extends FrameLayout {
private final Path mClipPath = new Path();
private boolean mClipEnabled;
public ClipFrameLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ClipFrameLayout(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public boolean isClipEnabled() {
return mClipEnabled;
}
public void setClipEnabled(boolean clipEnabled) {
mClipEnabled = clipEnabled;
invalidate();
}
@Override
protected void dispatchDraw(Canvas canvas) {
if (mClipEnabled) {
mClipPath.reset();
mClipPath.addCircle(getWidth() / 2.0f, getHeight() / 2.0f,
Math.min(getWidth(), getHeight()) / 3.0f, Path.Direction.CW);
canvas.clipPath(mClipPath);
}
super.dispatchDraw(canvas);
}
}
private void init() {
mPaint.setColorFilter(new PorterDuffColorFilter(0xff00ff00, PorterDuff.Mode.MULTIPLY));
}
public void enableClip(View v) {
((ClipFrameLayout) findViewById(R.id.container)).setClipEnabled(true);
}
public void disableClip(View v) {
((ClipFrameLayout) findViewById(R.id.container)).setClipEnabled(false);
}
public void enableLayer(View v) {
findViewById(R.id.list1).setLayerType(View.LAYER_TYPE_HARDWARE, mPaint);
findViewById(R.id.container).setLayerType(View.LAYER_TYPE_HARDWARE, mPaint);
}
public void disableLayer(View v) {
findViewById(R.id.list1).setLayerType(View.LAYER_TYPE_NONE, null);
findViewById(R.id.container).setLayerType(View.LAYER_TYPE_NONE, null);
}
public void growLayer(View v) {
findViewById(R.id.list1).getLayoutParams().height = ViewGroup.LayoutParams.MATCH_PARENT;
findViewById(R.id.list1).requestLayout();
findViewById(R.id.container).getLayoutParams().height = ViewGroup.LayoutParams.MATCH_PARENT;
findViewById(R.id.container).requestLayout();
}
public void shrinkLayer(View v) {
findViewById(R.id.list1).getLayoutParams().height = 300;
findViewById(R.id.list1).requestLayout();
findViewById(R.id.container).getLayoutParams().height = 300;
findViewById(R.id.container).requestLayout();
}
private void setupList(int listId) {