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Author SHA1 Message Date
b0a4e6df25 Retry on recoverable MediaCodec errors
Refs <https://developer.android.com/reference/android/media/MediaCodec#error-handling>
Fixes #3693 <https://github.com/Genymobile/scrcpy/issues/3693>
2023-01-27 23:15:44 +01:00
545a8a8f32 Extract downsize-retry handling
Move the code to downscale and retry on error out of the catch-block.

Refs 26b4104844
2023-01-27 23:15:03 +01:00
156 changed files with 3811 additions and 8069 deletions

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@ -2,16 +2,57 @@
Here are the instructions to build _scrcpy_ (client and server). Here are the instructions to build _scrcpy_ (client and server).
If you just want to build and install the latest release, follow the simplified
process described in [doc/linux.md](linux.md). ## Simple
If you just want to install the latest release from `master`, follow this
simplified process.
First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
([source](install_release.sh)):
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
./install_release.sh
```
When a new release is out, update the repo and reinstall:
```bash
git pull
./install_release.sh
```
To uninstall:
```bash
sudo ninja -Cbuild-auto uninstall
```
## Branches ## Branches
There are two main branches: ### `master`
- `master`: contains the latest release. It is the home page of the project on
GitHub. The `master` branch concerns the latest release, and is the home page of the
- `dev`: the current development branch. Every commit present in `dev` will be project on GitHub.
in the next release.
### `dev`
`dev` is the current development branch. Every commit present in `dev` will be
in the next release.
If you want to contribute code, please base your commits on the latest `dev` If you want to contribute code, please base your commits on the latest `dev`
branch. branch.
@ -28,8 +69,6 @@ the following files to a directory accessible from your `PATH`:
- `AdbWinApi.dll` - `AdbWinApi.dll`
- `AdbWinUsbApi.dll` - `AdbWinUsbApi.dll`
It is also available in scrcpy releases.
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions. The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html [adb]: https://developer.android.com/studio/command-line/adb.html
@ -55,7 +94,7 @@ sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies # client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \ sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \ libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev libusb-1.0-0-dev
# server build dependencies # server build dependencies
sudo apt install openjdk-11-jdk sudo apt install openjdk-11-jdk
@ -233,10 +272,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server #### Option 2: Use prebuilt server
- [`scrcpy-server-v2.0`][direct-scrcpy-server] - [`scrcpy-server-v1.25`][direct-scrcpy-server]
<sub>SHA-256: `9e241615f578cd690bb43311000debdecf6a9c50a7082b001952f18f6f21ddc2`</sub> <sub>SHA-256: `ce0306c7bbd06ae72f6d06f7ec0ee33774995a65de71e0a83813ecb67aec9bdb`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v2.0/scrcpy-server-v2.0 [direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-server-v1.25
Download the prebuilt server somewhere, and specify its path during the Meson Download the prebuilt server somewhere, and specify its path during the Meson
configuration: configuration:
@ -275,8 +314,7 @@ This installs several files:
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion) - `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion) - `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)
You can then run `scrcpy`. You can then [run](README.md#run) `scrcpy`.
### Uninstall ### Uninstall

143
FAQ.md
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@ -7,7 +7,7 @@ Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version. If you encounter any error, the first step is to upgrade to the latest version.
## `adb` and USB issues ## `adb` issues
`scrcpy` execute `adb` commands to initialize the connection with the device. If `scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work. `adb` fails, then scrcpy will not work.
@ -133,21 +133,6 @@ Try with another USB cable or plug it into another USB port. See [#281] and
[#283]: https://github.com/Genymobile/scrcpy/issues/283 [#283]: https://github.com/Genymobile/scrcpy/issues/283
## HID/OTG issues on Windows
On Windows, if `scrcpy --otg` (or `--hid-keyboard`/`--hid-mouse`) results in:
> ERROR: Could not find any USB device
(or if only unrelated USB devices are detected), there might be drivers issues.
Please read [#3654], in particular [this comment][#3654-comment1] and [the next
one][#3654-comment2].
[#3654]: https://github.com/Genymobile/scrcpy/issues/3654
[#3654-comment1]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369278232
[#3654-comment2]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369295011
## Control issues ## Control issues
@ -168,7 +153,8 @@ The default text injection method is [limited to ASCII characters][text-input].
A trick allows to also inject some [accented characters][accented-characters], A trick allows to also inject some [accented characters][accented-characters],
but that's all. See [#37]. but that's all. See [#37].
Since scrcpy v1.20, it is possible to simulate a [physical keyboard][hid] (HID). Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode [text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters [accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
@ -178,6 +164,32 @@ Since scrcpy v1.20, it is possible to simulate a [physical keyboard][hid] (HID).
## Client issues ## Client issues
### The quality is low
If the definition of your client window is smaller than that of your device
screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
This problem should be fixed in scrcpy v1.22: **update to the latest version**.
On older versions, you must configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland ### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the By default, SDL uses x11 on Linux. The [video driver] can be changed via the
@ -212,15 +224,102 @@ As a workaround, [disable "Block compositing"][kwin].
### Exception ### Exception
If you get any exception related to `MediaCodec`: There may be many reasons. One common cause is that the hardware encoder of your
device is not able to encode at the given definition:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
or
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
Just try with a lower definition:
``` ```
ERROR: Exception on thread Thread[main,5,main] scrcpy -m 1920
java.lang.IllegalStateException scrcpy -m 1024
at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method) scrcpy -m 800
``` ```
then try with another [encoder](doc/video.md#codec). Since scrcpy v1.22, scrcpy automatically tries again with a lower definition
before failing. This behavior can be disabled with `--no-downsize-on-error`.
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Since v1.22, a "shortcut" has been added to directly open a terminal in the
scrcpy directory. Double-click on `open_a_terminal_here.bat`, then type your
command. For example:
```
scrcpy --record file.mkv
```
You could also open a terminal and go to the scrcpy folder manually:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
## Translations ## Translations

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@ -188,7 +188,7 @@
identification within third-party archives. identification within third-party archives.
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2023 Romain Vimont Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

1205
README.md

File diff suppressed because it is too large Load Diff

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@ -2,35 +2,28 @@ _scrcpy() {
local cur prev words cword local cur prev words cword
local opts=" local opts="
--always-on-top --always-on-top
--audio-bit-rate= -b --bit-rate=
--audio-buffer= --codec-options=
--audio-codec=
--audio-codec-options=
--audio-encoder=
--audio-output-buffer=
-b --video-bit-rate=
--crop= --crop=
-d --select-usb -d --select-usb
--disable-screensaver --disable-screensaver
--display= --display=
--display-buffer= --display-buffer=
-e --select-tcpip -e --select-tcpip
--encoder=
--force-adb-forward --force-adb-forward
--forward-all-clicks --forward-all-clicks
-f --fullscreen -f --fullscreen
-K --hid-keyboard -K --hid-keyboard
-h --help -h --help
--legacy-paste --legacy-paste
--list-displays
--list-encoders
--lock-video-orientation --lock-video-orientation
--lock-video-orientation= --lock-video-orientation=
--max-fps= --max-fps=
-M --hid-mouse -M --hid-mouse
-m --max-size= -m --max-size=
--no-audio
--no-cleanup --no-cleanup
--no-clipboard-autosync --no-clipboard-on-error
--no-downsize-on-error --no-downsize-on-error
-n --no-control -n --no-control
-N --no-display -N --no-display
@ -47,7 +40,6 @@ _scrcpy() {
-r --record= -r --record=
--record-format= --record-format=
--render-driver= --render-driver=
--require-audio
--rotation= --rotation=
-s --serial= -s --serial=
--shortcut-mod= --shortcut-mod=
@ -61,9 +53,6 @@ _scrcpy() {
--v4l2-sink= --v4l2-sink=
-V --verbosity= -V --verbosity=
-v --version -v --version
--video-codec=
--video-codec-options=
--video-encoder=
-w --stay-awake -w --stay-awake
--window-borderless --window-borderless
--window-title= --window-title=
@ -75,14 +64,6 @@ _scrcpy() {
_init_completion -s || return _init_completion -s || return
case "$prev" in case "$prev" in
--video-codec)
COMPREPLY=($(compgen -W 'h264 h265 av1' -- "$cur"))
return
;;
--audio-codec)
COMPREPLY=($(compgen -W 'opus aac raw' -- "$cur"))
return
;;
--lock-video-orientation) --lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur")) COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return return
@ -117,26 +98,20 @@ _scrcpy() {
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur})) COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return return
;; ;;
--audio-bit-rate \ -b|--bitrate \
|--audio-buffer \ |--codec-options \
|-b|--video-bit-rate \
|--audio-codec-options \
|--audio-encoder \
|--audio-output-buffer \
|--crop \ |--crop \
|--display \ |--display \
|--display-buffer \ |--display-buffer \
|--encoder \
|--max-fps \ |--max-fps \
|-m|--max-size \ |-m|--max-size \
|-p|--port \ |-p|--port \
|--push-target \ |--push-target \
|--rotation \
|--tunnel-host \ |--tunnel-host \
|--tunnel-port \ |--tunnel-port \
|--v4l2-buffer \ |--v4l2-buffer \
|--v4l2-sink \ |--v4l2-sink \
|--video-codec-options \
|--video-encoder \
|--tcpip \ |--tcpip \
|--window-*) |--window-*)
# Option accepting an argument, but nothing to auto-complete # Option accepting an argument, but nothing to auto-complete

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@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell # For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get # startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized. # environment correctly initialized.
Exec=/bin/bash --norc --noprofile -i -c "\"\\$SHELL\" -i -c scrcpy || read -p 'Press Enter to quit...'" Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Icon=scrcpy Icon=scrcpy
Terminal=true Terminal=true
Type=Application Type=Application

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@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell # For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get # startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized. # environment correctly initialized.
Exec=/bin/sh -c "\"\\$SHELL\" -i -c scrcpy" Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Icon=scrcpy Icon=scrcpy
Terminal=false Terminal=false
Type=Application Type=Application

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@ -9,32 +9,25 @@ local arguments
arguments=( arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]' '--always-on-top[Make scrcpy window always on top \(above other windows\)]'
'--audio-bit-rate=[Encode the audio at the given bit-rate]' {-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--audio-buffer=[Configure the audio buffering delay (in milliseconds)]' '--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--audio-codec=[Select the audio codec]:codec:(opus aac raw)'
'--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]'
'--audio-encoder=[Use a specific MediaCodec audio encoder]'
'--audio-output-buffer=[Configure the size of the SDL audio output buffer (in milliseconds)]'
{-b,--video-bit-rate=}'[Encode the video at the given bit-rate]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]' '--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]' {-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]' '--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]' '--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]' '--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
{-e,--select-tcpip}'[Use TCP/IP device]' {-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]' '--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]' '--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]' {-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]' {-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]' {-h,--help}'[Print the help]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]' '--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--list-displays[List displays available on the device]'
'--list-encoders[List video and audio encoders available on the device]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)' '--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]' '--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]' {-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-m,--max-size=}'[Limit both the width and height of the video to value]' {-m,--max-size=}'[Limit both the width and height of the video to value]'
'--no-audio[Disable audio forwarding]'
'--no-cleanup[Disable device cleanup actions on exit]' '--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]' '--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]' '--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
@ -53,7 +46,6 @@ arguments=(
{-r,--record=}'[Record screen to file]:record file:_files' {-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)' '--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)' '--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)' '--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))' {-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)' '--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
@ -66,9 +58,6 @@ arguments=(
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]' '--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)' {-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]' {-v,--version}'[Print the version of scrcpy]'
'--video-codec=[Select the video codec]:codec:(h264 h265 av1)'
'--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]'
'--video-encoder=[Use a specific MediaCodec video encoder]'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]' {-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]' '--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]' '--window-title=[Set a custom window title]'

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@ -4,17 +4,14 @@ src = [
'src/adb/adb_device.c', 'src/adb/adb_device.c',
'src/adb/adb_parser.c', 'src/adb/adb_parser.c',
'src/adb/adb_tunnel.c', 'src/adb/adb_tunnel.c',
'src/audio_player.c',
'src/cli.c', 'src/cli.c',
'src/clock.c', 'src/clock.c',
'src/compat.c', 'src/compat.c',
'src/control_msg.c', 'src/control_msg.c',
'src/controller.c', 'src/controller.c',
'src/decoder.c', 'src/decoder.c',
'src/delay_buffer.c',
'src/demuxer.c', 'src/demuxer.c',
'src/device_msg.c', 'src/device_msg.c',
'src/display.c',
'src/icon.c', 'src/icon.c',
'src/file_pusher.c', 'src/file_pusher.c',
'src/fps_counter.c', 'src/fps_counter.c',
@ -24,23 +21,18 @@ src = [
'src/mouse_inject.c', 'src/mouse_inject.c',
'src/opengl.c', 'src/opengl.c',
'src/options.c', 'src/options.c',
'src/packet_merger.c',
'src/receiver.c', 'src/receiver.c',
'src/recorder.c', 'src/recorder.c',
'src/scrcpy.c', 'src/scrcpy.c',
'src/screen.c', 'src/screen.c',
'src/server.c', 'src/server.c',
'src/version.c', 'src/version.c',
'src/trait/frame_source.c', 'src/video_buffer.c',
'src/trait/packet_source.c',
'src/util/acksync.c', 'src/util/acksync.c',
'src/util/average.c',
'src/util/bytebuf.c',
'src/util/file.c', 'src/util/file.c',
'src/util/intmap.c', 'src/util/intmap.c',
'src/util/intr.c', 'src/util/intr.c',
'src/util/log.c', 'src/util/log.c',
'src/util/memory.c',
'src/util/net.c', 'src/util/net.c',
'src/util/net_intr.c', 'src/util/net_intr.c',
'src/util/process.c', 'src/util/process.c',
@ -106,7 +98,6 @@ if not crossbuild_windows
dependency('libavformat', version: '>= 57.33'), dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'), dependency('libavcodec', version: '>= 57.37'),
dependency('libavutil'), dependency('libavutil'),
dependency('libswresample'),
dependency('sdl2', version: '>= 2.0.5'), dependency('sdl2', version: '>= 2.0.5'),
] ]
@ -137,19 +128,24 @@ else
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin' ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include' ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
ffmpeg_avformat = meson.get_cross_property('ffmpeg_avformat')
ffmpeg_avutil = meson.get_cross_property('ffmpeg_avutil')
ffmpeg = declare_dependency( ffmpeg = declare_dependency(
dependencies: [ dependencies: [
cc.find_library('avcodec-60', dirs: ffmpeg_bin_dir), cc.find_library(ffmpeg_avcodec, dirs: ffmpeg_bin_dir),
cc.find_library('avformat-60', dirs: ffmpeg_bin_dir), cc.find_library(ffmpeg_avformat, dirs: ffmpeg_bin_dir),
cc.find_library('avutil-58', dirs: ffmpeg_bin_dir), cc.find_library(ffmpeg_avutil, dirs: ffmpeg_bin_dir),
cc.find_library('swresample-4', dirs: ffmpeg_bin_dir),
], ],
include_directories: include_directories(ffmpeg_include_dir) include_directories: include_directories(ffmpeg_include_dir)
) )
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb') prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb + '/bin' prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb + '/include' libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency( libusb = declare_dependency(
dependencies: [ dependencies: [
@ -177,7 +173,6 @@ check_functions = [
'vasprintf', 'vasprintf',
'nrand48', 'nrand48',
'jrand48', 'jrand48',
'reallocarray',
] ]
foreach f : check_functions foreach f : check_functions
@ -205,6 +200,10 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183') conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199') conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@ -264,9 +263,8 @@ if get_option('buildtype') == 'debug'
['test_binary', [ ['test_binary', [
'tests/test_binary.c', 'tests/test_binary.c',
]], ]],
['test_bytebuf', [ ['test_cbuf', [
'tests/test_bytebuf.c', 'tests/test_cbuf.c',
'src/util/bytebuf.c',
]], ]],
['test_cli', [ ['test_cli', [
'tests/test_cli.c', 'tests/test_cli.c',
@ -278,6 +276,10 @@ if get_option('buildtype') == 'debug'
'src/util/strbuf.c', 'src/util/strbuf.c',
'src/util/term.c', 'src/util/term.c',
]], ]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [ ['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c', 'tests/test_control_msg_serialize.c',
'src/control_msg.c', 'src/control_msg.c',
@ -288,6 +290,9 @@ if get_option('buildtype') == 'debug'
'tests/test_device_msg_deserialize.c', 'tests/test_device_msg_deserialize.c',
'src/device_msg.c', 'src/device_msg.c',
]], ]],
['test_queue', [
'tests/test_queue.c',
]],
['test_strbuf', [ ['test_strbuf', [
'tests/test_strbuf.c', 'tests/test_strbuf.c',
'src/util/strbuf.c', 'src/util/strbuf.c',
@ -297,18 +302,13 @@ if get_option('buildtype') == 'debug'
'src/util/str.c', 'src/util/str.c',
'src/util/strbuf.c', 'src/util/strbuf.c',
]], ]],
['test_vecdeque', [
'tests/test_vecdeque.c',
'src/util/memory.c',
]],
['test_vector', [ ['test_vector', [
'tests/test_vector.c', 'tests/test_vector.c',
]], ]],
] ]
foreach t : tests foreach t : tests
sources = t[1] + ['src/compat.c'] exe = executable(t[0], t[1],
exe = executable(t[0], sources,
include_directories: src_dir, include_directories: src_dir,
dependencies: dependencies, dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST']) c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])

View File

@ -6,10 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR" mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR" cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-34.0.1 DEP_DIR=platform-tools-33.0.3
FILENAME=platform-tools_r34.0.1-windows.zip FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=5dd9c2be744c224fa3a7cbe30ba02d2cb378c763bd0f797a7e47e9f3156a5daa SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
if [[ -d "$DEP_DIR" ]] if [[ -d "$DEP_DIR" ]]
then then

View File

@ -0,0 +1,45 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win32-4.3.1
FILENAME_SHARED=ffmpeg-4.3.1-win32-shared.zip
SHA256SUM_SHARED=357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2
FILENAME_DEV=ffmpeg-4.3.1-win32-dev.zip
SHA256SUM_DEV=230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_SHARED" \
"$FILENAME_SHARED" "$SHA256SUM_SHARED"
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_DEV" \
"$FILENAME_DEV" "$SHA256SUM_DEV"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX_SHARED=ffmpeg-4.3.1-win32-shared
unzip "../$FILENAME_SHARED" \
"$ZIP_PREFIX_SHARED"/bin/avutil-56.dll \
"$ZIP_PREFIX_SHARED"/bin/avcodec-58.dll \
"$ZIP_PREFIX_SHARED"/bin/avformat-58.dll \
"$ZIP_PREFIX_SHARED"/bin/swresample-3.dll \
"$ZIP_PREFIX_SHARED"/bin/swscale-5.dll
ZIP_PREFIX_DEV=ffmpeg-4.3.1-win32-dev
unzip "../$FILENAME_DEV" \
"$ZIP_PREFIX_DEV/include/*"
mv "$ZIP_PREFIX_SHARED"/* .
mv "$ZIP_PREFIX_DEV"/* .
rmdir "$ZIP_PREFIX_SHARED" "$ZIP_PREFIX_DEV"

View File

@ -0,0 +1,36 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \
"$ZIP_PREFIX"/bin/avformat-59.dll \
"$ZIP_PREFIX"/bin/swresample-4.dll \
"$ZIP_PREFIX"/bin/swscale-6.dll \
"$ZIP_PREFIX"/include
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -1,30 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=6.0-scrcpy-2
DEP_DIR="ffmpeg-$VERSION"
FILENAME="$DEP_DIR".7z
SHA256SUM=98ef97f8607c97a5c4f9c5a0a991b78f105d002a3619145011d16ffb92501b14
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg
7z x "../$FILENAME"
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -22,12 +22,13 @@ get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME"
mkdir "$DEP_DIR" mkdir "$DEP_DIR"
cd "$DEP_DIR" cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \ 7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \ libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-Win32/include/ \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \ libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/ libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32 . mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64 . mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries rm -rf libusb-1.0.26-binaries

View File

@ -6,10 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR" mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR" cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.26.4 DEP_DIR=SDL2-2.26.1
FILENAME=SDL2-devel-2.26.4-mingw.tar.gz FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=fe899c8642caac2f180b1ee6f786857ddcaa0adc1fa82474312b09dd47d74712 SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
if [[ -d "$DEP_DIR" ]] if [[ -d "$DEP_DIR" ]]
then then

View File

@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile" VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe" VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy" VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "2.0" VALUE "ProductVersion", "1.25"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"

View File

@ -20,36 +20,14 @@ provides display and control of Android devices connected on USB (or over TCP/IP
Make scrcpy window always on top (above other windows). Make scrcpy window always on top (above other windows).
.TP .TP
.BI "\-\-audio\-bit\-rate " value .BI "\-b, \-\-bit\-rate " value
Encode the audio at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000). Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 128K (128000). Default is 8000000.
.TP .TP
.BI "\-\-audio\-buffer ms .BI "\-\-codec\-options " key[:type]=value[,...]
Configure the audio buffering delay (in milliseconds). Set a list of comma-separated key:type=value options for the device encoder.
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
Default is 50.
.TP
.BI "\-\-audio\-output\-buffer ms
Configure the size of the SDL audio output buffer (in milliseconds).
If you get "robotic" audio playback, you should test with a higher value (10). Do not change this setting otherwise.
Default is 5.
.TP
.BI "\-\-audio\-codec " name
Select an audio codec (opus, aac or raw).
Default is opus.
.TP
.BI "\-\-audio\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device audio encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'. The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
@ -57,18 +35,6 @@ The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat .UR https://d.android.com/reference/android/media/MediaFormat
.UE . .UE .
.TP
.BI "\-\-audio\-encoder " name
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
The available encoders can be listed by \-\-list\-encoders.
.TP
.BI "\-b, \-\-video\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8M (8000000).
.TP .TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy .BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server. Crop the device screen on the server.
@ -89,9 +55,10 @@ Disable screensaver while scrcpy is running.
.TP .TP
.BI "\-\-display " id .BI "\-\-display " id
Specify the device display id to mirror. Specify the display id to mirror.
The available display ids can be listed by \-\-list\-displays. The list of possible display ids can be listed by "adb shell dumpsys display"
(search "mDisplayId=" in the output).
Default is 0. Default is 0.
@ -107,6 +74,10 @@ Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR). Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.TP .TP
.B \-\-force\-adb\-forward .B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device. Do not attempt to use "adb reverse" to connect to the device.
@ -146,15 +117,7 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically. This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP .TP
.B \-\-list\-encoders .BI "\-\-lock\-video\-orientation[=value]
List video and audio encoders available on the device.
.TP
.B \-\-list\-displays
List displays available on the device.
.TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise. Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked". Default is "unlocked".
@ -236,7 +199,7 @@ It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR. See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
.TP .TP
.BI "\-p, \-\-port " port\fR[:\fIport\fR] .BI "\-p, \-\-port " port[:port]
Set the TCP port (range) used by the client to listen. Set the TCP port (range) used by the client to listen.
Default is 27183:27199. Default is 27183:27199.
@ -288,10 +251,6 @@ Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "me
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER .UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE .UE
.TP
.B \-\-require\-audio
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work.
.TP .TP
.BI "\-\-rotation " value .BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise. Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
@ -301,7 +260,7 @@ Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each incre
The device serial number. Mandatory only if several devices are connected to adb. The device serial number. Mandatory only if several devices are connected to adb.
.TP .TP
.BI "\-\-shortcut\-mod " key\fR[+...]][,...] .BI "\-\-shortcut\-mod " key[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper". Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','. A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
@ -311,7 +270,7 @@ For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctr
Default is "lalt,lsuper" (left-Alt or left-Super). Default is "lalt,lsuper" (left-Alt or left-Super).
.TP .TP
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]] .BI "\-\-tcpip[=ip[:port]]
Configure and reconnect the device over TCP/IP. Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555). If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
@ -364,28 +323,6 @@ Default is "info" for release builds, "debug" for debug builds.
.B \-v, \-\-version .B \-v, \-\-version
Print the version of scrcpy. Print the version of scrcpy.
.TP
.BI "\-\-video\-codec " name
Select a video codec (h264, h265 or av1).
Default is h264.
.TP
.BI "\-\-video\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device video encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
.TP
.BI "\-\-video\-encoder " name
Use a specific MediaCodec video encoder (depending on the codec provided by \fB\-\-video\-codec\fR).
The available encoders can be listed by \-\-list\-encoders.
.TP .TP
.B \-w, \-\-stay-awake .B \-w, \-\-stay-awake
Keep the device on while scrcpy is running, when the device is plugged in. Keep the device on while scrcpy is running, when the device is plugged in.
@ -579,7 +516,7 @@ Copyright \(co 2018 Genymobile
Genymobile Genymobile
.UE .UE
Copyright \(co 2018\-2023 Copyright \(co 2018\-2022
.MT rom@rom1v.com .MT rom@rom1v.com
Romain Vimont Romain Vimont
.ME .ME

View File

@ -204,7 +204,6 @@ sc_adb_parse_device_ip(char *str) {
while (str[idx_line] != '\0') { while (str[idx_line] != '\0') {
char *line = &str[idx_line]; char *line = &str[idx_line];
size_t len = strcspn(line, "\n"); size_t len = strcspn(line, "\n");
bool is_last_line = line[len] == '\0';
// The same, but without any trailing '\r' // The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len); size_t line_len = sc_str_remove_trailing_cr(line, len);
@ -216,12 +215,12 @@ sc_adb_parse_device_ip(char *str) {
return ip; return ip;
} }
if (is_last_line) { idx_line += len;
break;
}
// The next line starts after the '\n' if (str[idx_line] != '\0') {
idx_line += len + 1; // The next line starts after the '\n'
++idx_line;
}
} }
return NULL; return NULL;

View File

@ -1,476 +0,0 @@
#include "audio_player.h"
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include "util/log.h"
#define SC_AUDIO_PLAYER_NDEBUG // comment to debug
/**
* Real-time audio player with configurable latency
*
* As input, the player regularly receives AVFrames of decoded audio samples.
* As output, an SDL callback regularly requests audio samples to be played.
* In the middle, an audio buffer stores the samples produced but not consumed
* yet.
*
* The goal of the player is to feed the audio output with a latency as low as
* possible while avoiding buffer underrun (i.e. not being able to provide
* samples when requested).
*
* The player aims to feed the audio output with as little latency as possible
* while avoiding buffer underrun. To achieve this, it attempts to maintain the
* average buffering (the number of samples present in the buffer) around a
* target value. If this target buffering is too low, then buffer underrun will
* occur frequently. If it is too high, then latency will become unacceptable.
* This target value is configured using the scrcpy option --audio-buffer.
*
* The player cannot adjust the sample input rate (it receives samples produced
* in real-time) or the sample output rate (it must provide samples as
* requested by the audio output callback). Therefore, it may only apply
* compensation by resampling (converting _m_ input samples to _n_ output
* samples).
*
* The compensation itself is applied by libswresample (FFmpeg). It is
* configured using swr_set_compensation(). An important work for the player
* is to estimate the compensation value regularly and apply it.
*
* The estimated buffering level is the result of averaging the "natural"
* buffering (samples are produced and consumed by blocks, so it must be
* smoothed), and making instant adjustments resulting of its own actions
* (explicit compensation and silence insertion on underflow), which are not
* smoothed.
*
* Buffer underflow events can occur when packets arrive too late. In that case,
* the player inserts silence. Once the packets finally arrive (late), one
* strategy could be to drop the samples that were replaced by silence, in
* order to keep a minimal latency. However, dropping samples in case of buffer
* underflow is inadvisable, as it would temporarily increase the underflow
* even more and cause very noticeable audio glitches.
*
* Therefore, the player doesn't drop any sample on underflow. The compensation
* mechanism will absorb the delay introduced by the inserted silence.
*/
/** Downcast frame_sink to sc_audio_player */
#define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink)
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
#define SC_SDL_SAMPLE_FMT AUDIO_F32
#define TO_BYTES(SAMPLES) sc_audiobuf_to_bytes(&ap->buf, (SAMPLES))
#define TO_SAMPLES(BYTES) sc_audiobuf_to_samples(&ap->buf, (BYTES))
static void SDLCALL
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_AudioDeviceLock(), so
// the audiobuf is protected
assert(len_int > 0);
size_t len = len_int;
uint32_t count = TO_SAMPLES(len);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count);
#endif
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (!ap->played) {
// Part of the buffering is handled by inserting initial silence. The
// remaining (margin) last samples will be handled by compensation.
uint32_t margin = 30 * ap->sample_rate / 1000; // 30ms
if (buffered_samples + margin < ap->target_buffering) {
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32
" samples", count);
// Delay playback starting to reach the target buffering. Fill the
// whole buffer with silence (len is small compared to the
// arbitrary margin value).
memset(stream, 0, len);
return;
}
}
uint32_t read = MIN(buffered_samples, count);
if (read) {
sc_audiobuf_read(&ap->buf, stream, read);
}
if (read < count) {
uint32_t silence = count - read;
// Insert silence. In theory, the inserted silent samples replace the
// missing real samples, which will arrive later, so they should be
// dropped to keep the latency minimal. However, this would cause very
// audible glitches, so let the clock compensation restore the target
// latency.
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
silence);
memset(stream + read, 0, TO_BYTES(silence));
if (ap->received) {
// Inserting additional samples immediately increases buffering
ap->underflow += silence;
}
}
ap->played = true;
}
static uint8_t *
sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) {
size_t min_buf_size = TO_BYTES(min_samples);
if (min_buf_size > ap->swr_buf_alloc_size) {
size_t new_size = min_buf_size + 4096;
uint8_t *buf = realloc(ap->swr_buf, new_size);
if (!buf) {
LOG_OOM();
// Could not realloc to the requested size
return NULL;
}
ap->swr_buf = buf;
ap->swr_buf_alloc_size = new_size;
}
return ap->swr_buf;
}
static bool
sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_audio_player *ap = DOWNCAST(sink);
SwrContext *swr_ctx = ap->swr_ctx;
int64_t swr_delay = swr_get_delay(swr_ctx, ap->sample_rate);
// No need to av_rescale_rnd(), input and output sample rates are the same.
// Add more space (256) for clock compensation.
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, dst_nb_samples);
if (!swr_buf) {
return false;
}
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
(const uint8_t **) frame->data, frame->nb_samples);
if (ret < 0) {
LOGE("Resampling failed: %d", ret);
return false;
}
// swr_convert() returns the number of samples which would have been
// written if the buffer was big enough.
uint32_t samples_written = MIN(ret, dst_nb_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples_written);
#endif
// Since this function is the only writer, the current available space is
// at least the previous available space. In practice, it should almost
// always be possible to write without lock.
bool lockless_write = samples_written <= ap->previous_can_write;
if (lockless_write) {
sc_audiobuf_prepare_write(&ap->buf, swr_buf, samples_written);
}
SDL_LockAudioDevice(ap->device);
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (lockless_write) {
sc_audiobuf_commit_write(&ap->buf, samples_written);
} else {
uint32_t can_write = sc_audiobuf_can_write(&ap->buf);
if (samples_written > can_write) {
// Entering this branch is very unlikely, the audio buffer is
// allocated with a size sufficient to store 1 second more than the
// target buffering. If this happens, though, we have to skip old
// samples.
uint32_t cap = sc_audiobuf_capacity(&ap->buf);
if (samples_written > cap) {
// Very very unlikely: a single resampled frame should never
// exceed the audio buffer size (or something is very wrong).
// Ignore the first bytes in swr_buf
swr_buf += TO_BYTES(samples_written - cap);
// This change in samples_written will impact the
// instant_compensation below
samples_written = cap;
}
assert(samples_written >= can_write);
if (samples_written > can_write) {
uint32_t skip_samples = samples_written - can_write;
assert(buffered_samples >= skip_samples);
sc_audiobuf_skip(&ap->buf, skip_samples);
buffered_samples -= skip_samples;
if (ap->played) {
// Dropping input samples instantly decreases buffering
ap->avg_buffering.avg -= skip_samples;
}
}
// It should remain exactly the expected size to write the new
// samples.
assert(sc_audiobuf_can_write(&ap->buf) == samples_written);
}
sc_audiobuf_write(&ap->buf, swr_buf, samples_written);
}
buffered_samples += samples_written;
assert(buffered_samples == sc_audiobuf_can_read(&ap->buf));
// Read with lock held, to be used after unlocking
bool played = ap->played;
uint32_t underflow = ap->underflow;
if (played) {
uint32_t max_buffered_samples = ap->target_buffering
+ 12 * ap->output_buffer
+ ap->target_buffering / 10;
if (buffered_samples > max_buffered_samples) {
uint32_t skip_samples = buffered_samples - max_buffered_samples;
sc_audiobuf_skip(&ap->buf, skip_samples);
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
}
// reset (the current value was copied to a local variable)
ap->underflow = 0;
} else {
// SDL playback not started yet, do not accumulate more than
// max_initial_buffering samples, this would cause unnecessary delay
// (and glitches to compensate) on start.
uint32_t max_initial_buffering = ap->target_buffering
+ 2 * ap->output_buffer;
if (buffered_samples > max_initial_buffering) {
uint32_t skip_samples = buffered_samples - max_initial_buffering;
sc_audiobuf_skip(&ap->buf, skip_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skip_samples);
#endif
}
}
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
ap->received = true;
SDL_UnlockAudioDevice(ap->device);
if (played) {
// Number of samples added (or removed, if negative) for compensation
int32_t instant_compensation =
(int32_t) samples_written - frame->nb_samples;
int32_t inserted_silence = (int32_t) underflow;
// The compensation must apply instantly, it must not be smoothed
ap->avg_buffering.avg += instant_compensation + inserted_silence;
// However, the buffering level must be smoothed
sc_average_push(&ap->avg_buffering, buffered_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] buffered_samples=%" PRIu32 " avg_buffering=%f",
buffered_samples, sc_average_get(&ap->avg_buffering));
#endif
ap->samples_since_resync += samples_written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Recompute compensation every second
ap->samples_since_resync = 0;
float avg = sc_average_get(&ap->avg_buffering);
int diff = ap->target_buffering - avg;
if (abs(diff) < (int) ap->sample_rate / 1000) {
// Do not compensate for less than 1ms, the error is just noise
diff = 0;
} else if (diff < 0 && buffered_samples < ap->target_buffering) {
// Do not accelerate if the instant buffering level is below
// the average, this would increase underflow
diff = 0;
}
// Compensate the diff over 4 seconds (but will be recomputed after
// 1 second)
int distance = 4 * ap->sample_rate;
// Limit compensation rate to 2%
int abs_max_diff = distance / 50;
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
" compensation=%d", ap->target_buffering, avg,
buffered_samples, diff);
if (diff != ap->compensation) {
int ret = swr_set_compensation(swr_ctx, diff, distance);
if (ret < 0) {
LOGW("Resampling compensation failed: %d", ret);
// not fatal
} else {
ap->compensation = diff;
}
}
}
}
return true;
}
static bool
sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_audio_player *ap = DOWNCAST(sink);
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
assert(ctx->ch_layout.nb_channels > 0);
unsigned nb_channels = ctx->ch_layout.nb_channels;
#else
int tmp = av_get_channel_layout_nb_channels(ctx->channel_layout);
assert(tmp > 0);
unsigned nb_channels = tmp;
#endif
assert(ctx->sample_rate > 0);
assert(!av_sample_fmt_is_planar(SC_AV_SAMPLE_FMT));
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
assert(out_bytes_per_sample > 0);
ap->sample_rate = ctx->sample_rate;
ap->nb_channels = nb_channels;
ap->out_bytes_per_sample = out_bytes_per_sample;
ap->target_buffering = ap->target_buffering_delay * ap->sample_rate
/ SC_TICK_FREQ;
uint64_t aout_samples = ap->output_buffer_duration * ap->sample_rate
/ SC_TICK_FREQ;
assert(aout_samples <= 0xFFFF);
ap->output_buffer = (uint16_t) aout_samples;
SDL_AudioSpec desired = {
.freq = ctx->sample_rate,
.format = SC_SDL_SAMPLE_FMT,
.channels = nb_channels,
.samples = aout_samples,
.callback = sc_audio_player_sdl_callback,
.userdata = ap,
};
SDL_AudioSpec obtained;
ap->device = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
if (!ap->device) {
LOGE("Could not open audio device: %s", SDL_GetError());
return false;
}
SwrContext *swr_ctx = swr_alloc();
if (!swr_ctx) {
LOG_OOM();
goto error_close_audio_device;
}
ap->swr_ctx = swr_ctx;
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
#else
av_opt_set_channel_layout(swr_ctx, "in_channel_layout",
ctx->channel_layout, 0);
av_opt_set_channel_layout(swr_ctx, "out_channel_layout",
ctx->channel_layout, 0);
#endif
av_opt_set_int(swr_ctx, "in_sample_rate", ctx->sample_rate, 0);
av_opt_set_int(swr_ctx, "out_sample_rate", ctx->sample_rate, 0);
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", ctx->sample_fmt, 0);
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", SC_AV_SAMPLE_FMT, 0);
int ret = swr_init(swr_ctx);
if (ret) {
LOGE("Failed to initialize the resampling context");
goto error_free_swr_ctx;
}
// Use a ring-buffer of the target buffering size plus 1 second between the
// producer and the consumer. It's too big on purpose, to guarantee that
// the producer and the consumer will be able to access it in parallel
// without locking.
size_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;
bool ok = sc_audiobuf_init(&ap->buf, sample_size, audiobuf_samples);
if (!ok) {
goto error_free_swr_ctx;
}
size_t initial_swr_buf_size = TO_BYTES(4096);
ap->swr_buf = malloc(initial_swr_buf_size);
if (!ap->swr_buf) {
LOG_OOM();
goto error_destroy_audiobuf;
}
ap->swr_buf_alloc_size = initial_swr_buf_size;
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
// Samples are produced and consumed by blocks, so the buffering must be
// smoothed to get a relatively stable value.
sc_average_init(&ap->avg_buffering, 32);
ap->samples_since_resync = 0;
ap->received = false;
ap->played = false;
ap->underflow = 0;
ap->compensation = 0;
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
SDL_PauseAudioDevice(ap->device, 0);
return true;
error_destroy_audiobuf:
sc_audiobuf_destroy(&ap->buf);
error_free_swr_ctx:
swr_free(&ap->swr_ctx);
error_close_audio_device:
SDL_CloseAudioDevice(ap->device);
return false;
}
static void
sc_audio_player_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_audio_player *ap = DOWNCAST(sink);
assert(ap->device);
SDL_PauseAudioDevice(ap->device, 1);
SDL_CloseAudioDevice(ap->device);
free(ap->swr_buf);
sc_audiobuf_destroy(&ap->buf);
swr_free(&ap->swr_ctx);
}
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering,
sc_tick output_buffer_duration) {
ap->target_buffering_delay = target_buffering;
ap->output_buffer_duration = output_buffer_duration;
static const struct sc_frame_sink_ops ops = {
.open = sc_audio_player_frame_sink_open,
.close = sc_audio_player_frame_sink_close,
.push = sc_audio_player_frame_sink_push,
};
ap->frame_sink.ops = &ops;
}

View File

@ -1,90 +0,0 @@
#ifndef SC_AUDIO_PLAYER_H
#define SC_AUDIO_PLAYER_H
#include "common.h"
#include <stdbool.h>
#include "trait/frame_sink.h"
#include <util/audiobuf.h>
#include <util/average.h>
#include <util/thread.h>
#include <util/tick.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <SDL2/SDL.h>
struct sc_audio_player {
struct sc_frame_sink frame_sink;
SDL_AudioDeviceID device;
// The target buffering between the producer and the consumer. This value
// is directly use for compensation.
// Since audio capture and/or encoding on the device typically produce
// blocks of 960 samples (20ms) or 1024 samples (~21.3ms), this target
// value should be higher.
sc_tick target_buffering_delay;
uint32_t target_buffering; // in samples
// SDL audio output buffer size.
sc_tick output_buffer_duration;
uint16_t output_buffer;
// Audio buffer to communicate between the receiver and the SDL audio
// callback (protected by SDL_AudioDeviceLock())
struct sc_audiobuf buf;
// The previous empty space in the buffer (only used by the receiver
// thread)
uint32_t previous_can_write;
// Resampler (only used from the receiver thread)
struct SwrContext *swr_ctx;
// The sample rate is the same for input and output
unsigned sample_rate;
// The number of channels is the same for input and output
unsigned nb_channels;
// The number of bytes per sample for a single channel
unsigned out_bytes_per_sample;
// Target buffer for resampling (only used by the receiver thread)
uint8_t *swr_buf;
size_t swr_buf_alloc_size;
// Number of buffered samples (may be negative on underflow) (only used by
// the receiver thread)
struct sc_average avg_buffering;
// Count the number of samples to trigger a compensation update regularly
// (only used by the receiver thread)
uint32_t samples_since_resync;
// Number of silence samples inserted since the last received packet
// (protected by SDL_AudioDeviceLock())
uint32_t underflow;
// Current applied compensation value (only used by the receiver thread)
int compensation;
// Set to true the first time a sample is received (protected by
// SDL_AudioDeviceLock())
bool received;
// Set to true the first time the SDL callback is called (protected by
// SDL_AudioDeviceLock())
bool played;
const struct sc_audio_player_callbacks *cbs;
void *cbs_userdata;
};
struct sc_audio_player_callbacks {
void (*on_ended)(struct sc_audio_player *ap, bool success, void *userdata);
};
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering,
sc_tick audio_output_buffer);
#endif

View File

@ -17,62 +17,46 @@
#define STR_IMPL_(x) #x #define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x) #define STR(x) STR_IMPL_(x)
enum { #define OPT_RENDER_EXPIRED_FRAMES 1000
OPT_BIT_RATE = 1000, #define OPT_WINDOW_TITLE 1001
OPT_WINDOW_TITLE, #define OPT_PUSH_TARGET 1002
OPT_PUSH_TARGET, #define OPT_ALWAYS_ON_TOP 1003
OPT_ALWAYS_ON_TOP, #define OPT_CROP 1004
OPT_CROP, #define OPT_RECORD_FORMAT 1005
OPT_RECORD_FORMAT, #define OPT_PREFER_TEXT 1006
OPT_PREFER_TEXT, #define OPT_WINDOW_X 1007
OPT_WINDOW_X, #define OPT_WINDOW_Y 1008
OPT_WINDOW_Y, #define OPT_WINDOW_WIDTH 1009
OPT_WINDOW_WIDTH, #define OPT_WINDOW_HEIGHT 1010
OPT_WINDOW_HEIGHT, #define OPT_WINDOW_BORDERLESS 1011
OPT_WINDOW_BORDERLESS, #define OPT_MAX_FPS 1012
OPT_MAX_FPS, #define OPT_LOCK_VIDEO_ORIENTATION 1013
OPT_LOCK_VIDEO_ORIENTATION, #define OPT_DISPLAY_ID 1014
OPT_DISPLAY_ID, #define OPT_ROTATION 1015
OPT_ROTATION, #define OPT_RENDER_DRIVER 1016
OPT_RENDER_DRIVER, #define OPT_NO_MIPMAPS 1017
OPT_NO_MIPMAPS, #define OPT_CODEC_OPTIONS 1018
OPT_CODEC_OPTIONS, #define OPT_FORCE_ADB_FORWARD 1019
OPT_VIDEO_CODEC_OPTIONS, #define OPT_DISABLE_SCREENSAVER 1020
OPT_FORCE_ADB_FORWARD, #define OPT_SHORTCUT_MOD 1021
OPT_DISABLE_SCREENSAVER, #define OPT_NO_KEY_REPEAT 1022
OPT_SHORTCUT_MOD, #define OPT_FORWARD_ALL_CLICKS 1023
OPT_NO_KEY_REPEAT, #define OPT_LEGACY_PASTE 1024
OPT_FORWARD_ALL_CLICKS, #define OPT_ENCODER_NAME 1025
OPT_LEGACY_PASTE, #define OPT_POWER_OFF_ON_CLOSE 1026
OPT_ENCODER, #define OPT_V4L2_SINK 1027
OPT_VIDEO_ENCODER, #define OPT_DISPLAY_BUFFER 1028
OPT_POWER_OFF_ON_CLOSE, #define OPT_V4L2_BUFFER 1029
OPT_V4L2_SINK, #define OPT_TUNNEL_HOST 1030
OPT_DISPLAY_BUFFER, #define OPT_TUNNEL_PORT 1031
OPT_V4L2_BUFFER, #define OPT_NO_CLIPBOARD_AUTOSYNC 1032
OPT_TUNNEL_HOST, #define OPT_TCPIP 1033
OPT_TUNNEL_PORT, #define OPT_RAW_KEY_EVENTS 1034
OPT_NO_CLIPBOARD_AUTOSYNC, #define OPT_NO_DOWNSIZE_ON_ERROR 1035
OPT_TCPIP, #define OPT_OTG 1036
OPT_RAW_KEY_EVENTS, #define OPT_NO_CLEANUP 1037
OPT_NO_DOWNSIZE_ON_ERROR, #define OPT_PRINT_FPS 1038
OPT_OTG, #define OPT_NO_POWER_ON 1039
OPT_NO_CLEANUP,
OPT_PRINT_FPS,
OPT_NO_POWER_ON,
OPT_CODEC,
OPT_VIDEO_CODEC,
OPT_NO_AUDIO,
OPT_AUDIO_BIT_RATE,
OPT_AUDIO_CODEC,
OPT_AUDIO_CODEC_OPTIONS,
OPT_AUDIO_ENCODER,
OPT_LIST_ENCODERS,
OPT_LIST_DISPLAYS,
OPT_REQUIRE_AUDIO,
OPT_AUDIO_BUFFER,
OPT_AUDIO_OUTPUT_BUFFER,
};
struct sc_option { struct sc_option {
char shortopt; char shortopt;
@ -114,88 +98,25 @@ static const struct sc_option options[] = {
.text = "Make scrcpy window always on top (above other windows).", .text = "Make scrcpy window always on top (above other windows).",
}, },
{ {
.longopt_id = OPT_AUDIO_BIT_RATE, .shortopt = 'b',
.longopt = "audio-bit-rate", .longopt = "bit-rate",
.argdesc = "value", .argdesc = "value",
.text = "Encode the audio at the given bit-rate, expressed in bits/s. " .text = "Encode the video at the gitven bit-rate, expressed in bits/s. "
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n" "Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 128K (128000).", "Default is " STR(DEFAULT_BIT_RATE) ".",
}, },
{ {
.longopt_id = OPT_AUDIO_BUFFER, .longopt_id = OPT_CODEC_OPTIONS,
.longopt = "audio-buffer", .longopt = "codec-options",
.argdesc = "ms",
.text = "Configure the audio buffering delay (in milliseconds).\n"
"Lower values decrease the latency, but increase the "
"likelyhood of buffer underrun (causing audio glitches).\n"
"Default is 50.",
},
{
.longopt_id = OPT_AUDIO_OUTPUT_BUFFER,
.longopt = "audio-output-buffer",
.argdesc = "ms",
.text = "Configure the size of the SDL audio output buffer (in "
"milliseconds).\n"
"If you get \"robotic\" audio playback, you should test with "
"a higher value (10). Do not change this setting otherwise.\n"
"Default is 5.",
},
{
.longopt_id = OPT_AUDIO_CODEC,
.longopt = "audio-codec",
.argdesc = "name",
.text = "Select an audio codec (opus, aac or raw).\n"
"Default is opus.",
},
{
.longopt_id = OPT_AUDIO_CODEC_OPTIONS,
.longopt = "audio-codec-options",
.argdesc = "key[:type]=value[,...]", .argdesc = "key[:type]=value[,...]",
.text = "Set a list of comma-separated key:type=value options for the " .text = "Set a list of comma-separated key:type=value options for the "
"device audio encoder.\n" "device encoder.\n"
"The possible values for 'type' are 'int' (default), 'long', " "The possible values for 'type' are 'int' (default), 'long', "
"'float' and 'string'.\n" "'float' and 'string'.\n"
"The list of possible codec options is available in the " "The list of possible codec options is available in the "
"Android documentation: " "Android documentation: "
"<https://d.android.com/reference/android/media/MediaFormat>", "<https://d.android.com/reference/android/media/MediaFormat>",
}, },
{
.longopt_id = OPT_AUDIO_ENCODER,
.longopt = "audio-encoder",
.argdesc = "name",
.text = "Use a specific MediaCodec audio encoder (depending on the "
"codec provided by --audio-codec).\n"
"The available encoders can be listed by --list-encoders.",
},
{
.shortopt = 'b',
.longopt = "video-bit-rate",
.argdesc = "value",
.text = "Encode the video at the given bit-rate, expressed in bits/s. "
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 8M (8000000).",
},
{
// deprecated
.longopt_id = OPT_BIT_RATE,
.longopt = "bit-rate",
.argdesc = "value",
},
{
// Not really deprecated (--codec has never been released), but without
// declaring an explicit --codec option, getopt_long() partial matching
// behavior would consider --codec to be equivalent to --codec-options,
// which would be confusing.
.longopt_id = OPT_CODEC,
.longopt = "codec",
.argdesc = "value",
},
{
// deprecated
.longopt_id = OPT_CODEC_OPTIONS,
.longopt = "codec-options",
.argdesc = "key[:type]=value[,...]",
},
{ {
.longopt_id = OPT_CROP, .longopt_id = OPT_CROP,
.longopt = "crop", .longopt = "crop",
@ -220,9 +141,10 @@ static const struct sc_option options[] = {
.longopt_id = OPT_DISPLAY_ID, .longopt_id = OPT_DISPLAY_ID,
.longopt = "display", .longopt = "display",
.argdesc = "id", .argdesc = "id",
.text = "Specify the device display id to mirror.\n" .text = "Specify the display id to mirror.\n"
"The available display ids can be listed by:\n" "The list of possible display ids can be listed by:\n"
" scrcpy --list-displays\n" " adb shell dumpsys display\n"
"(search \"mDisplayId=\" in the output)\n"
"Default is 0.", "Default is 0.",
}, },
{ {
@ -240,10 +162,10 @@ static const struct sc_option options[] = {
"Also see -d (--select-usb).", "Also see -d (--select-usb).",
}, },
{ {
// deprecated .longopt_id = OPT_ENCODER_NAME,
.longopt_id = OPT_ENCODER,
.longopt = "encoder", .longopt = "encoder",
.argdesc = "name", .argdesc = "name",
.text = "Use a specific MediaCodec encoder (must be a H.264 encoder).",
}, },
{ {
.longopt_id = OPT_FORCE_ADB_FORWARD, .longopt_id = OPT_FORCE_ADB_FORWARD,
@ -293,16 +215,6 @@ static const struct sc_option options[] = {
"This is a workaround for some devices not behaving as " "This is a workaround for some devices not behaving as "
"expected when setting the device clipboard programmatically.", "expected when setting the device clipboard programmatically.",
}, },
{
.longopt_id = OPT_LIST_DISPLAYS,
.longopt = "list-displays",
.text = "List device displays.",
},
{
.longopt_id = OPT_LIST_ENCODERS,
.longopt = "list-encoders",
.text = "List video and audio encoders available on the device.",
},
{ {
.longopt_id = OPT_LOCK_VIDEO_ORIENTATION, .longopt_id = OPT_LOCK_VIDEO_ORIENTATION,
.longopt = "lock-video-orientation", .longopt = "lock-video-orientation",
@ -344,11 +256,6 @@ static const struct sc_option options[] = {
"is preserved.\n" "is preserved.\n"
"Default is 0 (unlimited).", "Default is 0 (unlimited).",
}, },
{
.longopt_id = OPT_NO_AUDIO,
.longopt = "no-audio",
.text = "Disable audio forwarding.",
},
{ {
.longopt_id = OPT_NO_CLEANUP, .longopt_id = OPT_NO_CLEANUP,
.longopt = "no-cleanup", .longopt = "no-cleanup",
@ -482,11 +389,9 @@ static const struct sc_option options[] = {
"<https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>", "<https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>",
}, },
{ {
.longopt_id = OPT_REQUIRE_AUDIO, // deprecated
.longopt = "require-audio", .longopt_id = OPT_RENDER_EXPIRED_FRAMES,
.text = "By default, scrcpy mirrors only the video when audio capture " .longopt = "render-expired-frames",
"fails on the device. This option makes scrcpy fail if audio "
"is enabled but does not work."
}, },
{ {
.longopt_id = OPT_ROTATION, .longopt_id = OPT_ROTATION,
@ -597,33 +502,6 @@ static const struct sc_option options[] = {
.longopt = "version", .longopt = "version",
.text = "Print the version of scrcpy.", .text = "Print the version of scrcpy.",
}, },
{
.longopt_id = OPT_VIDEO_CODEC,
.longopt = "video-codec",
.argdesc = "name",
.text = "Select a video codec (h264, h265 or av1).\n"
"Default is h264.",
},
{
.longopt_id = OPT_VIDEO_CODEC_OPTIONS,
.longopt = "video-codec-options",
.argdesc = "key[:type]=value[,...]",
.text = "Set a list of comma-separated key:type=value options for the "
"device video encoder.\n"
"The possible values for 'type' are 'int' (default), 'long', "
"'float' and 'string'.\n"
"The list of possible codec options is available in the "
"Android documentation: "
"<https://d.android.com/reference/android/media/MediaFormat>",
},
{
.longopt_id = OPT_VIDEO_ENCODER,
.longopt = "video-encoder",
.argdesc = "name",
.text = "Use a specific MediaCodec video encoder (depending on the "
"codec provided by --video-codec).\n"
"The available encoders can be listed by --list-encoders.",
},
{ {
.shortopt = 'w', .shortopt = 'w',
.longopt = "stay-awake", .longopt = "stay-awake",
@ -1215,19 +1093,6 @@ parse_buffering_time(const char *s, sc_tick *tick) {
return true; return true;
} }
static bool
parse_audio_output_buffer(const char *s, sc_tick *tick) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 1000,
"audio output buffer");
if (!ok) {
return false;
}
*tick = SC_TICK_FROM_MS(value);
return true;
}
static bool static bool
parse_lock_video_orientation(const char *s, parse_lock_video_orientation(const char *s,
enum sc_lock_video_orientation *lock_mode) { enum sc_lock_video_orientation *lock_mode) {
@ -1512,42 +1377,6 @@ guess_record_format(const char *filename) {
return 0; return 0;
} }
static bool
parse_video_codec(const char *optarg, enum sc_codec *codec) {
if (!strcmp(optarg, "h264")) {
*codec = SC_CODEC_H264;
return true;
}
if (!strcmp(optarg, "h265")) {
*codec = SC_CODEC_H265;
return true;
}
if (!strcmp(optarg, "av1")) {
*codec = SC_CODEC_AV1;
return true;
}
LOGE("Unsupported video codec: %s (expected h264, h265 or av1)", optarg);
return false;
}
static bool
parse_audio_codec(const char *optarg, enum sc_codec *codec) {
if (!strcmp(optarg, "opus")) {
*codec = SC_CODEC_OPUS;
return true;
}
if (!strcmp(optarg, "aac")) {
*codec = SC_CODEC_AAC;
return true;
}
if (!strcmp(optarg, "raw")) {
*codec = SC_CODEC_RAW;
return true;
}
LOGE("Unsupported audio codec: %s (expected opus, aac or raw)", optarg);
return false;
}
static bool static bool
parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[], parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
const char *optstring, const struct option *longopts) { const char *optstring, const struct option *longopts) {
@ -1558,17 +1387,8 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
int c; int c;
while ((c = getopt_long(argc, argv, optstring, longopts, NULL)) != -1) { while ((c = getopt_long(argc, argv, optstring, longopts, NULL)) != -1) {
switch (c) { switch (c) {
case OPT_BIT_RATE:
LOGE("--bit-rate has been removed, "
"use --video-bit-rate or --audio-bit-rate.");
return false;
case 'b': case 'b':
if (!parse_bit_rate(optarg, &opts->video_bit_rate)) { if (!parse_bit_rate(optarg, &opts->bit_rate)) {
return false;
}
break;
case OPT_AUDIO_BIT_RATE:
if (!parse_bit_rate(optarg, &opts->audio_bit_rate)) {
return false; return false;
} }
break; break;
@ -1589,6 +1409,9 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case 'f': case 'f':
opts->fullscreen = true; opts->fullscreen = true;
break; break;
case 'F':
LOGW("Deprecated option -F. Use --record-format instead.");
// fall through
case OPT_RECORD_FORMAT: case OPT_RECORD_FORMAT:
if (!parse_record_format(optarg, &opts->record_format)) { if (!parse_record_format(optarg, &opts->record_format)) {
return false; return false;
@ -1676,6 +1499,10 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case 'w': case 'w':
opts->stay_awake = true; opts->stay_awake = true;
break; break;
case OPT_RENDER_EXPIRED_FRAMES:
LOGW("Option --render-expired-frames has been removed. This "
"flag has been ignored.");
break;
case OPT_WINDOW_TITLE: case OPT_WINDOW_TITLE:
opts->window_title = optarg; opts->window_title = optarg;
break; break;
@ -1734,24 +1561,10 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->forward_key_repeat = false; opts->forward_key_repeat = false;
break; break;
case OPT_CODEC_OPTIONS: case OPT_CODEC_OPTIONS:
LOGE("--codec-options has been removed, " opts->codec_options = optarg;
"use --video-codec-options or --audio-codec-options.");
return false;
case OPT_VIDEO_CODEC_OPTIONS:
opts->video_codec_options = optarg;
break; break;
case OPT_AUDIO_CODEC_OPTIONS: case OPT_ENCODER_NAME:
opts->audio_codec_options = optarg; opts->encoder_name = optarg;
break;
case OPT_ENCODER:
LOGE("--encoder has been removed, "
"use --video-encoder or --audio-encoder.");
return false;
case OPT_VIDEO_ENCODER:
opts->video_encoder = optarg;
break;
case OPT_AUDIO_ENCODER:
opts->audio_encoder = optarg;
break; break;
case OPT_FORCE_ADB_FORWARD: case OPT_FORCE_ADB_FORWARD:
opts->force_adb_forward = true; opts->force_adb_forward = true;
@ -1788,9 +1601,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_NO_DOWNSIZE_ON_ERROR: case OPT_NO_DOWNSIZE_ON_ERROR:
opts->downsize_on_error = false; opts->downsize_on_error = false;
break; break;
case OPT_NO_AUDIO:
opts->audio = false;
break;
case OPT_NO_CLEANUP: case OPT_NO_CLEANUP:
opts->cleanup = false; opts->cleanup = false;
break; break;
@ -1800,20 +1610,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_PRINT_FPS: case OPT_PRINT_FPS:
opts->start_fps_counter = true; opts->start_fps_counter = true;
break; break;
case OPT_CODEC:
LOGE("--codec has been removed, "
"use --video-codec or --audio-codec.");
return false;
case OPT_VIDEO_CODEC:
if (!parse_video_codec(optarg, &opts->video_codec)) {
return false;
}
break;
case OPT_AUDIO_CODEC:
if (!parse_audio_codec(optarg, &opts->audio_codec)) {
return false;
}
break;
case OPT_OTG: case OPT_OTG:
#ifdef HAVE_USB #ifdef HAVE_USB
opts->otg = true; opts->otg = true;
@ -1841,26 +1637,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
LOGE("V4L2 (--v4l2-buffer) is only available on Linux."); LOGE("V4L2 (--v4l2-buffer) is only available on Linux.");
return false; return false;
#endif #endif
case OPT_LIST_ENCODERS:
opts->list_encoders = true;
break;
case OPT_LIST_DISPLAYS:
opts->list_displays = true;
break;
case OPT_REQUIRE_AUDIO:
opts->require_audio = true;
break;
case OPT_AUDIO_BUFFER:
if (!parse_buffering_time(optarg, &opts->audio_buffer)) {
return false;
}
break;
case OPT_AUDIO_OUTPUT_BUFFER:
if (!parse_audio_output_buffer(optarg,
&opts->audio_output_buffer)) {
return false;
}
break;
default: default:
// getopt prints the error message on stderr // getopt prints the error message on stderr
return false; return false;
@ -1921,11 +1697,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
} }
#endif #endif
if (opts->audio && !opts->display && !opts->record_filename) {
LOGI("No display and no recording: audio disabled");
opts->audio = false;
}
if ((opts->tunnel_host || opts->tunnel_port) && !opts->force_adb_forward) { if ((opts->tunnel_host || opts->tunnel_port) && !opts->force_adb_forward) {
LOGI("Tunnel host/port is set, " LOGI("Tunnel host/port is set, "
"--force-adb-forward automatically enabled."); "--force-adb-forward automatically enabled.");
@ -1947,23 +1718,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
} }
} }
if (opts->record_filename && opts->audio_codec == SC_CODEC_RAW) {
LOGW("Recording does not support RAW audio codec");
return false;
}
if (opts->audio_codec == SC_CODEC_RAW) {
if (opts->audio_bit_rate) {
LOGW("--audio-bit-rate is ignored for raw audio codec");
}
if (opts->audio_codec_options) {
LOGW("--audio-codec-options is ignored for raw audio codec");
}
if (opts->audio_encoder) {
LOGW("--audio-encoder is ignored for raw audio codec");
}
}
if (!opts->control) { if (!opts->control) {
if (opts->turn_screen_off) { if (opts->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled"); LOGE("Could not request to turn screen off if control is disabled");

View File

@ -1,36 +1,111 @@
#include "clock.h" #include "clock.h"
#include <assert.h>
#include "util/log.h" #include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug #define SC_CLOCK_NDEBUG // comment to debug
#define SC_CLOCK_RANGE 32
void void
sc_clock_init(struct sc_clock *clock) { sc_clock_init(struct sc_clock *clock) {
clock->range = 0; clock->count = 0;
clock->offset = 0; clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
} }
void void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) { sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
if (clock->range < SC_CLOCK_RANGE) { struct sc_clock_point *point = &clock->points[clock->head];
++clock->range;
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
} }
sc_tick offset = system - stream; if (clock->count == SC_CLOCK_RANGE) {
clock->offset = ((clock->range - 1) * clock->offset + offset) // The current point overwrites the previous value in the circular
/ clock->range; // array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG #ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: pts + %" PRItick, clock->offset); LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif #endif
}
} }
sc_tick sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) { sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->range); // sc_clock_update() must have been called assert(clock->count > 1); // sc_clock_update() must have been called
return stream + clock->offset; return (sc_tick) (stream * clock->slope) + clock->offset;
} }

View File

@ -3,8 +3,13 @@
#include "common.h" #include "common.h"
#include <assert.h>
#include "util/tick.h" #include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point { struct sc_clock_point {
sc_tick system; sc_tick system;
sc_tick stream; sc_tick stream;
@ -16,18 +21,40 @@ struct sc_clock_point {
* *
* f(stream) = slope * stream + offset * f(stream) = slope * stream + offset
* *
* Theoretically, the slope encodes the drift between the device clock and the * To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* computer clock. It is expected to be very close to 1. * of a frame expressed both in stream time and system time) in a circular
* array.
* *
* Since the clock is used to estimate very close points in the future (which * To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* are reestimated on every clock update, see delay_buffer), the error caused * sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* by clock drift is totally negligible, so it is better to assume that the * point"). The slope of the estimated affine function is that of the line
* slope is 1 than to estimate it (the estimation error would be larger). * passing through these two points.
* *
* Therefore, only the offset is estimated. * To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/ */
struct sc_clock { struct sc_clock {
unsigned range; // Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset; sc_tick offset;
}; };

View File

@ -5,8 +5,8 @@
#include "compat.h" #include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) #define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) ((X) < (Y) ? (X) : (Y)) #define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) ((X) > (Y) ? (X) : (Y)) #define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) ) #define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \ #define container_of(ptr, type, member) \

View File

@ -3,9 +3,6 @@
#include "config.h" #include "config.h"
#include <assert.h> #include <assert.h>
#ifndef HAVE_REALLOCARRAY
# include <errno.h>
#endif
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <stdarg.h> #include <stdarg.h>
@ -96,15 +93,5 @@ long jrand48(unsigned short xsubi[3]) {
return v.i; return v.i;
} }
#endif #endif
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return realloc(ptr, bytes);
}
#endif #endif

View File

@ -37,13 +37,6 @@
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL # define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif #endif
// Not documented in ffmpeg/doc/APIchanges, but the channel_layout API
// has been replaced by chlayout in FFmpeg commit
// f423497b455da06c1337846902c770028760e094.
#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 23, 100)
# define SCRCPY_LAVU_HAS_CHLAYOUT
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6) #if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc> // <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS # define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
@ -54,10 +47,6 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR # define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif #endif
#if SDL_VERSION_ATLEAST(2, 0, 16)
# define SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
#endif
#ifndef HAVE_STRDUP #ifndef HAVE_STRDUP
char *strdup(const char *s); char *strdup(const char *s);
#endif #endif
@ -78,8 +67,4 @@ long nrand48(unsigned short xsubi[3]);
long jrand48(unsigned short xsubi[3]); long jrand48(unsigned short xsubi[3]);
#endif #endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size);
#endif
#endif #endif

View File

@ -117,9 +117,8 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
uint16_t pressure = uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure); sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure); sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.action_button); sc_write32be(&buf[24], msg->inject_touch_event.buttons);
sc_write32be(&buf[28], msg->inject_touch_event.buttons); return 28;
return 32;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT: case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position); write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll = int16_t hscroll =
@ -180,25 +179,22 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
if (pointer_name) { if (pointer_name) {
// string pointer id // string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32 LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f action_button=%06lx buttons=%06lx", " pressure=%f buttons=%06lx",
pointer_name, pointer_name,
MOTIONEVENT_ACTION_LABEL(action), MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x, msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y, msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure, msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons); (long) msg->inject_touch_event.buttons);
} else { } else {
// numeric pointer id // numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%" LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f action_button=%06lx" PRIi32 " pressure=%f buttons=%06lx",
" buttons=%06lx",
id, id,
MOTIONEVENT_ACTION_LABEL(action), MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x, msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y, msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure, msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons); (long) msg->inject_touch_event.buttons);
} }
break; break;

View File

@ -65,7 +65,6 @@ struct sc_control_msg {
} inject_text; } inject_text;
struct { struct {
enum android_motionevent_action action; enum android_motionevent_action action;
enum android_motionevent_buttons action_button;
enum android_motionevent_buttons buttons; enum android_motionevent_buttons buttons;
uint64_t pointer_id; uint64_t pointer_id;
struct sc_position position; struct sc_position position;

View File

@ -4,36 +4,26 @@
#include "util/log.h" #include "util/log.h"
#define SC_CONTROL_MSG_QUEUE_MAX 64
bool bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket, sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync) { struct sc_acksync *acksync) {
sc_vecdeque_init(&controller->queue); cbuf_init(&controller->queue);
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX); bool ok = receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) { if (!ok) {
return false; return false;
} }
ok = sc_receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
sc_vecdeque_destroy(&controller->queue);
return false;
}
ok = sc_mutex_init(&controller->mutex); ok = sc_mutex_init(&controller->mutex);
if (!ok) { if (!ok) {
sc_receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
sc_vecdeque_destroy(&controller->queue);
return false; return false;
} }
ok = sc_cond_init(&controller->msg_cond); ok = sc_cond_init(&controller->msg_cond);
if (!ok) { if (!ok) {
sc_receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex); sc_mutex_destroy(&controller->mutex);
sc_vecdeque_destroy(&controller->queue);
return false; return false;
} }
@ -48,14 +38,12 @@ sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond); sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex); sc_mutex_destroy(&controller->mutex);
while (!sc_vecdeque_is_empty(&controller->queue)) { struct sc_control_msg msg;
struct sc_control_msg *msg = sc_vecdeque_popref(&controller->queue); while (cbuf_take(&controller->queue, &msg)) {
assert(msg); sc_control_msg_destroy(&msg);
sc_control_msg_destroy(msg);
} }
sc_vecdeque_destroy(&controller->queue);
sc_receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
} }
bool bool
@ -66,19 +54,13 @@ sc_controller_push_msg(struct sc_controller *controller,
} }
sc_mutex_lock(&controller->mutex); sc_mutex_lock(&controller->mutex);
bool full = sc_vecdeque_is_full(&controller->queue); bool was_empty = cbuf_is_empty(&controller->queue);
if (!full) { bool res = cbuf_push(&controller->queue, *msg);
bool was_empty = sc_vecdeque_is_empty(&controller->queue); if (was_empty) {
sc_vecdeque_push_noresize(&controller->queue, *msg); sc_cond_signal(&controller->msg_cond);
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
}
} }
// Otherwise (if the queue is full), the msg is discarded
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
return res;
return !full;
} }
static bool static bool
@ -100,8 +82,7 @@ run_controller(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&controller->mutex); sc_mutex_lock(&controller->mutex);
while (!controller->stopped while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
&& sc_vecdeque_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex); sc_cond_wait(&controller->msg_cond, &controller->mutex);
} }
if (controller->stopped) { if (controller->stopped) {
@ -109,9 +90,10 @@ run_controller(void *data) {
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
break; break;
} }
struct sc_control_msg msg;
assert(!sc_vecdeque_is_empty(&controller->queue)); bool non_empty = cbuf_take(&controller->queue, &msg);
struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue); assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg); bool ok = process_msg(controller, &msg);
@ -135,7 +117,7 @@ sc_controller_start(struct sc_controller *controller) {
return false; return false;
} }
if (!sc_receiver_start(&controller->receiver)) { if (!receiver_start(&controller->receiver)) {
sc_controller_stop(controller); sc_controller_stop(controller);
sc_thread_join(&controller->thread, NULL); sc_thread_join(&controller->thread, NULL);
return false; return false;
@ -155,5 +137,5 @@ sc_controller_stop(struct sc_controller *controller) {
void void
sc_controller_join(struct sc_controller *controller) { sc_controller_join(struct sc_controller *controller) {
sc_thread_join(&controller->thread, NULL); sc_thread_join(&controller->thread, NULL);
sc_receiver_join(&controller->receiver); receiver_join(&controller->receiver);
} }

View File

@ -8,11 +8,11 @@
#include "control_msg.h" #include "control_msg.h"
#include "receiver.h" #include "receiver.h"
#include "util/acksync.h" #include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h"
struct sc_control_msg_queue SC_VECDEQUE(struct sc_control_msg); struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct sc_controller { struct sc_controller {
sc_socket control_socket; sc_socket control_socket;
@ -21,7 +21,7 @@ struct sc_controller {
sc_cond msg_cond; sc_cond msg_cond;
bool stopped; bool stopped;
struct sc_control_msg_queue queue; struct sc_control_msg_queue queue;
struct sc_receiver receiver; struct receiver receiver;
}; };
bool bool

View File

@ -2,37 +2,96 @@
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/channel_layout.h>
#include "events.h" #include "events.h"
#include "video_buffer.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "util/log.h" #include "util/log.h"
/** Downcast packet_sink to decoder */ /** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink) #define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) {
while (count) {
struct sc_frame_sink *sink = decoder->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_decoder_close_sinks(struct sc_decoder *decoder) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count);
}
static bool static bool
sc_decoder_open(struct sc_decoder *decoder, AVCodecContext *ctx) { sc_decoder_open_sinks(struct sc_decoder *decoder) {
decoder->frame = av_frame_alloc(); for (unsigned i = 0; i < decoder->sink_count; ++i) {
if (!decoder->frame) { struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
sc_decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOG_OOM(); LOG_OOM();
return false; return false;
} }
if (!sc_frame_source_sinks_open(&decoder->frame_source, ctx)) { decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
av_frame_free(&decoder->frame);
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false; return false;
} }
decoder->ctx = ctx; decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!sc_decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true; return true;
} }
static void static void
sc_decoder_close(struct sc_decoder *decoder) { sc_decoder_close(struct sc_decoder *decoder) {
sc_frame_source_sinks_close(&decoder->frame_source); sc_decoder_close_sinks(decoder);
av_frame_free(&decoder->frame); av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
LOGE("Could not send frame to sink %d", i);
return false;
}
}
return true;
} }
static bool static bool
@ -43,42 +102,31 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
return true; return true;
} }
int ret = avcodec_send_packet(decoder->ctx, packet); int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) { if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Decoder '%s': could not send video packet: %d", LOGE("Could not send video packet: %d", ret);
decoder->name, ret);
return false; return false;
} }
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
for (;;) { if (!ret) {
ret = avcodec_receive_frame(decoder->ctx, decoder->frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
if (ret) {
LOGE("Decoder '%s', could not receive video frame: %d",
decoder->name, ret);
return false;
}
// a frame was received // a frame was received
bool ok = sc_frame_source_sinks_push(&decoder->frame_source, bool ok = push_frame_to_sinks(decoder, decoder->frame);
decoder->frame); // A frame lost should not make the whole pipeline fail. The error, if
av_frame_unref(decoder->frame); // any, is already logged.
if (!ok) { (void) ok;
// Error already logged
return false;
}
}
av_frame_unref(decoder->frame);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
return true; return true;
} }
static bool static bool
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, AVCodecContext *ctx) { sc_decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct sc_decoder *decoder = DOWNCAST(sink); struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_open(decoder, ctx); return sc_decoder_open(decoder, codec);
} }
static void static void
@ -95,9 +143,8 @@ sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
} }
void void
sc_decoder_init(struct sc_decoder *decoder, const char *name) { sc_decoder_init(struct sc_decoder *decoder) {
decoder->name = name; // statically allocated decoder->sink_count = 0;
sc_frame_source_init(&decoder->frame_source);
static const struct sc_packet_sink_ops ops = { static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open, .open = sc_decoder_packet_sink_open,
@ -107,3 +154,11 @@ sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->packet_sink.ops = &ops; decoder->packet_sink.ops = &ops;
} }
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
}

View File

@ -3,25 +3,28 @@
#include "common.h" #include "common.h"
#include "trait/frame_source.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2
struct sc_decoder { struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_source frame_source; // frame source trait
const char *name; // must be statically allocated (e.g. a string literal) struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *ctx; AVCodecContext *codec_ctx;
AVFrame *frame; AVFrame *frame;
}; };
// The name must be statically allocated (e.g. a string literal)
void void
sc_decoder_init(struct sc_decoder *decoder, const char *name); sc_decoder_init(struct sc_decoder *decoder);
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink);
#endif #endif

View File

@ -1,244 +0,0 @@
#include "delay_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
/** Downcast frame_sink to sc_delay_buffer */
#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
static bool
sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
dframe->frame = av_frame_alloc();
if (!dframe->frame) {
LOG_OOM();
return false;
}
if (av_frame_ref(dframe->frame, frame)) {
LOG_OOM();
av_frame_free(&dframe->frame);
return false;
}
return true;
}
static void
sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
av_frame_unref(dframe->frame);
av_frame_free(&dframe->frame);
}
static int
run_buffering(void *data) {
struct sc_delay_buffer *db = data;
assert(db->delay > 0);
for (;;) {
sc_mutex_lock(&db->mutex);
while (!db->stopped && sc_vecdeque_is_empty(&db->queue)) {
sc_cond_wait(&db->queue_cond, &db->mutex);
}
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
goto stopped;
}
struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->queue);
sc_tick max_deadline = sc_tick_now() + db->delay;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
bool timed_out = false;
while (!db->stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&db->clock, pts)
+ db->delay;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&db->wait_cond, &db->mutex, deadline);
}
bool stopped = db->stopped;
sc_mutex_unlock(&db->mutex);
if (stopped) {
sc_delayed_frame_destroy(&dframe);
goto stopped;
}
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, dframe.push_date, sc_tick_now());
#endif
bool ok = sc_frame_source_sinks_push(&db->frame_source, dframe.frame);
sc_delayed_frame_destroy(&dframe);
if (!ok) {
LOGE("Delayed frame could not be pushed, stopping");
sc_mutex_lock(&db->mutex);
// Prevent to push any new frame
db->stopped = true;
sc_mutex_unlock(&db->mutex);
goto stopped;
}
}
stopped:
assert(db->stopped);
// Flush queue
while (!sc_vecdeque_is_empty(&db->queue)) {
struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->queue);
sc_delayed_frame_destroy(dframe);
}
LOGD("Buffering thread ended");
return 0;
}
static bool
sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_delay_buffer *db = DOWNCAST(sink);
(void) ctx;
bool ok = sc_mutex_init(&db->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&db->queue_cond);
if (!ok) {
goto error_destroy_mutex;
}
ok = sc_cond_init(&db->wait_cond);
if (!ok) {
goto error_destroy_queue_cond;
}
sc_clock_init(&db->clock);
sc_vecdeque_init(&db->queue);
if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
goto error_destroy_wait_cond;
}
ok = sc_thread_create(&db->thread, run_buffering, "scrcpy-dbuf", db);
if (!ok) {
LOGE("Could not start buffering thread");
goto error_close_sinks;
}
return true;
error_close_sinks:
sc_frame_source_sinks_close(&db->frame_source);
error_destroy_wait_cond:
sc_cond_destroy(&db->wait_cond);
error_destroy_queue_cond:
sc_cond_destroy(&db->queue_cond);
error_destroy_mutex:
sc_mutex_destroy(&db->mutex);
return false;
}
static void
sc_delay_buffer_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
db->stopped = true;
sc_cond_signal(&db->queue_cond);
sc_cond_signal(&db->wait_cond);
sc_mutex_unlock(&db->mutex);
sc_thread_join(&db->thread, NULL);
sc_frame_source_sinks_close(&db->frame_source);
sc_cond_destroy(&db->wait_cond);
sc_cond_destroy(&db->queue_cond);
sc_mutex_destroy(&db->mutex);
}
static bool
sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
return false;
}
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&db->clock, sc_tick_now(), pts);
sc_cond_signal(&db->wait_cond);
if (db->first_frame_asap && db->clock.range == 1) {
sc_mutex_unlock(&db->mutex);
return sc_frame_source_sinks_push(&db->frame_source, frame);
}
struct sc_delayed_frame dframe;
bool ok = sc_delayed_frame_init(&dframe, frame);
if (!ok) {
sc_mutex_unlock(&db->mutex);
return false;
}
#ifndef SC_BUFFERING_NDEBUG
dframe.push_date = sc_tick_now();
#endif
ok = sc_vecdeque_push(&db->queue, dframe);
if (!ok) {
sc_mutex_unlock(&db->mutex);
LOG_OOM();
return false;
}
sc_cond_signal(&db->queue_cond);
sc_mutex_unlock(&db->mutex);
return true;
}
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap) {
assert(delay > 0);
db->delay = delay;
db->first_frame_asap = first_frame_asap;
sc_frame_source_init(&db->frame_source);
static const struct sc_frame_sink_ops ops = {
.open = sc_delay_buffer_frame_sink_open,
.close = sc_delay_buffer_frame_sink_close,
.push = sc_delay_buffer_frame_sink_push,
};
db->frame_sink.ops = &ops;
}

View File

@ -1,60 +0,0 @@
#ifndef SC_DELAY_BUFFER_H
#define SC_DELAY_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "trait/frame_source.h"
#include "trait/frame_sink.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_delayed_frame {
AVFrame *frame;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_delayed_frame_queue SC_VECDEQUE(struct sc_delayed_frame);
struct sc_delay_buffer {
struct sc_frame_source frame_source; // frame source trait
struct sc_frame_sink frame_sink; // frame sink trait
sc_tick delay;
bool first_frame_asap;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_delayed_frame_queue queue;
bool stopped;
};
struct sc_delay_buffer_callbacks {
bool (*on_new_frame)(struct sc_delay_buffer *db, const AVFrame *frame,
void *userdata);
};
/**
* Initialize a delay buffer.
*
* \param delay a (strictly) positive delay
* \param first_frame_asap if true, do not delay the first frame (useful for
a video stream).
*/
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap);
#endif

View File

@ -1,13 +1,11 @@
#include "demuxer.h" #include "demuxer.h"
#include <assert.h> #include <assert.h>
#include <libavutil/channel_layout.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include <unistd.h> #include <unistd.h>
#include "decoder.h" #include "decoder.h"
#include "events.h" #include "events.h"
#include "packet_merger.h"
#include "recorder.h" #include "recorder.h"
#include "util/binary.h" #include "util/binary.h"
#include "util/log.h" #include "util/log.h"
@ -19,59 +17,6 @@
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1) #define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static enum AVCodecID
sc_demuxer_to_avcodec_id(uint32_t codec_id) {
#define SC_CODEC_ID_H264 UINT32_C(0x68323634) // "h264" in ASCII
#define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII
#define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII
#define SC_CODEC_ID_OPUS UINT32_C(0x6f707573) // "opus" in ASCII
#define SC_CODEC_ID_AAC UINT32_C(0x00616163) // "aac in ASCII"
#define SC_CODEC_ID_RAW UINT32_C(0x00726177) // "raw" in ASCII
switch (codec_id) {
case SC_CODEC_ID_H264:
return AV_CODEC_ID_H264;
case SC_CODEC_ID_H265:
return AV_CODEC_ID_HEVC;
case SC_CODEC_ID_AV1:
return AV_CODEC_ID_AV1;
case SC_CODEC_ID_OPUS:
return AV_CODEC_ID_OPUS;
case SC_CODEC_ID_AAC:
return AV_CODEC_ID_AAC;
case SC_CODEC_ID_RAW:
return AV_CODEC_ID_PCM_S16LE;
default:
LOGE("Unknown codec id 0x%08" PRIx32, codec_id);
return AV_CODEC_ID_NONE;
}
}
static bool
sc_demuxer_recv_codec_id(struct sc_demuxer *demuxer, uint32_t *codec_id) {
uint8_t data[4];
ssize_t r = net_recv_all(demuxer->socket, data, 4);
if (r < 4) {
return false;
}
*codec_id = sc_read32be(data);
return true;
}
static bool
sc_demuxer_recv_video_size(struct sc_demuxer *demuxer, uint32_t *width,
uint32_t *height) {
uint8_t data[8];
ssize_t r = net_recv_all(demuxer->socket, data, 8);
if (r < 8) {
return false;
}
*width = sc_read32be(data);
*height = sc_read32be(data + 4);
return true;
}
static bool static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) { sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we // The video stream contains raw packets, without time information. When we
@ -130,172 +75,198 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
return true; return true;
} }
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
LOGE("Could not send config packet to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
if (demuxer->pending) {
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
demuxer->pending->dts = packet->dts;
demuxer->pending->flags = packet->flags;
packet = demuxer->pending;
}
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_free(&demuxer->pending);
}
if (!ok) {
LOGE("Could not process packet");
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static int static int
run_demuxer(void *data) { run_demuxer(void *data) {
struct sc_demuxer *demuxer = data; struct sc_demuxer *demuxer = data;
// Flag to report end-of-stream (i.e. device disconnected) const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
enum sc_demuxer_status status = SC_DEMUXER_STATUS_ERROR;
uint32_t raw_codec_id;
bool ok = sc_demuxer_recv_codec_id(demuxer, &raw_codec_id);
if (!ok) {
LOGE("Demuxer '%s': stream disabled due to connection error",
demuxer->name);
goto end;
}
if (raw_codec_id == 0) {
LOGW("Demuxer '%s': stream explicitly disabled by the device",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
status = SC_DEMUXER_STATUS_DISABLED;
goto end;
}
if (raw_codec_id == 1) {
LOGE("Demuxer '%s': stream configuration error on the device",
demuxer->name);
goto end;
}
enum AVCodecID codec_id = sc_demuxer_to_avcodec_id(raw_codec_id);
if (codec_id == AV_CODEC_ID_NONE) {
LOGE("Demuxer '%s': stream disabled due to unsupported codec",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
goto end;
}
const AVCodec *codec = avcodec_find_decoder(codec_id);
if (!codec) { if (!codec) {
LOGE("Demuxer '%s': stream disabled due to missing decoder", LOGE("H.264 decoder not found");
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
goto end; goto end;
} }
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec); demuxer->codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) { if (!demuxer->codec_ctx) {
LOG_OOM(); LOG_OOM();
goto end; goto end;
} }
codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY; if (!sc_demuxer_open_sinks(demuxer, codec)) {
LOGE("Could not open demuxer sinks");
if (codec->type == AVMEDIA_TYPE_VIDEO) { goto finally_free_codec_ctx;
uint32_t width;
uint32_t height;
ok = sc_demuxer_recv_video_size(demuxer, &width, &height);
if (!ok) {
goto finally_free_context;
}
codec_ctx->width = width;
codec_ctx->height = height;
codec_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
} else {
// Hardcoded audio properties
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
codec_ctx->ch_layout = (AVChannelLayout) AV_CHANNEL_LAYOUT_STEREO;
#else
codec_ctx->channel_layout = AV_CH_LAYOUT_STEREO;
codec_ctx->channels = 2;
#endif
codec_ctx->sample_rate = 48000;
} }
if (avcodec_open2(codec_ctx, codec, NULL) < 0) { demuxer->parser = av_parser_init(AV_CODEC_ID_H264);
LOGE("Demuxer '%s': could not open codec", demuxer->name); if (!demuxer->parser) {
goto finally_free_context; LOGE("Could not initialize parser");
goto finally_close_sinks;
} }
if (!sc_packet_source_sinks_open(&demuxer->packet_source, codec_ctx)) { // We must only pass complete frames to av_parser_parse2()!
goto finally_free_context; // It's more complicated, but this allows to reduce the latency by 1 frame!
} demuxer->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
// Config packets must be merged with the next non-config packet only for
// video streams
bool must_merge_config_packet = codec->type == AVMEDIA_TYPE_VIDEO;
struct sc_packet_merger merger;
if (must_merge_config_packet) {
sc_packet_merger_init(&merger);
}
AVPacket *packet = av_packet_alloc(); AVPacket *packet = av_packet_alloc();
if (!packet) { if (!packet) {
LOG_OOM(); LOG_OOM();
goto finally_close_sinks; goto finally_close_parser;
} }
for (;;) { for (;;) {
bool ok = sc_demuxer_recv_packet(demuxer, packet); bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) { if (!ok) {
// end of stream // end of stream
status = SC_DEMUXER_STATUS_EOS;
break; break;
} }
if (must_merge_config_packet) { ok = sc_demuxer_push_packet(demuxer, packet);
// Prepend any config packet to the next media packet
ok = sc_packet_merger_merge(&merger, packet);
if (!ok) {
av_packet_unref(packet);
break;
}
}
ok = sc_packet_source_sinks_push(&demuxer->packet_source, packet);
av_packet_unref(packet); av_packet_unref(packet);
if (!ok) { if (!ok) {
// The sink already logged its concrete error // cannot process packet (error already logged)
break; break;
} }
} }
LOGD("Demuxer '%s': end of frames", demuxer->name); LOGD("End of frames");
if (must_merge_config_packet) { if (demuxer->pending) {
sc_packet_merger_destroy(&merger); av_packet_free(&demuxer->pending);
} }
av_packet_free(&packet); av_packet_free(&packet);
finally_close_parser:
av_parser_close(demuxer->parser);
finally_close_sinks: finally_close_sinks:
sc_packet_source_sinks_close(&demuxer->packet_source); sc_demuxer_close_sinks(demuxer);
finally_free_context: finally_free_codec_ctx:
// This also calls avcodec_close() internally avcodec_free_context(&demuxer->codec_ctx);
avcodec_free_context(&codec_ctx);
end: end:
demuxer->cbs->on_ended(demuxer, status, demuxer->cbs_userdata); demuxer->cbs->on_eos(demuxer, demuxer->cbs_userdata);
return 0; return 0;
} }
void void
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket, sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) { const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) {
assert(socket != SC_SOCKET_NONE);
demuxer->name = name; // statically allocated
demuxer->socket = socket; demuxer->socket = socket;
sc_packet_source_init(&demuxer->packet_source); demuxer->pending = NULL;
demuxer->sink_count = 0;
assert(cbs && cbs->on_ended); assert(cbs && cbs->on_eos);
demuxer->cbs = cbs; demuxer->cbs = cbs;
demuxer->cbs_userdata = cbs_userdata; demuxer->cbs_userdata = cbs_userdata;
} }
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool bool
sc_demuxer_start(struct sc_demuxer *demuxer) { sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Demuxer '%s': starting thread", demuxer->name); LOGD("Starting demuxer thread");
bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer", bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer",
demuxer); demuxer);
if (!ok) { if (!ok) {
LOGE("Demuxer '%s': could not start thread", demuxer->name); LOGE("Could not start demuxer thread");
return false; return false;
} }
return true; return true;

View File

@ -8,39 +8,40 @@
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "trait/packet_source.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
#define SC_DEMUXER_MAX_SINKS 2
struct sc_demuxer { struct sc_demuxer {
struct sc_packet_source packet_source; // packet source trait
const char *name; // must be statically allocated (e.g. a string literal)
sc_socket socket; sc_socket socket;
sc_thread thread; sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct sc_demuxer_callbacks *cbs; const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata; void *cbs_userdata;
}; };
enum sc_demuxer_status {
SC_DEMUXER_STATUS_EOS,
SC_DEMUXER_STATUS_DISABLED,
SC_DEMUXER_STATUS_ERROR,
};
struct sc_demuxer_callbacks { struct sc_demuxer_callbacks {
void (*on_ended)(struct sc_demuxer *demuxer, enum sc_demuxer_status, void (*on_eos)(struct sc_demuxer *demuxer, void *userdata);
void *userdata);
}; };
// The name must be statically allocated (e.g. a string literal)
void void
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket, sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata); const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
bool bool
sc_demuxer_start(struct sc_demuxer *demuxer); sc_demuxer_start(struct sc_demuxer *demuxer);

View File

@ -1,185 +0,0 @@
#include "display.h"
#include <assert.h>
#include "util/log.h"
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
display->renderer =
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(display->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
LOGD("Creating OpenGL Core Profile Context");
display->gl_context = SDL_GL_CreateContext(window);
if (!display->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
SDL_DestroyRenderer(display->renderer);
return false;
}
#endif
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DeleteContext(display->gl_context);
#endif
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size) {
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture = sc_display_create_texture(display, size);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (ret) {
LOGE("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
SDL_GL_BindTexture(display->texture, NULL, NULL);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(display->texture);
}
return true;
}
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation) {
SDL_RenderClear(display->renderer);
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (rotation == 0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - rotation) % 4;
double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (rotation & 1) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
assert(rotation == 2);
dstrect = geometry;
}
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, 0);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
}
SDL_RenderPresent(display->renderer);
return true;
}

View File

@ -1,45 +0,0 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"
#include "opengl.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext *gl_context;
#endif
bool mipmaps;
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation);
#endif

View File

@ -1,8 +1,5 @@
#define SC_EVENT_NEW_FRAME SDL_USEREVENT #define EVENT_NEW_FRAME SDL_USEREVENT
#define SC_EVENT_DEVICE_DISCONNECTED (SDL_USEREVENT + 1) #define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define SC_EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2) #define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define SC_EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3) #define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4) #define EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
#define SC_EVENT_SCREEN_INIT_SIZE (SDL_USEREVENT + 7)

View File

@ -19,7 +19,7 @@ sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) { const char *push_target) {
assert(serial); assert(serial);
sc_vecdeque_init(&fp->queue); cbuf_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex); bool ok = sc_mutex_init(&fp->mutex);
if (!ok) { if (!ok) {
@ -65,10 +65,9 @@ sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_intr_destroy(&fp->intr); sc_intr_destroy(&fp->intr);
free(fp->serial); free(fp->serial);
while (!sc_vecdeque_is_empty(&fp->queue)) { struct sc_file_pusher_request req;
struct sc_file_pusher_request *req = sc_vecdeque_popref(&fp->queue); while (cbuf_take(&fp->queue, &req)) {
assert(req); sc_file_pusher_request_destroy(&req);
sc_file_pusher_request_destroy(req);
} }
} }
@ -92,20 +91,13 @@ sc_file_pusher_request(struct sc_file_pusher *fp,
}; };
sc_mutex_lock(&fp->mutex); sc_mutex_lock(&fp->mutex);
bool was_empty = sc_vecdeque_is_empty(&fp->queue); bool was_empty = cbuf_is_empty(&fp->queue);
bool res = sc_vecdeque_push(&fp->queue, req); bool res = cbuf_push(&fp->queue, req);
if (!res) {
LOG_OOM();
sc_mutex_unlock(&fp->mutex);
return false;
}
if (was_empty) { if (was_empty) {
sc_cond_signal(&fp->event_cond); sc_cond_signal(&fp->event_cond);
} }
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
return res;
return true;
} }
static int static int
@ -121,7 +113,7 @@ run_file_pusher(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&fp->mutex); sc_mutex_lock(&fp->mutex);
while (!fp->stopped && sc_vecdeque_is_empty(&fp->queue)) { while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex); sc_cond_wait(&fp->event_cond, &fp->mutex);
} }
if (fp->stopped) { if (fp->stopped) {
@ -129,9 +121,10 @@ run_file_pusher(void *data) {
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
break; break;
} }
struct sc_file_pusher_request req;
assert(!sc_vecdeque_is_empty(&fp->queue)); bool non_empty = cbuf_take(&fp->queue, &req);
struct sc_file_pusher_request req = sc_vecdeque_pop(&fp->queue); assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) { if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {
@ -172,18 +165,14 @@ sc_file_pusher_start(struct sc_file_pusher *fp) {
void void
sc_file_pusher_stop(struct sc_file_pusher *fp) { sc_file_pusher_stop(struct sc_file_pusher *fp) {
if (fp->initialized) { sc_mutex_lock(&fp->mutex);
sc_mutex_lock(&fp->mutex); fp->stopped = true;
fp->stopped = true; sc_cond_signal(&fp->event_cond);
sc_cond_signal(&fp->event_cond); sc_intr_interrupt(&fp->intr);
sc_intr_interrupt(&fp->intr); sc_mutex_unlock(&fp->mutex);
sc_mutex_unlock(&fp->mutex);
}
} }
void void
sc_file_pusher_join(struct sc_file_pusher *fp) { sc_file_pusher_join(struct sc_file_pusher *fp) {
if (fp->initialized) { sc_thread_join(&fp->thread, NULL);
sc_thread_join(&fp->thread, NULL);
}
} }

View File

@ -5,9 +5,9 @@
#include <stdbool.h> #include <stdbool.h>
#include "util/intr.h" #include "util/cbuf.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h" #include "util/intr.h"
enum sc_file_pusher_action { enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK, SC_FILE_PUSHER_ACTION_INSTALL_APK,
@ -19,7 +19,7 @@ struct sc_file_pusher_request {
char *file; char *file;
}; };
struct sc_file_pusher_request_queue SC_VECDEQUE(struct sc_file_pusher_request); struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher { struct sc_file_pusher {
char *serial; char *serial;

View File

@ -96,7 +96,6 @@ run_fps_counter(void *data) {
bool bool
sc_fps_counter_start(struct sc_fps_counter *counter) { sc_fps_counter_start(struct sc_fps_counter *counter) {
sc_mutex_lock(&counter->mutex); sc_mutex_lock(&counter->mutex);
counter->interrupted = false;
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL; counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0; counter->nr_rendered = 0;
counter->nr_skipped = 0; counter->nr_skipped = 0;

View File

@ -69,7 +69,7 @@ decode_image(const char *path) {
} }
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) { if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open icon image: %s", path); LOGE("Could not open image codec: %s", path);
goto free_ctx; goto free_ctx;
} }

View File

@ -339,7 +339,6 @@ simulate_virtual_finger(struct sc_input_manager *im,
im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER; : POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f; msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0; msg.inject_touch_event.buttons = 0;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(im->controller, &msg)) {
@ -797,8 +796,7 @@ sc_input_manager_process_file(struct sc_input_manager *im,
} }
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
const SDL_Event *event) {
bool control = im->controller; bool control = im->controller;
switch (event->type) { switch (event->type) {
case SDL_TEXTINPUT: case SDL_TEXTINPUT:

View File

@ -61,7 +61,6 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params); const struct sc_input_manager_params *params);
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
const SDL_Event *event);
#endif #endif

View File

@ -4,6 +4,10 @@
#include <stdbool.h> #include <stdbool.h>
#include <unistd.h> #include <unistd.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
# include <libavdevice/avdevice.h> # include <libavdevice/avdevice.h>
#endif #endif
@ -15,14 +19,8 @@
#include "scrcpy.h" #include "scrcpy.h"
#include "usb/scrcpy_otg.h" #include "usb/scrcpy_otg.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h"
#include "version.h" #include "version.h"
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
int int
main_scrcpy(int argc, char *argv[]) { main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32 #ifdef _WIN32
@ -71,12 +69,10 @@ main_scrcpy(int argc, char *argv[]) {
} }
#endif #endif
if (!net_init()) { if (avformat_network_init()) {
return SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
} }
sc_log_configure();
#ifdef HAVE_USB #ifdef HAVE_USB
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts) enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts); : scrcpy(&args.opts);
@ -84,6 +80,8 @@ main_scrcpy(int argc, char *argv[]) {
enum scrcpy_exit_code ret = scrcpy(&args.opts); enum scrcpy_exit_code ret = scrcpy(&args.opts);
#endif #endif
avformat_network_deinit(); // ignore failure
return ret; return ret;
} }

View File

@ -93,7 +93,6 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
.pointer_id = event->pointer_id, .pointer_id = event->pointer_id,
.position = event->position, .position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f, .pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.action_button = convert_mouse_buttons(event->button),
.buttons = convert_mouse_buttons(event->buttons_state), .buttons = convert_mouse_buttons(event->buttons_state),
}, },
}; };

View File

@ -7,19 +7,14 @@ const struct scrcpy_options scrcpy_options_default = {
.window_title = NULL, .window_title = NULL,
.push_target = NULL, .push_target = NULL,
.render_driver = NULL, .render_driver = NULL,
.video_codec_options = NULL, .codec_options = NULL,
.audio_codec_options = NULL, .encoder_name = NULL,
.video_encoder = NULL,
.audio_encoder = NULL,
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
.v4l2_device = NULL, .v4l2_device = NULL,
#endif #endif
.log_level = SC_LOG_LEVEL_INFO, .log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,
.audio_codec = SC_CODEC_OPUS,
.record_format = SC_RECORD_FORMAT_AUTO, .record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT, .keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT,
.port_range = { .port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, .first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, .last = DEFAULT_LOCAL_PORT_RANGE_LAST,
@ -31,8 +26,7 @@ const struct scrcpy_options scrcpy_options_default = {
.count = 2, .count = 2,
}, },
.max_size = 0, .max_size = 0,
.video_bit_rate = 0, .bit_rate = DEFAULT_BIT_RATE,
.audio_bit_rate = 0,
.max_fps = 0, .max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, .lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0, .rotation = 0,
@ -43,8 +37,6 @@ const struct scrcpy_options scrcpy_options_default = {
.display_id = 0, .display_id = 0,
.display_buffer = 0, .display_buffer = 0,
.v4l2_buffer = 0, .v4l2_buffer = 0,
.audio_buffer = SC_TICK_FROM_MS(50),
.audio_output_buffer = SC_TICK_FROM_MS(5),
#ifdef HAVE_USB #ifdef HAVE_USB
.otg = false, .otg = false,
#endif #endif
@ -73,8 +65,4 @@ const struct scrcpy_options scrcpy_options_default = {
.cleanup = true, .cleanup = true,
.start_fps_counter = false, .start_fps_counter = false,
.power_on = true, .power_on = true,
.audio = true,
.require_audio = false,
.list_encoders = false,
.list_displays = false,
}; };

View File

@ -23,15 +23,6 @@ enum sc_record_format {
SC_RECORD_FORMAT_MKV, SC_RECORD_FORMAT_MKV,
}; };
enum sc_codec {
SC_CODEC_H264,
SC_CODEC_H265,
SC_CODEC_AV1,
SC_CODEC_OPUS,
SC_CODEC_AAC,
SC_CODEC_RAW,
};
enum sc_lock_video_orientation { enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1, SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts // lock the current orientation when scrcpy starts
@ -96,16 +87,12 @@ struct scrcpy_options {
const char *window_title; const char *window_title;
const char *push_target; const char *push_target;
const char *render_driver; const char *render_driver;
const char *video_codec_options; const char *codec_options;
const char *audio_codec_options; const char *encoder_name;
const char *video_encoder;
const char *audio_encoder;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
const char *v4l2_device; const char *v4l2_device;
#endif #endif
enum sc_log_level log_level; enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
enum sc_record_format record_format; enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode; enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode; enum sc_mouse_input_mode mouse_input_mode;
@ -114,8 +101,7 @@ struct scrcpy_options {
uint16_t tunnel_port; uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods; struct sc_shortcut_mods shortcut_mods;
uint16_t max_size; uint16_t max_size;
uint32_t video_bit_rate; uint32_t bit_rate;
uint32_t audio_bit_rate;
uint16_t max_fps; uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation; enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation; uint8_t rotation;
@ -126,8 +112,6 @@ struct scrcpy_options {
uint32_t display_id; uint32_t display_id;
sc_tick display_buffer; sc_tick display_buffer;
sc_tick v4l2_buffer; sc_tick v4l2_buffer;
sc_tick audio_buffer;
sc_tick audio_output_buffer;
#ifdef HAVE_USB #ifdef HAVE_USB
bool otg; bool otg;
#endif #endif
@ -156,10 +140,6 @@ struct scrcpy_options {
bool cleanup; bool cleanup;
bool start_fps_counter; bool start_fps_counter;
bool power_on; bool power_on;
bool audio;
bool require_audio;
bool list_encoders;
bool list_displays;
}; };
extern const struct scrcpy_options scrcpy_options_default; extern const struct scrcpy_options scrcpy_options_default;

View File

@ -1,48 +0,0 @@
#include "packet_merger.h"
#include "util/log.h"
void
sc_packet_merger_init(struct sc_packet_merger *merger) {
merger->config = NULL;
}
void
sc_packet_merger_destroy(struct sc_packet_merger *merger) {
free(merger->config);
}
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
free(merger->config);
merger->config = malloc(packet->size);
if (!merger->config) {
LOG_OOM();
return false;
}
memcpy(merger->config, packet->data, packet->size);
merger->config_size = packet->size;
} else if (merger->config) {
size_t config_size = merger->config_size;
size_t media_size = packet->size;
if (av_grow_packet(packet, config_size)) {
LOG_OOM();
return false;
}
memmove(packet->data + config_size, packet->data, media_size);
memcpy(packet->data, merger->config, config_size);
free(merger->config);
merger->config = NULL;
// merger->size is meaningless when merger->config is NULL
}
return true;
}

View File

@ -1,43 +0,0 @@
#ifndef SC_PACKET_MERGER_H
#define SC_PACKET_MERGER_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
/**
* Config packets (containing the SPS/PPS) are sent in-band. A new config
* packet is sent whenever a new encoding session is started (on start and on
* device orientation change).
*
* Every time a config packet is received, it must be sent alone (for recorder
* extradata), then concatenated to the next media packet (for correct decoding
* and recording).
*
* This helper reads every input packet and modifies each media packet which
* immediately follows a config packet to prepend the config packet payload.
*/
struct sc_packet_merger {
uint8_t *config;
size_t config_size;
};
void
sc_packet_merger_init(struct sc_packet_merger *merger);
void
sc_packet_merger_destroy(struct sc_packet_merger *merger);
/**
* If the packet is a config packet, then keep its data for later.
* Otherwise (if the packet is a media packet), then if a config packet is
* pending, prepend the config packet to this packet (so the packet is
* modified!).
*/
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet);
#endif

View File

@ -7,7 +7,7 @@
#include "util/log.h" #include "util/log.h"
bool bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket, receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync) { struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex); bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) { if (!ok) {
@ -21,12 +21,12 @@ sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
} }
void void
sc_receiver_destroy(struct sc_receiver *receiver) { receiver_destroy(struct receiver *receiver) {
sc_mutex_destroy(&receiver->mutex); sc_mutex_destroy(&receiver->mutex);
} }
static void static void
process_msg(struct sc_receiver *receiver, struct device_msg *msg) { process_msg(struct receiver *receiver, struct device_msg *msg) {
switch (msg->type) { switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: { case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText(); char *current = SDL_GetClipboardText();
@ -51,7 +51,7 @@ process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
} }
static ssize_t static ssize_t
process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len) { process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0; size_t head = 0;
for (;;) { for (;;) {
struct device_msg msg; struct device_msg msg;
@ -76,7 +76,7 @@ process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len)
static int static int
run_receiver(void *data) { run_receiver(void *data) {
struct sc_receiver *receiver = data; struct receiver *receiver = data;
static unsigned char buf[DEVICE_MSG_MAX_SIZE]; static unsigned char buf[DEVICE_MSG_MAX_SIZE];
size_t head = 0; size_t head = 0;
@ -108,7 +108,7 @@ run_receiver(void *data) {
} }
bool bool
sc_receiver_start(struct sc_receiver *receiver) { receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread"); LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver, bool ok = sc_thread_create(&receiver->thread, run_receiver,
@ -122,6 +122,6 @@ sc_receiver_start(struct sc_receiver *receiver) {
} }
void void
sc_receiver_join(struct sc_receiver *receiver) { receiver_join(struct receiver *receiver) {
sc_thread_join(&receiver->thread, NULL); sc_thread_join(&receiver->thread, NULL);
} }

View File

@ -11,7 +11,7 @@
// receive events from the device // receive events from the device
// managed by the controller // managed by the controller
struct sc_receiver { struct receiver {
sc_socket control_socket; sc_socket control_socket;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
@ -20,18 +20,18 @@ struct sc_receiver {
}; };
bool bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket, receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync); struct sc_acksync *acksync);
void void
sc_receiver_destroy(struct sc_receiver *receiver); receiver_destroy(struct receiver *receiver);
bool bool
sc_receiver_start(struct sc_receiver *receiver); receiver_start(struct receiver *receiver);
// no sc_receiver_stop(), it will automatically stop on control_socket shutdown // no receiver_stop(), it will automatically stop on control_socket shutdown
void void
sc_receiver_join(struct sc_receiver *receiver); receiver_join(struct receiver *receiver);
#endif #endif

View File

@ -8,11 +8,8 @@
#include "util/log.h" #include "util/log.h"
#include "util/str.h" #include "util/str.h"
/** Downcast packet sinks to recorder */ /** Downcast packet_sink to recorder */
#define DOWNCAST_VIDEO(SINK) \ #define DOWNCAST(SINK) container_of(SINK, struct sc_recorder, packet_sink)
container_of(SINK, struct sc_recorder, video_packet_sink)
#define DOWNCAST_AUDIO(SINK) \
container_of(SINK, struct sc_recorder, audio_packet_sink)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
@ -33,27 +30,41 @@ find_muxer(const char *name) {
return oformat; return oformat;
} }
static AVPacket * static struct sc_record_packet *
sc_recorder_packet_ref(const AVPacket *packet) { sc_record_packet_new(const AVPacket *packet) {
AVPacket *p = av_packet_alloc(); struct sc_record_packet *rec = malloc(sizeof(*rec));
if (!p) { if (!rec) {
LOG_OOM(); LOG_OOM();
return NULL; return NULL;
} }
if (av_packet_ref(p, packet)) { rec->packet = av_packet_alloc();
av_packet_free(&p); if (!rec->packet) {
LOG_OOM();
free(rec);
return NULL; return NULL;
} }
return p; if (av_packet_ref(rec->packet, packet)) {
av_packet_free(&rec->packet);
free(rec);
return NULL;
}
return rec;
}
static void
sc_record_packet_delete(struct sc_record_packet *rec) {
av_packet_free(&rec->packet);
free(rec);
} }
static void static void
sc_recorder_queue_clear(struct sc_recorder_queue *queue) { sc_recorder_queue_clear(struct sc_recorder_queue *queue) {
while (!sc_vecdeque_is_empty(queue)) { while (!sc_queue_is_empty(queue)) {
AVPacket *p = sc_vecdeque_pop(queue); struct sc_record_packet *rec;
av_packet_free(&p); sc_queue_take(queue, next, &rec);
sc_record_packet_delete(rec);
} }
} }
@ -67,7 +78,9 @@ sc_recorder_get_format_name(enum sc_record_format format) {
} }
static bool static bool
sc_recorder_set_extradata(AVStream *ostream, const AVPacket *packet) { sc_recorder_write_header(struct sc_recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t)); uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) { if (!extradata) {
LOG_OOM(); LOG_OOM();
@ -79,56 +92,170 @@ sc_recorder_set_extradata(AVStream *ostream, const AVPacket *packet) {
ostream->codecpar->extradata = extradata; ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size; ostream->codecpar->extradata_size = packet->size;
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false;
}
return true; return true;
} }
static inline void static void
sc_recorder_rescale_packet(AVStream *stream, AVPacket *packet) { sc_recorder_rescale_packet(struct sc_recorder *recorder, AVPacket *packet) {
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, stream->time_base); AVStream *ostream = recorder->ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
} }
static bool static bool
sc_recorder_write_stream(struct sc_recorder *recorder, int stream_index, sc_recorder_write(struct sc_recorder *recorder, AVPacket *packet) {
AVPacket *packet) { if (!recorder->header_written) {
AVStream *stream = recorder->ctx->streams[stream_index]; if (packet->pts != AV_NOPTS_VALUE) {
sc_recorder_rescale_packet(stream, packet); LOGE("The first packet is not a config packet");
return av_interleaved_write_frame(recorder->ctx, packet) >= 0; return false;
}
bool ok = sc_recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
return true;
}
if (packet->pts == AV_NOPTS_VALUE) {
// ignore config packets
return true;
}
sc_recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
} }
static inline bool static int
sc_recorder_write_video(struct sc_recorder *recorder, AVPacket *packet) { run_recorder(void *data) {
return sc_recorder_write_stream(recorder, recorder->video_stream_index, struct sc_recorder *recorder = data;
packet);
}
static inline bool for (;;) {
sc_recorder_write_audio(struct sc_recorder *recorder, AVPacket *packet) { sc_mutex_lock(&recorder->mutex);
return sc_recorder_write_stream(recorder, recorder->audio_stream_index,
packet); while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex);
struct sc_record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet->duration = 100000;
bool ok = sc_recorder_write(recorder, last->packet);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
sc_record_packet_delete(last);
}
break;
}
struct sc_record_packet *rec;
sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct sc_record_packet *previous = recorder->previous;
recorder->previous = rec;
if (!previous) {
// we just received the first packet
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet->pts != AV_NOPTS_VALUE
&& previous->packet->pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet->duration =
rec->packet->pts - previous->packet->pts;
}
bool ok = sc_recorder_write(recorder, previous->packet);
sc_record_packet_delete(previous);
if (!ok) {
LOGE("Could not record packet");
sc_mutex_lock(&recorder->mutex);
recorder->failed = true;
// discard pending packets
sc_recorder_queue_clear(&recorder->queue);
sc_mutex_unlock(&recorder->mutex);
break;
}
}
if (!recorder->failed) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
}
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = sc_recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
}
LOGD("Recorder thread ended");
return 0;
} }
static bool static bool
sc_recorder_open_output_file(struct sc_recorder *recorder) { sc_recorder_open(struct sc_recorder *recorder, const AVCodec *input_codec) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
goto error_mutex_destroy;
}
sc_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
recorder->previous = NULL;
const char *format_name = sc_recorder_get_format_name(recorder->format); const char *format_name = sc_recorder_get_format_name(recorder->format);
assert(format_name); assert(format_name);
const AVOutputFormat *format = find_muxer(format_name); const AVOutputFormat *format = find_muxer(format_name);
if (!format) { if (!format) {
LOGE("Could not find muxer"); LOGE("Could not find muxer");
return false; goto error_cond_destroy;
} }
recorder->ctx = avformat_alloc_context(); recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) { if (!recorder->ctx) {
LOG_OOM(); LOG_OOM();
return false; goto error_cond_destroy;
}
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
avformat_free_context(recorder->ctx);
return false;
} }
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate() // contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
@ -140,398 +267,83 @@ sc_recorder_open_output_file(struct sc_recorder *recorder) {
av_dict_set(&recorder->ctx->metadata, "comment", av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0); "Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
goto error_avformat_free_context;
}
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
goto error_avformat_free_context;
}
LOGD("Starting recorder thread");
ok = sc_thread_create(&recorder->thread, run_recorder, "scrcpy-recorder",
recorder);
if (!ok) {
LOGE("Could not start recorder thread");
goto error_avio_close;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename); LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true; return true;
}
static void error_avio_close:
sc_recorder_close_output_file(struct sc_recorder *recorder) {
avio_close(recorder->ctx->pb); avio_close(recorder->ctx->pb);
error_avformat_free_context:
avformat_free_context(recorder->ctx); avformat_free_context(recorder->ctx);
} error_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex);
static inline bool
sc_recorder_has_empty_queues(struct sc_recorder *recorder) {
if (sc_vecdeque_is_empty(&recorder->video_queue)) {
// The video queue is empty
return true;
}
if (recorder->audio && sc_vecdeque_is_empty(&recorder->audio_queue)) {
// The audio queue is empty (when audio is enabled)
return true;
}
// No queue is empty
return false; return false;
} }
static bool
sc_recorder_process_header(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && (!recorder->video_init
|| !recorder->audio_init
|| sc_recorder_has_empty_queues(recorder))) {
sc_cond_wait(&recorder->stream_cond, &recorder->mutex);
}
if (sc_vecdeque_is_empty(&recorder->video_queue)) {
assert(recorder->stopped);
// If the recorder is stopped, don't process anything if there are not
// at least video packets
sc_mutex_unlock(&recorder->mutex);
return false;
}
AVPacket *video_pkt = sc_vecdeque_pop(&recorder->video_queue);
AVPacket *audio_pkt = NULL;
if (!sc_vecdeque_is_empty(&recorder->audio_queue)) {
assert(recorder->audio);
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue);
}
sc_mutex_unlock(&recorder->mutex);
int ret = false;
if (video_pkt->pts != AV_NOPTS_VALUE) {
LOGE("The first video packet is not a config packet");
goto end;
}
assert(recorder->video_stream_index >= 0);
AVStream *video_stream =
recorder->ctx->streams[recorder->video_stream_index];
bool ok = sc_recorder_set_extradata(video_stream, video_pkt);
if (!ok) {
goto end;
}
if (audio_pkt) {
if (audio_pkt->pts != AV_NOPTS_VALUE) {
LOGE("The first audio packet is not a config packet");
goto end;
}
assert(recorder->audio_stream_index >= 0);
AVStream *audio_stream =
recorder->ctx->streams[recorder->audio_stream_index];
ok = sc_recorder_set_extradata(audio_stream, audio_pkt);
if (!ok) {
goto end;
}
}
ok = avformat_write_header(recorder->ctx, NULL) >= 0;
if (!ok) {
LOGE("Failed to write header to %s", recorder->filename);
goto end;
}
ret = true;
end:
av_packet_free(&video_pkt);
if (audio_pkt) {
av_packet_free(&audio_pkt);
}
return ret;
}
static bool
sc_recorder_process_packets(struct sc_recorder *recorder) {
int64_t pts_origin = AV_NOPTS_VALUE;
bool header_written = sc_recorder_process_header(recorder);
if (!header_written) {
return false;
}
AVPacket *video_pkt = NULL;
AVPacket *audio_pkt = NULL;
// We can write a video packet only once we received the next one so that
// we can set its duration (next_pts - current_pts)
AVPacket *video_pkt_previous = NULL;
bool error = false;
for (;;) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped) {
if (!video_pkt && !sc_vecdeque_is_empty(&recorder->video_queue)) {
// A new packet may be assigned to video_pkt and be processed
break;
}
if (recorder->audio && !audio_pkt
&& !sc_vecdeque_is_empty(&recorder->audio_queue)) {
// A new packet may be assigned to audio_pkt and be processed
break;
}
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// If stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping.
// If there is no audio, then the audio_queue will remain empty forever
// and audio_pkt will always be NULL.
assert(recorder->audio || (!audio_pkt
&& sc_vecdeque_is_empty(&recorder->audio_queue)));
if (!video_pkt && !sc_vecdeque_is_empty(&recorder->video_queue)) {
video_pkt = sc_vecdeque_pop(&recorder->video_queue);
}
if (!audio_pkt && !sc_vecdeque_is_empty(&recorder->audio_queue)) {
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue);
}
if (recorder->stopped && !video_pkt && !audio_pkt) {
assert(sc_vecdeque_is_empty(&recorder->video_queue));
assert(sc_vecdeque_is_empty(&recorder->audio_queue));
sc_mutex_unlock(&recorder->mutex);
break;
}
assert(video_pkt || audio_pkt); // at least one
sc_mutex_unlock(&recorder->mutex);
// Ignore further config packets (e.g. on device orientation
// change). The next non-config packet will have the config packet
// data prepended.
if (video_pkt && video_pkt->pts == AV_NOPTS_VALUE) {
av_packet_free(&video_pkt);
video_pkt = NULL;
}
if (audio_pkt && audio_pkt->pts == AV_NOPTS_VALUE) {
av_packet_free(&audio_pkt);
audio_pkt = NULL;
}
if (pts_origin == AV_NOPTS_VALUE) {
if (!recorder->audio) {
assert(video_pkt);
pts_origin = video_pkt->pts;
} else if (video_pkt && audio_pkt) {
pts_origin = MIN(video_pkt->pts, audio_pkt->pts);
} else if (recorder->stopped) {
if (video_pkt) {
// The recorder is stopped without audio, record the video
// packets
pts_origin = video_pkt->pts;
} else {
// Fail if there is no video
error = true;
goto end;
}
} else {
// We need both video and audio packets to initialize pts_origin
continue;
}
}
assert(pts_origin != AV_NOPTS_VALUE);
if (video_pkt) {
video_pkt->pts -= pts_origin;
video_pkt->dts = video_pkt->pts;
if (video_pkt_previous) {
// we now know the duration of the previous packet
video_pkt_previous->duration = video_pkt->pts
- video_pkt_previous->pts;
bool ok = sc_recorder_write_video(recorder, video_pkt_previous);
av_packet_free(&video_pkt_previous);
if (!ok) {
LOGE("Could not record video packet");
error = true;
goto end;
}
}
video_pkt_previous = video_pkt;
video_pkt = NULL;
}
if (audio_pkt) {
audio_pkt->pts -= pts_origin;
audio_pkt->dts = audio_pkt->pts;
bool ok = sc_recorder_write_audio(recorder, audio_pkt);
if (!ok) {
LOGE("Could not record audio packet");
error = true;
goto end;
}
av_packet_free(&audio_pkt);
audio_pkt = NULL;
}
}
// Write the last video packet
AVPacket *last = video_pkt_previous;
if (last) {
// assign an arbitrary duration to the last packet
last->duration = 100000;
bool ok = sc_recorder_write_video(recorder, last);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
av_packet_free(&last);
}
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
error = false;
}
end:
if (video_pkt) {
av_packet_free(&video_pkt);
}
if (audio_pkt) {
av_packet_free(&audio_pkt);
}
return !error;
}
static bool
sc_recorder_record(struct sc_recorder *recorder) {
bool ok = sc_recorder_open_output_file(recorder);
if (!ok) {
return false;
}
ok = sc_recorder_process_packets(recorder);
sc_recorder_close_output_file(recorder);
return ok;
}
static int
run_recorder(void *data) {
struct sc_recorder *recorder = data;
// Recording is a background task
bool ok = sc_thread_set_priority(SC_THREAD_PRIORITY_LOW);
(void) ok; // We don't care if it worked
bool success = sc_recorder_record(recorder);
sc_mutex_lock(&recorder->mutex);
// Prevent the producer to push any new packet
recorder->stopped = true;
// Discard pending packets
sc_recorder_queue_clear(&recorder->video_queue);
sc_recorder_queue_clear(&recorder->audio_queue);
sc_mutex_unlock(&recorder->mutex);
if (success) {
const char *format_name = sc_recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
} else {
LOGE("Recording failed to %s", recorder->filename);
}
LOGD("Recorder thread ended");
recorder->cbs->on_ended(recorder, success, recorder->cbs_userdata);
return 0;
}
static bool
sc_recorder_video_packet_sink_open(struct sc_packet_sink *sink,
AVCodecContext *ctx) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock
assert(!recorder->video_init);
sc_mutex_lock(&recorder->mutex);
if (recorder->stopped) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
AVStream *stream = avformat_new_stream(recorder->ctx, ctx->codec);
if (!stream) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
int r = avcodec_parameters_from_context(stream->codecpar, ctx);
if (r < 0) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
recorder->video_stream_index = stream->index;
recorder->video_init = true;
sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex);
return true;
}
static void static void
sc_recorder_video_packet_sink_close(struct sc_packet_sink *sink) { sc_recorder_close(struct sc_recorder *recorder) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock
assert(recorder->video_init);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
// EOS also stops the recorder
recorder->stopped = true; recorder->stopped = true;
sc_cond_signal(&recorder->queue_cond); sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
sc_thread_join(&recorder->thread, NULL);
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
} }
static bool static bool
sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink, sc_recorder_push(struct sc_recorder *recorder, const AVPacket *packet) {
const AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock
assert(recorder->video_init);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
assert(!recorder->stopped);
if (recorder->stopped) { if (recorder->failed) {
// reject any new packet // reject any new packet (this will stop the stream)
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
AVPacket *rec = sc_recorder_packet_ref(packet); struct sc_record_packet *rec = sc_record_packet_new(packet);
if (!rec) { if (!rec) {
LOG_OOM(); LOG_OOM();
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
rec->stream_index = recorder->video_stream_index; sc_queue_push(&recorder->queue, next, rec);
bool ok = sc_vecdeque_push(&recorder->video_queue, rec);
if (!ok) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_cond_signal(&recorder->queue_cond); sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
@ -539,208 +351,51 @@ sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink,
} }
static bool static bool
sc_recorder_audio_packet_sink_open(struct sc_packet_sink *sink, sc_recorder_packet_sink_open(struct sc_packet_sink *sink,
AVCodecContext *ctx) { const AVCodec *codec) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST(sink);
assert(recorder->audio); return sc_recorder_open(recorder, codec);
// only written from this thread, no need to lock
assert(!recorder->audio_init);
sc_mutex_lock(&recorder->mutex);
AVStream *stream = avformat_new_stream(recorder->ctx, ctx->codec);
if (!stream) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
int r = avcodec_parameters_from_context(stream->codecpar, ctx);
if (r < 0) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
recorder->audio_stream_index = stream->index;
recorder->audio_init = true;
sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex);
return true;
} }
static void static void
sc_recorder_audio_packet_sink_close(struct sc_packet_sink *sink) { sc_recorder_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST(sink);
assert(recorder->audio); sc_recorder_close(recorder);
// only written from this thread, no need to lock
assert(recorder->audio_init);
sc_mutex_lock(&recorder->mutex);
// EOS also stops the recorder
recorder->stopped = true;
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
} }
static bool static bool
sc_recorder_audio_packet_sink_push(struct sc_packet_sink *sink, sc_recorder_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) { const AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST(sink);
assert(recorder->audio); return sc_recorder_push(recorder, packet);
// only written from this thread, no need to lock
assert(recorder->audio_init);
sc_mutex_lock(&recorder->mutex);
if (recorder->stopped) {
// reject any new packet
sc_mutex_unlock(&recorder->mutex);
return false;
}
AVPacket *rec = sc_recorder_packet_ref(packet);
if (!rec) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
rec->stream_index = recorder->audio_stream_index;
bool ok = sc_vecdeque_push(&recorder->audio_queue, rec);
if (!ok) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
return true;
}
static void
sc_recorder_audio_packet_sink_disable(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink);
assert(recorder->audio);
// only written from this thread, no need to lock
assert(!recorder->audio_init);
LOGW("Audio stream recording disabled");
sc_mutex_lock(&recorder->mutex);
recorder->audio = false;
recorder->audio_init = true;
sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex);
} }
bool bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename, sc_recorder_init(struct sc_recorder *recorder,
enum sc_record_format format, bool audio, const char *filename,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata) { enum sc_record_format format,
struct sc_size declared_frame_size) {
recorder->filename = strdup(filename); recorder->filename = strdup(filename);
if (!recorder->filename) { if (!recorder->filename) {
LOG_OOM(); LOG_OOM();
return false; return false;
} }
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
goto error_free_filename;
}
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
goto error_mutex_destroy;
}
ok = sc_cond_init(&recorder->stream_cond);
if (!ok) {
goto error_queue_cond_destroy;
}
recorder->audio = audio;
sc_vecdeque_init(&recorder->video_queue);
sc_vecdeque_init(&recorder->audio_queue);
recorder->stopped = false;
recorder->video_init = false;
recorder->audio_init = false;
recorder->video_stream_index = -1;
recorder->audio_stream_index = -1;
recorder->format = format; recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
assert(cbs && cbs->on_ended); static const struct sc_packet_sink_ops ops = {
recorder->cbs = cbs; .open = sc_recorder_packet_sink_open,
recorder->cbs_userdata = cbs_userdata; .close = sc_recorder_packet_sink_close,
.push = sc_recorder_packet_sink_push,
static const struct sc_packet_sink_ops video_ops = {
.open = sc_recorder_video_packet_sink_open,
.close = sc_recorder_video_packet_sink_close,
.push = sc_recorder_video_packet_sink_push,
}; };
recorder->video_packet_sink.ops = &video_ops; recorder->packet_sink.ops = &ops;
if (audio) {
static const struct sc_packet_sink_ops audio_ops = {
.open = sc_recorder_audio_packet_sink_open,
.close = sc_recorder_audio_packet_sink_close,
.push = sc_recorder_audio_packet_sink_push,
.disable = sc_recorder_audio_packet_sink_disable,
};
recorder->audio_packet_sink.ops = &audio_ops;
}
return true; return true;
error_queue_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex);
error_free_filename:
free(recorder->filename);
return false;
}
bool
sc_recorder_start(struct sc_recorder *recorder) {
bool ok = sc_thread_create(&recorder->thread, run_recorder,
"scrcpy-recorder", recorder);
if (!ok) {
LOGE("Could not start recorder thread");
return false;
}
return true;
}
void
sc_recorder_stop(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
recorder->stopped = true;
sc_cond_signal(&recorder->queue_cond);
sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex);
}
void
sc_recorder_join(struct sc_recorder *recorder) {
sc_thread_join(&recorder->thread, NULL);
} }
void void
sc_recorder_destroy(struct sc_recorder *recorder) { sc_recorder_destroy(struct sc_recorder *recorder) {
sc_cond_destroy(&recorder->stream_cond);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
free(recorder->filename); free(recorder->filename);
} }

View File

@ -9,67 +9,43 @@
#include "coords.h" #include "coords.h"
#include "options.h" #include "options.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h"
struct sc_recorder_queue SC_VECDEQUE(AVPacket *); struct sc_record_packet {
AVPacket *packet;
struct sc_record_packet *next;
};
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet);
struct sc_recorder { struct sc_recorder {
struct sc_packet_sink video_packet_sink; struct sc_packet_sink packet_sink; // packet sink trait
struct sc_packet_sink audio_packet_sink;
/* The audio flag is unprotected:
* - it is initialized from sc_recorder_init() from the main thread;
* - it may be reset once from the recorder thread if the audio is
* disabled dynamically.
*
* Therefore, once the recorder thread is started, only the recorder thread
* may access it without data races.
*/
bool audio;
char *filename; char *filename;
enum sc_record_format format; enum sc_record_format format;
AVFormatContext *ctx; AVFormatContext *ctx;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
sc_cond queue_cond; sc_cond queue_cond;
// set on sc_recorder_stop(), packet_sink close or recording failure bool stopped; // set on recorder_close()
bool stopped; bool failed; // set on packet write failure
struct sc_recorder_queue video_queue; struct sc_recorder_queue queue;
struct sc_recorder_queue audio_queue;
// wake up the recorder thread once the video or audio codec is known // we can write a packet only once we received the next one so that we can
sc_cond stream_cond; // set its duration (next_pts - current_pts)
bool video_init; // "previous" is only accessed from the recorder thread, so it does not
bool audio_init; // need to be protected by the mutex
struct sc_record_packet *previous;
int video_stream_index;
int audio_stream_index;
const struct sc_recorder_callbacks *cbs;
void *cbs_userdata;
};
struct sc_recorder_callbacks {
void (*on_ended)(struct sc_recorder *recorder, bool success,
void *userdata);
}; };
bool bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename, sc_recorder_init(struct sc_recorder *recorder, const char *filename,
enum sc_record_format format, bool audio, enum sc_record_format format,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata); struct sc_size declared_frame_size);
bool
sc_recorder_start(struct sc_recorder *recorder);
void
sc_recorder_stop(struct sc_recorder *recorder);
void
sc_recorder_join(struct sc_recorder *recorder);
void void
sc_recorder_destroy(struct sc_recorder *recorder); sc_recorder_destroy(struct sc_recorder *recorder);

View File

@ -13,10 +13,8 @@
# include <windows.h> # include <windows.h>
#endif #endif
#include "audio_player.h"
#include "controller.h" #include "controller.h"
#include "decoder.h" #include "decoder.h"
#include "delay_buffer.h"
#include "demuxer.h" #include "demuxer.h"
#include "events.h" #include "events.h"
#include "file_pusher.h" #include "file_pusher.h"
@ -42,16 +40,11 @@
struct scrcpy { struct scrcpy {
struct sc_server server; struct sc_server server;
struct sc_screen screen; struct sc_screen screen;
struct sc_audio_player audio_player; struct sc_demuxer demuxer;
struct sc_demuxer video_demuxer; struct sc_decoder decoder;
struct sc_demuxer audio_demuxer;
struct sc_decoder video_decoder;
struct sc_decoder audio_decoder;
struct sc_recorder recorder; struct sc_recorder recorder;
struct sc_delay_buffer display_buffer;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink; struct sc_v4l2_sink v4l2_sink;
struct sc_delay_buffer v4l2_buffer;
#endif #endif
struct sc_controller controller; struct sc_controller controller;
struct sc_file_pusher file_pusher; struct sc_file_pusher file_pusher;
@ -162,22 +155,14 @@ event_loop(struct scrcpy *s) {
SDL_Event event; SDL_Event event;
while (SDL_WaitEvent(&event)) { while (SDL_WaitEvent(&event)) {
switch (event.type) { switch (event.type) {
case SC_EVENT_DEVICE_DISCONNECTED: case EVENT_STREAM_STOPPED:
LOGW("Device disconnected"); LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED; return SCRCPY_EXIT_DISCONNECTED;
case SC_EVENT_DEMUXER_ERROR:
LOGE("Demuxer error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_RECORDER_ERROR:
LOGE("Recorder error");
return SCRCPY_EXIT_FAILURE;
case SDL_QUIT: case SDL_QUIT:
LOGD("User requested to quit"); LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS; return SCRCPY_EXIT_SUCCESS;
default: default:
if (!sc_screen_handle_event(&s->screen, &event)) { sc_screen_handle_event(&s->screen, &event);
return SCRCPY_EXIT_FAILURE;
}
break; break;
} }
} }
@ -191,16 +176,15 @@ await_for_server(bool *connected) {
while (SDL_WaitEvent(&event)) { while (SDL_WaitEvent(&event)) {
switch (event.type) { switch (event.type) {
case SDL_QUIT: case SDL_QUIT:
if (connected) { LOGD("User requested to quit");
*connected = false; *connected = false;
}
return true; return true;
case SC_EVENT_SERVER_CONNECTION_FAILED: case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
return false; return false;
case SC_EVENT_SERVER_CONNECTED: case EVENT_SERVER_CONNECTED:
if (connected) { LOGD("Server connected");
*connected = true; *connected = true;
}
return true; return true;
default: default:
break; break;
@ -211,47 +195,49 @@ await_for_server(bool *connected) {
return false; return false;
} }
static void static SDL_LogPriority
sc_recorder_on_ended(struct sc_recorder *recorder, bool success, sdl_priority_from_av_level(int level) {
void *userdata) { switch (level) {
(void) recorder; case AV_LOG_PANIC:
(void) userdata; case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
if (!success) { case AV_LOG_ERROR:
PUSH_EVENT(SC_EVENT_RECORDER_ERROR); return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
} }
// do not forward others, which are too verbose
return 0;
} }
static void static void
sc_video_demuxer_on_ended(struct sc_demuxer *demuxer, av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
enum sc_demuxer_status status, void *userdata) { (void) avcl;
(void) demuxer; SDL_LogPriority priority = sdl_priority_from_av_level(level);
(void) userdata; if (priority == 0) {
return;
// The device may not decide to disable the video
assert(status != SC_DEMUXER_STATUS_DISABLED);
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
} }
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
free(local_fmt);
} }
static void static void
sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer, sc_demuxer_on_eos(struct sc_demuxer *demuxer, void *userdata) {
enum sc_demuxer_status status, void *userdata) {
(void) demuxer; (void) demuxer;
(void) userdata;
const struct scrcpy_options *options = userdata; PUSH_EVENT(EVENT_STREAM_STOPPED);
// Contrary to the video demuxer, keep mirroring if only the audio fails
// (unless --require-audio is set).
if (status == SC_DEMUXER_STATUS_ERROR
|| (status == SC_DEMUXER_STATUS_DISABLED
&& options->require_audio)) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
} }
static void static void
@ -259,7 +245,7 @@ sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server; (void) server;
(void) userdata; (void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTION_FAILED); PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
} }
static void static void
@ -267,7 +253,7 @@ sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server; (void) server;
(void) userdata; (void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTED); PUSH_EVENT(EVENT_SERVER_CONNECTED);
} }
static void static void
@ -280,9 +266,8 @@ sc_server_on_disconnected(struct sc_server *server, void *userdata) {
// event // event
} }
// Generate a scrcpy id to differentiate multiple running scrcpy instances
static uint32_t static uint32_t
scrcpy_generate_scid() { scrcpy_generate_uid() {
struct sc_rand rand; struct sc_rand rand;
sc_rand_init(&rand); sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side // Only use 31 bits to avoid issues with signed values on the Java-side
@ -307,12 +292,10 @@ scrcpy(struct scrcpy_options *options) {
bool server_started = false; bool server_started = false;
bool file_pusher_initialized = false; bool file_pusher_initialized = false;
bool recorder_initialized = false; bool recorder_initialized = false;
bool recorder_started = false;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
bool v4l2_sink_initialized = false; bool v4l2_sink_initialized = false;
#endif #endif
bool video_demuxer_started = false; bool demuxer_started = false;
bool audio_demuxer_started = false;
#ifdef HAVE_USB #ifdef HAVE_USB
bool aoa_hid_initialized = false; bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false; bool hid_keyboard_initialized = false;
@ -324,34 +307,28 @@ scrcpy(struct scrcpy_options *options) {
struct sc_acksync *acksync = NULL; struct sc_acksync *acksync = NULL;
uint32_t scid = scrcpy_generate_scid(); uint32_t uid = scrcpy_generate_uid();
struct sc_server_params params = { struct sc_server_params params = {
.scid = scid, .uid = uid,
.req_serial = options->serial, .req_serial = options->serial,
.select_usb = options->select_usb, .select_usb = options->select_usb,
.select_tcpip = options->select_tcpip, .select_tcpip = options->select_tcpip,
.log_level = options->log_level, .log_level = options->log_level,
.video_codec = options->video_codec,
.audio_codec = options->audio_codec,
.crop = options->crop, .crop = options->crop,
.port_range = options->port_range, .port_range = options->port_range,
.tunnel_host = options->tunnel_host, .tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port, .tunnel_port = options->tunnel_port,
.max_size = options->max_size, .max_size = options->max_size,
.video_bit_rate = options->video_bit_rate, .bit_rate = options->bit_rate,
.audio_bit_rate = options->audio_bit_rate,
.max_fps = options->max_fps, .max_fps = options->max_fps,
.lock_video_orientation = options->lock_video_orientation, .lock_video_orientation = options->lock_video_orientation,
.control = options->control, .control = options->control,
.display_id = options->display_id, .display_id = options->display_id,
.audio = options->audio,
.show_touches = options->show_touches, .show_touches = options->show_touches,
.stay_awake = options->stay_awake, .stay_awake = options->stay_awake,
.video_codec_options = options->video_codec_options, .codec_options = options->codec_options,
.audio_codec_options = options->audio_codec_options, .encoder_name = options->encoder_name,
.video_encoder = options->video_encoder,
.audio_encoder = options->audio_encoder,
.force_adb_forward = options->force_adb_forward, .force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close, .power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync, .clipboard_autosync = options->clipboard_autosync,
@ -360,8 +337,6 @@ scrcpy(struct scrcpy_options *options) {
.tcpip_dst = options->tcpip_dst, .tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup, .cleanup = options->cleanup,
.power_on = options->power_on, .power_on = options->power_on,
.list_encoders = options->list_encoders,
.list_displays = options->list_displays,
}; };
static const struct sc_server_callbacks cbs = { static const struct sc_server_callbacks cbs = {
@ -379,27 +354,14 @@ scrcpy(struct scrcpy_options *options) {
server_started = true; server_started = true;
if (options->list_encoders || options->list_displays) {
bool ok = await_for_server(NULL);
ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE;
goto end;
}
if (options->display) { if (options->display) {
sdl_set_hints(options->render_driver); sdl_set_hints(options->render_driver);
} }
// Initialize SDL video in addition if display is enabled // Initialize SDL video in addition if display is enabled
if (options->display) { if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
if (SDL_Init(SDL_INIT_VIDEO)) { LOGE("Could not initialize SDL: %s", SDL_GetError());
LOGE("Could not initialize SDL video: %s", SDL_GetError()); goto end;
goto end;
}
if (options->audio && SDL_Init(SDL_INIT_AUDIO)) {
LOGE("Could not initialize SDL audio: %s", SDL_GetError());
goto end;
}
} }
sdl_configure(options->display, options->disable_screensaver); sdl_configure(options->display, options->disable_screensaver);
@ -407,19 +369,15 @@ scrcpy(struct scrcpy_options *options) {
// Await for server without blocking Ctrl+C handling // Await for server without blocking Ctrl+C handling
bool connected; bool connected;
if (!await_for_server(&connected)) { if (!await_for_server(&connected)) {
LOGE("Server connection failed");
goto end; goto end;
} }
if (!connected) { if (!connected) {
// This is not an error, user requested to quit // This is not an error, user requested to quit
LOGD("User requested to quit");
ret = SCRCPY_EXIT_SUCCESS; ret = SCRCPY_EXIT_SUCCESS;
goto end; goto end;
} }
LOGD("Server connected");
// It is necessarily initialized here, since the device is connected // It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info; struct sc_server_info *info = &s->server.info;
@ -437,58 +395,41 @@ scrcpy(struct scrcpy_options *options) {
file_pusher_initialized = true; file_pusher_initialized = true;
} }
static const struct sc_demuxer_callbacks video_demuxer_cbs = { struct sc_decoder *dec = NULL;
.on_ended = sc_video_demuxer_on_ended, bool needs_decoder = options->display;
};
sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket,
&video_demuxer_cbs, NULL);
if (options->audio) {
static const struct sc_demuxer_callbacks audio_demuxer_cbs = {
.on_ended = sc_audio_demuxer_on_ended,
};
sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket,
&audio_demuxer_cbs, options);
}
bool needs_video_decoder = options->display;
bool needs_audio_decoder = options->audio && options->display;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
needs_video_decoder |= !!options->v4l2_device; needs_decoder |= !!options->v4l2_device;
#endif #endif
if (needs_video_decoder) { if (needs_decoder) {
sc_decoder_init(&s->video_decoder, "video"); sc_decoder_init(&s->decoder);
sc_packet_source_add_sink(&s->video_demuxer.packet_source, dec = &s->decoder;
&s->video_decoder.packet_sink);
}
if (needs_audio_decoder) {
sc_decoder_init(&s->audio_decoder, "audio");
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->audio_decoder.packet_sink);
} }
struct sc_recorder *rec = NULL;
if (options->record_filename) { if (options->record_filename) {
static const struct sc_recorder_callbacks recorder_cbs = { if (!sc_recorder_init(&s->recorder,
.on_ended = sc_recorder_on_ended, options->record_filename,
}; options->record_format,
if (!sc_recorder_init(&s->recorder, options->record_filename, info->frame_size)) {
options->record_format, options->audio,
&recorder_cbs, NULL)) {
goto end; goto end;
} }
rec = &s->recorder;
recorder_initialized = true; recorder_initialized = true;
}
if (!sc_recorder_start(&s->recorder)) { av_log_set_callback(av_log_callback);
goto end;
}
recorder_started = true;
sc_packet_source_add_sink(&s->video_demuxer.packet_source, static const struct sc_demuxer_callbacks demuxer_cbs = {
&s->recorder.video_packet_sink); .on_eos = sc_demuxer_on_eos,
if (options->audio) { };
sc_packet_source_add_sink(&s->audio_demuxer.packet_source, sc_demuxer_init(&s->demuxer, s->server.video_socket, &demuxer_cbs, NULL);
&s->recorder.audio_packet_sink);
} if (dec) {
sc_demuxer_add_sink(&s->demuxer, &dec->packet_sink);
}
if (rec) {
sc_demuxer_add_sink(&s->demuxer, &rec->packet_sink);
} }
struct sc_controller *controller = NULL; struct sc_controller *controller = NULL;
@ -660,6 +601,7 @@ aoa_hid_end:
.clipboard_autosync = options->clipboard_autosync, .clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods, .shortcut_mods = &options->shortcut_mods,
.window_title = window_title, .window_title = window_title,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top, .always_on_top = options->always_on_top,
.window_x = options->window_x, .window_x = options->window_x,
.window_y = options->window_y, .window_y = options->window_y,
@ -670,6 +612,7 @@ aoa_hid_end:
.mipmaps = options->mipmaps, .mipmaps = options->mipmaps,
.fullscreen = options->fullscreen, .fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter, .start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
}; };
if (!sc_screen_init(&s->screen, &screen_params)) { if (!sc_screen_init(&s->screen, &screen_params)) {
@ -677,62 +620,34 @@ aoa_hid_end:
} }
screen_initialized = true; screen_initialized = true;
struct sc_frame_source *src = &s->video_decoder.frame_source; sc_decoder_add_sink(&s->decoder, &s->screen.frame_sink);
if (options->display_buffer) {
sc_delay_buffer_init(&s->display_buffer, options->display_buffer,
true);
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
src = &s->display_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->screen.frame_sink);
if (options->audio) {
sc_audio_player_init(&s->audio_player, options->audio_buffer,
options->audio_output_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}
} }
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
if (options->v4l2_device) { if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device)) { if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
goto end; goto end;
} }
struct sc_frame_source *src = &s->video_decoder.frame_source; sc_decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink);
if (options->v4l2_buffer) {
sc_delay_buffer_init(&s->v4l2_buffer, options->v4l2_buffer, true);
sc_frame_source_add_sink(src, &s->v4l2_buffer.frame_sink);
src = &s->v4l2_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true; v4l2_sink_initialized = true;
} }
#endif #endif
// now we consumed the header values, the socket receives the video stream // now we consumed the header values, the socket receives the video stream
// start the video demuxer // start the demuxer
if (!sc_demuxer_start(&s->video_demuxer)) { if (!sc_demuxer_start(&s->demuxer)) {
goto end; goto end;
} }
video_demuxer_started = true; demuxer_started = true;
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
}
ret = event_loop(s); ret = event_loop(s);
LOGD("quit..."); LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may // Close the window immediately on closing, because screen_destroy() may
// only be called once the video demuxer thread is joined (it may take time) // only be called once the demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen); sc_screen_hide_window(&s->screen);
end: end:
@ -759,9 +674,6 @@ end:
if (file_pusher_initialized) { if (file_pusher_initialized) {
sc_file_pusher_stop(&s->file_pusher); sc_file_pusher_stop(&s->file_pusher);
} }
if (recorder_initialized) {
sc_recorder_stop(&s->recorder);
}
if (screen_initialized) { if (screen_initialized) {
sc_screen_interrupt(&s->screen); sc_screen_interrupt(&s->screen);
} }
@ -773,12 +685,8 @@ end:
// now that the sockets are shutdown, the demuxer and controller are // now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them // interrupted, we can join them
if (video_demuxer_started) { if (demuxer_started) {
sc_demuxer_join(&s->video_demuxer); sc_demuxer_join(&s->demuxer);
}
if (audio_demuxer_started) {
sc_demuxer_join(&s->audio_demuxer);
} }
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
@ -797,9 +705,8 @@ end:
} }
#endif #endif
// Destroy the screen only after the video demuxer is guaranteed to be // Destroy the screen only after the demuxer is guaranteed to be finished,
// finished, because otherwise the screen could receive new frames after // because otherwise the screen could receive new frames after destruction
// destruction
if (screen_initialized) { if (screen_initialized) {
sc_screen_join(&s->screen); sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen); sc_screen_destroy(&s->screen);
@ -812,9 +719,6 @@ end:
sc_controller_destroy(&s->controller); sc_controller_destroy(&s->controller);
} }
if (recorder_started) {
sc_recorder_join(&s->recorder);
}
if (recorder_initialized) { if (recorder_initialized) {
sc_recorder_destroy(&s->recorder); sc_recorder_destroy(&s->recorder);
} }
@ -824,10 +728,6 @@ end:
sc_file_pusher_destroy(&s->file_pusher); sc_file_pusher_destroy(&s->file_pusher);
} }
if (server_started) {
sc_server_join(&s->server);
}
sc_server_destroy(&s->server); sc_server_destroy(&s->server);
return ret; return ret;

View File

@ -7,6 +7,7 @@
#include "events.h" #include "events.h"
#include "icon.h" #include "icon.h"
#include "options.h" #include "options.h"
#include "video_buffer.h"
#include "util/log.h" #include "util/log.h"
#define DISPLAY_MARGINS 96 #define DISPLAY_MARGINS 96
@ -239,6 +240,33 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
} }
} }
static inline SDL_Texture *
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
return NULL;
}
if (screen->mipmaps) {
struct sc_opengl *gl = &screen->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
// render the texture to the renderer // render the texture to the renderer
// //
// Set the update_content_rect flag if the window or content size may have // Set the update_content_rect flag if the window or content size may have
@ -249,11 +277,35 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
} }
bool ok = sc_display_render(&screen->display, &screen->rect, SDL_RenderClear(screen->renderer);
screen->rotation); if (screen->rotation == 0) {
(void) ok; // error already logged SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
} }
#if defined(__APPLE__) || defined(__WINDOWS__) #if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND # define CONTINUOUS_RESIZING_WORKAROUND
#endif #endif
@ -278,31 +330,9 @@ event_watcher(void *data, SDL_Event *event) {
#endif #endif
static bool static bool
sc_screen_frame_sink_open(struct sc_frame_sink *sink, sc_screen_frame_sink_open(struct sc_frame_sink *sink) {
const AVCodecContext *ctx) {
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
(void) ctx;
struct sc_screen *screen = DOWNCAST(sink); struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
assert(ctx->width > 0 && ctx->width <= 0xFFFF);
assert(ctx->height > 0 && ctx->height <= 0xFFFF);
// screen->frame_size is never used before the event is pushed, and the
// event acts as a memory barrier so it is safe without mutex
screen->frame_size.width = ctx->width;
screen->frame_size.height = ctx->height;
static SDL_Event event = {
.type = SC_EVENT_SCREEN_INIT_SIZE,
};
// Post the event on the UI thread (the texture must be created from there)
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGW("Could not post init size event: %s", SDL_GetError());
return false;
}
#ifndef NDEBUG #ifndef NDEBUG
screen->open = true; screen->open = true;
#endif #endif
@ -325,31 +355,43 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool static bool
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) { sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_screen *screen = DOWNCAST(sink); struct sc_screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
}
bool previous_skipped; static void
bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped); sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
if (!ok) { void *userdata) {
return false; (void) vb;
} struct sc_screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) { if (previous_skipped) {
sc_fps_counter_add_skipped_frame(&screen->fps_counter); sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume // The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead // this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else { } else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = { static SDL_Event new_frame_event = {
.type = SC_EVENT_NEW_FRAME, .type = EVENT_NEW_FRAME,
}; };
// Post the event on the UI thread // Post the event on the UI thread
int ret = SDL_PushEvent(&new_frame_event); int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) { if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError()); LOGW("Could not post new frame event: %s", SDL_GetError());
return false; screen->event_failed = true;
} else {
screen->event_failed = false;
} }
} }
return true;
} }
bool bool
@ -359,6 +401,7 @@ sc_screen_init(struct sc_screen *screen,
screen->has_frame = false; screen->has_frame = false;
screen->fullscreen = false; screen->fullscreen = false;
screen->maximized = false; screen->maximized = false;
screen->event_failed = false;
screen->mouse_capture_key_pressed = 0; screen->mouse_capture_key_pressed = 0;
screen->req.x = params->window_x; screen->req.x = params->window_x;
@ -368,19 +411,33 @@ sc_screen_init(struct sc_screen *screen,
screen->req.fullscreen = params->fullscreen; screen->req.fullscreen = params->fullscreen;
screen->req.start_fps_counter = params->start_fps_counter; screen->req.start_fps_counter = params->start_fps_counter;
bool ok = sc_frame_buffer_init(&screen->fb); static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) { if (!ok) {
return false; return false;
} }
if (!sc_fps_counter_init(&screen->fps_counter)) { ok = sc_video_buffer_start(&screen->vb);
goto error_destroy_frame_buffer; if (!ok) {
goto error_destroy_video_buffer;
} }
if (!sc_fps_counter_init(&screen->fps_counter)) {
goto error_stop_and_join_video_buffer;
}
screen->frame_size = params->frame_size;
screen->rotation = params->rotation; screen->rotation = params->rotation;
if (screen->rotation) { if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation); LOGI("Initial display rotation set to %u", screen->rotation);
} }
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
uint32_t window_flags = SDL_WINDOW_HIDDEN uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE | SDL_WINDOW_RESIZABLE
@ -400,11 +457,46 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_fps_counter; goto error_destroy_fps_counter;
} }
ok = sc_display_init(&screen->display, screen->window, params->mipmaps); screen->renderer = SDL_CreateRenderer(screen->window, -1,
if (!ok) { SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window; goto error_destroy_window;
} }
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
screen->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = scrcpy_icon_load(); SDL_Surface *icon = scrcpy_icon_load();
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
@ -413,10 +505,18 @@ sc_screen_init(struct sc_screen *screen,
LOGW("Could not load icon"); LOGW("Could not load icon");
} }
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
params->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
goto error_destroy_renderer;
}
screen->frame = av_frame_alloc(); screen->frame = av_frame_alloc();
if (!screen->frame) { if (!screen->frame) {
LOG_OOM(); LOG_OOM();
goto error_destroy_display; goto error_destroy_texture;
} }
struct sc_input_manager_params im_params = { struct sc_input_manager_params im_params = {
@ -451,14 +551,19 @@ sc_screen_init(struct sc_screen *screen,
return true; return true;
error_destroy_display: error_destroy_texture:
sc_display_destroy(&screen->display); SDL_DestroyTexture(screen->texture);
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
error_destroy_window: error_destroy_window:
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
error_destroy_fps_counter: error_destroy_fps_counter:
sc_fps_counter_destroy(&screen->fps_counter); sc_fps_counter_destroy(&screen->fps_counter);
error_destroy_frame_buffer: error_stop_and_join_video_buffer:
sc_frame_buffer_destroy(&screen->fb); sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
sc_video_buffer_destroy(&screen->vb);
return false; return false;
} }
@ -495,11 +600,13 @@ sc_screen_hide_window(struct sc_screen *screen) {
void void
sc_screen_interrupt(struct sc_screen *screen) { sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
sc_fps_counter_interrupt(&screen->fps_counter); sc_fps_counter_interrupt(&screen->fps_counter);
} }
void void
sc_screen_join(struct sc_screen *screen) { sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
sc_fps_counter_join(&screen->fps_counter); sc_fps_counter_join(&screen->fps_counter);
} }
@ -508,11 +615,12 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG #ifndef NDEBUG
assert(!screen->open); assert(!screen->open);
#endif #endif
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame); av_frame_free(&screen->frame);
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter); sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb); sc_video_buffer_destroy(&screen->vb);
} }
static void static void
@ -572,44 +680,53 @@ sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) {
sc_screen_render(screen, true); sc_screen_render(screen, true);
} }
static bool
sc_screen_init_size(struct sc_screen *screen) {
// Before first frame
assert(!screen->has_frame);
// The requested size is passed via screen->frame_size
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
return sc_display_set_texture_size(&screen->display, screen->frame_size);
}
// recreate the texture and resize the window if the frame size has changed // recreate the texture and resize the window if the frame size has changed
static bool static bool
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) { prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width == new_frame_size.width if (screen->frame_size.width != new_frame_size.width
&& screen->frame_size.height == new_frame_size.height) { || screen->frame_size.height != new_frame_size.height) {
return true; // frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
screen->frame_size = new_frame_size;
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
sc_screen_update_content_rect(screen);
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
} }
// frame dimension changed return true;
screen->frame_size = new_frame_size; }
struct sc_size new_content_size = // write the frame into the texture
get_rotated_size(new_frame_size, screen->rotation); static void
set_content_size(screen, new_content_size); update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
sc_screen_update_content_rect(screen); if (screen->mipmaps) {
SDL_GL_BindTexture(screen->texture, NULL, NULL);
return sc_display_set_texture_size(&screen->display, screen->frame_size); screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
} }
static bool static bool
sc_screen_update_frame(struct sc_screen *screen) { sc_screen_update_frame(struct sc_screen *screen) {
av_frame_unref(screen->frame); av_frame_unref(screen->frame);
sc_frame_buffer_consume(&screen->fb, screen->frame); sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame; AVFrame *frame = screen->frame;
sc_fps_counter_add_rendered_frame(&screen->fps_counter); sc_fps_counter_add_rendered_frame(&screen->fps_counter);
@ -618,10 +735,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
if (!prepare_for_frame(screen, new_frame_size)) { if (!prepare_for_frame(screen, new_frame_size)) {
return false; return false;
} }
update_texture(screen, frame);
if (!sc_display_update_texture(&screen->display, frame)) {
return false;
}
if (!screen->has_frame) { if (!screen->has_frame) {
screen->has_frame = true; screen->has_frame = true;
@ -701,32 +815,22 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI; return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
} }
bool void
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) { sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen); bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) { switch (event->type) {
case SC_EVENT_SCREEN_INIT_SIZE: { case EVENT_NEW_FRAME: {
// The initial size is passed via screen->frame_size
bool ok = sc_screen_init_size(screen);
if (!ok) {
LOGE("Could not initialize screen size");
return false;
}
return true;
}
case SC_EVENT_NEW_FRAME: {
bool ok = sc_screen_update_frame(screen); bool ok = sc_screen_update_frame(screen);
if (!ok) { if (!ok) {
LOGE("Frame update failed\n"); LOGW("Frame update failed\n");
return false;
} }
return true; return;
} }
case SDL_WINDOWEVENT: case SDL_WINDOWEVENT:
if (!screen->has_frame) { if (!screen->has_frame) {
// Do nothing // Do nothing
return true; return;
} }
switch (event->window.event) { switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED: case SDL_WINDOWEVENT_EXPOSED:
@ -757,7 +861,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
} }
break; break;
} }
return true; return;
case SDL_KEYDOWN: case SDL_KEYDOWN:
if (relative_mode) { if (relative_mode) {
SDL_Keycode key = event->key.keysym.sym; SDL_Keycode key = event->key.keysym.sym;
@ -770,7 +874,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
screen->mouse_capture_key_pressed = 0; screen->mouse_capture_key_pressed = 0;
} }
// Mouse capture keys are never forwarded to the device // Mouse capture keys are never forwarded to the device
return true; return;
} }
} }
break; break;
@ -786,7 +890,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
sc_screen_toggle_mouse_capture(screen); sc_screen_toggle_mouse_capture(screen);
} }
// Mouse capture keys are never forwarded to the device // Mouse capture keys are never forwarded to the device
return true; return;
} }
} }
break; break;
@ -796,7 +900,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
if (relative_mode && !sc_screen_get_mouse_capture(screen)) { if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
// Do not forward to input manager, the mouse will be captured // Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP // on SDL_MOUSEBUTTONUP
return true; return;
} }
break; break;
case SDL_FINGERMOTION: case SDL_FINGERMOTION:
@ -805,19 +909,18 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
if (relative_mode) { if (relative_mode) {
// Touch events are not compatible with relative mode // Touch events are not compatible with relative mode
// (coordinates are not relative) // (coordinates are not relative)
return true; return;
} }
break; break;
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
if (relative_mode && !sc_screen_get_mouse_capture(screen)) { if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
sc_screen_set_mouse_capture(screen, true); sc_screen_set_mouse_capture(screen, true);
return true; return;
} }
break; break;
} }
sc_input_manager_handle_event(&screen->im, event); sc_input_manager_handle_event(&screen->im, event);
return true;
} }
struct sc_point struct sc_point

View File

@ -9,14 +9,13 @@
#include "controller.h" #include "controller.h"
#include "coords.h" #include "coords.h"
#include "display.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h" #include "input_manager.h"
#include "opengl.h" #include "opengl.h"
#include "trait/key_processor.h" #include "trait/key_processor.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "trait/mouse_processor.h" #include "trait/mouse_processor.h"
#include "video_buffer.h"
struct sc_screen { struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait struct sc_frame_sink frame_sink; // frame sink trait
@ -25,9 +24,8 @@ struct sc_screen {
bool open; // track the open/close state to assert correct behavior bool open; // track the open/close state to assert correct behavior
#endif #endif
struct sc_display display;
struct sc_input_manager im; struct sc_input_manager im;
struct sc_frame_buffer fb; struct sc_video_buffer vb;
struct sc_fps_counter fps_counter; struct sc_fps_counter fps_counter;
// The initial requested window properties // The initial requested window properties
@ -41,6 +39,9 @@ struct sc_screen {
} req; } req;
SDL_Window *window; SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct sc_size frame_size; struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size struct sc_size content_size; // rotated frame_size
@ -56,6 +57,9 @@ struct sc_screen {
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool maximized; bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or // To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key. // RGUI) must be pressed. This variable tracks the pressed capture key.
@ -76,6 +80,7 @@ struct sc_screen_params {
const struct sc_shortcut_mods *shortcut_mods; const struct sc_shortcut_mods *shortcut_mods;
const char *window_title; const char *window_title;
struct sc_size frame_size;
bool always_on_top; bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
@ -90,6 +95,8 @@ struct sc_screen_params {
bool fullscreen; bool fullscreen;
bool start_fps_counter; bool start_fps_counter;
sc_tick buffering_time;
}; };
// initialize screen, create window, renderer and texture (window is hidden) // initialize screen, create window, renderer and texture (window is hidden)
@ -133,9 +140,8 @@ void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation); sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
// react to SDL events // react to SDL events
// If this function returns false, scrcpy must exit with an error. void
bool sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates // convert point from window coordinates to frame coordinates
// x and y are expressed in pixels // x and y are expressed in pixels

View File

@ -8,7 +8,6 @@
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
#include "adb/adb.h" #include "adb/adb.h"
#include "util/binary.h"
#include "util/file.h" #include "util/file.h"
#include "util/log.h" #include "util/log.h"
#include "util/net_intr.h" #include "util/net_intr.h"
@ -71,10 +70,8 @@ sc_server_params_destroy(struct sc_server_params *params) {
// The server stores a copy of the params provided by the user // The server stores a copy of the params provided by the user
free((char *) params->req_serial); free((char *) params->req_serial);
free((char *) params->crop); free((char *) params->crop);
free((char *) params->video_codec_options); free((char *) params->codec_options);
free((char *) params->audio_codec_options); free((char *) params->encoder_name);
free((char *) params->video_encoder);
free((char *) params->audio_encoder);
free((char *) params->tcpip_dst); free((char *) params->tcpip_dst);
} }
@ -97,10 +94,8 @@ sc_server_params_copy(struct sc_server_params *dst,
COPY(req_serial); COPY(req_serial);
COPY(crop); COPY(crop);
COPY(video_codec_options); COPY(codec_options);
COPY(audio_codec_options); COPY(encoder_name);
COPY(video_encoder);
COPY(audio_encoder);
COPY(tcpip_dst); COPY(tcpip_dst);
#undef COPY #undef COPY
@ -160,26 +155,6 @@ sc_server_sleep(struct sc_server *server, sc_tick deadline) {
return !stopped; return !stopped;
} }
static const char *
sc_server_get_codec_name(enum sc_codec codec) {
switch (codec) {
case SC_CODEC_H264:
return "h264";
case SC_CODEC_H265:
return "h265";
case SC_CODEC_AV1:
return "av1";
case SC_CODEC_OPUS:
return "opus";
case SC_CODEC_AAC:
return "aac";
case SC_CODEC_RAW:
return "raw";
default:
return NULL;
}
}
static sc_pid static sc_pid
execute_server(struct sc_server *server, execute_server(struct sc_server *server,
const struct sc_server_params *params) { const struct sc_server_params *params) {
@ -216,32 +191,17 @@ execute_server(struct sc_server *server,
unsigned dyn_idx = count; // from there, the strings are allocated unsigned dyn_idx = count; // from there, the strings are allocated
#define ADD_PARAM(fmt, ...) { \ #define ADD_PARAM(fmt, ...) { \
char *p; \ char *p = (char *) &cmd[count]; \
if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \ if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \
goto end; \ goto end; \
} \ } \
cmd[count++] = p; \ cmd[count++] = p; \
} }
ADD_PARAM("scid=%08x", params->scid); ADD_PARAM("uid=%08x", params->uid);
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level)); ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
ADD_PARAM("bit_rate=%" PRIu32, params->bit_rate);
if (params->video_bit_rate) {
ADD_PARAM("video_bit_rate=%" PRIu32, params->video_bit_rate);
}
if (!params->audio) {
ADD_PARAM("audio=false");
} else if (params->audio_bit_rate) {
ADD_PARAM("audio_bit_rate=%" PRIu32, params->audio_bit_rate);
}
if (params->video_codec != SC_CODEC_H264) {
ADD_PARAM("video_codec=%s",
sc_server_get_codec_name(params->video_codec));
}
if (params->audio_codec != SC_CODEC_OPUS) {
ADD_PARAM("audio_codec=%s",
sc_server_get_codec_name(params->audio_codec));
}
if (params->max_size) { if (params->max_size) {
ADD_PARAM("max_size=%" PRIu16, params->max_size); ADD_PARAM("max_size=%" PRIu16, params->max_size);
} }
@ -271,17 +231,11 @@ execute_server(struct sc_server *server,
if (params->stay_awake) { if (params->stay_awake) {
ADD_PARAM("stay_awake=true"); ADD_PARAM("stay_awake=true");
} }
if (params->video_codec_options) { if (params->codec_options) {
ADD_PARAM("video_codec_options=%s", params->video_codec_options); ADD_PARAM("codec_options=%s", params->codec_options);
} }
if (params->audio_codec_options) { if (params->encoder_name) {
ADD_PARAM("audio_codec_options=%s", params->audio_codec_options); ADD_PARAM("encoder_name=%s", params->encoder_name);
}
if (params->video_encoder) {
ADD_PARAM("video_encoder=%s", params->video_encoder);
}
if (params->audio_encoder) {
ADD_PARAM("audio_encoder=%s", params->audio_encoder);
} }
if (params->power_off_on_close) { if (params->power_off_on_close) {
ADD_PARAM("power_off_on_close=true"); ADD_PARAM("power_off_on_close=true");
@ -302,12 +256,6 @@ execute_server(struct sc_server *server,
// By default, power_on is true // By default, power_on is true
ADD_PARAM("power_on=false"); ADD_PARAM("power_on=false");
} }
if (params->list_encoders) {
ADD_PARAM("list_encoders=true");
}
if (params->list_displays) {
ADD_PARAM("list_displays=true");
}
#undef ADD_PARAM #undef ADD_PARAM
@ -422,7 +370,6 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
server->stopped = false; server->stopped = false;
server->video_socket = SC_SOCKET_NONE; server->video_socket = SC_SOCKET_NONE;
server->audio_socket = SC_SOCKET_NONE;
server->control_socket = SC_SOCKET_NONE; server->control_socket = SC_SOCKET_NONE;
sc_adb_tunnel_init(&server->tunnel); sc_adb_tunnel_init(&server->tunnel);
@ -441,9 +388,9 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
static bool static bool
device_read_info(struct sc_intr *intr, sc_socket device_socket, device_read_info(struct sc_intr *intr, sc_socket device_socket,
struct sc_server_info *info) { struct sc_server_info *info) {
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH]; unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf)); ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
if (r < SC_DEVICE_NAME_FIELD_LENGTH) { if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information"); LOGE("Could not retrieve device information");
return false; return false;
} }
@ -451,6 +398,10 @@ device_read_info(struct sc_intr *intr, sc_socket device_socket,
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
memcpy(info->device_name, (char *) buf, sizeof(info->device_name)); memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
return true; return true;
} }
@ -463,11 +414,9 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
const char *serial = server->serial; const char *serial = server->serial;
assert(serial); assert(serial);
bool audio = server->params.audio;
bool control = server->params.control; bool control = server->params.control;
sc_socket video_socket = SC_SOCKET_NONE; sc_socket video_socket = SC_SOCKET_NONE;
sc_socket audio_socket = SC_SOCKET_NONE;
sc_socket control_socket = SC_SOCKET_NONE; sc_socket control_socket = SC_SOCKET_NONE;
if (!tunnel->forward) { if (!tunnel->forward) {
video_socket = net_accept_intr(&server->intr, tunnel->server_socket); video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
@ -475,14 +424,6 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail; goto fail;
} }
if (audio) {
audio_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
}
if (control) { if (control) {
control_socket = control_socket =
net_accept_intr(&server->intr, tunnel->server_socket); net_accept_intr(&server->intr, tunnel->server_socket);
@ -509,18 +450,6 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail; goto fail;
} }
if (audio) {
audio_socket = net_socket();
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, audio_socket, tunnel_host,
tunnel_port);
if (!ok) {
goto fail;
}
}
if (control) { if (control) {
// we know that the device is listening, we don't need several // we know that the device is listening, we don't need several
// attempts // attempts
@ -547,11 +476,9 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
} }
assert(video_socket != SC_SOCKET_NONE); assert(video_socket != SC_SOCKET_NONE);
assert(!audio || audio_socket != SC_SOCKET_NONE);
assert(!control || control_socket != SC_SOCKET_NONE); assert(!control || control_socket != SC_SOCKET_NONE);
server->video_socket = video_socket; server->video_socket = video_socket;
server->audio_socket = audio_socket;
server->control_socket = control_socket; server->control_socket = control_socket;
return true; return true;
@ -563,12 +490,6 @@ fail:
} }
} }
if (audio_socket != SC_SOCKET_NONE) {
if (!net_close(audio_socket)) {
LOGW("Could not close audio socket");
}
}
if (control_socket != SC_SOCKET_NONE) { if (control_socket != SC_SOCKET_NONE) {
if (!net_close(control_socket)) { if (!net_close(control_socket)) {
LOGW("Could not close control socket"); LOGW("Could not close control socket");
@ -751,11 +672,6 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
if (is_already_tcpip) { if (is_already_tcpip) {
// Nothing to do // Nothing to do
LOGI("Device already connected via TCP/IP: %s", serial); LOGI("Device already connected via TCP/IP: %s", serial);
server->serial = strdup(serial);
if (!server->serial) {
LOG_OOM();
return false;
}
return true; return true;
} }
@ -853,27 +769,8 @@ run_server(void *data) {
assert(serial); assert(serial);
LOGD("Device serial: %s", serial); LOGD("Device serial: %s", serial);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
// If --list-* is passed, then the server just prints the requested data
// then exits.
if (params->list_encoders || params->list_displays) {
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
goto error_connection_failed;
}
sc_process_wait(pid, NULL); // ignore exit code
sc_process_close(pid);
// Wake up await_for_server()
server->cbs->on_connected(server, server->cbs_userdata);
return 0;
}
int r = asprintf(&server->device_socket_name, SC_SOCKET_NAME_PREFIX "%08x", int r = asprintf(&server->device_socket_name, SC_SOCKET_NAME_PREFIX "%08x",
params->scid); params->uid);
if (r == -1) { if (r == -1) {
LOG_OOM(); LOG_OOM();
goto error_connection_failed; goto error_connection_failed;
@ -881,6 +778,11 @@ run_server(void *data) {
assert(r == sizeof(SC_SOCKET_NAME_PREFIX) - 1 + 8); assert(r == sizeof(SC_SOCKET_NAME_PREFIX) - 1 + 8);
assert(server->device_socket_name); assert(server->device_socket_name);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, serial, ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, serial,
server->device_socket_name, params->port_range, server->device_socket_name, params->port_range,
params->force_adb_forward); params->force_adb_forward);
@ -933,11 +835,6 @@ run_server(void *data) {
assert(server->video_socket != SC_SOCKET_NONE); assert(server->video_socket != SC_SOCKET_NONE);
net_interrupt(server->video_socket); net_interrupt(server->video_socket);
if (server->audio_socket != SC_SOCKET_NONE) {
// There is no audio_socket if --no-audio is set
net_interrupt(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) { if (server->control_socket != SC_SOCKET_NONE) {
// There is no control_socket if --no-control is set // There is no control_socket if --no-control is set
net_interrupt(server->control_socket); net_interrupt(server->control_socket);
@ -990,10 +887,7 @@ sc_server_stop(struct sc_server *server) {
sc_cond_signal(&server->cond_stopped); sc_cond_signal(&server->cond_stopped);
sc_intr_interrupt(&server->intr); sc_intr_interrupt(&server->intr);
sc_mutex_unlock(&server->mutex); sc_mutex_unlock(&server->mutex);
}
void
sc_server_join(struct sc_server *server) {
sc_thread_join(&server->thread, NULL); sc_thread_join(&server->thread, NULL);
} }
@ -1002,9 +896,6 @@ sc_server_destroy(struct sc_server *server) {
if (server->video_socket != SC_SOCKET_NONE) { if (server->video_socket != SC_SOCKET_NONE) {
net_close(server->video_socket); net_close(server->video_socket);
} }
if (server->audio_socket != SC_SOCKET_NONE) {
net_close(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) { if (server->control_socket != SC_SOCKET_NONE) {
net_close(server->control_socket); net_close(server->control_socket);
} }

View File

@ -18,30 +18,25 @@
#define SC_DEVICE_NAME_FIELD_LENGTH 64 #define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info { struct sc_server_info {
char device_name[SC_DEVICE_NAME_FIELD_LENGTH]; char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
struct sc_size frame_size;
}; };
struct sc_server_params { struct sc_server_params {
uint32_t scid; uint32_t uid;
const char *req_serial; const char *req_serial;
enum sc_log_level log_level; enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
const char *crop; const char *crop;
const char *video_codec_options; const char *codec_options;
const char *audio_codec_options; const char *encoder_name;
const char *video_encoder;
const char *audio_encoder;
struct sc_port_range port_range; struct sc_port_range port_range;
uint32_t tunnel_host; uint32_t tunnel_host;
uint16_t tunnel_port; uint16_t tunnel_port;
uint16_t max_size; uint16_t max_size;
uint32_t video_bit_rate; uint32_t bit_rate;
uint32_t audio_bit_rate;
uint16_t max_fps; uint16_t max_fps;
int8_t lock_video_orientation; int8_t lock_video_orientation;
bool control; bool control;
uint32_t display_id; uint32_t display_id;
bool audio;
bool show_touches; bool show_touches;
bool stay_awake; bool stay_awake;
bool force_adb_forward; bool force_adb_forward;
@ -54,8 +49,6 @@ struct sc_server_params {
bool select_tcpip; bool select_tcpip;
bool cleanup; bool cleanup;
bool power_on; bool power_on;
bool list_encoders;
bool list_displays;
}; };
struct sc_server { struct sc_server {
@ -75,7 +68,6 @@ struct sc_server {
struct sc_adb_tunnel tunnel; struct sc_adb_tunnel tunnel;
sc_socket video_socket; sc_socket video_socket;
sc_socket audio_socket;
sc_socket control_socket; sc_socket control_socket;
const struct sc_server_callbacks *cbs; const struct sc_server_callbacks *cbs;
@ -115,10 +107,6 @@ sc_server_start(struct sc_server *server);
void void
sc_server_stop(struct sc_server *server); sc_server_stop(struct sc_server *server);
// join the server thread
void
sc_server_join(struct sc_server *server);
// close and release sockets // close and release sockets
void void
sc_server_destroy(struct sc_server *server); sc_server_destroy(struct sc_server *server);

View File

@ -5,7 +5,8 @@
#include <assert.h> #include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h>
typedef struct AVFrame AVFrame;
/** /**
* Frame sink trait. * Frame sink trait.
@ -17,8 +18,7 @@ struct sc_frame_sink {
}; };
struct sc_frame_sink_ops { struct sc_frame_sink_ops {
/* The codec context is valid until the sink is closed */ bool (*open)(struct sc_frame_sink *sink);
bool (*open)(struct sc_frame_sink *sink, const AVCodecContext *ctx);
void (*close)(struct sc_frame_sink *sink); void (*close)(struct sc_frame_sink *sink);
bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame); bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame);
}; };

View File

@ -1,59 +0,0 @@
#include "frame_source.h"
void
sc_frame_source_init(struct sc_frame_source *source) {
source->sink_count = 0;
}
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink) {
assert(source->sink_count < SC_FRAME_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_frame_source_sinks_close_firsts(struct sc_frame_source *source,
unsigned count) {
while (count) {
struct sc_frame_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_frame_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_frame_source_sinks_close(struct sc_frame_source *source) {
assert(source->sink_count);
sc_frame_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, frame)) {
return false;
}
}
return true;
}

View File

@ -1,38 +0,0 @@
#ifndef SC_FRAME_SOURCE_H
#define SC_FRAME_SOURCE_H
#include "common.h"
#include "frame_sink.h"
#define SC_FRAME_SOURCE_MAX_SINKS 2
/**
* Frame source trait
*
* Component able to send AVFrames should implement this trait.
*/
struct sc_frame_source {
struct sc_frame_sink *sinks[SC_FRAME_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_frame_source_init(struct sc_frame_source *source);
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink);
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx);
void
sc_frame_source_sinks_close(struct sc_frame_source *source);
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame);
#endif

View File

@ -5,7 +5,9 @@
#include <assert.h> #include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h>
typedef struct AVCodec AVCodec;
typedef struct AVPacket AVPacket;
/** /**
* Packet sink trait. * Packet sink trait.
@ -17,20 +19,9 @@ struct sc_packet_sink {
}; };
struct sc_packet_sink_ops { struct sc_packet_sink_ops {
/* The codec context is valid until the sink is closed */ bool (*open)(struct sc_packet_sink *sink, const AVCodec *codec);
bool (*open)(struct sc_packet_sink *sink, AVCodecContext *ctx);
void (*close)(struct sc_packet_sink *sink); void (*close)(struct sc_packet_sink *sink);
bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet); bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);
/*/
* Called when the input stream has been disabled at runtime.
*
* If it is called, then open(), close() and push() will never be called.
*
* It is useful to notify the recorder that the requested audio stream has
* finally been disabled because the device could not capture it.
*/
void (*disable)(struct sc_packet_sink *sink);
}; };
#endif #endif

View File

@ -1,70 +0,0 @@
#include "packet_source.h"
void
sc_packet_source_init(struct sc_packet_source *source) {
source->sink_count = 0;
}
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink) {
assert(source->sink_count < SC_PACKET_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_packet_source_sinks_close_firsts(struct sc_packet_source *source,
unsigned count) {
while (count) {
struct sc_packet_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_packet_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_packet_source_sinks_close(struct sc_packet_source *source) {
assert(source->sink_count);
sc_packet_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, packet)) {
return false;
}
}
return true;
}
void
sc_packet_source_sinks_disable(struct sc_packet_source *source) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (sink->ops->disable) {
sink->ops->disable(sink);
}
}
}

View File

@ -1,41 +0,0 @@
#ifndef SC_PACKET_SOURCE_H
#define SC_PACKET_SOURCE_H
#include "common.h"
#include "packet_sink.h"
#define SC_PACKET_SOURCE_MAX_SINKS 2
/**
* Packet source trait
*
* Component able to send AVPackets should implement this trait.
*/
struct sc_packet_source {
struct sc_packet_sink *sinks[SC_PACKET_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_packet_source_init(struct sc_packet_source *source);
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink);
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx);
void
sc_packet_source_sinks_close(struct sc_packet_source *source);
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet);
void
sc_packet_source_sinks_disable(struct sc_packet_source *source);
#endif

View File

@ -14,8 +14,6 @@
#define DEFAULT_TIMEOUT 1000 #define DEFAULT_TIMEOUT 1000
#define SC_HID_EVENT_QUEUE_MAX 64
static void static void
sc_hid_event_log(const struct sc_hid_event *event) { sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF... // HID Event: [00] FF FF FF FF...
@ -50,20 +48,14 @@ sc_hid_event_destroy(struct sc_hid_event *hid_event) {
bool bool
sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb, sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
struct sc_acksync *acksync) { struct sc_acksync *acksync) {
sc_vecdeque_init(&aoa->queue); cbuf_init(&aoa->queue);
if (!sc_vecdeque_reserve(&aoa->queue, SC_HID_EVENT_QUEUE_MAX)) {
return false;
}
if (!sc_mutex_init(&aoa->mutex)) { if (!sc_mutex_init(&aoa->mutex)) {
sc_vecdeque_destroy(&aoa->queue);
return false; return false;
} }
if (!sc_cond_init(&aoa->event_cond)) { if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex); sc_mutex_destroy(&aoa->mutex);
sc_vecdeque_destroy(&aoa->queue);
return false; return false;
} }
@ -77,10 +69,9 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
void void
sc_aoa_destroy(struct sc_aoa *aoa) { sc_aoa_destroy(struct sc_aoa *aoa) {
// Destroy remaining events // Destroy remaining events
while (!sc_vecdeque_is_empty(&aoa->queue)) { struct sc_hid_event event;
struct sc_hid_event *event = sc_vecdeque_popref(&aoa->queue); while (cbuf_take(&aoa->queue, &event)) {
assert(event); sc_hid_event_destroy(&event);
sc_hid_event_destroy(event);
} }
sc_cond_destroy(&aoa->event_cond); sc_cond_destroy(&aoa->event_cond);
@ -221,19 +212,13 @@ sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
} }
sc_mutex_lock(&aoa->mutex); sc_mutex_lock(&aoa->mutex);
bool full = sc_vecdeque_is_full(&aoa->queue); bool was_empty = cbuf_is_empty(&aoa->queue);
if (!full) { bool res = cbuf_push(&aoa->queue, *event);
bool was_empty = sc_vecdeque_is_empty(&aoa->queue); if (was_empty) {
sc_vecdeque_push_noresize(&aoa->queue, *event); sc_cond_signal(&aoa->event_cond);
if (was_empty) {
sc_cond_signal(&aoa->event_cond);
}
} }
// Otherwise (if the queue is full), the event is discarded
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);
return res;
return !full;
} }
static int static int
@ -242,7 +227,7 @@ run_aoa_thread(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&aoa->mutex); sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && sc_vecdeque_is_empty(&aoa->queue)) { while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex); sc_cond_wait(&aoa->event_cond, &aoa->mutex);
} }
if (aoa->stopped) { if (aoa->stopped) {
@ -250,9 +235,11 @@ run_aoa_thread(void *data) {
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);
break; break;
} }
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&aoa->queue));
struct sc_hid_event event = sc_vecdeque_pop(&aoa->queue);
uint64_t ack_to_wait = event.ack_to_wait; uint64_t ack_to_wait = event.ack_to_wait;
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);

View File

@ -8,9 +8,9 @@
#include "usb.h" #include "usb.h"
#include "util/acksync.h" #include "util/acksync.h"
#include "util/cbuf.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/tick.h" #include "util/tick.h"
#include "util/vecdeque.h"
struct sc_hid_event { struct sc_hid_event {
uint16_t accessory_id; uint16_t accessory_id;
@ -27,7 +27,7 @@ sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
void void
sc_hid_event_destroy(struct sc_hid_event *hid_event); sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue SC_VECDEQUE(struct sc_hid_event); struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_aoa { struct sc_aoa {
struct sc_usb *usb; struct sc_usb *usb;

View File

@ -22,7 +22,7 @@ sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) {
(void) userdata; (void) userdata;
SDL_Event event; SDL_Event event;
event.type = SC_EVENT_USB_DEVICE_DISCONNECTED; event.type = EVENT_USB_DEVICE_DISCONNECTED;
int ret = SDL_PushEvent(&event); int ret = SDL_PushEvent(&event);
if (ret < 0) { if (ret < 0) {
LOGE("Could not post USB disconnection event: %s", SDL_GetError()); LOGE("Could not post USB disconnection event: %s", SDL_GetError());
@ -34,7 +34,7 @@ event_loop(struct scrcpy_otg *s) {
SDL_Event event; SDL_Event event;
while (SDL_WaitEvent(&event)) { while (SDL_WaitEvent(&event)) {
switch (event.type) { switch (event.type) {
case SC_EVENT_USB_DEVICE_DISCONNECTED: case EVENT_USB_DEVICE_DISCONNECTED:
LOGW("Device disconnected"); LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED; return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT: case SDL_QUIT:

View File

@ -1,94 +0,0 @@
#ifndef SC_AUDIOBUF_H
#define SC_AUDIOBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "util/bytebuf.h"
/**
* Wrapper around bytebuf to read and write samples
*
* Each sample takes sample_size bytes.
*/
struct sc_audiobuf {
struct sc_bytebuf buf;
size_t sample_size;
};
static inline uint32_t
sc_audiobuf_to_samples(struct sc_audiobuf *buf, size_t bytes) {
assert(bytes % buf->sample_size == 0);
return bytes / buf->sample_size;
}
static inline size_t
sc_audiobuf_to_bytes(struct sc_audiobuf *buf, uint32_t samples) {
return samples * buf->sample_size;
}
static inline bool
sc_audiobuf_init(struct sc_audiobuf *buf, size_t sample_size,
uint32_t capacity) {
buf->sample_size = sample_size;
return sc_bytebuf_init(&buf->buf, capacity * sample_size + 1);
}
static inline void
sc_audiobuf_read(struct sc_audiobuf *buf, uint8_t *to, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_read(&buf->buf, to, bytes);
}
static inline void
sc_audiobuf_skip(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_skip(&buf->buf, bytes);
}
static inline void
sc_audiobuf_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_write(&buf->buf, from, bytes);
}
static inline void
sc_audiobuf_prepare_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_prepare_write(&buf->buf, from, bytes);
}
static inline void
sc_audiobuf_commit_write(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_commit_write(&buf->buf, bytes);
}
static inline uint32_t
sc_audiobuf_can_read(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_read(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_can_write(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_write(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_capacity(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline void
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
sc_bytebuf_destroy(&buf->buf);
}
#endif

View File

@ -1,26 +0,0 @@
#include "average.h"
#include <assert.h>
void
sc_average_init(struct sc_average *avg, unsigned range) {
avg->range = range;
avg->avg = 0;
avg->count = 0;
}
void
sc_average_push(struct sc_average *avg, float value) {
if (avg->count < avg->range) {
++avg->count;
}
assert(avg->count);
avg->avg = ((avg->count - 1) * avg->avg + value) / avg->count;
}
float
sc_average_get(struct sc_average *avg) {
assert(avg->count);
return avg->avg;
}

View File

@ -1,40 +0,0 @@
#ifndef SC_AVERAGE
#define SC_AVERAGE
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_average {
// Current average value
float avg;
// Target range, to update the average as follow:
// avg = ((range - 1) * avg + new_value) / range
unsigned range;
// Number of values pushed when less than range (count <= range).
// The purpose is to handle the first (range - 1) values properly.
unsigned count;
};
void
sc_average_init(struct sc_average *avg, unsigned range);
/**
* Push a new value to update the "rolling" average
*/
void
sc_average_push(struct sc_average *avg, float value);
/**
* Get the current average value
*
* It is an error to call this function if sc_average_push() has not been
* called at least once.
*/
float
sc_average_get(struct sc_average *avg);
#endif

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@ -1,104 +0,0 @@
#include "bytebuf.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
assert(alloc_size);
buf->data = malloc(alloc_size);
if (!buf->data) {
LOG_OOM();
return false;
}
buf->alloc_size = alloc_size;
buf->head = 0;
buf->tail = 0;
return true;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf) {
free(buf->data);
}
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
size_t right_len = right_limit - buf->tail;
if (len < right_len) {
right_len = len;
}
memcpy(to, buf->data + buf->tail, right_len);
if (len > right_len) {
memcpy(to + right_len, buf->data, len - right_len);
}
buf->tail = (buf->tail + len) % buf->alloc_size;
}
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
buf->tail = (buf->tail + len) % buf->alloc_size;
}
static inline void
sc_bytebuf_write_step0(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
size_t right_len = buf->alloc_size - buf->head;
if (len < right_len) {
right_len = len;
}
memcpy(buf->data + buf->head, from, right_len);
if (len > right_len) {
memcpy(buf->data, from + right_len, len - right_len);
}
}
static inline void
sc_bytebuf_write_step1(struct sc_bytebuf *buf, size_t len) {
buf->head = (buf->head + len) % buf->alloc_size;
}
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step0(buf, from, len);
sc_bytebuf_write_step1(buf, len);
}
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
// *This function MUST NOT access buf->tail (even in assert()).*
// The purpose of this function is to allow a reader and a writer to access
// different parts of the buffer in parallel simultaneously. It is intended
// to be called without lock (only sc_bytebuf_commit_write() is intended to
// be called with lock held).
assert(len < buf->alloc_size - 1);
sc_bytebuf_write_step0(buf, from, len);
}
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len) {
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step1(buf, len);
}

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@ -1,114 +0,0 @@
#ifndef SC_BYTEBUF_H
#define SC_BYTEBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_bytebuf {
uint8_t *data;
// The actual capacity is (allocated - 1) so that head == tail is
// non-ambiguous
size_t alloc_size;
size_t head; // writter cursor
size_t tail; // reader cursor
// empty: tail == head
// full: ((tail + 1) % alloc_size) == head
};
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
/**
* Copy from the bytebuf to a user-provided array
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to read more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*/
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
/**
* Drop len bytes from the buffer
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to skip more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*
* It is equivalent to call sc_bytebuf_read() to some array and discard the
* array (but this function is more efficient since there is no copy).
*/
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
/**
* Copy the user-provided array to the bytebuf
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* This function is guaranteed not to write to buf->tail.
*/
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
/**
* Copy the user-provided array to the bytebuf, but do not advance the cursor
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* After this function is called, the write must be committed with
* sc_bytebuf_commit_write().
*
* The purpose of this mechanism is to acquire a lock only to commit the write,
* but not to perform the actual copy.
*
* This function is guaranteed not to access buf->tail.
*/
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len);
/**
* Commit a prepared write
*/
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len);
/**
* Return the number of bytes which can be read
*
* It is an error to read more bytes than available.
*/
static inline size_t
sc_bytebuf_can_read(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
}
/**
* Return the number of bytes which can be written
*
* It is an error to write more bytes than available.
*/
static inline size_t
sc_bytebuf_can_write(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
}
/**
* Return the actual capacity of the buffer (can_read() + can_write())
*/
static inline size_t
sc_bytebuf_capacity(struct sc_bytebuf *buf) {
return buf->alloc_size - 1;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf);
#endif

52
app/src/util/cbuf.h Normal file
View File

@ -0,0 +1,52 @@
// generic circular buffer (bounded queue) implementation
#ifndef SC_CBUF_H
#define SC_CBUF_H
#include "common.h"
#include <stdbool.h>
#include <unistd.h>
// To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20);
//
// data has length CAP + 1 to distinguish empty vs full.
#define CBUF(TYPE, CAP) { \
TYPE data[(CAP) + 1]; \
size_t head; \
size_t tail; \
}
#define cbuf_size_(PCBUF) \
(sizeof((PCBUF)->data) / sizeof(*(PCBUF)->data))
#define cbuf_is_empty(PCBUF) \
((PCBUF)->head == (PCBUF)->tail)
#define cbuf_is_full(PCBUF) \
(((PCBUF)->head + 1) % cbuf_size_(PCBUF) == (PCBUF)->tail)
#define cbuf_init(PCBUF) \
(void) ((PCBUF)->head = (PCBUF)->tail = 0)
#define cbuf_push(PCBUF, ITEM) \
({ \
bool ok = !cbuf_is_full(PCBUF); \
if (ok) { \
(PCBUF)->data[(PCBUF)->head] = (ITEM); \
(PCBUF)->head = ((PCBUF)->head + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#define cbuf_take(PCBUF, PITEM) \
({ \
bool ok = !cbuf_is_empty(PCBUF); \
if (ok) { \
*(PITEM) = (PCBUF)->data[(PCBUF)->tail]; \
(PCBUF)->tail = ((PCBUF)->tail + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#endif

View File

@ -4,7 +4,6 @@
# include <windows.h> # include <windows.h>
#endif #endif
#include <assert.h> #include <assert.h>
#include <libavformat/avformat.h>
static SDL_LogPriority static SDL_LogPriority
log_level_sc_to_sdl(enum sc_log_level level) { log_level_sc_to_sdl(enum sc_log_level level) {
@ -48,7 +47,6 @@ void
sc_set_log_level(enum sc_log_level level) { sc_set_log_level(enum sc_log_level level) {
SDL_LogPriority sdl_log = log_level_sc_to_sdl(level); SDL_LogPriority sdl_log = log_level_sc_to_sdl(level);
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, sdl_log); SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, sdl_log);
SDL_LogSetPriority(SDL_LOG_CATEGORY_CUSTOM, sdl_log);
} }
enum sc_log_level enum sc_log_level
@ -87,68 +85,3 @@ sc_log_windows_error(const char *prefix, int error) {
return true; return true;
} }
#endif #endif
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
sc_av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_CUSTOM, priority, local_fmt, vl);
free(local_fmt);
}
static const char *const sc_sdl_log_priority_names[SDL_NUM_LOG_PRIORITIES] = {
[SDL_LOG_PRIORITY_VERBOSE] = "VERBOSE",
[SDL_LOG_PRIORITY_DEBUG] = "DEBUG",
[SDL_LOG_PRIORITY_INFO] = "INFO",
[SDL_LOG_PRIORITY_WARN] = "WARN",
[SDL_LOG_PRIORITY_ERROR] = "ERROR",
[SDL_LOG_PRIORITY_CRITICAL] = "CRITICAL",
};
static void SDLCALL
sc_sdl_log_print(void *userdata, int category, SDL_LogPriority priority,
const char *message) {
(void) userdata;
(void) category;
FILE *out = priority < SDL_LOG_PRIORITY_WARN ? stdout : stderr;
assert(priority < SDL_NUM_LOG_PRIORITIES);
const char *prio_name = sc_sdl_log_priority_names[priority];
fprintf(out, "%s: %s\n", prio_name, message);
}
void
sc_log_configure() {
SDL_LogSetOutputFunction(sc_sdl_log_print, NULL);
// Redirect FFmpeg logs to SDL logs
av_log_set_callback(sc_av_log_callback);
}

View File

@ -35,7 +35,4 @@ bool
sc_log_windows_error(const char *prefix, int error); sc_log_windows_error(const char *prefix, int error);
#endif #endif
void
sc_log_configure();
#endif #endif

View File

@ -1,14 +0,0 @@
#include "memory.h"
#include <stdlib.h>
#include <errno.h>
void *
sc_allocarray(size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return malloc(bytes);
}

View File

@ -1,15 +0,0 @@
#ifndef SC_MEMORY_H
#define SC_MEMORY_H
#include <stddef.h>
/**
* Allocate an array of `nmemb` items of `size` bytes each
*
* Like calloc(), but without initialization.
* Like reallocarray(), but without reallocation.
*/
void *
sc_allocarray(size_t nmemb, size_t size);
#endif

View File

@ -30,8 +30,8 @@ bool
net_init(void) { net_init(void) {
#ifdef _WIN32 #ifdef _WIN32
WSADATA wsa; WSADATA wsa;
int res = WSAStartup(MAKEWORD(1, 1), &wsa); int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res) { if (res < 0) {
LOGE("WSAStartup failed with error %d", res); LOGE("WSAStartup failed with error %d", res);
return false; return false;
} }

77
app/src/util/queue.h Normal file
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@ -0,0 +1,77 @@
// generic intrusive FIFO queue
#ifndef SC_QUEUE_H
#define SC_QUEUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define SC_QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define sc_queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
//
// For example:
// struct foo {
// int value;
// struct foo *next;
// };
//
// // define the type "struct my_queue"
// struct my_queue SC_QUEUE(struct foo);
//
// struct my_queue queue;
// sc_queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// sc_queue_push(&queue, next, v1);
// sc_queue_push(&queue, next, v2);
//
// struct foo *foo;
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(sc_queue_is_empty(&queue));
//
// push a new item into the queue
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
(PQ)->last = (ITEM); \
} \
})
// take the next item and remove it from the queue (the queue must not be empty)
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})
// no need to update (PQ)->last if the queue is left empty:
// (PQ)->last is undefined if !(PQ)->first anyway
#endif

View File

@ -23,39 +23,6 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
return true; return true;
} }
static SDL_ThreadPriority
to_sdl_thread_priority(enum sc_thread_priority priority) {
switch (priority) {
case SC_THREAD_PRIORITY_TIME_CRITICAL:
#ifdef SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
return SDL_THREAD_PRIORITY_TIME_CRITICAL;
#else
// fall through
#endif
case SC_THREAD_PRIORITY_HIGH:
return SDL_THREAD_PRIORITY_HIGH;
case SC_THREAD_PRIORITY_NORMAL:
return SDL_THREAD_PRIORITY_NORMAL;
case SC_THREAD_PRIORITY_LOW:
return SDL_THREAD_PRIORITY_LOW;
default:
assert(!"Unknown thread priority");
return 0;
}
}
bool
sc_thread_set_priority(enum sc_thread_priority priority) {
SDL_ThreadPriority sdl_priority = to_sdl_thread_priority(priority);
int r = SDL_SetThreadPriority(sdl_priority);
if (r) {
LOGD("Could not set thread priority: %s", SDL_GetError());
return false;
}
return true;
}
void void
sc_thread_join(sc_thread *thread, int *status) { sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status); SDL_WaitThread(thread->thread, status);

View File

@ -21,13 +21,6 @@ typedef struct sc_thread {
SDL_Thread *thread; SDL_Thread *thread;
} sc_thread; } sc_thread;
enum sc_thread_priority {
SC_THREAD_PRIORITY_LOW,
SC_THREAD_PRIORITY_NORMAL,
SC_THREAD_PRIORITY_HIGH,
SC_THREAD_PRIORITY_TIME_CRITICAL,
};
typedef struct sc_mutex { typedef struct sc_mutex {
SDL_mutex *mutex; SDL_mutex *mutex;
#ifndef NDEBUG #ifndef NDEBUG
@ -46,9 +39,6 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void void
sc_thread_join(sc_thread *thread, int *status); sc_thread_join(sc_thread *thread, int *status);
bool
sc_thread_set_priority(enum sc_thread_priority priority);
bool bool
sc_mutex_init(sc_mutex *mutex); sc_mutex_init(sc_mutex *mutex);

View File

@ -1,379 +0,0 @@
#ifndef SC_VECDEQUE_H
#define SC_VECDEQUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "util/memory.h"
/**
* A double-ended queue implemented with a growable ring buffer.
*
* Inspired from the Rust VecDeque type:
* <https://doc.rust-lang.org/std/collections/struct.VecDeque.html>
*/
/**
* VecDeque struct body
*
* A VecDeque is a dynamic ring-buffer, managed by the sc_vecdeque_* helpers.
*
* It is generic over the type of its items, so it is implemented via macros.
*
* To use a VecDeque, a new type must be defined:
*
* struct vecdeque_int SC_VECDEQUE(int);
*
* The struct may be anonymous:
*
* struct SC_VECDEQUE(const char *) names;
*
* Functions and macros having name ending with '_' are private.
*/
#define SC_VECDEQUE(type) { \
size_t cap; \
size_t origin; \
size_t size; \
type *data; \
}
/**
* Static initializer for a VecDeque
*/
#define SC_VECDEQUE_INITIALIZER { 0, 0, 0, NULL }
/**
* Initialize an empty VecDeque
*/
#define sc_vecdeque_init(pv) \
({ \
(pv)->cap = 0; \
(pv)->origin = 0; \
(pv)->size = 0; \
(pv)->data = NULL; \
})
/**
* Destroy a VecDeque
*/
#define sc_vecdeque_destroy(pv) \
free((pv)->data)
/**
* Clear a VecDeque
*
* Remove all items.
*/
#define sc_vecdeque_clear(pv) \
(void) ({ \
sc_vecdeque_destroy(pv); \
sc_vecdeque_init(pv); \
})
/**
* Returns the content size
*/
#define sc_vecdeque_size(pv) \
(pv)->size
/**
* Return whether the VecDeque is empty (i.e. its size is 0)
*/
#define sc_vecdeque_is_empty(pv) \
((pv)->size == 0)
/**
* Return whether the VecDeque is full
*
* A VecDeque is full when its size equals its current capacity. However, it
* does not prevent to push a new item (with sc_vecdeque_push()), since this
* will increase its capacity.
*/
#define sc_vecdeque_is_full(pv) \
((pv)->size == (pv)->cap)
/**
* The minimal allocation size, in number of items
*
* Private.
*/
#define SC_VECDEQUE_MINCAP_ ((size_t) 10)
/**
* The maximal allocation size, in number of items
*
* Use SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow.
*
* Private.
*/
#define sc_vecdeque_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
/**
* Realloc the internal array to a specific capacity
*
* On reallocation success, update the VecDeque capacity (`*pcap`) and origin
* (`*porigin`), and return the reallocated data.
*
* On reallocation failure, return NULL without any change.
*
* Private.
*
* \param ptr the current `data` field of the SC_VECDEQUE to realloc
* \param newcap the requested capacity, in number of items
* \param item_size the size of one item (the generic type is unknown from this
* function)
* \param pcap a pointer to the `cap` field of the SC_VECDEQUE [IN/OUT]
* \param porigin a pointer to pv->origin [IN/OUT]
* \param size the `size` field of the SC_VECDEQUE
* \return the new array to assign to the `data` field of the SC_VECDEQUE (if
* not NULL)
*/
static inline void *
sc_vecdeque_reallocdata_(void *ptr, size_t newcap, size_t item_size,
size_t *pcap, size_t *porigin, size_t size) {
size_t oldcap = *pcap;
size_t oldorigin = *porigin;
assert(newcap > oldcap); // Could only grow
if (oldorigin + size <= oldcap) {
// The current content will stay in place, just realloc
//
// As an example, here is the content of a ring-buffer (oldcap=10)
// before the realloc:
//
// _ _ 2 3 4 5 6 7 _ _
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// _ _ 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
void *newptr = reallocarray(ptr, newcap, item_size);
if (!newptr) {
return NULL;
}
*pcap = newcap;
return newptr;
}
// Copy the current content to the new array
//
// As an example, here is the content of a ring-buffer (oldcap=10) before
// the realloc:
//
// 5 6 7 _ _ 0 1 2 3 4
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// 0 1 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
assert(size);
void *newptr = sc_allocarray(newcap, item_size);
if (!newptr) {
return NULL;
}
size_t right_len = MIN(size, oldcap - oldorigin);
assert(right_len);
memcpy(newptr, ptr + (oldorigin * item_size), right_len * item_size);
if (size > right_len) {
memcpy(newptr + (right_len * item_size), ptr,
(size - right_len) * item_size);
}
free(ptr);
*pcap = newcap;
*porigin = 0;
return newptr;
}
/**
* Macro to realloc the internal data to a new capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_realloc_(pv, newcap) \
({ \
void *p = sc_vecdeque_reallocdata_((pv)->data, newcap, \
sizeof(*(pv)->data), &(pv)->cap, \
&(pv)->origin, (pv)->size); \
if (p) { \
(pv)->data = p; \
} \
(bool) p; \
});
static inline size_t
sc_vecdeque_growsize_(size_t value)
{
/* integer multiplication by 1.5 */
return value + (value >> 1);
}
/**
* Increase the capacity of the VecDeque to at least `mincap`
*
* \param pv a pointer to the VecDeque
* \param mincap (`size_t`) the requested capacity
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_reserve(pv, mincap) \
({ \
assert(mincap <= sc_vecdeque_max_cap_(pv)); \
bool ok; \
/* avoid to allocate tiny arrays (< SC_VECDEQUE_MINCAP_) */ \
size_t mincap_ = MAX(mincap, SC_VECDEQUE_MINCAP_); \
if (mincap_ <= (pv)->cap) { \
/* nothing to do */ \
ok = true; \
} else if (mincap_ <= sc_vecdeque_max_cap_(pv)) { \
/* not too big */ \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, mincap_, sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Automatically grow the VecDeque capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_(pv) \
({ \
bool ok; \
if ((pv)->cap < sc_vecdeque_max_cap_(pv)) { \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, SC_VECDEQUE_MINCAP_, \
sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Grow the VecDeque capacity if it is full
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_if_needed_(pv) \
(!sc_vecdeque_is_full(pv) || sc_vecdeque_grow_(pv))
/**
* Push an uninitialized item, and return a pointer to it
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail. It returns a valid non-NULL pointer to the
* uninitialized item just pushed.
*/
#define sc_vecdeque_push_hole_noresize(pv) \
({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
&(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap]; \
})
/**
* Push an uninitialized item, and return a pointer to it
*
* If the VecDeque is full, it is resized.
*
* This function returns either a valid non-NULL pointer to the uninitialized
* item just pushed, or NULL on reallocation failure.
*/
#define sc_vecdeque_push_hole(pv) \
(sc_vecdeque_grow_if_needed_(pv) ? \
sc_vecdeque_push_hole_noresize(pv) : NULL)
/**
* Push an item
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail.
*/
#define sc_vecdeque_push_noresize(pv, item) \
(void) ({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap] = item; \
})
/**
* Push an item
*
* If the VecDeque is full, it is resized.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_push(pv, item) \
({ \
bool ok = sc_vecdeque_grow_if_needed_(pv); \
if (ok) { \
sc_vecdeque_push_noresize(pv, item); \
} \
ok; \
})
/**
* Pop an item and return a pointer to it (still in the VecDeque)
*
* Returning a pointer allows the caller to destroy it in place without copy
* (especially if the item type is big).
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_popref(pv) \
({ \
assert(!sc_vecdeque_is_empty(pv)); \
size_t pos = (pv)->origin; \
(pv)->origin = ((pv)->origin + 1) % (pv)->cap; \
--(pv)->size; \
&(pv)->data[pos]; \
})
/**
* Pop an item and return it
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_pop(pv) \
(*sc_vecdeque_popref(pv))
#endif

View File

@ -118,7 +118,7 @@ static inline void *
sc_vector_reallocdata_(void *ptr, size_t count, size_t size, sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
size_t *restrict pcap, size_t *restrict psize) size_t *restrict pcap, size_t *restrict psize)
{ {
void *p = reallocarray(ptr, count, size); void *p = realloc(ptr, count * size);
if (!p) { if (!p) {
return NULL; return NULL;
} }

View File

@ -126,7 +126,7 @@ run_v4l2_sink(void *data) {
vs->has_frame = false; vs->has_frame = false;
sc_mutex_unlock(&vs->mutex); sc_mutex_unlock(&vs->mutex);
sc_frame_buffer_consume(&vs->fb, vs->frame); sc_video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame); bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame); av_frame_unref(vs->frame);
@ -141,19 +141,39 @@ run_v4l2_sink(void *data) {
return 0; return 0;
} }
static bool static void
sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) { sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P); void *userdata) {
(void) ctx; (void) vb;
struct sc_v4l2_sink *vs = userdata;
bool ok = sc_frame_buffer_init(&vs->fb); if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
if (!ok) { if (!ok) {
return false; return false;
} }
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex); ok = sc_mutex_init(&vs->mutex);
if (!ok) { if (!ok) {
goto error_frame_buffer_destroy; goto error_video_buffer_stop_and_join;
} }
ok = sc_cond_init(&vs->cond); ok = sc_cond_init(&vs->cond);
@ -205,13 +225,11 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) {
goto error_avformat_free_context; goto error_avformat_free_context;
} }
int r = avcodec_parameters_from_context(ostream->codecpar, ctx); ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
if (r < 0) {
goto error_avformat_free_context;
}
// The codec is from the v4l2 encoder, not from the decoder
ostream->codecpar->codec_id = encoder->id; ostream->codecpar->codec_id = encoder->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = vs->frame_size.width;
ostream->codecpar->height = vs->frame_size.height;
int ret = avio_open(&vs->format_ctx->pb, vs->device_name, AVIO_FLAG_WRITE); int ret = avio_open(&vs->format_ctx->pb, vs->device_name, AVIO_FLAG_WRITE);
if (ret < 0) { if (ret < 0) {
@ -226,8 +244,8 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) {
goto error_avio_close; goto error_avio_close;
} }
vs->encoder_ctx->width = ctx->width; vs->encoder_ctx->width = vs->frame_size.width;
vs->encoder_ctx->height = ctx->height; vs->encoder_ctx->height = vs->frame_size.height;
vs->encoder_ctx->pix_fmt = AV_PIX_FMT_YUV420P; vs->encoder_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
vs->encoder_ctx->time_base.num = 1; vs->encoder_ctx->time_base.num = 1;
vs->encoder_ctx->time_base.den = 1; vs->encoder_ctx->time_base.den = 1;
@ -280,8 +298,11 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond); sc_cond_destroy(&vs->cond);
error_mutex_destroy: error_mutex_destroy:
sc_mutex_destroy(&vs->mutex); sc_mutex_destroy(&vs->mutex);
error_frame_buffer_destroy: error_video_buffer_stop_and_join:
sc_frame_buffer_destroy(&vs->fb); sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy:
sc_video_buffer_destroy(&vs->vb);
return false; return false;
} }
@ -293,7 +314,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond); sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex); sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL); sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet); av_packet_free(&vs->packet);
av_frame_free(&vs->frame); av_frame_free(&vs->frame);
@ -303,31 +327,18 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
avformat_free_context(vs->format_ctx); avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond); sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex); sc_mutex_destroy(&vs->mutex);
sc_frame_buffer_destroy(&vs->fb); sc_video_buffer_destroy(&vs->vb);
} }
static bool static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) { sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
bool previous_skipped; return sc_video_buffer_push(&vs->vb, frame);
bool ok = sc_frame_buffer_push(&vs->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
return true;
} }
static bool static bool
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink, const AVCodecContext *ctx) { sc_v4l2_frame_sink_open(struct sc_frame_sink *sink) {
struct sc_v4l2_sink *vs = DOWNCAST(sink); struct sc_v4l2_sink *vs = DOWNCAST(sink);
return sc_v4l2_sink_open(vs, ctx); return sc_v4l2_sink_open(vs);
} }
static void static void
@ -343,13 +354,17 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
} }
bool bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name) { sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name); vs->device_name = strdup(device_name);
if (!vs->device_name) { if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name"); LOGE("Could not strdup v4l2 device name");
return false; return false;
} }
vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = { static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open, .open = sc_v4l2_frame_sink_open,
.close = sc_v4l2_frame_sink_close, .close = sc_v4l2_frame_sink_close,

View File

@ -8,17 +8,19 @@
#include "coords.h" #include "coords.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "frame_buffer.h" #include "video_buffer.h"
#include "util/tick.h" #include "util/tick.h"
struct sc_v4l2_sink { struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait struct sc_frame_sink frame_sink; // frame sink trait
struct sc_frame_buffer fb; struct sc_video_buffer vb;
AVFormatContext *format_ctx; AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx; AVCodecContext *encoder_ctx;
char *device_name; char *device_name;
struct sc_size frame_size;
sc_tick buffering_time;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
@ -32,7 +34,8 @@ struct sc_v4l2_sink {
}; };
bool bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name); sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size, sc_tick buffering_time);
void void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs); sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

254
app/src/video_buffer.c Normal file
View File

@ -0,0 +1,254 @@
#include "video_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
static struct sc_video_buffer_frame *
sc_video_buffer_frame_new(const AVFrame *frame) {
struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
if (!vb_frame) {
LOG_OOM();
return NULL;
}
vb_frame->frame = av_frame_alloc();
if (!vb_frame->frame) {
LOG_OOM();
free(vb_frame);
return NULL;
}
if (av_frame_ref(vb_frame->frame, frame)) {
av_frame_free(&vb_frame->frame);
free(vb_frame);
return NULL;
}
return vb_frame;
}
static void
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
av_frame_unref(vb_frame->frame);
av_frame_free(&vb_frame->frame);
free(vb_frame);
}
static bool
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
return true;
}
static int
run_buffering(void *data) {
struct sc_video_buffer *vb = data;
assert(vb->buffering_time > 0);
for (;;) {
sc_mutex_lock(&vb->b.mutex);
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
}
if (vb->b.stopped) {
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
bool timed_out = false;
while (!vb->b.stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
+ vb->buffering_time;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
}
if (vb->b.stopped) {
sc_video_buffer_frame_delete(vb_frame);
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
sc_mutex_unlock(&vb->b.mutex);
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, vb_frame->push_date, sc_tick_now());
#endif
sc_video_buffer_offer(vb, vb_frame->frame);
sc_video_buffer_frame_delete(vb_frame);
}
stopped:
// Flush queue
while (!sc_queue_is_empty(&vb->b.queue)) {
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_video_buffer_frame_delete(vb_frame);
}
LOGD("Buffering thread ended");
return 0;
}
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata) {
bool ok = sc_frame_buffer_init(&vb->fb);
if (!ok) {
return false;
}
assert(buffering_time >= 0);
if (buffering_time) {
ok = sc_mutex_init(&vb->b.mutex);
if (!ok) {
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.queue_cond);
if (!ok) {
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.wait_cond);
if (!ok) {
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
sc_clock_init(&vb->b.clock);
sc_queue_init(&vb->b.queue);
}
assert(cbs);
assert(cbs->on_new_frame);
vb->buffering_time = buffering_time;
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
return true;
}
bool
sc_video_buffer_start(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
bool ok =
sc_thread_create(&vb->b.thread, run_buffering, "scrcpy-vbuf", vb);
if (!ok) {
LOGE("Could not start buffering thread");
return false;
}
}
return true;
}
void
sc_video_buffer_stop(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_mutex_lock(&vb->b.mutex);
vb->b.stopped = true;
sc_cond_signal(&vb->b.queue_cond);
sc_cond_signal(&vb->b.wait_cond);
sc_mutex_unlock(&vb->b.mutex);
}
}
void
sc_video_buffer_join(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_thread_join(&vb->b.thread, NULL);
}
}
void
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
sc_frame_buffer_destroy(&vb->fb);
if (vb->buffering_time) {
sc_cond_destroy(&vb->b.wait_cond);
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
}
}
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
if (!vb->buffering_time) {
// No buffering
return sc_video_buffer_offer(vb, frame);
}
sc_mutex_lock(&vb->b.mutex);
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
sc_cond_signal(&vb->b.wait_cond);
if (vb->b.clock.count == 1) {
sc_mutex_unlock(&vb->b.mutex);
// First frame, offer it immediately, for two reasons:
// - not to delay the opening of the scrcpy window
// - the buffering estimation needs at least two clock points, so it
// could not handle the first frame
return sc_video_buffer_offer(vb, frame);
}
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
if (!vb_frame) {
sc_mutex_unlock(&vb->b.mutex);
LOG_OOM();
return false;
}
#ifndef SC_BUFFERING_NDEBUG
vb_frame->push_date = sc_tick_now();
#endif
sc_queue_push(&vb->b.queue, next, vb_frame);
sc_cond_signal(&vb->b.queue_cond);
sc_mutex_unlock(&vb->b.mutex);
return true;
}
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst) {
sc_frame_buffer_consume(&vb->fb, dst);
}

76
app/src/video_buffer.h Normal file
View File

@ -0,0 +1,76 @@
#ifndef SC_VIDEO_BUFFER_H
#define SC_VIDEO_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "frame_buffer.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/tick.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_video_buffer_frame {
AVFrame *frame;
struct sc_video_buffer_frame *next;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
struct sc_video_buffer {
struct sc_frame_buffer fb;
sc_tick buffering_time;
// only if buffering_time > 0
struct {
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_video_buffer_frame_queue queue;
bool stopped;
} b; // buffering
const struct sc_video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_video_buffer_callbacks {
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata);
};
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata);
bool
sc_video_buffer_start(struct sc_video_buffer *vb);
void
sc_video_buffer_stop(struct sc_video_buffer *vb);
void
sc_video_buffer_join(struct sc_video_buffer *vb);
void
sc_video_buffer_destroy(struct sc_video_buffer *vb);
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);
#endif

View File

@ -217,18 +217,6 @@ static void test_get_ip_multiline_second_ok(void) {
free(ip); free(ip);
} }
static void test_get_ip_multiline_second_ok_without_cr(void) {
char ip_route[] = "10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.3\n"
"192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.3\n";
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.3"));
free(ip);
}
static void test_get_ip_no_wlan(void) { static void test_get_ip_no_wlan(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src " char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34\r\r\n"; "192.168.12.34\r\r\n";
@ -271,7 +259,6 @@ int main(int argc, char *argv[]) {
test_get_ip_single_line_with_trailing_space(); test_get_ip_single_line_with_trailing_space();
test_get_ip_multiline_first_ok(); test_get_ip_multiline_first_ok();
test_get_ip_multiline_second_ok(); test_get_ip_multiline_second_ok();
test_get_ip_multiline_second_ok_without_cr();
test_get_ip_no_wlan(); test_get_ip_no_wlan();
test_get_ip_no_wlan_without_eol(); test_get_ip_no_wlan_without_eol();
test_get_ip_truncated(); test_get_ip_truncated();

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@ -1,126 +0,0 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/bytebuf.h"
void test_bytebuf_simple(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello", sizeof("hello") - 1);
assert(sc_bytebuf_can_read(&buf) == 5);
sc_bytebuf_read(&buf, data, 4);
assert(!strncmp((char *) data, "hell", 4));
sc_bytebuf_write(&buf, (uint8_t *) " world", sizeof(" world") - 1);
assert(sc_bytebuf_can_read(&buf) == 7);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 8);
sc_bytebuf_read(&buf, &data[4], 8);
assert(sc_bytebuf_can_read(&buf) == 0);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
void test_bytebuf_boundaries(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 18);
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 9));
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
void test_bytebuf_two_steps_write(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12); // write not committed yet
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 3));
assert(sc_bytebuf_can_read(&buf) == 3);
sc_bytebuf_commit_write(&buf, sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 9); // write not committed yet
sc_bytebuf_commit_write(&buf, sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_bytebuf_simple();
test_bytebuf_boundaries();
test_bytebuf_two_steps_write();
return 0;
}

78
app/tests/test_cbuf.c Normal file
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@ -0,0 +1,78 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/cbuf.h"
struct int_queue CBUF(int, 32);
static void test_cbuf_empty(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(cbuf_is_empty(&queue));
bool push_ok = cbuf_push(&queue, 42);
assert(push_ok);
assert(!cbuf_is_empty(&queue));
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(cbuf_is_empty(&queue));
bool take_empty_ok = cbuf_take(&queue, &item);
assert(!take_empty_ok); // the queue is empty
}
static void test_cbuf_full(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(!cbuf_is_full(&queue));
// fill the queue
for (int i = 0; i < 32; ++i) {
bool ok = cbuf_push(&queue, i);
assert(ok);
}
bool ok = cbuf_push(&queue, 42);
assert(!ok); // the queue if full
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(!cbuf_is_full(&queue));
}
static void test_cbuf_push_take(void) {
struct int_queue queue;
cbuf_init(&queue);
bool push1_ok = cbuf_push(&queue, 42);
assert(push1_ok);
bool push2_ok = cbuf_push(&queue, 35);
assert(push2_ok);
int item;
bool take1_ok = cbuf_take(&queue, &item);
assert(take1_ok);
assert(item == 42);
bool take2_ok = cbuf_take(&queue, &item);
assert(take2_ok);
assert(item == 35);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_cbuf_empty();
test_cbuf_full();
test_cbuf_push_take();
return 0;
}

View File

@ -46,7 +46,7 @@ static void test_options(void) {
char *argv[] = { char *argv[] = {
"scrcpy", "scrcpy",
"--always-on-top", "--always-on-top",
"--video-bit-rate", "5M", "--bit-rate", "5M",
"--crop", "100:200:300:400", "--crop", "100:200:300:400",
"--fullscreen", "--fullscreen",
"--max-fps", "30", "--max-fps", "30",
@ -75,7 +75,7 @@ static void test_options(void) {
const struct scrcpy_options *opts = &args.opts; const struct scrcpy_options *opts = &args.opts;
assert(opts->always_on_top); assert(opts->always_on_top);
assert(opts->video_bit_rate == 5000000); assert(opts->bit_rate == 5000000);
assert(!strcmp(opts->crop, "100:200:300:400")); assert(!strcmp(opts->crop, "100:200:300:400"));
assert(opts->fullscreen); assert(opts->fullscreen);
assert(opts->max_fps == 30); assert(opts->max_fps == 30);

79
app/tests/test_clock.c Normal file
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@ -0,0 +1,79 @@
#include "common.h"
#include <assert.h>
#include "clock.h"
void test_small_rolling_sum(void) {
struct sc_clock clock;
sc_clock_init(&clock);
assert(clock.count == 0);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 0);
assert(clock.right_sum.stream == 0);
sc_clock_update(&clock, 2, 3);
assert(clock.count == 1);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 2);
assert(clock.right_sum.stream == 3);
sc_clock_update(&clock, 10, 20);
assert(clock.count == 2);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 10);
assert(clock.right_sum.stream == 20);
sc_clock_update(&clock, 40, 80);
assert(clock.count == 3);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 50);
assert(clock.right_sum.stream == 100);
sc_clock_update(&clock, 400, 800);
assert(clock.count == 4);
assert(clock.left_sum.system == 12);
assert(clock.left_sum.stream == 23);
assert(clock.right_sum.system == 440);
assert(clock.right_sum.stream == 880);
}
void test_large_rolling_sum(void) {
const unsigned half_range = SC_CLOCK_RANGE / 2;
struct sc_clock clock1;
sc_clock_init(&clock1);
for (unsigned i = 0; i < 5 * half_range; ++i) {
sc_clock_update(&clock1, i, 2 * i + 1);
}
struct sc_clock clock2;
sc_clock_init(&clock2);
for (unsigned i = 3 * half_range; i < 5 * half_range; ++i) {
sc_clock_update(&clock2, i, 2 * i + 1);
}
assert(clock1.count == SC_CLOCK_RANGE);
assert(clock2.count == SC_CLOCK_RANGE);
// The values before the last SC_CLOCK_RANGE points in clock1 should have
// no impact
assert(clock1.left_sum.system == clock2.left_sum.system);
assert(clock1.left_sum.stream == clock2.left_sum.stream);
assert(clock1.right_sum.system == clock2.right_sum.system);
assert(clock1.right_sum.stream == clock2.right_sum.stream);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_small_rolling_sum();
test_large_rolling_sum();
return 0;
};

View File

@ -90,14 +90,13 @@ static void test_serialize_inject_touch_event(void) {
}, },
}, },
.pressure = 1.0f, .pressure = 1.0f,
.action_button = AMOTION_EVENT_BUTTON_PRIMARY,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY, .buttons = AMOTION_EVENT_BUTTON_PRIMARY,
}, },
}; };
unsigned char buf[SC_CONTROL_MSG_MAX_SIZE]; unsigned char buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf); size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 32); assert(size == 28);
const unsigned char expected[] = { const unsigned char expected[] = {
SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT, SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -106,8 +105,7 @@ static void test_serialize_inject_touch_event(void) {
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0xc8, // 100 200 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0xc8, // 100 200
0x04, 0x38, 0x07, 0x80, // 1080 1920 0x04, 0x38, 0x07, 0x80, // 1080 1920
0xff, 0xff, // pressure 0xff, 0xff, // pressure
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY (action button) 0x00, 0x00, 0x00, 0x01 // AMOTION_EVENT_BUTTON_PRIMARY
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY (buttons)
}; };
assert(!memcmp(buf, expected, sizeof(expected))); assert(!memcmp(buf, expected, sizeof(expected)));
} }

43
app/tests/test_queue.c Normal file
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@ -0,0 +1,43 @@
#include "common.h"
#include <assert.h>
#include "util/queue.h"
struct foo {
int value;
struct foo *next;
};
static void test_queue(void) {
struct my_queue SC_QUEUE(struct foo) queue;
sc_queue_init(&queue);
assert(sc_queue_is_empty(&queue));
struct foo v1 = { .value = 42 };
struct foo v2 = { .value = 27 };
sc_queue_push(&queue, next, &v1);
sc_queue_push(&queue, next, &v2);
struct foo *foo;
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 42);
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 27);
assert(sc_queue_is_empty(&queue));
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_queue();
return 0;
}

View File

@ -1,197 +0,0 @@
#include "common.h"
#include <assert.h>
#include "util/vecdeque.h"
#define pr(pv) \
({ \
fprintf(stderr, "cap=%lu origin=%lu size=%lu\n", (pv)->cap, (pv)->origin, (pv)->size); \
for (size_t i = 0; i < (pv)->cap; ++i) \
fprintf(stderr, "%d ", (pv)->data[i]); \
fprintf(stderr, "\n"); \
})
static void test_vecdeque_push_pop(void) {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
assert(sc_vecdeque_is_empty(&vdq));
assert(sc_vecdeque_size(&vdq) == 0);
bool ok = sc_vecdeque_push(&vdq, 5);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 1);
ok = sc_vecdeque_push(&vdq, 12);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 2);
int v = sc_vecdeque_pop(&vdq);
assert(v == 5);
assert(sc_vecdeque_size(&vdq) == 1);
ok = sc_vecdeque_push(&vdq, 7);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 2);
int *p = sc_vecdeque_popref(&vdq);
assert(p);
assert(*p == 12);
assert(sc_vecdeque_size(&vdq) == 1);
v = sc_vecdeque_pop(&vdq);
assert(v == 7);
assert(sc_vecdeque_size(&vdq) == 0);
assert(sc_vecdeque_is_empty(&vdq));
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_reserve(void) {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (size_t i = 0; i < 20; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 20);
// It is now full
for (int i = 0; i < 5; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 15);
for (int i = 20; i < 25; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 20);
assert(vdq.cap == 20);
// Now, the content wraps around the ring buffer:
// 20 21 22 23 24 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
// ^
// origin
// It is now full, let's reserve some space
ok = sc_vecdeque_reserve(&vdq, 30);
assert(ok);
assert(vdq.cap == 30);
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 0; i < 20; ++i) {
// We should retrieve the items we inserted in order
int v = sc_vecdeque_pop(&vdq);
assert(v == i + 5);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_grow() {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (int i = 0; i < 500; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 500);
for (int i = 0; i < 100; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 400);
for (int i = 500; i < 1000; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 900);
for (int i = 100; i < 1000; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_push_hole() {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (int i = 0; i < 20; ++i) {
int *p = sc_vecdeque_push_hole(&vdq);
assert(p);
*p = i * 10;
}
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 0; i < 10; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i * 10);
}
assert(sc_vecdeque_size(&vdq) == 10);
for (int i = 20; i < 30; ++i) {
int *p = sc_vecdeque_push_hole(&vdq);
assert(p);
*p = i * 10;
}
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 10; i < 30; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i * 10);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_vecdeque_push_pop();
test_vecdeque_reserve();
test_vecdeque_grow();
test_vecdeque_push_hole();
return 0;
}

View File

@ -7,7 +7,7 @@ buildscript {
mavenCentral() mavenCentral()
} }
dependencies { dependencies {
classpath 'com.android.tools.build:gradle:7.4.0' classpath 'com.android.tools.build:gradle:7.2.2'
// NOTE: Do not place your application dependencies here; they belong // NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files // in the individual module build.gradle files

View File

@ -16,6 +16,10 @@ cpu = 'i686'
endian = 'little' endian = 'little'
[properties] [properties]
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-2/win32' ffmpeg_avcodec = 'avcodec-58'
prebuilt_sdl2 = 'SDL2-2.26.4/i686-w64-mingw32' ffmpeg_avformat = 'avformat-58'
prebuilt_libusb = 'libusb-1.0.26/libusb-MinGW-Win32' ffmpeg_avutil = 'avutil-56'
prebuilt_ffmpeg = 'ffmpeg-win32-4.3.1'
prebuilt_sdl2 = 'SDL2-2.26.1/i686-w64-mingw32'
prebuilt_libusb_root = 'libusb-1.0.26'
prebuilt_libusb = 'libusb-1.0.26/MinGW-Win32'

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