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275 Commits

Author SHA1 Message Date
f049b6bc1b Use Cmd instead of Ctrl on macOS when possible
Fixes <https://github.com/Genymobile/scrcpy/issues/642>
2019-08-01 21:29:07 +02:00
6abb4902c6 Log recording failure
If recording fails, log "recording failed" instead of "recording
complete".
2019-07-31 11:04:38 +02:00
d4ed8b6f26 Log scrcpy version and URL on start
Keep --version which also print the version of dependencies.
2019-07-31 01:55:43 +02:00
35d9185f6c Record asynchronously
The record file was written from the stream thread. As a consequence,
any blocking I/O to write the file delayed the decoder.

For maximum performance even when recording is enabled, send
(refcounted) packets to a separate recording thread.
2019-07-31 01:55:40 +02:00
63af7fbafe Reduce latency by 1 frame
To packetize the H.264 raw stream, av_parser_parse2() (called by
av_read_frame()) knows that it has received a full frame only after it
has received some data for the next frame. As a consequence, the client
always waited until the next frame before sending the current frame to
the decoder!

On the device side, we know packets boundaries. To reduce latency,
make the device always transmit the "frame meta" to packetize the stream
manually (it was already implemented to send PTS, but only enabled on
recording).

On the client side, replace av_read_frame() by manual packetizing and
parsing.

<https://stackoverflow.com/questions/50682518/replacing-av-read-frame-to-reduce-delay>
<https://trac.ffmpeg.org/ticket/3354>
2019-07-31 01:55:32 +02:00
a90ccbdf3b Add option to change the push target
A drag & drop always pushed the file to /sdcard/.

Add an option to customize the target directory.

Fixes <https://github.com/Genymobile/scrcpy/issues/659>
2019-07-31 01:53:16 +02:00
ca970e8aa6 Merge branch 'master' into dev 2019-07-31 00:14:17 +02:00
6b3d9e3eab Add unit test for device message serialization
There was a test for the deserialization, but not for the serialization.
2019-07-30 12:17:33 +02:00
02692ffa42 Rename "build_" to "compile_"
Recent versions of meson complain about an option having name starting
with "build_":

> DEPRECATION: Option uses prefix "build_", which is reserved for Meson.
> This will become an error in the future.

Use "compile_" instead.
2019-07-29 15:19:07 +02:00
3b69463e61 Update README.md
Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-07-29 14:59:44 +02:00
9dea6d2384 Add me as copyright owner 2019-07-29 14:59:44 +02:00
3c55d0c69b Fix double-free on error
If writing the recording header fails, do not clean the resources
immediately to avoid double-free.
2019-07-12 21:07:06 +02:00
4961256123 Close decoder on stream ended
Add missing call to decoder_close().
2019-06-26 23:50:39 +02:00
e4ac943d86 Document --window-title in README 2019-06-24 21:37:38 +02:00
4b997239f3 Merge pull request #614 from beango1:window-title-simple
add option window-title to set the title
2019-06-24 21:32:45 +02:00
8e65c10720 Add option --window-title
Add an option to set a custom window title.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-06-24 19:58:00 +02:00
056e47e752 Replace "cannot" by "could not" 2019-06-23 20:52:03 +02:00
439b009a79 Fix expected parameters count in error message 2019-06-23 20:47:21 +02:00
91ecb4f218 Close socket on error
Suggested-by: barry-ran

<https://github.com/Genymobile/scrcpy/issues/607>
2019-06-20 12:15:45 +02:00
bfb3f0842f Prevent to turn screen off if no control
If --no-control is set, then the controller is not initialized (both in
the client and the server), so it is not possible to control the device
to turn its screen off.

See <https://github.com/Genymobile/scrcpy/issues/608>.
2019-06-20 10:59:19 +02:00
87d7a157a9 Reference USBaudio from README 2019-06-20 10:47:02 +02:00
b91ecf5225 Fix --serial help
Make explicit that --serial excepts a parameter.
2019-06-18 17:13:53 +02:00
1807de4955 Merge pull request #595 from taaem/fix_build_fedora
The Java JDK is needed to build the server
2019-06-15 15:14:22 +02:00
0a233fd27f Fix required java package for Fedora
The Java JDK is needed to build the server. The relevant Fedora package
is java-devel, not java.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-06-15 15:10:51 +02:00
4940746bcb Remove useless else
The if-block ends with a return.
2019-06-14 10:15:53 +02:00
fe758e6e15 Improve comment
Rephrase to simplify and add a link to the issue.
2019-06-14 10:11:15 +02:00
b29a568f08 Merge pull request #587 from schwabe/fix_586_screen_off_qbeta
Use getPhysicalDisplayToken if getBuiltInDisplay is not found
2019-06-14 10:04:12 +02:00
b769083a5b Use getPhysicalDisplayToken on Anroid Q+ instead of getBuiltInDisplay
This makes the -S (screen off) parameter work on Android Q beta 4

Closes #586
2019-06-13 13:30:54 +02:00
8ca36406b9 Remove compilation flag "skip_frames"
It is unused since ebccb9f6cc.
2019-06-12 11:43:18 +02:00
53310a925a Disable portable build by default
The default value of a boolean meson option is true. We want
non-portable build by default.
2019-06-12 11:26:23 +02:00
0cb902d58b Merge pull request #587 from zzndb/patch-1 2019-06-12 11:23:15 +02:00
bcd0a876f7 Fix a spell mistake
After commented default portable option in `app/meson.build` get some
error and then find this. :)

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-06-12 11:22:50 +02:00
de2016a48e Add link to Snap package in README
<https://github.com/Genymobile/scrcpy/issues/523>
2019-06-11 23:41:56 +02:00
19ca6a0d66 Fix typo in README 2019-06-11 23:01:23 +02:00
e2996e85c0 Update links to v1.9 in README and BUILD 2019-06-11 23:00:09 +02:00
c2df0228a3 Merge branch 'dev' 2019-06-11 22:54:58 +02:00
259d3aee93 Bump version to 1.9 2019-06-11 21:50:29 +02:00
90859f1dcf Upgrade tarketSdkVersion to 29
This fixes a lint warning.
2019-06-11 21:49:14 +02:00
1afe9ce2ee Fix deprecation warning in Java unit test 2019-06-11 21:48:58 +02:00
273cec8a92 Fix typo in test name 2019-06-11 21:47:31 +02:00
02f189b1de Remove obsolete detail in README
Now that scrcpy-server.jar is found in the same directory as the
scrcpy executable, using SCRCPY_SERVER_PATH is not particularly useful
on Windows anymore
2019-06-11 21:37:09 +02:00
4abe163233 Remove obsolete explanation in FAQ
Issue 9 was about stdout/stderr not printed in Windows console. This is
solved since the Windows version is cross-compiled from Linux.
2019-06-11 21:20:06 +02:00
5ffdcbb7be Update DEVELOP.md 2019-06-11 21:18:43 +02:00
ffe0417228 Update platform-tools (29.0.1) for Windows
Include the latest version of adb in Windows releases.
2019-06-11 19:19:47 +02:00
e3afb67e7f Downgrade SDL to 2.0.8 for Windows
Revert "Update SDL (2.0.9) for Windows"

Several users experienced freezes with SDL 2.0.9.

This reverts commit a5787dccd6.

See:
 - <https://github.com/Genymobile/scrcpy/issues/425>
 - <https://discourse.libsdl.org/t/unstable-frame-rate-unexpectedly/25783>
2019-06-11 19:18:45 +02:00
4ee1391361 Upgrade FFmpeg (4.1.3) for Windows
Include the latest version of FFmpeg in Windows releases.
2019-06-11 19:18:45 +02:00
2755bfc255 Improve portable builds
In portable builds, scrcpy-server.jar was supposed to be present in the
current directory, so in practice it worked only if scrcpy was launched
from its own directory.

Instead, find the absolute path of the executable and build a suitable
path to use scrcpy-server.jar from the same directory.
2019-06-11 17:44:07 +02:00
3b17ff7c86 Add functions to convert wide char to UTF-8
There was already utf8_to_wide_char(), used to correctly execute
commands on Windows.

Add the reverse converter: utf8_from_wide_char(). We will need it to
build the scrcpy-server path based on the executable directory.
2019-06-11 17:44:07 +02:00
4eb6b26c93 Extract "scrcpy-server.jar" string
The filename is used at several places.
2019-06-11 17:44:07 +02:00
eb34098add Simplify portable build configuration
To create a portable build (with scrcpy-server.jar accessible from the
scrcpy directory), replace OVERRIDE_SERVER_PATH by a simple compilation
flag: PORTABLE.

This paves the way to use more complex rules to determine the path of
scrcpy-server.jar in portable builds.
2019-06-11 17:44:07 +02:00
b777760bca Simplify scrcpy-server path configuration
The full path of scrcpy-server.jar was partially configured from
meson.build then concatenated by C code.

Instead, directly write the path in C.
2019-06-11 17:44:07 +02:00
72bdfbc7a6 Never return 0 for stream protocol
On socket disconnection, on Linux, recv() returns -1 and errno is set.
But on Windows, errno is 0.

In that case, AVERROR(errno) == 0, leading to the warning:

> Invalid return value 0 for stream protocol

To avoid the problem, if errno is 0, return AVERROR_EOF.

Ref: commit 2876463d39
2019-06-11 17:44:07 +02:00
8604f16b30 Truncate device name at UTF-8 code point boundary
Just in case.
2019-06-07 17:45:03 +02:00
5d11339259 Inline lock_util functions
They are just tiny wrappers.
2019-06-07 17:19:00 +02:00
e2a272bf99 Improve framerate counting
The FPS counter was called only on new frames, so it could not print
values regularly, especially when there are very few FPS (when the
device surface does not change).

To the extreme, it was never able to display 0 fps.

Add a separate thread to print framerate every second.
2019-06-07 17:16:26 +02:00
d104d3bda9 Add cond_wait_timeout()
Add a "timed out" version of cond_wait().
2019-06-07 16:54:31 +02:00
eda44b6068 Fix controller cleanup
After commit bfb86ca2c2, the controller
was not stopped and destroyed on quit.
2019-06-07 00:03:21 +02:00
ebccb9f6cc Add runtime option to render expired frames
Replace the compilation flag SKIP_FRAMES by a runtime flag to force
rendering of expired frames. By default, the expired frames are skipped.
2019-06-05 21:39:42 +02:00
a143b8b07a Indent command-line options
Prepare indentation for --render-expired-frames.
2019-06-05 19:02:42 +02:00
9253996873 Add README section explaining --turn-screen-off 2019-06-05 19:02:42 +02:00
a13524e7f9 Replace android-tools-adb by adb
Here is the description of the adb package in Debian:

> Description: Android Debug Bridge
>
> A versatile command line tool that lets you communicate with an
> emulator instance or connected Android-powered device.
>
> This package recommends "android-sdk-platform-tools-common" which
> contains the udev rules for Android devices. Without this package, adb
> and fastboot need to be running with root permission.

And android-tools-adb:

> Description: transitional package
>
> This is a transitional package. It can safely be removed.
2019-06-05 09:52:25 +02:00
f3f3433163 Merge pull request #574 from crow1170/patch-1
Fix dependencies
2019-06-05 09:51:47 +02:00
232aaa386e Fix dependencies
Some missing or misspelled dependencies. Checked on Ubuntu 19.04.
2019-06-05 01:15:59 -04:00
8e66b33000 Add option to turn device screen off
In addition to the shortcut (Ctrl+o) to turn the device screen off, add
a command-line argument to turn it off on start.
2019-06-05 00:55:46 +02:00
7f07b13446 Indent command-line options
Preparse indentation for --turn-screen-off.
2019-06-05 00:55:39 +02:00
acc4dcd520 Disable server controller if --no-control
If --no-control is disabled, there is no need for a controller.

It also avoids to power on the device on start if control is disabled.
2019-06-05 00:25:57 +02:00
ca767ba364 Group server params in a struct
Starting the server requires more and more parameters. For clarity,
group them in a struct.
2019-06-05 00:25:57 +02:00
c8a6783494 Use positive options names internally
For clarity, store the flag resulting of the command-line options
--no-control and --no-display into "control" and "display".
2019-06-05 00:25:15 +02:00
5b56900e2b Rename unused field
The flag is used only in the server_start() implementation, there is no
need to store it in the structure.
2019-06-04 21:29:14 +02:00
8c8649cfcd Remove "turn device screen on" feature
Only keep "turn device screen off" and POWER button.

After we turn the device screen off (with Ctrl+o), turning it back on
does not always work, and leaves the device in a weird state, where even
the power button may not be sufficient:
<https://github.com/Genymobile/scrcpy/issues/175#issuecomment-497946596>

This is not an acceptable behavior, so disable the shortcut to turn the
physical device screen on. We can use the POWER button (or Ctrl+p)
instead.
2019-06-03 11:44:39 +02:00
e572d81fa2 Rename function to "power on"
This will reduce confusion between "power on" when the device is off and
"turn device screen off" while mirroring.
2019-06-02 20:34:52 +02:00
41225c3e41 Improve key processing readability
The condition "event->type == SDL_KEYDOWN" and the variable
input_manager->controller are used many times. Replace them by local
variables to reduce verbosity.
2019-06-01 07:18:05 +02:00
296047d82a Use net_close() to close sockets
So that it also works on Windows.
2019-05-31 23:33:44 +02:00
0792998cc2 Remove unused import
Introduced by the previous commit.
2019-05-31 23:31:53 +02:00
12a3bb25d3 Implement device screen off while mirroring
Add two shortcuts:
 - Ctrl+o to turn the device screen off while mirroring
 - Ctrl+Shift+o to turn it back on

On power on (either via the POWER key or BACK while screen is off), both
the device screen and the mirror are turned on.

<https://github.com/Genymobile/scrcpy/issues/175>
2019-05-31 23:07:23 +02:00
3ee9560ece Fix comment style
For consistency.
2019-05-31 22:57:12 +02:00
a56045dd80 Prevent socket leak on error
Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-31 22:24:31 +02:00
fcf225049d Use consistent variable names
Use the same variable name in functions declaration and definition.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-31 22:24:17 +02:00
6537c2ef01 Add clipboard logs
Synchronizing local and device clipboards in invisible. Add INFO logs
on success.
2019-05-31 16:18:00 +02:00
9712cb8123 Do not minimize on focus loss
The default behavior seems annoying.

Fixes <https://github.com/Genymobile/scrcpy/issues/554>
2019-05-31 16:18:00 +02:00
ad55a9addc Prefix server logs
Sometimes, it is not obvious whether a log is generated by the server or
by the client. Prefix server logs for clarity.
2019-05-31 16:18:00 +02:00
28980bbc90 Rename "event" to "message"
After the recent refactorings, a "control event" is not necessarily an
"event" (it may be a "command"). Similarly, the unique "device event"
used to send the device clipboard content is more a "reponse" to the
request from the client than an "event".

Rename both to "message", and rename the message types to better
describe their intent.
2019-05-31 16:18:00 +02:00
f710d76c9e Merge pull request #568 from npes87184/dev
Correct return value type in handle_event
2019-05-31 15:27:35 +02:00
2a8a3e6ed5 Correct return value type in handle_event
handle_event return the type enum event_result not bool

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-05-31 20:57:06 +08:00
c2cef8d501 server/meson.build: Prevent using input field for directory
This will fix build warning in newer meson.
Fix #540.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-05-30 23:06:52 +02:00
0125af1e46 Update DEVELOP after recent refactorings 2019-05-30 22:46:52 +02:00
c13a24389c Implement computer-to-device clipboard copy
It was already possible to _paste_ (with Ctrl+v) the content of the
computer clipboard on the device. Technically, it injects a sequence of
events to generate the text.

Add a new feature (Ctrl+Shift+v) to copy to the device clipboard
instead, without injecting the content. Contrary to events injection,
this preserves the UTF-8 content exactly, so the text is not broken by
special characters.

<https://github.com/Genymobile/scrcpy/issues/413>
2019-05-30 22:46:52 +02:00
2322069656 Extract control event String parsing
Parsing a String from a serialized control event, encoded as length (2
bytes) + data, will be necessary in several events.

Extract it to a separate method.
2019-05-30 22:46:52 +02:00
61f5f96b42 Fix control event String parsing
At least 2 bytes must be available to read the length of the String.
2019-05-30 22:46:52 +02:00
63c078ee6c Implement device-to-computer clipboard copy
On Ctrl+C:
 - the client sends a GET_CLIPBOARD command to the device;
 - the device retrieve its current clipboard text and sends it in a
   GET_CLIPBOARD device event;
 - the client sets this text as the system clipboard text, so that it
   can be pasted in another application.

Fixes <https://github.com/Genymobile/scrcpy/issues/145>
2019-05-30 22:46:52 +02:00
3149e2cf4a Add device event sender
Create a separate component to send device events, managed by the
controller.
2019-05-30 22:46:52 +02:00
6112095e75 Add device event receiver
Create a separate component to handle device events, managed by the
controller.
2019-05-30 22:46:52 +02:00
f9d2d99166 Add GET_CLIPBOARD device event
Add the first device event, used to forward the device clipboard to the
computer.
2019-05-30 22:36:22 +02:00
ec71a3f66a Use two sockets for video and control
The socket used the device-to-computer direction to stream the video and
the computer-to-device direction to send control events.

Some features, like copy-paste from device to computer, require to send
non-video data from the device to the computer.

To make them possible, use two sockets:
 - one for streaming the video from the device to the client;
 - one for control/events in both directions.
2019-05-30 22:35:41 +02:00
69360c7407 Extract control event string serialization
A string is serialized as a length (2 bytes) followed by the string data
(non nul-terminated).

For now, it is used only once, but we will need to serialize strings in
other events.
2019-05-30 22:35:04 +02:00
6ec2ddd2d1 Truncate UTF-8 properly
This will avoid to produce invalid UTF-8 results (although unlikely).
2019-05-30 22:34:59 +02:00
0a7fe7ad57 Add helpers to truncate UTF-8 at code points
This will help to avoid truncating a UTF-8 string in the middle of a
code point, producing an invalid UTF-8 result.
2019-05-30 22:30:18 +02:00
3aa5426cad Add unit tests for control events serialization
Add missing tests for serialization and deserialization of control
events.
2019-05-30 22:30:18 +02:00
63207d9cd5 Fix wrong comment in unit test 2019-05-30 22:30:18 +02:00
ad4c061cd2 Use custom class Point
The framework class android.graphics.Point cannot be used in unit tests.
Implement our own Point.
2019-05-30 22:30:18 +02:00
63909fd10d Merge commands with other control events
Several commands were grouped under the same event type "command", with
a separate field to indicate the actual command.

Move these commands at the same level as other control events. It will
allow to implement commands with arguments.
2019-05-30 22:30:18 +02:00
3b4366e5bf Stop stream immediately on quit
If the stream is stopped, av_read_frame() will be woken up and yield a
corrupted packet. Do not try to decode or record it.
2019-05-30 22:30:18 +02:00
47f1003200 Close server socket before killing process
The sockets may be closed and shutdown on server_stop(). This will
interrupt the stream and controller threads more quickly and gracefully.
2019-05-30 22:30:18 +02:00
bfb86ca2c2 Simplify cleanup
The cleanup is not linear: for example, the server must be stopped and
its sockets must be shutdown after the stream and controller are stopped
(so that they don't continue processing garbage), but before they are
joined, to avoid a deadlock if they are blocked on a socket read.

Simplify the spaghetti-cleanup by keeping trace of initialization at
runtime.
2019-05-30 22:30:18 +02:00
0dee9b04b2 Use net_recv() to read only one byte
Partial read is impossible for 1 byte, so net_recv_all() is useless.
2019-05-30 22:30:18 +02:00
8fc58bde75 Simplify server_connect_to()
Only use 2 branches, using either forward or remote tunnel.
2019-05-30 22:30:18 +02:00
5a431cdf9b Make server_connect_to() return a bool
The resulting socket is accessible from the server instance, there is no
need to return it.

This paves the way to use several sockets in parallel.
2019-05-30 22:30:18 +02:00
6edb1294f0 Add missing return 0 in unit test 2019-05-30 22:30:18 +02:00
073181b294 Use cbuf for file handler request queue
Replace the file_handler_request_queue implementation by cbuf.
2019-05-30 22:30:18 +02:00
241a3dcba5 Use cbuf for control event queue
Replace the control_event_queue implementation by cbuf.
2019-05-30 22:30:18 +02:00
b38292cd69 Add generic circular buffer
Add a circular buffer implementation, to factorize multiple specific
queues implementation.
2019-05-30 22:30:18 +02:00
7475550ae8 Add buffer_read16be()
Add a function to read 16 bits in big-endian to a uint16_t.
2019-05-30 22:30:18 +02:00
7fc8793d5b Make buffer util functions accept const buffers
So that they can be used both on const and non-const input buffers.
2019-05-30 22:30:18 +02:00
bf5e54b2e9 Make control_event_serialize() return size_t
control_event_serialize() returns the number of bytes written, so the
type should be size_t.
2019-05-30 22:30:18 +02:00
507b0bcccf Fix memory leak on error
The variable condition was not destroyed on strdup() failure.
2019-05-30 22:30:18 +02:00
e1afd9f8b0 Fix event ownership comment 2019-05-30 22:30:18 +02:00
b08dada6c1 Prefix control event constants by namespace
This will avoid conflicts with future device events.
2019-05-30 22:30:18 +02:00
999c964689 Make macro expansion-safe
Use parentheses to avoid unexpected results.

For example, make:

    2 * SERIALIZED_EVENT_MAX_SIZE

expand to:

    2 * (3 + TEXT_MAX_LENGTH)

instead of:

    2 * 3 + TEXT_MAX_LENGTH
2019-05-30 22:30:18 +02:00
befe455e44 Remove unused includes
The struct control_event does not use mutexes, and net.h does not need
SDL_platform.h.
2019-05-30 22:30:18 +02:00
d2504f974c Fix indentation
Previous refactorings broke indentation.
2019-05-30 22:30:18 +02:00
0fbab42f8c Format meson.build for readability 2019-05-30 22:30:18 +02:00
08f506b24f Replace SDL_bool by bool in tests
Commit dfed1b250e replaced SDL types by
standard types in sources, but tests were not updated.
2019-05-30 22:30:18 +02:00
3bc1c51b91 Always use SDL_malloc() and SDL_free()
To avoid mixing SDL_malloc()/SDL_strdup() with free(), or malloc() with
SDL_free(), always use the SDL version.
2019-05-30 22:30:08 +02:00
7ed976967f Fix checkstyle warning
Checkstyle wants a specific order of imports.
2019-05-30 00:22:05 +02:00
b75f0e9427 Merge branch 'master' into dev 2019-05-28 13:31:37 +02:00
5d473efeb5 Bind Home key to MOVE_HOME
On pressing Home key on the computer, move the cursor to the beginning
of the line instead of going back to the home screen.

<https://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_HOME>
<https://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_MOVE_HOME>

Fixes (part of) <https://github.com/Genymobile/scrcpy/issues/555>.
2019-05-27 10:24:47 +02:00
a41dd6c79f Make owned filename a pointer-to-non-const
The file handler owns the filename string, so it needs to free it.
Therefore, it should not be a pointer-to-const.
2019-05-24 17:25:31 +02:00
c3779d8513 Make owned serial a pointer-to-non-const
The file handler owns the serial, so it needs to free it. Therefore, it
should not be a pointer-to-const.
2019-05-24 17:24:17 +02:00
b3bd5f1b80 Remove useless casts to (void *) 2019-05-24 17:23:21 +02:00
a920ba6471 Explain how to customize path in README 2019-05-24 13:25:12 +02:00
3133d5d1c7 Continue on icon loading failure
If loading the icon from xpm fails, launch scrcpy without window icon.

<https://github.com/Genymobile/scrcpy/issues/539>
2019-05-23 20:58:08 +02:00
2dc1a59471 Check surface returned for icon
SDL_CreateRGBSurfaceFrom() may return NULL, causing a segfault.

<https://github.com/Genymobile/scrcpy/issues/539>
2019-05-20 09:44:45 +02:00
3068457b90 Log characters failed to be injected
Some characters may not be injected (e.g. '\r`). Log them instead of
ignoring them silently.
2019-05-20 08:40:10 +02:00
56f8e78f58 Merge pull request #542 from npes87184/dev
Return success count in injectText
2019-05-20 08:39:02 +02:00
1630f923ef Return success count in injectText
It will insert as many text as possible now.
Fix #509, tested on Windows 10 and Arch Linux.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-05-20 08:36:32 +02:00
e443518ed9 Print adb command on error
When the execution of an adb command fails, print the command. This will
help to understand what went wrong.

See <https://github.com/Genymobile/scrcpy/issues/530>.
2019-05-12 15:16:13 +02:00
eeb8e8420f Use size_t for command length
The size of an array should have type size_t.
2019-05-12 14:31:18 +02:00
39b5893c42 Merge pull request #522 from dos1/compositor
Disable X11 compositor bypass
2019-05-05 17:35:10 +02:00
b941854c73 Disable X11 compositor bypass
Compositor bypass is meant for fullscreen games consuming lots of GPU
resources. For a light app that will usually be windowed, this only
causes unnecessary compositor suspends, especially visible (and
annoying) with complying window manager like KWin.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-05 17:35:00 +02:00
068253a3a2 Fix mouse focus clickthrough
Mouse focus clickthrough didn't work due to compat.h header not being
included in scrcpy.c.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-05 17:28:25 +02:00
c8338b2918 Recover if expand/collapse panels is not available
Some devices don't have the required method. Recover gracefully without
crashing the server.

Fixes <https://github.com/Genymobile/scrcpy/issues/506>.
2019-05-04 14:49:48 +02:00
2837c6eaab Add method to log error without throwable
Add Ln.e(message) in addition to Ln.e(message, error).
2019-05-04 14:49:04 +02:00
668e54fd4b Upgrade gradle 2019-05-04 14:49:04 +02:00
01664777c8 Merge branch 'master' into dev 2019-05-04 14:48:54 +02:00
ffa8c66979 Fix link error on Windows Subsystem for Linux
Build failed on WSL because of lack of reference to WinMain@16 during
linking.

Fixes <https://github.com/Genymobile/scrcpy/issues/316>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-31 20:07:07 +02:00
5254e585c6 Run server tests on release 2019-03-27 21:51:42 +01:00
66baf0f95b Run tests with ASAN enabled
This may capture more errors (like
e2ef39fae5).
2019-03-27 21:50:25 +01:00
f11b0ec204 Fix server checkstyle errors
Fix errors reported by:

    gradle -p server check
2019-03-27 21:47:54 +01:00
e2ef39fae5 Fix overflow in test
The serialized text is not nul-terminated (its size is explicitely
provided), but the input text in the event is a nul-terminated string.

The test was failing with ASAN enabled.
2019-03-25 11:33:32 +01:00
3eda38e5fc Do not call codec.stop() on exception
On exception, the codec is not in a state were .stop() can be called.
2019-03-21 18:46:22 +01:00
a16cf95b8e Remove deprecated Arch Linux package
The `scrcpy-prebuiltserver` has been deprecated in favor of the `scrcpy`
package.

<https://aur.archlinux.org/cgit/aur.git/commit/?h=scrcpy-prebuiltserver&id=2ef4359b2e45fc278a191fae014d381b486ffcfe>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-10 23:19:09 +01:00
71fd238b0a Update developer documentation for v1.8 2019-03-07 20:48:43 +01:00
d795144a36 Add note about Ctrl+C on Windows while recording
Ctrl+C kills the app on Windows, so the recorded file is broken.
2019-03-07 20:42:08 +01:00
c287826f8e Update links to v1.8 in README and BUILD 2019-03-07 20:42:02 +01:00
1323e3c43e Bump version to 1.8 2019-03-07 20:21:07 +01:00
50dac2eaee Log "new texture" at INFO level
The "initial texture" is logged at INFO level. For consistency, log "new
texture" at the same level.
2019-03-07 20:18:03 +01:00
b8ff35efe6 Remove empty line 2019-03-07 19:03:13 +01:00
7fad611dfb Merge branch 'dev' 2019-03-07 19:02:40 +01:00
a7b3901c31 Add more consts
Some decoder and recorder functions must not write to AVCodec and
AVPacket.
2019-03-03 12:02:41 +01:00
fc81d0d771 Merge pull request #442 from npes87184/master
server/meson.build: support relative path for prebuilt_server
2019-03-03 11:16:13 +01:00
f7efafd846 Explicitly pass control flag to input manager
Replace the "global" control flag in the input_manager by a function
parameter to make explicit that the behavior depends whether
--no-control has been set.
2019-03-03 11:05:26 +01:00
c456e38264 server/meson.build: support relative path for prebuilt_server
If we don't do this trick, the prebuilt_server will be
../server/[the_user_defined_path]. In general, we will not give an relative path
based on build directory, which leads to wrong prebuilt_server path.

The building error:

ninja: error: '../scrcpy-server-v1.7.jar', needed by
'server/scrcpy-server.jar', missing and no known rule to make it

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-03-03 12:27:56 +08:00
6baed8a06f Do not init SDL video subsystem if no display
The SDL video subsystem is not necessary if we don't display the video.

Move the sdl_init_and_configure() function from screen.c to scrcpy.c,
because it is not only related to the screen display.
2019-03-03 01:41:35 +01:00
8595862005 Use explicit output parameter for skipped frame
The function video_buffer_offer_decoded_frame() returned a bool to
indicate whether the previous frame had been consumed.

This was confusing, because we could expect the returned bool report
whether the action succeeded.

Make the semantic explicit by using an output parameter.

Also revert the flag (report if the frame has been skipped instead of
consumed) to avoid confusion for the first frame (the previous is
neither skipped nor consumed because there is no previous frame).
2019-03-03 00:35:20 +01:00
9ef345fdd0 Make owned serial a pointer-to-non-const
The server owns the serial, so it needs to free it. Therefore, it should
not be a pointer-to-const.
2019-03-03 00:01:16 +01:00
dfed1b250e Replace SDL types by C99 standard types
Scrcpy is a C11 project. Use the C99 standard types instead of the
SDL-specific types:

    SDL_bool -> bool
    SintXX   -> intXX_t
    UintXX   -> uintXX_t
2019-03-02 23:55:23 +01:00
8655ba7197 Add option to mirror in read-only
Add an option to disable device control: -n/--no-control.
2019-03-02 23:10:21 +01:00
163cd36ccc Rename -n/--no-window to -N/--no-display
The description of scrcpy is "Display and control your Android device".
We want an option to disable display, another one to disable control.

For naming consistency, name it --no-display.

Also change the shortname to -N, so that we can use -n for --no-control
later.
2019-03-02 22:46:46 +01:00
db6644f1f9 Add missing no_window initialization
Initialize the field no_window in "struct args"
2019-03-02 22:42:28 +01:00
36191b7eec Avoid unnecessary call if display is disabled
If --no-window is passed, there is no need to register an event watcher.
2019-03-02 21:51:07 +01:00
33ccb1368f Extract event processing out of event_loop()
To avoid too many levels of nested blocks, move the event handling logic
in a separate function.
2019-03-02 21:51:07 +01:00
aeda583a2c Update code style
Limit source code to 80 chars, and declare functions return type and
modifiers on a separate line.

This allows to avoid very long lines, and all function names are
aligned.

(We do this on VLC, and I like it.)
2019-03-02 20:28:46 +01:00
b2fe005498 Replace uint64_t by Uint64 for consistency
The field pts is declared Uint64 in struct frame_meta.
2019-03-02 20:10:34 +01:00
ef118cc633 Describe the --no-window feature in README 2019-03-02 18:45:56 +01:00
89812e4eee Implement the --no-window flag
Disable decoder, screen (display), file_handler and controller when
--no-window is requested.

<https://github.com/Genymobile/scrcpy/pull/418>
2019-03-02 18:45:56 +01:00
421a1141e2 Add a new option: -n/--no-window
This option will allow scrcpy to record the stream without display.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-02 18:45:56 +01:00
e6e011baaf Add stream layer
The decoder initially read from the socket, decoded the video and sent
the decoded frames to the screen:

              +---------+      +----------+
  socket ---> | decoder | ---> |  screen  |
              +---------+      +----------+

The design was simple, but the decoder had several responsabilities.

Then we added the recording feature, so we added a recorder, which
reused the packets received from the socket managed by the decoder:

                                    +----------+
                               ---> |  screen  |
              +---------+     /     +----------+
  socket ---> | decoder | ----
              +---------+     \     +----------+
                               ---> | recorder |
                                    +----------+

This lack of separation of concerns now have concrete implications: we
could not (properly) disable the decoder/display to only record the
video.

Therefore, split the decoder to extract the stream:

                                    +----------+      +----------+
                               ---> | decoder  | ---> |  screen  |
              +---------+     /     +----------+      +----------+
  socket ---> | stream  | ----
              +---------+     \     +----------+
                               ---> | recorder |
                                    +----------+

This will allow to record the stream without decoding the video.
2019-03-02 18:45:45 +01:00
e7b7b083aa Store the recording request in a local bool
This avoids to test explicitly whether options->record_filename is NULL.
2019-03-02 18:21:20 +01:00
8aeb5c0e3c Fix cleanup order
The order of cleanup was not the reverse as the initialization order. As
a consequence, recorder_destroy() could theoretically be called even if
recorder_init() failed.
2019-03-02 18:13:11 +01:00
bcd4090d51 Fix recording with old decoding/encoding API
The deprecated avcodec_decode_video2() should always the whole packet,
so there is no need to loop (cf doc/examples/demuxing_decoding.c in
FFmpeg).

This hack changed the packet size and data pointer. This broke recording
which used the same packet.
2019-03-02 17:03:15 +01:00
84270e2d18 Rename "stop" to "interrupt"
The purpose of video_buffer_stop() is to interrupt any blocking call, so
rename it to video_buffer_interrupt().
2019-03-02 17:03:15 +01:00
fff87095d9 Rename "frames" to "video_buffer"
It better describes the purpose of the structure.
2019-03-02 15:24:33 +01:00
aacb09a3d6 Remove unused mutex field in decoder 2019-03-02 14:48:34 +01:00
7d10ec2b5a Add shortcut to expand/collapse notification panel
Use Ctrl+n to expand, Ctrl+Shift+n to collapse.

Fixes <https://github.com/Genymobile/scrcpy/issues/392>
2019-02-26 20:35:37 +01:00
1c1fe5ec53 Use "always on top" only for SDL >= 2.0.5
The flag SDL_WINDOW_ALWAYS_ON_TOP is available since SDL 2.0.5.

Do not use it if SDL is older, to fix compilation failure.

Fixes <https://github.com/Genymobile/scrcpy/issues/432>
2019-02-16 15:28:56 +01:00
751600a7f9 Move all compat ifdefs definitions to compat.h
This allows to give a proper name to features requirements.
2019-02-16 15:28:56 +01:00
3fc11ee465 Update links to v1.7 in README and BUILD 2019-02-16 01:07:15 +01:00
b7472a545e Bump version to 1.7 2019-02-16 00:53:19 +01:00
f5f4e6b1c5 Allocate extradata with av_malloc()
The extradata buffer is owned by libav, so it must be allocated with
av_malloc(), not SDL_malloc().

This fixes a crash on Windows during avformat_free_context().
2019-02-16 00:53:12 +01:00
6c40dbd27d Regroup Windows-ifdefs in command.h 2019-02-10 14:33:59 +01:00
477c0a2cab Create process with wide chars on Windows
Windows does not support UTF-8, so pushing a file with non-ASCII
characters failed.

Convert the UTF-8 command line to a wide characters string and call
CreateProcessW().

Fixes <https://github.com/Genymobile/scrcpy/issues/422>
2019-02-10 13:08:28 +01:00
c0b65b14df Merge branch 'master' into dev 2019-02-10 12:23:47 +01:00
b23cacfc1a Add recording logs
Log when recording is started and stopped.
2019-02-10 11:29:34 +01:00
0ed2373952 Support recording to MKV
Implement recording to Matroska files.

The format to use is determined by the option -F/--record-format if set,
or by the file extension (".mp4" or ".mkv").
2019-02-09 15:56:24 +01:00
1aaad6ba35 Rescale packet timestamp to container time base
Some containers force their own time base. For example, matroska
overwrite time_base to (AVRational) {1, 1000}.

Therefore, rescale our packet timestamps to the output stream time base.

Suggested-by: Steve Lhomme <robux4@ycbcr.xyz>
2019-02-09 15:51:18 +01:00
c8f0805b89 Write header file with correct extradata
When recording, the header must be written with extradata set to the
content of the very first packet.

Suggested-by: Steve Lhomme <robux4@ycbcr.xyz>

Fixes <https://github.com/Genymobile/scrcpy/issues/351>
Fixes <https://github.com/Genymobile/scrcpy/issues/416>
2019-02-09 15:50:24 +01:00
ee3cba57a8 Forward FFmpeg logs
FFmpeg logs can be useful to understand the cause of issues.
2019-02-09 12:27:13 +01:00
c11905b860 Add log verbose macro
This was the only log priority missing.
2019-02-09 12:27:13 +01:00
1a5ba59504 Fix memory leak on close
The buffer associated to the AVIOContext must be freed.
2019-02-09 12:27:13 +01:00
aa07dfd2ca Merge pull request #412 from npes87184/dev
app: add always_on_top
2019-01-27 14:09:19 +01:00
eca82e09c3 app: add always_on_top
It is very convenient when I play mobile game and watch video at the
same time.

Tested on Linux mint Cinnamon as well as Windows 10.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-01-27 20:54:24 +08:00
eea478b9dc Add release script
Add a script to generate the whole release properly.

It first builds locally in release mode, then execute tests. Then it
builds archives for Windows. Finally, it puts all release files (Windows
archives, prebuilt server and checksums) in a separate release
directory.
2019-01-26 15:31:14 +01:00
43ad402356 Merge pull request #411 from npes87184/master
tests: fix test_control_event_serialize
2019-01-26 13:22:42 +01:00
4d30fa93ba tests: fix test_control_event_serialize
commit fefb9816a changed the protocol, fix the related testing case.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-01-26 20:09:32 +08:00
b35733edb6 Fix expected mouse event sizes
Commit fefb9816a9 modified mouse events
serialization. The server-side parsing was updated to correctly read the
position, but the expected size of these events was not updated.

As a result, the server might try to parse incomplete events, leading
to BufferUnderflowException.

Fixes
<https://github.com/Genymobile/scrcpy/issues/350#issuecomment-456298816>.
2019-01-22 09:47:26 +01:00
7764a836f1 Fix incorrect comment
Comment had not been updated along with the code.
2019-01-22 09:38:51 +01:00
0bfaf7b7ff Update links to v1.6 in README and BUILD 2019-01-20 22:05:32 +01:00
446c682374 Bump version to 1.6 2019-01-20 21:35:42 +01:00
3aacb7967d Merge branch 'dev' into master 2019-01-19 21:40:55 +01:00
06a0bbbc71 Update FFmpeg (4.1) for Windows
Include the last version of FFmpeg in Windows releases.
2019-01-19 18:14:05 +01:00
d71e036f3a Do not disable screensaver
Keep screensaver enabled while scrcpy is running.

Fixes <https://github.com/Genymobile/scrcpy/issues/380>.
2019-01-18 23:17:31 +01:00
b343a5dc59 Merge pull request #401 from npes87184/dev
input_manager: don't ignore double click event when clicking inside device
2019-01-18 13:34:41 +01:00
c5ec1a194c input_manager: don't ignore double click event when clicking inside device
Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-01-18 20:21:25 +08:00
4f254d8232 Merge pull request #396 from npes87184/master
prepare-dep: use variable for better readability
2019-01-16 21:16:04 +01:00
1fdde490fd Mirror "secure" content
Some applications, like Silence, prevent the content of a window from
being viewed on non-secure displays:
<https://developer.android.com/reference/android/view/WindowManager.LayoutParams.html#FLAG_SECURE>

We can mirror it by just creating a "secure" display:
<https://developer.android.com/reference/android/view/Display#FLAG_SECURE>
2019-01-16 14:21:18 +01:00
fb73aa101a prepare-dep: use variable for better readability
The arguments are saved to variable when script started. Instead of
using $1, $2 and $3, we can use these variables.

Signed-off-by: yuchenlin <npes87184@gmail.com>
2019-01-15 21:32:46 +08:00
39c5e71605 Make the server unlink itself
To clean up the device, the client executed "adb shell rm" once the
server was guaranteed to be started (after the connection succeeded).

This implied to track whether the installation state, and failed if an
additional tunnel was used in "forward" mode:
<https://github.com/Genymobile/scrcpy/issues/386#issuecomment-453936034>

Instead, make the server unlink itself on start.
2019-01-14 21:12:23 +01:00
fefb9816a9 Handle mouse events outside device screen
Mouse events position were unsigned (so negative values could not be
handled properly).

To avoid issues with negative values, mouse events outside the device
screen were ignored (commit a7fe9ad779).

But as a consequence, drag&drop were "broken" if the "drop" occurred
outside the device screen.

Instead, use signed 32-bits to store the position, and forward events
outside the device screen.

Fixes <https://github.com/Genymobile/scrcpy/issues/357>.
2018-11-27 08:59:22 +01:00
7830859c21 Merge branch 'master' into dev 2018-11-27 08:38:57 +01:00
0e019f8ab8 Add a note to allow simulating input in README 2018-11-25 11:29:27 +01:00
f7d02cad4b Add ninja-build to the packages list to install
The package ninja-build should be installed automatically as a meson
dependency, but some users need to install a newer meson from pip3, so
ninja must be installed explicitly.
2018-11-19 09:43:05 +01:00
a7fe9ad779 Ignore mouse events outside device screen
Never create a "struct point" with a position possibly outside the
device screen (i.e. in the black borders area), and do not transmit such
events.

This fixes an assertion failure on mouse wheel events outside the device
screen area.
2018-11-18 21:31:57 +01:00
1e22ebcac2 Always use non-empty arguments
The client passes parameters to the server via "adb shell" arguments.

Use "-" instead of "" when no crop is specified to avoid empty
arguments, which are not handled the same way on all devices.

Fixed <https://github.com/Genymobile/scrcpy/issues/337>.
2018-11-16 18:39:41 +01:00
d81729ba39 Always expect 5 parameters for the server
The client always sends all the arguments, so there is no need to check.
2018-11-16 18:36:01 +01:00
b2c3df7550 Point out that ninja must not be run as root
See https://github.com/Genymobile/scrcpy/issues/335.
2018-11-15 21:11:58 +01:00
46fec41b7b Move drag&drop features in README
Present how to install an APK and how to push a file in the "features"
section (instead of "shortcuts").
2018-11-13 20:39:18 +01:00
2876463d39 Fix read_packet() return value on error or EOF
Fix warning on error or EOF:

> Invalid return value 0 for stream protocol

See <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=a606f27f4c610708fa96e35eed7b7537d3d8f712>.

Fixes <https://github.com/Genymobile/scrcpy/issues/333>.
2018-11-12 14:45:43 +01:00
6dc6ec05d5 Configure version at meson project level
Make meson aware of the project version, so that it does not print:

    Project version: undefined
2018-11-12 14:10:21 +01:00
b5e630eea3 Update links to v1.5-fixversion
I forgot to bump version _before_ the release, so I had to make a new
one which fixes the version string (for scrcpy --help).
2018-11-12 08:52:45 +01:00
a17f1116ce Bump version to 1.5
Signed-off-by: Romain Vimont <rom@rom1v.com>
2018-11-12 08:24:18 +01:00
e4cf152b26 Update links to v1.5 in README and BUILD 2018-11-11 23:35:47 +01:00
bd32016632 Improve features presentation in README 2018-11-11 21:40:05 +01:00
77b620e1d0 Merge branch 'record' into dev (#292)
Record screen to file
2018-11-11 21:39:38 +01:00
22ff03f2f7 Do not queue invalid PTS
Configuration packets produced by MediaCodec have no valid PTS, and do
not produce frame. Do not queue their (invalid) PTS not to break the
matching between frames and their PTS.
2018-11-11 21:37:31 +01:00
60afb46c8d Store queue of PTS for pending frames
Several frames may be read by read_packet() before they are consumed
(returned by av_read_frame()), so we need to store the PTS of frames in
order, so that the right PTS is assigned to the right frame.
2018-11-11 21:37:31 +01:00
345f8858d3 Send frame meta only if recording is enabled
The client needs the PTS for each frame only if recording is enabled.
Otherwise, the PTS are not necessary, and the protocol is more
straighforward.
2018-11-11 21:37:31 +01:00
22bf0c19d6 Rename --output-file to --record
To record the screen to a local file:

    scrcpy --record file.mp4
2018-11-11 21:37:31 +01:00
70579dc709 Wrap receiver state into separate struct
For readability, wrap the state of the receiver in a separate struct
receiver_state.
2018-11-11 21:37:31 +01:00
e562837c0b Avoid partial header reads
Use net_recv_all() to avoid partial reads for the "meta" header (this
would break the whole stream).
2018-11-11 21:37:31 +01:00
ebe998cf78 Move buffer reader functions to buffer_util.h 2018-11-11 21:37:31 +01:00
b98eb7d0fa Support AVStream.codec for old FFmpeg versions
AVStream.codec has been deprecated in favor of AVStream.codecpar.

Due to the FFmpeg/Libav split, this happened in two separate versions:
 - 57.33.100 for FFmpeg
 - 57.5.0 for Libav
2018-11-11 21:37:31 +01:00
e361b49b4a recorder: use av_oformat_next to support older FFmpeg
Signed-off-by: yuchenlin <npes87184@gmail.com>
2018-11-11 21:37:31 +01:00
d0e090e1f9 Reenable custom SDL signal handlers
This partially reverts commit f00c6c5b13.

On Ctrl+C, we need to execute cleanup code. For instance, if recording
is enabled, we need to write MP4 file trailer on exit.

Custom SDL signal handlers were disabled because it leaded to process
hanging on Ctrl+C during network calls on initialization, but now it
seems to work correctly, the network calls return immediately on signal.
2018-11-11 21:37:31 +01:00
475912a39c Do not transmit MediaCodec flags
Since PTS handling has been fixed, the recorder do not associate a PTS
to a wrong frame anymore, so PTS of "configuration packets" (which never
produce a frame), are never read by the recorder. Therefore, there is no
need to ignore them explicitly, so we can remove the MediaCodec flags
completely.
2018-11-11 21:37:31 +01:00
27e8a9a79d Assign PTS to the right frame
The PTS was read from the socket and set as the current one even before
the frame was consumed, so it could be assigned to the previous frame
"in advance".

Store the PTS for the current frame and the last PTS read from the
packet header of the next frame in separate fields.

As a side-effect, this fixes the warning on quit:

> Application provided invalid, non monotonically increasing dts to
> muxer in stream 0: 17164020 >= 17164020
2018-11-11 21:37:31 +01:00
61db575861 Decode and push frame before recording
Handle display before recording, to reduce latency.
2018-11-11 21:37:31 +01:00
2cd99e7205 Only set valid PTS/DTS
When the PTS is valid, set both PTS and DTS to avoid FFmpeg warnings.

Since configuration packets have no PTS, do not record these packets.
2018-11-11 21:37:26 +01:00
27686e9361 Add recorder
Implement recording in a separate "class".
2018-11-11 16:30:23 +01:00
d706c5df39 Enable video output file, with pts set by server 2018-11-11 16:30:23 +01:00
b5c64c0f5a Fix SDL 2.0.9 for Windows
Add missing version upgrade in cross_winXX.txt files.
2018-11-11 16:29:03 +01:00
a5787dccd6 Update SDL (2.0.9) for Windows
Include the last version of SDL in Windows releases.
2018-11-11 16:04:17 +01:00
cb3cf801c8 Extract bit operations to buffer_util.h
Move util functions to a reusable separate header.
2018-11-11 01:01:56 +01:00
b1d2c2c640 Explain how to install up-to-date meson
On Ubuntu 16.04, meson is 0.29, while scrcpy requires >= 0.37.

Explain how to install a newer version from pip3.
2018-11-11 00:08:41 +01:00
9160d465ec Add feature test macro to declare kill()
Avoid the following warning on some systems:

> warning: implicit declaration of function 'kill'
> [-Wimplicit-function-declaration]
2018-11-10 16:16:08 +01:00
5c739874a4 Fix memory leak on error
On decode error, unref the packet.
2018-11-09 16:10:44 +01:00
d061c30965 Replace Ctrl by Meta for volume shortcuts on MacOS
Ctrl+UP and Ctrl+DOWN are already used by the window manager on MacOS.

Use Cmd key instead (like on VLC).
2018-11-01 16:19:07 +01:00
5bf1261364 Refactor to support Meta in shortcuts
Move the Ctrl and Meta key down checks to each shortcut individually, so
that we can add a shortcut involving Meta.
2018-11-01 16:19:07 +01:00
facbbced9e Merge pull request #310 from npes87184/master
fix text memory leak
2018-10-27 14:49:00 +02:00
96056e3213 input_manager: fix potential memory leak on text
Fix potential memory leak when controller_push_event failed.

Signed-off-by: yuchenlin <npes87184@gmail.com>
2018-10-27 20:07:22 +08:00
0b92b93358 Capture Alt and Meta keys
Alt and Meta keys should not be forwarded to the device. For now, they
are not used for shortcuts, but they could be.
2018-10-24 19:08:36 +02:00
c20245630e Factorize Windows command building
Extract command line building to a separate method.
2018-10-21 18:57:06 +02:00
b882322f73 Work around Os.write() not updating position
ByteBuffer position is not updated as expected by Os.write() on old
Android versions. Count the remaining bytes manually.

Fixes <https://github.com/Genymobile/scrcpy/issues/291>.
2018-10-09 08:43:17 +02:00
8875955921 Support paths containing spaces on Windows
Quote the arguments of "adb push" to support paths which contain spaces
on Windows.

Fixes <https://github.com/Genymobile/scrcpy/issues/288>.
2018-10-04 21:01:23 +02:00
ff4430b2a3 Declare fun(void) functions with no parameters
This is not C++.
2018-10-04 17:04:20 +02:00
cea176c210 Update links to v1.4 in README and BUILD 2018-10-04 00:13:28 +02:00
f613752606 Update platform-tools (28.0.1) for Windows
Include the latest version of adb in Windows releases.
2018-10-03 23:18:37 +02:00
24d107d017 Bump version to 1.4 2018-10-03 23:03:27 +02:00
66d1f81f56 Merge branch 'master' into dev 2018-10-03 23:02:09 +02:00
411aa4fcfd Handle alpha and space chars as raw events
To handle special chars, text is handled as text input instead of key
events. However, this breaks the separation of DOWN and UP key events.

As a compromise, send letters and space as key events, to preserve
original DOWN/UP events, but send other text input events as text, to be
able to send "special" characters.

Fixes <https://github.com/Genymobile/scrcpy/issues/87>.

Suggested-by: pete1414
Suggested-by: King-Slide <kingslide@gmail.com>
2018-10-03 22:07:09 +02:00
78d5a4d8a1 Add link to Gentoo Ebuild in README 2018-09-19 22:09:52 +02:00
52e2c60190 Merge pull request #261 from npes87184/dev
prevent closing console right after process error in windows
2018-09-18 08:56:40 +02:00
140b1ef6a5 prevent closing console right after process error in windows
Signed-off-by: yuchenlin <npes87184@gmail.com>
2018-09-14 20:34:59 +08:00
fdbb725436 Add link to FLAG_SECURE in FAQ 2018-08-20 15:00:01 +02:00
ce6e5d1969 Explain how to install adb on Mac OS
The package scrcpy from Homebrew does not install adb.
2018-08-17 19:51:25 +02:00
963890e9c2 Separate build instructions from README
README included build instructions, which made it complicated to follow.
Move the build instructions to a separate file (BUILD.md).
2018-08-17 17:57:08 +02:00
108 changed files with 6259 additions and 2759 deletions

251
BUILD.md Normal file
View File

@ -0,0 +1,251 @@
# Build scrcpy
Here are the instructions to build _scrcpy_ (client and server).
You may want to build only the client: the server binary, which will be pushed
to the Android device, does not depend on your system and architecture. In that
case, use the [prebuilt server] (so you will not need Java or the Android SDK).
[prebuilt server]: #prebuilt-server
## Requirements
You need [adb]. It is available in the [Android SDK platform
tools][platform-tools], or packaged in your distribution (`adb`).
On Windows, download the [platform-tools][platform-tools-windows] and extract
the following files to a directory accessible from your `PATH`:
- `adb.exe`
- `AdbWinApi.dll`
- `AdbWinUsbApi.dll`
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
## System-specific steps
### Linux
Install the required packages from your package manager.
#### Debian/Ubuntu
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0
# client build dependencies
sudo apt install make gcc git pkg-config meson ninja-build \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
# server build dependencies
sudo apt install openjdk-8-jdk
```
On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install
it from `pip3`:
```bash
sudo apt install python3-pip
pip3 install meson
```
#### Fedora
```bash
# enable RPM fusion free
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
```
### Windows
#### Cross-compile from Linux
This is the preferred method (and the way the release is built).
From _Debian_, install _mingw_:
```bash
sudo apt install mingw-w64 mingw-w64-tools
```
You also need the JDK to build the server:
```bash
sudo apt install openjdk-8-jdk
```
Then generate the releases:
```bash
make -f Makefile.CrossWindows
```
It will generate win32 and win64 releases into `dist/`.
#### In MSYS2
From Windows, you need [MSYS2] to build the project. From an MSYS2 terminal,
install the required packages:
[MSYS2]: http://www.msys2.org/
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg
# client build dependencies
pacman -S mingw-w64-x86_64-make \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-pkg-config \
mingw-w64-x86_64-meson
```
For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg
# client build dependencies
pacman -S mingw-w64-i686-make \
mingw-w64-i686-gcc \
mingw-w64-i686-pkg-config \
mingw-w64-i686-meson
```
Java (>= 7) is not available in MSYS2, so if you plan to build the server,
install it manually and make it available from the `PATH`:
```bash
export PATH="$JAVA_HOME/bin:$PATH"
```
### Mac OS
Install the packages with [Homebrew]:
[Homebrew]: https://brew.sh/
```bash
# runtime dependencies
brew install sdl2 ffmpeg
# client build dependencies
brew install pkg-config meson
```
Additionally, if you want to build the server, install Java 8 from Caskroom, and
make it avaliable from the `PATH`:
```bash
brew tap caskroom/versions
brew cask install java8
export JAVA_HOME="$(/usr/libexec/java_home --version 1.8)"
export PATH="$JAVA_HOME/bin:$PATH"
```
### Docker
See [pierlon/scrcpy-docker](https://github.com/pierlon/scrcpy-docker).
## Common steps
If you want to build the server, install the [Android SDK] (_Android Studio_),
and set `ANDROID_HOME` to its directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
export ANDROID_HOME=~/android/sdk
```
If you don't want to build the server, use the [prebuilt server].
Clone the project:
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
```
Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
cd x
ninja
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
install` must be run as root)._
[ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a
### Run
To run without installing:
```bash
./run x [options]
```
### Install
After a successful build, you can install _scrcpy_ on the system:
```bash
sudo ninja install # without sudo on Windows
```
This installs two files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
Just remove them to "uninstall" the application.
You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.9.jar`][direct-scrcpy-server]
_(SHA-256: ad7e539f100e48259b646f26982bc63e0a60a81ac87ae135e242855bef69bd1a)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.9/scrcpy-server-v1.9.jar
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
```

View File

@ -32,7 +32,7 @@ The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/Server.java#L61
[main]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Server.java#L123
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
@ -65,17 +65,20 @@ They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/aidl/android/view
[wrappers]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/aidl/android/view
### Threading
The server uses 2 threads:
The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control events_ (typically,
keyboard and mouse events) from the client.
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messges_
to the clients (currently, it is only used to send the device clipboard
content).
Since the video encoding is typically hardware, there would be no benefit in
encoding and streaming in two different threads.
@ -89,9 +92,9 @@ The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L63-L64
[surface]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L68-L69
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
@ -105,30 +108,30 @@ because it avoids to send unnecessary frames, but there are drawbacks:
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L89-L92
[repeat]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L125-L126
[rotation]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
### Input events injection
_Control events_ are received from the client by the [`EventController`] (run in
a separate thread). There are 5 types of input events:
_Control messages_ are received from the client by the [`Controller`] (run in a
separate thread). There are several types of input events:
- keycode (cf [`KeyEvent`]),
- text (special characters may not be handled by keycodes directly),
- mouse motion/click,
- mouse scroll,
- custom command (e.g. to switch the screen on).
- other commands (e.g. to switch the screen on or to copy the clipboard).
All of them may need to inject input events to the system. To do so, they use
the _hidden_ method [`InputManager.injectInputEvent`] (exposed by our
Some of them need to inject input events to the system. To do so, they use the
_hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`EventController`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/EventController.java#L70
[`Controller`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Controller.java#L81
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
@ -145,15 +148,15 @@ The video stream is decoded by [libav] (FFmpeg).
### Initialization
On startup, in addition to _libav_ and _SDL_ initialization, the client must
push and start the server on the device, and open a socket so that they may
communicate.
push and start the server on the device, and open two sockets (one for the video
stream, one for control) so that they may communicate.
Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are inverted at the network level:
However, the roles are reversed at the network level:
- the client opens a server socket and listen on a port before starting the
server,
@ -162,6 +165,9 @@ However, the roles are inverted at the network level:
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
@ -169,25 +175,38 @@ the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
### Threading
The client uses 3 threads:
The client uses 4 threads:
- the **main** thread, executing the SDL event loop,
- the **decoder** thread, decoding video frames,
- the **controller** thread, sending _control events_ to the server.
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control messages_ to the server,
- the **receiver** thread (managed by the controller), receiving _device
messages_ from the client.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window) or to
print the framerate regularly in the console.
### Decoder
The [decoder] runs in a separate thread. It uses _libav_ to decode the H.264
stream from the socket, and notifies the main thread when a new frame is
available.
### Stream
There are two [frames] simultaneously in memory:
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
@ -195,26 +214,39 @@ When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediatly starts
to decode a new frame while the main thread renders the last one.
[decoder]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/decoder.c
[frames]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/frames.h
If a [recorder] is present (i.e. `--record` is enabled), then its muxes the raw
H.264 packet to the output video file.
[stream]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
The [controller] is responsible to send _control events_ to the device. It runs
in a separate thread, to avoid I/O on the main thread.
The [controller] is responsible to send _control messages_ to the device. It
runs in a separate thread, to avoid I/O on the main thread.
On SDL event, received on the main thread, the [input manager][inputmanager]
creates appropriate [_control events_][controlevent]. It is responsible to
creates appropriate [_control messages_][controlmsg]. It is responsible to
convert SDL events to Android events (using [convert]). It pushes the _control
events_ to a blocking queue hold by the controller. On its own thread, the
controller takes events from the queue, that it serializes and sends to the
client.
messages_ to a queue hold by the controller. On its own thread, the controller
takes messages from the queue, that it serializes and sends to the client.
[controller]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controller.h
[controlevent]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controlevent.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/inputmanager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/convert.h
[controller]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/controller.h
[controlmsg]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/control_msg.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/convert.h
### UI and event loop
@ -225,9 +257,9 @@ thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c#L38
[screen]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/screen.h
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c#L201
[screen]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/screen.h
## Hack

17
FAQ.md
View File

@ -19,23 +19,6 @@ Windows may need some [drivers] to detect your device.
[drivers]: https://developer.android.com/studio/run/oem-usb.html
If you still encounter problems, please see [issue 9].
[issue 9]: https://github.com/Genymobile/scrcpy/issues/9
### I get a black screen for some applications like Silence
This is expected, they requested to protect the screen.
In [Silence], you can disable it in settings → Privacy → Screen security.
[silence]: https://f-droid.org/en/packages/org.smssecure.smssecure/
See [issue 36].
[issue 36]: https://github.com/Genymobile/scrcpy/issues/36
### Mouse clicks do not work

View File

@ -188,6 +188,7 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2019 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -34,7 +34,7 @@ WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Release created in $(DIST)/."
@echo "Windows archives generated in $(DIST)/"
clean:
$(GRADLE) clean
@ -44,7 +44,7 @@ clean:
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dbuild_app=false )
--buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
@ -56,8 +56,8 @@ build-win32: prepare-deps-win32
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
-Dcompile_server=false \
-Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
@ -66,9 +66,9 @@ build-win32-noconsole: prepare-deps-win32
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
@ -80,8 +80,8 @@ build-win64: prepare-deps-win64
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
-Dcompile_server=false \
-Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
@ -90,9 +90,9 @@ build-win64-noconsole: prepare-deps-win64
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
@ -100,10 +100,10 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -114,10 +114,11 @@ dist-win64: build-server build-win64 build-win64-noconsole
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.3-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

516
README.md
View File

@ -1,166 +1,68 @@
# scrcpy (v1.3)
# scrcpy (v1.9)
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _MacOS_.
It works on _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
## Requirements
The Android part requires at least API 21 (Android 5.0).
You need [adb]. It is available in the [Android SDK platform
tools][platform-tools], or packaged in your distribution (`android-adb-tools`).
On Windows, just [download scrcpy for Windows](#windows), `adb` is included.
The Android device requires at least API 21 (Android 5.0).
Make sure you [enabled adb debugging][enable-adb] on your device(s).
The client requires [FFmpeg] and [LibSDL2]. On Windows, they are included in the
[prebuilt application](#windows).
[adb]: https://developer.android.com/studio/command-line/adb.html
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[platform-tools]: https://developer.android.com/studio/releases/platform-tools.html
[platform-tools-windows]: https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[ffmpeg]: https://en.wikipedia.org/wiki/FFmpeg
[LibSDL2]: https://en.wikipedia.org/wiki/Simple_DirectMedia_Layer
## Build and install
On some devices, you also need to enable [an additional option][control] to
control it using keyboard and mouse.
### System-specific steps
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
#### Linux
Install the required packages from your package manager.
## Get the app
##### Debian/Ubuntu
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0.0
### Linux
# client build dependencies
sudo apt install make gcc pkg-config meson \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
On Linux, you typically need to [build the app manually][BUILD]. Don't worry,
it's not that hard.
# server build dependencies
sudo apt install openjdk-8-jdk
```
A [Snap] package is available: [`scrcpy`][snap-link].
##### Fedora
[snap-link]: https://snapstats.org/snaps/scrcpy
```bash
# enable RPM fusion free
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel meson gcc make
# server build dependencies
sudo dnf install java
```
##### Arch Linux
Two [AUR] packages have been created by users:
- [`scrcpy`](https://aur.archlinux.org/packages/scrcpy/)
- [`scrcpy-prebuiltserver`](https://aur.archlinux.org/packages/scrcpy-prebuiltserver/)
For Arch Linux, an [AUR] package is available: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
#### Windows
### Windows
For Windows, for simplicity, prebuilt archives with all the dependencies
(including `adb`) are available:
- [`scrcpy-win32-v1.3.zip`][direct-win32].
_(SHA-256: 51a2990e631ed469a7a86ff38107d517a91d313fb3f8327eb7bc71dde40870b5)_
- [`scrcpy-win64-v1.3.zip`][direct-win64].
_(SHA-256: 0768a80d3d600d0bbcd220ca150ae88a3a58d1fe85c308a8c61f44480b711e43)_
- [`scrcpy-win32-v1.9.zip`][direct-win32]
_(SHA-256: 3234f7fbcc26b9e399f50b5ca9ed085708954c87fda1b0dd32719d6e7dd861ef)_
- [`scrcpy-win64-v1.9.zip`][direct-win64]
_(SHA-256: 0088eca1811ea7c7ac350d636c8465b266e6c830bb268770ff88fddbb493077e)_
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.3/scrcpy-win32-v1.3.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.3/scrcpy-win64-v1.3.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.9/scrcpy-win32-v1.9.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.9/scrcpy-win64-v1.9.zip
Instead, you may want to build it manually.
In that case, download the [platform-tools][platform-tools-windows] and extract
the following files to a directory accessible from your `PATH`:
- `adb.exe`
- `AdbWinApi.dll`
- `AdbWinUsbApi.dll`
##### Cross-compile from Linux
This is the preferred method (and the way the release is built).
From _Debian_, install _mingw_:
```bash
sudo apt install mingw-w64 mingw-w64-tools
```
You also need the JDK to build the server:
```bash
sudo apt install openjdk-8-jdk
```
Then generate the releases:
```bash
make -f Makefile.CrossWindows
```
It will generate win32 and win64 releases into `dist/`.
You can also [build the app manually][BUILD].
##### In MSYS2
From Windows, you need [MSYS2] to build the project. From an MSYS2 terminal,
install the required packages:
[MSYS2]: http://www.msys2.org/
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg
# client build dependencies
pacman -S mingw-w64-x86_64-make \
mingw-w64-x86_64-gcc \
mingw-w64-x86_64-pkg-config \
mingw-w64-x86_64-meson
```
For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg
# client build dependencies
pacman -S mingw-w64-i686-make \
mingw-w64-i686-gcc \
mingw-w64-i686-pkg-config \
mingw-w64-i686-meson
```
Java (>= 7) is not available in MSYS2, so if you plan to build the server,
install it manually and make it available from the `PATH`:
```bash
export PATH="$JAVA_HOME/bin:$PATH"
```
#### Mac OS
### macOS
The application is available in [Homebrew]. Just install it:
@ -170,106 +72,18 @@ The application is available in [Homebrew]. Just install it:
brew install scrcpy
```
Instead, you may want to build it manually. Install the packages:
You need `adb`, accessible from your `PATH`. If you don't have it yet:
```bash
# runtime dependencies
brew install sdl2 ffmpeg
# client build dependencies
brew install pkg-config meson
brew cask install android-platform-tools
```
Additionally, if you want to build the server, install Java 8 from Caskroom, and
make it avaliable from the `PATH`:
You can also [build the app manually][BUILD].
```bash
brew tap caskroom/versions
brew cask install java8
export JAVA_HOME="$(/usr/libexec/java_home --version 1.8)"
export PATH="$JAVA_HOME/bin:$PATH"
```
#### Docker
See [pierlon/scrcpy-docker](https://github.com/pierlon/scrcpy-docker).
### Common steps
Install the [Android SDK] (_Android Studio_), and set `ANDROID_HOME` to
its directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
export ANDROID_HOME=~/android/sdk
```
Clone the project:
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
```
Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
cd x
ninja
```
You can test it from here:
```bash
ninja run
```
Or you can install it on the system:
```bash
sudo ninja install # without sudo on Windows
```
This installs two files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
Just remove them to "uninstall" the application.
#### Prebuilt server
Since the server binary, that will be pushed to the Android device, does not
depend on your system and architecture, you may want to use the prebuilt binary
instead:
- [`scrcpy-server-v1.3.jar`][direct-scrcpy-server].
_(SHA-256: 0f9a5a217f33f0ed7a1498ceb3c0cccf31c53533893aa952e674c1571d2740c1)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.3/scrcpy-server-v1.3.jar
In that case, the build does not require Java or the Android SDK.
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
```
## Run
_At runtime, `adb` must be accessible from your `PATH`._
If everything is ok, just plug an Android device, and execute:
Plug an Android device, and execute:
```bash
scrcpy
@ -281,76 +95,264 @@ It accepts command-line arguments, listed by:
scrcpy --help
```
For example, to decrease video bitrate to 2Mbps (default is 8Mbps):
## Features
### Reduce size
Sometimes, it is useful to mirror an Android device at a lower definition to
increase performance.
To limit both the width and height to some value (e.g. 1024):
```bash
scrcpy -b 2M
scrcpy --max-size 1024
scrcpy -m 1024 # short version
```
To limit the video dimensions (e.g. if the device is 2540×1440, but the host
screen is smaller, or cannot decode such a high definition):
The other dimension is computed to that the device aspect ratio is preserved.
That way, a device in 1920×1080 will be mirrored at 1024×576.
### Change bit-rate
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
```bash
scrcpy -m 1024
scrcpy --bit-rate 2M
scrcpy -b 2M # short version
```
The device screen may be cropped to mirror only part of the screen:
### Crop
The device screen may be cropped to mirror only part of the screen.
This is useful for example to mirror only one eye of the Oculus Go:
```bash
scrcpy -c 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # short version
```
If `--max-size` is also specified, resizing is applied after cropping.
### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### Record screen
It is possible to record the screen while mirroring:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
To disable mirroring while recording:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrupt recording with Ctrl+C
# Ctrl+C does not terminate properly on Windows, so disconnect the device
```
"Skipped frames" are recorded, even if they are not displayed in real time (for
performance reasons). Frames are _timestamped_ on the device, so [packet delay
variation] does not impact the recorded file.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Multi-devices
If several devices are listed in `adb devices`, you must specify the _serial_:
```bash
scrcpy -s 0123456789abcdef
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # short version
```
To show physical touches while scrcpy is running:
You can start several instances of _scrcpy_ for several devices.
```bash
scrcpy -t
```
### Fullscreen
The app may be started directly in fullscreen:
```
scrcpy -f
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
To run without installing:
Fullscreen can then be toggled dynamically with `Ctrl`+`f`.
### Always on top
The window of app can always be above others by:
```bash
./run x [options]
scrcpy --always-on-top
scrcpy -T # short version
```
(where `x` is your build directory).
### Show touches
For presentations, it may be useful to show physical touches (on the physical
device).
Android provides this feature in _Developers options_.
_Scrcpy_ provides an option to enable this feature on start and disable on exit:
```bash
scrcpy --show-touches
scrcpy -t
```
Note that it only shows _physical_ touches (with the finger on the device).
### Install APK
To install an APK, drag & drop an APK file (ending with `.apk`) to the _scrcpy_
window.
There is no visual feedback, a log is printed to the console.
### Push file to device
To push a file to `/sdcard/` on the device, drag & drop a (non-APK) file to the
_scrcpy_ window.
There is no visual feedback, a log is printed to the console.
The target directory can be changed on start:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --no-control
scrcpy -n
```
### Turn screen off
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
### Custom window title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
### Forward audio
Audio is not forwarded by _scrcpy_. Use [USBaudio] (Linux-only).
Also see [issue #14].
[USBaudio]: https://github.com/rom1v/usbaudio
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Shortcuts
| Action | Shortcut |
| -------------------------------------- |:---------------------------- |
| switch fullscreen mode | `Ctrl`+`f` |
| resize window to 1:1 (pixel-perfect) | `Ctrl`+`g` |
| resize window to remove black borders | `Ctrl`+`x` \| _Double-click¹_ |
| click on `HOME` | `Ctrl`+`h` \| _Middle-click_ |
| click on `BACK` | `Ctrl`+`b` \| _Right-click²_ |
| click on `APP_SWITCH` | `Ctrl`+`s` |
| click on `MENU` | `Ctrl`+`m` |
| click on `VOLUME_UP` | `Ctrl`+`↑` _(up)_ |
| click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ |
| click on `POWER` | `Ctrl`+`p` |
| turn screen on | _Right-click²_ |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
| install APK from computer | drag & drop APK file |
| push file to `/sdcard/` | drag & drop non-APK file |
| Action | Shortcut | Shortcut (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| Switch fullscreen mode | `Ctrl`+`f` | `Cmd`+`f`
| Resize window to 1:1 (pixel-perfect) | `Ctrl`+`g` | `Cmd`+`g`
| Resize window to remove black borders | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
| Click on `HOME` | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_
| Click on `BACK` | `Ctrl`+`b` \| _Right-click²_ | `Cmd`+`b` \| _Right-click²_
| Click on `APP_SWITCH` | `Ctrl`+`s` | `Cmd`+`s`
| Click on `MENU` | `Ctrl`+`m` | `Ctrl`+`m`
| Click on `VOLUME_UP` | `Ctrl`+`↑` _(up)_ | `Cmd`+`↑` _(up)_
| Click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ | `Cmd`+`↓` _(down)_
| Click on `POWER` | `Ctrl`+`p` | `Cmd`+`p`
| Power on | _Right-click²_ | _Right-click²_
| Turn device screen off (keep mirroring)| `Ctrl`+`o` | `Cmd`+`o`
| Expand notification panel | `Ctrl`+`n` | `Cmd`+`n`
| Collapse notification panel | `Ctrl`+`Shift`+`n` | `Cmd`+`Shift`+`n`
| Copy device clipboard to computer | `Ctrl`+`c` | `Cmd`+`c`
| Paste computer clipboard to device | `Ctrl`+`v` | `Cmd`+`v`
| Copy computer clipboard to device | `Ctrl`+`Shift`+`v` | `Cmd`+`Shift`+`v`
| Enable/disable FPS counter (on stdout) | `Ctrl`+`i` | `Cmd`+`i`
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
## Custom paths
To use a specific _adb_ binary, configure its path in the environment variable
`ADB`:
ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server.jar` file, configure its path in
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Why _scrcpy_?
A colleague challenged me to find a name as unpronounceable as [gnirehtet].
@ -361,6 +363,13 @@ A colleague challenged me to find a name as unpronounceable as [gnirehtet].
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## How to build?
See [BUILD].
[BUILD]: BUILD.md
## Common issues
See the [FAQ](FAQ.md).
@ -376,6 +385,7 @@ Read the [developers page].
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2019 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,22 +1,25 @@
src = [
'src/main.c',
'src/command.c',
'src/control_event.c',
'src/control_msg.c',
'src/controller.c',
'src/convert.c',
'src/decoder.c',
'src/device.c',
'src/device_msg.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frames.c',
'src/input_manager.c',
'src/lock_util.c',
'src/net.c',
'src/receiver.c',
'src/recorder.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/str_util.c',
'src/tiny_xpm.c',
'src/stream.c',
'src/video_buffer.c',
]
if not get_option('crossbuild_windows')
@ -85,26 +88,14 @@ conf = configuration_data()
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', '1.3')
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
# the path of the server, which will be appended to the prefix
# ignored if OVERRIDE_SERVER_PATH if defined
# must be consistent with the install_dir in server/meson.build
conf.set_quoted('PREFIXED_SERVER_PATH', '/share/scrcpy/scrcpy-server.jar')
# the path of the server to be used "as is"
# this is useful for building a "portable" version (with the server in the same
# directory as the client)
override_server_path = get_option('override_server_path')
if override_server_path != ''
conf.set_quoted('OVERRIDE_SERVER_PATH', override_server_path)
else
# undefine it
conf.set('OVERRIDE_SERVER_PATH', false)
endif
# build a "portable" version (with scrcpy-server.jar accessible from the same
# directory as the executable)
conf.set('PORTABLE', get_option('portable'))
# the default client TCP port for the "adb reverse" tunnel
# overridden by option --port
@ -118,11 +109,6 @@ conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# whether the app should always display the most recent available frame, even
# if the previous one has not been displayed
# SKIP_FRAMES improves latency at the cost of framerate
conf.set('SKIP_FRAMES', get_option('skip_frames'))
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
@ -141,18 +127,38 @@ else
link_args = []
endif
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: c_args,
link_args: link_args)
### TESTS
tests = [
['test_control_event_queue', ['tests/test_control_event_queue.c', 'src/control_event.c']],
['test_control_event_serialize', ['tests/test_control_event_serialize.c', 'src/control_event.c']],
['test_strutil', ['tests/test_strutil.c', 'src/str_util.c']],
['test_cbuf', [
'tests/test_cbuf.c',
]],
['test_control_event_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
'src/str_util.c'
]],
['test_device_event_deserialize', [
'tests/test_device_msg_deserialize.c',
'src/device_msg.c'
]],
['test_strutil', [
'tests/test_strutil.c',
'src/str_util.c'
]],
]
foreach t : tests
exe = executable(t[0], t[1], include_directories: src_dir, dependencies: dependencies)
exe = executable(t[0], t[1],
include_directories: src_dir,
dependencies: dependencies)
test(t[0], exe)
endforeach

38
app/src/buffer_util.h Normal file
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@ -0,0 +1,38 @@
#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include <stdbool.h>
#include <stdint.h>
static inline void
buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void
buffer_write32be(uint8_t *buf, uint32_t value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline uint16_t
buffer_read16be(const uint8_t *buf) {
return (buf[0] << 8) | buf[1];
}
static inline uint32_t
buffer_read32be(const uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline
uint64_t buffer_read64be(const uint8_t *buf) {
uint32_t msb = buffer_read32be(buf);
uint32_t lsb = buffer_read32be(&buf[4]);
return ((uint64_t) msb << 32) | lsb;
}
#endif

50
app/src/cbuf.h Normal file
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@ -0,0 +1,50 @@
// generic circular buffer (bounded queue) implementation
#ifndef CBUF_H
#define CBUF_H
#include <stdbool.h>
#include <unistd.h>
// To define a circular buffer type of 20 ints:
// typedef CBUF(int, 20) my_cbuf_t;
//
// data has length CAP + 1 to distinguish empty vs full.
#define CBUF(TYPE, CAP) { \
TYPE data[(CAP) + 1]; \
size_t head; \
size_t tail; \
}
#define cbuf_size_(PCBUF) \
(sizeof((PCBUF)->data) / sizeof(*(PCBUF)->data))
#define cbuf_is_empty(PCBUF) \
((PCBUF)->head == (PCBUF)->tail)
#define cbuf_is_full(PCBUF) \
(((PCBUF)->head + 1) % cbuf_size_(PCBUF) == (PCBUF)->tail)
#define cbuf_init(PCBUF) \
(void) ((PCBUF)->head = (PCBUF)->tail = 0)
#define cbuf_push(PCBUF, ITEM) \
({ \
bool ok = !cbuf_is_full(PCBUF); \
if (ok) { \
(PCBUF)->data[(PCBUF)->head] = (ITEM); \
(PCBUF)->head = ((PCBUF)->head + 1) % cbuf_size_(PCBUF); \
} \
ok; \
}) \
#define cbuf_take(PCBUF, PITEM) \
({ \
bool ok = !cbuf_is_empty(PCBUF); \
if (ok) { \
*(PITEM) = (PCBUF)->data[(PCBUF)->tail]; \
(PCBUF)->tail = ((PCBUF)->tail + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#endif

View File

@ -1,15 +1,18 @@
#include "command.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include "log.h"
#include "str_util.h"
static const char *adb_command;
static inline const char *get_adb_command() {
static inline const char *
get_adb_command(void) {
if (!adb_command) {
adb_command = getenv("ADB");
if (!adb_command)
@ -18,22 +21,61 @@ static inline const char *get_adb_command() {
return adb_command;
}
static void show_adb_err_msg(enum process_result err) {
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
char buf[512];
switch (err) {
case PROCESS_ERROR_GENERIC:
LOGE("Failed to execute adb");
argv_to_string(argv, buf, sizeof(buf));
LOGE("Failed to execute: %s", buf);
break;
case PROCESS_ERROR_MISSING_BINARY:
LOGE("'adb' command not found (make it accessible from your PATH "
"or define its full path in the ADB environment variable)");
argv_to_string(argv, buf, sizeof(buf));
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
break;
case PROCESS_SUCCESS:
/* do nothing */
// do nothing
break;
}
}
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
const char *cmd[len + 4];
int i;
process_t process;
@ -50,13 +92,15 @@ process_t adb_execute(const char *serial, const char *const adb_cmd[], int len)
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd[0], cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r);
show_adb_err_msg(r, cmd);
return PROCESS_NONE;
}
return process;
}
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -65,14 +109,17 @@ process_t adb_forward(const char *serial, uint16_t local_port, const char *devic
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_forward_remove(const char *serial, uint16_t local_port) {
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -81,42 +128,67 @@ process_t adb_reverse(const char *serial, const char *device_socket_name, uint16
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_push(const char *serial, const char *local, const char *remote) {
const char *const adb_cmd[] = {"push", local, remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_install(const char *serial, const char *local) {
process_t
adb_push(const char *serial, const char *local, const char *remote) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted (see sys/win/command.c)
size_t len = strlen(local);
char quoted[len + 3];
memcpy(&quoted[1], local, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
local = quoted;
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
remote = strquote(remote);
if (!remote) {
SDL_free((void *) local);
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"push", local, remote};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) remote);
SDL_free((void *) local);
#endif
return proc;
}
process_t
adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"install", "-r", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) local);
#endif
return proc;
}
process_t adb_remove_path(const char *serial, const char *path) {
const char *const adb_cmd[] = {"shell", "rm", path};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
SDL_bool process_check_success(process_t proc, const char *name) {
bool
process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return SDL_FALSE;
return false;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
@ -125,7 +197,7 @@ SDL_bool process_check_success(process_t proc, const char *name) {
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}

View File

@ -1,35 +1,38 @@
#ifndef COMMAND_H
#define COMMAND_H
#include <stdbool.h>
#include <inttypes.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_platform.h>
// <https://stackoverflow.com/a/44383330/1987178>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PATH_SEPARATOR '\\'
# define PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
# ifdef _WIN64
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
#else
# define PRIsizet "zu"
# define PRIexitcode "d"
#endif
#ifdef __WINDOWS__
# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
# include <windows.h>
# define PROCESS_NONE NULL
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PATH_SEPARATOR '/'
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
# define NO_EXIT_CODE -1
enum process_result {
@ -38,21 +41,46 @@ enum process_result {
PROCESS_ERROR_MISSING_BINARY,
};
enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
SDL_bool cmd_terminate(process_t pid);
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
enum process_result
cmd_execute(const char *path, const char *const argv[], process_t *process);
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
process_t adb_remove_path(const char *serial, const char *path);
bool
cmd_terminate(process_t pid);
bool
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
SDL_bool process_check_success(process_t process, const char *name);
bool
process_check_success(process_t proc, const char *name);
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free
char *
get_executable_path(void);
#endif

View File

@ -1,25 +1,26 @@
#ifndef COMMON_H
#define COMMON_H
#include <SDL2/SDL_stdinc.h>
#include <stdint.h>
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
struct size {
Uint16 width;
Uint16 height;
uint16_t width;
uint16_t height;
};
struct point {
Uint16 x;
Uint16 y;
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it accordingly.
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};

51
app/src/compat.h Normal file
View File

@ -0,0 +1,51 @@
#ifndef COMPAT_H
#define COMPAT_H
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
#endif
// In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(),
// av_register_all(), av_iformat_next(), av_oformat_next().
// Add av_demuxer_iterate(), and av_muxer_iterate().
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
# define SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
#else
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif
// In ffmpeg/doc/APIchanges:
// 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
// Add a new audio/video encoding and decoding API with decoupled input
// and output -- avcodec_send_packet(), avcodec_receive_frame(),
// avcodec_send_frame() and avcodec_receive_packet().
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
# define SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
#endif
#if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
// <https://wiki.libsdl.org/SDL_WindowFlags>
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#endif

View File

@ -1,111 +0,0 @@
#include "control_event.h"
#include <SDL2/SDL_stdinc.h>
#include <string.h>
#include "lock_util.h"
#include "log.h"
static inline void write16(Uint8 *buf, Uint16 value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void write32(Uint8 *buf, Uint32 value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static void write_position(Uint8 *buf, const struct position *position) {
write16(&buf[0], position->point.x);
write16(&buf[2], position->point.y);
write16(&buf[4], position->screen_size.width);
write16(&buf[6], position->screen_size.height);
}
int control_event_serialize(const struct control_event *event, unsigned char *buf) {
buf[0] = event->type;
switch (event->type) {
case CONTROL_EVENT_TYPE_KEYCODE:
buf[1] = event->keycode_event.action;
write32(&buf[2], event->keycode_event.keycode);
write32(&buf[6], event->keycode_event.metastate);
return 10;
case CONTROL_EVENT_TYPE_TEXT: {
// write length (1 byte) + date (non nul-terminated)
size_t len = strlen(event->text_event.text);
if (len > TEXT_MAX_LENGTH) {
// injecting a text takes time, so limit the text length
len = TEXT_MAX_LENGTH;
}
write16(&buf[1], (Uint16) len);
memcpy(&buf[3], event->text_event.text, len);
return 3 + len;
}
case CONTROL_EVENT_TYPE_MOUSE:
buf[1] = event->mouse_event.action;
write32(&buf[2], event->mouse_event.buttons);
write_position(&buf[6], &event->mouse_event.position);
return 14;
case CONTROL_EVENT_TYPE_SCROLL:
write_position(&buf[1], &event->scroll_event.position);
write32(&buf[9], (Uint32) event->scroll_event.hscroll);
write32(&buf[13], (Uint32) event->scroll_event.vscroll);
return 17;
case CONTROL_EVENT_TYPE_COMMAND:
buf[1] = event->command_event.action;
return 2;
default:
LOGW("Unknown event type: %u", (unsigned) event->type);
return 0;
}
}
void control_event_destroy(struct control_event *event) {
if (event->type == CONTROL_EVENT_TYPE_TEXT) {
SDL_free(event->text_event.text);
}
}
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
}
SDL_bool control_event_queue_init(struct control_event_queue *queue) {
queue->head = 0;
queue->tail = 0;
// the current implementation may not fail
return SDL_TRUE;
}
void control_event_queue_destroy(struct control_event_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
control_event_destroy(&queue->data[i]);
i = (i + 1) % CONTROL_EVENT_QUEUE_SIZE;
}
}
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
if (control_event_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = *event;
queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
if (control_event_queue_is_empty(queue)) {
return SDL_FALSE;
}
*event = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}

View File

@ -1,73 +0,0 @@
#ifndef CONTROLEVENT_H
#define CONTROLEVENT_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#define CONTROL_EVENT_QUEUE_SIZE 64
#define TEXT_MAX_LENGTH 300
#define SERIALIZED_EVENT_MAX_SIZE 3 + TEXT_MAX_LENGTH
enum control_event_type {
CONTROL_EVENT_TYPE_KEYCODE,
CONTROL_EVENT_TYPE_TEXT,
CONTROL_EVENT_TYPE_MOUSE,
CONTROL_EVENT_TYPE_SCROLL,
CONTROL_EVENT_TYPE_COMMAND,
};
#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
struct control_event {
enum control_event_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
enum android_metastate metastate;
} keycode_event;
struct {
char *text; // owned, to be freed by SDL_free()
} text_event;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
struct position position;
} mouse_event;
struct {
struct position position;
Sint32 hscroll;
Sint32 vscroll;
} scroll_event;
struct {
int action;
} command_event;
};
};
struct control_event_queue {
struct control_event data[CONTROL_EVENT_QUEUE_SIZE];
int head;
int tail;
};
// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
int control_event_serialize(const struct control_event *event, unsigned char *buf);
SDL_bool control_event_queue_init(struct control_event_queue *queue);
void control_event_queue_destroy(struct control_event_queue *queue);
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
// event is copied, the queue does not use the event after the function returns
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
void control_event_destroy(struct control_event *event);
#endif

86
app/src/control_msg.c Normal file
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@ -0,0 +1,86 @@
#include "control_msg.h"
#include <string.h>
#include "buffer_util.h"
#include "log.h"
#include "str_util.h"
static void
write_position(uint8_t *buf, const struct position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
}
// write length (2 bytes) + string (non nul-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = utf8_truncation_index(utf8, max_len);
buffer_write16be(buf, (uint16_t) len);
memcpy(&buf[2], utf8, len);
return 2 + len;
}
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
buf[0] = msg->type;
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
buf[1] = msg->inject_keycode.action;
buffer_write32be(&buf[2], msg->inject_keycode.keycode);
buffer_write32be(&buf[6], msg->inject_keycode.metastate);
return 10;
case CONTROL_MSG_TYPE_INJECT_TEXT: {
size_t len = write_string(msg->inject_text.text,
CONTROL_MSG_TEXT_MAX_LENGTH, &buf[1]);
return 1 + len;
}
case CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT:
buf[1] = msg->inject_mouse_event.action;
buffer_write32be(&buf[2], msg->inject_mouse_event.buttons);
write_position(&buf[6], &msg->inject_mouse_event.position);
return 18;
case CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
buffer_write32be(&buf[13],
(uint32_t) msg->inject_scroll_event.hscroll);
buffer_write32be(&buf[17],
(uint32_t) msg->inject_scroll_event.vscroll);
return 21;
case CONTROL_MSG_TYPE_SET_CLIPBOARD: {
size_t len = write_string(msg->inject_text.text,
CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
&buf[1]);
return 1 + len;
}
case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode;
return 2;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
// no additional data
return 1;
default:
LOGW("Unknown message type: %u", (unsigned) msg->type);
return 0;
}
}
void
control_msg_destroy(struct control_msg *msg) {
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT:
SDL_free(msg->inject_text.text);
break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD:
SDL_free(msg->set_clipboard.text);
break;
default:
// do nothing
break;
}
}

74
app/src/control_msg.h Normal file
View File

@ -0,0 +1,74 @@
#ifndef CONTROLMSG_H
#define CONTROLMSG_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#define CONTROL_MSG_TEXT_MAX_LENGTH 300
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH 4093
#define CONTROL_MSG_SERIALIZED_MAX_SIZE \
(3 + CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH)
enum control_msg_type {
CONTROL_MSG_TYPE_INJECT_KEYCODE,
CONTROL_MSG_TYPE_INJECT_TEXT,
CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT,
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
CONTROL_MSG_TYPE_GET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
};
enum screen_power_mode {
// see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305>
SCREEN_POWER_MODE_OFF = 0,
SCREEN_POWER_MODE_NORMAL = 2,
};
struct control_msg {
enum control_msg_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
enum android_metastate metastate;
} inject_keycode;
struct {
char *text; // owned, to be freed by SDL_free()
} inject_text;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
struct position position;
} inject_mouse_event;
struct {
struct position position;
int32_t hscroll;
int32_t vscroll;
} inject_scroll_event;
struct {
char *text; // owned, to be freed by SDL_free()
} set_clipboard;
struct {
enum screen_power_mode mode;
} set_screen_power_mode;
};
};
// buf size must be at least CONTROL_MSG_SERIALIZED_MAX_SIZE
// return the number of bytes written
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf);
void
control_msg_destroy(struct control_msg *msg);
#endif

View File

@ -1,105 +1,133 @@
#include "controller.h"
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
if (!control_event_queue_init(&controller->queue)) {
return SDL_FALSE;
bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) {
return false;
}
if (!(controller->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
receiver_destroy(&controller->receiver);
return false;
}
if (!(controller->event_cond = SDL_CreateCond())) {
if (!(controller->msg_cond = SDL_CreateCond())) {
receiver_destroy(&controller->receiver);
SDL_DestroyMutex(controller->mutex);
return SDL_FALSE;
return false;
}
controller->video_socket = video_socket;
controller->stopped = SDL_FALSE;
controller->control_socket = control_socket;
controller->stopped = false;
return SDL_TRUE;
return true;
}
void controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->event_cond);
void
controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->msg_cond);
SDL_DestroyMutex(controller->mutex);
control_event_queue_destroy(&controller->queue);
struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
control_msg_destroy(&msg);
}
receiver_destroy(&controller->receiver);
}
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
SDL_bool res;
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
mutex_lock(controller->mutex);
SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
res = control_event_queue_push(&controller->queue, event);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) {
cond_signal(controller->event_cond);
cond_signal(controller->msg_cond);
}
mutex_unlock(controller->mutex);
return res;
}
static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
int length = control_event_serialize(event, serialized_event);
static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
unsigned char serialized_msg[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int length = control_msg_serialize(msg, serialized_msg);
if (!length) {
return SDL_FALSE;
return false;
}
int w = net_send_all(controller->video_socket, serialized_event, length);
int w = net_send_all(controller->control_socket, serialized_msg, length);
return w == length;
}
static int run_controller(void *data) {
static int
run_controller(void *data) {
struct controller *controller = data;
for (;;) {
mutex_lock(controller->mutex);
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
cond_wait(controller->event_cond, controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
cond_wait(controller->msg_cond, controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further events
// stop immediately, do not process further msgs
mutex_unlock(controller->mutex);
break;
}
struct control_event event;
SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
SDL_assert(non_empty);
mutex_unlock(controller->mutex);
SDL_bool ok = process_event(controller, &event);
control_event_destroy(&event);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
if (!ok) {
LOGD("Cannot write event to socket");
LOGD("Could not write msg to socket");
break;
}
}
return 0;
}
SDL_bool controller_start(struct controller *controller) {
bool
controller_start(struct controller *controller) {
LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller", controller);
controller->thread = SDL_CreateThread(run_controller, "controller",
controller);
if (!controller->thread) {
LOGC("Could not start controller thread");
return SDL_FALSE;
return false;
}
return SDL_TRUE;
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
SDL_WaitThread(controller->thread, NULL);
return false;
}
return true;
}
void controller_stop(struct controller *controller) {
void
controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
controller->stopped = SDL_TRUE;
cond_signal(controller->event_cond);
controller->stopped = true;
cond_signal(controller->msg_cond);
mutex_unlock(controller->mutex);
}
void controller_join(struct controller *controller) {
void
controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
receiver_join(&controller->receiver);
}

View File

@ -1,31 +1,44 @@
#ifndef CONTROL_H
#define CONTROL_H
#include "control_event.h"
#ifndef CONTROLLER_H
#define CONTROLLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "cbuf.h"
#include "control_msg.h"
#include "net.h"
#include "receiver.h"
struct control_msg_queue CBUF(struct control_msg, 64);
struct controller {
socket_t video_socket;
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
struct control_event_queue queue;
SDL_cond *msg_cond;
bool stopped;
struct control_msg_queue queue;
struct receiver receiver;
};
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
void controller_destroy(struct controller *controller);
bool
controller_init(struct controller *controller, socket_t control_socket);
SDL_bool controller_start(struct controller *controller);
void controller_stop(struct controller *controller);
void controller_join(struct controller *controller);
void
controller_destroy(struct controller *controller);
// expose simple API to hide control_event_queue
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
bool
controller_start(struct controller *controller);
void
controller_stop(struct controller *controller);
void
controller_join(struct controller *controller);
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg);
#endif

View File

@ -1,9 +1,10 @@
#include "convert.h"
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
#define FAIL default: return SDL_FALSE
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
@ -11,7 +12,8 @@ static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent
}
}
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependant flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
@ -30,7 +32,8 @@ static enum android_metastate autocomplete_metastate(enum android_metastate meta
}
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
@ -70,27 +73,62 @@ static enum android_metastate convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to) {
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_HOME, AKEYCODE_HOME);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_HOME, AKEYCODE_MOVE_HOME);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_LEFT, AKEYCODE_DPAD_LEFT);
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
MAP(SDLK_a, AKEYCODE_A);
MAP(SDLK_b, AKEYCODE_B);
MAP(SDLK_c, AKEYCODE_C);
MAP(SDLK_d, AKEYCODE_D);
MAP(SDLK_e, AKEYCODE_E);
MAP(SDLK_f, AKEYCODE_F);
MAP(SDLK_g, AKEYCODE_G);
MAP(SDLK_h, AKEYCODE_H);
MAP(SDLK_i, AKEYCODE_I);
MAP(SDLK_j, AKEYCODE_J);
MAP(SDLK_k, AKEYCODE_K);
MAP(SDLK_l, AKEYCODE_L);
MAP(SDLK_m, AKEYCODE_M);
MAP(SDLK_n, AKEYCODE_N);
MAP(SDLK_o, AKEYCODE_O);
MAP(SDLK_p, AKEYCODE_P);
MAP(SDLK_q, AKEYCODE_Q);
MAP(SDLK_r, AKEYCODE_R);
MAP(SDLK_s, AKEYCODE_S);
MAP(SDLK_t, AKEYCODE_T);
MAP(SDLK_u, AKEYCODE_U);
MAP(SDLK_v, AKEYCODE_V);
MAP(SDLK_w, AKEYCODE_W);
MAP(SDLK_x, AKEYCODE_X);
MAP(SDLK_y, AKEYCODE_Y);
MAP(SDLK_z, AKEYCODE_Z);
MAP(SDLK_SPACE, AKEYCODE_SPACE);
FAIL;
}
}
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
@ -98,7 +136,8 @@ static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motioneven
}
}
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
@ -118,66 +157,72 @@ static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
return buttons;
}
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_KEYCODE;
bool
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
return SDL_FALSE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode)) {
return SDL_FALSE;
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->keycode_event.metastate = convert_meta_state(from->keysym.mod);
to->inject_keycode.metastate = convert_meta_state(mod);
return SDL_TRUE;
return true;
}
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
bool
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT;
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
return SDL_FALSE;
if (!convert_mouse_action(from->type, &to->inject_mouse_event.action)) {
return false;
}
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
to->inject_mouse_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
to->inject_mouse_event.position.screen_size = screen_size;
to->inject_mouse_event.position.point.x = from->x;
to->inject_mouse_event.position.point.y = from->y;
return SDL_TRUE;
return true;
}
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
bool
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
to->mouse_event.buttons = convert_mouse_buttons(from->state);
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT;
to->inject_mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_mouse_event.buttons = convert_mouse_buttons(from->state);
to->inject_mouse_event.position.screen_size = screen_size;
to->inject_mouse_event.position.point.x = from->x;
to->inject_mouse_event.position.point.y = from->y;
return SDL_TRUE;
return true;
}
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
bool
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_SCROLL;
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->scroll_event.position = position;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->scroll_event.hscroll = -mul * from->x;
to->scroll_event.vscroll = mul * from->y;
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return SDL_TRUE;
return true;
}

View File

@ -1,9 +1,10 @@
#ifndef CONVERT_H
#define CONVERT_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "control_event.h"
#include "control_msg.h"
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
@ -15,21 +16,26 @@ struct complete_mouse_wheel_event {
struct point position;
};
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to);
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
bool
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_msg *to);
// the video size may be different from the real device size, so we need the size
// to which the absolute position apply, to scale it accordingly
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
bool
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
struct control_msg *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_msg *to);
// on Android, a scroll event requires the current mouse position
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
bool
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to);
struct control_msg *to);
#endif

View File

@ -1,28 +1,29 @@
#include "decoder.h"
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "compat.h"
#include "config.h"
#include "buffer_util.h"
#include "events.h"
#include "frames.h"
#include "lock_util.h"
#include "log.h"
#define BUFSIZE 0x10000
static int read_packet(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
return net_recv(decoder->video_socket, buf, buf_size);
}
#include "recorder.h"
#include "video_buffer.h"
// set the decoded frame as ready for rendering, and notify
static void push_frame(struct decoder *decoder) {
SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
if (!previous_frame_consumed) {
static void
push_frame(struct decoder *decoder) {
bool previous_frame_skipped;
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
}
@ -32,143 +33,71 @@ static void push_frame(struct decoder *decoder) {
SDL_PushEvent(&new_frame_event);
}
static void notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_DECODER_STOPPED;
SDL_PushEvent(&stop_event);
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder->video_buffer = vb;
}
static int run_decoder(void *data) {
struct decoder *decoder = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto run_end;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
bool
decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOGC("Could not allocate decoder context");
goto run_end;
return false;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open H.264 codec");
goto run_finally_free_codec_ctx;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
AVFormatContext *format_ctx = avformat_alloc_context();
if (!format_ctx) {
LOGC("Could not allocate format context");
goto run_finally_close_codec;
}
return true;
}
unsigned char *buffer = av_malloc(BUFSIZE);
if (!buffer) {
LOGC("Could not allocate buffer");
goto run_finally_free_format_ctx;
}
void
decoder_close(struct decoder *decoder) {
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder, read_packet, NULL, NULL);
if (!avio_ctx) {
LOGC("Could not allocate avio context");
// avformat_open_input takes ownership of 'buffer'
// so only free the buffer before avformat_open_input()
av_free(buffer);
goto run_finally_free_format_ctx;
}
format_ctx->pb = avio_ctx;
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
LOGE("Could not open video stream");
goto run_finally_free_avio_ctx;
}
AVPacket packet;
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
while (!av_read_frame(format_ctx, &packet)) {
bool
decoder_push(struct decoder *decoder, const AVPacket *packet) {
// the new decoding/encoding API has been introduced by:
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 0)
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
int ret;
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
goto run_quit;
return false;
}
ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
av_packet_unref(&packet);
goto run_quit;
return false;
}
#else
while (packet.size > 0) {
int got_picture;
int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
goto run_quit;
return false;
}
if (got_picture) {
push_frame(decoder);
}
packet.size -= len;
packet.data += len;
}
#endif
av_packet_unref(&packet);
if (avio_ctx->eof_reached) {
break;
}
}
LOGD("End of frames");
run_quit:
avformat_close_input(&format_ctx);
run_finally_free_avio_ctx:
av_freep(&avio_ctx);
run_finally_free_format_ctx:
avformat_free_context(format_ctx);
run_finally_close_codec:
avcodec_close(codec_ctx);
run_finally_free_codec_ctx:
avcodec_free_context(&codec_ctx);
notify_stopped();
run_end:
return 0;
return true;
}
void decoder_init(struct decoder *decoder, struct frames *frames, socket_t video_socket) {
decoder->frames = frames;
decoder->video_socket = video_socket;
}
SDL_bool decoder_start(struct decoder *decoder) {
LOGD("Starting decoder thread");
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
if (!decoder->thread) {
LOGC("Could not start decoder thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void decoder_stop(struct decoder *decoder) {
frames_stop(decoder->frames);
}
void decoder_join(struct decoder *decoder) {
SDL_WaitThread(decoder->thread, NULL);
void
decoder_interrupt(struct decoder *decoder) {
video_buffer_interrupt(decoder->video_buffer);
}

View File

@ -1,23 +1,29 @@
#ifndef DECODER_H
#define DECODER_H
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include "net.h"
struct frames;
struct video_buffer;
struct decoder {
struct frames *frames;
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
};
void decoder_init(struct decoder *decoder, struct frames *frames, socket_t video_socket);
SDL_bool decoder_start(struct decoder *decoder);
void decoder_stop(struct decoder *decoder);
void decoder_join(struct decoder *decoder);
void
decoder_init(struct decoder *decoder, struct video_buffer *vb);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);
void
decoder_close(struct decoder *decoder);
bool
decoder_push(struct decoder *decoder, const AVPacket *packet);
void
decoder_interrupt(struct decoder *decoder);
#endif

View File

@ -1,18 +1,22 @@
#include "device.h"
#include "log.h"
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return SDL_FALSE;
return false;
}
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
// in case the client sends garbage
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
// strcpy is safe here, since name contains at least
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
return SDL_TRUE;
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}

View File

@ -1,15 +1,15 @@
#ifndef DEVICE_H
#define DEVICE_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include "common.h"
#include "net.h"
#define DEVICE_NAME_FIELD_LENGTH 64
#define DEVICE_SDCARD_PATH "/sdcard/"
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size);
#endif

48
app/src/device_msg.c Normal file
View File

@ -0,0 +1,48 @@
#include "device_msg.h"
#include <string.h>
#include <SDL2/SDL_assert.h>
#include "buffer_util.h"
#include "log.h"
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg) {
if (len < 3) {
// at least type + empty string length
return 0; // not available
}
msg->type = buf[0];
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
uint16_t clipboard_len = buffer_read16be(&buf[1]);
if (clipboard_len > len - 3) {
return 0; // not available
}
char *text = SDL_malloc(clipboard_len + 1);
if (!text) {
LOGW("Could not allocate text for clipboard");
return -1;
}
if (clipboard_len) {
memcpy(text, &buf[3], clipboard_len);
}
text[clipboard_len] = '\0';
msg->clipboard.text = text;
return 3 + clipboard_len;
}
default:
LOGW("Unknown device message type: %d", (int) msg->type);
return -1; // error, we cannot recover
}
}
void
device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
SDL_free(msg->clipboard.text);
}
}

32
app/src/device_msg.h Normal file
View File

@ -0,0 +1,32 @@
#ifndef DEVICEMSG_H
#define DEVICEMSG_H
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#define DEVICE_MSG_TEXT_MAX_LENGTH 4093
#define DEVICE_MSG_SERIALIZED_MAX_SIZE (3 + DEVICE_MSG_TEXT_MAX_LENGTH)
enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD,
};
struct device_msg {
enum device_msg_type type;
union {
struct {
char *text; // owned, to be freed by SDL_free()
} clipboard;
};
};
// return the number of bytes consumed (0 for no msg available, -1 on error)
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg);
void
device_msg_destroy(struct device_msg *msg);
#endif

View File

@ -1,3 +1,3 @@
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)

View File

@ -2,149 +2,100 @@
#include <string.h>
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "command.h"
#include "device.h"
#include "lock_util.h"
#include "log.h"
struct request {
file_handler_action_t action;
const char *file;
};
#define DEFAULT_PUSH_TARGET "/sdcard/"
static struct request *request_new(file_handler_action_t action, const char *file) {
struct request *req = SDL_malloc(sizeof(*req));
if (!req) {
return NULL;
}
req->action = action;
req->file = file;
return req;
static void
file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file);
}
static void request_free(struct request *req) {
if (!req) {
return;
}
SDL_free((void *) req->file);
SDL_free((void *) req);
}
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target) {
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
return queue->head == queue->tail;
}
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
}
static SDL_bool request_queue_init(struct request_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
static void request_queue_destroy(struct request_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
request_free(queue->reqs[i]);
i = (i + 1) % REQUEST_QUEUE_SIZE;
}
}
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
if (request_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->reqs[queue->head] = req;
queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
if (request_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*req = queue->reqs[queue->tail];
queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
if (!request_queue_init(&file_handler->queue)) {
return SDL_FALSE;
}
cbuf_init(&file_handler->queue);
if (!(file_handler->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
return false;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
return false;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
if (!file_handler->serial) {
LOGW("Cannot strdup serial");
LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
return false;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = SDL_FALSE;
file_handler->initialized = false;
file_handler->stopped = SDL_FALSE;
file_handler->stopped = false;
file_handler->current_process = PROCESS_NONE;
return SDL_TRUE;
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
return true;
}
void file_handler_destroy(struct file_handler *file_handler) {
void
file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
request_queue_destroy(&file_handler->queue);
SDL_free((void *) file_handler->serial);
SDL_free(file_handler->serial);
struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) {
file_handler_request_destroy(&req);
}
}
static process_t install_apk(const char *serial, const char *file) {
static process_t
install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t push_file(const char *serial, const char *file) {
return adb_push(serial, file, DEVICE_SDCARD_PATH);
static process_t
push_file(const char *serial, const char *file, const char *push_target) {
return adb_push(serial, file, push_target);
}
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file) {
SDL_bool res;
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, char *file) {
// start file_handler if it's used for the first time
if (!file_handler->initialized) {
if (!file_handler_start(file_handler)) {
return SDL_FALSE;
return false;
}
file_handler->initialized = SDL_TRUE;
file_handler->initialized = true;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
struct request *req = request_new(action, file);
if (!req) {
LOGE("Could not create request");
return SDL_FALSE;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
file);
struct file_handler_request req = {
.action = action,
.file = file,
};
mutex_lock(file_handler->mutex);
SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
res = request_queue_push(&file_handler->queue, req);
bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
}
@ -152,13 +103,14 @@ SDL_bool file_handler_request(struct file_handler *file_handler,
return res;
}
static int run_file_handler(void *data) {
static int
run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
}
if (file_handler->stopped) {
@ -166,59 +118,65 @@ static int run_file_handler(void *data) {
mutex_unlock(file_handler->mutex);
break;
}
struct request *req;
SDL_bool non_empty = request_queue_take(&file_handler->queue, &req);
struct file_handler_request req;
bool non_empty = cbuf_take(&file_handler->queue, &req);
SDL_assert(non_empty);
process_t process;
if (req->action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req->file);
process = install_apk(file_handler->serial, req->file);
if (req.action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
process = install_apk(file_handler->serial, req.file);
} else {
LOGI("Pushing %s...", req->file);
process = push_file(file_handler->serial, req->file);
LOGI("Pushing %s...", req.file);
process = push_file(file_handler->serial, req.file,
file_handler->push_target);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
if (req->action == ACTION_INSTALL_APK) {
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
LOGI("%s successfully installed", req->file);
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req->file);
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push")) {
LOGI("%s successfully pushed to /sdcard/", req->file);
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
} else {
LOGE("Failed to push %s to /sdcard/", req->file);
LOGE("Failed to push %s to %s", req.file,
file_handler->push_target);
}
}
request_free(req);
file_handler_request_destroy(&req);
}
return 0;
}
SDL_bool file_handler_start(struct file_handler *file_handler) {
bool
file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
if (!file_handler->thread) {
LOGC("Could not start file_handler thread");
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void file_handler_stop(struct file_handler *file_handler) {
void
file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
file_handler->stopped = SDL_TRUE;
file_handler->stopped = true;
cond_signal(file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
LOGW("Cannot terminate install process");
LOGW("Could not terminate install process");
}
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
@ -226,6 +184,7 @@ void file_handler_stop(struct file_handler *file_handler) {
mutex_unlock(file_handler->mutex);
}
void file_handler_join(struct file_handler *file_handler) {
void
file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
}

View File

@ -1,44 +1,57 @@
#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "command.h"
#define REQUEST_QUEUE_SIZE 16
#include "cbuf.h"
#include "command.h"
typedef enum {
ACTION_INSTALL_APK,
ACTION_PUSH_FILE,
} file_handler_action_t;
struct request_queue {
struct request *reqs[REQUEST_QUEUE_SIZE];
int tail;
int head;
struct file_handler_request {
file_handler_action_t action;
char *file;
};
struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler {
const char *serial;
char *serial;
const char *push_target;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
SDL_bool initialized;
bool stopped;
bool initialized;
process_t current_process;
struct request_queue queue;
struct file_handler_request_queue queue;
};
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
void file_handler_destroy(struct file_handler *file_handler);
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target);
SDL_bool file_handler_start(struct file_handler *file_handler);
void file_handler_stop(struct file_handler *file_handler);
void file_handler_join(struct file_handler *file_handler);
void
file_handler_destroy(struct file_handler *file_handler);
SDL_bool file_handler_request(struct file_handler *file_handler,
bool
file_handler_start(struct file_handler *file_handler);
void
file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file);
char *file);
#endif

View File

@ -1,62 +1,169 @@
#include "fps_counter.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_timer.h>
#include "lock_util.h"
#include "log.h"
void fps_counter_init(struct fps_counter *counter) {
counter->started = SDL_FALSE;
// no need to initialize the other fields, they are meaningful only when
// started is true
#define FPS_COUNTER_INTERVAL_MS 1000
bool
fps_counter_init(struct fps_counter *counter) {
counter->mutex = SDL_CreateMutex();
if (!counter->mutex) {
return false;
}
counter->state_cond = SDL_CreateCond();
if (!counter->state_cond) {
SDL_DestroyMutex(counter->mutex);
return false;
}
counter->thread = NULL;
SDL_AtomicSet(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
return true;
}
void fps_counter_start(struct fps_counter *counter) {
counter->started = SDL_TRUE;
counter->slice_start = SDL_GetTicks();
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
void
fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyCond(counter->state_cond);
SDL_DestroyMutex(counter->mutex);
}
void fps_counter_stop(struct fps_counter *counter) {
counter->started = SDL_FALSE;
}
static void display_fps(struct fps_counter *counter) {
#ifdef SKIP_FRAMES
// must be called with mutex locked
static void
display_fps(struct fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
if (counter->nr_skipped) {
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
} else {
#endif
LOGI("%d fps", counter->nr_rendered);
#ifdef SKIP_FRAMES
LOGI("%u fps", rendered_per_second);
}
#endif
}
static void check_expired(struct fps_counter *counter) {
Uint32 now = SDL_GetTicks();
if (now - counter->slice_start >= 1000) {
// must be called with mutex locked
static void
check_interval_expired(struct fps_counter *counter, uint32_t now) {
if (now < counter->next_timestamp) {
return;
}
display_fps(counter);
// add a multiple of one second
Uint32 elapsed_slices = (now - counter->slice_start) / 1000;
counter->slice_start += 1000 * elapsed_slices;
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
}
static int
run_fps_counter(void *data) {
struct fps_counter *counter = data;
mutex_lock(counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !SDL_AtomicGet(&counter->started)) {
cond_wait(counter->state_cond, counter->mutex);
}
while (!counter->interrupted && SDL_AtomicGet(&counter->started)) {
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
SDL_assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
}
}
mutex_unlock(counter->mutex);
return 0;
}
bool
fps_counter_start(struct fps_counter *counter) {
mutex_lock(counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
mutex_unlock(counter->mutex);
SDL_AtomicSet(&counter->started, 1);
cond_signal(counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock
if (!counter->thread) {
counter->thread =
SDL_CreateThread(run_fps_counter, "fps counter", counter);
if (!counter->thread) {
LOGE("Could not start FPS counter thread");
return false;
}
}
return true;
}
void
fps_counter_stop(struct fps_counter *counter) {
SDL_AtomicSet(&counter->started, 0);
cond_signal(counter->state_cond);
}
bool
fps_counter_is_started(struct fps_counter *counter) {
return SDL_AtomicGet(&counter->started);
}
void
fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread) {
return;
}
mutex_lock(counter->mutex);
counter->interrupted = true;
mutex_unlock(counter->mutex);
// wake up blocking wait
cond_signal(counter->state_cond);
}
void
fps_counter_join(struct fps_counter *counter) {
if (counter->thread) {
SDL_WaitThread(counter->thread, NULL);
}
}
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
check_expired(counter);
void
fps_counter_add_rendered_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
return;
}
mutex_lock(counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_rendered;
mutex_unlock(counter->mutex);
}
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
check_expired(counter);
void
fps_counter_add_skipped_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
return;
}
mutex_lock(counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_skipped;
mutex_unlock(counter->mutex);
}
#endif

View File

@ -1,26 +1,55 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
struct fps_counter {
SDL_bool started;
Uint32 slice_start; // initialized by SDL_GetTicks()
int nr_rendered;
#ifdef SKIP_FRAMES
int nr_skipped;
#endif
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *state_cond;
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily
SDL_atomic_t started;
// the following fields are protected by the mutex
bool interrupted;
unsigned nr_rendered;
unsigned nr_skipped;
uint32_t next_timestamp;
};
void fps_counter_init(struct fps_counter *counter);
void fps_counter_start(struct fps_counter *counter);
void fps_counter_stop(struct fps_counter *counter);
bool
fps_counter_init(struct fps_counter *counter);
void fps_counter_add_rendered_frame(struct fps_counter *counter);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif
void
fps_counter_destroy(struct fps_counter *counter);
bool
fps_counter_start(struct fps_counter *counter);
void
fps_counter_stop(struct fps_counter *counter);
bool
fps_counter_is_started(struct fps_counter *counter);
// request to stop the thread (on quit)
// must be called before fps_counter_join()
void
fps_counter_interrupt(struct fps_counter *counter);
void
fps_counter_join(struct fps_counter *counter);
void
fps_counter_add_rendered_frame(struct fps_counter *counter);
void
fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif

View File

@ -1,110 +0,0 @@
#include "frames.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool frames_init(struct frames *frames) {
if (!(frames->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(frames->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(frames->mutex = SDL_CreateMutex())) {
goto error_2;
}
#ifndef SKIP_FRAMES
if (!(frames->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(frames->mutex);
goto error_2;
}
frames->stopped = SDL_FALSE;
#endif
// there is initially no rendering frame, so consider it has already been
// consumed
frames->rendering_frame_consumed = SDL_TRUE;
fps_counter_init(&frames->fps_counter);
return SDL_TRUE;
error_2:
av_frame_free(&frames->rendering_frame);
error_1:
av_frame_free(&frames->decoding_frame);
error_0:
return SDL_FALSE;
}
void frames_destroy(struct frames *frames) {
#ifndef SKIP_FRAMES
SDL_DestroyCond(frames->rendering_frame_consumed_cond);
#endif
SDL_DestroyMutex(frames->mutex);
av_frame_free(&frames->rendering_frame);
av_frame_free(&frames->decoding_frame);
}
static void frames_swap(struct frames *frames) {
AVFrame *tmp = frames->decoding_frame;
frames->decoding_frame = frames->rendering_frame;
frames->rendering_frame = tmp;
}
SDL_bool frames_offer_decoded_frame(struct frames *frames) {
mutex_lock(frames->mutex);
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
// frame to be consumed
while (!frames->rendering_frame_consumed && !frames->stopped) {
cond_wait(frames->rendering_frame_consumed_cond, frames->mutex);
}
#else
if (frames->fps_counter.started && !frames->rendering_frame_consumed) {
fps_counter_add_skipped_frame(&frames->fps_counter);
}
#endif
frames_swap(frames);
SDL_bool previous_frame_consumed = frames->rendering_frame_consumed;
frames->rendering_frame_consumed = SDL_FALSE;
mutex_unlock(frames->mutex);
return previous_frame_consumed;
}
const AVFrame *frames_consume_rendered_frame(struct frames *frames) {
SDL_assert(!frames->rendering_frame_consumed);
frames->rendering_frame_consumed = SDL_TRUE;
if (frames->fps_counter.started) {
fps_counter_add_rendered_frame(&frames->fps_counter);
}
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
// consumed, so that it may push a new one
cond_signal(frames->rendering_frame_consumed_cond);
#endif
return frames->rendering_frame;
}
void frames_stop(struct frames *frames) {
#ifdef SKIP_FRAMES
(void) frames; // unused
#else
mutex_lock(frames->mutex);
frames->stopped = SDL_TRUE;
mutex_unlock(frames->mutex);
// wake up blocking wait
cond_signal(frames->rendering_frame_consumed_cond);
#endif
}

View File

@ -1,42 +0,0 @@
#ifndef FRAMES_H
#define FRAMES_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include "fps_counter.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct frames {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
#ifndef SKIP_FRAMES
SDL_bool stopped;
SDL_cond *rendering_frame_consumed_cond;
#endif
SDL_bool rendering_frame_consumed;
struct fps_counter fps_counter;
};
SDL_bool frames_init(struct frames *frames);
void frames_destroy(struct frames *frames);
// set the decoder frame as ready for rendering
// this function locks frames->mutex during its execution
// returns true if the previous frame had been consumed
SDL_bool frames_offer_decoded_frame(struct frames *frames);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *frames_consume_rendered_frame(struct frames *frames);
// wake up and avoid any blocking call
void frames_stop(struct frames *frames);
#endif

View File

@ -1,14 +1,17 @@
#include "input_manager.h"
#include <SDL2/SDL_assert.h>
#include "convert.h"
#include "lock_util.h"
#include "log.h"
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer coordinates (as provided in SDL mouse events)
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
// coordinates (as provided in SDL mouse events)
//
// See my question:
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
static void
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
SDL_Rect viewport;
float scale_x, scale_y;
SDL_RenderGetViewport(renderer, &viewport);
@ -17,99 +20,127 @@ static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point get_mouse_point(struct screen *screen) {
static struct point
get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
convert_to_renderer_coordinates(screen->renderer, &x, &y);
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
return (struct point) {
.x = (Uint16) x,
.y = (Uint16) y,
.x = x,
.y = y,
};
}
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
static void
send_keycode(struct controller *controller, enum android_keycode keycode,
int actions, const char *name) {
// send DOWN event
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
control_event.keycode_event.keycode = keycode;
control_event.keycode_event.metastate = 0;
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
msg.inject_keycode.keycode = keycode;
msg.inject_keycode.metastate = 0;
if (actions & ACTION_DOWN) {
control_event.keycode_event.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (DOWN)", name);
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (DOWN)'", name);
return;
}
}
if (actions & ACTION_UP) {
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (UP)", name);
msg.inject_keycode.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (UP)'", name);
}
}
}
static inline void action_home(struct controller *controller, int actions) {
static inline void
action_home(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
}
static inline void action_back(struct controller *controller, int actions) {
static inline void
action_back(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
}
static inline void action_app_switch(struct controller *controller, int actions) {
static inline void
action_app_switch(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
}
static inline void action_power(struct controller *controller, int actions) {
static inline void
action_power(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
}
static inline void action_volume_up(struct controller *controller, int actions) {
static inline void
action_volume_up(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
}
static inline void action_volume_down(struct controller *controller, int actions) {
static inline void
action_volume_down(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
}
static inline void action_menu(struct controller *controller, int actions) {
static inline void
action_menu(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
}
// turn the screen on if it was off, press BACK otherwise
static void press_back_or_turn_screen_on(struct controller *controller) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
static void
press_back_or_turn_screen_on(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot turn screen on");
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'turn screen on'");
}
}
static void switch_fps_counter_state(struct frames *frames) {
mutex_lock(frames->mutex);
if (frames->fps_counter.started) {
LOGI("FPS counter stopped");
fps_counter_stop(&frames->fps_counter);
} else {
LOGI("FPS counter started");
fps_counter_start(&frames->fps_counter);
static void
expand_notification_panel(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand notification panel'");
}
mutex_unlock(frames->mutex);
}
static void clipboard_paste(struct controller *controller) {
static void
collapse_notification_panel(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'collapse notification panel'");
}
}
static void
request_device_clipboard(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_GET_CLIPBOARD;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request device clipboard");
}
}
static void
set_device_clipboard(struct controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Cannot get clipboard text: %s", SDL_GetError());
LOGW("Could not get clipboard text: %s", SDL_GetError());
return;
}
if (!*text) {
@ -118,102 +149,218 @@ static void clipboard_paste(struct controller *controller) {
return;
}
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_TEXT;
control_event.text_event.text = text;
if (!controller_push_event(controller, &control_event)) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.text = text;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
LOGW("Cannot send clipboard paste event");
LOGW("Could not request 'set device clipboard'");
}
}
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_TEXT;
control_event.text_event.text = SDL_strdup(event->text);
if (!control_event.text_event.text) {
LOGW("Cannot strdup input text");
static void
set_screen_power_mode(struct controller *controller,
enum screen_power_mode mode) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = mode;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
static void
switch_fps_counter_state(struct fps_counter *fps_counter) {
// the started state can only be written from the current thread, so there
// is no ToCToU issue
if (fps_counter_is_started(fps_counter)) {
fps_counter_stop(fps_counter);
LOGI("FPS counter stopped");
} else {
if (fps_counter_start(fps_counter)) {
LOGI("FPS counter started");
} else {
LOGE("FPS counter starting failed");
}
}
}
static void
clipboard_paste(struct controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError());
return;
}
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send text event");
if (!*text) {
// empty text
SDL_free(text);
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
LOGW("Could not request 'paste clipboard'");
}
}
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event) {
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
void
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(input_manager->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
// ctrl: the Ctrl key
bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
// use Cmd on macOS, Ctrl on other platforms
#ifdef __APPLE__
bool cmd = !ctrl && meta;
#else
if (meta) {
// no shortcuts involve Meta on platforms other than macOS, and it must
// not be forwarded to the device
return;
}
bool cmd = ctrl; // && !meta, already guaranteed
#endif
if (alt) {
// no shortcuts involve Alt, and it must not be forwarded to the device
return;
}
struct controller *controller = input_manager->controller;
// capture all Ctrl events
if (ctrl) {
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
if (shift) {
// currently, there is no shortcut involving SHIFT
return;
}
if (ctrl || cmd) {
SDL_Keycode keycode = event->keysym.sym;
int action = event->type == SDL_KEYDOWN ? ACTION_DOWN : ACTION_UP;
SDL_bool repeat = event->repeat;
bool down = event->type == SDL_KEYDOWN;
int action = down ? ACTION_DOWN : ACTION_UP;
bool repeat = event->repeat;
bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
switch (keycode) {
case SDLK_h:
if (!repeat) {
action_home(input_manager->controller, action);
// Ctrl+h on all platform, since Cmd+h is already captured by
// the system on macOS to hide the window
if (control && ctrl && !meta && !shift && !repeat) {
action_home(controller, action);
}
return;
case SDLK_b: // fall-through
case SDLK_BACKSPACE:
if (!repeat) {
action_back(input_manager->controller, action);
if (control && cmd && !shift && !repeat) {
action_back(controller, action);
}
return;
case SDLK_s:
if (!repeat) {
action_app_switch(input_manager->controller, action);
if (control && cmd && !shift && !repeat) {
action_app_switch(controller, action);
}
return;
case SDLK_m:
if (!repeat) {
action_menu(input_manager->controller, action);
// Ctrl+m on all platform, since Cmd+m is already captured by
// the system on macOS to minimize the window
if (control && ctrl && !meta && !shift && !repeat) {
action_menu(controller, action);
}
return;
case SDLK_p:
if (!repeat) {
action_power(input_manager->controller, action);
if (control && cmd && !shift && !repeat) {
action_power(controller, action);
}
return;
case SDLK_o:
if (control && cmd && !shift && down) {
set_screen_power_mode(controller, SCREEN_POWER_MODE_OFF);
}
return;
case SDLK_DOWN:
if (control && cmd && !shift) {
// forward repeated events
action_volume_down(input_manager->controller, action);
action_volume_down(controller, action);
}
return;
case SDLK_UP:
if (control && cmd && !shift) {
// forward repeated events
action_volume_up(input_manager->controller, action);
action_volume_up(controller, action);
}
return;
case SDLK_c:
if (control && cmd && !shift && !repeat && down) {
request_device_clipboard(controller);
}
return;
case SDLK_v:
if (!repeat && event->type == SDL_KEYDOWN) {
clipboard_paste(input_manager->controller);
if (control && cmd && !repeat && down) {
if (shift) {
// store the text in the device clipboard
set_device_clipboard(controller);
} else {
// inject the text as input events
clipboard_paste(controller);
}
}
return;
case SDLK_f:
if (!repeat && event->type == SDL_KEYDOWN) {
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(input_manager->screen);
}
return;
case SDLK_x:
if (!repeat && event->type == SDL_KEYDOWN) {
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(input_manager->screen);
}
return;
case SDLK_g:
if (!repeat && event->type == SDL_KEYDOWN) {
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(input_manager->screen);
}
return;
case SDLK_i:
if (!repeat && event->type == SDL_KEYDOWN) {
switch_fps_counter_state(input_manager->frames);
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
input_manager->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
case SDLK_n:
if (control && cmd && !repeat && down) {
if (shift) {
collapse_notification_panel(controller);
} else {
expand_notification_panel(controller);
}
}
return;
}
@ -221,69 +368,92 @@ void input_manager_process_key(struct input_manager *input_manager,
return;
}
struct control_event control_event;
if (input_key_from_sdl_to_android(event, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send control event");
if (!control) {
return;
}
struct control_msg msg;
if (input_key_from_sdl_to_android(event, &msg)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
void input_manager_process_mouse_motion(struct input_manager *input_manager,
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
return;
}
struct control_event control_event;
if (mouse_motion_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse motion event");
struct control_msg msg;
if (mouse_motion_from_sdl_to_android(event,
input_manager->screen->frame_size,
&msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
}
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event) {
static bool
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
{
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
}
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (event->button == SDL_BUTTON_RIGHT) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
return;
}
if (event->button == SDL_BUTTON_MIDDLE) {
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
SDL_bool outside_device_screen =
event->x < 0 || event->x >= input_manager->screen->frame_size.width ||
event->y < 0 || event->y >= input_manager->screen->frame_size.height;
if (outside_device_screen) {
bool outside =
is_outside_device_screen(input_manager, event->x, event->y);
if (outside) {
screen_resize_to_fit(input_manager->screen);
return;
}
}
// otherwise, send the click event to the device
}
if (!control) {
return;
}
struct control_event control_event;
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse button event");
struct control_msg msg;
if (mouse_button_from_sdl_to_android(event,
input_manager->screen->frame_size,
&msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
};
struct control_event control_event;
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse wheel event");
struct control_msg msg;
if (mouse_wheel_from_sdl_to_android(event, position, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}
}

View File

@ -1,27 +1,40 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include <stdbool.h>
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "frames.h"
#include "video_buffer.h"
#include "screen.h"
struct input_manager {
struct controller *controller;
struct frames *frames;
struct video_buffer *video_buffer;
struct screen *screen;
};
void input_manager_process_text_input(struct input_manager *input_manager,
void
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event);
void input_manager_process_mouse_motion(struct input_manager *input_manager,
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event);
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

View File

@ -1,34 +0,0 @@
#include <lock_util.h>
#include <stdlib.h>
#include <SDL2/SDL_mutex.h>
#include "log.h"
void mutex_lock(SDL_mutex *mutex) {
if (SDL_LockMutex(mutex)) {
LOGC("Could not lock mutex");
abort();
}
}
void mutex_unlock(SDL_mutex *mutex) {
if (SDL_UnlockMutex(mutex)) {
LOGC("Could not unlock mutex");
abort();
}
}
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
if (SDL_CondWait(cond, mutex)) {
LOGC("Could not wait on condition");
abort();
}
}
void cond_signal(SDL_cond *cond) {
if (SDL_CondSignal(cond)) {
LOGC("Could not signal a condition");
abort();
}
}

View File

@ -1,13 +1,51 @@
#ifndef LOCKUTIL_H
#define LOCKUTIL_H
// forward declarations
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
void mutex_lock(SDL_mutex *mutex);
void mutex_unlock(SDL_mutex *mutex);
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
void cond_signal(SDL_cond *cond);
#include "log.h"
static inline void
mutex_lock(SDL_mutex *mutex) {
if (SDL_LockMutex(mutex)) {
LOGC("Could not lock mutex");
abort();
}
}
static inline void
mutex_unlock(SDL_mutex *mutex) {
if (SDL_UnlockMutex(mutex)) {
LOGC("Could not unlock mutex");
abort();
}
}
static inline void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
if (SDL_CondWait(cond, mutex)) {
LOGC("Could not wait on condition");
abort();
}
}
static inline int
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond, mutex, ms);
if (r < 0) {
LOGC("Could not wait on condition with timeout");
abort();
}
return r;
}
static inline void
cond_signal(SDL_cond *cond) {
if (SDL_CondSignal(cond)) {
LOGC("Could not signal a condition");
abort();
}
}
#endif

View File

@ -3,6 +3,7 @@
#include <SDL2/SDL_log.h>
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGI(...) SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGW(...) SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)

View File

@ -1,26 +1,45 @@
#include "scrcpy.h"
#include <getopt.h>
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h>
#include "compat.h"
#include "config.h"
#include "log.h"
#include "recorder.h"
struct args {
const char *serial;
const char *crop;
SDL_bool fullscreen;
SDL_bool help;
SDL_bool version;
SDL_bool show_touches;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
bool no_display;
bool help;
bool version;
bool show_touches;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool always_on_top;
bool turn_screen_off;
bool render_expired_frames;
};
static void usage(const char *arg0) {
#ifdef __APPLE__
# define CTRL_OR_CMD "Cmd"
#else
# define CTRL_OR_CMD "Ctrl"
#endif
fprintf(stderr,
"Usage: %s [options]\n"
"\n"
@ -40,6 +59,9 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -F, --record-format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
@ -49,65 +71,111 @@ static void usage(const char *arg0) {
" is preserved.\n"
" Default is %d%s.\n"
"\n"
" -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n"
"\n"
" -N, --no-display\n"
" Do not display device (only when screen recording is\n"
" enabled).\n"
"\n"
" -p, --port port\n"
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" -s, --serial\n"
" --push-target path\n"
" Set the target directory for pushing files to the device by\n"
" drag & drop. It is passed as-is to \"adb push\".\n"
" Default is \"/sdcard/\".\n"
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
" The format is determined by the -F/--record-format option if\n"
" set, or by the file extension (.mp4 or .mkv).\n"
"\n"
" --render-expired-frames\n"
" By default, to minimize latency, scrcpy always renders the\n"
" last available decoded frame, and drops any previous ones.\n"
" This flag forces to render all frames, at a cost of a\n"
" possible increased latency.\n"
"\n"
" -s, --serial serial\n"
" The device serial number. Mandatory only if several devices\n"
" are connected to adb.\n"
"\n"
" -S, --turn-screen-off\n"
" Turn the device screen off immediately.\n"
"\n"
" -t, --show-touches\n"
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -T, --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window-title text\n"
" Set a custom window title.\n"
"\n"
"Shortcuts:\n"
"\n"
" Ctrl+f\n"
" " CTRL_OR_CMD "+f\n"
" switch fullscreen mode\n"
"\n"
" Ctrl+g\n"
" " CTRL_OR_CMD "+g\n"
" resize window to 1:1 (pixel-perfect)\n"
"\n"
" Ctrl+x\n"
" " CTRL_OR_CMD "+x\n"
" Double-click on black borders\n"
" resize window to remove black borders\n"
"\n"
" Ctrl+h\n"
" Home\n"
" Middle-click\n"
" click on HOME\n"
"\n"
" Ctrl+b\n"
" Ctrl+Backspace\n"
" " CTRL_OR_CMD "+b\n"
" " CTRL_OR_CMD "+Backspace\n"
" Right-click (when screen is on)\n"
" click on BACK\n"
"\n"
" Ctrl+s\n"
" " CTRL_OR_CMD "+s\n"
" click on APP_SWITCH\n"
"\n"
" Ctrl+m\n"
" click on MENU\n"
"\n"
" Ctrl+Up\n"
" " CTRL_OR_CMD "+Up\n"
" click on VOLUME_UP\n"
"\n"
" Ctrl+Down\n"
" " CTRL_OR_CMD "+Down\n"
" click on VOLUME_DOWN\n"
"\n"
" Ctrl+p\n"
" " CTRL_OR_CMD "+p\n"
" click on POWER (turn screen on/off)\n"
"\n"
" Right-click (when screen is off)\n"
" turn screen on\n"
" power on\n"
"\n"
" Ctrl+v\n"
" " CTRL_OR_CMD "+o\n"
" turn device screen off (keep mirroring)\n"
"\n"
" " CTRL_OR_CMD "+n\n"
" expand notification panel\n"
"\n"
" " CTRL_OR_CMD "+Shift+n\n"
" collapse notification panel\n"
"\n"
" " CTRL_OR_CMD "+c\n"
" copy device clipboard to computer\n"
"\n"
" " CTRL_OR_CMD "+v\n"
" paste computer clipboard to device\n"
"\n"
" Ctrl+i\n"
" " CTRL_OR_CMD "+Shift+v\n"
" copy computer clipboard to device\n"
"\n"
" " CTRL_OR_CMD "+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
@ -119,28 +187,37 @@ static void usage(const char *arg0) {
DEFAULT_LOCAL_PORT);
}
static void print_version(void) {
fprintf(stderr, "scrcpy v%s\n\n", SCRCPY_VERSION);
static void
print_version(void) {
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO);
}
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
static bool
parse_bit_rate(char *optarg, uint32_t *bit_rate) {
char *endptr;
if (*optarg == '\0') {
LOGE("Bit-rate parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
int mul = 1;
if (*endptr != '\0') {
if (optarg == endptr) {
LOGE("Invalid bit-rate: %s", optarg);
return SDL_FALSE;
return false;
}
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
mul = 1000000;
@ -148,122 +225,232 @@ static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
mul = 1000;
} else {
LOGE("Invalid bit-rate unit: %s", optarg);
return SDL_FALSE;
return false;
}
}
if (value < 0 || ((Uint32) -1) / mul < value) {
if (value < 0 || ((uint32_t) -1) / mul < value) {
LOGE("Bitrate must be positive and less than 2^32: %s", optarg);
return SDL_FALSE;
return false;
}
*bit_rate = (Uint32) value * mul;
return SDL_TRUE;
*bit_rate = (uint32_t) value * mul;
return true;
}
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
static bool
parse_max_size(char *optarg, uint16_t *max_size) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max size parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max size: %s", optarg);
return SDL_FALSE;
return false;
}
if (value & ~0xffff) {
LOGE("Max size must be between 0 and 65535: %ld", value);
return SDL_FALSE;
return false;
}
*max_size = (Uint16) value;
return SDL_TRUE;
*max_size = (uint16_t) value;
return true;
}
static SDL_bool parse_port(char *optarg, Uint16 *port) {
static bool
parse_port(char *optarg, uint16_t *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Invalid port parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid port: %s", optarg);
return SDL_FALSE;
return false;
}
if (value & ~0xffff) {
LOGE("Port out of range: %ld", value);
return SDL_FALSE;
return false;
}
*port = (Uint16) value;
return SDL_TRUE;
*port = (uint16_t) value;
return true;
}
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
static bool
parse_record_format(const char *optarg, enum recorder_format *format) {
if (!strcmp(optarg, "mp4")) {
*format = RECORDER_FORMAT_MP4;
return true;
}
if (!strcmp(optarg, "mkv")) {
*format = RECORDER_FORMAT_MKV;
return true;
}
LOGE("Unsupported format: %s (expected mp4 or mkv)", optarg);
return false;
}
static enum recorder_format
guess_record_format(const char *filename) {
size_t len = strlen(filename);
if (len < 4) {
return 0;
}
const char *ext = &filename[len - 4];
if (!strcmp(ext, ".mp4")) {
return RECORDER_FORMAT_MP4;
}
if (!strcmp(ext, ".mkv")) {
return RECORDER_FORMAT_MKV;
}
return 0;
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
static bool
parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, 'T'},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, 'c'},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL,
OPT_PUSH_TARGET},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, 'f'},
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL,
OPT_WINDOW_TITLE},
{NULL, 0, NULL, 0 },
};
int c;
while ((c = getopt_long(argc, argv, "b:c:fhm:p:s:tv", long_options, NULL)) != -1) {
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return SDL_FALSE;
return false;
}
break;
case 'c':
args->crop = optarg;
break;
case 'f':
args->fullscreen = SDL_TRUE;
args->fullscreen = true;
break;
case 'F':
if (!parse_record_format(optarg, &args->record_format)) {
return false;
}
break;
case 'h':
args->help = SDL_TRUE;
args->help = true;
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
return SDL_FALSE;
return false;
}
break;
case 'n':
args->no_control = true;
break;
case 'N':
args->no_display = true;
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
return SDL_FALSE;
return false;
}
break;
case 'r':
args->record_filename = optarg;
break;
case 's':
args->serial = optarg;
break;
case 'S':
args->turn_screen_off = true;
break;
case 't':
args->show_touches = SDL_TRUE;
args->show_touches = true;
break;
case 'T':
args->always_on_top = true;
break;
case 'v':
args->version = SDL_TRUE;
args->version = true;
break;
case OPT_RENDER_EXPIRED_FRAMES:
args->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
args->window_title = optarg;
break;
case OPT_PUSH_TARGET:
args->push_target = optarg;
break;
default:
// getopt prints the error message on stderr
return SDL_FALSE;
return false;
}
}
if (args->no_display && !args->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (args->no_display && args->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
if (args->record_format && !args->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (args->record_filename && !args->record_format) {
args->record_format = guess_record_format(args->record_filename);
if (!args->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
args->record_filename);
return false;
}
}
if (args->no_control && args->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");
return false;
}
return true;
}
int main(int argc, char *argv[]) {
int
main(int argc, char *argv[]) {
#ifdef __WINDOWS__
// disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
@ -273,12 +460,21 @@ int main(int argc, char *argv[]) {
struct args args = {
.serial = NULL,
.crop = NULL,
.help = SDL_FALSE,
.version = SDL_FALSE,
.show_touches = SDL_FALSE,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.record_format = 0,
.help = false,
.version = false,
.show_touches = false,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.always_on_top = false,
.no_control = false,
.no_display = false,
.turn_screen_off = false,
.render_expired_frames = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
@ -294,7 +490,9 @@ int main(int argc, char *argv[]) {
return 0;
}
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
LOGI("scrcpy " SCRCPY_VERSION " <https://github.com/Genymobile/scrcpy>");
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
av_register_all();
#endif
@ -310,14 +508,29 @@ int main(int argc, char *argv[]) {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.window_title = args.window_title,
.push_target = args.push_target,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
.control = !args.no_control,
.display = !args.no_display,
.turn_screen_off = args.turn_screen_off,
.render_expired_frames = args.render_expired_frames,
};
int res = scrcpy(&options) ? 0 : 1;
avformat_network_deinit(); // ignore failure
#if defined (__WINDOWS__) && ! defined (WINDOWS_NOCONSOLE)
if (res != 0) {
fprintf(stderr, "Press any key to continue...\n");
getchar();
}
#endif
return res;
}

View File

@ -18,7 +18,8 @@
typedef struct in_addr IN_ADDR;
#endif
socket_t net_connect(Uint32 addr, Uint16 port) {
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -32,13 +33,15 @@ socket_t net_connect(Uint32 addr, Uint16 port) {
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -46,7 +49,8 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
@ -57,36 +61,43 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
net_close(sock);
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t net_accept(socket_t server_socket) {
socket_t
net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
ssize_t
net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
ssize_t
net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
@ -99,6 +110,7 @@ ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
return w;
}
SDL_bool net_shutdown(socket_t socket, int how) {
bool
net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}

View File

@ -1,8 +1,9 @@
#ifndef NET_H
#define NET_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
#include <SDL2/SDL_stdinc.h>
#ifdef __WINDOWS__
# include <winsock2.h>
@ -16,20 +17,39 @@
typedef int socket_t;
#endif
SDL_bool net_init(void);
void net_cleanup(void);
bool
net_init(void);
socket_t net_connect(Uint32 addr, Uint16 port);
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
socket_t net_accept(socket_t server_socket);
void
net_cleanup(void);
socket_t
net_connect(uint32_t addr, uint16_t port);
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog);
socket_t
net_accept(socket_t server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t net_recv(socket_t socket, void *buf, size_t len);
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t net_send(socket_t socket, const void *buf, size_t len);
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
ssize_t
net_recv(socket_t socket, void *buf, size_t len);
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t
net_send(socket_t socket, const void *buf, size_t len);
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
SDL_bool net_shutdown(socket_t socket, int how);
SDL_bool net_close(socket_t socket);
bool
net_shutdown(socket_t socket, int how);
bool
net_close(socket_t socket);
#endif

107
app/src/receiver.c Normal file
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@ -0,0 +1,107 @@
#include "receiver.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_clipboard.h>
#include "config.h"
#include "device_msg.h"
#include "lock_util.h"
#include "log.h"
bool
receiver_init(struct receiver *receiver, socket_t control_socket) {
if (!(receiver->mutex = SDL_CreateMutex())) {
return false;
}
receiver->control_socket = control_socket;
return true;
}
void
receiver_destroy(struct receiver *receiver) {
SDL_DestroyMutex(receiver->mutex);
}
static void
process_msg(struct receiver *receiver, struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD:
LOGI("Device clipboard copied");
SDL_SetClipboardText(msg->clipboard.text);
break;
}
}
static ssize_t
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
if (r == -1) {
return -1;
}
if (r == 0) {
return head;
}
process_msg(receiver, &msg);
device_msg_destroy(&msg);
head += r;
SDL_assert(head <= len);
if (head == len) {
return head;
}
}
}
static int
run_receiver(void *data) {
struct receiver *receiver = data;
unsigned char buf[DEVICE_MSG_SERIALIZED_MAX_SIZE];
size_t head = 0;
for (;;) {
SDL_assert(head < DEVICE_MSG_SERIALIZED_MAX_SIZE);
ssize_t r = net_recv(receiver->control_socket, buf,
DEVICE_MSG_SERIALIZED_MAX_SIZE - head);
if (r <= 0) {
LOGD("Receiver stopped");
break;
}
ssize_t consumed = process_msgs(receiver, buf, r);
if (consumed == -1) {
// an error occurred
break;
}
if (consumed) {
// shift the remaining data in the buffer
memmove(buf, &buf[consumed], r - consumed);
head = r - consumed;
}
}
return 0;
}
bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
if (!receiver->thread) {
LOGC("Could not start receiver thread");
return false;
}
return true;
}
void
receiver_join(struct receiver *receiver) {
SDL_WaitThread(receiver->thread, NULL);
}

32
app/src/receiver.h Normal file
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@ -0,0 +1,32 @@
#ifndef RECEIVER_H
#define RECEIVER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "net.h"
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
};
bool
receiver_init(struct receiver *receiver, socket_t control_socket);
void
receiver_destroy(struct receiver *receiver);
bool
receiver_start(struct receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
#endif

377
app/src/recorder.c Normal file
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@ -0,0 +1,377 @@
#include "recorder.h"
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include "compat.h"
#include "config.h"
#include "lock_util.h"
#include "log.h"
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
static const AVOutputFormat *
find_muxer(const char *name) {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
void *opaque = NULL;
#endif
const AVOutputFormat *oformat = NULL;
do {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
oformat = av_muxer_iterate(&opaque);
#else
oformat = av_oformat_next(oformat);
#endif
// until null or with name "mp4"
} while (oformat && strcmp(oformat->name, name));
return oformat;
}
static struct record_packet *
record_packet_new(const AVPacket *packet) {
struct record_packet *rec = SDL_malloc(sizeof(*rec));
if (!rec) {
return NULL;
}
if (av_packet_ref(&rec->packet, packet)) {
SDL_free(rec);
return NULL;
}
rec->next = NULL;
return rec;
}
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(&rec->packet);
SDL_free(rec);
}
static void
recorder_queue_init(struct recorder_queue *queue) {
queue->first = NULL;
// queue->last is undefined if queue->first == NULL
}
static inline bool
recorder_queue_is_empty(struct recorder_queue *queue) {
return !queue->first;
}
static bool
recorder_queue_push(struct recorder_queue *queue, const AVPacket *packet) {
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
return false;
}
rec->next = NULL;
if (recorder_queue_is_empty(queue)) {
queue->first = queue->last = rec;
} else {
// chain rec after the (current) last packet
queue->last->next = rec;
// the last packet is now rec
queue->last = rec;
}
return true;
}
static inline struct record_packet *
recorder_queue_take(struct recorder_queue *queue) {
SDL_assert(!recorder_queue_is_empty(queue));
struct record_packet *rec = queue->first;
SDL_assert(rec);
queue->first = rec->next;
// no need to update queue->last if the queue is left empty:
// queue->last is undefined if queue->first == NULL
return rec;
}
static void
recorder_queue_clear(struct recorder_queue *queue) {
struct record_packet *rec = queue->first;
while (rec) {
struct record_packet *current = rec;
rec = rec->next;
record_packet_delete(current);
}
queue->first = NULL;
}
bool
recorder_init(struct recorder *recorder,
const char *filename,
enum recorder_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->mutex = SDL_CreateMutex();
if (!recorder->mutex) {
LOGC("Could not create mutex");
SDL_free(recorder->filename);
return false;
}
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
return false;
}
recorder_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = false;
return true;
}
void
recorder_destroy(struct recorder *recorder) {
SDL_DestroyCond(recorder->queue_cond);
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
}
static const char *
recorder_get_format_name(enum recorder_format format) {
switch (format) {
case RECORDER_FORMAT_MP4: return "mp4";
case RECORDER_FORMAT_MKV: return "matroska";
default: return NULL;
}
}
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
const char *format_name = recorder_get_format_name(recorder->format);
SDL_assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
return false;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
return false;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
return false;
}
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
#else
ostream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codec->codec_id = input_codec->id;
ostream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
avformat_free_context(recorder->ctx);
return false;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true;
}
void
recorder_close(struct recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
}
}
static bool
recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Could not allocate extradata");
return false;
}
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false;
}
return true;
}
static void
recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
bool
recorder_write(struct recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) {
if (packet->pts != AV_NOPTS_VALUE) {
LOGE("The first packet is not a config packet");
return false;
}
bool ok = recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
return true;
}
if (packet->pts == AV_NOPTS_VALUE) {
// ignore config packets
return true;
}
recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
}
static int
run_recorder(void *data) {
struct recorder *recorder = data;
for (;;) {
mutex_lock(recorder->mutex);
while (!recorder->stopped &&
recorder_queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && recorder_queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex);
break;
}
struct record_packet *rec = recorder_queue_take(&recorder->queue);
mutex_unlock(recorder->mutex);
bool ok = recorder_write(recorder, &rec->packet);
record_packet_delete(rec);
if (!ok) {
LOGE("Could not record packet");
mutex_lock(recorder->mutex);
recorder->failed = true;
// discard pending packets
recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex);
break;
}
}
LOGD("Recorder thread ended");
return 0;
}
bool
recorder_start(struct recorder *recorder) {
LOGD("Starting recorder thread");
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
if (!recorder->thread) {
LOGC("Could not start recorder thread");
return false;
}
return true;
}
void
recorder_stop(struct recorder *recorder) {
mutex_lock(recorder->mutex);
recorder->stopped = true;
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
}
void
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex);
SDL_assert(!recorder->stopped);
if (recorder->failed) {
// reject any new packet (this will stop the stream)
return false;
}
bool ok = recorder_queue_push(&recorder->queue, packet);
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
return ok;
}

66
app/src/recorder.h Normal file
View File

@ -0,0 +1,66 @@
#ifndef RECORDER_H
#define RECORDER_H
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "common.h"
enum recorder_format {
RECORDER_FORMAT_MP4 = 1,
RECORDER_FORMAT_MKV,
};
struct record_packet {
AVPacket packet;
struct record_packet *next;
};
struct recorder_queue {
struct record_packet *first;
struct record_packet *last; // undefined if first is NULL
};
struct recorder {
char *filename;
enum recorder_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
bool header_written;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *queue_cond;
bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure
struct recorder_queue queue;
};
bool
recorder_init(struct recorder *recorder, const char *filename,
enum recorder_format format, struct size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_start(struct recorder *recorder);
void
recorder_stop(struct recorder *recorder);
void
recorder_join(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif

View File

@ -9,34 +9,86 @@
#include "command.h"
#include "common.h"
#include "compat.h"
#include "controller.h"
#include "decoder.h"
#include "device.h"
#include "events.h"
#include "file_handler.h"
#include "frames.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "log.h"
#include "lock_util.h"
#include "net.h"
#include "recorder.h"
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct frames frames;
static struct fps_counter fps_counter;
static struct video_buffer video_buffer;
static struct stream stream;
static struct decoder decoder;
static struct recorder recorder;
static struct controller controller;
static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.frames = &frames,
.video_buffer = &video_buffer,
.screen = &screen,
};
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
if (!display) {
return true;
}
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
LOGW("Could not disable X11 compositor bypass");
}
#endif
// Do not minimize on focus loss
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
// Do not disable the screensaver when scrcpy is running
SDL_EnableScreenSaver();
return true;
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -47,8 +99,10 @@ static struct input_manager input_manager = {
//
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
// <https://stackoverflow.com/a/40693139/1987178>
static int event_watcher(void *data, SDL_Event *event) {
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
static int
event_watcher(void *data, SDL_Event *event) {
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// called from another thread, not very safe, but it's a workaround!
screen_render(&screen);
}
@ -56,76 +110,117 @@ static int event_watcher(void *data, SDL_Event *event) {
}
#endif
static SDL_bool is_apk(const char *file) {
static bool
is_apk(const char *file) {
const char *ext = strrchr(file, '.');
return ext && !strcmp(ext, ".apk");
}
static SDL_bool event_loop(void) {
#ifdef CONTINUOUS_RESIZING_WORKAROUND
SDL_AddEventWatch(event_watcher, NULL);
#endif
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_DECODER_STOPPED:
LOGD("Video decoder stopped");
return SDL_FALSE;
enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
};
static enum event_result
handle_event(SDL_Event *event, bool control) {
switch (event->type) {
case EVENT_STREAM_STOPPED:
LOGD("Video stream stopped");
return EVENT_RESULT_STOPPED_BY_EOS;
case SDL_QUIT:
LOGD("User requested to quit");
return SDL_TRUE;
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = SDL_TRUE;
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &frames)) {
return SDL_FALSE;
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
switch (event.window.event) {
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_update_scale(&screen);
screen_render(&screen);
break;
}
break;
case SDL_TEXTINPUT:
input_manager_process_text_input(&input_manager, &event.text);
if (!control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
input_manager_process_key(&input_manager, &event.key);
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key, control);
break;
case SDL_MOUSEMOTION:
input_manager_process_mouse_motion(&input_manager, &event.motion);
if (!control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
input_manager_process_mouse_wheel(&input_manager, &event.wheel);
if (!control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
input_manager_process_mouse_button(&input_manager, &event.button);
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button,
control);
break;
case SDL_DROPFILE: {
if (!control) {
break;
}
file_handler_action_t action;
if (is_apk(event.drop.file)) {
if (is_apk(event->drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event.drop.file);
file_handler_request(&file_handler, action, event->drop.file);
break;
}
}
}
return SDL_FALSE;
return EVENT_RESULT_CONTINUE;
}
static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled) {
static bool
event_loop(bool display, bool control) {
#ifdef CONTINUOUS_RESIZING_WORKAROUND
if (display) {
SDL_AddEventWatch(event_watcher, NULL);
}
#endif
SDL_Event event;
while (SDL_WaitEvent(&event)) {
enum event_result result = handle_event(&event, control);
switch (result) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
return false;
case EVENT_RESULT_CONTINUE:
break;
}
}
return false;
}
static process_t
set_show_touches_enabled(const char *serial, bool enabled) {
const char *value = enabled ? "1" : "0";
const char *const adb_cmd[] = {
"shell", "settings", "put", "system", "show_touches", value
@ -133,130 +228,247 @@ static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled)
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
static void wait_show_touches(process_t process) {
static void
wait_show_touches(process_t process) {
// reap the process, ignore the result
process_check_success(process, "show_touches");
}
SDL_bool scrcpy(const struct scrcpy_options *options) {
if (!server_start(&server, options->serial, options->port,
options->max_size, options->bit_rate, options->crop)) {
return SDL_FALSE;
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
return;
}
// strcpy is safe here, the destination is large enough
strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
SDL_free(local_fmt);
}
bool
scrcpy(const struct scrcpy_options *options) {
bool record = !!options->record_filename;
struct server_params params = {
.crop = options->crop,
.local_port = options->port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.control = options->control,
};
if (!server_start(&server, options->serial, &params)) {
return false;
}
process_t proc_show_touches = PROCESS_NONE;
SDL_bool show_touches_waited;
bool show_touches_waited;
if (options->show_touches) {
LOGI("Enable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, SDL_TRUE);
show_touches_waited = SDL_FALSE;
proc_show_touches = set_show_touches_enabled(options->serial, true);
show_touches_waited = false;
}
SDL_bool ret = SDL_TRUE;
bool ret = false;
if (!SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1")) {
LOGW("Cannot request to keep default signal handlers");
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
if (!sdl_init_and_configure(options->display)) {
goto end;
}
if (!sdl_init_and_configure()) {
ret = SDL_FALSE;
goto finally_destroy_server;
}
socket_t device_socket = server_connect_to(&server);
if (device_socket == INVALID_SOCKET) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
if (!server_connect_to(&server)) {
goto end;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
// screenrecord does not send frames when the screen content does not change
// therefore, we transmit the screen size before the video stream, to be able
// to init the window immediately
if (!device_read_info(device_socket, device_name, &frame_size)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
// screenrecord does not send frames when the screen content does not
// change therefore, we transmit the screen size before the video stream,
// to be able to init the window immediately
if (!device_read_info(server.video_socket, device_name, &frame_size)) {
goto end;
}
if (!frames_init(&frames)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
struct decoder *dec = NULL;
if (options->display) {
if (!fps_counter_init(&fps_counter)) {
goto end;
}
fps_counter_initialized = true;
if (!video_buffer_init(&video_buffer, &fps_counter,
options->render_expired_frames)) {
goto end;
}
video_buffer_initialized = true;
if (options->control) {
if (!file_handler_init(&file_handler, server.serial,
options->push_target)) {
goto end;
}
file_handler_initialized = true;
}
if (!file_handler_init(&file_handler, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_frames;
decoder_init(&decoder, &video_buffer);
dec = &decoder;
}
decoder_init(&decoder, &frames, device_socket);
struct recorder *rec = NULL;
if (record) {
if (!recorder_init(&recorder,
options->record_filename,
options->record_format,
frame_size)) {
goto end;
}
rec = &recorder;
recorder_initialized = true;
}
av_log_set_callback(av_log_callback);
stream_init(&stream, server.video_socket, dec, rec);
// now we consumed the header values, the socket receives the video stream
// start the decoder
if (!decoder_start(&decoder)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_file_handler;
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
if (!controller_init(&controller, device_socket)) {
ret = SDL_FALSE;
goto finally_stop_decoder;
if (options->display) {
if (options->control) {
if (!controller_init(&controller, server.control_socket)) {
goto end;
}
controller_initialized = true;
if (!controller_start(&controller)) {
ret = SDL_FALSE;
goto finally_destroy_controller;
goto end;
}
controller_started = true;
}
if (!screen_init_rendering(&screen, device_name, frame_size)) {
ret = SDL_FALSE;
goto finally_stop_and_join_controller;
const char *window_title =
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top)) {
goto end;
}
if (options->show_touches) {
wait_show_touches(proc_show_touches);
show_touches_waited = SDL_TRUE;
if (options->turn_screen_off) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
if (!controller_push_msg(&controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
}
ret = event_loop();
if (options->show_touches) {
wait_show_touches(proc_show_touches);
show_touches_waited = true;
}
ret = event_loop(options->display, options->control);
LOGD("quit...");
screen_destroy(&screen);
finally_stop_and_join_controller:
end:
// stop stream and controller so that they don't continue once their socket
// is shutdown
if (stream_started) {
stream_stop(&stream);
}
if (controller_started) {
controller_stop(&controller);
controller_join(&controller);
finally_destroy_controller:
controller_destroy(&controller);
finally_stop_decoder:
decoder_stop(&decoder);
// stop the server before decoder_join() to wake up the decoder
server_stop(&server);
decoder_join(&decoder);
finally_destroy_file_handler:
}
if (file_handler_initialized) {
file_handler_stop(&file_handler);
}
if (fps_counter_initialized) {
fps_counter_interrupt(&fps_counter);
}
// shutdown the sockets and kill the server
server_stop(&server);
// now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them
if (stream_started) {
stream_join(&stream);
}
if (controller_started) {
controller_join(&controller);
}
if (controller_initialized) {
controller_destroy(&controller);
}
if (recorder_initialized) {
recorder_destroy(&recorder);
}
if (file_handler_initialized) {
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
finally_destroy_frames:
frames_destroy(&frames);
finally_destroy_server:
}
if (video_buffer_initialized) {
video_buffer_destroy(&video_buffer);
}
if (fps_counter_initialized) {
fps_counter_join(&fps_counter);
fps_counter_destroy(&fps_counter);
}
if (options->show_touches) {
if (!show_touches_waited) {
// wait the process which enabled "show touches"
wait_show_touches(proc_show_touches);
}
LOGI("Disable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, SDL_FALSE);
proc_show_touches = set_show_touches_enabled(options->serial, false);
wait_show_touches(proc_show_touches);
}

View File

@ -1,18 +1,30 @@
#ifndef SCRCPY_H
#define SCRCPY_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <stdint.h>
#include <recorder.h>
struct scrcpy_options {
const char *serial;
const char *crop;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
SDL_bool show_touches;
SDL_bool fullscreen;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool render_expired_frames;
};
SDL_bool scrcpy(const struct scrcpy_options *options);
bool
scrcpy(const struct scrcpy_options *options);
#endif

View File

@ -1,40 +1,21 @@
#include "screen.h"
#include <SDL2/SDL.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "common.h"
#include "compat.h"
#include "icon.xpm"
#include "lock_util.h"
#include "log.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#define DISPLAY_MARGINS 96
SDL_bool sdl_init_and_configure(void) {
if (SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return SDL_FALSE;
}
atexit(SDL_Quit);
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#if SDL_VERSION_ATLEAST(2, 0, 5)
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
return SDL_TRUE;
}
// get the window size in a struct size
static struct size get_native_window_size(SDL_Window *window) {
static struct size
get_native_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@ -46,7 +27,8 @@ static struct size get_native_window_size(SDL_Window *window) {
}
// get the windowed window size
static struct size get_window_size(const struct screen *screen) {
static struct size
get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
return screen->windowed_window_size;
}
@ -54,7 +36,8 @@ static struct size get_window_size(const struct screen *screen) {
}
// set the window size to be applied when fullscreen is disabled
static void set_window_size(struct screen *screen, struct size new_size) {
static void
set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
if (screen->fullscreen) {
@ -66,28 +49,31 @@ static void set_window_size(struct screen *screen, struct size new_size) {
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
static SDL_bool get_preferred_display_bounds(struct size *bounds) {
static bool
get_preferred_display_bounds(struct size *bounds) {
SDL_Rect rect;
#if SDL_VERSION_ATLEAST(2, 0, 5)
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
#else
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
#endif
if (GET_DISPLAY_BOUNDS(0, &rect)) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
bounds->width = MAX(0, rect.w - DISPLAY_MARGINS);
bounds->height = MAX(0, rect.h - DISPLAY_MARGINS);
return SDL_TRUE;
return true;
}
// return the optimal size of the window, with the following constraints:
// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
// - it attempts to keep at least one dimension of the current_size (i.e. it
// crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size get_optimal_size(struct size current_size, struct size frame_size) {
static struct size
get_optimal_size(struct size current_size, struct size frame_size) {
if (frame_size.width == 0 || frame_size.height == 0) {
// avoid division by 0
return current_size;
@ -95,11 +81,11 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
struct size display_size;
// 32 bits because we need to multiply two 16 bits values
Uint32 w;
Uint32 h;
uint32_t w;
uint32_t h;
if (!get_preferred_display_bounds(&display_size)) {
// cannot get display bounds, do not constraint the size
// could not get display bounds, do not constraint the size
w = current_size.width;
h = current_size.height;
} else {
@ -107,12 +93,13 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
h = MIN(current_size.height, display_size.height);
}
SDL_bool keep_width = frame_size.width * h > frame_size.height * w;
bool keep_width = frame_size.width * h > frame_size.height * w;
if (keep_width) {
// remove black borders on top and bottom
h = frame_size.height * w / frame_size.width;
} else {
// remove black borders on left and right (or none at all if it already fits)
// remove black borders on left and right (or none at all if it already
// fits)
w = frame_size.width * h / frame_size.height;
}
@ -122,89 +109,100 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
}
// same as get_optimal_size(), but read the current size from the window
static inline struct size get_optimal_window_size(const struct screen *screen, struct size frame_size) {
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
static inline struct size get_initial_optimal_size(struct size frame_size) {
static inline struct size
get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
// apply hidpi scaling and call SDL_RenderSetLogicalSize
static inline SDL_bool render_set_scaled_logical_size(struct screen *screen, struct size size) {
int w, h, dw, dh;
SDL_GL_GetDrawableSize(screen->window, &w, &h);
SDL_GetWindowSize(screen->window, &dw, &dh);
// use 32 bits unsigned not to lose precision (width and height fit in 16 bits)
int scaled_x = (Uint32) size.width * (Uint32) w / (Uint32) dw;
int scaled_y = (Uint32) size.height * (Uint32) h / (Uint32) dh;
return SDL_RenderSetLogicalSize(screen->renderer, scaled_x, scaled_y);
}
void screen_init(struct screen *screen) {
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
}
static inline SDL_Texture *create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
static inline SDL_Texture *
create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
frame_size.width, frame_size.height);
}
SDL_bool screen_init_rendering(struct screen *screen, const char *device_name, struct size frame_size) {
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top) {
screen->frame_size = frame_size;
struct size window_size = get_initial_optimal_size(frame_size);
Uint32 window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height, window_flags);
if (!screen->window) {
LOGC("Could not create window: %s", SDL_GetError());
return SDL_FALSE;
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
LOGW("The 'always on top' flag is not available "
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
screen->renderer = SDL_CreateRenderer(screen->window, -1, SDL_RENDERER_ACCELERATED);
screen->window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
LOGC("Could not create window: %s", SDL_GetError());
return false;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
if (render_set_scaled_logical_size(screen, frame_size)) {
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (!icon) {
LOGE("Could not load icon: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
}
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
} else {
LOGW("Could not load icon");
}
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
screen->texture = create_texture(screen->renderer, frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void screen_show_window(struct screen *screen) {
void
screen_show_window(struct screen *screen) {
SDL_ShowWindow(screen->window);
}
void screen_destroy(struct screen *screen) {
void
screen_destroy(struct screen *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
@ -217,11 +215,14 @@ void screen_destroy(struct screen *screen) {
}
// recreate the texture and resize the window if the frame size has changed
static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width || screen->frame_size.height != new_frame_size.height) {
if (render_set_scaled_logical_size(screen, new_frame_size)) {
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
// frame dimension changed, destroy texture
@ -229,61 +230,67 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
struct size current_size = get_window_size(screen);
struct size target_size = {
(Uint32) current_size.width * new_frame_size.width / screen->frame_size.width,
(Uint32) current_size.height * new_frame_size.height / screen->frame_size.height,
(uint32_t) current_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) current_size.height * new_frame_size.height
/ screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
set_window_size(screen, target_size);
screen->frame_size = new_frame_size;
LOGD("New texture: %" PRIu16 "x%" PRIu16,
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
}
return SDL_TRUE;
return true;
}
// write the frame into the texture
static void update_texture(struct screen *screen, const AVFrame *frame) {
static void
update_texture(struct screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
}
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames) {
mutex_lock(frames->mutex);
const AVFrame *frame = frames_consume_rendered_frame(frames);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_lock(vb->mutex);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(frames->mutex);
return SDL_FALSE;
mutex_unlock(vb->mutex);
return false;
}
update_texture(screen, frame);
mutex_unlock(frames->mutex);
mutex_unlock(vb->mutex);
screen_render(screen);
return SDL_TRUE;
return true;
}
void screen_render(struct screen *screen) {
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
void screen_switch_fullscreen(struct screen *screen) {
void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window);
}
Uint32 new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
return;
@ -292,28 +299,30 @@ void screen_switch_fullscreen(struct screen *screen) {
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width, screen->windowed_window_size.height);
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
}
void screen_resize_to_fit(struct screen *screen) {
void
screen_resize_to_fit(struct screen *screen) {
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
struct size optimal_size = get_optimal_window_size(screen,
screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
LOGD("Resized to optimal size");
}
}
void screen_resize_to_pixel_perfect(struct screen *screen) {
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width, screen->frame_size.height);
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
}
void screen_update_scale(struct screen *screen) {
render_set_scaled_logical_size(screen, screen->frame_size);
}

View File

@ -1,11 +1,13 @@
#ifndef SCREEN_H
#define SCREEN_H
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "common.h"
#include "frames.h"
struct video_buffer;
struct screen {
SDL_Window *window;
@ -14,8 +16,9 @@ struct screen {
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
struct size windowed_window_size;
SDL_bool has_frame;
SDL_bool fullscreen;
bool has_frame;
bool fullscreen;
bool no_window;
};
#define SCREEN_INITIALIZER { \
@ -30,44 +33,46 @@ struct screen {
.width = 0, \
.height = 0, \
}, \
.has_frame = SDL_FALSE, \
.fullscreen = SDL_FALSE, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
}
// init SDL and set appropriate hints
SDL_bool sdl_init_and_configure(void);
// initialize default values
void screen_init(struct screen *screen);
void
screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
SDL_bool screen_init_rendering(struct screen *screen,
const char *device_name,
struct size frame_size);
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top);
// show the window
void screen_show_window(struct screen *screen);
void
screen_show_window(struct screen *screen);
// destroy window, renderer and texture (if any)
void screen_destroy(struct screen *screen);
void
screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// render the texture to the renderer
void screen_render(struct screen *screen);
void
screen_render(struct screen *screen);
// switch the fullscreen mode
void screen_switch_fullscreen(struct screen *screen);
void
screen_switch_fullscreen(struct screen *screen);
// resize window to optimal size (remove black borders)
void screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_fit(struct screen *screen);
// resize window to 1:1 (pixel-perfect)
void screen_resize_to_pixel_perfect(struct screen *screen);
// recompute the scale in case the window moved from/to another screen with a
// different HiDPI
void screen_update_scale(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
#endif

View File

@ -2,108 +2,149 @@
#include <errno.h>
#include <inttypes.h>
#include <stdint.h>
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_timer.h>
#include "config.h"
#include "command.h"
#include "log.h"
#include "net.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server.jar"
#ifdef OVERRIDE_SERVER_PATH
# define DEFAULT_SERVER_PATH OVERRIDE_SERVER_PATH
#else
# define DEFAULT_SERVER_PATH PREFIX PREFIXED_SERVER_PATH
#endif
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
static const char *get_server_path(void) {
const char *server_path = getenv("SCRCPY_SERVER_PATH");
if (!server_path) {
server_path = DEFAULT_SERVER_PATH;
static const char *
get_server_path(void) {
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
if (server_path_env) {
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path_env);
// if the envvar is set, use it
return server_path_env;
}
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
// the absolute path is hardcoded
return DEFAULT_SERVER_PATH;
#else
// use scrcpy-server.jar in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory");
// not found, use current directory
return SERVER_FILENAME;
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
SDL_free(executable_path);
return SERVER_FILENAME;
}
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
#endif
}
static SDL_bool push_server(const char *serial) {
static bool
push_server(const char *serial) {
process_t process = adb_push(serial, get_server_path(), DEVICE_SERVER_PATH);
return process_check_success(process, "adb push");
}
static SDL_bool remove_server(const char *serial) {
process_t process = adb_remove_path(serial, DEVICE_SERVER_PATH);
return process_check_success(process, "adb shell rm");
}
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse");
}
static SDL_bool disable_tunnel_reverse(const char *serial) {
static bool
disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove");
}
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward");
}
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove");
}
static SDL_bool enable_tunnel(struct server *server) {
static bool
enable_tunnel(struct server *server) {
if (enable_tunnel_reverse(server->serial, server->local_port)) {
return SDL_TRUE;
return true;
}
LOGW("'adb reverse' failed, fallback to 'adb forward'");
server->tunnel_forward = SDL_TRUE;
server->tunnel_forward = true;
return enable_tunnel_forward(server->serial, server->local_port);
}
static SDL_bool disable_tunnel(struct server *server) {
static bool
disable_tunnel(struct server *server) {
if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port);
}
return disable_tunnel_reverse(server->serial);
}
static process_t execute_server(const char *serial,
Uint16 max_size, Uint32 bit_rate,
const char *crop, SDL_bool tunnel_forward) {
static process_t
execute_server(struct server *server, const struct server_params *params) {
char max_size_string[6];
char bit_rate_string[11];
sprintf(max_size_string, "%"PRIu16, max_size);
sprintf(bit_rate_string, "%"PRIu32, bit_rate);
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
const char *const cmd[] = {
"shell",
"CLASSPATH=/data/local/tmp/scrcpy-server.jar",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process",
"/", // unused
"com.genymobile.scrcpy.Server",
max_size_string,
bit_rate_string,
tunnel_forward ? "true" : "false",
crop ? crop : "",
server->tunnel_forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
return adb_execute(serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}
#define IPV4_LOCALHOST 0x7F000001
static socket_t listen_on_port(Uint16 port) {
static socket_t
listen_on_port(uint16_t port) {
return net_listen(IPV4_LOCALHOST, port, 1);
}
static socket_t connect_and_read_byte(Uint16 port) {
static socket_t
connect_and_read_byte(uint16_t port) {
socket_t socket = net_connect(IPV4_LOCALHOST, port);
if (socket == INVALID_SOCKET) {
return INVALID_SOCKET;
@ -112,14 +153,16 @@ static socket_t connect_and_read_byte(Uint16 port) {
char byte;
// the connection may succeed even if the server behind the "adb tunnel"
// is not listening, so read one byte to detect a working connection
if (net_recv_all(socket, &byte, 1) != 1) {
if (net_recv(socket, &byte, 1) != 1) {
// the server is not listening yet behind the adb tunnel
net_close(socket);
return INVALID_SOCKET;
}
return socket;
}
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
static socket_t
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
socket_t socket = connect_and_read_byte(port);
@ -134,41 +177,42 @@ static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
return INVALID_SOCKET;
}
static void close_socket(socket_t *socket) {
static void
close_socket(socket_t *socket) {
SDL_assert(*socket != INVALID_SOCKET);
net_shutdown(*socket, SHUT_RDWR);
if (!net_close(*socket)) {
LOGW("Cannot close socket");
LOGW("Could not close socket");
return;
}
*socket = INVALID_SOCKET;
}
void server_init(struct server *server) {
void
server_init(struct server *server) {
*server = (struct server) SERVER_INITIALIZER;
}
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
Uint16 max_size, Uint32 bit_rate, const char *crop) {
server->local_port = local_port;
bool
server_start(struct server *server, const char *serial,
const struct server_params *params) {
server->local_port = params->local_port;
if (serial) {
server->serial = SDL_strdup(serial);
if (!server->serial) {
return SDL_FALSE;
return false;
}
}
if (!push_server(serial)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
server->server_copied_to_device = SDL_TRUE;
if (!enable_tunnel(server)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
@ -177,69 +221,92 @@ SDL_bool server_start(struct server *server, const char *serial, Uint16 local_po
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no need to
// try to connect until the server socket is listening on the device.
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
server->server_socket = listen_on_port(local_port);
server->server_socket = listen_on_port(params->local_port);
if (server->server_socket == INVALID_SOCKET) {
LOGE("Could not listen on port %" PRIu16, local_port);
LOGE("Could not listen on port %" PRIu16, params->local_port);
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
}
// server will connect to our server socket
server->process = execute_server(serial, max_size, bit_rate, crop,
server->tunnel_forward);
server->process = execute_server(server, params);
if (server->process == PROCESS_NONE) {
if (!server->tunnel_forward) {
close_socket(&server->server_socket);
}
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
server->tunnel_enabled = SDL_TRUE;
server->tunnel_enabled = true;
return SDL_TRUE;
return true;
}
socket_t server_connect_to(struct server *server) {
bool
server_connect_to(struct server *server) {
if (!server->tunnel_forward) {
server->device_socket = net_accept(server->server_socket);
} else {
Uint32 attempts = 100;
Uint32 delay = 100; // ms
server->device_socket = connect_to_server(server->local_port, attempts, delay);
server->video_socket = net_accept(server->server_socket);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
if (server->device_socket == INVALID_SOCKET) {
return INVALID_SOCKET;
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be clean up on destroy
return false;
}
if (!server->tunnel_forward) {
// we don't need the server socket anymore
close_socket(&server->server_socket);
} else {
uint32_t attempts = 100;
uint32_t delay = 100; // ms
server->video_socket =
connect_to_server(server->local_port, attempts, delay);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
// the server is started, we can clean up the jar from the temporary folder
remove_server(server->serial); // ignore failure
server->server_copied_to_device = SDL_FALSE;
// we know that the device is listening, we don't need several attempts
server->control_socket =
net_connect(IPV4_LOCALHOST, server->local_port);
if (server->control_socket == INVALID_SOCKET) {
return false;
}
}
// we don't need the adb tunnel anymore
disable_tunnel(server); // ignore failure
server->tunnel_enabled = SDL_FALSE;
server->tunnel_enabled = false;
return server->device_socket;
return true;
}
void server_stop(struct server *server) {
void
server_stop(struct server *server) {
if (server->server_socket != INVALID_SOCKET) {
close_socket(&server->server_socket);
}
if (server->video_socket != INVALID_SOCKET) {
close_socket(&server->video_socket);
}
if (server->control_socket != INVALID_SOCKET) {
close_socket(&server->control_socket);
}
SDL_assert(server->process != PROCESS_NONE);
if (!cmd_terminate(server->process)) {
LOGW("Cannot terminate server");
LOGW("Could not terminate server");
}
cmd_simple_wait(server->process, NULL); // ignore exit code
@ -249,18 +316,9 @@ void server_stop(struct server *server) {
// ignore failure
disable_tunnel(server);
}
if (server->server_copied_to_device) {
remove_server(server->serial); // ignore failure
}
}
void server_destroy(struct server *server) {
if (server->server_socket != INVALID_SOCKET) {
close_socket(&server->server_socket);
}
if (server->device_socket != INVALID_SOCKET) {
close_socket(&server->device_socket);
}
SDL_free((void *) server->serial);
void
server_destroy(struct server *server) {
SDL_free(server->serial);
}

View File

@ -1,45 +1,61 @@
#ifndef SERVER_H
#define SERVER_H
#include <stdbool.h>
#include <stdint.h>
#include "command.h"
#include "net.h"
struct server {
const char *serial;
char *serial;
process_t process;
socket_t server_socket; // only used if !tunnel_forward
socket_t device_socket;
Uint16 local_port;
SDL_bool tunnel_enabled;
SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
SDL_bool server_copied_to_device;
socket_t video_socket;
socket_t control_socket;
uint16_t local_port;
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
};
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.server_socket = INVALID_SOCKET, \
.device_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.local_port = 0, \
.tunnel_enabled = SDL_FALSE, \
.tunnel_forward = SDL_FALSE, \
.server_copied_to_device = SDL_FALSE, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
}
struct server_params {
const char *crop;
uint16_t local_port;
uint16_t max_size;
uint32_t bit_rate;
bool control;
};
// init default values
void server_init(struct server *server);
void
server_init(struct server *server);
// push, enable tunnel et start the server
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
Uint16 max_size, Uint32 bit_rate, const char *crop);
bool
server_start(struct server *server, const char *serial,
const struct server_params *params);
// block until the communication with the server is established
socket_t server_connect_to(struct server *server);
bool
server_connect_to(struct server *server);
// disconnect and kill the server process
void server_stop(struct server *server);
void
server_stop(struct server *server);
// close and release sockets
void server_destroy(struct server *server);
void
server_destroy(struct server *server);
#endif

View File

@ -1,6 +1,17 @@
#include "str_util.h"
size_t xstrncpy(char *dest, const char *src, size_t n) {
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
# include <windows.h>
# include <tchar.h>
#endif
#include <SDL2/SDL_stdinc.h>
size_t
xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
@ -9,7 +20,8 @@ size_t xstrncpy(char *dest, const char *src, size_t n) {
return src[i] == '\0' ? i : n;
}
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
@ -31,3 +43,69 @@ truncated:
dst[n - 1] = '\0';
return n;
}
char *
strquote(const char *src) {
size_t len = strlen(src);
char *quoted = SDL_malloc(len + 3);
if (!quoted) {
return NULL;
}
memcpy(&quoted[1], src, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
return quoted;
}
size_t
utf8_truncation_index(const char *utf8, size_t max_len) {
size_t len = strlen(utf8);
if (len <= max_len) {
return len;
}
len = max_len;
// see UTF-8 encoding <https://en.wikipedia.org/wiki/UTF-8#Description>
while ((utf8[len] & 0x80) != 0 && (utf8[len] & 0xc0) != 0xc0) {
// the next byte is not the start of a new UTF-8 codepoint
// so if we would cut there, the character would be truncated
len--;
}
return len;
}
#ifdef _WIN32
wchar_t *
utf8_to_wide_char(const char *utf8) {
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
if (!len) {
return NULL;
}
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t));
if (!wide) {
return NULL;
}
MultiByteToWideChar(CP_UTF8, 0, utf8, -1, wide, len);
return wide;
}
char *
utf8_from_wide_char(const wchar_t *ws) {
int len = WideCharToMultiByte(CP_UTF8, 0, ws, -1, NULL, 0, NULL, NULL);
if (!len) {
return NULL;
}
char *utf8 = SDL_malloc(len);
if (!utf8) {
return NULL;
}
WideCharToMultiByte(CP_UTF8, 0, ws, -1, utf8, len, NULL, NULL);
return utf8;
}
#endif

View File

@ -9,11 +9,32 @@
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t xstrncpy(char *dest, const char *src, size_t n);
size_t
xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no trucation
// occurred, or n if truncated
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *
strquote(const char *src);
// return the index to truncate a UTF-8 string at a valid position
size_t
utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
// convert a UTF-8 string to a wchar_t string
// returns the new allocated string, to be freed by the caller
wchar_t *
utf8_to_wide_char(const char *utf8);
char *
utf8_from_wide_char(const wchar_t *s);
#endif
#endif

301
app/src/stream.c Normal file
View File

@ -0,0 +1,301 @@
#include "stream.h"
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "compat.h"
#include "config.h"
#include "buffer_util.h"
#include "decoder.h"
#include "events.h"
#include "lock_util.h"
#include "log.h"
#include "recorder.h"
#define BUFSIZE 0x10000
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static bool
stream_recv_packet(struct stream *stream, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(stream->socket, header, HEADER_SIZE);
if (r < HEADER_SIZE) {
return false;
}
uint64_t pts = buffer_read64be(header);
uint32_t len = buffer_read32be(&header[8]);
SDL_assert(len);
if (av_new_packet(packet, len)) {
LOGE("Could not allocate packet");
return false;
}
r = net_recv_all(stream->socket, packet->data, len);
if (r < len) {
av_packet_unref(packet);
return false;
}
packet->pts = pts != NO_PTS ? pts : AV_NOPTS_VALUE;
return true;
}
static void
notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
}
static bool
process_config_packet(struct stream *stream, AVPacket *packet) {
if (stream->recorder && !recorder_push(stream->recorder, packet)) {
LOGE("Could not send config packet to recorder");
return false;
}
return true;
}
static bool
process_frame(struct stream *stream, AVPacket *packet) {
if (stream->decoder && !decoder_push(stream->decoder, packet)) {
return false;
}
if (stream->recorder) {
packet->dts = packet->pts;
if (!recorder_push(stream->recorder, packet)) {
LOGE("Could not send packet to recorder");
return false;
}
}
return true;
}
static bool
stream_parse(struct stream *stream, AVPacket *packet) {
uint8_t *in_data = packet->data;
int in_len = packet->size;
uint8_t *out_data = NULL;
int out_len = 0;
int r = av_parser_parse2(stream->parser, stream->codec_ctx,
&out_data, &out_len, in_data, in_len,
AV_NOPTS_VALUE, AV_NOPTS_VALUE, -1);
// PARSER_FLAG_COMPLETE_FRAMES is set
SDL_assert(r == in_len);
SDL_assert(out_len == in_len);
if (stream->parser->key_frame == 1) {
packet->flags |= AV_PKT_FLAG_KEY;
}
bool ok = process_frame(stream, packet);
if (!ok) {
LOGE("Could not process frame");
return false;
}
return true;
}
static bool
stream_push_packet(struct stream *stream, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immetiately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (stream->has_pending || is_config) {
size_t offset;
if (stream->has_pending) {
offset = stream->pending.size;
if (av_grow_packet(&stream->pending, packet->size)) {
LOGE("Could not grow packet");
return false;
}
} else {
offset = 0;
if (av_new_packet(&stream->pending, packet->size)) {
LOGE("Could not create packet");
return false;
}
stream->has_pending = true;
}
memcpy(stream->pending.data + offset, packet->data, packet->size);
if (!is_config) {
// prepare the concat packet to send to the decoder
stream->pending.pts = packet->pts;
stream->pending.dts = packet->dts;
stream->pending.flags = packet->flags;
packet = &stream->pending;
}
}
if (is_config) {
// config packet
bool ok = process_config_packet(stream, packet);
if (!ok) {
return false;
}
} else {
// data packet
bool ok = stream_parse(stream, packet);
if (stream->has_pending) {
// the pending packet must be discarded (consumed or error)
stream->has_pending = false;
av_packet_unref(&stream->pending);
}
if (!ok) {
return false;
}
}
return true;
}
static int
run_stream(void *data) {
struct stream *stream = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
stream->codec_ctx = avcodec_alloc_context3(codec);
if (!stream->codec_ctx) {
LOGC("Could not allocate codec context");
goto end;
}
if (stream->decoder && !decoder_open(stream->decoder, codec)) {
LOGE("Could not open decoder");
goto finally_free_codec_ctx;
}
if (stream->recorder) {
if (!recorder_open(stream->recorder, codec)) {
LOGE("Could not open recorder");
goto finally_close_decoder;
}
if (!recorder_start(stream->recorder)) {
LOGE("Could not start recorder");
goto finally_close_recorder;
}
}
stream->parser = av_parser_init(AV_CODEC_ID_H264);
if (!stream->parser) {
LOGE("Could not initialize parser");
goto finally_stop_and_join_recorder;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
stream->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
for (;;) {
AVPacket packet;
bool ok = stream_recv_packet(stream, &packet);
if (!ok) {
// end of stream
break;
}
ok = stream_push_packet(stream, &packet);
av_packet_unref(&packet);
if (!ok) {
// cannot process packet (error already logged)
break;
}
}
LOGD("End of frames");
if (stream->has_pending) {
av_packet_unref(&stream->pending);
}
av_parser_close(stream->parser);
finally_stop_and_join_recorder:
if (stream->recorder) {
recorder_stop(stream->recorder);
LOGI("Finishing recording...");
recorder_join(stream->recorder);
}
finally_close_recorder:
if (stream->recorder) {
recorder_close(stream->recorder);
}
finally_close_decoder:
if (stream->decoder) {
decoder_close(stream->decoder);
}
finally_free_codec_ctx:
avcodec_free_context(&stream->codec_ctx);
end:
notify_stopped();
return 0;
}
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder) {
stream->socket = socket;
stream->decoder = decoder,
stream->recorder = recorder;
stream->has_pending = false;
}
bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
LOGC("Could not start stream thread");
return false;
}
return true;
}
void
stream_stop(struct stream *stream) {
if (stream->decoder) {
decoder_interrupt(stream->decoder);
}
}
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
}

41
app/src/stream.h Normal file
View File

@ -0,0 +1,41 @@
#ifndef STREAM_H
#define STREAM_H
#include <stdbool.h>
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "net.h"
struct video_buffer;
struct stream {
socket_t socket;
struct video_buffer *video_buffer;
SDL_Thread *thread;
struct decoder *decoder;
struct recorder *recorder;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
bool has_pending;
AVPacket pending;
};
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder);
bool
stream_start(struct stream *stream);
void
stream_stop(struct stream *stream);
void
stream_join(struct stream *stream);
#endif

View File

@ -1,7 +1,15 @@
// for portability
#define _POSIX_SOURCE // for kill()
#define _BSD_SOURCE // for readlink()
// modern glibc will complain without this
#define _DEFAULT_SOURCE
#include "command.h"
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/types.h>
@ -9,7 +17,8 @@
#include <unistd.h>
#include "log.h"
enum process_result cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
enum process_result
cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
int fd[2];
if (pipe(fd) == -1) {
@ -70,19 +79,22 @@ end:
return ret;
}
SDL_bool cmd_terminate(pid_t pid) {
bool
cmd_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
}
SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
bool
cmd_simple_wait(pid_t pid, int *exit_code) {
int status;
int code;
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {
// cannot wait, or exited unexpectedly, probably by a signal
// could not wait, or exited unexpectedly, probably by a signal
code = -1;
} else {
code = WEXITSTATUS(status);
@ -92,3 +104,23 @@ SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
}
return !code;
}
char *
get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return SDL_strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}

View File

@ -1,16 +1,19 @@
#include "net.h"
# include <unistd.h>
#include <unistd.h>
SDL_bool net_init(void) {
bool
net_init(void) {
// do nothing
return SDL_TRUE;
return true;
}
void net_cleanup(void) {
void
net_cleanup(void) {
// do nothing
}
SDL_bool net_close(socket_t socket) {
bool
net_close(socket_t socket) {
return !close(socket);
}

View File

@ -4,30 +4,47 @@
#include "log.h"
#include "str_util.h"
enum process_result cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
STARTUPINFO si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
static int
build_cmd(char *cmd, size_t len, const char *const argv[]) {
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
size_t ret = xstrjoin(cmd, argv, ' ', len);
if (ret >= len) {
LOGE("Command too long (%" PRIsizet " chars)", len - 1);
return -1;
}
return 0;
}
enum process_result
cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
STARTUPINFOW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
char cmd[256];
size_t ret = xstrjoin(cmd, argv, ' ', sizeof(cmd));
if (ret >= sizeof(cmd)) {
LOGE("Command too long (%" PRIsizet " chars)", sizeof(cmd) - 1);
if (build_cmd(cmd, sizeof(cmd), argv)) {
*handle = NULL;
return PROCESS_ERROR_GENERIC;
}
wchar_t *wide = utf8_to_wide_char(cmd);
if (!wide) {
LOGC("Could not allocate wide char string");
return PROCESS_ERROR_GENERIC;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) {
SDL_free(wide);
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
@ -35,18 +52,22 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
return PROCESS_ERROR_GENERIC;
}
SDL_free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
}
SDL_bool cmd_terminate(HANDLE handle) {
bool
cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle);
}
SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
bool
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 || !GetExitCodeProcess(handle, &code)) {
// cannot wait or retrieve the exit code
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
code = -1; // max value, it's unsigned
}
if (exit_code) {
@ -54,3 +75,18 @@ SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
}
return !code;
}
char *
get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return utf8_from_wide_char(buf);
}

View File

@ -2,20 +2,23 @@
#include "log.h"
SDL_bool net_init(void) {
bool
net_init(void) {
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
LOGC("WSAStartup failed with error %d", res);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void net_cleanup(void) {
void
net_cleanup(void) {
WSACleanup();
}
SDL_bool net_close(socket_t socket) {
bool
net_close(socket_t socket) {
return !closesocket(socket);
}

View File

@ -1,5 +1,7 @@
#include "tiny_xpm.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
@ -7,19 +9,20 @@
struct index {
char c;
Uint32 color;
uint32_t color;
};
static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color) {
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return SDL_TRUE;
return true;
}
}
*color = 0;
return SDL_FALSE;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
@ -30,7 +33,8 @@ static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color)
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *read_xpm(char *xpm[]) {
SDL_Surface *
read_xpm(char *xpm[]) {
#if SDL_ASSERT_LEVEL >= 2
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
@ -69,7 +73,7 @@ SDL_Surface *read_xpm(char *xpm[]) {
}
// parse image
Uint32 *pixels = SDL_malloc(4 * width * height);
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
@ -78,29 +82,33 @@ SDL_Surface *read_xpm(char *xpm[]) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
Uint32 color;
SDL_bool color_found = find_color(index, colors, c, &color);
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
SDL_assert(color_found);
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
Uint32 amask = 0x000000ff;
Uint32 rmask = 0x0000ff00;
Uint32 gmask = 0x00ff0000;
Uint32 bmask = 0xff000000;
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
Uint32 amask = 0xff000000;
Uint32 rmask = 0x00ff0000;
Uint32 gmask = 0x0000ff00;
Uint32 bmask = 0x000000ff;
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;

View File

@ -3,6 +3,7 @@
#include <SDL2/SDL.h>
SDL_Surface *read_xpm(char *xpm[]);
SDL_Surface *
read_xpm(char *xpm[]);
#endif

113
app/src/video_buffer.c Normal file
View File

@ -0,0 +1,113 @@
#include "video_buffer.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames) {
vb->fps_counter = fps_counter;
if (!(vb->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(vb->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(vb->mutex = SDL_CreateMutex())) {
goto error_2;
}
vb->render_expired_frames = render_expired_frames;
if (render_expired_frames) {
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
goto error_2;
}
// interrupted is not used if expired frames are not rendered
// since offering a frame will never block
vb->interrupted = false;
}
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
return true;
error_2:
av_frame_free(&vb->rendering_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
return false;
}
void
video_buffer_destroy(struct video_buffer *vb) {
if (vb->render_expired_frames) {
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
}
SDL_DestroyMutex(vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->decoding_frame);
}
static void
video_buffer_swap_frames(struct video_buffer *vb) {
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->rendering_frame;
vb->rendering_frame = tmp;
}
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
mutex_lock(vb->mutex);
if (vb->render_expired_frames) {
// wait for the current (expired) frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
}
} else if (!vb->rendering_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
video_buffer_swap_frames(vb);
*previous_frame_skipped = !vb->rendering_frame_consumed;
vb->rendering_frame_consumed = false;
mutex_unlock(vb->mutex);
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
SDL_assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
fps_counter_add_rendered_frame(vb->fps_counter);
if (vb->render_expired_frames) {
// unblock video_buffer_offer_decoded_frame()
cond_signal(vb->rendering_frame_consumed_cond);
}
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->render_expired_frames) {
mutex_lock(vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
}
}

48
app/src/video_buffer.h Normal file
View File

@ -0,0 +1,48 @@
#ifndef VIDEO_BUFFER_H
#define VIDEO_BUFFER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include "fps_counter.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
bool render_expired_frames;
bool interrupted;
SDL_cond *rendering_frame_consumed_cond;
bool rendering_frame_consumed;
struct fps_counter *fps_counter;
};
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames);
void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// this function locks frames->mutex during its execution
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void
video_buffer_interrupt(struct video_buffer *vb);
#endif

73
app/tests/test_cbuf.c Normal file
View File

@ -0,0 +1,73 @@
#include <assert.h>
#include <string.h>
#include "cbuf.h"
struct int_queue CBUF(int, 32);
static void test_cbuf_empty(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(cbuf_is_empty(&queue));
bool push_ok = cbuf_push(&queue, 42);
assert(push_ok);
assert(!cbuf_is_empty(&queue));
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(cbuf_is_empty(&queue));
bool take_empty_ok = cbuf_take(&queue, &item);
assert(!take_empty_ok); // the queue is empty
}
static void test_cbuf_full(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(!cbuf_is_full(&queue));
// fill the queue
for (int i = 0; i < 32; ++i) {
bool ok = cbuf_push(&queue, i);
assert(ok);
}
bool ok = cbuf_push(&queue, 42);
assert(!ok); // the queue if full
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(!cbuf_is_full(&queue));
}
static void test_cbuf_push_take(void) {
struct int_queue queue;
cbuf_init(&queue);
bool push1_ok = cbuf_push(&queue, 42);
assert(push1_ok);
bool push2_ok = cbuf_push(&queue, 35);
assert(push2_ok);
int item;
bool take1_ok = cbuf_take(&queue, &item);
assert(take1_ok);
assert(item == 42);
bool take2_ok = cbuf_take(&queue, &item);
assert(take2_ok);
assert(item == 35);
}
int main(void) {
test_cbuf_empty();
test_cbuf_full();
test_cbuf_push_take();
return 0;
}

View File

@ -1,95 +0,0 @@
#include <assert.h>
#include <string.h>
#include "control_event.h"
static void test_control_event_queue_empty() {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(control_event_queue_is_empty(&queue));
struct control_event dummy_event;
SDL_bool push_ok = control_event_queue_push(&queue, &dummy_event);
assert(push_ok);
assert(!control_event_queue_is_empty(&queue));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(control_event_queue_is_empty(&queue));
SDL_bool take_empty_ok = control_event_queue_take(&queue, &dummy_event);
assert(!take_empty_ok); // the queue is empty
control_event_queue_destroy(&queue);
}
static void test_control_event_queue_full() {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(!control_event_queue_is_full(&queue));
struct control_event dummy_event;
// fill the queue
while (control_event_queue_push(&queue, &dummy_event));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(!control_event_queue_is_full(&queue));
control_event_queue_destroy(&queue);
}
static void test_control_event_queue_push_take() {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
struct control_event event = {
.type = CONTROL_EVENT_TYPE_KEYCODE,
.keycode_event = {
.action = AKEY_EVENT_ACTION_DOWN,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_CTRL_LEFT_ON | AMETA_CTRL_ON,
},
};
SDL_bool push1_ok = control_event_queue_push(&queue, &event);
assert(push1_ok);
event = (struct control_event) {
.type = CONTROL_EVENT_TYPE_TEXT,
.text_event = {
.text = "abc",
},
};
SDL_bool push2_ok = control_event_queue_push(&queue, &event);
assert(push2_ok);
// overwrite event
SDL_bool take1_ok = control_event_queue_take(&queue, &event);
assert(take1_ok);
assert(event.type == CONTROL_EVENT_TYPE_KEYCODE);
assert(event.keycode_event.action == AKEY_EVENT_ACTION_DOWN);
assert(event.keycode_event.keycode == AKEYCODE_ENTER);
assert(event.keycode_event.metastate == (AMETA_CTRL_LEFT_ON | AMETA_CTRL_ON));
// overwrite event
SDL_bool take2_ok = control_event_queue_take(&queue, &event);
assert(take2_ok);
assert(event.type == CONTROL_EVENT_TYPE_TEXT);
assert(!strcmp(event.text_event.text, "abc"));
control_event_queue_destroy(&queue);
}
int main() {
test_control_event_queue_empty();
test_control_event_queue_full();
test_control_event_queue_push_take();
return 0;
}

View File

@ -1,142 +0,0 @@
#include <assert.h>
#include <string.h>
#include "control_event.h"
static void test_serialize_keycode_event() {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_KEYCODE,
.keycode_event = {
.action = AKEY_EVENT_ACTION_UP,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON,
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 10);
const unsigned char expected[] = {
0x00, // CONTROL_EVENT_TYPE_KEYCODE
0x01, // AKEY_EVENT_ACTION_UP
0x00, 0x00, 0x00, 0x42, // AKEYCODE_ENTER
0x00, 0x00, 0x00, 0x41, // AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_text_event() {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_TEXT,
.text_event = {
.text = "hello, world!",
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 16);
const unsigned char expected[] = {
0x01, // CONTROL_EVENT_TYPE_KEYCODE
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_long_text_event() {
struct control_event event;
event.type = CONTROL_EVENT_TYPE_TEXT;
char text[TEXT_MAX_LENGTH];
memset(text, 'a', sizeof(text));
event.text_event.text = text;
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 3 + sizeof(text));
unsigned char expected[3 + TEXT_MAX_LENGTH];
expected[0] = 0x01; // CONTROL_EVENT_TYPE_KEYCODE
expected[1] = 0x01;
expected[2] = 0x2c; // text length (16 bits)
memset(&expected[3], 'a', TEXT_MAX_LENGTH);
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_mouse_event() {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_MOUSE,
.mouse_event = {
.action = AMOTION_EVENT_ACTION_DOWN,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY,
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 14);
const unsigned char expected[] = {
0x02, // CONTROL_EVENT_TYPE_MOUSE
0x00, // AKEY_EVENT_ACTION_DOWN
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY
0x01, 0x04, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_scroll_event() {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_SCROLL,
.scroll_event = {
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
.hscroll = 1,
.vscroll = -1,
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 17);
const unsigned char expected[] = {
0x03, // CONTROL_EVENT_TYPE_SCROLL
0x01, 0x04, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
0x00, 0x00, 0x00, 0x01, // 1
0xFF, 0xFF, 0xFF, 0xFF, // -1
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main() {
test_serialize_keycode_event();
test_serialize_text_event();
test_serialize_long_text_event();
test_serialize_mouse_event();
test_serialize_scroll_event();
return 0;
}

View File

@ -0,0 +1,248 @@
#include <assert.h>
#include <string.h>
#include "control_msg.h"
static void test_serialize_inject_keycode(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_KEYCODE,
.inject_keycode = {
.action = AKEY_EVENT_ACTION_UP,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 10);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_KEYCODE,
0x01, // AKEY_EVENT_ACTION_UP
0x00, 0x00, 0x00, 0x42, // AKEYCODE_ENTER
0x00, 0x00, 0x00, 0x41, // AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_text(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TEXT,
.inject_text = {
.text = "hello, world!",
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 16);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_TEXT,
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_text_long(void) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
char text[CONTROL_MSG_TEXT_MAX_LENGTH + 1];
memset(text, 'a', sizeof(text));
text[CONTROL_MSG_TEXT_MAX_LENGTH] = '\0';
msg.inject_text.text = text;
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 3 + CONTROL_MSG_TEXT_MAX_LENGTH);
unsigned char expected[3 + CONTROL_MSG_TEXT_MAX_LENGTH];
expected[0] = CONTROL_MSG_TYPE_INJECT_TEXT;
expected[1] = 0x01;
expected[2] = 0x2c; // text length (16 bits)
memset(&expected[3], 'a', CONTROL_MSG_TEXT_MAX_LENGTH);
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_mouse_event(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT,
.inject_mouse_event = {
.action = AMOTION_EVENT_ACTION_DOWN,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY,
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 18);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_MOUSE_EVENT,
0x00, // AKEY_EVENT_ACTION_DOWN
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY
0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_scroll_event(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
.inject_scroll_event = {
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
.hscroll = 1,
.vscroll = -1,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 21);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
0x00, 0x00, 0x00, 0x01, // 1
0xFF, 0xFF, 0xFF, 0xFF, // -1
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_back_or_screen_on(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_expand_notification_panel(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_collapse_notification_panel(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_get_clipboard(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_GET_CLIPBOARD,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_GET_CLIPBOARD,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_set_clipboard(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_SET_CLIPBOARD,
.inject_text = {
.text = "hello, world!",
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 16);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_SET_CLIPBOARD,
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_set_screen_power_mode(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
.set_screen_power_mode = {
.mode = SCREEN_POWER_MODE_NORMAL,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 2);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
0x02, // SCREEN_POWER_MODE_NORMAL
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main(void) {
test_serialize_inject_keycode();
test_serialize_inject_text();
test_serialize_inject_text_long();
test_serialize_inject_mouse_event();
test_serialize_inject_scroll_event();
test_serialize_back_or_screen_on();
test_serialize_expand_notification_panel();
test_serialize_collapse_notification_panel();
test_serialize_get_clipboard();
test_serialize_set_clipboard();
test_serialize_set_screen_power_mode();
return 0;
}

View File

@ -0,0 +1,28 @@
#include <assert.h>
#include <string.h>
#include "device_msg.h"
#include <stdio.h>
static void test_deserialize_clipboard(void) {
const unsigned char input[] = {
DEVICE_MSG_TYPE_CLIPBOARD,
0x00, 0x03, // text length
0x41, 0x42, 0x43, // "ABC"
};
struct device_msg msg;
ssize_t r = device_msg_deserialize(input, sizeof(input), &msg);
assert(r == 6);
assert(msg.type == DEVICE_MSG_TYPE_CLIPBOARD);
assert(msg.clipboard.text);
assert(!strcmp("ABC", msg.clipboard.text));
device_msg_destroy(&msg);
}
int main(void) {
test_deserialize_clipboard();
return 0;
}

View File

@ -3,7 +3,7 @@
#include "str_util.h"
static void test_xstrncpy_simple() {
static void test_xstrncpy_simple(void) {
char s[] = "xxxxxxxxxx";
size_t w = xstrncpy(s, "abcdef", sizeof(s));
@ -20,7 +20,7 @@ static void test_xstrncpy_simple() {
assert(!strcmp("abcdef", s));
}
static void test_xstrncpy_just_fit() {
static void test_xstrncpy_just_fit(void) {
char s[] = "xxxxxx";
size_t w = xstrncpy(s, "abcdef", sizeof(s));
@ -34,7 +34,7 @@ static void test_xstrncpy_just_fit() {
assert(!strcmp("abcdef", s));
}
static void test_xstrncpy_truncated() {
static void test_xstrncpy_truncated(void) {
char s[] = "xxx";
size_t w = xstrncpy(s, "abcdef", sizeof(s));
@ -48,7 +48,7 @@ static void test_xstrncpy_truncated() {
assert(!strncmp("abcdef", s, 3));
}
static void test_xstrjoin_simple() {
static void test_xstrjoin_simple(void) {
const char *const tokens[] = { "abc", "de", "fghi", NULL };
char s[] = "xxxxxxxxxxxxxx";
size_t w = xstrjoin(s, tokens, ' ', sizeof(s));
@ -66,7 +66,7 @@ static void test_xstrjoin_simple() {
assert(!strcmp("abc de fghi", s));
}
static void test_xstrjoin_just_fit() {
static void test_xstrjoin_just_fit(void) {
const char *const tokens[] = { "abc", "de", "fghi", NULL };
char s[] = "xxxxxxxxxxx";
size_t w = xstrjoin(s, tokens, ' ', sizeof(s));
@ -81,7 +81,7 @@ static void test_xstrjoin_just_fit() {
assert(!strcmp("abc de fghi", s));
}
static void test_xstrjoin_truncated_in_token() {
static void test_xstrjoin_truncated_in_token(void) {
const char *const tokens[] = { "abc", "de", "fghi", NULL };
char s[] = "xxxxx";
size_t w = xstrjoin(s, tokens, ' ', sizeof(s));
@ -96,7 +96,7 @@ static void test_xstrjoin_truncated_in_token() {
assert(!strcmp("abc d", s));
}
static void test_xstrjoin_truncated_before_sep() {
static void test_xstrjoin_truncated_before_sep(void) {
const char *const tokens[] = { "abc", "de", "fghi", NULL };
char s[] = "xxxxxx";
size_t w = xstrjoin(s, tokens, ' ', sizeof(s));
@ -111,7 +111,7 @@ static void test_xstrjoin_truncated_before_sep() {
assert(!strcmp("abc de", s));
}
static void test_xstrjoin_truncated_after_sep() {
static void test_xstrjoin_truncated_after_sep(void) {
const char *const tokens[] = { "abc", "de", "fghi", NULL };
char s[] = "xxxxxxx";
size_t w = xstrjoin(s, tokens, ' ', sizeof(s));
@ -126,7 +126,38 @@ static void test_xstrjoin_truncated_after_sep() {
assert(!strcmp("abc de ", s));
}
int main() {
static void test_utf8_truncate(void) {
const char *s = "aÉbÔc";
assert(strlen(s) == 7); // É and Ô are 2 bytes-wide
size_t count;
count = utf8_truncation_index(s, 1);
assert(count == 1);
count = utf8_truncation_index(s, 2);
assert(count == 1); // É is 2 bytes-wide
count = utf8_truncation_index(s, 3);
assert(count == 3);
count = utf8_truncation_index(s, 4);
assert(count == 4);
count = utf8_truncation_index(s, 5);
assert(count == 4); // Ô is 2 bytes-wide
count = utf8_truncation_index(s, 6);
assert(count == 6);
count = utf8_truncation_index(s, 7);
assert(count == 7);
count = utf8_truncation_index(s, 8);
assert(count == 7); // no more chars
}
int main(void) {
test_xstrncpy_simple();
test_xstrncpy_just_fit();
test_xstrncpy_truncated();
@ -135,5 +166,6 @@ int main() {
test_xstrjoin_truncated_in_token();
test_xstrjoin_truncated_before_sep();
test_xstrjoin_truncated_after_sep();
test_utf8_truncate();
return 0;
}

View File

@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.1'
classpath 'com.android.tools.build:gradle:3.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@ -15,6 +15,6 @@ cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0.2-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0.2-win32-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'

View File

@ -15,6 +15,6 @@ cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0.2-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0.2-win64-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'

View File

@ -15,3 +15,4 @@ org.gradle.jvmargs=-Xmx1536m
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

View File

@ -1,6 +1,6 @@
#Mon Jun 04 11:48:32 CEST 2018
#Thu Apr 18 11:45:59 CEST 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.1-all.zip

View File

@ -1,10 +1,13 @@
project('scrcpy', 'c', meson_version: '>= 0.37', default_options : 'c_std=c11')
project('scrcpy', 'c',
version: '1.9',
meson_version: '>= 0.37',
default_options: 'c_std=c11')
if get_option('build_app')
if get_option('compile_app')
subdir('app')
endif
if get_option('build_server')
if get_option('compile_server')
subdir('server')
endif

View File

@ -1,8 +1,7 @@
option('build_app', type: 'boolean', value: true, description: 'Build the client')
option('build_server', type: 'boolean', value: true, description: 'Build the server')
option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server.jar from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')

View File

@ -10,24 +10,24 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.0.2-win32-shared.zip \
cc190a3a4cf7bfbd4fbaa92609c1501a1de458055e6cfea8b745c1d515013aa8 \
ffmpeg-4.0.2-win32-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.1.3-win32-shared.zip \
8ea472d673370d5e87517a75587abfa6f189ee4f82e8da21fdbc49d0db0c1a89 \
ffmpeg-4.1.3-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.0.2-win32-dev.zip \
c72c74bad74ac0541f1b43090c26a50017c49041c182a703abd2057bb8cdc238 \
ffmpeg-4.0.2-win32-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.1.3-win32-dev.zip \
e16d3150b6ccf0b71908f5b964cb8c051d79053c8f5cd6d777d617ab4f03613a \
ffmpeg-4.1.3-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.0.2-win64-shared.zip \
ede566aca8b5348dff85570f9638c6bad33209f9419f79db7bde7daa37599bff \
ffmpeg-4.0.2-win64-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.1.3-win64-shared.zip \
0b974578e07d974c4bafb36c7ed0b46e46b001d38b149455089c13b57ddefe5d \
ffmpeg-4.1.3-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.0.2-win64-dev.zip \
23ee994161c51285cb956b98d3caa499d48083dae7b26c1fdf77f22e98df1c5f \
ffmpeg-4.0.2-win64-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.1.3-win64-dev.zip \
334b473467db096a5b74242743592a73e120a137232794508e4fc55593696a5b \
ffmpeg-4.1.3-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
@ -35,6 +35,6 @@ prepare-sdl2:
SDL2-2.0.8
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r28.0.0-windows.zip \
e2c1ec7c8e9b71cf1c8befd3bff91d06b26dd334c3f32b3817e9d46ba260b0e8 \
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.1-windows.zip \
2334f92cf571fd2d9bf6ff7c637765bee5d8323e0bd8e051e15927d87b54b4e8 \
platform-tools

View File

@ -55,4 +55,4 @@ get_dep() {
fi
}
get_dep "$1" "$2" "$3"
get_dep "$url" "$sum" "$dir"

44
release.sh Executable file
View File

@ -0,0 +1,44 @@
#!/bin/bash
set -e
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG.jar" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

View File

@ -1,13 +1,13 @@
apply plugin: 'com.android.application'
android {
compileSdkVersion 27
compileSdkVersion 29
defaultConfig {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 27
versionCode 4
versionName "1.3"
targetSdkVersion 29
versionCode 10
versionName "1.9"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@ -4,12 +4,15 @@ prebuilt_server = get_option('prebuilt_server')
if prebuilt_server == ''
custom_target('scrcpy-server',
build_always: true, # gradle is responsible for tracking source changes
input: '.',
output: 'scrcpy-server.jar',
command: [find_program('./scripts/build-wrapper.sh'), '@INPUT@', '@OUTPUT@', get_option('buildtype')],
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
install: true,
install_dir: 'share/scrcpy')
else
if not prebuilt_server.startswith('/')
# relative path needs some trick
prebuilt_server = meson.source_root() + '/' + prebuilt_server
endif
custom_target('scrcpy-server-prebuilt',
input: prebuilt_server,
output: 'scrcpy-server.jar',

View File

@ -1,105 +0,0 @@
package com.genymobile.scrcpy;
/**
* Union of all supported event types, identified by their {@code type}.
*/
public final class ControlEvent {
public static final int TYPE_KEYCODE = 0;
public static final int TYPE_TEXT = 1;
public static final int TYPE_MOUSE = 2;
public static final int TYPE_SCROLL = 3;
public static final int TYPE_COMMAND = 4;
public static final int COMMAND_BACK_OR_SCREEN_ON = 0;
private int type;
private String text;
private int metaState; // KeyEvent.META_*
private int action; // KeyEvent.ACTION_* or MotionEvent.ACTION_* or COMMAND_*
private int keycode; // KeyEvent.KEYCODE_*
private int buttons; // MotionEvent.BUTTON_*
private Position position;
private int hScroll;
private int vScroll;
private ControlEvent() {
}
public static ControlEvent createKeycodeControlEvent(int action, int keycode, int metaState) {
ControlEvent event = new ControlEvent();
event.type = TYPE_KEYCODE;
event.action = action;
event.keycode = keycode;
event.metaState = metaState;
return event;
}
public static ControlEvent createTextControlEvent(String text) {
ControlEvent event = new ControlEvent();
event.type = TYPE_TEXT;
event.text = text;
return event;
}
public static ControlEvent createMotionControlEvent(int action, int buttons, Position position) {
ControlEvent event = new ControlEvent();
event.type = TYPE_MOUSE;
event.action = action;
event.buttons = buttons;
event.position = position;
return event;
}
public static ControlEvent createScrollControlEvent(Position position, int hScroll, int vScroll) {
ControlEvent event = new ControlEvent();
event.type = TYPE_SCROLL;
event.position = position;
event.hScroll = hScroll;
event.vScroll = vScroll;
return event;
}
public static ControlEvent createCommandControlEvent(int action) {
ControlEvent event = new ControlEvent();
event.type = TYPE_COMMAND;
event.action = action;
return event;
}
public int getType() {
return type;
}
public String getText() {
return text;
}
public int getMetaState() {
return metaState;
}
public int getAction() {
return action;
}
public int getKeycode() {
return keycode;
}
public int getButtons() {
return buttons;
}
public Position getPosition() {
return position;
}
public int getHScroll() {
return hScroll;
}
public int getVScroll() {
return vScroll;
}
}

View File

@ -1,151 +0,0 @@
package com.genymobile.scrcpy;
import java.io.EOFException;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
public class ControlEventReader {
private static final int KEYCODE_PAYLOAD_LENGTH = 9;
private static final int MOUSE_PAYLOAD_LENGTH = 13;
private static final int SCROLL_PAYLOAD_LENGTH = 16;
private static final int COMMAND_PAYLOAD_LENGTH = 1;
public static final int TEXT_MAX_LENGTH = 300;
private static final int RAW_BUFFER_SIZE = 1024;
private final byte[] rawBuffer = new byte[RAW_BUFFER_SIZE];
private final ByteBuffer buffer = ByteBuffer.wrap(rawBuffer);
private final byte[] textBuffer = new byte[TEXT_MAX_LENGTH];
public ControlEventReader() {
// invariant: the buffer is always in "get" mode
buffer.limit(0);
}
public boolean isFull() {
return buffer.remaining() == rawBuffer.length;
}
public void readFrom(InputStream input) throws IOException {
if (isFull()) {
throw new IllegalStateException("Buffer full, call next() to consume");
}
buffer.compact();
int head = buffer.position();
int r = input.read(rawBuffer, head, rawBuffer.length - head);
if (r == -1) {
throw new EOFException("Event controller socket closed");
}
buffer.position(head + r);
buffer.flip();
}
public ControlEvent next() {
if (!buffer.hasRemaining()) {
return null;
}
int savedPosition = buffer.position();
int type = buffer.get();
ControlEvent controlEvent;
switch (type) {
case ControlEvent.TYPE_KEYCODE:
controlEvent = parseKeycodeControlEvent();
break;
case ControlEvent.TYPE_TEXT:
controlEvent = parseTextControlEvent();
break;
case ControlEvent.TYPE_MOUSE:
controlEvent = parseMouseControlEvent();
break;
case ControlEvent.TYPE_SCROLL:
controlEvent = parseScrollControlEvent();
break;
case ControlEvent.TYPE_COMMAND:
controlEvent = parseCommandControlEvent();
break;
default:
Ln.w("Unknown event type: " + type);
controlEvent = null;
break;
}
if (controlEvent == null) {
// failure, reset savedPosition
buffer.position(savedPosition);
}
return controlEvent;
}
private ControlEvent parseKeycodeControlEvent() {
if (buffer.remaining() < KEYCODE_PAYLOAD_LENGTH) {
return null;
}
int action = toUnsigned(buffer.get());
int keycode = buffer.getInt();
int metaState = buffer.getInt();
return ControlEvent.createKeycodeControlEvent(action, keycode, metaState);
}
private ControlEvent parseTextControlEvent() {
if (buffer.remaining() < 1) {
return null;
}
int len = toUnsigned(buffer.getShort());
if (buffer.remaining() < len) {
return null;
}
buffer.get(textBuffer, 0, len);
String text = new String(textBuffer, 0, len, StandardCharsets.UTF_8);
return ControlEvent.createTextControlEvent(text);
}
private ControlEvent parseMouseControlEvent() {
if (buffer.remaining() < MOUSE_PAYLOAD_LENGTH) {
return null;
}
int action = toUnsigned(buffer.get());
int buttons = buffer.getInt();
Position position = readPosition(buffer);
return ControlEvent.createMotionControlEvent(action, buttons, position);
}
private ControlEvent parseScrollControlEvent() {
if (buffer.remaining() < SCROLL_PAYLOAD_LENGTH) {
return null;
}
Position position = readPosition(buffer);
int hScroll = buffer.getInt();
int vScroll = buffer.getInt();
return ControlEvent.createScrollControlEvent(position, hScroll, vScroll);
}
private ControlEvent parseCommandControlEvent() {
if (buffer.remaining() < COMMAND_PAYLOAD_LENGTH) {
return null;
}
int action = toUnsigned(buffer.get());
return ControlEvent.createCommandControlEvent(action);
}
private static Position readPosition(ByteBuffer buffer) {
int x = toUnsigned(buffer.getShort());
int y = toUnsigned(buffer.getShort());
int screenWidth = toUnsigned(buffer.getShort());
int screenHeight = toUnsigned(buffer.getShort());
return new Position(x, y, screenWidth, screenHeight);
}
@SuppressWarnings("checkstyle:MagicNumber")
private static int toUnsigned(short value) {
return value & 0xffff;
}
@SuppressWarnings("checkstyle:MagicNumber")
private static int toUnsigned(byte value) {
return value & 0xff;
}
}

View File

@ -0,0 +1,124 @@
package com.genymobile.scrcpy;
/**
* Union of all supported event types, identified by their {@code type}.
*/
public final class ControlMessage {
public static final int TYPE_INJECT_KEYCODE = 0;
public static final int TYPE_INJECT_TEXT = 1;
public static final int TYPE_INJECT_MOUSE_EVENT = 2;
public static final int TYPE_INJECT_SCROLL_EVENT = 3;
public static final int TYPE_BACK_OR_SCREEN_ON = 4;
public static final int TYPE_EXPAND_NOTIFICATION_PANEL = 5;
public static final int TYPE_COLLAPSE_NOTIFICATION_PANEL = 6;
public static final int TYPE_GET_CLIPBOARD = 7;
public static final int TYPE_SET_CLIPBOARD = 8;
public static final int TYPE_SET_SCREEN_POWER_MODE = 9;
private int type;
private String text;
private int metaState; // KeyEvent.META_*
private int action; // KeyEvent.ACTION_* or MotionEvent.ACTION_* or POWER_MODE_*
private int keycode; // KeyEvent.KEYCODE_*
private int buttons; // MotionEvent.BUTTON_*
private Position position;
private int hScroll;
private int vScroll;
private ControlMessage() {
}
public static ControlMessage createInjectKeycode(int action, int keycode, int metaState) {
ControlMessage event = new ControlMessage();
event.type = TYPE_INJECT_KEYCODE;
event.action = action;
event.keycode = keycode;
event.metaState = metaState;
return event;
}
public static ControlMessage createInjectText(String text) {
ControlMessage event = new ControlMessage();
event.type = TYPE_INJECT_TEXT;
event.text = text;
return event;
}
public static ControlMessage createInjectMouseEvent(int action, int buttons, Position position) {
ControlMessage event = new ControlMessage();
event.type = TYPE_INJECT_MOUSE_EVENT;
event.action = action;
event.buttons = buttons;
event.position = position;
return event;
}
public static ControlMessage createInjectScrollEvent(Position position, int hScroll, int vScroll) {
ControlMessage event = new ControlMessage();
event.type = TYPE_INJECT_SCROLL_EVENT;
event.position = position;
event.hScroll = hScroll;
event.vScroll = vScroll;
return event;
}
public static ControlMessage createSetClipboard(String text) {
ControlMessage event = new ControlMessage();
event.type = TYPE_SET_CLIPBOARD;
event.text = text;
return event;
}
/**
* @param mode one of the {@code Device.SCREEN_POWER_MODE_*} constants
*/
public static ControlMessage createSetScreenPowerMode(int mode) {
ControlMessage event = new ControlMessage();
event.type = TYPE_SET_SCREEN_POWER_MODE;
event.action = mode;
return event;
}
public static ControlMessage createEmpty(int type) {
ControlMessage event = new ControlMessage();
event.type = type;
return event;
}
public int getType() {
return type;
}
public String getText() {
return text;
}
public int getMetaState() {
return metaState;
}
public int getAction() {
return action;
}
public int getKeycode() {
return keycode;
}
public int getButtons() {
return buttons;
}
public Position getPosition() {
return position;
}
public int getHScroll() {
return hScroll;
}
public int getVScroll() {
return vScroll;
}
}

View File

@ -0,0 +1,176 @@
package com.genymobile.scrcpy;
import java.io.EOFException;
import java.io.IOException;
import java.io.InputStream;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
public class ControlMessageReader {
private static final int INJECT_KEYCODE_PAYLOAD_LENGTH = 9;
private static final int INJECT_MOUSE_EVENT_PAYLOAD_LENGTH = 17;
private static final int INJECT_SCROLL_EVENT_PAYLOAD_LENGTH = 20;
private static final int SET_SCREEN_POWER_MODE_PAYLOAD_LENGTH = 1;
public static final int TEXT_MAX_LENGTH = 300;
public static final int CLIPBOARD_TEXT_MAX_LENGTH = 4093;
private static final int RAW_BUFFER_SIZE = 1024;
private final byte[] rawBuffer = new byte[RAW_BUFFER_SIZE];
private final ByteBuffer buffer = ByteBuffer.wrap(rawBuffer);
private final byte[] textBuffer = new byte[CLIPBOARD_TEXT_MAX_LENGTH];
public ControlMessageReader() {
// invariant: the buffer is always in "get" mode
buffer.limit(0);
}
public boolean isFull() {
return buffer.remaining() == rawBuffer.length;
}
public void readFrom(InputStream input) throws IOException {
if (isFull()) {
throw new IllegalStateException("Buffer full, call next() to consume");
}
buffer.compact();
int head = buffer.position();
int r = input.read(rawBuffer, head, rawBuffer.length - head);
if (r == -1) {
throw new EOFException("Controller socket closed");
}
buffer.position(head + r);
buffer.flip();
}
public ControlMessage next() {
if (!buffer.hasRemaining()) {
return null;
}
int savedPosition = buffer.position();
int type = buffer.get();
ControlMessage msg;
switch (type) {
case ControlMessage.TYPE_INJECT_KEYCODE:
msg = parseInjectKeycode();
break;
case ControlMessage.TYPE_INJECT_TEXT:
msg = parseInjectText();
break;
case ControlMessage.TYPE_INJECT_MOUSE_EVENT:
msg = parseInjectMouseEvent();
break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
msg = parseInjectScrollEvent();
break;
case ControlMessage.TYPE_SET_CLIPBOARD:
msg = parseSetClipboard();
break;
case ControlMessage.TYPE_SET_SCREEN_POWER_MODE:
msg = parseSetScreenPowerMode();
break;
case ControlMessage.TYPE_BACK_OR_SCREEN_ON:
case ControlMessage.TYPE_EXPAND_NOTIFICATION_PANEL:
case ControlMessage.TYPE_COLLAPSE_NOTIFICATION_PANEL:
case ControlMessage.TYPE_GET_CLIPBOARD:
msg = ControlMessage.createEmpty(type);
break;
default:
Ln.w("Unknown event type: " + type);
msg = null;
break;
}
if (msg == null) {
// failure, reset savedPosition
buffer.position(savedPosition);
}
return msg;
}
private ControlMessage parseInjectKeycode() {
if (buffer.remaining() < INJECT_KEYCODE_PAYLOAD_LENGTH) {
return null;
}
int action = toUnsigned(buffer.get());
int keycode = buffer.getInt();
int metaState = buffer.getInt();
return ControlMessage.createInjectKeycode(action, keycode, metaState);
}
private String parseString() {
if (buffer.remaining() < 2) {
return null;
}
int len = toUnsigned(buffer.getShort());
if (buffer.remaining() < len) {
return null;
}
buffer.get(textBuffer, 0, len);
return new String(textBuffer, 0, len, StandardCharsets.UTF_8);
}
private ControlMessage parseInjectText() {
String text = parseString();
if (text == null) {
return null;
}
return ControlMessage.createInjectText(text);
}
private ControlMessage parseInjectMouseEvent() {
if (buffer.remaining() < INJECT_MOUSE_EVENT_PAYLOAD_LENGTH) {
return null;
}
int action = toUnsigned(buffer.get());
int buttons = buffer.getInt();
Position position = readPosition(buffer);
return ControlMessage.createInjectMouseEvent(action, buttons, position);
}
private ControlMessage parseInjectScrollEvent() {
if (buffer.remaining() < INJECT_SCROLL_EVENT_PAYLOAD_LENGTH) {
return null;
}
Position position = readPosition(buffer);
int hScroll = buffer.getInt();
int vScroll = buffer.getInt();
return ControlMessage.createInjectScrollEvent(position, hScroll, vScroll);
}
private ControlMessage parseSetClipboard() {
String text = parseString();
if (text == null) {
return null;
}
return ControlMessage.createSetClipboard(text);
}
private ControlMessage parseSetScreenPowerMode() {
if (buffer.remaining() < SET_SCREEN_POWER_MODE_PAYLOAD_LENGTH) {
return null;
}
int mode = buffer.get();
return ControlMessage.createSetScreenPowerMode(mode);
}
private static Position readPosition(ByteBuffer buffer) {
int x = buffer.getInt();
int y = buffer.getInt();
int screenWidth = toUnsigned(buffer.getShort());
int screenHeight = toUnsigned(buffer.getShort());
return new Position(x, y, screenWidth, screenHeight);
}
@SuppressWarnings("checkstyle:MagicNumber")
private static int toUnsigned(short value) {
return value & 0xffff;
}
@SuppressWarnings("checkstyle:MagicNumber")
private static int toUnsigned(byte value) {
return value & 0xff;
}
}

View File

@ -2,7 +2,6 @@ package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.InputManager;
import android.graphics.Point;
import android.os.SystemClock;
import android.view.InputDevice;
import android.view.InputEvent;
@ -12,11 +11,11 @@ import android.view.MotionEvent;
import java.io.IOException;
public class EventController {
public class Controller {
private final Device device;
private final DesktopConnection connection;
private final DeviceMessageSender sender;
private final KeyCharacterMap charMap = KeyCharacterMap.load(KeyCharacterMap.VIRTUAL_KEYBOARD);
@ -24,10 +23,11 @@ public class EventController {
private final MotionEvent.PointerProperties[] pointerProperties = {new MotionEvent.PointerProperties()};
private final MotionEvent.PointerCoords[] pointerCoords = {new MotionEvent.PointerCoords()};
public EventController(Device device, DesktopConnection connection) {
public Controller(Device device, DesktopConnection connection) {
this.device = device;
this.connection = connection;
initPointer();
sender = new DeviceMessageSender(connection);
}
private void initPointer() {
@ -43,8 +43,8 @@ public class EventController {
private void setPointerCoords(Point point) {
MotionEvent.PointerCoords coords = pointerCoords[0];
coords.x = point.x;
coords.y = point.y;
coords.x = point.getX();
coords.y = point.getY();
}
private void setScroll(int hScroll, int vScroll) {
@ -53,32 +53,64 @@ public class EventController {
coords.setAxisValue(MotionEvent.AXIS_VSCROLL, vScroll);
}
@SuppressWarnings("checkstyle:MagicNumber")
public void control() throws IOException {
// on start, turn screen on
turnScreenOn();
// on start, power on the device
if (!device.isScreenOn()) {
injectKeycode(KeyEvent.KEYCODE_POWER);
// dirty hack
// After POWER is injected, the device is powered on asynchronously.
// To turn the device screen off while mirroring, the client will send a message that
// would be handled before the device is actually powered on, so its effect would
// be "canceled" once the device is turned back on.
// Adding this delay prevents to handle the message before the device is actually
// powered on.
SystemClock.sleep(500);
}
while (true) {
handleEvent();
}
}
public DeviceMessageSender getSender() {
return sender;
}
private void handleEvent() throws IOException {
ControlEvent controlEvent = connection.receiveControlEvent();
switch (controlEvent.getType()) {
case ControlEvent.TYPE_KEYCODE:
injectKeycode(controlEvent.getAction(), controlEvent.getKeycode(), controlEvent.getMetaState());
ControlMessage msg = connection.receiveControlMessage();
switch (msg.getType()) {
case ControlMessage.TYPE_INJECT_KEYCODE:
injectKeycode(msg.getAction(), msg.getKeycode(), msg.getMetaState());
break;
case ControlEvent.TYPE_TEXT:
injectText(controlEvent.getText());
case ControlMessage.TYPE_INJECT_TEXT:
injectText(msg.getText());
break;
case ControlEvent.TYPE_MOUSE:
injectMouse(controlEvent.getAction(), controlEvent.getButtons(), controlEvent.getPosition());
case ControlMessage.TYPE_INJECT_MOUSE_EVENT:
injectMouse(msg.getAction(), msg.getButtons(), msg.getPosition());
break;
case ControlEvent.TYPE_SCROLL:
injectScroll(controlEvent.getPosition(), controlEvent.getHScroll(), controlEvent.getVScroll());
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
break;
case ControlEvent.TYPE_COMMAND:
executeCommand(controlEvent.getAction());
case ControlMessage.TYPE_BACK_OR_SCREEN_ON:
pressBackOrTurnScreenOn();
break;
case ControlMessage.TYPE_EXPAND_NOTIFICATION_PANEL:
device.expandNotificationPanel();
break;
case ControlMessage.TYPE_COLLAPSE_NOTIFICATION_PANEL:
device.collapsePanels();
break;
case ControlMessage.TYPE_GET_CLIPBOARD:
String clipboardText = device.getClipboardText();
sender.pushClipboardText(clipboardText);
break;
case ControlMessage.TYPE_SET_CLIPBOARD:
device.setClipboardText(msg.getText());
break;
case ControlMessage.TYPE_SET_SCREEN_POWER_MODE:
device.setScreenPowerMode(msg.getAction());
break;
default:
// do nothing
@ -91,7 +123,7 @@ public class EventController {
private boolean injectChar(char c) {
String decomposed = KeyComposition.decompose(c);
char[] chars = decomposed != null ? decomposed.toCharArray() : new char[] {c};
char[] chars = decomposed != null ? decomposed.toCharArray() : new char[]{c};
KeyEvent[] events = charMap.getEvents(chars);
if (events == null) {
return false;
@ -104,13 +136,16 @@ public class EventController {
return true;
}
private boolean injectText(String text) {
private int injectText(String text) {
int successCount = 0;
for (char c : text.toCharArray()) {
if (!injectChar(c)) {
return false;
Ln.w("Could not inject char u+" + String.format("%04x", (int) c));
continue;
}
successCount++;
}
return true;
return successCount;
}
private boolean injectMouse(int action, int buttons, Position position) {
@ -159,22 +194,8 @@ public class EventController {
return device.injectInputEvent(event, InputManager.INJECT_INPUT_EVENT_MODE_ASYNC);
}
private boolean turnScreenOn() {
return device.isScreenOn() || injectKeycode(KeyEvent.KEYCODE_POWER);
}
private boolean pressBackOrTurnScreenOn() {
int keycode = device.isScreenOn() ? KeyEvent.KEYCODE_BACK : KeyEvent.KEYCODE_POWER;
return injectKeycode(keycode);
}
private boolean executeCommand(int action) {
switch (action) {
case ControlEvent.COMMAND_BACK_OR_SCREEN_ON:
return pressBackOrTurnScreenOn();
default:
Ln.w("Unsupported command: " + action);
}
return false;
}
}

View File

@ -8,6 +8,7 @@ import java.io.Closeable;
import java.io.FileDescriptor;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.nio.charset.StandardCharsets;
public final class DesktopConnection implements Closeable {
@ -16,16 +17,22 @@ public final class DesktopConnection implements Closeable {
private static final String SOCKET_NAME = "scrcpy";
private final LocalSocket socket;
private final InputStream inputStream;
private final FileDescriptor fd;
private final LocalSocket videoSocket;
private final FileDescriptor videoFd;
private final ControlEventReader reader = new ControlEventReader();
private final LocalSocket controlSocket;
private final InputStream controlInputStream;
private final OutputStream controlOutputStream;
private DesktopConnection(LocalSocket socket) throws IOException {
this.socket = socket;
inputStream = socket.getInputStream();
fd = socket.getFileDescriptor();
private final ControlMessageReader reader = new ControlMessageReader();
private final DeviceMessageWriter writer = new DeviceMessageWriter();
private DesktopConnection(LocalSocket videoSocket, LocalSocket controlSocket) throws IOException {
this.videoSocket = videoSocket;
this.controlSocket = controlSocket;
controlInputStream = controlSocket.getInputStream();
controlOutputStream = controlSocket.getOutputStream();
videoFd = videoSocket.getFileDescriptor();
}
private static LocalSocket connect(String abstractName) throws IOException {
@ -34,35 +41,47 @@ public final class DesktopConnection implements Closeable {
return localSocket;
}
private static LocalSocket listenAndAccept(String abstractName) throws IOException {
LocalServerSocket localServerSocket = new LocalServerSocket(abstractName);
public static DesktopConnection open(Device device, boolean tunnelForward) throws IOException {
LocalSocket videoSocket;
LocalSocket controlSocket;
if (tunnelForward) {
LocalServerSocket localServerSocket = new LocalServerSocket(SOCKET_NAME);
try {
return localServerSocket.accept();
videoSocket = localServerSocket.accept();
// send one byte so the client may read() to detect a connection error
videoSocket.getOutputStream().write(0);
try {
controlSocket = localServerSocket.accept();
} catch (IOException | RuntimeException e) {
videoSocket.close();
throw e;
}
} finally {
localServerSocket.close();
}
}
public static DesktopConnection open(Device device, boolean tunnelForward) throws IOException {
LocalSocket socket;
if (tunnelForward) {
socket = listenAndAccept(SOCKET_NAME);
// send one byte so the client may read() to detect a connection error
socket.getOutputStream().write(0);
} else {
socket = connect(SOCKET_NAME);
videoSocket = connect(SOCKET_NAME);
try {
controlSocket = connect(SOCKET_NAME);
} catch (IOException | RuntimeException e) {
videoSocket.close();
throw e;
}
}
DesktopConnection connection = new DesktopConnection(socket);
DesktopConnection connection = new DesktopConnection(videoSocket, controlSocket);
Size videoSize = device.getScreenInfo().getVideoSize();
connection.send(Device.getDeviceName(), videoSize.getWidth(), videoSize.getHeight());
return connection;
}
public void close() throws IOException {
socket.shutdownInput();
socket.shutdownOutput();
socket.close();
videoSocket.shutdownInput();
videoSocket.shutdownOutput();
videoSocket.close();
controlSocket.shutdownInput();
controlSocket.shutdownOutput();
controlSocket.close();
}
@SuppressWarnings("checkstyle:MagicNumber")
@ -70,7 +89,7 @@ public final class DesktopConnection implements Closeable {
byte[] buffer = new byte[DEVICE_NAME_FIELD_LENGTH + 4];
byte[] deviceNameBytes = deviceName.getBytes(StandardCharsets.UTF_8);
int len = Math.min(DEVICE_NAME_FIELD_LENGTH - 1, deviceNameBytes.length);
int len = StringUtils.getUtf8TruncationIndex(deviceNameBytes, DEVICE_NAME_FIELD_LENGTH - 1);
System.arraycopy(deviceNameBytes, 0, buffer, 0, len);
// byte[] are always 0-initialized in java, no need to set '\0' explicitly
@ -78,19 +97,23 @@ public final class DesktopConnection implements Closeable {
buffer[DEVICE_NAME_FIELD_LENGTH + 1] = (byte) width;
buffer[DEVICE_NAME_FIELD_LENGTH + 2] = (byte) (height >> 8);
buffer[DEVICE_NAME_FIELD_LENGTH + 3] = (byte) height;
IO.writeFully(fd, buffer, 0, buffer.length);
IO.writeFully(videoFd, buffer, 0, buffer.length);
}
public FileDescriptor getFd() {
return fd;
public FileDescriptor getVideoFd() {
return videoFd;
}
public ControlEvent receiveControlEvent() throws IOException {
ControlEvent event = reader.next();
while (event == null) {
reader.readFrom(inputStream);
event = reader.next();
public ControlMessage receiveControlMessage() throws IOException {
ControlMessage msg = reader.next();
while (msg == null) {
reader.readFrom(controlInputStream);
msg = reader.next();
}
return event;
return msg;
}
public void sendDeviceMessage(DeviceMessage msg) throws IOException {
writer.writeTo(msg, controlOutputStream);
}
}

View File

@ -1,16 +1,20 @@
package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.ServiceManager;
import com.genymobile.scrcpy.wrappers.SurfaceControl;
import android.graphics.Point;
import android.graphics.Rect;
import android.os.Build;
import android.os.IBinder;
import android.os.RemoteException;
import android.view.IRotationWatcher;
import android.view.InputEvent;
public final class Device {
public static final int POWER_MODE_OFF = SurfaceControl.POWER_MODE_OFF;
public static final int POWER_MODE_NORMAL = SurfaceControl.POWER_MODE_NORMAL;
public interface RotationListener {
void onRotationChanged(int rotation);
}
@ -107,8 +111,8 @@ public final class Device {
}
Rect contentRect = screenInfo.getContentRect();
Point point = position.getPoint();
int scaledX = contentRect.left + point.x * contentRect.width() / videoSize.getWidth();
int scaledY = contentRect.top + point.y * contentRect.height() / videoSize.getHeight();
int scaledX = contentRect.left + point.getX() * contentRect.width() / videoSize.getWidth();
int scaledY = contentRect.top + point.getY() * contentRect.height() / videoSize.getHeight();
return new Point(scaledX, scaledY);
}
@ -132,6 +136,36 @@ public final class Device {
this.rotationListener = rotationListener;
}
public void expandNotificationPanel() {
serviceManager.getStatusBarManager().expandNotificationsPanel();
}
public void collapsePanels() {
serviceManager.getStatusBarManager().collapsePanels();
}
public String getClipboardText() {
CharSequence s = serviceManager.getClipboardManager().getText();
if (s == null) {
return null;
}
return s.toString();
}
public void setClipboardText(String text) {
serviceManager.getClipboardManager().setText(text);
Ln.i("Device clipboard set");
}
/**
* @param mode one of the {@code SCREEN_POWER_MODE_*} constants
*/
public void setScreenPowerMode(int mode) {
IBinder d = SurfaceControl.getBuiltInDisplay(0);
SurfaceControl.setDisplayPowerMode(d, mode);
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
}
static Rect flipRect(Rect crop) {
return new Rect(crop.top, crop.left, crop.bottom, crop.right);
}

View File

@ -0,0 +1,27 @@
package com.genymobile.scrcpy;
public final class DeviceMessage {
public static final int TYPE_CLIPBOARD = 0;
private int type;
private String text;
private DeviceMessage() {
}
public static DeviceMessage createClipboard(String text) {
DeviceMessage event = new DeviceMessage();
event.type = TYPE_CLIPBOARD;
event.text = text;
return event;
}
public int getType() {
return type;
}
public String getText() {
return text;
}
}

View File

@ -0,0 +1,34 @@
package com.genymobile.scrcpy;
import java.io.IOException;
public final class DeviceMessageSender {
private final DesktopConnection connection;
private String clipboardText;
public DeviceMessageSender(DesktopConnection connection) {
this.connection = connection;
}
public synchronized void pushClipboardText(String text) {
clipboardText = text;
notify();
}
public void loop() throws IOException, InterruptedException {
while (true) {
String text;
synchronized (this) {
while (clipboardText == null) {
wait();
}
text = clipboardText;
clipboardText = null;
}
DeviceMessage event = DeviceMessage.createClipboard(text);
connection.sendDeviceMessage(event);
}
}
}

View File

@ -0,0 +1,34 @@
package com.genymobile.scrcpy;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.ByteBuffer;
import java.nio.charset.StandardCharsets;
public class DeviceMessageWriter {
public static final int CLIPBOARD_TEXT_MAX_LENGTH = 4093;
private static final int MAX_EVENT_SIZE = CLIPBOARD_TEXT_MAX_LENGTH + 3;
private final byte[] rawBuffer = new byte[MAX_EVENT_SIZE];
private final ByteBuffer buffer = ByteBuffer.wrap(rawBuffer);
@SuppressWarnings("checkstyle:MagicNumber")
public void writeTo(DeviceMessage msg, OutputStream output) throws IOException {
buffer.clear();
buffer.put((byte) DeviceMessage.TYPE_CLIPBOARD);
switch (msg.getType()) {
case DeviceMessage.TYPE_CLIPBOARD:
String text = msg.getText();
byte[] raw = text.getBytes(StandardCharsets.UTF_8);
int len = StringUtils.getUtf8TruncationIndex(raw, CLIPBOARD_TEXT_MAX_LENGTH);
buffer.putShort((short) len);
buffer.put(raw, 0, len);
output.write(rawBuffer, 0, buffer.position());
break;
default:
Ln.w("Unknown device message: " + msg.getType());
break;
}
}
}

View File

@ -8,15 +8,24 @@ import java.io.FileDescriptor;
import java.io.IOException;
import java.nio.ByteBuffer;
public class IO {
public final class IO {
private IO() {
// not instantiable
}
public static void writeFully(FileDescriptor fd, ByteBuffer from) throws IOException {
while (from.hasRemaining()) {
// ByteBuffer position is not updated as expected by Os.write() on old Android versions, so
// count the remaining bytes manually.
// See <https://github.com/Genymobile/scrcpy/issues/291>.
int remaining = from.remaining();
while (remaining > 0) {
try {
Os.write(fd, from);
int w = Os.write(fd, from);
if (BuildConfig.DEBUG && w < 0) {
// w should not be negative, since an exception is thrown on error
throw new AssertionError("Os.write() returned a negative value (" + w + ")");
}
remaining -= w;
} catch (ErrnoException e) {
if (e.errno != OsConstants.EINTR) {
throw new IOException(e);

View File

@ -9,6 +9,7 @@ import android.util.Log;
public final class Ln {
private static final String TAG = "scrcpy";
private static final String PREFIX = "[server] ";
enum Level {
DEBUG,
@ -30,29 +31,35 @@ public final class Ln {
public static void d(String message) {
if (isEnabled(Level.DEBUG)) {
Log.d(TAG, message);
System.out.println("DEBUG: " + message);
System.out.println(PREFIX + "DEBUG: " + message);
}
}
public static void i(String message) {
if (isEnabled(Level.INFO)) {
Log.i(TAG, message);
System.out.println("INFO: " + message);
System.out.println(PREFIX + "INFO: " + message);
}
}
public static void w(String message) {
if (isEnabled(Level.WARN)) {
Log.w(TAG, message);
System.out.println("WARN: " + message);
System.out.println(PREFIX + "WARN: " + message);
}
}
public static void e(String message, Throwable throwable) {
if (isEnabled(Level.ERROR)) {
Log.e(TAG, message, throwable);
System.out.println("ERROR: " + message);
System.out.println(PREFIX + "ERROR: " + message);
if (throwable != null) {
throwable.printStackTrace();
}
}
}
public static void e(String message) {
e(message, null);
}
}

View File

@ -7,6 +7,8 @@ public class Options {
private int bitRate;
private boolean tunnelForward;
private Rect crop;
private boolean sendFrameMeta; // send PTS so that the client may record properly
private boolean control;
public int getMaxSize() {
return maxSize;
@ -39,4 +41,20 @@ public class Options {
public void setCrop(Rect crop) {
this.crop = crop;
}
public boolean getSendFrameMeta() {
return sendFrameMeta;
}
public void setSendFrameMeta(boolean sendFrameMeta) {
this.sendFrameMeta = sendFrameMeta;
}
public boolean getControl() {
return control;
}
public void setControl(boolean control) {
this.control = control;
}
}

View File

@ -0,0 +1,47 @@
package com.genymobile.scrcpy;
import java.util.Objects;
public class Point {
private final int x;
private final int y;
public Point(int x, int y) {
this.x = x;
this.y = y;
}
public int getX() {
return x;
}
public int getY() {
return y;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || getClass() != o.getClass()) {
return false;
}
Point point = (Point) o;
return x == point.x
&& y == point.y;
}
@Override
public int hashCode() {
return Objects.hash(x, y);
}
@Override
public String toString() {
return "Point{"
+ "x=" + x
+ ", y=" + y
+ '}';
}
}

View File

@ -1,7 +1,5 @@
package com.genymobile.scrcpy;
import android.graphics.Point;
import java.util.Objects;
public class Position {

View File

@ -22,21 +22,26 @@ public class ScreenEncoder implements Device.RotationListener {
private static final int REPEAT_FRAME_DELAY = 6; // repeat after 6 frames
private static final int MICROSECONDS_IN_ONE_SECOND = 1_000_000;
private static final int NO_PTS = -1;
private final AtomicBoolean rotationChanged = new AtomicBoolean();
private final ByteBuffer headerBuffer = ByteBuffer.allocate(12);
private int bitRate;
private int frameRate;
private int iFrameInterval;
private boolean sendFrameMeta;
private long ptsOrigin;
public ScreenEncoder(int bitRate, int frameRate, int iFrameInterval) {
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int frameRate, int iFrameInterval) {
this.sendFrameMeta = sendFrameMeta;
this.bitRate = bitRate;
this.frameRate = frameRate;
this.iFrameInterval = iFrameInterval;
}
public ScreenEncoder(int bitRate) {
this(bitRate, DEFAULT_FRAME_RATE, DEFAULT_I_FRAME_INTERVAL);
public ScreenEncoder(boolean sendFrameMeta, int bitRate) {
this(sendFrameMeta, bitRate, DEFAULT_FRAME_RATE, DEFAULT_I_FRAME_INTERVAL);
}
@Override
@ -65,8 +70,9 @@ public class ScreenEncoder implements Device.RotationListener {
codec.start();
try {
alive = encode(codec, fd);
} finally {
// do not call stop() on exception, it would trigger an IllegalStateException
codec.stop();
} finally {
destroyDisplay(display);
codec.release();
surface.release();
@ -80,6 +86,7 @@ public class ScreenEncoder implements Device.RotationListener {
private boolean encode(MediaCodec codec, FileDescriptor fd) throws IOException {
boolean eof = false;
MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
while (!consumeRotationChange() && !eof) {
int outputBufferId = codec.dequeueOutputBuffer(bufferInfo, -1);
eof = (bufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0;
@ -90,6 +97,11 @@ public class ScreenEncoder implements Device.RotationListener {
}
if (outputBufferId >= 0) {
ByteBuffer codecBuffer = codec.getOutputBuffer(outputBufferId);
if (sendFrameMeta) {
writeFrameMeta(fd, bufferInfo, codecBuffer.remaining());
}
IO.writeFully(fd, codecBuffer);
}
} finally {
@ -102,6 +114,25 @@ public class ScreenEncoder implements Device.RotationListener {
return !eof;
}
private void writeFrameMeta(FileDescriptor fd, MediaCodec.BufferInfo bufferInfo, int packetSize) throws IOException {
headerBuffer.clear();
long pts;
if ((bufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) {
pts = NO_PTS; // non-media data packet
} else {
if (ptsOrigin == 0) {
ptsOrigin = bufferInfo.presentationTimeUs;
}
pts = bufferInfo.presentationTimeUs - ptsOrigin;
}
headerBuffer.putLong(pts);
headerBuffer.putInt(packetSize);
headerBuffer.flip();
IO.writeFully(fd, headerBuffer);
}
private static MediaCodec createCodec() throws IOException {
return MediaCodec.createEncoderByType("video/avc");
}
@ -119,7 +150,7 @@ public class ScreenEncoder implements Device.RotationListener {
}
private static IBinder createDisplay() {
return SurfaceControl.createDisplay("scrcpy", false);
return SurfaceControl.createDisplay("scrcpy", true);
}
private static void configure(MediaCodec codec, MediaFormat format) {

View File

@ -2,10 +2,13 @@ package com.genymobile.scrcpy;
import android.graphics.Rect;
import java.io.File;
import java.io.IOException;
public final class Server {
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
private Server() {
// not instantiable
}
@ -14,14 +17,19 @@ public final class Server {
final Device device = new Device(options);
boolean tunnelForward = options.isTunnelForward();
try (DesktopConnection connection = DesktopConnection.open(device, tunnelForward)) {
ScreenEncoder screenEncoder = new ScreenEncoder(options.getBitRate());
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate());
if (options.getControl()) {
Controller controller = new Controller(device, connection);
// asynchronous
startEventController(device, connection);
startController(controller);
startDeviceMessageSender(controller.getSender());
}
try {
// synchronous
screenEncoder.streamScreen(device, connection.getFd());
screenEncoder.streamScreen(device, connection.getVideoFd());
} catch (IOException e) {
// this is expected on close
Ln.d("Screen streaming stopped");
@ -29,15 +37,29 @@ public final class Server {
}
}
private static void startEventController(final Device device, final DesktopConnection connection) {
private static void startController(final Controller controller) {
new Thread(new Runnable() {
@Override
public void run() {
try {
new EventController(device, connection).control();
controller.control();
} catch (IOException e) {
// this is expected on close
Ln.d("Event controller stopped");
Ln.d("Controller stopped");
}
}
}).start();
}
private static void startDeviceMessageSender(final DeviceMessageSender sender) {
new Thread(new Runnable() {
@Override
public void run() {
try {
sender.loop();
} catch (IOException | InterruptedException e) {
// this is expected on close
Ln.d("Device message sender stopped");
}
}
}).start();
@ -45,37 +67,37 @@ public final class Server {
@SuppressWarnings("checkstyle:MagicNumber")
private static Options createOptions(String... args) {
Options options = new Options();
if (args.length < 1) {
return options;
if (args.length != 6) {
throw new IllegalArgumentException("Expecting 6 parameters");
}
Options options = new Options();
int maxSize = Integer.parseInt(args[0]) & ~7; // multiple of 8
options.setMaxSize(maxSize);
if (args.length < 2) {
return options;
}
int bitRate = Integer.parseInt(args[1]);
options.setBitRate(bitRate);
if (args.length < 3) {
return options;
}
// use "adb forward" instead of "adb tunnel"? (so the server must listen)
boolean tunnelForward = Boolean.parseBoolean(args[2]);
options.setTunnelForward(tunnelForward);
if (args.length < 4) {
return options;
}
Rect crop = parseCrop(args[3]);
options.setCrop(crop);
boolean sendFrameMeta = Boolean.parseBoolean(args[4]);
options.setSendFrameMeta(sendFrameMeta);
boolean control = Boolean.parseBoolean(args[5]);
options.setControl(control);
return options;
}
@SuppressWarnings("checkstyle:MagicNumber")
private static Rect parseCrop(String crop) {
if (crop.isEmpty()) {
if ("-".equals(crop)) {
return null;
}
// input format: "width:height:x:y"
@ -90,6 +112,14 @@ public final class Server {
return new Rect(x, y, x + width, y + height);
}
private static void unlinkSelf() {
try {
new File(SERVER_PATH).delete();
} catch (Exception e) {
Ln.e("Could not unlink server", e);
}
}
public static void main(String... args) throws Exception {
Thread.setDefaultUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
@Override
@ -98,6 +128,7 @@ public final class Server {
}
});
unlinkSelf();
Options options = createOptions(args);
scrcpy(options);
}

View File

@ -0,0 +1,23 @@
package com.genymobile.scrcpy;
public final class StringUtils {
private StringUtils() {
// not instantiable
}
@SuppressWarnings("checkstyle:MagicNumber")
public static int getUtf8TruncationIndex(byte[] utf8, int maxLength) {
int len = utf8.length;
if (len <= maxLength) {
return len;
}
len = maxLength;
// see UTF-8 encoding <https://en.wikipedia.org/wiki/UTF-8#Description>
while ((utf8[len] & 0x80) != 0 && (utf8[len] & 0xc0) != 0xc0) {
// the next byte is not the start of a new UTF-8 codepoint
// so if we would cut there, the character would be truncated
len--;
}
return len;
}
}

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