Romain Vimont 5841650aa0 Make AOA open and close asynchronous
For AOA keyboard and mouse, only input events were asynchronous.
Register/unregister were called from the main thread.

This had the benefit to fail immediately if the AOA registration failed,
but to support gamepads we want to open/close AOA devices dynamically.

Also, it is better to avoid USB I/O from the main thread.
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