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12 Commits

Author SHA1 Message Date
1029835d75 audioplayer without locks 2024-01-01 19:22:55 +01:00
6a58891e13 Use current time as initial timestamp on error
If the initial timestamp could not be retrieved, use the current time as
returned by System.nanoTime(). In practice, it is the same time base as
AudioRecord timestamps.

Fixes #4536 <https://github.com/Genymobile/scrcpy/issues/4536>
2023-12-16 20:17:33 +01:00
ec41896c85 Fix integer overflow for audio packet duration
The result is assigned to a long (64-bit signed integer), but the
intermediate multiplication was stored in an int (32-bit signed
integer).

This value is only used as a fallback when no timestamp could be
retrieved, that's why it did not cause too much harm so far.

Fixes #4536 <https://github.com/Genymobile/scrcpy/issues/4536>
2023-12-16 20:16:31 +01:00
4cd61b5a90 Fix checkstyle violation
Reported by checkstyle:

> [ant:checkstyle] [INFO]
> scrcpy/server/src/main/java/com/genymobile/scrcpy/wrappers/ClipboardManager.java:48:
> Line is longer than 150 characters (found 167). [LineLength]
2023-12-16 20:12:58 +01:00
d2ed4510a7 Simulate tilt multitouch event by pressing Shift
PR #4529 <https://github.com/Genymobile/scrcpy/pull/4529>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-15 22:12:07 +01:00
604dfd7c6b Fix incorrect compgen usage
PR #4532 <https://github.com/Genymobile/scrcpy/pull/4532>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-14 17:08:19 +01:00
af69689ec1 Fix bash completion syntax
PR #4532 <https://github.com/Genymobile/scrcpy/pull/4532>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-12-14 17:07:20 +01:00
cbce42336d Fix manpage syntax
The '-' character must be escaped.

Fixes #4528 <https://github.com/Genymobile/scrcpy/issues/4528>
2023-12-13 13:42:57 +01:00
c9a4d2b38f Use up-to-date values on display fold change
When a display is folded or unfolded, the maxSize may have been updated
since the option was passed, and deviceSize must be updated.

Refs #4469 <https://github.com/Genymobile/scrcpy/pull/4469>
2023-12-04 08:50:12 +01:00
1beec99f82 Explicitly exit cleanup process
This avoids an internal crash reported in `adb logcat`.

Refs #4456 <https://github.com/Genymobile/scrcpy/pull/4456#issuecomment-1837427802>
2023-12-04 08:45:35 +01:00
5ce8672ebc Add clipboard workaround for IQOO device
Fixes #4492 <https://github.com/Genymobile/scrcpy/issues/4492>
2023-12-04 08:43:31 +01:00
3001f8a2d5 Adapt AudioRecord workaround to Android 14
Android 14 added a new int parameter "halInputFlags" to an internal
method:
<f6135d75db>

Fixes #4492 <https://github.com/Genymobile/scrcpy/issues/4492>
2023-12-03 18:01:11 +01:00
21 changed files with 462 additions and 544 deletions

View File

@ -115,13 +115,12 @@ _scrcpy() {
COMPREPLY=($(compgen -W 'front back external' -- "$cur"))
return
;;
--orientation
--display-orientation)
COMPREPLY=($(compgen -> '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
--orientation|--display-orientation)
COMPREPLY=($(compgen -W '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
return
;;
--record-orientation)
COMPREPLY=($(compgen -> '0 90 180 270' -- "$cur"))
COMPREPLY=($(compgen -W '0 90 180 270' -- "$cur"))
return
;;
--lock-video-orientation)

View File

@ -34,8 +34,8 @@ src = [
'src/trait/frame_source.c',
'src/trait/packet_source.c',
'src/util/acksync.c',
'src/util/audiobuf.c',
'src/util/average.c',
'src/util/bytebuf.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
@ -212,9 +212,10 @@ if get_option('buildtype') == 'debug'
['test_binary', [
'tests/test_binary.c',
]],
['test_bytebuf', [
'tests/test_bytebuf.c',
'src/util/bytebuf.c',
['test_audiobuf', [
'tests/test_audiobuf.c',
'src/util/audiobuf.c',
'src/util/memory.c',
]],
['test_cli', [
'tests/test_cli.c',

View File

@ -124,7 +124,7 @@ Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP
.BI "\-\-disable-screensaver"
.BI "\-\-disable\-screensaver"
Disable screensaver while scrcpy is running.
.TP
@ -642,7 +642,11 @@ Enable/disable FPS counter (print frames/second in logs)
.TP
.B Ctrl+click-and-move
Pinch-to-zoom from the center of the screen
Pinch-to-zoom and rotate from the center of the screen
.TP
.B Shift+click-and-move
Tilt (slide vertically with two fingers)
.TP
.B Drag & drop APK file

View File

@ -66,8 +66,7 @@ static void SDLCALL
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_AudioDeviceLock(), so
// the audiobuf is protected
// This callback is called with the lock used by SDL_AudioDeviceLock()
assert(len_int > 0);
size_t len = len_int;
@ -77,8 +76,9 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count);
#endif
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
if (!played) {
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (!ap->played) {
// Part of the buffering is handled by inserting initial silence. The
// remaining (margin) last samples will be handled by compensation.
uint32_t margin = 30 * ap->sample_rate / 1000; // 30ms
@ -93,10 +93,7 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
}
}
uint32_t read = MIN(buffered_samples, count);
if (read) {
sc_audiobuf_read(&ap->buf, stream, read);
}
uint32_t read = sc_audiobuf_read(&ap->buf, stream, count);
if (read < count) {
uint32_t silence = count - read;
@ -109,13 +106,16 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
silence);
memset(stream + TO_BYTES(read), 0, TO_BYTES(silence));
if (ap->received) {
bool received = atomic_load_explicit(&ap->received,
memory_order_relaxed);
if (received) {
// Inserting additional samples immediately increases buffering
ap->underflow += silence;
atomic_fetch_add_explicit(&ap->underflow, silence,
memory_order_relaxed);
}
}
ap->played = true;
atomic_store_explicit(&ap->played, true, memory_order_relaxed);
}
static uint8_t *
@ -162,123 +162,120 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
// swr_convert() returns the number of samples which would have been
// written if the buffer was big enough.
uint32_t samples_written = MIN(ret, dst_nb_samples);
uint32_t samples = MIN(ret, dst_nb_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples_written);
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples);
#endif
// Since this function is the only writer, the current available space is
// at least the previous available space. In practice, it should almost
// always be possible to write without lock.
bool lockless_write = samples_written <= ap->previous_can_write;
if (lockless_write) {
sc_audiobuf_prepare_write(&ap->buf, swr_buf, samples_written);
}
SDL_LockAudioDevice(ap->device);
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
if (lockless_write) {
sc_audiobuf_commit_write(&ap->buf, samples_written);
} else {
uint32_t can_write = sc_audiobuf_can_write(&ap->buf);
if (samples_written > can_write) {
// Entering this branch is very unlikely, the audio buffer is
// allocated with a size sufficient to store 1 second more than the
// target buffering. If this happens, though, we have to skip old
// samples.
uint32_t cap = sc_audiobuf_capacity(&ap->buf);
if (samples_written > cap) {
if (samples > cap) {
// Very very unlikely: a single resampled frame should never
// exceed the audio buffer size (or something is very wrong).
// Ignore the first bytes in swr_buf
swr_buf += TO_BYTES(samples_written - cap);
// This change in samples_written will impact the
// instant_compensation below
samples_written = cap;
// Ignore the first bytes in swr_buf to avoid memory corruption anyway.
//skipped_samples = samples - cap;
swr_buf += TO_BYTES(samples - cap);
samples = cap;
}
assert(samples_written >= can_write);
if (samples_written > can_write) {
uint32_t skip_samples = samples_written - can_write;
assert(buffered_samples >= skip_samples);
sc_audiobuf_skip(&ap->buf, skip_samples);
buffered_samples -= skip_samples;
if (ap->played) {
uint32_t written = sc_audiobuf_write(&ap->buf, swr_buf, samples);
if (written < samples) {
uint32_t remaining = samples - written;
// All samples that could be written without locking have been written,
// now we need to lock to drop/consume old samples
SDL_LockAudioDevice(ap->device);
// Retry with the lock
written += sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
if (written < samples) {
remaining = samples - written;
// Still insufficient, drop old samples to make space
uint32_t skipped_samples =
sc_audiobuf_read(&ap->buf, NULL, remaining);
assert(skipped_samples == remaining);
// Dropping input samples instantly decreases buffering
ap->avg_buffering.avg -= skip_samples;
}
ap->avg_buffering.avg -= skipped_samples;
// Now there is enough space
uint32_t w = sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
assert(w == remaining);
}
// It should remain exactly the expected size to write the new
// samples.
assert(sc_audiobuf_can_write(&ap->buf) == samples_written);
SDL_UnlockAudioDevice(ap->device);
}
sc_audiobuf_write(&ap->buf, swr_buf, samples_written);
}
buffered_samples += samples_written;
assert(buffered_samples == sc_audiobuf_can_read(&ap->buf));
// Read with lock held, to be used after unlocking
bool played = ap->played;
uint32_t underflow = ap->underflow;
uint32_t underflow = 0;
uint32_t max_buffered_samples;
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
if (played) {
uint32_t max_buffered_samples = ap->target_buffering
underflow = atomic_exchange_explicit(&ap->underflow, 0,
memory_order_relaxed);
max_buffered_samples = ap->target_buffering
+ 12 * ap->output_buffer
+ ap->target_buffering / 10;
if (buffered_samples > max_buffered_samples) {
uint32_t skip_samples = buffered_samples - max_buffered_samples;
sc_audiobuf_skip(&ap->buf, skip_samples);
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
}
// reset (the current value was copied to a local variable)
ap->underflow = 0;
} else {
// SDL playback not started yet, do not accumulate more than
// max_initial_buffering samples, this would cause unnecessary delay
// (and glitches to compensate) on start.
uint32_t max_initial_buffering = ap->target_buffering
+ 2 * ap->output_buffer;
if (buffered_samples > max_initial_buffering) {
uint32_t skip_samples = buffered_samples - max_initial_buffering;
sc_audiobuf_skip(&ap->buf, skip_samples);
max_buffered_samples = ap->target_buffering + 2 * ap->output_buffer;
}
uint32_t can_read = sc_audiobuf_can_read(&ap->buf);
if (can_read > max_buffered_samples) {
uint32_t skip_samples = 0;
SDL_LockAudioDevice(ap->device);
can_read = sc_audiobuf_can_read(&ap->buf);
if (can_read > max_buffered_samples) {
skip_samples = can_read - max_buffered_samples;
uint32_t r = sc_audiobuf_read(&ap->buf, NULL, skip_samples);
assert(r == skip_samples);
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
}
SDL_UnlockAudioDevice(ap->device);
if (skip_samples) {
// The buffer contained too much data, ignore any reported underflow
underflow = 0;
if (played) {
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skip_samples);
} else {
LOGD("[Audio] Playback not started, skipping %" PRIu32
" samples", skip_samples);
#endif
}
}
}
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
ap->received = true;
SDL_UnlockAudioDevice(ap->device);
atomic_store_explicit(&ap->received, true, memory_order_relaxed);
if (played) {
// Number of samples added (or removed, if negative) for compensation
int32_t instant_compensation =
(int32_t) samples_written - frame->nb_samples;
int32_t instant_compensation = (int32_t) written - frame->nb_samples;
int32_t inserted_silence = (int32_t) underflow;
// The compensation must apply instantly, it must not be smoothed
ap->avg_buffering.avg += instant_compensation + inserted_silence;
// However, the buffering level must be smoothed
sc_average_push(&ap->avg_buffering, buffered_samples);
sc_average_push(&ap->avg_buffering, can_read);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] buffered_samples=%" PRIu32 " avg_buffering=%f",
buffered_samples, sc_average_get(&ap->avg_buffering));
#endif
ap->samples_since_resync += samples_written;
ap->samples_since_resync += written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Recompute compensation every second
ap->samples_since_resync = 0;
@ -288,7 +285,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
if (abs(diff) < (int) ap->sample_rate / 1000) {
// Do not compensate for less than 1ms, the error is just noise
diff = 0;
} else if (diff < 0 && buffered_samples < ap->target_buffering) {
} else if (diff < 0 && can_read < ap->target_buffering) {
// Do not accelerate if the instant buffering level is below
// the average, this would increase underflow
diff = 0;
@ -300,8 +297,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
int abs_max_diff = distance / 50;
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
" compensation=%d", ap->target_buffering, avg,
buffered_samples, diff);
" compensation=%d", ap->target_buffering, avg, can_read, diff);
if (diff != ap->compensation) {
int ret = swr_set_compensation(swr_ctx, diff, distance);
@ -413,16 +409,14 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
}
ap->swr_buf_alloc_size = initial_swr_buf_size;
ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
// Samples are produced and consumed by blocks, so the buffering must be
// smoothed to get a relatively stable value.
sc_average_init(&ap->avg_buffering, 32);
ap->samples_since_resync = 0;
ap->received = false;
ap->played = false;
ap->underflow = 0;
atomic_init(&ap->played, false);
atomic_init(&ap->underflow, 0);
ap->compensation = 0;
// The thread calling open() is the thread calling push(), which fills the

View File

@ -32,7 +32,7 @@ struct sc_audio_player {
uint16_t output_buffer;
// Audio buffer to communicate between the receiver and the SDL audio
// callback (protected by SDL_AudioDeviceLock())
// callback
struct sc_audiobuf buf;
// The previous empty space in the buffer (only used by the receiver
@ -61,19 +61,16 @@ struct sc_audio_player {
uint32_t samples_since_resync;
// Number of silence samples inserted since the last received packet
// (protected by SDL_AudioDeviceLock())
uint32_t underflow;
atomic_uint_least32_t underflow;
// Current applied compensation value (only used by the receiver thread)
int compensation;
// Set to true the first time a sample is received (protected by
// SDL_AudioDeviceLock())
bool received;
// Set to true the first time a sample is received
atomic_bool received;
// Set to true the first time the SDL callback is called (protected by
// SDL_AudioDeviceLock())
bool played;
// Set to true the first time the SDL callback is called
atomic_bool played;
const struct sc_audio_player_callbacks *cbs;
void *cbs_userdata;

View File

@ -947,7 +947,11 @@ static const struct sc_shortcut shortcuts[] = {
},
{
.shortcuts = { "Ctrl+click-and-move" },
.text = "Pinch-to-zoom from the center of the screen",
.text = "Pinch-to-zoom and rotate from the center of the screen",
},
{
.shortcuts = { "Shift+click-and-move" },
.text = "Tilt (slide vertically with two fingers)",
},
{
.shortcuts = { "Drag & drop APK file" },

View File

@ -76,6 +76,8 @@ sc_input_manager_init(struct sc_input_manager *im,
im->sdl_shortcut_mods.count = shortcut_mods->count;
im->vfinger_down = false;
im->vfinger_invert_x = false;
im->vfinger_invert_y = false;
im->last_keycode = SDLK_UNKNOWN;
im->last_mod = 0;
@ -347,9 +349,14 @@ simulate_virtual_finger(struct sc_input_manager *im,
}
static struct sc_point
inverse_point(struct sc_point point, struct sc_size size) {
inverse_point(struct sc_point point, struct sc_size size,
bool invert_x, bool invert_y) {
if (invert_x) {
point.x = size.width - point.x;
}
if (invert_y) {
point.y = size.height - point.y;
}
return point;
}
@ -605,7 +612,9 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size,
im->vfinger_invert_x,
im->vfinger_invert_y);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
}
}
@ -726,7 +735,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
return;
}
// Pinch-to-zoom simulation.
// Pinch-to-zoom, rotate and tilt simulation.
//
// If Ctrl is hold when the left-click button is pressed, then
// pinch-to-zoom mode is enabled: on every mouse event until the left-click
@ -735,14 +744,29 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
//
// In other words, the center of the rotation/scaling is the center of the
// screen.
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
//
// To simulate a tilt gesture (a vertical slide with two fingers), Shift
// can be used instead of Ctrl. The "virtual finger" has a position
// inverted with respect to the vertical axis of symmetry in the middle of
// the screen.
const SDL_Keymod keymod = SDL_GetModState();
const bool ctrl_pressed = keymod & KMOD_CTRL;
const bool shift_pressed = keymod & KMOD_SHIFT;
if (event->button == SDL_BUTTON_LEFT &&
((down && !im->vfinger_down && CTRL_PRESSED) ||
((down && !im->vfinger_down &&
((ctrl_pressed && !shift_pressed) ||
(!ctrl_pressed && shift_pressed))) ||
(!down && im->vfinger_down))) {
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
if (down) {
im->vfinger_invert_x = ctrl_pressed || shift_pressed;
im->vfinger_invert_y = ctrl_pressed;
}
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size,
im->vfinger_invert_x,
im->vfinger_invert_y);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;

View File

@ -32,6 +32,8 @@ struct sc_input_manager {
} sdl_shortcut_mods;
bool vfinger_down;
bool vfinger_invert_x;
bool vfinger_invert_y;
// Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of

109
app/src/util/audiobuf.c Normal file
View File

@ -0,0 +1,109 @@
#include "audiobuf.h"
#include <stdlib.h>
#include <string.h>
#include <util/log.h>
#include <util/memory.h>
bool
sc_audiobuf_init(struct sc_audiobuf *buf, size_t sample_size,
uint32_t capacity) {
assert(sample_size);
assert(capacity);
// The actual capacity is (alloc_size - 1) so that head == tail is
// non-ambiguous
buf->alloc_size = capacity + 1;
buf->data = sc_allocarray(buf->alloc_size, sample_size);
if (!buf->data) {
LOG_OOM();
return false;
}
buf->sample_size = sample_size;
atomic_init(&buf->head, 0);
atomic_init(&buf->tail, 0);
return true;
}
void
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
free(buf->data);
}
uint32_t
sc_audiobuf_read(struct sc_audiobuf *buf, void *to, uint32_t samples_count) {
assert(samples_count);
// Only the reader thread can write tail without synchronization, so
// memory_order_relaxed is sufficient
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_relaxed);
// The head cursor is updated after the data is written to the array
uint32_t head = atomic_load_explicit(&buf->head, memory_order_acquire);
uint32_t can_read = (buf->alloc_size + head - tail) % buf->alloc_size;
if (samples_count > can_read) {
samples_count = can_read;
}
if (to) {
uint32_t right_limit = tail < head ? head : buf->alloc_size;
uint32_t right_count = right_limit - tail;
if (right_count > samples_count) {
right_count = samples_count;
}
memcpy(to,
buf->data + (tail * buf->sample_size),
right_count * buf->sample_size);
if (samples_count > right_count) {
uint32_t left_count = samples_count - right_count;
memcpy(to + (right_count * buf->sample_size),
buf->data,
left_count * buf->sample_size);
}
}
uint32_t new_tail = (tail + samples_count) % buf->alloc_size;
atomic_store_explicit(&buf->tail, new_tail, memory_order_release);
return samples_count;
}
uint32_t
sc_audiobuf_write(struct sc_audiobuf *buf, const void *from,
uint32_t samples_count) {
// Only the writer thread can write head, so memory_order_relaxed is
// sufficient
uint32_t head = atomic_load_explicit(&buf->head, memory_order_relaxed);
// The tail cursor is updated after the data is consumed by the reader
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
uint32_t can_write = (buf->alloc_size + tail - head - 1) % buf->alloc_size;
if (samples_count > can_write) {
samples_count = can_write;
}
uint32_t right_count = buf->alloc_size - head;
if (right_count > samples_count) {
right_count = samples_count;
}
memcpy(buf->data + (head * buf->sample_size),
from,
right_count * buf->sample_size);
if (samples_count > right_count) {
uint32_t left_count = samples_count - right_count;
memcpy(buf->data,
from + (right_count * buf->sample_size),
left_count * buf->sample_size);
}
uint32_t new_head = (head + samples_count) % buf->alloc_size;
atomic_store_explicit(&buf->head, new_head, memory_order_release);
return samples_count;
}

View File

@ -3,19 +3,25 @@
#include "common.h"
#include <assert.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "util/bytebuf.h"
/**
* Wrapper around bytebuf to read and write samples
*
* Each sample takes sample_size bytes.
*/
struct sc_audiobuf {
struct sc_bytebuf buf;
size_t sample_size;
void *data;
uint32_t sample_size;
uint32_t alloc_size; // in samples
atomic_uint_least32_t head; // writer cursor, in samples
atomic_uint_least32_t tail; // reader cursor, in samples
// empty: tail == head
// full: ((tail + 1) % alloc_size) == head
};
static inline uint32_t
@ -29,66 +35,31 @@ sc_audiobuf_to_bytes(struct sc_audiobuf *buf, uint32_t samples) {
return samples * buf->sample_size;
}
static inline bool
bool
sc_audiobuf_init(struct sc_audiobuf *buf, size_t sample_size,
uint32_t capacity) {
buf->sample_size = sample_size;
return sc_bytebuf_init(&buf->buf, capacity * sample_size + 1);
}
uint32_t capacity);
static inline void
sc_audiobuf_read(struct sc_audiobuf *buf, uint8_t *to, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_read(&buf->buf, to, bytes);
}
void
sc_audiobuf_destroy(struct sc_audiobuf *buf);
static inline void
sc_audiobuf_skip(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_skip(&buf->buf, bytes);
}
uint32_t
sc_audiobuf_read(struct sc_audiobuf *buf, void *to, uint32_t samples_count);
static inline void
sc_audiobuf_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_write(&buf->buf, from, bytes);
}
uint32_t
sc_audiobuf_write(struct sc_audiobuf *buf, const void *from,
uint32_t samples_count);
static inline void
sc_audiobuf_prepare_write(struct sc_audiobuf *buf, const uint8_t *from,
uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_prepare_write(&buf->buf, from, bytes);
}
static inline void
sc_audiobuf_commit_write(struct sc_audiobuf *buf, uint32_t samples) {
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
sc_bytebuf_commit_write(&buf->buf, bytes);
static inline uint32_t
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
assert(buf->alloc_size);
return buf->alloc_size - 1;
}
static inline uint32_t
sc_audiobuf_can_read(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_read(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_can_write(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_can_write(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline uint32_t
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
size_t bytes = sc_bytebuf_capacity(&buf->buf);
return sc_audiobuf_to_samples(buf, bytes);
}
static inline void
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
sc_bytebuf_destroy(&buf->buf);
uint32_t head = atomic_load_explicit(&buf->head, memory_order_acquire);
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
return (buf->alloc_size + head - tail) % buf->alloc_size;
}
#endif

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@ -1,104 +0,0 @@
#include "bytebuf.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
assert(alloc_size);
buf->data = malloc(alloc_size);
if (!buf->data) {
LOG_OOM();
return false;
}
buf->alloc_size = alloc_size;
buf->head = 0;
buf->tail = 0;
return true;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf) {
free(buf->data);
}
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
size_t right_len = right_limit - buf->tail;
if (len < right_len) {
right_len = len;
}
memcpy(to, buf->data + buf->tail, right_len);
if (len > right_len) {
memcpy(to + right_len, buf->data, len - right_len);
}
buf->tail = (buf->tail + len) % buf->alloc_size;
}
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_read(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
buf->tail = (buf->tail + len) % buf->alloc_size;
}
static inline void
sc_bytebuf_write_step0(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
size_t right_len = buf->alloc_size - buf->head;
if (len < right_len) {
right_len = len;
}
memcpy(buf->data + buf->head, from, right_len);
if (len > right_len) {
memcpy(buf->data, from + right_len, len - right_len);
}
}
static inline void
sc_bytebuf_write_step1(struct sc_bytebuf *buf, size_t len) {
buf->head = (buf->head + len) % buf->alloc_size;
}
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
assert(len);
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step0(buf, from, len);
sc_bytebuf_write_step1(buf, len);
}
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
// *This function MUST NOT access buf->tail (even in assert()).*
// The purpose of this function is to allow a reader and a writer to access
// different parts of the buffer in parallel simultaneously. It is intended
// to be called without lock (only sc_bytebuf_commit_write() is intended to
// be called with lock held).
assert(len < buf->alloc_size - 1);
sc_bytebuf_write_step0(buf, from, len);
}
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len) {
assert(len <= sc_bytebuf_can_write(buf));
sc_bytebuf_write_step1(buf, len);
}

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@ -1,114 +0,0 @@
#ifndef SC_BYTEBUF_H
#define SC_BYTEBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_bytebuf {
uint8_t *data;
// The actual capacity is (allocated - 1) so that head == tail is
// non-ambiguous
size_t alloc_size;
size_t head; // writter cursor
size_t tail; // reader cursor
// empty: tail == head
// full: ((tail + 1) % alloc_size) == head
};
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
/**
* Copy from the bytebuf to a user-provided array
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to read more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*/
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
/**
* Drop len bytes from the buffer
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to skip more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*
* It is equivalent to call sc_bytebuf_read() to some array and discard the
* array (but this function is more efficient since there is no copy).
*/
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
/**
* Copy the user-provided array to the bytebuf
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* This function is guaranteed not to write to buf->tail.
*/
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
/**
* Copy the user-provided array to the bytebuf, but do not advance the cursor
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* After this function is called, the write must be committed with
* sc_bytebuf_commit_write().
*
* The purpose of this mechanism is to acquire a lock only to commit the write,
* but not to perform the actual copy.
*
* This function is guaranteed not to access buf->tail.
*/
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len);
/**
* Commit a prepared write
*/
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len);
/**
* Return the number of bytes which can be read
*
* It is an error to read more bytes than available.
*/
static inline size_t
sc_bytebuf_can_read(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
}
/**
* Return the number of bytes which can be written
*
* It is an error to write more bytes than available.
*/
static inline size_t
sc_bytebuf_can_write(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
}
/**
* Return the actual capacity of the buffer (can_read() + can_write())
*/
static inline size_t
sc_bytebuf_capacity(struct sc_bytebuf *buf) {
return buf->alloc_size - 1;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf);
#endif

128
app/tests/test_audiobuf.c Normal file
View File

@ -0,0 +1,128 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/audiobuf.h"
static void test_audiobuf_simple(void) {
struct sc_audiobuf buf;
uint32_t data[20];
bool ok = sc_audiobuf_init(&buf, 4, 20);
assert(ok);
uint32_t samples[] = {1, 2, 3, 4, 5};
uint32_t w = sc_audiobuf_write(&buf, samples, 5);
assert(w == 5);
uint32_t r = sc_audiobuf_read(&buf, data, 4);
assert(r == 4);
assert(!memcmp(data, samples, 16));
uint32_t samples2[] = {6, 7, 8};
w = sc_audiobuf_write(&buf, samples2, 3);
assert(w == 3);
uint32_t single = 9;
w = sc_audiobuf_write(&buf, &single, 1);
assert(w == 1);
r = sc_audiobuf_read(&buf, &data[4], 8);
assert(r == 5);
uint32_t expected[] = {1, 2, 3, 4, 5, 6, 7, 8, 9};
assert(!memcmp(data, expected, 36));
sc_audiobuf_destroy(&buf);
}
static void test_audiobuf_boundaries(void) {
struct sc_audiobuf buf;
uint32_t data[20];
bool ok = sc_audiobuf_init(&buf, 4, 20);
assert(ok);
uint32_t samples[] = {1, 2, 3, 4, 5, 6};
uint32_t w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 6);
w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 6);
w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 6);
uint32_t r = sc_audiobuf_read(&buf, data, 9);
assert(r == 9);
uint32_t expected[] = {1, 2, 3, 4, 5, 6, 1, 2, 3};
assert(!memcmp(data, expected, 36));
uint32_t samples2[] = {7, 8, 9, 10, 11};
w = sc_audiobuf_write(&buf, samples2, 5);
assert(w == 5);
uint32_t single = 12;
w = sc_audiobuf_write(&buf, &single, 1);
assert(w == 1);
w = sc_audiobuf_read(&buf, NULL, 3);
assert(w == 3);
assert(sc_audiobuf_can_read(&buf) == 12);
r = sc_audiobuf_read(&buf, data, 12);
assert(r == 12);
uint32_t expected2[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12};
assert(!memcmp(data, expected2, 48));
sc_audiobuf_destroy(&buf);
}
static void test_audiobuf_partial_read_write(void) {
struct sc_audiobuf buf;
uint32_t data[15];
bool ok = sc_audiobuf_init(&buf, 4, 10);
assert(ok);
uint32_t samples[] = {1, 2, 3, 4, 5, 6};
uint32_t w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 6);
w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 4);
w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 0);
uint32_t r = sc_audiobuf_read(&buf, data, 3);
assert(r == 3);
uint32_t expected[] = {1, 2, 3};
assert(!memcmp(data, expected, 12));
w = sc_audiobuf_write(&buf, samples, 6);
assert(w == 3);
r = sc_audiobuf_read(&buf, data, 15);
assert(r == 10);
uint32_t expected2[] = {4, 5, 6, 1, 2, 3, 4, 1, 2, 3};
assert(!memcmp(data, expected2, 12));
sc_audiobuf_destroy(&buf);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_audiobuf_simple();
test_audiobuf_boundaries();
test_audiobuf_partial_read_write();
return 0;
}

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@ -1,126 +0,0 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/bytebuf.h"
static void test_bytebuf_simple(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello", sizeof("hello") - 1);
assert(sc_bytebuf_can_read(&buf) == 5);
sc_bytebuf_read(&buf, data, 4);
assert(!strncmp((char *) data, "hell", 4));
sc_bytebuf_write(&buf, (uint8_t *) " world", sizeof(" world") - 1);
assert(sc_bytebuf_can_read(&buf) == 7);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 8);
sc_bytebuf_read(&buf, &data[4], 8);
assert(sc_bytebuf_can_read(&buf) == 0);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
static void test_bytebuf_boundaries(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 18);
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 9));
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
static void test_bytebuf_two_steps_write(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 12); // write not committed yet
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 3));
assert(sc_bytebuf_can_read(&buf) == 3);
sc_bytebuf_commit_write(&buf, sizeof("hello ") - 1);
assert(sc_bytebuf_can_read(&buf) == 9);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 9); // write not committed yet
sc_bytebuf_commit_write(&buf, sizeof("world") - 1);
assert(sc_bytebuf_can_read(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_can_read(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_can_read(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_can_read(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_bytebuf_simple();
test_bytebuf_boundaries();
test_bytebuf_two_steps_write();
return 0;
}

View File

@ -85,7 +85,7 @@ way as <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
To disable automatic clipboard synchronization, use
`--no-clipboard-autosync`.
## Pinch-to-zoom
## Pinch-to-zoom, rotate and tilt simulation
To simulate "pinch-to-zoom": <kbd>Ctrl</kbd>+_click-and-move_.
@ -93,8 +93,12 @@ More precisely, hold down <kbd>Ctrl</kbd> while pressing the left-click button.
Until the left-click button is released, all mouse movements scale and rotate
the content (if supported by the app) relative to the center of the screen.
To simulate a tilt gesture: <kbd>Shift</kbd>+_click-and-move-up-or-down_.
Technically, _scrcpy_ generates additional touch events from a "virtual finger"
at a location inverted through the center of the screen.
at a location inverted through the center of the screen. When pressing
<kbd>Ctrl</kbd> the x and y coordinates are inverted. Using <kbd>Shift</kbd>
only inverts x.
## Key repeat

View File

@ -49,7 +49,8 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Synchronize clipboards and paste⁵ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinch-to-zoom | <kbd>Ctrl</kbd>+_click-and-move_
| Pinch-to-zoom/rotate | <kbd>Ctrl</kbd>+_click-and-move_
| Tilt (slide vertically with 2 fingers) | <kbd>Shift</kbd>+_click-and-move_
| Drag & drop APK file | Install APK from computer
| Drag & drop non-APK file | [Push file to device](control.md#push-file-to-device)

View File

@ -153,13 +153,14 @@ public final class AudioCapture {
previousRecorderTimestamp = timestamp.nanoTime;
} else {
if (nextPts == 0) {
Ln.w("Could not get any audio timestamp");
Ln.w("Could not get initial audio timestamp");
nextPts = System.nanoTime() / 1000;
}
// compute from previous timestamp and packet size
pts = nextPts;
}
long durationUs = r * 1000000 / (CHANNELS * BYTES_PER_SAMPLE * SAMPLE_RATE);
long durationUs = r * 1000000L / (CHANNELS * BYTES_PER_SAMPLE * SAMPLE_RATE);
nextPts = pts + durationUs;
if (previousPts != 0 && pts < previousPts + ONE_SAMPLE_US) {

View File

@ -187,5 +187,7 @@ public final class CleanUp {
Device.setScreenPowerMode(Device.POWER_MODE_NORMAL);
}
}
System.exit(0);
}
}

View File

@ -45,11 +45,11 @@ public final class Device {
void onClipboardTextChanged(String text);
}
private final Size deviceSize;
private final Rect crop;
private int maxSize;
private final int lockVideoOrientation;
private Size deviceSize;
private ScreenInfo screenInfo;
private RotationListener rotationListener;
private FoldListener foldListener;
@ -116,8 +116,8 @@ public final class Device {
return;
}
screenInfo = ScreenInfo.computeScreenInfo(displayInfo.getRotation(), displayInfo.getSize(), options.getCrop(),
options.getMaxSize(), options.getLockVideoOrientation());
deviceSize = displayInfo.getSize();
screenInfo = ScreenInfo.computeScreenInfo(displayInfo.getRotation(), deviceSize, crop, maxSize, lockVideoOrientation);
// notify
if (foldListener != null) {
foldListener.onFoldChanged(displayId, folded);

View File

@ -285,16 +285,28 @@ public final class Workarounds {
Method getParcelMethod = attributionSourceState.getClass().getDeclaredMethod("getParcel");
Parcel attributionSourceParcel = (Parcel) getParcelMethod.invoke(attributionSourceState);
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.UPSIDE_DOWN_CAKE) {
// private native int native_setup(Object audiorecordThis,
// Object /*AudioAttributes*/ attributes,
// int[] sampleRate, int channelMask, int channelIndexMask, int audioFormat,
// int buffSizeInBytes, int[] sessionId, @NonNull Parcel attributionSource,
// long nativeRecordInJavaObj, int maxSharedAudioHistoryMs);
Method nativeSetupMethod = AudioRecord.class.getDeclaredMethod("native_setup", Object.class, Object.class, int[].class, int.class,
int.class, int.class, int.class, int[].class, Parcel.class, long.class, int.class);
Method nativeSetupMethod = AudioRecord.class.getDeclaredMethod("native_setup", Object.class, Object.class, int[].class,
int.class, int.class, int.class, int.class, int[].class, Parcel.class, long.class, int.class);
nativeSetupMethod.setAccessible(true);
initResult = (int) nativeSetupMethod.invoke(audioRecord, new WeakReference<AudioRecord>(audioRecord), attributes, sampleRateArray,
channelMask, channelIndexMask, audioRecord.getAudioFormat(), bufferSizeInBytes, session, attributionSourceParcel, 0L, 0);
initResult = (int) nativeSetupMethod.invoke(audioRecord, new WeakReference<AudioRecord>(audioRecord), attributes,
sampleRateArray, channelMask, channelIndexMask, audioRecord.getAudioFormat(), bufferSizeInBytes, session,
attributionSourceParcel, 0L, 0);
} else {
// Android 14 added a new int parameter "halInputFlags"
// <https://github.com/aosp-mirror/platform_frameworks_base/commit/f6135d75db79b1d48fad3a3b3080d37be20a2313>
Method nativeSetupMethod = AudioRecord.class.getDeclaredMethod("native_setup", Object.class, Object.class, int[].class,
int.class, int.class, int.class, int.class, int[].class, Parcel.class, long.class, int.class, int.class);
nativeSetupMethod.setAccessible(true);
initResult = (int) nativeSetupMethod.invoke(audioRecord, new WeakReference<AudioRecord>(audioRecord), attributes,
sampleRateArray, channelMask, channelIndexMask, audioRecord.getAudioFormat(), bufferSizeInBytes, session,
attributionSourceParcel, 0L, 0, 0);
}
}
}

View File

@ -41,8 +41,14 @@ public final class ClipboardManager {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class, int.class);
getMethodVersion = 2;
} catch (NoSuchMethodException e3) {
try {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, int.class, String.class);
getMethodVersion = 3;
} catch (NoSuchMethodException e4) {
getPrimaryClipMethod = manager.getClass()
.getMethod("getPrimaryClip", String.class, String.class, int.class, int.class, boolean.class);
getMethodVersion = 4;
}
}
}
}
@ -87,8 +93,11 @@ public final class ClipboardManager {
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID);
case 2:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID, 0);
default:
case 3:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID, null);
default:
// The last boolean parameter is "userOperate"
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID, 0, true);
}
}