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6 Commits

Author SHA1 Message Date
b790e15ad6 push_event 2021-10-30 20:21:00 +02:00
4c4381de4c Use sc_ prefix for size, position and point 2021-10-30 15:20:39 +02:00
db484d82db Upgrade gradle build tools to 7.0.2 2021-10-30 11:32:48 +02:00
0c9666b733 Upgrade Android checkstyle to 9.0.1
Adapt checkstyle.xml to match the latest version, and remove a line
break between imports which trigger a checkstyle volation.
2021-10-30 11:23:51 +02:00
8bf28e9f53 Upgrade Android SDK to 31 2021-10-30 11:23:51 +02:00
06131ef634 Fix typo in clock comments 2021-10-29 12:21:34 +02:00
21 changed files with 118 additions and 111 deletions

View File

@ -26,7 +26,7 @@ struct sc_clock_point {
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and compute their centroid ("average
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*

View File

@ -56,7 +56,7 @@ static const char *const screen_power_mode_labels[] = {
};
static void
write_position(uint8_t *buf, const struct position *position) {
write_position(uint8_t *buf, const struct sc_position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);

View File

@ -57,11 +57,11 @@ struct control_msg {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct position position;
struct sc_position position;
float pressure;
} inject_touch_event;
struct {
struct position position;
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
} inject_scroll_event;

View File

@ -3,22 +3,22 @@
#include <stdint.h>
struct size {
struct sc_size {
uint16_t width;
uint16_t height;
};
struct point {
struct sc_point {
int32_t x;
int32_t y;
};
struct position {
struct sc_position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
struct sc_size screen_size;
struct sc_point point;
};
#endif

View File

@ -332,7 +332,7 @@ input_manager_process_text_input(struct input_manager *im,
static bool
simulate_virtual_finger(struct input_manager *im,
enum android_motionevent_action action,
struct point point) {
struct sc_point point) {
bool up = action == AMOTION_EVENT_ACTION_UP;
struct control_msg msg;
@ -352,8 +352,8 @@ simulate_virtual_finger(struct input_manager *im,
return true;
}
static struct point
inverse_point(struct point point, struct size size) {
static struct sc_point
inverse_point(struct sc_point point, struct sc_size size) {
point.x = size.width - point.x;
point.y = size.height - point.y;
return point;
@ -545,10 +545,10 @@ input_manager_process_mouse_motion(struct input_manager *im,
im->mp->ops->process_mouse_motion(im->mp, event);
if (im->vfinger_down) {
struct point mouse =
struct sc_point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
}
}
@ -630,10 +630,10 @@ input_manager_process_mouse_button(struct input_manager *im,
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
if ((down && !im->vfinger_down && CTRL_PRESSED)
|| (!down && im->vfinger_down)) {
struct point mouse =
struct sc_point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;

View File

@ -125,7 +125,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
struct sc_position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),

View File

@ -372,7 +372,7 @@ bool
recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
struct sc_size declared_frame_size) {
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");

View File

@ -25,7 +25,7 @@ struct recorder {
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread;
@ -44,7 +44,7 @@ struct recorder {
bool
recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, struct size declared_frame_size);
enum sc_record_format format, struct sc_size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);

View File

@ -62,7 +62,10 @@ BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGW("Could not post SDL_QUIT event: %s", SDL_GetError());
}
return TRUE;
}
return FALSE;
@ -250,7 +253,11 @@ stream_on_eos(struct stream *stream, void *userdata) {
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
int ret = SDL_PushEvent(&stop_event);
if (ret < 0) {
LOGE("Could not post stream stopped event: %s", SDL_GetError());
// XXX What could we do?
}
}
bool
@ -309,7 +316,7 @@ scrcpy(struct scrcpy_options *options) {
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
struct sc_size frame_size;
if (!server_connect_to(&s->server, device_name, &frame_size)) {
goto end;

View File

@ -14,9 +14,9 @@
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
static inline struct size
get_rotated_size(struct size size, int rotation) {
struct size rotated_size;
static inline struct sc_size
get_rotated_size(struct sc_size size, int rotation) {
struct sc_size rotated_size;
if (rotation & 1) {
rotated_size.width = size.height;
rotated_size.height = size.width;
@ -27,26 +27,26 @@ get_rotated_size(struct size size, int rotation) {
return rotated_size;
}
// get the window size in a struct size
static struct size
// get the window size in a struct sc_size
static struct sc_size
get_window_size(const struct screen *screen) {
int width;
int height;
SDL_GetWindowSize(screen->window, &width, &height);
struct size size;
struct sc_size size;
size.width = width;
size.height = height;
return size;
}
static struct point
static struct sc_point
get_window_position(const struct screen *screen) {
int x;
int y;
SDL_GetWindowPosition(screen->window, &x, &y);
struct point point;
struct sc_point point;
point.x = x;
point.y = y;
return point;
@ -54,7 +54,7 @@ get_window_position(const struct screen *screen) {
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct screen *screen, struct size new_size) {
set_window_size(struct screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen);
assert(!screen->maximized);
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
@ -62,7 +62,7 @@ set_window_size(struct screen *screen, struct size new_size) {
// get the preferred display bounds (i.e. the screen bounds with some margins)
static bool
get_preferred_display_bounds(struct size *bounds) {
get_preferred_display_bounds(struct sc_size *bounds) {
SDL_Rect rect;
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
@ -80,7 +80,7 @@ get_preferred_display_bounds(struct size *bounds) {
}
static bool
is_optimal_size(struct size current_size, struct size content_size) {
is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
@ -94,16 +94,16 @@ is_optimal_size(struct size current_size, struct size content_size) {
// crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size
get_optimal_size(struct size current_size, struct size content_size) {
static struct sc_size
get_optimal_size(struct sc_size current_size, struct sc_size content_size) {
if (content_size.width == 0 || content_size.height == 0) {
// avoid division by 0
return current_size;
}
struct size window_size;
struct sc_size window_size;
struct size display_size;
struct sc_size display_size;
if (!get_preferred_display_bounds(&display_size)) {
// could not get display bounds, do not constraint the size
window_size.width = current_size.width;
@ -135,10 +135,10 @@ get_optimal_size(struct size current_size, struct size content_size) {
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size content_size, uint16_t req_width,
static inline struct sc_size
get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
struct sc_size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(content_size, content_size);
} else {
@ -166,9 +166,9 @@ screen_update_content_rect(struct screen *screen) {
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct size drawable_size = {dw, dh};
struct sc_size drawable_size = {dw, dh};
SDL_Rect *rect = &screen->rect;
@ -200,7 +200,7 @@ screen_update_content_rect(struct screen *screen) {
static inline SDL_Texture *
create_texture(struct screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct size size = screen->frame_size;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
@ -282,17 +282,32 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
(void) vb;
struct screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
if (SDL_PushEvent(&new_frame_event) < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError());
screen->event_failed = true;
} else {
screen->event_failed = false;
}
}
}
@ -302,6 +317,7 @@ screen_init(struct screen *screen, const struct screen_params *params) {
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
@ -330,13 +346,13 @@ screen_init(struct screen *screen, const struct screen_params *params) {
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
}
struct size content_size =
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
struct size window_size = get_initial_optimal_size(content_size,
params->window_width,
params->window_height);
struct sc_size window_size =
get_initial_optimal_size(content_size,params->window_width,
params->window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
| SDL_WINDOW_ALLOW_HIGHDPI;
@ -508,10 +524,10 @@ screen_destroy(struct screen *screen) {
}
static void
resize_for_content(struct screen *screen, struct size old_content_size,
struct size new_content_size) {
struct size window_size = get_window_size(screen);
struct size target_size = {
resize_for_content(struct screen *screen, struct sc_size old_content_size,
struct sc_size new_content_size) {
struct sc_size window_size = get_window_size(screen);
struct sc_size target_size = {
.width = (uint32_t) window_size.width * new_content_size.width
/ old_content_size.width,
.height = (uint32_t) window_size.height * new_content_size.height
@ -522,7 +538,7 @@ resize_for_content(struct screen *screen, struct size old_content_size,
}
static void
set_content_size(struct screen *screen, struct size new_content_size) {
set_content_size(struct screen *screen, struct sc_size new_content_size) {
if (!screen->fullscreen && !screen->maximized) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
@ -553,7 +569,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
return;
}
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(screen->frame_size, rotation);
set_content_size(screen, new_content_size);
@ -566,7 +582,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
@ -574,7 +590,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size;
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
@ -615,7 +631,7 @@ screen_update_frame(struct screen *screen) {
fps_counter_add_rendered_frame(&screen->fps_counter);
struct size new_frame_size = {frame->width, frame->height};
struct sc_size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
return false;
}
@ -682,10 +698,10 @@ screen_resize_to_fit(struct screen *screen) {
return;
}
struct point point = get_window_position(screen);
struct size window_size = get_window_size(screen);
struct sc_point point = get_window_position(screen);
struct sc_size window_size = get_window_size(screen);
struct size optimal_size =
struct sc_size optimal_size =
get_optimal_size(window_size, screen->content_size);
// Center the window related to the device screen
@ -711,7 +727,7 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
screen->maximized = false;
}
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
content_size.height);
@ -766,7 +782,7 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
return false;
}
struct point
struct sc_point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
@ -780,7 +796,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct point result;
struct sc_point result;
switch (rotation) {
case 0:
result.x = x;
@ -803,7 +819,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
return result;
}
struct point
struct sc_point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
screen_hidpi_scale_coords(screen, &x, &y);

View File

@ -27,13 +27,13 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct size frame_size;
struct size content_size; // rotated frame_size
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
bool resize_pending; // resize requested while fullscreen or maximized
// The content size the last time the window was not maximized or
// fullscreen (meaningful only when resize_pending is true)
struct size windowed_content_size;
struct sc_size windowed_content_size;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation;
@ -44,12 +44,14 @@ struct screen {
bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
AVFrame *frame;
};
struct screen_params {
const char *window_title;
struct size frame_size;
struct sc_size frame_size;
bool always_on_top;
int16_t window_x;
@ -120,13 +122,13 @@ screen_handle_event(struct screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels
struct point
struct sc_point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);
// convert point from drawable coordinates to frame coordinates
// x and y are expressed in pixels
struct point
struct sc_point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);

View File

@ -427,7 +427,7 @@ error:
static bool
device_read_info(sc_socket device_socket, char *device_name,
struct size *size) {
struct sc_size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
@ -447,7 +447,8 @@ device_read_info(sc_socket device_socket, char *device_name,
}
bool
server_connect_to(struct server *server, char *device_name, struct size *size) {
server_connect_to(struct server *server, char *device_name,
struct sc_size *size) {
if (!server->tunnel_forward) {
server->video_socket = net_accept(server->server_socket);
if (server->video_socket == SC_INVALID_SOCKET) {

View File

@ -62,7 +62,8 @@ server_start(struct server *server, const struct server_params *params);
// block until the communication with the server is established
// device_name must point to a buffer of at least DEVICE_NAME_FIELD_LENGTH bytes
bool
server_connect_to(struct server *server, char *device_name, struct size *size);
server_connect_to(struct server *server, char *device_name,
struct sc_size *size);
// disconnect and kill the server process
void

View File

@ -359,7 +359,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size, sc_tick buffering_time) {
struct sc_size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");

View File

@ -18,7 +18,7 @@ struct sc_v4l2_sink {
AVCodecContext *encoder_ctx;
char *device_name;
struct size frame_size;
struct sc_size frame_size;
sc_tick buffering_time;
sc_thread thread;
@ -34,7 +34,7 @@ struct sc_v4l2_sink {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size, sc_tick buffering_time);
struct sc_size frame_size, sc_tick buffering_time);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

View File

@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.0.1'
classpath 'com.android.tools.build:gradle:7.0.2'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@ -2,7 +2,7 @@ apply plugin: 'checkstyle'
check.dependsOn 'checkstyle'
checkstyle {
toolVersion = '6.19'
toolVersion = '9.0.1'
}
task checkstyle(type: Checkstyle) {

View File

@ -37,6 +37,14 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="SuppressWarningsFilter"/>
<module name="LineLength">
<!-- what is a good max value? -->
<property name="max" value="150" />
<!-- ignore lines like "$File: //depot/... $" -->
<property name="ignorePattern" value="\$File.*\$" />
<property name="severity" value="info" />
</module>
<module name="TreeWalker">
<!-- Checks for Naming Conventions. -->
@ -72,13 +80,6 @@ page at http://checkstyle.sourceforge.net/config.html -->
<!-- Checks for Size Violations. -->
<!-- See http://checkstyle.sf.net/config_sizes.html -->
<module name="LineLength">
<!-- what is a good max value? -->
<property name="max" value="150" />
<!-- ignore lines like "$File: //depot/... $" -->
<property name="ignorePattern" value="\$File.*\$" />
<property name="severity" value="info" />
</module>
<module name="MethodLength" />
<module name="ParameterNumber">
<property name="ignoreOverriddenMethods" value="true"/>
@ -152,26 +153,6 @@ page at http://checkstyle.sourceforge.net/config.html -->
</module>
<module name="UpperEll" />
<module name="FileContentsHolder" />
<!-- Required by comment suppression filters -->
</module>
<module name="SuppressionFilter">
<!--<property name="file" value="team-props/checkstyle/checkstyle-suppressions.xml" />-->
</module>
<!-- Enable suppression comments -->
<module name="SuppressionCommentFilter">
<property name="offCommentFormat" value="CHECKSTYLE IGNORE\s+(\S+)" />
<property name="onCommentFormat" value="CHECKSTYLE END IGNORE\s+(\S+)" />
<property name="checkFormat" value="$1" />
</module>
<module name="SuppressWithNearbyCommentFilter">
<!-- Syntax is "SUPPRESS CHECKSTYLE name" -->
<property name="commentFormat" value="SUPPRESS CHECKSTYLE (\w+)" />
<property name="checkFormat" value="$1" />
<property name="influenceFormat" value="1" />
</module>
</module>

View File

@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.3-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.0.2-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View File

@ -1,11 +1,11 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 30
compileSdkVersion 31
defaultConfig {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 30
targetSdkVersion 31
versionCode 11900
versionName "1.19"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"

View File

@ -2,7 +2,6 @@ package com.genymobile.scrcpy;
import android.view.KeyEvent;
import android.view.MotionEvent;
import org.junit.Assert;
import org.junit.Test;