Compare commits
5 Commits
logical_si
...
threadwait
Author | SHA1 | Date | |
---|---|---|---|
d76c7c3029 | |||
f2f032a494 | |||
728b976aae | |||
ff583bdde8 | |||
429153abfb |
1
.gitignore
vendored
1
.gitignore
vendored
@ -2,4 +2,3 @@ build/
|
||||
/dist/
|
||||
.idea/
|
||||
.gradle/
|
||||
/x/
|
||||
|
@ -23,7 +23,7 @@ fps_counter_init(struct fps_counter *counter) {
|
||||
}
|
||||
|
||||
counter->thread = NULL;
|
||||
atomic_init(&counter->started, 0);
|
||||
SDL_AtomicSet(&counter->started, 0);
|
||||
// no need to initialize the other fields, they are unused until started
|
||||
|
||||
return true;
|
||||
@ -35,16 +35,6 @@ fps_counter_destroy(struct fps_counter *counter) {
|
||||
SDL_DestroyMutex(counter->mutex);
|
||||
}
|
||||
|
||||
static inline bool
|
||||
is_started(struct fps_counter *counter) {
|
||||
return atomic_load_explicit(&counter->started, memory_order_acquire);
|
||||
}
|
||||
|
||||
static inline void
|
||||
set_started(struct fps_counter *counter, bool started) {
|
||||
atomic_store_explicit(&counter->started, started, memory_order_release);
|
||||
}
|
||||
|
||||
// must be called with mutex locked
|
||||
static void
|
||||
display_fps(struct fps_counter *counter) {
|
||||
@ -80,10 +70,10 @@ run_fps_counter(void *data) {
|
||||
|
||||
mutex_lock(counter->mutex);
|
||||
while (!counter->interrupted) {
|
||||
while (!counter->interrupted && !is_started(counter)) {
|
||||
while (!counter->interrupted && !SDL_AtomicGet(&counter->started)) {
|
||||
cond_wait(counter->state_cond, counter->mutex);
|
||||
}
|
||||
while (!counter->interrupted && is_started(counter)) {
|
||||
while (!counter->interrupted && SDL_AtomicGet(&counter->started)) {
|
||||
uint32_t now = SDL_GetTicks();
|
||||
check_interval_expired(counter, now);
|
||||
|
||||
@ -106,7 +96,7 @@ fps_counter_start(struct fps_counter *counter) {
|
||||
counter->nr_skipped = 0;
|
||||
mutex_unlock(counter->mutex);
|
||||
|
||||
set_started(counter, true);
|
||||
SDL_AtomicSet(&counter->started, 1);
|
||||
cond_signal(counter->state_cond);
|
||||
|
||||
// counter->thread is always accessed from the same thread, no need to lock
|
||||
@ -124,13 +114,13 @@ fps_counter_start(struct fps_counter *counter) {
|
||||
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter) {
|
||||
set_started(counter, false);
|
||||
SDL_AtomicSet(&counter->started, 0);
|
||||
cond_signal(counter->state_cond);
|
||||
}
|
||||
|
||||
bool
|
||||
fps_counter_is_started(struct fps_counter *counter) {
|
||||
return is_started(counter);
|
||||
return SDL_AtomicGet(&counter->started);
|
||||
}
|
||||
|
||||
void
|
||||
@ -155,7 +145,7 @@ fps_counter_join(struct fps_counter *counter) {
|
||||
|
||||
void
|
||||
fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
if (!is_started(counter)) {
|
||||
if (!SDL_AtomicGet(&counter->started)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -168,7 +158,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
|
||||
void
|
||||
fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
if (!is_started(counter)) {
|
||||
if (!SDL_AtomicGet(&counter->started)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef FPSCOUNTER_H
|
||||
#define FPSCOUNTER_H
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_atomic.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
@ -16,7 +16,7 @@ struct fps_counter {
|
||||
|
||||
// atomic so that we can check without locking the mutex
|
||||
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
||||
atomic_bool started;
|
||||
SDL_atomic_t started;
|
||||
|
||||
// the following fields are protected by the mutex
|
||||
bool interrupted;
|
||||
|
@ -7,6 +7,33 @@
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
|
||||
// coordinates (as provided in SDL mouse events)
|
||||
//
|
||||
// See my question:
|
||||
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
|
||||
static void
|
||||
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||
SDL_Rect viewport;
|
||||
float scale_x, scale_y;
|
||||
SDL_RenderGetViewport(renderer, &viewport);
|
||||
SDL_RenderGetScale(renderer, &scale_x, &scale_y);
|
||||
*x = (int) (*x / scale_x) - viewport.x;
|
||||
*y = (int) (*y / scale_y) - viewport.y;
|
||||
}
|
||||
|
||||
static struct point
|
||||
get_mouse_point(struct screen *screen) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
convert_to_renderer_coordinates(screen->renderer, &x, &y);
|
||||
return (struct point) {
|
||||
.x = x,
|
||||
.y = y,
|
||||
};
|
||||
}
|
||||
|
||||
static const int ACTION_DOWN = 1;
|
||||
static const int ACTION_UP = 1 << 1;
|
||||
|
||||
@ -400,8 +427,8 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.position.point.x = from->x;
|
||||
to->inject_touch_event.position.point.y = from->y;
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
@ -437,14 +464,12 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
}
|
||||
|
||||
struct size frame_size = screen->frame_size;
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
float x = from->x * frame_size.width;
|
||||
float y = from->y * frame_size.height;
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_to_frame_coords(screen, x, y);
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
to->inject_touch_event.position.point.x = from->x * frame_size.width;
|
||||
to->inject_touch_event.position.point.y = from->y * frame_size.height;
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
@ -479,8 +504,8 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.position.point.x = from->x;
|
||||
to->inject_touch_event.position.point.y = from->y;
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
@ -532,15 +557,9 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relatice to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_to_frame_coords(screen, mouse_x, mouse_y),
|
||||
.point = get_mouse_point(screen),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
@ -149,32 +149,6 @@ get_initial_optimal_size(struct size frame_size, uint16_t req_width,
|
||||
return window_size;
|
||||
}
|
||||
|
||||
static void
|
||||
update_frame_rect(struct screen *screen) {
|
||||
int ww;
|
||||
int wh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &ww, &wh);
|
||||
|
||||
// 32 bits because we need to multiply two 16 bits values
|
||||
uint32_t fw = screen->frame_size.width;
|
||||
uint32_t fh = screen->frame_size.height;
|
||||
|
||||
SDL_Rect *rect = &screen->rect;
|
||||
|
||||
bool keep_width = fw * wh > fh * ww;
|
||||
if (keep_width) {
|
||||
rect->x = 0;
|
||||
rect->w = ww;
|
||||
rect->h = ww * fh / fw;
|
||||
rect->y = (wh - rect->h) / 2;
|
||||
} else {
|
||||
rect->y = 0;
|
||||
rect->h = wh;
|
||||
rect->w = wh * fw / fh;
|
||||
rect->x = (ww - rect->w) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
screen_init(struct screen *screen) {
|
||||
*screen = (struct screen) SCREEN_INITIALIZER;
|
||||
@ -232,6 +206,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
|
||||
frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = read_xpm(icon_xpm);
|
||||
if (icon) {
|
||||
SDL_SetWindowIcon(screen->window, icon);
|
||||
@ -277,6 +258,12 @@ static bool
|
||||
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
|
||||
new_frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
// frame dimension changed, destroy texture
|
||||
SDL_DestroyTexture(screen->texture);
|
||||
|
||||
@ -322,7 +309,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
mutex_unlock(vb->mutex);
|
||||
return false;
|
||||
}
|
||||
update_frame_rect(screen);
|
||||
update_texture(screen, frame);
|
||||
mutex_unlock(vb->mutex);
|
||||
|
||||
@ -330,16 +316,10 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
screen_window_resized(struct screen *screen) {
|
||||
update_frame_rect(screen);
|
||||
screen_render(screen);
|
||||
}
|
||||
|
||||
void
|
||||
screen_render(struct screen *screen) {
|
||||
SDL_RenderClear(screen->renderer);
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
@ -411,7 +391,7 @@ screen_handle_window_event(struct screen *screen,
|
||||
// window is maximized or fullscreen is enabled.
|
||||
screen->windowed_window_size = get_window_size(screen->window);
|
||||
}
|
||||
screen_window_resized(screen);
|
||||
screen_render(screen);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
// The backup size must be non-nul.
|
||||
@ -432,11 +412,3 @@ screen_handle_window_event(struct screen *screen,
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
struct point
|
||||
screen_convert_to_frame_coords(struct screen *screen, float x, float y) {
|
||||
struct point out;
|
||||
out.x = (x - screen->rect.x) * screen->frame_size.width / screen->rect.w;
|
||||
out.y = (y - screen->rect.y) * screen->frame_size.height / screen->rect.h;
|
||||
return out;
|
||||
}
|
||||
|
@ -22,7 +22,6 @@ struct screen {
|
||||
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
|
||||
// able to revert the size to its non-maximized value.
|
||||
struct size windowed_window_size_backup;
|
||||
struct SDL_Rect rect;
|
||||
bool has_frame;
|
||||
bool fullscreen;
|
||||
bool maximized;
|
||||
@ -45,12 +44,6 @@ struct screen {
|
||||
.width = 0, \
|
||||
.height = 0, \
|
||||
}, \
|
||||
.rect = { \
|
||||
.x = 0, \
|
||||
.y = 0, \
|
||||
.w = 0, \
|
||||
.h = 0, \
|
||||
}, \
|
||||
.has_frame = false, \
|
||||
.fullscreen = false, \
|
||||
.maximized = false, \
|
||||
@ -81,10 +74,6 @@ screen_destroy(struct screen *screen);
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||
|
||||
// update content after window resizing
|
||||
void
|
||||
screen_window_resized(struct screen *screen);
|
||||
|
||||
// render the texture to the renderer
|
||||
void
|
||||
screen_render(struct screen *screen);
|
||||
@ -105,9 +94,4 @@ screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
void
|
||||
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels (float to allow partial pixels)
|
||||
struct point
|
||||
screen_convert_to_frame_coords(struct screen *screen, float x, float y);
|
||||
|
||||
#endif
|
||||
|
@ -338,7 +338,7 @@ run_wait_server(void *data) {
|
||||
// no need for synchronization, server_socket is initialized before this
|
||||
// thread was created
|
||||
if (server->server_socket != INVALID_SOCKET
|
||||
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
&& SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
|
||||
// On Linux, accept() is unblocked by shutdown(), but on Windows, it is
|
||||
// unblocked by closesocket(). Therefore, call both (close_socket()).
|
||||
close_socket(server->server_socket);
|
||||
@ -393,11 +393,8 @@ server_start(struct server *server, const char *serial,
|
||||
|
||||
error2:
|
||||
if (!server->tunnel_forward) {
|
||||
bool was_closed =
|
||||
atomic_flag_test_and_set(&server->server_socket_closed);
|
||||
// the thread is not started, the flag could not be already set
|
||||
assert(!was_closed);
|
||||
(void) was_closed;
|
||||
// the wait server thread is not started, SDL_AtomicSet() is sufficient
|
||||
SDL_AtomicSet(&server->server_socket_closed, 1);
|
||||
close_socket(server->server_socket);
|
||||
}
|
||||
disable_tunnel(server);
|
||||
@ -421,7 +418,7 @@ server_connect_to(struct server *server) {
|
||||
}
|
||||
|
||||
// we don't need the server socket anymore
|
||||
if (!atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
if (SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
|
||||
// close it from here
|
||||
close_socket(server->server_socket);
|
||||
// otherwise, it is closed by run_wait_server()
|
||||
@ -453,7 +450,7 @@ server_connect_to(struct server *server) {
|
||||
void
|
||||
server_stop(struct server *server) {
|
||||
if (server->server_socket != INVALID_SOCKET
|
||||
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
|
||||
&& SDL_AtomicCAS(&server->server_socket_closed, 0, 1)) {
|
||||
close_socket(server->server_socket);
|
||||
}
|
||||
if (server->video_socket != INVALID_SOCKET) {
|
||||
|
@ -1,9 +1,9 @@
|
||||
#ifndef SERVER_H
|
||||
#define SERVER_H
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_atomic.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "config.h"
|
||||
@ -15,7 +15,7 @@ struct server {
|
||||
char *serial;
|
||||
process_t process;
|
||||
SDL_Thread *wait_server_thread;
|
||||
atomic_flag server_socket_closed;
|
||||
SDL_atomic_t server_socket_closed;
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
socket_t video_socket;
|
||||
socket_t control_socket;
|
||||
@ -29,7 +29,7 @@ struct server {
|
||||
.serial = NULL, \
|
||||
.process = PROCESS_NONE, \
|
||||
.wait_server_thread = NULL, \
|
||||
.server_socket_closed = ATOMIC_FLAG_INIT, \
|
||||
.server_socket_closed = {0}, \
|
||||
.server_socket = INVALID_SOCKET, \
|
||||
.video_socket = INVALID_SOCKET, \
|
||||
.control_socket = INVALID_SOCKET, \
|
||||
|
@ -7,7 +7,7 @@ buildscript {
|
||||
jcenter()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:3.6.2'
|
||||
classpath 'com.android.tools.build:gradle:3.4.2'
|
||||
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
|
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@ -1,5 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-6.3-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
|
33
gradlew
vendored
33
gradlew
vendored
@ -125,8 +125,8 @@ if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
@ -154,19 +154,19 @@ if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=`expr $i + 1`
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
0) set -- ;;
|
||||
1) set -- "$args0" ;;
|
||||
2) set -- "$args0" "$args1" ;;
|
||||
3) set -- "$args0" "$args1" "$args2" ;;
|
||||
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
@ -175,9 +175,14 @@ save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=`save "$@"`
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
3
gradlew.bat
vendored
3
gradlew.bat
vendored
@ -29,9 +29,6 @@ if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
|
@ -163,10 +163,8 @@ public final class Device {
|
||||
}
|
||||
|
||||
public void setClipboardText(String text) {
|
||||
boolean ok = serviceManager.getClipboardManager().setText(text);
|
||||
if (ok) {
|
||||
Ln.i("Device clipboard set");
|
||||
}
|
||||
serviceManager.getClipboardManager().setText(text);
|
||||
Ln.i("Device clipboard set");
|
||||
}
|
||||
|
||||
/**
|
||||
@ -178,10 +176,8 @@ public final class Device {
|
||||
Ln.e("Could not get built-in display");
|
||||
return;
|
||||
}
|
||||
boolean ok = SurfaceControl.setDisplayPowerMode(d, mode);
|
||||
if (ok) {
|
||||
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
|
||||
}
|
||||
SurfaceControl.setDisplayPowerMode(d, mode);
|
||||
Ln.i("Device screen turned " + (mode == Device.POWER_MODE_OFF ? "off" : "on"));
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -74,15 +74,13 @@ public class ClipboardManager {
|
||||
}
|
||||
}
|
||||
|
||||
public boolean setText(CharSequence text) {
|
||||
public void setText(CharSequence text) {
|
||||
try {
|
||||
Method method = getSetPrimaryClipMethod();
|
||||
ClipData clipData = ClipData.newPlainText(null, text);
|
||||
setPrimaryClip(method, manager, clipData);
|
||||
return true;
|
||||
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
|
||||
Ln.e("Could not invoke method", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -121,14 +121,12 @@ public final class SurfaceControl {
|
||||
return setDisplayPowerModeMethod;
|
||||
}
|
||||
|
||||
public static boolean setDisplayPowerMode(IBinder displayToken, int mode) {
|
||||
public static void setDisplayPowerMode(IBinder displayToken, int mode) {
|
||||
try {
|
||||
Method method = getSetDisplayPowerModeMethod();
|
||||
method.invoke(null, displayToken, mode);
|
||||
return true;
|
||||
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
|
||||
Ln.e("Could not invoke method", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user