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456 Commits

Author SHA1 Message Date
6a58891e13 Use current time as initial timestamp on error
If the initial timestamp could not be retrieved, use the current time as
returned by System.nanoTime(). In practice, it is the same time base as
AudioRecord timestamps.

Fixes #4536 <https://github.com/Genymobile/scrcpy/issues/4536>
2023-12-16 20:17:33 +01:00
ec41896c85 Fix integer overflow for audio packet duration
The result is assigned to a long (64-bit signed integer), but the
intermediate multiplication was stored in an int (32-bit signed
integer).

This value is only used as a fallback when no timestamp could be
retrieved, that's why it did not cause too much harm so far.

Fixes #4536 <https://github.com/Genymobile/scrcpy/issues/4536>
2023-12-16 20:16:31 +01:00
4cd61b5a90 Fix checkstyle violation
Reported by checkstyle:

> [ant:checkstyle] [INFO]
> scrcpy/server/src/main/java/com/genymobile/scrcpy/wrappers/ClipboardManager.java:48:
> Line is longer than 150 characters (found 167). [LineLength]
2023-12-16 20:12:58 +01:00
d2ed4510a7 Simulate tilt multitouch event by pressing Shift
PR #4529 <https://github.com/Genymobile/scrcpy/pull/4529>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-15 22:12:07 +01:00
604dfd7c6b Fix incorrect compgen usage
PR #4532 <https://github.com/Genymobile/scrcpy/pull/4532>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-14 17:08:19 +01:00
af69689ec1 Fix bash completion syntax
PR #4532 <https://github.com/Genymobile/scrcpy/pull/4532>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-14 17:07:20 +01:00
cbce42336d Fix manpage syntax
The '-' character must be escaped.

Fixes #4528 <https://github.com/Genymobile/scrcpy/issues/4528>
2023-12-13 13:42:57 +01:00
c9a4d2b38f Use up-to-date values on display fold change
When a display is folded or unfolded, the maxSize may have been updated
since the option was passed, and deviceSize must be updated.

Refs #4469 <https://github.com/Genymobile/scrcpy/pull/4469>
2023-12-04 08:50:12 +01:00
1beec99f82 Explicitly exit cleanup process
This avoids an internal crash reported in `adb logcat`.

Refs #4456 <https://github.com/Genymobile/scrcpy/pull/4456#issuecomment-1837427802>
2023-12-04 08:45:35 +01:00
5ce8672ebc Add clipboard workaround for IQOO device
Fixes #4492 <https://github.com/Genymobile/scrcpy/issues/4492>
2023-12-04 08:43:31 +01:00
3001f8a2d5 Adapt AudioRecord workaround to Android 14
Android 14 added a new int parameter "halInputFlags" to an internal
method:
<f6135d75db>

Fixes #4492 <https://github.com/Genymobile/scrcpy/issues/4492>
2023-12-03 18:01:11 +01:00
c6ff78f414 Update links to v2.3.1 2023-12-02 12:39:05 +01:00
40f2560d98 Bump version to 2.3.1 2023-12-02 12:30:19 +01:00
26aa28c998 Merge branch 'master' into release 2023-12-02 12:29:31 +01:00
ef79fcbbd2 Fix AV1 demuxing
For AV1, the config packet must not be merged with the next non-config
packet.

This fixes the following error when passing --video-codec=av1:

> INFO: [FFmpeg] libdav1d 1.3.0
> ERROR: [FFmpeg] Unknown OBU type 0 of size 29393
> ERROR: [FFmpeg] Error parsing OBU data
> ERROR: Decoder 'video': could not send video packet: -1094995529

PR #4487 <https://github.com/Genymobile/scrcpy/pull/4487>
2023-12-02 12:20:01 +01:00
9497f39fb4 Do not fail if SDL_INIT_VIDEO fails without video
The SDL video subsystem may be initialized so that clipboard
synchronization works even without video playback.

But if the video subsystem initialization fails (e.g. because no video
device is available), consider it as an error only if video playback is
enabled.

Refs 5e59ed3135
Fixes #4477 <https://github.com/Genymobile/scrcpy/issues/4477>
2023-11-29 12:16:05 +01:00
bf056b1fee Do not initialize SDL video when not necessary
The SDL video subsystem is required for video playback and clipboard
synchronization.

If neither is used, it is not necessary to initialize it.

Refs 5e59ed3135
Refs 110b3a16f6
Refs #4418 <https://github.com/Genymobile/scrcpy/issues/4418>
Refs #4477 <https://github.com/Genymobile/scrcpy/issues/4477>
2023-11-29 12:14:07 +01:00
bd9292931e Mention exclusive_caps mode in v4l2 documentation
PR #4435 <https://github.com/Genymobile/scrcpy/pull/4435>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-28 08:32:28 +01:00
140a49b8be Add workaround for Samsung devices issues
On some Samsung devices, DisplayManagerGlobal.getDisplayInfoLocked()
calls ActivityThread.currentActivityThread().getConfiguration(), which
requires a non-null ConfigurationController.

Fixes <https://github.com/Genymobile/scrcpy/issues/4467>
2023-11-27 09:29:06 +01:00
4135c411af Fix compilation error
Fix the following warning/error:

    ../app/src/cli.c:2158:17: warning: a label can only be part of a
    statement and a declaration is not a statement [-Wpedantic]

With some compilers, this is an error rather than a pedantic warning.

Refs <https://github.com/Genymobile/scrcpy/issues/2256#issuecomment-1467008307>
2023-11-25 23:56:46 +01:00
5e061636f6 Update links to v2.3 2023-11-25 22:15:07 +01:00
5f3fb843f5 Bump version to 2.3
The previous version bump to 2.2 was incorrect, it was updated by:

    ./bump_version v2.2

instead of:

    ./bump_version 2.2

Correctly bump to version 2.3.

Refs #4433 <https://github.com/Genymobile/scrcpy/issues/4433#issuecomment-1816830875>
2023-11-25 21:40:27 +01:00
ce8126f322 Merge branch 'master' into release 2023-11-25 21:37:37 +01:00
d037b02cc2 Fix scrcpy-console.desktop
The argument passed to scrcpy was not applied, the full command must be
passed as a single argument.

PR #4448 <https://github.com/Genymobile/scrcpy/pull/4448>
2023-11-25 21:35:04 +01:00
Kid
89761213c3 Do not quote $SHELL in .desktop files
This does not work properly on some desktop environments (KDE), and
$SHELL is unlikely to require quoting.

Fixes #4367 <https://github.com/Genymobile/scrcpy/issues/4367>
PR #4448 <https://github.com/Genymobile/scrcpy/pull/4448>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-25 21:28:43 +01:00
Kid
8db4e78b34 Fix Linux desktop files
There were too many backslashes in the Exec line.

Fixes #4367 <https://github.com/Genymobile/scrcpy/issues/4367>
PR #4448 <https://github.com/Genymobile/scrcpy/pull/4448>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-25 21:28:43 +01:00
5d4b8a7e6d Fix turn screen off on Android 14
On Android 14, the methods to access the display have been moved to
DisplayControl, which is not in the core framework. Use a specific
ClassLoader to access this class and its native dependencies.

Fixes #3927 <https://github.com/Genymobile/scrcpy/issues/3927>
Refs #3927 comment <https://github.com/Genymobile/scrcpy/issues/3927#issuecomment-1790031953>
Refs #4446 comment <https://github.com/Genymobile/scrcpy/pull/4446#issuecomment-1824660915>
PR #4456 <https://github.com/Genymobile/scrcpy/pull/4456>

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-25 21:25:26 +01:00
eed06b141a Upgrade sdl (2.28.5) for Windows
Include the latest version of SDL in Windows releases.
2023-11-25 21:06:45 +01:00
825d7f72c0 Extract $VERSION for dependency scripts
This will allow to update the version only once in these files.
2023-11-25 21:06:45 +01:00
2370298b61 Download SDL prebuilt binaries from github
The server is faster than libsdl.org.
2023-11-25 21:06:45 +01:00
67f356f881 Improve crossbuild
Install all the prebuilt dependencies for Windows to a specific folder,
and use meson command line options to specify their location.

This removes crossbuild-specific code from the meson scripts and will
simplify dependency upgrades.

PR #4460 <https://github.com/Genymobile/scrcpy/pull/4460>
2023-11-25 21:06:37 +01:00
c573bd2a33 Fix java code style 2023-11-23 23:50:00 +01:00
acb2988837 Do not hardcode server path on the device
The path can be retrieved from the classpath.

PR #4416 <https://github.com/Genymobile/scrcpy/pull/4416>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-23 23:39:40 +01:00
85a94dd4b5 Fix meson deprecated 'pkgconfig' to 'pkg-config'
When running ./release.sh:

> DEPRECATION: "pkgconfig" entry is deprecated and should be replaced by
> "pkg-config"
2023-11-23 23:39:40 +01:00
94031dfe97 Update documentation about video orientation
PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
2023-11-23 23:34:46 +01:00
b43a9e8e7a Add --orientation
Add a shortcut to set both the display and record orientations.

PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
2023-11-23 23:34:46 +01:00
a9d6cb5837 Add --record-orientation
Add an option to store the orientation to apply in a recorded file.

Only rotations are supported (not flips).

PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
2023-11-23 23:34:46 +01:00
2f92686930 Pass --lock-video-orientation argument in degrees
For consistency with the new --display-orientation option, express the
--lock-video-orientation in degrees clockwise:

 * --lock-video-orientation=0 -> --lock-video-orientation=0
 * --lock-video-orientation=3 -> --lock-video-orientation=90
 * --lock-video-orientation=2 -> --lock-video-orientation=180
 * --lock-video-orientation=1 -> --lock-video-orientation=270

PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
2023-11-23 23:27:32 +01:00
bb88b60227 Add --display-orientation
Deprecate the option --rotation and introduce a new option
--display-orientation with the 8 possible orientations (0, 90, 180, 270,
flip0, flip90, flip180 and flip270).

New shortcuts MOD+Shift+(arrow) dynamically change the display
(horizontal or vertical) flip.

Fixes #1380 <https://github.com/Genymobile/scrcpy/issues/1380>
Fixes #3819 <https://github.com/Genymobile/scrcpy/issues/3819>
PR #4441 <https://github.com/Genymobile/scrcpy/pull/4441>
2023-11-23 23:27:28 +01:00
25e33566f5 Mention turning off audio in camera documentation 2023-11-21 08:46:38 +01:00
9df92ebe37 Fix manpage style syntax 2023-11-20 14:05:54 +01:00
0801cf0627 Fix options alphabetical order
Renaming --display to --display-id broke the alphabetical order.

Refs 23e116064d
2023-11-20 14:03:51 +01:00
4658c0e5d2 Update record format error message
Recording now supports formats other than mp4 and mkv.

Refs e637feba51
2023-11-16 10:02:25 +01:00
45a073a333 Do not create Device instance for camera
The device instance manages the display and the injection of input
events. It is not necessary for camera capture.
2023-11-16 09:10:28 +01:00
7e3b935932 Recreate the display on rotation
On Android 14 (Pixel 8), a device rotation while the camera app was
running resulted in an incorrect capture.

Destroying and recreating the display fixes the issue.
2023-11-16 08:56:04 +01:00
abcb100597 Upgrade Android SDK to 34 2023-11-15 21:13:12 +01:00
e8801cc3c0 Upgrade AGP (8.1.3) and Gradle to 8.4
Android Gradle Plugin 8.1.3.
Gradle 8.4.

From now on, Java 17 is required.
2023-11-15 21:13:12 +01:00
86808e8114 Upgrade Android checkstyle to 10.12.5
Upgrade to the latest version.
2023-11-15 21:13:12 +01:00
15a3bad4ab Log PTS fixing at debug level
Audio PTS are retrieved by AudioRecord.getTimestamp(), so they do not
necessarily exactly match the number of samples (this allows to take
drift and lag into account).

As a consequence, two consecutive timestamps in microseconds may
sometimes end up within the same millisecond, causing the warning. This
is particularly true for the Matroska muxer which uses a timebase of
1/1000 (1 ms precision).

Since this is "expected", lower the log level from warning to debug.
2023-11-15 21:06:53 +01:00
200488111e Add support for RAW audio (WAV) recording
RAW audio forwarding was supported but not for recording.

Add support for recording a raw audio stream to a `.wav` file (and
`.mkv`).
2023-11-15 21:05:38 +01:00
1713422c13 Upgrade FFmpeg build to 6.1-scrcpy-2
Use a build with WAV muxer.
2023-11-15 12:02:57 +01:00
4b4f045e19 Fix audio PTS by the duration of 1 sample
If the difference of PTS between two consecutive blocks of audio is less
than 1 sample, then it will be considered as non-increasing by FFmpeg
muxers having a time_base of 1/sample_rate.

Increase the PTS by 1 sample instead.
2023-11-15 12:02:57 +01:00
a402eac7f2 Compute PTS of intermediate blocks
If several reads are performed for a single captured audio block (e.g.
if the read size is smaller than the captured block), then the provided
timestamp was the same for all packets.

Recompute the timestamp for each of them.
2023-11-15 12:02:57 +01:00
3bb6b0cb9f Read audio by blocks of 1024 samples
In practice, the system captures audio samples by blocks of 1024
samples.

Remplace the hardcoded value of 5 milliseconds (240 samples), and let
AudioRecord fill the input buffer provided by MediaCodec (or by
AudioRawRecorder), with a maximum size of 1024 samples (just in case).
2023-11-15 12:02:57 +01:00
258eaaae2a Increase default audio buffer for FLAC
FLAC is not low latency: the default encoder produces blocks of 4096
samples, which represent ~85.333ms.

Increase the audio buffer by default so that audio playback works.
2023-11-15 12:02:57 +01:00
4857c5dd59 Add support for FLAC audio codec
PR #4410 <#https://github.com/Genymobile/scrcpy/pull/4410>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-11-15 12:02:57 +01:00
f23be823fd Upgrade FFmpeg build to 6.1-scrcpy
Upgrade to FFmpeg 6.1, and with FLAC support enabled.
2023-11-15 12:02:57 +01:00
783719c72e Fix OPUS packet in an endian-independent way
Reading the header id as an int assumed that the current endianness was
little endian. Read to a byte array to remove this assumption.
2023-11-15 12:02:57 +01:00
80defdd8aa Suppress private APIs lints to Workarounds class
The whole class need them (including the static block).
2023-11-15 12:01:10 +01:00
e637feba51 Update muxers documentation
Recording now supports formats other than mp4 and mkv.
2023-11-14 09:08:24 +01:00
5e59ed3135 Always initialize SDL with the video subsystem
Clipboard synchronization requires SDL_INIT_VIDEO, so always initialize
the video subsystem, even if --no-video or --no-video-playback is
passed.

Refs caf594c90e
Fixes #4418 <https://github.com/Genymobile/scrcpy/issues/4418>
2023-11-11 11:41:15 +01:00
4eb33054cd Do not log EPIPE on close for raw audio
Handle EPIPE the same way in AudioRawRecorder as in AudioEncoder.

This prevents useless errors on close.
2023-11-11 11:24:47 +01:00
420d3a40dd Fix error handling in raw audio recorder
It is incorret to ever call:

    streamer.writeDisableStream(...);

after:

    streamer.writeAudioHeader();

Move the try-catch block so that it can never happen.
2023-11-11 11:24:47 +01:00
9d5f53caa7 Stop capture on any RAW audio error
The server was stopped only if an IOException occurred during RAW audio
capture, but it did not catch RuntimeExceptions.
2023-11-11 11:24:47 +01:00
3c45625324 Log recording RAW audio codec as error
It is not possible to record with a RAW audio codec, so the log before
exiting should be an error rather than a warning.
2023-11-11 11:24:47 +01:00
11d738321f Recover on invalid camera FPS ranges
Some devices may provide invalid ranges, causing an
IllegalArgumentException "lower must be less than or equal to upper".

Catch the exception to list the cameras anyway.

Refs #4403 <https://github.com/Genymobile/scrcpy/issues/4403>
2023-11-05 21:45:15 +01:00
ccaa832f48 Simplify --list-cameras output
Remove --video-source=camera from the output of --list-cameras (this is
implicit).
2023-11-05 21:44:33 +01:00
4e4ddc499f Return the FakeContext as application context
This avoids getApplicationContext() to return null and cause
NullPointerException.

Fixes #4392 <https://github.com/Genymobile/scrcpy/issues/4392#issuecomment-1792806080>
2023-11-03 19:07:15 +01:00
8d76b3e06d Fill application context for camera
Using the camera fails on some devices without a proper application
context.

Fixes #4392 <https://github.com/Genymobile/scrcpy/issues/4392>
2023-11-03 19:07:08 +01:00
85a0b935c9 Always assign a system context as base context
FakeContext used ActivityThread.getSystemContext() as base context only
in some cases, because it caused problems on some devices:
 - warnings on Xiaomi devices [1], which are now fixed by
   b8c5853aa6
 - issues related to Looper [2], which are solved by just calling
   Looper.prepare*()

Therefore, we can now always assign a base context, which simplifies and
helps to solve camera issues on some devices (#4392).

[1] <https://github.com/Genymobile/scrcpy/issues/4015#issuecomment-1595382142>
[2] <https://github.com/Genymobile/scrcpy/issues/3805#issuecomment-1596148031>

Fixes #4392 <https://github.com/Genymobile/scrcpy/issues/4392>
2023-11-03 19:05:50 +01:00
8c3e2bae7b Simplify Application instantiation
The constructor is public.
2023-11-03 19:05:28 +01:00
446ea818a4 Update links to v2.2 2023-11-01 18:47:58 +01:00
c3c7bf7af3 Bump version to v2.2 2023-11-01 18:36:33 +01:00
5000368c2f Merge branch 'master' into release 2023-11-01 18:36:13 +01:00
855ae4adb1 Upgrade SDL (2.28.4) for Windows
Include the latest version of SDL in Windows releases.
2023-11-01 18:36:10 +01:00
a8db3ec9e2 Upgrade platform-tools (34.0.5) for Windows
Include the latest version of adb in Windows releases.
2023-11-01 18:36:10 +01:00
ff579990c2 Shutdown connection before joining threads
Interrupting async processors may require to shutdown the connection to
wake up blocking calls.

Therefore, shutdown the connection first, then join the threads, then
close the connection.

Refs commit 9c08eb79cb
2023-11-01 18:36:10 +01:00
b8c5853aa6 Disable default stdout/stderr
Some devices (mostly Xiaomi) print internal errors using
e.printStackTrace(), flooding the console with irrelevant errors.

Disable system streams used via System.out and System.err streams, to
print only the logs from scrcpy.

Refs #994 <https://github.com/Genymobile/scrcpy/issues/994>
Refs #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-11-01 18:36:04 +01:00
c64d150202 Improve manpage formatting 2023-10-31 19:20:59 +01:00
8350a61926 Simplify URLs in manpage
The .UR-formatted URLs are not always rendered correctly. Use simple
brackets instead.
2023-10-31 19:19:34 +01:00
5580803406 Always print device model and version
Print the log before checking for --list-* options so that it is
printed in all cases.
2023-10-31 19:19:33 +01:00
9bfc749803 Add camera documentation
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
6af4bd601f Add support for high frame rate camera capture
Add --camera-high-speed to enable high frame rate camera capture. If
the option is enabled, then --camera-fps is mandatory.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Andrew Gunnerson <accounts+github@chiller3.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:57:06 +01:00
4722bff423 Add --camera-fps
Add a new option for specifying the camera frame rate.

By default, Android's default frame rate (30 fps) is used.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Signed-off-by: Andrew Gunnerson <accounts+github@chiller3.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:57:06 +01:00
928f8b8eb3 Do not arbitrary limit --max-fps to 1000
Limit to the variable type size, for consistency.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
9fc5835485 Fail-fast camera mirroring on Android 11 and older
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:57:06 +01:00
dd36d6135f Support camera size selection using -m/--camera-ar
In addition to --camera-size to specify an explicit size, make it
possible to select the camera size automatically, respecting the maximum
size (already used for display mirroring) and an aspect ratio.

For example, "scrcpy --video-source=camera" followed by:
 - (no additional arguments)
    : mirrors at the maximum size, any a-r
 - -m1920
    : only consider valid sizes having both dimensions not above 1920
 - --camera-ar=4:3
    : only consider valid sizes having an aspect ratio of 4:3 (+/- 10%)
 - -m2048 --camera-ar=1.6
    : only consider valid sizes having both dimensions not above 2048
      and an aspect ratio of 1.6 (+/- 10%)

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-10-31 15:57:06 +01:00
faebb7d70a Add --camera-facing
Add an option to select the camera by its lens facing (front, back or
external).

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:57:06 +01:00
7f8d079c8c Make camera id optional
If no camera id is provided, use the first camera available.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
64930e71b9 Handle camera disconnection
Stop mirroring on camera disconnection.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
d544e577c0 Automatically select audio source
If --audio-source is not specified, select the default value
according to the video source:
 - for display mirroring, use device audio by default;
 - for camera mirroring, use microphone by default.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
bfeecc0131 Add camera mirroring
Add --video-source=camera, and related options:
 - --camera-id=<id>: select the camera by its id (see --list-cameras);
 - --camera-size=<width>x<height>: select the capture size.

Fixed #241 <https://github.com/Genymobile/scrcpy/issues/241>
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:57:06 +01:00
f032262cd7 Add --list-camera-sizes
Add an option to list the device camera declared sizes.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 15:57:06 +01:00
cd63896d63 Add --list-cameras
Add an option to list the device cameras.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 15:56:25 +01:00
f085765e04 Factorize --list- options handling
This will limit code duplication as more list options will be added.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 12:45:40 +01:00
a2fb1b40f6 Extract SurfaceCapture from ScreenEncoder
Extract an interface SurfaceCapture from ScreenEncoder, representing a
video source which can be rendered to a Surface for encoding.

Split ScreenEncoder into:
 - ScreenCapture, implementing SurfaceCapture to capture the device
   screen,
 - SurfaceEncoder, to encode any SurfaceCapture.

This separation prepares the introduction of another SurfaceCapture
implementation to capture the camera instead of the device screen.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-31 12:45:40 +01:00
41ccb5883e Force server exit at the end of main()
By default, the Java process exits when all non-daemon threads are
terminated.

The Android SDK might start some non-daemon threads internally,
preventing the scrcpy server to exit in some cases.

So force the process to exit explicitly.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 12:45:40 +01:00
23e116064d Rename --display to --display-id
The option is named "display id" everywhere.

This will be consistent with --camera-id (there will be many camera
options, so an option --camera would be confusing).

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 12:45:40 +01:00
3432029a3d Make separator configurable for parsing integers
The separator was hardcoded to ':'. This will allow to reuse the
function to parse sizes as WIDTHxHEIGHT.

PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
2023-10-31 12:45:31 +01:00
7a2b756f1e Fix incorrect comment about AV1 constant
MediaFormat.MIMETYPE_VIDEO_AV1 has been added in API 29, not 21.
2023-10-31 12:35:04 +01:00
b7ad652a75 Move empty string test for crop option parsing
For consistency with other options.
2023-10-26 22:42:46 +02:00
76a99a7fcd Replace raw number by its name
PR #4373 <https://github.com/Genymobile/scrcpy/pull/4373>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-25 16:13:36 +02:00
68b55ef2fe Replace sprintf() with safer snprintf()
PR #4373 <https://github.com/Genymobile/scrcpy/pull/4373>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-25 16:13:34 +02:00
bc8913e12b Use char * for pointer arithmetic
PR #4374 <https://github.com/Genymobile/scrcpy/pull/4374>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-24 23:12:36 +02:00
3c2013de10 Enable missing-prototypes warning
Warn if a global function is defined without a previous prototype
declaration. It is not enabled by default at warning_level=2.
2023-10-24 23:06:57 +02:00
8cef8bac94 Declare local functions as static
PR #4374 <https://github.com/Genymobile/scrcpy/pull/4374>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-24 23:06:57 +02:00
0bbe8a7007 Wrap macros in do-while(0)
To fix the warnings of stray `;`.

PR #4374 <https://github.com/Genymobile/scrcpy/pull/4374>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-24 22:58:33 +02:00
9fdb882509 Fix --pause-on-exit parsing
The function incorrectly returned `false` instead of a valid (and
expected) enum value.
2023-10-24 22:53:41 +02:00
8e7b041f35 Add missing voids for empty parameter list 2023-10-23 21:50:40 +02:00
9ade389069 Make sc_usb_devices_destroy() static
It is only called from the implementation file.

PR #4371 <https://github.com/Genymobile/scrcpy/pull/4371>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-23 15:39:19 +02:00
90ba885547 Remove redundant ;
PR #4371 <https://github.com/Genymobile/scrcpy/pull/4371>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-23 15:09:26 +02:00
7adf98e9d4 Use void for empty function parameter list
PR #4371 <https://github.com/Genymobile/scrcpy/pull/4371>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-23 15:07:24 +02:00
90ca46ee41 Add scrcpy-server to .gitignore
The script install_release.sh downloads a file named scrcpy-server to
the repo root directory. Add it to .gitignore so that it is ignored.

PR #4364 <https://github.com/Genymobile/scrcpy/pull/4364>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-10-21 09:01:50 +02:00
1c864a88eb Use --pause-on-exit from launchers
The terminal opened by scrcpy-console (.bat or .desktop) must not close
if scrcpy terminates with an error, so that error messages can be read.

Refs #3817 <https://github.com/Genymobile/scrcpy/pull/3817>
Refs #3822 <https://github.com/Genymobile/scrcpy/pull/3822>
PR #4130 <https://github.com/Genymobile/scrcpy/pull/4130>
2023-10-11 09:43:44 +02:00
1650b7c058 Add --pause-on-exit
Add an option to make scrcpy pause on exit.

Three behaviors are possible:
 - always pause on exit:
    --pause-on-exit
    --pause-on-exit=true
 - never pause on exit:
    (no option)
    --pause-on-exit=false
 - pause when scrcpy returns with an error (a non-zero exit code):
    --pause-on-exit=if-error

This is useful to prevent the terminal window from automatically
closing, so that error messages can be read.

Refs #3817 <https://github.com/Genymobile/scrcpy/pull/3817>
Refs #3822 <https://github.com/Genymobile/scrcpy/pull/3822>
PR #4130 <https://github.com/Genymobile/scrcpy/pull/4130>
2023-10-11 09:43:44 +02:00
a7c3c9a54c Make fillBaseContext() method private
This is consistent with fillAppInfo() and fillAppContext(), which are
also private.
2023-08-22 20:10:06 +02:00
111d02fca4 Add missing 'final' in Java classes
For consistency.
2023-08-22 18:52:29 +02:00
36670dda40 Fix warning typo
A parenthesis was missing.
2023-08-07 20:22:17 +02:00
0983f0a194 Report device disconnection on audio EOS
If --no-video was set, then device disconnection was not reported. To
avoid the problem, report device disconnection also on audio
end-of-stream (EOS).

If both video and audio are enabled, then a device disconnection event
will be sent twice, but only the first one will be handled (since it
makes scrcpy exit).

Fixes #4207 <https://github.com/Genymobile/scrcpy/issues/4207>
2023-08-01 12:05:16 +02:00
110b3a16f6 Do not disable controls without video playback
Some control messages can still be used even when video playback is
disabled (i.e. there is no window), for example to turn the screen off.

This reverts commit 92483fe11b
(semantically).

Fixes #4175 <https://github.com/Genymobile/scrcpy/issues/4175>
2023-07-28 14:45:33 +02:00
1ee46970e3 Fix TCP/IP link in README
Refs 328ed3650d
PR #4173 <https://github.com/Genymobile/scrcpy/pull/4173>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-07-26 19:58:13 +02:00
fcdf847dd3 Add missing syntax highlighting in audio doc 2023-07-14 23:37:19 +02:00
ad05a01800 Add Encoder section
This will allow to reference the encoder section directly in issues.
2023-07-14 23:36:21 +02:00
328ed3650d Extract device connection to a separate doc page
Create a new "Connection" documentation page.
2023-07-14 23:31:26 +02:00
c14668b177 Move display section to video documentation 2023-07-14 23:26:52 +02:00
637f48f360 Update links to v2.1.1 2023-07-14 23:09:44 +02:00
d391fc3b69 Bump version to 2.1.1 2023-07-14 18:58:58 +02:00
75ad925423 Merge branch 'master' into release 2023-07-14 18:58:34 +02:00
7e936fa879 Fix meizu deadlock
Some devices (Meizu) assume that the video encoding thread has a
Looper. By moving video encoding to a separate thread, commit
feab87053a broke this assumption.

Call Looper.prepare() from this thread to fix the problem.

Fixes #4143 <https://github.com/Genymobile/scrcpy/issues/4143>
2023-07-13 21:46:50 +02:00
01d785d9a3 Increase attempts to start AudioRecord
Making the shell app foreground (specific for Android 11) may take more
than 300ms on some devices, so increase the number of attempts from 3 to
5 (separated by 100ms).

Fixes #4147 <https://github.com/Genymobile/scrcpy/issues/4147>
Refs #3796 <https://github.com/Genymobile/scrcpy/issues/3796>
Refs 02f4ff7534
2023-07-07 18:21:17 +02:00
fe6e9acb36 Log device selection at INFO level
The selected device should be logged by default.
2023-07-04 18:22:33 +02:00
625934fb1b Fix fedora package in build instructions
In Fedora, the package is libusb1-devel.

Fixes #4131 <https://github.com/Genymobile/scrcpy/issues/4131>
PR #4132 <https://github.com/Genymobile/scrcpy/pull/4132>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-06-30 21:21:13 +02:00
85b55b3c4e Fix possible division by zero
On sway (a window manager), SDL_WINDOWEVENT_EXPOSED and
SDL_WINDOWEVENT_SIZE_CHANGED might not be called before a mouse event is
triggered. As a consequence, the "content rectangle" might not be
initialized when the mouse event is processed, causing a division by
zero.

To avoid the problem, initialize the content rect immediately when the
window is shown.

Fixes #4115 <https://github.com/Genymobile/scrcpy/issues/4115>
2023-06-29 19:18:32 +02:00
7b7076ef85 Add direct links to donations 2023-06-28 10:58:00 +02:00
808bd14e30 Ignore fold change events for other display ids
Scrcpy mirrors a specific display id, it must ignore events for other
display ids.

Fixes #4120 <https://github.com/Genymobile/scrcpy/issues/4120>
2023-06-27 18:43:22 +02:00
0049b3ce07 Remove superfluous log
This line was committed by error in commit
a52053421a.
2023-06-23 08:23:29 +02:00
5764f47fee Update links to v2.1 2023-06-22 01:18:17 +02:00
2dab1f7024 Bump version to 2.1 2023-06-22 01:15:44 +02:00
744312ec64 Merge branch 'master' into release 2023-06-22 01:15:39 +02:00
b9315620e2 Fix adb forward initialization
In forward mode, the dummy byte must be written immediately after the
first accept(), otherwise the client will wait indefinitely, causing a
deadlock (or a timeout).

Regression introduced by 8c650e53cd.
2023-06-22 01:13:53 +02:00
ea59d525bd Fix code style
The code should fit in 80 columns.
2023-06-22 01:07:09 +02:00
0ffcfa0f5c Accept failure in rotation or fold registration
Do not make scrcpy fail if rotation or display fold listeners could not
be registered.
2023-06-22 00:52:54 +02:00
c0f3c080b6 Register DisplayFoldListener only for Android 10+
This listener does not exist on Android < 10, and it makes scrcpy fail.
2023-06-22 00:49:11 +02:00
d046678f85 Upgrade platform-tools (34.0.3) for Windows
Include the latest version of adb in Windows releases.
2023-06-22 00:10:37 +02:00
fae3fbc934 Update developer documentation 2023-06-22 00:03:26 +02:00
5061b7e02c Fix build without gradle
Add missing class generation from IDisplayFoldListener.aidl.

Refs 24999d0d32
2023-06-22 00:03:26 +02:00
09009c2aa7 Upgrade SDL (2.28.0) for Windows
Include the latest version of SDL in Windows releases.

Fixes #3825 <https://github.com/Genymobile/scrcpy/issues/3825>
Refs libsdl/#7478 <https://github.com/libsdl-org/SDL/issues/7478>
2023-06-20 21:45:14 +02:00
fb21bbf763 Add workarounds for Honor devices
Audio did not work on Honor devices.

To make it work, a system context must be set as a base context of
FakeContext (so that a PackageManager is available), and a current
Application and ActivityThread must be set.

These workarounds must not be applied for all devices, because they
might cause other issues.

Fixes #4015 <https://github.com/Genymobile/scrcpy/issues/4015>
Refs #3085 <https://github.com/Genymobile/scrcpy/issues/3805>

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-06-19 18:45:40 +02:00
0f1afff7a6 Move workarounds execution
Expose a single public static method in the Workarounds class to apply
all necessary workarounds.
2023-06-19 18:45:11 +02:00
48a00fb481 Log device BRAND
The BRAND value is not always the same as the MANUFACTURER value.
2023-06-17 00:25:01 +02:00
3b7e2ca9c8 Fix lint warning
Suppress lint "DiscouragedPrivateApi" in Workarounds.java.
2023-06-16 23:24:08 +02:00
5bd7514871 Add InputManagerGlobal for Android 14 beta 3
Parts of the InputManager class have been moved to a new
InputManagerGlobal class in Android 14 preview.

Fixes #4074 <https://github.com/Genymobile/scrcpy/issues/4074>
PR #4075 <https://github.com/Genymobile/scrcpy/pull/4075>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-06-13 15:19:24 +02:00
d3c2955fb9 Add --time-limit
Add an option to stop scrcpy automatically after a given delay.

PR #4052 <https://github.com/Genymobile/scrcpy/pull/4052>
Fixes #3752 <https://github.com/Genymobile/scrcpy/issues/3752>
2023-06-10 16:04:51 +02:00
5042f8de93 Improve recording documentation 2023-06-10 16:03:27 +02:00
7536f95d1c Rename raw_video_stream to raw_stream
This server-specific option impacts both the video and audio streams.
2023-06-10 12:09:43 +02:00
6832e8d629 Remove spurious empty line 2023-06-10 12:07:35 +02:00
28313631e5 Reformat Java code
Fix code style.
2023-06-09 22:28:01 +02:00
fdbc9397a7 Name Java threads
Give a user-friendly name to Java threads created by the server.
2023-06-09 22:27:35 +02:00
4ad7479425 Add missing shortcut in documentation
MOD+Backspace also triggers BACK.
2023-06-08 08:52:21 +02:00
a3cdf1a6b8 Add option to kill adb on close
Killing adb on close by default would be incorrect, since it would break
any other usage of adb in parallel.

It could be easily done manually by calling "adb kill-server" once
scrcpy terminates, but add an option --kill-adb-on-close for
convenience.

Fixes #205 <https://github.com/Genymobile/scrcpy/issues/205>
Fixes #2580 <https://github.com/Genymobile/scrcpy/issues/2580>
Fixes #4049 <https://github.com/Genymobile/scrcpy/issues/4049>
2023-06-05 19:48:21 +02:00
b16d4d1835 Fix adb server vs adb daemon confusion
The adb daemon runs on the device, the adb server runs as a background
process on the computer.
2023-06-05 19:45:20 +02:00
b8d43866d2 Fix options alphabetical order
Commit fc52b24503 missed this one.
2023-06-05 19:44:15 +02:00
2d79aeb117 Simplify command in documentation
If --no-video is passed, --no-playback is equivalent to
--no-audio-playback.
2023-06-04 18:43:35 +02:00
888a5aae7d Fix typo in recording documentation
The option is --record, not --record-file.
2023-06-04 18:40:55 +02:00
323ea2f1d9 Fix PTS when not monotonically increasing
Some decoders fail to guarantee that PTS is strictly monotonically
increasing. Fix the (rescaled) PTS when it does not respect this
constraint.

Fixes #4054 <https://github.com/Genymobile/scrcpy/issues/4054>
2023-06-03 18:50:28 +02:00
9ca554ca41 Extract stream-specific structure in recorder
For now, it only contains the stream index, but more fields will be
added.
2023-06-03 18:48:01 +02:00
9d3c656414 Fix recorder waiting when stream disabled
In the recorder, if the video or audio stream is disabled, do not wait
for its initialization (it will never happen) to process the header.

In that case (scrcpy --no-audio --record=file.mp4), this caused the
whole content to be buffered in memory, and written only on exit.
2023-06-03 18:46:39 +02:00
379caf8551 Use a single condvar in recorder
The sc_cond_wait() in sc_recorder_process_header() needs to be notified
of changes to video_init/audio_init (protected by stream_cond) and
video_queue/audio_queue (protected by queue_cond).

Use only one condition variable to simplify.
2023-06-03 15:10:42 +02:00
2aec7b4c9d Mention how to interrupt scrcpy without video
There is no window to close if video playback is disabled.
2023-06-02 09:00:33 +02:00
fc52b24503 Reorder options in alphabetical order
Fix the options order, using the short option as key first (if any) in
all cases for consistency.
2023-06-01 12:52:48 +02:00
ff5ffc892f Add option to select audio source
Pass --audio-source=mic to capture the microphone instead of the device
audio output.
2023-06-01 09:21:09 +02:00
360f2fea1e Extract AudioCapture creation
This will allow to pass capture options without code duplication.
2023-06-01 09:21:09 +02:00
24999d0d32 Reset video capture on folding event
Handle folding event the same way as rotation events.

Fixes #3960 <https://github.com/Genymobile/scrcpy/issues/3960>
PR #3979 <https://github.com/Genymobile/scrcpy/pull/3979>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-06-01 09:20:00 +02:00
8e2c0d6407 Rename rotationChanged to resetCapture
The flag is used to reset the capture (restart the encoding) on rotation
change. It will also be used for other events (on folding change), so
rename it.

PR #3979 <https://github.com/Genymobile/scrcpy/pull/3979>
2023-06-01 09:20:00 +02:00
9a2abba098 Update demuxer comment
The comment was outdated:
 - the "meta" header is now always present (not only when recording is
   enabled);
 - it is not only used for the video stream, but also for the audio
   stream.
2023-06-01 09:04:00 +02:00
b2d860382f Fix stream offset on audio buffer underflow
The `read` variable is in number of samples, while the offset must be in
bytes.

PR #4045 <https://github.com/Genymobile/scrcpy/pull/4045>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-05-31 10:09:56 +02:00
4c4a03ebe1 Reorder options to maintain alphabetical order 2023-05-30 21:36:48 +02:00
Yan
798dfd240e Turn device screen off after set up
Sometimes it can take quite a while for everything to get set up and
the screen to appear.

PR #3902 <https://github.com/Genymobile/scrcpy/pull/3902>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-05-27 10:11:42 +02:00
c4caa6b81d Document --no-{video,audio}-playback
PR #4033 <https://github.com/Genymobile/scrcpy/pull/4033>
2023-05-27 10:08:10 +02:00
1efbfe1175 Add separate video and audio playback options
Add --no-video-playback and --no-audio-playback. The option
--no-playback is now an alias for both.

PR #4033 <https://github.com/Genymobile/scrcpy/pull/4033>
2023-05-27 10:08:10 +02:00
751c09f47a Simplify V4L2/USB ifdefs
Define local variables whose value depends on ifdefs, to avoid
cluttering all conditions with ifdefs.
2023-05-27 09:55:49 +02:00
6ad46d70b8 Define v4l2_buffer only if HAVE_V4L2
If V4L2 support is disabled, there is no v4l2 buffer option.
2023-05-27 09:55:49 +02:00
f46758d1c5 Fix V4L2 error message when disabled
For consistency, use the same error message for --v4l2-sink and
--v4l2-buffer.
2023-05-27 09:55:49 +02:00
e71f5358b3 Reorder command line options checks
Perform checks that impact the options first.
2023-05-27 09:55:49 +02:00
a2c8910006 Rename --no-mirror to --no-playback
This option impacts video and audio _playback_. For example, if we use
V4L2, the device is still "mirrored" (via V4L2), even if playback is
disabled. Therefore, "playback" is more approriate than "mirror".

The initial option --no-display option was renamed to --no-mirror by
commit 6928acdeac, but this has never been
released, so it is ok to rename it one more time.

Refs #3978 <https://github.com/Genymobile/scrcpy/pull/3978#issuecomment-1549420103>
PR #4033 <https://github.com/Genymobile/scrcpy/pull/4033>
2023-05-27 09:55:38 +02:00
cab354102d Create AudioRecord by reflection as a fallback
Some devices (Vivo phones) fail to create an AudioRecord from an
AudioRecord.Builder (which throws a NullPointerException).

In that case, create an AudioRecord instance directly by reflection.

The AOSP version of AudioRecord constructor code can be found at:
 - Android 11 (R):
   <https://cs.android.com/android/platform/superproject/+/android-11.0.0_r1:frameworks/base/media/java/android/media/AudioRecord.java;l=335;drc=64ed2ec38a511bbbd048985fe413268335e072f8>
 - Android 12 (S):
   <https://cs.android.com/android/platform/superproject/+/android-12.0.0_r1:frameworks/base/media/java/android/media/AudioRecord.java;l=388;drc=2eebf929650e0d320a21f0d13677a27d7ab278e9>
 - Android 13 (T, functionally identical to Android 12):
   <https://cs.android.com/android/platform/superproject/+/android-13.0.0_r1:frameworks/base/media/java/android/media/AudioRecord.java;l=382;drc=ed242da52f975a1dd18671afb346b18853d729f2>
 - Android 14 (U): Not released, but expected to change

PR #3862 <https://github.com/Genymobile/scrcpy/pull/3862>
Fixes #3805 <https://github.com/Genymobile/scrcpy/issues/3805>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-05-26 18:56:43 +02:00
597d2ccc01 Rename FORMAT to ENCODING
The AudioFormat contains several properties. This specific value is
named "encoding".
2023-05-24 22:13:09 +02:00
38900d7730 Extract audio source to a static constant
For consistency with the other parameters.
2023-05-24 22:13:09 +02:00
e926bf1fe8 Delay window resize when minimized
On some window managers (e.g. on Windows), performing a resize while the
window is minimized does nothing (the restored window keeps its old
size).

Therefore, like for maximized and fullscreen states, wait for the window
to be restored to apply a resize.

Refs #3947 <https://github.com/Genymobile/scrcpy/issues/3947>
2023-05-22 18:22:45 +02:00
6298ef095f Accept texture failures
When the scrcpy window is minimized on Windows with D3D9, texture
creation and update fail.

In that case, do not terminate scrcpy. Instead, store the pending size
or frame to update, to attempt again during the next update or
rendering.

Fixes #3947 <https://github.com/Genymobile/scrcpy/issues/3947>
2023-05-22 18:21:10 +02:00
958f22490b Document installation via winget on Windows
PR #4005 <https://github.com/Genymobile/scrcpy/pull/4005>
Refs #1444 <https://github.com/Genymobile/scrcpy/issues/1444>
Refs #3932 <https://github.com/Genymobile/scrcpy/issues/3932>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-05-17 19:36:39 +02:00
7d33798b40 Upgrade FFmpeg build to 6.0-scrcpy-4
Use FFmpeg DLLs which do not depend on zlib1.dll.
2023-05-15 21:55:22 +02:00
d500550212 Update audio recording documentation
Document how to record audio-only to .opus and .aac files.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-15 14:28:55 +02:00
a166eee909 Upgrade FFmpeg build to 6.0-scrcpy-3
Use a build which includes the opus muxer, to support recording to .opus
files.

Refs <https://github.com/rom1v/scrcpy-deps/commits/6.0-scrcpy-3>
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-15 14:28:53 +02:00
b11b363e8e Add recording to aac file
It is just an alias for mp4.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
7321db6f28 Add recording to opus file
Use the FFmpeg opus muxer to record an opus file.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
d6bcde565f Accept .m4a and .mka
These are just aliases for mp4 and mkv when there is no video stream.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
98f4f4e68a Refactor command line checks
Several checks are performed when opts->record_filename is not NULL.
Group them in a single block.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
be86e14e05 Factorize record format parsing
Convert either the filename extension or the explicit record format
to a sc_record_format using the same function.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
8c650e53cd Add --no-video
Similar to --no-audio, add --no-video to play audio only.

Fixes #3842 <https://github.com/Genymobile/scrcpy/issues/3842>
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 17:11:34 +02:00
e89e772c7c Remove unnecessary 'else'
Some server parameters may depend on one another. For example,
audio_bit_rate is meaningless if audio is false.

But it is inconsistent to disable some parameters based on these
dependencies checks, but not others. Handling all dependencies between
parameters would add too much complexity for no benefit.

So just pass individual parameters independently.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:41:12 +02:00
feab87053a Convert screen encoder to async processor
Contrary to the other tasks (controller and audio capture/encoding), the
screen encoder was executed synchronously. As a consequence,
scrcpy-server could not terminate until the screen encoder returned.

Convert it to an async processor. This allows to terminate on controller
error, and this paves the way to disable video mirroring.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:41:09 +02:00
751a3653a0 Add missing @Override annotations
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:41:06 +02:00
9c08eb79cb Close connection at the end of finally-block
The async processors use the socket file descriptors from the
connection. Therefore, the connection must not be closed before all
async processor threads are joined.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:41:04 +02:00
92483fe11b Disable controls on --no-mirror
If mirroring is disabled, control must also be disabled.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:41:01 +02:00
6928acdeac Rename --no-display to --no-mirror
The option impacts both video and audio playback, so "no display" is not
an appropriate name.

PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
2023-05-08 16:40:58 +02:00
cb20bcb16f Clarify API versions that support Audio Forwarding
Reword the supported API versions for audio forwarding sentence to
clarify that it supports API >= 30

PR #3949 <https://github.com/Genymobile/scrcpy/pull/3949>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-04-26 19:33:28 +02:00
0f3af2d20b Fix build for FFmpeg < 3.3
The constant AV_CODEC_ID_AV1 was introduced in FFmpeg 3.3. Add an ifdef
to support older versions.

Fixes #3939 <https://github.com/Genymobile/scrcpy/issues/3939>
2023-04-23 12:26:46 +02:00
Yan
c083a7cc90 Force OpenGL Core Profile context on macOS
By default, SDL creates an OpenGL 2.1 context on macOS for an OpenGL
renderer. As a consequence, mipmapping is not supported.

Force to use a core profile context, to get a higher version.

Before:

    INFO: Renderer: opengl
    INFO: OpenGL version: 2.1 NVIDIA-14.0.32 355.11.11.10.10.143
    WARN: Trilinear filtering disabled (OpenGL 3.0+ or ES 2.0+ required)

After:

    INFO: Renderer: opengl
    DEBUG: Creating OpenGL Core Profile context
    INFO: OpenGL version: 4.1 NVIDIA-14.0.32 355.11.11.10.10.143
    INFO: Trilinear filtering enabled

when running with:

    scrcpy --verbosity=debug --render-driver=opengl

Note: Since SDL_CreateRenderer() causes a fallback to OpenGL 2.1, the
profile and version attributes have to be set and the context created
_after_.

PR #3895 <https://github.com/Genymobile/scrcpy/pull/3895>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-04-12 21:26:24 +02:00
9eb6591913 Add missing --no-audio option in manpage 2023-04-10 19:30:04 +02:00
9cfea347d0 Remove Options setters
Now that options parsing is performed from the Options class, setters
are not necessary anymore.
2023-04-09 20:02:39 +02:00
ce064fb5e0 Move options parsing to Options class 2023-04-09 20:02:39 +02:00
afcdfc7fd7 Fix checkstyle violation
Checkstyle reported this error:

    [ant:checkstyle] [ERROR] AudioCapture.java:89:145: '+' should be on
    a new line. [OperatorWrap]
2023-04-09 20:01:58 +02:00
051b74c883 Extract sc_display from sc_screen
Move the display code to a separate component.
2023-04-06 19:48:26 +02:00
2e532afd2b Pass const pointers to events
SDL_Events are only read.
2023-04-06 19:48:01 +02:00
fdf465851c Add Android version check in raw audio recorder
Do not attempt to capture audio below Android 11, this may cause a
segfault on the device.

PR #3889 <https://github.com/Genymobile/scrcpy/pull/3889>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-04-04 18:37:30 +02:00
669e9a8d1e Fix "ip route" parsing
If a line did not end with '\r', then the final `\n' was replaced by
'\0' for parsing the current line. This `\0` was then mistakenly
considered as the end of the whole "ip route" output, so the remaining
lines were not parsed, causing "scrcpy --tcpip" to fail in some cases.

To fix the issue, read the final character of the current line before it
is (possibly) overwritten by '\0'.
2023-04-02 19:30:23 +02:00
f77e1c474e Fix copy-paste for some devices
On Honor Magic 5 Pro, the method to get the clipboard content has been
modified in the framework.

Adapt the call to make it work also on this device.

Fixes #3885 <https://github.com/Genymobile/scrcpy/issues/3885>
2023-04-01 11:52:37 +02:00
8f0b38cc4f Specify in README that OTG does not require adb 2023-03-31 07:55:13 +02:00
2f9396e24a Simplify clock estimation
The slope encodes the drift between the device clock and the computer
clock. Its real value is expected very close to 1.

To estimate it, just assume it is exactly 1.

Since the clock is used to estimate very close points in the future, the
error caused by clock drift is totally negligible, and in practice it is
way lower than the slope estimation error.

Therefore, only estimate the offset.
2023-03-30 20:58:33 +02:00
a1e8a34001 Fix documentation link in FAQ 2023-03-28 08:32:07 +02:00
00534b0b2d Fix typo in FAQ 2023-03-28 08:31:01 +02:00
Yan
0ebb3df69c Fix debug build by adding compat.c to tests
Linking of tests that needed something from compat.c failed.

PR #3865 <https://github.com/Genymobile/scrcpy/pull/3865>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-27 15:28:59 +02:00
21df2c240e Mention necessary reboot
After setting "USB debugging (security settings)", a reboot is
necessary.
2023-03-23 19:06:44 +01:00
2d3059e1ab Reference FAQ from HID/OTG documentation
Reference the FAQ section about "HID/OTG issues on Windows" from the
HID/OTG documentation.
2023-03-20 19:42:23 +01:00
2fff9b9edf Adapt FakeContext for Android 14
This fixes audio for Android 14 developer preview 2.

Fixes #3784 <https://github.com/Genymobile/scrcpy/issues/3784>

Suggested-by: Namelesswonder <Namelesswonder@users.noreply.github.com>
2023-03-20 08:40:34 +01:00
57f879d68a Adapt clipboard wrappers to Android 14
A new deviceId parameter has been added.

Fixes #3784 <https://github.com/Genymobile/scrcpy/issues/3784>
2023-03-20 08:40:25 +01:00
478aece68f Replace "bit-rate" with "bit rate" 2023-03-20 08:35:13 +01:00
55899c091e Fix typo in doc/audio.md
The documentation is about audio bit rate, not video bit rate.

PR #3839 <https://github.com/Genymobile/scrcpy/pull/3839>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-20 08:32:58 +01:00
3626d90004 Use separate audio capture code for Android 11
The code to start audio capture is more complicated for Android 11
(launch a fake popup, wait, make several attempts, close the shell
package).

Use a distinct code path specific to Android 11.
2023-03-17 21:30:04 +01:00
02f4ff7534 Make 3 attempts to start AudioRecord
On Android 11, a fake popup must be briefly opened to make the system
think that the shell app is in the foreground so that audio may be
recorded.

Making the shell app foreground may take some time depending on the
device, so make 3 attempts, waiting 100ms before each.

Fixes #3796 <https://github.com/Genymobile/scrcpy/issues/3796>
2023-03-17 21:30:04 +01:00
a3871130cc List available encoders on failure
When the creation of an encoder fails, log an explicit error message
with the list of available encoders.
2023-03-17 21:29:45 +01:00
53cb5635cf Fix pause message
The pause terminates only once the Enter key is pressed, not any key.

PR #3826 <https://github.com/Genymobile/scrcpy/pull/3826>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-16 18:21:00 +01:00
d7841664f4 Simplify logic in setScreenPowerMode()
Refs <f2dee20a20 (r104417398)>

Suggested-by: brunoais <brunoaiss@gmail.com>
2023-03-15 19:53:58 +01:00
d9a644df9c Clarify V4L2 feature in README
The previous formulation could suggest that the device camera could be
used as a webcam. This is not the case (yet?).
2023-03-15 10:46:36 +01:00
45717733a1 Document missing Opus encoder error
And how to solve it.
2023-03-15 00:41:07 +01:00
39544f34b4 Add --audio-output-buffer
On some systems, the SDL audio callback is not called frequently enough
(for example it requests 5ms of samples every 10ms), because the output
buffer is too small.

By default, we want to use a small value (5ms) to minimize latency and
buffer underrun, but if it does not work well, users need a way to
increase it.

Refs #3793 <https://github.com/Genymobile/scrcpy/issues/3793>
2023-03-14 23:54:07 +01:00
4755b97908 Fix bash auto-completion handling
Options having an argument impossible to auto-complete must be handled
separately.
2023-03-14 23:51:48 +01:00
cba2501254 Add missing auto-completion for --audio-buffer 2023-03-14 23:41:06 +01:00
6ba99a62ff Split workarounds to fix audio on some devices
There were several workarounds applied in a single method. Some of them
are specific to Meizu phones, but cause issues on other devices.

Split the method to be able to only fill the app context for audio
capture without applying the Meizu workarounds.

Fixes #3801 <https://github.com/Genymobile/scrcpy/issues/3801>
2023-03-14 23:23:57 +01:00
d2b7315ba6 Fix linux desktop files validation
Follow quoting rules from:
<https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#exec-variables>

PR #3817 <https://github.com/Genymobile/scrcpy/pull/3817>
Fixes #3633 <https://github.com/Genymobile/scrcpy/issues/3633>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-14 23:15:09 +01:00
6ad037ea04 Update Gentoo instructions
scrcpy is available directly in the distro, drop link to the overlay
(which only contains older versions).

PR #3816 <https://github.com/Genymobile/scrcpy/pull/3816>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-14 22:03:21 +01:00
337d6c2fd3 Fail on empty AudioRecord read()
If read() returns 0, then there is no data. According to the
documentation, it happens if the buffer is not a direct buffer:
<https://developer.android.com/reference/android/media/AudioRecord#read(java.nio.ByteBuffer,%20int)>

Refs #3812 <https://github.com/Genymobile/scrcpy/issues/3812>
2023-03-14 19:27:11 +01:00
2eced46a37 Update broken link in documentation
The Android documentation has been updated.
2023-03-14 19:21:43 +01:00
1a80333747 Replace link to enable USB debugging in README
Link to a more relevant page in the official documentation to enable USB
debugging.
2023-03-13 10:19:22 +01:00
fb61b779a6 Add references to prerequisites
Users sometimes only read the OS-specific instructions, they must be
aware of the prerequisites.
2023-03-13 08:43:54 +01:00
5899af6a2f Add blogpost link about scrcpy 2.0 2023-03-12 21:08:51 +01:00
cbca79b95b Fix v4l2 sink
The codec id to write as codec parameters is the one from the v4l2
encoder, not from the decoder.

Regression introduced by be985b8242.

Fixes #3795 <https://github.com/Genymobile/scrcpy/issues/3795>
2023-03-12 12:45:49 +01:00
02586cf21f Fix build issue on FFmpeg < 5.1
An include was missing.

Fixes #3783 <https://github.com/Genymobile/scrcpy/issues/3783>
2023-03-12 08:54:42 +01:00
80a6fa7a01 Fix comparison warning
An int was compared with an unsigned:

    ../app/src/audio_player.c:290:27: warning: comparison of integers of
    different signs: 'int' and 'unsigned int' [-Wsign-compare]
                if (abs(diff) < ap->sample_rate / 1000) {
                    ~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~~~~~~~
2023-03-12 08:37:08 +01:00
6b769675fa Fix an "expected expression" error
In C, a label can only be followed by a statement, not a declaration.
An error in `app/src/screen.c` violated this, and led to a build error
with an error message similar to the one below:

    ../app/src/screen.c:821:13: error: expected expression
                bool ok = sc_screen_init_size(screen);
                ^
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.0.0/include/stdbool.h:15:14: note: expanded from macro 'bool'
    #define bool _Bool
                 ^
    ../app/src/screen.c:822:18: error: use of undeclared identifier 'ok'
                if (!ok) {
                     ^
    2 errors generated.

This could be fixed by introducing a new block (or compound statement;
as is already being done in the next `case`). That is a statement.

Fixes #3785 <https://github.com/Genymobile/scrcpy/issues/3785>
PR #3787 <https://github.com/Genymobile/scrcpy/pull/3787>

Signed-off-by: Ruoyu Zhong <zhongruoyu@outlook.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-12 08:26:17 +01:00
e5aa2ce01f Fix broken link in Windows download page 2023-03-12 02:59:44 +01:00
cbc638c6ba Fix broken link in shortcuts documentation 2023-03-12 02:50:10 +01:00
abc1be4872 Update links to v2.0 2023-03-12 02:49:28 +01:00
f1b2d6bbbb Bump version to 2.0 2023-03-12 02:05:37 +01:00
90926d40ad Merge branch 'master' into dev 2023-03-12 02:05:24 +01:00
f12590ed08 Rework README and documentation
The README.md page is HUGE. Split it up.

Also document audio forwarding and improve installation instructions for
each platform and user documentation.

PR #3774 <https://github.com/Genymobile/scrcpy/pull/3774>
2023-03-12 02:04:58 +01:00
05a55e3687 Happy new year 2023! 2023-03-12 02:04:58 +01:00
affda26bfa Document audio player
Add some high-level documentation on the audio player implementation.
2023-03-12 02:04:58 +01:00
0bf866fa8d Apply new compensation only if it changed
If the compensation is the same (typically when it is 0), do not reapply
it.
2023-03-12 02:04:58 +01:00
73727e7fdf Disable clock drift compensation for tiny values
For less than 1ms, the estimated drift is just noise.
2023-03-12 02:04:58 +01:00
c22c87eded Fail on deprecated options
Suggest the video and audio specific options instead.
2023-03-12 02:04:58 +01:00
426dfbf21d Remove dead code about the deprecated -F option
The -F option was already removed.
2023-03-12 02:04:58 +01:00
5512777404 Remove deprecated option --render-expired-frames
This option did nothing since it was deprecated. Totally remove it.
2023-03-12 02:04:58 +01:00
cc07f8dac4 Upgrade platform-tools (34.0.1) for Windows
Include the latest version of adb in Windows releases.
2023-03-12 02:04:58 +01:00
f5bb9e576d Upgrade SDL (2.26.4) for Windows
Include the latest version of SDL in Windows releases.
2023-03-12 02:04:58 +01:00
2380879376 Remove unused IOException
IOException may not be thrown from this method.
2023-03-12 02:04:58 +01:00
eca8766545 Compute buffering and compensation without lock
Once underflow has been read with a lock, the buffering and compensation
may be performed without shared variables.
2023-03-12 02:04:58 +01:00
0b8a5ca923 Do not read avg_buffering from the player thread
On buffer underflow, the average buffering must be updated, but it is
intended to be accessed only from the receiver thread.

Make the player and the receiver thread communicate the underflow via a
new field (ap->underflow).
2023-03-12 02:04:58 +01:00
e06acc1ba2 Simplify bytebuf naming
Rename read_available to can_read and write_available to can_write.
This is more readable.
2023-03-12 02:04:57 +01:00
14f9d82fda Add audio sample ring-buffer
Add a thin wrapper around bytebuf to handle samples instead of bytes.
This simplifies the audio player, which mostly handles samples.
2023-03-12 02:04:07 +01:00
bb509d9317 Define the audio output buffer in milliseconds
In theory, this buffer must be dimensioned for a target duration, so its
size in bytes should depend on the sample rate.
2023-03-11 15:57:25 +01:00
238ab872ba Pass video size as codec metadata
On initial connection, scrcpy sent some device metadata:
 - the device name (to be used as window title)
 - the initial video size (before any frame or even SPS/PPS)

But it is better to provide the initial video size as part as the video
stream, so that it can be demuxed and exposed via AVCodecContext to
sinks.

This avoids to pass an explicit "initial frame size" for the screen, the
recorder and the v4l2 sink.
2023-03-11 15:57:25 +01:00
3a72f3fb4d Report errors on screen event error
Make scrcpy fail if an important screen event (like frame update) fails.
2023-03-11 15:57:25 +01:00
aa1efbc35c Rename sendCodecId to sendCodecMeta
This will allow the codec header to contain more than the codec id.
2023-03-11 15:57:25 +01:00
be985b8242 Copy codec parameters from context
Now that the recorder have access to the codec context, it may
automatically initialize the stream codec parameters.

The V4L2 sink could do the same.
2023-03-11 15:57:25 +01:00
a9f6001f51 Simplify recorder
After the refactor performed by the previous commit, the functions to
wait the video stream and the audio stream could be inlined.
2023-03-11 15:57:25 +01:00
5052e15f7f Create recorder streams from packet sinks ops
Previously, the packet sink push() implementation just set the codec and
notified a wait condition. Then the recorder thread read the codec and
created the AVStream.

But this was racy: an AVFrame could be pushed before the creation of the
AVStream, causing its video_stream_index or audio_stream_index to be
initialized to -1.

Also, in the future, the AVStream initialization might need data
provided by the packet sink open(), so initialize it there (with a
mutex).
2023-03-11 15:57:25 +01:00
4bdf632dfa Pass AVCodecContext to packet sinks
Create the codec context from the demuxer, so that it can fill context
data for the decoder and recorder.
2023-03-11 15:57:25 +01:00
4db50ddbb7 Enable log signaling buffering threshold exceeded
It is as important as underflow logs.
2023-03-11 15:55:44 +01:00
46f6918179 Stop and join sc_file_pusher only if initialized
The sc_file_pusher is lazy-initialized, but it was stopped and joined in
all cases (accessing uninitialized values).

Detected by poisoning the struct scrcpy instance with ASAN enabled.
2023-03-10 22:45:48 +01:00
d93582724d Initialize interrupted field explicitly
The field sc_fps_counter.interrupted was never initialized explicitly.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:33:52 +01:00
408f458636 Decrease recorder thread priority
Recording is background task, writing the packets to a file is not
urgent.
2023-03-10 22:22:16 +01:00
aa450ffc3f Increase audio thread priority
The audio demuxer thread is the one filling the audio buffer read by the
SDL audio thread. It is time critical to avoid buffer underflow.
2023-03-10 22:22:16 +01:00
5ee59e0f13 Add thread priority API
Expose an API to change the priority of the current thread.
2023-03-10 22:22:16 +01:00
4a25f3e53b Print info logs to stdout
All server logs were printed to stdout, while all client logs were
printed to stderr.

Instead, use stderr for warnings and errors, stdout for the others:
 - stdout: verbose, debug, info
 - stderr: warn, error
2023-03-10 22:22:15 +01:00
bb56472d4e Print server logs and newline in one call
System.out.println() first prints the message, then the new line.
Between these two calls, the client might print a message, breaking
formatting.

Instead, call System.out.print() with '\n' appended to the message.
2023-03-10 22:22:15 +01:00
7da45c246e Warn on ignored audio options
For raw audio codec, some audio options are ignored.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
d2952c7e93 Add --audio-codec=raw option
Add support for raw (PCM S16 LE) audio codec (a raw decoder is included
in FFmpeg).

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
66b6c06443 Add raw audio recorder
Add an alternative AudioRecorder to stream raw packets without encoding.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
dc228eaad0 Extract async processor interface
On the server side, several components are started, stopped and joined.
Extract an interface to handle them generically.

This will help to support both encoded and raw audio stream, because
they will be two different concrete components, but implementing the
same interface.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
65cc9d765d Extract audio capture
The audio capture was implemented in AudioEncoder.

In order to reuse it without encoding, extract it to a separate class.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
02dd1be4a1 Stop on decoder frame push error
On push, frame sinks report downstream errors to stop upstream
components. Do not ignore the error.
2023-03-10 22:22:15 +01:00
df55bc2683 Add --audio-buffer
Expose an option to add a buffering delay (in milliseconds) before
playing audio.

This is similar to the options --display-buffer and --v4l2-buffer for
video frames.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
d66b0b3dcc Add compat support for FFmpeg < 5.1
The new chlayout API has been introduced in FFmpeg 5.1. Use the old
channel_layout API on older versions.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
fbe0f951e1 Add audio player
Play the decoded audio using SDL.

The audio player frame sink receives the audio frames, resample them
and write them to a byte buffer (introduced by this commit).

On SDL audio callback (from an internal SDL thread), copy samples from
this byte buffer to the SDL audio buffer.

The byte buffer is protected by the SDL_AudioDeviceLock(), but it has
been designed so that the producer and the consumer may write and read
in parallel, provided that they don't access the same slices of the
ring-buffer buffer.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-03-10 22:22:15 +01:00
e1333f6f3b Optionally do not delay the first frame
A delay buffer delayed all the frames except the first one, to open the
scrcpy window immediately and get a picture.

Make this feature optional, so that the delay buffer might also be used
for audio (especially for simulating a high delay for debugging).

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
9b3ca208bf Accept clock estimation with a single point
If there is only one point, assume the slope is 1.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
48a537d45c Remove anonymous struct in delay buffer
For clarity, the fields used only when a delay was set were wrapped in
an anonymous structure.

Now that the delay buffer has been extracted to a separate component,
the delay is necessarily set (it may not be 0), so the fields are always
used.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
1230149fdd Use delay buffer as a frame source/sink
The components needing delayed frames (sc_screen and sc_v4l2_sink)
managed a sc_video_buffer instance, which itself embedded a
sc_frame_buffer instance (to keep only the most recent frame).

In theory, these components should not be aware of delaying: they should
just receive AVFrames later, and only handle a sc_frame_buffer.

Therefore, refactor sc_delay_buffer as a frame source (it consumes)
frames) and a frame sink (it produces frames, after some delay), and
plug an instance in the pipeline only when a delay is requested.

This also removes the need for a specific sc_video_buffer.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
974227a3fc Use frame source trait in decoder 2023-03-10 22:22:15 +01:00
6543964f12 Introduce frame source trait
There was a frame sink trait, implemented by components able to receive
AVFrames, but each frame source had to manually send frame to sinks.

In order to mutualise sink management, add a frame sink trait.
2023-03-10 22:22:15 +01:00
f3197e178d Use packet source trait in demuxer 2023-03-10 22:22:15 +01:00
c39054a63d Introduce packet source trait
There was a packet sink trait, implemented by components able to
receive AVPackets, but each packet source had to manually send packets
to sinks.

In order to mutualise sink management, add a packet source trait.
2023-03-10 22:22:15 +01:00
f410f2bdc4 Extract sc_delay_buffer
A video buffer had 2 responsibilities:
 - handle the frame delaying mechanism (queuing packets and pushing them
   after the expected delay);
 - keep only the most recent frame (using a sc_frame_buffer).

In order to be able to reuse only the frame delaying mechanism, extract
it to a separate component, sc_delay_buffer.
2023-03-10 22:22:15 +01:00
6379c08012 Fix buffering pts conversion
The mistake had no effect, because tick is also internally expressed in
microseconds.
2023-03-10 22:22:15 +01:00
4540f1d69e Report video buffer downstream errors
Make the video buffer stop if its consumer could not receive a frame.
2023-03-10 22:22:15 +01:00
ad94ccca0b Stop the video buffer on error
If an error occurs from the video buffer thread (typically an
out-of-memory error), then stop.
2023-03-10 22:22:15 +01:00
a3703340fc Fix possible race condition on video_buffer end
The video_buffer thread clears the queue once it is stopped, but new
frames might still be pushed asynchronously.

To avoid the problem, do not push any frame once the video_buffer is
stopped.
2023-03-10 22:22:15 +01:00
6f38c6311b Remove sc_queue
All uses have been replaced by VecDeque.
2023-03-10 22:22:15 +01:00
338310677e Remove cbuf
All uses have been replaced by VecDeque.
2023-03-10 22:22:15 +01:00
f978e4d6de Use VecDeque in aoa_hid
Replace cbuf by VecDeque in aoa_hid
2023-03-10 22:22:15 +01:00
a0a65b3c4d Use VecDeque in file_pusher
Replace cbuf by VecDeque in file_pusher.

As a side-effect, the new implementation does not limit the queue to an
arbitrary value.
2023-03-10 22:22:15 +01:00
4d989de9ae Use VecDeque in controller
Replace cbuf by VecDeque in controller.
2023-03-10 22:22:15 +01:00
f25a67f342 Use VecDeque in video_buffer
The packets queued for buffering were wrapped in a dynamically allocated
structure with a "next" field.

To avoid this additional layer of allocation and indirection, use a
VecDeque.
2023-03-10 22:22:15 +01:00
efc15744da Use VecDeque in recorder
The packets queued for recording were wrapped in a dynamically allocated
structure with a "next" field.

To avoid this additional layer of allocation and indirection, use a
VecDeque.
2023-03-10 22:22:15 +01:00
33df484912 Introduce VecDeque
Introduce a double-ended queue implemented with a growable ring buffer.

Inspired from the Rust VecDeque type:
<https://doc.rust-lang.org/std/collections/struct.VecDeque.html>
2023-03-10 22:22:15 +01:00
457385d5f4 Add sc_allocarray() util
Add a function to allocate an array, which fails safely in the case
where the multiplication would overflow.
2023-03-10 22:22:15 +01:00
c735b8c127 Use reallocarray() in sc_vector
This fails safely in case of overflow.
2023-03-10 22:22:15 +01:00
6dceb32817 Add compat for reallocarray()
This function fails safely in the case where the multiplication would
overflow.
2023-03-10 22:22:15 +01:00
6e05d7047a Call avcodec_receive_frame() in a loop
Since in scrcpy a video packet passed to avcodec_send_packet() is always
a complete video frame, it is sufficient to call avcodec_receive_frame()
exactly once.

In practice, it also works for audio packets: the decoder produces
exactly 1 frame for 1 input packet.

In theory, it is an implementation detail though, so
avcodec_receive_frame() should be called in a loop.
2023-03-10 22:22:15 +01:00
c1528cdca9 Add --require-audio
By default, scrcpy mirrors only the video when audio capture fails on
the device. Add an option to force scrcpy to fail if audio is enabled
but does not work.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
de40cac6ad Add workaround to capture audio on Android 11
On Android 11, it is possible to start the capture only when the running
app is in foreground. But scrcpy is not an app, it's a Java application
started from shell.

As a workaround, start an existing Android shell existing activity just
to start the capture, then close it immediately.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:22:15 +01:00
b60a8aa657 Add two-step write feature to bytebuf
If there is exactly one producer, then it can assume that the remaining
space in the buffer will only increase until it writes something.

This assumption may allow the producer to write to the buffer (up to a
known safe size) without any synchronization mechanism, thus allowing
to read and write different parts of the buffer in parallel.

The producer can then commit the write with a lock held, and update its
knowledge of the safe empty remaining space.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
20d41fdd7e Introduce bytebuf util
Add a ring-buffer for bytes. It will be useful for audio buffering.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
619730edaf Pass AVCodecContext to frame sinks
Frame consumers may need details about the frame format.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
e22660d698 Add an audio decoder
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
05f0e35d2a Give a name to decoder instances
This will be useful in logs.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
99837fa600 Rename decoder to video_decoder
This prepares the introduction of audio_decoder.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
a205ff6c8b Log display sizes in display list
This is more convenient than just the display id alone.
2023-03-10 22:22:15 +01:00
b65301f672 Add --list-displays
Add an option to list the device displays properly.
2023-03-10 22:22:15 +01:00
2596ca02f0 Move log message helpers to LogUtils
This class will also contain other log helpers.
2023-03-10 22:22:15 +01:00
50d56a9a2b Quit on audio configuration failure
When audio capture fails on the device, scrcpy continues mirroring the
video stream. This allows to enable audio by default only when
supported.

However, if an audio configuration occurs (for example the user
explicitly selected an unknown audio encoder), this must be treated as
an error and scrcpy must exit.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
9196dc1563 Add --list-encoders
Add an option to list the device encoders properly.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
b7e5284adf Move await_for_server() logs
Print the logs on the caller side. This will allow to call the function
in another context without printing the logs.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
f9960e959f Add --audio-encoder
Similar to --video-encoder, but for audio.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
6f332a2bc7 Extract unknown encoder error message
This will allow to reuse the same code for audio encoder selection.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
b03c864c70 Add --audio-codec-options
Similar to --video-codec-options, but for audio.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
58cf8e5401 Extract application of codec options
This will allow to reuse the same code for audio codec options.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
4601735e51 Add support for AAC audio codec
Add option --audio-codec=aac.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
839b842aa7 Add --audio-codec
Introduce the selection mechanism. Alternative codecs will be added
later.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
0870b8c8be Add --audio-bit-rate
Add an option to configure the audio bit-rate.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
8e640dc90f Disable MethodLength checkstyle on createOptions()
This method will grow as needed to initialize options.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
e694619d53 Rename --encoder to --video-encoder
This prepares the introduction of --audio-encoder.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
31555fa530 Rename --codec-options to --video-codec-options
This prepares the introduction of --audio-codec-options.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
9087e85c3f Rename --bit-rate to --video-bit-rate
This prepares the introduction of --audio-bit-rate.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
cee40ca047 Rename --codec to --video-codec
This prepares the introduction of --audio-codec.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
a1802dab76 Remove default bit-rate on client side
If no bit-rate is passed, let the server use the default value (8Mbps).

This avoids to define a default value on both sides, and to pass the
default bit-rate as an argument when starting the server.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
17d5301c0f Record at least video packets on stop
If the recorder is stopped while it has not received any audio packet
yet, make sure the video stream is correctly recorded.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
80c0780b77 Disable audio before Android 11
The permission "android.permission.RECORD_AUDIO" has been added for
shell in Android 11.

Moreover, on lower versions, it may make the server segfault on the
device (happened on a Nexus 5 with Android 6.0.1).

Refs <4feeee8891%5E%21/>
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
13a3395a33 Disable audio on initialization error
By default, audio is enabled (--no-audio must be explicitly passed to
disable it).

However, some devices may not support audio capture (typically devices
below Android 11, or Android 11 when the shell application is not
foreground on start).

In that case, make the server notify the client to dynamically disable
audio forwarding so that it does not wait indefinitely for an audio
stream.

Also disable audio on unknown codec or missing decoder on the
client-side, for the same reasons.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
7de0622214 Add audio recording support
Make the recorder accept two input sources (video and audio), and mux
them into a single file.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
3d29f6ef06 Rename video-specific variables in recorder
This paves the way to add audio-specific variables.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
609b098a97 Do not merge config audio packets
For video streams (at least H.264 and H.265), the config packet
containing SPS/PPS must be prepended to the next packet (the following
keyframe).

For audio streams (at least OPUS), they must not be merged.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
de430bc4aa Add an audio demuxer
Add a demuxer which will read the stream from the audio socket.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
f60b5767f4 Force --no-audio if no display and no recording
The client does not use the audio stream if there is no display and no
recording (i.e. only V4L2), so disable audio so that the device does not
attempt to capture it.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
d499f890e7 Give a name to demuxer instances
This will be useful in logs.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
e9876788c9 Rename demuxer to video_demuxer
There will be another demuxer instance for audio.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
15556d1f3b Extract OPUS extradata
For OPUS codec, FFmpeg expects the raw extradata, but MediaCodec wraps
it in some structure.

Fix the config packet to send only the raw extradata.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
7cf5cf5875 Use a streamer to send the audio stream
Send each encoded audio packet using a streamer.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
5eed2c52c2 Encode recorded audio on the device
For now, the encoded packets are just logged into the console.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
464a35b05e Make streamer more generic
Expose a method to write a packet from raw metadata (without
BufferInfo).
2023-03-10 22:22:15 +01:00
11d32616a9 Capture device audio
Create an AudioRecorder to capture the audio source REMOTE_SUBMIX.

For now, the captured packets are just logged into the console.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:22:15 +01:00
e841241a8e Add a new socket for audio stream
When audio is enabled, open a new socket to send the audio stream from
the device to the client.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:22:15 +01:00
3cf03e4a4b Add --no-audio option
Audio will be enabled by default (when supported). Add an option to
disable it.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:22:15 +01:00
8487ddba64 Use FakeContext for Application instance
This will expose the correct package name and UID to the application
context.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
84ba6435bb Use shell package name for workarounds
For consistency.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
42285ae869 Use ROOT_UID from FakeContext
Remove USER_ID from ServiceManager, and replace it by a constant in
FakeContext.

This is the same as android.os.Process.ROOT_UID, but this constant has
been introduced in API 29.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
820189b6a6 Use PACKAGE_NAME from FakeContext
Remove duplicated constant.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
9a815ceba8 Use AttributionSource from FakeContext
FakeContext already provides an AttributeSource instance.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-03-10 22:22:15 +01:00
a5541b3476 Add a fake Android Context
Since scrcpy-server is not an Android application (it's a java
executable), it has no Context.

Some features will require a Context instance to get the package name
and the UID. Add a FakeContext for this purpose.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-03-10 22:22:15 +01:00
10ef8da95d Improve error message for unknown encoder
The provided encoder name depends on the selected codec. Improve the
error message and the suggestions.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
90d88a6927 Rename "codec" variable to "mediaCodec"
This will allow to use "codec" for the Codec type.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
10ce0f376a Make streamer independent of codec type
Rename VideoStreamer to Streamer, and extract a Codec interface which
will also support audio codecs.

PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
2023-03-10 22:22:15 +01:00
c226797991 Pass all args to ScreenEncoder constructor
There is no good reason to pass some of them in the constructor and some
others as parameters of the streamScreen() method.
2023-03-10 22:22:15 +01:00
ae9b08b905 Move screen encoder initialization
This prepares further refactors.
2023-03-10 22:22:15 +01:00
51628201b7 Write streamer header from ScreenEncoder
The screen encoder is responsible for writing data to the video
streamer.
2023-03-10 22:22:15 +01:00
ae29e5b562 Use VideoStreamer directly from ScreenEncoder
The Callbacks interface notifies new packets. But in addition, the
screen encoder will need to write headers on start.

We could add a function onStart(), but for simplicity, just remove the
interface, which brings no value, and call the streamer directly.

Refs 87972e2022
2023-03-10 22:22:15 +01:00
5b2ec66222 Simplify error handling on socket creation
On any error, all previously opened sockets must be closed.

Handle these errors in a single catch-block. Currently, there are only 2
sockets, but this will simplify even more with more sockets.

Note: this commit is better displayed with --ignore-space-change (-b).
2023-03-10 22:22:15 +01:00
ef6a3b97a7 Reorder initialization
Initialize components in the pipeline order: demuxer first, decoder and
recorder second.
2023-03-10 22:22:15 +01:00
f9efe48aac Refactor recorder logic
Process the initial config packet (necessary to write the header)
separately.
2023-03-10 22:22:15 +01:00
4b246cd963 Move last packet recording
Write the last packet at the end.
2023-03-10 22:22:15 +01:00
3c407773e9 Add start() function for recorder
For consistency with the other components, do not start the internal
thread from an init() function.
2023-03-10 22:22:15 +01:00
a039124d5d Open recording file from the recorder thread
The recorder opened the target file from the packet sink open()
callback, called by the demuxer. Only then the recorder thread was
started.

One golden rule for the recorder is to never block the demuxer for I/O,
because it would impact mirroring. This rule is respected on recording
packets, but not for the initial recorder opening.

Therefore, start the recorder thread from sc_recorder_init(), open the
file immediately from the recorder thread, then make it wait for the
stream to start (on packet sink open()).

Now that the recorder can report errors directly (rather than making the
demuxer call fail), it is possible to report file opening error even
before the packet sink is open.
2023-03-10 22:22:15 +01:00
6b5dfef923 Inline packet_sink impl in recorder
Remove useless wrappers.
2023-03-10 22:22:15 +01:00
fb29135591 Initialize recorder fields from init()
The recorder has two initialization phases: one to initialize the
concrete recorder object, and one to open its packet_sink trait.

Initialize mutex and condvar as part of the object initialization.

If there were several packet_sink traits (spoiler: one for video, one
for audio), then the mutex and condvar would still be initialized only
once.
2023-03-10 22:22:15 +01:00
b1b33e3eaf Report recorder errors
Stop scrcpy on recorder errors.

It was previously indirectly stopped by the demuxer, which failed to
push packets to a recorder in error. Report it directly instead:
 - it avoids to wait for the next demuxer call;
 - it will allow to open the target file from a separate thread and stop
   immediately on any I/O error.
2023-03-10 22:22:15 +01:00
db5751a76a Move previous packet to a local variable
It is only used from run_recorder().
2023-03-10 22:22:15 +01:00
b6744e7887 Move pts_origin to a local variable
It is only used from run_recorder().
2023-03-10 22:22:15 +01:00
181fb555bb Change PTS origin type from uint64_t to int64_t
It is initialized from AVPacket.pts, which is an int64_t.
2023-03-10 22:22:15 +01:00
fa99763668 Fix --encoder documentation
Mention that it depends on the codec provided by --codec (which is not
necessarily H264 anymore).
2023-03-10 22:22:15 +01:00
b43938fa66 Do not print stacktraces when unnecessary
User-friendly error messages are printed on specific configuration
exceptions. In that case, do not print the stacktrace.

Also handle the user-friendly error message directly where the error
occurs, and print multiline messages in a single log call, to avoid
confusing interleaving.
2023-03-10 22:22:15 +01:00
9f8e96e895 Fix --no-clipboard-autosync bash completion
Fix typo.
2023-03-10 22:22:15 +01:00
c78254fcd1 Split server stop() and join()
For consistency with the other components, call stop() and join()
separately.

This allows to stop all components, then join them all.
2023-03-10 22:22:15 +01:00
e30e692b36 Print FFmpeg logs
FFmpeg logs are redirected to a specific SDL log category.

Initialize the log level for this category to print them as expected.
2023-03-10 22:22:15 +01:00
10e8295aea Move FFmpeg callback initialization
Configure FFmpeg log redirection on start from a log helper.
2023-03-10 22:22:15 +01:00
f30fd963a1 Upgrade FFmpeg custom builds for Windows
Use a build which includes the pcm_s16le decoder, to support RAW audio.

Refs <https://github.com/rom1v/scrcpy-deps/commits/6.0-scrcpy-2>
2023-03-10 22:22:15 +01:00
9d60d7880b Upgrade FFmpeg (6.0) for Windows
Use the latest version (specifically built for scrcpy).

Refs <https://www.ffmpeg.org/download.html#release_6.0>
2023-03-10 22:22:15 +01:00
0fc62bfcd6 Use minimal prebuilt FFmpeg for Windows
On the scrcpy-deps repo, I built FFmpeg 5.1.2 binaries for Windows with
only the features used by scrcpy.

For comparison, here are the sizes of the dll for FFmpeg 5.1.2:
 - before: 89M
 - after: 4.7M

It also allows to upgrade the old FFmpeg version (4.3.1) used for win32.

Refs <https://github.com/rom1v/scrcpy-deps>
Refs <https://github.com/Genymobile/scrcpy/issues/1753>
2023-03-10 22:22:15 +01:00
a20615066d Simplify libusb prebuilt scripts
In theory, include/ might be slightly different for win32 and win64
builds. Use each one separately to simplify.
2023-03-10 22:22:15 +01:00
14a85fd61e Silence lint warning about constant in API 29
MediaFormat.MIMETYPE_VIDEO_AV1 has been added in API 29, but it is not
a problem to inline the constant in older versions.
2023-03-03 11:13:48 +01:00
5bf52a98ed Remove manifest package name
As reported by gradle:

> Setting the namespace via a source AndroidManifest.xml's package
> attribute is deprecated.
>
> Please instead set the namespace (or testNamespace) in the module's
> build.gradle file, as described here:
> https://developer.android.com/studio/build/configure-app-module#set-namespace
2023-03-03 11:13:48 +01:00
a252194161 Upgrade gradle build tools to 7.4.0
Plugin version 7.4.0.
Gradle version 7.5.

Refs <https://developer.android.com/studio/releases/gradle-plugin#updating-gradle>
2023-03-03 11:13:48 +01:00
b5d41ad4f6 Fix useless garbage initialization
The variable `p` was initialized with a garbage value (a `const char **`
casted to `char *`). Fortunately, it was never read.

Refs <https://github.com/Genymobile/scrcpy/issues/3765>
2023-03-03 11:12:31 +01:00
389dd77b50 Fix MIN/MAX macros
Expressions like "x < MAX(y, z)" were broken.
2023-03-03 01:18:10 +01:00
3c3c07db05 Initialize server->serial in all cases
Running scrcpy --tcpip on a device already connected via TCP/IP did not
initialize server->serial.

As a consequence, in debug mode, an assertion failed:

    scrcpy: ../app/src/server.c:770: run_server: Assertion
    `server->serial' failed.

In release mode, scrcpy failed with this error:

    adb: -s requires an argument
2023-02-28 12:34:34 +01:00
6b422e21bf Fix error message on icon loading failure 2023-02-27 20:51:54 +01:00
8e8b039a63 Do not use avformat network
Scrcpy does not use FFmpeg network features. Initialize network locally
instead (useful only for Windows).

The include block has been moved to fix the following warning:

    Please include winsock2.h before windows.h
2023-02-27 20:51:54 +01:00
0702be86d8 Accept Windows Sockets from version 1.1
Version 2.2 is probably not necessary (1.1 is the version required by
FFmpeg when network is enabled).

Refs <891ed24f77/libavformat/network.c (L63)>
Refs <https://learn.microsoft.com/en-us/windows/win32/api/winsock/nf-winsock-wsastartup>
2023-02-27 20:51:54 +01:00
0cea7fb24c Fix WSAStartup() error check on Windows 2023-02-27 20:51:35 +01:00
3d10fbd9b4 Fix --bit-rate option in bash completion script
The option is --bit-rate, not --bitrate.
2023-02-21 19:50:01 +01:00
3e3756a323 Add auto-completion for --codec option
Add missing command to bash and zsh completion scripts.
2023-02-21 19:48:28 +01:00
5d6bcc5966 Use enum for long options constants
This avoids to manually assign values.
2023-02-21 19:47:27 +01:00
5973d4cdd7 Initialize mouse_input_mode explicitly
The explicit initialization was missing. It had no consequences because
SC_MOUSE_INPUT_MODE_INJECT == 0.

Fixes #3749 <https://github.com/Genymobile/scrcpy/issues/3749>
2023-02-21 12:11:39 +01:00
0a151b96fe Accept muxing AV1 into MP4 container
MP4 supports AV1.

Refs d2dce51038
2023-02-20 20:49:56 +01:00
ebecbe6bc6 Fix inconsistent quotes
The encoder name started with a simple quote but ended with a
double quote. Use a single quote for both.
2023-02-19 16:18:19 +01:00
d5dff239c8 Suggest commands with an explicit '=' 2023-02-19 16:18:19 +01:00
5cf86ef7ff Move finally-block to fix deadlock on stop
DesktopConnection implements Closeable, so it is implicitly closed after
its try-with-resources block. Closing the DesktopConnection shutdowns
the sockets, so it is necessary in particular to wake up blocking read()
calls from the controller.

But the controller thread was joined before the DesktopConnection was
closed, causing a deadlock. To fix the problem, join the controller
thread only after the DesktopConnection is closed.

Refs 400a1c69b1
2023-02-19 15:59:05 +01:00
e02f30f895 Remove unnecessary error logs
When a call to a packet or frame sink fails, do not log the error on the
caller side: either the "failure" is expected (explicitly stopped) or it
must be logged by the packet or frame sink implementation.
2023-02-19 02:10:14 +01:00
25e2eb7d7c Document default video codec
Mention the default option value, like for other commands.
2023-02-18 19:10:25 +01:00
280a9afda8 Fix command-line help typo 2023-02-18 18:11:34 +01:00
e91618586c Prefix receiver by sc_
Like all other components in scrcpy.
2023-02-18 09:37:31 +01:00
680ddf64be Fix demuxer error message
Now that there are several possible codecs, do not hardcode H.264 in the
error message.

Refs 3e517cd40e
2023-02-18 09:31:06 +01:00
f4e7085c34 Log non-EPIPE I/O exceptions
On close, the client closes the socket. This wakes up socket blocking
calls on the server-side, by throwing an exception. Since this exception
is expected, it was not logged.

However, other IOExceptions might occur, which must not be ignored. For
that purpose, log only IOException when they are not caused by an EPIPE
error.
2023-02-17 08:33:16 +01:00
439a1fd4ed Rename 'uid' to 'scid'
A random identifier is generated to differentiate multiple running
scrcpy instances. Rename it from 'uid' to 'scid' (scrcpy id) not to
confuse it with Linux UID.

Fixes #3729 <https://github.com/Genymobile/scrcpy/issues/3729>
Refs 4315be1648
2023-02-11 09:58:40 +01:00
49eb326ce9 Extract packet merging
Config packets must be prepended to the next media packet. Extract the
logic to a new sc_packet_merger helper to simplify the demuxer code.
2023-02-11 09:44:33 +01:00
f03f32267e Remove unused parser
Since 1c02b58412, the parser is not used
anymore.
2023-02-10 23:18:11 +01:00
45b2e6db5c Log component stopped in finally clause
The message must be logged even when no exception occurs.
2023-02-10 19:06:17 +01:00
400a1c69b1 Join all threads before end of main
Some calls from separate threads may throw exceptions once the main()
method has returned.
2023-02-10 19:04:56 +01:00
730eb1086a Properly report demuxer errors
All demuxer errors were reported as "device disconnected", even if the
failure was not related to device socket read.
2023-02-10 18:55:43 +01:00
4f9e9c6619 Prefix UI events constants by SC_ 2023-02-10 18:55:43 +01:00
953edfd1df Split codec_id reading
Receive codec id and convert it to AVCodecID separately.

This will allow the caller to distinguish between EOS and unknown codec
id.
2023-02-10 18:55:43 +01:00
230b8274b9 Fix error return value
The function returns an enum AVCodecID, not a bool.
2023-02-10 18:55:43 +01:00
40866ddc10 Fix demuxer error message
The message applies to all packets, not only config packets.
2023-02-10 18:55:39 +01:00
bd56c0abf7 Remove unused codec context
The demuxer does not need any codec context.
2023-02-10 18:46:01 +01:00
6524e90c68 Remove unused constant
This line was committed by error.

Refs 3e517cd40e
2023-02-07 23:11:42 +01:00
b4caa483dd Add Fedora instructions in README
Add the command to install the scrcpy package for Fedora directly.

PR #3715 <https://github.com/Genymobile/scrcpy/pull/3715>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-06 11:13:18 +01:00
f2dee20a20 Set power mode on all physical displays
Android 10 and above support multiple physical displays. Apply power
mode to all of them.

Fixes #3716 <https://github.com/Genymobile/scrcpy/issues/3716>
2023-02-06 11:07:14 +01:00
d2dce51038 Add support for AV1
Add option --codec=av1.

PR #3713 <https://github.com/Genymobile/scrcpy/pull/3713>
2023-02-06 11:00:49 +01:00
4342c5637d Add support for H265
Add option --codec=h265.

PR #3713 <https://github.com/Genymobile/scrcpy/pull/3713>
Fixes #3092 <https://github.com/Genymobile/scrcpy/issues/3092>
2023-02-06 11:00:49 +01:00
3e517cd40e Add option to select video codec
Introduce the selection mechanism. Alternative codecs will be added in
further commits.

PR #3713 <https://github.com/Genymobile/scrcpy/pull/3713>
2023-02-06 10:58:45 +01:00
f70f6cdd3e Simplify server info initialization
Use sc_read16be() to read 16-bit integer fields.
2023-02-03 12:31:28 +01:00
87972e2022 Extract video streaming to a separate class
ScreenEncoder handled both capture/encoding and sending over the
network.

Move the streaming part to a separate VideoStreamer.
2023-02-03 12:31:28 +01:00
3aac74e9e9 Move variable assignment
Computing eof flag is not necessary if rotation changed.
2023-02-03 12:31:28 +01:00
1c82c3923d Compute relative PTS on the client-side
The PTS received from MediaCodec are expressed relative to an arbitrary
clock origin. We consider the PTS of the first frame to be 0, and the
PTS of every other frame is relative to this first PTS (note that the
PTS is only used for recording, it is ignored for mirroring).

For simplicity, this relative PTS was computed on the server-side.

To prepare support for multiple stream (video and audio), send the
packet with its original PTS, and handle the PTS offset on the
client-side (by the recorder).

Since we can't know in advance which stream will produce the first
packet with the lowest PTS (a packet received later on one stream may
have a PTS lower than a packet received earlier on another stream),
computing the PTS on the server-side would require unnecessary waiting.
2023-02-03 12:31:28 +01:00
36d656e91f Improve workarounds call comments 2023-02-03 12:31:28 +01:00
bdbf1f4eb7 Move Workarounds call
Workarounds are not specific to the screen encoder.

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-02-03 12:31:28 +01:00
4177de5880 Do not expose controller threads
The way the controller executes its events asynchronously is an
implementation detail.
2023-02-03 12:31:28 +01:00
6a07e3d470 Fix manpage formatting
Only the option arguments must be underlined.
2023-02-03 12:31:28 +01:00
9b286ec8a7 Inject additional ACTION_BUTTON_* events for mouse
On mouse click events:
 - the first button pressed must first generate ACTION_DOWN;
 - all button pressed (including the first one) must generate
   ACTION_BUTTON_PRESS;
 - all button released (including the last one) must generate
   ACTION_BUTTON_RELEASE;
 - the last button released must in addition generate ACTION_UP.

Otherwise, Chrome does not work properly.

Fixes #3635 <https://github.com/Genymobile/scrcpy/issues/3635>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-01-30 20:57:54 +01:00
8c5c55f9e1 Fix mouse pointer state update
If the pointer is a mouse, the pointer is UP only when no buttons are
pressed (not when a button is released, because there might be other
buttons still pressed).

Refs #3635 <https://github.com/Genymobile/scrcpy/issues/3635>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-01-30 20:57:54 +01:00
0afef0c634 Forward action button to device
On click event, only the whole buttons state was passed to the device.
In addition, on ACTION_DOWN and ACTION_UP, pass the button associated to
the action.

Refs #3635 <https://github.com/Genymobile/scrcpy/issues/3635>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-01-30 20:57:54 +01:00
07806ba915 Retry on spurious error
MediaCodec may fail spuriously, typically when stopping an encoding and
starting a new one immediately (for example on device rotation).

In that case, retry a few times, in many cases it should work.

Refs #3693 <https://github.com/Genymobile/scrcpy/issues/3693>
2023-01-30 20:55:51 +01:00
a52053421a Extract retry handling
Move the code to downscale and retry on error out of the catch-block.

Refs 26b4104844
2023-01-29 14:49:36 +01:00
87da137238 Remove "on Linux" in FAQ
HID now works on all platforms.
2023-01-18 14:37:55 +01:00
b3f626feee Add FAQ section about HID/OTG on Windows
Refs #3654 <https://github.com/Genymobile/scrcpy/issues/3654>
2023-01-03 08:48:46 +01:00
186 changed files with 13009 additions and 5055 deletions

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# scrcpy for developers
## Overview
This application is composed of two parts:
- the server (`scrcpy-server`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
execution.
Once the client and the server are connected to each other, the server initially
sends device information (name and initial screen dimensions), then starts to
send a raw H.264 video stream of the device screen. The client decodes the video
frames, and display them as soon as possible, without buffering, to minimize
latency. The client is not aware of the device rotation (which is handled by the
server), it just knows the dimensions of the video frames.
The client captures relevant keyboard and mouse events, that it transmits to the
server, which injects them to the device.
## Server
### Privileges
Capturing the screen requires some privileges, which are granted to `shell`.
The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Server.java#L123
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
`classes.dex`, pushed to the device in `/data/local/tmp`, then it can be run
with:
adb shell CLASSPATH=/data/local/tmp/classes.dex \
app_process / my.package.MainClass
_The path `/data/local/tmp` is a good candidate to push the server, since it's
readable and writable by `shell`, but not world-writable, so a malicious
application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
### Hidden methods
Although compiled against the Android framework, [hidden] methods and classes are
not directly accessible (and they may differ from one Android version to
another).
They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/aidl/android/view
### Threading
The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard
content).
Since the video encoding is typically hardware, there would be no benefit in
encoding and streaming in two different threads.
### Screen video encoding
The encoding is managed by [`ScreenEncoder`].
The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L68-L69
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
New frames are produced only when changes occur on the surface. This is good
because it avoids to send unnecessary frames, but there are drawbacks:
- it does not send any frame on start if the device screen does not change,
- after fast motion changes, the last frame may have poor quality.
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
### Input events injection
_Control messages_ are received from the client by the [`Controller`] (run in a
separate thread). There are several types of input events:
- keycode (cf [`KeyEvent`]),
- text (special characters may not be handled by keycodes directly),
- mouse motion/click,
- mouse scroll,
- other commands (e.g. to switch the screen on or to copy the clipboard).
Some of them need to inject input events to the system. To do so, they use the
_hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`Controller`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Controller.java#L81
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
## Client
The client relies on [SDL], which provides cross-platform API for UI, input
events, threading, etc.
The video stream is decoded by [libav] (FFmpeg).
[SDL]: https://www.libsdl.org
[libav]: https://www.libav.org/
### Initialization
On startup, in addition to _libav_ and _SDL_ initialization, the client must
push and start the server on the device, and open two sockets (one for the video
stream, one for control) so that they may communicate.
Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are reversed at the network level:
- the client opens a server socket and listen on a port before starting the
server,
- the server connects to the client.
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
### Threading
The client uses 4 threads:
- the **main** thread, executing the SDL event loop,
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control messages_ to the server,
- the **receiver** thread (managed by the controller), receiving _device
messages_ from the server.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window) or to
print the framerate regularly in the console.
### Stream
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediately starts
to decode a new frame while the main thread renders the last one.
If a [recorder] is present (i.e. `--record` is enabled), then it muxes the raw
H.264 packet to the output video file.
[stream]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
The [controller] is responsible to send _control messages_ to the device. It
runs in a separate thread, to avoid I/O on the main thread.
On SDL event, received on the main thread, the [input manager][inputmanager]
creates appropriate [_control messages_][controlmsg]. It is responsible to
convert SDL events to Android events (using [convert]). It pushes the _control
messages_ to a queue hold by the controller. On its own thread, the controller
takes messages from the queue, that it serializes and sends to the client.
[controller]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/controller.h
[controlmsg]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/control_msg.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/convert.h
### UI and event loop
Initialization, input events and rendering are all [managed][scrcpy] in the main
thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c#L201
[screen]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/screen.h
## Hack
For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson setup x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
If your device runs Android 8 or below, set the `server_debugger_method` to
`old` in addition:
```bash
meson setup x -Dserver_debugger=true -Dserver_debugger_method=old
# or, if x is already configured
meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

149
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@ -7,7 +7,7 @@ Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version.
## `adb` issues
## `adb` and USB issues
`scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work.
@ -133,6 +133,21 @@ Try with another USB cable or plug it into another USB port. See [#281] and
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## HID/OTG issues on Windows
On Windows, if `scrcpy --otg` (or `--hid-keyboard`/`--hid-mouse`) results in:
> ERROR: Could not find any USB device
(or if only unrelated USB devices are detected), there might be drivers issues.
Please read [#3654], in particular [this comment][#3654-comment1] and [the next
one][#3654-comment2].
[#3654]: https://github.com/Genymobile/scrcpy/issues/3654
[#3654-comment1]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369278232
[#3654-comment2]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369295011
## Control issues
@ -144,6 +159,8 @@ In developer options, enable:
> **USB debugging (Security settings)**
> _Allow granting permissions and simulating input via USB debugging_
Rebooting the device is necessary once this option is set.
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
@ -153,43 +170,16 @@ The default text injection method is [limited to ASCII characters][text-input].
A trick allows to also inject some [accented characters][accented-characters],
but that's all. See [#37].
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
It is also possible to simulate a [physical keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
[hid]: doc/hid-otg.md
## Client issues
### The quality is low
If the definition of your client window is smaller than that of your device
screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
This problem should be fixed in scrcpy v1.22: **update to the latest version**.
On older versions, you must configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
@ -224,102 +214,15 @@ As a workaround, [disable "Block compositing"][kwin].
### Exception
There may be many reasons. One common cause is that the hardware encoder of your
device is not able to encode at the given definition:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
or
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
Just try with a lower definition:
If you get any exception related to `MediaCodec`:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
ERROR: Exception on thread Thread[main,5,main]
java.lang.IllegalStateException
at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
```
Since scrcpy v1.22, scrcpy automatically tries again with a lower definition
before failing. This behavior can be disabled with `--no-downsize-on-error`.
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Since v1.22, a "shortcut" has been added to directly open a terminal in the
scrcpy directory. Double-click on `open_a_terminal_here.bat`, then type your
command. For example:
```
scrcpy --record file.mkv
```
You could also open a terminal and go to the scrcpy folder manually:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
then try with another [encoder](doc/video.md#codec).
## Translations
@ -328,4 +231,4 @@ Translations of this FAQ in other languages are available in the [wiki].
[wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this README file is guaranteed to be up-to-date.
Only this FAQ file is guaranteed to be up-to-date.

View File

@ -188,7 +188,7 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Copyright (C) 2018-2023 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

1215
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File diff suppressed because it is too large Load Diff

View File

@ -2,57 +2,88 @@ _scrcpy() {
local cur prev words cword
local opts="
--always-on-top
-b --bit-rate=
--codec-options=
--audio-bit-rate=
--audio-buffer=
--audio-codec=
--audio-codec-options=
--audio-encoder=
--audio-source=
--audio-output-buffer=
-b --video-bit-rate=
--camera-ar=
--camera-id=
--camera-facing=
--camera-fps=
--camera-high-speed
--camera-size=
--crop=
-d --select-usb
--disable-screensaver
--display=
--display-buffer=
--display-id=
--display-orientation=
-e --select-tcpip
--encoder=
-f --fullscreen
--force-adb-forward
--forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help
--kill-adb-on-close
-K --hid-keyboard
--legacy-paste
--list-camera-sizes
--list-cameras
--list-displays
--list-encoders
--lock-video-orientation
--lock-video-orientation=
--max-fps=
-M --hid-mouse
-m --max-size=
--no-cleanup
--no-clipboard-on-error
--no-downsize-on-error
-M --hid-mouse
--max-fps=
-n --no-control
-N --no-display
-N --no-playback
--no-audio
--no-audio-playback
--no-cleanup
--no-clipboard-autosync
--no-downsize-on-error
--no-key-repeat
--no-mipmaps
--no-power-on
--no-video
--no-video-playback
--orientation=
--otg
-p --port=
--pause-on-exit
--pause-on-exit=
--power-off-on-close
--prefer-text
--print-fps
--push-target=
--raw-key-events
-r --record=
--raw-key-events
--record-format=
--record-orientation=
--render-driver=
--require-audio
--rotation=
-s --serial=
--shortcut-mod=
-S --turn-screen-off
--shortcut-mod=
-t --show-touches
--tcpip
--tcpip=
--time-limit=
--tunnel-host=
--tunnel-port=
--v4l2-buffer=
--v4l2-sink=
-V --verbosity=
-v --version
-V --verbosity=
--video-codec=
--video-codec-options=
--video-encoder=
--video-source=
-w --stay-awake
--window-borderless
--window-title=
@ -64,8 +95,40 @@ _scrcpy() {
_init_completion -s || return
case "$prev" in
--video-codec)
COMPREPLY=($(compgen -W 'h264 h265 av1' -- "$cur"))
return
;;
--audio-codec)
COMPREPLY=($(compgen -W 'opus aac flac raw' -- "$cur"))
return
;;
--video-source)
COMPREPLY=($(compgen -W 'display camera' -- "$cur"))
return
;;
--audio-source)
COMPREPLY=($(compgen -W 'output mic' -- "$cur"))
return
;;
--camera-facing)
COMPREPLY=($(compgen -W 'front back external' -- "$cur"))
return
;;
--orientation|--display-orientation)
COMPREPLY=($(compgen -W '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
return
;;
--record-orientation)
COMPREPLY=($(compgen -W '0 90 180 270' -- "$cur"))
return
;;
--lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
COMPREPLY=($(compgen -W 'unlocked initial 0 90 180 270' -- "$cur"))
return
;;
--pause-on-exit)
COMPREPLY=($(compgen -W 'true false if-error' -- "$cur"))
return
;;
-r|--record)
@ -73,17 +136,13 @@ _scrcpy() {
return
;;
--record-format)
COMPREPLY=($(compgen -W 'mkv mp4' -- "$cur"))
COMPREPLY=($(compgen -W 'mp4 mkv m4a mka opus aac flac wav' -- "$cur"))
return
;;
--render-driver)
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return
;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod)
# Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))
@ -98,20 +157,30 @@ _scrcpy() {
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return
;;
-b|--bitrate \
|--codec-options \
--audio-bit-rate \
|--audio-buffer \
|-b|--video-bit-rate \
|--audio-codec-options \
|--audio-encoder \
|--audio-output-buffer \
|--camera-ar \
|--camera-id \
|--camera-fps \
|--camera-size \
|--crop \
|--display \
|--display-id \
|--display-buffer \
|--encoder \
|--max-fps \
|-m|--max-size \
|-p|--port \
|--push-target \
|--rotation \
|--tunnel-host \
|--tunnel-port \
|--v4l2-buffer \
|--v4l2-sink \
|--video-codec-options \
|--video-encoder \
|--tcpip \
|--window-*)
# Option accepting an argument, but nothing to auto-complete

View File

@ -1,4 +1,2 @@
@echo off
scrcpy.exe %*
:: if the exit code is >= 1, then pause
if errorlevel 1 pause
scrcpy.exe --pause-on-exit=if-error %*

View File

@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Exec=/bin/sh -c "\\$SHELL -i -c 'scrcpy --pause-on-exit=if-error'"
Icon=scrcpy
Terminal=true
Type=Application

View File

@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Exec=/bin/sh -c "\\$SHELL -i -c scrcpy"
Icon=scrcpy
Terminal=false
Type=Application

View File

@ -9,55 +9,84 @@ local arguments
arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
{-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--audio-bit-rate=[Encode the audio at the given bit-rate]'
'--audio-buffer=[Configure the audio buffering delay (in milliseconds)]'
'--audio-codec=[Select the audio codec]:codec:(opus aac flac raw)'
'--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]'
'--audio-encoder=[Use a specific MediaCodec audio encoder]'
'--audio-source=[Select the audio source]:source:(output mic)'
'--audio-output-buffer=[Configure the size of the SDL audio output buffer (in milliseconds)]'
{-b,--video-bit-rate=}'[Encode the video at the given bit-rate]'
'--camera-ar=[Select the camera size by its aspect ratio]'
'--camera-high-speed=[Enable high-speed camera capture mode]'
'--camera-id=[Specify the camera id to mirror]'
'--camera-facing=[Select the device camera by its facing direction]:facing:(front back external)'
'--camera-fps=[Specify the camera capture frame rate]'
'--camera-size=[Specify an explicit camera capture size]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
'--display-id=[Specify the display id to mirror]'
'--display-orientation=[Set the initial display orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
{-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
{-f,--fullscreen}'[Start in fullscreen]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]'
'--kill-adb-on-close[Kill adb when scrcpy terminates]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
'--list-camera-sizes[List the valid camera capture sizes]'
'--list-cameras[List cameras available on the device]'
'--list-displays[List displays available on the device]'
'--list-encoders[List video and audio encoders available on the device]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 90 180 270)'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
'--max-fps=[Limit the frame rate of screen capture]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-playback}'[Disable video and audio playback]'
'--no-audio[Disable audio forwarding]'
'--no-audio-playback[Disable audio playback]'
'--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-display}'[Do not display device \(during screen recording or when V4L2 sink is enabled\)]'
'--no-key-repeat[Do not forward repeated key events when a key is held down]'
'--no-mipmaps[Disable the generation of mipmaps]'
'--no-power-on[Do not power on the device on start]'
'--no-video[Disable video forwarding]'
'--no-video-playback[Disable video playback]'
'--orientation=[Set the video orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
'--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]'
{-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]'
'--pause-on-exit=[Make scrcpy pause before exiting]:mode:(true false if-error)'
'--power-off-on-close[Turn the device screen off when closing scrcpy]'
'--prefer-text[Inject alpha characters and space as text events instead of key events]'
'--print-fps[Start FPS counter, to print frame logs to the console]'
'--push-target=[Set the target directory for pushing files to the device by drag and drop]'
'--raw-key-events[Inject key events for all input keys, and ignore text events]'
{-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)'
'--raw-key-events[Inject key events for all input keys, and ignore text events]'
'--record-format=[Force recording format]:format:(mp4 mkv m4a mka opus aac flac wav)'
'--record-orientation=[Set the record orientation]:orientation values:(0 90 180 270)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-t,--show-touches}'[Show physical touches]'
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
'--time-limit=[Set the maximum mirroring time, in seconds]'
'--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]'
'--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]'
'--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]'
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
'--video-codec=[Select the video codec]:codec:(h264 h265 av1)'
'--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]'
'--video-encoder=[Use a specific MediaCodec video encoder]'
'--video-source=[Select the video source]:source:(display camera)'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]'

View File

@ -4,14 +4,17 @@ src = [
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/adb/adb_tunnel.c',
'src/audio_player.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
'src/delay_buffer.c',
'src/demuxer.c',
'src/device_msg.c',
'src/display.c',
'src/icon.c',
'src/file_pusher.c',
'src/fps_counter.c',
@ -21,18 +24,23 @@ src = [
'src/mouse_inject.c',
'src/opengl.c',
'src/options.c',
'src/packet_merger.c',
'src/receiver.c',
'src/recorder.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/version.c',
'src/video_buffer.c',
'src/trait/frame_source.c',
'src/trait/packet_source.c',
'src/util/acksync.c',
'src/util/average.c',
'src/util/bytebuf.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/memory.c',
'src/util/net.c',
'src/util/net_intr.c',
'src/util/process.c',
@ -43,6 +51,7 @@ src = [
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
'src/util/timeout.c',
]
conf = configuration_data()
@ -89,15 +98,11 @@ endif
cc = meson.get_compiler('c')
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
if not crossbuild_windows
# native build
dependencies = [
dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'),
dependency('libavutil'),
dependency('libswresample'),
dependency('sdl2', version: '>= 2.0.5'),
]
@ -109,61 +114,8 @@ if not crossbuild_windows
dependencies += dependency('libusb-1.0')
endif
else
# cross-compile mingw32 build (from Linux to Windows)
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = 'prebuilt-deps/data/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
cc.find_library('SDL2', dirs: sdl2_bin_dir),
cc.find_library('SDL2main', dirs: sdl2_lib_dir),
],
include_directories: include_directories(sdl2_include_dir)
)
prebuilt_ffmpeg = meson.get_cross_property('prebuilt_ffmpeg')
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
ffmpeg_avformat = meson.get_cross_property('ffmpeg_avformat')
ffmpeg_avutil = meson.get_cross_property('ffmpeg_avutil')
ffmpeg = declare_dependency(
dependencies: [
cc.find_library(ffmpeg_avcodec, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avformat, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avutil, dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency(
dependencies: [
cc.find_library('msys-usb-1.0', dirs: libusb_bin_dir),
],
include_directories: include_directories(libusb_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
libusb,
cc.find_library('mingw32')
]
endif
if host_machine.system() == 'windows'
dependencies += cc.find_library('mingw32')
dependencies += cc.find_library('ws2_32')
endif
@ -173,6 +125,7 @@ check_functions = [
'vasprintf',
'nrand48',
'jrand48',
'reallocarray',
]
foreach f : check_functions
@ -200,10 +153,6 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@ -263,8 +212,9 @@ if get_option('buildtype') == 'debug'
['test_binary', [
'tests/test_binary.c',
]],
['test_cbuf', [
'tests/test_cbuf.c',
['test_bytebuf', [
'tests/test_bytebuf.c',
'src/util/bytebuf.c',
]],
['test_cli', [
'tests/test_cli.c',
@ -276,10 +226,6 @@ if get_option('buildtype') == 'debug'
'src/util/strbuf.c',
'src/util/term.c',
]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
@ -290,8 +236,9 @@ if get_option('buildtype') == 'debug'
'tests/test_device_msg_deserialize.c',
'src/device_msg.c',
]],
['test_queue', [
'tests/test_queue.c',
['test_orientation', [
'tests/test_orientation.c',
'src/options.c',
]],
['test_strbuf', [
'tests/test_strbuf.c',
@ -302,13 +249,18 @@ if get_option('buildtype') == 'debug'
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_vecdeque', [
'tests/test_vecdeque.c',
'src/util/memory.c',
]],
['test_vector', [
'tests/test_vector.c',
]],
]
foreach t : tests
exe = executable(t[0], t[1],
sources = t[1] + ['src/compat.c']
exe = executable(t[0], sources,
include_directories: src_dir,
dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])

View File

@ -6,10 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-33.0.3
DEP_DIR=platform-tools-34.0.5
FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
FILENAME=platform-tools_r34.0.5-windows.zip
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
if [[ -d "$DEP_DIR" ]]
then

View File

@ -1,45 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win32-4.3.1
FILENAME_SHARED=ffmpeg-4.3.1-win32-shared.zip
SHA256SUM_SHARED=357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2
FILENAME_DEV=ffmpeg-4.3.1-win32-dev.zip
SHA256SUM_DEV=230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_SHARED" \
"$FILENAME_SHARED" "$SHA256SUM_SHARED"
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_DEV" \
"$FILENAME_DEV" "$SHA256SUM_DEV"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX_SHARED=ffmpeg-4.3.1-win32-shared
unzip "../$FILENAME_SHARED" \
"$ZIP_PREFIX_SHARED"/bin/avutil-56.dll \
"$ZIP_PREFIX_SHARED"/bin/avcodec-58.dll \
"$ZIP_PREFIX_SHARED"/bin/avformat-58.dll \
"$ZIP_PREFIX_SHARED"/bin/swresample-3.dll \
"$ZIP_PREFIX_SHARED"/bin/swscale-5.dll
ZIP_PREFIX_DEV=ffmpeg-4.3.1-win32-dev
unzip "../$FILENAME_DEV" \
"$ZIP_PREFIX_DEV/include/*"
mv "$ZIP_PREFIX_SHARED"/* .
mv "$ZIP_PREFIX_DEV"/* .
rmdir "$ZIP_PREFIX_SHARED" "$ZIP_PREFIX_DEV"

View File

@ -1,36 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \
"$ZIP_PREFIX"/bin/avformat-59.dll \
"$ZIP_PREFIX"/bin/swresample-4.dll \
"$ZIP_PREFIX"/bin/swscale-6.dll \
"$ZIP_PREFIX"/include
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -0,0 +1,30 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=6.1-scrcpy-3
DEP_DIR="ffmpeg-$VERSION"
FILENAME="$DEP_DIR".7z
SHA256SUM=b646d18a3d543a4e4c46881568213499f22e4454a464e1552f03f2ac9cc3a05a
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg
7z x "../$FILENAME"
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -6,9 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=libusb-1.0.26
VERSION=1.0.26
DEP_DIR="libusb-$VERSION"
FILENAME=libusb-1.0.26-binaries.7z
FILENAME="libusb-$VERSION-binaries.7z"
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
@ -17,18 +18,22 @@ then
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "https://github.com/libusb/libusb/releases/download/v$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
"libusb-$VERSION-binaries/libusb-MinGW-Win32/" \
"libusb-$VERSION-binaries/libusb-MinGW-Win32/" \
"libusb-$VERSION-binaries/libusb-MinGW-x64/" \
"libusb-$VERSION-binaries/libusb-MinGW-x64/"
mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries
mv "libusb-$VERSION-binaries/libusb-MinGW-Win32" .
mv "libusb-$VERSION-binaries/libusb-MinGW-x64" .
rm -rf "libusb-$VERSION-binaries"
# Rename the dll to get the same library name on all platforms
mv libusb-MinGW-Win32/bin/msys-usb-1.0.dll libusb-MinGW-Win32/bin/libusb-1.0.dll
mv libusb-MinGW-x64/bin/msys-usb-1.0.dll libusb-MinGW-x64/bin/libusb-1.0.dll

View File

@ -6,10 +6,11 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.26.1
VERSION=2.28.5
DEP_DIR="SDL2-$VERSION"
FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
FILENAME="SDL2-devel-$VERSION-mingw.tar.gz"
SHA256SUM=3c0c655c2ebf67cad48fead72761d1601740ded30808952c3274ba223d226c21
if [[ -d "$DEP_DIR" ]]
then
@ -17,7 +18,8 @@ then
exit 0
fi
get_file "https://libsdl.org/release/$FILENAME" "$FILENAME" "$SHA256SUM"
get_file "https://github.com/libsdl-org/SDL/releases/download/release-$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"

View File

@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "1.25"
VALUE "ProductVersion", "2.3.1"
END
END
BLOCK "VarFileInfo"

View File

@ -20,20 +20,94 @@ provides display and control of Android devices connected on USB (or over TCP/IP
Make scrcpy window always on top (above other windows).
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
.BI "\-\-audio\-bit\-rate " value
Encode the audio at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
Default is 128K (128000).
.TP
.BI "\-\-codec\-options " key[:type]=value[,...]
Set a list of comma-separated key:type=value options for the device encoder.
.BI "\-\-audio\-buffer " ms
Configure the audio buffering delay (in milliseconds).
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
Default is 50.
.TP
.BI "\-\-audio\-codec " name
Select an audio codec (opus, aac, flac or raw).
Default is opus.
.TP
.BI "\-\-audio\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device audio encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
The list of possible codec options is available in the Android documentation:
<https://d.android.com/reference/android/media/MediaFormat>
.TP
.BI "\-\-audio\-encoder " name
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
The available encoders can be listed by \fB\-\-list\-encoders\fR.
.TP
.BI "\-\-audio\-source " source
Select the audio source (output or mic).
Default is output.
.TP
.BI "\-\-audio\-output\-buffer " ms
Configure the size of the SDL audio output buffer (in milliseconds).
If you get "robotic" audio playback, you should test with a higher value (10). Do not change this setting otherwise.
Default is 5.
.TP
.BI "\-b, \-\-video\-bit\-rate " value
Encode the video at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8M (8000000).
.TP
.BI "\-\-camera\-ar " ar
Select the camera size by its aspect ratio (+/- 10%).
Possible values are "sensor" (use the camera sensor aspect ratio), "\fInum\fR:\fIden\fR" (e.g. "4:3") and "\fIvalue\fR" (e.g. "1.6").
.TP
.B \-\-camera\-high\-speed
Enable high-speed camera capture mode.
This mode is restricted to specific resolutions and frame rates, listed by \fB\-\-list\-camera\-sizes\fR.
.TP
.BI "\-\-camera\-id " id
Specify the device camera id to mirror.
The available camera ids can be listed by \fB\-\-list\-cameras\fR.
.TP
.BI "\-\-camera\-facing " facing
Select the device camera by its facing direction.
Possible values are "front", "back" and "external".
.TP
.BI "\-\-camera\-fps " fps
Specify the camera capture frame rate.
If not specified, Android's default frame rate (30 fps) is used.
.TP
.BI "\-\-camera\-size " width\fRx\fIheight
Specify an explicit camera capture size.
.TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
@ -50,23 +124,30 @@ Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP
.BI "\-\-disable-screensaver"
.BI "\-\-disable\-screensaver"
Disable screensaver while scrcpy is running.
.TP
.BI "\-\-display " id
Specify the display id to mirror.
.BI "\-\-display\-buffer " ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
The list of possible display ids can be listed by "adb shell dumpsys display"
(search "mDisplayId=" in the output).
Default is 0 (no buffering).
.TP
.BI "\-\-display\-id " id
Specify the device display id to mirror.
The available display ids can be listed by \fB\-\-list\-displays\fR.
Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
.BI "\-\-display\-orientation " value
Set the initial display orientation.
Default is 0 (no buffering).
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270. The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
Default is 0.
.TP
.B \-e, \-\-select\-tcpip
@ -75,8 +156,8 @@ Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.B \-\-force\-adb\-forward
@ -86,14 +167,14 @@ Do not attempt to use "adb reverse" to connect to the device.
.B \-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.B \-h, \-\-help
Print this help.
.TP
.B \-\-kill\-adb\-on\-close
Kill adb when scrcpy terminates.
.TP
.B \-K, \-\-hid\-keyboard
Simulate a physical keyboard by using HID over AOAv2.
@ -117,17 +198,31 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
.B \-\-list\-camera\-sizes
List the valid camera capture sizes.
.TP
.B \-\-list\-cameras
List cameras available on the device.
.TP
.B \-\-list\-encoders
List video and audio encoders available on the device.
.TP
.B \-\-list\-displays
List displays available on the device.
.TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
Lock capture video orientation to \fIvalue\fR.
Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 90, 180, and 270. The values represent the clockwise rotation from the natural device orientation, in degrees.
Default is "unlocked".
Passing the option without argument is equivalent to passing "initial".
.TP
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
@ -146,6 +241,26 @@ It may only work over USB.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-playback
Disable video and audio playback on the computer (equivalent to \fB\-\-no\-video\-playback \-\-no\-audio\-playback\fR).
.TP
.B \-\-no\-audio
Disable audio forwarding.
.TP
.B \-\-no\-audio\-playback
Disable audio playback on the computer.
.TP
.B \-\-no\-cleanup
By default, scrcpy removes the server binary from the device and restores the device state (show touches, stay awake and power mode) on exit.
@ -164,14 +279,6 @@ By default, on MediaCodec error, scrcpy automatically tries again with a lower d
This option disables this behavior.
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.B \-\-no\-key\-repeat
Do not forward repeated key events when a key is held down.
@ -184,6 +291,18 @@ If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically
.B \-\-no\-power\-on
Do not power on the device on start.
.TP
.B \-\-no\-video
Disable video forwarding.
.TP
.B \-\-no\-video\-playback
Disable video playback on the computer.
.TP
.BI "\-\-orientation " value
Same as --display-orientation=value --record-orientation=value.
.TP
.B \-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
@ -199,11 +318,21 @@ It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
.TP
.BI "\-p, \-\-port " port[:port]
.BI "\-p, \-\-port " port\fR[:\fIport\fR]
Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
\fB\-\-pause\-on\-exit\fR[=\fImode\fR]
Configure pause on exit. Possible values are "true" (always pause on exit), "false" (never pause on exit) and "if-error" (pause only if an error occured).
This is useful to prevent the terminal window from automatically closing, so that error messages can be read.
Default is "false".
Passing the option without argument is equivalent to passing "true".
.TP
.B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
@ -225,10 +354,6 @@ Set the target directory for pushing files to the device by drag & drop. It is p
Default is "/sdcard/Download/".
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI "\-r, \-\-record " file
Record screen to
@ -236,11 +361,23 @@ Record screen to
The format is determined by the
.B \-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
option if set, or by the file extension.
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI "\-\-record\-format " format
Force recording format (either mp4 or mkv).
Force recording format (mp4, mkv, m4a, mka, opus, aac, flac or wav).
.TP
.BI "\-\-record\-orientation " value
Set the record orientation.
Possible values are 0, 90, 180 and 270. The number represents the clockwise rotation in degrees.
Default is 0.
.TP
.BI "\-\-render\-driver " name
@ -248,19 +385,22 @@ Request SDL to use the given render driver (this is just a hint).
Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE
<https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>
.TP
.BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
.B \-\-require\-audio
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.BI "\-\-shortcut\-mod " key[+...]][,...]
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.BI "\-\-shortcut\-mod " key\fR[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
@ -270,7 +410,13 @@ For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctr
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI "\-\-tcpip[=ip[:port]]
.B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
@ -278,27 +424,31 @@ If a destination address is provided, then scrcpy connects to this address befor
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.BI "\-\-time\-limit " seconds
Set the maximum mirroring time, in seconds.
.TP
.BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR.
Default is localhost.
.TP
.BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
@ -314,14 +464,34 @@ This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
.BI "\-\-video\-codec " name
Select a video codec (h264, h265 or av1).
Default is "info" for release builds, "debug" for debug builds.
Default is h264.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.BI "\-\-video\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device video encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation:
<https://d.android.com/reference/android/media/MediaFormat>
.TP
.BI "\-\-video\-encoder " name
Use a specific MediaCodec video encoder (depending on the codec provided by \fB\-\-video\-codec\fR).
The available encoders can be listed by \fB\-\-list\-encoders\fR.
.TP
.BI "\-\-video\-source " source
Select the video source (display or camera).
Camera mirroring requires Android 12+.
Default is display.
.TP
.B \-w, \-\-stay-awake
@ -382,6 +552,14 @@ Rotate display left
.B MOD+Right
Rotate display right
.TP
.B MOD+Shift+Left, MOD+Shift+Right
Flip display horizontally
.TP
.B MOD+Shift+Up, MOD+Shift+Down
Flip display vertically
.TP
.B MOD+g
Resize window to 1:1 (pixel\-perfect)
@ -464,7 +642,11 @@ Enable/disable FPS counter (print frames/second in logs)
.TP
.B Ctrl+click-and-move
Pinch-to-zoom from the center of the screen
Pinch-to-zoom and rotate from the center of the screen
.TP
.B Shift+click-and-move
Tilt (slide vertically with two fingers)
.TP
.B Drag & drop APK file
@ -483,7 +665,7 @@ Path to adb.
.TP
.B ANDROID_SERIAL
Device serial to use if no selector (-s, -d, -e or --tcpip=<addr>) is specified.
Device serial to use if no selector (\fB-s\fR, \fB-d\fR, \fB-e\fR or \fB\-\-tcpip=\fIaddr\fR) is specified.
.TP
.B SCRCPY_ICON_PATH
@ -506,23 +688,14 @@ for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
Report bugs to <https://github.com/Genymobile/scrcpy/issues>.
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018 Genymobile <https://www.genymobile.com>
Copyright \(co 2018\-2022
.MT rom@rom1v.com
Romain Vimont
.ME
Copyright \(co 2018\-2023 Romain Vimont <rom@rom1v.com>
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE
<https://github.com/Genymobile/scrcpy>

View File

@ -70,7 +70,7 @@ argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
}
static void
show_adb_installation_msg() {
show_adb_installation_msg(void) {
#ifndef __WINDOWS__
static const struct {
const char *binary;
@ -218,8 +218,16 @@ sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port);
assert(r >= 0 && (size_t) r < sizeof(local));
r = snprintf(remote, sizeof(remote), "localabstract:%s",
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Could not write socket name");
return false;
}
assert(serial);
const char *const argv[] =
@ -233,7 +241,9 @@ bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port);
assert(r >= 0 && (size_t) r < sizeof(local));
(void) r;
assert(serial);
const char *const argv[] =
@ -249,8 +259,16 @@ sc_adb_reverse(struct sc_intr *intr, const char *serial,
unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port);
assert(r >= 0 && (size_t) r < sizeof(local));
r = snprintf(remote, sizeof(remote), "localabstract:%s",
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Could not write socket name");
return false;
}
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", remote, local);
@ -263,7 +281,12 @@ bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
int r = snprintf(remote, sizeof(remote), "localabstract:%s",
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Device socket name too long");
return false;
}
assert(serial);
const char *const argv[] =
@ -333,7 +356,9 @@ bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags) {
char port_string[5 + 1];
sprintf(port_string, "%" PRIu16, port);
int r = snprintf(port_string, sizeof(port_string), "%" PRIu16, port);
assert(r >= 0 && (size_t) r < sizeof(port_string));
(void) r;
assert(serial);
const char *const argv[] =
@ -628,8 +653,8 @@ sc_adb_select_device(struct sc_intr *intr,
return false;
}
LOGD("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
LOGI("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_INFO, vec.data, vec.size);
// Move devics into out_device (do not destroy device)
sc_adb_device_move(out_device, device);

View File

@ -7,7 +7,7 @@
#include "util/log.h"
#include "util/str.h"
bool
static bool
sc_adb_parse_device(char *line, struct sc_adb_device *device) {
// One device line looks like:
// "0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
@ -204,6 +204,7 @@ sc_adb_parse_device_ip(char *str) {
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
bool is_last_line = line[len] == '\0';
// The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
@ -215,12 +216,12 @@ sc_adb_parse_device_ip(char *str) {
return ip;
}
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
if (is_last_line) {
break;
}
// The next line starts after the '\n'
idx_line += len + 1;
}
return NULL;

476
app/src/audio_player.c Normal file
View File

@ -0,0 +1,476 @@
#include "audio_player.h"
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include "util/log.h"
#define SC_AUDIO_PLAYER_NDEBUG // comment to debug
/**
* Real-time audio player with configurable latency
*
* As input, the player regularly receives AVFrames of decoded audio samples.
* As output, an SDL callback regularly requests audio samples to be played.
* In the middle, an audio buffer stores the samples produced but not consumed
* yet.
*
* The goal of the player is to feed the audio output with a latency as low as
* possible while avoiding buffer underrun (i.e. not being able to provide
* samples when requested).
*
* The player aims to feed the audio output with as little latency as possible
* while avoiding buffer underrun. To achieve this, it attempts to maintain the
* average buffering (the number of samples present in the buffer) around a
* target value. If this target buffering is too low, then buffer underrun will
* occur frequently. If it is too high, then latency will become unacceptable.
* This target value is configured using the scrcpy option --audio-buffer.
*
* The player cannot adjust the sample input rate (it receives samples produced
* in real-time) or the sample output rate (it must provide samples as
* requested by the audio output callback). Therefore, it may only apply
* compensation by resampling (converting _m_ input samples to _n_ output
* samples).
*
* The compensation itself is applied by libswresample (FFmpeg). It is
* configured using swr_set_compensation(). An important work for the player
* is to estimate the compensation value regularly and apply it.
*
* The estimated buffering level is the result of averaging the "natural"
* buffering (samples are produced and consumed by blocks, so it must be
* smoothed), and making instant adjustments resulting of its own actions
* (explicit compensation and silence insertion on underflow), which are not
* smoothed.
*
* Buffer underflow events can occur when packets arrive too late. In that case,
* the player inserts silence. Once the packets finally arrive (late), one
* strategy could be to drop the samples that were replaced by silence, in
* order to keep a minimal latency. However, dropping samples in case of buffer
* underflow is inadvisable, as it would temporarily increase the underflow
* even more and cause very noticeable audio glitches.
*
* Therefore, the player doesn't drop any sample on underflow. The compensation
* mechanism will absorb the delay introduced by the inserted silence.
*/
/** Downcast frame_sink to sc_audio_player */
#define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink)
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
#define SC_SDL_SAMPLE_FMT AUDIO_F32
#define TO_BYTES(SAMPLES) sc_audiobuf_to_bytes(&ap->buf, (SAMPLES))
#define TO_SAMPLES(BYTES) sc_audiobuf_to_samples(&ap->buf, (BYTES))
static void SDLCALL
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_AudioDeviceLock(), so
// the audiobuf is protected
assert(len_int > 0);
size_t len = len_int;
uint32_t count = TO_SAMPLES(len);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count);
#endif
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (!ap->played) {
// Part of the buffering is handled by inserting initial silence. The
// remaining (margin) last samples will be handled by compensation.
uint32_t margin = 30 * ap->sample_rate / 1000; // 30ms
if (buffered_samples + margin < ap->target_buffering) {
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32
" samples", count);
// Delay playback starting to reach the target buffering. Fill the
// whole buffer with silence (len is small compared to the
// arbitrary margin value).
memset(stream, 0, len);
return;
}
}
uint32_t read = MIN(buffered_samples, count);
if (read) {
sc_audiobuf_read(&ap->buf, stream, read);
}
if (read < count) {
uint32_t silence = count - read;
// Insert silence. In theory, the inserted silent samples replace the
// missing real samples, which will arrive later, so they should be
// dropped to keep the latency minimal. However, this would cause very
// audible glitches, so let the clock compensation restore the target
// latency.
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
silence);
memset(stream + TO_BYTES(read), 0, TO_BYTES(silence));
if (ap->received) {
// Inserting additional samples immediately increases buffering
ap->underflow += silence;
}
}
ap->played = true;
}
static uint8_t *
sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) {
size_t min_buf_size = TO_BYTES(min_samples);
if (min_buf_size > ap->swr_buf_alloc_size) {
size_t new_size = min_buf_size + 4096;
uint8_t *buf = realloc(ap->swr_buf, new_size);
if (!buf) {
LOG_OOM();
// Could not realloc to the requested size
return NULL;
}
ap->swr_buf = buf;
ap->swr_buf_alloc_size = new_size;
}
return ap->swr_buf;
}
static bool
sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_audio_player *ap = DOWNCAST(sink);
SwrContext *swr_ctx = ap->swr_ctx;
int64_t swr_delay = swr_get_delay(swr_ctx, ap->sample_rate);
// No need to av_rescale_rnd(), input and output sample rates are the same.
// Add more space (256) for clock compensation.
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, dst_nb_samples);
if (!swr_buf) {
return false;
}
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
(const uint8_t **) frame->data, frame->nb_samples);
if (ret < 0) {
LOGE("Resampling failed: %d", ret);
return false;
}
// swr_convert() returns the number of samples which would have been
// written if the buffer was big enough.
uint32_t samples_written = MIN(ret, dst_nb_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples_written);
#endif
// Since this function is the only writer, the current available space is
// at least the previous available space. In practice, it should almost
// always be possible to write without lock.
bool lockless_write = samples_written <= ap->previous_can_write;
if (lockless_write) {
sc_audiobuf_prepare_write(&ap->buf, swr_buf, samples_written);
}
SDL_LockAudioDevice(ap->device);
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (lockless_write) {
sc_audiobuf_commit_write(&ap->buf, samples_written);
} else {
uint32_t can_write = sc_audiobuf_can_write(&ap->buf);
if (samples_written > can_write) {
// Entering this branch is very unlikely, the audio buffer is
// allocated with a size sufficient to store 1 second more than the
// target buffering. If this happens, though, we have to skip old
// samples.
uint32_t cap = sc_audiobuf_capacity(&ap->buf);
if (samples_written > cap) {
// Very very unlikely: a single resampled frame should never
// exceed the audio buffer size (or something is very wrong).
// Ignore the first bytes in swr_buf
swr_buf += TO_BYTES(samples_written - cap);
// This change in samples_written will impact the
// instant_compensation below
samples_written = cap;
}
assert(samples_written >= can_write);
if (samples_written > can_write) {
uint32_t skip_samples = samples_written - can_write;
assert(buffered_samples >= skip_samples);
sc_audiobuf_skip(&ap->buf, skip_samples);
buffered_samples -= skip_samples;
if (ap->played) {
// Dropping input samples instantly decreases buffering
ap->avg_buffering.avg -= skip_samples;
}
}
// It should remain exactly the expected size to write the new
// samples.
assert(sc_audiobuf_can_write(&ap->buf) == samples_written);
}
sc_audiobuf_write(&ap->buf, swr_buf, samples_written);
}
buffered_samples += samples_written;
assert(buffered_samples == sc_audiobuf_can_read(&ap->buf));
// Read with lock held, to be used after unlocking
bool played = ap->played;
uint32_t underflow = ap->underflow;
if (played) {
uint32_t max_buffered_samples = ap->target_buffering
+ 12 * ap->output_buffer
+ ap->target_buffering / 10;
if (buffered_samples > max_buffered_samples) {
uint32_t skip_samples = buffered_samples - max_buffered_samples;
sc_audiobuf_skip(&ap->buf, skip_samples);
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
}
// reset (the current value was copied to a local variable)
ap->underflow = 0;
} else {
// SDL playback not started yet, do not accumulate more than
// max_initial_buffering samples, this would cause unnecessary delay
// (and glitches to compensate) on start.
uint32_t max_initial_buffering = ap->target_buffering
+ 2 * ap->output_buffer;
if (buffered_samples > max_initial_buffering) {
uint32_t skip_samples = buffered_samples - max_initial_buffering;
sc_audiobuf_skip(&ap->buf, skip_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skip_samples);
#endif
}
}
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
ap->received = true;
SDL_UnlockAudioDevice(ap->device);
if (played) {
// Number of samples added (or removed, if negative) for compensation
int32_t instant_compensation =
(int32_t) samples_written - frame->nb_samples;
int32_t inserted_silence = (int32_t) underflow;
// The compensation must apply instantly, it must not be smoothed
ap->avg_buffering.avg += instant_compensation + inserted_silence;
// However, the buffering level must be smoothed
sc_average_push(&ap->avg_buffering, buffered_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] buffered_samples=%" PRIu32 " avg_buffering=%f",
buffered_samples, sc_average_get(&ap->avg_buffering));
#endif
ap->samples_since_resync += samples_written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Recompute compensation every second
ap->samples_since_resync = 0;
float avg = sc_average_get(&ap->avg_buffering);
int diff = ap->target_buffering - avg;
if (abs(diff) < (int) ap->sample_rate / 1000) {
// Do not compensate for less than 1ms, the error is just noise
diff = 0;
} else if (diff < 0 && buffered_samples < ap->target_buffering) {
// Do not accelerate if the instant buffering level is below
// the average, this would increase underflow
diff = 0;
}
// Compensate the diff over 4 seconds (but will be recomputed after
// 1 second)
int distance = 4 * ap->sample_rate;
// Limit compensation rate to 2%
int abs_max_diff = distance / 50;
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
" compensation=%d", ap->target_buffering, avg,
buffered_samples, diff);
if (diff != ap->compensation) {
int ret = swr_set_compensation(swr_ctx, diff, distance);
if (ret < 0) {
LOGW("Resampling compensation failed: %d", ret);
// not fatal
} else {
ap->compensation = diff;
}
}
}
}
return true;
}
static bool
sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_audio_player *ap = DOWNCAST(sink);
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
assert(ctx->ch_layout.nb_channels > 0);
unsigned nb_channels = ctx->ch_layout.nb_channels;
#else
int tmp = av_get_channel_layout_nb_channels(ctx->channel_layout);
assert(tmp > 0);
unsigned nb_channels = tmp;
#endif
assert(ctx->sample_rate > 0);
assert(!av_sample_fmt_is_planar(SC_AV_SAMPLE_FMT));
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
assert(out_bytes_per_sample > 0);
ap->sample_rate = ctx->sample_rate;
ap->nb_channels = nb_channels;
ap->out_bytes_per_sample = out_bytes_per_sample;
ap->target_buffering = ap->target_buffering_delay * ap->sample_rate
/ SC_TICK_FREQ;
uint64_t aout_samples = ap->output_buffer_duration * ap->sample_rate
/ SC_TICK_FREQ;
assert(aout_samples <= 0xFFFF);
ap->output_buffer = (uint16_t) aout_samples;
SDL_AudioSpec desired = {
.freq = ctx->sample_rate,
.format = SC_SDL_SAMPLE_FMT,
.channels = nb_channels,
.samples = aout_samples,
.callback = sc_audio_player_sdl_callback,
.userdata = ap,
};
SDL_AudioSpec obtained;
ap->device = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
if (!ap->device) {
LOGE("Could not open audio device: %s", SDL_GetError());
return false;
}
SwrContext *swr_ctx = swr_alloc();
if (!swr_ctx) {
LOG_OOM();
goto error_close_audio_device;
}
ap->swr_ctx = swr_ctx;
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
#else
av_opt_set_channel_layout(swr_ctx, "in_channel_layout",
ctx->channel_layout, 0);
av_opt_set_channel_layout(swr_ctx, "out_channel_layout",
ctx->channel_layout, 0);
#endif
av_opt_set_int(swr_ctx, "in_sample_rate", ctx->sample_rate, 0);
av_opt_set_int(swr_ctx, "out_sample_rate", ctx->sample_rate, 0);
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", ctx->sample_fmt, 0);
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", SC_AV_SAMPLE_FMT, 0);
int ret = swr_init(swr_ctx);
if (ret) {
LOGE("Failed to initialize the resampling context");
goto error_free_swr_ctx;
}
// Use a ring-buffer of the target buffering size plus 1 second between the
// producer and the consumer. It's too big on purpose, to guarantee that
// the producer and the consumer will be able to access it in parallel
// without locking.
size_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;
bool ok = sc_audiobuf_init(&ap->buf, sample_size, audiobuf_samples);
if (!ok) {
goto error_free_swr_ctx;
}
size_t initial_swr_buf_size = TO_BYTES(4096);
ap->swr_buf = malloc(initial_swr_buf_size);
if (!ap->swr_buf) {
LOG_OOM();
goto error_destroy_audiobuf;
}
ap->swr_buf_alloc_size = initial_swr_buf_size;
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
// Samples are produced and consumed by blocks, so the buffering must be
// smoothed to get a relatively stable value.
sc_average_init(&ap->avg_buffering, 32);
ap->samples_since_resync = 0;
ap->received = false;
ap->played = false;
ap->underflow = 0;
ap->compensation = 0;
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
SDL_PauseAudioDevice(ap->device, 0);
return true;
error_destroy_audiobuf:
sc_audiobuf_destroy(&ap->buf);
error_free_swr_ctx:
swr_free(&ap->swr_ctx);
error_close_audio_device:
SDL_CloseAudioDevice(ap->device);
return false;
}
static void
sc_audio_player_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_audio_player *ap = DOWNCAST(sink);
assert(ap->device);
SDL_PauseAudioDevice(ap->device, 1);
SDL_CloseAudioDevice(ap->device);
free(ap->swr_buf);
sc_audiobuf_destroy(&ap->buf);
swr_free(&ap->swr_ctx);
}
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering,
sc_tick output_buffer_duration) {
ap->target_buffering_delay = target_buffering;
ap->output_buffer_duration = output_buffer_duration;
static const struct sc_frame_sink_ops ops = {
.open = sc_audio_player_frame_sink_open,
.close = sc_audio_player_frame_sink_close,
.push = sc_audio_player_frame_sink_push,
};
ap->frame_sink.ops = &ops;
}

90
app/src/audio_player.h Normal file
View File

@ -0,0 +1,90 @@
#ifndef SC_AUDIO_PLAYER_H
#define SC_AUDIO_PLAYER_H
#include "common.h"
#include <stdbool.h>
#include "trait/frame_sink.h"
#include <util/audiobuf.h>
#include <util/average.h>
#include <util/thread.h>
#include <util/tick.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <SDL2/SDL.h>
struct sc_audio_player {
struct sc_frame_sink frame_sink;
SDL_AudioDeviceID device;
// The target buffering between the producer and the consumer. This value
// is directly use for compensation.
// Since audio capture and/or encoding on the device typically produce
// blocks of 960 samples (20ms) or 1024 samples (~21.3ms), this target
// value should be higher.
sc_tick target_buffering_delay;
uint32_t target_buffering; // in samples
// SDL audio output buffer size.
sc_tick output_buffer_duration;
uint16_t output_buffer;
// Audio buffer to communicate between the receiver and the SDL audio
// callback (protected by SDL_AudioDeviceLock())
struct sc_audiobuf buf;
// The previous empty space in the buffer (only used by the receiver
// thread)
uint32_t previous_can_write;
// Resampler (only used from the receiver thread)
struct SwrContext *swr_ctx;
// The sample rate is the same for input and output
unsigned sample_rate;
// The number of channels is the same for input and output
unsigned nb_channels;
// The number of bytes per sample for a single channel
unsigned out_bytes_per_sample;
// Target buffer for resampling (only used by the receiver thread)
uint8_t *swr_buf;
size_t swr_buf_alloc_size;
// Number of buffered samples (may be negative on underflow) (only used by
// the receiver thread)
struct sc_average avg_buffering;
// Count the number of samples to trigger a compensation update regularly
// (only used by the receiver thread)
uint32_t samples_since_resync;
// Number of silence samples inserted since the last received packet
// (protected by SDL_AudioDeviceLock())
uint32_t underflow;
// Current applied compensation value (only used by the receiver thread)
int compensation;
// Set to true the first time a sample is received (protected by
// SDL_AudioDeviceLock())
bool received;
// Set to true the first time the SDL callback is called (protected by
// SDL_AudioDeviceLock())
bool played;
const struct sc_audio_player_callbacks *cbs;
void *cbs_userdata;
};
struct sc_audio_player_callbacks {
void (*on_ended)(struct sc_audio_player *ap, bool success, void *userdata);
};
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering,
sc_tick audio_output_buffer);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -7,10 +7,17 @@
#include "options.h"
enum sc_pause_on_exit {
SC_PAUSE_ON_EXIT_TRUE,
SC_PAUSE_ON_EXIT_FALSE,
SC_PAUSE_ON_EXIT_IF_ERROR,
};
struct scrcpy_cli_args {
struct scrcpy_options opts;
bool help;
bool version;
enum sc_pause_on_exit pause_on_exit;
};
void

View File

@ -1,111 +1,36 @@
#include "clock.h"
#include <assert.h>
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
#define SC_CLOCK_RANGE 32
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
clock->range = 0;
clock->offset = 0;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
if (clock->range < SC_CLOCK_RANGE) {
++clock->range;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
sc_tick offset = system - stream;
clock->offset = ((clock->range - 1) * clock->offset + offset)
/ clock->range;
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
LOGD("Clock estimation: pts + %" PRItick, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
assert(clock->range); // sc_clock_update() must have been called
return stream + clock->offset;
}

View File

@ -3,13 +3,8 @@
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
@ -21,40 +16,18 @@ struct sc_clock_point {
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
* Theoretically, the slope encodes the drift between the device clock and the
* computer clock. It is expected to be very close to 1.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
* Since the clock is used to estimate very close points in the future (which
* are reestimated on every clock update, see delay_buffer), the error caused
* by clock drift is totally negligible, so it is better to assume that the
* slope is 1 than to estimate it (the estimation error would be larger).
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
* Therefore, only the offset is estimated.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
unsigned range;
sc_tick offset;
};

View File

@ -5,8 +5,8 @@
#include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define MIN(X,Y) ((X) < (Y) ? (X) : (Y))
#define MAX(X,Y) ((X) > (Y) ? (X) : (Y))
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \

View File

@ -3,6 +3,9 @@
#include "config.h"
#include <assert.h>
#ifndef HAVE_REALLOCARRAY
# include <errno.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
@ -93,5 +96,15 @@ long jrand48(unsigned short xsubi[3]) {
return v.i;
}
#endif
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return realloc(ptr, bytes);
}
#endif

View File

@ -3,7 +3,9 @@
#include "config.h"
#include <libavcodec/version.h>
#include <libavformat/version.h>
#include <libavutil/version.h>
#include <SDL2/SDL_version.h>
#ifndef __WIN32
@ -25,6 +27,12 @@
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif
// Not documented in ffmpeg/doc/APIchanges, but AV_CODEC_ID_AV1 has been added
// by FFmpeg commit d42809f9835a4e9e5c7c63210abb09ad0ef19cfb (included in tag
// n3.3).
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 89, 100)
# define SCRCPY_LAVC_HAS_AV1
#endif
// In ffmpeg/doc/APIchanges:
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h
@ -37,6 +45,22 @@
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif
// Not documented in ffmpeg/doc/APIchanges, but the channel_layout API
// has been replaced by chlayout in FFmpeg commit
// f423497b455da06c1337846902c770028760e094.
#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 23, 100)
# define SCRCPY_LAVU_HAS_CHLAYOUT
#endif
// In ffmpeg/doc/APIchanges:
// 2023-10-06 - 5432d2aacad - lavc 60.15.100 - avformat.h
// Deprecate AVFormatContext.{nb_,}side_data, av_stream_add_side_data(),
// av_stream_new_side_data(), and av_stream_get_side_data(). Side data fields
// from AVFormatContext.codecpar should be used from now on.
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(60, 15, 100)
# define SCRCPY_LAVC_HAS_CODECPAR_CODEC_SIDEDATA
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
@ -47,6 +71,10 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#if SDL_VERSION_ATLEAST(2, 0, 16)
# define SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
#endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
@ -67,4 +95,8 @@ long nrand48(unsigned short xsubi[3]);
long jrand48(unsigned short xsubi[3]);
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size);
#endif
#endif

View File

@ -117,8 +117,9 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28;
sc_write32be(&buf[24], msg->inject_touch_event.action_button);
sc_write32be(&buf[28], msg->inject_touch_event.buttons);
return 32;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll =
@ -179,22 +180,25 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f buttons=%06lx",
" pressure=%f action_button=%06lx buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f buttons=%06lx",
PRIi32 " pressure=%f action_button=%06lx"
" buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
}
break;

View File

@ -65,6 +65,7 @@ struct sc_control_msg {
} inject_text;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons action_button;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct sc_position position;

View File

@ -4,26 +4,36 @@
#include "util/log.h"
#define SC_CONTROL_MSG_QUEUE_MAX 64
bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync) {
cbuf_init(&controller->queue);
sc_vecdeque_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX);
if (!ok) {
return false;
}
ok = sc_receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
sc_vecdeque_destroy(&controller->queue);
return false;
}
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver);
sc_receiver_destroy(&controller->receiver);
sc_vecdeque_destroy(&controller->queue);
return false;
}
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver);
sc_receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex);
sc_vecdeque_destroy(&controller->queue);
return false;
}
@ -38,12 +48,14 @@ sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct sc_control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
sc_control_msg_destroy(&msg);
while (!sc_vecdeque_is_empty(&controller->queue)) {
struct sc_control_msg *msg = sc_vecdeque_popref(&controller->queue);
assert(msg);
sc_control_msg_destroy(msg);
}
sc_vecdeque_destroy(&controller->queue);
receiver_destroy(&controller->receiver);
sc_receiver_destroy(&controller->receiver);
}
bool
@ -54,13 +66,19 @@ sc_controller_push_msg(struct sc_controller *controller,
}
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
bool full = sc_vecdeque_is_full(&controller->queue);
if (!full) {
bool was_empty = sc_vecdeque_is_empty(&controller->queue);
sc_vecdeque_push_noresize(&controller->queue, *msg);
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
}
}
// Otherwise (if the queue is full), the msg is discarded
sc_mutex_unlock(&controller->mutex);
return res;
return !full;
}
static bool
@ -82,7 +100,8 @@ run_controller(void *data) {
for (;;) {
sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
while (!controller->stopped
&& sc_vecdeque_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex);
}
if (controller->stopped) {
@ -90,10 +109,9 @@ run_controller(void *data) {
sc_mutex_unlock(&controller->mutex);
break;
}
struct sc_control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&controller->queue));
struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue);
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
@ -117,7 +135,7 @@ sc_controller_start(struct sc_controller *controller) {
return false;
}
if (!receiver_start(&controller->receiver)) {
if (!sc_receiver_start(&controller->receiver)) {
sc_controller_stop(controller);
sc_thread_join(&controller->thread, NULL);
return false;
@ -137,5 +155,5 @@ sc_controller_stop(struct sc_controller *controller) {
void
sc_controller_join(struct sc_controller *controller) {
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
sc_receiver_join(&controller->receiver);
}

View File

@ -8,11 +8,11 @@
#include "control_msg.h"
#include "receiver.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
#include "util/vecdeque.h"
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct sc_control_msg_queue SC_VECDEQUE(struct sc_control_msg);
struct sc_controller {
sc_socket control_socket;
@ -21,7 +21,7 @@ struct sc_controller {
sc_cond msg_cond;
bool stopped;
struct sc_control_msg_queue queue;
struct receiver receiver;
struct sc_receiver receiver;
};
bool

View File

@ -2,96 +2,37 @@
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/channel_layout.h>
#include "events.h"
#include "video_buffer.h"
#include "trait/frame_sink.h"
#include "util/log.h"
/** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) {
while (count) {
struct sc_frame_sink *sink = decoder->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_decoder_close_sinks(struct sc_decoder *decoder) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count);
}
static bool
sc_decoder_open_sinks(struct sc_decoder *decoder) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
sc_decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOG_OOM();
return false;
}
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
sc_decoder_open(struct sc_decoder *decoder, AVCodecContext *ctx) {
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!sc_decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
if (!sc_frame_source_sinks_open(&decoder->frame_source, ctx)) {
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
decoder->ctx = ctx;
return true;
}
static void
sc_decoder_close(struct sc_decoder *decoder) {
sc_decoder_close_sinks(decoder);
sc_frame_source_sinks_close(&decoder->frame_source);
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
LOGE("Could not send frame to sink %d", i);
return false;
}
}
return true;
}
static bool
@ -102,31 +43,42 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
return true;
}
int ret = avcodec_send_packet(decoder->codec_ctx, packet);
int ret = avcodec_send_packet(decoder->ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Could not send video packet: %d", ret);
LOGE("Decoder '%s': could not send video packet: %d",
decoder->name, ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (!ret) {
// a frame was received
bool ok = push_frame_to_sinks(decoder, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
av_frame_unref(decoder->frame);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
for (;;) {
ret = avcodec_receive_frame(decoder->ctx, decoder->frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
if (ret) {
LOGE("Decoder '%s', could not receive video frame: %d",
decoder->name, ret);
return false;
}
// a frame was received
bool ok = sc_frame_source_sinks_push(&decoder->frame_source,
decoder->frame);
av_frame_unref(decoder->frame);
if (!ok) {
// Error already logged
return false;
}
}
return true;
}
static bool
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, AVCodecContext *ctx) {
struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_open(decoder, codec);
return sc_decoder_open(decoder, ctx);
}
static void
@ -143,8 +95,9 @@ sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
}
void
sc_decoder_init(struct sc_decoder *decoder) {
decoder->sink_count = 0;
sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->name = name; // statically allocated
sc_frame_source_init(&decoder->frame_source);
static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open,
@ -154,11 +107,3 @@ sc_decoder_init(struct sc_decoder *decoder) {
decoder->packet_sink.ops = &ops;
}
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
}

View File

@ -3,28 +3,25 @@
#include "common.h"
#include "trait/frame_source.h"
#include "trait/packet_sink.h"
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2
struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_source frame_source; // frame source trait
struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
const char *name; // must be statically allocated (e.g. a string literal)
AVCodecContext *codec_ctx;
AVCodecContext *ctx;
AVFrame *frame;
};
// The name must be statically allocated (e.g. a string literal)
void
sc_decoder_init(struct sc_decoder *decoder);
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink);
sc_decoder_init(struct sc_decoder *decoder, const char *name);
#endif

244
app/src/delay_buffer.c Normal file
View File

@ -0,0 +1,244 @@
#include "delay_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
/** Downcast frame_sink to sc_delay_buffer */
#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
static bool
sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
dframe->frame = av_frame_alloc();
if (!dframe->frame) {
LOG_OOM();
return false;
}
if (av_frame_ref(dframe->frame, frame)) {
LOG_OOM();
av_frame_free(&dframe->frame);
return false;
}
return true;
}
static void
sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
av_frame_unref(dframe->frame);
av_frame_free(&dframe->frame);
}
static int
run_buffering(void *data) {
struct sc_delay_buffer *db = data;
assert(db->delay > 0);
for (;;) {
sc_mutex_lock(&db->mutex);
while (!db->stopped && sc_vecdeque_is_empty(&db->queue)) {
sc_cond_wait(&db->queue_cond, &db->mutex);
}
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
goto stopped;
}
struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->queue);
sc_tick max_deadline = sc_tick_now() + db->delay;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
bool timed_out = false;
while (!db->stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&db->clock, pts)
+ db->delay;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&db->wait_cond, &db->mutex, deadline);
}
bool stopped = db->stopped;
sc_mutex_unlock(&db->mutex);
if (stopped) {
sc_delayed_frame_destroy(&dframe);
goto stopped;
}
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, dframe.push_date, sc_tick_now());
#endif
bool ok = sc_frame_source_sinks_push(&db->frame_source, dframe.frame);
sc_delayed_frame_destroy(&dframe);
if (!ok) {
LOGE("Delayed frame could not be pushed, stopping");
sc_mutex_lock(&db->mutex);
// Prevent to push any new frame
db->stopped = true;
sc_mutex_unlock(&db->mutex);
goto stopped;
}
}
stopped:
assert(db->stopped);
// Flush queue
while (!sc_vecdeque_is_empty(&db->queue)) {
struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->queue);
sc_delayed_frame_destroy(dframe);
}
LOGD("Buffering thread ended");
return 0;
}
static bool
sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_delay_buffer *db = DOWNCAST(sink);
(void) ctx;
bool ok = sc_mutex_init(&db->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&db->queue_cond);
if (!ok) {
goto error_destroy_mutex;
}
ok = sc_cond_init(&db->wait_cond);
if (!ok) {
goto error_destroy_queue_cond;
}
sc_clock_init(&db->clock);
sc_vecdeque_init(&db->queue);
if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
goto error_destroy_wait_cond;
}
ok = sc_thread_create(&db->thread, run_buffering, "scrcpy-dbuf", db);
if (!ok) {
LOGE("Could not start buffering thread");
goto error_close_sinks;
}
return true;
error_close_sinks:
sc_frame_source_sinks_close(&db->frame_source);
error_destroy_wait_cond:
sc_cond_destroy(&db->wait_cond);
error_destroy_queue_cond:
sc_cond_destroy(&db->queue_cond);
error_destroy_mutex:
sc_mutex_destroy(&db->mutex);
return false;
}
static void
sc_delay_buffer_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
db->stopped = true;
sc_cond_signal(&db->queue_cond);
sc_cond_signal(&db->wait_cond);
sc_mutex_unlock(&db->mutex);
sc_thread_join(&db->thread, NULL);
sc_frame_source_sinks_close(&db->frame_source);
sc_cond_destroy(&db->wait_cond);
sc_cond_destroy(&db->queue_cond);
sc_mutex_destroy(&db->mutex);
}
static bool
sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
return false;
}
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&db->clock, sc_tick_now(), pts);
sc_cond_signal(&db->wait_cond);
if (db->first_frame_asap && db->clock.range == 1) {
sc_mutex_unlock(&db->mutex);
return sc_frame_source_sinks_push(&db->frame_source, frame);
}
struct sc_delayed_frame dframe;
bool ok = sc_delayed_frame_init(&dframe, frame);
if (!ok) {
sc_mutex_unlock(&db->mutex);
return false;
}
#ifndef SC_BUFFERING_NDEBUG
dframe.push_date = sc_tick_now();
#endif
ok = sc_vecdeque_push(&db->queue, dframe);
if (!ok) {
sc_mutex_unlock(&db->mutex);
LOG_OOM();
return false;
}
sc_cond_signal(&db->queue_cond);
sc_mutex_unlock(&db->mutex);
return true;
}
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap) {
assert(delay > 0);
db->delay = delay;
db->first_frame_asap = first_frame_asap;
sc_frame_source_init(&db->frame_source);
static const struct sc_frame_sink_ops ops = {
.open = sc_delay_buffer_frame_sink_open,
.close = sc_delay_buffer_frame_sink_close,
.push = sc_delay_buffer_frame_sink_push,
};
db->frame_sink.ops = &ops;
}

60
app/src/delay_buffer.h Normal file
View File

@ -0,0 +1,60 @@
#ifndef SC_DELAY_BUFFER_H
#define SC_DELAY_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "trait/frame_source.h"
#include "trait/frame_sink.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_delayed_frame {
AVFrame *frame;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_delayed_frame_queue SC_VECDEQUE(struct sc_delayed_frame);
struct sc_delay_buffer {
struct sc_frame_source frame_source; // frame source trait
struct sc_frame_sink frame_sink; // frame sink trait
sc_tick delay;
bool first_frame_asap;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_delayed_frame_queue queue;
bool stopped;
};
struct sc_delay_buffer_callbacks {
bool (*on_new_frame)(struct sc_delay_buffer *db, const AVFrame *frame,
void *userdata);
};
/**
* Initialize a delay buffer.
*
* \param delay a (strictly) positive delay
* \param first_frame_asap if true, do not delay the first frame (useful for
a video stream).
*/
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap);
#endif

View File

@ -1,11 +1,13 @@
#include "demuxer.h"
#include <assert.h>
#include <libavutil/channel_layout.h>
#include <libavutil/time.h>
#include <unistd.h>
#include "decoder.h"
#include "events.h"
#include "packet_merger.h"
#include "recorder.h"
#include "util/binary.h"
#include "util/log.h"
@ -17,11 +19,71 @@
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static enum AVCodecID
sc_demuxer_to_avcodec_id(uint32_t codec_id) {
#define SC_CODEC_ID_H264 UINT32_C(0x68323634) // "h264" in ASCII
#define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII
#define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII
#define SC_CODEC_ID_OPUS UINT32_C(0x6f707573) // "opus" in ASCII
#define SC_CODEC_ID_AAC UINT32_C(0x00616163) // "aac" in ASCII
#define SC_CODEC_ID_FLAC UINT32_C(0x666c6163) // "flac" in ASCII
#define SC_CODEC_ID_RAW UINT32_C(0x00726177) // "raw" in ASCII
switch (codec_id) {
case SC_CODEC_ID_H264:
return AV_CODEC_ID_H264;
case SC_CODEC_ID_H265:
return AV_CODEC_ID_HEVC;
case SC_CODEC_ID_AV1:
#ifdef SCRCPY_LAVC_HAS_AV1
return AV_CODEC_ID_AV1;
#else
LOGE("AV1 not supported by this FFmpeg version");
return AV_CODEC_ID_NONE;
#endif
case SC_CODEC_ID_OPUS:
return AV_CODEC_ID_OPUS;
case SC_CODEC_ID_AAC:
return AV_CODEC_ID_AAC;
case SC_CODEC_ID_FLAC:
return AV_CODEC_ID_FLAC;
case SC_CODEC_ID_RAW:
return AV_CODEC_ID_PCM_S16LE;
default:
LOGE("Unknown codec id 0x%08" PRIx32, codec_id);
return AV_CODEC_ID_NONE;
}
}
static bool
sc_demuxer_recv_codec_id(struct sc_demuxer *demuxer, uint32_t *codec_id) {
uint8_t data[4];
ssize_t r = net_recv_all(demuxer->socket, data, 4);
if (r < 4) {
return false;
}
*codec_id = sc_read32be(data);
return true;
}
static bool
sc_demuxer_recv_video_size(struct sc_demuxer *demuxer, uint32_t *width,
uint32_t *height) {
uint8_t data[8];
ssize_t r = net_recv_all(demuxer->socket, data, 8);
if (r < 8) {
return false;
}
*width = sc_read32be(data);
*height = sc_read32be(data + 4);
return true;
}
static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
// The video and audio streams contain a sequence of raw packets (as
// provided by MediaCodec), each prefixed with a "meta" header.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
@ -75,198 +137,178 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
return true;
}
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
LOGE("Could not send config packet to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
if (demuxer->pending) {
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
demuxer->pending->dts = packet->dts;
demuxer->pending->flags = packet->flags;
packet = demuxer->pending;
}
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_free(&demuxer->pending);
}
if (!ok) {
LOGE("Could not process packet");
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static int
run_demuxer(void *data) {
struct sc_demuxer *demuxer = data;
const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
// Flag to report end-of-stream (i.e. device disconnected)
enum sc_demuxer_status status = SC_DEMUXER_STATUS_ERROR;
uint32_t raw_codec_id;
bool ok = sc_demuxer_recv_codec_id(demuxer, &raw_codec_id);
if (!ok) {
LOGE("Demuxer '%s': stream disabled due to connection error",
demuxer->name);
goto end;
}
demuxer->codec_ctx = avcodec_alloc_context3(codec);
if (!demuxer->codec_ctx) {
if (raw_codec_id == 0) {
LOGW("Demuxer '%s': stream explicitly disabled by the device",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
status = SC_DEMUXER_STATUS_DISABLED;
goto end;
}
if (raw_codec_id == 1) {
LOGE("Demuxer '%s': stream configuration error on the device",
demuxer->name);
goto end;
}
enum AVCodecID codec_id = sc_demuxer_to_avcodec_id(raw_codec_id);
if (codec_id == AV_CODEC_ID_NONE) {
LOGE("Demuxer '%s': stream disabled due to unsupported codec",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
goto end;
}
const AVCodec *codec = avcodec_find_decoder(codec_id);
if (!codec) {
LOGE("Demuxer '%s': stream disabled due to missing decoder",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
goto end;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOG_OOM();
goto end;
}
if (!sc_demuxer_open_sinks(demuxer, codec)) {
LOGE("Could not open demuxer sinks");
goto finally_free_codec_ctx;
codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (codec->type == AVMEDIA_TYPE_VIDEO) {
uint32_t width;
uint32_t height;
ok = sc_demuxer_recv_video_size(demuxer, &width, &height);
if (!ok) {
goto finally_free_context;
}
demuxer->parser = av_parser_init(AV_CODEC_ID_H264);
if (!demuxer->parser) {
LOGE("Could not initialize parser");
goto finally_close_sinks;
codec_ctx->width = width;
codec_ctx->height = height;
codec_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
} else {
// Hardcoded audio properties
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
codec_ctx->ch_layout = (AVChannelLayout) AV_CHANNEL_LAYOUT_STEREO;
#else
codec_ctx->channel_layout = AV_CH_LAYOUT_STEREO;
codec_ctx->channels = 2;
#endif
codec_ctx->sample_rate = 48000;
if (raw_codec_id == SC_CODEC_ID_FLAC) {
// The sample_fmt is not set by the FLAC decoder
codec_ctx->sample_fmt = AV_SAMPLE_FMT_S16;
}
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
demuxer->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Demuxer '%s': could not open codec", demuxer->name);
goto finally_free_context;
}
if (!sc_packet_source_sinks_open(&demuxer->packet_source, codec_ctx)) {
goto finally_free_context;
}
// Config packets must be merged with the next non-config packet only for
// H.26x
bool must_merge_config_packet = raw_codec_id == SC_CODEC_ID_H264
|| raw_codec_id == SC_CODEC_ID_H265;
struct sc_packet_merger merger;
if (must_merge_config_packet) {
sc_packet_merger_init(&merger);
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
goto finally_close_parser;
goto finally_close_sinks;
}
for (;;) {
bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) {
// end of stream
status = SC_DEMUXER_STATUS_EOS;
break;
}
ok = sc_demuxer_push_packet(demuxer, packet);
if (must_merge_config_packet) {
// Prepend any config packet to the next media packet
ok = sc_packet_merger_merge(&merger, packet);
if (!ok) {
av_packet_unref(packet);
break;
}
}
ok = sc_packet_source_sinks_push(&demuxer->packet_source, packet);
av_packet_unref(packet);
if (!ok) {
// cannot process packet (error already logged)
// The sink already logged its concrete error
break;
}
}
LOGD("End of frames");
LOGD("Demuxer '%s': end of frames", demuxer->name);
if (demuxer->pending) {
av_packet_free(&demuxer->pending);
if (must_merge_config_packet) {
sc_packet_merger_destroy(&merger);
}
av_packet_free(&packet);
finally_close_parser:
av_parser_close(demuxer->parser);
finally_close_sinks:
sc_demuxer_close_sinks(demuxer);
finally_free_codec_ctx:
avcodec_free_context(&demuxer->codec_ctx);
sc_packet_source_sinks_close(&demuxer->packet_source);
finally_free_context:
// This also calls avcodec_close() internally
avcodec_free_context(&codec_ctx);
end:
demuxer->cbs->on_eos(demuxer, demuxer->cbs_userdata);
demuxer->cbs->on_ended(demuxer, status, demuxer->cbs_userdata);
return 0;
}
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) {
demuxer->socket = socket;
demuxer->pending = NULL;
demuxer->sink_count = 0;
assert(socket != SC_SOCKET_NONE);
assert(cbs && cbs->on_eos);
demuxer->name = name; // statically allocated
demuxer->socket = socket;
sc_packet_source_init(&demuxer->packet_source);
assert(cbs && cbs->on_ended);
demuxer->cbs = cbs;
demuxer->cbs_userdata = cbs_userdata;
}
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool
sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Starting demuxer thread");
LOGD("Demuxer '%s': starting thread", demuxer->name);
bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer",
demuxer);
if (!ok) {
LOGE("Could not start demuxer thread");
LOGE("Demuxer '%s': could not start thread", demuxer->name);
return false;
}
return true;

View File

@ -8,39 +8,38 @@
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_source.h"
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"
#define SC_DEMUXER_MAX_SINKS 2
struct sc_demuxer {
struct sc_packet_source packet_source; // packet source trait
const char *name; // must be statically allocated (e.g. a string literal)
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_demuxer_callbacks {
void (*on_eos)(struct sc_demuxer *demuxer, void *userdata);
enum sc_demuxer_status {
SC_DEMUXER_STATUS_EOS,
SC_DEMUXER_STATUS_DISABLED,
SC_DEMUXER_STATUS_ERROR,
};
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
struct sc_demuxer_callbacks {
void (*on_ended)(struct sc_demuxer *demuxer, enum sc_demuxer_status,
void *userdata);
};
// The name must be statically allocated (e.g. a string literal)
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
bool
sc_demuxer_start(struct sc_demuxer *demuxer);

285
app/src/display.c Normal file
View File

@ -0,0 +1,285 @@
#include "display.h"
#include <assert.h>
#include "util/log.h"
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
display->renderer =
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(display->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
LOGD("Creating OpenGL Core Profile context");
display->gl_context = SDL_GL_CreateContext(window);
if (!display->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
SDL_DestroyRenderer(display->renderer);
return false;
}
#endif
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
}
display->pending.flags = 0;
display->pending.frame = NULL;
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->pending.frame) {
av_frame_free(&display->pending.frame);
}
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DeleteContext(display->gl_context);
#endif
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size) {
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
static inline void
sc_display_set_pending_size(struct sc_display *display, struct sc_size size) {
assert(!display->texture);
display->pending.size = size;
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_SIZE;
}
static bool
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
if (!display->pending.frame) {
display->pending.frame = av_frame_alloc();
if (!display->pending.frame) {
LOG_OOM();
return false;
}
}
int r = av_frame_ref(display->pending.frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
return true;
}
static bool
sc_display_apply_pending(struct sc_display *display) {
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_SIZE) {
assert(!display->texture);
display->texture =
sc_display_create_texture(display, display->pending.size);
if (!display->texture) {
return false;
}
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_SIZE;
}
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
assert(display->pending.frame);
bool ok = sc_display_update_texture(display, display->pending.frame);
if (!ok) {
return false;
}
av_frame_unref(display->pending.frame);
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
}
return true;
}
static bool
sc_display_set_texture_size_internal(struct sc_display *display,
struct sc_size size) {
assert(size.width && size.height);
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture = sc_display_create_texture(display, size);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
enum sc_display_result
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
bool ok = sc_display_set_texture_size_internal(display, size);
if (!ok) {
sc_display_set_pending_size(display, size);
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame) {
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (ret) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
SDL_GL_BindTexture(display->texture, NULL, NULL);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(display->texture);
}
return true;
}
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
bool ok = sc_display_update_texture_internal(display, frame);
if (!ok) {
ok = sc_display_set_pending_frame(display, frame);
if (!ok) {
LOGE("Could not set pending frame");
return SC_DISPLAY_RESULT_ERROR;
}
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation) {
SDL_RenderClear(display->renderer);
if (display->pending.flags) {
bool ok = sc_display_apply_pending(display);
if (!ok) {
return SC_DISPLAY_RESULT_PENDING;
}
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (orientation == SC_ORIENTATION_0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (sc_orientation_is_swap(orientation)) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
dstrect = geometry;
}
SDL_RendererFlip flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, flip);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
}
SDL_RenderPresent(display->renderer);
return SC_DISPLAY_RESULT_OK;
}

60
app/src/display.h Normal file
View File

@ -0,0 +1,60 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"
#include "opengl.h"
#include "options.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext *gl_context;
#endif
bool mipmaps;
struct {
#define SC_DISPLAY_PENDING_FLAG_SIZE 1
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
int8_t flags;
struct sc_size size;
AVFrame *frame;
} pending;
};
enum sc_display_result {
SC_DISPLAY_RESULT_OK,
SC_DISPLAY_RESULT_PENDING,
SC_DISPLAY_RESULT_ERROR,
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
enum sc_display_result
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation);
#endif

View File

@ -1,5 +1,9 @@
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_NEW_FRAME SDL_USEREVENT
#define SC_EVENT_DEVICE_DISCONNECTED (SDL_USEREVENT + 1)
#define SC_EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define SC_EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
#define SC_EVENT_SCREEN_INIT_SIZE (SDL_USEREVENT + 7)
#define SC_EVENT_TIME_LIMIT_REACHED (SDL_USEREVENT + 8)

View File

@ -19,7 +19,7 @@ sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) {
assert(serial);
cbuf_init(&fp->queue);
sc_vecdeque_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex);
if (!ok) {
@ -65,9 +65,10 @@ sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_intr_destroy(&fp->intr);
free(fp->serial);
struct sc_file_pusher_request req;
while (cbuf_take(&fp->queue, &req)) {
sc_file_pusher_request_destroy(&req);
while (!sc_vecdeque_is_empty(&fp->queue)) {
struct sc_file_pusher_request *req = sc_vecdeque_popref(&fp->queue);
assert(req);
sc_file_pusher_request_destroy(req);
}
}
@ -91,13 +92,20 @@ sc_file_pusher_request(struct sc_file_pusher *fp,
};
sc_mutex_lock(&fp->mutex);
bool was_empty = cbuf_is_empty(&fp->queue);
bool res = cbuf_push(&fp->queue, req);
bool was_empty = sc_vecdeque_is_empty(&fp->queue);
bool res = sc_vecdeque_push(&fp->queue, req);
if (!res) {
LOG_OOM();
sc_mutex_unlock(&fp->mutex);
return false;
}
if (was_empty) {
sc_cond_signal(&fp->event_cond);
}
sc_mutex_unlock(&fp->mutex);
return res;
return true;
}
static int
@ -113,7 +121,7 @@ run_file_pusher(void *data) {
for (;;) {
sc_mutex_lock(&fp->mutex);
while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
while (!fp->stopped && sc_vecdeque_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex);
}
if (fp->stopped) {
@ -121,10 +129,9 @@ run_file_pusher(void *data) {
sc_mutex_unlock(&fp->mutex);
break;
}
struct sc_file_pusher_request req;
bool non_empty = cbuf_take(&fp->queue, &req);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&fp->queue));
struct sc_file_pusher_request req = sc_vecdeque_pop(&fp->queue);
sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {
@ -165,14 +172,18 @@ sc_file_pusher_start(struct sc_file_pusher *fp) {
void
sc_file_pusher_stop(struct sc_file_pusher *fp) {
if (fp->initialized) {
sc_mutex_lock(&fp->mutex);
fp->stopped = true;
sc_cond_signal(&fp->event_cond);
sc_intr_interrupt(&fp->intr);
sc_mutex_unlock(&fp->mutex);
}
}
void
sc_file_pusher_join(struct sc_file_pusher *fp) {
if (fp->initialized) {
sc_thread_join(&fp->thread, NULL);
}
}

View File

@ -5,9 +5,9 @@
#include <stdbool.h>
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/intr.h"
#include "util/thread.h"
#include "util/vecdeque.h"
enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK,
@ -19,7 +19,7 @@ struct sc_file_pusher_request {
char *file;
};
struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher_request_queue SC_VECDEQUE(struct sc_file_pusher_request);
struct sc_file_pusher {
char *serial;

View File

@ -96,6 +96,7 @@ run_fps_counter(void *data) {
bool
sc_fps_counter_start(struct sc_fps_counter *counter) {
sc_mutex_lock(&counter->mutex);
counter->interrupted = false;
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0;
counter->nr_skipped = 0;

View File

@ -69,7 +69,7 @@ decode_image(const char *path) {
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
LOGE("Could not open icon image: %s", path);
goto free_ctx;
}
@ -271,7 +271,7 @@ error:
}
SDL_Surface *
scrcpy_icon_load() {
scrcpy_icon_load(void) {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;

View File

@ -76,6 +76,8 @@ sc_input_manager_init(struct sc_input_manager *im,
im->sdl_shortcut_mods.count = shortcut_mods->count;
im->vfinger_down = false;
im->vfinger_invert_x = false;
im->vfinger_invert_y = false;
im->last_keycode = SDLK_UNKNOWN;
im->last_mod = 0;
@ -293,15 +295,11 @@ rotate_device(struct sc_controller *controller) {
}
static void
rotate_client_left(struct sc_screen *screen) {
unsigned new_rotation = (screen->rotation + 1) % 4;
sc_screen_set_rotation(screen, new_rotation);
}
static void
rotate_client_right(struct sc_screen *screen) {
unsigned new_rotation = (screen->rotation + 3) % 4;
sc_screen_set_rotation(screen, new_rotation);
apply_orientation_transform(struct sc_screen *screen,
enum sc_orientation transform) {
enum sc_orientation new_orientation =
sc_orientation_apply(screen->orientation, transform);
sc_screen_set_orientation(screen, new_orientation);
}
static void
@ -339,6 +337,7 @@ simulate_virtual_finger(struct sc_input_manager *im,
im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0;
if (!sc_controller_push_msg(im->controller, &msg)) {
@ -350,9 +349,14 @@ simulate_virtual_finger(struct sc_input_manager *im,
}
static struct sc_point
inverse_point(struct sc_point point, struct sc_size size) {
inverse_point(struct sc_point point, struct sc_size size,
bool invert_x, bool invert_y) {
if (invert_x) {
point.x = size.width - point.x;
}
if (invert_y) {
point.y = size.height - point.y;
}
return point;
}
@ -420,25 +424,47 @@ sc_input_manager_process_key(struct sc_input_manager *im,
}
return;
case SDLK_DOWN:
if (controller && !shift) {
if (shift) {
if (!repeat & down) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_180);
}
} else if (controller) {
// forward repeated events
action_volume_down(controller, action);
}
return;
case SDLK_UP:
if (controller && !shift) {
if (shift) {
if (!repeat & down) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_180);
}
} else if (controller) {
// forward repeated events
action_volume_up(controller, action);
}
return;
case SDLK_LEFT:
if (!shift && !repeat && down) {
rotate_client_left(im->screen);
if (!repeat && down) {
if (shift) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im->screen,
SC_ORIENTATION_270);
}
}
return;
case SDLK_RIGHT:
if (!shift && !repeat && down) {
rotate_client_right(im->screen);
if (!repeat && down) {
if (shift) {
apply_orientation_transform(im->screen,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im->screen,
SC_ORIENTATION_90);
}
}
return;
case SDLK_c:
@ -586,7 +612,9 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size,
im->vfinger_invert_x,
im->vfinger_invert_y);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
}
}
@ -707,7 +735,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
return;
}
// Pinch-to-zoom simulation.
// Pinch-to-zoom, rotate and tilt simulation.
//
// If Ctrl is hold when the left-click button is pressed, then
// pinch-to-zoom mode is enabled: on every mouse event until the left-click
@ -716,14 +744,29 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
//
// In other words, the center of the rotation/scaling is the center of the
// screen.
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
//
// To simulate a tilt gesture (a vertical slide with two fingers), Shift
// can be used instead of Ctrl. The "virtual finger" has a position
// inverted with respect to the vertical axis of symmetry in the middle of
// the screen.
const SDL_Keymod keymod = SDL_GetModState();
const bool ctrl_pressed = keymod & KMOD_CTRL;
const bool shift_pressed = keymod & KMOD_SHIFT;
if (event->button == SDL_BUTTON_LEFT &&
((down && !im->vfinger_down && CTRL_PRESSED) ||
((down && !im->vfinger_down &&
((ctrl_pressed && !shift_pressed) ||
(!ctrl_pressed && shift_pressed))) ||
(!down && im->vfinger_down))) {
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
if (down) {
im->vfinger_invert_x = ctrl_pressed || shift_pressed;
im->vfinger_invert_y = ctrl_pressed;
}
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size,
im->vfinger_invert_x,
im->vfinger_invert_y);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;
@ -796,7 +839,8 @@ sc_input_manager_process_file(struct sc_input_manager *im,
}
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event) {
bool control = im->controller;
switch (event->type) {
case SDL_TEXTINPUT:

View File

@ -32,6 +32,8 @@ struct sc_input_manager {
} sdl_shortcut_mods;
bool vfinger_down;
bool vfinger_invert_x;
bool vfinger_invert_y;
// Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of
@ -61,6 +63,7 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params);
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event);
#endif

View File

@ -4,10 +4,6 @@
#include <stdbool.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
@ -19,9 +15,15 @@
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#include "util/log.h"
#include "util/net.h"
#include "version.h"
int
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
static int
main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32
// disable buffering, we want logs immediately
@ -37,26 +39,32 @@ main_scrcpy(int argc, char *argv[]) {
.opts = scrcpy_options_default,
.help = false,
.version = false,
.pause_on_exit = SC_PAUSE_ON_EXIT_FALSE,
};
#ifndef NDEBUG
args.opts.log_level = SC_LOG_LEVEL_DEBUG;
#endif
enum scrcpy_exit_code ret;
if (!scrcpy_parse_args(&args, argc, argv)) {
return SCRCPY_EXIT_FAILURE;
ret = SCRCPY_EXIT_FAILURE;
goto end;
}
sc_set_log_level(args.opts.log_level);
if (args.help) {
scrcpy_print_usage(argv[0]);
return SCRCPY_EXIT_SUCCESS;
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
if (args.version) {
scrcpy_print_version();
return SCRCPY_EXIT_SUCCESS;
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
@ -69,18 +77,26 @@ main_scrcpy(int argc, char *argv[]) {
}
#endif
if (avformat_network_init()) {
return SCRCPY_EXIT_FAILURE;
if (!net_init()) {
ret = SCRCPY_EXIT_FAILURE;
goto end;
}
sc_log_configure();
#ifdef HAVE_USB
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
ret = args.opts.otg ? scrcpy_otg(&args.opts) : scrcpy(&args.opts);
#else
enum scrcpy_exit_code ret = scrcpy(&args.opts);
ret = scrcpy(&args.opts);
#endif
avformat_network_deinit(); // ignore failure
end:
if (args.pause_on_exit == SC_PAUSE_ON_EXIT_TRUE ||
(args.pause_on_exit == SC_PAUSE_ON_EXIT_IF_ERROR &&
ret != SCRCPY_EXIT_SUCCESS)) {
printf("Press Enter to continue...\n");
getchar();
}
return ret;
}

View File

@ -93,6 +93,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.action_button = convert_mouse_buttons(event->button),
.buttons = convert_mouse_buttons(event->buttons_state),
},
};

View File

@ -7,14 +7,23 @@ const struct scrcpy_options scrcpy_options_default = {
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.video_codec_options = NULL,
.audio_codec_options = NULL,
.video_encoder = NULL,
.audio_encoder = NULL,
.camera_id = NULL,
.camera_size = NULL,
.camera_ar = NULL,
.camera_fps = 0,
.log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,
.audio_codec = SC_CODEC_OPUS,
.video_source = SC_VIDEO_SOURCE_DISPLAY,
.audio_source = SC_AUDIO_SOURCE_AUTO,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT,
.camera_facing = SC_CAMERA_FACING_ANY,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
@ -26,17 +35,25 @@ const struct scrcpy_options scrcpy_options_default = {
.count = 2,
},
.max_size = 0,
.bit_rate = DEFAULT_BIT_RATE,
.video_bit_rate = 0,
.audio_bit_rate = 0,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
.display_orientation = SC_ORIENTATION_0,
.record_orientation = SC_ORIENTATION_0,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.display_buffer = 0,
.audio_buffer = -1, // depends on the audio format,
.audio_output_buffer = SC_TICK_FROM_MS(5),
.time_limit = 0,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
.v4l2_buffer = 0,
#endif
#ifdef HAVE_USB
.otg = false,
#endif
@ -44,7 +61,8 @@ const struct scrcpy_options scrcpy_options_default = {
.fullscreen = false,
.always_on_top = false,
.control = true,
.display = true,
.video_playback = true,
.audio_playback = true,
.turn_screen_off = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false,
@ -65,4 +83,46 @@ const struct scrcpy_options scrcpy_options_default = {
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
.video = true,
.audio = true,
.require_audio = false,
.kill_adb_on_close = false,
.camera_high_speed = false,
.list = 0,
};
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform) {
assert(!(src & ~7));
assert(!(transform & ~7));
unsigned transform_hflip = transform & 4;
unsigned transform_rotation = transform & 3;
unsigned src_hflip = src & 4;
unsigned src_rotation = src & 3;
unsigned src_swap = src & 1;
if (src_swap && transform_hflip) {
// If the src is rotated by 90 or 270 degrees, applying a flipped
// transformation requires an additional 180 degrees rotation to
// compensate for the inversion of the order of multiplication:
//
// hflip1 × rotate1 × hflip2 × rotate2
// `--------------' `--------------'
// src transform
//
// In the final result, we want all the hflips then all the rotations,
// so we must move hflip2 to the left:
//
// hflip1 × hflip2 × rotate1' × rotate2
//
// with rotate1' = | rotate1 if src is 0° or 180°
// | rotate1 + 180° if src is 90° or 270°
src_rotation += 2;
}
unsigned result_hflip = src_hflip ^ transform_hflip;
unsigned result_rotation = (transform_rotation + src_rotation) % 4;
enum sc_orientation result = result_hflip | result_rotation;
return result;
}

View File

@ -3,6 +3,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
@ -21,16 +22,121 @@ enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
SC_RECORD_FORMAT_M4A,
SC_RECORD_FORMAT_MKA,
SC_RECORD_FORMAT_OPUS,
SC_RECORD_FORMAT_AAC,
SC_RECORD_FORMAT_FLAC,
SC_RECORD_FORMAT_WAV,
};
static inline bool
sc_record_format_is_audio_only(enum sc_record_format fmt) {
return fmt == SC_RECORD_FORMAT_M4A
|| fmt == SC_RECORD_FORMAT_MKA
|| fmt == SC_RECORD_FORMAT_OPUS
|| fmt == SC_RECORD_FORMAT_AAC
|| fmt == SC_RECORD_FORMAT_FLAC
|| fmt == SC_RECORD_FORMAT_WAV;
}
enum sc_codec {
SC_CODEC_H264,
SC_CODEC_H265,
SC_CODEC_AV1,
SC_CODEC_OPUS,
SC_CODEC_AAC,
SC_CODEC_FLAC,
SC_CODEC_RAW,
};
enum sc_video_source {
SC_VIDEO_SOURCE_DISPLAY,
SC_VIDEO_SOURCE_CAMERA,
};
enum sc_audio_source {
SC_AUDIO_SOURCE_AUTO, // OUTPUT for video DISPLAY, MIC for video CAMERA
SC_AUDIO_SOURCE_OUTPUT,
SC_AUDIO_SOURCE_MIC,
};
enum sc_camera_facing {
SC_CAMERA_FACING_ANY,
SC_CAMERA_FACING_FRONT,
SC_CAMERA_FACING_BACK,
SC_CAMERA_FACING_EXTERNAL,
};
// ,----- hflip (applied before the rotation)
// | ,--- 180°
// | | ,- 90° clockwise
// | | |
enum sc_orientation { // v v v
SC_ORIENTATION_0, // 0 0 0
SC_ORIENTATION_90, // 0 0 1
SC_ORIENTATION_180, // 0 1 0
SC_ORIENTATION_270, // 0 1 1
SC_ORIENTATION_FLIP_0, // 1 0 0
SC_ORIENTATION_FLIP_90, // 1 0 1
SC_ORIENTATION_FLIP_180, // 1 1 0
SC_ORIENTATION_FLIP_270, // 1 1 1
};
static inline bool
sc_orientation_is_mirror(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 4;
}
// Does the orientation swap width and height?
static inline bool
sc_orientation_is_swap(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 1;
}
static inline enum sc_orientation
sc_orientation_get_rotation(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 3;
}
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform);
static inline const char *
sc_orientation_get_name(enum sc_orientation orientation) {
switch (orientation) {
case SC_ORIENTATION_0:
return "0";
case SC_ORIENTATION_90:
return "90";
case SC_ORIENTATION_180:
return "180";
case SC_ORIENTATION_270:
return "270";
case SC_ORIENTATION_FLIP_0:
return "flip0";
case SC_ORIENTATION_FLIP_90:
return "flip90";
case SC_ORIENTATION_FLIP_180:
return "flip180";
case SC_ORIENTATION_FLIP_270:
return "flip270";
default:
return "(unknown)";
}
}
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
SC_LOCK_VIDEO_ORIENTATION_90 = 3,
SC_LOCK_VIDEO_ORIENTATION_180 = 2,
SC_LOCK_VIDEO_ORIENTATION_270 = 1,
};
enum sc_keyboard_input_mode {
@ -87,31 +193,47 @@ struct scrcpy_options {
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
const char *video_codec_options;
const char *audio_codec_options;
const char *video_encoder;
const char *audio_encoder;
const char *camera_id;
const char *camera_size;
const char *camera_ar;
uint16_t camera_fps;
enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
enum sc_video_source video_source;
enum sc_audio_source audio_source;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode;
enum sc_camera_facing camera_facing;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint32_t video_bit_rate;
uint32_t audio_bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
enum sc_orientation display_orientation;
enum sc_orientation record_orientation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick audio_buffer;
sc_tick audio_output_buffer;
sc_tick time_limit;
#ifdef HAVE_V4L2
const char *v4l2_device;
sc_tick v4l2_buffer;
#endif
#ifdef HAVE_USB
bool otg;
#endif
@ -119,7 +241,8 @@ struct scrcpy_options {
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool video_playback;
bool audio_playback;
bool turn_screen_off;
enum sc_key_inject_mode key_inject_mode;
bool window_borderless;
@ -140,6 +263,16 @@ struct scrcpy_options {
bool cleanup;
bool start_fps_counter;
bool power_on;
bool video;
bool audio;
bool require_audio;
bool kill_adb_on_close;
bool camera_high_speed;
#define SC_OPTION_LIST_ENCODERS 0x1
#define SC_OPTION_LIST_DISPLAYS 0x2
#define SC_OPTION_LIST_CAMERAS 0x4
#define SC_OPTION_LIST_CAMERA_SIZES 0x8
uint8_t list;
};
extern const struct scrcpy_options scrcpy_options_default;

48
app/src/packet_merger.c Normal file
View File

@ -0,0 +1,48 @@
#include "packet_merger.h"
#include "util/log.h"
void
sc_packet_merger_init(struct sc_packet_merger *merger) {
merger->config = NULL;
}
void
sc_packet_merger_destroy(struct sc_packet_merger *merger) {
free(merger->config);
}
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
free(merger->config);
merger->config = malloc(packet->size);
if (!merger->config) {
LOG_OOM();
return false;
}
memcpy(merger->config, packet->data, packet->size);
merger->config_size = packet->size;
} else if (merger->config) {
size_t config_size = merger->config_size;
size_t media_size = packet->size;
if (av_grow_packet(packet, config_size)) {
LOG_OOM();
return false;
}
memmove(packet->data + config_size, packet->data, media_size);
memcpy(packet->data, merger->config, config_size);
free(merger->config);
merger->config = NULL;
// merger->size is meaningless when merger->config is NULL
}
return true;
}

43
app/src/packet_merger.h Normal file
View File

@ -0,0 +1,43 @@
#ifndef SC_PACKET_MERGER_H
#define SC_PACKET_MERGER_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
/**
* Config packets (containing the SPS/PPS) are sent in-band. A new config
* packet is sent whenever a new encoding session is started (on start and on
* device orientation change).
*
* Every time a config packet is received, it must be sent alone (for recorder
* extradata), then concatenated to the next media packet (for correct decoding
* and recording).
*
* This helper reads every input packet and modifies each media packet which
* immediately follows a config packet to prepend the config packet payload.
*/
struct sc_packet_merger {
uint8_t *config;
size_t config_size;
};
void
sc_packet_merger_init(struct sc_packet_merger *merger);
void
sc_packet_merger_destroy(struct sc_packet_merger *merger);
/**
* If the packet is a config packet, then keep its data for later.
* Otherwise (if the packet is a media packet), then if a config packet is
* pending, prepend the config packet to this packet (so the packet is
* modified!).
*/
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet);
#endif

View File

@ -7,7 +7,7 @@
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, sc_socket control_socket,
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
@ -21,12 +21,12 @@ receiver_init(struct receiver *receiver, sc_socket control_socket,
}
void
receiver_destroy(struct receiver *receiver) {
sc_receiver_destroy(struct sc_receiver *receiver) {
sc_mutex_destroy(&receiver->mutex);
}
static void
process_msg(struct receiver *receiver, struct device_msg *msg) {
process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText();
@ -51,7 +51,7 @@ process_msg(struct receiver *receiver, struct device_msg *msg) {
}
static ssize_t
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
@ -76,7 +76,7 @@ process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
static int
run_receiver(void *data) {
struct receiver *receiver = data;
struct sc_receiver *receiver = data;
static unsigned char buf[DEVICE_MSG_MAX_SIZE];
size_t head = 0;
@ -108,7 +108,7 @@ run_receiver(void *data) {
}
bool
receiver_start(struct receiver *receiver) {
sc_receiver_start(struct sc_receiver *receiver) {
LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver,
@ -122,6 +122,6 @@ receiver_start(struct receiver *receiver) {
}
void
receiver_join(struct receiver *receiver) {
sc_receiver_join(struct sc_receiver *receiver) {
sc_thread_join(&receiver->thread, NULL);
}

View File

@ -11,7 +11,7 @@
// receive events from the device
// managed by the controller
struct receiver {
struct sc_receiver {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
@ -20,18 +20,18 @@ struct receiver {
};
bool
receiver_init(struct receiver *receiver, sc_socket control_socket,
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync);
void
receiver_destroy(struct receiver *receiver);
sc_receiver_destroy(struct sc_receiver *receiver);
bool
receiver_start(struct receiver *receiver);
sc_receiver_start(struct sc_receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
// no sc_receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
sc_receiver_join(struct sc_receiver *receiver);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -9,43 +9,77 @@
#include "coords.h"
#include "options.h"
#include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/vecdeque.h"
struct sc_record_packet {
AVPacket *packet;
struct sc_record_packet *next;
struct sc_recorder_queue SC_VECDEQUE(AVPacket *);
struct sc_recorder_stream {
int index;
int64_t last_pts;
};
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet);
struct sc_recorder {
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_packet_sink video_packet_sink;
struct sc_packet_sink audio_packet_sink;
/* The audio flag is unprotected:
* - it is initialized from sc_recorder_init() from the main thread;
* - it may be reset once from the recorder thread if the audio is
* disabled dynamically.
*
* Therefore, once the recorder thread is started, only the recorder thread
* may access it without data races.
*/
bool audio;
bool video;
enum sc_orientation orientation;
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
bool stopped; // set on recorder_close()
bool failed; // set on packet write failure
struct sc_recorder_queue queue;
sc_cond cond;
// set on sc_recorder_stop(), packet_sink close or recording failure
bool stopped;
struct sc_recorder_queue video_queue;
struct sc_recorder_queue audio_queue;
// we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex
struct sc_record_packet *previous;
// wake up the recorder thread once the video or audio codec is known
bool video_init;
bool audio_init;
bool audio_expects_config_packet;
struct sc_recorder_stream video_stream;
struct sc_recorder_stream audio_stream;
const struct sc_recorder_callbacks *cbs;
void *cbs_userdata;
};
struct sc_recorder_callbacks {
void (*on_ended)(struct sc_recorder *recorder, bool success,
void *userdata);
};
bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename,
enum sc_record_format format,
struct sc_size declared_frame_size);
enum sc_record_format format, bool video, bool audio,
enum sc_orientation orientation,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata);
bool
sc_recorder_start(struct sc_recorder *recorder);
void
sc_recorder_stop(struct sc_recorder *recorder);
void
sc_recorder_join(struct sc_recorder *recorder);
void
sc_recorder_destroy(struct sc_recorder *recorder);

View File

@ -13,8 +13,10 @@
# include <windows.h>
#endif
#include "audio_player.h"
#include "controller.h"
#include "decoder.h"
#include "delay_buffer.h"
#include "demuxer.h"
#include "events.h"
#include "file_pusher.h"
@ -33,6 +35,7 @@
#include "util/log.h"
#include "util/net.h"
#include "util/rand.h"
#include "util/timeout.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
@ -40,11 +43,16 @@
struct scrcpy {
struct sc_server server;
struct sc_screen screen;
struct sc_demuxer demuxer;
struct sc_decoder decoder;
struct sc_audio_player audio_player;
struct sc_demuxer video_demuxer;
struct sc_demuxer audio_demuxer;
struct sc_decoder video_decoder;
struct sc_decoder audio_decoder;
struct sc_recorder recorder;
struct sc_delay_buffer display_buffer;
#ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink;
struct sc_delay_buffer v4l2_buffer;
#endif
struct sc_controller controller;
struct sc_file_pusher file_pusher;
@ -66,6 +74,7 @@ struct scrcpy {
struct sc_hid_mouse mouse_hid;
#endif
};
struct sc_timeout timeout;
};
static inline void
@ -81,7 +90,7 @@ push_event(uint32_t type, const char *name) {
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
PUSH_EVENT(SDL_QUIT);
return TRUE;
@ -130,7 +139,7 @@ sdl_set_hints(const char *render_driver) {
}
static void
sdl_configure(bool display, bool disable_screensaver) {
sdl_configure(bool video_playback, bool disable_screensaver) {
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
@ -139,7 +148,7 @@ sdl_configure(bool display, bool disable_screensaver) {
}
#endif // _WIN32
if (!display) {
if (!video_playback) {
return;
}
@ -155,14 +164,25 @@ event_loop(struct scrcpy *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_STREAM_STOPPED:
case SC_EVENT_DEVICE_DISCONNECTED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SC_EVENT_DEMUXER_ERROR:
LOGE("Demuxer error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_RECORDER_ERROR:
LOGE("Recorder error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_TIME_LIMIT_REACHED:
LOGI("Time limit reached");
return SCRCPY_EXIT_SUCCESS;
case SDL_QUIT:
LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS;
default:
sc_screen_handle_event(&s->screen, &event);
if (!sc_screen_handle_event(&s->screen, &event)) {
return SCRCPY_EXIT_FAILURE;
}
break;
}
}
@ -176,15 +196,16 @@ await_for_server(bool *connected) {
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
LOGD("User requested to quit");
if (connected) {
*connected = false;
}
return true;
case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
case SC_EVENT_SERVER_CONNECTION_FAILED:
return false;
case EVENT_SERVER_CONNECTED:
LOGD("Server connected");
case SC_EVENT_SERVER_CONNECTED:
if (connected) {
*connected = true;
}
return true;
default:
break;
@ -195,49 +216,49 @@ await_for_server(bool *connected) {
return false;
}
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
static void
sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
void *userdata) {
(void) recorder;
(void) userdata;
if (!success) {
PUSH_EVENT(SC_EVENT_RECORDER_ERROR);
}
// do not forward others, which are too verbose
return 0;
}
static void
av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
free(local_fmt);
}
static void
sc_demuxer_on_eos(struct sc_demuxer *demuxer, void *userdata) {
sc_video_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
(void) demuxer;
(void) userdata;
PUSH_EVENT(EVENT_STREAM_STOPPED);
// The device may not decide to disable the video
assert(status != SC_DEMUXER_STATUS_DISABLED);
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
}
static void
sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
(void) demuxer;
const struct scrcpy_options *options = userdata;
// Contrary to the video demuxer, keep mirroring if only the audio fails
// (unless --require-audio is set).
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else if (status == SC_DEMUXER_STATUS_ERROR
|| (status == SC_DEMUXER_STATUS_DISABLED
&& options->require_audio)) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
}
static void
@ -245,7 +266,7 @@ sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
PUSH_EVENT(SC_EVENT_SERVER_CONNECTION_FAILED);
}
static void
@ -253,7 +274,7 @@ sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTED);
PUSH_EVENT(SC_EVENT_SERVER_CONNECTED);
}
static void
@ -266,8 +287,17 @@ sc_server_on_disconnected(struct sc_server *server, void *userdata) {
// event
}
static void
sc_timeout_on_timeout(struct sc_timeout *timeout, void *userdata) {
(void) timeout;
(void) userdata;
PUSH_EVENT(SC_EVENT_TIME_LIMIT_REACHED);
}
// Generate a scrcpy id to differentiate multiple running scrcpy instances
static uint32_t
scrcpy_generate_uid() {
scrcpy_generate_scid(void) {
struct sc_rand rand;
sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side
@ -292,10 +322,12 @@ scrcpy(struct scrcpy_options *options) {
bool server_started = false;
bool file_pusher_initialized = false;
bool recorder_initialized = false;
bool recorder_started = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool demuxer_started = false;
bool video_demuxer_started = false;
bool audio_demuxer_started = false;
#ifdef HAVE_USB
bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false;
@ -304,31 +336,47 @@ scrcpy(struct scrcpy_options *options) {
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool timeout_initialized = false;
bool timeout_started = false;
struct sc_acksync *acksync = NULL;
uint32_t uid = scrcpy_generate_uid();
uint32_t scid = scrcpy_generate_scid();
struct sc_server_params params = {
.uid = uid,
.scid = scid,
.req_serial = options->serial,
.select_usb = options->select_usb,
.select_tcpip = options->select_tcpip,
.log_level = options->log_level,
.video_codec = options->video_codec,
.audio_codec = options->audio_codec,
.video_source = options->video_source,
.audio_source = options->audio_source,
.camera_facing = options->camera_facing,
.crop = options->crop,
.port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.video_bit_rate = options->video_bit_rate,
.audio_bit_rate = options->audio_bit_rate,
.max_fps = options->max_fps,
.lock_video_orientation = options->lock_video_orientation,
.control = options->control,
.display_id = options->display_id,
.video = options->video,
.audio = options->audio,
.show_touches = options->show_touches,
.stay_awake = options->stay_awake,
.codec_options = options->codec_options,
.encoder_name = options->encoder_name,
.video_codec_options = options->video_codec_options,
.audio_codec_options = options->audio_codec_options,
.video_encoder = options->video_encoder,
.audio_encoder = options->audio_encoder,
.camera_id = options->camera_id,
.camera_size = options->camera_size,
.camera_ar = options->camera_ar,
.camera_fps = options->camera_fps,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync,
@ -337,6 +385,9 @@ scrcpy(struct scrcpy_options *options) {
.tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup,
.power_on = options->power_on,
.kill_adb_on_close = options->kill_adb_on_close,
.camera_high_speed = options->camera_high_speed,
.list = options->list,
};
static const struct sc_server_callbacks cbs = {
@ -354,30 +405,62 @@ scrcpy(struct scrcpy_options *options) {
server_started = true;
if (options->display) {
sdl_set_hints(options->render_driver);
}
// Initialize SDL video in addition if display is enabled
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
if (options->list) {
bool ok = await_for_server(NULL);
ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE;
goto end;
}
sdl_configure(options->display, options->disable_screensaver);
// playback implies capture
assert(!options->video_playback || options->video);
assert(!options->audio_playback || options->audio);
if (options->video_playback) {
sdl_set_hints(options->render_driver);
}
if (options->video_playback ||
(options->control && options->clipboard_autosync)) {
// Initialize the video subsystem even if --no-video or
// --no-video-playback is passed so that clipboard synchronization
// still works.
// <https://github.com/Genymobile/scrcpy/issues/4418>
if (SDL_Init(SDL_INIT_VIDEO)) {
// If it fails, it is an error only if video playback is enabled
if (options->video_playback) {
LOGE("Could not initialize SDL video: %s", SDL_GetError());
goto end;
} else {
LOGW("Could not initialize SDL video: %s", SDL_GetError());
}
}
}
if (options->audio_playback) {
if (SDL_Init(SDL_INIT_AUDIO)) {
LOGE("Could not initialize SDL audio: %s", SDL_GetError());
goto end;
}
}
sdl_configure(options->video_playback, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling
bool connected;
if (!await_for_server(&connected)) {
LOGE("Server connection failed");
goto end;
}
if (!connected) {
// This is not an error, user requested to quit
LOGD("User requested to quit");
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
LOGD("Server connected");
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
@ -386,7 +469,7 @@ scrcpy(struct scrcpy_options *options) {
struct sc_file_pusher *fp = NULL;
if (options->display && options->control) {
if (options->video_playback && options->control) {
if (!sc_file_pusher_init(&s->file_pusher, serial,
options->push_target)) {
goto end;
@ -395,41 +478,63 @@ scrcpy(struct scrcpy_options *options) {
file_pusher_initialized = true;
}
struct sc_decoder *dec = NULL;
bool needs_decoder = options->display;
#ifdef HAVE_V4L2
needs_decoder |= !!options->v4l2_device;
#endif
if (needs_decoder) {
sc_decoder_init(&s->decoder);
dec = &s->decoder;
if (options->video) {
static const struct sc_demuxer_callbacks video_demuxer_cbs = {
.on_ended = sc_video_demuxer_on_ended,
};
sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket,
&video_demuxer_cbs, NULL);
}
if (options->audio) {
static const struct sc_demuxer_callbacks audio_demuxer_cbs = {
.on_ended = sc_audio_demuxer_on_ended,
};
sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket,
&audio_demuxer_cbs, options);
}
bool needs_video_decoder = options->video_playback;
bool needs_audio_decoder = options->audio_playback;
#ifdef HAVE_V4L2
needs_video_decoder |= !!options->v4l2_device;
#endif
if (needs_video_decoder) {
sc_decoder_init(&s->video_decoder, "video");
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->video_decoder.packet_sink);
}
if (needs_audio_decoder) {
sc_decoder_init(&s->audio_decoder, "audio");
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->audio_decoder.packet_sink);
}
struct sc_recorder *rec = NULL;
if (options->record_filename) {
if (!sc_recorder_init(&s->recorder,
options->record_filename,
options->record_format,
info->frame_size)) {
static const struct sc_recorder_callbacks recorder_cbs = {
.on_ended = sc_recorder_on_ended,
};
if (!sc_recorder_init(&s->recorder, options->record_filename,
options->record_format, options->video,
options->audio, options->record_orientation,
&recorder_cbs, NULL)) {
goto end;
}
rec = &s->recorder;
recorder_initialized = true;
if (!sc_recorder_start(&s->recorder)) {
goto end;
}
recorder_started = true;
av_log_set_callback(av_log_callback);
static const struct sc_demuxer_callbacks demuxer_cbs = {
.on_eos = sc_demuxer_on_eos,
};
sc_demuxer_init(&s->demuxer, s->server.video_socket, &demuxer_cbs, NULL);
if (dec) {
sc_demuxer_add_sink(&s->demuxer, &dec->packet_sink);
if (options->video) {
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->recorder.video_packet_sink);
}
if (options->audio) {
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->recorder.audio_packet_sink);
}
if (rec) {
sc_demuxer_add_sink(&s->demuxer, &rec->packet_sink);
}
struct sc_controller *controller = NULL;
@ -571,23 +676,12 @@ aoa_hid_end:
}
controller_started = true;
controller = &s->controller;
if (options->turn_screen_off) {
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF;
if (!sc_controller_push_msg(&s->controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
}
// There is a controller if and only if control is enabled
assert(options->control == !!controller);
if (options->display) {
if (options->video_playback) {
const char *window_title =
options->window_title ? options->window_title : info->device_name;
@ -601,56 +695,122 @@ aoa_hid_end:
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.orientation = options->display_orientation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
};
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->display_buffer) {
sc_delay_buffer_init(&s->display_buffer, options->display_buffer,
true);
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
src = &s->display_buffer.frame_source;
}
if (!sc_screen_init(&s->screen, &screen_params)) {
goto end;
}
screen_initialized = true;
sc_decoder_add_sink(&s->decoder, &s->screen.frame_sink);
sc_frame_source_add_sink(src, &s->screen.frame_sink);
}
if (options->audio_playback) {
sc_audio_player_init(&s->audio_player, options->audio_buffer,
options->audio_output_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device)) {
goto end;
}
sc_decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink);
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->v4l2_buffer) {
sc_delay_buffer_init(&s->v4l2_buffer, options->v4l2_buffer, true);
sc_frame_source_add_sink(src, &s->v4l2_buffer.frame_sink);
src = &s->v4l2_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the demuxer
if (!sc_demuxer_start(&s->demuxer)) {
// Now that the header values have been consumed, the socket(s) will
// receive the stream(s). Start the demuxer(s).
if (options->video) {
if (!sc_demuxer_start(&s->video_demuxer)) {
goto end;
}
demuxer_started = true;
video_demuxer_started = true;
}
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
}
// If the device screen is to be turned off, send the control message after
// everything is set up
if (options->control && options->turn_screen_off) {
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF;
if (!sc_controller_push_msg(&s->controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
if (options->time_limit) {
bool ok = sc_timeout_init(&s->timeout);
if (!ok) {
goto end;
}
timeout_initialized = true;
sc_tick deadline = sc_tick_now() + options->time_limit;
static const struct sc_timeout_callbacks cbs = {
.on_timeout = sc_timeout_on_timeout,
};
ok = sc_timeout_start(&s->timeout, deadline, &cbs, NULL);
if (!ok) {
goto end;
}
timeout_started = true;
}
ret = event_loop(s);
LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may
// only be called once the demuxer thread is joined (it may take time)
// only be called once the video demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen);
end:
if (timeout_started) {
sc_timeout_stop(&s->timeout);
}
// The demuxer is not stopped explicitly, because it will stop by itself on
// end-of-stream
#ifdef HAVE_USB
@ -674,6 +834,9 @@ end:
if (file_pusher_initialized) {
sc_file_pusher_stop(&s->file_pusher);
}
if (recorder_initialized) {
sc_recorder_stop(&s->recorder);
}
if (screen_initialized) {
sc_screen_interrupt(&s->screen);
}
@ -683,10 +846,21 @@ end:
sc_server_stop(&s->server);
}
if (timeout_started) {
sc_timeout_join(&s->timeout);
}
if (timeout_initialized) {
sc_timeout_destroy(&s->timeout);
}
// now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them
if (demuxer_started) {
sc_demuxer_join(&s->demuxer);
if (video_demuxer_started) {
sc_demuxer_join(&s->video_demuxer);
}
if (audio_demuxer_started) {
sc_demuxer_join(&s->audio_demuxer);
}
#ifdef HAVE_V4L2
@ -705,8 +879,9 @@ end:
}
#endif
// Destroy the screen only after the demuxer is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
// Destroy the screen only after the video demuxer is guaranteed to be
// finished, because otherwise the screen could receive new frames after
// destruction
if (screen_initialized) {
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
@ -719,6 +894,9 @@ end:
sc_controller_destroy(&s->controller);
}
if (recorder_started) {
sc_recorder_join(&s->recorder);
}
if (recorder_initialized) {
sc_recorder_destroy(&s->recorder);
}
@ -728,6 +906,10 @@ end:
sc_file_pusher_destroy(&s->file_pusher);
}
if (server_started) {
sc_server_join(&s->server);
}
sc_server_destroy(&s->server);
return ret;

View File

@ -7,7 +7,6 @@
#include "events.h"
#include "icon.h"
#include "options.h"
#include "video_buffer.h"
#include "util/log.h"
#define DISPLAY_MARGINS 96
@ -15,16 +14,16 @@
#define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink)
static inline struct sc_size
get_rotated_size(struct sc_size size, int rotation) {
struct sc_size rotated_size;
if (rotation & 1) {
rotated_size.width = size.height;
rotated_size.height = size.width;
get_oriented_size(struct sc_size size, enum sc_orientation orientation) {
struct sc_size oriented_size;
if (sc_orientation_is_swap(orientation)) {
oriented_size.width = size.height;
oriented_size.height = size.width;
} else {
rotated_size.width = size.width;
rotated_size.height = size.height;
oriented_size.width = size.width;
oriented_size.height = size.height;
}
return rotated_size;
return oriented_size;
}
// get the window size in a struct sc_size
@ -57,6 +56,7 @@ static void
set_window_size(struct sc_screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
}
@ -240,33 +240,6 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
}
}
static inline SDL_Texture *
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
return NULL;
}
if (screen->mipmaps) {
struct sc_opengl *gl = &screen->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
@ -277,35 +250,11 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
sc_screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
enum sc_display_result res =
sc_display_render(&screen->display, &screen->rect, screen->orientation);
(void) res; // any error already logged
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -330,9 +279,31 @@ event_watcher(void *data, SDL_Event *event) {
#endif
static bool
sc_screen_frame_sink_open(struct sc_frame_sink *sink) {
sc_screen_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
(void) ctx;
struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
assert(ctx->width > 0 && ctx->width <= 0xFFFF);
assert(ctx->height > 0 && ctx->height <= 0xFFFF);
// screen->frame_size is never used before the event is pushed, and the
// event acts as a memory barrier so it is safe without mutex
screen->frame_size.width = ctx->width;
screen->frame_size.height = ctx->height;
static SDL_Event event = {
.type = SC_EVENT_SCREEN_INIT_SIZE,
};
// Post the event on the UI thread (the texture must be created from there)
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGW("Could not post init size event: %s", SDL_GetError());
return false;
}
#ifndef NDEBUG
screen->open = true;
#endif
@ -355,43 +326,31 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
bool previous_skipped;
bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) {
sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
} else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
.type = SC_EVENT_NEW_FRAME,
};
// Post the event on the UI thread
int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError());
screen->event_failed = true;
} else {
screen->event_failed = false;
return false;
}
}
return true;
}
bool
@ -401,7 +360,7 @@ sc_screen_init(struct sc_screen *screen,
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
screen->minimized = false;
screen->mouse_capture_key_pressed = 0;
screen->req.x = params->window_x;
@ -411,33 +370,20 @@ sc_screen_init(struct sc_screen *screen,
screen->req.fullscreen = params->fullscreen;
screen->req.start_fps_counter = params->start_fps_counter;
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
bool ok = sc_frame_buffer_init(&screen->fb);
if (!ok) {
return false;
}
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
goto error_destroy_video_buffer;
}
if (!sc_fps_counter_init(&screen->fps_counter)) {
goto error_stop_and_join_video_buffer;
goto error_destroy_frame_buffer;
}
screen->frame_size = params->frame_size;
screen->rotation = params->rotation;
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
screen->orientation = params->orientation;
if (screen->orientation != SC_ORIENTATION_0) {
LOGI("Initial display orientation set to %s",
sc_orientation_get_name(screen->orientation));
}
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
@ -457,46 +403,11 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_fps_counter;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
ok = sc_display_init(&screen->display, screen->window, params->mipmaps);
if (!ok) {
goto error_destroy_window;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
screen->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = scrcpy_icon_load();
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@ -505,18 +416,10 @@ sc_screen_init(struct sc_screen *screen,
LOGW("Could not load icon");
}
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
params->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
goto error_destroy_renderer;
}
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOG_OOM();
goto error_destroy_texture;
goto error_destroy_display;
}
struct sc_input_manager_params im_params = {
@ -551,19 +454,14 @@ sc_screen_init(struct sc_screen *screen,
return true;
error_destroy_texture:
SDL_DestroyTexture(screen->texture);
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
error_destroy_display:
sc_display_destroy(&screen->display);
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
sc_fps_counter_destroy(&screen->fps_counter);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
sc_video_buffer_destroy(&screen->vb);
error_destroy_frame_buffer:
sc_frame_buffer_destroy(&screen->fb);
return false;
}
@ -591,6 +489,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
}
SDL_ShowWindow(screen->window);
sc_screen_update_content_rect(screen);
}
void
@ -600,13 +499,11 @@ sc_screen_hide_window(struct sc_screen *screen) {
void
sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
sc_fps_counter_interrupt(&screen->fps_counter);
}
void
sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
sc_fps_counter_join(&screen->fps_counter);
}
@ -615,12 +512,11 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG
assert(!screen->open);
#endif
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame);
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter);
sc_video_buffer_destroy(&screen->vb);
sc_frame_buffer_destroy(&screen->fb);
}
static void
@ -639,11 +535,11 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
static void
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
if (!screen->fullscreen && !screen->maximized) {
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
// Store the windowed size to be able to compute the optimal size once
// fullscreen and maximized are disabled
// fullscreen/maximized/minimized are disabled
screen->windowed_content_size = screen->content_size;
screen->resize_pending = true;
}
@ -655,6 +551,7 @@ static void
apply_pending_resize(struct sc_screen *screen) {
assert(!screen->fullscreen);
assert(!screen->maximized);
assert(!screen->minimized);
if (screen->resize_pending) {
resize_for_content(screen, screen->windowed_content_size,
screen->content_size);
@ -663,79 +560,85 @@ apply_pending_resize(struct sc_screen *screen) {
}
void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) {
assert(rotation < 4);
if (rotation == screen->rotation) {
sc_screen_set_orientation(struct sc_screen *screen,
enum sc_orientation orientation) {
if (orientation == screen->orientation) {
return;
}
struct sc_size new_content_size =
get_rotated_size(screen->frame_size, rotation);
get_oriented_size(screen->frame_size, orientation);
set_content_size(screen, new_content_size);
screen->rotation = rotation;
LOGI("Display rotation set to %u", rotation);
screen->orientation = orientation;
LOGI("Display orientation set to %s", sc_orientation_get_name(orientation));
sc_screen_render(screen, true);
}
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
sc_screen_init_size(struct sc_screen *screen) {
// Before first frame
assert(!screen->has_frame);
// The requested size is passed via screen->frame_size
struct sc_size content_size =
get_oriented_size(screen->frame_size, screen->orientation);
screen->content_size = content_size;
enum sc_display_result res =
sc_display_set_texture_size(&screen->display, screen->frame_size);
return res != SC_DISPLAY_RESULT_ERROR;
}
// recreate the texture and resize the window if the frame size has changed
static enum sc_display_result
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width == new_frame_size.width
&& screen->frame_size.height == new_frame_size.height) {
return SC_DISPLAY_RESULT_OK;
}
// frame dimension changed
screen->frame_size = new_frame_size;
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
get_oriented_size(new_frame_size, screen->orientation);
set_content_size(screen, new_content_size);
sc_screen_update_content_rect(screen);
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
}
return true;
}
// write the frame into the texture
static void
update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (screen->mipmaps) {
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
return sc_display_set_texture_size(&screen->display, screen->frame_size);
}
static bool
sc_screen_update_frame(struct sc_screen *screen) {
av_frame_unref(screen->frame);
sc_video_buffer_consume(&screen->vb, screen->frame);
sc_frame_buffer_consume(&screen->fb, screen->frame);
AVFrame *frame = screen->frame;
sc_fps_counter_add_rendered_frame(&screen->fps_counter);
struct sc_size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
enum sc_display_result res = prepare_for_frame(screen, new_frame_size);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
update_texture(screen, frame);
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
res = sc_display_update_texture(&screen->display, frame);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
if (!screen->has_frame) {
screen->has_frame = true;
@ -761,7 +664,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
}
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen && !screen->maximized) {
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
apply_pending_resize(screen);
}
@ -771,7 +674,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
void
sc_screen_resize_to_fit(struct sc_screen *screen) {
if (screen->fullscreen || screen->maximized) {
if (screen->fullscreen || screen->maximized || screen->minimized) {
return;
}
@ -795,7 +698,7 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
if (screen->fullscreen) {
if (screen->fullscreen || screen->minimized) {
return;
}
@ -815,22 +718,32 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
}
void
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) {
case EVENT_NEW_FRAME: {
case SC_EVENT_SCREEN_INIT_SIZE: {
// The initial size is passed via screen->frame_size
bool ok = sc_screen_init_size(screen);
if (!ok) {
LOGE("Could not initialize screen size");
return false;
}
return true;
}
case SC_EVENT_NEW_FRAME: {
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");
LOGE("Frame update failed\n");
return false;
}
return;
return true;
}
case SDL_WINDOWEVENT:
if (!screen->has_frame) {
// Do nothing
return;
return true;
}
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
@ -842,6 +755,9 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_MINIMIZED:
screen->minimized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
@ -852,6 +768,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
break;
}
screen->maximized = false;
screen->minimized = false;
apply_pending_resize(screen);
sc_screen_render(screen, true);
break;
@ -861,7 +778,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
}
break;
}
return;
return true;
case SDL_KEYDOWN:
if (relative_mode) {
SDL_Keycode key = event->key.keysym.sym;
@ -874,7 +791,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
screen->mouse_capture_key_pressed = 0;
}
// Mouse capture keys are never forwarded to the device
return;
return true;
}
}
break;
@ -890,7 +807,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
sc_screen_toggle_mouse_capture(screen);
}
// Mouse capture keys are never forwarded to the device
return;
return true;
}
}
break;
@ -900,7 +817,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
// Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP
return;
return true;
}
break;
case SDL_FINGERMOTION:
@ -909,54 +826,72 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
if (relative_mode) {
// Touch events are not compatible with relative mode
// (coordinates are not relative)
return;
return true;
}
break;
case SDL_MOUSEBUTTONUP:
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
sc_screen_set_mouse_capture(screen, true);
return;
return true;
}
break;
}
sc_input_manager_handle_event(&screen->im, event);
return true;
}
struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
assert(rotation < 4);
enum sc_orientation orientation = screen->orientation;
int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height;
// screen->rect must be initialized to avoid a division by zero
assert(screen->rect.w && screen->rect.h);
x = (int64_t) (x - screen->rect.x) * w / screen->rect.w;
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct sc_point result;
switch (rotation) {
case 0:
switch (orientation) {
case SC_ORIENTATION_0:
result.x = x;
result.y = y;
break;
case 1:
result.x = h - y;
result.y = x;
break;
case 2:
result.x = w - x;
result.y = h - y;
break;
default:
assert(rotation == 3);
case SC_ORIENTATION_90:
result.x = y;
result.y = w - x;
break;
case SC_ORIENTATION_180:
result.x = w - x;
result.y = h - y;
break;
case SC_ORIENTATION_270:
result.x = h - y;
result.y = x;
break;
case SC_ORIENTATION_FLIP_0:
result.x = w - x;
result.y = y;
break;
case SC_ORIENTATION_FLIP_90:
result.x = h - y;
result.y = w - x;
break;
case SC_ORIENTATION_FLIP_180:
result.x = x;
result.y = h - y;
break;
default:
assert(orientation == SC_ORIENTATION_FLIP_270);
result.x = y;
result.y = x;
break;
}
return result;
}

View File

@ -9,13 +9,15 @@
#include "controller.h"
#include "coords.h"
#include "display.h"
#include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h"
#include "opengl.h"
#include "options.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#include "video_buffer.h"
struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait
@ -24,8 +26,9 @@ struct sc_screen {
bool open; // track the open/close state to assert correct behavior
#endif
struct sc_display display;
struct sc_input_manager im;
struct sc_video_buffer vb;
struct sc_frame_buffer fb;
struct sc_fps_counter fps_counter;
// The initial requested window properties
@ -39,9 +42,6 @@ struct sc_screen {
} req;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
@ -50,16 +50,14 @@ struct sc_screen {
// fullscreen (meaningful only when resize_pending is true)
struct sc_size windowed_content_size;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation;
// client orientation
enum sc_orientation orientation;
// rectangle of the content (excluding black borders)
struct SDL_Rect rect;
bool has_frame;
bool fullscreen;
bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
bool minimized;
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
@ -80,7 +78,6 @@ struct sc_screen_params {
const struct sc_shortcut_mods *shortcut_mods;
const char *window_title;
struct sc_size frame_size;
bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
@ -90,13 +87,11 @@ struct sc_screen_params {
bool window_borderless;
uint8_t rotation;
enum sc_orientation orientation;
bool mipmaps;
bool fullscreen;
bool start_fps_counter;
sc_tick buffering_time;
};
// initialize screen, create window, renderer and texture (window is hidden)
@ -135,13 +130,15 @@ sc_screen_resize_to_fit(struct sc_screen *screen);
void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen);
// set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise)
// set the display orientation
void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
sc_screen_set_orientation(struct sc_screen *screen,
enum sc_orientation orientation);
// react to SDL events
void
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
// If this function returns false, scrcpy must exit with an error.
bool
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels

View File

@ -8,6 +8,7 @@
#include <SDL2/SDL_platform.h>
#include "adb/adb.h"
#include "util/binary.h"
#include "util/file.h"
#include "util/log.h"
#include "util/net_intr.h"
@ -70,9 +71,13 @@ sc_server_params_destroy(struct sc_server_params *params) {
// The server stores a copy of the params provided by the user
free((char *) params->req_serial);
free((char *) params->crop);
free((char *) params->codec_options);
free((char *) params->encoder_name);
free((char *) params->video_codec_options);
free((char *) params->audio_codec_options);
free((char *) params->video_encoder);
free((char *) params->audio_encoder);
free((char *) params->tcpip_dst);
free((char *) params->camera_id);
free((char *) params->camera_ar);
}
static bool
@ -83,20 +88,25 @@ sc_server_params_copy(struct sc_server_params *dst,
// The params reference user-allocated memory, so we must copy them to
// handle them from another thread
#define COPY(FIELD) \
#define COPY(FIELD) do { \
dst->FIELD = NULL; \
if (src->FIELD) { \
dst->FIELD = strdup(src->FIELD); \
if (!dst->FIELD) { \
goto error; \
} \
}
} \
} while(0)
COPY(req_serial);
COPY(crop);
COPY(codec_options);
COPY(encoder_name);
COPY(video_codec_options);
COPY(audio_codec_options);
COPY(video_encoder);
COPY(audio_encoder);
COPY(tcpip_dst);
COPY(camera_id);
COPY(camera_ar);
#undef COPY
return true;
@ -155,6 +165,42 @@ sc_server_sleep(struct sc_server *server, sc_tick deadline) {
return !stopped;
}
static const char *
sc_server_get_codec_name(enum sc_codec codec) {
switch (codec) {
case SC_CODEC_H264:
return "h264";
case SC_CODEC_H265:
return "h265";
case SC_CODEC_AV1:
return "av1";
case SC_CODEC_OPUS:
return "opus";
case SC_CODEC_AAC:
return "aac";
case SC_CODEC_FLAC:
return "flac";
case SC_CODEC_RAW:
return "raw";
default:
return NULL;
}
}
static const char *
sc_server_get_camera_facing_name(enum sc_camera_facing camera_facing) {
switch (camera_facing) {
case SC_CAMERA_FACING_FRONT:
return "front";
case SC_CAMERA_FACING_BACK:
return "back";
case SC_CAMERA_FACING_EXTERNAL:
return "external";
default:
return NULL;
}
}
static sc_pid
execute_server(struct sc_server *server,
const struct sc_server_params *params) {
@ -190,18 +236,44 @@ execute_server(struct sc_server *server,
cmd[count++] = SCRCPY_VERSION;
unsigned dyn_idx = count; // from there, the strings are allocated
#define ADD_PARAM(fmt, ...) { \
char *p = (char *) &cmd[count]; \
#define ADD_PARAM(fmt, ...) do { \
char *p; \
if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \
goto end; \
} \
cmd[count++] = p; \
}
} while(0)
ADD_PARAM("uid=%08x", params->uid);
ADD_PARAM("scid=%08x", params->scid);
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
ADD_PARAM("bit_rate=%" PRIu32, params->bit_rate);
if (!params->video) {
ADD_PARAM("video=false");
}
if (params->video_bit_rate) {
ADD_PARAM("video_bit_rate=%" PRIu32, params->video_bit_rate);
}
if (!params->audio) {
ADD_PARAM("audio=false");
}
if (params->audio_bit_rate) {
ADD_PARAM("audio_bit_rate=%" PRIu32, params->audio_bit_rate);
}
if (params->video_codec != SC_CODEC_H264) {
ADD_PARAM("video_codec=%s",
sc_server_get_codec_name(params->video_codec));
}
if (params->audio_codec != SC_CODEC_OPUS) {
ADD_PARAM("audio_codec=%s",
sc_server_get_codec_name(params->audio_codec));
}
if (params->video_source != SC_VIDEO_SOURCE_DISPLAY) {
assert(params->video_source == SC_VIDEO_SOURCE_CAMERA);
ADD_PARAM("video_source=camera");
}
if (params->audio_source == SC_AUDIO_SOURCE_MIC) {
ADD_PARAM("audio_source=mic");
}
if (params->max_size) {
ADD_PARAM("max_size=%" PRIu16, params->max_size);
}
@ -225,17 +297,42 @@ execute_server(struct sc_server *server,
if (params->display_id) {
ADD_PARAM("display_id=%" PRIu32, params->display_id);
}
if (params->camera_id) {
ADD_PARAM("camera_id=%s", params->camera_id);
}
if (params->camera_size) {
ADD_PARAM("camera_size=%s", params->camera_size);
}
if (params->camera_facing != SC_CAMERA_FACING_ANY) {
ADD_PARAM("camera_facing=%s",
sc_server_get_camera_facing_name(params->camera_facing));
}
if (params->camera_ar) {
ADD_PARAM("camera_ar=%s", params->camera_ar);
}
if (params->camera_fps) {
ADD_PARAM("camera_fps=%" PRIu16, params->camera_fps);
}
if (params->camera_high_speed) {
ADD_PARAM("camera_high_speed=true");
}
if (params->show_touches) {
ADD_PARAM("show_touches=true");
}
if (params->stay_awake) {
ADD_PARAM("stay_awake=true");
}
if (params->codec_options) {
ADD_PARAM("codec_options=%s", params->codec_options);
if (params->video_codec_options) {
ADD_PARAM("video_codec_options=%s", params->video_codec_options);
}
if (params->encoder_name) {
ADD_PARAM("encoder_name=%s", params->encoder_name);
if (params->audio_codec_options) {
ADD_PARAM("audio_codec_options=%s", params->audio_codec_options);
}
if (params->video_encoder) {
ADD_PARAM("video_encoder=%s", params->video_encoder);
}
if (params->audio_encoder) {
ADD_PARAM("audio_encoder=%s", params->audio_encoder);
}
if (params->power_off_on_close) {
ADD_PARAM("power_off_on_close=true");
@ -256,6 +353,18 @@ execute_server(struct sc_server *server,
// By default, power_on is true
ADD_PARAM("power_on=false");
}
if (params->list & SC_OPTION_LIST_ENCODERS) {
ADD_PARAM("list_encoders=true");
}
if (params->list & SC_OPTION_LIST_DISPLAYS) {
ADD_PARAM("list_displays=true");
}
if (params->list & SC_OPTION_LIST_CAMERAS) {
ADD_PARAM("list_cameras=true");
}
if (params->list & SC_OPTION_LIST_CAMERA_SIZES) {
ADD_PARAM("list_camera_sizes=true");
}
#undef ADD_PARAM
@ -370,6 +479,7 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
server->stopped = false;
server->video_socket = SC_SOCKET_NONE;
server->audio_socket = SC_SOCKET_NONE;
server->control_socket = SC_SOCKET_NONE;
sc_adb_tunnel_init(&server->tunnel);
@ -388,9 +498,9 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
static bool
device_read_info(struct sc_intr *intr, sc_socket device_socket,
struct sc_server_info *info) {
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH];
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
if (r < SC_DEVICE_NAME_FIELD_LENGTH) {
LOGE("Could not retrieve device information");
return false;
}
@ -398,10 +508,6 @@ device_read_info(struct sc_intr *intr, sc_socket device_socket,
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}
@ -414,15 +520,29 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
const char *serial = server->serial;
assert(serial);
bool video = server->params.video;
bool audio = server->params.audio;
bool control = server->params.control;
sc_socket video_socket = SC_SOCKET_NONE;
sc_socket audio_socket = SC_SOCKET_NONE;
sc_socket control_socket = SC_SOCKET_NONE;
if (!tunnel->forward) {
video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
if (video) {
video_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
if (video_socket == SC_SOCKET_NONE) {
goto fail;
}
}
if (audio) {
audio_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
}
if (control) {
control_socket =
@ -444,15 +564,36 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
unsigned attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100);
video_socket = connect_to_server(server, attempts, delay, tunnel_host,
tunnel_port);
if (video_socket == SC_SOCKET_NONE) {
sc_socket first_socket = connect_to_server(server, attempts, delay,
tunnel_host, tunnel_port);
if (first_socket == SC_SOCKET_NONE) {
goto fail;
}
if (video) {
video_socket = first_socket;
}
if (audio) {
if (!video) {
audio_socket = first_socket;
} else {
audio_socket = net_socket();
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, audio_socket,
tunnel_host, tunnel_port);
if (!ok) {
goto fail;
}
}
}
if (control) {
// we know that the device is listening, we don't need several
// attempts
if (!video && !audio) {
control_socket = first_socket;
} else {
control_socket = net_socket();
if (control_socket == SC_SOCKET_NONE) {
goto fail;
@ -464,21 +605,28 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
}
}
}
}
// we don't need the adb tunnel anymore
sc_adb_tunnel_close(tunnel, &server->intr, serial,
server->device_socket_name);
sc_socket first_socket = video ? video_socket
: audio ? audio_socket
: control_socket;
// The sockets will be closed on stop if device_read_info() fails
bool ok = device_read_info(&server->intr, video_socket, info);
bool ok = device_read_info(&server->intr, first_socket, info);
if (!ok) {
goto fail;
}
assert(video_socket != SC_SOCKET_NONE);
assert(!video || video_socket != SC_SOCKET_NONE);
assert(!audio || audio_socket != SC_SOCKET_NONE);
assert(!control || control_socket != SC_SOCKET_NONE);
server->video_socket = video_socket;
server->audio_socket = audio_socket;
server->control_socket = control_socket;
return true;
@ -490,6 +638,12 @@ fail:
}
}
if (audio_socket != SC_SOCKET_NONE) {
if (!net_close(audio_socket)) {
LOGW("Could not close audio socket");
}
}
if (control_socket != SC_SOCKET_NONE) {
if (!net_close(control_socket)) {
LOGW("Could not close control socket");
@ -672,6 +826,11 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
if (is_already_tcpip) {
// Nothing to do
LOGI("Device already connected via TCP/IP: %s", serial);
server->serial = strdup(serial);
if (!server->serial) {
LOG_OOM();
return false;
}
return true;
}
@ -684,6 +843,15 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
return sc_server_connect_to_tcpip(server, ip_port);
}
static void
sc_server_kill_adb_if_requested(struct sc_server *server) {
if (server->params.kill_adb_on_close) {
LOGI("Killing adb server...");
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
sc_adb_kill_server(&server->intr, flags);
}
}
static int
run_server(void *data) {
struct sc_server *server = data;
@ -695,7 +863,7 @@ run_server(void *data) {
// is parsed, so it is not output)
bool ok = sc_adb_start_server(&server->intr, 0);
if (!ok) {
LOGE("Could not start adb daemon");
LOGE("Could not start adb server");
goto error_connection_failed;
}
@ -769,8 +937,27 @@ run_server(void *data) {
assert(serial);
LOGD("Device serial: %s", serial);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
// If --list-* is passed, then the server just prints the requested data
// then exits.
if (params->list) {
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
goto error_connection_failed;
}
sc_process_wait(pid, NULL); // ignore exit code
sc_process_close(pid);
// Wake up await_for_server()
server->cbs->on_connected(server, server->cbs_userdata);
return 0;
}
int r = asprintf(&server->device_socket_name, SC_SOCKET_NAME_PREFIX "%08x",
params->uid);
params->scid);
if (r == -1) {
LOG_OOM();
goto error_connection_failed;
@ -778,11 +965,6 @@ run_server(void *data) {
assert(r == sizeof(SC_SOCKET_NAME_PREFIX) - 1 + 8);
assert(server->device_socket_name);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, serial,
server->device_socket_name, params->port_range,
params->force_adb_forward);
@ -832,8 +1014,16 @@ run_server(void *data) {
sc_mutex_unlock(&server->mutex);
// Interrupt sockets to wake up socket blocking calls on the server
assert(server->video_socket != SC_SOCKET_NONE);
if (server->video_socket != SC_SOCKET_NONE) {
// There is no video_socket if --no-video is set
net_interrupt(server->video_socket);
}
if (server->audio_socket != SC_SOCKET_NONE) {
// There is no audio_socket if --no-audio is set
net_interrupt(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) {
// There is no control_socket if --no-control is set
@ -861,9 +1051,12 @@ run_server(void *data) {
sc_process_close(pid);
sc_server_kill_adb_if_requested(server);
return 0;
error_connection_failed:
sc_server_kill_adb_if_requested(server);
server->cbs->on_connection_failed(server, server->cbs_userdata);
return -1;
}
@ -887,7 +1080,10 @@ sc_server_stop(struct sc_server *server) {
sc_cond_signal(&server->cond_stopped);
sc_intr_interrupt(&server->intr);
sc_mutex_unlock(&server->mutex);
}
void
sc_server_join(struct sc_server *server) {
sc_thread_join(&server->thread, NULL);
}
@ -896,6 +1092,9 @@ sc_server_destroy(struct sc_server *server) {
if (server->video_socket != SC_SOCKET_NONE) {
net_close(server->video_socket);
}
if (server->audio_socket != SC_SOCKET_NONE) {
net_close(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) {
net_close(server->control_socket);
}

View File

@ -18,25 +18,38 @@
#define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info {
char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
struct sc_size frame_size;
};
struct sc_server_params {
uint32_t uid;
uint32_t scid;
const char *req_serial;
enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
enum sc_video_source video_source;
enum sc_audio_source audio_source;
enum sc_camera_facing camera_facing;
const char *crop;
const char *codec_options;
const char *encoder_name;
const char *video_codec_options;
const char *audio_codec_options;
const char *video_encoder;
const char *audio_encoder;
const char *camera_id;
const char *camera_size;
const char *camera_ar;
uint16_t camera_fps;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
uint16_t max_size;
uint32_t bit_rate;
uint32_t video_bit_rate;
uint32_t audio_bit_rate;
uint16_t max_fps;
int8_t lock_video_orientation;
bool control;
uint32_t display_id;
bool video;
bool audio;
bool show_touches;
bool stay_awake;
bool force_adb_forward;
@ -49,6 +62,9 @@ struct sc_server_params {
bool select_tcpip;
bool cleanup;
bool power_on;
bool kill_adb_on_close;
bool camera_high_speed;
uint8_t list;
};
struct sc_server {
@ -68,6 +84,7 @@ struct sc_server {
struct sc_adb_tunnel tunnel;
sc_socket video_socket;
sc_socket audio_socket;
sc_socket control_socket;
const struct sc_server_callbacks *cbs;
@ -107,6 +124,10 @@ sc_server_start(struct sc_server *server);
void
sc_server_stop(struct sc_server *server);
// join the server thread
void
sc_server_join(struct sc_server *server);
// close and release sockets
void
sc_server_destroy(struct sc_server *server);

View File

@ -5,8 +5,7 @@
#include <assert.h>
#include <stdbool.h>
typedef struct AVFrame AVFrame;
#include <libavcodec/avcodec.h>
/**
* Frame sink trait.
@ -18,7 +17,8 @@ struct sc_frame_sink {
};
struct sc_frame_sink_ops {
bool (*open)(struct sc_frame_sink *sink);
/* The codec context is valid until the sink is closed */
bool (*open)(struct sc_frame_sink *sink, const AVCodecContext *ctx);
void (*close)(struct sc_frame_sink *sink);
bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame);
};

View File

@ -0,0 +1,59 @@
#include "frame_source.h"
void
sc_frame_source_init(struct sc_frame_source *source) {
source->sink_count = 0;
}
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink) {
assert(source->sink_count < SC_FRAME_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_frame_source_sinks_close_firsts(struct sc_frame_source *source,
unsigned count) {
while (count) {
struct sc_frame_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_frame_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_frame_source_sinks_close(struct sc_frame_source *source) {
assert(source->sink_count);
sc_frame_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, frame)) {
return false;
}
}
return true;
}

View File

@ -0,0 +1,38 @@
#ifndef SC_FRAME_SOURCE_H
#define SC_FRAME_SOURCE_H
#include "common.h"
#include "frame_sink.h"
#define SC_FRAME_SOURCE_MAX_SINKS 2
/**
* Frame source trait
*
* Component able to send AVFrames should implement this trait.
*/
struct sc_frame_source {
struct sc_frame_sink *sinks[SC_FRAME_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_frame_source_init(struct sc_frame_source *source);
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink);
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx);
void
sc_frame_source_sinks_close(struct sc_frame_source *source);
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame);
#endif

View File

@ -5,9 +5,7 @@
#include <assert.h>
#include <stdbool.h>
typedef struct AVCodec AVCodec;
typedef struct AVPacket AVPacket;
#include <libavcodec/avcodec.h>
/**
* Packet sink trait.
@ -19,9 +17,20 @@ struct sc_packet_sink {
};
struct sc_packet_sink_ops {
bool (*open)(struct sc_packet_sink *sink, const AVCodec *codec);
/* The codec context is valid until the sink is closed */
bool (*open)(struct sc_packet_sink *sink, AVCodecContext *ctx);
void (*close)(struct sc_packet_sink *sink);
bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);
/*/
* Called when the input stream has been disabled at runtime.
*
* If it is called, then open(), close() and push() will never be called.
*
* It is useful to notify the recorder that the requested audio stream has
* finally been disabled because the device could not capture it.
*/
void (*disable)(struct sc_packet_sink *sink);
};
#endif

View File

@ -0,0 +1,70 @@
#include "packet_source.h"
void
sc_packet_source_init(struct sc_packet_source *source) {
source->sink_count = 0;
}
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink) {
assert(source->sink_count < SC_PACKET_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_packet_source_sinks_close_firsts(struct sc_packet_source *source,
unsigned count) {
while (count) {
struct sc_packet_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_packet_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_packet_source_sinks_close(struct sc_packet_source *source) {
assert(source->sink_count);
sc_packet_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, packet)) {
return false;
}
}
return true;
}
void
sc_packet_source_sinks_disable(struct sc_packet_source *source) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (sink->ops->disable) {
sink->ops->disable(sink);
}
}
}

View File

@ -0,0 +1,41 @@
#ifndef SC_PACKET_SOURCE_H
#define SC_PACKET_SOURCE_H
#include "common.h"
#include "packet_sink.h"
#define SC_PACKET_SOURCE_MAX_SINKS 2
/**
* Packet source trait
*
* Component able to send AVPackets should implement this trait.
*/
struct sc_packet_source {
struct sc_packet_sink *sinks[SC_PACKET_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_packet_source_init(struct sc_packet_source *source);
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink);
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx);
void
sc_packet_source_sinks_close(struct sc_packet_source *source);
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet);
void
sc_packet_source_sinks_disable(struct sc_packet_source *source);
#endif

View File

@ -14,6 +14,8 @@
#define DEFAULT_TIMEOUT 1000
#define SC_HID_EVENT_QUEUE_MAX 64
static void
sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF...
@ -48,14 +50,20 @@ sc_hid_event_destroy(struct sc_hid_event *hid_event) {
bool
sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
struct sc_acksync *acksync) {
cbuf_init(&aoa->queue);
sc_vecdeque_init(&aoa->queue);
if (!sc_vecdeque_reserve(&aoa->queue, SC_HID_EVENT_QUEUE_MAX)) {
return false;
}
if (!sc_mutex_init(&aoa->mutex)) {
sc_vecdeque_destroy(&aoa->queue);
return false;
}
if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex);
sc_vecdeque_destroy(&aoa->queue);
return false;
}
@ -69,9 +77,10 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
void
sc_aoa_destroy(struct sc_aoa *aoa) {
// Destroy remaining events
struct sc_hid_event event;
while (cbuf_take(&aoa->queue, &event)) {
sc_hid_event_destroy(&event);
while (!sc_vecdeque_is_empty(&aoa->queue)) {
struct sc_hid_event *event = sc_vecdeque_popref(&aoa->queue);
assert(event);
sc_hid_event_destroy(event);
}
sc_cond_destroy(&aoa->event_cond);
@ -212,13 +221,19 @@ sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
}
sc_mutex_lock(&aoa->mutex);
bool was_empty = cbuf_is_empty(&aoa->queue);
bool res = cbuf_push(&aoa->queue, *event);
bool full = sc_vecdeque_is_full(&aoa->queue);
if (!full) {
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
sc_vecdeque_push_noresize(&aoa->queue, *event);
if (was_empty) {
sc_cond_signal(&aoa->event_cond);
}
}
// Otherwise (if the queue is full), the event is discarded
sc_mutex_unlock(&aoa->mutex);
return res;
return !full;
}
static int
@ -227,7 +242,7 @@ run_aoa_thread(void *data) {
for (;;) {
sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
while (!aoa->stopped && sc_vecdeque_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex);
}
if (aoa->stopped) {
@ -235,11 +250,9 @@ run_aoa_thread(void *data) {
sc_mutex_unlock(&aoa->mutex);
break;
}
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&aoa->queue));
struct sc_hid_event event = sc_vecdeque_pop(&aoa->queue);
uint64_t ack_to_wait = event.ack_to_wait;
sc_mutex_unlock(&aoa->mutex);

View File

@ -8,9 +8,9 @@
#include "usb.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
struct sc_hid_event {
uint16_t accessory_id;
@ -27,7 +27,7 @@ sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
void
sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_hid_event_queue SC_VECDEQUE(struct sc_hid_event);
struct sc_aoa {
struct sc_usb *usb;

View File

@ -27,7 +27,8 @@
// keyboard support, though OS could support more keys via modifying the report
// desc. 6 should be enough for scrcpy.
#define HID_KEYBOARD_MAX_KEYS 6
#define HID_KEYBOARD_EVENT_SIZE (2 + HID_KEYBOARD_MAX_KEYS)
#define HID_KEYBOARD_EVENT_SIZE \
(HID_KEYBOARD_INDEX_KEYS + HID_KEYBOARD_MAX_KEYS)
#define HID_RESERVED 0x00
#define HID_ERROR_ROLL_OVER 0x01

View File

@ -22,7 +22,7 @@ sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) {
(void) userdata;
SDL_Event event;
event.type = EVENT_USB_DEVICE_DISCONNECTED;
event.type = SC_EVENT_USB_DEVICE_DISCONNECTED;
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGE("Could not post USB disconnection event: %s", SDL_GetError());
@ -34,7 +34,7 @@ event_loop(struct scrcpy_otg *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_USB_DEVICE_DISCONNECTED:
case SC_EVENT_USB_DEVICE_DISCONNECTED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT:
@ -83,7 +83,7 @@ scrcpy_otg(struct scrcpy_options *options) {
#ifdef _WIN32
// On Windows, only one process could open a USB device
// <https://github.com/Genymobile/scrcpy/issues/2773>
LOGI("Killing adb daemon (if any)...");
LOGI("Killing adb server (if any)...");
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
// uninterruptible (intr == NULL), but in practice it's very quick
sc_adb_kill_server(NULL, flags);
@ -105,10 +105,6 @@ scrcpy_otg(struct scrcpy_options *options) {
usb_device_initialized = true;
LOGI("USB device: %s (%04x:%04x) %s %s", usb_device.serial,
(unsigned) usb_device.vid, (unsigned) usb_device.pid,
usb_device.manufacturer, usb_device.product);
ok = sc_usb_connect(&s->usb, usb_device.device, &cbs, NULL);
if (!ok) {
goto end;

View File

@ -93,7 +93,7 @@ sc_usb_device_move(struct sc_usb_device *dst, struct sc_usb_device *src) {
src->product = NULL;
}
void
static void
sc_usb_devices_destroy(struct sc_vec_usb_devices *usb_devices) {
for (size_t i = 0; i < usb_devices->size; ++i) {
sc_usb_device_destroy(&usb_devices->data[i]);
@ -213,8 +213,8 @@ sc_usb_select_device(struct sc_usb *usb, const char *serial,
assert(sel_count == 1); // sel_idx is valid only if sel_count == 1
struct sc_usb_device *device = &vec.data[sel_idx];
LOGD("USB device found:");
sc_usb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
LOGI("USB device found:");
sc_usb_devices_log(SC_LOG_LEVEL_INFO, vec.data, vec.size);
// Move device into out_device (do not destroy device)
sc_usb_device_move(out_device, device);

94
app/src/util/audiobuf.h Normal file
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@ -0,0 +1,94 @@
#ifndef SC_AUDIOBUF_H
#define SC_AUDIOBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "util/bytebuf.h"
/**
* Wrapper around bytebuf to read and write samples
*
* Each sample takes sample_size bytes.
*/
struct sc_audiobuf {
struct sc_bytebuf buf;
size_t sample_size;
};
static inline uint32_t
sc_audiobuf_to_samples(struct sc_audiobuf *buf, size_t bytes) {
assert(bytes % buf->sample_size == 0);
return bytes / buf->sample_size;
}
static inline size_t
sc_audiobuf_to_bytes(struct sc_audiobuf *buf, uint32_t samples) {
return samples * buf->sample_size;
}
static inline bool
sc_audiobuf_init(struct sc_audiobuf *buf, size_t sample_size,
uint32_t capacity) {
buf->sample_size = sample_size;
return sc_bytebuf_init(&buf->buf, capacity * sample_size + 1);
}
static inline void
sc_audiobuf_read(struct sc_audiobuf *buf, uint8_t *to, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_read(&buf->buf, to, bytes);
}
static inline void
sc_audiobuf_skip(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_skip(&buf->buf, bytes);
}
static inline void
sc_audiobuf_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_write(&buf->buf, from, bytes);
}
static inline void
sc_audiobuf_prepare_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_prepare_write(&buf->buf, from, bytes);
}
static inline void
sc_audiobuf_commit_write(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_commit_write(&buf->buf, bytes);
}
static inline uint32_t
sc_audiobuf_can_read(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_read(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_can_write(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_write(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_capacity(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline void
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
sc_bytebuf_destroy(&buf->buf);
}
#endif

26
app/src/util/average.c Normal file
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@ -0,0 +1,26 @@
#include "average.h"
#include <assert.h>
void
sc_average_init(struct sc_average *avg, unsigned range) {
avg->range = range;
avg->avg = 0;
avg->count = 0;
}
void
sc_average_push(struct sc_average *avg, float value) {
if (avg->count < avg->range) {
++avg->count;
}
assert(avg->count);
avg->avg = ((avg->count - 1) * avg->avg + value) / avg->count;
}
float
sc_average_get(struct sc_average *avg) {
assert(avg->count);
return avg->avg;
}

40
app/src/util/average.h Normal file
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@ -0,0 +1,40 @@
#ifndef SC_AVERAGE
#define SC_AVERAGE
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_average {
// Current average value
float avg;
// Target range, to update the average as follow:
// avg = ((range - 1) * avg + new_value) / range
unsigned range;
// Number of values pushed when less than range (count <= range).
// The purpose is to handle the first (range - 1) values properly.
unsigned count;
};
void
sc_average_init(struct sc_average *avg, unsigned range);
/**
* Push a new value to update the "rolling" average
*/
void
sc_average_push(struct sc_average *avg, float value);
/**
* Get the current average value
*
* It is an error to call this function if sc_average_push() has not been
* called at least once.
*/
float
sc_average_get(struct sc_average *avg);
#endif

104
app/src/util/bytebuf.c Normal file
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@ -0,0 +1,104 @@
#include "bytebuf.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
assert(alloc_size);
buf->data = malloc(alloc_size);
if (!buf->data) {
LOG_OOM();
return false;
}
buf->alloc_size = alloc_size;
buf->head = 0;
buf->tail = 0;
return true;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf) {
free(buf->data);
}
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
size_t right_len = right_limit - buf->tail;
if (len < right_len) {
right_len = len;
}
memcpy(to, buf->data + buf->tail, right_len);
if (len > right_len) {
memcpy(to + right_len, buf->data, len - right_len);
}
buf->tail = (buf->tail + len) % buf->alloc_size;
}
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
buf->tail = (buf->tail + len) % buf->alloc_size;
}
static inline void
sc_bytebuf_write_step0(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
size_t right_len = buf->alloc_size - buf->head;
if (len < right_len) {
right_len = len;
}
memcpy(buf->data + buf->head, from, right_len);
if (len > right_len) {
memcpy(buf->data, from + right_len, len - right_len);
}
}
static inline void
sc_bytebuf_write_step1(struct sc_bytebuf *buf, size_t len) {
buf->head = (buf->head + len) % buf->alloc_size;
}
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step0(buf, from, len);
sc_bytebuf_write_step1(buf, len);
}
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
// *This function MUST NOT access buf->tail (even in assert()).*
// The purpose of this function is to allow a reader and a writer to access
// different parts of the buffer in parallel simultaneously. It is intended
// to be called without lock (only sc_bytebuf_commit_write() is intended to
// be called with lock held).
assert(len < buf->alloc_size - 1);
sc_bytebuf_write_step0(buf, from, len);
}
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len) {
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step1(buf, len);
}

114
app/src/util/bytebuf.h Normal file
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@ -0,0 +1,114 @@
#ifndef SC_BYTEBUF_H
#define SC_BYTEBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_bytebuf {
uint8_t *data;
// The actual capacity is (allocated - 1) so that head == tail is
// non-ambiguous
size_t alloc_size;
size_t head; // writter cursor
size_t tail; // reader cursor
// empty: tail == head
// full: ((tail + 1) % alloc_size) == head
};
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
/**
* Copy from the bytebuf to a user-provided array
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to read more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*/
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
/**
* Drop len bytes from the buffer
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to skip more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*
* It is equivalent to call sc_bytebuf_read() to some array and discard the
* array (but this function is more efficient since there is no copy).
*/
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
/**
* Copy the user-provided array to the bytebuf
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* This function is guaranteed not to write to buf->tail.
*/
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
/**
* Copy the user-provided array to the bytebuf, but do not advance the cursor
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* After this function is called, the write must be committed with
* sc_bytebuf_commit_write().
*
* The purpose of this mechanism is to acquire a lock only to commit the write,
* but not to perform the actual copy.
*
* This function is guaranteed not to access buf->tail.
*/
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len);
/**
* Commit a prepared write
*/
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len);
/**
* Return the number of bytes which can be read
*
* It is an error to read more bytes than available.
*/
static inline size_t
sc_bytebuf_can_read(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
}
/**
* Return the number of bytes which can be written
*
* It is an error to write more bytes than available.
*/
static inline size_t
sc_bytebuf_can_write(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
}
/**
* Return the actual capacity of the buffer (can_read() + can_write())
*/
static inline size_t
sc_bytebuf_capacity(struct sc_bytebuf *buf) {
return buf->alloc_size - 1;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf);
#endif

View File

@ -1,52 +0,0 @@
// generic circular buffer (bounded queue) implementation
#ifndef SC_CBUF_H
#define SC_CBUF_H
#include "common.h"
#include <stdbool.h>
#include <unistd.h>
// To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20);
//
// data has length CAP + 1 to distinguish empty vs full.
#define CBUF(TYPE, CAP) { \
TYPE data[(CAP) + 1]; \
size_t head; \
size_t tail; \
}
#define cbuf_size_(PCBUF) \
(sizeof((PCBUF)->data) / sizeof(*(PCBUF)->data))
#define cbuf_is_empty(PCBUF) \
((PCBUF)->head == (PCBUF)->tail)
#define cbuf_is_full(PCBUF) \
(((PCBUF)->head + 1) % cbuf_size_(PCBUF) == (PCBUF)->tail)
#define cbuf_init(PCBUF) \
(void) ((PCBUF)->head = (PCBUF)->tail = 0)
#define cbuf_push(PCBUF, ITEM) \
({ \
bool ok = !cbuf_is_full(PCBUF); \
if (ok) { \
(PCBUF)->data[(PCBUF)->head] = (ITEM); \
(PCBUF)->head = ((PCBUF)->head + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#define cbuf_take(PCBUF, PITEM) \
({ \
bool ok = !cbuf_is_empty(PCBUF); \
if (ok) { \
*(PITEM) = (PCBUF)->data[(PCBUF)->tail]; \
(PCBUF)->tail = ((PCBUF)->tail + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#endif

View File

@ -4,6 +4,7 @@
# include <windows.h>
#endif
#include <assert.h>
#include <libavformat/avformat.h>
static SDL_LogPriority
log_level_sc_to_sdl(enum sc_log_level level) {
@ -47,6 +48,7 @@ void
sc_set_log_level(enum sc_log_level level) {
SDL_LogPriority sdl_log = log_level_sc_to_sdl(level);
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, sdl_log);
SDL_LogSetPriority(SDL_LOG_CATEGORY_CUSTOM, sdl_log);
}
enum sc_log_level
@ -85,3 +87,68 @@ sc_log_windows_error(const char *prefix, int error) {
return true;
}
#endif
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
sc_av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_CUSTOM, priority, local_fmt, vl);
free(local_fmt);
}
static const char *const sc_sdl_log_priority_names[SDL_NUM_LOG_PRIORITIES] = {
[SDL_LOG_PRIORITY_VERBOSE] = "VERBOSE",
[SDL_LOG_PRIORITY_DEBUG] = "DEBUG",
[SDL_LOG_PRIORITY_INFO] = "INFO",
[SDL_LOG_PRIORITY_WARN] = "WARN",
[SDL_LOG_PRIORITY_ERROR] = "ERROR",
[SDL_LOG_PRIORITY_CRITICAL] = "CRITICAL",
};
static void SDLCALL
sc_sdl_log_print(void *userdata, int category, SDL_LogPriority priority,
const char *message) {
(void) userdata;
(void) category;
FILE *out = priority < SDL_LOG_PRIORITY_WARN ? stdout : stderr;
assert(priority < SDL_NUM_LOG_PRIORITIES);
const char *prio_name = sc_sdl_log_priority_names[priority];
fprintf(out, "%s: %s\n", prio_name, message);
}
void
sc_log_configure(void) {
SDL_LogSetOutputFunction(sc_sdl_log_print, NULL);
// Redirect FFmpeg logs to SDL logs
av_log_set_callback(sc_av_log_callback);
}

View File

@ -35,4 +35,7 @@ bool
sc_log_windows_error(const char *prefix, int error);
#endif
void
sc_log_configure(void);
#endif

14
app/src/util/memory.c Normal file
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@ -0,0 +1,14 @@
#include "memory.h"
#include <stdlib.h>
#include <errno.h>
void *
sc_allocarray(size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return malloc(bytes);
}

15
app/src/util/memory.h Normal file
View File

@ -0,0 +1,15 @@
#ifndef SC_MEMORY_H
#define SC_MEMORY_H
#include <stddef.h>
/**
* Allocate an array of `nmemb` items of `size` bytes each
*
* Like calloc(), but without initialization.
* Like reallocarray(), but without reallocation.
*/
void *
sc_allocarray(size_t nmemb, size_t size);
#endif

View File

@ -30,8 +30,8 @@ bool
net_init(void) {
#ifdef _WIN32
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
int res = WSAStartup(MAKEWORD(1, 1), &wsa);
if (res) {
LOGE("WSAStartup failed with error %d", res);
return false;
}

View File

@ -1,77 +0,0 @@
// generic intrusive FIFO queue
#ifndef SC_QUEUE_H
#define SC_QUEUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define SC_QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define sc_queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
//
// For example:
// struct foo {
// int value;
// struct foo *next;
// };
//
// // define the type "struct my_queue"
// struct my_queue SC_QUEUE(struct foo);
//
// struct my_queue queue;
// sc_queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// sc_queue_push(&queue, next, v1);
// sc_queue_push(&queue, next, v2);
//
// struct foo *foo;
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(sc_queue_is_empty(&queue));
//
// push a new item into the queue
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
(PQ)->last = (ITEM); \
} \
})
// take the next item and remove it from the queue (the queue must not be empty)
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})
// no need to update (PQ)->last if the queue is left empty:
// (PQ)->last is undefined if !(PQ)->first anyway
#endif

View File

@ -23,6 +23,39 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
return true;
}
static SDL_ThreadPriority
to_sdl_thread_priority(enum sc_thread_priority priority) {
switch (priority) {
case SC_THREAD_PRIORITY_TIME_CRITICAL:
#ifdef SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
return SDL_THREAD_PRIORITY_TIME_CRITICAL;
#else
// fall through
#endif
case SC_THREAD_PRIORITY_HIGH:
return SDL_THREAD_PRIORITY_HIGH;
case SC_THREAD_PRIORITY_NORMAL:
return SDL_THREAD_PRIORITY_NORMAL;
case SC_THREAD_PRIORITY_LOW:
return SDL_THREAD_PRIORITY_LOW;
default:
assert(!"Unknown thread priority");
return 0;
}
}
bool
sc_thread_set_priority(enum sc_thread_priority priority) {
SDL_ThreadPriority sdl_priority = to_sdl_thread_priority(priority);
int r = SDL_SetThreadPriority(sdl_priority);
if (r) {
LOGD("Could not set thread priority: %s", SDL_GetError());
return false;
}
return true;
}
void
sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status);

View File

@ -21,6 +21,13 @@ typedef struct sc_thread {
SDL_Thread *thread;
} sc_thread;
enum sc_thread_priority {
SC_THREAD_PRIORITY_LOW,
SC_THREAD_PRIORITY_NORMAL,
SC_THREAD_PRIORITY_HIGH,
SC_THREAD_PRIORITY_TIME_CRITICAL,
};
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
@ -39,6 +46,9 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void
sc_thread_join(sc_thread *thread, int *status);
bool
sc_thread_set_priority(enum sc_thread_priority priority);
bool
sc_mutex_init(sc_mutex *mutex);

77
app/src/util/timeout.c Normal file
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@ -0,0 +1,77 @@
#include "timeout.h"
#include <assert.h>
#include "log.h"
bool
sc_timeout_init(struct sc_timeout *timeout) {
bool ok = sc_mutex_init(&timeout->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&timeout->cond);
if (!ok) {
return false;
}
timeout->stopped = false;
return true;
}
static int
run_timeout(void *data) {
struct sc_timeout *timeout = data;
sc_tick deadline = timeout->deadline;
sc_mutex_lock(&timeout->mutex);
bool timed_out = false;
while (!timeout->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&timeout->cond, &timeout->mutex,
deadline);
}
sc_mutex_unlock(&timeout->mutex);
timeout->cbs->on_timeout(timeout, timeout->cbs_userdata);
return 0;
}
bool
sc_timeout_start(struct sc_timeout *timeout, sc_tick deadline,
const struct sc_timeout_callbacks *cbs, void *cbs_userdata) {
bool ok = sc_thread_create(&timeout->thread, run_timeout, "scrcpy-timeout",
timeout);
if (!ok) {
LOGE("Timeout: could not start thread");
return false;
}
timeout->deadline = deadline;
assert(cbs && cbs->on_timeout);
timeout->cbs = cbs;
timeout->cbs_userdata = cbs_userdata;
return true;
}
void
sc_timeout_stop(struct sc_timeout *timeout) {
sc_mutex_lock(&timeout->mutex);
timeout->stopped = true;
sc_mutex_unlock(&timeout->mutex);
}
void
sc_timeout_join(struct sc_timeout *timeout) {
sc_thread_join(&timeout->thread, NULL);
}
void
sc_timeout_destroy(struct sc_timeout *timeout) {
sc_mutex_destroy(&timeout->mutex);
sc_cond_destroy(&timeout->cond);
}

43
app/src/util/timeout.h Normal file
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@ -0,0 +1,43 @@
#ifndef SC_TIMEOUT_H
#define SC_TIMEOUT_H
#include "common.h"
#include <stdbool.h>
#include "thread.h"
#include "tick.h"
struct sc_timeout {
sc_thread thread;
sc_tick deadline;
sc_mutex mutex;
sc_cond cond;
bool stopped;
const struct sc_timeout_callbacks *cbs;
void *cbs_userdata;
};
struct sc_timeout_callbacks {
void (*on_timeout)(struct sc_timeout *timeout, void *userdata);
};
bool
sc_timeout_init(struct sc_timeout *timeout);
void
sc_timeout_destroy(struct sc_timeout *timeout);
bool
sc_timeout_start(struct sc_timeout *timeout, sc_tick deadline,
const struct sc_timeout_callbacks *cbs, void *cbs_userdata);
void
sc_timeout_stop(struct sc_timeout *timeout);
void
sc_timeout_join(struct sc_timeout *timeout);
#endif

379
app/src/util/vecdeque.h Normal file
View File

@ -0,0 +1,379 @@
#ifndef SC_VECDEQUE_H
#define SC_VECDEQUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "util/memory.h"
/**
* A double-ended queue implemented with a growable ring buffer.
*
* Inspired from the Rust VecDeque type:
* <https://doc.rust-lang.org/std/collections/struct.VecDeque.html>
*/
/**
* VecDeque struct body
*
* A VecDeque is a dynamic ring-buffer, managed by the sc_vecdeque_* helpers.
*
* It is generic over the type of its items, so it is implemented via macros.
*
* To use a VecDeque, a new type must be defined:
*
* struct vecdeque_int SC_VECDEQUE(int);
*
* The struct may be anonymous:
*
* struct SC_VECDEQUE(const char *) names;
*
* Functions and macros having name ending with '_' are private.
*/
#define SC_VECDEQUE(type) { \
size_t cap; \
size_t origin; \
size_t size; \
type *data; \
}
/**
* Static initializer for a VecDeque
*/
#define SC_VECDEQUE_INITIALIZER { 0, 0, 0, NULL }
/**
* Initialize an empty VecDeque
*/
#define sc_vecdeque_init(pv) \
({ \
(pv)->cap = 0; \
(pv)->origin = 0; \
(pv)->size = 0; \
(pv)->data = NULL; \
})
/**
* Destroy a VecDeque
*/
#define sc_vecdeque_destroy(pv) \
free((pv)->data)
/**
* Clear a VecDeque
*
* Remove all items.
*/
#define sc_vecdeque_clear(pv) \
(void) ({ \
sc_vecdeque_destroy(pv); \
sc_vecdeque_init(pv); \
})
/**
* Returns the content size
*/
#define sc_vecdeque_size(pv) \
(pv)->size
/**
* Return whether the VecDeque is empty (i.e. its size is 0)
*/
#define sc_vecdeque_is_empty(pv) \
((pv)->size == 0)
/**
* Return whether the VecDeque is full
*
* A VecDeque is full when its size equals its current capacity. However, it
* does not prevent to push a new item (with sc_vecdeque_push()), since this
* will increase its capacity.
*/
#define sc_vecdeque_is_full(pv) \
((pv)->size == (pv)->cap)
/**
* The minimal allocation size, in number of items
*
* Private.
*/
#define SC_VECDEQUE_MINCAP_ ((size_t) 10)
/**
* The maximal allocation size, in number of items
*
* Use SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow.
*
* Private.
*/
#define sc_vecdeque_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
/**
* Realloc the internal array to a specific capacity
*
* On reallocation success, update the VecDeque capacity (`*pcap`) and origin
* (`*porigin`), and return the reallocated data.
*
* On reallocation failure, return NULL without any change.
*
* Private.
*
* \param ptr the current `data` field of the SC_VECDEQUE to realloc
* \param newcap the requested capacity, in number of items
* \param item_size the size of one item (the generic type is unknown from this
* function)
* \param pcap a pointer to the `cap` field of the SC_VECDEQUE [IN/OUT]
* \param porigin a pointer to pv->origin [IN/OUT]
* \param size the `size` field of the SC_VECDEQUE
* \return the new array to assign to the `data` field of the SC_VECDEQUE (if
* not NULL)
*/
static inline void *
sc_vecdeque_reallocdata_(void *ptr, size_t newcap, size_t item_size,
size_t *pcap, size_t *porigin, size_t size) {
size_t oldcap = *pcap;
size_t oldorigin = *porigin;
assert(newcap > oldcap); // Could only grow
if (oldorigin + size <= oldcap) {
// The current content will stay in place, just realloc
//
// As an example, here is the content of a ring-buffer (oldcap=10)
// before the realloc:
//
// _ _ 2 3 4 5 6 7 _ _
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// _ _ 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
void *newptr = reallocarray(ptr, newcap, item_size);
if (!newptr) {
return NULL;
}
*pcap = newcap;
return newptr;
}
// Copy the current content to the new array
//
// As an example, here is the content of a ring-buffer (oldcap=10) before
// the realloc:
//
// 5 6 7 _ _ 0 1 2 3 4
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// 0 1 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
assert(size);
void *newptr = sc_allocarray(newcap, item_size);
if (!newptr) {
return NULL;
}
size_t right_len = MIN(size, oldcap - oldorigin);
assert(right_len);
memcpy(newptr, (char *) ptr + (oldorigin * item_size), right_len * item_size);
if (size > right_len) {
memcpy((char *) newptr + (right_len * item_size), ptr,
(size - right_len) * item_size);
}
free(ptr);
*pcap = newcap;
*porigin = 0;
return newptr;
}
/**
* Macro to realloc the internal data to a new capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_realloc_(pv, newcap) \
({ \
void *p = sc_vecdeque_reallocdata_((pv)->data, newcap, \
sizeof(*(pv)->data), &(pv)->cap, \
&(pv)->origin, (pv)->size); \
if (p) { \
(pv)->data = p; \
} \
(bool) p; \
});
static inline size_t
sc_vecdeque_growsize_(size_t value)
{
/* integer multiplication by 1.5 */
return value + (value >> 1);
}
/**
* Increase the capacity of the VecDeque to at least `mincap`
*
* \param pv a pointer to the VecDeque
* \param mincap (`size_t`) the requested capacity
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_reserve(pv, mincap) \
({ \
assert(mincap <= sc_vecdeque_max_cap_(pv)); \
bool ok; \
/* avoid to allocate tiny arrays (< SC_VECDEQUE_MINCAP_) */ \
size_t mincap_ = MAX(mincap, SC_VECDEQUE_MINCAP_); \
if (mincap_ <= (pv)->cap) { \
/* nothing to do */ \
ok = true; \
} else if (mincap_ <= sc_vecdeque_max_cap_(pv)) { \
/* not too big */ \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, mincap_, sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Automatically grow the VecDeque capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_(pv) \
({ \
bool ok; \
if ((pv)->cap < sc_vecdeque_max_cap_(pv)) { \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, SC_VECDEQUE_MINCAP_, \
sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Grow the VecDeque capacity if it is full
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_if_needed_(pv) \
(!sc_vecdeque_is_full(pv) || sc_vecdeque_grow_(pv))
/**
* Push an uninitialized item, and return a pointer to it
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail. It returns a valid non-NULL pointer to the
* uninitialized item just pushed.
*/
#define sc_vecdeque_push_hole_noresize(pv) \
({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
&(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap]; \
})
/**
* Push an uninitialized item, and return a pointer to it
*
* If the VecDeque is full, it is resized.
*
* This function returns either a valid non-NULL pointer to the uninitialized
* item just pushed, or NULL on reallocation failure.
*/
#define sc_vecdeque_push_hole(pv) \
(sc_vecdeque_grow_if_needed_(pv) ? \
sc_vecdeque_push_hole_noresize(pv) : NULL)
/**
* Push an item
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail.
*/
#define sc_vecdeque_push_noresize(pv, item) \
(void) ({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap] = item; \
})
/**
* Push an item
*
* If the VecDeque is full, it is resized.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_push(pv, item) \
({ \
bool ok = sc_vecdeque_grow_if_needed_(pv); \
if (ok) { \
sc_vecdeque_push_noresize(pv, item); \
} \
ok; \
})
/**
* Pop an item and return a pointer to it (still in the VecDeque)
*
* Returning a pointer allows the caller to destroy it in place without copy
* (especially if the item type is big).
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_popref(pv) \
({ \
assert(!sc_vecdeque_is_empty(pv)); \
size_t pos = (pv)->origin; \
(pv)->origin = ((pv)->origin + 1) % (pv)->cap; \
--(pv)->size; \
&(pv)->data[pos]; \
})
/**
* Pop an item and return it
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_pop(pv) \
(*sc_vecdeque_popref(pv))
#endif

View File

@ -118,7 +118,7 @@ static inline void *
sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
size_t *restrict pcap, size_t *restrict psize)
{
void *p = realloc(ptr, count * size);
void *p = reallocarray(ptr, count, size);
if (!p) {
return NULL;
}

View File

@ -126,7 +126,7 @@ run_v4l2_sink(void *data) {
vs->has_frame = false;
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_consume(&vs->vb, vs->frame);
sc_frame_buffer_consume(&vs->fb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame);
@ -141,39 +141,19 @@ run_v4l2_sink(void *data) {
return 0;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_v4l2_sink *vs = userdata;
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) {
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
(void) ctx;
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
bool ok = sc_frame_buffer_init(&vs->fb);
if (!ok) {
return false;
}
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex);
if (!ok) {
goto error_video_buffer_stop_and_join;
goto error_frame_buffer_destroy;
}
ok = sc_cond_init(&vs->cond);
@ -225,11 +205,13 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_avformat_free_context;
}
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
int r = avcodec_parameters_from_context(ostream->codecpar, ctx);
if (r < 0) {
goto error_avformat_free_context;
}
// The codec is from the v4l2 encoder, not from the decoder
ostream->codecpar->codec_id = encoder->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = vs->frame_size.width;
ostream->codecpar->height = vs->frame_size.height;
int ret = avio_open(&vs->format_ctx->pb, vs->device_name, AVIO_FLAG_WRITE);
if (ret < 0) {
@ -244,8 +226,8 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_avio_close;
}
vs->encoder_ctx->width = vs->frame_size.width;
vs->encoder_ctx->height = vs->frame_size.height;
vs->encoder_ctx->width = ctx->width;
vs->encoder_ctx->height = ctx->height;
vs->encoder_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
vs->encoder_ctx->time_base.num = 1;
vs->encoder_ctx->time_base.den = 1;
@ -298,11 +280,8 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond);
error_mutex_destroy:
sc_mutex_destroy(&vs->mutex);
error_video_buffer_stop_and_join:
sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy:
sc_video_buffer_destroy(&vs->vb);
error_frame_buffer_destroy:
sc_frame_buffer_destroy(&vs->fb);
return false;
}
@ -314,10 +293,7 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet);
av_frame_free(&vs->frame);
@ -327,18 +303,31 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex);
sc_video_buffer_destroy(&vs->vb);
sc_frame_buffer_destroy(&vs->fb);
}
static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
return sc_video_buffer_push(&vs->vb, frame);
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vs->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
return true;
}
static bool
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink) {
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink, const AVCodecContext *ctx) {
struct sc_v4l2_sink *vs = DOWNCAST(sink);
return sc_v4l2_sink_open(vs);
return sc_v4l2_sink_open(vs, ctx);
}
static void
@ -354,17 +343,13 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
}
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size, sc_tick buffering_time) {
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");
return false;
}
vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open,
.close = sc_v4l2_frame_sink_close,

View File

@ -8,19 +8,17 @@
#include "coords.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
#include "frame_buffer.h"
#include "util/tick.h"
struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait
struct sc_video_buffer vb;
struct sc_frame_buffer fb;
AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx;
char *device_name;
struct sc_size frame_size;
sc_tick buffering_time;
sc_thread thread;
sc_mutex mutex;
@ -34,8 +32,7 @@ struct sc_v4l2_sink {
};
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size, sc_tick buffering_time);
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

View File

@ -1,254 +0,0 @@
#include "video_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
static struct sc_video_buffer_frame *
sc_video_buffer_frame_new(const AVFrame *frame) {
struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
if (!vb_frame) {
LOG_OOM();
return NULL;
}
vb_frame->frame = av_frame_alloc();
if (!vb_frame->frame) {
LOG_OOM();
free(vb_frame);
return NULL;
}
if (av_frame_ref(vb_frame->frame, frame)) {
av_frame_free(&vb_frame->frame);
free(vb_frame);
return NULL;
}
return vb_frame;
}
static void
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
av_frame_unref(vb_frame->frame);
av_frame_free(&vb_frame->frame);
free(vb_frame);
}
static bool
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
return true;
}
static int
run_buffering(void *data) {
struct sc_video_buffer *vb = data;
assert(vb->buffering_time > 0);
for (;;) {
sc_mutex_lock(&vb->b.mutex);
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
}
if (vb->b.stopped) {
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
bool timed_out = false;
while (!vb->b.stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
+ vb->buffering_time;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
}
if (vb->b.stopped) {
sc_video_buffer_frame_delete(vb_frame);
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
sc_mutex_unlock(&vb->b.mutex);
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, vb_frame->push_date, sc_tick_now());
#endif
sc_video_buffer_offer(vb, vb_frame->frame);
sc_video_buffer_frame_delete(vb_frame);
}
stopped:
// Flush queue
while (!sc_queue_is_empty(&vb->b.queue)) {
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_video_buffer_frame_delete(vb_frame);
}
LOGD("Buffering thread ended");
return 0;
}
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata) {
bool ok = sc_frame_buffer_init(&vb->fb);
if (!ok) {
return false;
}
assert(buffering_time >= 0);
if (buffering_time) {
ok = sc_mutex_init(&vb->b.mutex);
if (!ok) {
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.queue_cond);
if (!ok) {
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.wait_cond);
if (!ok) {
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
sc_clock_init(&vb->b.clock);
sc_queue_init(&vb->b.queue);
}
assert(cbs);
assert(cbs->on_new_frame);
vb->buffering_time = buffering_time;
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
return true;
}
bool
sc_video_buffer_start(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
bool ok =
sc_thread_create(&vb->b.thread, run_buffering, "scrcpy-vbuf", vb);
if (!ok) {
LOGE("Could not start buffering thread");
return false;
}
}
return true;
}
void
sc_video_buffer_stop(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_mutex_lock(&vb->b.mutex);
vb->b.stopped = true;
sc_cond_signal(&vb->b.queue_cond);
sc_cond_signal(&vb->b.wait_cond);
sc_mutex_unlock(&vb->b.mutex);
}
}
void
sc_video_buffer_join(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_thread_join(&vb->b.thread, NULL);
}
}
void
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
sc_frame_buffer_destroy(&vb->fb);
if (vb->buffering_time) {
sc_cond_destroy(&vb->b.wait_cond);
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
}
}
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
if (!vb->buffering_time) {
// No buffering
return sc_video_buffer_offer(vb, frame);
}
sc_mutex_lock(&vb->b.mutex);
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
sc_cond_signal(&vb->b.wait_cond);
if (vb->b.clock.count == 1) {
sc_mutex_unlock(&vb->b.mutex);
// First frame, offer it immediately, for two reasons:
// - not to delay the opening of the scrcpy window
// - the buffering estimation needs at least two clock points, so it
// could not handle the first frame
return sc_video_buffer_offer(vb, frame);
}
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
if (!vb_frame) {
sc_mutex_unlock(&vb->b.mutex);
LOG_OOM();
return false;
}
#ifndef SC_BUFFERING_NDEBUG
vb_frame->push_date = sc_tick_now();
#endif
sc_queue_push(&vb->b.queue, next, vb_frame);
sc_cond_signal(&vb->b.queue_cond);
sc_mutex_unlock(&vb->b.mutex);
return true;
}
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst) {
sc_frame_buffer_consume(&vb->fb, dst);
}

View File

@ -1,76 +0,0 @@
#ifndef SC_VIDEO_BUFFER_H
#define SC_VIDEO_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "frame_buffer.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/tick.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_video_buffer_frame {
AVFrame *frame;
struct sc_video_buffer_frame *next;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
struct sc_video_buffer {
struct sc_frame_buffer fb;
sc_tick buffering_time;
// only if buffering_time > 0
struct {
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_video_buffer_frame_queue queue;
bool stopped;
} b; // buffering
const struct sc_video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_video_buffer_callbacks {
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata);
};
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata);
bool
sc_video_buffer_start(struct sc_video_buffer *vb);
void
sc_video_buffer_stop(struct sc_video_buffer *vb);
void
sc_video_buffer_join(struct sc_video_buffer *vb);
void
sc_video_buffer_destroy(struct sc_video_buffer *vb);
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);
#endif

View File

@ -217,6 +217,18 @@ static void test_get_ip_multiline_second_ok(void) {
free(ip);
}
static void test_get_ip_multiline_second_ok_without_cr(void) {
char ip_route[] = "10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.3\n"
"192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.3\n";
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.3"));
free(ip);
}
static void test_get_ip_no_wlan(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34\r\r\n";
@ -259,6 +271,7 @@ int main(int argc, char *argv[]) {
test_get_ip_single_line_with_trailing_space();
test_get_ip_multiline_first_ok();
test_get_ip_multiline_second_ok();
test_get_ip_multiline_second_ok_without_cr();
test_get_ip_no_wlan();
test_get_ip_no_wlan_without_eol();
test_get_ip_truncated();

126
app/tests/test_bytebuf.c Normal file
View File

@ -0,0 +1,126 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/bytebuf.h"
static void test_bytebuf_simple(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello", sizeof("hello") - 1);
assert(sc_bytebuf_can_read(&buf) == 5);
sc_bytebuf_read(&buf, data, 4);
assert(!strncmp((char *) data, "hell", 4));
sc_bytebuf_write(&buf, (uint8_t *) " world", sizeof(" world") - 1);
assert(sc_bytebuf_can_read(&buf) == 7);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 8);
sc_bytebuf_read(&buf, &data[4], 8);
assert(sc_bytebuf_can_read(&buf) == 0);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
static void test_bytebuf_boundaries(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 18);
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 9));
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
static void test_bytebuf_two_steps_write(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12); // write not committed yet
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 3));
assert(sc_bytebuf_can_read(&buf) == 3);
sc_bytebuf_commit_write(&buf, sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 9); // write not committed yet
sc_bytebuf_commit_write(&buf, sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_bytebuf_simple();
test_bytebuf_boundaries();
test_bytebuf_two_steps_write();
return 0;
}

View File

@ -1,78 +0,0 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/cbuf.h"
struct int_queue CBUF(int, 32);
static void test_cbuf_empty(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(cbuf_is_empty(&queue));
bool push_ok = cbuf_push(&queue, 42);
assert(push_ok);
assert(!cbuf_is_empty(&queue));
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(cbuf_is_empty(&queue));
bool take_empty_ok = cbuf_take(&queue, &item);
assert(!take_empty_ok); // the queue is empty
}
static void test_cbuf_full(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(!cbuf_is_full(&queue));
// fill the queue
for (int i = 0; i < 32; ++i) {
bool ok = cbuf_push(&queue, i);
assert(ok);
}
bool ok = cbuf_push(&queue, 42);
assert(!ok); // the queue if full
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(!cbuf_is_full(&queue));
}
static void test_cbuf_push_take(void) {
struct int_queue queue;
cbuf_init(&queue);
bool push1_ok = cbuf_push(&queue, 42);
assert(push1_ok);
bool push2_ok = cbuf_push(&queue, 35);
assert(push2_ok);
int item;
bool take1_ok = cbuf_take(&queue, &item);
assert(take1_ok);
assert(item == 42);
bool take2_ok = cbuf_take(&queue, &item);
assert(take2_ok);
assert(item == 35);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_cbuf_empty();
test_cbuf_full();
test_cbuf_push_take();
return 0;
}

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