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198 Commits

Author SHA1 Message Date
c37d455fa2 wip 2021-05-02 18:27:13 +02:00
6e8df74c41 serial in server_params 2021-05-02 17:22:03 +02:00
52f5c6d4c1 server_params_copy 2021-05-02 17:22:03 +02:00
efb531943d reorder server server_params 2021-05-02 17:22:03 +02:00
4dcda82582 ARRAY_LEN 2021-05-02 17:22:03 +02:00
5369c4f754 Serialize clean-up configuration
This avoids to pass each option as individual parameter and parse them
manually (it's still "manual" in the Parcelable implementation).

Refs #824 <https://github.com/Genymobile/scrcpy/pull/824#issuecomment-780319422>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2021-05-01 14:14:32 +02:00
233f8e6cc4 Rename keycode injection method
Make it explicit that it injects both "press" and "release" events.
2021-04-30 23:07:37 +02:00
9a7d351d67 Simplify non-static injectEvent() implementation
Just call the static version (having a displayId) from the non-static
version (using the displayId field).
2021-04-30 23:07:37 +02:00
d00ee640c0 Simplify Device.java
Remove useless intermediate method with a "mode" parameter (it's always
called with the same mode).

This also avoids the need for a specific injectEventOnDisplay() method,
since it does not conflict with another injectEvent() method anymore.
2021-04-30 23:07:29 +02:00
ae6ec7a194 Unref decoder AVFrame immediately
The frame can be unref immediately after it is pushed to the frame
sinks.

It was not really a memory leak because the frame was unref every time
by avcodec_receive_frame() (and freed on close), but a reference was
unnecessarily kept for too long.
2021-04-26 18:05:43 +02:00
84f17fdeab Fix v4l2 AVPacket memory leak on error
Unref v4l2 AVPacket even if writing failed.
2021-04-26 18:05:11 +02:00
1cde68a1fa Fix v4l2 AVFrame memory leak
Unref frame immediately once encoded.

Fixes #2279 <https://github.com/Genymobile/scrcpy/pull/2279>
2021-04-26 18:04:51 +02:00
45e7280148 Rename --v4l2_sink to --v4l2-sink
This was a rebase issue, the previous version in #2268 was correct.

Refs #2268 <https://github.com/Genymobile/scrcpy/pull/2268>
2021-04-26 17:59:35 +02:00
41a0383d7c Document v4l2 sink in README 2021-04-25 15:00:56 +02:00
d39161f753 Add support for v4l2loopback
It allows to send the video stream to /dev/videoN, so that it can be
captured (like a webcam) by any v4l2-capable tool.

PR #2232 <https://github.com/Genymobile/scrcpy/pull/2232>
PR #2233 <https://github.com/Genymobile/scrcpy/pull/2233>
PR #2268 <https://github.com/Genymobile/scrcpy/pull/2268>

Co-authored-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:59:10 +02:00
5af9d0ee0f Make --lock-video-orientation argument optional
If the option is set without argument, lock the initial device
orientation (as if the value "initial" was passed).
2021-04-25 14:55:54 +02:00
fd0dc6c0cd Add --lock-video-orientation=initial
Add a new mode to the --lock-video-orientation option, to lock the
initial orientation of the device.

This avoids to pass an explicit value (0, 1, 2 or 3) and think about
which is the right one.
2021-04-25 14:55:54 +02:00
151bc16644 Use strlist_contains() to find a muxer
The AVOutputFormat name is a string list: it contains names separated by
',' (possibly only one).
2021-04-25 14:55:19 +02:00
ffc00210e9 Add strlist_contains()
Add a function to know if a string list, using some separator, contains
a specific string.
2021-04-25 14:38:42 +02:00
243854a408 Fix recorder comment 2021-04-25 14:38:42 +02:00
8b90dc61b9 Handle EAGAIN on send_packet in decoder
EAGAIN was only handled on receive_frame.

In practice, it should not be necessary, since one packet always
contains one frame. But just in case.
2021-04-25 14:38:42 +02:00
2a5dfc1c17 Handle errors using gotos in recorder_open()
There are many initializations in recorder_open(). Handle RAII-like
deinitialization using gotos.
2021-04-25 14:38:42 +02:00
e3fccc5a5e Initialize recorder fields on open
Only initialize ops and parameters copy from recorder_init(). It was
inconsistent to initialize some fields from _init() and some others from
_open().
2021-04-25 14:38:42 +02:00
0541f1bff2 Hide the window immediately on close
The screen may not be destroyed immediately on close to avoid undefined
behavior, because it may still receive events from the decoder.

But the visual window must still be closed immediately.
2021-04-25 14:38:42 +02:00
0272e6dc77 Assert screen closed on destroy
The destruction order is important, but tricky, because the screen is
open/close by the decoder, but destroyed by scrcpy.c on the main thread.

Add assertions to guarantee that the screen is not destroyed before
being closed.
2021-04-25 14:38:42 +02:00
2a94a2b119 Remove video_buffer callbacks
Now that screen is both the owner and the listener of the video buffer,
execute the code directly without callbacks.
2021-04-25 14:38:42 +02:00
e91acdb0c4 Move video_buffer to screen
The video buffer is now an internal detail of the screen component.

Since the screen is plugged to the decoder via the frame sink trait, the
decoder does not access to the video buffer anymore.
2021-04-25 14:38:42 +02:00
6f5ad21f57 Make decoder push frames to sinks
Now that screen implements the packet sink trait, make decoder push
packets to the sinks without depending on the concrete sink types.
2021-04-25 14:38:42 +02:00
08b3086ffc Expose screen as frame sink
Make screen implement the frame sink trait.

This will allow the decoder to push frames without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
deab7da761 Add frame sink trait
This trait will allow to abstract the concrete sink types from the frame
producer (decoder.c).
2021-04-25 14:38:42 +02:00
f7a1b67d66 Make stream push packets to sinks
Now that decoder and recorder implement the packet sink trait, make
stream push packets to the sinks without depending on the concrete sink
types.
2021-04-25 14:38:42 +02:00
cbed38799e Expose decoder as packet sink
Make decoder implement the packet sink trait.

This will allow the stream to push packets without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
5beb7d6c02 Reorder decoder functions
This will make further commits more readable.
2021-04-25 14:38:42 +02:00
5980183a33 Expose recorder as packet sink
Make recorder implement the packet sink trait.

This will allow the stream to push packets without depending on the
concrete sink type.
2021-04-25 14:38:42 +02:00
fe8de893ca Privatize recorder threading
The fact that the recorder uses a separate thread is an internal detail,
so the functions _start(), _stop() and _join() should not be exposed.

Instead, start the thread on _open() and _stop()+_join() on close().

This paves the way to expose the recorder as a packet sink trait.
2021-04-25 14:38:42 +02:00
a974483c15 Reorder recorder functions
This will make further commits more readable.
2021-04-25 14:38:42 +02:00
1b072a24c4 Add packet sink trait
This trait will allow to abstract the concrete sink types from the
packet producer (stream.c).
2021-04-25 14:38:42 +02:00
08f1fd46c8 Add container_of() macro
This will allow to get the parent of an embedded struct.
2021-04-25 14:38:42 +02:00
2ddf760c09 Make video_buffer more generic
The video buffer took ownership of the producer frame (so that it could
swap frames quickly).

In order to support multiple sinks plugged to the decoder, the decoded
frame must not be consumed by the display video buffer.

Therefore, move the producer and consumer frames out of the video
buffer, and use FFmpeg AVFrame refcounting to share ownership while
avoiding copies.
2021-04-25 14:38:42 +02:00
5d9e96dc4e Remove compat with old FFmpeg codec params API
The new API has been introduced in 2016 in libavformat 57.xx, it's very
old.

This will avoid to maintain two code paths for codec parameters.
2021-04-25 14:38:42 +02:00
de9b79ec2d Remove compat with old FFmpeg decoding API
The new API has been introduced in 2016 in libavcodec 57.xx, it's very
old.

This will avoid to maintain two code paths for decoding.
2021-04-25 14:38:42 +02:00
55806e7d31 Remove option --render-expired-frames
This flag forced the decoder to wait for the previous frame to be
consumed by the display.

It was initially implemented as a compilation flag for testing, not
intended to be exposed at runtime. But to remove ifdefs and to allow
users to test this flag easily, it had finally been exposed by commit
ebccb9f6cc.

In practice, it turned out to be useless: it had no practical impact,
and it did not solve or mitigate any performance issues causing frame
skipping.

But that added some complexity to the codebase: it required an
additional condition variable, and made video buffer calls possibly
blocking, which in turn required code to interrupt it on exit.

To prepare support for multiple sinks plugged to the decoder (display
and v4l2 for example), the blocking call used for pacing the decoder
output becomes unacceptable, so just remove this useless "feature".
2021-04-25 14:38:42 +02:00
21b590b766 Write trailer from recorder thread
The recorder thread wrote the whole content except the trailer, which
was odd.
2021-04-25 14:38:42 +02:00
d7e6589677 Document 4th+5th + 2xn shortcuts
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
b4ee9f27ce Add mouse shortcut to expand settings panel
Double-click on extra mouse button to open the settings panel (a
single-click opens the notification panel).

This is consistent with the keyboard shortcut MOD+n+n.

PR #2264 <https://github.com/Genymobile/scrcpy/pull/2264>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
6fa63cf6f8 Add keyboard shortcut to expand settings panel
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
50eecdab28 Add control message to expand settings panel
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
9576283907 Count repeated identical key events
This will allow shortcuts such as MOD+n+n to open the settings panel.

PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
66c581851f Rename control message type to COLLAPSE_PANELS
The collapsing action collapses any panels.

By the way, the Android method is named collapsePanels().

PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-25 14:36:48 +02:00
bb4614d558 Reverse boolean logic for readability
Refs #2260 <https://github.com/Genymobile/scrcpy/pull/2260#issuecomment-823508759>
2021-04-25 14:36:48 +02:00
aaf7875d92 Ensure get_server_path() retval is freeable
PR #2276 <https://github.com/Genymobile/scrcpy/pull/2276>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-22 22:12:23 +02:00
b9c3f65fd8 Provide actions for the extra mouse buttons
Bind APP_SWITCH to button 4 and expand notification panel on button 5.

PR #2258 <https://github.com/Genymobile/scrcpy/pull/2258>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-04-19 20:16:45 +02:00
d0739911a3 Forward DOWN and UP separately for right-click
The shortcut "back on screen on" is a bit special: the control is
requested by the client, but the actual event injection (POWER or BACK)
is determined on the device.

To properly inject DOWN and UP events for BACK, transmit the action as
a control parameter.

If the screen is off:
 - on DOWN, inject POWER (DOWN and UP) (wake up the device immediately)
 - on UP, do nothing
If the screen is on:
 - on DOWN, inject BACK DOWN
 - on UP, inject BACK UP

A corner case is when the screen turns off between the DOWN and UP
event. In that case, a BACK UP event will be injected, so it's harmless.

As a consequence of this change, the BACK button is now handled by
Android on mouse released. This is consistent with the keyboard shortcut
(Mod+b) behavior.

PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259>
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258>
2021-04-19 20:16:45 +02:00
964b6d2243 Forward DOWN and UP separately for middle-click
As a consequence of this change, the HOME button is now handled by
Android on mouse released. This is consistent with the keyboard shortcut
(MOD+h) behavior.

PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259>
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258>
2021-04-17 18:04:24 +02:00
8cc057c8f1 Prevent forwarding only "mouse released" events
Some mouse clicks DOWN are captured for shortcuts, but the matching UP
events were still forwarded to the device.

Instead, capture both DOWN and UP for shortcuts, and do nothing on UP.

PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259>
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258>
2021-04-17 18:04:13 +02:00
edee69d637 Fix options alphabetical order
"verbosity" < "version"
2021-04-16 17:40:39 +02:00
8ef4c044fa Do not forward SDL_DROPFILE event
The event is handled by scrcpy.c, it is not necessary to send it to
screen or input_manager.
2021-04-13 22:37:08 +02:00
c23c38f99d Move resizing workaround to screen.c 2021-04-13 22:36:59 +02:00
65c4f487b3 Set initial fullscreen from screen.c 2021-04-13 22:15:05 +02:00
c6d7f5ee96 Make screen_show_window() static
It is only used from screen.c now.
2021-04-13 22:04:38 +02:00
28f6cbaea6 Destroy screen once stream is finished
The screen receives callbacks from the decoder, fed by the stream.

The decoder is run from the stream thread, so waiting for the end of
stream is sufficient to avoid possible use-after-destroy.
2021-04-11 14:42:09 +02:00
08fc6694e1 Do not destroy uninitialized screen
When --no-display was passed, screen_destroy() was called while
screen_init() was never called.

In practice, it did not crash because it just freed NULL pointers, but
it was still incorrect.
2021-04-11 13:07:44 +02:00
d0983db592 Make internal recorder function static 2021-04-10 18:48:52 +02:00
fb7870500a Remove unused field from input_manager 2021-04-10 18:48:52 +02:00
33006561c7 Remove useless forward declaration from stream.h 2021-04-10 18:48:52 +02:00
a09733d175 Remove useless includes from decoder.c 2021-04-10 18:48:44 +02:00
6231f683af Fix compilation error for old decoding API
Commits cb9c42bdcb and
441d3fb119 updated the code only for the
new decoding API.
2021-04-05 22:35:14 +02:00
9826c5c4a4 Remove HiDPI compilation flag
Always enable HiDPI support, there is no reason to expose a compilation
flag.
2021-04-04 15:00:13 +02:00
1d615a0d51 Support power off on close
PR #824 <https://github.com/Genymobile/scrcpy/pull/824>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:12:35 +01:00
fb0bcaebc2 Export static method to power off screen in Device
PR #824 <https://github.com/Genymobile/scrcpy/pull/824>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:12:29 +01:00
dd453ad041 Pass scrcpy-noconsole arguments through to scrcpy
PR #2052 <https://github.com/Genymobile/scrcpy/pull/2052>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-16 21:04:04 +01:00
0308ef43f2 Do not set buttons on touch events
BUTTON_PRIMARY must not be set for touch events:

> This button constant is not set in response to simple touches with a
> finger or stylus tip. The user must actually push a button.

<https://developer.android.com/reference/android/view/MotionEvent#BUTTON_PRIMARY>

Fixes #2169 <https://github.com/Genymobile/scrcpy/issues/2169>
2021-03-15 18:46:56 +01:00
40febf4a91 Use device id 0 for touch/mouse events
Virtual device is only for keyboard sources, not mouse or touchscreen
sources. Here is the value of InputDevice.getDevice(-1).toString():

    Input Device -1: Virtual
      Descriptor: ...
      Generation: 2
      Location: built-in
      Keyboard Type: alphabetic
      Has Vibrator: false
      Has mic: false
      Sources: 0x301 ( keyboard dpad )

InputDevice.getDeviceId() documentation says:

> An id of zero indicates that the event didn't come from a physical
> device and maps to the default keymap.

<https://developer.android.com/reference/android/view/InputEvent#getDeviceId()>

However, injecting events with a device id of 0 causes event.getDevice()
to be null on the client-side.

Commit 26529d377f used -1 as a workaround
to avoid a NPE on a specific Android TV device. But this is a bug in the
device system, which wrongly assumes that input device may not be null.

A similar issue was present in Flutter, but it is now fixed:
 - <https://github.com/flutter/flutter/issues/30665>
 - <https://github.com/flutter/engine/pull/7986>

On the other hand, using an id of -1 for touchscreen events (which is
invalid) causes issues for some apps:
<https://github.com/Genymobile/scrcpy/issues/2125#issuecomment-790535792>

Therefore, use a device id of 0.

An alternative could be to find an existing device matching the source,
like "adb shell input" does. See getInputDeviceId():
<https://android.googlesource.com/platform/frameworks/base.git/+/master/cmds/input/src/com/android/commands/input/Input.java>

But it seems better to indicate that the event didn't come from a
physical device, and it would not solve #962 anyway, because an Android
TV has no touchscreen.

Refs #962 <https://github.com/Genymobile/scrcpy/issues/962>
Fixes #2125 <https://github.com/Genymobile/scrcpy/issues/2125>
2021-03-14 18:30:56 +01:00
429fdef04f Fix encoder parameter suggestion
The option is --encoder, not --encoder-name.
2021-03-11 10:55:12 +01:00
d1789f082a meson: Do not use full path with mingw tools name
This helps to use mingw toolchains which are not in /usr/bin path.

PR #2185 <https://github.com/Genymobile/scrcpy/pull/2185>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-03-09 09:59:57 +01:00
eb7e1070cf Release frame data as soon as possible
During a frame swap, one of the two frames involved can be released.
2021-03-06 22:58:03 +01:00
386f017ba9 Factorize frame swap 2021-03-06 22:58:03 +01:00
cc48b24324 Simplify screen initialization
Use a single function to initialize the screen instance.
2021-03-06 22:58:03 +01:00
597c54f049 Group screen parameters into a struct
The function screen_init_rendering had too many parameters.
2021-03-06 22:58:03 +01:00
955da3b578 Remove screen static initializer
Most of the fields are initialized dynamically.
2021-03-06 22:58:03 +01:00
cb9c42bdcb Use a callback to notify frame skip
A skipped frame is detected when the producer offers a frame while the
current pending frame has not been consumed.

However, the producer (in practice the decoder) is not interested in the
fact that a frame has been skipped, only the consumer (the renderer) is.

Therefore, notify frame skip via a consumer callback. This allows to
manage the skipped and rendered frames count at the same place, and
remove fps_counter from decoder.
2021-03-06 22:58:03 +01:00
fb9f9848bd Use a callback to notify a new frame
Make the decoder independant of the SDL even mechanism, by making the
consumer register a callback on the video_buffer.
2021-03-06 22:58:03 +01:00
c50b958ee4 Initialize screen before starting the stream
As soon as the stream is started, the video buffer could notify a new
frame available.

In order to pass this event to the screen without race condition, the
screen must be initialized before the screen is started.
2021-03-06 22:58:03 +01:00
441d3fb119 Make video buffer more generic
Video buffer is a tool between a frame producer and a frame consumer.

For now, it is used between a decoder and a renderer, but in the future
another instance might be used to swscale decoded frames.
2021-03-06 22:58:03 +01:00
cb197ee3a2 Move fps counter out of video buffer
In order to make video buffer more generic, move out its specific
responsibility to count the fps between the decoder and the renderer.
2021-03-06 22:58:03 +01:00
218636dc10 Inject touch events with smallest detectable size
A value of 1 means the "largest detectable size", a value of 0 means the
"smallest detectable size".

https://developer.android.com/reference/android/view/MotionEvent.PointerCoords#size
https://developer.android.com/reference/android/view/MotionEvent#AXIS_SIZE

Fixes #2125 <https://github.com/Genymobile/scrcpy/issues/2125>
2021-03-03 18:22:54 +01:00
b16b65a715 Simplify default values
It makes sense to extract default values for bitrate and port range
(which are arbitrary and might be changed in the future).

However, the default values for "max size" and "lock video orientation"
are naturally unlimited/unlocked, and will never be changed. Extracting
these options just added complexity for no benefit, so hardcode them.
2021-02-25 22:19:05 +01:00
a3aa5ac95e Insert numerical values statically in usage string 2021-02-25 22:19:05 +01:00
0207e3df33 Remove unused no_window field 2021-02-25 22:19:05 +01:00
9cd1a7380d Enable NDEBUG via Meson built-in option 2021-02-25 22:19:05 +01:00
24b637b972 Handle im-related events from input_manager.c 2021-02-25 22:19:05 +01:00
76a3d9805b Inline window events handling
Now that all screen-related events are handled from screen.c, there is
no need for a separate method for window events.
2021-02-25 22:19:05 +01:00
50b4a730e3 Handle screen-related events from screen.c 2021-02-25 22:19:05 +01:00
ea2369f568 Reference video buffer from screen
This paves the way to handle EVENT_NEW_FRAME from screen.c, by allowing
to call screen_update_frame() without an explicit video_buffer instance.
2021-02-25 22:19:05 +01:00
0538e9645b Improve error handling in screen initialization
After the struct screen is initialized, the window, the renderer and the
texture are necessarily valid, so there is no need to check in
screen_destroy().
2021-02-25 22:18:51 +01:00
626094ad13 Handle window events only once visible
This will avoid corner cases where we need to resize while no frame has
been received yet.
2021-02-17 09:54:03 +01:00
a566635c43 Log mipmaps error only if mipmaps are enabled 2021-02-17 09:54:03 +01:00
862948b132 Make use_opengl local
The flag is used only locally, there is no need to store it in the
screen structure.
2021-02-17 09:54:03 +01:00
c0c4ba7009 Add intermediate frame in video buffer
There were only two frames simultaneously:
 - one used by the decoder;
 - one used by the renderer.

When the decoder finished decoding a frame, it swapped it with the
rendering frame.

Adding a third frame provides several benefits:
 - the decoder do not have to wait for the renderer to release the
   mutex;
 - it simplifies the video_buffer API;
 - it makes the rendering frame valid until the next call to
   video_buffer_take_rendering_frame(), which will be useful for
   swscaling on window resize.
2021-02-17 09:54:03 +01:00
c53bd4d8b6 Assert non-recursive usage of mutexes 2021-02-17 09:54:03 +01:00
54f5c42d7b Add mutex assertions 2021-02-17 09:54:03 +01:00
21d206f360 Expose mutex assertions
Add a function to assert that the mutex is held (or not).
2021-02-17 09:54:03 +01:00
d2689fc168 Expose thread id 2021-02-17 09:54:03 +01:00
f6320c7e31 Wrap SDL thread functions into scrcpy-specific API
The goal is to expose a consistent API for system tools, and paves the
way to make the "core" independant of SDL in the future.
2021-02-17 09:54:03 +01:00
30e619d37f Replace SDL_strdup() by strdup()
The functions SDL_malloc(), SDL_free() and SDL_strdup() were used only
because strdup() was not available everywhere.

Now that it is available, use the native version of these functions.
2021-02-17 09:54:03 +01:00
c0dde0fade Provide strdup() compat
Make strdup() available on all platforms.
2021-02-17 09:53:25 +01:00
ace438e52a Remove unused port_range field
The port_range is used from "struct server_params", the copy in
"struct server" was unused.
2021-02-14 14:47:49 +01:00
8e83f3e8af Remove unused custom event 2021-02-14 14:44:05 +01:00
97b001e7c0 Fix undefined left shift
Small unsigned integers promote to signed int. As a consequence, if v is
a uint8_t, then (v << 24) yields an int, so the left shift is undefined
if the MSB is 1.

Cast to uint32_t to yield an unsigned value.

Reported by USAN (meson x -Db_sanitize=undefined):

    runtime error: left shift of 255 by 24 places cannot be represented
    in type 'int'
2021-01-24 15:31:21 +01:00
d8e9ad20b0 Improve file handler error message
Terminating the file handler current process may be either a "push" or
"install" command.
2021-01-24 14:24:24 +01:00
b566700bfd Kill process with SIGKILL signal
An "adb push" command is not terminated by SIGTERM.
2021-01-24 14:24:24 +01:00
7afd149f4b Fix file_handler process race condition
The current process could be waited both by run_file_handler() and
file_handler_stop().

To avoid the race condition, wait the process without closing, then
close with mutex locked.
2021-01-24 14:24:24 +01:00
6a50231698 Expose a single process_wait()
There were two versions: process_wait() and process_wait_noclose().

Expose a single version with a flag (it was already implemented that way
internally).
2021-01-24 14:24:18 +01:00
b8edcf52b0 Simplify process_wait()
The function process_wait() returned a bool (true if the process
terminated successfully) and provided the exit code via an output
parameter exit_code.

But the returned value was always equivalent to exit_code == 0, so just
return the exit code instead.
2021-01-22 18:29:21 +01:00
94eff0a4bb Fix size_t incorrectly assigned to int
The function control_msg_serialize() returns a size_t.
2021-01-17 19:44:23 +01:00
8dbb1676b7 Factorize meson compiler variable initialization 2021-01-17 19:44:23 +01:00
ab912c23e7 Define feature test macros in common.h
This enables necessary functions once for all.

As a consequence, define common.h before any other header.
2021-01-17 14:08:48 +01:00
59feb2a15c Group common includes into common.h
Include config.h and compat.h in common.h, and include common.h from all
source files.
2021-01-08 19:22:10 +01:00
6385b8c162 Move common structs to coords.h
The size, point and position structs were defined in common.h. Move them
to coords.h so that common.h could be used for generic code to be
included in all source files.
2021-01-08 19:22:10 +01:00
037be4af21 Fix compat missing include
The header libavformat/version.h was included, but not
libavcodec/version.h.

As a consequence, the LIBAVCODEC_VERSION_INT definition depended on the
caller includes.
2021-01-08 19:21:54 +01:00
1e215199dc Remove unused struct port_range
It had been replaced by struct sc_port_range in scrcpy.h.
2021-01-08 19:13:53 +01:00
d580ee30f1 Separate process wait and close
On Linux, waitpid() both waits for the process to terminate and reaps it
(closes its handle). On Windows, these actions are separated into
WaitForSingleObject() and CloseHandle().

Expose these actions separately, so that it is possible to send a signal
to a process while waiting for its termination without race condition.

This allows to wait for server termination normally, but kill the
process without race condition if it is not terminated after some delay.
2021-01-08 16:44:21 +01:00
821c175730 Rename process_simple_wait to process_wait
Adding "simple" in the function name brings no benefit.
2021-01-08 16:44:21 +01:00
cc6f5020d8 Move conditional src files in meson.build
Declare all the source files (including the platform-specific ones) at
the beginning.
2021-01-08 16:44:21 +01:00
4bd9da4c93 Split command into process and adb
The process API provides the system-specific implementation, the adb API
uses it to expose adb commands.
2021-01-08 16:44:21 +01:00
aa8b571389 Increase display id range
Some devices use big display id values.

Refs #2009 <https://github.com/Genymobile/scrcpy/issues/2009>
2021-01-04 08:16:32 +01:00
ed130e05d5 Fix possibly uninitialized value
Due to gotos, "ret" may be returned uninitialized.
2021-01-03 22:41:51 +01:00
192fbd8450 Use --cask for latest versions of brew
PR #2004 <https://github.com/Genymobile/scrcpy/pull/2004>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-01-02 18:27:38 +01:00
c5c5fc18ae Update links to v1.17 in README and BUILD 2021-01-02 01:26:23 +01:00
f682b87ba5 Bump version to 1.17 2021-01-02 00:53:32 +01:00
10b749e27d Kill the server only after a small delay
Let the server terminate properly once all the sockets are closed.

If it does not terminate (this can happen if the device is asleep), then
kill it.

Note: since the server process termination is detected by a flag set
after waitpid() returns, there is a small chance that the process
terminates (and the PID assigned to a new process) before the flag is
set but before the kill() call. This race condition already existed
before this commit.

Fixes #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 23:57:01 +01:00
05e8c1a3c5 Call CloseHandle() after wait on Windows
TerminateProcess() is "equivalent" to kill(), while
WaitForSingleObject() is "equivalent" to waitpid(), so the handle must
be closed after WaitForSingleObject().
2021-01-01 23:57:01 +01:00
83910d3b9c Initialize server struct dynamically
This will allow to add mutex/cond fields.
2021-01-01 17:40:52 +01:00
90f8356630 Interrupt device threads on stop
The (non-daemon) threads were not interrupted on video stream stopped,
leaving the server process alive.

Interrupt them to wake up their blocking call so that they terminate
properly.

Refs #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 17:32:34 +01:00
3ba51211d6 Mention how to add default arguments on Windows
Mention that it is possible to add default arguments by editing the
wrapper scripts.
2021-01-01 17:31:07 +01:00
ea3582d2c3 Merge branch 'master' into dev 2021-01-01 17:18:13 +01:00
112adbba87 Happy new year 2021! 2021-01-01 17:16:44 +01:00
d039a7a39a Upgrade SDL (2.0.14) for Windows
Include the latest version of SDL in Windows releases.
2021-01-01 16:08:58 +01:00
6ab80e4ce8 Rename release.make to release.mk
It's more standard, and benefits from syntax coloration in vi.
2021-01-01 15:51:10 +01:00
230afd8966 Unify release makefile
Before this change, release.sh built some native stuff, and
Makefile.CrossWindows built the Windows releases.

Instead, use a single release.make to build the whole release. It also
avoids to build the server one more time.
2020-12-22 18:52:05 +01:00
a46733906a Replace noconsole binary by a wrapper script
This simplifies the build system.

Refs <https://github.com/Genymobile/scrcpy/issues/1975#issuecomment-745314161>
2020-12-22 18:51:59 +01:00
431c9ee33b Improve rotation documentation 2020-12-22 01:48:01 +01:00
43d3dcbd97 Document Windows command line usage
PR #1973 <https://github.com/Genymobile/scrcpy/pull/1973>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2020-12-22 01:44:55 +01:00
a5f4f58295 Remove duplicate include 2020-12-22 01:14:30 +01:00
ea12783bbc Upgrade JUnit to 4.13 2020-12-17 10:53:35 +01:00
904d470579 Pause on error from a wrapper script
On Windows, scrcpy paused on error before exiting to give the user a
chance to see the user message.

This was a hack and causes issues when using scrcpy from batch scripts.

Disable this pause from the scrcpy binary, and provide a batch wrapper
(scrcpy-console.bat) to pause on error.

Fixes #1875 <https://github.com/Genymobile/scrcpy/issues/1875>
2020-12-14 09:44:17 +01:00
6d151eaef9 Reference encoder section from FAQ 2020-12-14 09:04:14 +01:00
5dc3285dbf Reference FFmpeg Windows builds from GitHub
Refs #1753 <https://github.com/Genymobile/scrcpy/issues/1753>
2020-12-12 16:26:08 +01:00
c9a4bdb890 Upgrade platform-tools (30.0.5) for Windows
Include the latest version of adb in Windows releases.
2020-12-12 15:56:32 +01:00
d60ac65b32 Merge branch 'master' into dev 2020-12-12 15:55:29 +01:00
d6078cf202 Fix build errors for macOS
PR #1960 <https://github.com/Genymobile/scrcpy/pull/1960>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-12-12 15:50:33 +01:00
47c8971267 Document shell command to get the device IP
PR #1944 <https://github.com/Genymobile/scrcpy/pull/1944>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-12-10 21:37:23 +01:00
30434afc0a Upgrade gradle build tools to 4.0.1 2020-11-24 09:45:18 +01:00
868e762d71 Fix size_t format specifier for Windows
Use "%Iu" on Windows. This fixes the following warning:

    ../app/src/sys/win/command.c:17:14: warning: unknown conversion type character ‘l’ in format [-Wformat=]
       17 |         LOGE("Command too long (%" PRIsizet " chars)", len - 1);
2020-11-14 22:10:11 +01:00
576814bcec Document --encoder option
Add documentation for the new option --encoder in the manpage and in
README.md.
2020-11-08 21:11:12 +01:00
42ab8fd611 List available encoders on invalid name specified
If an invalid encoder name is given via the --encoder option, list all
the H.264 encoders available on the device.
2020-11-08 21:07:20 +01:00
363eeea19e Log encoder name
When the encoder is selected automatically, log the name of the selected
encoder.
2020-11-08 21:07:20 +01:00
76c2c6e69d Adding new option --encoder
Some devices have more than one encoder, and some encoders may cause
issues or crash. With this option we can specify which encoder we want
the device to use.

PR #1827 <https://github.com/Genymobile/scrcpy/pull/1827>
Fixes #1810 <https://github.com/Genymobile/scrcpy/issues/1810>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-11-08 21:07:17 +01:00
d5f059c7cb Add option to force legacy method for pasting
Some devices do not behave as expected when setting the device clipboard
programmatically.

Add an option --legacy-paste to change the behavior of Ctrl+v and MOD+v
so that they inject the computer clipboard text as a sequence of key
events (the same way as MOD+Shift+v).

Fixes #1750 <https://github.com/Genymobile/scrcpy/issues/1750>
Fixes #1771 <https://github.com/Genymobile/scrcpy/issues/1771>
2020-11-07 15:16:51 +01:00
adc547fa6e Add an option to forward all clicks
Add --forward-all-clicks to disable mouse shortcuts and forward middle
and right clicks to the device instead.

Fixes #1302 <https://github.com/Genymobile/scrcpy/issues/1302>
Fixes #1613 <https://github.com/Genymobile/scrcpy/issues/1613>
2020-11-03 17:12:26 +01:00
5dcfc0ebab Add local.properties to gitignore 2020-11-03 17:09:03 +01:00
ad5f567f07 Remove spurious space 2020-11-03 17:08:21 +01:00
25aff00935 Mention version of Indonesian translation 2020-10-05 21:24:59 +02:00
aade92fd10 Add Indonesian translation for README.md
PR #1802 <https://github.com/Genymobile/scrcpy/pull/1802>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-10-05 21:17:43 +02:00
83082406d3 Enable Java deprecation warnings details
Without the option, gradle reports a lint issue, but without any
details.
2020-10-05 21:11:50 +02:00
2edf192e3a Remove deprecation warning
As a workaround for some devices, we need to prepare the main looper.
The method is now deprecated, but we still want to call it.
2020-10-05 21:09:47 +02:00
d50ecf40b6 Fix options order 2020-10-01 15:08:18 +02:00
15b81367c9 Fix FAQ.ko.md
PR #1767 <https://github.com/Genymobile/scrcpy/pull/1767>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-10-01 14:57:09 +02:00
56d237f152 Fix "press Enter key" message
The message said "Press any key to continue...", whereas only
Enter/Return is accepted.

PR #1783 <https://github.com/Genymobile/scrcpy/pull/1783>
Fixes #1757 <https://github.com/Genymobile/scrcpy/issues/1757>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-10-01 14:52:24 +02:00
acc65f8c9d Remove unused field
Fixes #1775 <https://github.com/Genymobile/scrcpy/issues/1775>

Reported-by: lordnn
2020-09-20 01:11:22 +02:00
a65ebceac1 Add missing mutex unlock on error
Fixes #1770 <https://github.com/Genymobile/scrcpy/issues/1770>

Reported-by: lordnn
2020-09-20 01:11:13 +02:00
c136edf09d Add simplified Chinese translation for README.md
PR #1723 <https://github.com/Genymobile/scrcpy/pull/1723>

Co-authored-by: Shaw Yu <shawyu.nz@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-09-17 13:09:43 +02:00
52560faa34 Fix README indentation 2020-09-17 13:03:40 +02:00
d662f73bdc Upgrade Android SDK to 30 2020-09-15 14:54:22 +02:00
1c44dc2259 Use portable shebang for all bash scripts
Refs #426 <https://github.com/Genymobile/scrcpy/pull/426>
Refs #1716 <https://github.com/Genymobile/scrcpy/pull/1716>
2020-09-15 13:54:00 +02:00
02a882a0a2 Use a more portable shebang for bash
This should increase the portability of bash scripts across various *nix
systems such as BSD-like distributions.

PR #1716 <https://github.com/Genymobile/scrcpy/pull/1716>

Signed-off-by: Luís Ferreira <contact@lsferreira.net>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-09-15 13:52:50 +02:00
cf7bf3148c Use "/usr/bin/env bash" for build-wrapper.sh
PR #426 <https://github.com/Genymobile/scrcpy/pull/426>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-09-15 13:44:02 +02:00
ae758f99d6 Adapt call() on ContentProvider for Android 11
This commit in AOSP framework_base added a parameter "attributionTag" to
the call() method:
12ac3f406f%5E%21/#F17

As a consequence, the method did not exist, so scrcpy used the legacy
call() method (using the authority "unknown") as a fallback, which fails
for security reasons.

Fixes #1468 <https://github.com/Genymobile/scrcpy/issues/1468>
2020-09-15 13:31:10 +02:00
bd9f656933 Fix feature test macro
The expected feature test macro is _POSIX_C_SOURCE having a value
greater or equal to 200809L.

Fixes #1726 <https://github.com/Genymobile/scrcpy/issues/1726>
2020-08-31 14:02:51 +02:00
c243fd4c3f Fix more log format warning
The expression port + 1 is promoted to int, but printed as uint16_t.

This is the same mistake fixed for a different log by
7eb16ce364.

Refs #1726 <https://github.com/Genymobile/scrcpy/issues/1726>
2020-08-31 13:40:32 +02:00
0bf110dd5c Reset power mode only if screen is on
PR #1670 <https://github.com/Genymobile/scrcpy/pull/1670>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-08-21 12:34:59 +02:00
0c5e0a4f6d Make Device methods static when possible
The behavior of some methods do not depend on the user-provided options.
These methods can be static. This will allow to call them directly from
the cleanup process.
2020-08-21 12:34:50 +02:00
0be766e71a Add undetected device error message in FAQ 2020-08-20 19:14:45 +02:00
d02789ce21 List available shortcut keys on error
Fixes #1681 <https://github.com/Genymobile/scrcpy/issues/1681>

Suggested-by: Moritz Schulz <moritzleni@gmail.com>
2020-08-16 13:52:01 +02:00
6cc22e1c5b Reference --shortcut-mod from shortcuts list
Fixes #1681 <https://github.com/Genymobile/scrcpy/issues/1681>

Suggested-by: Moritz Schulz <moritzleni@gmail.com>
2020-08-16 13:44:42 +02:00
479d10dc22 Update links to v1.16 in README and BUILD 2020-08-10 20:34:51 +02:00
d7779d08e8 Bump version to 1.16 2020-08-10 20:09:28 +02:00
df4ba1b8b0 Merge branch 'master' into dev 2020-08-10 20:08:33 +02:00
198346d148 Add pinch-to-zoom simulation
If Ctrl is hold when the left-click button is pressed, enable
pinch-to-zoom to scale and rotate relative to the center of the screen.

Fixes #24 <https://github.com/Genymobile/scrcpy/issues/24>
2020-08-10 20:08:24 +02:00
8081e9cc11 Add reference of the translations in README
Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-08-10 19:58:11 +02:00
b87a0df99a Add Traditional Chinese translation for README
Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-08-10 19:58:00 +02:00
95f1ea0d80 Fix clipboard paste condition
To avoid possible copy-paste loops between the computer and the device,
the device clipboard is not set if it already contains the expected
content.

But the condition was wrong: it was not set also if it was empty.

Refs 1223a72eb8
Fixes #1658 <https://github.com/Genymobile/scrcpy/issues/1658>
2020-08-10 14:37:32 +02:00
38940ffe89 Revert "Inject WAKEUP instead of POWER"
WAKEUP does not work on some devices.

Fixes #1655 <https://github.com/Genymobile/scrcpy/issues/1655>

This reverts commit 322f1512ea.
2020-08-09 17:10:27 +02:00
a59a15777d Fix missing change of Ctrl key in README
PR #1652 <https://github.com/Genymobile/scrcpy/pull/1652>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-08-09 11:14:38 +02:00
a2cb63e344 Add packaging status
PR #1650 <https://github.com/Genymobile/scrcpy/pull/1650>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2020-08-08 13:18:23 +02:00
f03a3edde6 Update links to v1.15.1 in README and BUILD 2020-08-07 12:13:27 +02:00
633a51e9c4 Bump version to 1.15.1 2020-08-07 12:01:34 +02:00
976761956f Fix uninitialized repeat count in key events
A new "repeat" field has been added by
3c1ed5d86c, but it was not initialized in
every code path.

As a consequence, keycodes generated by shortcuts were sent with an
undetermined value, breaking some shortcuts (especially HOME) randomly.

Fixes #1643 <https://github.com/Genymobile/scrcpy/issues/1643>
2020-08-07 11:32:11 +02:00
114 changed files with 5558 additions and 1694 deletions

1
.gitignore vendored
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@ -6,3 +6,4 @@ build/
.idea/ .idea/
.gradle/ .gradle/
/x/ /x/
local.properties

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@ -254,10 +254,10 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server ## Prebuilt server
- [`scrcpy-server-v1.15`][direct-scrcpy-server] - [`scrcpy-server-v1.17`][direct-scrcpy-server]
_(SHA-256: e160c46784f30566eae621cad88bfb34e124f945cb8274b8dfc615b613b86dd8)_ _(SHA-256: 11b5ad2d1bc9b9730fb7254a78efd71a8ff46b1938ff468e47a21b653a1b6725_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.15/scrcpy-server-v1.15 [direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-server-v1.17
Download the prebuilt server somewhere, and specify its path during the Meson Download the prebuilt server somewhere, and specify its path during the Meson
configuration: configuration:

View File

@ -3,16 +3,16 @@
다음은 자주 제보되는 문제들과 그들의 현황입니다. 다음은 자주 제보되는 문제들과 그들의 현황입니다.
### Window 운영체제에서, 디바이스가 발견되지 않습니다. ### Windows 운영체제에서, 디바이스가 발견되지 않습니다.
가장 흔한 제보는 `adb`에 발견되지 않는 디바이스 혹은 권한 관련 문제입니다. 가장 흔한 제보는 `adb`에 발견되지 않는 디바이스 혹은 권한 관련 문제입니다.
다음 명령어를 호출하여 모든 것들에 이상이 없는지 확인하세요: 다음 명령어를 호출하여 모든 것들에 이상이 없는지 확인하세요:
adb devices adb devices
Window는 당신의 디바이스를 감지하기 위해 [drivers]가 필요할 수도 있습니다. Windows는 당신의 디바이스를 감지하기 위해 [드라이버]가 필요할 수도 있습니다.
[drivers]: https://developer.android.com/studio/run/oem-usb.html [드라이버]: https://developer.android.com/studio/run/oem-usb.html
### 내 디바이스의 미러링만 가능하고, 디바이스와 상호작용을 할 수 없습니다. ### 내 디바이스의 미러링만 가능하고, 디바이스와 상호작용을 할 수 없습니다.

40
FAQ.md
View File

@ -37,6 +37,8 @@ Check [stackoverflow][device-unauthorized].
### Device not detected ### Device not detected
> adb: error: failed to get feature set: no devices/emulators found
If your device is not detected, you may need some [drivers] (on Windows). If your device is not detected, you may need some [drivers] (on Windows).
[drivers]: https://developer.android.com/studio/run/oem-usb.html [drivers]: https://developer.android.com/studio/run/oem-usb.html
@ -197,3 +199,41 @@ scrcpy -m 1920
scrcpy -m 1024 scrcpy -m 1024
scrcpy -m 800 scrcpy -m 800
``` ```
You could also try another [encoder](README.md#encoder).
## Command line on Windows
Some Windows users are not familiar with the command line. Here is how to open a
terminal and run `scrcpy` with arguments:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

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@ -188,7 +188,7 @@
identification within third-party archives. identification within third-party archives.
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

699
README.id.md Normal file
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@ -0,0 +1,699 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.16)
Aplikasi ini menyediakan tampilan dan kontrol perangkat Android yang terhubung pada USB (atau [melalui TCP/IP][article-tcpip]). Ini tidak membutuhkan akses _root_ apa pun. Ini bekerja pada _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
Ini berfokus pada:
- **keringanan** (asli, hanya menampilkan layar perangkat)
- **kinerja** (30~60fps)
- **kualitas** (1920×1080 atau lebih)
- **latensi** rendah ([35~70ms][lowlatency])
- **waktu startup rendah** (~1 detik untuk menampilkan gambar pertama)
- **tidak mengganggu** (tidak ada yang terpasang di perangkat)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Persyaratan
Perangkat Android membutuhkan setidaknya API 21 (Android 5.0).
Pastikan Anda [mengaktifkan debugging adb][enable-adb] pada perangkat Anda.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Di beberapa perangkat, Anda juga perlu mengaktifkan [opsi tambahan][control] untuk mengontrolnya menggunakan keyboard dan mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Dapatkan aplikasinya
### Linux
Di Debian (_testing_ dan _sid_ untuk saat ini) dan Ubuntu (20.04):
```
apt install scrcpy
```
Paket [Snap] tersedia: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Untuk Fedora, paket [COPR] tersedia: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Untuk Arch Linux, paket [AUR] tersedia: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Untuk Gentoo, tersedia [Ebuild]: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Anda juga bisa [membangun aplikasi secara manual][BUILD] (jangan khawatir, tidak terlalu sulit).
### Windows
Untuk Windows, untuk kesederhanaan, arsip prebuilt dengan semua dependensi (termasuk `adb`) tersedia :
- [`scrcpy-win64-v1.16.zip`][direct-win64]
_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip
Ini juga tersedia di [Chocolatey]:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # jika Anda belum memilikinya
```
Dan di [Scoop]:
```bash
scoop install scrcpy
scoop install adb # jika Anda belum memilikinya
```
[Scoop]: https://scoop.sh
Anda juga dapat [membangun aplikasi secara manual][BUILD].
### macOS
Aplikasi ini tersedia di [Homebrew]. Instal saja:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
Anda membutuhkan `adb`, dapat diakses dari `PATH` Anda. Jika Anda belum memilikinya:
```bash
brew cask install android-platform-tools
```
Anda juga dapat [membangun aplikasi secara manual][BUILD].
## Menjalankan
Pasang perangkat Android, dan jalankan:
```bash
scrcpy
```
Ini menerima argumen baris perintah, didaftarkan oleh:
```bash
scrcpy --help
```
## Fitur
### Menangkap konfigurasi
#### Mengurangi ukuran
Kadang-kadang, berguna untuk mencerminkan perangkat Android dengan definisi yang lebih rendah untuk meningkatkan kinerja.
Untuk membatasi lebar dan tinggi ke beberapa nilai (mis. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # versi pendek
```
Dimensi lain dihitung agar rasio aspek perangkat dipertahankan.
Dengan begitu, perangkat 1920×1080 akan dicerminkan pada 1024×576.
#### Ubah kecepatan bit
Kecepatan bit default adalah 8 Mbps. Untuk mengubah bitrate video (mis. Menjadi 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # versi pendek
```
#### Batasi frekuensi gambar
Kecepatan bingkai pengambilan dapat dibatasi:
```bash
scrcpy --max-fps 15
```
Ini secara resmi didukung sejak Android 10, tetapi dapat berfungsi pada versi sebelumnya.
#### Memotong
Layar perangkat dapat dipotong untuk mencerminkan hanya sebagian dari layar.
Ini berguna misalnya untuk mencerminkan hanya satu mata dari Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 Mengimbangi (0,0)
```
Jika `--max-size` juga ditentukan, pengubahan ukuran diterapkan setelah pemotongan.
#### Kunci orientasi video
Untuk mengunci orientasi pencerminan:
```bash
scrcpy --lock-video-orientation 0 # orientasi alami
scrcpy --lock-video-orientation 1 # 90° berlawanan arah jarum jam
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° searah jarum jam
```
Ini mempengaruhi orientasi perekaman.
### Rekaman
Anda dapat merekam layar saat melakukan mirroring:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Untuk menonaktifkan pencerminan saat merekam:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# berhenti merekam dengan Ctrl+C
```
"Skipped frames" are recorded, even if they are not displayed in real time (for
performance reasons). Frames are _timestamped_ on the device, so [packet delay
variation] does not impact the recorded file.
"Frame yang dilewati" direkam, meskipun tidak ditampilkan secara real time (untuk alasan performa). Bingkai *diberi stempel waktu* pada perangkat, jadi [variasi penundaan paket] tidak memengaruhi file yang direkam.
[variasi penundaan paket]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Koneksi
#### Wireless
_Scrcpy_ menggunakan `adb` untuk berkomunikasi dengan perangkat, dan` adb` dapat [terhubung] ke perangkat melalui TCP / IP:
1. Hubungkan perangkat ke Wi-Fi yang sama dengan komputer Anda.
2. Dapatkan alamat IP perangkat Anda (dalam Pengaturan → Tentang ponsel → Status).
3. Aktifkan adb melalui TCP / IP pada perangkat Anda: `adb tcpip 5555`.
4. Cabut perangkat Anda.
5. Hubungkan ke perangkat Anda: `adb connect DEVICE_IP: 5555` (*ganti* *`DEVICE_IP`*).
6. Jalankan `scrcpy` seperti biasa.
Mungkin berguna untuk menurunkan kecepatan bit dan definisi:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # versi pendek
```
[terhubung]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi-perangkat
Jika beberapa perangkat dicantumkan di `adb devices`, Anda harus menentukan _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # versi pendek
```
If the device is connected over TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # versi pendek
```
Anda dapat memulai beberapa contoh _scrcpy_ untuk beberapa perangkat.
#### Mulai otomatis pada koneksi perangkat
Anda bisa menggunakan [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### Koneksi via SSH tunnel
Untuk menyambung ke perangkat jarak jauh, dimungkinkan untuk menghubungkan klien `adb` lokal ke server `adb` jarak jauh (asalkan mereka menggunakan versi yang sama dari _adb_ protocol):
```bash
adb kill-server # matikan server adb lokal di 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 komputer_jarak_jauh_anda
# jaga agar tetap terbuka
```
Dari terminal lain:
```bash
scrcpy
```
Untuk menghindari mengaktifkan penerusan port jarak jauh, Anda dapat memaksa sambungan maju sebagai gantinya (perhatikan `-L`, bukan` -R`):
```bash
adb kill-server # matikan server adb lokal di 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 komputer_jarak_jauh_anda
# jaga agar tetap terbuka
```
Dari terminal lain:
```bash
scrcpy --force-adb-forward
```
Seperti koneksi nirkabel, mungkin berguna untuk mengurangi kualitas:
```
scrcpy -b2M -m800 --max-fps 15
```
### Konfigurasi Jendela
#### Judul
Secara default, judul jendela adalah model perangkat. Itu bisa diubah:
```bash
scrcpy --window-title 'Perangkat Saya'
```
#### Posisi dan ukuran
Posisi dan ukuran jendela awal dapat ditentukan:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Jendela tanpa batas
Untuk menonaktifkan dekorasi jendela:
```bash
scrcpy --window-borderless
```
#### Selalu di atas
Untuk menjaga jendela scrcpy selalu di atas:
```bash
scrcpy --always-on-top
```
#### Layar penuh
Aplikasi dapat dimulai langsung dalam layar penuh::
```bash
scrcpy --fullscreen
scrcpy -f # versi pendek
```
Layar penuh kemudian dapat diubah secara dinamis dengan <kbd>MOD</kbd>+<kbd>f</kbd>.
#### Rotasi
Jendela mungkin diputar:
```bash
scrcpy --rotation 1
```
Nilai yang mungkin adalah:
- `0`: tidak ada rotasi
- `1`: 90 derajat berlawanan arah jarum jam
- `2`: 180 derajat
- `3`: 90 derajat searah jarum jam
Rotasi juga dapat diubah secara dinamis dengan <kbd>MOD</kbd>+<kbd></kbd>
_(kiri)_ and <kbd>MOD</kbd>+<kbd></kbd> _(kanan)_.
Perhatikan bahwa _scrcpy_ mengelola 3 rotasi berbeda::
- <kbd>MOD</kbd>+<kbd>r</kbd> meminta perangkat untuk beralih antara potret dan lanskap (aplikasi yang berjalan saat ini mungkin menolak, jika mendukung orientasi yang diminta).
- `--lock-video-orientation` mengubah orientasi pencerminan (orientasi video yang dikirim dari perangkat ke komputer). Ini mempengaruhi rekaman.
- `--rotation` (atau <kbd>MOD</kbd>+<kbd></kbd>/<kbd>MOD</kbd>+<kbd></kbd>)
memutar hanya konten jendela. Ini hanya mempengaruhi tampilan, bukan rekaman.
### Opsi pencerminan lainnya
#### Hanya-baca
Untuk menonaktifkan kontrol (semua yang dapat berinteraksi dengan perangkat: tombol input, peristiwa mouse, seret & lepas file):
```bash
scrcpy --no-control
scrcpy -n
```
#### Layar
Jika beberapa tampilan tersedia, Anda dapat memilih tampilan untuk cermin:
```bash
scrcpy --display 1
```
Daftar id tampilan dapat diambil dengan::
```
adb shell dumpsys display # cari "mDisplayId=" di keluaran
```
Tampilan sekunder hanya dapat dikontrol jika perangkat menjalankan setidaknya Android 10 (jika tidak maka akan dicerminkan dalam hanya-baca).
#### Tetap terjaga
Untuk mencegah perangkat tidur setelah beberapa penundaan saat perangkat dicolokkan:
```bash
scrcpy --stay-awake
scrcpy -w
```
Keadaan awal dipulihkan ketika scrcpy ditutup.
#### Matikan layar
Dimungkinkan untuk mematikan layar perangkat saat pencerminan mulai dengan opsi baris perintah:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Atau dengan menekan <kbd>MOD</kbd>+<kbd>o</kbd> kapan saja.
Untuk menyalakannya kembali, tekan <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
Di Android, tombol `POWER` selalu menyalakan layar. Untuk kenyamanan, jika `POWER` dikirim melalui scrcpy (melalui klik kanan atau<kbd>MOD</kbd>+<kbd>p</kbd>), itu akan memaksa untuk mematikan layar setelah penundaan kecil (atas dasar upaya terbaik).
Tombol fisik `POWER` masih akan menyebabkan layar dihidupkan.
Ini juga berguna untuk mencegah perangkat tidur:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Render frame kedaluwarsa
Secara default, untuk meminimalkan latensi, _scrcpy_ selalu menampilkan frame yang terakhir didekodekan tersedia, dan menghapus frame sebelumnya.
Untuk memaksa rendering semua frame (dengan kemungkinan peningkatan latensi), gunakan:
```bash
scrcpy --render-expired-frames
```
#### Tunjukkan sentuhan
Untuk presentasi, mungkin berguna untuk menunjukkan sentuhan fisik (pada perangkat fisik).
Android menyediakan fitur ini di _Opsi Pengembang_.
_Scrcpy_ menyediakan opsi untuk mengaktifkan fitur ini saat mulai dan mengembalikan nilai awal saat keluar:
```bash
scrcpy --show-touches
scrcpy -t
```
Perhatikan bahwa ini hanya menunjukkan sentuhan _fisik_ (dengan jari di perangkat).
#### Nonaktifkan screensaver
Secara default, scrcpy tidak mencegah screensaver berjalan di komputer.
Untuk menonaktifkannya:
```bash
scrcpy --disable-screensaver
```
### Kontrol masukan
#### Putar layar perangkat
Tekan <kbd>MOD</kbd>+<kbd>r</kbd> untuk beralih antara mode potret dan lanskap.
Perhatikan bahwa itu berputar hanya jika aplikasi di latar depan mendukung orientasi yang diminta.
#### Salin-tempel
Setiap kali papan klip Android berubah, secara otomatis disinkronkan ke papan klip komputer.
Apa saja <kbd>Ctrl</kbd> pintasan diteruskan ke perangkat. Khususnya:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> biasanya salinan
- <kbd>Ctrl</kbd>+<kbd>x</kbd> biasanya memotong
- <kbd>Ctrl</kbd>+<kbd>v</kbd> biasanya menempel (setelah sinkronisasi papan klip komputer-ke-perangkat)
Ini biasanya berfungsi seperti yang Anda harapkan.
Perilaku sebenarnya tergantung pada aplikasi yang aktif. Sebagai contoh,
_Termux_ mengirim SIGINT ke <kbd>Ctrl</kbd>+<kbd>c</kbd> sebagai gantinya, dan _K-9 Mail_ membuat pesan baru.
Untuk menyalin, memotong dan menempel dalam kasus seperti itu (tetapi hanya didukung di Android> = 7):
- <kbd>MOD</kbd>+<kbd>c</kbd> injeksi `COPY` _(salin)_
- <kbd>MOD</kbd>+<kbd>x</kbd> injeksi `CUT` _(potong)_
- <kbd>MOD</kbd>+<kbd>v</kbd> injeksi `PASTE` (setelah sinkronisasi papan klip komputer-ke-perangkat)
Tambahan, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> memungkinkan untuk memasukkan teks papan klip komputer sebagai urutan peristiwa penting. Ini berguna ketika komponen tidak menerima penempelan teks (misalnya di _Termux_), tetapi dapat merusak konten non-ASCII.
**PERINGATAN:** Menempelkan papan klip komputer ke perangkat (baik melalui
<kbd>Ctrl</kbd>+<kbd>v</kbd> or <kbd>MOD</kbd>+<kbd>v</kbd>) menyalin konten ke clipboard perangkat. Akibatnya, aplikasi Android apa pun dapat membaca kontennya. Anda harus menghindari menempelkan konten sensitif (seperti kata sandi) seperti itu.
#### Cubit untuk memperbesar/memperkecil
Untuk mensimulasikan "cubit-untuk-memperbesar/memperkecil": <kbd>Ctrl</kbd>+_klik-dan-pindah_.
Lebih tepatnya, tahan <kbd>Ctrl</kbd> sambil menekan tombol klik kiri. Hingga tombol klik kiri dilepaskan, semua gerakan mouse berskala dan memutar konten (jika didukung oleh aplikasi) relatif ke tengah layar.
Secara konkret, scrcpy menghasilkan kejadian sentuh tambahan dari "jari virtual" di lokasi yang dibalik melalui bagian tengah layar.
#### Preferensi injeksi teks
Ada dua jenis [peristiwa][textevents] dihasilkan saat mengetik teks:
- _peristiwa penting_, menandakan bahwa tombol ditekan atau dilepaskan;
- _peristiwa teks_, menandakan bahwa teks telah dimasukkan.
Secara default, huruf dimasukkan menggunakan peristiwa kunci, sehingga keyboard berperilaku seperti yang diharapkan dalam game (biasanya untuk tombol WASD).
Tapi ini mungkin [menyebabkan masalah][prefertext]. Jika Anda mengalami masalah seperti itu, Anda dapat menghindarinya dengan:
```bash
scrcpy --prefer-text
```
(tapi ini akan merusak perilaku keyboard dalam game)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Ulangi kunci
Secara default, menahan tombol akan menghasilkan peristiwa kunci yang berulang. Ini dapat menyebabkan masalah kinerja di beberapa game, di mana acara ini tidak berguna.
Untuk menghindari penerusan peristiwa penting yang berulang:
```bash
scrcpy --no-key-repeat
```
### Seret/jatuhkan file
#### Pasang APK
Untuk menginstal APK, seret & lepas file APK (diakhiri dengan `.apk`) ke jendela _scrcpy_.
Tidak ada umpan balik visual, log dicetak ke konsol.
#### Dorong file ke perangkat
Untuk mendorong file ke `/sdcard/` di perangkat, seret & jatuhkan file (non-APK) ke jendela _scrcpy_.
Tidak ada umpan balik visual, log dicetak ke konsol.
Direktori target dapat diubah saat mulai:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### Penerusan audio
Audio tidak diteruskan oleh _scrcpy_. Gunakan [sndcpy].
Lihat juga [Masalah #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[Masalah #14]: https://github.com/Genymobile/scrcpy/issues/14
## Pintasan
Dalam daftar berikut, <kbd>MOD</kbd> adalah pengubah pintasan. Secara default, ini (kiri) <kbd>Alt</kbd> atau (kiri) <kbd>Super</kbd>.
Ini dapat diubah menggunakan `--shortcut-mod`. Kunci yang memungkinkan adalah `lctrl`,`rctrl`, `lalt`,` ralt`, `lsuper` dan` rsuper`. Sebagai contoh:
```bash
# gunakan RCtrl untuk jalan pintas
scrcpy --shortcut-mod=rctrl
# gunakan baik LCtrl+LAlt atau LSuper untuk jalan pintas
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> biasanya adalah <kbd>Windows</kbd> atau <kbd>Cmd</kbd> key._
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Aksi | Pintasan
| ------------------------------------------------------|:-----------------------------
| Alihkan mode layar penuh | <kbd>MOD</kbd>+<kbd>f</kbd>
| Putar layar kiri | <kbd>MOD</kbd>+<kbd></kbd> _(kiri)_
| Putar layar kanan | <kbd>MOD</kbd>+<kbd></kbd> _(kanan)_
| Ubah ukuran jendela menjadi 1:1 (piksel-sempurna) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ubah ukuran jendela menjadi hapus batas hitam | <kbd>MOD</kbd>+<kbd>w</kbd> \| _klik-dua-kali¹_
| Klik `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Klik-tengah_
| Klik `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Klik-kanan²_
| Klik `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Klik `MENU` (buka kunci layar) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Klik `VOLUME_UP` | <kbd>MOD</kbd>+<kbd></kbd> _(naik)_
| Klik `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd></kbd> _(turun)_
| Klik `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
| Menyalakan | _Klik-kanan²_
| Matikan layar perangkat (tetap mirroring) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Hidupkan layar perangkat | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Putar layar perangkat | <kbd>MOD</kbd>+<kbd>r</kbd>
| Luaskan panel notifikasi | <kbd>MOD</kbd>+<kbd>n</kbd>
| Ciutkan panel notifikasi | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Menyalin ke papan klip³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Potong ke papan klip³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sinkronkan papan klip dan tempel³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Masukkan teks papan klip komputer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Mengaktifkan/menonaktifkan penghitung FPS (di stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Cubit-untuk-memperbesar/memperkecil | <kbd>Ctrl</kbd>+_klik-dan-pindah_
_¹Klik-dua-kali pada batas hitam untuk menghapusnya._
_²Klik-kanan akan menghidupkan layar jika mati, tekan BACK jika tidak._
_³Hanya di Android >= 7._
Semua <kbd>Ctrl</kbd>+_key_ pintasan diteruskan ke perangkat, demikian adanya
ditangani oleh aplikasi aktif.
## Jalur kustom
Untuk menggunakan biner _adb_ tertentu, konfigurasikan jalurnya di variabel lingkungan `ADB`:
ADB=/path/to/adb scrcpy
Untuk mengganti jalur file `scrcpy-server`, konfigurasikan jalurnya di
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Mengapa _scrcpy_?
Seorang kolega menantang saya untuk menemukan nama yang tidak dapat diucapkan seperti [gnirehtet].
[`strcpy`] menyalin sebuah **str**ing; `scrcpy` menyalin sebuah **scr**een.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Bagaimana Cara membangun?
Lihat [BUILD].
[BUILD]: BUILD.md
## Masalah umum
Lihat [FAQ](FAQ.md).
## Pengembang
Baca [halaman pengembang].
[halaman pengembang]: DEVELOP.md
## Lisensi
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Artikel
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

View File

@ -477,7 +477,7 @@ _²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상
## 라이선스 ## 라이선스
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

192
README.md
View File

@ -1,4 +1,6 @@
# scrcpy (v1.15) # scrcpy (v1.17)
[Read in another language](#translations)
This application provides display and control of Android devices connected on This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access. USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
@ -34,6 +36,7 @@ control it using keyboard and mouse.
## Get the app ## Get the app
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Linux ### Linux
@ -74,10 +77,10 @@ hard).
For Windows, for simplicity, a prebuilt archive with all the dependencies For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available: (including `adb`) is available:
- [`scrcpy-win64-v1.15.zip`][direct-win64] - [`scrcpy-win64-v1.17.zip`][direct-win64]
_(SHA-256: dd514bb591e63ef4cd52a53c30f1153a28f59722d64690eb07bd017849edcba2)_ _(SHA-256: 8b9e57993c707367ed10ebfe0e1ef563c7a29d9af4a355cd8b6a52a317c73eea)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.15/scrcpy-win64-v1.15.zip [direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-win64-v1.17.zip
It is also available in [Chocolatey]: It is also available in [Chocolatey]:
@ -113,6 +116,10 @@ brew install scrcpy
You need `adb`, accessible from your `PATH`. If you don't have it yet: You need `adb`, accessible from your `PATH`. If you don't have it yet:
```bash ```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools brew cask install android-platform-tools
``` ```
@ -191,6 +198,7 @@ If `--max-size` is also specified, resizing is applied after cropping.
To lock the orientation of the mirroring: To lock the orientation of the mirroring:
```bash ```bash
scrcpy --lock-video-orientation # initial (current) orientation
scrcpy --lock-video-orientation 0 # natural orientation scrcpy --lock-video-orientation 0 # natural orientation
scrcpy --lock-video-orientation 1 # 90° counterclockwise scrcpy --lock-video-orientation 1 # 90° counterclockwise
scrcpy --lock-video-orientation 2 # 180° scrcpy --lock-video-orientation 2 # 180°
@ -199,8 +207,28 @@ scrcpy --lock-video-orientation 3 # 90° clockwise
This affects recording orientation. This affects recording orientation.
The [window may also be rotated](#rotation) independently.
### Recording
#### Encoder
Some devices have more than one encoder, and some of them may cause issues or
crash. It is possible to select a different encoder:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
To list the available encoders, you could pass an invalid encoder name, the
error will give the available encoders:
```bash
scrcpy --encoder _
```
### Capture
#### Recording
It is possible to record the screen while mirroring: It is possible to record the screen while mirroring:
@ -224,6 +252,58 @@ variation] does not impact the recorded file.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation [packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
On Linux, it is possible to send the video stream to a v4l2 loopback device, so
that the Android device can be opened like a webcam by any v4l2-capable tool.
The module `v4l2loopback` must be installed:
```bash
sudo apt install v4l2loopback-dkms
```
To create a v4l2 device:
```bash
sudo modprobe v4l2loopback
```
This will create a new video device in `/dev/videoN`, where `N` is an integer
(more [options](https://github.com/umlaeute/v4l2loopback#options) are available
to create several devices or devices with specific IDs).
To list the enabled devices:
```bash
# requires v4l-utils package
v4l2-ctl --list-devices
# simple but might be sufficient
ls /dev/video*
```
To start scrcpy using a v4l2 sink:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN -N # --no-display to disable mirroring window
```
(replace `N` by the device ID, check with `ls /dev/video*`)
Once enabled, you can open your video stream with a v4l2-capable tool:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC might add some buffering delay
```
For example, you could capture the video within [OBS].
[OBS]: https://obsproject.com/fr
### Connection ### Connection
#### Wireless #### Wireless
@ -232,7 +312,13 @@ _Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP: device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer. 1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status). 2. Get your device IP address, in Settings → About phone → Status, or by
executing this command:
```bash
adb shell ip route | awk '{print $9}'
```
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`. 3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device. 4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_. 5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
@ -379,12 +465,12 @@ The rotation can also be changed dynamically with <kbd>MOD</kbd>+<kbd>←</kbd>
_(left)_ and <kbd>MOD</kbd>+<kbd>→</kbd> _(right)_. _(left)_ and <kbd>MOD</kbd>+<kbd>→</kbd> _(right)_.
Note that _scrcpy_ manages 3 different rotations: Note that _scrcpy_ manages 3 different rotations:
- <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait and - <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait
landscape (the current running app may refuse, if it does support the and landscape (the current running app may refuse, if it does support the
requested orientation). requested orientation).
- `--lock-video-orientation` changes the mirroring orientation (the orientation - [`--lock-video-orientation`](#lock-video-orientation) changes the mirroring
of the video sent from the device to the computer). This affects the orientation (the orientation of the video sent from the device to the
recording. computer). This affects the recording.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) - `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotates only the window content. This affects only the display, not the rotates only the window content. This affects only the display, not the
recording. recording.
@ -448,7 +534,7 @@ Or by pressing <kbd>MOD</kbd>+<kbd>o</kbd> at any time.
To turn it back on, press <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>. To turn it back on, press <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
On Android, the `POWER` button always turns the screen on. For convenience, if On Android, the `POWER` button always turns the screen on. For convenience, if
`POWER` is sent via scrcpy (via right-click or <kbd>Ctrl</kbd>+<kbd>p</kbd>), it `POWER` is sent via scrcpy (via right-click or <kbd>MOD</kbd>+<kbd>p</kbd>), it
will force to turn the screen off after a small delay (on a best effort basis). will force to turn the screen off after a small delay (on a best effort basis).
The physical `POWER` button will still cause the screen to be turned on. The physical `POWER` button will still cause the screen to be turned on.
@ -460,18 +546,6 @@ scrcpy -Sw
``` ```
#### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
#### Show touches #### Show touches
For presentations, it may be useful to show physical touches (on the physical For presentations, it may be useful to show physical touches (on the physical
@ -545,6 +619,24 @@ into the device clipboard. As a consequence, any Android application could read
its content. You should avoid to paste sensitive content (like passwords) that its content. You should avoid to paste sensitive content (like passwords) that
way. way.
Some devices do not behave as expected when setting the device clipboard
programmatically. An option `--legacy-paste` is provided to change the behavior
of <kbd>Ctrl</kbd>+<kbd>v</kbd> and <kbd>MOD</kbd>+<kbd>v</kbd> so that they
also inject the computer clipboard text as a sequence of key events (the same
way as <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
#### Pinch-to-zoom
To simulate "pinch-to-zoom": <kbd>Ctrl</kbd>+_click-and-move_.
More precisely, hold <kbd>Ctrl</kbd> while pressing the left-click button. Until
the left-click button is released, all mouse movements scale and rotate the
content (if supported by the app) relative to the center of the screen.
Concretely, scrcpy generates additional touch events from a "virtual finger" at
a location inverted through the center of the screen.
#### Text injection preference #### Text injection preference
There are two kinds of [events][textevents] generated when typing text: There are two kinds of [events][textevents] generated when typing text:
@ -579,6 +671,16 @@ scrcpy --no-key-repeat
``` ```
#### Right-click and middle-click
By default, right-click triggers BACK (or POWER on) and middle-click triggers
HOME. To disable these shortcuts and forward the clicks to the device instead:
```bash
scrcpy --forward-all-clicks
```
### File drop ### File drop
#### Install APK #### Install APK
@ -639,10 +741,10 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Rotate display left | <kbd>MOD</kbd>+<kbd>←</kbd> _(left)_ | Rotate display left | <kbd>MOD</kbd>+<kbd>←</kbd> _(left)_
| Rotate display right | <kbd>MOD</kbd>+<kbd>→</kbd> _(right)_ | Rotate display right | <kbd>MOD</kbd>+<kbd>→</kbd> _(right)_
| Resize window to 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> | Resize window to 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Resize window to remove black borders | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Double-click¹_ | Resize window to remove black borders | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Double-left-click¹_
| Click on `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Middle-click_ | Click on `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Middle-click_
| Click on `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Right-click²_ | Click on `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Right-click²_
| Click on `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> | Click on `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4th-click³_
| Click on `MENU` (unlock screen) | <kbd>MOD</kbd>+<kbd>m</kbd> | Click on `MENU` (unlock screen) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Click on `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(up)_ | Click on `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(up)_
| Click on `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(down)_ | Click on `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(down)_
@ -651,17 +753,27 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Turn device screen off (keep mirroring) | <kbd>MOD</kbd>+<kbd>o</kbd> | Turn device screen off (keep mirroring) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Turn device screen on | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> | Turn device screen on | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotate device screen | <kbd>MOD</kbd>+<kbd>r</kbd> | Rotate device screen | <kbd>MOD</kbd>+<kbd>r</kbd>
| Expand notification panel | <kbd>MOD</kbd>+<kbd>n</kbd> | Expand notification panel | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5th-click³_
| Collapse notification panel | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> | Expand settings panel | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Double-5th-click³_
| Copy to clipboard³ | <kbd>MOD</kbd>+<kbd>c</kbd> | Collapse panels | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Cut to clipboard³ | <kbd>MOD</kbd>+<kbd>x</kbd> | Copy to clipboard | <kbd>MOD</kbd>+<kbd>c</kbd>
| Synchronize clipboards and paste³ | <kbd>MOD</kbd>+<kbd>v</kbd> | Cut to clipboard⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Synchronize clipboards and paste⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> | Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd> | Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinch-to-zoom | <kbd>Ctrl</kbd>+_click-and-move_
_¹Double-click on black borders to remove them._ _¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._ _²Right-click turns the screen on if it was off, presses BACK otherwise._
_³Only on Android >= 7._ _³4th and 5th mouse buttons, if your mouse has them._
_⁴Only on Android >= 7._
Shortcuts with repeated keys are executted by releasing and pressing the key a
second time. For example, to execute "Expand settings panel":
1. Press and keep pressing <kbd>MOD</kbd>.
2. Then double-press <kbd>n</kbd>.
3. Finally, release <kbd>MOD</kbd>.
All <kbd>Ctrl</kbd>+_key_ shortcuts are forwarded to the device, so they are All <kbd>Ctrl</kbd>+_key_ shortcuts are forwarded to the device, so they are
handled by the active application. handled by the active application.
@ -712,7 +824,7 @@ Read the [developers page].
## Licence ## Licence
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
@ -733,3 +845,15 @@ Read the [developers page].
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/ [article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/ [article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
## Translations
This README is available in other languages:
- [Indonesian (Indonesia, `id`) - v1.16](README.id.md)
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
- [português brasileiro (Brazilian Portuguese, `pt-BR`) - v1.12.1](README.pt-br.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.16](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
Only this README file is guaranteed to be up-to-date.

View File

@ -508,7 +508,7 @@ Leia a [developers page].
## Licença ## Licença
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

726
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@ -0,0 +1,726 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
只有原版的[README](README.md)会保持最新。
本文根据[479d10d]进行翻译。
[479d10d]: https://github.com/Genymobile/scrcpy/commit/479d10dc22b70272187e0963c6ad24d754a669a2#diff-04c6e90faac2675aa89e2176d2eec7d8
# scrcpy (v1.16)
本应用程序可以通过USB或 [TCP/IP][article-tcpip] )连接用于显示或控制安卓设备。这不需要获取 _root_ 权限。
该应用程序可以在 _GNU/Linux_, _Windows__macOS_ 环境下运行。
[article-tcpip]:https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
![screenshot](assets/screenshot-debian-600.jpg)
它专注于:
- **轻量** (原生,仅显示设备屏幕)
- **性能** 30~60fps
- **质量** 分辨率可达1920x1080或更高
- **低延迟** (35-70ms)
- **快速启动** (数秒内即能开始显示)
- **无侵入性** (不需要在安卓设备上安装任何程序)
## 使用要求
安卓设备系统版本需要在Android 5.0API 21)或以上。
确保您在设备上开启了[adb调试]。
[adb调试]: https://developer.android.com/studio/command-line/adb.html#Enabling
在某些设备上,你还需要开启[额外的选项]以用鼠标和键盘进行控制。
[额外的选项]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 获取scrcpy
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Linux
在Debian目前仅测试版和不稳定版_testing__sid_ 版本和Ubuntu 20.04)上:
```
apt install scrcpy
```
[Snap]包也是可用的: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
对于Fedora用户我们提供[COPR]包: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
对于Arch Linux用户我们提供[AUR]包: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
对于Gentoo用户我们提供[Ebuild]包:[`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
您也可以[自行编译][编译](不必担心,这并不困难)。
### Windows
在Windows上简便起见我们准备了包含所有依赖项包括adb的程序包。
- [`scrcpy-win64-v1.16.zip`][direct-win64]
_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip
您也可以在[Chocolatey]下载:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # 如果你没有adb
```
也可以使用 [Scoop]:
```bash
scoop install scrcpy
scoop install adb # 如果你没有adb
```
[Scoop]: https://scoop.sh
您也可以[自行编译][编译]。
### macOS
您可以使用[Homebrew]下载scrcpy。直接安装就可以了
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
您需要 `adb`以使用scrcpy并且它需要可以通过 `PATH`被访问。如果您没有:
```bash
brew cask install android-platform-tools
```
您也可以[自行编译][编译]。
## 运行scrcpy
用USB链接电脑和安卓设备并执行
```bash
scrcpy
```
支持带命令行参数执行,查看参数列表:
```bash
scrcpy --help
```
## 功能介绍
### 画面设置
#### 缩小分辨率
有时候,将设备屏幕镜像分辨率降低可以有效地提升性能。
我们可以将高度和宽度都限制在一定大小内(如 1024
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # short version
```
较短的一边会被按比例缩小以保持设备的显示比例。
这样1920x1080 的设备会以 1024x576 的分辨率显示。
#### 修改画面比特率
默认的比特率是8Mbps。如果要改变画面的比特率 (比如说改成2Mbps)
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # short version
```
#### 限制画面帧率
画面的帧率可以通过下面的命令被限制:
```bash
scrcpy --max-fps 15
```
这个功能仅在Android 10和以后的版本被Android官方支持但也有可能在更早的版本可用。
#### 画面裁剪
设备画面可在裁切后进行镜像,以显示部分屏幕。
这项功能可以用于例如只显示Oculus Go的一只眼睛。
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
```
如果`--max-size`在同时被指定,分辨率的改变将在画面裁切后进行。
#### 锁定屏幕朝向
可以使用如下命令锁定屏幕朝向:
```bash
scrcpy --lock-video-orientation 0 # 自然朝向
scrcpy --lock-video-orientation 1 # 90° 逆时针旋转
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° 顺时针旋转
```
该设定影响录制。
### 屏幕录制
可以在屏幕镜像的同时录制视频:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
在不开启屏幕镜像的同时录制:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# 按Ctrl+C以停止录制
```
在显示中“被跳过的帧”会被录制,虽然它们由于性能原因没有实时显示。
在传输中每一帧都有 _时间戳_ ,所以 [包时延变化] 并不影响录制的文件。
[包时延变化]: https://en.wikipedia.org/wiki/Packet_delay_variation
### 连接方式
#### 无线
_Scrcpy_ 使用`adb`来与安卓设备连接。同时,`adb`能够通过TCP/IP[连接]到安卓设备:
1. 将您的安卓设备和电脑连接至同一Wi-Fi。
2. 获取安卓设备的IP地址在设置-关于手机-状态信息)。
3. 打开安卓设备的网络adb功能`adb tcpip 5555`
4. 将您的设备与电脑断开连接。
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(用设备IP替换 `DEVICE_IP`)_.
6. 运行`scrcpy`
降低比特率和分辨率可能有助于性能:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[连接]: https://developer.android.com/studio/command-line/adb.html#wireless
#### 多设备
如果多个设备在执行`adb devices`后被列出,您必须指定设备的 _序列号_
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # short version
```
如果设备是通过TCP/IP方式连接到电脑的
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # short version
```
您可以同时启动多个 _scrcpy_ 实例以同时显示多个设备的画面。
#### 在设备连接时自动启动
您可以使用 [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSH 连接
本地的 adb 可以远程连接到另一个 adb 服务器假设两者的adb版本相同来远程连接到设备
```bash
adb kill-server # 关闭本地5037端口上的adb服务器
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 保持该窗口开启
```
从另一个终端:
```bash
scrcpy
```
为了避免启动远程端口转发,你可以强制启动一个转发连接(注意`-L``-R`的区别:
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# 保持该窗口开启
```
从另一个终端:
```bash
scrcpy --force-adb-forward
```
和无线网络连接类似,下列设置可能对改善性能有帮助:
```
scrcpy -b2M -m800 --max-fps 15
```
### 窗口设置
#### 标题
窗口的标题默认为设备型号。您可以通过如下命令修改它:
```bash
scrcpy --window-title 'My device'
```
#### 位置和大小
您可以指定初始的窗口位置和大小:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### 无边框
关闭边框:
```bash
scrcpy --window-borderless
```
#### 保持窗口在最前
您可以通过如下命令保持窗口在最前面:
```bash
scrcpy --always-on-top
```
#### 全屏
您可以通过如下命令直接全屏启动scrcpy
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
全屏状态可以通过<kbd>MOD</kbd>+<kbd>f</kbd>实时改变。
#### 旋转
通过如下命令,窗口可以旋转:
```bash
scrcpy --rotation 1
```
可选的值有:
- `0`: 无旋转
- `1`: 逆时针旋转90°
- `2`: 旋转180°
- `3`: 顺时针旋转90°
这同样可以使用<kbd>MOD</kbd>+<kbd></kbd>
_(左)_<kbd>MOD</kbd>+<kbd></kbd> _(右)_ 的快捷键实时更改。
需要注意的是, _scrcpy_ 控制三个不同的朝向:
- <kbd>MOD</kbd>+<kbd>r</kbd> 请求设备在竖屏和横屏之间切换(如果前台应用程序不支持所请求的朝向,可能会拒绝该请求)。
- `--lock-video-orientation` 改变镜像的朝向(设备镜像到电脑的画面朝向)。这会影响录制。
- `--rotation` (或<kbd>MOD</kbd>+<kbd></kbd>/<kbd>MOD</kbd>+<kbd></kbd>
只旋转窗口的画面。这只影响显示,不影响录制。
### 其他镜像设置
#### 只读
关闭电脑对设备的控制(如键盘输入、鼠标移动和文件传输):
```bash
scrcpy --no-control
scrcpy -n
```
#### 显示屏
如果有多个显示屏可用,您可以选择特定显示屏进行镜像:
```bash
scrcpy --display 1
```
您可以通过如下命令找到显示屏的id
```
adb shell dumpsys display # 在回显中搜索“mDisplayId=”
```
第二显示屏可能只能在设备运行Android 10或以上的情况下被控制它可能会在电脑上显示但无法通过电脑操作
#### 保持常亮
防止设备在已连接的状态下休眠:
```bash
scrcpy --stay-awake
scrcpy -w
```
程序关闭后,设备设置会恢复原样。
#### 关闭设备屏幕
在启动屏幕镜像时,可以通过如下命令关闭设备的屏幕:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
或者在需要的时候按<kbd>MOD</kbd>+<kbd>o</kbd>
要重新打开屏幕的话,需要按<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
在Android上,`电源`按钮始终能把屏幕打开。
为了方便,如果按下`电源`按钮的事件是通过 _scrcpy_ 发出的(通过点按鼠标右键或<kbd>MOD</kbd>+<kbd>p</kbd>),它会在短暂的延迟后将屏幕关闭。
物理的`电源`按钮仍然能打开设备屏幕。
同时,这项功能还能被用于防止设备休眠:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### 渲染超时帧
为了降低延迟, _scrcpy_ 默认渲染解码成功的最近一帧,并跳过前面任意帧。
强制渲染所有帧(可能导致延迟变高):
```bash
scrcpy --render-expired-frames
```
#### 显示触摸
在展示时,有些时候可能会用到显示触摸点这项功能(在设备上显示)。
Android在 _开发者设置_ 中提供了这项功能。
_Scrcpy_ 提供一个选项可以在启动时开启这项功能并在退出时恢复初始设置:
```bash
scrcpy --show-touches
scrcpy -t
```
请注意这项功能只能显示 _物理_ 触摸(要用手在屏幕上触摸)。
#### 关闭屏保
_Scrcpy_ 不会默认关闭屏幕保护。
关闭屏幕保护:
```bash
scrcpy --disable-screensaver
```
### 输入控制
#### 旋转设备屏幕
使用<kbd>MOD</kbd>+<kbd>r</kbd>以在竖屏和横屏模式之间切换。
需要注意的是,只有在前台应用程序支持所要求的模式时,才会进行切换。
#### 复制黏贴
每次Android的剪贴板变化的时候它都会被自动同步到电脑的剪贴板上。
所有的 <kbd>Ctrl</kbd> 快捷键都会被转发至设备。其中:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> 复制
- <kbd>Ctrl</kbd>+<kbd>x</kbd> 剪切
- <kbd>Ctrl</kbd>+<kbd>v</kbd> 黏贴 (在电脑到设备的剪贴板同步完成之后)
这通常如您所期望的那样运作。
但实际的行为取决于设备上的前台程序。
例如 _Termux_<kbd>Ctrl</kbd>+<kbd>c</kbd>被按下时发送 SIGINT
又如 _K-9 Mail_ 会新建一封新邮件。
在这种情况下剪切复制黏贴仅在Android >= 7时可用
- <kbd>MOD</kbd>+<kbd>c</kbd> 注入 `COPY`(复制)
- <kbd>MOD</kbd>+<kbd>x</kbd> 注入 `CUT`(剪切)
- <kbd>MOD</kbd>+<kbd>v</kbd> 注入 `PASTE`(黏贴)(在电脑到设备的剪贴板同步完成之后)
另外,<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>可以将电脑的剪贴板内容转换为一串按键事件输入到设备。
在应用程序不接受黏贴时(比如 _Termux_ ),这项功能可以排上一定的用场。
需要注意的是这项功能可能会导致非ASCII编码的内容出现错误。
**警告:** 将电脑剪贴板的内容黏贴至设备(无论是通过<kbd>Ctrl</kbd>+<kbd>v</kbd>还是<kbd>MOD</kbd>+<kbd>v</kbd>
都需要将内容保存至设备的剪贴板。如此,任何一个应用程序都可以读取它。
您应当避免将敏感内容通过这种方式传输(如密码)。
#### 捏拉缩放
模拟 “捏拉缩放”:<kbd>Ctrl</kbd>+_按住并移动鼠标_。
更准确的说,您需要在按住<kbd>Ctrl</kbd>的同时按住并移动鼠标。
在鼠标左键松开之后,光标的任何操作都会相对于屏幕的中央进行。
具体来说, _scrcpy_ 使用“虚拟手指”以在相对于屏幕中央相反的位置产生触摸事件。
#### 文字注入偏好
打字的时候,系统会产生两种[事件][textevents]
- _按键事件_ ,代表一个按键被按下/松开。
- _文本事件_ ,代表一个文本被输入。
程序默认使用按键事件来输入字母。只有这样键盘才会在游戏中正常运作尤其WASD键
但这也有可能[造成问题][prefertext]。如果您遇到了这样的问题,您可以通过下列操作避免它:
```bash
scrcpy --prefer-text
```
(这会导致键盘在游戏中工作不正常)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### 按键重复
当你一直按着一个按键不放时,程序默认产生多个按键事件。
在某些游戏中这可能会导致性能问题。
避免转发重复按键事件:
```bash
scrcpy --no-key-repeat
```
### 文件传输
#### 安装APK
如果您要要安装APK请拖放APK文件文件名以`.apk`结尾)到 _scrcpy_ 窗口。
该操作在屏幕上不会出现任何变化,而会在控制台输出一条日志。
#### 将文件推送至设备
如果您要推送文件到设备的 `/sdcard/`请拖放文件至不能是APK文件_scrcpy_ 窗口。
该操作没有可见的响应,只会在控制台输出日志。
在启动时可以修改目标目录:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 音频转发
_scrcpy_ 不支持音频。请使用 [sndcpy].
另外请阅读 [issue #14]。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 热键
在下列表格中, <kbd>MOD</kbd> 是热键的修饰键。
默认是(左)<kbd>Alt</kbd>或者(左)<kbd>Super</kbd>
您可以使用 `--shortcut-mod`后缀来修改它。可选的按键有`lctrl``rctrl`
`lalt``ralt``lsuper``rsuper`。如下例:
```bash
# 使用右侧的Ctrl键
scrcpy --shortcut-mod=rctrl
# 使用左侧的Ctrl键、Alt键或Super键
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_一般来说<kbd>[Super]</kbd>就是<kbd>Windows</kbd>或者<kbd>Cmd</kbd>。_
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| 操作 | 快捷键
| ------------------------------------------- |:-----------------------------
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd>
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd></kbd> _(左)_
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd></kbd> _(右)_
| 将窗口大小重置为1:1 (像素优先) | <kbd>MOD</kbd>+<kbd>g</kbd>
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击¹_
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _点击鼠标中键_
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _点击鼠标右键²_
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd>
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd></kbd> _(up)_
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd></kbd> _(down)_
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd>
| 打开屏幕 | _点击鼠标右键²_
| 关闭设备屏幕(但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd>
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd>
| 展开快捷操作 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| 复制到剪贴板³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| 剪切到剪贴板³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| 同步剪贴板并黏贴³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| 导入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| 打开/关闭FPS显示在 stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| 捏拉缩放 | <kbd>Ctrl</kbd>+_点按并移动鼠标_
_¹双击黑色边界以关闭黑色边界_
_²点击鼠标右键将在屏幕熄灭时点亮屏幕其余情况则视为按下 返回键 。_
_³需要安卓版本 Android >= 7。_
所有的 <kbd>Ctrl</kbd>+_按键_ 的热键都是被转发到设备进行处理的,所以实际上会由当前应用程序对其做出响应。
## 自定义路径
为了使用您想使用的 _adb_ ,您可以在环境变量
`ADB`中设置它的路径:
ADB=/path/to/adb scrcpy
如果需要覆盖`scrcpy-server`的路径,您可以在
`SCRCPY_SERVER_PATH`中设置它。
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## 为什么叫 _scrcpy_
一个同事让我找出一个和[gnirehtet]一样难以发音的名字。
[`strcpy`] 可以复制**str**ing `scrcpy` 可以复制**scr**een。
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 如何编译?
请查看[编译]。
[编译]: BUILD.md
## 常见问题
请查看[FAQ](FAQ.md).
## 开发者
请查看[开发者页面]。
[开发者页面]: DEVELOP.md
## 许可协议
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 相关文章
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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_Only the original [README](README.md) is guaranteed to be up-to-date._
_只有原版的 [README](README.md)是保證最新的。_
本文件翻譯時點: [521f2fe](https://github.com/Genymobile/scrcpy/commit/521f2fe994019065e938aa1a54b56b4f10a4ac4a#diff-04c6e90faac2675aa89e2176d2eec7d8)
# scrcpy (v1.15)
Scrcpy 可以透過 USB、或是 [TCP/IP][article-tcpip] 來顯示或控制 Android 裝置。且 scrcpy 不需要 _root_ 權限。
Scrcpy 目前支援 _GNU/Linux_、_Windows_ 和 _macOS_
![screenshot](assets/screenshot-debian-600.jpg)
特色:
- **輕量** (只顯示裝置螢幕)
- **效能** (30~60fps)
- **品質** (1920×1080 或更高)
- **低延遲** ([35~70ms][lowlatency])
- **快速啟動** (~1 秒就可以顯示第一個畫面)
- **非侵入性** (不安裝、留下任何東西在裝置上)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 需求
Android 裝置必須是 API 21+ (Android 5.0+)。
請確認裝置上的 [adb 偵錯 (通常位於開發者模式內)][enable-adb] 已啟用。
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
在部分的裝置上,你也必須啟用[特定的額外選項][control]才能使用鍵盤和滑鼠控制。
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 下載/獲取軟體
### Linux
Debian (目前支援 _testing__sid_) 和 Ubuntu (20.04):
```
apt install scrcpy
```
[Snap] 上也可以下載: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
在 Fedora 上也可以使用 [COPR] 下載: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
在 Arch Linux 上也可以使用 [AUR] 下載: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
在 Gentoo 上也可以使用 [Ebuild] 下載: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
你也可以自己[編譯 _Scrcpy_][BUILD]。別擔心,並沒有想像中的難。
### Windows
為了保持簡單Windows 用戶可以下載一個包含所有必需軟體 (包含 `adb`) 的壓縮包:
- [`scrcpy-win64-v1.15.zip`][direct-win64]
_(SHA-256: dd514bb591e63ef4cd52a53c30f1153a28f59722d64690eb07bd017849edcba2)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.15/scrcpy-win64-v1.15.zip
[Chocolatey] 上也可以下載:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # 如果你還沒有安裝的話
```
[Scoop] 上也可以下載:
```bash
scoop install scrcpy
scoop install adb # 如果你還沒有安裝的話
```
[Scoop]: https://scoop.sh
你也可以自己[編譯 _Scrcpy_][BUILD]。
### macOS
_Scrcpy_ 可以在 [Homebrew] 上直接安裝:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
由於執行期間需要可以藉由 `PATH` 存取 `adb` 。如果還沒有安裝 `adb` 可以使用下列方式安裝:
```bash
brew cask install android-platform-tools
```
你也可以自己[編譯 _Scrcpy_][BUILD]。
## 執行
將電腦和你的 Android 裝置連線,然後執行:
```bash
scrcpy
```
_Scrcpy_ 可以接受命令列參數。輸入下列指令就可以瀏覽可以使用的命令列參數:
```bash
scrcpy --help
```
## 功能
> 以下說明中,有關快捷鍵的說明可能會出現 <kbd>MOD</kbd> 按鈕。相關說明請參見[快捷鍵]內的說明。
[快捷鍵]: #快捷鍵
### 畫面擷取
#### 縮小尺寸
使用比較低的解析度來投放 Android 裝置在某些情況可以提升效能。
限制寬和高的最大值(例如: 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 縮短版本
```
比較小的參數會根據螢幕比例重新計算。
根據上面的範例1920x1080 會被縮小成 1024x576。
#### 更改 bit-rate
預設的 bit-rate 是 8 Mbps。如果要更改 bit-rate (例如: 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 縮短版本
```
#### 限制 FPS
限制畫面最高的 FPS:
```bash
scrcpy --max-fps 15
```
僅在 Android 10 後正式支援,不過也有可能可以在 Android 10 以前的版本使用。
#### 裁切
裝置的螢幕可以裁切。如此一來,鏡像出來的螢幕就只會是原本的一部份。
假如只要鏡像 Oculus Go 的其中一隻眼睛:
```bash
scrcpy --crop 1224:1440:0:0 # 位於 (0,0)大小1224x1440
```
如果 `--max-size` 也有指定的話,裁切後才會縮放。
#### 鎖定影像方向
如果要鎖定鏡像影像方向:
```bash
scrcpy --lock-video-orientation 0 # 原本的方向
scrcpy --lock-video-orientation 1 # 逆轉 90°
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 順轉 90°
```
這會影響錄影結果的影像方向。
### 錄影
鏡像投放螢幕的同時也可以錄影:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
如果只要錄影,不要投放螢幕鏡像的話:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# 用 Ctrl+C 停止錄影
```
就算有些幀為了效能而被跳過,它們還是一樣會被錄製。
裝置上的每一幀都有時間戳記,所以 [封包延遲 (Packet Delay Variation, PDV)][packet delay variation] 並不會影響錄影的檔案。
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### 連線
#### 無線
_Scrcpy_ 利用 `adb` 和裝置通訊,而 `adb` 可以[透過 TCP/IP 連結][connect]:
1. 讓電腦和裝置連到同一個 Wi-Fi。
2. 獲取手機的 IP 位址(設定 → 關於手機 → 狀態).
3. 啟用裝置上的 `adb over TCP/IP`: `adb tcpip 5555`.
4. 拔掉裝置上的線。
5. 透過 TCP/IP 連接裝置: `adb connect DEVICE_IP:5555` _(把 `DEVICE_IP` 換成裝置的IP位址)_.
6. 和平常一樣執行 `scrcpy`
如果效能太差,可以降低 bit-rate 和解析度:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 縮短版本
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### 多裝置
如果 `adb devices` 內有多個裝置,則必須附上 _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 縮短版本
```
如果裝置是透過 TCP/IP 連線:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # 縮短版本
```
你可以啟用復數個對應不同裝置的 _scrcpy_
#### 裝置連結後自動啟動
你可以使用 [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSH tunnel
本地的 `adb` 可以連接到遠端的 `adb` 伺服器(假設兩者使用相同版本的 _adb_ 通訊協定),以連接到遠端裝置:
```bash
adb kill-server # 停止在 Port 5037 的本地 adb 伺服
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 保持開啟
```
從另外一個終端機:
```bash
scrcpy
```
如果要避免啟用 remote port forwarding你可以強制它使用 forward connection (注意 `-L``-R` 的差別):
```bash
adb kill-server # 停止在 Port 5037 的本地 adb 伺服
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# 保持開啟
```
從另外一個終端機:
```bash
scrcpy --force-adb-forward
```
和無線連接一樣,有時候降低品質會比較好:
```
scrcpy -b2M -m800 --max-fps 15
```
### 視窗調整
#### 標題
預設標題是裝置的型號,不過可以透過以下方式修改:
```bash
scrcpy --window-title 'My device'
```
#### 位置 & 大小
初始的視窗位置和大小也可以指定:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### 無邊框
如果要停用視窗裝飾:
```bash
scrcpy --window-borderless
```
#### 保持最上層
如果要保持 `scrcpy` 的視窗在最上層:
```bash
scrcpy --always-on-top
```
#### 全螢幕
這個軟體可以直接在全螢幕模式下起動:
```bash
scrcpy --fullscreen
scrcpy -f # 縮短版本
```
全螢幕可以使用 <kbd>MOD</kbd>+<kbd>f</kbd> 開關。
#### 旋轉
視窗可以旋轉:
```bash
scrcpy --rotation 1
```
可用的數值:
- `0`: 不旋轉
- `1`: 90 度**逆**轉
- `2`: 180 度
- `3`: 90 度**順**轉
旋轉方向也可以使用 <kbd>MOD</kbd>+<kbd></kbd> _(左方向鍵)_<kbd>MOD</kbd>+<kbd></kbd> _(右方向鍵)_ 調整。
_scrcpy_ 有 3 種不同的旋轉:
- <kbd>MOD</kbd>+<kbd>r</kbd> 要求裝置在垂直、水平之間旋轉 (目前運行中的 App 有可能會因為不支援而拒絕)。
- `--lock-video-orientation` 修改鏡像的方向 (裝置傳給電腦的影像)。這會影響錄影結果的影像方向。
- `--rotation` (或是 <kbd>MOD</kbd>+<kbd></kbd> / <kbd>MOD</kbd>+<kbd></kbd>) 只旋轉視窗的內容。這只會影響鏡像結果,不會影響錄影結果。
### 其他鏡像選項
#### 唯讀
停用所有控制,包含鍵盤輸入、滑鼠事件、拖放檔案:
```bash
scrcpy --no-control
scrcpy -n
```
#### 顯示螢幕
如果裝置有複數個螢幕,可以指定要鏡像哪個螢幕:
```bash
scrcpy --display 1
```
可以透過下列指令獲取螢幕 ID:
```
adb shell dumpsys display # 找輸出結果中的 "mDisplayId="
```
第二螢幕只有在 Android 10+ 時可以控制。如果不是 Android 10+,螢幕就會在唯讀狀態下投放。
#### 保持清醒
如果要避免裝置在連接狀態下進入睡眠:
```bash
scrcpy --stay-awake
scrcpy -w
```
_scrcpy_ 關閉後就會回復成原本的設定。
#### 關閉螢幕
鏡像開始時,可以要求裝置關閉螢幕:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
或是在任何時候輸入 <kbd>MOD</kbd>+<kbd>o</kbd>
如果要開啟螢幕,輸入 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
在 Android 上,`POWER` 按鈕總是開啟螢幕。
為了方便,如果 `POWER` 是透過 scrcpy 轉送 (右鍵 或 <kbd>MOD</kbd>+<kbd>p</kbd>)的話,螢幕將會在短暫的延遲後關閉。
實際在手機上的 `POWER` 還是會開啟螢幕。
防止裝置進入睡眠狀態:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### 顯示過期的幀
為了降低延遲, _scrcpy_ 預設只會顯示最後解碼的幀,並且拋棄所有在這之前的幀。
如果要強制顯示所有的幀 (有可能會拉高延遲),輸入:
```bash
scrcpy --render-expired-frames
```
#### 顯示觸控點
對於要報告的人來說,顯示裝置上的實際觸控點有時候是有幫助的。
Android 在_開發者選項_中有提供這個功能。
_Scrcpy_ 可以在啟動時啟用這個功能,並且在停止後恢復成原本的設定:
```bash
scrcpy --show-touches
scrcpy -t
```
這個選項只會顯示**實際觸碰在裝置上的觸碰點**。
### 輸入控制
#### 旋轉裝置螢幕
輸入 <kbd>MOD</kbd>+<kbd>r</kbd> 以在垂直、水平之間切換。
如果使用中的程式不支援,則不會切換。
#### 複製/貼上
如果 Android 剪貼簿上的內容有任何更動,電腦的剪貼簿也會一起更動。
任何與 <kbd>Ctrl</kbd> 相關的快捷鍵事件都會轉送到裝置上。特別來說:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> 通常是複製
- <kbd>Ctrl</kbd>+<kbd>x</kbd> 通常是剪下
- <kbd>Ctrl</kbd>+<kbd>v</kbd> 通常是貼上 (在電腦的剪貼簿與裝置上的剪貼簿同步之後)
這些跟你通常預期的行為一樣。
但是,實際上的行為是根據目前運行中的應用程式而定。
舉例來說, _Termux_ 在收到 <kbd>Ctrl</kbd>+<kbd>c</kbd> 後,會傳送 SIGINT_K-9 Mail_ 則是建立新訊息。
如果在這情況下,要剪下、複製或貼上 (只有在Android 7+時才支援):
- <kbd>MOD</kbd>+<kbd>c</kbd> 注入 `複製`
- <kbd>MOD</kbd>+<kbd>x</kbd> 注入 `剪下`
- <kbd>MOD</kbd>+<kbd>v</kbd> 注入 `貼上` (在電腦的剪貼簿與裝置上的剪貼簿同步之後)
另外,<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> 則是以一連串的按鍵事件貼上電腦剪貼簿中的內容。當元件不允許文字貼上 (例如 _Termux_) 時,這就很有用。不過,這在非 ASCII 內容上就無法使用。
**警告:** 貼上電腦的剪貼簿內容 (無論是從 <kbd>Ctrl</kbd>+<kbd>v</kbd><kbd>MOD</kbd>+<kbd>v</kbd>) 時,會複製剪貼簿中的內容至裝置的剪貼簿上。這會讓所有 Android 程式讀取剪貼簿的內容。請避免貼上任何敏感內容 (像是密碼)。
#### 文字輸入偏好
輸入文字時,有兩種[事件][textevents]會被觸發:
- _鍵盤事件 (key events)_代表有一個按鍵被按下或放開
- _文字事件 (text events)_代表有一個文字被輸入
預設上,文字是被以鍵盤事件 (key events) 輸入的,所以鍵盤和遊戲內所預期的一樣 (通常是指 WASD)。
但是這可能造成[一些問題][prefertext]。如果在這輸入這方面遇到了問題,你可以試試:
```bash
scrcpy --prefer-text
```
(不過遊戲內鍵盤就會不可用)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### 重複輸入
通常來說,長時間按住一個按鍵會重複觸發按鍵事件。這會在一些遊戲中造成效能問題,而且這個重複的按鍵事件是沒有意義的。
如果不要轉送這些重複的按鍵事件:
```bash
scrcpy --no-key-repeat
```
### 檔案
#### 安裝 APK
如果要安裝 APK ,拖放一個 APK 檔案 (以 `.apk` 為副檔名) 到 _scrcpy_ 的視窗上。
視窗上不會有任何反饋;結果會顯示在命令列中。
#### 推送檔案至裝置
如果要推送檔案到裝置上的 `/sdcard/` ,拖放一個非 APK 檔案 (**不**以 `.apk` 為副檔名) 到 _scrcpy_ 的視窗上。
視窗上不會有任何反饋;結果會顯示在命令列中。
推送檔案的目標路徑可以在啟動時指定:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 音訊轉送
_scrcpy_ **不**轉送音訊。請使用 [sndcpy]。另外,參見 [issue #14]。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 快捷鍵
在以下的清單中,<kbd>MOD</kbd> 是快捷鍵的特殊按鍵。通常來說,這個按鍵是 (左) <kbd>Alt</kbd> 或是 (左) <kbd>Super</kbd>
這個是可以使用 `--shortcut-mod` 更改的。可以用的選項有:
- `lctrl`: 左邊的 <kbd>Ctrl</kbd>
- `rctrl`: 右邊的 <kbd>Ctrl</kbd>
- `lalt`: 左邊的 <kbd>Alt</kbd>
- `ralt`: 右邊的 <kbd>Alt</kbd>
- `lsuper`: 左邊的 <kbd>Super</kbd>
- `rsuper`: 右邊的 <kbd>Super</kbd>
```bash
# 以 右邊的 Ctrl 為快捷鍵特殊按鍵
scrcpy --shortcut-mod=rctrl
# 以 左邊的 Ctrl 和左邊的 Alt 或是 左邊的 Super 為快捷鍵特殊按鍵
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> 通常是 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 鍵。_
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut
| ------------------------------------------------- |:-----------------------------
| 切換至全螢幕 | <kbd>MOD</kbd>+<kbd>f</kbd>
| 左旋顯示螢幕 | <kbd>MOD</kbd>+<kbd></kbd> _(左)_
| 右旋顯示螢幕 | <kbd>MOD</kbd>+<kbd></kbd> _(右)_
| 縮放視窗成 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| 縮放視窗到沒有黑邊框為止 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _雙擊¹_
| 按下 `首頁` 鍵 | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中鍵_
| 按下 `返回` 鍵 | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右鍵²_
| 按下 `切換 APP` 鍵 | <kbd>MOD</kbd>+<kbd>s</kbd>
| 按下 `選單` 鍵 (或解鎖螢幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
| 按下 `音量+` 鍵 | <kbd>MOD</kbd>+<kbd></kbd> _(上)_
| 按下 `音量-` 鍵 | <kbd>MOD</kbd>+<kbd></kbd> _(下)_
| 按下 `電源` 鍵 | <kbd>MOD</kbd>+<kbd>p</kbd>
| 開啟 | _右鍵²_
| 關閉裝置螢幕(持續鏡像) | <kbd>MOD</kbd>+<kbd>o</kbd>
| 開啟裝置螢幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| 旋轉裝置螢幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
| 開啟通知列 | <kbd>MOD</kbd>+<kbd>n</kbd>
| 關閉通知列 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| 複製至剪貼簿³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| 剪下至剪貼簿³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| 同步剪貼簿並貼上³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| 複製電腦剪貼簿中的文字至裝置並貼上 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| 啟用/停用 FPS 計數器(顯示於 stdout - 通常是命令列) | <kbd>MOD</kbd>+<kbd>i</kbd>
_¹在黑邊框上雙擊以移除它們。_
_²右鍵會返回。如果螢幕是關閉狀態則會打開螢幕。_
_³只支援 Android 7+。_
所有 <kbd>Ctrl</kbd>+_按鍵_ 快捷鍵都會傳送到裝置上,所以它們是由目前運作的應用程式處理的。
## 自訂路徑
如果要使用特定的 _adb_ ,將它設定到環境變數中的 `ADB`:
ADB=/path/to/adb scrcpy
如果要覆寫 `scrcpy-server` 檔案的路徑,則將路徑設定到環境變數中的 `SCRCPY_SERVER_PATH`
[相關連結][useful]
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## 為何叫 _scrcpy_
有一個同事要我找一個跟 [gnirehtet] 一樣難念的名字。
[`strcpy`] 複製一個字串 (**str**ing)`scrcpy` 複製一個螢幕 (**scr**een)。
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 如何編譯?
請看[這份文件 (英文)][BUILD]。
[BUILD]: BUILD.md
## 常見問題
請看[這份文件 (英文)][FAQ]。
[FAQ]: FAQ.md
## 開發者文件
請看[這個頁面 (英文)][developers page].
[developers page]: DEVELOP.md
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 相關文章
- [Scrcpy 簡介 (英文)][article-intro]
- [Scrcpy 可以無線連線了 (英文)][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

View File

@ -1,7 +1,8 @@
src = [ src = [
'src/main.c', 'src/main.c',
'src/adb.c',
'src/cli.c', 'src/cli.c',
'src/command.c', 'src/compat.c',
'src/control_msg.c', 'src/control_msg.c',
'src/controller.c', 'src/controller.c',
'src/decoder.c', 'src/decoder.c',
@ -21,9 +22,28 @@ src = [
'src/tiny_xpm.c', 'src/tiny_xpm.c',
'src/video_buffer.c', 'src/video_buffer.c',
'src/util/net.c', 'src/util/net.c',
'src/util/str_util.c' 'src/util/process.c',
'src/util/str_util.c',
'src/util/thread.c',
] ]
if host_machine.system() == 'windows'
src += [ 'src/sys/win/process.c' ]
else
src += [ 'src/sys/unix/process.c' ]
endif
v4l2_support = host_machine.system() == 'linux'
if v4l2_support
src += [ 'src/v4l2_sink.c' ]
endif
check_functions = [
'strdup'
]
cc = meson.get_compiler('c')
if not get_option('crossbuild_windows') if not get_option('crossbuild_windows')
# native build # native build
@ -34,11 +54,13 @@ if not get_option('crossbuild_windows')
dependency('sdl2'), dependency('sdl2'),
] ]
if v4l2_support
dependencies += dependency('libavdevice')
endif
else else
# cross-compile mingw32 build (from Linux to Windows) # cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2') prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin' sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib' sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
@ -73,19 +95,18 @@ else
endif endif
cc = meson.get_compiler('c')
if host_machine.system() == 'windows' if host_machine.system() == 'windows'
src += [ 'src/sys/win/command.c' ]
dependencies += cc.find_library('ws2_32') dependencies += cc.find_library('ws2_32')
else
src += [ 'src/sys/unix/command.c' ]
endif endif
conf = configuration_data() conf = configuration_data()
# expose the build type foreach f : check_functions
conf.set('NDEBUG', get_option('buildtype') != 'debug') if cc.has_function(f)
define = 'HAVE_' + f.underscorify().to_upper()
conf.set(define, true)
endif
endforeach
# the version, updated on release # the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version()) conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@ -102,48 +123,28 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183') conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199') conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# the default video orientation
# natural device orientation is 0 and each increment adds 90 degrees
# counterclockwise
# overridden by option --lock-video-orientation
conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
# the default video bitrate, in bits/second # the default video bitrate, in bits/second
# overridden by option --bit-rate # overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
# select the debugger method ('old' for Android < 9, 'new' for Android >= 9) # select the debugger method ('old' for Android < 9, 'new' for Android >= 9)
conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new') conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new')
# enable V4L2 support (linux only)
conf.set('HAVE_V4L2', v4l2_support)
configure_file(configuration: conf, output: 'config.h') configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src, executable('scrcpy', src,
dependencies: dependencies, dependencies: dependencies,
include_directories: src_dir, include_directories: src_dir,
install: true, install: true,
c_args: [], c_args: [])
link_args: link_args)
install_man('scrcpy.1') install_man('scrcpy.1')

View File

@ -56,10 +56,18 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
Default is 0. Default is 0.
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.TP .TP
.B \-\-force\-adb\-forward .B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device. Do not attempt to use "adb reverse" to connect to the device.
.TP
.B \-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.TP .TP
.B \-f, \-\-fullscreen .B \-f, \-\-fullscreen
Start in fullscreen. Start in fullscreen.
@ -69,10 +77,18 @@ Start in fullscreen.
Print this help. Print this help.
.TP .TP
.BI "\-\-lock\-video\-orientation " value .B \-\-legacy\-paste
Lock video orientation to \fIvalue\fR. Possible values are -1 (unlocked), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise. Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
Default is -1 (unlocked). This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.BI "\-\-lock\-video\-orientation " [value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
Default is "unlocked".
Passing the option without argument is equivalent to passing "initial".
.TP .TP
.BI "\-\-max\-fps " value .BI "\-\-max\-fps " value
@ -92,14 +108,14 @@ Disable device control (mirror the device in read\-only).
.B \-N, \-\-no\-display .B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled). Do not display device (only when screen recording is enabled).
.TP
.B \-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP .TP
.B \-\-no\-key\-repeat .B \-\-no\-key\-repeat
Do not forward repeated key events when a key is held down. Do not forward repeated key events when a key is held down.
.TP
.B \-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP .TP
.BI "\-p, \-\-port " port[:port] .BI "\-p, \-\-port " port[:port]
Set the TCP port (range) used by the client to listen. Set the TCP port (range) used by the client to listen.
@ -141,10 +157,6 @@ Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "me
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER .UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE .UE
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP .TP
.BI "\-\-rotation " value .BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise. Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
@ -174,8 +186,10 @@ Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy). It only shows physical touches (not clicks from scrcpy).
.TP .TP
.B \-v, \-\-version .BI "\-\-v4l2-sink " /dev/videoN
Print the version of scrcpy. Output to v4l2loopback device.
It requires to lock the video orientation (see --lock-video-orientation).
.TP .TP
.BI "\-V, \-\-verbosity " value .BI "\-V, \-\-verbosity " value
@ -183,6 +197,10 @@ Set the log level ("debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds. Default is "info" for release builds, "debug" for debug builds.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP .TP
.B \-w, \-\-stay-awake .B \-w, \-\-stay-awake
Keep the device on while scrcpy is running, when the device is plugged in. Keep the device on while scrcpy is running, when the device is plugged in.
@ -222,7 +240,7 @@ Default is 0 (automatic).\n
.SH SHORTCUTS .SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left) In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \-\-shortcut-mod. Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above).
.TP .TP
.B MOD+f .B MOD+f
@ -316,6 +334,10 @@ Inject computer clipboard text as a sequence of key events
.B MOD+i .B MOD+i
Enable/disable FPS counter (print frames/second in logs) Enable/disable FPS counter (print frames/second in logs)
.TP
.B Ctrl+click-and-move
Pinch-to-zoom from the center of the screen
.TP .TP
.B Drag & drop APK file .B Drag & drop APK file
Install APK from computer Install APK from computer

View File

@ -1,12 +1,10 @@
#include "command.h" #include "adb.h"
#include <assert.h> #include <assert.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "config.h"
#include "common.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -70,7 +68,7 @@ show_adb_installation_msg() {
{"pacman", "pacman -S android-tools"}, {"pacman", "pacman -S android-tools"},
}; };
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) { for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (cmd_search(pkg_managers[i].binary)) { if (search_executable(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command); LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return; return;
} }
@ -118,7 +116,7 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *)); memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL; cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd, &process); enum process_result r = process_execute(cmd, &process);
if (r != PROCESS_SUCCESS) { if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r, cmd); show_adb_err_msg(r, cmd);
return PROCESS_NONE; return PROCESS_NONE;
@ -175,7 +173,7 @@ adb_push(const char *serial, const char *local, const char *remote) {
} }
remote = strquote(remote); remote = strquote(remote);
if (!remote) { if (!remote) {
SDL_free((void *) local); free((void *) local);
return PROCESS_NONE; return PROCESS_NONE;
} }
#endif #endif
@ -184,8 +182,8 @@ adb_push(const char *serial, const char *local, const char *remote) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd)); process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__ #ifdef __WINDOWS__
SDL_free((void *) remote); free((void *) remote);
SDL_free((void *) local); free((void *) local);
#endif #endif
return proc; return proc;
@ -206,26 +204,8 @@ adb_install(const char *serial, const char *local) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd)); process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__ #ifdef __WINDOWS__
SDL_free((void *) local); free((void *) local);
#endif #endif
return proc; return proc;
} }
bool
process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}

34
app/src/adb.h Normal file
View File

@ -0,0 +1,34 @@
#ifndef SC_ADB_H
#define SC_ADB_H
#include "common.h"
#include <stdbool.h>
#include <inttypes.h>
#include "util/process.h"
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
#endif

View File

@ -6,11 +6,13 @@
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
#include "config.h"
#include "scrcpy.h" #include "scrcpy.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h" #include "util/str_util.h"
#define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x)
void void
scrcpy_print_usage(const char *arg0) { scrcpy_print_usage(const char *arg0) {
fprintf(stderr, fprintf(stderr,
@ -24,7 +26,7 @@ scrcpy_print_usage(const char *arg0) {
" -b, --bit-rate value\n" " -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n" " Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n" " Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n" " Default is " STR(DEFAULT_BIT_RATE) ".\n"
"\n" "\n"
" --codec-options key[:type]=value[,...]\n" " --codec-options key[:type]=value[,...]\n"
" Set a list of comma-separated key:type=value options for the\n" " Set a list of comma-separated key:type=value options for the\n"
@ -53,22 +55,39 @@ scrcpy_print_usage(const char *arg0) {
"\n" "\n"
" Default is 0.\n" " Default is 0.\n"
"\n" "\n"
" --encoder name\n"
" Use a specific MediaCodec encoder (must be a H.264 encoder).\n"
"\n"
" --force-adb-forward\n" " --force-adb-forward\n"
" Do not attempt to use \"adb reverse\" to connect to the\n" " Do not attempt to use \"adb reverse\" to connect to the\n"
" the device.\n" " the device.\n"
"\n" "\n"
" --forward-all-clicks\n"
" By default, right-click triggers BACK (or POWER on) and\n"
" middle-click triggers HOME. This option disables these\n"
" shortcuts and forward the clicks to the device instead.\n"
"\n"
" -f, --fullscreen\n" " -f, --fullscreen\n"
" Start in fullscreen.\n" " Start in fullscreen.\n"
"\n" "\n"
" -h, --help\n" " -h, --help\n"
" Print this help.\n" " Print this help.\n"
"\n" "\n"
" --lock-video-orientation value\n" " --legacy-paste\n"
" Inject computer clipboard text as a sequence of key events\n"
" on Ctrl+v (like MOD+Shift+v).\n"
" This is a workaround for some devices not behaving as\n"
" expected when setting the device clipboard programmatically.\n"
"\n"
" --lock-video-orientation [value]\n"
" Lock video orientation to value.\n" " Lock video orientation to value.\n"
" Possible values are -1 (unlocked), 0, 1, 2 and 3.\n" " Possible values are \"unlocked\", \"initial\" (locked to the\n"
" initial orientation), 0, 1, 2 and 3.\n"
" Natural device orientation is 0, and each increment adds a\n" " Natural device orientation is 0, and each increment adds a\n"
" 90 degrees rotation counterclockwise.\n" " 90 degrees rotation counterclockwise.\n"
" Default is %d%s.\n" " Default is \"unlocked\".\n"
" Passing the option without argument is equivalent to passing\n"
" \"initial\".\n"
"\n" "\n"
" --max-fps value\n" " --max-fps value\n"
" Limit the frame rate of screen capture (officially supported\n" " Limit the frame rate of screen capture (officially supported\n"
@ -78,7 +97,7 @@ scrcpy_print_usage(const char *arg0) {
" Limit both the width and height of the video to value. The\n" " Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n" " other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n" " is preserved.\n"
" Default is %d%s.\n" " Default is 0 (unlimited).\n"
"\n" "\n"
" -n, --no-control\n" " -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n" " Disable device control (mirror the device in read-only).\n"
@ -87,17 +106,18 @@ scrcpy_print_usage(const char *arg0) {
" Do not display device (only when screen recording is\n" " Do not display device (only when screen recording is\n"
" enabled).\n" " enabled).\n"
"\n" "\n"
" --no-key-repeat\n"
" Do not forward repeated key events when a key is held down.\n"
"\n"
" --no-mipmaps\n" " --no-mipmaps\n"
" If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then\n" " If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then\n"
" mipmaps are automatically generated to improve downscaling\n" " mipmaps are automatically generated to improve downscaling\n"
" quality. This option disables the generation of mipmaps.\n" " quality. This option disables the generation of mipmaps.\n"
"\n" "\n"
" --no-key-repeat\n"
" Do not forward repeated key events when a key is held down.\n"
"\n"
" -p, --port port[:port]\n" " -p, --port port[:port]\n"
" Set the TCP port (range) used by the client to listen.\n" " Set the TCP port (range) used by the client to listen.\n"
" Default is %d:%d.\n" " Default is " STR(DEFAULT_LOCAL_PORT_RANGE_FIRST) ":"
STR(DEFAULT_LOCAL_PORT_RANGE_LAST) ".\n"
"\n" "\n"
" --prefer-text\n" " --prefer-text\n"
" Inject alpha characters and space as text events instead of\n" " Inject alpha characters and space as text events instead of\n"
@ -126,12 +146,6 @@ scrcpy_print_usage(const char *arg0) {
" \"opengles2\", \"opengles\", \"metal\" and \"software\".\n" " \"opengles2\", \"opengles\", \"metal\" and \"software\".\n"
" <https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>\n" " <https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>\n"
"\n" "\n"
" --render-expired-frames\n"
" By default, to minimize latency, scrcpy always renders the\n"
" last available decoded frame, and drops any previous ones.\n"
" This flag forces to render all frames, at a cost of a\n"
" possible increased latency.\n"
"\n"
" --rotation value\n" " --rotation value\n"
" Set the initial display rotation.\n" " Set the initial display rotation.\n"
" Possibles values are 0, 1, 2 and 3. Each increment adds a 90\n" " Possibles values are 0, 1, 2 and 3. Each increment adds a 90\n"
@ -162,9 +176,13 @@ scrcpy_print_usage(const char *arg0) {
" on exit.\n" " on exit.\n"
" It only shows physical touches (not clicks from scrcpy).\n" " It only shows physical touches (not clicks from scrcpy).\n"
"\n" "\n"
" -v, --version\n" #ifdef HAVE_V4L2
" Print the version of scrcpy.\n" " --v4l2-sink /dev/videoN\n"
" Output to v4l2loopback device.\n"
" It requires to lock the video orientation (see\n"
" --lock-video-orientation).\n"
"\n" "\n"
#endif
" -V, --verbosity value\n" " -V, --verbosity value\n"
" Set the log level (debug, info, warn or error).\n" " Set the log level (debug, info, warn or error).\n"
#ifndef NDEBUG #ifndef NDEBUG
@ -172,6 +190,9 @@ scrcpy_print_usage(const char *arg0) {
#else #else
" Default is info.\n" " Default is info.\n"
#endif #endif
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n" "\n"
" -w, --stay-awake\n" " -w, --stay-awake\n"
" Keep the device on while scrcpy is running, when the device\n" " Keep the device on while scrcpy is running, when the device\n"
@ -203,7 +224,7 @@ scrcpy_print_usage(const char *arg0) {
"\n" "\n"
" In the following list, MOD is the shortcut modifier. By default,\n" " In the following list, MOD is the shortcut modifier. By default,\n"
" it's (left) Alt or (left) Super, but it can be configured by\n" " it's (left) Alt or (left) Super, but it can be configured by\n"
" --shortcut-mod.\n" " --shortcut-mod (see above).\n"
"\n" "\n"
" MOD+f\n" " MOD+f\n"
" Switch fullscreen mode\n" " Switch fullscreen mode\n"
@ -279,14 +300,12 @@ scrcpy_print_usage(const char *arg0) {
" MOD+i\n" " MOD+i\n"
" Enable/disable FPS counter (print frames/second in logs)\n" " Enable/disable FPS counter (print frames/second in logs)\n"
"\n" "\n"
" Ctrl+click-and-move\n"
" Pinch-to-zoom from the center of the screen\n"
"\n"
" Drag & drop APK file\n" " Drag & drop APK file\n"
" Install APK from computer\n" " Install APK from computer\n"
"\n", "\n", arg0);
arg0,
DEFAULT_BIT_RATE,
DEFAULT_LOCK_VIDEO_ORIENTATION, DEFAULT_LOCK_VIDEO_ORIENTATION >= 0 ? "" : " (unlocked)",
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT_RANGE_FIRST, DEFAULT_LOCAL_PORT_RANGE_LAST);
} }
static bool static bool
@ -374,15 +393,27 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
} }
static bool static bool
parse_lock_video_orientation(const char *s, int8_t *lock_video_orientation) { parse_lock_video_orientation(const char *s,
enum sc_lock_video_orientation *lock_mode) {
if (!s || !strcmp(s, "initial")) {
// Without argument, lock the initial orientation
*lock_mode = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
return true;
}
if (!strcmp(s, "unlocked")) {
*lock_mode = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED;
return true;
}
long value; long value;
bool ok = parse_integer_arg(s, &value, false, -1, 3, bool ok = parse_integer_arg(s, &value, false, 0, 3,
"lock video orientation"); "lock video orientation");
if (!ok) { if (!ok) {
return false; return false;
} }
*lock_video_orientation = (int8_t) value; *lock_mode = (enum sc_lock_video_orientation) value;
return true; return true;
} }
@ -461,14 +492,14 @@ parse_port_range(const char *s, struct sc_port_range *port_range) {
} }
static bool static bool
parse_display_id(const char *s, uint16_t *display_id) { parse_display_id(const char *s, uint32_t *display_id) {
long value; long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "display id"); bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF, "display id");
if (!ok) { if (!ok) {
return false; return false;
} }
*display_id = (uint16_t) value; *display_id = (uint32_t) value;
return true; return true;
} }
@ -529,7 +560,9 @@ parse_shortcut_mods_item(const char *item, size_t len) {
} else if (STREQ("rsuper", item, key_len)) { } else if (STREQ("rsuper", item, key_len)) {
mod |= SC_MOD_RSUPER; mod |= SC_MOD_RSUPER;
} else { } else {
LOGW("Unknown modifier key: %.*s", (int) key_len, item); LOGE("Unknown modifier key: %.*s "
"(must be one of: lctrl, rctrl, lalt, ralt, lsuper, rsuper)",
(int) key_len, item);
return 0; return 0;
} }
#undef STREQ #undef STREQ
@ -646,6 +679,11 @@ guess_record_format(const char *filename) {
#define OPT_DISABLE_SCREENSAVER 1020 #define OPT_DISABLE_SCREENSAVER 1020
#define OPT_SHORTCUT_MOD 1021 #define OPT_SHORTCUT_MOD 1021
#define OPT_NO_KEY_REPEAT 1022 #define OPT_NO_KEY_REPEAT 1022
#define OPT_FORWARD_ALL_CLICKS 1023
#define OPT_LEGACY_PASTE 1024
#define OPT_ENCODER_NAME 1025
#define OPT_POWER_OFF_ON_CLOSE 1026
#define OPT_V4L2_SINK 1027
bool bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) { scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
@ -657,18 +695,22 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"disable-screensaver", no_argument, NULL, {"disable-screensaver", no_argument, NULL,
OPT_DISABLE_SCREENSAVER}, OPT_DISABLE_SCREENSAVER},
{"display", required_argument, NULL, OPT_DISPLAY_ID}, {"display", required_argument, NULL, OPT_DISPLAY_ID},
{"encoder", required_argument, NULL, OPT_ENCODER_NAME},
{"force-adb-forward", no_argument, NULL, {"force-adb-forward", no_argument, NULL,
OPT_FORCE_ADB_FORWARD}, OPT_FORCE_ADB_FORWARD},
{"forward-all-clicks", no_argument, NULL,
OPT_FORWARD_ALL_CLICKS},
{"fullscreen", no_argument, NULL, 'f'}, {"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'}, {"help", no_argument, NULL, 'h'},
{"lock-video-orientation", required_argument, NULL, {"legacy-paste", no_argument, NULL, OPT_LEGACY_PASTE},
{"lock-video-orientation", optional_argument, NULL,
OPT_LOCK_VIDEO_ORIENTATION}, OPT_LOCK_VIDEO_ORIENTATION},
{"max-fps", required_argument, NULL, OPT_MAX_FPS}, {"max-fps", required_argument, NULL, OPT_MAX_FPS},
{"max-size", required_argument, NULL, 'm'}, {"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'}, {"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'}, {"no-display", no_argument, NULL, 'N'},
{"no-mipmaps", no_argument, NULL, OPT_NO_MIPMAPS},
{"no-key-repeat", no_argument, NULL, OPT_NO_KEY_REPEAT}, {"no-key-repeat", no_argument, NULL, OPT_NO_KEY_REPEAT},
{"no-mipmaps", no_argument, NULL, OPT_NO_MIPMAPS},
{"port", required_argument, NULL, 'p'}, {"port", required_argument, NULL, 'p'},
{"prefer-text", no_argument, NULL, OPT_PREFER_TEXT}, {"prefer-text", no_argument, NULL, OPT_PREFER_TEXT},
{"push-target", required_argument, NULL, OPT_PUSH_TARGET}, {"push-target", required_argument, NULL, OPT_PUSH_TARGET},
@ -683,6 +725,9 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"show-touches", no_argument, NULL, 't'}, {"show-touches", no_argument, NULL, 't'},
{"stay-awake", no_argument, NULL, 'w'}, {"stay-awake", no_argument, NULL, 'w'},
{"turn-screen-off", no_argument, NULL, 'S'}, {"turn-screen-off", no_argument, NULL, 'S'},
#ifdef HAVE_V4L2
{"v4l2-sink", required_argument, NULL, OPT_V4L2_SINK},
#endif
{"verbosity", required_argument, NULL, 'V'}, {"verbosity", required_argument, NULL, 'V'},
{"version", no_argument, NULL, 'v'}, {"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL, OPT_WINDOW_TITLE}, {"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
@ -692,6 +737,8 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT}, {"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
{"window-borderless", no_argument, NULL, {"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS}, OPT_WINDOW_BORDERLESS},
{"power-off-on-close", no_argument, NULL,
OPT_POWER_OFF_ON_CLOSE},
{NULL, 0, NULL, 0 }, {NULL, 0, NULL, 0 },
}; };
@ -744,7 +791,8 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
} }
break; break;
case OPT_LOCK_VIDEO_ORIENTATION: case OPT_LOCK_VIDEO_ORIENTATION:
if (!parse_lock_video_orientation(optarg, &opts->lock_video_orientation)) { if (!parse_lock_video_orientation(optarg,
&opts->lock_video_orientation)) {
return false; return false;
} }
break; break;
@ -789,7 +837,8 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
opts->stay_awake = true; opts->stay_awake = true;
break; break;
case OPT_RENDER_EXPIRED_FRAMES: case OPT_RENDER_EXPIRED_FRAMES:
opts->render_expired_frames = true; LOGW("Option --render-expired-frames has been removed. This "
"flag has been ignored.");
break; break;
case OPT_WINDOW_TITLE: case OPT_WINDOW_TITLE:
opts->window_title = optarg; opts->window_title = optarg;
@ -840,6 +889,9 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
case OPT_CODEC_OPTIONS: case OPT_CODEC_OPTIONS:
opts->codec_options = optarg; opts->codec_options = optarg;
break; break;
case OPT_ENCODER_NAME:
opts->encoder_name = optarg;
break;
case OPT_FORCE_ADB_FORWARD: case OPT_FORCE_ADB_FORWARD:
opts->force_adb_forward = true; opts->force_adb_forward = true;
break; break;
@ -851,16 +903,45 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
return false; return false;
} }
break; break;
case OPT_FORWARD_ALL_CLICKS:
opts->forward_all_clicks = true;
break;
case OPT_LEGACY_PASTE:
opts->legacy_paste = true;
break;
case OPT_POWER_OFF_ON_CLOSE:
opts->power_off_on_close = true;
break;
#ifdef HAVE_V4L2
case OPT_V4L2_SINK:
opts->v4l2_device = optarg;
break;
#endif
default: default:
// getopt prints the error message on stderr // getopt prints the error message on stderr
return false; return false;
} }
} }
#ifdef HAVE_V4L2
if (!opts->display && !opts->record_filename && !opts->v4l2_device) {
LOGE("-N/--no-display requires either screen recording (-r/--record)"
" or sink to v4l2loopback device (--v4l2-sink)");
return false;
}
if (opts->v4l2_device && opts->lock_video_orientation
== SC_LOCK_VIDEO_ORIENTATION_UNLOCKED) {
LOGI("Video orientation is locked for v4l2 sink. "
"See --lock-video-orientation.");
opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
}
#else
if (!opts->display && !opts->record_filename) { if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)"); LOGE("-N/--no-display requires screen recording (-r/--record)");
return false; return false;
} }
#endif
int index = optind; int index = optind;
if (index < argc) { if (index < argc) {

View File

@ -1,9 +1,10 @@
#ifndef SCRCPY_CLI_H #ifndef SCRCPY_CLI_H
#define SCRCPY_CLI_H #define SCRCPY_CLI_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include "config.h"
#include "scrcpy.h" #include "scrcpy.h"
struct scrcpy_cli_args { struct scrcpy_cli_args {

View File

@ -1,35 +1,14 @@
#ifndef COMMON_H #ifndef COMMON_H
#define COMMON_H #define COMMON_H
#include <stdint.h>
#include "config.h" #include "config.h"
#include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) #define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y) #define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y) #define MAX(X,Y) (X) > (Y) ? (X) : (Y)
struct size { #define container_of(ptr, type, member) \
uint16_t width; ((type *) (((char *) (ptr)) - offsetof(type, member)))
uint16_t height;
};
struct point {
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};
struct port_range {
uint16_t first;
uint16_t last;
};
#endif #endif

14
app/src/compat.c Normal file
View File

@ -0,0 +1,14 @@
#include "compat.h"
#include "config.h"
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
char *dup = malloc(size);
if (dup) {
memcpy(dup, s, size);
}
return dup;
}
#endif

View File

@ -1,19 +1,16 @@
#ifndef COMPAT_H #ifndef COMPAT_H
#define COMPAT_H #define COMPAT_H
#define _POSIX_C_SOURCE 200809L
#define _XOPEN_SOURCE 700
#define _GNU_SOURCE
#ifdef __APPLE__
# define _DARWIN_C_SOURCE
#endif
#include <libavformat/version.h> #include <libavformat/version.h>
#include <SDL2/SDL_version.h> #include <SDL2/SDL_version.h>
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
#endif
// In ffmpeg/doc/APIchanges: // In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h // 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(), // Deprecate use of av_register_input_format(), av_register_output_format(),
@ -25,15 +22,6 @@
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL # define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif #endif
// In ffmpeg/doc/APIchanges:
// 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
// Add a new audio/video encoding and decoding API with decoupled input
// and output -- avcodec_send_packet(), avcodec_receive_frame(),
// avcodec_send_frame() and avcodec_receive_packet().
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
# define SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
#endif
#if SDL_VERSION_ATLEAST(2, 0, 5) #if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH> // <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH # define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
@ -48,4 +36,8 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR # define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif #endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
#endif #endif

View File

@ -1,9 +1,9 @@
#include "control_msg.h" #include "control_msg.h"
#include <assert.h> #include <assert.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include "config.h"
#include "util/buffer_util.h" #include "util/buffer_util.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -67,6 +67,9 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
buffer_write32be(&buf[17], buffer_write32be(&buf[17],
(uint32_t) msg->inject_scroll_event.vscroll); (uint32_t) msg->inject_scroll_event.vscroll);
return 21; return 21;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
buf[1] = msg->inject_keycode.action;
return 2;
case CONTROL_MSG_TYPE_SET_CLIPBOARD: { case CONTROL_MSG_TYPE_SET_CLIPBOARD: {
buf[1] = !!msg->set_clipboard.paste; buf[1] = !!msg->set_clipboard.paste;
size_t len = write_string(msg->set_clipboard.text, size_t len = write_string(msg->set_clipboard.text,
@ -77,9 +80,9 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE: case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode; buf[1] = msg->set_screen_power_mode.mode;
return 2; return 2;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL: case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL: case CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
case CONTROL_MSG_TYPE_COLLAPSE_PANELS:
case CONTROL_MSG_TYPE_GET_CLIPBOARD: case CONTROL_MSG_TYPE_GET_CLIPBOARD:
case CONTROL_MSG_TYPE_ROTATE_DEVICE: case CONTROL_MSG_TYPE_ROTATE_DEVICE:
// no additional data // no additional data
@ -94,10 +97,10 @@ void
control_msg_destroy(struct control_msg *msg) { control_msg_destroy(struct control_msg *msg) {
switch (msg->type) { switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT: case CONTROL_MSG_TYPE_INJECT_TEXT:
SDL_free(msg->inject_text.text); free(msg->inject_text.text);
break; break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD: case CONTROL_MSG_TYPE_SET_CLIPBOARD:
SDL_free(msg->set_clipboard.text); free(msg->set_clipboard.text);
break; break;
default: default:
// do nothing // do nothing

View File

@ -1,14 +1,15 @@
#ifndef CONTROLMSG_H #ifndef CONTROLMSG_H
#define CONTROLMSG_H #define CONTROLMSG_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
#include "config.h"
#include "android/input.h" #include "android/input.h"
#include "android/keycodes.h" #include "android/keycodes.h"
#include "common.h" #include "coords.h"
#define CONTROL_MSG_MAX_SIZE (1 << 18) // 256k #define CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
@ -17,6 +18,7 @@
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 6) #define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 6)
#define POINTER_ID_MOUSE UINT64_C(-1); #define POINTER_ID_MOUSE UINT64_C(-1);
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-2);
enum control_msg_type { enum control_msg_type {
CONTROL_MSG_TYPE_INJECT_KEYCODE, CONTROL_MSG_TYPE_INJECT_KEYCODE,
@ -25,7 +27,8 @@ enum control_msg_type {
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT, CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON, CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL, CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL, CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
CONTROL_MSG_TYPE_COLLAPSE_PANELS,
CONTROL_MSG_TYPE_GET_CLIPBOARD, CONTROL_MSG_TYPE_GET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_CLIPBOARD, CONTROL_MSG_TYPE_SET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE, CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
@ -48,7 +51,7 @@ struct control_msg {
enum android_metastate metastate; enum android_metastate metastate;
} inject_keycode; } inject_keycode;
struct { struct {
char *text; // owned, to be freed by SDL_free() char *text; // owned, to be freed by free()
} inject_text; } inject_text;
struct { struct {
enum android_motionevent_action action; enum android_motionevent_action action;
@ -63,7 +66,11 @@ struct control_msg {
int32_t vscroll; int32_t vscroll;
} inject_scroll_event; } inject_scroll_event;
struct { struct {
char *text; // owned, to be freed by SDL_free() enum android_keyevent_action action; // action for the BACK key
// screen may only be turned on on ACTION_DOWN
} back_or_screen_on;
struct {
char *text; // owned, to be freed by free()
bool paste; bool paste;
} set_clipboard; } set_clipboard;
struct { struct {

View File

@ -2,26 +2,27 @@
#include <assert.h> #include <assert.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
bool bool
controller_init(struct controller *controller, socket_t control_socket) { controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue); cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) { bool ok = receiver_init(&controller->receiver, control_socket);
if (!ok) {
return false; return false;
} }
if (!(controller->mutex = SDL_CreateMutex())) { ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
return false; return false;
} }
if (!(controller->msg_cond = SDL_CreateCond())) { ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
SDL_DestroyMutex(controller->mutex); sc_mutex_destroy(&controller->mutex);
return false; return false;
} }
@ -33,8 +34,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
void void
controller_destroy(struct controller *controller) { controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->msg_cond); sc_cond_destroy(&controller->msg_cond);
SDL_DestroyMutex(controller->mutex); sc_mutex_destroy(&controller->mutex);
struct control_msg msg; struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) { while (cbuf_take(&controller->queue, &msg)) {
@ -47,13 +48,13 @@ controller_destroy(struct controller *controller) {
bool bool
controller_push_msg(struct controller *controller, controller_push_msg(struct controller *controller,
const struct control_msg *msg) { const struct control_msg *msg) {
mutex_lock(controller->mutex); sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue); bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg); bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) { if (was_empty) {
cond_signal(controller->msg_cond); sc_cond_signal(&controller->msg_cond);
} }
mutex_unlock(controller->mutex); sc_mutex_unlock(&controller->mutex);
return res; return res;
} }
@ -61,12 +62,12 @@ static bool
process_msg(struct controller *controller, process_msg(struct controller *controller,
const struct control_msg *msg) { const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE]; static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
int length = control_msg_serialize(msg, serialized_msg); size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) { if (!length) {
return false; return false;
} }
int w = net_send_all(controller->control_socket, serialized_msg, length); int w = net_send_all(controller->control_socket, serialized_msg, length);
return w == length; return (size_t) w == length;
} }
static int static int
@ -74,20 +75,20 @@ run_controller(void *data) {
struct controller *controller = data; struct controller *controller = data;
for (;;) { for (;;) {
mutex_lock(controller->mutex); sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) { while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
cond_wait(controller->msg_cond, controller->mutex); sc_cond_wait(&controller->msg_cond, &controller->mutex);
} }
if (controller->stopped) { if (controller->stopped) {
// stop immediately, do not process further msgs // stop immediately, do not process further msgs
mutex_unlock(controller->mutex); sc_mutex_unlock(&controller->mutex);
break; break;
} }
struct control_msg msg; struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg); bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty); assert(non_empty);
(void) non_empty; (void) non_empty;
mutex_unlock(controller->mutex); sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg); bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg); control_msg_destroy(&msg);
@ -103,16 +104,16 @@ bool
controller_start(struct controller *controller) { controller_start(struct controller *controller) {
LOGD("Starting controller thread"); LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller", bool ok = sc_thread_create(&controller->thread, run_controller,
controller); "controller", controller);
if (!controller->thread) { if (!ok) {
LOGC("Could not start controller thread"); LOGC("Could not start controller thread");
return false; return false;
} }
if (!receiver_start(&controller->receiver)) { if (!receiver_start(&controller->receiver)) {
controller_stop(controller); controller_stop(controller);
SDL_WaitThread(controller->thread, NULL); sc_thread_join(&controller->thread, NULL);
return false; return false;
} }
@ -121,14 +122,14 @@ controller_start(struct controller *controller) {
void void
controller_stop(struct controller *controller) { controller_stop(struct controller *controller) {
mutex_lock(controller->mutex); sc_mutex_lock(&controller->mutex);
controller->stopped = true; controller->stopped = true;
cond_signal(controller->msg_cond); sc_cond_signal(&controller->msg_cond);
mutex_unlock(controller->mutex); sc_mutex_unlock(&controller->mutex);
} }
void void
controller_join(struct controller *controller) { controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL); sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver); receiver_join(&controller->receiver);
} }

View File

@ -1,23 +1,23 @@
#ifndef CONTROLLER_H #ifndef CONTROLLER_H
#define CONTROLLER_H #define CONTROLLER_H
#include <stdbool.h> #include "common.h"
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h> #include <stdbool.h>
#include "config.h"
#include "control_msg.h" #include "control_msg.h"
#include "receiver.h" #include "receiver.h"
#include "util/cbuf.h" #include "util/cbuf.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
struct control_msg_queue CBUF(struct control_msg, 64); struct control_msg_queue CBUF(struct control_msg, 64);
struct controller { struct controller {
socket_t control_socket; socket_t control_socket;
SDL_Thread *thread; sc_thread thread;
SDL_mutex *mutex; sc_mutex mutex;
SDL_cond *msg_cond; sc_cond msg_cond;
bool stopped; bool stopped;
struct control_msg_queue queue; struct control_msg_queue queue;
struct receiver receiver; struct receiver receiver;

24
app/src/coords.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef SC_COORDS
#define SC_COORDS
#include <stdint.h>
struct size {
uint16_t width;
uint16_t height;
};
struct point {
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};
#endif

View File

@ -1,42 +1,43 @@
#include "decoder.h" #include "decoder.h"
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "events.h" #include "events.h"
#include "recorder.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/buffer_util.h" #include "trait/frame_sink.h"
#include "util/log.h" #include "util/log.h"
// set the decoded frame as ready for rendering, and notify /** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct decoder, packet_sink)
static void static void
push_frame(struct decoder *decoder) { decoder_close_first_sinks(struct decoder *decoder, unsigned count) {
bool previous_frame_skipped; while (count) {
video_buffer_offer_decoded_frame(decoder->video_buffer, struct sc_frame_sink *sink = decoder->sinks[--count];
&previous_frame_skipped); sink->ops->close(sink);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
} }
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
SDL_PushEvent(&new_frame_event);
} }
void static inline void
decoder_init(struct decoder *decoder, struct video_buffer *vb) { decoder_close_sinks(struct decoder *decoder) {
decoder->video_buffer = vb; decoder_close_first_sinks(decoder, decoder->sink_count);
} }
bool static bool
decoder_open_sinks(struct decoder *decoder) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
decoder_open(struct decoder *decoder, const AVCodec *codec) { decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec); decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) { if (!decoder->codec_ctx) {
@ -50,52 +51,108 @@ decoder_open(struct decoder *decoder, const AVCodec *codec) {
return false; return false;
} }
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOGE("Could not create decoder frame");
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true; return true;
} }
void static void
decoder_close(struct decoder *decoder) { decoder_close(struct decoder *decoder) {
decoder_close_sinks(decoder);
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx); avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx); avcodec_free_context(&decoder->codec_ctx);
} }
bool static bool
push_frame_to_sinks(struct decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
LOGE("Could not send frame to sink %d", i);
return false;
}
}
return true;
}
static bool
decoder_push(struct decoder *decoder, const AVPacket *packet) { decoder_push(struct decoder *decoder, const AVPacket *packet) {
// the new decoding/encoding API has been introduced by: bool is_config = packet->pts == AV_NOPTS_VALUE;
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726> if (is_config) {
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API // nothing to do
int ret; return true;
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) { }
int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Could not send video packet: %d", ret); LOGE("Could not send video packet: %d", ret);
return false; return false;
} }
ret = avcodec_receive_frame(decoder->codec_ctx, ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
decoder->video_buffer->decoding_frame);
if (!ret) { if (!ret) {
// a frame was received // a frame was received
push_frame(decoder); bool ok = push_frame_to_sinks(decoder, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
av_frame_unref(decoder->frame);
} else if (ret != AVERROR(EAGAIN)) { } else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret); LOGE("Could not receive video frame: %d", ret);
return false; return false;
} }
#else
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
return false;
}
if (got_picture) {
push_frame(decoder);
}
#endif
return true; return true;
} }
void static bool
decoder_interrupt(struct decoder *decoder) { decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
video_buffer_interrupt(decoder->video_buffer); struct decoder *decoder = DOWNCAST(sink);
return decoder_open(decoder, codec);
}
static void
decoder_packet_sink_close(struct sc_packet_sink *sink) {
struct decoder *decoder = DOWNCAST(sink);
decoder_close(decoder);
}
static bool
decoder_packet_sink_push(struct sc_packet_sink *sink, const AVPacket *packet) {
struct decoder *decoder = DOWNCAST(sink);
return decoder_push(decoder, packet);
}
void
decoder_init(struct decoder *decoder) {
static const struct sc_packet_sink_ops ops = {
.open = decoder_packet_sink_open,
.close = decoder_packet_sink_close,
.push = decoder_packet_sink_push,
};
decoder->packet_sink.ops = &ops;
}
void
decoder_add_sink(struct decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
} }

View File

@ -1,31 +1,29 @@
#ifndef DECODER_H #ifndef DECODER_H
#define DECODER_H #define DECODER_H
#include "common.h"
#include "trait/packet_sink.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "config.h" #define DECODER_MAX_SINKS 2
struct video_buffer;
struct decoder { struct decoder {
struct video_buffer *video_buffer; struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_sink *sinks[DECODER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx; AVCodecContext *codec_ctx;
AVFrame *frame;
}; };
void void
decoder_init(struct decoder *decoder, struct video_buffer *vb); decoder_init(struct decoder *decoder);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);
void void
decoder_close(struct decoder *decoder); decoder_add_sink(struct decoder *decoder, struct sc_frame_sink *sink);
bool
decoder_push(struct decoder *decoder, const AVPacket *packet);
void
decoder_interrupt(struct decoder *decoder);
#endif #endif

View File

@ -1,6 +1,5 @@
#include "device.h" #include "device.h"
#include "config.h"
#include "util/log.h" #include "util/log.h"
bool bool

View File

@ -1,10 +1,11 @@
#ifndef DEVICE_H #ifndef DEVICE_H
#define DEVICE_H #define DEVICE_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include "config.h" #include "coords.h"
#include "common.h"
#include "util/net.h" #include "util/net.h"
#define DEVICE_NAME_FIELD_LENGTH 64 #define DEVICE_NAME_FIELD_LENGTH 64

View File

@ -1,8 +1,8 @@
#include "device_msg.h" #include "device_msg.h"
#include <stdlib.h>
#include <string.h> #include <string.h>
#include "config.h"
#include "util/buffer_util.h" #include "util/buffer_util.h"
#include "util/log.h" #include "util/log.h"
@ -21,7 +21,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
if (clipboard_len > len - 5) { if (clipboard_len > len - 5) {
return 0; // not available return 0; // not available
} }
char *text = SDL_malloc(clipboard_len + 1); char *text = malloc(clipboard_len + 1);
if (!text) { if (!text) {
LOGW("Could not allocate text for clipboard"); LOGW("Could not allocate text for clipboard");
return -1; return -1;
@ -43,6 +43,6 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
void void
device_msg_destroy(struct device_msg *msg) { device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) { if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
SDL_free(msg->clipboard.text); free(msg->clipboard.text);
} }
} }

View File

@ -1,12 +1,12 @@
#ifndef DEVICEMSG_H #ifndef DEVICEMSG_H
#define DEVICEMSG_H #define DEVICEMSG_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <unistd.h> #include <unistd.h>
#include "config.h"
#define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k #define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k
// type: 1 byte; length: 4 bytes // type: 1 byte; length: 4 bytes
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5) #define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5)
@ -19,7 +19,7 @@ struct device_msg {
enum device_msg_type type; enum device_msg_type type;
union { union {
struct { struct {
char *text; // owned, to be freed by SDL_free() char *text; // owned, to be freed by free()
} clipboard; } clipboard;
}; };
}; };

View File

@ -1,7 +1,5 @@
#include "event_converter.h" #include "event_converter.h"
#include "config.h"
#define MAP(FROM, TO) case FROM: *to = TO; return true #define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false #define FAIL default: return false

View File

@ -1,10 +1,11 @@
#ifndef CONVERT_H #ifndef CONVERT_H
#define CONVERT_H #define CONVERT_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL_events.h> #include <SDL2/SDL_events.h>
#include "config.h"
#include "control_msg.h" #include "control_msg.h"
bool bool

View File

@ -1,3 +1,2 @@
#define EVENT_NEW_SESSION SDL_USEREVENT #define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1) #define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)

View File

@ -3,16 +3,14 @@
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#include "config.h" #include "adb.h"
#include "command.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#define DEFAULT_PUSH_TARGET "/sdcard/" #define DEFAULT_PUSH_TARGET "/sdcard/"
static void static void
file_handler_request_destroy(struct file_handler_request *req) { file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file); free(req->file);
} }
bool bool
@ -21,21 +19,23 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
cbuf_init(&file_handler->queue); cbuf_init(&file_handler->queue);
if (!(file_handler->mutex = SDL_CreateMutex())) { bool ok = sc_mutex_init(&file_handler->mutex);
if (!ok) {
return false; return false;
} }
if (!(file_handler->event_cond = SDL_CreateCond())) { ok = sc_cond_init(&file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex); if (!ok) {
sc_mutex_destroy(&file_handler->mutex);
return false; return false;
} }
if (serial) { if (serial) {
file_handler->serial = SDL_strdup(serial); file_handler->serial = strdup(serial);
if (!file_handler->serial) { if (!file_handler->serial) {
LOGW("Could not strdup serial"); LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond); sc_cond_destroy(&file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex); sc_mutex_destroy(&file_handler->mutex);
return false; return false;
} }
} else { } else {
@ -55,9 +55,9 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
void void
file_handler_destroy(struct file_handler *file_handler) { file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond); sc_cond_destroy(&file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex); sc_mutex_destroy(&file_handler->mutex);
SDL_free(file_handler->serial); free(file_handler->serial);
struct file_handler_request req; struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) { while (cbuf_take(&file_handler->queue, &req)) {
@ -93,13 +93,13 @@ file_handler_request(struct file_handler *file_handler,
.file = file, .file = file,
}; };
mutex_lock(file_handler->mutex); sc_mutex_lock(&file_handler->mutex);
bool was_empty = cbuf_is_empty(&file_handler->queue); bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req); bool res = cbuf_push(&file_handler->queue, req);
if (was_empty) { if (was_empty) {
cond_signal(file_handler->event_cond); sc_cond_signal(&file_handler->event_cond);
} }
mutex_unlock(file_handler->mutex); sc_mutex_unlock(&file_handler->mutex);
return res; return res;
} }
@ -108,14 +108,14 @@ run_file_handler(void *data) {
struct file_handler *file_handler = data; struct file_handler *file_handler = data;
for (;;) { for (;;) {
mutex_lock(file_handler->mutex); sc_mutex_lock(&file_handler->mutex);
file_handler->current_process = PROCESS_NONE; file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) { while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex); sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
} }
if (file_handler->stopped) { if (file_handler->stopped) {
// stop immediately, do not process further events // stop immediately, do not process further events
mutex_unlock(file_handler->mutex); sc_mutex_unlock(&file_handler->mutex);
break; break;
} }
struct file_handler_request req; struct file_handler_request req;
@ -133,16 +133,16 @@ run_file_handler(void *data) {
file_handler->push_target); file_handler->push_target);
} }
file_handler->current_process = process; file_handler->current_process = process;
mutex_unlock(file_handler->mutex); sc_mutex_unlock(&file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) { if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) { if (process_check_success(process, "adb install", false)) {
LOGI("%s successfully installed", req.file); LOGI("%s successfully installed", req.file);
} else { } else {
LOGE("Failed to install %s", req.file); LOGE("Failed to install %s", req.file);
} }
} else { } else {
if (process_check_success(process, "adb push")) { if (process_check_success(process, "adb push", false)) {
LOGI("%s successfully pushed to %s", req.file, LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target); file_handler->push_target);
} else { } else {
@ -151,6 +151,14 @@ run_file_handler(void *data) {
} }
} }
sc_mutex_lock(&file_handler->mutex);
// Close the process (it is necessary already terminated)
// Execute this call with mutex locked to avoid race conditions with
// file_handler_stop()
process_close(file_handler->current_process);
file_handler->current_process = PROCESS_NONE;
sc_mutex_unlock(&file_handler->mutex);
file_handler_request_destroy(&req); file_handler_request_destroy(&req);
} }
return 0; return 0;
@ -160,9 +168,9 @@ bool
file_handler_start(struct file_handler *file_handler) { file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread"); LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
file_handler); "file_handler", file_handler);
if (!file_handler->thread) { if (!ok) {
LOGC("Could not start file_handler thread"); LOGC("Could not start file_handler thread");
return false; return false;
} }
@ -172,20 +180,18 @@ file_handler_start(struct file_handler *file_handler) {
void void
file_handler_stop(struct file_handler *file_handler) { file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex); sc_mutex_lock(&file_handler->mutex);
file_handler->stopped = true; file_handler->stopped = true;
cond_signal(file_handler->event_cond); sc_cond_signal(&file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) { if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) { if (!process_terminate(file_handler->current_process)) {
LOGW("Could not terminate install process"); LOGW("Could not terminate push/install process");
} }
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
} }
mutex_unlock(file_handler->mutex); sc_mutex_unlock(&file_handler->mutex);
} }
void void
file_handler_join(struct file_handler *file_handler) { file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL); sc_thread_join(&file_handler->thread, NULL);
} }

View File

@ -1,13 +1,13 @@
#ifndef FILE_HANDLER_H #ifndef FILE_HANDLER_H
#define FILE_HANDLER_H #define FILE_HANDLER_H
#include <stdbool.h> #include "common.h"
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h" #include <stdbool.h>
#include "command.h"
#include "adb.h"
#include "util/cbuf.h" #include "util/cbuf.h"
#include "util/thread.h"
typedef enum { typedef enum {
ACTION_INSTALL_APK, ACTION_INSTALL_APK,
@ -24,9 +24,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler { struct file_handler {
char *serial; char *serial;
const char *push_target; const char *push_target;
SDL_Thread *thread; sc_thread thread;
SDL_mutex *mutex; sc_mutex mutex;
SDL_cond *event_cond; sc_cond event_cond;
bool stopped; bool stopped;
bool initialized; bool initialized;
process_t current_process; process_t current_process;
@ -49,7 +49,7 @@ file_handler_stop(struct file_handler *file_handler);
void void
file_handler_join(struct file_handler *file_handler); file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it // take ownership of file, and will free() it
bool bool
file_handler_request(struct file_handler *file_handler, file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, file_handler_action_t action,

View File

@ -3,26 +3,24 @@
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_timer.h> #include <SDL2/SDL_timer.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000 #define FPS_COUNTER_INTERVAL_MS 1000
bool bool
fps_counter_init(struct fps_counter *counter) { fps_counter_init(struct fps_counter *counter) {
counter->mutex = SDL_CreateMutex(); bool ok = sc_mutex_init(&counter->mutex);
if (!counter->mutex) { if (!ok) {
return false; return false;
} }
counter->state_cond = SDL_CreateCond(); ok = sc_cond_init(&counter->state_cond);
if (!counter->state_cond) { if (!ok) {
SDL_DestroyMutex(counter->mutex); sc_mutex_destroy(&counter->mutex);
return false; return false;
} }
counter->thread = NULL; counter->thread_started = false;
atomic_init(&counter->started, 0); atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started // no need to initialize the other fields, they are unused until started
@ -31,8 +29,8 @@ fps_counter_init(struct fps_counter *counter) {
void void
fps_counter_destroy(struct fps_counter *counter) { fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyCond(counter->state_cond); sc_cond_destroy(&counter->state_cond);
SDL_DestroyMutex(counter->mutex); sc_mutex_destroy(&counter->mutex);
} }
static inline bool static inline bool
@ -78,10 +76,10 @@ static int
run_fps_counter(void *data) { run_fps_counter(void *data) {
struct fps_counter *counter = data; struct fps_counter *counter = data;
mutex_lock(counter->mutex); sc_mutex_lock(&counter->mutex);
while (!counter->interrupted) { while (!counter->interrupted) {
while (!counter->interrupted && !is_started(counter)) { while (!counter->interrupted && !is_started(counter)) {
cond_wait(counter->state_cond, counter->mutex); sc_cond_wait(&counter->state_cond, &counter->mutex);
} }
while (!counter->interrupted && is_started(counter)) { while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks(); uint32_t now = SDL_GetTicks();
@ -91,32 +89,35 @@ run_fps_counter(void *data) {
uint32_t remaining = counter->next_timestamp - now; uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway // ignore the reason (timeout or signaled), we just loop anyway
cond_wait_timeout(counter->state_cond, counter->mutex, remaining); sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
} }
} }
mutex_unlock(counter->mutex); sc_mutex_unlock(&counter->mutex);
return 0; return 0;
} }
bool bool
fps_counter_start(struct fps_counter *counter) { fps_counter_start(struct fps_counter *counter) {
mutex_lock(counter->mutex); sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS; counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0; counter->nr_rendered = 0;
counter->nr_skipped = 0; counter->nr_skipped = 0;
mutex_unlock(counter->mutex); sc_mutex_unlock(&counter->mutex);
set_started(counter, true); set_started(counter, true);
cond_signal(counter->state_cond); sc_cond_signal(&counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock // counter->thread_started and counter->thread are always accessed from the
if (!counter->thread) { // same thread, no need to lock
counter->thread = if (!counter->thread_started) {
SDL_CreateThread(run_fps_counter, "fps counter", counter); bool ok = sc_thread_create(&counter->thread, run_fps_counter,
if (!counter->thread) { "fps counter", counter);
if (!ok) {
LOGE("Could not start FPS counter thread"); LOGE("Could not start FPS counter thread");
return false; return false;
} }
counter->thread_started = true;
} }
return true; return true;
@ -125,7 +126,7 @@ fps_counter_start(struct fps_counter *counter) {
void void
fps_counter_stop(struct fps_counter *counter) { fps_counter_stop(struct fps_counter *counter) {
set_started(counter, false); set_started(counter, false);
cond_signal(counter->state_cond); sc_cond_signal(&counter->state_cond);
} }
bool bool
@ -135,21 +136,21 @@ fps_counter_is_started(struct fps_counter *counter) {
void void
fps_counter_interrupt(struct fps_counter *counter) { fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread) { if (!counter->thread_started) {
return; return;
} }
mutex_lock(counter->mutex); sc_mutex_lock(&counter->mutex);
counter->interrupted = true; counter->interrupted = true;
mutex_unlock(counter->mutex); sc_mutex_unlock(&counter->mutex);
// wake up blocking wait // wake up blocking wait
cond_signal(counter->state_cond); sc_cond_signal(&counter->state_cond);
} }
void void
fps_counter_join(struct fps_counter *counter) { fps_counter_join(struct fps_counter *counter) {
if (counter->thread) { if (counter->thread_started) {
SDL_WaitThread(counter->thread, NULL); sc_thread_join(&counter->thread, NULL);
} }
} }
@ -159,11 +160,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
return; return;
} }
mutex_lock(counter->mutex); sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks(); uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_rendered; ++counter->nr_rendered;
mutex_unlock(counter->mutex); sc_mutex_unlock(&counter->mutex);
} }
void void
@ -172,9 +173,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
return; return;
} }
mutex_lock(counter->mutex); sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks(); uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_skipped; ++counter->nr_skipped;
mutex_unlock(counter->mutex); sc_mutex_unlock(&counter->mutex);
} }

View File

@ -1,18 +1,20 @@
#ifndef FPSCOUNTER_H #ifndef FPSCOUNTER_H
#define FPSCOUNTER_H #define FPSCOUNTER_H
#include "common.h"
#include <stdatomic.h> #include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h" #include "util/thread.h"
struct fps_counter { struct fps_counter {
SDL_Thread *thread; sc_thread thread;
SDL_mutex *mutex; sc_mutex mutex;
SDL_cond *state_cond; sc_cond state_cond;
bool thread_started;
// atomic so that we can check without locking the mutex // atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily // if the FPS counter is disabled, we don't want to lock unnecessarily

View File

@ -3,9 +3,7 @@
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_keycode.h> #include <SDL2/SDL_keycode.h>
#include "config.h"
#include "event_converter.h" #include "event_converter.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
static const int ACTION_DOWN = 1; static const int ACTION_DOWN = 1;
@ -60,6 +58,8 @@ input_manager_init(struct input_manager *im,
im->control = options->control; im->control = options->control;
im->forward_key_repeat = options->forward_key_repeat; im->forward_key_repeat = options->forward_key_repeat;
im->prefer_text = options->prefer_text; im->prefer_text = options->prefer_text;
im->forward_all_clicks = options->forward_all_clicks;
im->legacy_paste = options->legacy_paste;
const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods; const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods;
assert(shortcut_mods->count); assert(shortcut_mods->count);
@ -70,6 +70,12 @@ input_manager_init(struct input_manager *im,
im->sdl_shortcut_mods.data[i] = sdl_mod; im->sdl_shortcut_mods.data[i] = sdl_mod;
} }
im->sdl_shortcut_mods.count = shortcut_mods->count; im->sdl_shortcut_mods.count = shortcut_mods->count;
im->vfinger_down = false;
im->last_keycode = SDLK_UNKNOWN;
im->last_mod = 0;
im->key_repeat = 0;
} }
static void static void
@ -80,6 +86,7 @@ send_keycode(struct controller *controller, enum android_keycode keycode,
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE; msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
msg.inject_keycode.keycode = keycode; msg.inject_keycode.keycode = keycode;
msg.inject_keycode.metastate = 0; msg.inject_keycode.metastate = 0;
msg.inject_keycode.repeat = 0;
if (actions & ACTION_DOWN) { if (actions & ACTION_DOWN) {
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN; msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
@ -143,13 +150,25 @@ action_cut(struct controller *controller, int actions) {
} }
// turn the screen on if it was off, press BACK otherwise // turn the screen on if it was off, press BACK otherwise
// If the screen is off, it is turned on only on ACTION_DOWN
static void static void
press_back_or_turn_screen_on(struct controller *controller) { press_back_or_turn_screen_on(struct controller *controller, int actions) {
struct control_msg msg; struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON; msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
if (!controller_push_msg(controller, &msg)) { if (actions & ACTION_DOWN) {
LOGW("Could not request 'press back or turn screen on'"); msg.back_or_screen_on.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
return;
}
}
if (actions & ACTION_UP) {
msg.back_or_screen_on.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
}
} }
} }
@ -164,9 +183,19 @@ expand_notification_panel(struct controller *controller) {
} }
static void static void
collapse_notification_panel(struct controller *controller) { expand_settings_panel(struct controller *controller) {
struct control_msg msg; struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL; msg.type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand settings panel'");
}
}
static void
collapse_panels(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS;
if (!controller_push_msg(controller, &msg)) { if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'collapse notification panel'"); LOGW("Could not request 'collapse notification panel'");
@ -186,13 +215,20 @@ set_device_clipboard(struct controller *controller, bool paste) {
return; return;
} }
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg; struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD; msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.text = text; msg.set_clipboard.text = text_dup;
msg.set_clipboard.paste = paste; msg.set_clipboard.paste = paste;
if (!controller_push_msg(controller, &msg)) { if (!controller_push_msg(controller, &msg)) {
SDL_free(text); free(text_dup);
LOGW("Could not request 'set device clipboard'"); LOGW("Could not request 'set device clipboard'");
} }
} }
@ -238,11 +274,18 @@ clipboard_paste(struct controller *controller) {
return; return;
} }
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg; struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT; msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text; msg.inject_text.text = text_dup;
if (!controller_push_msg(controller, &msg)) { if (!controller_push_msg(controller, &msg)) {
SDL_free(text); free(text_dup);
LOGW("Could not request 'paste clipboard'"); LOGW("Could not request 'paste clipboard'");
} }
} }
@ -269,7 +312,7 @@ rotate_client_right(struct screen *screen) {
screen_set_rotation(screen, new_rotation); screen_set_rotation(screen, new_rotation);
} }
void static void
input_manager_process_text_input(struct input_manager *im, input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) { const SDL_TextInputEvent *event) {
if (is_shortcut_mod(im, SDL_GetModState())) { if (is_shortcut_mod(im, SDL_GetModState())) {
@ -287,17 +330,47 @@ input_manager_process_text_input(struct input_manager *im,
struct control_msg msg; struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT; msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text); msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) { if (!msg.inject_text.text) {
LOGW("Could not strdup input text"); LOGW("Could not strdup input text");
return; return;
} }
if (!controller_push_msg(im->controller, &msg)) { if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text); free(msg.inject_text.text);
LOGW("Could not request 'inject text'"); LOGW("Could not request 'inject text'");
} }
} }
static bool
simulate_virtual_finger(struct input_manager *im,
enum android_motionevent_action action,
struct point point) {
bool up = action == AMOTION_EVENT_ACTION_UP;
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
msg.inject_touch_event.action = action;
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
msg.inject_touch_event.position.point = point;
msg.inject_touch_event.pointer_id = POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.buttons = 0;
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject virtual finger event'");
return false;
}
return true;
}
static struct point
inverse_point(struct point point, struct size size) {
point.x = size.width - point.x;
point.y = size.height - point.y;
return point;
}
static bool static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to, convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) { bool prefer_text, uint32_t repeat) {
@ -319,22 +392,33 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
return true; return true;
} }
void static void
input_manager_process_key(struct input_manager *im, input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) { const SDL_KeyboardEvent *event) {
// control: indicates the state of the command-line option --no-control // control: indicates the state of the command-line option --no-control
bool control = im->control; bool control = im->control;
bool smod = is_shortcut_mod(im, event->keysym.mod);
struct controller *controller = im->controller; struct controller *controller = im->controller;
SDL_Keycode keycode = event->keysym.sym; SDL_Keycode keycode = event->keysym.sym;
uint16_t mod = event->keysym.mod;
bool down = event->type == SDL_KEYDOWN; bool down = event->type == SDL_KEYDOWN;
bool ctrl = event->keysym.mod & KMOD_CTRL; bool ctrl = event->keysym.mod & KMOD_CTRL;
bool shift = event->keysym.mod & KMOD_SHIFT; bool shift = event->keysym.mod & KMOD_SHIFT;
bool repeat = event->repeat; bool repeat = event->repeat;
bool smod = is_shortcut_mod(im, mod);
if (down && !repeat) {
if (keycode == im->last_keycode && mod == im->last_mod) {
++im->key_repeat;
} else {
im->key_repeat = 0;
im->last_keycode = keycode;
im->last_mod = mod;
}
}
// The shortcut modifier is pressed // The shortcut modifier is pressed
if (smod) { if (smod) {
int action = down ? ACTION_DOWN : ACTION_UP; int action = down ? ACTION_DOWN : ACTION_UP;
@ -407,7 +491,7 @@ input_manager_process_key(struct input_manager *im,
return; return;
case SDLK_v: case SDLK_v:
if (control && !repeat && down) { if (control && !repeat && down) {
if (shift) { if (shift || im->legacy_paste) {
// inject the text as input events // inject the text as input events
clipboard_paste(controller); clipboard_paste(controller);
} else { } else {
@ -433,17 +517,17 @@ input_manager_process_key(struct input_manager *im,
return; return;
case SDLK_i: case SDLK_i:
if (!shift && !repeat && down) { if (!shift && !repeat && down) {
struct fps_counter *fps_counter = switch_fps_counter_state(im->fps_counter);
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
} }
return; return;
case SDLK_n: case SDLK_n:
if (control && !repeat && down) { if (control && !repeat && down) {
if (shift) { if (shift) {
collapse_notification_panel(controller); collapse_panels(controller);
} else { } else if (im->key_repeat == 0) {
expand_notification_panel(controller); expand_notification_panel(controller);
} else {
expand_settings_panel(controller);
} }
} }
return; return;
@ -471,6 +555,11 @@ input_manager_process_key(struct input_manager *im,
} }
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) { if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
if (im->legacy_paste) {
// inject the text as input events
clipboard_paste(controller);
return;
}
// Synchronize the computer clipboard to the device clipboard before // Synchronize the computer clipboard to the device clipboard before
// sending Ctrl+v, to allow seamless copy-paste. // sending Ctrl+v, to allow seamless copy-paste.
set_device_clipboard(controller, false); set_device_clipboard(controller, false);
@ -499,7 +588,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
return true; return true;
} }
void static void
input_manager_process_mouse_motion(struct input_manager *im, input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) { const SDL_MouseMotionEvent *event) {
if (!event->state) { if (!event->state) {
@ -511,10 +600,18 @@ input_manager_process_mouse_motion(struct input_manager *im,
return; return;
} }
struct control_msg msg; struct control_msg msg;
if (convert_mouse_motion(event, im->screen, &msg)) { if (!convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) { return;
LOGW("Could not request 'inject mouse motion event'"); }
}
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
if (im->vfinger_down) {
struct point mouse = msg.inject_touch_event.position.point;
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
} }
} }
@ -545,7 +642,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
return true; return true;
} }
void static void
input_manager_process_touch(struct input_manager *im, input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) { const SDL_TouchFingerEvent *event) {
struct control_msg msg; struct control_msg msg;
@ -577,7 +674,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
return true; return true;
} }
void static void
input_manager_process_mouse_button(struct input_manager *im, input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event) { const SDL_MouseButtonEvent *event) {
bool control = im->control; bool control = im->control;
@ -586,13 +683,29 @@ input_manager_process_mouse_button(struct input_manager *im,
// simulated from touch events, so it's a duplicate // simulated from touch events, so it's a duplicate
return; return;
} }
if (event->type == SDL_MOUSEBUTTONDOWN) {
bool down = event->type == SDL_MOUSEBUTTONDOWN;
if (!im->forward_all_clicks) {
int action = down ? ACTION_DOWN : ACTION_UP;
if (control && event->button == SDL_BUTTON_X1) {
action_app_switch(im->controller, action);
return;
}
if (control && event->button == SDL_BUTTON_X2 && down) {
if (event->clicks < 2) {
expand_notification_panel(im->controller);
} else {
expand_settings_panel(im->controller);
}
return;
}
if (control && event->button == SDL_BUTTON_RIGHT) { if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im->controller); press_back_or_turn_screen_on(im->controller, action);
return; return;
} }
if (control && event->button == SDL_BUTTON_MIDDLE) { if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(im->controller, ACTION_DOWN | ACTION_UP); action_home(im->controller, action);
return; return;
} }
@ -605,7 +718,9 @@ input_manager_process_mouse_button(struct input_manager *im,
bool outside = x < r->x || x >= r->x + r->w bool outside = x < r->x || x >= r->x + r->w
|| y < r->y || y >= r->y + r->h; || y < r->y || y >= r->y + r->h;
if (outside) { if (outside) {
screen_resize_to_fit(im->screen); if (down) {
screen_resize_to_fit(im->screen);
}
return; return;
} }
} }
@ -617,10 +732,36 @@ input_manager_process_mouse_button(struct input_manager *im,
} }
struct control_msg msg; struct control_msg msg;
if (convert_mouse_button(event, im->screen, &msg)) { if (!convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) { return;
LOGW("Could not request 'inject mouse button event'"); }
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
return;
}
// Pinch-to-zoom simulation.
//
// If Ctrl is hold when the left-click button is pressed, then
// pinch-to-zoom mode is enabled: on every mouse event until the left-click
// button is released, an additional "virtual finger" event is generated,
// having a position inverted through the center of the screen.
//
// In other words, the center of the rotation/scaling is the center of the
// screen.
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
if ((down && !im->vfinger_down && CTRL_PRESSED)
|| (!down && im->vfinger_down)) {
struct point mouse = msg.inject_touch_event.position.point;
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;
if (!simulate_virtual_finger(im, action, vfinger)) {
return;
} }
im->vfinger_down = down;
} }
} }
@ -648,7 +789,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
return true; return true;
} }
void static void
input_manager_process_mouse_wheel(struct input_manager *im, input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) { const SDL_MouseWheelEvent *event) {
struct control_msg msg; struct control_msg msg;
@ -658,3 +799,46 @@ input_manager_process_mouse_wheel(struct input_manager *im,
} }
} }
} }
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
switch (event->type) {
case SDL_TEXTINPUT:
if (!im->control) {
return true;
}
input_manager_process_text_input(im, &event->text);
return true;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(im, &event->key);
return true;
case SDL_MOUSEMOTION:
if (!im->control) {
break;
}
input_manager_process_mouse_motion(im, &event->motion);
return true;
case SDL_MOUSEWHEEL:
if (!im->control) {
break;
}
input_manager_process_mouse_wheel(im, &event->wheel);
return true;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(im, &event->button);
return true;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(im, &event->tfinger);
return true;
}
return false;
}

View File

@ -1,21 +1,20 @@
#ifndef INPUTMANAGER_H #ifndef INPUTMANAGER_H
#define INPUTMANAGER_H #define INPUTMANAGER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "config.h"
#include "common.h"
#include "controller.h" #include "controller.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "scrcpy.h" #include "scrcpy.h"
#include "screen.h" #include "screen.h"
#include "video_buffer.h"
struct input_manager { struct input_manager {
struct controller *controller; struct controller *controller;
struct video_buffer *video_buffer; struct fps_counter *fps_counter;
struct screen *screen; struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual // SDL reports repeated events as a boolean, but Android expects the actual
@ -25,39 +24,29 @@ struct input_manager {
bool control; bool control;
bool forward_key_repeat; bool forward_key_repeat;
bool prefer_text; bool prefer_text;
bool forward_all_clicks;
bool legacy_paste;
struct { struct {
unsigned data[SC_MAX_SHORTCUT_MODS]; unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count; unsigned count;
} sdl_shortcut_mods; } sdl_shortcut_mods;
bool vfinger_down;
// Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of
// system-generated repeated key presses.
unsigned key_repeat;
SDL_Keycode last_keycode;
uint16_t last_mod;
}; };
void void
input_manager_init(struct input_manager *im, input_manager_init(struct input_manager *im,
const struct scrcpy_options *options); const struct scrcpy_options *options);
void bool
input_manager_process_text_input(struct input_manager *im, input_manager_handle_event(struct input_manager *im, SDL_Event *event);
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif #endif

View File

@ -1,15 +1,18 @@
#include "scrcpy.h" #include "scrcpy.h"
#include "common.h"
#include <assert.h> #include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <unistd.h> #include <unistd.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem #define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "config.h"
#include "cli.h" #include "cli.h"
#include "compat.h"
#include "util/log.h" #include "util/log.h"
static void static void
@ -28,6 +31,11 @@ print_version(void) {
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO); LIBAVUTIL_VERSION_MICRO);
#ifdef HAVE_V4L2
fprintf(stderr, " - libavdevice %d.%d.%d\n", LIBAVDEVICE_VERSION_MAJOR,
LIBAVDEVICE_VERSION_MINOR,
LIBAVDEVICE_VERSION_MICRO);
#endif
} }
static SDL_LogPriority static SDL_LogPriority
@ -90,6 +98,12 @@ main(int argc, char *argv[]) {
av_register_all(); av_register_all();
#endif #endif
#ifdef HAVE_V4L2
if (args.opts.v4l2_device) {
avdevice_register_all();
}
#endif
if (avformat_network_init()) { if (avformat_network_init()) {
return 1; return 1;
} }
@ -98,11 +112,5 @@ main(int argc, char *argv[]) {
avformat_network_deinit(); // ignore failure avformat_network_deinit(); // ignore failure
#if defined (__WINDOWS__) && ! defined (WINDOWS_NOCONSOLE)
if (res != 0) {
fprintf(stderr, "Press any key to continue...\n");
getchar();
}
#endif
return res; return res;
} }

View File

@ -1,11 +1,11 @@
#ifndef SC_OPENGL_H #ifndef SC_OPENGL_H
#define SC_OPENGL_H #define SC_OPENGL_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL_opengl.h> #include <SDL2/SDL_opengl.h>
#include "config.h"
struct sc_opengl { struct sc_opengl {
const char *version; const char *version;
bool is_opengles; bool is_opengles;

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@ -3,14 +3,13 @@
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_clipboard.h> #include <SDL2/SDL_clipboard.h>
#include "config.h"
#include "device_msg.h" #include "device_msg.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
bool bool
receiver_init(struct receiver *receiver, socket_t control_socket) { receiver_init(struct receiver *receiver, socket_t control_socket) {
if (!(receiver->mutex = SDL_CreateMutex())) { bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false; return false;
} }
receiver->control_socket = control_socket; receiver->control_socket = control_socket;
@ -19,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
void void
receiver_destroy(struct receiver *receiver) { receiver_destroy(struct receiver *receiver) {
SDL_DestroyMutex(receiver->mutex); sc_mutex_destroy(&receiver->mutex);
} }
static void static void
@ -102,8 +101,9 @@ bool
receiver_start(struct receiver *receiver) { receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread"); LOGD("Starting receiver thread");
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver); bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
if (!receiver->thread) { receiver);
if (!ok) {
LOGC("Could not start receiver thread"); LOGC("Could not start receiver thread");
return false; return false;
} }
@ -113,5 +113,5 @@ receiver_start(struct receiver *receiver) {
void void
receiver_join(struct receiver *receiver) { receiver_join(struct receiver *receiver) {
SDL_WaitThread(receiver->thread, NULL); sc_thread_join(&receiver->thread, NULL);
} }

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@ -1,19 +1,19 @@
#ifndef RECEIVER_H #ifndef RECEIVER_H
#define RECEIVER_H #define RECEIVER_H
#include <stdbool.h> #include "common.h"
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h> #include <stdbool.h>
#include "config.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
// receive events from the device // receive events from the device
// managed by the controller // managed by the controller
struct receiver { struct receiver {
socket_t control_socket; socket_t control_socket;
SDL_Thread *thread; sc_thread thread;
SDL_mutex *mutex; sc_mutex mutex;
}; };
bool bool

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@ -3,10 +3,11 @@
#include <assert.h> #include <assert.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include "config.h"
#include "compat.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h"
/** Downcast packet_sink to recorder */
#define DOWNCAST(SINK) container_of(SINK, struct recorder, packet_sink)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
@ -22,14 +23,14 @@ find_muxer(const char *name) {
#else #else
oformat = av_oformat_next(oformat); oformat = av_oformat_next(oformat);
#endif #endif
// until null or with name "mp4" // until null or containing the requested name
} while (oformat && strcmp(oformat->name, name)); } while (oformat && !strlist_contains(oformat->name, ',', name));
return oformat; return oformat;
} }
static struct record_packet * static struct record_packet *
record_packet_new(const AVPacket *packet) { record_packet_new(const AVPacket *packet) {
struct record_packet *rec = SDL_malloc(sizeof(*rec)); struct record_packet *rec = malloc(sizeof(*rec));
if (!rec) { if (!rec) {
return NULL; return NULL;
} }
@ -39,7 +40,7 @@ record_packet_new(const AVPacket *packet) {
av_init_packet(&rec->packet); av_init_packet(&rec->packet);
if (av_packet_ref(&rec->packet, packet)) { if (av_packet_ref(&rec->packet, packet)) {
SDL_free(rec); free(rec);
return NULL; return NULL;
} }
return rec; return rec;
@ -48,7 +49,7 @@ record_packet_new(const AVPacket *packet) {
static void static void
record_packet_delete(struct record_packet *rec) { record_packet_delete(struct record_packet *rec) {
av_packet_unref(&rec->packet); av_packet_unref(&rec->packet);
SDL_free(rec); free(rec);
} }
static void static void
@ -60,50 +61,6 @@ recorder_queue_clear(struct recorder_queue *queue) {
} }
} }
bool
recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->mutex = SDL_CreateMutex();
if (!recorder->mutex) {
LOGC("Could not create mutex");
SDL_free(recorder->filename);
return false;
}
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
return false;
}
queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = false;
recorder->previous = NULL;
return true;
}
void
recorder_destroy(struct recorder *recorder) {
SDL_DestroyCond(recorder->queue_cond);
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
}
static const char * static const char *
recorder_get_format_name(enum sc_record_format format) { recorder_get_format_name(enum sc_record_format format) {
switch (format) { switch (format) {
@ -113,88 +70,6 @@ recorder_get_format_name(enum sc_record_format format) {
} }
} }
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
const char *format_name = recorder_get_format_name(recorder->format);
assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
return false;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
return false;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
return false;
}
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
#else
ostream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codec->codec_id = input_codec->id;
ostream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
avformat_free_context(recorder->ctx);
return false;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true;
}
void
recorder_close(struct recorder *recorder) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
}
}
static bool static bool
recorder_write_header(struct recorder *recorder, const AVPacket *packet) { recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0]; AVStream *ostream = recorder->ctx->streams[0];
@ -208,13 +83,8 @@ recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
// copy the first packet to the extra data // copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size); memcpy(extradata, packet->data, packet->size);
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->extradata = extradata; ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size; ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL); int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) { if (ret < 0) {
@ -231,7 +101,7 @@ recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base); av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
} }
bool static bool
recorder_write(struct recorder *recorder, AVPacket *packet) { recorder_write(struct recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) { if (!recorder->header_written) {
if (packet->pts != AV_NOPTS_VALUE) { if (packet->pts != AV_NOPTS_VALUE) {
@ -260,17 +130,17 @@ run_recorder(void *data) {
struct recorder *recorder = data; struct recorder *recorder = data;
for (;;) { for (;;) {
mutex_lock(recorder->mutex); sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) { while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex); sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
} }
// if stopped is set, continue to process the remaining events (to // if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping // finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) { if (recorder->stopped && queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex); sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous; struct record_packet *last = recorder->previous;
if (last) { if (last) {
// assign an arbitrary duration to the last packet // assign an arbitrary duration to the last packet
@ -290,7 +160,7 @@ run_recorder(void *data) {
struct record_packet *rec; struct record_packet *rec;
queue_take(&recorder->queue, next, &rec); queue_take(&recorder->queue, next, &rec);
mutex_unlock(recorder->mutex); sc_mutex_unlock(&recorder->mutex);
// recorder->previous is only written from this thread, no need to lock // recorder->previous is only written from this thread, no need to lock
struct record_packet *previous = recorder->previous; struct record_packet *previous = recorder->previous;
@ -313,14 +183,33 @@ run_recorder(void *data) {
if (!ok) { if (!ok) {
LOGE("Could not record packet"); LOGE("Could not record packet");
mutex_lock(recorder->mutex); sc_mutex_lock(&recorder->mutex);
recorder->failed = true; recorder->failed = true;
// discard pending packets // discard pending packets
recorder_queue_clear(&recorder->queue); recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex); sc_mutex_unlock(&recorder->mutex);
break; break;
} }
}
if (!recorder->failed) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
}
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
} }
LOGD("Recorder thread ended"); LOGD("Recorder thread ended");
@ -328,51 +217,176 @@ run_recorder(void *data) {
return 0; return 0;
} }
bool static bool
recorder_start(struct recorder *recorder) { recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
LOGD("Starting recorder thread"); bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder); LOGC("Could not create mutex");
if (!recorder->thread) {
LOGC("Could not start recorder thread");
return false; return false;
} }
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
LOGC("Could not create cond");
goto error_mutex_destroy;
}
queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
recorder->previous = NULL;
const char *format_name = recorder_get_format_name(recorder->format);
assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
goto error_cond_destroy;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
goto error_cond_destroy;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
goto error_avformat_free_context;
}
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
goto error_avformat_free_context;
}
LOGD("Starting recorder thread");
ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
recorder);
if (!ok) {
LOGC("Could not start recorder thread");
goto error_avio_close;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true; return true;
error_avio_close:
avio_close(recorder->ctx->pb);
error_avformat_free_context:
avformat_free_context(recorder->ctx);
error_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex);
return false;
} }
void static void
recorder_stop(struct recorder *recorder) { recorder_close(struct recorder *recorder) {
mutex_lock(recorder->mutex); sc_mutex_lock(&recorder->mutex);
recorder->stopped = true; recorder->stopped = true;
cond_signal(recorder->queue_cond); sc_cond_signal(&recorder->queue_cond);
mutex_unlock(recorder->mutex); sc_mutex_unlock(&recorder->mutex);
sc_thread_join(&recorder->thread, NULL);
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
} }
void static bool
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) { recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex); sc_mutex_lock(&recorder->mutex);
assert(!recorder->stopped); assert(!recorder->stopped);
if (recorder->failed) { if (recorder->failed) {
// reject any new packet (this will stop the stream) // reject any new packet (this will stop the stream)
sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
struct record_packet *rec = record_packet_new(packet); struct record_packet *rec = record_packet_new(packet);
if (!rec) { if (!rec) {
LOGC("Could not allocate record packet"); LOGC("Could not allocate record packet");
sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
queue_push(&recorder->queue, next, rec); queue_push(&recorder->queue, next, rec);
cond_signal(recorder->queue_cond); sc_cond_signal(&recorder->queue_cond);
mutex_unlock(recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return true; return true;
} }
static bool
recorder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct recorder *recorder = DOWNCAST(sink);
return recorder_open(recorder, codec);
}
static void
recorder_packet_sink_close(struct sc_packet_sink *sink) {
struct recorder *recorder = DOWNCAST(sink);
recorder_close(recorder);
}
static bool
recorder_packet_sink_push(struct sc_packet_sink *sink, const AVPacket *packet) {
struct recorder *recorder = DOWNCAST(sink);
return recorder_push(recorder, packet);
}
bool
recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
static const struct sc_packet_sink_ops ops = {
.open = recorder_packet_sink_open,
.close = recorder_packet_sink_close,
.push = recorder_packet_sink_push,
};
recorder->packet_sink.ops = &ops;
return true;
}
void
recorder_destroy(struct recorder *recorder) {
free(recorder->filename);
}

View File

@ -1,15 +1,16 @@
#ifndef RECORDER_H #ifndef RECORDER_H
#define RECORDER_H #define RECORDER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h" #include "coords.h"
#include "common.h"
#include "scrcpy.h" #include "scrcpy.h"
#include "trait/packet_sink.h"
#include "util/queue.h" #include "util/queue.h"
#include "util/thread.h"
struct record_packet { struct record_packet {
AVPacket packet; AVPacket packet;
@ -19,16 +20,18 @@ struct record_packet {
struct recorder_queue QUEUE(struct record_packet); struct recorder_queue QUEUE(struct record_packet);
struct recorder { struct recorder {
struct sc_packet_sink packet_sink; // packet sink trait
char *filename; char *filename;
enum sc_record_format format; enum sc_record_format format;
AVFormatContext *ctx; AVFormatContext *ctx;
struct size declared_frame_size; struct size declared_frame_size;
bool header_written; bool header_written;
SDL_Thread *thread; sc_thread thread;
SDL_mutex *mutex; sc_mutex mutex;
SDL_cond *queue_cond; sc_cond queue_cond;
bool stopped; // set on recorder_stop() by the stream reader bool stopped; // set on recorder_close()
bool failed; // set on packet write failure bool failed; // set on packet write failure
struct recorder_queue queue; struct recorder_queue queue;
@ -46,22 +49,4 @@ recorder_init(struct recorder *recorder, const char *filename,
void void
recorder_destroy(struct recorder *recorder); recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_start(struct recorder *recorder);
void
recorder_stop(struct recorder *recorder);
void
recorder_join(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif #endif

View File

@ -13,10 +13,6 @@
# include <windows.h> # include <windows.h>
#endif #endif
#include "config.h"
#include "command.h"
#include "common.h"
#include "compat.h"
#include "controller.h" #include "controller.h"
#include "decoder.h" #include "decoder.h"
#include "device.h" #include "device.h"
@ -29,24 +25,27 @@
#include "server.h" #include "server.h"
#include "stream.h" #include "stream.h"
#include "tiny_xpm.h" #include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
static struct server server = SERVER_INITIALIZER; static struct server server;
static struct screen screen = SCREEN_INITIALIZER; static struct screen screen;
static struct fps_counter fps_counter; static struct fps_counter fps_counter;
static struct video_buffer video_buffer;
static struct stream stream; static struct stream stream;
static struct decoder decoder; static struct decoder decoder;
static struct recorder recorder; static struct recorder recorder;
#ifdef HAVE_V4L2
static struct sc_v4l2_sink v4l2_sink;
#endif
static struct controller controller; static struct controller controller;
static struct file_handler file_handler; static struct file_handler file_handler;
static struct input_manager input_manager = { static struct input_manager input_manager = {
.controller = &controller, .controller = &controller,
.video_buffer = &video_buffer, .fps_counter = &fps_counter,
.screen = &screen, .screen = &screen,
.repeat = 0, .repeat = 0,
@ -133,30 +132,6 @@ sdl_init_and_configure(bool display, const char *render_driver,
return true; return true;
} }
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
#ifdef CONTINUOUS_RESIZING_WORKAROUND
// On Windows and MacOS, resizing blocks the event loop, so resizing events are
// not triggered. As a workaround, handle them in an event handler.
//
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
// <https://stackoverflow.com/a/40693139/1987178>
static int
event_watcher(void *data, SDL_Event *event) {
(void) data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
screen_render(&screen, true);
}
return 0;
}
#endif
static bool static bool
is_apk(const char *file) { is_apk(const char *file) {
const char *ext = strrchr(file, '.'); const char *ext = strrchr(file, '.');
@ -178,78 +153,42 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
case SDL_QUIT: case SDL_QUIT:
LOGD("User requested to quit"); LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER; return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!options->control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key);
break;
case SDL_MOUSEMOTION:
if (!options->control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!options->control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button);
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(&input_manager, &event->tfinger);
break;
case SDL_DROPFILE: { case SDL_DROPFILE: {
if (!options->control) { if (!options->control) {
break; break;
} }
char *file = strdup(event->drop.file);
SDL_free(event->drop.file);
if (!file) {
LOGW("Could not strdup drop filename\n");
break;
}
file_handler_action_t action; file_handler_action_t action;
if (is_apk(event->drop.file)) { if (is_apk(file)) {
action = ACTION_INSTALL_APK; action = ACTION_INSTALL_APK;
} else { } else {
action = ACTION_PUSH_FILE; action = ACTION_PUSH_FILE;
} }
file_handler_request(&file_handler, action, event->drop.file); file_handler_request(&file_handler, action, file);
break; goto end;
} }
} }
bool consumed = screen_handle_event(&screen, event);
if (consumed) {
goto end;
}
consumed = input_manager_handle_event(&input_manager, event);
(void) consumed;
end:
return EVENT_RESULT_CONTINUE; return EVENT_RESULT_CONTINUE;
} }
static bool static bool
event_loop(const struct scrcpy_options *options) { event_loop(const struct scrcpy_options *options) {
#ifdef CONTINUOUS_RESIZING_WORKAROUND
if (options->display) {
SDL_AddEventWatch(event_watcher, NULL);
}
#endif
SDL_Event event; SDL_Event event;
while (SDL_WaitEvent(&event)) { while (SDL_WaitEvent(&event)) {
enum event_result result = handle_event(&event, options); enum event_result result = handle_event(&event, options);
@ -290,7 +229,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
if (priority == 0) { if (priority == 0) {
return; return;
} }
char *local_fmt = SDL_malloc(strlen(fmt) + 10); char *local_fmt = malloc(strlen(fmt) + 10);
if (!local_fmt) { if (!local_fmt) {
LOGC("Could not allocate string"); LOGC("Could not allocate string");
return; return;
@ -299,13 +238,28 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
strcpy(local_fmt, "[FFmpeg] "); strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt); strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl); SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
SDL_free(local_fmt); free(local_fmt);
} }
bool bool
scrcpy(const struct scrcpy_options *options) { scrcpy(const struct scrcpy_options *options) {
bool ret = false;
bool server_started = false;
bool fps_counter_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool record = !!options->record_filename; bool record = !!options->record_filename;
struct server_params params = { struct server_params params = {
.serial = options->serial,
.log_level = options->log_level, .log_level = options->log_level,
.crop = options->crop, .crop = options->crop,
.port_range = options->port_range, .port_range = options->port_range,
@ -318,21 +272,20 @@ scrcpy(const struct scrcpy_options *options) {
.show_touches = options->show_touches, .show_touches = options->show_touches,
.stay_awake = options->stay_awake, .stay_awake = options->stay_awake,
.codec_options = options->codec_options, .codec_options = options->codec_options,
.encoder_name = options->encoder_name,
.force_adb_forward = options->force_adb_forward, .force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
}; };
if (!server_start(&server, options->serial, &params)) {
if (!server_init(&server, &params)) {
return false; return false;
} }
bool ret = false; if (!server_start(&server)) {
goto end;
}
bool fps_counter_initialized = false; server_started = true;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
if (!sdl_init_and_configure(options->display, options->render_driver, if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) { options->disable_screensaver)) {
@ -353,28 +306,28 @@ scrcpy(const struct scrcpy_options *options) {
goto end; goto end;
} }
struct decoder *dec = NULL;
if (options->display) { if (options->display) {
if (!fps_counter_init(&fps_counter)) { if (!fps_counter_init(&fps_counter)) {
goto end; goto end;
} }
fps_counter_initialized = true; fps_counter_initialized = true;
if (!video_buffer_init(&video_buffer, &fps_counter,
options->render_expired_frames)) {
goto end;
}
video_buffer_initialized = true;
if (options->control) { if (options->control) {
if (!file_handler_init(&file_handler, server.serial, if (!file_handler_init(&file_handler, options->serial,
options->push_target)) { options->push_target)) {
goto end; goto end;
} }
file_handler_initialized = true; file_handler_initialized = true;
} }
}
decoder_init(&decoder, &video_buffer); struct decoder *dec = NULL;
bool needs_decoder = options->display;
#ifdef HAVE_V4L2
needs_decoder |= !!options->v4l2_device;
#endif
if (needs_decoder) {
decoder_init(&decoder);
dec = &decoder; dec = &decoder;
} }
@ -392,14 +345,15 @@ scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback); av_log_set_callback(av_log_callback);
stream_init(&stream, server.video_socket, dec, rec); stream_init(&stream, server.video_socket);
// now we consumed the header values, the socket receives the video stream if (dec) {
// start the stream stream_add_sink(&stream, &dec->packet_sink);
if (!stream_start(&stream)) { }
goto end;
if (rec) {
stream_add_sink(&stream, &rec->packet_sink);
} }
stream_started = true;
if (options->display) { if (options->display) {
if (options->control) { if (options->control) {
@ -417,14 +371,26 @@ scrcpy(const struct scrcpy_options *options) {
const char *window_title = const char *window_title =
options->window_title ? options->window_title : device_name; options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size, struct screen_params screen_params = {
options->always_on_top, options->window_x, .window_title = window_title,
options->window_y, options->window_width, .frame_size = frame_size,
options->window_height, .always_on_top = options->always_on_top,
options->window_borderless, .window_x = options->window_x,
options->rotation, options-> mipmaps)) { .window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
};
if (!screen_init(&screen, &fps_counter, &screen_params)) {
goto end; goto end;
} }
screen_initialized = true;
decoder_add_sink(&decoder, &screen.frame_sink);
if (options->turn_screen_off) { if (options->turn_screen_off) {
struct control_msg msg; struct control_msg msg;
@ -435,25 +401,39 @@ scrcpy(const struct scrcpy_options *options) {
LOGW("Could not request 'set screen power mode'"); LOGW("Could not request 'set screen power mode'");
} }
} }
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
} }
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&v4l2_sink, options->v4l2_device, frame_size)) {
goto end;
}
decoder_add_sink(&decoder, &v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
}
stream_started = true;
input_manager_init(&input_manager, options); input_manager_init(&input_manager, options);
ret = event_loop(options); ret = event_loop(options);
LOGD("quit..."); LOGD("quit...");
screen_destroy(&screen); // Close the window immediately on closing, because screen_destroy() may
// only be called once the stream thread is joined (it may take time)
screen_hide_window(&screen);
end: end:
// stop stream and controller so that they don't continue once their socket // The stream is not stopped explicitly, because it will stop by itself on
// is shutdown // end-of-stream
if (stream_started) {
stream_stop(&stream);
}
if (controller_started) { if (controller_started) {
controller_stop(&controller); controller_stop(&controller);
} }
@ -464,14 +444,29 @@ end:
fps_counter_interrupt(&fps_counter); fps_counter_interrupt(&fps_counter);
} }
// shutdown the sockets and kill the server if (server_started) {
server_stop(&server); // shutdown the sockets and kill the server
server_stop(&server);
}
// now that the sockets are shutdown, the stream and controller are // now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them // interrupted, we can join them
if (stream_started) { if (stream_started) {
stream_join(&stream); stream_join(&stream);
} }
#ifdef HAVE_V4L2
if (v4l2_sink_initialized) {
sc_v4l2_sink_destroy(&v4l2_sink);
}
#endif
// Destroy the screen only after the stream is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
screen_destroy(&screen);
}
if (controller_started) { if (controller_started) {
controller_join(&controller); controller_join(&controller);
} }
@ -488,10 +483,6 @@ end:
file_handler_destroy(&file_handler); file_handler_destroy(&file_handler);
} }
if (video_buffer_initialized) {
video_buffer_destroy(&video_buffer);
}
if (fps_counter_initialized) { if (fps_counter_initialized) {
fps_counter_join(&fps_counter); fps_counter_join(&fps_counter);
fps_counter_destroy(&fps_counter); fps_counter_destroy(&fps_counter);

View File

@ -1,12 +1,12 @@
#ifndef SCRCPY_H #ifndef SCRCPY_H
#define SCRCPY_H #define SCRCPY_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
#include "config.h"
enum sc_log_level { enum sc_log_level {
SC_LOG_LEVEL_DEBUG, SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO, SC_LOG_LEVEL_INFO,
@ -20,6 +20,16 @@ enum sc_record_format {
SC_RECORD_FORMAT_MKV, SC_RECORD_FORMAT_MKV,
}; };
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
#define SC_MAX_SHORTCUT_MODS 8 #define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod { enum sc_shortcut_mod {
@ -51,6 +61,8 @@ struct scrcpy_options {
const char *push_target; const char *push_target;
const char *render_driver; const char *render_driver;
const char *codec_options; const char *codec_options;
const char *encoder_name;
const char *v4l2_device;
enum sc_log_level log_level; enum sc_log_level log_level;
enum sc_record_format record_format; enum sc_record_format record_format;
struct sc_port_range port_range; struct sc_port_range port_range;
@ -58,20 +70,19 @@ struct scrcpy_options {
uint16_t max_size; uint16_t max_size;
uint32_t bit_rate; uint32_t bit_rate;
uint16_t max_fps; uint16_t max_fps;
int8_t lock_video_orientation; enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation; uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width; uint16_t window_width;
uint16_t window_height; uint16_t window_height;
uint16_t display_id; uint32_t display_id;
bool show_touches; bool show_touches;
bool fullscreen; bool fullscreen;
bool always_on_top; bool always_on_top;
bool control; bool control;
bool display; bool display;
bool turn_screen_off; bool turn_screen_off;
bool render_expired_frames;
bool prefer_text; bool prefer_text;
bool window_borderless; bool window_borderless;
bool mipmaps; bool mipmaps;
@ -79,6 +90,9 @@ struct scrcpy_options {
bool force_adb_forward; bool force_adb_forward;
bool disable_screensaver; bool disable_screensaver;
bool forward_key_repeat; bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
}; };
#define SCRCPY_OPTIONS_DEFAULT { \ #define SCRCPY_OPTIONS_DEFAULT { \
@ -89,6 +103,8 @@ struct scrcpy_options {
.push_target = NULL, \ .push_target = NULL, \
.render_driver = NULL, \ .render_driver = NULL, \
.codec_options = NULL, \ .codec_options = NULL, \
.encoder_name = NULL, \
.v4l2_device = NULL, \
.log_level = SC_LOG_LEVEL_INFO, \ .log_level = SC_LOG_LEVEL_INFO, \
.record_format = SC_RECORD_FORMAT_AUTO, \ .record_format = SC_RECORD_FORMAT_AUTO, \
.port_range = { \ .port_range = { \
@ -99,10 +115,10 @@ struct scrcpy_options {
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \ .data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
.count = 2, \ .count = 2, \
}, \ }, \
.max_size = DEFAULT_MAX_SIZE, \ .max_size = 0, \
.bit_rate = DEFAULT_BIT_RATE, \ .bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \ .max_fps = 0, \
.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \ .lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, \
.rotation = 0, \ .rotation = 0, \
.window_x = SC_WINDOW_POSITION_UNDEFINED, \ .window_x = SC_WINDOW_POSITION_UNDEFINED, \
.window_y = SC_WINDOW_POSITION_UNDEFINED, \ .window_y = SC_WINDOW_POSITION_UNDEFINED, \
@ -115,7 +131,6 @@ struct scrcpy_options {
.control = true, \ .control = true, \
.display = true, \ .display = true, \
.turn_screen_off = false, \ .turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \ .prefer_text = false, \
.window_borderless = false, \ .window_borderless = false, \
.mipmaps = true, \ .mipmaps = true, \
@ -123,6 +138,9 @@ struct scrcpy_options {
.force_adb_forward = false, \ .force_adb_forward = false, \
.disable_screensaver = false, \ .disable_screensaver = false, \
.forward_key_repeat = true, \ .forward_key_repeat = true, \
.forward_all_clicks = false, \
.legacy_paste = false, \
.power_off_on_close = false, \
} }
bool bool

View File

@ -4,18 +4,17 @@
#include <string.h> #include <string.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "config.h" #include "events.h"
#include "common.h"
#include "compat.h"
#include "icon.xpm" #include "icon.xpm"
#include "scrcpy.h" #include "scrcpy.h"
#include "tiny_xpm.h" #include "tiny_xpm.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#define DISPLAY_MARGINS 96 #define DISPLAY_MARGINS 96
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
static inline struct size static inline struct size
get_rotated_size(struct size size, int rotation) { get_rotated_size(struct size size, int rotation) {
struct size rotated_size; struct size rotated_size;
@ -194,11 +193,6 @@ screen_update_content_rect(struct screen *screen) {
} }
} }
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
}
static inline SDL_Texture * static inline SDL_Texture *
create_texture(struct screen *screen) { create_texture(struct screen *screen) {
SDL_Renderer *renderer = screen->renderer; SDL_Renderer *renderer = screen->renderer;
@ -226,27 +220,110 @@ create_texture(struct screen *screen) {
return texture; return texture;
} }
bool #if defined(__APPLE__) || defined(__WINDOWS__)
screen_init_rendering(struct screen *screen, const char *window_title, # define CONTINUOUS_RESIZING_WORKAROUND
struct size frame_size, bool always_on_top, #endif
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless, #ifdef CONTINUOUS_RESIZING_WORKAROUND
uint8_t rotation, bool mipmaps) { // On Windows and MacOS, resizing blocks the event loop, so resizing events are
screen->frame_size = frame_size; // not triggered. As a workaround, handle them in an event handler.
screen->rotation = rotation; //
if (rotation) { // <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
LOGI("Initial display rotation set to %u", rotation); // <https://stackoverflow.com/a/40693139/1987178>
static int
event_watcher(void *data, SDL_Event *event) {
struct screen *screen = data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
screen_render(screen, true);
} }
struct size content_size = get_rotated_size(frame_size, screen->rotation); return 0;
}
#endif
static bool
screen_frame_sink_open(struct sc_frame_sink *sink) {
struct screen *screen = DOWNCAST(sink);
(void) screen;
#ifndef NDEBUG
screen->open = true;
#endif
// nothing to do, the screen is already open on the main thread
return true;
}
static void
screen_frame_sink_close(struct sc_frame_sink *sink) {
struct screen *screen = DOWNCAST(sink);
(void) screen;
#ifndef NDEBUG
screen->open = false;
#endif
// nothing to do, the screen lifecycle is not managed by the frame producer
}
static bool
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct screen *screen = DOWNCAST(sink);
bool previous_frame_skipped;
bool ok = video_buffer_push(&screen->vb, frame, &previous_frame_skipped);
if (!ok) {
return false;
}
if (previous_frame_skipped) {
fps_counter_add_skipped_frame(screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
} else {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}
return true;
}
bool
screen_init(struct screen *screen, struct fps_counter *fps_counter,
const struct screen_params *params) {
screen->fps_counter = fps_counter;
screen->resize_pending = false;
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
bool ok = video_buffer_init(&screen->vb);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
screen->frame_size = params->frame_size;
screen->rotation = params->rotation;
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
}
struct size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size; screen->content_size = content_size;
struct size window_size = struct size window_size = get_initial_optimal_size(content_size,
get_initial_optimal_size(content_size, window_width, window_height); params->window_width,
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE; params->window_height);
#ifdef HIDPI_SUPPORT uint32_t window_flags = SDL_WINDOW_HIDDEN
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI; | SDL_WINDOW_RESIZABLE
#endif | SDL_WINDOW_ALLOW_HIGHDPI;
if (always_on_top) { if (params->always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP #ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP; window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else #else
@ -254,15 +331,15 @@ screen_init_rendering(struct screen *screen, const char *window_title,
"(compile with SDL >= 2.0.5 to enable it)"); "(compile with SDL >= 2.0.5 to enable it)");
#endif #endif
} }
if (window_borderless) { if (params->window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS; window_flags |= SDL_WINDOW_BORDERLESS;
} }
int x = window_x != SC_WINDOW_POSITION_UNDEFINED int x = params->window_x != SC_WINDOW_POSITION_UNDEFINED
? window_x : (int) SDL_WINDOWPOS_UNDEFINED; ? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = window_y != SC_WINDOW_POSITION_UNDEFINED int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? window_y : (int) SDL_WINDOWPOS_UNDEFINED; ? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y, screen->window = SDL_CreateWindow(params->window_title, x, y,
window_size.width, window_size.height, window_size.width, window_size.height,
window_flags); window_flags);
if (!screen->window) { if (!screen->window) {
@ -274,7 +351,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
SDL_RENDERER_ACCELERATED); SDL_RENDERER_ACCELERATED);
if (!screen->renderer) { if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError()); LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen); SDL_DestroyWindow(screen->window);
video_buffer_destroy(&screen->vb);
return false; return false;
} }
@ -283,15 +361,17 @@ screen_init_rendering(struct screen *screen, const char *window_title,
const char *renderer_name = r ? NULL : renderer_info.name; const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)"); LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl" // starts with "opengl"
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6); bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (screen->use_opengl) { if (use_opengl) {
struct sc_opengl *gl = &screen->gl; struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl); sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version); LOGI("OpenGL version: %s", gl->version);
if (mipmaps) { if (params->mipmaps) {
bool supports_mipmaps = bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */ sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */); 2, 0 /* OpenGL ES 2.0+ */);
@ -305,7 +385,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
} else { } else {
LOGI("Trilinear filtering disabled"); LOGI("Trilinear filtering disabled");
} }
} else { } else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)"); LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
} }
@ -317,12 +397,24 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGW("Could not load icon"); LOGW("Could not load icon");
} }
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
frame_size.height); params->frame_size.height);
screen->texture = create_texture(screen); screen->texture = create_texture(screen);
if (!screen->texture) { if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError()); LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen); SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
video_buffer_destroy(&screen->vb);
return false;
}
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOGC("Could not create screen frame");
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
video_buffer_destroy(&screen->vb);
return false; return false;
} }
@ -333,25 +425,49 @@ screen_init_rendering(struct screen *screen, const char *window_title,
screen_update_content_rect(screen); screen_update_content_rect(screen);
if (params->fullscreen) {
screen_switch_fullscreen(screen);
}
#ifdef CONTINUOUS_RESIZING_WORKAROUND
SDL_AddEventWatch(event_watcher, screen);
#endif
static const struct sc_frame_sink_ops ops = {
.open = screen_frame_sink_open,
.close = screen_frame_sink_close,
.push = screen_frame_sink_push,
};
screen->frame_sink.ops = &ops;
#ifndef NDEBUG
screen->open = false;
#endif
return true; return true;
} }
void static void
screen_show_window(struct screen *screen) { screen_show_window(struct screen *screen) {
SDL_ShowWindow(screen->window); SDL_ShowWindow(screen->window);
} }
void
screen_hide_window(struct screen *screen) {
SDL_HideWindow(screen->window);
}
void void
screen_destroy(struct screen *screen) { screen_destroy(struct screen *screen) {
if (screen->texture) { #ifndef NDEBUG
SDL_DestroyTexture(screen->texture); assert(!screen->open);
} #endif
if (screen->renderer) { av_frame_free(&screen->frame);
SDL_DestroyRenderer(screen->renderer); SDL_DestroyTexture(screen->texture);
} SDL_DestroyRenderer(screen->renderer);
if (screen->window) { SDL_DestroyWindow(screen->window);
SDL_DestroyWindow(screen->window); video_buffer_destroy(&screen->vb);
}
} }
static void static void
@ -448,24 +564,25 @@ update_texture(struct screen *screen, const AVFrame *frame) {
frame->data[2], frame->linesize[2]); frame->data[2], frame->linesize[2]);
if (screen->mipmaps) { if (screen->mipmaps) {
assert(screen->use_opengl);
SDL_GL_BindTexture(screen->texture, NULL, NULL); SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D); screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture); SDL_GL_UnbindTexture(screen->texture);
} }
} }
bool static bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) { screen_update_frame(struct screen *screen) {
mutex_lock(vb->mutex); av_frame_unref(screen->frame);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb); video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(screen->fps_counter);
struct size new_frame_size = {frame->width, frame->height}; struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) { if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(vb->mutex);
return false; return false;
} }
update_texture(screen, frame); update_texture(screen, frame);
mutex_unlock(vb->mutex);
screen_render(screen, false); screen_render(screen, false);
return true; return true;
@ -552,31 +669,52 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
content_size.height); content_size.height);
} }
void bool
screen_handle_window_event(struct screen *screen, screen_handle_event(struct screen *screen, SDL_Event *event) {
const SDL_WindowEvent *event) { switch (event->type) {
switch (event->event) { case EVENT_NEW_FRAME:
case SDL_WINDOWEVENT_EXPOSED: if (!screen->has_frame) {
screen_render(screen, true); screen->has_frame = true;
break; // this is the very first frame, show the window
case SDL_WINDOWEVENT_SIZE_CHANGED: screen_show_window(screen);
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling fullscreen
// mode unexpectedly triggers the "restored" then "maximized"
// events, leaving the window in a weird state (maximized
// according to the events, but not maximized visually).
break;
} }
screen->maximized = false; bool ok = screen_update_frame(screen);
apply_pending_resize(screen); if (!ok) {
break; LOGW("Frame update failed\n");
}
return true;
case SDL_WINDOWEVENT:
if (!screen->has_frame) {
// Do nothing
return true;
}
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
// fullscreen mode unexpectedly triggers the "restored"
// then "maximized" events, leaving the window in a
// weird state (maximized according to the events, but
// not maximized visually).
break;
}
screen->maximized = false;
apply_pending_resize(screen);
break;
}
return true;
} }
return false;
} }
struct point struct point

View File

@ -1,21 +1,30 @@
#ifndef SCREEN_H #ifndef SCREEN_H
#define SCREEN_H #define SCREEN_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "config.h" #include "coords.h"
#include "common.h"
#include "opengl.h" #include "opengl.h"
#include "trait/frame_sink.h"
struct video_buffer; #include "video_buffer.h"
struct screen { struct screen {
struct sc_frame_sink frame_sink; // frame sink trait
#ifndef NDEBUG
bool open; // track the open/close state to assert correct behavior
#endif
struct video_buffer vb;
struct fps_counter *fps_counter;
SDL_Window *window; SDL_Window *window;
SDL_Renderer *renderer; SDL_Renderer *renderer;
SDL_Texture *texture; SDL_Texture *texture;
bool use_opengl;
struct sc_opengl gl; struct sc_opengl gl;
struct size frame_size; struct size frame_size;
struct size content_size; // rotated frame_size struct size content_size; // rotated frame_size
@ -32,67 +41,44 @@ struct screen {
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool maximized; bool maximized;
bool no_window;
bool mipmaps; bool mipmaps;
AVFrame *frame;
}; };
#define SCREEN_INITIALIZER { \ struct screen_params {
.window = NULL, \ const char *window_title;
.renderer = NULL, \ struct size frame_size;
.texture = NULL, \ bool always_on_top;
.use_opengl = false, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.content_size = { \
.width = 0, \
.height = 0, \
}, \
.resize_pending = false, \
.windowed_content_size = { \
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.mipmaps = false, \
}
// initialize default values int16_t window_x;
void int16_t window_y;
screen_init(struct screen *screen); uint16_t window_width; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_height; // accepts SC_WINDOW_POSITION_UNDEFINED
bool window_borderless;
uint8_t rotation;
bool mipmaps;
bool fullscreen;
};
// initialize screen, create window, renderer and texture (window is hidden) // initialize screen, create window, renderer and texture (window is hidden)
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
bool bool
screen_init_rendering(struct screen *screen, const char *window_title, screen_init(struct screen *screen, struct fps_counter *fps_counter,
struct size frame_size, bool always_on_top, const struct screen_params *params);
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps);
// show the window
void
screen_show_window(struct screen *screen);
// destroy window, renderer and texture (if any) // destroy window, renderer and texture (if any)
void void
screen_destroy(struct screen *screen); screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture // hide the window
bool //
screen_update_frame(struct screen *screen, struct video_buffer *vb); // It is used to hide the window immediately on closing without waiting for
// screen_destroy()
void
screen_hide_window(struct screen *screen);
// render the texture to the renderer // render the texture to the renderer
// //
@ -117,9 +103,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
void void
screen_set_rotation(struct screen *screen, unsigned rotation); screen_set_rotation(struct screen *screen, unsigned rotation);
// react to window events // react to SDL events
void bool
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event); screen_handle_event(struct screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates // convert point from window coordinates to frame coordinates
// x and y are expressed in pixels // x and y are expressed in pixels

View File

@ -5,12 +5,10 @@
#include <inttypes.h> #include <inttypes.h>
#include <libgen.h> #include <libgen.h>
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_timer.h> #include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
#include "config.h" #include "adb.h"
#include "command.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -33,7 +31,7 @@ get_server_path(void) {
#ifdef __WINDOWS__ #ifdef __WINDOWS__
char *server_path = utf8_from_wide_char(server_path_env); char *server_path = utf8_from_wide_char(server_path_env);
#else #else
char *server_path = SDL_strdup(server_path_env); char *server_path = strdup(server_path_env);
#endif #endif
if (!server_path) { if (!server_path) {
LOGE("Could not allocate memory"); LOGE("Could not allocate memory");
@ -45,7 +43,7 @@ get_server_path(void) {
#ifndef PORTABLE #ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH); LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH); char *server_path = strdup(DEFAULT_SERVER_PATH);
if (!server_path) { if (!server_path) {
LOGE("Could not allocate memory"); LOGE("Could not allocate memory");
return NULL; return NULL;
@ -60,19 +58,19 @@ get_server_path(void) {
LOGE("Could not get executable path, " LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory"); "using " SERVER_FILENAME " from current directory");
// not found, use current directory // not found, use current directory
return SERVER_FILENAME; return strdup(SERVER_FILENAME);
} }
char *dir = dirname(executable_path); char *dir = dirname(executable_path);
size_t dirlen = strlen(dir); size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte // sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME); size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len); char *server_path = malloc(len);
if (!server_path) { if (!server_path) {
LOGE("Could not alloc server path string, " LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory"); "using " SERVER_FILENAME " from current directory");
SDL_free(executable_path); free(executable_path);
return SERVER_FILENAME; return strdup(SERVER_FILENAME);
} }
memcpy(server_path, dir, dirlen); memcpy(server_path, dir, dirlen);
@ -80,7 +78,7 @@ get_server_path(void) {
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME)); memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME // the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path); free(executable_path);
LOGD("Using server (portable): %s", server_path); LOGD("Using server (portable): %s", server_path);
return server_path; return server_path;
@ -95,44 +93,45 @@ push_server(const char *serial) {
} }
if (!is_regular_file(server_path)) { if (!is_regular_file(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path); LOGE("'%s' does not exist or is not a regular file\n", server_path);
SDL_free(server_path); free(server_path);
return false; return false;
} }
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH); process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
SDL_free(server_path); free(server_path);
return process_check_success(process, "adb push"); return process_check_success(process, "adb push", true);
} }
static bool static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) { enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port); process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse"); return process_check_success(process, "adb reverse", true);
} }
static bool static bool
disable_tunnel_reverse(const char *serial) { disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME); process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove"); return process_check_success(process, "adb reverse --remove", true);
} }
static bool static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) { enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME); process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward"); return process_check_success(process, "adb forward", true);
} }
static bool static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) { disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port); process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove"); return process_check_success(process, "adb forward --remove", true);
} }
static bool static bool
disable_tunnel(struct server *server) { disable_tunnel(struct server *server) {
if (server->tunnel_forward) { if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port); return disable_tunnel_forward(server->params.serial,
server->local_port);
} }
return disable_tunnel_reverse(server->serial); return disable_tunnel_reverse(server->params.serial);
} }
static socket_t static socket_t
@ -146,7 +145,7 @@ enable_tunnel_reverse_any_port(struct server *server,
struct sc_port_range port_range) { struct sc_port_range port_range) {
uint16_t port = port_range.first; uint16_t port = port_range.first;
for (;;) { for (;;) {
if (!enable_tunnel_reverse(server->serial, port)) { if (!enable_tunnel_reverse(server->params.serial, port)) {
// the command itself failed, it will fail on any port // the command itself failed, it will fail on any port
return false; return false;
} }
@ -165,7 +164,7 @@ enable_tunnel_reverse_any_port(struct server *server,
} }
// failure, disable tunnel and try another port // failure, disable tunnel and try another port
if (!disable_tunnel_reverse(server->serial)) { if (!disable_tunnel_reverse(server->params.serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port); LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
} }
@ -193,7 +192,7 @@ enable_tunnel_forward_any_port(struct server *server,
server->tunnel_forward = true; server->tunnel_forward = true;
uint16_t port = port_range.first; uint16_t port = port_range.first;
for (;;) { for (;;) {
if (enable_tunnel_forward(server->serial, port)) { if (enable_tunnel_forward(server->params.serial, port)) {
// success // success
server->local_port = port; server->local_port = port;
return true; return true;
@ -201,7 +200,7 @@ enable_tunnel_forward_any_port(struct server *server,
if (port < port_range.last) { if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16, LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, port + 1); port, (uint16_t) (port + 1));
port++; port++;
continue; continue;
} }
@ -257,12 +256,12 @@ execute_server(struct server *server, const struct server_params *params) {
char bit_rate_string[11]; char bit_rate_string[11];
char max_fps_string[6]; char max_fps_string[6];
char lock_video_orientation_string[5]; char lock_video_orientation_string[5];
char display_id_string[6]; char display_id_string[11];
sprintf(max_size_string, "%"PRIu16, params->max_size); sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate); sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps); sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation); sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu16, params->display_id); sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = { const char *const cmd[] = {
"shell", "shell",
"CLASSPATH=" DEVICE_SERVER_PATH, "CLASSPATH=" DEVICE_SERVER_PATH,
@ -294,6 +293,8 @@ execute_server(struct server *server, const struct server_params *params) {
params->show_touches ? "true" : "false", params->show_touches ? "true" : "false",
params->stay_awake ? "true" : "false", params->stay_awake ? "true" : "false",
params->codec_options ? params->codec_options : "-", params->codec_options ? params->codec_options : "-",
params->encoder_name ? params->encoder_name : "-",
params->power_off_on_close ? "true" : "false",
}; };
#ifdef SERVER_DEBUGGER #ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port " LOGI("Server debugger waiting for a client on device port "
@ -306,7 +307,7 @@ execute_server(struct server *server, const struct server_params *params) {
// Port: 5005 // Port: 5005
// Then click on "Debug" // Then click on "Debug"
#endif #endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0])); return adb_execute(server->params.serial, cmd, ARRAY_LEN(cmd));
} }
static socket_t static socket_t
@ -352,15 +353,102 @@ close_socket(socket_t socket) {
} }
} }
void static void
server_init(struct server *server) { server_params_destroy(struct server_params *params) {
*server = (struct server) SERVER_INITIALIZER; // The server stores a copy of the params provided by the user
free((char *) params->crop);
free((char *) params->codec_options);
free((char *) params->encoder_name);
}
static bool
server_params_copy(struct server_params *dst, const struct server_params *src) {
// params reference user-allocated memory, so we must copy them to handle
// them from a separate thread
*dst = *src;
dst->crop = NULL;
dst->codec_options = NULL;
dst->encoder_name = NULL;
if (src->crop) {
dst->crop = strdup(src->crop);
if (!dst->crop) {
goto error;
}
}
if (src->codec_options) {
dst->codec_options = strdup(src->codec_options);
if (!dst->codec_options) {
goto error;
}
}
if (src->encoder_name) {
dst->encoder_name = strdup(src->encoder_name);
if (!dst->encoder_name) {
goto error;
}
}
return true;
error:
server_params_destroy(dst);
return false;
};
bool
server_init(struct server *server, const struct server_params *params) {
if (!server_params_copy(&server->params, params)) {
LOGE("Could not copy server params");
return false;
}
server->process = PROCESS_NONE;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
bool ok = sc_mutex_init(&server->mutex);
if (!ok) {
server_params_destroy(&server->params);
return false;
}
ok = sc_cond_init(&server->process_terminated_cond);
if (!ok) {
sc_mutex_destroy(&server->mutex);
server_params_destroy(&server->params);
return false;
}
server->process_terminated = false;
server->server_socket = INVALID_SOCKET;
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
server->local_port = 0;
server->tunnel_enabled = false;
server->tunnel_forward = false;
return true;
} }
static int static int
run_wait_server(void *data) { run_wait_server(void *data) {
struct server *server = data; struct server *server = data;
cmd_simple_wait(server->process, NULL); // ignore exit code process_wait(server->process, false); // ignore exit code
sc_mutex_lock(&server->mutex);
server->process_terminated = true;
sc_cond_signal(&server->process_terminated_cond);
sc_mutex_unlock(&server->mutex);
// no need for synchronization, server_socket is initialized before this // no need for synchronization, server_socket is initialized before this
// thread was created // thread was created
if (server->server_socket != INVALID_SOCKET if (server->server_socket != INVALID_SOCKET
@ -373,52 +461,60 @@ run_wait_server(void *data) {
return 0; return 0;
} }
bool static int
server_start(struct server *server, const char *serial, run_server(void *data) {
const struct server_params *params) { struct server *server = data;
server->port_range = params->port_range;
if (serial) { const struct server_params *params = &server->params;
server->serial = SDL_strdup(serial); const struct server_callbacks *cbs = &server->cbs;
if (!server->serial) { void *userdata = server->userdata;
return false;
}
}
if (!push_server(serial)) { if (!push_server(params->serial)) {
goto error1; cbs->on_connection_failed(server);
goto end;
} }
if (!enable_tunnel_any_port(server, params->port_range, if (!enable_tunnel_any_port(server, params->port_range,
params->force_adb_forward)) { params->force_adb_forward)) {
goto error1; cbs->on_connection_failed(server);
goto end;
} }
// server will connect to our server socket // server will connect to our server socket
server->process = execute_server(server, params); server->process = execute_server(server, params);
if (server->process == PROCESS_NONE) { if (server->process == PROCESS_NONE) {
goto error2; cbs->on_connection_failed(server);
goto end;
} }
process_wait(server->process, false); // ignore exit code
end:
return 0;
}
bool
server_start(struct server *server) {
// If the server process dies before connecting to the server socket, then // If the server process dies before connecting to the server socket, then
// the client will be stuck forever on accept(). To avoid the problem, we // the client will be stuck forever on accept(). To avoid the problem, we
// must be able to wake up the accept() call when the server dies. To keep // must be able to wake up the accept() call when the server dies. To keep
// things simple and multiplatform, just spawn a new thread waiting for the // things simple and multiplatform, just spawn a new thread waiting for the
// server process and calling shutdown()/close() on the server socket if // server process and calling shutdown()/close() on the server socket if
// necessary to wake up any accept() blocking call. // necessary to wake up any accept() blocking call.
server->wait_server_thread = bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
SDL_CreateThread(run_wait_server, "wait-server", server); "wait-server", server);
if (!server->wait_server_thread) { if (!ok) {
cmd_terminate(server->process); process_terminate(server->process);
cmd_simple_wait(server->process, NULL); // ignore exit code process_wait(server->process, true); // ignore exit code
goto error2; goto error;
} }
server->tunnel_enabled = true; server->tunnel_enabled = true;
return true; return true;
error2: error:
if (!server->tunnel_forward) { if (!server->tunnel_forward) {
bool was_closed = bool was_closed =
atomic_flag_test_and_set(&server->server_socket_closed); atomic_flag_test_and_set(&server->server_socket_closed);
@ -428,8 +524,7 @@ error2:
close_socket(server->server_socket); close_socket(server->server_socket);
} }
disable_tunnel(server); disable_tunnel(server);
error1:
SDL_free(server->serial);
return false; return false;
} }
@ -492,17 +587,40 @@ server_stop(struct server *server) {
assert(server->process != PROCESS_NONE); assert(server->process != PROCESS_NONE);
cmd_terminate(server->process);
if (server->tunnel_enabled) { if (server->tunnel_enabled) {
// ignore failure // ignore failure
disable_tunnel(server); disable_tunnel(server);
} }
SDL_WaitThread(server->wait_server_thread, NULL); // Give some delay for the server to terminate properly
sc_mutex_lock(&server->mutex);
bool signaled = false;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex,
WATCHDOG_DELAY_MS);
}
sc_mutex_unlock(&server->mutex);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (!signaled) {
// The process is terminated, but not reaped (closed) yet, so its PID
// is still valid.
LOGW("Killing the server...");
process_terminate(server->process);
}
sc_thread_join(&server->wait_server_thread, NULL);
process_close(server->process);
} }
void void
server_destroy(struct server *server) { server_destroy(struct server *server) {
SDL_free(server->serial); free(server->serial);
sc_cond_destroy(&server->process_terminated_cond);
sc_mutex_destroy(&server->mutex);
server_params_destroy(&server->params);
} }

View File

@ -1,73 +1,76 @@
#ifndef SERVER_H #ifndef SERVER_H
#define SERVER_H #define SERVER_H
#include "common.h"
#include <stdatomic.h> #include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <SDL2/SDL_thread.h>
#include "config.h" #include "adb.h"
#include "command.h"
#include "common.h"
#include "scrcpy.h" #include "scrcpy.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
struct server {
char *serial;
process_t process;
SDL_Thread *wait_server_thread;
atomic_flag server_socket_closed;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
struct sc_port_range port_range;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
};
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.wait_server_thread = NULL, \
.server_socket_closed = ATOMIC_FLAG_INIT, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.port_range = { \
.first = 0, \
.last = 0, \
}, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
}
struct server_params { struct server_params {
enum sc_log_level log_level; enum sc_log_level log_level;
const char *serial;
const char *crop; const char *crop;
const char *codec_options; const char *codec_options;
const char *encoder_name;
struct sc_port_range port_range; struct sc_port_range port_range;
uint16_t max_size; uint16_t max_size;
uint32_t bit_rate; uint32_t bit_rate;
uint16_t max_fps; uint16_t max_fps;
int8_t lock_video_orientation; int8_t lock_video_orientation;
bool control; bool control;
uint16_t display_id; uint32_t display_id;
bool show_touches; bool show_touches;
bool stay_awake; bool stay_awake;
bool force_adb_forward; bool force_adb_forward;
bool power_off_on_close;
}; };
// init default values struct server {
void char *serial;
server_init(struct server *server); process_t process;
sc_thread wait_server_thread;
atomic_flag server_socket_closed;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
// The internal allocated strings are copies owned by the server
struct server_params params;
const struct server_callbacks *cbs;
void *userdata;
};
struct server_callbacks {
void (*on_connection_failed)(struct server *server);
void (*on_connected)(struct server *server, const char *name,
struct size size, void *userdata);
void (*on_disconnected)(struct server *server, void *userdata);
};
// init server fields
bool
server_init(struct server *server, const struct server_params *params);
// push, enable tunnel et start the server // push, enable tunnel et start the server
bool bool
server_start(struct server *server, const char *serial, server_start(struct server *server, const struct server_callbacks *cbs,
const struct server_params *params); void *userdata);
// block until the communication with the server is established // block until the communication with the server is established
bool bool

View File

@ -4,12 +4,8 @@
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include <SDL2/SDL_events.h> #include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h> #include <unistd.h>
#include "config.h"
#include "compat.h"
#include "decoder.h" #include "decoder.h"
#include "events.h" #include "events.h"
#include "recorder.h" #include "recorder.h"
@ -70,25 +66,11 @@ notify_stopped(void) {
} }
static bool static bool
process_config_packet(struct stream *stream, AVPacket *packet) { push_packet_to_sinks(struct stream *stream, const AVPacket *packet) {
if (stream->recorder && !recorder_push(stream->recorder, packet)) { for (unsigned i = 0; i < stream->sink_count; ++i) {
LOGE("Could not send config packet to recorder"); struct sc_packet_sink *sink = stream->sinks[i];
return false; if (!sink->ops->push(sink, packet)) {
} LOGE("Could not send config packet to sink %d", i);
return true;
}
static bool
process_frame(struct stream *stream, AVPacket *packet) {
if (stream->decoder && !decoder_push(stream->decoder, packet)) {
return false;
}
if (stream->recorder) {
packet->dts = packet->pts;
if (!recorder_push(stream->recorder, packet)) {
LOGE("Could not send packet to recorder");
return false; return false;
} }
} }
@ -115,9 +97,11 @@ stream_parse(struct stream *stream, AVPacket *packet) {
packet->flags |= AV_PKT_FLAG_KEY; packet->flags |= AV_PKT_FLAG_KEY;
} }
bool ok = process_frame(stream, packet); packet->dts = packet->pts;
bool ok = push_packet_to_sinks(stream, packet);
if (!ok) { if (!ok) {
LOGE("Could not process frame"); LOGE("Could not process packet");
return false; return false;
} }
@ -160,7 +144,7 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
if (is_config) { if (is_config) {
// config packet // config packet
bool ok = process_config_packet(stream, packet); bool ok = push_packet_to_sinks(stream, packet);
if (!ok) { if (!ok) {
return false; return false;
} }
@ -181,6 +165,33 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
return true; return true;
} }
static void
stream_close_first_sinks(struct stream *stream, unsigned count) {
while (count) {
struct sc_packet_sink *sink = stream->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
stream_close_sinks(struct stream *stream) {
stream_close_first_sinks(stream, stream->sink_count);
}
static bool
stream_open_sinks(struct stream *stream, const AVCodec *codec) {
for (unsigned i = 0; i < stream->sink_count; ++i) {
struct sc_packet_sink *sink = stream->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
stream_close_first_sinks(stream, i);
return false;
}
}
return true;
}
static int static int
run_stream(void *data) { run_stream(void *data) {
struct stream *stream = data; struct stream *stream = data;
@ -197,27 +208,15 @@ run_stream(void *data) {
goto end; goto end;
} }
if (stream->decoder && !decoder_open(stream->decoder, codec)) { if (!stream_open_sinks(stream, codec)) {
LOGE("Could not open decoder"); LOGE("Could not open stream sinks");
goto finally_free_codec_ctx; goto finally_free_codec_ctx;
} }
if (stream->recorder) {
if (!recorder_open(stream->recorder, codec)) {
LOGE("Could not open recorder");
goto finally_close_decoder;
}
if (!recorder_start(stream->recorder)) {
LOGE("Could not start recorder");
goto finally_close_recorder;
}
}
stream->parser = av_parser_init(AV_CODEC_ID_H264); stream->parser = av_parser_init(AV_CODEC_ID_H264);
if (!stream->parser) { if (!stream->parser) {
LOGE("Could not initialize parser"); LOGE("Could not initialize parser");
goto finally_stop_and_join_recorder; goto finally_close_sinks;
} }
// We must only pass complete frames to av_parser_parse2()! // We must only pass complete frames to av_parser_parse2()!
@ -247,20 +246,8 @@ run_stream(void *data) {
} }
av_parser_close(stream->parser); av_parser_close(stream->parser);
finally_stop_and_join_recorder: finally_close_sinks:
if (stream->recorder) { stream_close_sinks(stream);
recorder_stop(stream->recorder);
LOGI("Finishing recording...");
recorder_join(stream->recorder);
}
finally_close_recorder:
if (stream->recorder) {
recorder_close(stream->recorder);
}
finally_close_decoder:
if (stream->decoder) {
decoder_close(stream->decoder);
}
finally_free_codec_ctx: finally_free_codec_ctx:
avcodec_free_context(&stream->codec_ctx); avcodec_free_context(&stream->codec_ctx);
end: end:
@ -269,34 +256,33 @@ end:
} }
void void
stream_init(struct stream *stream, socket_t socket, stream_init(struct stream *stream, socket_t socket) {
struct decoder *decoder, struct recorder *recorder) {
stream->socket = socket; stream->socket = socket;
stream->decoder = decoder,
stream->recorder = recorder;
stream->has_pending = false; stream->has_pending = false;
stream->sink_count = 0;
}
void
stream_add_sink(struct stream *stream, struct sc_packet_sink *sink) {
assert(stream->sink_count < STREAM_MAX_SINKS);
assert(sink);
assert(sink->ops);
stream->sinks[stream->sink_count++] = sink;
} }
bool bool
stream_start(struct stream *stream) { stream_start(struct stream *stream) {
LOGD("Starting stream thread"); LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream); bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
if (!stream->thread) { if (!ok) {
LOGC("Could not start stream thread"); LOGC("Could not start stream thread");
return false; return false;
} }
return true; return true;
} }
void
stream_stop(struct stream *stream) {
if (stream->decoder) {
decoder_interrupt(stream->decoder);
}
}
void void
stream_join(struct stream *stream) { stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL); sc_thread_join(&stream->thread, NULL);
} }

View File

@ -1,23 +1,26 @@
#ifndef STREAM_H #ifndef STREAM_H
#define STREAM_H #define STREAM_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h> #include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "config.h" #include "trait/packet_sink.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
struct video_buffer; #define STREAM_MAX_SINKS 2
struct stream { struct stream {
socket_t socket; socket_t socket;
struct video_buffer *video_buffer; sc_thread thread;
SDL_Thread *thread;
struct decoder *decoder; struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
struct recorder *recorder; unsigned sink_count;
AVCodecContext *codec_ctx; AVCodecContext *codec_ctx;
AVCodecParserContext *parser; AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config // successive packets may need to be concatenated, until a non-config
@ -27,15 +30,14 @@ struct stream {
}; };
void void
stream_init(struct stream *stream, socket_t socket, stream_init(struct stream *stream, socket_t socket);
struct decoder *decoder, struct recorder *recorder);
void
stream_add_sink(struct stream *stream, struct sc_packet_sink *sink);
bool bool
stream_start(struct stream *stream); stream_start(struct stream *stream);
void
stream_stop(struct stream *stream);
void void
stream_join(struct stream *stream); stream_join(struct stream *stream);

View File

@ -1,13 +1,4 @@
// for portability #include "util/process.h"
#define _POSIX_SOURCE // for kill()
#define _BSD_SOURCE // for readlink()
// modern glibc will complain without this
#define _DEFAULT_SOURCE
#include "command.h"
#include "config.h"
#include <errno.h> #include <errno.h>
#include <fcntl.h> #include <fcntl.h>
@ -17,14 +8,13 @@
#include <string.h> #include <string.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>
#include "util/log.h" #include "util/log.h"
bool bool
cmd_search(const char *file) { search_executable(const char *file) {
char *path = getenv("PATH"); char *path = getenv("PATH");
if (!path) if (!path)
return false; return false;
@ -60,7 +50,7 @@ cmd_search(const char *file) {
} }
enum process_result enum process_result
cmd_execute(const char *const argv[], pid_t *pid) { process_execute(const char *const argv[], pid_t *pid) {
int fd[2]; int fd[2];
if (pipe(fd) == -1) { if (pipe(fd) == -1) {
@ -122,29 +112,37 @@ end:
} }
bool bool
cmd_terminate(pid_t pid) { process_terminate(pid_t pid) {
if (pid <= 0) { if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid); (int) pid);
abort(); abort();
} }
return kill(pid, SIGTERM) != -1; return kill(pid, SIGKILL) != -1;
} }
bool exit_code_t
cmd_simple_wait(pid_t pid, int *exit_code) { process_wait(pid_t pid, bool close) {
int status;
int code; int code;
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) { int options = WEXITED;
if (!close) {
options |= WNOWAIT;
}
siginfo_t info;
int r = waitid(P_PID, pid, &info, options);
if (r == -1 || info.si_code != CLD_EXITED) {
// could not wait, or exited unexpectedly, probably by a signal // could not wait, or exited unexpectedly, probably by a signal
code = -1; code = NO_EXIT_CODE;
} else { } else {
code = WEXITSTATUS(status); code = info.si_status;
} }
if (exit_code) { return code;
*exit_code = code; }
}
return !code; void
process_close(pid_t pid) {
process_wait(pid, true); // ignore exit code
} }
char * char *
@ -158,7 +156,7 @@ get_executable_path(void) {
return NULL; return NULL;
} }
buf[len] = '\0'; buf[len] = '\0';
return SDL_strdup(buf); return strdup(buf);
#else #else
// in practice, we only need this feature for portable builds, only used on // in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform // Windows, so we don't care implementing it for every platform

View File

@ -1,8 +1,8 @@
#include "command.h" #include "util/process.h"
#include <assert.h>
#include <sys/stat.h> #include <sys/stat.h>
#include "config.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -21,7 +21,7 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
} }
enum process_result enum process_result
cmd_execute(const char *const argv[], HANDLE *handle) { process_execute(const char *const argv[], HANDLE *handle) {
STARTUPINFOW si; STARTUPINFOW si;
PROCESS_INFORMATION pi; PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si)); memset(&si, 0, sizeof(si));
@ -39,14 +39,9 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
#ifdef WINDOWS_NOCONSOLE if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) { &pi)) {
SDL_free(wide); free(wide);
*handle = NULL; *handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) { if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY; return PROCESS_ERROR_MISSING_BINARY;
@ -54,28 +49,35 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
SDL_free(wide); free(wide);
*handle = pi.hProcess; *handle = pi.hProcess;
return PROCESS_SUCCESS; return PROCESS_SUCCESS;
} }
bool bool
cmd_terminate(HANDLE handle) { process_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle); return TerminateProcess(handle, 1);
} }
bool exit_code_t
cmd_simple_wait(HANDLE handle, DWORD *exit_code) { process_wait(HANDLE handle, bool close) {
DWORD code; DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) { || !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code // could not wait or retrieve the exit code
code = -1; // max value, it's unsigned code = NO_EXIT_CODE; // max value, it's unsigned
} }
if (exit_code) { if (close) {
*exit_code = code; CloseHandle(handle);
} }
return !code; return code;
}
void
process_close(HANDLE handle) {
bool closed = CloseHandle(handle);
assert(closed);
(void) closed;
} }
char * char *
@ -103,7 +105,7 @@ is_regular_file(const char *path) {
struct _stat path_stat; struct _stat path_stat;
int r = _wstat(wide_path, &path_stat); int r = _wstat(wide_path, &path_stat);
SDL_free(wide_path); free(wide_path);
if (r) { if (r) {
perror("stat"); perror("stat");

View File

@ -6,7 +6,6 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
#include "config.h"
#include "util/log.h" #include "util/log.h"
struct index { struct index {

View File

@ -1,9 +1,9 @@
#ifndef TINYXPM_H #ifndef TINYXPM_H
#define TINYXPM_H #define TINYXPM_H
#include <SDL2/SDL.h> #include "common.h"
#include "config.h" #include <SDL2/SDL.h>
SDL_Surface * SDL_Surface *
read_xpm(char *xpm[]); read_xpm(char *xpm[]);

View File

@ -0,0 +1,26 @@
#ifndef SC_FRAME_SINK
#define SC_FRAME_SINK
#include "common.h"
#include <assert.h>
#include <stdbool.h>
typedef struct AVFrame AVFrame;
/**
* Frame sink trait.
*
* Component able to receive AVFrames should implement this trait.
*/
struct sc_frame_sink {
const struct sc_frame_sink_ops *ops;
};
struct sc_frame_sink_ops {
bool (*open)(struct sc_frame_sink *sink);
void (*close)(struct sc_frame_sink *sink);
bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame);
};
#endif

View File

@ -0,0 +1,27 @@
#ifndef SC_PACKET_SINK
#define SC_PACKET_SINK
#include "common.h"
#include <assert.h>
#include <stdbool.h>
typedef struct AVCodec AVCodec;
typedef struct AVPacket AVPacket;
/**
* Packet sink trait.
*
* Component able to receive AVPackets should implement this trait.
*/
struct sc_packet_sink {
const struct sc_packet_sink_ops *ops;
};
struct sc_packet_sink_ops {
bool (*open)(struct sc_packet_sink *sink, const AVCodec *codec);
void (*close)(struct sc_packet_sink *sink);
bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);
};
#endif

View File

@ -1,11 +1,11 @@
#ifndef BUFFER_UTIL_H #ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H #define BUFFER_UTIL_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include "config.h"
static inline void static inline void
buffer_write16be(uint8_t *buf, uint16_t value) { buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8; buf[0] = value >> 8;
@ -33,7 +33,7 @@ buffer_read16be(const uint8_t *buf) {
static inline uint32_t static inline uint32_t
buffer_read32be(const uint8_t *buf) { buffer_read32be(const uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3]; return ((uint32_t) buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
} }
static inline uint64_t static inline uint64_t

View File

@ -2,11 +2,11 @@
#ifndef CBUF_H #ifndef CBUF_H
#define CBUF_H #define CBUF_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <unistd.h> #include <unistd.h>
#include "config.h"
// To define a circular buffer type of 20 ints: // To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20); // struct cbuf_int CBUF(int, 20);
// //

View File

@ -1,74 +0,0 @@
#ifndef LOCK_H
#define LOCK_H
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include "config.h"
#include "log.h"
static inline void
mutex_lock(SDL_mutex *mutex) {
int r = SDL_LockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
mutex_unlock(SDL_mutex *mutex) {
int r = SDL_UnlockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not unlock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
int r = SDL_CondWait(cond, mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline int
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond, mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
#endif
return r;
}
static inline void
cond_signal(SDL_cond *cond) {
int r = SDL_CondSignal(cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
#endif

View File

@ -3,7 +3,6 @@
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
#include "config.h"
#include "log.h" #include "log.h"
#ifdef __WINDOWS__ #ifdef __WINDOWS__

View File

@ -1,6 +1,8 @@
#ifndef NET_H #ifndef NET_H
#define NET_H #define NET_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
@ -17,8 +19,6 @@
typedef int socket_t; typedef int socket_t;
#endif #endif
#include "config.h"
bool bool
net_init(void); net_init(void);

21
app/src/util/process.c Normal file
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@ -0,0 +1,21 @@
#include "process.h"
#include "log.h"
bool
process_check_success(process_t proc, const char *name, bool close) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code = process_wait(proc, close);
if (exit_code) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}

View File

@ -1,8 +1,9 @@
#ifndef COMMAND_H #ifndef SC_PROCESS_H
#define COMMAND_H #define SC_PROCESS_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <inttypes.h>
#ifdef _WIN32 #ifdef _WIN32
@ -12,11 +13,7 @@
# define PATH_SEPARATOR '\\' # define PATH_SEPARATOR '\\'
# define PRIexitcode "lu" # define PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178> // <https://stackoverflow.com/a/44383330/1987178>
# ifdef _WIN64 # define PRIsizet "Iu"
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
# define PROCESS_NONE NULL # define PROCESS_NONE NULL
# define NO_EXIT_CODE -1u // max value as unsigned # define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t; typedef HANDLE process_t;
@ -35,58 +32,45 @@
#endif #endif
#include "config.h"
enum process_result { enum process_result {
PROCESS_SUCCESS, PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC, PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY, PROCESS_ERROR_MISSING_BINARY,
}; };
#ifndef __WINDOWS__ // execute the command and write the result to the output parameter "process"
bool
cmd_search(const char *file);
#endif
enum process_result enum process_result
cmd_execute(const char *const argv[], process_t *process); process_execute(const char *const argv[], process_t *process);
// kill the process
bool bool
cmd_terminate(process_t pid); process_terminate(process_t pid);
bool // wait and close the process (like waitpid())
cmd_simple_wait(process_t pid, exit_code_t *exit_code); // the "close" flag indicates if the process must be "closed" (reaped)
// (passing false is equivalent to enable WNOWAIT in waitid())
exit_code_t
process_wait(process_t pid, bool close);
process_t // close the process
adb_execute(const char *serial, const char *const adb_cmd[], size_t len); //
// Semantically, process_wait(close) = process_wait(noclose) + process_close
process_t void
adb_forward(const char *serial, uint16_t local_port, process_close(process_t pid);
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
// convenience function to wait for a successful process execution // convenience function to wait for a successful process execution
// automatically log process errors with the provided process name // automatically log process errors with the provided process name
bool bool
process_check_success(process_t proc, const char *name); process_check_success(process_t proc, const char *name, bool close);
#ifndef _WIN32
// only used to find package manager, not implemented for Windows
bool
search_executable(const char *file);
#endif
// return the absolute path of the executable (the scrcpy binary) // return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free // may be NULL on error; to be freed by free()
char * char *
get_executable_path(void); get_executable_path(void);

View File

@ -2,12 +2,12 @@
#ifndef QUEUE_H #ifndef QUEUE_H
#define QUEUE_H #define QUEUE_H
#include "common.h"
#include <assert.h> #include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include "config.h"
// To define a queue type of "struct foo": // To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo); // struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \ #define QUEUE(TYPE) { \

View File

@ -10,10 +10,6 @@
# include <tchar.h> # include <tchar.h>
#endif #endif
#include <SDL2/SDL_stdinc.h>
#include "config.h"
size_t size_t
xstrncpy(char *dest, const char *src, size_t n) { xstrncpy(char *dest, const char *src, size_t n) {
size_t i; size_t i;
@ -51,7 +47,7 @@ truncated:
char * char *
strquote(const char *src) { strquote(const char *src) {
size_t len = strlen(src); size_t len = strlen(src);
char *quoted = SDL_malloc(len + 3); char *quoted = malloc(len + 3);
if (!quoted) { if (!quoted) {
return NULL; return NULL;
} }
@ -144,6 +140,24 @@ parse_integer_with_suffix(const char *s, long *out) {
return true; return true;
} }
bool
strlist_contains(const char *list, char sep, const char *s) {
char *p;
do {
p = strchr(list, sep);
size_t token_len = p ? (size_t) (p - list) : strlen(list);
if (!strncmp(list, s, token_len)) {
return true;
}
if (p) {
list = p + 1;
}
} while (p);
return false;
}
size_t size_t
utf8_truncation_index(const char *utf8, size_t max_len) { utf8_truncation_index(const char *utf8, size_t max_len) {
size_t len = strlen(utf8); size_t len = strlen(utf8);
@ -169,7 +183,7 @@ utf8_to_wide_char(const char *utf8) {
return NULL; return NULL;
} }
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t)); wchar_t *wide = malloc(len * sizeof(wchar_t));
if (!wide) { if (!wide) {
return NULL; return NULL;
} }
@ -185,7 +199,7 @@ utf8_from_wide_char(const wchar_t *ws) {
return NULL; return NULL;
} }
char *utf8 = SDL_malloc(len); char *utf8 = malloc(len);
if (!utf8) { if (!utf8) {
return NULL; return NULL;
} }

View File

@ -1,11 +1,11 @@
#ifndef STRUTIL_H #ifndef STRUTIL_H
#define STRUTIL_H #define STRUTIL_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include "config.h"
// like strncpy, except: // like strncpy, except:
// - it copies at most n-1 chars // - it copies at most n-1 chars
// - the dest string is nul-terminated // - the dest string is nul-terminated
@ -43,6 +43,11 @@ parse_integers(const char *s, const char sep, size_t max_items, long *out);
bool bool
parse_integer_with_suffix(const char *s, long *out); parse_integer_with_suffix(const char *s, long *out);
// search s in the list separated by sep
// for example, strlist_contains("a,bc,def", ',', "bc") returns true
bool
strlist_contains(const char *list, char sep, const char *s);
// return the index to truncate a UTF-8 string at a valid position // return the index to truncate a UTF-8 string at a valid position
size_t size_t
utf8_truncation_index(const char *utf8, size_t max_len); utf8_truncation_index(const char *utf8, size_t max_len);

160
app/src/util/thread.c Normal file
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@ -0,0 +1,160 @@
#include "thread.h"
#include <assert.h>
#include <SDL2/SDL_thread.h>
#include "log.h"
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata) {
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
if (!sdl_thread) {
return false;
}
thread->thread = sdl_thread;
return true;
}
void
sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status);
}
bool
sc_mutex_init(sc_mutex *mutex) {
SDL_mutex *sdl_mutex = SDL_CreateMutex();
if (!sdl_mutex) {
return false;
}
mutex->mutex = sdl_mutex;
#ifndef NDEBUG
mutex->locker = 0;
#endif
return true;
}
void
sc_mutex_destroy(sc_mutex *mutex) {
SDL_DestroyMutex(mutex->mutex);
}
void
sc_mutex_lock(sc_mutex *mutex) {
// SDL mutexes are recursive, but we don't want to use recursive mutexes
assert(!sc_mutex_held(mutex));
int r = SDL_LockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
void
sc_mutex_unlock(sc_mutex *mutex) {
#ifndef NDEBUG
assert(sc_mutex_held(mutex));
mutex->locker = 0;
#endif
int r = SDL_UnlockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
sc_thread_id
sc_thread_get_id(void) {
return SDL_ThreadID();
}
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex) {
return mutex->locker == sc_thread_get_id();
}
#endif
bool
sc_cond_init(sc_cond *cond) {
SDL_cond *sdl_cond = SDL_CreateCond();
if (!sdl_cond) {
return false;
}
cond->cond = sdl_cond;
return true;
}
void
sc_cond_destroy(sc_cond *cond) {
SDL_DestroyCond(cond->cond);
}
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
int r = SDL_CondWait(cond->cond, mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#endif
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
return r == 0;
}
void
sc_cond_signal(sc_cond *cond) {
int r = SDL_CondSignal(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
void
sc_cond_broadcast(sc_cond *cond) {
int r = SDL_CondBroadcast(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not broadcast a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}

81
app/src/util/thread.h Normal file
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@ -0,0 +1,81 @@
#ifndef SC_THREAD_H
#define SC_THREAD_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
/* Forward declarations */
typedef struct SDL_Thread SDL_Thread;
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
typedef int sc_thread_fn(void *);
typedef unsigned int sc_thread_id;
typedef struct sc_thread {
SDL_Thread *thread;
} sc_thread;
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
sc_thread_id locker;
#endif
} sc_mutex;
typedef struct sc_cond {
SDL_cond *cond;
} sc_cond;
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata);
void
sc_thread_join(sc_thread *thread, int *status);
bool
sc_mutex_init(sc_mutex *mutex);
void
sc_mutex_destroy(sc_mutex *mutex);
void
sc_mutex_lock(sc_mutex *mutex);
void
sc_mutex_unlock(sc_mutex *mutex);
sc_thread_id
sc_thread_get_id(void);
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex);
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
#else
# define sc_mutex_assert(mutex)
#endif
bool
sc_cond_init(sc_cond *cond);
void
sc_cond_destroy(sc_cond *cond);
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
void
sc_cond_signal(sc_cond *cond);
void
sc_cond_broadcast(sc_cond *cond);
#endif

342
app/src/v4l2_sink.c Normal file
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@ -0,0 +1,342 @@
#include "v4l2_sink.h"
#include "util/log.h"
#include "util/str_util.h"
/** Downcast frame_sink to sc_v4l2_sink */
#define DOWNCAST(SINK) container_of(SINK, struct sc_v4l2_sink, frame_sink)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
static const AVOutputFormat *
find_muxer(const char *name) {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
void *opaque = NULL;
#endif
const AVOutputFormat *oformat = NULL;
do {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
oformat = av_muxer_iterate(&opaque);
#else
oformat = av_oformat_next(oformat);
#endif
// until null or containing the requested name
} while (oformat && !strlist_contains(oformat->name, ',', name));
return oformat;
}
static bool
write_header(struct sc_v4l2_sink *vs, const AVPacket *packet) {
AVStream *ostream = vs->format_ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Could not allocate extradata");
return false;
}
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
int ret = avformat_write_header(vs->format_ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", vs->device_name);
return false;
}
return true;
}
static void
rescale_packet(struct sc_v4l2_sink *vs, AVPacket *packet) {
AVStream *ostream = vs->format_ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
static bool
write_packet(struct sc_v4l2_sink *vs, AVPacket *packet) {
if (!vs->header_written) {
bool ok = write_header(vs, packet);
if (!ok) {
return false;
}
vs->header_written = true;
return true;
}
rescale_packet(vs, packet);
bool ok = av_write_frame(vs->format_ctx, packet) >= 0;
// Failing to write the last frame is not very serious, no future frame may
// depend on it, so the resulting file will still be valid
(void) ok;
return true;
}
static bool
encode_and_write_frame(struct sc_v4l2_sink *vs, const AVFrame *frame) {
int ret = avcodec_send_frame(vs->encoder_ctx, frame);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Could not send v4l2 video frame: %d", ret);
return false;
}
AVPacket *packet = &vs->packet;
ret = avcodec_receive_packet(vs->encoder_ctx, packet);
if (ret == 0) {
// A packet was received
bool ok = write_packet(vs, packet);
av_packet_unref(packet);
if (!ok) {
LOGW("Could not send packet to v4l2 sink");
return false;
}
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive v4l2 video packet: %d", ret);
return false;
}
return true;
}
static int
run_v4l2_sink(void *data) {
struct sc_v4l2_sink *vs = data;
for (;;) {
sc_mutex_lock(&vs->mutex);
while (!vs->stopped && vs->vb.pending_frame_consumed) {
sc_cond_wait(&vs->cond, &vs->mutex);
}
if (vs->stopped) {
sc_mutex_unlock(&vs->mutex);
break;
}
sc_mutex_unlock(&vs->mutex);
video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame);
if (!ok) {
LOGE("Could not send frame to v4l2 sink");
break;
}
}
LOGD("V4l2 thread ended");
return 0;
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
bool ok = video_buffer_init(&vs->vb);
if (!ok) {
return false;
}
ok = sc_mutex_init(&vs->mutex);
if (!ok) {
LOGC("Could not create mutex");
goto error_video_buffer_destroy;
}
ok = sc_cond_init(&vs->cond);
if (!ok) {
LOGC("Could not create cond");
goto error_mutex_destroy;
}
// FIXME
const AVOutputFormat *format = find_muxer("video4linux2,v4l2");
if (!format) {
LOGE("Could not find v4l2 muxer");
goto error_cond_destroy;
}
const AVCodec *encoder = avcodec_find_encoder(AV_CODEC_ID_RAWVIDEO);
if (!encoder) {
LOGE("Raw video encoder not found");
return false;
}
vs->format_ctx = avformat_alloc_context();
if (!vs->format_ctx) {
LOGE("Could not allocate v4l2 output context");
return false;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
vs->format_ctx->oformat = (AVOutputFormat *) format;
vs->format_ctx->url = strdup(vs->device_name);
if (!vs->format_ctx->url) {
LOGE("Could not strdup v4l2 device name");
goto error_avformat_free_context;
return false;
}
AVStream *ostream = avformat_new_stream(vs->format_ctx, encoder);
if (!ostream) {
LOGE("Could not allocate new v4l2 stream");
goto error_avformat_free_context;
return false;
}
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = encoder->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = vs->frame_size.width;
ostream->codecpar->height = vs->frame_size.height;
int ret = avio_open(&vs->format_ctx->pb, vs->device_name, AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output device: %s", vs->device_name);
// ostream will be cleaned up during context cleaning
goto error_avformat_free_context;
}
vs->encoder_ctx = avcodec_alloc_context3(encoder);
if (!vs->encoder_ctx) {
LOGC("Could not allocate codec context for v4l2");
goto error_avio_close;
}
vs->encoder_ctx->width = vs->frame_size.width;
vs->encoder_ctx->height = vs->frame_size.height;
vs->encoder_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
vs->encoder_ctx->time_base.num = 1;
vs->encoder_ctx->time_base.den = 1;
if (avcodec_open2(vs->encoder_ctx, encoder, NULL) < 0) {
LOGE("Could not open codec for v4l2");
goto error_avcodec_free_context;
}
vs->frame = av_frame_alloc();
if (!vs->frame) {
LOGE("Could not create v4l2 frame");
goto error_avcodec_close;
}
LOGD("Starting v4l2 thread");
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "v4l2", vs);
if (!ok) {
LOGC("Could not start v4l2 thread");
goto error_av_frame_free;
}
vs->header_written = false;
vs->stopped = false;
LOGI("v4l2 sink started to device: %s", vs->device_name);
return true;
error_av_frame_free:
av_frame_free(&vs->frame);
error_avcodec_close:
avcodec_close(vs->encoder_ctx);
error_avcodec_free_context:
avcodec_free_context(&vs->encoder_ctx);
error_avio_close:
avio_close(vs->format_ctx->pb);
error_avformat_free_context:
avformat_free_context(vs->format_ctx);
error_cond_destroy:
sc_cond_destroy(&vs->cond);
error_mutex_destroy:
sc_mutex_destroy(&vs->mutex);
error_video_buffer_destroy:
video_buffer_destroy(&vs->vb);
return false;
}
static void
sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_mutex_lock(&vs->mutex);
vs->stopped = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
sc_thread_join(&vs->thread, NULL);
av_frame_free(&vs->frame);
avcodec_close(vs->encoder_ctx);
avcodec_free_context(&vs->encoder_ctx);
avio_close(vs->format_ctx->pb);
avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex);
video_buffer_destroy(&vs->vb);
}
static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
bool ok = video_buffer_push(&vs->vb, frame, NULL);
if (!ok) {
return false;
}
// signal possible change of vs->vb.pending_frame_consumed
sc_cond_signal(&vs->cond);
return true;
}
static bool
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink) {
struct sc_v4l2_sink *vs = DOWNCAST(sink);
return sc_v4l2_sink_open(vs);
}
static void
sc_v4l2_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_v4l2_sink *vs = DOWNCAST(sink);
sc_v4l2_sink_close(vs);
}
static bool
sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_v4l2_sink *vs = DOWNCAST(sink);
return sc_v4l2_sink_push(vs, frame);
}
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");
return false;
}
vs->frame_size = frame_size;
static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open,
.close = sc_v4l2_frame_sink_close,
.push = sc_v4l2_frame_sink_push,
};
vs->frame_sink.ops = &ops;
return true;
}
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs) {
free(vs->device_name);
}

39
app/src/v4l2_sink.h Normal file
View File

@ -0,0 +1,39 @@
#ifndef SC_V4L2_SINK_H
#define SC_V4L2_SINK_H
#include "common.h"
#include "coords.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
#include <libavformat/avformat.h>
struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait
struct video_buffer vb;
AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx;
char *device_name;
struct size frame_size;
sc_thread thread;
sc_mutex mutex;
sc_cond cond;
bool stopped;
bool header_written;
AVFrame *frame;
AVPacket packet;
};
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);
#endif

View File

@ -1,113 +1,88 @@
#include "video_buffer.h" #include "video_buffer.h"
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h> #include <libavutil/avutil.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
bool bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter, video_buffer_init(struct video_buffer *vb) {
bool render_expired_frames) { vb->pending_frame = av_frame_alloc();
vb->fps_counter = fps_counter; if (!vb->pending_frame) {
return false;
if (!(vb->decoding_frame = av_frame_alloc())) {
goto error_0;
} }
if (!(vb->rendering_frame = av_frame_alloc())) { vb->tmp_frame = av_frame_alloc();
goto error_1; if (!vb->tmp_frame) {
av_frame_free(&vb->pending_frame);
return false;
} }
if (!(vb->mutex = SDL_CreateMutex())) { bool ok = sc_mutex_init(&vb->mutex);
goto error_2; if (!ok) {
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->tmp_frame);
return false;
} }
vb->render_expired_frames = render_expired_frames; // there is initially no frame, so consider it has already been consumed
if (render_expired_frames) { vb->pending_frame_consumed = true;
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
goto error_2;
}
// interrupted is not used if expired frames are not rendered
// since offering a frame will never block
vb->interrupted = false;
}
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
return true; return true;
error_2:
av_frame_free(&vb->rendering_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
return false;
} }
void void
video_buffer_destroy(struct video_buffer *vb) { video_buffer_destroy(struct video_buffer *vb) {
if (vb->render_expired_frames) { sc_mutex_destroy(&vb->mutex);
SDL_DestroyCond(vb->rendering_frame_consumed_cond); av_frame_free(&vb->pending_frame);
} av_frame_free(&vb->tmp_frame);
SDL_DestroyMutex(vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->decoding_frame);
} }
static void static inline void
video_buffer_swap_frames(struct video_buffer *vb) { swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = vb->decoding_frame; AVFrame *tmp = *lhs;
vb->decoding_frame = vb->rendering_frame; *lhs = *rhs;
vb->rendering_frame = tmp; *rhs = tmp;
}
bool
video_buffer_push(struct video_buffer *vb, const AVFrame *frame,
bool *previous_frame_skipped) {
sc_mutex_lock(&vb->mutex);
// Use a temporary frame to preserve pending_frame in case of error.
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(vb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
// Now that av_frame_ref() succeeded, we can replace the previous
// pending_frame
swap_frames(&vb->pending_frame, &vb->tmp_frame);
av_frame_unref(vb->tmp_frame);
if (previous_frame_skipped) {
*previous_frame_skipped = !vb->pending_frame_consumed;
}
vb->pending_frame_consumed = false;
sc_mutex_unlock(&vb->mutex);
return true;
} }
void void
video_buffer_offer_decoded_frame(struct video_buffer *vb, video_buffer_consume(struct video_buffer *vb, AVFrame *dst) {
bool *previous_frame_skipped) { sc_mutex_lock(&vb->mutex);
mutex_lock(vb->mutex); assert(!vb->pending_frame_consumed);
if (vb->render_expired_frames) { vb->pending_frame_consumed = true;
// wait for the current (expired) frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
}
} else if (!vb->rendering_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
video_buffer_swap_frames(vb); av_frame_move_ref(dst, vb->pending_frame);
// av_frame_move_ref() resets its source frame, so no need to call
// av_frame_unref()
*previous_frame_skipped = !vb->rendering_frame_consumed; sc_mutex_unlock(&vb->mutex);
vb->rendering_frame_consumed = false;
mutex_unlock(vb->mutex);
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
fps_counter_add_rendered_frame(vb->fps_counter);
if (vb->render_expired_frames) {
// unblock video_buffer_offer_decoded_frame()
cond_signal(vb->rendering_frame_consumed_cond);
}
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->render_expired_frames) {
mutex_lock(vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
}
} }

View File

@ -1,49 +1,50 @@
#ifndef VIDEO_BUFFER_H #ifndef VIDEO_BUFFER_H
#define VIDEO_BUFFER_H #define VIDEO_BUFFER_H
#include <stdbool.h> #include "common.h"
#include <SDL2/SDL_mutex.h>
#include <stdbool.h>
#include "config.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "util/thread.h"
// forward declarations // forward declarations
typedef struct AVFrame AVFrame; typedef struct AVFrame AVFrame;
/**
* A video buffer holds 1 pending frame, which is the last frame received from
* the producer (typically, the decoder).
*
* If a pending frame has not been consumed when the producer pushes a new
* frame, then it is lost. The intent is to always provide access to the very
* last frame to minimize latency.
*
* The producer and the consumer typically do not live in the same thread.
* That's the reason why the callback on_frame_available() does not provide the
* frame as parameter: the consumer might post an event to its own thread to
* retrieve the pending frame from there, and that frame may have changed since
* the callback if producer pushed a new one in between.
*/
struct video_buffer { struct video_buffer {
AVFrame *decoding_frame; AVFrame *pending_frame;
AVFrame *rendering_frame; AVFrame *tmp_frame; // To preserve the pending frame on error
SDL_mutex *mutex;
bool render_expired_frames; sc_mutex mutex;
bool interrupted;
SDL_cond *rendering_frame_consumed_cond; bool pending_frame_consumed;
bool rendering_frame_consumed;
struct fps_counter *fps_counter;
}; };
bool bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter, video_buffer_init(struct video_buffer *vb);
bool render_expired_frames);
void void
video_buffer_destroy(struct video_buffer *vb); video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering bool
// this function locks frames->mutex during its execution video_buffer_push(struct video_buffer *vb, const AVFrame *frame, bool *skipped);
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void void
video_buffer_interrupt(struct video_buffer *vb); video_buffer_consume(struct video_buffer *vb, AVFrame *dst);
#endif #endif

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include "util/buffer_util.h" #include "util/buffer_util.h"

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@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>

View File

@ -1,8 +1,9 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#include "cli.h" #include "cli.h"
#include "common.h"
#include "scrcpy.h" #include "scrcpy.h"
static void test_flag_version(void) { static void test_flag_version(void) {
@ -57,7 +58,6 @@ static void test_options(void) {
"--push-target", "/sdcard/Movies", "--push-target", "/sdcard/Movies",
"--record", "file", "--record", "file",
"--record-format", "mkv", "--record-format", "mkv",
"--render-expired-frames",
"--serial", "0123456789abcdef", "--serial", "0123456789abcdef",
"--show-touches", "--show-touches",
"--turn-screen-off", "--turn-screen-off",
@ -86,7 +86,6 @@ static void test_options(void) {
assert(!strcmp(opts->push_target, "/sdcard/Movies")); assert(!strcmp(opts->push_target, "/sdcard/Movies"));
assert(!strcmp(opts->record_filename, "file")); assert(!strcmp(opts->record_filename, "file"));
assert(opts->record_format == SC_RECORD_FORMAT_MKV); assert(opts->record_format == SC_RECORD_FORMAT_MKV);
assert(opts->render_expired_frames);
assert(!strcmp(opts->serial, "0123456789abcdef")); assert(!strcmp(opts->serial, "0123456789abcdef"));
assert(opts->show_touches); assert(opts->show_touches);
assert(opts->turn_screen_off); assert(opts->turn_screen_off);

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
@ -15,7 +17,7 @@ static void test_serialize_inject_keycode(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 14); assert(size == 14);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -37,7 +39,7 @@ static void test_serialize_inject_text(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 18); assert(size == 18);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -57,7 +59,7 @@ static void test_serialize_inject_text_long(void) {
msg.inject_text.text = text; msg.inject_text.text = text;
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH); assert(size == 5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH);
unsigned char expected[5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH]; unsigned char expected[5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH];
@ -93,7 +95,7 @@ static void test_serialize_inject_touch_event(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 28); assert(size == 28);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -128,7 +130,7 @@ static void test_serialize_inject_scroll_event(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 21); assert(size == 21);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -144,14 +146,18 @@ static void test_serialize_inject_scroll_event(void) {
static void test_serialize_back_or_screen_on(void) { static void test_serialize_back_or_screen_on(void) {
struct control_msg msg = { struct control_msg msg = {
.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON, .type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
.back_or_screen_on = {
.action = AKEY_EVENT_ACTION_UP,
},
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 1); assert(size == 2);
const unsigned char expected[] = { const unsigned char expected[] = {
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON, CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
0x01, // AKEY_EVENT_ACTION_UP
}; };
assert(!memcmp(buf, expected, sizeof(expected))); assert(!memcmp(buf, expected, sizeof(expected)));
} }
@ -162,7 +168,7 @@ static void test_serialize_expand_notification_panel(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 1); assert(size == 1);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -171,17 +177,32 @@ static void test_serialize_expand_notification_panel(void) {
assert(!memcmp(buf, expected, sizeof(expected))); assert(!memcmp(buf, expected, sizeof(expected)));
} }
static void test_serialize_collapse_notification_panel(void) { static void test_serialize_expand_settings_panel(void) {
struct control_msg msg = { struct control_msg msg = {
.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL, .type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 1); assert(size == 1);
const unsigned char expected[] = { const unsigned char expected[] = {
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL, CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_collapse_panels(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS,
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_COLLAPSE_PANELS,
}; };
assert(!memcmp(buf, expected, sizeof(expected))); assert(!memcmp(buf, expected, sizeof(expected)));
} }
@ -192,7 +213,7 @@ static void test_serialize_get_clipboard(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 1); assert(size == 1);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -211,7 +232,7 @@ static void test_serialize_set_clipboard(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 19); assert(size == 19);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -232,7 +253,7 @@ static void test_serialize_set_screen_power_mode(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 2); assert(size == 2);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -248,7 +269,7 @@ static void test_serialize_rotate_device(void) {
}; };
unsigned char buf[CONTROL_MSG_MAX_SIZE]; unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf); size_t size = control_msg_serialize(&msg, buf);
assert(size == 1); assert(size == 1);
const unsigned char expected[] = { const unsigned char expected[] = {
@ -268,7 +289,8 @@ int main(int argc, char *argv[]) {
test_serialize_inject_scroll_event(); test_serialize_inject_scroll_event();
test_serialize_back_or_screen_on(); test_serialize_back_or_screen_on();
test_serialize_expand_notification_panel(); test_serialize_expand_notification_panel();
test_serialize_collapse_notification_panel(); test_serialize_expand_settings_panel();
test_serialize_collapse_panels();
test_serialize_get_clipboard(); test_serialize_get_clipboard();
test_serialize_set_clipboard(); test_serialize_set_clipboard();
test_serialize_set_screen_power_mode(); test_serialize_set_screen_power_mode();

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include "util/queue.h" #include "util/queue.h"

View File

@ -1,8 +1,9 @@
#include "common.h"
#include <assert.h> #include <assert.h>
#include <limits.h> #include <limits.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <SDL2/SDL.h>
#include "util/str_util.h" #include "util/str_util.h"
@ -136,7 +137,7 @@ static void test_strquote(void) {
// add '"' at the beginning and the end // add '"' at the beginning and the end
assert(!strcmp("\"abcde\"", out)); assert(!strcmp("\"abcde\"", out));
SDL_free(out); free(out);
} }
static void test_utf8_truncate(void) { static void test_utf8_truncate(void) {
@ -286,6 +287,18 @@ static void test_parse_integer_with_suffix(void) {
assert(!ok); assert(!ok);
} }
static void test_strlist_contains(void) {
assert(strlist_contains("a,bc,def", ',', "bc"));
assert(!strlist_contains("a,bc,def", ',', "b"));
assert(strlist_contains("", ',', ""));
assert(strlist_contains("abc,", ',', ""));
assert(strlist_contains(",abc", ',', ""));
assert(strlist_contains("abc,,def", ',', ""));
assert(!strlist_contains("abc", ',', ""));
assert(strlist_contains(",,|x", '|', ",,"));
assert(strlist_contains("xyz", '\0', "xyz"));
}
int main(int argc, char *argv[]) { int main(int argc, char *argv[]) {
(void) argc; (void) argc;
(void) argv; (void) argv;
@ -303,5 +316,6 @@ int main(int argc, char *argv[]) {
test_parse_integer(); test_parse_integer();
test_parse_integers(); test_parse_integers();
test_parse_integer_with_suffix(); test_parse_integer_with_suffix();
test_strlist_contains();
return 0; return 0;
} }

View File

@ -7,7 +7,7 @@ buildscript {
jcenter() jcenter()
} }
dependencies { dependencies {
classpath 'com.android.tools.build:gradle:3.6.2' classpath 'com.android.tools.build:gradle:4.0.1'
// NOTE: Do not place your application dependencies here; they belong // NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files // in the individual module build.gradle files
@ -19,6 +19,9 @@ allprojects {
google() google()
jcenter() jcenter()
} }
tasks.withType(JavaCompile) {
options.compilerArgs << "-Xlint:deprecation"
}
} }
task clean(type: Delete) { task clean(type: Delete) {

View File

@ -2,11 +2,11 @@
[binaries] [binaries]
name = 'mingw' name = 'mingw'
c = '/usr/bin/i686-w64-mingw32-gcc' c = 'i686-w64-mingw32-gcc'
cpp = '/usr/bin/i686-w64-mingw32-g++' cpp = 'i686-w64-mingw32-g++'
ar = '/usr/bin/i686-w64-mingw32-ar' ar = 'i686-w64-mingw32-ar'
strip = '/usr/bin/i686-w64-mingw32-strip' strip = 'i686-w64-mingw32-strip'
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config' pkgconfig = 'i686-w64-mingw32-pkg-config'
[host_machine] [host_machine]
system = 'windows' system = 'windows'
@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/i686-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'

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@ -2,11 +2,11 @@
[binaries] [binaries]
name = 'mingw' name = 'mingw'
c = '/usr/bin/x86_64-w64-mingw32-gcc' c = 'x86_64-w64-mingw32-gcc'
cpp = '/usr/bin/x86_64-w64-mingw32-g++' cpp = 'x86_64-w64-mingw32-g++'
ar = '/usr/bin/x86_64-w64-mingw32-ar' ar = 'x86_64-w64-mingw32-ar'
strip = '/usr/bin/x86_64-w64-mingw32-strip' strip = 'x86_64-w64-mingw32-strip'
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config' pkgconfig = 'x86_64-w64-mingw32-pkg-config'
[host_machine] [host_machine]
system = 'windows' system = 'windows'
@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/x86_64-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'

4
data/scrcpy-console.bat Normal file
View File

@ -0,0 +1,4 @@
@echo off
scrcpy.exe %*
:: if the exit code is >= 1, then pause
if errorlevel 1 pause

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@ -0,0 +1,7 @@
strCommand = "cmd /c scrcpy.exe"
For Each Arg In WScript.Arguments
strCommand = strCommand & " """ & replace(Arg, """", """""""""") & """"
Next
CreateObject("Wscript.Shell").Run strCommand, 0, false

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@ -1,9 +1,10 @@
project('scrcpy', 'c', project('scrcpy', 'c',
version: '1.15', version: '1.17',
meson_version: '>= 0.48', meson_version: '>= 0.48',
default_options: [ default_options: [
'c_std=c11', 'c_std=c11',
'warning_level=2', 'warning_level=2',
'b_ndebug=if-release',
]) ])
if get_option('compile_app') if get_option('compile_app')

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@ -1,9 +1,7 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client') option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server') option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux') option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server') option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable') option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached') option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
option('server_debugger_method', type: 'combo', choices: ['old', 'new'], value: 'new', description: 'Select the debugger method (Android < 9: "old", Android >= 9: "new")') option('server_debugger_method', type: 'combo', choices: ['old', 'new'], value: 'new', description: 'Select the debugger method (Android < 9: "old", Android >= 9: "new")')

View File

@ -10,31 +10,31 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32: prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.3.1-win32-shared.zip \ @./prepare-dep https://github.com/Genymobile/scrcpy/releases/download/v1.16/ffmpeg-4.3.1-win32-shared.zip \
357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2 \ 357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2 \
ffmpeg-4.3.1-win32-shared ffmpeg-4.3.1-win32-shared
prepare-ffmpeg-dev-win32: prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.3.1-win32-dev.zip \ @./prepare-dep https://github.com/Genymobile/scrcpy/releases/download/v1.16/ffmpeg-4.3.1-win32-dev.zip \
230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b \ 230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b \
ffmpeg-4.3.1-win32-dev ffmpeg-4.3.1-win32-dev
prepare-ffmpeg-shared-win64: prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.3.1-win64-shared.zip \ @./prepare-dep https://github.com/Genymobile/scrcpy/releases/download/v1.16/ffmpeg-4.3.1-win64-shared.zip \
dd29b7f92f48dead4dd940492c7509138c0f99db445076d0a597007298a79940 \ dd29b7f92f48dead4dd940492c7509138c0f99db445076d0a597007298a79940 \
ffmpeg-4.3.1-win64-shared ffmpeg-4.3.1-win64-shared
prepare-ffmpeg-dev-win64: prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.3.1-win64-dev.zip \ @./prepare-dep https://github.com/Genymobile/scrcpy/releases/download/v1.16/ffmpeg-4.3.1-win64-dev.zip \
2e8038242cf8e1bd095c2978f196ff0462b122cc6ef7e74626a6af15459d8b81 \ 2e8038242cf8e1bd095c2978f196ff0462b122cc6ef7e74626a6af15459d8b81 \
ffmpeg-4.3.1-win64-dev ffmpeg-4.3.1-win64-dev
prepare-sdl2: prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.12-mingw.tar.gz \ @./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
e614a60f797e35ef9f3f96aef3dc6a1d786de3cc7ca6216f97e435c0b6aafc46 \ 405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
SDL2-2.0.12 SDL2-2.0.14
prepare-adb: prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r30.0.4-windows.zip \ @./prepare-dep https://dl.google.com/android/repository/platform-tools_r30.0.5-windows.zip \
413182fff6c5957911e231b9e97e6be4fc6a539035e3dfb580b5c54bd5950fee \ 549ba2bdc31f335eb8a504f005f77606a479cc216d6b64a3e8b64c780003661f \
platform-tools platform-tools

View File

@ -1,4 +1,4 @@
#!/bin/bash #!/usr/bin/env bash
set -e set -e
url="$1" url="$1"
sum="$2" sum="$2"

View File

@ -9,21 +9,20 @@
# the server to the device. # the server to the device.
.PHONY: default clean \ .PHONY: default clean \
test \
build-server \ build-server \
prepare-deps-win32 prepare-deps-win64 \ prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \ build-win32 build-win64 \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \ dist-win32 dist-win64 \
zip-win32 zip-win64 \ zip-win32 zip-win64 \
sums release release
GRADLE ?= ./gradlew GRADLE ?= ./gradlew
TEST_BUILD_DIR := build-test
SERVER_BUILD_DIR := build-server SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32 WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64 WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist DIST := dist
WIN32_TARGET_DIR := scrcpy-win32 WIN32_TARGET_DIR := scrcpy-win32
@ -33,19 +32,35 @@ VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums RELEASE_DIR := release-$(VERSION)
@echo "Windows archives generated in $(DIST)/"
release: clean test build-server zip-win32 zip-win64
mkdir -p "$(RELEASE_DIR)"
cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
cd "$(RELEASE_DIR)" && \
sha256sum "scrcpy-server-$(VERSION)" \
"scrcpy-win32-$(VERSION).zip" \
"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
@echo "Release generated in $(RELEASE_DIR)/"
clean: clean:
$(GRADLE) clean $(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \ rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)"
test:
[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
meson "$(TEST_BUILD_DIR)" -Db_sanitize=address )
ninja -C "$(TEST_BUILD_DIR)"
$(GRADLE) -p server check
build-server: build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \ [ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \ meson "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
--buildtype release -Dcompile_app=false ) ninja -C "$(SERVER_BUILD_DIR)"
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32: prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32 -$(MAKE) -C prebuilt-deps prepare-win32
@ -60,17 +75,6 @@ build-win32: prepare-deps-win32
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)" ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64: prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64 -$(MAKE) -C prebuilt-deps prepare-win64
@ -84,22 +88,12 @@ build-win64: prepare-deps-win64
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)" ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64 dist-win32: build-server build-win32
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -108,13 +102,14 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@ -123,7 +118,7 @@ dist-win64: build-server build-win64 build-win64-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32 zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \ cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
@ -132,7 +127,3 @@ zip-win32: dist-win32
zip-win64: dist-win64 zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \ cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" . zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

View File

@ -1,44 +1,2 @@
#!/bin/bash #!/bin/bash
set -e make -f release.mk
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

2
run
View File

@ -1,4 +1,4 @@
#!/bin/bash #!/usr/bin/env bash
# Run scrcpy generated in the specified BUILDDIR. # Run scrcpy generated in the specified BUILDDIR.
# #
# This provides the same feature as "ninja run", except that it is possible to # This provides the same feature as "ninja run", except that it is possible to

View File

@ -1,2 +1,2 @@
#!/bin/bash #!/usr/bin/env bash
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy" SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy"

View File

@ -1,13 +1,13 @@
apply plugin: 'com.android.application' apply plugin: 'com.android.application'
android { android {
compileSdkVersion 29 compileSdkVersion 30
defaultConfig { defaultConfig {
applicationId "com.genymobile.scrcpy" applicationId "com.genymobile.scrcpy"
minSdkVersion 21 minSdkVersion 21
targetSdkVersion 29 targetSdkVersion 30
versionCode 17 versionCode 20
versionName "1.15" versionName "1.17"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
} }
buildTypes { buildTypes {
@ -20,7 +20,7 @@ android {
dependencies { dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar']) implementation fileTree(dir: 'libs', include: ['*.jar'])
testImplementation 'junit:junit:4.12' testImplementation 'junit:junit:4.13'
} }
apply from: "$project.rootDir/config/android-checkstyle.gradle" apply from: "$project.rootDir/config/android-checkstyle.gradle"

View File

@ -1,4 +1,4 @@
#!/bin/bash #!/usr/bin/env bash
# #
# This script generates the scrcpy binary "manually" (without gradle). # This script generates the scrcpy binary "manually" (without gradle).
# #
@ -12,10 +12,10 @@
set -e set -e
SCRCPY_DEBUG=false SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.15 SCRCPY_VERSION_NAME=1.17
PLATFORM=${ANDROID_PLATFORM:-29} PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2} BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})" BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
CLASSES_DIR="$BUILD_DIR/classes" CLASSES_DIR="$BUILD_DIR/classes"

View File

@ -1,4 +1,4 @@
#!/bin/bash #!/usr/bin/env bash
# Wrapper script to invoke gradle from meson # Wrapper script to invoke gradle from meson
set -e set -e

View File

@ -3,6 +3,10 @@ package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.ContentProvider; import com.genymobile.scrcpy.wrappers.ContentProvider;
import com.genymobile.scrcpy.wrappers.ServiceManager; import com.genymobile.scrcpy.wrappers.ServiceManager;
import android.os.Parcel;
import android.os.Parcelable;
import android.util.Base64;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
@ -15,23 +19,123 @@ public final class CleanUp {
public static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar"; public static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
// A simple struct to be passed from the main process to the cleanup process
public static class Config implements Parcelable {
public static final Creator<Config> CREATOR = new Creator<Config>() {
@Override
public Config createFromParcel(Parcel in) {
return new Config(in);
}
@Override
public Config[] newArray(int size) {
return new Config[size];
}
};
private static final int FLAG_DISABLE_SHOW_TOUCHES = 1;
private static final int FLAG_RESTORE_NORMAL_POWER_MODE = 2;
private static final int FLAG_POWER_OFF_SCREEN = 4;
private int displayId;
// Restore the value (between 0 and 7), -1 to not restore
// <https://developer.android.com/reference/android/provider/Settings.Global#STAY_ON_WHILE_PLUGGED_IN>
private int restoreStayOn = -1;
private boolean disableShowTouches;
private boolean restoreNormalPowerMode;
private boolean powerOffScreen;
public Config() {
// Default constructor, the fields are initialized by CleanUp.configure()
}
protected Config(Parcel in) {
displayId = in.readInt();
restoreStayOn = in.readInt();
byte options = in.readByte();
disableShowTouches = (options & FLAG_DISABLE_SHOW_TOUCHES) != 0;
restoreNormalPowerMode = (options & FLAG_RESTORE_NORMAL_POWER_MODE) != 0;
powerOffScreen = (options & FLAG_POWER_OFF_SCREEN) != 0;
}
@Override
public void writeToParcel(Parcel dest, int flags) {
dest.writeInt(displayId);
dest.writeInt(restoreStayOn);
byte options = 0;
if (disableShowTouches) {
options |= FLAG_DISABLE_SHOW_TOUCHES;
}
if (restoreNormalPowerMode) {
options |= FLAG_RESTORE_NORMAL_POWER_MODE;
}
if (powerOffScreen) {
options |= FLAG_POWER_OFF_SCREEN;
}
dest.writeByte(options);
}
private boolean hasWork() {
return disableShowTouches || restoreStayOn != -1 || restoreNormalPowerMode || powerOffScreen;
}
@Override
public int describeContents() {
return 0;
}
byte[] serialize() {
Parcel parcel = Parcel.obtain();
writeToParcel(parcel, 0);
byte[] bytes = parcel.marshall();
parcel.recycle();
return bytes;
}
static Config deserialize(byte[] bytes) {
Parcel parcel = Parcel.obtain();
parcel.unmarshall(bytes, 0, bytes.length);
parcel.setDataPosition(0);
return CREATOR.createFromParcel(parcel);
}
static Config fromBase64(String base64) {
byte[] bytes = Base64.decode(base64, Base64.NO_WRAP);
return deserialize(bytes);
}
String toBase64() {
byte[] bytes = serialize();
return Base64.encodeToString(bytes, Base64.NO_WRAP);
}
}
private CleanUp() { private CleanUp() {
// not instantiable // not instantiable
} }
public static void configure(boolean disableShowTouches, int restoreStayOn, boolean restoreNormalPowerMode) throws IOException { public static void configure(int displayId, int restoreStayOn, boolean disableShowTouches, boolean restoreNormalPowerMode, boolean powerOffScreen)
boolean needProcess = disableShowTouches || restoreStayOn != -1 || restoreNormalPowerMode; throws IOException {
if (needProcess) { Config config = new Config();
startProcess(disableShowTouches, restoreStayOn, restoreNormalPowerMode); config.displayId = displayId;
config.disableShowTouches = disableShowTouches;
config.restoreStayOn = restoreStayOn;
config.restoreNormalPowerMode = restoreNormalPowerMode;
config.powerOffScreen = powerOffScreen;
if (config.hasWork()) {
startProcess(config);
} else { } else {
// There is no additional clean up to do when scrcpy dies // There is no additional clean up to do when scrcpy dies
unlinkSelf(); unlinkSelf();
} }
} }
private static void startProcess(boolean disableShowTouches, int restoreStayOn, boolean restoreNormalPowerMode) throws IOException { private static void startProcess(Config config) throws IOException {
String[] cmd = {"app_process", "/", CleanUp.class.getName(), String.valueOf(disableShowTouches), String.valueOf( String[] cmd = {"app_process", "/", CleanUp.class.getName(), config.toBase64()};
restoreStayOn), String.valueOf(restoreNormalPowerMode)};
ProcessBuilder builder = new ProcessBuilder(cmd); ProcessBuilder builder = new ProcessBuilder(cmd);
builder.environment().put("CLASSPATH", SERVER_PATH); builder.environment().put("CLASSPATH", SERVER_PATH);
@ -58,27 +162,30 @@ public final class CleanUp {
Ln.i("Cleaning up"); Ln.i("Cleaning up");
boolean disableShowTouches = Boolean.parseBoolean(args[0]); Config config = Config.fromBase64(args[0]);
int restoreStayOn = Integer.parseInt(args[1]);
boolean restoreNormalPowerMode = Boolean.parseBoolean(args[2]);
if (disableShowTouches || restoreStayOn != -1) { if (config.disableShowTouches || config.restoreStayOn != -1) {
ServiceManager serviceManager = new ServiceManager(); ServiceManager serviceManager = new ServiceManager();
try (ContentProvider settings = serviceManager.getActivityManager().createSettingsProvider()) { try (ContentProvider settings = serviceManager.getActivityManager().createSettingsProvider()) {
if (disableShowTouches) { if (config.disableShowTouches) {
Ln.i("Disabling \"show touches\""); Ln.i("Disabling \"show touches\"");
settings.putValue(ContentProvider.TABLE_SYSTEM, "show_touches", "0"); settings.putValue(ContentProvider.TABLE_SYSTEM, "show_touches", "0");
} }
if (restoreStayOn != -1) { if (config.restoreStayOn != -1) {
Ln.i("Restoring \"stay awake\""); Ln.i("Restoring \"stay awake\"");
settings.putValue(ContentProvider.TABLE_GLOBAL, "stay_on_while_plugged_in", String.valueOf(restoreStayOn)); settings.putValue(ContentProvider.TABLE_GLOBAL, "stay_on_while_plugged_in", String.valueOf(config.restoreStayOn));
} }
} }
} }
if (restoreNormalPowerMode) { if (Device.isScreenOn()) {
Ln.i("Restoring normal power mode"); if (config.powerOffScreen) {
Device.setScreenPowerMode(Device.POWER_MODE_NORMAL); Ln.i("Power off screen");
Device.powerOffScreen(config.displayId);
} else if (config.restoreNormalPowerMode) {
Ln.i("Restoring normal power mode");
Device.setScreenPowerMode(Device.POWER_MODE_NORMAL);
}
} }
} }
} }

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