Romain Vimont 44aa7f2c88 Improve error handling in screen initialization
After the struct screen is initialized, the window and the renderer are
necessarily valid, so there is no need o check in screen_destroy().
2021-02-17 09:54:03 +01:00
..
2021-02-17 09:54:03 +01:00
2020-11-08 21:11:12 +01:00