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Author SHA1 Message Date
f56be59a0c Document remote ADB server in README
Refs #2807 <https://github.com/Genymobile/scrcpy/pull/2807>
2021-11-19 21:11:56 +01:00
64400c8740 Force adb forward if tunnel host/port is provided
Tunnel host and port are only meaningful in "adb forward" mode.

They indicate where the client must connect to communicate with the
server. In "adb reverse" mode, the client _listens_, it does not
_connect_.

Refs #2807 <https://github.com/Genymobile/scrcpy/pull/2807>
2021-11-19 21:07:22 +01:00
46f7cd31b9 Add options to configure tunnel host and port
In "adb forward" mode, by default, scrcpy connects to localhost:PORT,
where PORT is the local port passed to "adb forward". This assumes that
the tunnel is established on the local host with a local adb server
(which is the common case).

For advanced usage, add --tunnel-host and --tunnel-port to force the
connection to a different destination.

Fixes #2801 <https://github.com/Genymobile/scrcpy/issues/2801>
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-19 21:05:11 +01:00
d290b44248 Add function to parse IPv4 addresses
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-19 21:04:52 +01:00
11 changed files with 153 additions and 9 deletions

View File

@ -412,12 +412,47 @@ autoadb scrcpy -s '{}'
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSH tunnel
#### Tunnels
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol).
##### Remote ADB server
To connect to a remote ADB server, make the server listen on all interfaces:
```bash
adb kill-server
adb -a nodaemon server start
# keep this open
```
**Warning: all communications between clients and ADB server are unencrypted.**
Suppose that this server is accessible at 192.168.1.2. Then, from another
terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
By default, scrcpy uses the local port used for `adb forward` tunnel
establishment (typically `27183`, see `--port`). It is also possible to force a
different tunnel port (it may be useful in more complex situations, when more
redirections are involved):
```
scrcpy --tunnel-port=1234
```
##### SSH tunnel
To communicate with a remote ADB server securely, it is preferable to use a SSH
tunnel.
First, make sure the ADB server is running on the remote computer:
```bash

View File

@ -199,6 +199,7 @@ if get_option('buildtype') == 'debug'
'tests/test_cli.c',
'src/cli.c',
'src/options.c',
'src/util/net.c',
'src/util/str.c',
'src/util/strbuf.c',
'src/util/term.c',

View File

@ -203,6 +203,18 @@ Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is localhost.
.TP
.BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.

View File

@ -9,6 +9,7 @@
#include "options.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str.h"
#include "util/strbuf.h"
#include "util/term.h"
@ -46,6 +47,8 @@
#define OPT_V4L2_SINK 1027
#define OPT_DISPLAY_BUFFER 1028
#define OPT_V4L2_BUFFER 1029
#define OPT_TUNNEL_HOST 1030
#define OPT_TUNNEL_PORT 1031
struct sc_option {
char shortopt;
@ -330,6 +333,25 @@ static const struct sc_option options[] = {
"on exit.\n"
"It only shows physical touches (not clicks from scrcpy).",
},
{
.longopt_id = OPT_TUNNEL_HOST,
.longopt = "tunnel-host",
.argdesc = "ip",
.text = "Set the IP address of the adb tunnel to reach the scrcpy "
"server. This option automatically enables "
"--force-adb-forward.\n"
"Default is localhost.",
},
{
.longopt_id = OPT_TUNNEL_PORT,
.longopt = "tunnel-port",
.argdesc = "port",
.text = "Set the TCP port of the adb tunnel to reach the scrcpy "
"server. This option automatically enables "
"--force-adb-forward.\n"
"Default is 0 (not forced): the local port used for "
"establishing the tunnel will be used.",
},
#ifdef HAVE_V4L2
{
.longopt_id = OPT_V4L2_SINK,
@ -1127,6 +1149,21 @@ parse_record_format(const char *optarg, enum sc_record_format *format) {
return false;
}
static bool
parse_ip(const char *optarg, uint32_t *ipv4) {
return net_parse_ipv4(optarg, ipv4);
}
static bool
parse_port(const char *optarg, uint16_t *port) {
long value;
if (!parse_integer_arg(optarg, &value, false, 0, 0xFFFF, "port")) {
return false;
}
*port = (uint16_t) value;
return true;
}
static enum sc_record_format
guess_record_format(const char *filename) {
size_t len = strlen(filename);
@ -1199,6 +1236,16 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
return false;
}
break;
case OPT_TUNNEL_HOST:
if (!parse_ip(optarg, &opts->tunnel_host)) {
return false;
}
break;
case OPT_TUNNEL_PORT:
if (!parse_port(optarg, &opts->tunnel_port)) {
return false;
}
break;
case 'n':
opts->control = false;
break;
@ -1358,6 +1405,12 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
#endif
if ((opts->tunnel_host || opts->tunnel_port) && !opts->force_adb_forward) {
LOGI("Tunnel host/port is set, "
"--force-adb-forward automatically enabled.");
opts->force_adb_forward = true;
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);

View File

@ -19,6 +19,8 @@ const struct scrcpy_options scrcpy_options_default = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.tunnel_host = 0,
.tunnel_port = 0,
.shortcut_mods = {
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
.count = 2,

View File

@ -77,6 +77,8 @@ struct scrcpy_options {
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;

View File

@ -345,6 +345,8 @@ scrcpy(struct scrcpy_options *options) {
.log_level = options->log_level,
.crop = options->crop,
.port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,

View File

@ -202,8 +202,9 @@ execute_server(struct sc_server *server,
}
static bool
connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
bool ok = net_connect_intr(intr, socket, IPV4_LOCALHOST, port);
connect_and_read_byte(struct sc_intr *intr, sc_socket socket,
uint32_t tunnel_host, uint16_t tunnel_port) {
bool ok = net_connect_intr(intr, socket, tunnel_host, tunnel_port);
if (!ok) {
return false;
}
@ -220,13 +221,13 @@ connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
}
static sc_socket
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay) {
uint16_t port = server->tunnel.local_port;
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay,
uint32_t host, uint16_t port) {
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
sc_socket socket = net_socket();
if (socket != SC_SOCKET_NONE) {
bool ok = connect_and_read_byte(&server->intr, socket, port);
bool ok = connect_and_read_byte(&server->intr, socket, host, port);
if (ok) {
// it worked!
return socket;
@ -352,9 +353,20 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail;
}
} else {
uint32_t tunnel_host = server->params.tunnel_host;
if (!tunnel_host) {
tunnel_host = IPV4_LOCALHOST;
}
uint16_t tunnel_port = server->params.tunnel_port;
if (!tunnel_port) {
tunnel_port = tunnel->local_port;
}
uint32_t attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100);
video_socket = connect_to_server(server, attempts, delay);
video_socket = connect_to_server(server, attempts, delay, tunnel_host,
tunnel_port);
if (video_socket == SC_SOCKET_NONE) {
goto fail;
}
@ -364,8 +376,8 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
if (control_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, control_socket,
IPV4_LOCALHOST, tunnel->local_port);
bool ok = net_connect_intr(&server->intr, control_socket, tunnel_host,
tunnel_port);
if (!ok) {
goto fail;
}

View File

@ -29,6 +29,8 @@ struct sc_server_params {
const char *codec_options;
const char *encoder_name;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;

View File

@ -1,3 +1,7 @@
// For inet_pton() on Windows
#define _WIN32_WINNT 0x0600
#define WINVER 0x0600
#include "net.h"
#include <assert.h>
@ -7,6 +11,7 @@
#include "log.h"
#ifdef __WINDOWS__
# include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKET sc_raw_socket;
#else
@ -225,3 +230,15 @@ net_close(sc_socket socket) {
return !close(raw_sock);
#endif
}
bool
net_parse_ipv4(const char *s, uint32_t *ipv4) {
struct in_addr addr;
if (!inet_pton(AF_INET, s, &addr)) {
LOGE("Invalid IPv4 address: %s", s);
return false;
}
*ipv4 = ntohl(addr.s_addr);
return true;
}

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@ -68,4 +68,10 @@ net_interrupt(sc_socket socket);
bool
net_close(sc_socket socket);
/**
* Parse `ip` "xxx.xxx.xxx.xxx" to an IPv4 host representation
*/
bool
net_parse_ipv4(const char *ip, uint32_t *ipv4);
#endif