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184 Commits

Author SHA1 Message Date
e48bbb3c2c Log server pushed
Now that "adb push" stdout is disabled, add a log to notify server
pushed.
2021-11-19 22:27:01 +01:00
36c0d6864c explicit_inherit 2021-11-19 22:27:01 +01:00
88e9c2b4af process_inherit 2021-11-19 22:27:01 +01:00
c96dc6d2c4 Simplify Windows process inheritance configuration
Merge if-blocks together.
2021-11-19 22:27:01 +01:00
2d6a96776c Improve SSH tunnel documentation in README 2021-11-19 21:03:29 +01:00
6da6d905c2 Print scrcpy header first
Inconditionnally print the scrcpy version first, without using LOGI().

The log level is configured only after parsing the command line
parameters (it may be changed via -V), and command line parsing logs
should not appear before the scrcpy version.
2021-11-19 09:45:02 +01:00
b25404ee4b Print help to stdout
The output of -h/--help was printed on stderr, although it is not an
error.

Printing on stdout allows to pipe the result directly:

    scrcpy --help | less

Instead of (in bash):

    scrcpy --help |& less
2021-11-19 08:18:13 +01:00
4cfc1cd70a Assert that long options are correctly set 2021-11-19 08:06:23 +01:00
2fc80eae2d Simplify adb_tunnel
With the new adb functions, the static adb_tunnel functions become
unnecessary.
2021-11-19 07:25:03 +01:00
3fdbd994e0 Privatize low-level adb functions
Only expose the interruptible user-friendly API.
2021-11-19 07:25:03 +01:00
ce225f019a Use new user-friendly adb API
Replace the adb_exec_*() calls by the new adb functions to simplify.
2021-11-18 22:11:19 +01:00
b7559744a7 Expose new user-friendly adb functions
Expose interruptible adb functions which return the expected result
directly, without exposing the process (sc_pid) to the caller.
2021-11-18 22:08:15 +01:00
afb5a5e80f Rename adb functions to adb_exec_*
This paves the way to replace them by more user-friendly functions that
will call them internally.
2021-11-18 21:47:17 +01:00
84334cf7db Use sc_intr in file_handler
Replace manual interruption handling by the recent sc_intr mechanism.
2021-11-18 21:33:25 +01:00
0ba2686e1d Simplify file_handler
Call the target functions directly.
2021-11-18 19:46:47 +01:00
55648d4d64 Improve file_handler readability
Use local variables as short name aliases.
2021-11-18 19:46:40 +01:00
13fd693b50 Simplify adb_execute_p()
Only pass the stdout pipe as parameter, scrcpy never writes to stdin or
reads from stderr of an adb process.
2021-11-18 19:43:10 +01:00
0426ae885c Make "adb get-serialno" interruptible
All process executions must be interruptible, so that Ctrl+c reacts
immediately.
2021-11-18 19:41:41 +01:00
ea454e9cee Add interruptible function to read from pipe
This will avoid to block Ctrl+c if the process the pipe is read from
takes too much time.
2021-11-18 19:39:11 +01:00
cb65531533 Simplify sc_str_truncate()
Use strcspn() to get the prefix length directly.
2021-11-18 19:37:53 +01:00
9619ade706 Generalize string trunctation util function
Add an additional argument to let the client pass the possible end
chars.
2021-11-18 18:48:16 +01:00
f2781a8b6d Expose util function to truncate first line
Move the local implementation from adb functions to the string util
functions.
2021-11-18 18:48:16 +01:00
443cb14d6e Assume non-NULL serial in file_handler
The previous commit guarantees to always initialize the serial, so the
file_handle may assume it is never NULL.
2021-11-18 18:48:11 +01:00
b30c3a429f Always retrieve device serial
This allows to execute all adb commands with the specific -s parameter,
even if it is not provided by the user.

In practice, calling adb without -s works if there is exactly one device
connected. But some adb commands (for example "adb push" on drag & drop)
could be executed after another device is connected, so the actual
device serial must be known.
2021-11-18 18:32:15 +01:00
632bd5697b Add missing error handling
If "adb get-serialno" fails, attempting to read from the uninitialized
pipe is incorrect.
2021-11-18 18:32:15 +01:00
de50846905 Close process on check success
The interruptible version of the function to check process success
(sc_process_check_success_intr()) did not accept a close parameter to
avoid a race condition. But as the result, the processes were not closed
at all.

Add a close parameter, and close the process separately to avoid the
race condition.
2021-11-18 18:31:36 +01:00
ee93d2aac1 Configure init and cleanup asynchronously
Accessing the settings (like --show-touches) on start should not delay
screen mirroring.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:32 +01:00
c29a0bf675 Do not quit on cleanup configuration failure
Cleanup is used for some options like --show-touches to restore the
state on exit.

If the configuration fails, do not crash the whole process. Just log an
error.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:28 +01:00
411bb0d18e Move init and cleanup to a separate method
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:26 +01:00
cc0902b13c Read/write settings via command on Android >= 12
Before Android 8, executing the "settings" command from a shell was
very slow (~1 second), because it spawned a new app_process to execute
Java code. Therefore, to access settings without performance issues,
scrcpy used private APIs to read from and write to settings.

However, since Android 12, this is not possible anymore, due to
permissions changes.

To make it work again, execute the "settings" command on Android 12 (or
on previous version if the other method failed). This method is faster
than before Android 8 (~100ms).

Fixes #2671 <https://github.com/Genymobile/scrcpy/issues/2671>
Fixes #2788 <https://github.com/Genymobile/scrcpy/issues/2788>
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:22 +01:00
48b572c272 Add throwable parameter to Log.w()
When an exception occurs, we might want to log a warning instead of an
error.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:18 +01:00
94feae71f2 Report settings errors via Exceptions
Settings read/write errors were silently ignored. Report them via a
SettingsException so that the caller can handle them.

This allows to log a proper error message, and will also allow to
fallback to a different settings method in case of failure.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:02 +01:00
67170437f1 Wrap settings management into a Settings class
Until now, the code that needed to read/write the Android settings had
to explicitly open and close a ContentProvider.

Wrap these details into a Settings class.

This paves the way to provide an alternative implementation of settings
read/write for Android >= 12.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:36:48 +01:00
9cb14b5166 Inherit only specific handles on Windows
To be able to communicate with a child process via stdin, stdout and
stderr, the CreateProcess() parameter bInheritHandles must be set to
TRUE. But this causes *all* handles to be inherited, including sockets.

As a result, the server socket was inherited by the process running adb
to execute the server on the device, so it could not be closed properly,
causing other scrcpy instances to fail.

To fix the issue, use an extended API to explicitly set the HANDLEs to
inherit:
 - <https://stackoverflow.com/a/28185363/1987178>
 - <https://devblogs.microsoft.com/oldnewthing/20111216-00/?p=8873>

Fixes #2779 <https://github.com/Genymobile/scrcpy/issues/2779>
PR #2783 <https://github.com/Genymobile/scrcpy/pull/2783>
2021-11-15 10:13:30 +01:00
9cb8766220 Factorize resource release after CreateProcess()
Free the wide characters string in all cases before checking for errors.
2021-11-15 07:49:01 +01:00
fd4ec784e0 Remove useless assignments on error
Leave the output parameter untouched on error.
2021-11-14 22:53:49 +01:00
52cebe1597 Fix Windows sc_pipe function names
The implementation name was incorrect (it was harmless, because they are
not used on Windows).
2021-11-14 22:41:38 +01:00
6a27062f48 Stop connection attempts if interrupted
If the interruptor is interrupted, every network call will fail, but the
retry-on-error mechanism must also be stopped.
2021-11-14 15:40:59 +01:00
739ff9dce0 Fix compilation errors with old SDL versions
SDL_PixelFormatEnum has been introduced in SDL 2.0.10:
<cc6a8ac87e>

SDL_PIXELFORMAT_BGR444 has been introduced in SDL 2.0.12:
<a1c11854f2>

Fixes #2777 <https://github.com/Genymobile/scrcpy/issues/2777>
PR #2781 <https://github.com/Genymobile/scrcpy/pull/2781>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2021-11-14 15:37:30 +01:00
65b023ac6d Update links to v1.20 2021-11-14 01:51:32 +01:00
a045e28df8 Bump version to 1.20 2021-11-14 01:25:24 +01:00
52138fd921 Update script to build without gradle to SDK 31
Build tools 31.x.x do not ship dx anymore. Use d8 instead.

Refs 8bf28e9f53
2021-11-14 01:25:24 +01:00
1bb0df5da1 Extract ANDROID_JAR path in build script
This will allow to reuse it.
2021-11-14 01:25:24 +01:00
562ec6e9b3 Merge branch 'master' into dev 2021-11-14 01:25:00 +01:00
1be5daf999 Fix word order in README 2021-11-14 01:23:06 +01:00
57387fa707 Mention crash on Android 12 on old scrcpy in FAQ 2021-11-14 01:23:06 +01:00
4e811a4a68 Adapt icon in README
Use SVG format, align to the right, and reduce its size.
2021-11-14 01:23:06 +01:00
99a4a48477 Replace "connected on" to "connected via"
I'm not sure "connected on USB" is correct.
2021-11-14 01:23:06 +01:00
1d97d77032 Improve scrcpy presentation in README 2021-11-14 01:23:06 +01:00
45b0f8123a Increase delay to inject HID on Ctrl+v
2 milliseconds turn out to be insufficient sometimes. It seems that 5
milliseconds is enough (and still not noticeable).
2021-11-14 01:23:06 +01:00
c1a34881d7 Use sc_ prefix for server 2021-11-14 01:23:05 +01:00
057c7a4df4 Move str_util to str
Simplify naming.
2021-11-14 01:22:22 +01:00
979ce64dc0 Improve string util API
Use prefixed names and improve documentation.
2021-11-14 01:22:22 +01:00
9a0bd545d5 Rename SC_INVALID_SOCKET to SC_SOCKET_NONE
For consistency with SC_PROCESS_NONE.
2021-11-14 01:22:22 +01:00
c4d008b96a Extract adb tunnel to a separate component
This simplifies the server code.
2021-11-14 01:22:22 +01:00
0d45c29d13 Move IPV4_LOCALHOST to net.h
This constant will be used from several files.
2021-11-14 01:22:22 +01:00
37c840a4c8 Interrupt on process terminated
Interrupt any blocking call on process terminated, like on
server_stop().

This allows to interrupt any blocking accept() with correct
synchronization without additional complexity.
2021-11-14 01:22:22 +01:00
f488cbd7e7 Make server interruptible
Use an interruptor to immediately wake up blocking calls on
server_stop().
2021-11-14 01:22:20 +01:00
40340509d9 Add interruptor utilities
Expose wrapper functions for interrupting blocking calls, for process
and sockets.
2021-11-13 22:54:18 +01:00
e0896142db Introduce interruptor tool
An interruptor instance will help to wake up a blocking call from
another thread (typically to terminate immediately on Ctrl+C).
2021-11-13 22:53:07 +01:00
0426708544 Run the server from a dedicated thread
Define server callbacks, start the server asynchronously and listen to
connection events to initialize scrcpy properly.

It will help to simplify the server code, and allows to run the UI event
loop while the server is connecting. In particular, this will allow to
receive SIGINT/Ctrl+C events during connection to interrupt immediately.
2021-11-13 10:19:52 +01:00
5b9c88693e Wait using a condition variable in server
Currently, server_stop() is called from the same thread as
server_connect_to(), so interruption may never happen.

This is a step to prepare executing the server from a dedicated thread.
2021-11-13 10:17:51 +01:00
a54dc8212f Reorder server functions
This will avoid forward declarations in future commits.
2021-11-13 10:16:35 +01:00
882e4cff5f Copy server params
This is a preliminary step necessary to move the server to a separate
thread.
2021-11-13 10:05:20 +01:00
9fa4d1cd4a Reorder server and server_params
This will allow to define a server_params field in server.
2021-11-13 10:05:20 +01:00
0bfa75a48b Split socket creation and connect/listen
This will allow to assign the socket to a variable before connecting or
listening, so that it can be interrupted from another thread.
2021-11-13 10:05:20 +01:00
ed19901db1 Set video and control sockets only on success
Store the video and control sockets only if server_connect_to() returns
successfully.
2021-11-13 10:05:01 +01:00
e69356c550 Initialize tunnel_enabled flag internally
Set the flag from the inner methods, to avoid bypassing the assignment
by mistake (on error for example).
2021-11-13 10:03:03 +01:00
03de9224fc Introduce process observer
Add a tool to easily observe process termination.

This allows to move this complexity out of the server code.
2021-11-13 10:02:23 +01:00
aa011832c1 Improve process API
Prefix symbols and constants names and improve documentation.
2021-11-12 22:44:37 +01:00
7e93abcf6d Factorize common impl of process_execute()
Both implementations are the same. Move them to the common process.c.
2021-11-12 22:44:37 +01:00
e80e6631e4 Remove duplicate function declaration
The function process_terminate() was declared twice.
2021-11-12 22:44:37 +01:00
fcc04f967b Improve file API
Prefix symbols and constants names and improve documentation.
2021-11-12 22:44:37 +01:00
d4c262301f Move functions from process to file
Move filesystem-related functions from process.[ch] to file.[ch].
2021-11-12 22:44:37 +01:00
be55e250ca Make screen_render() static
It is only used from screen.c.
2021-11-12 22:44:22 +01:00
c548f017bf Upgrade junit to 4.13.1 2021-11-12 22:44:18 +01:00
7a733328bc Adapt help to terminal size
If the error stream is a terminal, and we can retrieve the terminal
size, wrap the help content according to the terminal width.
2021-11-11 15:22:39 +01:00
38332f683c Add util function to get terminal size 2021-11-11 15:22:39 +01:00
3f51a2ab43 Generate getopt params from option structures
Use the option descriptions to generate the optstring and longopts
parameters for the getopt_long() command.

That way, the options are completely described in a single place.
2021-11-11 14:59:34 +01:00
74ab0a4df8 Structure shortcuts help 2021-11-11 14:59:34 +01:00
f59e9e3cb0 Structure command line options help
It will allow to correctly print the help for the current terminal size
(even if for now it is hardcoded to 80 columns).
2021-11-11 14:59:34 +01:00
9ec3406568 Add line wrapper
Add a tool to wrap lines at words boundaries (spaces) to fit in a
specified number of columns, left-indented by a specified number of
spaces.
2021-11-11 14:55:53 +01:00
6dba1922c1 Add string buffer util
This will help to build strings incrementally.
2021-11-11 14:55:52 +01:00
570a003c39 Remove deprecated -T option
The short option -T is deprecated since v1.11. Only the long version
(--always-on-top) remains.
2021-11-07 21:35:57 +01:00
b62df7ee91 Remove deprecated -c option
The short option -c is deprecated since v1.11. Only the long version
(--crop) remains.
2021-11-07 21:35:53 +01:00
30d40f4e78 Document --power-off-on-close
The option was not documented.

Refs #824 <https://github.com/Genymobile/scrcpy/pull/824>
2021-11-07 19:27:53 +01:00
f489f7fcad Mention drag & drop for non-APK files in help 2021-11-07 18:51:22 +01:00
d72c7076f7 Mention drag & drop APK in README
For consistency with --help and manpage.
2021-11-07 18:50:29 +01:00
fc64445555 Remove extra space in README 2021-11-07 18:50:24 +01:00
f65c3fde69 Fix typos in help 2021-11-07 18:50:24 +01:00
48fcfa96ab Add missing include "common.h" 2021-11-06 19:26:29 +01:00
676fa73d2c Wrap device name and size in a struct
As a benefit, this avoids to take care of the device name length on the
caller side.
2021-11-02 11:08:58 +01:00
790f04e91f Update README.jp.md to v1.19
PR #2740 <https://github.com/Genymobile/scrcpy/pull/2740>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-31 13:03:27 +01:00
58ea238fb2 Remove unnecessary variable
Test directly if a record filename is provided, without an intermediate
boolean variable.
2021-10-31 12:45:59 +01:00
13c4aa1a3b Disable synthetic mouse events from touch events
Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
better not to generate them in the first place.
2021-10-31 12:45:59 +01:00
caf594c90e Split SDL initialization
Initialize SDL_INIT_EVENTS first (very quick) and SDL_INIT_VIDEO after
the server (quite long).
2021-10-31 12:45:59 +01:00
688477ff65 Move SDL initialization
Inline SDL initialization in scrcpy(). This will allow to split
minimal initialization and video initialization.
2021-10-31 12:45:59 +01:00
ac539e1312 Set SDL hints before initialization
In theory, some SDL hints should be initialized before calling
SDL_Init().
2021-10-31 12:45:59 +01:00
a57c7d3a2b Extract SDL hints
Set all SDL hints in a separate function.
2021-10-31 12:45:56 +01:00
d2d18466d4 Factorize SDL event push
Add a macro and inline function to call SDL_PushEvent() and log on error
(without actually handling the error, because there is nothing we could
do).
2021-10-30 22:36:56 +02:00
dae091e3ab Handle SDL_PushEvent() errors
Pushing an event to the main thread may fail. If this happens, log an
error, and try to recover when possible.
2021-10-30 20:25:20 +02:00
4c4381de4c Use sc_ prefix for size, position and point 2021-10-30 15:20:39 +02:00
db484d82db Upgrade gradle build tools to 7.0.2 2021-10-30 11:32:48 +02:00
0c9666b733 Upgrade Android checkstyle to 9.0.1
Adapt checkstyle.xml to match the latest version, and remove a line
break between imports which trigger a checkstyle volation.
2021-10-30 11:23:51 +02:00
8bf28e9f53 Upgrade Android SDK to 31 2021-10-30 11:23:51 +02:00
06131ef634 Fix typo in clock comments 2021-10-29 12:21:34 +02:00
34eb10ea0b Define v4l2 option field only if HAVE_V4L2 2021-10-27 18:43:47 +02:00
27fa23846d Define default options as const struct
This is more readable than a macro, and we could ifdef some fields.
2021-10-27 18:43:47 +02:00
e4d5c1ce36 Move scrcpy option structs to options.h
This will allow to define symbols in options.c without all the
dependencies of scrcpy.c.
2021-10-27 18:43:47 +02:00
ac23bec144 Expose socket interruption
On Linux, socket functions are unblocked by shutdown(), but on Windows
they are unblocked by closesocket().

Expose net_interrupt() and net_close() to abstract these differences:
 - net_interrupt() calls shutdown() on Linux and closesocket() on
   Windows (if not already called);
 - net_close() calls close() on Linux and closesocket() on Windows (if
   not already called).

This simplifies the server code, and prevents a data race on close
(reported by TSAN) on Linux (but does not fix it on Windows):

    WARNING: ThreadSanitizer: data race (pid=836124)
      Write of size 8 at 0x7ba0000000d0 by main thread:
        #0 close ../../../../src/libsanitizer/tsan/tsan_interceptors_posix.cpp:1690 (libtsan.so.0+0x359d8)
        #1 net_close ../app/src/util/net.c:211 (scrcpy+0x1c76b)
        #2 close_socket ../app/src/server.c:330 (scrcpy+0x19442)
        #3 server_stop ../app/src/server.c:522 (scrcpy+0x19e33)
        #4 scrcpy ../app/src/scrcpy.c:532 (scrcpy+0x156fc)
        #5 main ../app/src/main.c:92 (scrcpy+0x622a)

      Previous read of size 8 at 0x7ba0000000d0 by thread T6:
        #0 recv ../../../../src/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:6603 (libtsan.so.0+0x4f4a6)
        #1 net_recv ../app/src/util/net.c:167 (scrcpy+0x1c5a7)
        #2 run_receiver ../app/src/receiver.c:76 (scrcpy+0x12819)
        #3 <null> <null> (libSDL2-2.0.so.0+0x84f40)
2021-10-27 18:41:58 +02:00
e5ea13770b Add socket wrapper
This paves the way to store an additional "closed" flag on Windows
to interrupt and close properly.
2021-10-26 22:49:57 +02:00
3eac212af1 Use net_send() from net_send_all()
This will make net_send_all() continue to work even if net_send()
behavior is changed.
2021-10-26 22:49:45 +02:00
3adff37c2d Use sc_ prefix for sockets
Rename:
 - socket_t to sc_socket
 - INVALID_SOCKET to SC_INVALID_SOCKET
2021-10-26 22:49:45 +02:00
eb6afe7669 Move net_init() and net_cleanup() upwards
These two functions are global, define them at the top of the
implementation file. This is consistent with the header file.
2021-10-26 22:49:45 +02:00
5222f213f4 Update FAQ to mention HID keyboard 2021-10-26 21:30:04 +02:00
e4163321f0 Delay HID events on Ctrl+v
When Ctrl+v is pressed, a control is sent to the device to set the
device clipboard before injecting Ctrl+v.

With the InputManager method, it is guaranteed that the device
synchronization is executed before handling Ctrl+v, since the commands
are executed on the device in sequence.

However, HID are injected from the computer, so there is no such
guarantee. As a consequence, on Android, Ctrl+v triggers a paste with
the old clipboard content.

To workaround the issue, wait a bit (2 milliseconds) from the AOA
thread before injecting the event, to leave enough time for the
clipboard to be set before injecting Ctrl+v.
2021-10-26 21:30:04 +02:00
c96874b257 Synchronize HID keyboard state on first event
When an AOA HID keyboard is registered, CAPSLOCK and NUMLOCK are both
disabled, regardless of the state of the computer keyboard.

To synchronize the state, on first key event, inject CAPSLOCK and/or
NUMLOCK if necessary.
2021-10-26 21:30:04 +02:00
511356710d Retrieve device serial for AOA
The serial is necessary to find the correct Android device for AOA.

If it is not explicitly provided by the user via -s, then execute "adb
getserialno" to retrieve it.
2021-10-26 21:30:04 +02:00
d55015e4cf Expose function to get the device serial
Expose adb_get_serialno() to retrieve the device serial via the command
"adb getserialno".
2021-10-26 21:30:04 +02:00
0681480809 Add read_pipe_all()
Add a convenience function to read from a pipe until all requested data
has been read.
2021-10-26 21:30:04 +02:00
96b18dabaa Expose adb execution with redirection
Expose the redirection feature to the adb API.
2021-10-26 21:30:04 +02:00
eaf4afaad9 Add command execution with redirection
Expose command execution with pipes to stdin, stdout and stderr.

This will allow to read the result of adb commands.
2021-10-26 21:30:04 +02:00
207082977a Add support for USB HID keyboard over AOAv2
This provides a better input experience, by simulating a physical
keyboard. It converts SDL keyboard events to proper HID events, and send
them over AOAv2.

This is a rewriting and bugfix of the origin code from @amosbird:
<https://github.com/Genymobile/scrcpy/issues/279#issuecomment-453819354>

The feature is enabled the command line option -K or --hid-keyboard,
and is only available on Linux, over USB.

Refs <https://source.android.com/devices/accessories/aoa2#hid-support>
Refs <https://www.usb.org/sites/default/files/hid1_11.pdf>

PR #2632 <https://github.com/Genymobile/scrcpy/pull/2632>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-26 21:30:04 +02:00
f7d1efdf1d Extract mouse processor trait
Mainly for consistency with the keyboard processor trait.

This could allow to provide alternative mouse processors.
2021-10-26 21:30:04 +02:00
bcf5a9750f Extract keyboard processor trait
This will allow to provide alternative key processors.
2021-10-26 21:30:04 +02:00
056d36ce4a Fix trait header guards 2021-10-26 21:30:04 +02:00
bea3197c3f Remove unused markdown link in README 2021-10-25 18:22:48 +02:00
d6568f64af Mention SCRCPY_ICON_PATH envvar in README 2021-10-25 18:22:17 +02:00
580f5d8bb9 Add scrcpy icon to README 2021-10-25 18:08:37 +02:00
1e340caf76 Remove legacy scrcpy icon
Remove the old icon in XPM format and the code to load it.
2021-10-25 18:08:37 +02:00
3d5b31e0cb Add icon source in SVG format
Scrcpy only uses the PNG format (because SDL only supports bitmap
icons), but keep the SVG source in the repo.
2021-10-25 18:08:37 +02:00
6004f0b6b0 Use a new scrcpy icon
Use the new icon designed by @varlesh:
<https://github.com/Genymobile/scrcpy/pull/1987#issuecomment-949684080>

Load it from a PNG file (SDL only supports bitmap icons).
2021-10-25 18:08:37 +02:00
12ed2f2402 Add support for palette icon formats
To support more icon formats.
2021-10-25 18:08:37 +02:00
0e4564da03 Add icon loader
Add helper to load icons from image files via FFmpeg.
2021-10-25 18:08:37 +02:00
156d958e77 Move common instruction out of ifdef
Both ifdef-branches return server_path.
2021-10-25 18:08:31 +02:00
7229e3cce0 Extract util function to build a local file path
Finding a local file in the scrcpy directory may be useful for files
other than scrcpy-server in the future.
2021-10-25 16:29:43 +02:00
a7e41b0f85 Fix code style 2021-10-21 18:36:34 +02:00
46d3e35c30 Fix "Could not find v4l2 muxer"
The AVOutputFormat name is a comma-separated list. In theory, possible
names for V4L2 are:

    - "video4linux2,v4l2"
    - "v4l2,video4linux2"
    - "v4l2"
    - "video4linux2"

To find the muxer in all cases, we must request exactly one muxer name
at a time.

PR #2718 <https://github.com/Genymobile/scrcpy/pull/2718>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-21 16:26:48 +02:00
07d75eb336 Simplify net_send_all()
There is no need to declare the variable before the loop.
2021-10-17 16:21:37 +02:00
96e3963afc Update Readme.pt-br.md to v1.19
PR #2686 <https://github.com/Genymobile/scrcpy/pull/2686>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-08 21:46:56 +02:00
63b2b5ca4e Update italian translation to v1.19
PR #2650 <https://github.com/Genymobile/scrcpy/pull/2650>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-08 08:34:49 +02:00
8df42cec82 Fix workarounds for Meizu
Workarounds.fillAppInfo() is necessary for Meizu devices even before the
first call to internalStreamScreen(), but it is harmful on other
devices (#940).

Therefore, simplify the workaround, by calling fillAppInfo() only if
Build.BRAND equals "meizu" (case insensitive).

Fixes #240 <https://github.com/Genymobile/scrcpy/issues/240> (again)
Fixes #2656 <https://github.com/Genymobile/scrcpy/issues/2656>
2021-09-22 15:33:17 +02:00
31131039bb Add missing includes
Refs #2616 <https://github.com/Genymobile/scrcpy/issues/2616>
2021-09-20 18:27:37 +02:00
a846c01883 Fix link in README 2021-09-11 21:36:21 +02:00
fa100b814b Add support for expandNotificationsPanel() variant
Some custom vendor ROM added an int as a parameter.

Fixes #2551 <https://github.com/Genymobile/scrcpy/issues/2551>
2021-09-11 10:46:25 +02:00
069fe93f74 Update links to v1.19 2021-09-10 22:01:18 +02:00
228e2c15f4 Bump version to 1.19 2021-09-10 21:40:08 +02:00
9a8f06af65 Merge branch 'master' into dev 2021-09-10 20:26:17 +02:00
1d1c9f36f4 Retrieve correct error messages on Windows
For sockets functions, Windows does not store error codes in errno, so
perror() does not print any error. Use WSAGetLastError() instead.

Refs #2624 <https://github.com/Genymobile/scrcpy/issues/2624>
2021-09-09 23:03:35 +02:00
4d6dd9d281 Compute scrcpy directory manually
The function dirname() does not work correctly everywhere with non-ASCII
characters.

Fixes #2619 <https://github.com/Genymobile/scrcpy/issues/2619>
2021-09-09 12:51:18 +02:00
b5e98db635 Fix typo in manpage
PR #2606 <https://github.com/Genymobile/scrcpy/pull/2606>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-09-07 21:41:40 +02:00
116acc8d25 Use SOURCE_MOUSE for scroll events
This has no practical impact (AFAIK), but a scroll events should come
from a mouse.

Refs #2602 <https://github.com/Genymobile/scrcpy/issues/2602>
2021-08-28 23:14:56 +02:00
3a39bacb76 Upgrade SDL (2.0.16) for Windows
Include the latest version of SDL in Windows releases.

PR #2589 <https://github.com/Genymobile/scrcpy/pull/2589>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:20:17 +02:00
3fdc89ad42 Upgrade platform-tools (31.0.3) for Windows
Include the latest version of adb in Windows releases.

PR #2588 <https://github.com/Genymobile/scrcpy/pull/2588>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:12:00 +02:00
3761f56c28 Declare callbacks static
It was a typo, "static" was missing.
2021-08-26 12:26:44 +02:00
c96f5c70e9 Add Simplified Chinese translation of FAQ
PR #2568 <https://github.com/Genymobile/scrcpy/pull/2568>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-24 19:29:02 +02:00
d6aaa5bf9a Add a FAQ section for Wayland support
The video driver might need to be explicitly set to wayland.

Refs #2554 <https://github.com/Genymobile/scrcpy/issues/2554>
Refs #2559 <https://github.com/Genymobile/scrcpy/issues/2559>
2021-08-13 12:40:22 +02:00
4ab3e89c29 Add README file in Turkish
PR #2514 <https://github.com/Genymobile/scrcpy/pull/2514>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:42:31 +02:00
4bc78244b9 Fix OBS project ref URL
PR #2545 <https://github.com/Genymobile/scrcpy/pull/2545>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:29:17 +02:00
ea233d811d Fix typo in DEVELOP.md
PR #2540 <https://github.com/Genymobile/scrcpy/pull/2540>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:26:32 +02:00
f78608ab29 Fix type for assignment
The functions net_send_all() and net_recv_all() return ssize_t, not int.
2021-07-15 18:16:56 +02:00
6f03022646 Fix net_send_all()
On partial writes, the final result was the number of bytes written by
the last send() rather than the total.
2021-07-15 18:16:26 +02:00
daf90d33d5 Fix code style
Make the code fit into 80 columns.
2021-07-15 18:07:39 +02:00
0ae10f2b39 Improve slope estimation on start
The first frames are typically received and decoded with more delay than
the others, causing a wrong slope estimation on start.

To compensate, assume an initial slope of 1, then progressively use the
estimated slope.
2021-07-14 14:54:22 +02:00
4c4d02295c Add buffering debugging tools
Output buffering and clock logs by disabling a compilation flag.
2021-07-14 14:54:22 +02:00
2f03141e9f Add clock tests
The clock rolling sum is not trivial. Test it.
2021-07-14 14:54:22 +02:00
3397720330 Add buffering command line options
Add --display-buffer and --v4l2-buffer options to configure buffering
time.
2021-07-14 14:54:22 +02:00
79278961b9 Implement buffering
To minimize latency (at the cost of jitter), scrcpy always displays a
frame as soon as it available, without waiting.

However, when recording (--record), it still writes the captured
timestamps to the output file, so that the recorded file can be played
correctly without jitter.

Some real-time use cases might benefit from adding a small latency to
compensate for jitter too. For example, few tens of seconds of latency
for live-streaming are not important, but jitter is noticeable.

Therefore, implement a buffering mechanism (disabled by default) to add
a configurable latency delay.

PR #2417 <https://github.com/Genymobile/scrcpy/issues/2417>
2021-07-14 14:27:33 +02:00
408a301201 Notify new frames via callbacks
Currently, a frame is available to the consumer as soon as it is pushed
by the producer (which can detect if the previous frame is skipped).

Notify the new frames (and frame skipped) via callbacks instead.

This paves the way to add (optional) buffering, which will introduce a
delay between the time when the frame is produced and the time it is
available to be consumed.
2021-07-14 14:22:32 +02:00
4d8bcfc68a Extract current video_buffer to frame_buffer
The current video buffer only stores one pending frame.

In order to add a new buffering feature, move this part to a separate
"frame buffer". Keep the video_buffer, which currently delegates all its
calls to the frame_buffer.
2021-07-14 14:22:32 +02:00
336248df08 Rename video_buffer to sc_video_buffer
Add a scrcpy-specific prefix.
2021-07-14 14:22:32 +02:00
28bce48d47 Relax v4l2_sink lock constraints
To fix a data race, commit 5caeab5f6d
called video_buffer_push() and video_buffer_consume() under the
v4l2_sink lock.

Instead, use the previous_skipped indication (initialized with video
buffer locked) to lock only for protecting the has_frame flag.

This enables the possibility for the video_buffer to notify new frames
via callbacks without lock inversion issues.
2021-07-14 14:22:32 +02:00
32e692d5d2 Replace delay by deadline in timedwait()
The function sc_cond_timedwait() accepted a parameter representing the
max duration to wait, because it internally uses SDL_CondWaitTimeout().

Instead, accept a deadline, to be consistent with
pthread_cond_timedwait().
2021-07-14 14:22:32 +02:00
ec871dd3f5 Wrap tick API
This avoids to use the SDL timer API directly, and will allow to handle
generic ticks (possibly negative).
2021-07-14 14:22:32 +02:00
5524f378c8 Add missing error log
Log video buffer initialization failure in v4l2_sink.
2021-07-14 00:39:35 +02:00
4ed3aa3604 Move include fps_counter
The fps_counter is not used from video_buffer.
2021-07-14 00:35:10 +02:00
40cea1f677 Remove obsolete comment
Commit 2a94a2b119 removed video_buffer
callbacks, the comment is now meaningless.
2021-07-14 00:35:10 +02:00
099cba07f0 Rename queue to sc_queue
Add a scrcpy-specific prefix.
2021-07-14 00:35:10 +02:00
af8a21ed7c Fix manpage formatting 2021-07-06 18:33:04 +02:00
5938e862a1 Fix --lock-video-orientation syntax in help
Commit f76fe2c0d4 fixed README and tests.

Fix command line help and manpage.
2021-07-06 18:32:40 +02:00
e9096e3e34 Remove unnecessary calls to av_packet_unref()
av_packet_free() already calls av_packet_unref().
2021-07-04 12:19:52 +02:00
5caeab5f6d Fix v4l2 data race
The v4l2_sink implementation directly read the internal video_buffer
field "pending_frame_consumed", which is protected by the internal
video_buffer mutex. But this mutex was not locked, so reads were racy.

Lock using the v4l2_sink mutex in addition, and use a separate field to
avoid depending on the video_buffer internal data.
2021-06-26 16:03:52 +02:00
33fbdc86c7 Initialize fields before starting a thread
To avoid data races.

Reported by TSAN.
2021-06-26 16:03:34 +02:00
f33d37976c Fix assertion race condition in debug mode
Commit 21d206f360 added mutex assertions.

However, the "locker" variable to trace the locker thread id was read
and written by several threads without any protection, so it was racy.

Reported by TSAN.
2021-06-26 15:31:50 +02:00
135 changed files with 9038 additions and 2935 deletions

View File

@ -14,7 +14,8 @@ First, you need to install the required packages:
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-dev
```
Then clone the repo and execute the installation script
@ -88,11 +89,12 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-dev
# server build dependencies
sudo apt install openjdk-11-jdk
@ -114,7 +116,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel meson gcc make
sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
@ -268,10 +270,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v1.18`][direct-scrcpy-server]
_(SHA-256: 641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3)_
- [`scrcpy-server-v1.20`][direct-scrcpy-server]
_(SHA-256: b20aee4951f99b060c4a44000ba94de973f9604758ef62beb253b371aad3df34)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-server-v1.20
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

View File

@ -76,7 +76,7 @@ The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messges_
- the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard
content).

View File

@ -140,6 +140,24 @@ Potresti anche dover configurare il [comportamento di ridimensionamento][scaling
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Problema con Wayland
Per impostazione predefinita, SDL utilizza x11 su Linux. Il [video driver] può essere cambiato attraversio la variabile d'ambiente `SDL_VIDEODRIVER`:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
Su alcune distribuzioni (almeno Fedora), il pacchetto `libdecor` deve essere installato manualmente.
Vedi le issues [#2554] e [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### Crash del compositore KWin

54
FAQ.md
View File

@ -118,13 +118,17 @@ In developer options, enable:
### Special characters do not work
Injecting text input is [limited to ASCII characters][text-input]. A trick
allows to also inject some [accented characters][accented-characters], but
that's all. See [#37].
The default text injection method is [limited to ASCII characters][text-input].
A trick allows to also inject some [accented characters][accented-characters],
but that's all. See [#37].
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
## Client issues
@ -153,6 +157,26 @@ You may also need to configure the [scaling behavior]:
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
`SDL_VIDEODRIVER` environment variable:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
On some distributions (at least Fedora), the package `libdecor` must be
installed manually.
See issues [#2554] and [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor crashes
@ -198,6 +222,27 @@ scrcpy -m 800
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Some Windows users are not familiar with the command line. Here is how to open a
@ -238,5 +283,6 @@ to add some arguments.
This FAQ is available in other languages:
- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
- [Italiano (Italiano, `it`) - v1.19](FAQ.it.md)
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)

240
FAQ.zh-Hans.md Normal file
View File

@ -0,0 +1,240 @@
只有原版的[FAQ](FAQ.md)会保持更新。
本文根据[d6aaa5]翻译。
[d6aaa5]:https://github.com/Genymobile/scrcpy/blob/d6aaa5bf9aa3710660c683b6e3e0ed971ee44af5/FAQ.md
# 常见问题
这里是一些常见的问题以及他们的状态。
## `adb` 相关问题
`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果`adb` 执行失败了, scrcpy 就无法工作。
在这种情况中,将会输出这个错误:
> ERROR: "adb push" returned with value 1
这通常不是 _scrcpy_ 的bug而是你的环境的问题。
要找出原因,请执行以下操作:
```bash
adb devices
```
### 找不到`adb`
你的`PATH`中需要能访问到`adb`
在Windows上当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
### 设备未授权
参见这里 [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### 未检测到设备
> adb: error: failed to get feature set: no devices/emulators found
确认已经正确启用 [adb debugging][enable-adb].
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### 已连接多个设备
如果连接了多个设备,您将遇到以下错误:
> adb: error: failed to get feature set: more than one device/emulator
必须提供要镜像的设备的标识符:
```bash
scrcpy -s 01234567890abcdef
```
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5])但是在这种情况下scrcpy会退回到另一种方法这种方法应该可以起作用。
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### adb版本之间冲突
> adb server version (41) doesn't match this client (39); killing...
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
```bash
set ADB=/path/to/your/adb
scrcpy
```
### 设备断开连接
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
请尝试使用另一条USB线或者电脑上的另一个USB接口。
请参看 [#281] 和 [#283]。
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## 控制相关问题
### 鼠标和键盘不起作用
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
在开发者选项中,打开:
> **USB调试 (安全设置)**
> _允许通过USB调试修改权限或模拟点击_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 特殊字符不起作用
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
## 客户端相关问题
### 效果很差
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
[#40]: https://github.com/Genymobile/scrcpy/issues/40
为了提升降尺度的质量如果渲染器是OpenGL并且支持mip映射就会自动开启三线性过滤。
在Windows上你可能希望强制使用OpenGL
```
scrcpy --render-driver=opengl
```
你可能还需要配置[缩放行为][scaling behavior]
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Wayland相关的问题
在Linux上SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
在一些发行版上 (至少包括 Fedora) `libdecor` 包必须手动安装。
参见 [#2554] 和 [#2559]。
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor 崩溃
在Plasma桌面中_scrcpy_ 运行时会禁用compositor。
一种解决方法是, [禁用 "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## 崩溃
### 异常
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
或者
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
请尝试使用更低的清晰度:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
你也可以尝试另一种 [编码器](README.md#encoder)。
## Windows命令行
一些Windows用户不熟悉命令行。以下是如何打开终端并带参数执行`scrcpy`
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
然后按 <kbd>Enter</kbd>
4. 输入你的命令。比如:
```bat
scrcpy --record file.mkv
```
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
然后双击刚刚创建的文件。
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

View File

@ -1,6 +1,6 @@
_Apri il [README](README.md) originale e sempre aggiornato._
# scrcpy (v1.17)
# scrcpy (v1.19)
Questa applicazione fornisce la visualizzazione e il controllo dei dispositivi Android collegati via USB (o [via TCP/IP][article-tcpip]). Non richiede alcun accesso _root_.
Funziona su _GNU/Linux_, _Windows_ e _macOS_.
@ -205,10 +205,11 @@ Se anche `--max-size` è specificata, il ridimensionamento è applicato dopo il
Per bloccare l'orientamento della trasmissione:
```bash
scrcpy --lock-video-orientation 0 # orientamento naturale
scrcpy --lock-video-orientation 1 # 90° antiorario
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° orario
scrcpy --lock-video-orientation # orientamento iniziale (corrente)
scrcpy --lock-video-orientation=0 # orientamento naturale
scrcpy --lock-video-orientation=1 # 90° antiorario
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° orario
```
Questo influisce sull'orientamento della registrazione.
@ -231,7 +232,9 @@ Per elencare i codificatori disponibili puoi immettere un nome di codificatore n
scrcpy --encoder _
```
### Registrazione
### Cattura
#### Registrazione
È possibile registrare lo schermo durante la trasmissione:
@ -253,6 +256,75 @@ I "fotogrammi saltati" sono registrati nonostante non siano mostrati in tempo re
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Su Linux è possibile inviare il flusso video ad un dispositivo v4l2 loopback, cosicchè un dispositivo Android possa essere aperto come una webcam da qualsiasi strumento compatibile con v4l2.
Il modulo `v4l2loopback` deve essere installato:
```bash
sudo apt install v4l2loopback-dkms
```
Per creare un dispositvo v4l2:
```bash
sudo modprobe v4l2loopback
```
Questo creerà un nuovo dispositivo video in `/dev/videoN` dove `N` è un intero (più [opzioni](https://github.com/umlaeute/v4l2loopback#options) sono disponibili per crere più dispositivi o dispositivi con ID specifici).
Per elencare i dispositvi attivati:
```bash
# necessita del pacchetto v4l-utils
v4l2-ctl --list-devices
# semplice ma potrebbe essere sufficiente
ls /dev/video*
```
Per avviare scrcpy utilizzando un v4l2 sink:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # disabilita la finestra di trasmissione
scrcpy --v4l2-sink=/dev/videoN -N # versione corta
```
(sostituisci `N` con l'ID del dispositivo, controlla con `ls /dev/video*`)
Una volta abilitato, puoi aprire il tuo flusso video con uno strumento compatibile con v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC potrebbe aggiungere del ritardo per il buffer
```
Per esempio potresti catturare il video in [OBS].
[OBS]: https://obsproject.com/
#### Buffering
È possibile aggiungere del buffer. Questo aumenta la latenza ma riduce il jitter (vedi [#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
L'opzione è disponibile per il buffer della visualizzazione:
```bash
scrcpy --display-buffer=50 # aggiungi 50 ms di buffer per la visualizzazione
```
e per il V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # aggiungi 50 ms di buffer per il v4l2 sink
```
### Connessione
#### Wireless
@ -479,15 +551,6 @@ scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Renderizzare i fotogrammi scaduti
Per minimizzare la latenza _scrcpy_ renderizza sempre l'ultimo fotogramma decodificato disponibile in maniera predefinita e tralascia quelli precedenti.
Per forzare la renderizzazione di tutti i fotogrammi (a costo di una possibile latenza superiore), utilizzare:
```bash
scrcpy --render-expired-frames
```
#### Mostrare i tocchi
@ -607,14 +670,14 @@ Non c'è alcuna risposta visiva, un log è stampato nella console.
#### Trasferimento di file verso il dispositivo
Per trasferire un file in `/sdcard/` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
Per trasferire un file in `/sdcard/Download` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
Non c'è alcuna risposta visiva, un log è stampato nella console.
La cartella di destinazione può essere cambiata all'avvio:
```bash
scrcpy --push-target=/sdcard/Download/
scrcpy --push-target=/sdcard/Movies/
```
@ -653,10 +716,10 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
| Rotazione schermo a sinistra | <kbd>MOD</kbd>+<kbd>←</kbd> _(sinistra)_
| Rotazione schermo a destra | <kbd>MOD</kbd>+<kbd>→</kbd> _(destra)_
| Ridimensiona finestra a 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click¹_
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click sinistro¹_
| Premi il tasto `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Click centrale_
| Premi il tasto `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Click destro²_
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4° click³_
| Premi il tasto `MENU` (sblocca lo schermo) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Premi il tasto `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(su)_
| Premi il tasto `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(giù)_
@ -665,18 +728,26 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
| Spegni lo schermo del dispositivo (continua a trasmettere) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Accendi lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Ruota lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd>
| Chiudi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copia negli appunti³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Taglia negli appunti³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizza gli appunti e incolla³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5° click³_
| Espandi il pannello delle impostazioni | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Doppio 5° click³_
| Chiudi pannelli | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copia negli appunti | <kbd>MOD</kbd>+<kbd>c</kbd>
| Taglia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizza gli appunti e incolla⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inietta il testo degli appunti del computer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Abilita/Disabilita il contatore FPS (su stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pizzica per zoomare | <kbd>Ctrl</kbd>+_click e trascina_
_¹Doppio click sui bordi neri per rimuoverli._
_²Il tasto destro accende lo schermo se era spento, preme BACK in caso contrario._
Solo in Android >= 7._
4° e 5° pulsante del mouse, se il tuo mouse ne dispone._
_⁴Solo in Android >= 7._
Le scorciatoie con pulsanti ripetuti sono eseguite rilasciando e premendo il pulsante una seconda volta. Per esempio, per eseguire "Espandi il pannello delle impostazioni":
1. Premi e tieni premuto <kbd>MOD</kbd>.
2. Poi premi due volte <kbd>n</kbd>.
3. Infine rilascia <kbd>MOD</kbd>.
Tutte le scorciatoie <kbd>Ctrl</kbd>+_tasto_ sono inoltrate al dispositivo, così sono gestite dall'applicazione attiva.

View File

@ -1,6 +1,6 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.17)
# scrcpy (v1.19)
このアプリケーションはUSB(もしくは[TCP/IP経由][article-tcpip])で接続されたAndroidデバイスの表示と制御を提供します。このアプリケーションは _root_ でのアクセスを必要としません。このアプリケーションは _GNU/Linux__Windows_ そして _macOS_ 上で動作します。
@ -103,18 +103,21 @@ scoop install adb # まだ入手していない場合
brew install scrcpy
```
`PATH`から`adb`へのアクセスが必要です。もしまだ持っていない場合:
`PATH`からアクセス可能な`adb`が必要です。もし持っていない場合はインストールしてください。
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
brew install android-platform-tools
```
また、[アプリケーションをビルド][BUILD]することも可能です。
`adb`は[MacPorts]からでもインストールできます。
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
また、[アプリケーションをビルド][BUILD]することも可能です。
## 実行
@ -184,10 +187,11 @@ scrcpy --crop 1224:1440:0:0 # オフセット位置(0,0)で1224x1440
ミラーリングの向きをロックするには:
```bash
scrcpy --lock-video-orientation 0 # 自然な向き
scrcpy --lock-video-orientation 1 # 90°反時計回り
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90°時計回り
scrcpy --lock-video-orientation # 現在の向き
scrcpy --lock-video-orientation=0 # 自然な向き
scrcpy --lock-video-orientation=1 # 90°反時計回り
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90°時計回り
```
この設定は録画の向きに影響します。
@ -210,7 +214,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
scrcpy --encoder _
```
### 録画
### キャプチャ
#### 録画
ミラーリング中に画面の録画をすることが可能です:
@ -233,6 +239,77 @@ scrcpy -Nr file.mkv
[パケット遅延のバリエーション]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linuxでは、ビデオストリームをv4l2ループバックデバイスに送信することができます。
v4l2loopbackのデバイスにビデオストリームを送信することで、Androidデバイスをウェブカメラのようにv4l2対応ツールで開くこともできます。
`v4l2loopback` モジュールのインストールが必要です。
```bash
sudo apt install v4l2loopback-dkms
```
v4l2デバイスを作成する。
```bash
sudo modprobe v4l2loopback
```
これにより、新しいビデオデバイスが `/dev/videoN` に作成されます。(`N` は整数)
(複数のデバイスや特定のIDのデバイスを作成するために、より多くの[オプション](https://github.com/umlaeute/v4l2loopback#options)が利用可能です。
多くの[オプション]()が利用可能で複数のデバイスや特定のIDのデバイスを作成できます。
有効なデバイスを一覧表示する:
```bash
# v4l-utilsパッケージが必要
v4l2-ctl --list-devices
# シンプルですが十分これで確認できます
ls /dev/video*
```
v4l2シンクを使用してscrcpyを起動する。
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ミラーリングウィンドウを無効化する
scrcpy --v4l2-sink=/dev/videoN -N # 短縮版
```
(`N` をデバイス ID に置き換えて、`ls /dev/video*` で確認してください)
有効にすると、v4l2対応のツールでビデオストリームを開けます。
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLCではバッファリングの遅延が発生する場合があります
```
例えばですが [OBS]の中にこの映像を取り込めことができます。
[OBS]: https://obsproject.com/
#### Buffering
バッファリングを追加することも可能です。これによりレイテンシーは増加しますが、ジッターは減少します。(参照
[#2464])
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
このオプションでディスプレイバッファリングを設定できます。
```bash
scrcpy --display-buffer=50 # ディスプレイに50msのバッファリングを追加する
```
V4L2の場合はこちらのオプションで設定できます。
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### 接続
@ -457,16 +534,6 @@ scrcpy -Sw
```
#### 期限切れフレームをレンダリングする
初期状態では、待ち時間を最小限にするために、_scrcpy_ は最後にデコードされたフレームをレンダリングし、前のフレームを削除します。
全フレームのレンダリングを強制するには(待ち時間が長くなる可能性があります):
```bash
scrcpy --render-expired-frames
```
#### タッチを表示
プレゼンテーションの場合(物理デバイス上で)物理的なタッチを表示すると便利な場合があります。
@ -586,14 +653,14 @@ APKをインストールするには、(`.apk`で終わる)APKファイルを _s
#### デバイスにファイルを送る
デバイスの`/sdcard/`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
デバイスの`/sdcard/Download`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
見た目のフィードバックはありません。コンソールにログが出力されます。
転送先ディレクトリを起動時に変更することができます:
```bash
scrcpy --push-target /sdcard/foo/bar/
scrcpy --push-target=/sdcard/Movies/
```
@ -634,7 +701,7 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
| ウィンドウサイズを変更して黒い境界線を削除 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _ダブルクリック¹_
| `HOME`をクリック | <kbd>MOD</kbd>+<kbd>h</kbd> \| _真ん中クリック_
| `BACK`をクリック | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右クリック²_
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd>
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4クリック³_
| `MENU` (画面のアンロック)をクリック | <kbd>MOD</kbd>+<kbd>m</kbd>
| `VOLUME_UP`をクリック | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上)_
| `VOLUME_DOWN`をクリック | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下)_
@ -643,7 +710,8 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
| デバイス画面をオフにする(ミラーリングしたまま) | <kbd>MOD</kbd>+<kbd>o</kbd>
| デバイス画面をオンにする | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| デバイス画面を回転する | <kbd>MOD</kbd>+<kbd>r</kbd>
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5ボタンクリック³_
| 設定パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _5ダブルクリック³_
| 通知パネルを折りたたむ | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| クリップボードへのコピー³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| クリップボードへのカット³ | <kbd>MOD</kbd>+<kbd>x</kbd>
@ -654,11 +722,17 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
_¹黒い境界線を削除するため、境界線上でダブルクリック_
_²もしスクリーンがオフの場合、右クリックでスクリーンをオンする。それ以外の場合はBackを押します._
Android 7以上のみ._
4と5はマウスのボタンです、もしあなたのマウスにボタンがあれば使えます._
_⁴Android 7以上のみ._
キーを繰り返すショートカットはキーを離して2回目を押したら実行されます。例えば「設定パネルを展開する」を実行する場合は以下のように操作する。
1. <kbd>MOD</kbd> キーを押し、押したままにする.
2. その後に <kbd>n</kbd>キーを2回押す.
3. 最後に <kbd>MOD</kbd>キーを離す.
全ての<kbd>Ctrl</kbd>+_キー_ ショートカットはデバイスに転送されます、そのためアクティブなアプリケーションによって処理されます。
## カスタムパス
特定の _adb_ バイナリを使用する場合、そのパスを環境変数`ADB`で構成します:

143
README.md
View File

@ -1,24 +1,37 @@
# scrcpy (v1.18)
# scrcpy (v1.20)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
[Read in another language](#translations)
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
This application provides display and control of Android devices connected via
USB (or [over TCP/IP](#wireless)). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
It focuses on:
- **lightness** (native, displays only the device screen)
- **performance** (30~60fps)
- **quality** (1920×1080 or above)
- **low latency** ([35~70ms][lowlatency])
- **low startup time** (~1 second to display the first image)
- **non-intrusiveness** (nothing is left installed on the device)
- **lightness**: native, displays only the device screen
- **performance**: 30~120fps, depending on the device
- **quality**: 1920×1080 or above
- **low latency**: [35~70ms][lowlatency]
- **low startup time**: ~1 second to display the first image
- **non-intrusiveness**: nothing is left installed on the device
- **user benefits**: no account, no ads, no internet required
- **freedom**: free and open source software
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
Its features include:
- [recording](#recording)
- mirroring with [device screen off](#turn-screen-off)
- [copy-paste](#copy-paste) in both directions
- [configurable quality](#capture-configuration)
- device screen [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
- [physical keyboard simulation (HID)](#physical-keyboard-simulation-hid)
(Linux-only)
- and more…
## Requirements
@ -88,10 +101,10 @@ process][BUILD_simple]).
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win64-v1.18.zip`][direct-win64]
_(SHA-256: 37212f5087fe6f3e258f1d44fa5c02207496b30e1d7ec442cbcf8358910a5c63)_
- [`scrcpy-win64-v1.20.zip`][direct-win64]
_(SHA-256: 548532b616288bcaeceff6881ad5e6f0928e5ae2b48c380385f03627401cfdba)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-win64-v1.18.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-win64-v1.20.zip
It is also available in [Chocolatey]:
@ -318,7 +331,27 @@ vlc v4l2:///dev/videoN # VLC might add some buffering delay
For example, you could capture the video within [OBS].
[OBS]: https://obsproject.com/fr
[OBS]: https://obsproject.com/
#### Buffering
It is possible to add buffering. This increases latency but reduces jitter (see
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
The option is available for display buffering:
```bash
scrcpy --display-buffer=50 # add 50 ms buffering for display
```
and V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### Connection
@ -383,17 +416,27 @@ autoadb scrcpy -s '{}'
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol):
protocol).
First, make sure the ADB server is running on the remote computer:
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
adb start-server
```
Then, establish a SSH tunnel:
```bash
# local 5038 --> remote 5037
# local 27183 <-- remote 27183
ssh -CN -L5038:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
From another terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
@ -401,14 +444,16 @@ To avoid enabling remote port forwarding, you could force a forward connection
instead (notice the `-L` instead of `-R`):
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# local 5038 --> remote 5037
# local 27183 --> remote 27183
ssh -CN -L5038:localhost:5037 -L27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
From another terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
@ -562,6 +607,14 @@ scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Power off on close
To turn the device screen off when closing scrcpy:
```bash
scrcpy --power-off-on-close
```
#### Show touches
@ -653,6 +706,39 @@ content (if supported by the app) relative to the center of the screen.
Concretely, scrcpy generates additional touch events from a "virtual finger" at
a location inverted through the center of the screen.
#### Physical keyboard simulation (HID)
By default, scrcpy uses Android key or text injection: it works everywhere, but
is limited to ASCII.
On Linux, scrcpy can simulate a physical USB keyboard on Android to provide a
better input experience (using [USB HID over AOAv2][hid-aoav2]): the virtual
keyboard is disabled and it works for all characters and IME.
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
However, it only works if the device is connected by USB, and is currently only
supported on Linux.
To enable this mode:
```bash
scrcpy --hid-keyboard
scrcpy -K # short version
```
If it fails for some reason (for example because the device is not connected via
USB), it automatically fallbacks to the default mode (with a log in the
console). This allows to use the same command line options when connected over
USB and TCP/IP.
In this mode, raw key events (scancodes) are sent to the device, independently
of the host key mapping. Therefore, if your keyboard layout does not match, it
must be configured on the Android device, in Settings → System → Languages and
input → [Physical keyboard].
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### Text injection preference
@ -672,6 +758,9 @@ scrcpy --prefer-text
(but this will break keyboard behavior in games)
This option has no effect on HID keyboard (all key events are sent as
scancodes in this mode).
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
@ -687,6 +776,9 @@ To avoid forwarding repeated key events:
scrcpy --no-key-repeat
```
This option has no effect on HID keyboard (key repeat is handled by Android
directly in this mode).
#### Right-click and middle-click
@ -779,6 +871,8 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinch-to-zoom | <kbd>Ctrl</kbd>+_click-and-move_
| Drag & drop APK file | Install APK from computer
| Drag & drop non-APK file | [Push file to device](#push-file-to-device)
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
@ -808,7 +902,7 @@ ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server` file, configure its path in
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
To override the icon, configure its path in `SCRCPY_ICON_PATH`.
## Why _scrcpy_?
@ -868,12 +962,13 @@ Read the [developers page].
This README is available in other languages:
- [Indonesian (Indonesia, `id`) - v1.16](README.id.md)
- [Italiano (Italiano, `it`) - v1.17](README.it.md)
- [日本語 (Japanese, `jp`) - v1.17](README.jp.md)
- [Italiano (Italiano, `it`) - v1.19](README.it.md)
- [日本語 (Japanese, `jp`) - v1.19](README.jp.md)
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
- [português brasileiro (Brazilian Portuguese, `pt-BR`) - v1.17](README.pt-br.md)
- [Português Brasileiro (Brazilian Portuguese, `pt-BR`) - v1.19](README.pt-br.md)
- [Español (Spanish, `sp`) - v1.17](README.sp.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
Only this README file is guaranteed to be up-to-date.

View File

@ -1,6 +1,6 @@
_Apenas o [README](README.md) original é garantido estar atualizado._
# scrcpy (v1.17)
# scrcpy (v1.19)
Esta aplicação fornece exibição e controle de dispositivos Android conectados via
USB (ou [via TCP/IP][article-tcpip]). Não requer nenhum acesso _root_.
@ -38,6 +38,18 @@ controlá-lo usando teclado e mouse.
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Sumário
- Linux: `apt install scrcpy`
- Windows: [baixar][direct-win64]
- macOS: `brew install scrcpy`
Compilar pelos arquivos fontes: [BUILD] ([processo simplificado][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
No Debian (_testing_ e _sid_ por enquanto) e Ubuntu (20.04):
@ -67,9 +79,7 @@ Para Gentoo, uma [Ebuild] está disponível: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Você também pode [compilar o app manualmente][BUILD] (não se preocupe, não é tão
difícil).
Você também pode [compilar o app manualmente][BUILD] ([processo simplificado][BUILD_simple]).
### Windows
@ -113,13 +123,18 @@ brew install scrcpy
Você precisa do `adb`, acessível pelo seu `PATH`. Se você ainda não o tem:
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
brew install android-platform-tools
```
Está também disponivel em [MacPorts], que prepara o adb para você:
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
Você também pode [compilar o app manualmente][BUILD].
@ -195,10 +210,11 @@ Se `--max-size` também for especificado, o redimensionamento é aplicado após
Para travar a orientação do espelhamento:
```bash
scrcpy --lock-video-orientation 0 # orientação natural
scrcpy --lock-video-orientation 1 # 90° sentido anti-horário
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° sentido horário
scrcpy --lock-video-orientation # orientação inicial (Atual)
scrcpy --lock-video-orientation=0 # orientação natural
scrcpy --lock-video-orientation=1 # 90° sentido anti-horário
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° sentido horário
```
Isso afeta a orientação de gravação.
@ -222,7 +238,9 @@ erro dará os encoders disponíveis:
scrcpy --encoder _
```
### Gravando
### Captura
#### Gravando
É possível gravar a tela enquanto ocorre o espelhamento:
@ -246,6 +264,79 @@ pacotes][packet delay variation] não impacta o arquivo gravado.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Em Linux, é possível enviar a transmissão do video para um disposiivo v4l2 loopback, assim
o dispositivo Android pode ser aberto como uma webcam por qualquer ferramneta capaz de v4l2
The module `v4l2loopback` must be installed:
```bash
sudo apt install v4l2loopback-dkms
```
Para criar um dispositivo v4l2:
```bash
sudo modprobe v4l2loopback
```
Isso criara um novo dispositivo de vídeo em `/dev/videoN`, onde `N` é uma integer
(mais [opções](https://github.com/umlaeute/v4l2loopback#options) estão disponiveis
para criar varios dispositivos ou dispositivos com IDs específicas).
Para listar os dispositivos disponíveis:
```bash
# requer o pacote v4l-utils
v4l2-ctl --list-devices
# simples, mas pode ser suficiente
ls /dev/video*
```
Para iniciar o scrcpy usando o coletor v4l2 (sink):
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # desativa a janela espelhada
scrcpy --v4l2-sink=/dev/videoN -N # versão curta
```
(troque `N` pelo ID do dipositivo, verifique com `ls /dev/video*`)
Uma vez ativado, você pode abrir suas trasmissões de videos com uma ferramenta capaz de v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC pode adicionar um pouco de atraso de buffering
```
Por exemplo, você pode capturar o video dentro do [OBS].
[OBS]: https://obsproject.com/
#### Buffering
É possivel adicionar buffering. Isso aumenta a latência, mas reduz a tenção (jitter) (veja
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
A opção éta disponivel para buffering de exibição:
```bash
scrcpy --display-buffer=50 # adiciona 50 ms de buffering para a exibição
```
e coletor V4L2:
```bash
scrcpy --v4l2-buffer=500 # adiciona 500 ms de buffering para coletor V4L2
```
,
### Conexão
#### Sem fio
@ -488,18 +579,6 @@ scrcpy -Sw
```
#### Renderizar frames expirados
Por padrão, para minimizar a latência, _scrcpy_ sempre renderiza o último frame decodificado
disponível, e descarta o anterior.
Para forçar a renderização de todos os frames (com o custo de um possível aumento de
latência), use:
```bash
scrcpy --render-expired-frames
```
#### Mostrar toques
Para apresentações, pode ser útil mostrar toques físicos (no dispositivo
@ -647,7 +726,7 @@ Não existe feedback visual, um log é imprimido no console.
#### Enviar arquivo para dispositivo
Para enviar um arquivo para `/sdcard/` no dispositivo, arraste e solte um arquivo (não-APK) para a
Para enviar um arquivo para `/sdcard/Download/` no dispositivo, arraste e solte um arquivo (não-APK) para a
janela do _scrcpy_.
Não existe feedback visual, um log é imprimido no console.
@ -694,12 +773,12 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
| Mudar modo de tela cheia | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotacionar display para esquerda | <kbd>MOD</kbd>+<kbd>←</kbd> _(esquerda)_
| Rotacionar display para direita | <kbd>MOD</kbd>+<kbd>→</kbd> _(direita)_
| Redimensionar janela para 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo¹_
| Redimensionar janela para 1:1 (pixel-perfeito) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo-esquerdo¹_
| Clicar em `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Clique-do-meio_
| Clicar em `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Clique-direito²_
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Clicar em `MENU` (desbloquear tela | <kbd>MOD</kbd>+<kbd>m</kbd>
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _Clique-do-4.°³_
| Clicar em `MENU` (desbloquear tela) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Clicar em `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(cima)_
| Clicar em `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(baixo)_
| Clicar em `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
@ -707,18 +786,27 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
| Desligar tela do dispositivo (continuar espelhando) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Ligar tela do dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotacionar tela do dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd>
| Colapsar painel de notificação | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar para área de transferência³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Recortar para área de transferência³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizar áreas de transferência e colar³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd> \| _Clique-do-5.°³_
| Expandir painel de configurção | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Clique-duplo-do-5.°³_
| Colapsar paineis | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar para área de transferência | <kbd>MOD</kbd>+<kbd>c</kbd>
| Recortar para área de transferência | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizar áreas de transferência e colar⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Injetar texto da área de transferência do computador | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Ativar/desativar contador de FPS (em stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_clicar-e-mover_
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_Clicar-e-mover_
_¹Clique-duplo em bordas pretas para removê-las._
_²Clique-direito liga a tela se ela estiver desligada, pressiona BACK caso contrário._
Apenas em Android >= 7._
_¹Clique-duplo-esquerdo na borda preta para remove-la._
_²Clique-direito liga a tela caso esteja desligada, pressione BACK caso contrário._
4.° and 5.° botões do mouse, caso o mouse possua._
_⁴Apenas em Android >= 7._
Atalhos com teclas reptidas são executados soltando e precionando a tecla
uma segunda vez. Por exemplo, para executar "Expandir painel de Configurção":
1. Mantenha pressionado <kbd>MOD</kbd>.
2. Depois click duas vezes <kbd>n</kbd>.
3. Finalmente, solte <kbd>MOD</kbd>.
Todos os atalhos <kbd>Ctrl</kbd>+_tecla_ são encaminhados para o dispositivo, para que eles sejam
tratados pela aplicação ativa.
@ -729,7 +817,9 @@ tratados pela aplicação ativa.
Para usar um binário _adb_ específico, configure seu caminho na variável de ambiente
`ADB`:
```bash
ADB=/caminho/para/adb scrcpy
```
Para sobrepor o caminho do arquivo `scrcpy-server`, configure seu caminho em
`SCRCPY_SERVER_PATH`.
@ -751,8 +841,6 @@ Um colega me desafiou a encontrar um nome tão impronunciável quanto [gnirehtet
Veja [BUILD].
[BUILD]: BUILD.md
## Problemas comuns

824
README.tr.md Normal file
View File

@ -0,0 +1,824 @@
# scrcpy (v1.18)
Bu uygulama Android cihazların USB (ya da [TCP/IP][article-tcpip]) üzerinden
görüntülenmesini ve kontrol edilmesini sağlar. _root_ erişimine ihtiyaç duymaz.
_GNU/Linux_, _Windows_ ve _macOS_ sistemlerinde çalışabilir.
![screenshot](assets/screenshot-debian-600.jpg)
Öne çıkan özellikler:
- **hafiflik** (doğal, sadece cihazın ekranını gösterir)
- **performans** (30~60fps)
- **kalite** (1920×1080 ya da üzeri)
- **düşük gecikme süresi** ([35~70ms][lowlatency])
- **düşük başlangıç süresi** (~1 saniye ilk kareyi gösterme süresi)
- **müdaheleci olmama** (cihazda kurulu yazılım kalmaz)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Gereksinimler
Android cihaz en düşük API 21 (Android 5.0) olmalıdır.
[Adb hata ayıklamasının][enable-adb] cihazınızda aktif olduğundan emin olun.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Bazı cihazlarda klavye ve fare ile kontrol için [ilave bir seçenek][control] daha
etkinleştirmeniz gerekebilir.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Uygulamayı indirin
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Özet
- Linux: `apt install scrcpy`
- Windows: [indir][direct-win64]
- macOS: `brew install scrcpy`
Kaynak kodu derle: [BUILD] ([basitleştirilmiş süreç][build_simple])
[build]: BUILD.md
[build_simple]: BUILD.md#simple
### Linux
Debian (şimdilik _testing_ ve _sid_) ve Ubuntu (20.04) için:
```
apt install scrcpy
```
[Snap] paketi: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Fedora için, [COPR] paketi: [`scrcpy`][copr-link].
[copr]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Arch Linux için, [AUR] paketi: [`scrcpy`][aur-link].
[aur]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo için, [Ebuild] mevcut: [`scrcpy/`][ebuild-link].
[ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build] ([basitleştirilmiş süreç][build_simple]).
### Windows
Windows için (`adb` dahil) tüm gereksinimleri ile derlenmiş bir arşiv mevcut:
- [README](README.md#windows)
[Chocolatey] ile kurulum:
[chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # if you don't have it yet
```
[Scoop] ile kurulum:
```bash
scoop install scrcpy
scoop install adb # if you don't have it yet
```
[scoop]: https://scoop.sh
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
### macOS
Uygulama [Homebrew] içerisinde mevcut. Sadece kurun:
[homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`adb`, `PATH` içerisinden erişilebilir olmalıdır. Eğer değilse:
```bash
brew install android-platform-tools
```
[MacPorts] kullanılarak adb ve uygulamanın birlikte kurulumu yapılabilir:
```bash
sudo port install scrcpy
```
[macports]: https://www.macports.org/
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
## Çalıştırma
Android cihazınızı bağlayın ve aşağıdaki komutu çalıştırın:
```bash
scrcpy
```
Komut satırı argümanları aşağıdaki komut ile listelenebilir:
```bash
scrcpy --help
```
## Özellikler
### Ekran yakalama ayarları
#### Boyut azaltma
Bazen, Android cihaz ekranını daha düşük seviyede göstermek performansı artırabilir.
Hem genişliği hem de yüksekliği bir değere sabitlemek için (ör. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # kısa versiyon
```
Diğer boyut en-boy oranı korunacak şekilde hesaplanır.
Bu şekilde ekran boyutu 1920x1080 olan bir cihaz 1024x576 olarak görünür.
#### Bit-oranı değiştirme
Varsayılan bit-oranı 8 Mbps'dir. Değiştirmek için (ör. 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # kısa versiyon
```
#### Çerçeve oranı sınırlama
Ekran yakalama için maksimum çerçeve oranı için sınır koyulabilir:
```bash
scrcpy --max-fps 15
```
Bu özellik Android 10 ve sonrası sürümlerde resmi olarak desteklenmektedir,
ancak daha önceki sürümlerde çalışmayabilir.
#### Kesme
Cihaz ekranının sadece bir kısmı görünecek şekilde kesilebilir.
Bu özellik Oculus Go'nun bir gözünü yakalamak gibi durumlarda kullanışlı olur:
```bash
scrcpy --crop 1224:1440:0:0 # (0,0) noktasından 1224x1440
```
Eğer `--max-size` belirtilmişse yeniden boyutlandırma kesme işleminden sonra yapılır.
#### Video yönünü kilitleme
Videonun yönünü kilitlemek için:
```bash
scrcpy --lock-video-orientation # başlangıç yönü
scrcpy --lock-video-orientation=0 # doğal yön
scrcpy --lock-video-orientation=1 # 90° saatin tersi yönü
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° saat yönü
```
Bu özellik kaydetme yönünü de etkiler.
[Pencere ayrı olarak döndürülmüş](#rotation) olabilir.
#### Kodlayıcı
Bazı cihazlar birden fazla kodlayıcıya sahiptir, ve bunların bazıları programın
kapanmasına sebep olabilir. Bu durumda farklı bir kodlayıcı seçilebilir:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Mevcut kodlayıcıları listelemek için geçerli olmayan bir kodlayıcı ismi girebilirsiniz,
hata mesajı mevcut kodlayıcıları listeleyecektir:
```bash
scrcpy --encoder _
```
### Yakalama
#### Kaydetme
Ekran yakalama sırasında kaydedilebilir:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Yakalama olmadan kayıt için:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C ile kayıt kesilebilir
```
"Atlanan kareler" gerçek zamanlı olarak gösterilmese (performans sebeplerinden ötürü) dahi kaydedilir.
Kareler cihazda _zamandamgası_ ile saklanır, bu sayede [paket gecikme varyasyonu]
kayıt edilen dosyayı etkilemez.
[paket gecikme varyasyonu]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linux'ta video akışı bir v4l2 loopback cihazına gönderilebilir. Bu sayede Android
cihaz bir web kamerası gibi davranabilir.
Bu işlem için `v4l2loopback` modülü kurulu olmalıdır:
```bash
sudo apt install v4l2loopback-dkms
```
v4l2 cihazı oluşturmak için:
```bash
sudo modprobe v4l2loopback
```
Bu komut `/dev/videoN` adresinde `N` yerine bir tamsayı koyarak yeni bir video
cihazı oluşturacaktır.
(birden fazla cihaz oluşturmak veya spesifik ID'ye sahip cihazlar için
diğer [seçenekleri](https://github.com/umlaeute/v4l2loopback#options) inceleyebilirsiniz.)
Aktif cihazları listelemek için:
```bash
# v4l-utils paketi ile
v4l2-ctl --list-devices
# daha basit ama yeterli olabilecek şekilde
ls /dev/video*
```
v4l2 kullanarak scrpy kullanmaya başlamak için:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ayna penceresini kapatarak
scrcpy --v4l2-sink=/dev/videoN -N # kısa versiyon
```
(`N` harfini oluşturulan cihaz ID numarası ile değiştirin. `ls /dev/video*` cihaz ID'lerini görebilirsiniz.)
Aktifleştirildikten sonra video akışını herhangi bir v4l2 özellikli araçla açabilirsiniz:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC kullanırken yükleme gecikmesi olabilir
```
Örneğin, [OBS] ile video akışını kullanabilirsiniz.
[obs]: https://obsproject.com/
### Bağlantı
#### Kablosuz
_Scrcpy_ cihazla iletişim kurmak için `adb`'yi kullanır, Ve `adb`
bir cihaza TCP/IP kullanarak [bağlanabilir].
1. Cihazınızı bilgisayarınızla aynı Wi-Fi ağına bağlayın.
2. Cihazınızın IP adresini bulun. Ayarlar → Telefon Hakkında → Durum sekmesinden veya
aşağıdaki komutu çalıştırarak öğrenebilirsiniz:
```bash
adb shell ip route | awk '{print $9}'
```
3. Cihazınızda TCP/IP üzerinden adb kullanımını etkinleştirin: `adb tcpip 5555`.
4. Cihazınızı bilgisayarınızdan sökün.
5. Cihazınıza bağlanın: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` değerini değiştirin)_.
6. `scrcpy` komutunu normal olarak çalıştırın.
Bit-oranını ve büyüklüğü azaltmak yararlı olabilir:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # kısa version
```
[bağlanabilir]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Birden fazla cihaz
Eğer `adb devices` komutu birden fazla cihaz listeliyorsa _serial_ değerini belirtmeniz gerekir:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # kısa versiyon
```
Eğer cihaz TCP/IP üzerinden bağlanmışsa:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # kısa version
```
Birden fazla cihaz için birden fazla _scrcpy_ uygulaması çalıştırabilirsiniz.
#### Cihaz bağlantısı ile otomatik başlatma
[AutoAdb] ile yapılabilir:
```bash
autoadb scrcpy -s '{}'
```
[autoadb]: https://github.com/rom1v/autoadb
#### SSH Tünel
Uzaktaki bir cihaza erişmek için lokal `adb` istemcisi, uzaktaki bir `adb` sunucusuna
(aynı _adb_ sürümünü kullanmak şartı ile) bağlanabilir :
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy
```
Uzaktan port yönlendirme ileri yönlü bağlantı kullanabilirsiniz
(`-R` yerine `-L` olduğuna dikkat edin):
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy --force-adb-forward
```
Kablosuz bağlantı gibi burada da kalite düşürmek faydalı olabilir:
```
scrcpy -b2M -m800 --max-fps 15
```
### Pencere ayarları
#### İsim
Cihaz modeli varsayılan pencere ismidir. Değiştirmek için:
```bash
scrcpy --window-title 'Benim cihazım'
```
#### Konum ve
Pencerenin başlangıç konumu ve boyutu belirtilebilir:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Kenarlıklar
Pencere dekorasyonunu kapatmak için:
```bash
scrcpy --window-borderless
```
#### Her zaman üstte
Scrcpy penceresini her zaman üstte tutmak için:
```bash
scrcpy --always-on-top
```
#### Tam ekran
Uygulamayı tam ekran başlatmak için:
```bash
scrcpy --fullscreen
scrcpy -f # kısa versiyon
```
Tam ekran <kbd>MOD</kbd>+<kbd>f</kbd> ile dinamik olarak değiştirilebilir.
#### Döndürme
Pencere döndürülebilir:
```bash
scrcpy --rotation 1
```
Seçilebilecek değerler:
- `0`: döndürme yok
- `1`: 90 derece saat yönünün tersi
- `2`: 180 derece
- `3`: 90 derece saat yönü
Döndürme <kbd>MOD</kbd>+<kbd>←</kbd>_(sol)_ ve
<kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ ile dinamik olarak değiştirilebilir.
_scrcpy_'de 3 farklı döndürme olduğuna dikkat edin:
- <kbd>MOD</kbd>+<kbd>r</kbd> cihazın yatay veya dikey modda çalışmasını sağlar.
(çalışan uygulama istenilen oryantasyonda çalışmayı desteklemiyorsa döndürme
işlemini reddedebilir.)
- [`--lock-video-orientation`](#lock-video-orientation) görüntü yakalama oryantasyonunu
(cihazdan bilgisayara gelen video akışının oryantasyonu) değiştirir. Bu kayıt işlemini
etkiler.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
pencere içeriğini dönderir. Bu sadece canlı görüntüyü etkiler, kayıt işlemini etkilemez.
### Diğer ekran yakalama seçenekleri
#### Yazma korumalı
Kontrolleri devre dışı bırakmak için (cihazla etkileşime geçebilecek her şey: klavye ve
fare girdileri, dosya sürükleyip bırakma):
```bash
scrcpy --no-control
scrcpy -n
```
#### Ekran
Eğer cihazın birden fazla ekranı varsa hangi ekranın kullanılacağını seçebilirsiniz:
```bash
scrcpy --display 1
```
Kullanılabilecek ekranları listelemek için:
```bash
adb shell dumpsys display # çıktı içerisinde "mDisplayId=" terimini arayın
```
İkinci ekran ancak cihaz Android sürümü 10 veya üzeri olmalıdır (değilse yazma korumalı
olarak görüntülenir).
#### Uyanık kalma
Cihazın uyku moduna girmesini engellemek için:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpy kapandığında cihaz başlangıç durumuna geri döner.
#### Ekranı kapatma
Ekran yakalama sırasında cihazın ekranı kapatılabilir:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Ya da <kbd>MOD</kbd>+<kbd>o</kbd> kısayolunu kullanabilirsiniz.
Tekrar açmak için ise <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> tuşlarına basın.
Android'de, `GÜÇ` tuşu her zaman ekranı açar. Eğer `GÜÇ` sinyali scrcpy ile
gönderilsiyse (sağ tık veya <kbd>MOD</kbd>+<kbd>p</kbd>), ekran kısa bir gecikme
ile kapanacaktır. Fiziksel `GÜÇ` tuşuna basmak hala ekranın açılmasına sebep olacaktır.
Bu cihazın uykuya geçmesini engellemek için kullanılabilir:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Dokunuşları gösterme
Sunumlar sırasında fiziksel dokunuşları (fiziksel cihazdaki) göstermek
faydalı olabilir.
Android'de bu özellik _Geliştici seçenekleri_ içerisinde bulunur.
_Scrcpy_ bu özelliği çalışırken etkinleştirebilir ve kapanırken eski
haline geri getirebilir:
```bash
scrcpy --show-touches
scrcpy -t
```
Bu opsiyon sadece _fiziksel_ dokunuşları (cihaz ekranındaki) gösterir.
#### Ekran koruyucuyu devre dışı bırakma
Scrcpy varsayılan ayarlarında ekran koruyucuyu devre dışı bırakmaz.
Bırakmak için:
```bash
scrcpy --disable-screensaver
```
### Girdi kontrolü
#### Cihaz ekranını dönderme
<kbd>MOD</kbd>+<kbd>r</kbd> tuşları ile yatay ve dikey modlar arasında
geçiş yapabilirsiniz.
Bu kısayol ancak çalışan uygulama desteklediği takdirde ekranı döndürecektir.
#### Kopyala yapıştır
Ne zaman Android cihazdaki pano değişse bilgisayardaki pano otomatik olarak
senkronize edilir.
Tüm <kbd>Ctrl</kbd> kısayolları cihaza iletilir:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> genelde kopyalar
- <kbd>Ctrl</kbd>+<kbd>x</kbd> genelde keser
- <kbd>Ctrl</kbd>+<kbd>v</kbd> genelde yapıştırır (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bu kısayollar genelde beklediğiniz gibi çalışır.
Ancak kısayolun gerçekten yaptığı eylemi açık olan uygulama belirler.
Örneğin, _Termux_ <kbd>Ctrl</kbd>+<kbd>c</kbd> ile kopyalama yerine
SIGINT sinyali gönderir, _K-9 Mail_ ise yeni mesaj oluşturur.
Bu tip durumlarda kopyalama, kesme ve yapıştırma için (Android versiyon 7 ve
üstü):
- <kbd>MOD</kbd>+<kbd>c</kbd> `KOPYALA`
- <kbd>MOD</kbd>+<kbd>x</kbd> `KES`
- <kbd>MOD</kbd>+<kbd>v</kbd> `YAPIŞTIR` (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bunlara ek olarak, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> tuşları
bilgisayar pano içeriğini tuş basma eylemleri şeklinde gönderir. Bu metin
yapıştırmayı desteklemeyen (_Termux_ gibi) uygulamar için kullanışlıdır,
ancak ASCII olmayan içerikleri bozabilir.
**UYARI:** Bilgisayar pano içeriğini cihaza yapıştırmak
(<kbd>Ctrl</kbd>+<kbd>v</kbd> ya da <kbd>MOD</kbd>+<kbd>v</kbd> tuşları ile)
içeriği cihaz panosuna kopyalar. Sonuç olarak, herhangi bir Android uygulaması
içeriğe erişebilir. Hassas içerikler (parolalar gibi) için bu özelliği kullanmaktan
kaçının.
Bazı cihazlar pano değişikleri konusunda beklenilen şekilde çalışmayabilir.
Bu durumlarda `--legacy-paste` argümanı kullanılabilir. Bu sayede
<kbd>Ctrl</kbd>+<kbd>v</kbd> ve <kbd>MOD</kbd>+<kbd>v</kbd> tuşları da
pano içeriğini tuş basma eylemleri şeklinde gönderir
(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> ile aynı şekilde).
#### İki parmak ile yakınlaştırma
"İki parmak ile yakınlaştırma" için: <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_.
Daha açıklayıcı şekilde, <kbd>Ctrl</kbd> tuşuna sol-tık ile birlikte basılı
tutun. Sol-tık serbest bırakılıncaya kadar yapılan tüm fare hareketleri
ekran içeriğini ekranın merkezini baz alarak dönderir, büyütür veya küçültür
(eğer uygulama destekliyorsa).
Scrcpy ekranın merkezinde bir "sanal parmak" varmış gibi davranır.
#### Metin gönderme tercihi
Metin girilirken ili çeşit [eylem][textevents] gerçekleştirilir:
- _tuş eylemleri_, bir tuşa basıldığı sinyalini verir;
- _metin eylemleri_, bir metin girildiği sinyalini verir.
Varsayılan olarak, harfler tuş eylemleri kullanılarak gönderilir. Bu sayede
klavye oyunlarda beklenilene uygun olarak çalışır (Genelde WASD tuşları).
Ancak bu [bazı problemlere][prefertext] yol açabilir. Eğer bu problemler ile
karşılaşırsanız metin eylemlerini tercih edebilirsiniz:
```bash
scrcpy --prefer-text
```
(Ama bu oyunlardaki klavye davranışlarını bozacaktır)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Tuş tekrarı
Varsayılan olarak, bir tuşa basılı tutmak tuş eylemini tekrarlar. Bu durum
bazı oyunlarda problemlere yol açabilir.
Tuş eylemlerinin tekrarını kapatmak için:
```bash
scrcpy --no-key-repeat
```
#### Sağ-tık ve Orta-tık
Varsayılan olarak, sağ-tık GERİ (ya da GÜÇ açma) eylemlerini, orta-tık ise
ANA EKRAN eylemini tetikler. Bu kısayolları devre dışı bırakmak için:
```bash
scrcpy --forward-all-clicks
```
### Dosya bırakma
#### APK kurulumu
APK kurmak için, bilgisayarınızdaki APK dosyasını (`.apk` ile biten) _scrcpy_
penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
#### Dosyayı cihaza gönderme
Bir dosyayı cihazdaki `/sdcard/Download/` dizinine atmak için, (APK olmayan)
bir dosyayı _scrcpy_ penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
Hedef dizin uygulama başlatılırken değiştirilebilir:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Ses iletimi
_Scrcpy_ ses iletimi yapmaz. Yerine [sndcpy] kullanabilirsiniz.
Ayrıca bakınız [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Kısayollar
Aşağıdaki listede, <kbd>MOD</kbd> kısayol tamamlayıcısıdır. Varsayılan olarak
(sol) <kbd>Alt</kbd> veya (sol) <kbd>Super</kbd> tuşudur.
Bu tuş `--shortcut-mod` argümanı kullanılarak `lctrl`, `rctrl`,
`lalt`, `ralt`, `lsuper` ve `rsuper` tuşlarından biri ile değiştirilebilir.
Örneğin:
```bash
# Sağ Ctrl kullanmak için
scrcpy --shortcut-mod=rctrl
# Sol Ctrl, Sol Alt veya Sol Super tuşlarından birini kullanmak için
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> tuşu genelde <kbd>Windows</kbd> veya <kbd>Cmd</kbd> tuşudur._
[super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut |
| ------------------------------------------------ | :-------------------------------------------------------- |
| Tam ekran modunu değiştirme | <kbd>MOD</kbd>+<kbd>f</kbd> |
| Ekranı sola çevirme | <kbd>MOD</kbd>+<kbd>←</kbd> _(sol)_ |
| Ekranı sağa çevirme | <kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ |
| Pencereyi 1:1 oranına çevirme (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> |
| Penceredeki siyah kenarlıkları kaldırma | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Çift-sol-tık¹_ |
| `ANA EKRAN` tuşu | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Orta-tık_ |
| `GERİ` tuşu | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Sağ-tık²_ |
| `UYGULAMA_DEĞİŞTİR` tuşu | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4.tık³_ |
| `MENÜ` tuşu (ekran kilidini açma) | <kbd>MOD</kbd>+<kbd>m</kbd> |
| `SES_AÇ` tuşu | <kbd>MOD</kbd>+<kbd>↑</kbd> _(yukarı)_ |
| `SES_KIS` tuşu | <kbd>MOD</kbd>+<kbd>↓</kbd> _(aşağı)_ |
| `GÜÇ` tuşu | <kbd>MOD</kbd>+<kbd>p</kbd> |
| Gücü açma | _Sağ-tık²_ |
| Cihaz ekranını kapatma (ekran yakalama durmadan) | <kbd>MOD</kbd>+<kbd>o</kbd> |
| Cihaz ekranını açma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
| Cihaz ekranını dönderme | <kbd>MOD</kbd>+<kbd>r</kbd> |
| Bildirim panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5.tık³_ |
| Ayarlar panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Çift-5.tık³_ |
| Panelleri kapatma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
| Panoya kopyalama⁴ | <kbd>MOD</kbd>+<kbd>c</kbd> |
| Panoya kesme⁴ | <kbd>MOD</kbd>+<kbd>x</kbd> |
| Panoları senkronize ederek yapıştırma⁴ | <kbd>MOD</kbd>+<kbd>v</kbd> |
| Bilgisayar panosundaki metini girme | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
| FPS sayacını açma/kapatma (terminalde) | <kbd>MOD</kbd>+<kbd>i</kbd> |
| İki parmakla yakınlaştırma | <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_ |
_¹Siyah kenarlıkları silmek için üzerine çift tıklayın._
_²Sağ-tık ekran kapalıysa açar, değilse GERİ sinyali gönderir._
_³4. ve 5. fare tuşları (eğer varsa)._
_⁴Sadece Android 7 ve üzeri versiyonlarda._
Tekrarlı tuşu olan kısayollar tuş bırakılıp tekrar basılarak tekrar çalıştırılır.
Örneğin, "Ayarlar panelini genişletmek" için:
1. <kbd>MOD</kbd> tuşuna basın ve basılı tutun.
2. <kbd>n</kbd> tuşuna iki defa basın.
3. <kbd>MOD</kbd> tuşuna basmayı bırakın.
Tüm <kbd>Ctrl</kbd>+_tuş_ kısayolları cihaza gönderilir. Bu sayede istenilen komut
uygulama tarafından çalıştırılır.
## Özel dizinler
Varsayılandan farklı bir _adb_ programı çalıştırmak için `ADB` ortam değişkenini
ayarlayın:
```bash
ADB=/path/to/adb scrcpy
```
`scrcpy-server` programının dizinini değiştirmek için `SCRCPY_SERVER_PATH`
değişkenini ayarlayın.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Neden _scrcpy_?
Bir meslektaşım [gnirehtet] gibi söylenmesi zor bir isim bulmam için bana meydan okudu.
[`strcpy`] **str**ing kopyalıyor; `scrcpy` **scr**een kopyalıyor.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Nasıl derlenir?
Bakınız [BUILD].
## Yaygın problemler
Bakınız [FAQ](FAQ.md).
## Geliştiriciler
[Geliştiriciler sayfası]nı okuyun.
[geliştiriciler sayfası]: DEVELOP.md
## Lisans
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Makaleler
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

View File

@ -1,36 +1,54 @@
src = [
'src/main.c',
'src/adb.c',
'src/adb_tunnel.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
'src/device_msg.c',
'src/event_converter.c',
'src/icon.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frame_buffer.c',
'src/input_manager.c',
'src/keyboard_inject.c',
'src/mouse_inject.c',
'src/opengl.c',
'src/options.c',
'src/receiver.c',
'src/recorder.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/stream.c',
'src/tiny_xpm.c',
'src/video_buffer.c',
'src/util/file.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/net.c',
'src/util/net_intr.c',
'src/util/process.c',
'src/util/str_util.c',
'src/util/process_intr.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
]
if host_machine.system() == 'windows'
src += [ 'src/sys/win/process.c' ]
src += [
'src/sys/win/file.c',
'src/sys/win/process.c',
]
else
src += [ 'src/sys/unix/process.c' ]
src += [
'src/sys/unix/file.c',
'src/sys/unix/process.c',
]
endif
v4l2_support = host_machine.system() == 'linux'
@ -38,6 +56,14 @@ if v4l2_support
src += [ 'src/v4l2_sink.c' ]
endif
aoa_hid_support = host_machine.system() == 'linux'
if aoa_hid_support
src += [
'src/aoa_hid.c',
'src/hid_keyboard.c',
]
endif
check_functions = [
'strdup'
]
@ -58,8 +84,11 @@ if not get_option('crossbuild_windows')
dependencies += dependency('libavdevice')
endif
else
if aoa_hid_support
dependencies += dependency('libusb-1.0')
endif
else
# cross-compile mingw32 build (from Linux to Windows)
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
@ -136,6 +165,9 @@ conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == '
# enable V4L2 support (linux only)
conf.set('HAVE_V4L2', v4l2_support)
# enable HID over AOA support (linux only)
conf.set('HAVE_AOA_HID', aoa_hid_support)
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
@ -147,6 +179,9 @@ executable('scrcpy', src,
c_args: [])
install_man('scrcpy.1')
install_data('../data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/256x256/apps')
### TESTS
@ -163,12 +198,20 @@ if get_option('buildtype') == 'debug'
['test_cli', [
'tests/test_cli.c',
'src/cli.c',
'src/util/str_util.c',
'src/options.c',
'src/util/str.c',
'src/util/strbuf.c',
'src/util/term.c',
]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
'src/util/str_util.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_device_msg_deserialize', [
'tests/test_device_msg_deserialize.c',
@ -177,9 +220,14 @@ if get_option('buildtype') == 'debug'
['test_queue', [
'tests/test_queue.c',
]],
['test_strutil', [
'tests/test_strutil.c',
'src/util/str_util.c',
['test_strbuf', [
'tests/test_strbuf.c',
'src/util/strbuf.c',
]],
['test_str', [
'tests/test_str.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
]

View File

@ -56,6 +56,12 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
@ -76,6 +82,14 @@ Start in fullscreen.
.B \-h, \-\-help
Print this help.
.TP
.B \-K, \-\-hid\-keyboard
Simulate a physical keyboard by using HID over AOAv2.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
It may only work over USB, and is currently only supported on Linux.
.TP
.B \-\-legacy\-paste
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
@ -83,8 +97,8 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.BI "\-\-lock\-video\-orientation " [value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
.BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
@ -122,6 +136,10 @@ Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
.B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
@ -189,7 +207,15 @@ It only shows physical touches (not clicks from scrcpy).
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
It requires to lock the video orientation (see --lock-video-orientation).
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI "\-\-v4l2-buffer " ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
@ -240,7 +266,7 @@ Default is 0 (automatic).
.SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above).
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
.TP
.B MOD+f
@ -342,6 +368,10 @@ Pinch-to-zoom from the center of the screen
.B Drag & drop APK file
Install APK from computer
.TP
.B Drag & drop non-APK file
Push file to device (see \fB\-\-push\-target\fR)
.SH Environment variables

View File

@ -5,8 +5,10 @@
#include <stdlib.h>
#include <string.h>
#include "util/file.h"
#include "util/log.h"
#include "util/str_util.h"
#include "util/process_intr.h"
#include "util/str.h"
static const char *adb_command;
@ -68,7 +70,7 @@ show_adb_installation_msg() {
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (search_executable(pkg_managers[i].binary)) {
if (sc_file_executable_exists(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
@ -80,7 +82,7 @@ show_adb_installation_msg() {
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
show_adb_err_msg(enum sc_process_result err, const char *const argv[]) {
#define MAX_COMMAND_STRING_LEN 1024
char *buf = malloc(MAX_COMMAND_STRING_LEN);
if (!buf) {
@ -89,18 +91,18 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
}
switch (err) {
case PROCESS_ERROR_GENERIC:
case SC_PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Failed to execute: %s", buf);
break;
case PROCESS_ERROR_MISSING_BINARY:
case SC_PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
break;
case PROCESS_SUCCESS:
case SC_PROCESS_SUCCESS:
// do nothing
break;
}
@ -108,14 +110,15 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
free(buf);
}
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
static sc_pid
adb_execute_p(const char *serial, const char *const adb_cmd[],
size_t len, unsigned inherit, sc_pipe *pout) {
int i;
process_t process;
sc_pid pid;
const char **argv = malloc((len + 4) * sizeof(*argv));
if (!argv) {
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
argv[0] = get_adb_command();
@ -129,98 +132,185 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
memcpy(&argv[i], adb_cmd, len * sizeof(const char *));
argv[len + i] = NULL;
enum process_result r = process_execute(argv, &process);
if (r != PROCESS_SUCCESS) {
enum sc_process_result r =
sc_process_execute_p(argv, &pid, inherit, NULL, pout, NULL);
if (r != SC_PROCESS_SUCCESS) {
show_adb_err_msg(r, argv);
process = PROCESS_NONE;
pid = SC_PROCESS_NONE;
}
free(argv);
return process;
return pid;
}
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
sc_pid
adb_execute(const char *serial, const char *const adb_cmd[], size_t len,
unsigned inherit) {
return adb_execute_p(serial, adb_cmd, len, inherit, NULL);
}
static sc_pid
adb_exec_forward(const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned inherit) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"forward", local, remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
}
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
static sc_pid
adb_exec_forward_remove(const char *serial, uint16_t local_port,
unsigned inherit) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
}
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
static sc_pid
adb_exec_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port, unsigned inherit) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", remote, local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
}
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
static sc_pid
adb_exec_reverse_remove(const char *serial, const char *device_socket_name,
unsigned inherit) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
}
process_t
adb_push(const char *serial, const char *local, const char *remote) {
static sc_pid
adb_exec_push(const char *serial, const char *local, const char *remote,
unsigned inherit) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = strquote(local);
local = sc_str_quote(local);
if (!local) {
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
remote = strquote(remote);
remote = sc_str_quote(remote);
if (!remote) {
free((void *) local);
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"push", local, remote};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
#ifdef __WINDOWS__
free((void *) remote);
free((void *) local);
#endif
return proc;
return pid;
}
process_t
adb_install(const char *serial, const char *local) {
static sc_pid
adb_exec_install(const char *serial, const char *local, unsigned inherit) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = strquote(local);
local = sc_str_quote(local);
if (!local) {
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"install", "-r", local};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), inherit);
#ifdef __WINDOWS__
free((void *) local);
#endif
return proc;
return pid;
}
static sc_pid
adb_exec_get_serialno(unsigned inherit, sc_pipe *pout) {
const char *const adb_cmd[] = {"get-serialno"};
return adb_execute_p(NULL, adb_cmd, ARRAY_LEN(adb_cmd), inherit, pout);
}
bool
adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned inherit) {
sc_pid pid =
adb_exec_forward(serial, local_port, device_socket_name, inherit);
return sc_process_check_success_intr(intr, pid, "adb forward", true);
}
bool
adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned inherit) {
sc_pid pid = adb_exec_forward_remove(serial, local_port, inherit);
return sc_process_check_success_intr(intr, pid, "adb forward --remove",
true);
}
bool
adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned inherit) {
sc_pid pid =
adb_exec_reverse(serial, device_socket_name, local_port, inherit);
return sc_process_check_success_intr(intr, pid, "adb reverse", true);
}
bool
adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned inherit) {
sc_pid pid = adb_exec_reverse_remove(serial, device_socket_name, inherit);
return sc_process_check_success_intr(intr, pid, "adb reverse --remove",
true);
}
bool
adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned inherit) {
sc_pid pid = adb_exec_push(serial, local, remote, inherit);
return sc_process_check_success_intr(intr, pid, "adb push", true);
}
bool
adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned inherit) {
sc_pid pid = adb_exec_install(serial, local, inherit);
return sc_process_check_success_intr(intr, pid, "adb install", true);
}
char *
adb_get_serialno(struct sc_intr *intr, unsigned inherit) {
sc_pipe pout;
sc_pid pid = adb_exec_get_serialno(inherit, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb get-serialno\"");
return NULL;
}
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
sc_pipe_close(pout);
bool ok =
sc_process_check_success_intr(intr, pid, "adb get-serialno", true);
if (!ok) {
return NULL;
}
sc_str_truncate(buf, r, " \r\n");
return strdup(buf);
}

View File

@ -6,29 +6,43 @@
#include <stdbool.h>
#include <inttypes.h>
#include "util/process.h"
#include "util/intr.h"
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
sc_pid
adb_execute(const char *serial, const char *const adb_cmd[], size_t len,
unsigned inherit);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
bool
adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned inherit);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
bool
adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned inherit);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
bool
adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned inherit);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
bool
adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned inherit);
process_t
adb_push(const char *serial, const char *local, const char *remote);
bool
adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned inherit);
process_t
adb_install(const char *serial, const char *local);
bool
adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned inherit);
/**
* Execute `adb get-serialno`
*
* Return the result, to be freed by the caller, or NULL on error.
*/
char *
adb_get_serialno(struct sc_intr *intr, unsigned inherit);
#endif

170
app/src/adb_tunnel.c Normal file
View File

@ -0,0 +1,170 @@
#include "adb_tunnel.h"
#include <assert.h>
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
#define SC_SOCKET_NAME "scrcpy"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!adb_reverse(intr, serial, SC_SOCKET_NAME, port,
SC_INHERIT_STDERR)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_SOCKET_NONE) {
bool ok = listen_on_port(intr, server_socket, port);
if (ok) {
// success
tunnel->server_socket = server_socket;
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
SC_INHERIT_STDERR)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (adb_forward(intr, serial, port, SC_SOCKET_NAME,
SC_INHERIT_STDERR)) {
// success
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
tunnel->enabled = false;
tunnel->forward = false;
tunnel->server_socket = SC_SOCKET_NONE;
tunnel->local_port = 0;
}
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial) {
assert(tunnel->enabled);
bool ret;
if (tunnel->forward) {
ret = adb_forward_remove(intr, serial, tunnel->local_port,
SC_INHERIT_STDERR);
} else {
ret = adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
SC_INHERIT_STDERR);
assert(tunnel->server_socket != SC_SOCKET_NONE);
if (!net_close(tunnel->server_socket)) {
LOGW("Could not close server socket");
}
// server_socket is never used anymore
}
// Consider tunnel disabled even if the command failed
tunnel->enabled = false;
return ret;
}

47
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#ifndef SC_ADB_TUNNEL_H
#define SC_ADB_TUNNEL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "options.h"
#include "util/intr.h"
#include "util/net.h"
struct sc_adb_tunnel {
bool enabled;
bool forward; // use "adb forward" instead of "adb reverse"
sc_socket server_socket; // only used if !forward
uint16_t local_port;
};
/**
* Initialize the adb tunnel struct to default values
*/
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
/**
* Open a tunnel
*
* Blocking calls may be interrupted asynchronously via `intr`.
*
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
* tunnel first. Only if it fails (typical on old Android version connected via
* TCP/IP), use "adb forward".
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial);
#endif

385
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#include "util/log.h"
#include <assert.h>
#include <stdio.h>
#include "aoa_hid.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.
#define ACCESSORY_REGISTER_HID 54
#define ACCESSORY_SET_HID_REPORT_DESC 56
#define ACCESSORY_SEND_HID_EVENT 57
#define ACCESSORY_UNREGISTER_HID 55
#define DEFAULT_TIMEOUT 1000
static void
sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF...
assert(event->size);
unsigned buffer_size = event->size * 3 + 1;
char *buffer = malloc(buffer_size);
if (!buffer) {
return;
}
for (unsigned i = 0; i < event->size; ++i) {
snprintf(buffer + i * 3, 4, " %02x", event->buffer[i]);
}
LOGV("HID Event: [%d]%s", event->accessory_id, buffer);
free(buffer);
}
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size) {
hid_event->accessory_id = accessory_id;
hid_event->buffer = buffer;
hid_event->size = buffer_size;
hid_event->delay = 0;
}
void
sc_hid_event_destroy(struct sc_hid_event *hid_event) {
free(hid_event->buffer);
}
static inline void
log_libusb_error(enum libusb_error errcode) {
LOGW("libusb error: %s", libusb_strerror(errcode));
}
static bool
accept_device(libusb_device *device, const char *serial) {
// do not log any USB error in this function, it is expected that many USB
// devices available on the computer have permission restrictions
struct libusb_device_descriptor desc;
libusb_get_device_descriptor(device, &desc);
if (!desc.iSerialNumber) {
return false;
}
libusb_device_handle *handle;
int result = libusb_open(device, &handle);
if (result < 0) {
return false;
}
char buffer[128];
result = libusb_get_string_descriptor_ascii(handle, desc.iSerialNumber,
(unsigned char *) buffer,
sizeof(buffer));
libusb_close(handle);
if (result < 0) {
return false;
}
buffer[sizeof(buffer) - 1] = '\0'; // just in case
// accept the device if its serial matches
return !strcmp(buffer, serial);
}
static libusb_device *
sc_aoa_find_usb_device(const char *serial) {
if (!serial) {
return NULL;
}
libusb_device **list;
libusb_device *result = NULL;
ssize_t count = libusb_get_device_list(NULL, &list);
if (count < 0) {
log_libusb_error((enum libusb_error) count);
return NULL;
}
for (size_t i = 0; i < (size_t) count; ++i) {
libusb_device *device = list[i];
if (accept_device(device, serial)) {
result = libusb_ref_device(device);
break;
}
}
libusb_free_device_list(list, 1);
return result;
}
static int
sc_aoa_open_usb_handle(libusb_device *device, libusb_device_handle **handle) {
int result = libusb_open(device, handle);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return result;
}
return 0;
}
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial) {
cbuf_init(&aoa->queue);
if (!sc_mutex_init(&aoa->mutex)) {
return false;
}
if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex);
return false;
}
if (libusb_init(&aoa->usb_context) != LIBUSB_SUCCESS) {
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
return false;
}
aoa->usb_device = sc_aoa_find_usb_device(serial);
if (!aoa->usb_device) {
LOGW("USB device of serial %s not found", serial);
libusb_exit(aoa->usb_context);
sc_mutex_destroy(&aoa->mutex);
sc_cond_destroy(&aoa->event_cond);
return false;
}
if (sc_aoa_open_usb_handle(aoa->usb_device, &aoa->usb_handle) < 0) {
LOGW("Open USB handle failed");
libusb_unref_device(aoa->usb_device);
libusb_exit(aoa->usb_context);
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
return false;
}
aoa->stopped = false;
return true;
}
void
sc_aoa_destroy(struct sc_aoa *aoa) {
// Destroy remaining events
struct sc_hid_event event;
while (cbuf_take(&aoa->queue, &event)) {
sc_hid_event_destroy(&event);
}
libusb_close(aoa->usb_handle);
libusb_unref_device(aoa->usb_device);
libusb_exit(aoa->usb_context);
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
}
static bool
sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
uint16_t report_desc_size) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_REGISTER_HID;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): total length of the HID report descriptor
uint16_t value = accessory_id;
uint16_t index = report_desc_size;
unsigned char *buffer = NULL;
uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
static bool
sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc,
uint16_t report_desc_size) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SET_HID_REPORT_DESC;
/**
* If the HID descriptor is longer than the endpoint zero max packet size,
* the descriptor will be sent in multiple ACCESSORY_SET_HID_REPORT_DESC
* commands. The data for the descriptor must be sent sequentially
* if multiple packets are needed.
* <https://source.android.com/devices/accessories/aoa2.html#hid-support>
*
* libusb handles packet abstraction internally, so we don't need to care
* about bMaxPacketSize0 here.
*
* See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html>
*/
// value (arg0): accessory assigned ID for the HID device
// index (arg1): offset of data (buffer) in descriptor
uint16_t value = accessory_id;
uint16_t index = 0;
// libusb_control_transfer expects a pointer to non-const
unsigned char *buffer = (unsigned char *) report_desc;
uint16_t length = report_desc_size;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc, uint16_t report_desc_size) {
bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size);
if (!ok) {
return false;
}
ok = sc_aoa_set_hid_report_desc(aoa, accessory_id, report_desc,
report_desc_size);
if (!ok) {
if (!sc_aoa_unregister_hid(aoa, accessory_id)) {
LOGW("Could not unregister HID");
}
return false;
}
return true;
}
static bool
sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SEND_HID_EVENT;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): 0 (unused)
uint16_t value = event->accessory_id;
uint16_t index = 0;
unsigned char *buffer = event->buffer;
uint16_t length = event->size;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_UNREGISTER_HID;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): 0
uint16_t value = accessory_id;
uint16_t index = 0;
unsigned char *buffer = NULL;
uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
sc_hid_event_log(event);
}
sc_mutex_lock(&aoa->mutex);
bool was_empty = cbuf_is_empty(&aoa->queue);
bool res = cbuf_push(&aoa->queue, *event);
if (was_empty) {
sc_cond_signal(&aoa->event_cond);
}
sc_mutex_unlock(&aoa->mutex);
return res;
}
static int
run_aoa_thread(void *data) {
struct sc_aoa *aoa = data;
for (;;) {
sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex);
}
if (aoa->stopped) {
// Stop immediately, do not process further events
sc_mutex_unlock(&aoa->mutex);
break;
}
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(event.delay >= 0);
if (event.delay) {
// Wait during the specified delay before injecting the HID event
sc_tick deadline = sc_tick_now() + event.delay;
bool timed_out = false;
while (!aoa->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&aoa->event_cond, &aoa->mutex,
deadline);
}
if (aoa->stopped) {
sc_mutex_unlock(&aoa->mutex);
break;
}
}
sc_mutex_unlock(&aoa->mutex);
bool ok = sc_aoa_send_hid_event(aoa, &event);
sc_hid_event_destroy(&event);
if (!ok) {
LOGW("Could not send HID event to USB device");
}
}
return 0;
}
bool
sc_aoa_start(struct sc_aoa *aoa) {
LOGD("Starting AOA thread");
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "aoa_thread", aoa);
if (!ok) {
LOGC("Could not start AOA thread");
return false;
}
return true;
}
void
sc_aoa_stop(struct sc_aoa *aoa) {
sc_mutex_lock(&aoa->mutex);
aoa->stopped = true;
sc_cond_signal(&aoa->event_cond);
sc_mutex_unlock(&aoa->mutex);
}
void
sc_aoa_join(struct sc_aoa *aoa) {
sc_thread_join(&aoa->thread, NULL);
}

66
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@ -0,0 +1,66 @@
#ifndef SC_AOA_HID_H
#define SC_AOA_HID_H
#include <stdint.h>
#include <stdbool.h>
#include <libusb-1.0/libusb.h>
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/tick.h"
struct sc_hid_event {
uint16_t accessory_id;
unsigned char *buffer;
uint16_t size;
sc_tick delay;
};
// Takes ownership of buffer
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size);
void
sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_aoa {
libusb_context *usb_context;
libusb_device *usb_device;
libusb_device_handle *usb_handle;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
struct sc_hid_event_queue queue;
};
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial);
void
sc_aoa_destroy(struct sc_aoa *aoa);
bool
sc_aoa_start(struct sc_aoa *aoa);
void
sc_aoa_stop(struct sc_aoa *aoa);
void
sc_aoa_join(struct sc_aoa *aoa);
bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc, uint16_t report_desc_size);
bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
bool
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event);
#endif

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@ -5,7 +5,7 @@
#include <stdbool.h>
#include "scrcpy.h"
#include "options.h"
struct scrcpy_cli_args {
struct scrcpy_options opts;

111
app/src/clock.c Normal file
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@ -0,0 +1,111 @@
#include "clock.h"
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %g * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

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@ -0,0 +1,70 @@
#ifndef SC_CLOCK_H
#define SC_CLOCK_H
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
};
/**
* The clock aims to estimate the affine relation between the stream (device)
* time and the system time:
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset;
};
void
sc_clock_init(struct sc_clock *clock);
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
#endif

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@ -43,6 +43,11 @@
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR

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@ -7,7 +7,7 @@
#include "util/buffer_util.h"
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
/**
* Map an enum value to a string based on an array, without crashing on an
@ -56,7 +56,7 @@ static const char *const screen_power_mode_labels[] = {
};
static void
write_position(uint8_t *buf, const struct position *position) {
write_position(uint8_t *buf, const struct sc_position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
@ -66,7 +66,7 @@ write_position(uint8_t *buf, const struct position *position) {
// write length (2 bytes) + string (non nul-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = utf8_truncation_index(utf8, max_len);
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
buffer_write32be(buf, len);
memcpy(&buf[4], utf8, len);
return 4 + len;

View File

@ -57,11 +57,11 @@ struct control_msg {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct position position;
struct sc_position position;
float pressure;
} inject_touch_event;
struct {
struct position position;
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
} inject_scroll_event;

View File

@ -5,7 +5,7 @@
#include "util/log.h"
bool
controller_init(struct controller *controller, socket_t control_socket) {
controller_init(struct controller *controller, sc_socket control_socket) {
cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket);
@ -63,14 +63,14 @@ controller_push_msg(struct controller *controller,
}
static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
process_msg(struct controller *controller, const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) {
return false;
}
int w = net_send_all(controller->control_socket, serialized_msg, length);
ssize_t w =
net_send_all(controller->control_socket, serialized_msg, length);
return (size_t) w == length;
}

View File

@ -14,7 +14,7 @@
struct control_msg_queue CBUF(struct control_msg, 64);
struct controller {
socket_t control_socket;
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
sc_cond msg_cond;
@ -24,7 +24,7 @@ struct controller {
};
bool
controller_init(struct controller *controller, socket_t control_socket);
controller_init(struct controller *controller, sc_socket control_socket);
void
controller_destroy(struct controller *controller);

View File

@ -3,22 +3,22 @@
#include <stdint.h>
struct size {
struct sc_size {
uint16_t width;
uint16_t height;
};
struct point {
struct sc_point {
int32_t x;
int32_t y;
};
struct position {
struct sc_position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
struct sc_size screen_size;
struct sc_point point;
};
#endif

View File

@ -1,5 +1,6 @@
#include "decoder.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "events.h"

View File

@ -1,30 +0,0 @@
#ifndef CONVERT_H
#define CONVERT_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -1,2 +1,4 @@
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)

View File

@ -5,6 +5,7 @@
#include "adb.h"
#include "util/log.h"
#include "util/process_intr.h"
#define DEFAULT_PUSH_TARGET "/sdcard/Download/"
@ -16,6 +17,7 @@ file_handler_request_destroy(struct file_handler_request *req) {
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target) {
assert(serial);
cbuf_init(&file_handler->queue);
@ -30,23 +32,26 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
return false;
}
if (serial) {
ok = sc_intr_init(&file_handler->intr);
if (!ok) {
LOGE("Could not create intr");
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
}
file_handler->serial = strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
LOGE("Could not strdup serial");
sc_intr_destroy(&file_handler->intr);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = false;
file_handler->stopped = false;
file_handler->current_process = PROCESS_NONE;
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
@ -57,6 +62,7 @@ void
file_handler_destroy(struct file_handler *file_handler) {
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
sc_intr_destroy(&file_handler->intr);
free(file_handler->serial);
struct file_handler_request req;
@ -65,16 +71,6 @@ file_handler_destroy(struct file_handler *file_handler) {
}
}
static process_t
install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t
push_file(const char *serial, const char *file, const char *push_target) {
return adb_push(serial, file, push_target);
}
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, char *file) {
@ -106,10 +102,16 @@ file_handler_request(struct file_handler *file_handler,
static int
run_file_handler(void *data) {
struct file_handler *file_handler = data;
struct sc_intr *intr = &file_handler->intr;
const char *serial = file_handler->serial;
assert(serial);
const char *push_target = file_handler->push_target;
assert(push_target);
for (;;) {
sc_mutex_lock(&file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
}
@ -122,43 +124,28 @@ run_file_handler(void *data) {
bool non_empty = cbuf_take(&file_handler->queue, &req);
assert(non_empty);
(void) non_empty;
process_t process;
if (req.action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
process = install_apk(file_handler->serial, req.file);
} else {
LOGI("Pushing %s...", req.file);
process = push_file(file_handler->serial, req.file,
file_handler->push_target);
}
file_handler->current_process = process;
sc_mutex_unlock(&file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install", false)) {
LOGI("Installing %s...", req.file);
bool ok = adb_install(intr, serial, req.file,
SC_INHERIT_STDOUT | SC_INHERIT_STDERR);
if (ok) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push", false)) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
LOGI("Pushing %s...", req.file);
bool ok = adb_push(intr, serial, req.file, push_target,
SC_INHERIT_STDOUT | SC_INHERIT_STDERR);
if (ok) {
LOGI("%s successfully pushed to %s", req.file, push_target);
} else {
LOGE("Failed to push %s to %s", req.file,
file_handler->push_target);
LOGE("Failed to push %s to %s", req.file, push_target);
}
}
sc_mutex_lock(&file_handler->mutex);
// Close the process (it is necessary already terminated)
// Execute this call with mutex locked to avoid race conditions with
// file_handler_stop()
process_close(file_handler->current_process);
file_handler->current_process = PROCESS_NONE;
sc_mutex_unlock(&file_handler->mutex);
file_handler_request_destroy(&req);
}
return 0;
@ -183,11 +170,7 @@ file_handler_stop(struct file_handler *file_handler) {
sc_mutex_lock(&file_handler->mutex);
file_handler->stopped = true;
sc_cond_signal(&file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!process_terminate(file_handler->current_process)) {
LOGW("Could not terminate push/install process");
}
}
sc_intr_interrupt(&file_handler->intr);
sc_mutex_unlock(&file_handler->mutex);
}

View File

@ -8,6 +8,7 @@
#include "adb.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/intr.h"
typedef enum {
ACTION_INSTALL_APK,
@ -29,8 +30,9 @@ struct file_handler {
sc_cond event_cond;
bool stopped;
bool initialized;
process_t current_process;
struct file_handler_request_queue queue;
struct sc_intr intr;
};
bool

View File

@ -1,11 +1,10 @@
#include "fps_counter.h"
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000
#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
bool
fps_counter_init(struct fps_counter *counter) {
@ -47,7 +46,7 @@ set_started(struct fps_counter *counter, bool started) {
static void
display_fps(struct fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
@ -68,8 +67,8 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
counter->nr_skipped = 0;
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
}
static int
@ -82,14 +81,12 @@ run_fps_counter(void *data) {
sc_cond_wait(&counter->state_cond, &counter->mutex);
}
while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
sc_cond_timedwait(&counter->state_cond, &counter->mutex,
counter->next_timestamp);
}
}
sc_mutex_unlock(&counter->mutex);
@ -99,7 +96,7 @@ run_fps_counter(void *data) {
bool
fps_counter_start(struct fps_counter *counter) {
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex);
@ -165,7 +162,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
}
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
++counter->nr_rendered;
sc_mutex_unlock(&counter->mutex);
@ -178,7 +175,7 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
}
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
++counter->nr_skipped;
sc_mutex_unlock(&counter->mutex);

View File

@ -24,7 +24,7 @@ struct fps_counter {
bool interrupted;
unsigned nr_rendered;
unsigned nr_skipped;
uint32_t next_timestamp;
sc_tick next_timestamp;
};
bool

88
app/src/frame_buffer.c Normal file
View File

@ -0,0 +1,88 @@
#include "frame_buffer.h"
#include <assert.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
fb->pending_frame = av_frame_alloc();
if (!fb->pending_frame) {
return false;
}
fb->tmp_frame = av_frame_alloc();
if (!fb->tmp_frame) {
av_frame_free(&fb->pending_frame);
return false;
}
bool ok = sc_mutex_init(&fb->mutex);
if (!ok) {
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
return false;
}
// there is initially no frame, so consider it has already been consumed
fb->pending_frame_consumed = true;
return true;
}
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
sc_mutex_destroy(&fb->mutex);
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
}
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
}
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *previous_frame_skipped) {
sc_mutex_lock(&fb->mutex);
// Use a temporary frame to preserve pending_frame in case of error.
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(fb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
// Now that av_frame_ref() succeeded, we can replace the previous
// pending_frame
swap_frames(&fb->pending_frame, &fb->tmp_frame);
av_frame_unref(fb->tmp_frame);
if (previous_frame_skipped) {
*previous_frame_skipped = !fb->pending_frame_consumed;
}
fb->pending_frame_consumed = false;
sc_mutex_unlock(&fb->mutex);
return true;
}
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
sc_mutex_lock(&fb->mutex);
assert(!fb->pending_frame_consumed);
fb->pending_frame_consumed = true;
av_frame_move_ref(dst, fb->pending_frame);
// av_frame_move_ref() resets its source frame, so no need to call
// av_frame_unref()
sc_mutex_unlock(&fb->mutex);
}

44
app/src/frame_buffer.h Normal file
View File

@ -0,0 +1,44 @@
#ifndef SC_FRAME_BUFFER_H
#define SC_FRAME_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* A frame buffer holds 1 pending frame, which is the last frame received from
* the producer (typically, the decoder).
*
* If a pending frame has not been consumed when the producer pushes a new
* frame, then it is lost. The intent is to always provide access to the very
* last frame to minimize latency.
*/
struct sc_frame_buffer {
AVFrame *pending_frame;
AVFrame *tmp_frame; // To preserve the pending frame on error
sc_mutex mutex;
bool pending_frame_consumed;
};
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb);
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *skipped);
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
#endif

363
app/src/hid_keyboard.c Normal file
View File

@ -0,0 +1,363 @@
#include "hid_keyboard.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "util/log.h"
/** Downcast key processor to hid_keyboard */
#define DOWNCAST(KP) container_of(KP, struct sc_hid_keyboard, key_processor)
#define HID_KEYBOARD_ACCESSORY_ID 1
#define HID_MODIFIER_NONE 0x00
#define HID_MODIFIER_LEFT_CONTROL (1 << 0)
#define HID_MODIFIER_LEFT_SHIFT (1 << 1)
#define HID_MODIFIER_LEFT_ALT (1 << 2)
#define HID_MODIFIER_LEFT_GUI (1 << 3)
#define HID_MODIFIER_RIGHT_CONTROL (1 << 4)
#define HID_MODIFIER_RIGHT_SHIFT (1 << 5)
#define HID_MODIFIER_RIGHT_ALT (1 << 6)
#define HID_MODIFIER_RIGHT_GUI (1 << 7)
#define HID_KEYBOARD_INDEX_MODIFIER 0
#define HID_KEYBOARD_INDEX_KEYS 2
// USB HID protocol says 6 keys in an event is the requirement for BIOS
// keyboard support, though OS could support more keys via modifying the report
// desc. 6 should be enough for scrcpy.
#define HID_KEYBOARD_MAX_KEYS 6
#define HID_KEYBOARD_EVENT_SIZE (2 + HID_KEYBOARD_MAX_KEYS)
#define HID_RESERVED 0x00
#define HID_ERROR_ROLL_OVER 0x01
/**
* For HID over AOAv2, only report descriptor is needed.
*
* The specification is available here:
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
*
* In particular, read:
* - 6.2.2 Report Descriptor
* - Appendix B.1 Protocol 1 (Keyboard)
* - Appendix C: Keyboard Implementation
*
* Normally a basic HID keyboard uses 8 bytes:
* Modifier Reserved Key Key Key Key Key Key
*
* You can dump your device's report descriptor with:
*
* sudo usbhid-dump -m vid:pid -e descriptor
*
* (change vid:pid' to your device's vendor ID and product ID).
*/
static const unsigned char keyboard_report_desc[] = {
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Keyboard)
0x09, 0x06,
// Collection (Application)
0xA1, 0x01,
// Usage Page (Key Codes)
0x05, 0x07,
// Usage Minimum (224)
0x19, 0xE0,
// Usage Maximum (231)
0x29, 0xE7,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (1)
0x25, 0x01,
// Report Size (1)
0x75, 0x01,
// Report Count (8)
0x95, 0x08,
// Input (Data, Variable, Absolute): Modifier byte
0x81, 0x02,
// Report Size (8)
0x75, 0x08,
// Report Count (1)
0x95, 0x01,
// Input (Constant): Reserved byte
0x81, 0x01,
// Usage Page (LEDs)
0x05, 0x08,
// Usage Minimum (1)
0x19, 0x01,
// Usage Maximum (5)
0x29, 0x05,
// Report Size (1)
0x75, 0x01,
// Report Count (5)
0x95, 0x05,
// Output (Data, Variable, Absolute): LED report
0x91, 0x02,
// Report Size (3)
0x75, 0x03,
// Report Count (1)
0x95, 0x01,
// Output (Constant): LED report padding
0x91, 0x01,
// Usage Page (Key Codes)
0x05, 0x07,
// Usage Minimum (0)
0x19, 0x00,
// Usage Maximum (101)
0x29, SC_HID_KEYBOARD_KEYS - 1,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum(101)
0x25, SC_HID_KEYBOARD_KEYS - 1,
// Report Size (8)
0x75, 0x08,
// Report Count (6)
0x95, HID_KEYBOARD_MAX_KEYS,
// Input (Data, Array): Keys
0x81, 0x00,
// End Collection
0xC0
};
static unsigned char
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
unsigned char modifiers = HID_MODIFIER_NONE;
if (mod & KMOD_LCTRL) {
modifiers |= HID_MODIFIER_LEFT_CONTROL;
}
if (mod & KMOD_LSHIFT) {
modifiers |= HID_MODIFIER_LEFT_SHIFT;
}
if (mod & KMOD_LALT) {
modifiers |= HID_MODIFIER_LEFT_ALT;
}
if (mod & KMOD_LGUI) {
modifiers |= HID_MODIFIER_LEFT_GUI;
}
if (mod & KMOD_RCTRL) {
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
}
if (mod & KMOD_RSHIFT) {
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
}
if (mod & KMOD_RALT) {
modifiers |= HID_MODIFIER_RIGHT_ALT;
}
if (mod & KMOD_RGUI) {
modifiers |= HID_MODIFIER_RIGHT_GUI;
}
return modifiers;
}
static bool
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
if (!buffer) {
return false;
}
buffer[HID_KEYBOARD_INDEX_MODIFIER] = HID_MODIFIER_NONE;
buffer[1] = HID_RESERVED;
memset(&buffer[HID_KEYBOARD_INDEX_KEYS], 0, HID_KEYBOARD_MAX_KEYS);
sc_hid_event_init(hid_event, HID_KEYBOARD_ACCESSORY_ID, buffer,
HID_KEYBOARD_EVENT_SIZE);
return true;
}
static inline bool
scancode_is_modifier(SDL_Scancode scancode) {
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
}
static bool
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
struct sc_hid_event *hid_event,
const SDL_KeyboardEvent *event) {
SDL_Scancode scancode = event->keysym.scancode;
assert(scancode >= 0);
// SDL also generates events when only modifiers are pressed, we cannot
// ignore them totally, for example press 'a' first then press 'Control',
// if we ignore 'Control' event, only 'a' is sent.
if (scancode >= SC_HID_KEYBOARD_KEYS && !scancode_is_modifier(scancode)) {
// Scancode to ignore
return false;
}
if (!sc_hid_keyboard_event_init(hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false;
}
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
if (scancode < SC_HID_KEYBOARD_KEYS) {
// Pressed is true and released is false
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
LOGV("keys[%02x] = %s", scancode,
kb->keys[scancode] ? "true" : "false");
}
hid_event->buffer[HID_KEYBOARD_INDEX_MODIFIER] = modifiers;
unsigned char *keys_buffer = &hid_event->buffer[HID_KEYBOARD_INDEX_KEYS];
// Re-calculate pressed keys every time
int keys_pressed_count = 0;
for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) {
if (kb->keys[i]) {
// USB HID protocol says that if keys exceeds report count, a
// phantom state should be reported
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
// Pantom state:
// - Modifiers
// - Reserved
// - ErrorRollOver * HID_MAX_KEYS
memset(keys_buffer, HID_ERROR_ROLL_OVER, HID_KEYBOARD_MAX_KEYS);
goto end;
}
keys_buffer[keys_pressed_count] = i;
++keys_pressed_count;
}
}
end:
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
event->keysym.scancode, modifiers);
return true;
}
static bool
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
bool capslock = sdl_mod & KMOD_CAPS;
bool numlock = sdl_mod & KMOD_NUM;
if (!capslock && !numlock) {
// Nothing to do
return true;
}
struct sc_hid_event hid_event;
if (!sc_hid_keyboard_event_init(&hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false;
}
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
unsigned i = 0;
if (capslock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
++i;
}
if (numlock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
++i;
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
return false;
}
LOGD("HID keyboard state synchronized");
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
return;
}
struct sc_hid_keyboard *kb = DOWNCAST(kp);
struct sc_hid_event hid_event;
// Not all keys are supported, just ignore unsupported keys
if (convert_hid_keyboard_event(kb, &hid_event, event)) {
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->keysym.mod)) {
kb->mod_lock_synchronized = true;
}
}
SDL_Keycode keycode = event->keysym.sym;
bool down = event->type == SDL_KEYDOWN;
bool ctrl = event->keysym.mod & KMOD_CTRL;
bool shift = event->keysym.mod & KMOD_SHIFT;
if (ctrl && !shift && keycode == SDLK_v && down) {
// Ctrl+v is pressed, so clipboard synchronization has been
// requested. Wait a bit so that the clipboard is set before
// injecting Ctrl+v via HID, otherwise it would paste the old
// clipboard content.
hid_event.delay = SC_TICK_FROM_MS(5);
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
}
}
}
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
(void) kp;
(void) event;
// Never forward text input via HID (all the keys are injected separately)
}
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
kb->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
keyboard_report_desc,
ARRAY_LEN(keyboard_report_desc));
if (!ok) {
LOGW("Register HID keyboard failed");
return false;
}
// Reset all states
memset(kb->keys, false, SC_HID_KEYBOARD_KEYS);
kb->mod_lock_synchronized = false;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
kb->key_processor.ops = &ops;
return true;
}
void
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb) {
// Unregister HID keyboard so the soft keyboard shows again on Android
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID keyboard");
}
}

44
app/src/hid_keyboard.h Normal file
View File

@ -0,0 +1,44 @@
#ifndef SC_HID_KEYBOARD_H
#define SC_HID_KEYBOARD_H
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "trait/key_processor.h"
// See "SDL2/SDL_scancode.h".
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
// HID protocol.
// 0x65 is Application, typically AT-101 Keyboard ends here.
#define SC_HID_KEYBOARD_KEYS 0x66
/**
* HID keyboard events are sequence-based, every time keyboard state changes
* it sends an array of currently pressed keys, the host is responsible for
* compare events and determine which key becomes pressed and which key becomes
* released. In order to convert SDL_KeyboardEvent to HID events, we first use
* an array of keys to save each keys' state. And when a SDL_KeyboardEvent was
* emitted, we updated our state, and then we use a loop to generate HID
* events. The sequence of array elements is unimportant and when too much keys
* pressed at the same time (more than report count), we should generate
* phantom state. Don't forget that modifiers should be updated too, even for
* phantom state.
*/
struct sc_hid_keyboard {
struct sc_key_processor key_processor; // key processor trait
struct sc_aoa *aoa;
bool keys[SC_HID_KEYBOARD_KEYS];
bool mod_lock_synchronized;
};
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa);
void
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb);
#endif

290
app/src/icon.c Normal file
View File

@ -0,0 +1,290 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/file.h"
#include "util/log.h"
#include "util/str.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = sc_str_from_wchars(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
#else
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
}
LOGD("Using icon (portable): %s", icon_path);
#endif
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOGE("Could not allocate image decoder context");
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
AVCodecParameters *params = ctx->streams[stream]->codecpar;
AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGE("Could not allocate codec context");
goto close_input;
}
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOGE("Could not allocate frame");
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOGE("Could not allocate packet");
av_frame_free(&frame);
goto close_codec;
}
if (av_read_frame(ctx, packet) < 0) {
LOGE("Could not read frame");
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
int ret;
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
av_packet_free(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
avcodec_free_context(&codec_ctx);
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
#if !SDL_VERSION_ATLEAST(2, 0, 10)
// SDL_PixelFormatEnum has been introduced in SDL 2.0.10. Use int for older SDL
// versions.
typedef int SDL_PixelFormatEnum;
#endif
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
#if SDL_VERSION_ATLEAST(2, 0, 12)
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
#endif
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
static SDL_Surface *
load_from_path(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
SDL_FreeSurface(surface);
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
SDL_Surface *
scrcpy_icon_load() {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;
}
SDL_Surface *icon = load_from_path(icon_path);
free(icon_path);
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

16
app/src/icon.h Normal file
View File

@ -0,0 +1,16 @@
#ifndef ICON_H
#define ICON_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

View File

@ -1,53 +0,0 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@ -3,7 +3,6 @@
#include <assert.h>
#include <SDL2/SDL_keycode.h>
#include "event_converter.h"
#include "util/log.h"
static const int ACTION_DOWN = 1;
@ -53,15 +52,18 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
void
input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen,
struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options) {
assert(!options->control || (kp && kp->ops));
assert(!options->control || (mp && mp->ops));
im->controller = controller;
im->screen = screen;
im->repeat = 0;
im->kp = kp;
im->mp = mp;
im->control = options->control;
im->forward_key_repeat = options->forward_key_repeat;
im->prefer_text = options->prefer_text;
im->forward_all_clicks = options->forward_all_clicks;
im->legacy_paste = options->legacy_paste;
@ -323,32 +325,14 @@ input_manager_process_text_input(struct input_manager *im,
// A shortcut must never generate text events
return;
}
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
im->kp->ops->process_text(im->kp, event);
}
static bool
simulate_virtual_finger(struct input_manager *im,
enum android_motionevent_action action,
struct point point) {
struct sc_point point) {
bool up = action == AMOTION_EVENT_ACTION_UP;
struct control_msg msg;
@ -368,34 +352,13 @@ simulate_virtual_finger(struct input_manager *im,
return true;
}
static struct point
inverse_point(struct point point, struct size size) {
static struct sc_point
inverse_point(struct sc_point point, struct sc_size size) {
point.x = size.width - point.x;
point.y = size.height - point.y;
return point;
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) {
@ -549,15 +512,6 @@ input_manager_process_key(struct input_manager *im,
return;
}
if (event->repeat) {
if (!im->forward_key_repeat) {
return;
}
++im->repeat;
} else {
im->repeat = 0;
}
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
if (im->legacy_paste) {
// inject the text as input events
@ -569,27 +523,7 @@ input_manager_process_key(struct input_manager *im,
set_device_clipboard(controller, false);
}
struct control_msg msg;
if (convert_input_key(event, &msg, im->prefer_text, im->repeat)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
im->kp->ops->process_key(im->kp, event);
}
static void
@ -607,79 +541,22 @@ input_manager_process_mouse_motion(struct input_manager *im,
// simulated from touch events, so it's a duplicate
return;
}
struct control_msg msg;
if (!convert_mouse_motion(event, im->screen, &msg)) {
return;
}
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
im->mp->ops->process_mouse_motion(im->mp, event);
if (im->vfinger_down) {
struct point mouse = msg.inject_touch_event.position.point;
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * dw;
int32_t y = from->y * dh;
to->inject_touch_event.position.point =
screen_convert_drawable_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
static void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure =
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
im->mp->ops->process_touch(im->mp, event);
}
static void
@ -739,15 +616,7 @@ input_manager_process_mouse_button(struct input_manager *im,
return;
}
struct control_msg msg;
if (!convert_mouse_button(event, im->screen, &msg)) {
return;
}
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
return;
}
im->mp->ops->process_mouse_button(im->mp, event);
// Pinch-to-zoom simulation.
//
@ -761,8 +630,10 @@ input_manager_process_mouse_button(struct input_manager *im,
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
if ((down && !im->vfinger_down && CTRL_PRESSED)
|| (!down && im->vfinger_down)) {
struct point mouse = msg.inject_touch_event.position.point;
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
struct sc_point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;
@ -773,39 +644,10 @@ input_manager_process_mouse_button(struct input_manager *im,
}
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
static void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}
im->mp->ops->process_mouse_wheel(im->mp, event);
}
bool

View File

@ -9,20 +9,19 @@
#include "controller.h"
#include "fps_counter.h"
#include "scrcpy.h"
#include "options.h"
#include "screen.h"
#include "trait/key_processor.h"
#include "trait/mouse_processor.h"
struct input_manager {
struct controller *controller;
struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool control;
bool forward_key_repeat;
bool prefer_text;
bool forward_all_clicks;
bool legacy_paste;
@ -43,7 +42,9 @@ struct input_manager {
void
input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen, const struct scrcpy_options *options);
struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options);
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event);

View File

@ -1,9 +1,20 @@
#include "event_converter.h"
#include "keyboard_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "util/log.h"
/** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) \
container_of(KP, struct sc_keyboard_inject, key_processor)
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
bool
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@ -12,67 +23,7 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
}
}
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependent flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
bool
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
switch (from) {
@ -154,42 +105,150 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
}
}
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependent flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (state & SDL_BUTTON_RMASK) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
return metastate;
}
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) {
if (!ki->forward_key_repeat) {
return;
}
++ki->repeat;
} else {
ki->repeat = 0;
}
struct control_msg msg;
if (convert_input_key(event, &msg, ki->prefer_text, ki->repeat)) {
if (!controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (!ki->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options) {
ki->controller = controller;
ki->prefer_text = options->prefer_text;
ki->forward_key_repeat = options->forward_key_repeat;
ki->repeat = 0;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
ki->key_processor.ops = &ops;
}

30
app/src/keyboard_inject.h Normal file
View File

@ -0,0 +1,30 @@
#ifndef SC_KEYBOARD_INJECT_H
#define SC_KEYBOARD_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "options.h"
#include "trait/key_processor.h"
struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait
struct controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
bool prefer_text;
bool forward_key_repeat;
};
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options);
#endif

View File

@ -1,5 +1,3 @@
#include "scrcpy.h"
#include "common.h"
#include <assert.h>
@ -13,6 +11,8 @@
#include <SDL2/SDL.h>
#include "cli.h"
#include "options.h"
#include "scrcpy.h"
#include "util/log.h"
static void
@ -47,8 +47,11 @@ main(int argc, char *argv[]) {
setbuf(stderr, NULL);
#endif
printf("scrcpy " SCRCPY_VERSION
" <https://github.com/Genymobile/scrcpy>\n");
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.opts = scrcpy_options_default,
.help = false,
.version = false,
};
@ -73,8 +76,6 @@ main(int argc, char *argv[]) {
return 0;
}
LOGI("scrcpy " SCRCPY_VERSION " <https://github.com/Genymobile/scrcpy>");
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
av_register_all();
#endif

211
app/src/mouse_inject.c Normal file
View File

@ -0,0 +1,211 @@
#include "mouse_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_inject */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SDL_BUTTON_RMASK) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * dw;
int32_t y = from->y * dh;
to->inject_touch_event.position.point =
screen_convert_drawable_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure =
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct sc_position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (!convert_mouse_motion(event, mi->screen, &msg)) {
return;
}
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_touch(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static void
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_button(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
static void
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_wheel(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}
}
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen) {
mi->controller = controller;
mi->screen = screen;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_touch = sc_mouse_processor_process_touch,
.process_mouse_button = sc_mouse_processor_process_mouse_button,
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
};
mi->mouse_processor.ops = &ops;
}

23
app/src/mouse_inject.h Normal file
View File

@ -0,0 +1,23 @@
#ifndef SC_MOUSE_INJECT_H
#define SC_MOUSE_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "screen.h"
#include "trait/mouse_processor.h"
struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct controller *controller;
struct screen *screen;
};
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen);
#endif

54
app/src/options.c Normal file
View File

@ -0,0 +1,54 @@
#include "options.h"
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.log_level = SC_LOG_LEVEL_INFO,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.shortcut_mods = {
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
.count = 2,
},
.max_size = 0,
.bit_rate = DEFAULT_BIT_RATE,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
.show_touches = false,
.fullscreen = false,
.always_on_top = false,
.control = true,
.display = true,
.turn_screen_off = false,
.prefer_text = false,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
.force_adb_forward = false,
.disable_screensaver = false,
.forward_key_repeat = true,
.forward_all_clicks = false,
.legacy_paste = false,
.power_off_on_close = false,
};

113
app/src/options.h Normal file
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@ -0,0 +1,113 @@
#ifndef SCRCPY_OPTIONS_H
#define SCRCPY_OPTIONS_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_INJECT,
SC_KEYBOARD_INPUT_MODE_HID,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_MOD_LCTRL = 1 << 0,
SC_MOD_RCTRL = 1 << 1,
SC_MOD_LALT = 1 << 2,
SC_MOD_RALT = 1 << 3,
SC_MOD_LSUPER = 1 << 4,
SC_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
enum sc_log_level log_level;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
struct sc_port_range port_range;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
};
extern const struct scrcpy_options scrcpy_options_default;
#endif

View File

@ -7,7 +7,7 @@
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, socket_t control_socket) {
receiver_init(struct receiver *receiver, sc_socket control_socket) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false;

View File

@ -11,13 +11,13 @@
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
};
bool
receiver_init(struct receiver *receiver, socket_t control_socket);
receiver_init(struct receiver *receiver, sc_socket control_socket);
void
receiver_destroy(struct receiver *receiver);

View File

@ -1,10 +1,12 @@
#include "recorder.h"
#include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
/** Downcast packet_sink to recorder */
#define DOWNCAST(SINK) container_of(SINK, struct recorder, packet_sink)
@ -24,7 +26,7 @@ find_muxer(const char *name) {
oformat = av_oformat_next(oformat);
#endif
// until null or containing the requested name
} while (oformat && !strlist_contains(oformat->name, ',', name));
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
return oformat;
}
@ -51,16 +53,15 @@ record_packet_new(const AVPacket *packet) {
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(rec->packet);
av_packet_free(&rec->packet);
free(rec);
}
static void
recorder_queue_clear(struct recorder_queue *queue) {
while (!queue_is_empty(queue)) {
while (!sc_queue_is_empty(queue)) {
struct record_packet *rec;
queue_take(queue, next, &rec);
sc_queue_take(queue, next, &rec);
record_packet_delete(rec);
}
}
@ -136,14 +137,14 @@ run_recorder(void *data) {
for (;;) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
@ -162,7 +163,7 @@ run_recorder(void *data) {
}
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex);
@ -214,7 +215,8 @@ run_recorder(void *data) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
}
LOGD("Recorder thread ended");
@ -236,7 +238,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
goto error_mutex_destroy;
}
queue_init(&recorder->queue);
sc_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
@ -341,7 +343,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
return false;
}
queue_push(&recorder->queue, next, rec);
sc_queue_push(&recorder->queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
@ -370,7 +372,7 @@ bool
recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
struct sc_size declared_frame_size) {
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");

View File

@ -7,7 +7,7 @@
#include <libavformat/avformat.h>
#include "coords.h"
#include "scrcpy.h"
#include "options.h"
#include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h"
@ -17,7 +17,7 @@ struct record_packet {
struct record_packet *next;
};
struct recorder_queue QUEUE(struct record_packet);
struct recorder_queue SC_QUEUE(struct record_packet);
struct recorder {
struct sc_packet_sink packet_sink; // packet sink trait
@ -25,7 +25,7 @@ struct recorder {
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread;
@ -44,7 +44,7 @@ struct recorder {
bool
recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, struct size declared_frame_size);
enum sc_record_format format, struct sc_size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);

View File

@ -18,11 +18,15 @@
#include "events.h"
#include "file_handler.h"
#include "input_manager.h"
#ifdef HAVE_AOA_HID
# include "hid_keyboard.h"
#endif
#include "keyboard_inject.h"
#include "mouse_inject.h"
#include "recorder.h"
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "util/log.h"
#include "util/net.h"
#ifdef HAVE_V4L2
@ -30,7 +34,7 @@
#endif
struct scrcpy {
struct server server;
struct sc_server server;
struct screen screen;
struct stream stream;
struct decoder decoder;
@ -40,44 +44,43 @@ struct scrcpy {
#endif
struct controller controller;
struct file_handler file_handler;
#ifdef HAVE_AOA_HID
struct sc_aoa aoa;
#endif
union {
struct sc_keyboard_inject keyboard_inject;
#ifdef HAVE_AOA_HID
struct sc_hid_keyboard keyboard_hid;
#endif
};
struct sc_mouse_inject mouse_inject;
struct input_manager input_manager;
};
static inline void
push_event(uint32_t type, const char *name) {
SDL_Event event;
event.type = type;
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGE("Could not post %s event: %s", name, SDL_GetError());
// What could we do?
}
}
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
PUSH_EVENT(SDL_QUIT);
return TRUE;
}
return FALSE;
}
#endif // _WIN32
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display, const char *render_driver,
bool disable_screensaver) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) {
return true;
}
static void
sdl_set_hints(const char *render_driver) {
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver");
@ -95,6 +98,15 @@ sdl_init_and_configure(bool display, const char *render_driver,
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
// Disable synthetic mouse events from touch events
// Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
// better not to generate them in the first place.
if (!SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0")) {
LOGW("Could not disable synthetic mouse events");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
@ -106,6 +118,21 @@ sdl_init_and_configure(bool display, const char *render_driver,
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
}
static void
sdl_configure(bool display, bool disable_screensaver) {
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) {
return;
}
if (disable_screensaver) {
LOGD("Screensaver disabled");
@ -114,8 +141,6 @@ sdl_init_and_configure(bool display, const char *render_driver,
LOGD("Screensaver enabled");
SDL_EnableScreenSaver();
}
return true;
}
static bool
@ -192,6 +217,29 @@ event_loop(struct scrcpy *s, const struct scrcpy_options *options) {
return false;
}
static bool
await_for_server(void) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
LOGD("User requested to quit");
return false;
case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
return false;
case EVENT_SERVER_CONNECTED:
LOGD("Server connected");
return true;
default:
break;
}
}
LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
return false;
}
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
@ -234,20 +282,48 @@ stream_on_eos(struct stream *stream, void *userdata) {
(void) stream;
(void) userdata;
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
PUSH_EVENT(EVENT_STREAM_STOPPED);
}
static void
sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
}
static void
sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTED);
}
static void
sc_server_on_disconnected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
LOGD("Server disconnected");
// Do nothing, the disconnection will be handled by the "stream stopped"
// event
}
bool
scrcpy(const struct scrcpy_options *options) {
scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy;
struct scrcpy *s = &scrcpy;
if (!server_init(&s->server)) {
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
bool ret = false;
bool server_started = false;
@ -257,12 +333,14 @@ scrcpy(const struct scrcpy_options *options) {
bool v4l2_sink_initialized = false;
#endif
bool stream_started = false;
#ifdef HAVE_AOA_HID
bool aoa_hid_initialized = false;
#endif
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool record = !!options->record_filename;
struct server_params params = {
struct sc_server_params params = {
.serial = options->serial,
.log_level = options->log_level,
.crop = options->crop,
@ -280,26 +358,47 @@ scrcpy(const struct scrcpy_options *options) {
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
};
if (!server_start(&s->server, &params)) {
static const struct sc_server_callbacks cbs = {
.on_connection_failed = sc_server_on_connection_failed,
.on_connected = sc_server_on_connected,
.on_disconnected = sc_server_on_disconnected,
};
if (!sc_server_init(&s->server, &params, &cbs, NULL)) {
return false;
}
if (!sc_server_start(&s->server)) {
goto end;
}
server_started = true;
if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) {
if (options->display) {
sdl_set_hints(options->render_driver);
}
// Initialize SDL video in addition if display is enabled
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
goto end;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
sdl_configure(options->display, options->disable_screensaver);
if (!server_connect_to(&s->server, device_name, &frame_size)) {
// Await for server without blocking Ctrl+C handling
if (!await_for_server()) {
goto end;
}
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
const char *serial = s->server.params.serial;
assert(serial);
if (options->display && options->control) {
if (!file_handler_init(&s->file_handler, s->server.serial,
if (!file_handler_init(&s->file_handler, serial,
options->push_target)) {
goto end;
}
@ -317,11 +416,11 @@ scrcpy(const struct scrcpy_options *options) {
}
struct recorder *rec = NULL;
if (record) {
if (options->record_filename) {
if (!recorder_init(&s->recorder,
options->record_filename,
options->record_format,
frame_size)) {
info->frame_size)) {
goto end;
}
rec = &s->recorder;
@ -330,7 +429,7 @@ scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback);
const struct stream_callbacks stream_cbs = {
static const struct stream_callbacks stream_cbs = {
.on_eos = stream_on_eos,
};
stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
@ -367,11 +466,11 @@ scrcpy(const struct scrcpy_options *options) {
if (options->display) {
const char *window_title =
options->window_title ? options->window_title : device_name;
options->window_title ? options->window_title : info->device_name;
struct screen_params screen_params = {
.window_title = window_title,
.frame_size = frame_size,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
@ -381,6 +480,7 @@ scrcpy(const struct scrcpy_options *options) {
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.buffering_time = options->display_buffer,
};
if (!screen_init(&s->screen, &screen_params)) {
@ -393,7 +493,8 @@ scrcpy(const struct scrcpy_options *options) {
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size)) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
goto end;
}
@ -410,7 +511,63 @@ scrcpy(const struct scrcpy_options *options) {
}
stream_started = true;
input_manager_init(&s->input_manager, &s->controller, &s->screen, options);
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
#ifdef HAVE_AOA_HID
bool aoa_hid_ok = false;
bool ok = sc_aoa_init(&s->aoa, serial);
if (!ok) {
goto aoa_hid_end;
}
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
if (!sc_aoa_start(&s->aoa)) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
aoa_hid_ok = true;
kp = &s->keyboard_hid.key_processor;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_ok) {
LOGE("Failed to enable HID over AOA, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
#else
LOGE("HID over AOA is not supported on this platform, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
#endif
}
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options);
kp = &s->keyboard_inject.key_processor;
}
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
mp = &s->mouse_inject.mouse_processor;
}
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
options);
ret = event_loop(s, options);
LOGD("quit...");
@ -422,6 +579,12 @@ scrcpy(const struct scrcpy_options *options) {
end:
// The stream is not stopped explicitly, because it will stop by itself on
// end-of-stream
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_stop(&s->aoa);
}
#endif
if (controller_started) {
controller_stop(&s->controller);
}
@ -434,7 +597,7 @@ end:
if (server_started) {
// shutdown the sockets and kill the server
server_stop(&s->server);
sc_server_stop(&s->server);
}
// now that the sockets are shutdown, the stream and controller are
@ -449,6 +612,13 @@ end:
}
#endif
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
sc_aoa_join(&s->aoa);
sc_aoa_destroy(&s->aoa);
}
#endif
// Destroy the screen only after the stream is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
@ -472,7 +642,7 @@ end:
file_handler_destroy(&s->file_handler);
}
server_destroy(&s->server);
sc_server_destroy(&s->server);
return ret;
}

View File

@ -4,147 +4,9 @@
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_MOD_LCTRL = 1 << 0,
SC_MOD_RCTRL = 1 << 1,
SC_MOD_LALT = 1 << 2,
SC_MOD_RALT = 1 << 3,
SC_MOD_LSUPER = 1 << 4,
SC_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
const char *v4l2_device;
enum sc_log_level log_level;
enum sc_record_format record_format;
struct sc_port_range port_range;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.render_driver = NULL, \
.codec_options = NULL, \
.encoder_name = NULL, \
.v4l2_device = NULL, \
.log_level = SC_LOG_LEVEL_INFO, \
.record_format = SC_RECORD_FORMAT_AUTO, \
.port_range = { \
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, \
}, \
.shortcut_mods = { \
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
.count = 2, \
}, \
.max_size = 0, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, \
.rotation = 0, \
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
.window_y = SC_WINDOW_POSITION_UNDEFINED, \
.window_width = 0, \
.window_height = 0, \
.display_id = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.prefer_text = false, \
.window_borderless = false, \
.mipmaps = true, \
.stay_awake = false, \
.force_adb_forward = false, \
.disable_screensaver = false, \
.forward_key_repeat = true, \
.forward_all_clicks = false, \
.legacy_paste = false, \
.power_off_on_close = false, \
}
#include "options.h"
bool
scrcpy(const struct scrcpy_options *options);
scrcpy(struct scrcpy_options *options);
#endif

View File

@ -5,9 +5,8 @@
#include <SDL2/SDL.h>
#include "events.h"
#include "icon.xpm"
#include "scrcpy.h"
#include "tiny_xpm.h"
#include "icon.h"
#include "options.h"
#include "video_buffer.h"
#include "util/log.h"
@ -15,9 +14,9 @@
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
static inline struct size
get_rotated_size(struct size size, int rotation) {
struct size rotated_size;
static inline struct sc_size
get_rotated_size(struct sc_size size, int rotation) {
struct sc_size rotated_size;
if (rotation & 1) {
rotated_size.width = size.height;
rotated_size.height = size.width;
@ -28,26 +27,26 @@ get_rotated_size(struct size size, int rotation) {
return rotated_size;
}
// get the window size in a struct size
static struct size
// get the window size in a struct sc_size
static struct sc_size
get_window_size(const struct screen *screen) {
int width;
int height;
SDL_GetWindowSize(screen->window, &width, &height);
struct size size;
struct sc_size size;
size.width = width;
size.height = height;
return size;
}
static struct point
static struct sc_point
get_window_position(const struct screen *screen) {
int x;
int y;
SDL_GetWindowPosition(screen->window, &x, &y);
struct point point;
struct sc_point point;
point.x = x;
point.y = y;
return point;
@ -55,7 +54,7 @@ get_window_position(const struct screen *screen) {
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct screen *screen, struct size new_size) {
set_window_size(struct screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen);
assert(!screen->maximized);
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
@ -63,7 +62,7 @@ set_window_size(struct screen *screen, struct size new_size) {
// get the preferred display bounds (i.e. the screen bounds with some margins)
static bool
get_preferred_display_bounds(struct size *bounds) {
get_preferred_display_bounds(struct sc_size *bounds) {
SDL_Rect rect;
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
@ -81,7 +80,7 @@ get_preferred_display_bounds(struct size *bounds) {
}
static bool
is_optimal_size(struct size current_size, struct size content_size) {
is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
@ -95,16 +94,16 @@ is_optimal_size(struct size current_size, struct size content_size) {
// crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size
get_optimal_size(struct size current_size, struct size content_size) {
static struct sc_size
get_optimal_size(struct sc_size current_size, struct sc_size content_size) {
if (content_size.width == 0 || content_size.height == 0) {
// avoid division by 0
return current_size;
}
struct size window_size;
struct sc_size window_size;
struct size display_size;
struct sc_size display_size;
if (!get_preferred_display_bounds(&display_size)) {
// could not get display bounds, do not constraint the size
window_size.width = current_size.width;
@ -136,10 +135,10 @@ get_optimal_size(struct size current_size, struct size content_size) {
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size content_size, uint16_t req_width,
static inline struct sc_size
get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
struct sc_size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(content_size, content_size);
} else {
@ -167,9 +166,9 @@ screen_update_content_rect(struct screen *screen) {
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct size drawable_size = {dw, dh};
struct sc_size drawable_size = {dw, dh};
SDL_Rect *rect = &screen->rect;
@ -201,7 +200,7 @@ screen_update_content_rect(struct screen *screen) {
static inline SDL_Texture *
create_texture(struct screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct size size = screen->frame_size;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
@ -225,6 +224,45 @@ create_texture(struct screen *screen) {
return texture;
}
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed
static void
screen_render(struct screen *screen, bool update_content_rect) {
if (update_content_rect) {
screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -274,27 +312,43 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct screen *screen = DOWNCAST(sink);
bool previous_frame_skipped;
bool ok = video_buffer_push(&screen->vb, frame, &previous_frame_skipped);
if (!ok) {
return false;
return sc_video_buffer_push(&screen->vb, frame);
}
if (previous_frame_skipped) {
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError());
screen->event_failed = true;
} else {
screen->event_failed = false;
}
}
return true;
}
bool
@ -303,16 +357,28 @@ screen_init(struct screen *screen, const struct screen_params *params) {
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
bool ok = video_buffer_init(&screen->vb);
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
LOGE("Could not start video_buffer");
goto error_destroy_video_buffer;
}
if (!fps_counter_init(&screen->fps_counter)) {
LOGE("Could not initialize FPS counter");
goto error_destroy_video_buffer;
goto error_stop_and_join_video_buffer;
}
screen->frame_size = params->frame_size;
@ -320,12 +386,12 @@ screen_init(struct screen *screen, const struct screen_params *params) {
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
}
struct size content_size =
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
struct size window_size = get_initial_optimal_size(content_size,
params->window_width,
struct sc_size window_size =
get_initial_optimal_size(content_size,params->window_width,
params->window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
@ -394,10 +460,10 @@ screen_init(struct screen *screen, const struct screen_params *params) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = read_xpm(icon_xpm);
SDL_Surface *icon = scrcpy_icon_load();
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
scrcpy_icon_destroy(icon);
} else {
LOGW("Could not load icon");
}
@ -453,8 +519,11 @@ error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
fps_counter_destroy(&screen->fps_counter);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
video_buffer_destroy(&screen->vb);
sc_video_buffer_destroy(&screen->vb);
return false;
}
@ -471,11 +540,13 @@ screen_hide_window(struct screen *screen) {
void
screen_interrupt(struct screen *screen) {
sc_video_buffer_stop(&screen->vb);
fps_counter_interrupt(&screen->fps_counter);
}
void
screen_join(struct screen *screen) {
sc_video_buffer_join(&screen->vb);
fps_counter_join(&screen->fps_counter);
}
@ -489,14 +560,14 @@ screen_destroy(struct screen *screen) {
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
fps_counter_destroy(&screen->fps_counter);
video_buffer_destroy(&screen->vb);
sc_video_buffer_destroy(&screen->vb);
}
static void
resize_for_content(struct screen *screen, struct size old_content_size,
struct size new_content_size) {
struct size window_size = get_window_size(screen);
struct size target_size = {
resize_for_content(struct screen *screen, struct sc_size old_content_size,
struct sc_size new_content_size) {
struct sc_size window_size = get_window_size(screen);
struct sc_size target_size = {
.width = (uint32_t) window_size.width * new_content_size.width
/ old_content_size.width,
.height = (uint32_t) window_size.height * new_content_size.height
@ -507,7 +578,7 @@ resize_for_content(struct screen *screen, struct size old_content_size,
}
static void
set_content_size(struct screen *screen, struct size new_content_size) {
set_content_size(struct screen *screen, struct sc_size new_content_size) {
if (!screen->fullscreen && !screen->maximized) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
@ -538,7 +609,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
return;
}
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(screen->frame_size, rotation);
set_content_size(screen, new_content_size);
@ -551,7 +622,7 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
@ -559,7 +630,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size;
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
@ -595,12 +666,12 @@ update_texture(struct screen *screen, const AVFrame *frame) {
static bool
screen_update_frame(struct screen *screen) {
av_frame_unref(screen->frame);
video_buffer_consume(&screen->vb, screen->frame);
sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(&screen->fps_counter);
struct size new_frame_size = {frame->width, frame->height};
struct sc_size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
return false;
}
@ -610,40 +681,6 @@ screen_update_frame(struct screen *screen) {
return true;
}
void
screen_render(struct screen *screen, bool update_content_rect) {
if (update_content_rect) {
screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
void
screen_switch_fullscreen(struct screen *screen) {
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
@ -667,10 +704,10 @@ screen_resize_to_fit(struct screen *screen) {
return;
}
struct point point = get_window_position(screen);
struct size window_size = get_window_size(screen);
struct sc_point point = get_window_position(screen);
struct sc_size window_size = get_window_size(screen);
struct size optimal_size =
struct sc_size optimal_size =
get_optimal_size(window_size, screen->content_size);
// Center the window related to the device screen
@ -696,7 +733,7 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
screen->maximized = false;
}
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
content_size.height);
@ -751,7 +788,7 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
return false;
}
struct point
struct sc_point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
@ -765,7 +802,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct point result;
struct sc_point result;
switch (rotation) {
case 0:
result.x = x;
@ -788,7 +825,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
return result;
}
struct point
struct sc_point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
screen_hidpi_scale_coords(screen, &x, &y);

View File

@ -8,6 +8,7 @@
#include <libavformat/avformat.h>
#include "coords.h"
#include "fps_counter.h"
#include "opengl.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
@ -19,20 +20,20 @@ struct screen {
bool open; // track the open/close state to assert correct behavior
#endif
struct video_buffer vb;
struct sc_video_buffer vb;
struct fps_counter fps_counter;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct size frame_size;
struct size content_size; // rotated frame_size
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
bool resize_pending; // resize requested while fullscreen or maximized
// The content size the last time the window was not maximized or
// fullscreen (meaningful only when resize_pending is true)
struct size windowed_content_size;
struct sc_size windowed_content_size;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation;
@ -43,12 +44,14 @@ struct screen {
bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
AVFrame *frame;
};
struct screen_params {
const char *window_title;
struct size frame_size;
struct sc_size frame_size;
bool always_on_top;
int16_t window_x;
@ -62,6 +65,8 @@ struct screen_params {
bool mipmaps;
bool fullscreen;
sc_tick buffering_time;
};
// initialize screen, create window, renderer and texture (window is hidden)
@ -88,13 +93,6 @@ screen_destroy(struct screen *screen);
void
screen_hide_window(struct screen *screen);
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed
void
screen_render(struct screen *screen, bool update_content_rect);
// switch the fullscreen mode
void
screen_switch_fullscreen(struct screen *screen);
@ -117,13 +115,13 @@ screen_handle_event(struct screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels
struct point
struct sc_point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);
// convert point from drawable coordinates to frame coordinates
// x and y are expressed in pixels
struct point
struct sc_point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);

View File

@ -3,21 +3,21 @@
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
#include "adb.h"
#include "util/file.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str_util.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
#include "util/str.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server"
#define SC_SERVER_FILENAME "scrcpy-server"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
#define SC_SERVER_PATH_DEFAULT PREFIX "/share/scrcpy/" SC_SERVER_FILENAME
#define SC_DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
static char *
get_server_path(void) {
@ -29,7 +29,7 @@ get_server_path(void) {
if (server_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *server_path = utf8_from_wide_char(server_path_env);
char *server_path = sc_str_from_wchars(server_path_env);
#else
char *server_path = strdup(server_path_env);
#endif
@ -42,194 +42,80 @@ get_server_path(void) {
}
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = strdup(DEFAULT_SERVER_PATH);
LOGD("Using server: " SC_SERVER_PATH_DEFAULT);
char *server_path = strdup(SC_SERVER_PATH_DEFAULT);
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
}
// the absolute path is hardcoded
return server_path;
#else
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory");
// not found, use current directory
return strdup(SERVER_FILENAME);
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = malloc(len);
char *server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
free(executable_path);
return strdup(SERVER_FILENAME);
LOGE("Could not get local file path, "
"using " SC_SERVER_FILENAME " from current directory");
return strdup(SC_SERVER_FILENAME);
}
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
#endif
return server_path;
}
static void
sc_server_params_destroy(struct sc_server_params *params) {
// The server stores a copy of the params provided by the user
free((char *) params->serial);
free((char *) params->crop);
free((char *) params->codec_options);
free((char *) params->encoder_name);
}
static bool
push_server(const char *serial) {
sc_server_params_copy(struct sc_server_params *dst,
const struct sc_server_params *src) {
*dst = *src;
// The params reference user-allocated memory, so we must copy them to
// handle them from another thread
#define COPY(FIELD) \
dst->FIELD = NULL; \
if (src->FIELD) { \
dst->FIELD = strdup(src->FIELD); \
if (!dst->FIELD) { \
goto error; \
} \
}
COPY(serial);
COPY(crop);
COPY(codec_options);
COPY(encoder_name);
#undef COPY
return true;
error:
sc_server_params_destroy(dst);
return false;
}
static bool
push_server(struct sc_intr *intr, const char *serial) {
char *server_path = get_server_path();
if (!server_path) {
return false;
}
if (!is_regular_file(server_path)) {
if (!sc_file_is_regular(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path);
free(server_path);
return false;
}
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
bool ok = adb_push(intr, serial, server_path, SC_DEVICE_SERVER_PATH,
SC_INHERIT_STDERR);
free(server_path);
return process_check_success(process, "adb push", true);
}
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse", true);
}
static bool
disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove", true);
}
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward", true);
}
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove", true);
}
static bool
disable_tunnel(struct server *server) {
if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port);
}
return disable_tunnel_reverse(server->serial);
}
static socket_t
listen_on_port(uint16_t port) {
#define IPV4_LOCALHOST 0x7F000001
return net_listen(IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct server *server,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!enable_tunnel_reverse(server->serial, port)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
server->server_socket = listen_on_port(port);
if (server->server_socket != INVALID_SOCKET) {
// success
server->local_port = port;
return true;
}
// failure, disable tunnel and try another port
if (!disable_tunnel_reverse(server->serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct server *server,
struct sc_port_range port_range) {
server->tunnel_forward = true;
uint16_t port = port_range.first;
for (;;) {
if (enable_tunnel_forward(server->serial, port)) {
// success
server->local_port = port;
return true;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_any_port(struct server *server, struct sc_port_range port_range,
bool force_adb_forward) {
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(server, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(server, port_range);
return ok;
}
static const char *
@ -251,8 +137,11 @@ log_level_to_server_string(enum sc_log_level level) {
}
}
static process_t
execute_server(struct server *server, const struct server_params *params) {
static sc_pid
execute_server(struct sc_server *server,
const struct sc_server_params *params) {
const char *serial = server->params.serial;
char max_size_string[6];
char bit_rate_string[11];
char max_fps_string[6];
@ -261,17 +150,19 @@ execute_server(struct server *server, const struct server_params *params) {
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(lock_video_orientation_string, "%"PRIi8,
params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = {
"shell",
"CLASSPATH=" DEVICE_SERVER_PATH,
"CLASSPATH=" SC_DEVICE_SERVER_PATH,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
# ifdef SERVER_DEBUGGER_METHOD_NEW
/* Android 9 and above */
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
"server=y,address="
# else
/* Android 8 and below */
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
@ -286,7 +177,7 @@ execute_server(struct server *server, const struct server_params *params) {
bit_rate_string,
max_fps_string,
lock_video_orientation_string,
server->tunnel_forward ? "true" : "false",
server->tunnel.forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
@ -308,276 +199,369 @@ execute_server(struct server *server, const struct server_params *params) {
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, ARRAY_LEN(cmd));
// Inherit both stdout and stderr (all server logs are printed to stdout)
return adb_execute(serial, cmd, ARRAY_LEN(cmd),
SC_INHERIT_STDOUT | SC_INHERIT_STDERR);
}
static socket_t
connect_and_read_byte(uint16_t port) {
socket_t socket = net_connect(IPV4_LOCALHOST, port);
if (socket == INVALID_SOCKET) {
return INVALID_SOCKET;
static bool
connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
bool ok = net_connect_intr(intr, socket, IPV4_LOCALHOST, port);
if (!ok) {
return false;
}
char byte;
// the connection may succeed even if the server behind the "adb tunnel"
// is not listening, so read one byte to detect a working connection
if (net_recv(socket, &byte, 1) != 1) {
if (net_recv_intr(intr, socket, &byte, 1) != 1) {
// the server is not listening yet behind the adb tunnel
net_close(socket);
return INVALID_SOCKET;
}
return socket;
return false;
}
static socket_t
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
return true;
}
static sc_socket
connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay) {
uint16_t port = server->tunnel.local_port;
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
socket_t socket = connect_and_read_byte(port);
if (socket != INVALID_SOCKET) {
sc_socket socket = net_socket();
if (socket != SC_SOCKET_NONE) {
bool ok = connect_and_read_byte(&server->intr, socket, port);
if (ok) {
// it worked!
return socket;
}
if (attempts) {
SDL_Delay(delay);
}
} while (--attempts > 0);
return INVALID_SOCKET;
net_close(socket);
}
static void
close_socket(socket_t socket) {
assert(socket != INVALID_SOCKET);
net_shutdown(socket, SHUT_RDWR);
if (!net_close(socket)) {
LOGW("Could not close socket");
if (sc_intr_is_interrupted(&server->intr)) {
// Stop immediately
break;
}
if (attempts) {
sc_mutex_lock(&server->mutex);
sc_tick deadline = sc_tick_now() + delay;
bool timed_out = false;
while (!server->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&server->cond_stopped,
&server->mutex, deadline);
}
bool stopped = server->stopped;
sc_mutex_unlock(&server->mutex);
if (stopped) {
LOGI("Connection attempt stopped");
break;
}
}
} while (--attempts > 0);
return SC_SOCKET_NONE;
}
bool
server_init(struct server *server) {
server->serial = NULL;
server->process = PROCESS_NONE;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
bool ok = sc_mutex_init(&server->mutex);
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
const struct sc_server_callbacks *cbs, void *cbs_userdata) {
bool ok = sc_server_params_copy(&server->params, params);
if (!ok) {
LOGE("Could not copy server params");
return false;
}
ok = sc_cond_init(&server->process_terminated_cond);
ok = sc_mutex_init(&server->mutex);
if (!ok) {
LOGE("Could not create server mutex");
sc_server_params_destroy(&server->params);
return false;
}
ok = sc_cond_init(&server->cond_stopped);
if (!ok) {
LOGE("Could not create server cond_stopped");
sc_mutex_destroy(&server->mutex);
sc_server_params_destroy(&server->params);
return false;
}
server->process_terminated = false;
ok = sc_intr_init(&server->intr);
if (!ok) {
LOGE("Could not create intr");
sc_cond_destroy(&server->cond_stopped);
sc_mutex_destroy(&server->mutex);
sc_server_params_destroy(&server->params);
return false;
}
server->server_socket = INVALID_SOCKET;
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
server->stopped = false;
server->local_port = 0;
server->video_socket = SC_SOCKET_NONE;
server->control_socket = SC_SOCKET_NONE;
server->tunnel_enabled = false;
server->tunnel_forward = false;
sc_adb_tunnel_init(&server->tunnel);
assert(cbs);
assert(cbs->on_connection_failed);
assert(cbs->on_connected);
assert(cbs->on_disconnected);
server->cbs = cbs;
server->cbs_userdata = cbs_userdata;
return true;
}
static bool
device_read_info(struct sc_intr *intr, sc_socket device_socket,
struct sc_server_info *info) {
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return false;
}
// in case the client sends garbage
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}
static bool
sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
struct sc_adb_tunnel *tunnel = &server->tunnel;
assert(tunnel->enabled);
const char *serial = server->params.serial;
sc_socket video_socket = SC_SOCKET_NONE;
sc_socket control_socket = SC_SOCKET_NONE;
if (!tunnel->forward) {
video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
if (video_socket == SC_SOCKET_NONE) {
goto fail;
}
control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
if (control_socket == SC_SOCKET_NONE) {
goto fail;
}
} else {
uint32_t attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100);
video_socket = connect_to_server(server, attempts, delay);
if (video_socket == SC_SOCKET_NONE) {
goto fail;
}
// we know that the device is listening, we don't need several attempts
control_socket = net_socket();
if (control_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, control_socket,
IPV4_LOCALHOST, tunnel->local_port);
if (!ok) {
goto fail;
}
}
// we don't need the adb tunnel anymore
sc_adb_tunnel_close(tunnel, &server->intr, serial);
// The sockets will be closed on stop if device_read_info() fails
bool ok = device_read_info(&server->intr, video_socket, info);
if (!ok) {
goto fail;
}
assert(video_socket != SC_SOCKET_NONE);
assert(control_socket != SC_SOCKET_NONE);
server->video_socket = video_socket;
server->control_socket = control_socket;
return true;
fail:
if (video_socket != SC_SOCKET_NONE) {
if (!net_close(video_socket)) {
LOGW("Could not close video socket");
}
}
if (control_socket != SC_SOCKET_NONE) {
if (!net_close(control_socket)) {
LOGW("Could not close control socket");
}
}
// Always leave this function with tunnel disabled
sc_adb_tunnel_close(tunnel, &server->intr, serial);
return false;
}
static void
sc_server_on_terminated(void *userdata) {
struct sc_server *server = userdata;
// If the server process dies before connecting to the server socket,
// then the client will be stuck forever on accept(). To avoid the problem,
// wake up the accept() call (or any other) when the server dies, like on
// stop() (it is safe to call interrupt() twice).
sc_intr_interrupt(&server->intr);
server->cbs->on_disconnected(server, server->cbs_userdata);
LOGD("Server terminated");
}
static bool
sc_server_fill_serial(struct sc_server *server) {
// Retrieve the actual device immediately if not provided, so that all
// future adb commands are executed for this specific device, even if other
// devices are connected afterwards (without "more than one
// device/emulator" error)
if (!server->params.serial) {
// The serial is owned by sc_server_params, and will be freed on destroy
server->params.serial = adb_get_serialno(&server->intr,
SC_INHERIT_STDERR);
if (!server->params.serial) {
LOGE("Could not get device serial");
return false;
}
}
return true;
}
static int
run_wait_server(void *data) {
struct server *server = data;
process_wait(server->process, false); // ignore exit code
run_server(void *data) {
struct sc_server *server = data;
sc_mutex_lock(&server->mutex);
server->process_terminated = true;
sc_cond_signal(&server->process_terminated_cond);
sc_mutex_unlock(&server->mutex);
// no need for synchronization, server_socket is initialized before this
// thread was created
if (server->server_socket != INVALID_SOCKET
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
// On Linux, accept() is unblocked by shutdown(), but on Windows, it is
// unblocked by closesocket(). Therefore, call both (close_socket()).
close_socket(server->server_socket);
}
LOGD("Server terminated");
return 0;
if (!sc_server_fill_serial(server)) {
goto error_connection_failed;
}
bool
server_start(struct server *server, const struct server_params *params) {
if (params->serial) {
server->serial = strdup(params->serial);
if (!server->serial) {
return false;
}
const struct sc_server_params *params = &server->params;
LOGD("Device serial: %s", params->serial);
bool ok = push_server(&server->intr, params->serial);
if (!ok) {
goto error_connection_failed;
}
if (!push_server(params->serial)) {
/* server->serial will be freed on server_destroy() */
return false;
}
LOGI("Server pushed");
if (!enable_tunnel_any_port(server, params->port_range,
params->force_adb_forward)) {
return false;
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, params->serial,
params->port_range, params->force_adb_forward);
if (!ok) {
goto error_connection_failed;
}
// server will connect to our server socket
server->process = execute_server(server, params);
if (server->process == PROCESS_NONE) {
goto error;
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
goto error_connection_failed;
}
// If the server process dies before connecting to the server socket, then
// the client will be stuck forever on accept(). To avoid the problem, we
// must be able to wake up the accept() call when the server dies. To keep
// things simple and multiplatform, just spawn a new thread waiting for the
// server process and calling shutdown()/close() on the server socket if
// necessary to wake up any accept() blocking call.
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
"wait-server", server);
static const struct sc_process_listener listener = {
.on_terminated = sc_server_on_terminated,
};
struct sc_process_observer observer;
ok = sc_process_observer_init(&observer, pid, &listener, server);
if (!ok) {
process_terminate(server->process);
process_wait(server->process, true); // ignore exit code
goto error;
sc_process_terminate(pid);
sc_process_wait(pid, true); // ignore exit code
sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
goto error_connection_failed;
}
server->tunnel_enabled = true;
return true;
error:
if (!server->tunnel_forward) {
bool was_closed =
atomic_flag_test_and_set(&server->server_socket_closed);
// the thread is not started, the flag could not be already set
assert(!was_closed);
(void) was_closed;
close_socket(server->server_socket);
}
disable_tunnel(server);
return false;
ok = sc_server_connect_to(server, &server->info);
// The tunnel is always closed by server_connect_to()
if (!ok) {
sc_process_terminate(pid);
sc_process_wait(pid, true); // ignore exit code
sc_process_observer_join(&observer);
sc_process_observer_destroy(&observer);
goto error_connection_failed;
}
static bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return false;
}
// in case the client sends garbage
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
// strcpy is safe here, since name contains at least
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}
// Now connected
server->cbs->on_connected(server, server->cbs_userdata);
bool
server_connect_to(struct server *server, char *device_name, struct size *size) {
if (!server->tunnel_forward) {
server->video_socket = net_accept(server->server_socket);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be cleaned up on destroy
return false;
}
// we don't need the server socket anymore
if (!atomic_flag_test_and_set(&server->server_socket_closed)) {
// close it from here
close_socket(server->server_socket);
// otherwise, it is closed by run_wait_server()
}
} else {
uint32_t attempts = 100;
uint32_t delay = 100; // ms
server->video_socket =
connect_to_server(server->local_port, attempts, delay);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
// we know that the device is listening, we don't need several attempts
server->control_socket =
net_connect(IPV4_LOCALHOST, server->local_port);
if (server->control_socket == INVALID_SOCKET) {
return false;
}
}
// we don't need the adb tunnel anymore
disable_tunnel(server); // ignore failure
server->tunnel_enabled = false;
// The sockets will be closed on stop if device_read_info() fails
return device_read_info(server->video_socket, device_name, size);
}
void
server_stop(struct server *server) {
if (server->server_socket != INVALID_SOCKET
&& !atomic_flag_test_and_set(&server->server_socket_closed)) {
close_socket(server->server_socket);
}
if (server->video_socket != INVALID_SOCKET) {
close_socket(server->video_socket);
}
if (server->control_socket != INVALID_SOCKET) {
close_socket(server->control_socket);
}
assert(server->process != PROCESS_NONE);
if (server->tunnel_enabled) {
// ignore failure
disable_tunnel(server);
}
// Give some delay for the server to terminate properly
// Wait for server_stop()
sc_mutex_lock(&server->mutex);
bool signaled = false;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex,
WATCHDOG_DELAY_MS);
while (!server->stopped) {
sc_cond_wait(&server->cond_stopped, &server->mutex);
}
sc_mutex_unlock(&server->mutex);
// Give some delay for the server to terminate properly
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
sc_tick deadline = sc_tick_now() + WATCHDOG_DELAY;
bool terminated = sc_process_observer_timedwait(&observer, deadline);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (!signaled) {
// The process is terminated, but not reaped (closed) yet, so its PID
// is still valid.
if (!terminated) {
// The process may have terminated since the check, but it is not
// reaped (closed) yet, so its PID is still valid, and it is ok to call
// sc_process_terminate() even in that case.
LOGW("Killing the server...");
process_terminate(server->process);
sc_process_terminate(pid);
}
sc_thread_join(&server->wait_server_thread, NULL);
process_close(server->process);
sc_process_observer_join(&observer);
sc_process_observer_destroy(&observer);
sc_process_close(pid);
return 0;
error_connection_failed:
server->cbs->on_connection_failed(server, server->cbs_userdata);
return -1;
}
bool
sc_server_start(struct sc_server *server) {
bool ok = sc_thread_create(&server->thread, run_server, "server", server);
if (!ok) {
LOGE("Could not create server thread");
return false;
}
return true;
}
void
server_destroy(struct server *server) {
free(server->serial);
sc_cond_destroy(&server->process_terminated_cond);
sc_server_stop(struct sc_server *server) {
sc_mutex_lock(&server->mutex);
server->stopped = true;
sc_cond_signal(&server->cond_stopped);
sc_intr_interrupt(&server->intr);
sc_mutex_unlock(&server->mutex);
sc_thread_join(&server->thread, NULL);
}
void
sc_server_destroy(struct sc_server *server) {
sc_server_params_destroy(&server->params);
sc_intr_destroy(&server->intr);
sc_cond_destroy(&server->cond_stopped);
sc_mutex_destroy(&server->mutex);
}

View File

@ -8,31 +8,21 @@
#include <stdint.h>
#include "adb.h"
#include "adb_tunnel.h"
#include "coords.h"
#include "scrcpy.h"
#include "options.h"
#include "util/intr.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
struct server {
char *serial;
process_t process;
sc_thread wait_server_thread;
atomic_flag server_socket_closed;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
#define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info {
char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
struct sc_size frame_size;
};
struct server_params {
struct sc_server_params {
const char *serial;
enum sc_log_level log_level;
const char *crop;
@ -51,26 +41,62 @@ struct server_params {
bool power_off_on_close;
};
// init default values
bool
server_init(struct server *server);
struct sc_server {
// The internal allocated strings are copies owned by the server
struct sc_server_params params;
// push, enable tunnel et start the server
bool
server_start(struct server *server, const struct server_params *params);
sc_thread thread;
struct sc_server_info info; // initialized once connected
#define DEVICE_NAME_FIELD_LENGTH 64
// block until the communication with the server is established
// device_name must point to a buffer of at least DEVICE_NAME_FIELD_LENGTH bytes
sc_mutex mutex;
sc_cond cond_stopped;
bool stopped;
struct sc_intr intr;
struct sc_adb_tunnel tunnel;
sc_socket video_socket;
sc_socket control_socket;
const struct sc_server_callbacks *cbs;
void *cbs_userdata;
};
struct sc_server_callbacks {
/**
* Called when the server failed to connect
*
* If it is called, then on_connected() and on_disconnected() will never be
* called.
*/
void (*on_connection_failed)(struct sc_server *server, void *userdata);
/**
* Called on server connection
*/
void (*on_connected)(struct sc_server *server, void *userdata);
/**
* Called on server disconnection (after it has been connected)
*/
void (*on_disconnected)(struct sc_server *server, void *userdata);
};
// init the server with the given params
bool
server_connect_to(struct server *server, char *device_name, struct size *size);
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
const struct sc_server_callbacks *cbs, void *cbs_userdata);
// start the server asynchronously
bool
sc_server_start(struct sc_server *server);
// disconnect and kill the server process
void
server_stop(struct server *server);
sc_server_stop(struct sc_server *server);
// close and release sockets
void
server_destroy(struct server *server);
sc_server_destroy(struct sc_server *server);
#endif

View File

@ -151,7 +151,6 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
if (stream->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_unref(stream->pending);
av_packet_free(&stream->pending);
}
@ -244,7 +243,6 @@ run_stream(void *data) {
LOGD("End of frames");
if (stream->pending) {
av_packet_unref(stream->pending);
av_packet_free(&stream->pending);
}
@ -262,7 +260,7 @@ end:
}
void
stream_init(struct stream *stream, socket_t socket,
stream_init(struct stream *stream, sc_socket socket,
const struct stream_callbacks *cbs, void *cbs_userdata) {
stream->socket = socket;
stream->pending = NULL;

View File

@ -14,7 +14,7 @@
#define STREAM_MAX_SINKS 2
struct stream {
socket_t socket;
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
@ -35,7 +35,7 @@ struct stream_callbacks {
};
void
stream_init(struct stream *stream, socket_t socket,
stream_init(struct stream *stream, sc_socket socket,
const struct stream_callbacks *cbs, void *cbs_userdata);
void

75
app/src/sys/unix/file.c Normal file
View File

@ -0,0 +1,75 @@
#include "util/file.h"
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
bool
sc_file_executable_exists(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
path = strdup(path);
if (!path)
return false;
bool ret = false;
size_t file_len = strlen(file);
char *saveptr;
for (char *dir = strtok_r(path, ":", &saveptr); dir;
dir = strtok_r(NULL, ":", &saveptr)) {
size_t dir_len = strlen(dir);
char *fullpath = malloc(dir_len + file_len + 2);
if (!fullpath)
continue;
memcpy(fullpath, dir, dir_len);
fullpath[dir_len] = '/';
memcpy(fullpath + dir_len + 1, file, file_len + 1);
struct stat sb;
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
sb.st_mode & S_IXUSR;
free(fullpath);
if (fullpath_executable) {
ret = true;
break;
}
}
free(path);
return ret;
}
char *
sc_file_get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}
bool
sc_file_is_regular(const char *path) {
struct stat path_stat;
if (stat(path, &path_stat)) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

View File

@ -1,118 +1,179 @@
#include "util/process.h"
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include "util/log.h"
bool
search_executable(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
path = strdup(path);
if (!path)
return false;
enum sc_process_result
sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned inherit,
int *pin, int *pout, int *perr) {
bool inherit_stdout = inherit & SC_INHERIT_STDOUT;
bool inherit_stderr = inherit & SC_INHERIT_STDERR;
bool ret = false;
size_t file_len = strlen(file);
char *saveptr;
for (char *dir = strtok_r(path, ":", &saveptr); dir;
dir = strtok_r(NULL, ":", &saveptr)) {
size_t dir_len = strlen(dir);
char *fullpath = malloc(dir_len + file_len + 2);
if (!fullpath)
continue;
memcpy(fullpath, dir, dir_len);
fullpath[dir_len] = '/';
memcpy(fullpath + dir_len + 1, file, file_len + 1);
// If pout is defined, then inherit MUST NOT contain SC_INHERIT_STDOUT.
assert(!pout || !inherit_stdout);
// If perr is defined, then inherit MUST NOT contain SC_INHERIT_STDERR.
assert(!perr || !inherit_stderr);
struct stat sb;
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
sb.st_mode & S_IXUSR;
free(fullpath);
if (fullpath_executable) {
ret = true;
break;
}
}
int in[2];
int out[2];
int err[2];
int internal[2]; // communication between parent and children
free(path);
return ret;
}
enum process_result
process_execute(const char *const argv[], pid_t *pid) {
int fd[2];
if (pipe(fd) == -1) {
if (pipe(internal) == -1) {
perror("pipe");
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
if (pin) {
if (pipe(in) == -1) {
perror("pipe");
close(internal[0]);
close(internal[1]);
return SC_PROCESS_ERROR_GENERIC;
}
}
if (pout) {
if (pipe(out) == -1) {
perror("pipe");
// clean up
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return SC_PROCESS_ERROR_GENERIC;
}
}
if (perr) {
if (pipe(err) == -1) {
perror("pipe");
// clean up
if (pout) {
close(out[0]);
close(out[1]);
}
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return SC_PROCESS_ERROR_GENERIC;
}
}
enum process_result ret = PROCESS_SUCCESS;
*pid = fork();
if (*pid == -1) {
perror("fork");
ret = PROCESS_ERROR_GENERIC;
goto end;
// clean up
if (perr) {
close(err[0]);
close(err[1]);
}
if (pout) {
close(out[0]);
close(out[1]);
}
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return SC_PROCESS_ERROR_GENERIC;
}
if (*pid > 0) {
// parent close write side
close(fd[1]);
fd[1] = -1;
// wait for EOF or receive errno from child
if (read(fd[0], &ret, sizeof(ret)) == -1) {
perror("read");
ret = PROCESS_ERROR_GENERIC;
goto end;
if (*pid == 0) {
if (pin) {
if (in[0] != STDIN_FILENO) {
dup2(in[0], STDIN_FILENO);
close(in[0]);
}
} else if (*pid == 0) {
// child close read side
close(fd[0]);
if (fcntl(fd[1], F_SETFD, FD_CLOEXEC) == 0) {
close(in[1]);
}
// Do not close stdin in the child process, this makes adb fail on
// Linux
if (pout) {
if (out[1] != STDOUT_FILENO) {
dup2(out[1], STDOUT_FILENO);
close(out[1]);
}
close(out[0]);
} else if (!inherit_stdout) {
// Close stdout in the child process
close(STDOUT_FILENO);
}
if (perr) {
if (err[1] != STDERR_FILENO) {
dup2(err[1], STDERR_FILENO);
close(err[1]);
}
close(err[0]);
} else if (!inherit_stderr) {
// Close stderr in the child process
close(STDERR_FILENO);
}
close(internal[0]);
enum sc_process_result err;
if (fcntl(internal[1], F_SETFD, FD_CLOEXEC) == 0) {
execvp(argv[0], (char *const *) argv);
if (errno == ENOENT) {
ret = PROCESS_ERROR_MISSING_BINARY;
} else {
ret = PROCESS_ERROR_GENERIC;
}
perror("exec");
err = errno == ENOENT ? SC_PROCESS_ERROR_MISSING_BINARY
: SC_PROCESS_ERROR_GENERIC;
} else {
perror("fcntl");
ret = PROCESS_ERROR_GENERIC;
err = SC_PROCESS_ERROR_GENERIC;
}
// send ret to the parent
if (write(fd[1], &ret, sizeof(ret)) == -1) {
// send err to the parent
if (write(internal[1], &err, sizeof(err)) == -1) {
perror("write");
}
// close write side before exiting
close(fd[1]);
close(internal[1]);
_exit(1);
}
end:
if (fd[0] != -1) {
close(fd[0]);
// parent
assert(*pid > 0);
close(internal[1]);
enum sc_process_result res = SC_PROCESS_SUCCESS;
// wait for EOF or receive err from child
if (read(internal[0], &res, sizeof(res)) == -1) {
perror("read");
res = SC_PROCESS_ERROR_GENERIC;
}
if (fd[1] != -1) {
close(fd[1]);
close(internal[0]);
if (pin) {
close(in[0]);
*pin = in[1];
}
return ret;
if (pout) {
*pout = out[0];
close(out[1]);
}
if (perr) {
*perr = err[0];
close(err[1]);
}
return res;
}
bool
process_terminate(pid_t pid) {
sc_process_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
@ -121,8 +182,8 @@ process_terminate(pid_t pid) {
return kill(pid, SIGKILL) != -1;
}
exit_code_t
process_wait(pid_t pid, bool close) {
sc_exit_code
sc_process_wait(pid_t pid, bool close) {
int code;
int options = WEXITED;
if (!close) {
@ -133,7 +194,7 @@ process_wait(pid_t pid, bool close) {
int r = waitid(P_PID, pid, &info, options);
if (r == -1 || info.si_code != CLD_EXITED) {
// could not wait, or exited unexpectedly, probably by a signal
code = NO_EXIT_CODE;
code = SC_EXIT_CODE_NONE;
} else {
code = info.si_status;
}
@ -141,37 +202,18 @@ process_wait(pid_t pid, bool close) {
}
void
process_close(pid_t pid) {
process_wait(pid, true); // ignore exit code
sc_process_close(pid_t pid) {
sc_process_wait(pid, true); // ignore exit code
}
char *
get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
ssize_t
sc_pipe_read(int pipe, char *data, size_t len) {
return read(pipe, data, len);
}
bool
is_regular_file(const char *path) {
struct stat path_stat;
if (stat(path, &path_stat)) {
perror("stat");
return false;
void
sc_pipe_close(int pipe) {
if (close(pipe)) {
perror("close pipe");
}
return S_ISREG(path_stat.st_mode);
}

43
app/src/sys/win/file.c Normal file
View File

@ -0,0 +1,43 @@
#include "util/file.h"
#include <windows.h>
#include <sys/stat.h>
#include "util/log.h"
#include "util/str.h"
char *
sc_file_get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return sc_str_from_wchars(buf);
}
bool
sc_file_is_regular(const char *path) {
wchar_t *wide_path = sc_str_to_wchars(path);
if (!wide_path) {
LOGC("Could not allocate wide char string");
return false;
}
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
free(wide_path);
if (r) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

View File

@ -1,10 +1,14 @@
// <https://devblogs.microsoft.com/oldnewthing/20111216-00/?p=8873>
#define _WIN32_WINNT 0x0600 // For extended process API
#include "util/process.h"
#include <processthreadsapi.h>
#include <assert.h>
#include <sys/stat.h>
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
#define CMD_MAX_LEN 8192
@ -14,61 +18,199 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
size_t ret = xstrjoin(cmd, argv, ' ', len);
size_t ret = sc_str_join(cmd, argv, ' ', len);
if (ret >= len) {
LOGE("Command too long (%" PRIsizet " chars)", len - 1);
LOGE("Command too long (%" SC_PRIsizet " chars)", len - 1);
return false;
}
return true;
}
enum process_result
process_execute(const char *const argv[], HANDLE *handle) {
STARTUPINFOW si;
enum sc_process_result
sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned inherit,
HANDLE *pin, HANDLE *pout, HANDLE *perr) {
bool inherit_stdout = inherit & SC_INHERIT_STDOUT;
bool inherit_stderr = inherit & SC_INHERIT_STDERR;
// If pout is defined, then inherit MUST NOT contain SC_INHERIT_STDOUT.
assert(!pout || !inherit_stdout);
// If perr is defined, then inherit MUST NOT contain SC_INHERIT_STDERR.
assert(!perr || !inherit_stderr);
enum sc_process_result ret = SC_PROCESS_ERROR_GENERIC;
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
sa.lpSecurityDescriptor = NULL;
sa.bInheritHandle = TRUE;
HANDLE stdin_read_handle;
HANDLE stdout_write_handle;
HANDLE stderr_write_handle;
if (pin) {
if (!CreatePipe(&stdin_read_handle, pin, &sa, 0)) {
perror("pipe");
return SC_PROCESS_ERROR_GENERIC;
}
if (!SetHandleInformation(*pin, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdin failed");
goto error_close_stdin;
}
}
if (pout) {
if (!CreatePipe(pout, &stdout_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdin;
}
if (!SetHandleInformation(*pout, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdout failed");
goto error_close_stdout;
}
}
if (perr) {
if (!CreatePipe(perr, &stderr_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdout;
}
if (!SetHandleInformation(*perr, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stderr failed");
goto error_close_stderr;
}
}
STARTUPINFOEXW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
si.StartupInfo.cb = sizeof(si);
HANDLE handles[3];
LPPROC_THREAD_ATTRIBUTE_LIST lpAttributeList = NULL;
si.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
unsigned handle_count = 0;
if (pin) {
si.StartupInfo.hStdInput = stdin_read_handle;
handles[handle_count++] = si.StartupInfo.hStdInput;
}
if (pout || inherit_stdout) {
si.StartupInfo.hStdOutput = pout ? stdout_write_handle
: GetStdHandle(STD_OUTPUT_HANDLE);
handles[handle_count++] = si.StartupInfo.hStdOutput;
}
if (perr || inherit_stderr) {
si.StartupInfo.hStdError = perr ? stderr_write_handle
: GetStdHandle(STD_ERROR_HANDLE);
handles[handle_count++] = si.StartupInfo.hStdError;
}
SIZE_T size;
// Call it once to know the required buffer size
BOOL ok =
InitializeProcThreadAttributeList(NULL, 1, 0, &size)
|| GetLastError() == ERROR_INSUFFICIENT_BUFFER;
if (!ok) {
goto error_close_stderr;
}
lpAttributeList = malloc(size);
if (!lpAttributeList) {
goto error_close_stderr;
}
ok = InitializeProcThreadAttributeList(lpAttributeList, 1, 0, &size);
if (!ok) {
free(lpAttributeList);
goto error_close_stderr;
}
ok = UpdateProcThreadAttribute(lpAttributeList, 0,
PROC_THREAD_ATTRIBUTE_HANDLE_LIST, handles,
handle_count * sizeof(HANDLE), NULL, NULL);
if (!ok) {
goto error_free_attribute_list;
}
si.lpAttributeList = lpAttributeList;
char *cmd = malloc(CMD_MAX_LEN);
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
*handle = NULL;
return PROCESS_ERROR_GENERIC;
goto error_free_attribute_list;
}
wchar_t *wide = utf8_to_wide_char(cmd);
wchar_t *wide = sc_str_to_wchars(cmd);
free(cmd);
if (!wide) {
LOGC("Could not allocate wide char string");
return PROCESS_ERROR_GENERIC;
goto error_free_attribute_list;
}
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
&pi)) {
ok = CreateProcessW(NULL, wide, NULL, NULL, TRUE,
EXTENDED_STARTUPINFO_PRESENT, NULL, NULL,
&si.StartupInfo, &pi);
free(wide);
*handle = NULL;
if (!ok) {
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
ret = SC_PROCESS_ERROR_MISSING_BINARY;
}
return PROCESS_ERROR_GENERIC;
goto error_free_attribute_list;
}
if (lpAttributeList) {
DeleteProcThreadAttributeList(lpAttributeList);
free(lpAttributeList);
}
// These handles are used by the child process, close them for this process
if (pin) {
CloseHandle(stdin_read_handle);
}
if (pout) {
CloseHandle(stdout_write_handle);
}
if (perr) {
CloseHandle(stderr_write_handle);
}
free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
return SC_PROCESS_SUCCESS;
error_free_attribute_list:
if (lpAttributeList) {
DeleteProcThreadAttributeList(lpAttributeList);
free(lpAttributeList);
}
error_close_stderr:
if (perr) {
CloseHandle(*perr);
CloseHandle(stderr_write_handle);
}
error_close_stdout:
if (pout) {
CloseHandle(*pout);
CloseHandle(stdout_write_handle);
}
error_close_stdin:
if (pin) {
CloseHandle(*pin);
CloseHandle(stdin_read_handle);
}
return ret;
}
bool
process_terminate(HANDLE handle) {
sc_process_terminate(HANDLE handle) {
return TerminateProcess(handle, 1);
}
exit_code_t
process_wait(HANDLE handle, bool close) {
sc_exit_code
sc_process_wait(HANDLE handle, bool close) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
code = NO_EXIT_CODE; // max value, it's unsigned
code = SC_EXIT_CODE_NONE;
}
if (close) {
CloseHandle(handle);
@ -77,42 +219,24 @@ process_wait(HANDLE handle, bool close) {
}
void
process_close(HANDLE handle) {
sc_process_close(HANDLE handle) {
bool closed = CloseHandle(handle);
assert(closed);
(void) closed;
}
char *
get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
ssize_t
sc_pipe_read(HANDLE pipe, char *data, size_t len) {
DWORD r;
if (!ReadFile(pipe, data, len, &r, NULL)) {
return -1;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return utf8_from_wide_char(buf);
return r;
}
bool
is_regular_file(const char *path) {
wchar_t *wide_path = utf8_to_wide_char(path);
if (!wide_path) {
LOGC("Could not allocate wide char string");
return false;
void
sc_pipe_close(HANDLE pipe) {
if (!CloseHandle(pipe)) {
LOGW("Cannot close pipe");
}
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
free(wide_path);
if (r) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

View File

@ -1,119 +0,0 @@
#include "tiny_xpm.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "util/log.h"
struct index {
char c;
uint32_t color;
};
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return true;
}
}
*color = 0;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
// so here is our own XPM parsing not to depend on SDL_image.
//
// We do not hardcode the binary image to keep some flexibility to replace the
// icon easily (just by replacing icon.xpm).
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *
read_xpm(char *xpm[]) {
#ifndef NDEBUG
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
#endif
char *endptr;
// *** No error handling, assume the XPM source is valid ***
// (it's in our source repo)
// Assertions are only checked in debug
int width = strtol(xpm[0], &endptr, 10);
int height = strtol(endptr + 1, &endptr, 10);
int colors = strtol(endptr + 1, &endptr, 10);
int chars = strtol(endptr + 1, &endptr, 10);
// sanity checks
assert(0 <= width && width < 256);
assert(0 <= height && height < 256);
assert(0 <= colors && colors < 256);
assert(chars == 1); // this implementation does not support more
(void) chars;
// init index
struct index index[colors];
for (int i = 0; i < colors; ++i) {
const char *line = xpm[1+i];
index[i].c = line[0];
assert(line[1] == '\t');
assert(line[2] == 'c');
assert(line[3] == ' ');
if (line[4] == '#') {
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
assert(*endptr == '\0');
} else {
assert(!strcmp("None", &line[4]));
index[i].color = 0;
}
}
// parse image
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
}
for (int y = 0; y < height; ++y) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
assert(color_found);
(void) color_found;
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;
}

View File

@ -1,11 +0,0 @@
#ifndef TINYXPM_H
#define TINYXPM_H
#include "common.h"
#include <SDL2/SDL.h>
SDL_Surface *
read_xpm(char *xpm[]);
#endif

View File

@ -1,5 +1,5 @@
#ifndef SC_FRAME_SINK
#define SC_FRAME_SINK
#ifndef SC_FRAME_SINK_H
#define SC_FRAME_SINK_H
#include "common.h"

View File

@ -0,0 +1,29 @@
#ifndef SC_KEY_PROCESSOR_H
#define SC_KEY_PROCESSOR_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
/**
* Key processor trait.
*
* Component able to process and inject keys should implement this trait.
*/
struct sc_key_processor {
const struct sc_key_processor_ops *ops;
};
struct sc_key_processor_ops {
void
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event);
void
(*process_text)(struct sc_key_processor *kp,
const SDL_TextInputEvent *event);
};
#endif

View File

@ -0,0 +1,39 @@
#ifndef SC_MOUSE_PROCESSOR_H
#define SC_MOUSE_PROCESSOR_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
/**
* Mouse processor trait.
*
* Component able to process and inject mouse events should implement this
* trait.
*/
struct sc_mouse_processor {
const struct sc_mouse_processor_ops *ops;
};
struct sc_mouse_processor_ops {
void
(*process_mouse_motion)(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event);
void
(*process_touch)(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event);
void
(*process_mouse_button)(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event);
void
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event);
};
#endif

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@ -1,5 +1,5 @@
#ifndef SC_PACKET_SINK
#define SC_PACKET_SINK
#ifndef SC_PACKET_SINK_H
#define SC_PACKET_SINK_H
#include "common.h"

48
app/src/util/file.c Normal file
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@ -0,0 +1,48 @@
#include "file.h"
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
char *
sc_file_get_local_path(const char *name) {
char *executable_path = sc_file_get_executable_path();
if (!executable_path) {
return NULL;
}
// dirname() does not work correctly everywhere, so get the parent
// directory manually.
// See <https://github.com/Genymobile/scrcpy/issues/2619>
char *p = strrchr(executable_path, SC_PATH_SEPARATOR);
if (!p) {
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
executable_path, SC_PATH_SEPARATOR);
free(executable_path);
return NULL;
}
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOGE("Could not alloc path");
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = SC_PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
free(executable_path);
return file_path;
}

49
app/src/util/file.h Normal file
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@ -0,0 +1,49 @@
#ifndef SC_FILE_H
#define SC_FILE_H
#include "common.h"
#include <stdbool.h>
#ifdef _WIN32
# define SC_PATH_SEPARATOR '\\'
#else
# define SC_PATH_SEPARATOR '/'
#endif
#ifndef _WIN32
/**
* Indicate if an executable exists using $PATH
*
* In practice, it is only used to know if a package manager is available on
* the system. It is only implemented on Linux.
*/
bool
sc_file_executable_exists(const char *file);
#endif
/**
* Return the absolute path of the executable (the scrcpy binary)
*
* The result must be freed by the caller using free(). It may return NULL on
* error.
*/
char *
sc_file_get_executable_path(void);
/**
* Return the absolute path of a file in the same directory as the executable
*
* The result must be freed by the caller using free(). It may return NULL on
* error.
*/
char *
sc_file_get_local_path(const char *name);
/**
* Indicate if the file exists and is not a directory
*/
bool
sc_file_is_regular(const char *path);
#endif

83
app/src/util/intr.c Normal file
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@ -0,0 +1,83 @@
#include "intr.h"
#include "util/log.h"
#include <assert.h>
bool
sc_intr_init(struct sc_intr *intr) {
bool ok = sc_mutex_init(&intr->mutex);
if (!ok) {
LOGE("Could not init intr mutex");
return false;
}
intr->socket = SC_SOCKET_NONE;
intr->process = SC_PROCESS_NONE;
atomic_store_explicit(&intr->interrupted, false, memory_order_relaxed);
return true;
}
bool
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket) {
assert(intr->process == SC_PROCESS_NONE);
sc_mutex_lock(&intr->mutex);
bool interrupted =
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
if (!interrupted) {
intr->socket = socket;
}
sc_mutex_unlock(&intr->mutex);
return !interrupted;
}
bool
sc_intr_set_process(struct sc_intr *intr, sc_pid pid) {
assert(intr->socket == SC_SOCKET_NONE);
sc_mutex_lock(&intr->mutex);
bool interrupted =
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
if (!interrupted) {
intr->process = pid;
}
sc_mutex_unlock(&intr->mutex);
return !interrupted;
}
void
sc_intr_interrupt(struct sc_intr *intr) {
sc_mutex_lock(&intr->mutex);
atomic_store_explicit(&intr->interrupted, true, memory_order_relaxed);
// No more than one component to interrupt
assert(intr->socket == SC_SOCKET_NONE ||
intr->process == SC_PROCESS_NONE);
if (intr->socket != SC_SOCKET_NONE) {
LOGD("Interrupting socket");
net_interrupt(intr->socket);
intr->socket = SC_SOCKET_NONE;
}
if (intr->process != SC_PROCESS_NONE) {
LOGD("Interrupting process");
sc_process_terminate(intr->process);
intr->process = SC_PROCESS_NONE;
}
sc_mutex_unlock(&intr->mutex);
}
void
sc_intr_destroy(struct sc_intr *intr) {
assert(intr->socket == SC_SOCKET_NONE);
assert(intr->process == SC_PROCESS_NONE);
sc_mutex_destroy(&intr->mutex);
}

78
app/src/util/intr.h Normal file
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@ -0,0 +1,78 @@
#ifndef SC_INTR_H
#define SC_INTR_H
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include "net.h"
#include "process.h"
#include "thread.h"
/**
* Interruptor to wake up a blocking call from another thread
*
* It allows to register a socket or a process before a blocking call, and
* interrupt/close from another thread to wake up the blocking call.
*/
struct sc_intr {
sc_mutex mutex;
sc_socket socket;
sc_pid process;
// Written protected by the mutex to avoid race conditions against
// sc_intr_set_socket() and sc_intr_set_process(), but can be read
// (atomically) without mutex
atomic_bool interrupted;
};
/**
* Initialize an interruptor
*/
bool
sc_intr_init(struct sc_intr *intr);
/**
* Set a socket as the interruptible component
*
* Call with SC_SOCKET_NONE to unset.
*/
bool
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket);
/**
* Set a process as the interruptible component
*
* Call with SC_PROCESS_NONE to unset.
*/
bool
sc_intr_set_process(struct sc_intr *intr, sc_pid socket);
/**
* Interrupt the current interruptible component
*
* Must be called from a different thread.
*/
void
sc_intr_interrupt(struct sc_intr *intr);
/**
* Read the interrupted state
*
* It is exposed as a static inline function because it just loads from an
* atomic.
*/
static inline bool
sc_intr_is_interrupted(struct sc_intr *intr) {
return atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
}
/**
* Destroy the interruptor
*/
void
sc_intr_destroy(struct sc_intr *intr);
#endif

View File

@ -5,7 +5,7 @@
#include <SDL2/SDL_log.h>
#include "scrcpy.h"
#include "options.h"
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)

View File

@ -1,5 +1,6 @@
#include "net.h"
#include <assert.h>
#include <stdio.h>
#include <SDL2/SDL_platform.h>
@ -7,6 +8,7 @@
#ifdef __WINDOWS__
typedef int socklen_t;
typedef SOCKET sc_raw_socket;
#else
# include <sys/types.h>
# include <sys/socket.h>
@ -17,105 +19,9 @@
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
typedef struct in_addr IN_ADDR;
typedef int sc_raw_socket;
#endif
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr);
sin.sin_port = htons(port);
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
sin.sin_port = htons(port);
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
net_close(sock);
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t
net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t
net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
if (w == -1) {
return -1;
}
len -= w;
buf = (char *) buf + w;
}
return w;
}
bool
net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}
bool
net_init(void) {
#ifdef __WINDOWS__
@ -136,11 +42,186 @@ net_cleanup(void) {
#endif
}
bool
net_close(socket_t socket) {
static inline sc_socket
wrap(sc_raw_socket sock) {
#ifdef __WINDOWS__
return !closesocket(socket);
if (sock == INVALID_SOCKET) {
return SC_SOCKET_NONE;
}
struct sc_socket_windows *socket = malloc(sizeof(*socket));
if (!socket) {
closesocket(sock);
return SC_SOCKET_NONE;
}
socket->socket = sock;
socket->closed = (atomic_flag) ATOMIC_FLAG_INIT;
return socket;
#else
return !close(socket);
return sock;
#endif
}
static inline sc_raw_socket
unwrap(sc_socket socket) {
#ifdef __WINDOWS__
if (socket == SC_SOCKET_NONE) {
return INVALID_SOCKET;
}
return socket->socket;
#else
return socket;
#endif
}
static void
net_perror(const char *s) {
#ifdef _WIN32
int error = WSAGetLastError();
char *wsa_message;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(char *) &wsa_message, 0, NULL);
// no explicit '\n', wsa_message already contains a trailing '\n'
fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
LocalFree(wsa_message);
#else
perror(s);
#endif
}
sc_socket
net_socket(void) {
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
sc_socket sock = wrap(raw_sock);
if (sock == SC_SOCKET_NONE) {
net_perror("socket");
}
return sock;
}
bool
net_connect(sc_socket socket, uint32_t addr, uint16_t port) {
sc_raw_socket raw_sock = unwrap(socket);
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr);
sin.sin_port = htons(port);
if (connect(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("connect");
return false;
}
return true;
}
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = unwrap(socket);
int reuse = 1;
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
net_perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
sin.sin_port = htons(port);
if (bind(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("bind");
return false;
}
if (listen(raw_sock, backlog) == SOCKET_ERROR) {
net_perror("listen");
return false;
}
return true;
}
sc_socket
net_accept(sc_socket server_socket) {
sc_raw_socket raw_server_socket = unwrap(server_socket);
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
sc_raw_socket raw_sock =
accept(raw_server_socket, (SOCKADDR *) &csin, &sinsize);
return wrap(raw_sock);
}
ssize_t
net_recv(sc_socket socket, void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return recv(raw_sock, buf, len, 0);
}
ssize_t
net_recv_all(sc_socket socket, void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return recv(raw_sock, buf, len, MSG_WAITALL);
}
ssize_t
net_send(sc_socket socket, const void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return send(raw_sock, buf, len, 0);
}
ssize_t
net_send_all(sc_socket socket, const void *buf, size_t len) {
size_t copied = 0;
while (len > 0) {
ssize_t w = net_send(socket, buf, len);
if (w == -1) {
return copied ? (ssize_t) copied : -1;
}
len -= w;
buf = (char *) buf + w;
copied += w;
}
return copied;
}
bool
net_interrupt(sc_socket socket) {
assert(socket != SC_SOCKET_NONE);
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
if (!atomic_flag_test_and_set(&socket->closed)) {
return !closesocket(raw_sock);
}
return true;
#else
return !shutdown(raw_sock, SHUT_RDWR);
#endif
}
#include <errno.h>
bool
net_close(sc_socket socket) {
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
bool ret = true;
if (!atomic_flag_test_and_set(&socket->closed)) {
ret = !closesocket(raw_sock);
}
free(socket);
return ret;
#else
return !close(raw_sock);
#endif
}

View File

@ -8,50 +8,64 @@
#include <SDL2/SDL_platform.h>
#ifdef __WINDOWS__
# include <winsock2.h>
#define SHUT_RD SD_RECEIVE
#define SHUT_WR SD_SEND
#define SHUT_RDWR SD_BOTH
typedef SOCKET socket_t;
#else
# include <stdatomic.h>
# define SC_SOCKET_NONE NULL
typedef struct sc_socket_windows {
SOCKET socket;
atomic_flag closed;
} *sc_socket;
#else // not __WINDOWS__
# include <sys/socket.h>
# define INVALID_SOCKET -1
typedef int socket_t;
# define SC_SOCKET_NONE -1
typedef int sc_socket;
#endif
#define IPV4_LOCALHOST 0x7F000001
bool
net_init(void);
void
net_cleanup(void);
socket_t
net_connect(uint32_t addr, uint16_t port);
sc_socket
net_socket(void);
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog);
bool
net_connect(sc_socket socket, uint32_t addr, uint16_t port);
socket_t
net_accept(socket_t server_socket);
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog);
sc_socket
net_accept(sc_socket server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t
net_recv(socket_t socket, void *buf, size_t len);
net_recv(sc_socket socket, void *buf, size_t len);
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len);
net_recv_all(sc_socket socket, void *buf, size_t len);
ssize_t
net_send(socket_t socket, const void *buf, size_t len);
net_send(sc_socket socket, const void *buf, size_t len);
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len);
net_send_all(sc_socket socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
// Shutdown the socket (or close on Windows) so that any blocking send() or
// recv() are interrupted.
bool
net_shutdown(socket_t socket, int how);
net_interrupt(sc_socket socket);
// Close the socket.
// A socket must always be closed, even if net_interrupt() has been called.
bool
net_close(socket_t socket);
net_close(sc_socket socket);
#endif

97
app/src/util/net_intr.c Normal file
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@ -0,0 +1,97 @@
#include "net_intr.h"
bool
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return false;
}
bool ret = net_connect(socket, addr, port);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return ret;
}
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port, int backlog) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return false;
}
bool ret = net_listen(socket, addr, port, backlog);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return ret;
}
sc_socket
net_accept_intr(struct sc_intr *intr, sc_socket server_socket) {
if (!sc_intr_set_socket(intr, server_socket)) {
// Already interrupted
return SC_SOCKET_NONE;
}
sc_socket socket = net_accept(server_socket);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return socket;
}
ssize_t
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t r = net_recv(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return r;
}
ssize_t
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t r = net_recv_all(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return r;
}
ssize_t
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t w = net_send(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return w;
}
ssize_t
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t w = net_send_all(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return w;
}

35
app/src/util/net_intr.h Normal file
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@ -0,0 +1,35 @@
#ifndef SC_NET_INTR_H
#define SC_NET_INTR_H
#include "common.h"
#include "intr.h"
#include "net.h"
bool
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port);
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port, int backlog);
sc_socket
net_accept_intr(struct sc_intr *intr, sc_socket server_socket);
ssize_t
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len);
ssize_t
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
size_t len);
ssize_t
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len);
ssize_t
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len);
#endif

View File

@ -1,17 +1,25 @@
#include "process.h"
#include <assert.h>
#include <libgen.h>
#include "log.h"
enum sc_process_result
sc_process_execute(const char *const argv[], sc_pid *pid, unsigned inherit) {
return sc_process_execute_p(argv, pid, inherit, NULL, NULL, NULL);
}
bool
process_check_success(process_t proc, const char *name, bool close) {
if (proc == PROCESS_NONE) {
sc_process_check_success(sc_pid pid, const char *name, bool close) {
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code = process_wait(proc, close);
sc_exit_code exit_code = sc_process_wait(pid, close);
if (exit_code) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
if (exit_code != SC_EXIT_CODE_NONE) {
LOGE("\"%s\" returned with value %" SC_PRIexitcode, name,
exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
@ -19,3 +27,95 @@ process_check_success(process_t proc, const char *name, bool close) {
}
return true;
}
ssize_t
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len) {
size_t copied = 0;
while (len > 0) {
ssize_t r = sc_pipe_read(pipe, data, len);
if (r <= 0) {
return copied ? (ssize_t) copied : r;
}
len -= r;
data += r;
copied += r;
}
return copied;
}
static int
run_observer(void *data) {
struct sc_process_observer *observer = data;
sc_process_wait(observer->pid, false); // ignore exit code
sc_mutex_lock(&observer->mutex);
observer->terminated = true;
sc_cond_signal(&observer->cond_terminated);
sc_mutex_unlock(&observer->mutex);
if (observer->listener) {
observer->listener->on_terminated(observer->listener_userdata);
}
return 0;
}
bool
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
const struct sc_process_listener *listener,
void *listener_userdata) {
// Either no listener, or on_terminated() is defined
assert(!listener || listener->on_terminated);
bool ok = sc_mutex_init(&observer->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&observer->cond_terminated);
if (!ok) {
sc_mutex_destroy(&observer->mutex);
return false;
}
observer->pid = pid;
observer->listener = listener;
observer->listener_userdata = listener_userdata;
observer->terminated = false;
ok = sc_thread_create(&observer->thread, run_observer, "process_observer",
observer);
if (!ok) {
sc_cond_destroy(&observer->cond_terminated);
sc_mutex_destroy(&observer->mutex);
return false;
}
return true;
}
bool
sc_process_observer_timedwait(struct sc_process_observer *observer,
sc_tick deadline) {
sc_mutex_lock(&observer->mutex);
bool timed_out = false;
while (!observer->terminated && !timed_out) {
timed_out = !sc_cond_timedwait(&observer->cond_terminated,
&observer->mutex, deadline);
}
bool terminated = observer->terminated;
sc_mutex_unlock(&observer->mutex);
return terminated;
}
void
sc_process_observer_join(struct sc_process_observer *observer) {
sc_thread_join(&observer->thread, NULL);
}
void
sc_process_observer_destroy(struct sc_process_observer *observer) {
sc_cond_destroy(&observer->cond_terminated);
sc_mutex_destroy(&observer->mutex);
}

View File

@ -4,78 +4,185 @@
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PATH_SEPARATOR '\\'
# define PRIexitcode "lu"
# define SC_PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
# define PRIsizet "Iu"
# define PROCESS_NONE NULL
# define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t;
typedef DWORD exit_code_t;
# define SC_PRIsizet "Iu"
# define SC_PROCESS_NONE NULL
# define SC_EXIT_CODE_NONE -1u // max value as unsigned
typedef HANDLE sc_pid;
typedef DWORD sc_exit_code;
typedef HANDLE sc_pipe;
#else
# include <sys/types.h>
# define PATH_SEPARATOR '/'
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
# define NO_EXIT_CODE -1
typedef pid_t process_t;
typedef int exit_code_t;
# define SC_PRIsizet "zu"
# define SC_PRIexitcode "d"
# define SC_PROCESS_NONE -1
# define SC_EXIT_CODE_NONE -1
typedef pid_t sc_pid;
typedef int sc_exit_code;
typedef int sc_pipe;
#endif
enum process_result {
PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY,
struct sc_process_listener {
void (*on_terminated)(void *userdata);
};
// execute the command and write the result to the output parameter "process"
enum process_result
process_execute(const char *const argv[], process_t *process);
/**
* Tool to observe process termination
*
* To keep things simple and multiplatform, it runs a separate thread to wait
* for process termination (without closing the process to avoid race
* conditions).
*
* It allows a caller to block until the process is terminated (with a
* timeout), and to be notified asynchronously from the observer thread.
*
* The process is not owned by the observer (the observer will never close it).
*/
struct sc_process_observer {
sc_pid pid;
// kill the process
sc_mutex mutex;
sc_cond cond_terminated;
bool terminated;
sc_thread thread;
const struct sc_process_listener *listener;
void *listener_userdata;
};
enum sc_process_result {
SC_PROCESS_SUCCESS,
SC_PROCESS_ERROR_GENERIC,
SC_PROCESS_ERROR_MISSING_BINARY,
};
#define SC_INHERIT_NONE 0
#define SC_INHERIT_STDOUT (1 << 0)
#define SC_INHERIT_STDERR (1 << 1)
/**
* Execute the command and write the process id to `pid`
*
* The parameter `inherit` is a ORed value of SC_INHERIT_* flags. It indicates
* if stdout and stderr must be inherited from the scrcpy process (in other
* words, if the process must output to the scrcpy console).
*/
enum sc_process_result
sc_process_execute(const char *const argv[], sc_pid *pid, unsigned inherit);
/**
* Execute the command and write the process id to `pid`
*
* If not NULL, provide a pipe for stdin (`pin`), stdout (`pout`) and stderr
* (`perr`).
*
* The parameter `inherit` has the same semantics as in `sc_process_execute()`.
* If `pout` is not NULL, then `inherit` MUST NOT contain SC_INHERIT_STDOUT.
* If `perr` is not NULL, then `inherit` MUST NOT contain SC_INHERIT_STDERR.
*/
enum sc_process_result
sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned inherit,
sc_pipe *pin, sc_pipe *pout, sc_pipe *perr);
/**
* Kill the process
*/
bool
process_terminate(process_t pid);
sc_process_terminate(sc_pid pid);
// wait and close the process (like waitpid())
// the "close" flag indicates if the process must be "closed" (reaped)
// (passing false is equivalent to enable WNOWAIT in waitid())
exit_code_t
process_wait(process_t pid, bool close);
/**
* Wait and close the process (similar to waitpid())
*
* The `close` flag indicates if the process must be _closed_ (reaped) (passing
* false is equivalent to enable WNOWAIT in waitid()).
*/
sc_exit_code
sc_process_wait(sc_pid pid, bool close);
// close the process
//
// Semantically, process_wait(close) = process_wait(noclose) + process_close
/**
* Close (reap) the process
*
* Semantically:
* sc_process_wait(close) = sc_process_wait(noclose) + sc_process_close()
*/
void
process_close(process_t pid);
sc_process_close(sc_pid pid);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
/**
* Convenience function to wait for a successful process execution
*
* Automatically log process errors with the provided process name.
*/
bool
process_check_success(process_t proc, const char *name, bool close);
sc_process_check_success(sc_pid pid, const char *name, bool close);
#ifndef _WIN32
// only used to find package manager, not implemented for Windows
/**
* Read from the pipe
*
* Same semantic as read().
*/
ssize_t
sc_pipe_read(sc_pipe pipe, char *data, size_t len);
/**
* Read exactly `len` chars from a pipe (unless EOF)
*/
ssize_t
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len);
/**
* Close the pipe
*/
void
sc_pipe_close(sc_pipe pipe);
/**
* Start observing process
*
* The listener is optional. If set, its callback will be called from the
* observer thread once the process is terminated.
*/
bool
search_executable(const char *file);
#endif
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
const struct sc_process_listener *listener,
void *listener_userdata);
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by free()
char *
get_executable_path(void);
// returns true if the file exists and is not a directory
/**
* Wait for process termination until a deadline
*
* Return true if the process is already terminated. Return false if the
* process terminatation has not been detected yet (however, it may have
* terminated in the meantime).
*
* To wait without timeout/deadline, just use sc_process_wait() instead.
*/
bool
is_regular_file(const char *path);
sc_process_observer_timedwait(struct sc_process_observer *observer,
sc_tick deadline);
/**
* Join the observer thread
*/
void
sc_process_observer_join(struct sc_process_observer *observer);
/**
* Destroy the observer
*
* This does not close the associated process.
*/
void
sc_process_observer_destroy(struct sc_process_observer *observer);
#endif

View File

@ -0,0 +1,50 @@
#include "process_intr.h"
bool
sc_process_check_success_intr(struct sc_intr *intr, sc_pid pid,
const char *name, bool close) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
// Always pass close=false, interrupting would be racy otherwise
bool ret = sc_process_check_success(pid, name, false);
sc_intr_set_process(intr, SC_PROCESS_NONE);
if (close) {
// Close separately
sc_process_close(pid);
}
return ret;
}
ssize_t
sc_pipe_read_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe, char *data,
size_t len) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
return ret;
}
ssize_t
sc_pipe_read_all_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe,
char *data, size_t len) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read_all(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
return ret;
}

View File

@ -0,0 +1,21 @@
#ifndef SC_PROCESS_INTR_H
#define SC_PROCESS_INTR_H
#include "common.h"
#include "intr.h"
#include "process.h"
bool
sc_process_check_success_intr(struct sc_intr *intr, sc_pid pid,
const char *name, bool close);
ssize_t
sc_pipe_read_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe, char *data,
size_t len);
ssize_t
sc_pipe_read_all_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe,
char *data, size_t len);
#endif

View File

@ -1,6 +1,6 @@
// generic intrusive FIFO queue
#ifndef QUEUE_H
#define QUEUE_H
#ifndef SC_QUEUE_H
#define SC_QUEUE_H
#include "common.h"
@ -10,15 +10,15 @@
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \
#define SC_QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define queue_init(PQ) \
#define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define queue_is_empty(PQ) \
#define sc_queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
@ -30,30 +30,30 @@
// };
//
// // define the type "struct my_queue"
// struct my_queue QUEUE(struct foo);
// struct my_queue SC_QUEUE(struct foo);
//
// struct my_queue queue;
// queue_init(&queue);
// sc_queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// queue_push(&queue, next, v1);
// queue_push(&queue, next, v2);
// sc_queue_push(&queue, next, v1);
// sc_queue_push(&queue, next, v2);
//
// struct foo *foo;
// queue_take(&queue, next, &foo);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// queue_take(&queue, next, &foo);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(queue_is_empty(&queue));
// assert(sc_queue_is_empty(&queue));
//
// push a new item into the queue
#define queue_push(PQ, NEXTFIELD, ITEM) \
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (queue_is_empty(PQ)) { \
if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
@ -65,9 +65,9 @@
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define queue_take(PQ, NEXTFIELD, PITEM) \
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!queue_is_empty(PQ)); \
assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})

View File

@ -1,9 +1,11 @@
#include "str_util.h"
#include "str.h"
#include <assert.h>
#include <errno.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#include "util/strbuf.h"
#ifdef _WIN32
# include <windows.h>
@ -11,7 +13,7 @@
#endif
size_t
xstrncpy(char *dest, const char *src, size_t n) {
sc_strncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
@ -21,7 +23,7 @@ xstrncpy(char *dest, const char *src, size_t n) {
}
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
@ -31,7 +33,7 @@ xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
if (i == n)
goto truncated;
}
size_t w = xstrncpy(dst + i, token, n - i);
size_t w = sc_strncpy(dst + i, token, n - i);
if (w >= n - i)
goto truncated;
i += w;
@ -45,7 +47,7 @@ truncated:
}
char *
strquote(const char *src) {
sc_str_quote(const char *src) {
size_t len = strlen(src);
char *quoted = malloc(len + 3);
if (!quoted) {
@ -59,7 +61,7 @@ strquote(const char *src) {
}
bool
parse_integer(const char *s, long *out) {
sc_str_parse_integer(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
@ -78,7 +80,8 @@ parse_integer(const char *s, long *out) {
}
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out) {
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
long *out) {
size_t count = 0;
char *endptr;
do {
@ -107,7 +110,7 @@ parse_integers(const char *s, const char sep, size_t max_items, long *out) {
}
bool
parse_integer_with_suffix(const char *s, long *out) {
sc_str_parse_integer_with_suffix(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
@ -141,7 +144,7 @@ parse_integer_with_suffix(const char *s, long *out) {
}
bool
strlist_contains(const char *list, char sep, const char *s) {
sc_str_list_contains(const char *list, char sep, const char *s) {
char *p;
do {
p = strchr(list, sep);
@ -159,7 +162,7 @@ strlist_contains(const char *list, char sep, const char *s) {
}
size_t
utf8_truncation_index(const char *utf8, size_t max_len) {
sc_str_utf8_truncation_index(const char *utf8, size_t max_len) {
size_t len = strlen(utf8);
if (len <= max_len) {
return len;
@ -177,7 +180,7 @@ utf8_truncation_index(const char *utf8, size_t max_len) {
#ifdef _WIN32
wchar_t *
utf8_to_wide_char(const char *utf8) {
sc_str_to_wchars(const char *utf8) {
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
if (!len) {
return NULL;
@ -193,7 +196,7 @@ utf8_to_wide_char(const char *utf8) {
}
char *
utf8_from_wide_char(const wchar_t *ws) {
sc_str_from_wchars(const wchar_t *ws) {
int len = WideCharToMultiByte(CP_UTF8, 0, ws, -1, NULL, 0, NULL, NULL);
if (!len) {
return NULL;
@ -209,3 +212,90 @@ utf8_from_wide_char(const wchar_t *ws) {
}
#endif
char *
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent) {
assert(indent < columns);
struct sc_strbuf buf;
// The output string should not be much longer than the input string (just
// a few '\n' added), so this initial capacity should hopefully almost
// always avoid internal realloc() in string buffer
size_t cap = strlen(input) * 3 / 2;
if (!sc_strbuf_init(&buf, cap)) {
return false;
}
#define APPEND(S,N) if (!sc_strbuf_append(&buf, S, N)) goto error
#define APPEND_CHAR(C) if (!sc_strbuf_append_char(&buf, C)) goto error
#define APPEND_N(C,N) if (!sc_strbuf_append_n(&buf, C, N)) goto error
#define APPEND_INDENT() if (indent) APPEND_N(' ', indent)
APPEND_INDENT();
// The last separator encountered, it must be inserted only conditionnaly,
// depending on the next token
char pending = 0;
// col tracks the current column in the current line
size_t col = indent;
while (*input) {
size_t sep_idx = strcspn(input, "\n ");
size_t new_col = col + sep_idx;
if (pending == ' ') {
// The pending space counts
++new_col;
}
bool wrap = new_col > columns;
char sep = input[sep_idx];
if (sep == ' ')
sep = ' ';
if (wrap) {
APPEND_CHAR('\n');
APPEND_INDENT();
col = indent;
} else if (pending) {
APPEND_CHAR(pending);
++col;
if (pending == '\n')
{
APPEND_INDENT();
col = indent;
}
}
if (sep_idx) {
APPEND(input, sep_idx);
col += sep_idx;
}
pending = sep;
input += sep_idx;
if (*input != '\0') {
// Skip the separator
++input;
}
}
if (pending)
APPEND_CHAR(pending);
return buf.s;
error:
free(buf.s);
return NULL;
}
size_t
sc_str_truncate(char *data, size_t len, const char *endchars) {
data[len - 1] = '\0';
size_t idx = strcspn(data, endchars);
data[idx] = '\0';
return idx;
}

117
app/src/util/str.h Normal file
View File

@ -0,0 +1,117 @@
#ifndef SC_STR_H
#define SC_STR_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
/**
* Like strncpy(), except:
* - it copies at most n-1 chars
* - the dest string is nul-terminated
* - it does not write useless bytes if strlen(src) < n
* - it returns the number of chars actually written (max n-1) if src has
* been copied completely, or n if src has been truncated
*/
size_t
sc_strncpy(char *dest, const char *src, size_t n);
/**
* Join tokens by separator `sep` into `dst`
*
* Return the number of chars actually written (max n-1) if no truncation
* occurred, or n if truncated.
*/
size_t
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n);
/**
* Quote a string
*
* Return a new allocated string, surrounded with quotes (`"`).
*/
char *
sc_str_quote(const char *src);
/**
* Parse `s` as an integer into `out`
*
* Return true if the conversion succeeded, false otherwise.
*/
bool
sc_str_parse_integer(const char *s, long *out);
/**
* Parse `s` as integers separated by `sep` (for example `1234:2000`) into `out`
*
* Returns the number of integers on success, 0 on failure.
*/
size_t
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
long *out);
/**
* Parse `s` as an integer into `out`
*
* Like `sc_str_parse_integer()`, but accept 'k'/'K' (x1000) and 'm'/'M'
* (x1000000) as suffixes.
*
* Return true if the conversion succeeded, false otherwise.
*/
bool
sc_str_parse_integer_with_suffix(const char *s, long *out);
/**
* Search `s` in the list separated by `sep`
*
* For example, sc_str_list_contains("a,bc,def", ',', "bc") returns true.
*/
bool
sc_str_list_contains(const char *list, char sep, const char *s);
/**
* Return the index to truncate a UTF-8 string at a valid position
*/
size_t
sc_str_utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
/**
* Convert a UTF-8 string to a wchar_t string
*
* Return the new allocated string, to be freed by the caller.
*/
wchar_t *
sc_str_to_wchars(const char *utf8);
/**
* Convert a wchar_t string to a UTF-8 string
*
* Return the new allocated string, to be freed by the caller.
*/
char *
sc_str_from_wchars(const wchar_t *s);
#endif
/**
* Wrap input lines to fit in `columns` columns
*
* Break input lines at word boundaries (spaces) so that they fit in `columns`
* columns, left-indented by `indent` spaces.
*/
char *
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent);
/**
* Truncate the data after any of the characters from `endchars`
*
* An '\0' is always written at the end of the data, even if no newline
* character is encountered.
*
* Return the size of the resulting line.
*/
size_t
sc_str_truncate(char *data, size_t len, const char *endchars);
#endif

View File

@ -1,65 +0,0 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
// like strncpy, except:
// - it copies at most n-1 chars
// - the dest string is nul-terminated
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t
xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no truncation
// occurred, or n if truncated
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *
strquote(const char *src);
// parse s as an integer into value
// returns true if the conversion succeeded, false otherwise
bool
parse_integer(const char *s, long *out);
// parse s as integers separated by sep (for example '1234:2000')
// returns the number of integers on success, 0 on failure
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out);
// parse s as an integer into value
// like parse_integer(), but accept 'k'/'K' (x1000) and 'm'/'M' (x1000000) as
// suffix
// returns true if the conversion succeeded, false otherwise
bool
parse_integer_with_suffix(const char *s, long *out);
// search s in the list separated by sep
// for example, strlist_contains("a,bc,def", ',', "bc") returns true
bool
strlist_contains(const char *list, char sep, const char *s);
// return the index to truncate a UTF-8 string at a valid position
size_t
utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
// convert a UTF-8 string to a wchar_t string
// returns the new allocated string, to be freed by the caller
wchar_t *
utf8_to_wide_char(const char *utf8);
char *
utf8_from_wide_char(const wchar_t *s);
#endif
#endif

87
app/src/util/strbuf.c Normal file
View File

@ -0,0 +1,87 @@
#include "strbuf.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
bool
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap) {
buf->s = malloc(init_cap + 1); // +1 for '\0'
if (!buf->s) {
return false;
}
buf->len = 0;
buf->cap = init_cap;
return true;
}
static bool
sc_strbuf_reserve(struct sc_strbuf *buf, size_t len) {
if (buf->len + len > buf->cap) {
size_t new_cap = buf->cap * 3 / 2 + len;
char *s = realloc(buf->s, new_cap + 1); // +1 for '\0'
if (!s) {
// Leave the old buf->s
return false;
}
buf->s = s;
buf->cap = new_cap;
}
return true;
}
bool
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len) {
assert(s);
assert(*s);
assert(strlen(s) >= len);
if (!sc_strbuf_reserve(buf, len)) {
return false;
}
memcpy(&buf->s[buf->len], s, len);
buf->len += len;
buf->s[buf->len] = '\0';
return true;
}
bool
sc_strbuf_append_char(struct sc_strbuf *buf, const char c) {
if (!sc_strbuf_reserve(buf, 1)) {
return false;
}
buf->s[buf->len] = c;
buf->len ++;
buf->s[buf->len] = '\0';
return true;
}
bool
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n) {
if (!sc_strbuf_reserve(buf, n)) {
return false;
}
memset(&buf->s[buf->len], c, n);
buf->len += n;
buf->s[buf->len] = '\0';
return true;
}
void
sc_strbuf_shrink(struct sc_strbuf *buf) {
assert(buf->len <= buf->cap);
if (buf->len != buf->cap) {
char *s = realloc(buf->s, buf->len + 1); // +1 for '\0'
assert(s); // decreasing the size may not fail
buf->s = s;
buf->cap = buf->len;
}
}

73
app/src/util/strbuf.h Normal file
View File

@ -0,0 +1,73 @@
#ifndef SC_STRBUF_H
#define SC_STRBUF_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <string.h>
struct sc_strbuf {
char *s;
size_t len;
size_t cap;
};
/**
* Initialize the string buffer
*
* `buf->s` must be manually freed by the caller.
*/
bool
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap);
/**
* Append a string
*
* Append `len` characters from `s` to the buffer.
*/
bool
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len);
/**
* Append a char
*
* Append a single character to the buffer.
*/
bool
sc_strbuf_append_char(struct sc_strbuf *buf, const char c);
/**
* Append a char `n` times
*
* Append the same characters `n` times to the buffer.
*/
bool
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n);
/**
* Append a NUL-terminated string
*/
static inline bool
sc_strbuf_append_str(struct sc_strbuf *buf, const char *s) {
return sc_strbuf_append(buf, s, strlen(s));
}
/**
* Append a static string
*
* Append a string whose size is known at compile time (for
* example a string literal).
*/
#define sc_strbuf_append_staticstr(BUF, S) \
sc_strbuf_append(BUF, S, sizeof(S) - 1)
/**
* Shrink the buffer capacity to its current length
*
* This resizes `buf->s` to fit the content.
*/
void
sc_strbuf_shrink(struct sc_strbuf *buf);
#endif

51
app/src/util/term.c Normal file
View File

@ -0,0 +1,51 @@
#include "term.h"
#include <assert.h>
#ifdef _WIN32
# include <windows.h>
#else
# include <unistd.h>
# include <sys/ioctl.h>
#endif
bool
sc_term_get_size(unsigned *rows, unsigned *cols) {
#ifdef _WIN32
CONSOLE_SCREEN_BUFFER_INFO csbi;
bool ok =
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
if (!ok) {
return false;
}
if (rows) {
assert(csbi.srWindow.Bottom >= csbi.srWindow.Top);
*rows = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
}
if (cols) {
assert(csbi.srWindow.Right >= csbi.srWindow.Left);
*cols = csbi.srWindow.Right - csbi.srWindow.Left + 1;
}
return true;
#else
struct winsize ws;
int r = ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws);
if (r == -1) {
return false;
}
if (rows) {
*rows = ws.ws_row;
}
if (cols) {
*cols = ws.ws_col;
}
return true;
#endif
}

21
app/src/util/term.h Normal file
View File

@ -0,0 +1,21 @@
#ifndef SC_TERM_H
#define SC_TERM_H
#include "common.h"
#include <stdbool.h>
/**
* Return the terminal dimensions
*
* Return false if the dimensions could not be retrieved.
*
* Otherwise, return true, and:
* - if `rows` is not NULL, then the number of rows is written to `*rows`.
* - if `columns` is not NULL, then the number of columns is written to
* `*columns`.
*/
bool
sc_term_get_size(unsigned *rows, unsigned *cols);
#endif

View File

@ -31,7 +31,7 @@ sc_mutex_init(sc_mutex *mutex) {
mutex->mutex = sdl_mutex;
#ifndef NDEBUG
mutex->locker = 0;
atomic_init(&mutex->locker, 0);
#endif
return true;
}
@ -52,7 +52,8 @@ sc_mutex_lock(sc_mutex *mutex) {
abort();
}
mutex->locker = sc_thread_get_id();
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
memory_order_relaxed);
#else
(void) r;
#endif
@ -62,7 +63,7 @@ void
sc_mutex_unlock(sc_mutex *mutex) {
#ifndef NDEBUG
assert(sc_mutex_held(mutex));
mutex->locker = 0;
atomic_store_explicit(&mutex->locker, 0, memory_order_relaxed);
#endif
int r = SDL_UnlockMutex(mutex->mutex);
#ifndef NDEBUG
@ -83,7 +84,9 @@ sc_thread_get_id(void) {
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex) {
return mutex->locker == sc_thread_get_id();
sc_thread_id locker_id =
atomic_load_explicit(&mutex->locker, memory_order_relaxed);
return locker_id == sc_thread_get_id();
}
#endif
@ -112,14 +115,21 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
abort();
}
mutex->locker = sc_thread_get_id();
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
memory_order_relaxed);
#else
(void) r;
#endif
}
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
sc_tick now = sc_tick_now();
if (deadline <= now) {
return false; // timeout
}
uint32_t ms = SC_TICK_TO_MS(deadline - now);
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {
@ -127,7 +137,8 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
abort();
}
mutex->locker = sc_thread_get_id();
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
memory_order_relaxed);
#endif
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
return r == 0;

View File

@ -3,8 +3,10 @@
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "tick.h"
/* Forward declarations */
typedef struct SDL_Thread SDL_Thread;
@ -12,7 +14,8 @@ typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
typedef int sc_thread_fn(void *);
typedef unsigned int sc_thread_id;
typedef unsigned sc_thread_id;
typedef atomic_uint sc_atomic_thread_id;
typedef struct sc_thread {
SDL_Thread *thread;
@ -21,7 +24,7 @@ typedef struct sc_thread {
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
sc_thread_id locker;
sc_atomic_thread_id locker;
#endif
} sc_mutex;
@ -70,7 +73,7 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline);
void
sc_cond_signal(sc_cond *cond);

16
app/src/util/tick.c Normal file
View File

@ -0,0 +1,16 @@
#include "tick.h"
#include <SDL2/SDL_timer.h>
sc_tick
sc_tick_now(void) {
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
// in microseconds to store PTS without precision loss.
//
// As an alternative, SDL_GetPerformanceCounter() and
// SDL_GetPerformanceFrequency() could be used, but:
// - the conversions (avoiding overflow) are expansive, since the
// frequency is not known at compile time;
// - in practice, we don't need more precision for now.
return (sc_tick) SDL_GetTicks() * 1000;
}

23
app/src/util/tick.h Normal file
View File

@ -0,0 +1,23 @@
#ifndef SC_TICK_H
#define SC_TICK_H
#include "common.h"
#include <stdint.h>
typedef int64_t sc_tick;
#define PRItick PRIi64
#define SC_TICK_FREQ 1000000 // microsecond
// To be adapted if SC_TICK_FREQ changes
#define SC_TICK_TO_US(tick) (tick)
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
#define SC_TICK_FROM_US(us) (us)
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
sc_tick
sc_tick_now(void);
#endif

View File

@ -1,7 +1,7 @@
#include "v4l2_sink.h"
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
/** Downcast frame_sink to sc_v4l2_sink */
#define DOWNCAST(SINK) container_of(SINK, struct sc_v4l2_sink, frame_sink)
@ -21,7 +21,7 @@ find_muxer(const char *name) {
oformat = av_oformat_next(oformat);
#endif
// until null or containing the requested name
} while (oformat && !strlist_contains(oformat->name, ',', name));
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
return oformat;
}
@ -112,7 +112,7 @@ run_v4l2_sink(void *data) {
for (;;) {
sc_mutex_lock(&vs->mutex);
while (!vs->stopped && vs->vb.pending_frame_consumed) {
while (!vs->stopped && !vs->has_frame) {
sc_cond_wait(&vs->cond, &vs->mutex);
}
@ -121,9 +121,11 @@ run_v4l2_sink(void *data) {
break;
}
vs->has_frame = false;
sc_mutex_unlock(&vs->mutex);
video_buffer_consume(&vs->vb, vs->frame);
sc_video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame);
if (!ok) {
@ -137,17 +139,42 @@ run_v4l2_sink(void *data) {
return 0;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_v4l2_sink *vs = userdata;
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
bool ok = video_buffer_init(&vs->vb);
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
LOGE("Could not start video buffer");
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex);
if (!ok) {
LOGC("Could not create mutex");
goto error_video_buffer_destroy;
goto error_video_buffer_stop_and_join;
}
ok = sc_cond_init(&vs->cond);
@ -156,8 +183,11 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_mutex_destroy;
}
// FIXME
const AVOutputFormat *format = find_muxer("video4linux2,v4l2");
const AVOutputFormat *format = find_muxer("v4l2");
if (!format) {
// Alternative name
format = find_muxer("video4linux2");
}
if (!format) {
LOGE("Could not find v4l2 muxer");
goto error_cond_destroy;
@ -241,6 +271,10 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_av_frame_free;
}
vs->has_frame = false;
vs->header_written = false;
vs->stopped = false;
LOGD("Starting v4l2 thread");
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "v4l2", vs);
if (!ok) {
@ -248,9 +282,6 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_av_packet_free;
}
vs->header_written = false;
vs->stopped = false;
LOGI("v4l2 sink started to device: %s", vs->device_name);
return true;
@ -271,8 +302,11 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond);
error_mutex_destroy:
sc_mutex_destroy(&vs->mutex);
error_video_buffer_stop_and_join:
sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy:
video_buffer_destroy(&vs->vb);
sc_video_buffer_destroy(&vs->vb);
return false;
}
@ -284,7 +318,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet);
av_frame_free(&vs->frame);
@ -294,20 +331,12 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex);
video_buffer_destroy(&vs->vb);
sc_video_buffer_destroy(&vs->vb);
}
static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
bool ok = video_buffer_push(&vs->vb, frame, NULL);
if (!ok) {
return false;
}
// signal possible change of vs->vb.pending_frame_consumed
sc_cond_signal(&vs->cond);
return true;
return sc_video_buffer_push(&vs->vb, frame);
}
static bool
@ -330,7 +359,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size) {
struct sc_size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");
@ -338,6 +367,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
}
vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open,

View File

@ -6,22 +6,25 @@
#include "coords.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
#include "util/tick.h"
#include <libavformat/avformat.h>
struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait
struct video_buffer vb;
struct sc_video_buffer vb;
AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx;
char *device_name;
struct size frame_size;
struct sc_size frame_size;
sc_tick buffering_time;
sc_thread thread;
sc_mutex mutex;
sc_cond cond;
bool has_frame;
bool stopped;
bool header_written;
@ -31,7 +34,7 @@ struct sc_v4l2_sink {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size);
struct sc_size frame_size, sc_tick buffering_time);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

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