Allow layers with a stencil buffer to be resized on the fly
Bug #7146141 This change moves the resizeLayer() from LayerCache (where it should never have been anyway) to Layer. This makes a little more sense. Change-Id: I8b2f9c19c558e738405a58b9e71ec5799fc6be88
This commit is contained in:
@ -54,6 +54,51 @@ Layer::~Layer() {
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deleteTexture();
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}
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uint32_t Layer::computeIdealWidth(uint32_t layerWidth) {
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return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
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}
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uint32_t Layer::computeIdealHeight(uint32_t layerHeight) {
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return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
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}
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bool Layer::resize(const uint32_t width, const uint32_t height) {
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uint32_t desiredWidth = computeIdealWidth(width);
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uint32_t desiredHeight = computeIdealWidth(height);
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if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) {
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return true;
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}
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uint32_t oldWidth = getWidth();
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uint32_t oldHeight = getHeight();
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setSize(desiredWidth, desiredHeight);
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if (fbo) {
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Caches::getInstance().activeTexture(0);
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bindTexture();
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allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
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if (glGetError() != GL_NO_ERROR) {
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setSize(oldWidth, oldHeight);
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return false;
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}
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}
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if (stencil) {
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bindStencilRenderBuffer();
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allocateStencilRenderBuffer();
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if (glGetError() != GL_NO_ERROR) {
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setSize(oldWidth, oldHeight);
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return false;
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}
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}
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return true;
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}
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void Layer::removeFbo(bool flush) {
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if (stencil) {
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// TODO: recycle & cache instead of simply deleting
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@ -48,6 +48,9 @@ struct Layer {
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Layer(const uint32_t layerWidth, const uint32_t layerHeight);
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~Layer();
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static uint32_t computeIdealWidth(uint32_t layerWidth);
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static uint32_t computeIdealHeight(uint32_t layerHeight);
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/**
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* Calling this method will remove (either by recycling or
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* destroying) the associated FBO, if present, and any render
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@ -91,6 +94,17 @@ struct Layer {
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return texture.height;
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}
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/**
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* Resize the layer and its texture if needed.
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*
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* @param width The new width of the layer
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* @param height The new height of the layer
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*
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* @return True if the layer was resized or nothing happened, false if
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* a failure occurred during the resizing operation
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*/
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bool resize(const uint32_t width, const uint32_t height);
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void setSize(uint32_t width, uint32_t height) {
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texture.width = width;
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texture.height = height;
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@ -203,6 +217,12 @@ struct Layer {
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}
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}
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inline void bindStencilRenderBuffer() {
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if (stencil) {
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glBindRenderbuffer(GL_RENDERBUFFER, stencil);
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}
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}
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inline void generateTexture() {
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if (!texture.id) {
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glGenTextures(1, &texture.id);
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@ -229,7 +249,16 @@ struct Layer {
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#if DEBUG_LAYERS
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ALOGD(" Allocate layer: %dx%d", getWidth(), getHeight());
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#endif
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glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, format, storage, NULL);
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if (texture.id) {
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glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0,
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format, storage, NULL);
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}
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}
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inline void allocateStencilRenderBuffer() {
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if (stencil) {
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glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, getWidth(), getHeight());
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}
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}
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inline mat4& getTexTransform() {
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@ -136,31 +136,6 @@ void LayerCache::dump() {
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}
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}
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bool LayerCache::resize(Layer* layer, const uint32_t width, const uint32_t height) {
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// TODO: We should be smarter and see if we have a texture of the appropriate
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// size already in the cache, and reuse it instead of creating a new one
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LayerEntry entry(width, height);
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if (entry.mWidth <= layer->getWidth() && entry.mHeight <= layer->getHeight()) {
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return true;
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}
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uint32_t oldWidth = layer->getWidth();
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uint32_t oldHeight = layer->getHeight();
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Caches::getInstance().activeTexture(0);
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layer->bindTexture();
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layer->setSize(entry.mWidth, entry.mHeight);
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layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE);
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if (glGetError() != GL_NO_ERROR) {
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layer->setSize(oldWidth, oldHeight);
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return false;
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}
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return true;
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}
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bool LayerCache::put(Layer* layer) {
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if (!layer->isCacheable()) return false;
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@ -72,17 +72,6 @@ public:
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* Clears the cache. This causes all layers to be deleted.
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*/
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void clear();
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/**
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* Resize the specified layer if needed.
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*
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* @param layer The layer to resize
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* @param width The new width of the layer
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* @param height The new height of the layer
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*
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* @return True if the layer was resized or nothing happened, false if
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* a failure occurred during the resizing operation
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*/
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bool resize(Layer* layer, const uint32_t width, const uint32_t height);
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/**
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* Sets the maximum size of the cache in bytes.
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@ -108,8 +97,8 @@ public:
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}
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LayerEntry(const uint32_t layerWidth, const uint32_t layerHeight): mLayer(NULL) {
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mWidth = uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE);
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mHeight = uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE);
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mWidth = Layer::computeIdealWidth(layerWidth);
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mHeight = Layer::computeIdealHeight(layerHeight);
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}
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LayerEntry(Layer* layer):
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@ -264,7 +264,7 @@ bool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
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if (layer) {
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LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
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if (Caches::getInstance().layerCache.resize(layer, width, height)) {
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if (layer->resize(width, height)) {
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layer->layer.set(0.0f, 0.0f, width, height);
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layer->texCoords.set(0.0f, height / float(layer->getHeight()),
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width / float(layer->getWidth()), 0.0f);
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@ -1248,11 +1248,12 @@ void OpenGLRenderer::attachStencilBufferToLayer(Layer* layer) {
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// TODO: See Layer::removeFbo(). The stencil renderbuffer should be cached
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GLuint buffer;
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glGenRenderbuffers(1, &buffer);
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glBindRenderbuffer(GL_RENDERBUFFER, buffer);
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glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8,
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layer->getWidth(), layer->getHeight());
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer);
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layer->setStencilRenderBuffer(buffer);
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layer->bindStencilRenderBuffer();
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layer->allocateStencilRenderBuffer();
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, buffer);
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}
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}
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@ -48,13 +48,32 @@
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Grow layer" />
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<Button
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android:onClick="enableClip"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="Circle clip" />
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<Button
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android:onClick="disableClip"
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android:layout_width="wrap_content"
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android:layout_height="wrap_content"
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android:text="No clip" />
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</LinearLayout>
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<ListView
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android:id="@+id/list1"
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<view class="com.android.test.hwui.ViewLayersActivity5$ClipFrameLayout"
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android:id="@+id/container"
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android:layout_width="0dip"
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android:layout_height="match_parent"
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android:layout_weight="1" />
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android:layout_weight="1">
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<ListView
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android:id="@+id/list1"
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android:layout_width="match_parent"
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android:layout_height="match_parent" />
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</view>
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</LinearLayout>
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@ -19,14 +19,18 @@ package com.android.test.hwui;
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import android.app.Activity;
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import android.content.Context;
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import android.content.res.Resources;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffColorFilter;
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import android.os.Bundle;
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import android.util.AttributeSet;
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import android.util.DisplayMetrics;
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import android.view.View;
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import android.view.ViewGroup;
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import android.widget.ArrayAdapter;
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import android.widget.FrameLayout;
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import android.widget.ListView;
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import android.widget.TextView;
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@ -37,30 +41,75 @@ public class ViewLayersActivity5 extends Activity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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init();
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setContentView(R.layout.view_layers_5);
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mPaint.setColorFilter(new PorterDuffColorFilter(0xff00ff00, PorterDuff.Mode.MULTIPLY));
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setupList(R.id.list1);
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}
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public static class ClipFrameLayout extends FrameLayout {
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private final Path mClipPath = new Path();
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private boolean mClipEnabled;
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public ClipFrameLayout(Context context, AttributeSet attrs) {
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super(context, attrs);
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}
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public ClipFrameLayout(Context context, AttributeSet attrs, int defStyle) {
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super(context, attrs, defStyle);
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}
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public boolean isClipEnabled() {
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return mClipEnabled;
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}
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public void setClipEnabled(boolean clipEnabled) {
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mClipEnabled = clipEnabled;
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invalidate();
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}
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@Override
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protected void dispatchDraw(Canvas canvas) {
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if (mClipEnabled) {
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mClipPath.reset();
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mClipPath.addCircle(getWidth() / 2.0f, getHeight() / 2.0f,
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Math.min(getWidth(), getHeight()) / 3.0f, Path.Direction.CW);
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canvas.clipPath(mClipPath);
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}
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super.dispatchDraw(canvas);
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}
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}
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private void init() {
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mPaint.setColorFilter(new PorterDuffColorFilter(0xff00ff00, PorterDuff.Mode.MULTIPLY));
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}
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public void enableClip(View v) {
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((ClipFrameLayout) findViewById(R.id.container)).setClipEnabled(true);
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}
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public void disableClip(View v) {
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((ClipFrameLayout) findViewById(R.id.container)).setClipEnabled(false);
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}
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public void enableLayer(View v) {
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findViewById(R.id.list1).setLayerType(View.LAYER_TYPE_HARDWARE, mPaint);
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findViewById(R.id.container).setLayerType(View.LAYER_TYPE_HARDWARE, mPaint);
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}
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public void disableLayer(View v) {
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findViewById(R.id.list1).setLayerType(View.LAYER_TYPE_NONE, null);
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findViewById(R.id.container).setLayerType(View.LAYER_TYPE_NONE, null);
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}
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public void growLayer(View v) {
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findViewById(R.id.list1).getLayoutParams().height = ViewGroup.LayoutParams.MATCH_PARENT;
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findViewById(R.id.list1).requestLayout();
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findViewById(R.id.container).getLayoutParams().height = ViewGroup.LayoutParams.MATCH_PARENT;
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findViewById(R.id.container).requestLayout();
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}
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public void shrinkLayer(View v) {
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findViewById(R.id.list1).getLayoutParams().height = 300;
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findViewById(R.id.list1).requestLayout();
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findViewById(R.id.container).getLayoutParams().height = 300;
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findViewById(R.id.container).requestLayout();
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}
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private void setupList(int listId) {
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