scrcpy/app/src/keyboard_sdk.h
Romain Vimont 2e7f6a6fc4 Rename default keyboard implementation to "sdk"
Rename {keyboard,mouse}_inject to {keyboard,mouse}_sdk.

All implementations "inject" key events and mouse events, what differs
is the mechanism. For these implementations, the Android SDK API is used
to inject events.

Note that the input mode enum variants were already renamed
(SC_KEYBOARD_INPUT_MODE_SDK and SC_MOUSE_INPUT_MODE_SDK).

PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
2024-03-01 00:51:41 +01:00

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C

#ifndef SC_KEYBOARD_SDK_H
#define SC_KEYBOARD_SDK_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "options.h"
#include "trait/key_processor.h"
struct sc_keyboard_sdk {
struct sc_key_processor key_processor; // key processor trait
struct sc_controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
enum sc_key_inject_mode key_inject_mode;
bool forward_key_repeat;
};
void
sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat);
#endif