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74 Commits

Author SHA1 Message Date
781bb7397b Copy server params
This is a preliminary step necessary to move the server to a separate
thread.
2021-10-27 23:40:52 +02:00
b876cf9ddc Reorder server and server_params
This will allow to define a server_params field in server.
2021-10-27 23:20:47 +02:00
34eb10ea0b Define v4l2 option field only if HAVE_V4L2 2021-10-27 18:43:47 +02:00
27fa23846d Define default options as const struct
This is more readable than a macro, and we could ifdef some fields.
2021-10-27 18:43:47 +02:00
e4d5c1ce36 Move scrcpy option structs to options.h
This will allow to define symbols in options.c without all the
dependencies of scrcpy.c.
2021-10-27 18:43:47 +02:00
ac23bec144 Expose socket interruption
On Linux, socket functions are unblocked by shutdown(), but on Windows
they are unblocked by closesocket().

Expose net_interrupt() and net_close() to abstract these differences:
 - net_interrupt() calls shutdown() on Linux and closesocket() on
   Windows (if not already called);
 - net_close() calls close() on Linux and closesocket() on Windows (if
   not already called).

This simplifies the server code, and prevents a data race on close
(reported by TSAN) on Linux (but does not fix it on Windows):

    WARNING: ThreadSanitizer: data race (pid=836124)
      Write of size 8 at 0x7ba0000000d0 by main thread:
        #0 close ../../../../src/libsanitizer/tsan/tsan_interceptors_posix.cpp:1690 (libtsan.so.0+0x359d8)
        #1 net_close ../app/src/util/net.c:211 (scrcpy+0x1c76b)
        #2 close_socket ../app/src/server.c:330 (scrcpy+0x19442)
        #3 server_stop ../app/src/server.c:522 (scrcpy+0x19e33)
        #4 scrcpy ../app/src/scrcpy.c:532 (scrcpy+0x156fc)
        #5 main ../app/src/main.c:92 (scrcpy+0x622a)

      Previous read of size 8 at 0x7ba0000000d0 by thread T6:
        #0 recv ../../../../src/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:6603 (libtsan.so.0+0x4f4a6)
        #1 net_recv ../app/src/util/net.c:167 (scrcpy+0x1c5a7)
        #2 run_receiver ../app/src/receiver.c:76 (scrcpy+0x12819)
        #3 <null> <null> (libSDL2-2.0.so.0+0x84f40)
2021-10-27 18:41:58 +02:00
e5ea13770b Add socket wrapper
This paves the way to store an additional "closed" flag on Windows
to interrupt and close properly.
2021-10-26 22:49:57 +02:00
3eac212af1 Use net_send() from net_send_all()
This will make net_send_all() continue to work even if net_send()
behavior is changed.
2021-10-26 22:49:45 +02:00
3adff37c2d Use sc_ prefix for sockets
Rename:
 - socket_t to sc_socket
 - INVALID_SOCKET to SC_INVALID_SOCKET
2021-10-26 22:49:45 +02:00
eb6afe7669 Move net_init() and net_cleanup() upwards
These two functions are global, define them at the top of the
implementation file. This is consistent with the header file.
2021-10-26 22:49:45 +02:00
5222f213f4 Update FAQ to mention HID keyboard 2021-10-26 21:30:04 +02:00
e4163321f0 Delay HID events on Ctrl+v
When Ctrl+v is pressed, a control is sent to the device to set the
device clipboard before injecting Ctrl+v.

With the InputManager method, it is guaranteed that the device
synchronization is executed before handling Ctrl+v, since the commands
are executed on the device in sequence.

However, HID are injected from the computer, so there is no such
guarantee. As a consequence, on Android, Ctrl+v triggers a paste with
the old clipboard content.

To workaround the issue, wait a bit (2 milliseconds) from the AOA
thread before injecting the event, to leave enough time for the
clipboard to be set before injecting Ctrl+v.
2021-10-26 21:30:04 +02:00
c96874b257 Synchronize HID keyboard state on first event
When an AOA HID keyboard is registered, CAPSLOCK and NUMLOCK are both
disabled, regardless of the state of the computer keyboard.

To synchronize the state, on first key event, inject CAPSLOCK and/or
NUMLOCK if necessary.
2021-10-26 21:30:04 +02:00
511356710d Retrieve device serial for AOA
The serial is necessary to find the correct Android device for AOA.

If it is not explicitly provided by the user via -s, then execute "adb
getserialno" to retrieve it.
2021-10-26 21:30:04 +02:00
d55015e4cf Expose function to get the device serial
Expose adb_get_serialno() to retrieve the device serial via the command
"adb getserialno".
2021-10-26 21:30:04 +02:00
0681480809 Add read_pipe_all()
Add a convenience function to read from a pipe until all requested data
has been read.
2021-10-26 21:30:04 +02:00
96b18dabaa Expose adb execution with redirection
Expose the redirection feature to the adb API.
2021-10-26 21:30:04 +02:00
eaf4afaad9 Add command execution with redirection
Expose command execution with pipes to stdin, stdout and stderr.

This will allow to read the result of adb commands.
2021-10-26 21:30:04 +02:00
207082977a Add support for USB HID keyboard over AOAv2
This provides a better input experience, by simulating a physical
keyboard. It converts SDL keyboard events to proper HID events, and send
them over AOAv2.

This is a rewriting and bugfix of the origin code from @amosbird:
<https://github.com/Genymobile/scrcpy/issues/279#issuecomment-453819354>

The feature is enabled the command line option -K or --hid-keyboard,
and is only available on Linux, over USB.

Refs <https://source.android.com/devices/accessories/aoa2#hid-support>
Refs <https://www.usb.org/sites/default/files/hid1_11.pdf>

PR #2632 <https://github.com/Genymobile/scrcpy/pull/2632>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-26 21:30:04 +02:00
f7d1efdf1d Extract mouse processor trait
Mainly for consistency with the keyboard processor trait.

This could allow to provide alternative mouse processors.
2021-10-26 21:30:04 +02:00
bcf5a9750f Extract keyboard processor trait
This will allow to provide alternative key processors.
2021-10-26 21:30:04 +02:00
056d36ce4a Fix trait header guards 2021-10-26 21:30:04 +02:00
bea3197c3f Remove unused markdown link in README 2021-10-25 18:22:48 +02:00
d6568f64af Mention SCRCPY_ICON_PATH envvar in README 2021-10-25 18:22:17 +02:00
580f5d8bb9 Add scrcpy icon to README 2021-10-25 18:08:37 +02:00
1e340caf76 Remove legacy scrcpy icon
Remove the old icon in XPM format and the code to load it.
2021-10-25 18:08:37 +02:00
3d5b31e0cb Add icon source in SVG format
Scrcpy only uses the PNG format (because SDL only supports bitmap
icons), but keep the SVG source in the repo.
2021-10-25 18:08:37 +02:00
6004f0b6b0 Use a new scrcpy icon
Use the new icon designed by @varlesh:
<https://github.com/Genymobile/scrcpy/pull/1987#issuecomment-949684080>

Load it from a PNG file (SDL only supports bitmap icons).
2021-10-25 18:08:37 +02:00
12ed2f2402 Add support for palette icon formats
To support more icon formats.
2021-10-25 18:08:37 +02:00
0e4564da03 Add icon loader
Add helper to load icons from image files via FFmpeg.
2021-10-25 18:08:37 +02:00
156d958e77 Move common instruction out of ifdef
Both ifdef-branches return server_path.
2021-10-25 18:08:31 +02:00
7229e3cce0 Extract util function to build a local file path
Finding a local file in the scrcpy directory may be useful for files
other than scrcpy-server in the future.
2021-10-25 16:29:43 +02:00
a7e41b0f85 Fix code style 2021-10-21 18:36:34 +02:00
46d3e35c30 Fix "Could not find v4l2 muxer"
The AVOutputFormat name is a comma-separated list. In theory, possible
names for V4L2 are:

    - "video4linux2,v4l2"
    - "v4l2,video4linux2"
    - "v4l2"
    - "video4linux2"

To find the muxer in all cases, we must request exactly one muxer name
at a time.

PR #2718 <https://github.com/Genymobile/scrcpy/pull/2718>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-21 16:26:48 +02:00
07d75eb336 Simplify net_send_all()
There is no need to declare the variable before the loop.
2021-10-17 16:21:37 +02:00
8df42cec82 Fix workarounds for Meizu
Workarounds.fillAppInfo() is necessary for Meizu devices even before the
first call to internalStreamScreen(), but it is harmful on other
devices (#940).

Therefore, simplify the workaround, by calling fillAppInfo() only if
Build.BRAND equals "meizu" (case insensitive).

Fixes #240 <https://github.com/Genymobile/scrcpy/issues/240> (again)
Fixes #2656 <https://github.com/Genymobile/scrcpy/issues/2656>
2021-09-22 15:33:17 +02:00
31131039bb Add missing includes
Refs #2616 <https://github.com/Genymobile/scrcpy/issues/2616>
2021-09-20 18:27:37 +02:00
fa100b814b Add support for expandNotificationsPanel() variant
Some custom vendor ROM added an int as a parameter.

Fixes #2551 <https://github.com/Genymobile/scrcpy/issues/2551>
2021-09-11 10:46:25 +02:00
069fe93f74 Update links to v1.19 2021-09-10 22:01:18 +02:00
228e2c15f4 Bump version to 1.19 2021-09-10 21:40:08 +02:00
9a8f06af65 Merge branch 'master' into dev 2021-09-10 20:26:17 +02:00
1d1c9f36f4 Retrieve correct error messages on Windows
For sockets functions, Windows does not store error codes in errno, so
perror() does not print any error. Use WSAGetLastError() instead.

Refs #2624 <https://github.com/Genymobile/scrcpy/issues/2624>
2021-09-09 23:03:35 +02:00
4d6dd9d281 Compute scrcpy directory manually
The function dirname() does not work correctly everywhere with non-ASCII
characters.

Fixes #2619 <https://github.com/Genymobile/scrcpy/issues/2619>
2021-09-09 12:51:18 +02:00
b5e98db635 Fix typo in manpage
PR #2606 <https://github.com/Genymobile/scrcpy/pull/2606>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-09-07 21:41:40 +02:00
116acc8d25 Use SOURCE_MOUSE for scroll events
This has no practical impact (AFAIK), but a scroll events should come
from a mouse.

Refs #2602 <https://github.com/Genymobile/scrcpy/issues/2602>
2021-08-28 23:14:56 +02:00
3a39bacb76 Upgrade SDL (2.0.16) for Windows
Include the latest version of SDL in Windows releases.

PR #2589 <https://github.com/Genymobile/scrcpy/pull/2589>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:20:17 +02:00
3fdc89ad42 Upgrade platform-tools (31.0.3) for Windows
Include the latest version of adb in Windows releases.

PR #2588 <https://github.com/Genymobile/scrcpy/pull/2588>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:12:00 +02:00
3761f56c28 Declare callbacks static
It was a typo, "static" was missing.
2021-08-26 12:26:44 +02:00
c96f5c70e9 Add Simplified Chinese translation of FAQ
PR #2568 <https://github.com/Genymobile/scrcpy/pull/2568>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-24 19:29:02 +02:00
d6aaa5bf9a Add a FAQ section for Wayland support
The video driver might need to be explicitly set to wayland.

Refs #2554 <https://github.com/Genymobile/scrcpy/issues/2554>
Refs #2559 <https://github.com/Genymobile/scrcpy/issues/2559>
2021-08-13 12:40:22 +02:00
4ab3e89c29 Add README file in Turkish
PR #2514 <https://github.com/Genymobile/scrcpy/pull/2514>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:42:31 +02:00
4bc78244b9 Fix OBS project ref URL
PR #2545 <https://github.com/Genymobile/scrcpy/pull/2545>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:29:17 +02:00
ea233d811d Fix typo in DEVELOP.md
PR #2540 <https://github.com/Genymobile/scrcpy/pull/2540>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:26:32 +02:00
f78608ab29 Fix type for assignment
The functions net_send_all() and net_recv_all() return ssize_t, not int.
2021-07-15 18:16:56 +02:00
6f03022646 Fix net_send_all()
On partial writes, the final result was the number of bytes written by
the last send() rather than the total.
2021-07-15 18:16:26 +02:00
daf90d33d5 Fix code style
Make the code fit into 80 columns.
2021-07-15 18:07:39 +02:00
0ae10f2b39 Improve slope estimation on start
The first frames are typically received and decoded with more delay than
the others, causing a wrong slope estimation on start.

To compensate, assume an initial slope of 1, then progressively use the
estimated slope.
2021-07-14 14:54:22 +02:00
4c4d02295c Add buffering debugging tools
Output buffering and clock logs by disabling a compilation flag.
2021-07-14 14:54:22 +02:00
2f03141e9f Add clock tests
The clock rolling sum is not trivial. Test it.
2021-07-14 14:54:22 +02:00
3397720330 Add buffering command line options
Add --display-buffer and --v4l2-buffer options to configure buffering
time.
2021-07-14 14:54:22 +02:00
79278961b9 Implement buffering
To minimize latency (at the cost of jitter), scrcpy always displays a
frame as soon as it available, without waiting.

However, when recording (--record), it still writes the captured
timestamps to the output file, so that the recorded file can be played
correctly without jitter.

Some real-time use cases might benefit from adding a small latency to
compensate for jitter too. For example, few tens of seconds of latency
for live-streaming are not important, but jitter is noticeable.

Therefore, implement a buffering mechanism (disabled by default) to add
a configurable latency delay.

PR #2417 <https://github.com/Genymobile/scrcpy/issues/2417>
2021-07-14 14:27:33 +02:00
408a301201 Notify new frames via callbacks
Currently, a frame is available to the consumer as soon as it is pushed
by the producer (which can detect if the previous frame is skipped).

Notify the new frames (and frame skipped) via callbacks instead.

This paves the way to add (optional) buffering, which will introduce a
delay between the time when the frame is produced and the time it is
available to be consumed.
2021-07-14 14:22:32 +02:00
4d8bcfc68a Extract current video_buffer to frame_buffer
The current video buffer only stores one pending frame.

In order to add a new buffering feature, move this part to a separate
"frame buffer". Keep the video_buffer, which currently delegates all its
calls to the frame_buffer.
2021-07-14 14:22:32 +02:00
336248df08 Rename video_buffer to sc_video_buffer
Add a scrcpy-specific prefix.
2021-07-14 14:22:32 +02:00
28bce48d47 Relax v4l2_sink lock constraints
To fix a data race, commit 5caeab5f6d
called video_buffer_push() and video_buffer_consume() under the
v4l2_sink lock.

Instead, use the previous_skipped indication (initialized with video
buffer locked) to lock only for protecting the has_frame flag.

This enables the possibility for the video_buffer to notify new frames
via callbacks without lock inversion issues.
2021-07-14 14:22:32 +02:00
32e692d5d2 Replace delay by deadline in timedwait()
The function sc_cond_timedwait() accepted a parameter representing the
max duration to wait, because it internally uses SDL_CondWaitTimeout().

Instead, accept a deadline, to be consistent with
pthread_cond_timedwait().
2021-07-14 14:22:32 +02:00
ec871dd3f5 Wrap tick API
This avoids to use the SDL timer API directly, and will allow to handle
generic ticks (possibly negative).
2021-07-14 14:22:32 +02:00
5524f378c8 Add missing error log
Log video buffer initialization failure in v4l2_sink.
2021-07-14 00:39:35 +02:00
4ed3aa3604 Move include fps_counter
The fps_counter is not used from video_buffer.
2021-07-14 00:35:10 +02:00
40cea1f677 Remove obsolete comment
Commit 2a94a2b119 removed video_buffer
callbacks, the comment is now meaningless.
2021-07-14 00:35:10 +02:00
099cba07f0 Rename queue to sc_queue
Add a scrcpy-specific prefix.
2021-07-14 00:35:10 +02:00
af8a21ed7c Fix manpage formatting 2021-07-06 18:33:04 +02:00
5938e862a1 Fix --lock-video-orientation syntax in help
Commit f76fe2c0d4 fixed README and tests.

Fix command line help and manpage.
2021-07-06 18:32:40 +02:00
e9096e3e34 Remove unnecessary calls to av_packet_unref()
av_packet_free() already calls av_packet_unref().
2021-07-04 12:19:52 +02:00
89 changed files with 4929 additions and 1194 deletions

View File

@ -14,7 +14,8 @@ First, you need to install the required packages:
# for Debian/Ubuntu # for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \ sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \ gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-dev
``` ```
Then clone the repo and execute the installation script Then clone the repo and execute the installation script
@ -88,11 +89,12 @@ Install the required packages from your package manager.
```bash ```bash
# runtime dependencies # runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies # client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \ sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-dev
# server build dependencies # server build dependencies
sudo apt install openjdk-11-jdk sudo apt install openjdk-11-jdk
@ -114,7 +116,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies # client build dependencies
sudo dnf install SDL2-devel ffms2-devel meson gcc make sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make
# server build dependencies # server build dependencies
sudo dnf install java-devel sudo dnf install java-devel
@ -268,10 +270,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server #### Option 2: Use prebuilt server
- [`scrcpy-server-v1.18`][direct-scrcpy-server] - [`scrcpy-server-v1.19`][direct-scrcpy-server]
_(SHA-256: 641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3)_ _(SHA-256: 876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18 [direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
Download the prebuilt server somewhere, and specify its path during the Meson Download the prebuilt server somewhere, and specify its path during the Meson
configuration: configuration:

View File

@ -76,7 +76,7 @@ The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client; - the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically, - the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client; keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messges_ - the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard to the clients (currently, it is only used to send the device clipboard
content). content).

31
FAQ.md
View File

@ -118,13 +118,17 @@ In developer options, enable:
### Special characters do not work ### Special characters do not work
Injecting text input is [limited to ASCII characters][text-input]. A trick The default text injection method is [limited to ASCII characters][text-input].
allows to also inject some [accented characters][accented-characters], but A trick allows to also inject some [accented characters][accented-characters],
that's all. See [#37]. but that's all. See [#37].
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode [text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters [accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37 [#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
## Client issues ## Client issues
@ -153,6 +157,26 @@ You may also need to configure the [scaling behavior]:
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723 [scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
`SDL_VIDEODRIVER` environment variable:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
On some distributions (at least Fedora), the package `libdecor` must be
installed manually.
See issues [#2554] and [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor crashes ### KWin compositor crashes
@ -240,3 +264,4 @@ This FAQ is available in other languages:
- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md) - [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md) - [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)

240
FAQ.zh-Hans.md Normal file
View File

@ -0,0 +1,240 @@
只有原版的[FAQ](FAQ.md)会保持更新。
本文根据[d6aaa5]翻译。
[d6aaa5]:https://github.com/Genymobile/scrcpy/blob/d6aaa5bf9aa3710660c683b6e3e0ed971ee44af5/FAQ.md
# 常见问题
这里是一些常见的问题以及他们的状态。
## `adb` 相关问题
`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果`adb` 执行失败了, scrcpy 就无法工作。
在这种情况中,将会输出这个错误:
> ERROR: "adb push" returned with value 1
这通常不是 _scrcpy_ 的bug而是你的环境的问题。
要找出原因,请执行以下操作:
```bash
adb devices
```
### 找不到`adb`
你的`PATH`中需要能访问到`adb`
在Windows上当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
### 设备未授权
参见这里 [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### 未检测到设备
> adb: error: failed to get feature set: no devices/emulators found
确认已经正确启用 [adb debugging][enable-adb].
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### 已连接多个设备
如果连接了多个设备,您将遇到以下错误:
> adb: error: failed to get feature set: more than one device/emulator
必须提供要镜像的设备的标识符:
```bash
scrcpy -s 01234567890abcdef
```
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5])但是在这种情况下scrcpy会退回到另一种方法这种方法应该可以起作用。
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### adb版本之间冲突
> adb server version (41) doesn't match this client (39); killing...
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
```bash
set ADB=/path/to/your/adb
scrcpy
```
### 设备断开连接
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
请尝试使用另一条USB线或者电脑上的另一个USB接口。
请参看 [#281] 和 [#283]。
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## 控制相关问题
### 鼠标和键盘不起作用
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
在开发者选项中,打开:
> **USB调试 (安全设置)**
> _允许通过USB调试修改权限或模拟点击_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 特殊字符不起作用
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
## 客户端相关问题
### 效果很差
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
[#40]: https://github.com/Genymobile/scrcpy/issues/40
为了提升降尺度的质量如果渲染器是OpenGL并且支持mip映射就会自动开启三线性过滤。
在Windows上你可能希望强制使用OpenGL
```
scrcpy --render-driver=opengl
```
你可能还需要配置[缩放行为][scaling behavior]
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Wayland相关的问题
在Linux上SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
在一些发行版上 (至少包括 Fedora) `libdecor` 包必须手动安装。
参见 [#2554] 和 [#2559]。
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor 崩溃
在Plasma桌面中_scrcpy_ 运行时会禁用compositor。
一种解决方法是, [禁用 "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## 崩溃
### 异常
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
或者
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
请尝试使用更低的清晰度:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
你也可以尝试另一种 [编码器](README.md#encoder)。
## Windows命令行
一些Windows用户不熟悉命令行。以下是如何打开终端并带参数执行`scrcpy`
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
然后按 <kbd>Enter</kbd>
4. 输入你的命令。比如:
```bat
scrcpy --record file.mkv
```
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
然后双击刚刚创建的文件。
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

View File

@ -1,4 +1,6 @@
# scrcpy (v1.18) # scrcpy (v1.19)
![icon](data/icon.png)
[Read in another language](#translations) [Read in another language](#translations)
@ -88,10 +90,10 @@ process][BUILD_simple]).
For Windows, for simplicity, a prebuilt archive with all the dependencies For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available: (including `adb`) is available:
- [`scrcpy-win64-v1.18.zip`][direct-win64] - [`scrcpy-win64-v1.19.zip`][direct-win64]
_(SHA-256: 37212f5087fe6f3e258f1d44fa5c02207496b30e1d7ec442cbcf8358910a5c63)_ _(SHA-256: 383d6483f25ac0092d4bb9fef6c967351ecd50fc248e0c82932db97d6d32f11b)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-win64-v1.18.zip [direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-win64-v1.19.zip
It is also available in [Chocolatey]: It is also available in [Chocolatey]:
@ -318,7 +320,25 @@ vlc v4l2:///dev/videoN # VLC might add some buffering delay
For example, you could capture the video within [OBS]. For example, you could capture the video within [OBS].
[OBS]: https://obsproject.com/fr [OBS]: https://obsproject.com/
#### Buffering
It is possible to add buffering. This increases latency but reduces jitter (see
#2464).
The option is available for display buffering:
```bash
scrcpy --display-buffer=50 # add 50 ms buffering for display
```
and V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### Connection ### Connection
@ -653,6 +673,39 @@ content (if supported by the app) relative to the center of the screen.
Concretely, scrcpy generates additional touch events from a "virtual finger" at Concretely, scrcpy generates additional touch events from a "virtual finger" at
a location inverted through the center of the screen. a location inverted through the center of the screen.
#### Physical keyboard simulation (HID)
By default, scrcpy uses Android key or text injection: it works everywhere, but
is limited to ASCII.
On Linux, scrcpy can simulate a USB physical keyboard on Android to provide a
better input experience (using [USB HID over AOAv2][hid-aoav2]): the virtual
keyboard is disabled and it works for all characters and IME.
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
However, it only works if the device is connected by USB, and is currently only
supported on Linux.
To enable this mode:
```bash
scrcpy --hid-keyboard
scrcpy -K # short version
```
If it fails for some reason (for example because the device is not connected via
USB), it automatically fallbacks to the default mode (with a log in the
console). This allows to use the same command line options when connected over
USB and TCP/IP.
In this mode, raw key events (scancodes) are sent to the device, independently
of the host key mapping. Therefore, if your keyboard layout does not match, it
must be configured on the Android device, in Settings → System → Languages and
input → [Physical keyboard].
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### Text injection preference #### Text injection preference
@ -672,6 +725,9 @@ scrcpy --prefer-text
(but this will break keyboard behavior in games) (but this will break keyboard behavior in games)
This option has no effect on HID keyboard (all key events are sent as
scancodes in this mode).
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input [textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343 [prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
@ -687,6 +743,9 @@ To avoid forwarding repeated key events:
scrcpy --no-key-repeat scrcpy --no-key-repeat
``` ```
This option has no effect on HID keyboard (key repeat is handled by Android
directly in this mode).
#### Right-click and middle-click #### Right-click and middle-click
@ -808,7 +867,7 @@ ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server` file, configure its path in To override the path of the `scrcpy-server` file, configure its path in
`SCRCPY_SERVER_PATH`. `SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345 To override the icon, configure its path in `SCRCPY_ICON_PATH`.
## Why _scrcpy_? ## Why _scrcpy_?
@ -875,5 +934,6 @@ This README is available in other languages:
- [Español (Spanish, `sp`) - v1.17](README.sp.md) - [Español (Spanish, `sp`) - v1.17](README.sp.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md) - [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md) - [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
Only this README file is guaranteed to be up-to-date. Only this README file is guaranteed to be up-to-date.

824
README.tr.md Normal file
View File

@ -0,0 +1,824 @@
# scrcpy (v1.18)
Bu uygulama Android cihazların USB (ya da [TCP/IP][article-tcpip]) üzerinden
görüntülenmesini ve kontrol edilmesini sağlar. _root_ erişimine ihtiyaç duymaz.
_GNU/Linux_, _Windows_ ve _macOS_ sistemlerinde çalışabilir.
![screenshot](assets/screenshot-debian-600.jpg)
Öne çıkan özellikler:
- **hafiflik** (doğal, sadece cihazın ekranını gösterir)
- **performans** (30~60fps)
- **kalite** (1920×1080 ya da üzeri)
- **düşük gecikme süresi** ([35~70ms][lowlatency])
- **düşük başlangıç süresi** (~1 saniye ilk kareyi gösterme süresi)
- **müdaheleci olmama** (cihazda kurulu yazılım kalmaz)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Gereksinimler
Android cihaz en düşük API 21 (Android 5.0) olmalıdır.
[Adb hata ayıklamasının][enable-adb] cihazınızda aktif olduğundan emin olun.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Bazı cihazlarda klavye ve fare ile kontrol için [ilave bir seçenek][control] daha
etkinleştirmeniz gerekebilir.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Uygulamayı indirin
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Özet
- Linux: `apt install scrcpy`
- Windows: [indir][direct-win64]
- macOS: `brew install scrcpy`
Kaynak kodu derle: [BUILD] ([basitleştirilmiş süreç][build_simple])
[build]: BUILD.md
[build_simple]: BUILD.md#simple
### Linux
Debian (şimdilik _testing_ ve _sid_) ve Ubuntu (20.04) için:
```
apt install scrcpy
```
[Snap] paketi: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Fedora için, [COPR] paketi: [`scrcpy`][copr-link].
[copr]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Arch Linux için, [AUR] paketi: [`scrcpy`][aur-link].
[aur]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo için, [Ebuild] mevcut: [`scrcpy/`][ebuild-link].
[ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build] ([basitleştirilmiş süreç][build_simple]).
### Windows
Windows için (`adb` dahil) tüm gereksinimleri ile derlenmiş bir arşiv mevcut:
- [README](README.md#windows)
[Chocolatey] ile kurulum:
[chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # if you don't have it yet
```
[Scoop] ile kurulum:
```bash
scoop install scrcpy
scoop install adb # if you don't have it yet
```
[scoop]: https://scoop.sh
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
### macOS
Uygulama [Homebrew] içerisinde mevcut. Sadece kurun:
[homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`adb`, `PATH` içerisinden erişilebilir olmalıdır. Eğer değilse:
```bash
brew install android-platform-tools
```
[MacPorts] kullanılarak adb ve uygulamanın birlikte kurulumu yapılabilir:
```bash
sudo port install scrcpy
```
[macports]: https://www.macports.org/
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
## Çalıştırma
Android cihazınızı bağlayın ve aşağıdaki komutu çalıştırın:
```bash
scrcpy
```
Komut satırı argümanları aşağıdaki komut ile listelenebilir:
```bash
scrcpy --help
```
## Özellikler
### Ekran yakalama ayarları
#### Boyut azaltma
Bazen, Android cihaz ekranını daha düşük seviyede göstermek performansı artırabilir.
Hem genişliği hem de yüksekliği bir değere sabitlemek için (ör. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # kısa versiyon
```
Diğer boyut en-boy oranı korunacak şekilde hesaplanır.
Bu şekilde ekran boyutu 1920x1080 olan bir cihaz 1024x576 olarak görünür.
#### Bit-oranı değiştirme
Varsayılan bit-oranı 8 Mbps'dir. Değiştirmek için (ör. 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # kısa versiyon
```
#### Çerçeve oranı sınırlama
Ekran yakalama için maksimum çerçeve oranı için sınır koyulabilir:
```bash
scrcpy --max-fps 15
```
Bu özellik Android 10 ve sonrası sürümlerde resmi olarak desteklenmektedir,
ancak daha önceki sürümlerde çalışmayabilir.
#### Kesme
Cihaz ekranının sadece bir kısmı görünecek şekilde kesilebilir.
Bu özellik Oculus Go'nun bir gözünü yakalamak gibi durumlarda kullanışlı olur:
```bash
scrcpy --crop 1224:1440:0:0 # (0,0) noktasından 1224x1440
```
Eğer `--max-size` belirtilmişse yeniden boyutlandırma kesme işleminden sonra yapılır.
#### Video yönünü kilitleme
Videonun yönünü kilitlemek için:
```bash
scrcpy --lock-video-orientation # başlangıç yönü
scrcpy --lock-video-orientation=0 # doğal yön
scrcpy --lock-video-orientation=1 # 90° saatin tersi yönü
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° saat yönü
```
Bu özellik kaydetme yönünü de etkiler.
[Pencere ayrı olarak döndürülmüş](#rotation) olabilir.
#### Kodlayıcı
Bazı cihazlar birden fazla kodlayıcıya sahiptir, ve bunların bazıları programın
kapanmasına sebep olabilir. Bu durumda farklı bir kodlayıcı seçilebilir:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Mevcut kodlayıcıları listelemek için geçerli olmayan bir kodlayıcı ismi girebilirsiniz,
hata mesajı mevcut kodlayıcıları listeleyecektir:
```bash
scrcpy --encoder _
```
### Yakalama
#### Kaydetme
Ekran yakalama sırasında kaydedilebilir:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Yakalama olmadan kayıt için:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C ile kayıt kesilebilir
```
"Atlanan kareler" gerçek zamanlı olarak gösterilmese (performans sebeplerinden ötürü) dahi kaydedilir.
Kareler cihazda _zamandamgası_ ile saklanır, bu sayede [paket gecikme varyasyonu]
kayıt edilen dosyayı etkilemez.
[paket gecikme varyasyonu]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linux'ta video akışı bir v4l2 loopback cihazına gönderilebilir. Bu sayede Android
cihaz bir web kamerası gibi davranabilir.
Bu işlem için `v4l2loopback` modülü kurulu olmalıdır:
```bash
sudo apt install v4l2loopback-dkms
```
v4l2 cihazı oluşturmak için:
```bash
sudo modprobe v4l2loopback
```
Bu komut `/dev/videoN` adresinde `N` yerine bir tamsayı koyarak yeni bir video
cihazı oluşturacaktır.
(birden fazla cihaz oluşturmak veya spesifik ID'ye sahip cihazlar için
diğer [seçenekleri](https://github.com/umlaeute/v4l2loopback#options) inceleyebilirsiniz.)
Aktif cihazları listelemek için:
```bash
# v4l-utils paketi ile
v4l2-ctl --list-devices
# daha basit ama yeterli olabilecek şekilde
ls /dev/video*
```
v4l2 kullanarak scrpy kullanmaya başlamak için:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ayna penceresini kapatarak
scrcpy --v4l2-sink=/dev/videoN -N # kısa versiyon
```
(`N` harfini oluşturulan cihaz ID numarası ile değiştirin. `ls /dev/video*` cihaz ID'lerini görebilirsiniz.)
Aktifleştirildikten sonra video akışını herhangi bir v4l2 özellikli araçla açabilirsiniz:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC kullanırken yükleme gecikmesi olabilir
```
Örneğin, [OBS] ile video akışını kullanabilirsiniz.
[obs]: https://obsproject.com/
### Bağlantı
#### Kablosuz
_Scrcpy_ cihazla iletişim kurmak için `adb`'yi kullanır, Ve `adb`
bir cihaza TCP/IP kullanarak [bağlanabilir].
1. Cihazınızı bilgisayarınızla aynı Wi-Fi ağına bağlayın.
2. Cihazınızın IP adresini bulun. Ayarlar → Telefon Hakkında → Durum sekmesinden veya
aşağıdaki komutu çalıştırarak öğrenebilirsiniz:
```bash
adb shell ip route | awk '{print $9}'
```
3. Cihazınızda TCP/IP üzerinden adb kullanımını etkinleştirin: `adb tcpip 5555`.
4. Cihazınızı bilgisayarınızdan sökün.
5. Cihazınıza bağlanın: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` değerini değiştirin)_.
6. `scrcpy` komutunu normal olarak çalıştırın.
Bit-oranını ve büyüklüğü azaltmak yararlı olabilir:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # kısa version
```
[bağlanabilir]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Birden fazla cihaz
Eğer `adb devices` komutu birden fazla cihaz listeliyorsa _serial_ değerini belirtmeniz gerekir:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # kısa versiyon
```
Eğer cihaz TCP/IP üzerinden bağlanmışsa:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # kısa version
```
Birden fazla cihaz için birden fazla _scrcpy_ uygulaması çalıştırabilirsiniz.
#### Cihaz bağlantısı ile otomatik başlatma
[AutoAdb] ile yapılabilir:
```bash
autoadb scrcpy -s '{}'
```
[autoadb]: https://github.com/rom1v/autoadb
#### SSH Tünel
Uzaktaki bir cihaza erişmek için lokal `adb` istemcisi, uzaktaki bir `adb` sunucusuna
(aynı _adb_ sürümünü kullanmak şartı ile) bağlanabilir :
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy
```
Uzaktan port yönlendirme ileri yönlü bağlantı kullanabilirsiniz
(`-R` yerine `-L` olduğuna dikkat edin):
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy --force-adb-forward
```
Kablosuz bağlantı gibi burada da kalite düşürmek faydalı olabilir:
```
scrcpy -b2M -m800 --max-fps 15
```
### Pencere ayarları
#### İsim
Cihaz modeli varsayılan pencere ismidir. Değiştirmek için:
```bash
scrcpy --window-title 'Benim cihazım'
```
#### Konum ve
Pencerenin başlangıç konumu ve boyutu belirtilebilir:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Kenarlıklar
Pencere dekorasyonunu kapatmak için:
```bash
scrcpy --window-borderless
```
#### Her zaman üstte
Scrcpy penceresini her zaman üstte tutmak için:
```bash
scrcpy --always-on-top
```
#### Tam ekran
Uygulamayı tam ekran başlatmak için:
```bash
scrcpy --fullscreen
scrcpy -f # kısa versiyon
```
Tam ekran <kbd>MOD</kbd>+<kbd>f</kbd> ile dinamik olarak değiştirilebilir.
#### Döndürme
Pencere döndürülebilir:
```bash
scrcpy --rotation 1
```
Seçilebilecek değerler:
- `0`: döndürme yok
- `1`: 90 derece saat yönünün tersi
- `2`: 180 derece
- `3`: 90 derece saat yönü
Döndürme <kbd>MOD</kbd>+<kbd>←</kbd>_(sol)_ ve
<kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ ile dinamik olarak değiştirilebilir.
_scrcpy_'de 3 farklı döndürme olduğuna dikkat edin:
- <kbd>MOD</kbd>+<kbd>r</kbd> cihazın yatay veya dikey modda çalışmasını sağlar.
(çalışan uygulama istenilen oryantasyonda çalışmayı desteklemiyorsa döndürme
işlemini reddedebilir.)
- [`--lock-video-orientation`](#lock-video-orientation) görüntü yakalama oryantasyonunu
(cihazdan bilgisayara gelen video akışının oryantasyonu) değiştirir. Bu kayıt işlemini
etkiler.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
pencere içeriğini dönderir. Bu sadece canlı görüntüyü etkiler, kayıt işlemini etkilemez.
### Diğer ekran yakalama seçenekleri
#### Yazma korumalı
Kontrolleri devre dışı bırakmak için (cihazla etkileşime geçebilecek her şey: klavye ve
fare girdileri, dosya sürükleyip bırakma):
```bash
scrcpy --no-control
scrcpy -n
```
#### Ekran
Eğer cihazın birden fazla ekranı varsa hangi ekranın kullanılacağını seçebilirsiniz:
```bash
scrcpy --display 1
```
Kullanılabilecek ekranları listelemek için:
```bash
adb shell dumpsys display # çıktı içerisinde "mDisplayId=" terimini arayın
```
İkinci ekran ancak cihaz Android sürümü 10 veya üzeri olmalıdır (değilse yazma korumalı
olarak görüntülenir).
#### Uyanık kalma
Cihazın uyku moduna girmesini engellemek için:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpy kapandığında cihaz başlangıç durumuna geri döner.
#### Ekranı kapatma
Ekran yakalama sırasında cihazın ekranı kapatılabilir:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Ya da <kbd>MOD</kbd>+<kbd>o</kbd> kısayolunu kullanabilirsiniz.
Tekrar açmak için ise <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> tuşlarına basın.
Android'de, `GÜÇ` tuşu her zaman ekranı açar. Eğer `GÜÇ` sinyali scrcpy ile
gönderilsiyse (sağ tık veya <kbd>MOD</kbd>+<kbd>p</kbd>), ekran kısa bir gecikme
ile kapanacaktır. Fiziksel `GÜÇ` tuşuna basmak hala ekranın açılmasına sebep olacaktır.
Bu cihazın uykuya geçmesini engellemek için kullanılabilir:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Dokunuşları gösterme
Sunumlar sırasında fiziksel dokunuşları (fiziksel cihazdaki) göstermek
faydalı olabilir.
Android'de bu özellik _Geliştici seçenekleri_ içerisinde bulunur.
_Scrcpy_ bu özelliği çalışırken etkinleştirebilir ve kapanırken eski
haline geri getirebilir:
```bash
scrcpy --show-touches
scrcpy -t
```
Bu opsiyon sadece _fiziksel_ dokunuşları (cihaz ekranındaki) gösterir.
#### Ekran koruyucuyu devre dışı bırakma
Scrcpy varsayılan ayarlarında ekran koruyucuyu devre dışı bırakmaz.
Bırakmak için:
```bash
scrcpy --disable-screensaver
```
### Girdi kontrolü
#### Cihaz ekranını dönderme
<kbd>MOD</kbd>+<kbd>r</kbd> tuşları ile yatay ve dikey modlar arasında
geçiş yapabilirsiniz.
Bu kısayol ancak çalışan uygulama desteklediği takdirde ekranı döndürecektir.
#### Kopyala yapıştır
Ne zaman Android cihazdaki pano değişse bilgisayardaki pano otomatik olarak
senkronize edilir.
Tüm <kbd>Ctrl</kbd> kısayolları cihaza iletilir:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> genelde kopyalar
- <kbd>Ctrl</kbd>+<kbd>x</kbd> genelde keser
- <kbd>Ctrl</kbd>+<kbd>v</kbd> genelde yapıştırır (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bu kısayollar genelde beklediğiniz gibi çalışır.
Ancak kısayolun gerçekten yaptığı eylemi açık olan uygulama belirler.
Örneğin, _Termux_ <kbd>Ctrl</kbd>+<kbd>c</kbd> ile kopyalama yerine
SIGINT sinyali gönderir, _K-9 Mail_ ise yeni mesaj oluşturur.
Bu tip durumlarda kopyalama, kesme ve yapıştırma için (Android versiyon 7 ve
üstü):
- <kbd>MOD</kbd>+<kbd>c</kbd> `KOPYALA`
- <kbd>MOD</kbd>+<kbd>x</kbd> `KES`
- <kbd>MOD</kbd>+<kbd>v</kbd> `YAPIŞTIR` (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bunlara ek olarak, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> tuşları
bilgisayar pano içeriğini tuş basma eylemleri şeklinde gönderir. Bu metin
yapıştırmayı desteklemeyen (_Termux_ gibi) uygulamar için kullanışlıdır,
ancak ASCII olmayan içerikleri bozabilir.
**UYARI:** Bilgisayar pano içeriğini cihaza yapıştırmak
(<kbd>Ctrl</kbd>+<kbd>v</kbd> ya da <kbd>MOD</kbd>+<kbd>v</kbd> tuşları ile)
içeriği cihaz panosuna kopyalar. Sonuç olarak, herhangi bir Android uygulaması
içeriğe erişebilir. Hassas içerikler (parolalar gibi) için bu özelliği kullanmaktan
kaçının.
Bazı cihazlar pano değişikleri konusunda beklenilen şekilde çalışmayabilir.
Bu durumlarda `--legacy-paste` argümanı kullanılabilir. Bu sayede
<kbd>Ctrl</kbd>+<kbd>v</kbd> ve <kbd>MOD</kbd>+<kbd>v</kbd> tuşları da
pano içeriğini tuş basma eylemleri şeklinde gönderir
(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> ile aynı şekilde).
#### İki parmak ile yakınlaştırma
"İki parmak ile yakınlaştırma" için: <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_.
Daha açıklayıcı şekilde, <kbd>Ctrl</kbd> tuşuna sol-tık ile birlikte basılı
tutun. Sol-tık serbest bırakılıncaya kadar yapılan tüm fare hareketleri
ekran içeriğini ekranın merkezini baz alarak dönderir, büyütür veya küçültür
(eğer uygulama destekliyorsa).
Scrcpy ekranın merkezinde bir "sanal parmak" varmış gibi davranır.
#### Metin gönderme tercihi
Metin girilirken ili çeşit [eylem][textevents] gerçekleştirilir:
- _tuş eylemleri_, bir tuşa basıldığı sinyalini verir;
- _metin eylemleri_, bir metin girildiği sinyalini verir.
Varsayılan olarak, harfler tuş eylemleri kullanılarak gönderilir. Bu sayede
klavye oyunlarda beklenilene uygun olarak çalışır (Genelde WASD tuşları).
Ancak bu [bazı problemlere][prefertext] yol açabilir. Eğer bu problemler ile
karşılaşırsanız metin eylemlerini tercih edebilirsiniz:
```bash
scrcpy --prefer-text
```
(Ama bu oyunlardaki klavye davranışlarını bozacaktır)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Tuş tekrarı
Varsayılan olarak, bir tuşa basılı tutmak tuş eylemini tekrarlar. Bu durum
bazı oyunlarda problemlere yol açabilir.
Tuş eylemlerinin tekrarını kapatmak için:
```bash
scrcpy --no-key-repeat
```
#### Sağ-tık ve Orta-tık
Varsayılan olarak, sağ-tık GERİ (ya da GÜÇ açma) eylemlerini, orta-tık ise
ANA EKRAN eylemini tetikler. Bu kısayolları devre dışı bırakmak için:
```bash
scrcpy --forward-all-clicks
```
### Dosya bırakma
#### APK kurulumu
APK kurmak için, bilgisayarınızdaki APK dosyasını (`.apk` ile biten) _scrcpy_
penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
#### Dosyayı cihaza gönderme
Bir dosyayı cihazdaki `/sdcard/Download/` dizinine atmak için, (APK olmayan)
bir dosyayı _scrcpy_ penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
Hedef dizin uygulama başlatılırken değiştirilebilir:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Ses iletimi
_Scrcpy_ ses iletimi yapmaz. Yerine [sndcpy] kullanabilirsiniz.
Ayrıca bakınız [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Kısayollar
Aşağıdaki listede, <kbd>MOD</kbd> kısayol tamamlayıcısıdır. Varsayılan olarak
(sol) <kbd>Alt</kbd> veya (sol) <kbd>Super</kbd> tuşudur.
Bu tuş `--shortcut-mod` argümanı kullanılarak `lctrl`, `rctrl`,
`lalt`, `ralt`, `lsuper` ve `rsuper` tuşlarından biri ile değiştirilebilir.
Örneğin:
```bash
# Sağ Ctrl kullanmak için
scrcpy --shortcut-mod=rctrl
# Sol Ctrl, Sol Alt veya Sol Super tuşlarından birini kullanmak için
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> tuşu genelde <kbd>Windows</kbd> veya <kbd>Cmd</kbd> tuşudur._
[super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut |
| ------------------------------------------------ | :-------------------------------------------------------- |
| Tam ekran modunu değiştirme | <kbd>MOD</kbd>+<kbd>f</kbd> |
| Ekranı sola çevirme | <kbd>MOD</kbd>+<kbd>←</kbd> _(sol)_ |
| Ekranı sağa çevirme | <kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ |
| Pencereyi 1:1 oranına çevirme (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> |
| Penceredeki siyah kenarlıkları kaldırma | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Çift-sol-tık¹_ |
| `ANA EKRAN` tuşu | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Orta-tık_ |
| `GERİ` tuşu | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Sağ-tık²_ |
| `UYGULAMA_DEĞİŞTİR` tuşu | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4.tık³_ |
| `MENÜ` tuşu (ekran kilidini açma) | <kbd>MOD</kbd>+<kbd>m</kbd> |
| `SES_AÇ` tuşu | <kbd>MOD</kbd>+<kbd>↑</kbd> _(yukarı)_ |
| `SES_KIS` tuşu | <kbd>MOD</kbd>+<kbd>↓</kbd> _(aşağı)_ |
| `GÜÇ` tuşu | <kbd>MOD</kbd>+<kbd>p</kbd> |
| Gücü açma | _Sağ-tık²_ |
| Cihaz ekranını kapatma (ekran yakalama durmadan) | <kbd>MOD</kbd>+<kbd>o</kbd> |
| Cihaz ekranını açma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
| Cihaz ekranını dönderme | <kbd>MOD</kbd>+<kbd>r</kbd> |
| Bildirim panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5.tık³_ |
| Ayarlar panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Çift-5.tık³_ |
| Panelleri kapatma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
| Panoya kopyalama⁴ | <kbd>MOD</kbd>+<kbd>c</kbd> |
| Panoya kesme⁴ | <kbd>MOD</kbd>+<kbd>x</kbd> |
| Panoları senkronize ederek yapıştırma⁴ | <kbd>MOD</kbd>+<kbd>v</kbd> |
| Bilgisayar panosundaki metini girme | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
| FPS sayacını açma/kapatma (terminalde) | <kbd>MOD</kbd>+<kbd>i</kbd> |
| İki parmakla yakınlaştırma | <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_ |
_¹Siyah kenarlıkları silmek için üzerine çift tıklayın._
_²Sağ-tık ekran kapalıysa açar, değilse GERİ sinyali gönderir._
_³4. ve 5. fare tuşları (eğer varsa)._
_⁴Sadece Android 7 ve üzeri versiyonlarda._
Tekrarlı tuşu olan kısayollar tuş bırakılıp tekrar basılarak tekrar çalıştırılır.
Örneğin, "Ayarlar panelini genişletmek" için:
1. <kbd>MOD</kbd> tuşuna basın ve basılı tutun.
2. <kbd>n</kbd> tuşuna iki defa basın.
3. <kbd>MOD</kbd> tuşuna basmayı bırakın.
Tüm <kbd>Ctrl</kbd>+_tuş_ kısayolları cihaza gönderilir. Bu sayede istenilen komut
uygulama tarafından çalıştırılır.
## Özel dizinler
Varsayılandan farklı bir _adb_ programı çalıştırmak için `ADB` ortam değişkenini
ayarlayın:
```bash
ADB=/path/to/adb scrcpy
```
`scrcpy-server` programının dizinini değiştirmek için `SCRCPY_SERVER_PATH`
değişkenini ayarlayın.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Neden _scrcpy_?
Bir meslektaşım [gnirehtet] gibi söylenmesi zor bir isim bulmam için bana meydan okudu.
[`strcpy`] **str**ing kopyalıyor; `scrcpy` **scr**een kopyalıyor.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Nasıl derlenir?
Bakınız [BUILD].
## Yaygın problemler
Bakınız [FAQ](FAQ.md).
## Geliştiriciler
[Geliştiriciler sayfası]nı okuyun.
[geliştiriciler sayfası]: DEVELOP.md
## Lisans
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Makaleler
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

View File

@ -2,29 +2,34 @@ src = [
'src/main.c', 'src/main.c',
'src/adb.c', 'src/adb.c',
'src/cli.c', 'src/cli.c',
'src/clock.c',
'src/compat.c', 'src/compat.c',
'src/control_msg.c', 'src/control_msg.c',
'src/controller.c', 'src/controller.c',
'src/decoder.c', 'src/decoder.c',
'src/device_msg.c', 'src/device_msg.c',
'src/event_converter.c', 'src/icon.c',
'src/file_handler.c', 'src/file_handler.c',
'src/fps_counter.c', 'src/fps_counter.c',
'src/frame_buffer.c',
'src/input_manager.c', 'src/input_manager.c',
'src/keyboard_inject.c',
'src/mouse_inject.c',
'src/opengl.c', 'src/opengl.c',
'src/options.c',
'src/receiver.c', 'src/receiver.c',
'src/recorder.c', 'src/recorder.c',
'src/scrcpy.c', 'src/scrcpy.c',
'src/screen.c', 'src/screen.c',
'src/server.c', 'src/server.c',
'src/stream.c', 'src/stream.c',
'src/tiny_xpm.c',
'src/video_buffer.c', 'src/video_buffer.c',
'src/util/log.c', 'src/util/log.c',
'src/util/net.c', 'src/util/net.c',
'src/util/process.c', 'src/util/process.c',
'src/util/str_util.c', 'src/util/str_util.c',
'src/util/thread.c', 'src/util/thread.c',
'src/util/tick.c',
] ]
if host_machine.system() == 'windows' if host_machine.system() == 'windows'
@ -38,6 +43,14 @@ if v4l2_support
src += [ 'src/v4l2_sink.c' ] src += [ 'src/v4l2_sink.c' ]
endif endif
aoa_hid_support = host_machine.system() == 'linux'
if aoa_hid_support
src += [
'src/aoa_hid.c',
'src/hid_keyboard.c',
]
endif
check_functions = [ check_functions = [
'strdup' 'strdup'
] ]
@ -58,8 +71,11 @@ if not get_option('crossbuild_windows')
dependencies += dependency('libavdevice') dependencies += dependency('libavdevice')
endif endif
else if aoa_hid_support
dependencies += dependency('libusb-1.0')
endif
else
# cross-compile mingw32 build (from Linux to Windows) # cross-compile mingw32 build (from Linux to Windows)
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2') prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin' sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
@ -136,6 +152,9 @@ conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == '
# enable V4L2 support (linux only) # enable V4L2 support (linux only)
conf.set('HAVE_V4L2', v4l2_support) conf.set('HAVE_V4L2', v4l2_support)
# enable HID over AOA support (linux only)
conf.set('HAVE_AOA_HID', aoa_hid_support)
configure_file(configuration: conf, output: 'config.h') configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
@ -147,6 +166,9 @@ executable('scrcpy', src,
c_args: []) c_args: [])
install_man('scrcpy.1') install_man('scrcpy.1')
install_data('../data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/256x256/apps')
### TESTS ### TESTS
@ -163,8 +185,13 @@ if get_option('buildtype') == 'debug'
['test_cli', [ ['test_cli', [
'tests/test_cli.c', 'tests/test_cli.c',
'src/cli.c', 'src/cli.c',
'src/options.c',
'src/util/str_util.c', 'src/util/str_util.c',
]], ]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [ ['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c', 'tests/test_control_msg_serialize.c',
'src/control_msg.c', 'src/control_msg.c',

View File

@ -56,6 +56,12 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
Default is 0. Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering).
.TP .TP
.BI "\-\-encoder " name .BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder). Use a specific MediaCodec encoder (must be a H.264 encoder).
@ -76,6 +82,14 @@ Start in fullscreen.
.B \-h, \-\-help .B \-h, \-\-help
Print this help. Print this help.
.TP
.B \-K, \-\-hid\-keyboard
Simulate a physical keyboard by using HID over AOAv2.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
It may only work over USB, and is currently only supported on Linux.
.TP .TP
.B \-\-legacy\-paste .B \-\-legacy\-paste
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v). Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
@ -83,8 +97,8 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically. This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP .TP
.BI "\-\-lock\-video\-orientation " [value] .BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise. Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked". Default is "unlocked".
@ -189,7 +203,15 @@ It only shows physical touches (not clicks from scrcpy).
.BI "\-\-v4l2-sink " /dev/videoN .BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device. Output to v4l2loopback device.
It requires to lock the video orientation (see --lock-video-orientation). It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI "\-\-v4l2-buffer " ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP .TP
.BI "\-V, \-\-verbosity " value .BI "\-V, \-\-verbosity " value
@ -240,7 +262,7 @@ Default is 0 (automatic).
.SH SHORTCUTS .SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left) In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above). Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
.TP .TP
.B MOD+f .B MOD+f

View File

@ -109,7 +109,9 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
} }
process_t process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) { adb_execute_redirect(const char *serial, const char *const adb_cmd[],
size_t len, pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr) {
int i; int i;
process_t process; process_t process;
@ -129,7 +131,9 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
memcpy(&argv[i], adb_cmd, len * sizeof(const char *)); memcpy(&argv[i], adb_cmd, len * sizeof(const char *));
argv[len + i] = NULL; argv[len + i] = NULL;
enum process_result r = process_execute(argv, &process); enum process_result r =
process_execute_redirect(argv, &process, pipe_stdin, pipe_stdout,
pipe_stderr);
if (r != PROCESS_SUCCESS) { if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r, argv); show_adb_err_msg(r, argv);
process = PROCESS_NONE; process = PROCESS_NONE;
@ -139,6 +143,11 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
return process; return process;
} }
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
return adb_execute_redirect(serial, adb_cmd, len, NULL, NULL, NULL);
}
process_t process_t
adb_forward(const char *serial, uint16_t local_port, adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) { const char *device_socket_name) {
@ -224,3 +233,47 @@ adb_install(const char *serial, const char *local) {
return proc; return proc;
} }
static ssize_t
adb_execute_for_output(const char *serial, const char *const adb_cmd[],
size_t adb_cmd_len, char *buf, size_t buf_len,
const char *name) {
pipe_t pipe_stdout;
process_t proc = adb_execute_redirect(serial, adb_cmd, adb_cmd_len, NULL,
&pipe_stdout, NULL);
ssize_t r = read_pipe_all(pipe_stdout, buf, buf_len);
close_pipe(pipe_stdout);
if (!process_check_success(proc, name, true)) {
return -1;
}
return r;
}
static size_t
truncate_first_line(char *data, size_t len) {
data[len - 1] = '\0';
char *eol = strpbrk(data, "\r\n");
if (eol) {
*eol = '\0';
len = eol - data;
}
return len;
}
char *
adb_get_serialno(void) {
char buf[128];
const char *const adb_cmd[] = {"get-serialno"};
ssize_t r = adb_execute_for_output(NULL, adb_cmd, ARRAY_LEN(adb_cmd),
buf, sizeof(buf), "get-serialno");
if (r <= 0) {
return NULL;
}
truncate_first_line(buf, r);
return strdup(buf);
}

View File

@ -11,6 +11,11 @@
process_t process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len); adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_execute_redirect(const char *serial, const char *const adb_cmd[],
size_t len, pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr);
process_t process_t
adb_forward(const char *serial, uint16_t local_port, adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name); const char *device_socket_name);
@ -31,4 +36,8 @@ adb_push(const char *serial, const char *local, const char *remote);
process_t process_t
adb_install(const char *serial, const char *local); adb_install(const char *serial, const char *local);
// Return the result of "adb get-serialno".
char *
adb_get_serialno(void);
#endif #endif

385
app/src/aoa_hid.c Normal file
View File

@ -0,0 +1,385 @@
#include "util/log.h"
#include <assert.h>
#include <stdio.h>
#include "aoa_hid.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.
#define ACCESSORY_REGISTER_HID 54
#define ACCESSORY_SET_HID_REPORT_DESC 56
#define ACCESSORY_SEND_HID_EVENT 57
#define ACCESSORY_UNREGISTER_HID 55
#define DEFAULT_TIMEOUT 1000
static void
sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF...
assert(event->size);
unsigned buffer_size = event->size * 3 + 1;
char *buffer = malloc(buffer_size);
if (!buffer) {
return;
}
for (unsigned i = 0; i < event->size; ++i) {
snprintf(buffer + i * 3, 4, " %02x", event->buffer[i]);
}
LOGV("HID Event: [%d]%s", event->accessory_id, buffer);
free(buffer);
}
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size) {
hid_event->accessory_id = accessory_id;
hid_event->buffer = buffer;
hid_event->size = buffer_size;
hid_event->delay = 0;
}
void
sc_hid_event_destroy(struct sc_hid_event *hid_event) {
free(hid_event->buffer);
}
static inline void
log_libusb_error(enum libusb_error errcode) {
LOGW("libusb error: %s", libusb_strerror(errcode));
}
static bool
accept_device(libusb_device *device, const char *serial) {
// do not log any USB error in this function, it is expected that many USB
// devices available on the computer have permission restrictions
struct libusb_device_descriptor desc;
libusb_get_device_descriptor(device, &desc);
if (!desc.iSerialNumber) {
return false;
}
libusb_device_handle *handle;
int result = libusb_open(device, &handle);
if (result < 0) {
return false;
}
char buffer[128];
result = libusb_get_string_descriptor_ascii(handle, desc.iSerialNumber,
(unsigned char *) buffer,
sizeof(buffer));
libusb_close(handle);
if (result < 0) {
return false;
}
buffer[sizeof(buffer) - 1] = '\0'; // just in case
// accept the device if its serial matches
return !strcmp(buffer, serial);
}
static libusb_device *
sc_aoa_find_usb_device(const char *serial) {
if (!serial) {
return NULL;
}
libusb_device **list;
libusb_device *result = NULL;
ssize_t count = libusb_get_device_list(NULL, &list);
if (count < 0) {
log_libusb_error((enum libusb_error) count);
return NULL;
}
for (size_t i = 0; i < (size_t) count; ++i) {
libusb_device *device = list[i];
if (accept_device(device, serial)) {
result = libusb_ref_device(device);
break;
}
}
libusb_free_device_list(list, 1);
return result;
}
static int
sc_aoa_open_usb_handle(libusb_device *device, libusb_device_handle **handle) {
int result = libusb_open(device, handle);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return result;
}
return 0;
}
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial) {
cbuf_init(&aoa->queue);
if (!sc_mutex_init(&aoa->mutex)) {
return false;
}
if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex);
return false;
}
if (libusb_init(&aoa->usb_context) != LIBUSB_SUCCESS) {
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
return false;
}
aoa->usb_device = sc_aoa_find_usb_device(serial);
if (!aoa->usb_device) {
LOGW("USB device of serial %s not found", serial);
libusb_exit(aoa->usb_context);
sc_mutex_destroy(&aoa->mutex);
sc_cond_destroy(&aoa->event_cond);
return false;
}
if (sc_aoa_open_usb_handle(aoa->usb_device, &aoa->usb_handle) < 0) {
LOGW("Open USB handle failed");
libusb_unref_device(aoa->usb_device);
libusb_exit(aoa->usb_context);
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
return false;
}
aoa->stopped = false;
return true;
}
void
sc_aoa_destroy(struct sc_aoa *aoa) {
// Destroy remaining events
struct sc_hid_event event;
while (cbuf_take(&aoa->queue, &event)) {
sc_hid_event_destroy(&event);
}
libusb_close(aoa->usb_handle);
libusb_unref_device(aoa->usb_device);
libusb_exit(aoa->usb_context);
sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex);
}
static bool
sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
uint16_t report_desc_size) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_REGISTER_HID;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): total length of the HID report descriptor
uint16_t value = accessory_id;
uint16_t index = report_desc_size;
unsigned char *buffer = NULL;
uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
static bool
sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc,
uint16_t report_desc_size) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SET_HID_REPORT_DESC;
/**
* If the HID descriptor is longer than the endpoint zero max packet size,
* the descriptor will be sent in multiple ACCESSORY_SET_HID_REPORT_DESC
* commands. The data for the descriptor must be sent sequentially
* if multiple packets are needed.
* <https://source.android.com/devices/accessories/aoa2.html#hid-support>
*
* libusb handles packet abstraction internally, so we don't need to care
* about bMaxPacketSize0 here.
*
* See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html>
*/
// value (arg0): accessory assigned ID for the HID device
// index (arg1): offset of data (buffer) in descriptor
uint16_t value = accessory_id;
uint16_t index = 0;
// libusb_control_transfer expects a pointer to non-const
unsigned char *buffer = (unsigned char *) report_desc;
uint16_t length = report_desc_size;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc, uint16_t report_desc_size) {
bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size);
if (!ok) {
return false;
}
ok = sc_aoa_set_hid_report_desc(aoa, accessory_id, report_desc,
report_desc_size);
if (!ok) {
if (!sc_aoa_unregister_hid(aoa, accessory_id)) {
LOGW("Could not unregister HID");
}
return false;
}
return true;
}
static bool
sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SEND_HID_EVENT;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): 0 (unused)
uint16_t value = event->accessory_id;
uint16_t index = 0;
unsigned char *buffer = event->buffer;
uint16_t length = event->size;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_UNREGISTER_HID;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device
// index (arg1): 0
uint16_t value = accessory_id;
uint16_t index = 0;
unsigned char *buffer = NULL;
uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb_handle, request_type, request,
value, index, buffer, length,
DEFAULT_TIMEOUT);
if (result < 0) {
log_libusb_error((enum libusb_error) result);
return false;
}
return true;
}
bool
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
sc_hid_event_log(event);
}
sc_mutex_lock(&aoa->mutex);
bool was_empty = cbuf_is_empty(&aoa->queue);
bool res = cbuf_push(&aoa->queue, *event);
if (was_empty) {
sc_cond_signal(&aoa->event_cond);
}
sc_mutex_unlock(&aoa->mutex);
return res;
}
static int
run_aoa_thread(void *data) {
struct sc_aoa *aoa = data;
for (;;) {
sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex);
}
if (aoa->stopped) {
// Stop immediately, do not process further events
sc_mutex_unlock(&aoa->mutex);
break;
}
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(event.delay >= 0);
if (event.delay) {
// Wait during the specified delay before injecting the HID event
sc_tick deadline = sc_tick_now() + event.delay;
bool timed_out = false;
while (!aoa->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&aoa->event_cond, &aoa->mutex,
deadline);
}
if (aoa->stopped) {
sc_mutex_unlock(&aoa->mutex);
break;
}
}
sc_mutex_unlock(&aoa->mutex);
bool ok = sc_aoa_send_hid_event(aoa, &event);
sc_hid_event_destroy(&event);
if (!ok) {
LOGW("Could not send HID event to USB device");
}
}
return 0;
}
bool
sc_aoa_start(struct sc_aoa *aoa) {
LOGD("Starting AOA thread");
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "aoa_thread", aoa);
if (!ok) {
LOGC("Could not start AOA thread");
return false;
}
return true;
}
void
sc_aoa_stop(struct sc_aoa *aoa) {
sc_mutex_lock(&aoa->mutex);
aoa->stopped = true;
sc_cond_signal(&aoa->event_cond);
sc_mutex_unlock(&aoa->mutex);
}
void
sc_aoa_join(struct sc_aoa *aoa) {
sc_thread_join(&aoa->thread, NULL);
}

66
app/src/aoa_hid.h Normal file
View File

@ -0,0 +1,66 @@
#ifndef SC_AOA_HID_H
#define SC_AOA_HID_H
#include <stdint.h>
#include <stdbool.h>
#include <libusb-1.0/libusb.h>
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/tick.h"
struct sc_hid_event {
uint16_t accessory_id;
unsigned char *buffer;
uint16_t size;
sc_tick delay;
};
// Takes ownership of buffer
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size);
void
sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_aoa {
libusb_context *usb_context;
libusb_device *usb_device;
libusb_device_handle *usb_handle;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
struct sc_hid_event_queue queue;
};
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial);
void
sc_aoa_destroy(struct sc_aoa *aoa);
bool
sc_aoa_start(struct sc_aoa *aoa);
void
sc_aoa_stop(struct sc_aoa *aoa);
void
sc_aoa_join(struct sc_aoa *aoa);
bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const unsigned char *report_desc, uint16_t report_desc_size);
bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
bool
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event);
#endif

View File

@ -6,7 +6,7 @@
#include <stdio.h> #include <stdio.h>
#include <unistd.h> #include <unistd.h>
#include "scrcpy.h" #include "options.h"
#include "util/log.h" #include "util/log.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -55,6 +55,12 @@ scrcpy_print_usage(const char *arg0) {
"\n" "\n"
" Default is 0.\n" " Default is 0.\n"
"\n" "\n"
" --display-buffer ms\n"
" Add a buffering delay (in milliseconds) before displaying.\n"
" This increases latency to compensate for jitter.\n"
"\n"
" Default is 0 (no buffering).\n"
"\n"
" --encoder name\n" " --encoder name\n"
" Use a specific MediaCodec encoder (must be a H.264 encoder).\n" " Use a specific MediaCodec encoder (must be a H.264 encoder).\n"
"\n" "\n"
@ -70,6 +76,14 @@ scrcpy_print_usage(const char *arg0) {
" -f, --fullscreen\n" " -f, --fullscreen\n"
" Start in fullscreen.\n" " Start in fullscreen.\n"
"\n" "\n"
" -K, --hid-keyboard\n"
" Simulate a physical keyboard by using HID over AOAv2.\n"
" It provides a better experience for IME users, and allows to\n"
" generate non-ASCII characters, contrary to the default\n"
" injection method.\n"
" It may only work over USB, and is currently only supported\n"
" on Linux.\n"
"\n"
" -h, --help\n" " -h, --help\n"
" Print this help.\n" " Print this help.\n"
"\n" "\n"
@ -79,7 +93,7 @@ scrcpy_print_usage(const char *arg0) {
" This is a workaround for some devices not behaving as\n" " This is a workaround for some devices not behaving as\n"
" expected when setting the device clipboard programmatically.\n" " expected when setting the device clipboard programmatically.\n"
"\n" "\n"
" --lock-video-orientation [value]\n" " --lock-video-orientation[=value]\n"
" Lock video orientation to value.\n" " Lock video orientation to value.\n"
" Possible values are \"unlocked\", \"initial\" (locked to the\n" " Possible values are \"unlocked\", \"initial\" (locked to the\n"
" initial orientation), 0, 1, 2 and 3.\n" " initial orientation), 0, 1, 2 and 3.\n"
@ -182,6 +196,15 @@ scrcpy_print_usage(const char *arg0) {
" It requires to lock the video orientation (see\n" " It requires to lock the video orientation (see\n"
" --lock-video-orientation).\n" " --lock-video-orientation).\n"
"\n" "\n"
" --v4l2-buffer ms\n"
" Add a buffering delay (in milliseconds) before pushing\n"
" frames. This increases latency to compensate for jitter.\n"
"\n"
" This option is similar to --display-buffer, but specific to\n"
" V4L2 sink.\n"
"\n"
" Default is 0 (no buffering).\n"
"\n"
#endif #endif
" -V, --verbosity value\n" " -V, --verbosity value\n"
" Set the log level (verbose, debug, info, warn or error).\n" " Set the log level (verbose, debug, info, warn or error).\n"
@ -392,6 +415,19 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
return true; return true;
} }
static bool
parse_buffering_time(const char *s, sc_tick *tick) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF,
"buffering time");
if (!ok) {
return false;
}
*tick = SC_TICK_FROM_MS(value);
return true;
}
static bool static bool
parse_lock_video_orientation(const char *s, parse_lock_video_orientation(const char *s,
enum sc_lock_video_orientation *lock_mode) { enum sc_lock_video_orientation *lock_mode) {
@ -689,6 +725,8 @@ guess_record_format(const char *filename) {
#define OPT_ENCODER_NAME 1025 #define OPT_ENCODER_NAME 1025
#define OPT_POWER_OFF_ON_CLOSE 1026 #define OPT_POWER_OFF_ON_CLOSE 1026
#define OPT_V4L2_SINK 1027 #define OPT_V4L2_SINK 1027
#define OPT_DISPLAY_BUFFER 1028
#define OPT_V4L2_BUFFER 1029
bool bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) { scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
@ -700,6 +738,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"disable-screensaver", no_argument, NULL, {"disable-screensaver", no_argument, NULL,
OPT_DISABLE_SCREENSAVER}, OPT_DISABLE_SCREENSAVER},
{"display", required_argument, NULL, OPT_DISPLAY_ID}, {"display", required_argument, NULL, OPT_DISPLAY_ID},
{"display-buffer", required_argument, NULL, OPT_DISPLAY_BUFFER},
{"encoder", required_argument, NULL, OPT_ENCODER_NAME}, {"encoder", required_argument, NULL, OPT_ENCODER_NAME},
{"force-adb-forward", no_argument, NULL, {"force-adb-forward", no_argument, NULL,
OPT_FORCE_ADB_FORWARD}, OPT_FORCE_ADB_FORWARD},
@ -707,6 +746,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
OPT_FORWARD_ALL_CLICKS}, OPT_FORWARD_ALL_CLICKS},
{"fullscreen", no_argument, NULL, 'f'}, {"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'}, {"help", no_argument, NULL, 'h'},
{"hid-keyboard", no_argument, NULL, 'K'},
{"legacy-paste", no_argument, NULL, OPT_LEGACY_PASTE}, {"legacy-paste", no_argument, NULL, OPT_LEGACY_PASTE},
{"lock-video-orientation", optional_argument, NULL, {"lock-video-orientation", optional_argument, NULL,
OPT_LOCK_VIDEO_ORIENTATION}, OPT_LOCK_VIDEO_ORIENTATION},
@ -732,6 +772,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"turn-screen-off", no_argument, NULL, 'S'}, {"turn-screen-off", no_argument, NULL, 'S'},
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
{"v4l2-sink", required_argument, NULL, OPT_V4L2_SINK}, {"v4l2-sink", required_argument, NULL, OPT_V4L2_SINK},
{"v4l2-buffer", required_argument, NULL, OPT_V4L2_BUFFER},
#endif #endif
{"verbosity", required_argument, NULL, 'V'}, {"verbosity", required_argument, NULL, 'V'},
{"version", no_argument, NULL, 'v'}, {"version", no_argument, NULL, 'v'},
@ -752,7 +793,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
optind = 0; // reset to start from the first argument in tests optind = 0; // reset to start from the first argument in tests
int c; int c;
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTvV:w", while ((c = getopt_long(argc, argv, "b:c:fF:hKm:nNp:r:s:StTvV:w",
long_options, NULL)) != -1) { long_options, NULL)) != -1) {
switch (c) { switch (c) {
case 'b': case 'b':
@ -785,6 +826,9 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
case 'h': case 'h':
args->help = true; args->help = true;
break; break;
case 'K':
opts->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_HID;
break;
case OPT_MAX_FPS: case OPT_MAX_FPS:
if (!parse_max_fps(optarg, &opts->max_fps)) { if (!parse_max_fps(optarg, &opts->max_fps)) {
return false; return false;
@ -917,10 +961,20 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
case OPT_POWER_OFF_ON_CLOSE: case OPT_POWER_OFF_ON_CLOSE:
opts->power_off_on_close = true; opts->power_off_on_close = true;
break; break;
case OPT_DISPLAY_BUFFER:
if (!parse_buffering_time(optarg, &opts->display_buffer)) {
return false;
}
break;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
case OPT_V4L2_SINK: case OPT_V4L2_SINK:
opts->v4l2_device = optarg; opts->v4l2_device = optarg;
break; break;
case OPT_V4L2_BUFFER:
if (!parse_buffering_time(optarg, &opts->v4l2_buffer)) {
return false;
}
break;
#endif #endif
default: default:
// getopt prints the error message on stderr // getopt prints the error message on stderr
@ -941,6 +995,11 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
"See --lock-video-orientation."); "See --lock-video-orientation.");
opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL; opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
} }
if (opts->v4l2_buffer && !opts->v4l2_device) {
LOGE("V4L2 buffer value without V4L2 sink\n");
return false;
}
#else #else
if (!opts->display && !opts->record_filename) { if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)"); LOGE("-N/--no-display requires screen recording (-r/--record)");

View File

@ -5,7 +5,7 @@
#include <stdbool.h> #include <stdbool.h>
#include "scrcpy.h" #include "options.h"
struct scrcpy_cli_args { struct scrcpy_cli_args {
struct scrcpy_options opts; struct scrcpy_options opts;

111
app/src/clock.c Normal file
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@ -0,0 +1,111 @@
#include "clock.h"
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %g * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

70
app/src/clock.h Normal file
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@ -0,0 +1,70 @@
#ifndef SC_CLOCK_H
#define SC_CLOCK_H
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
};
/**
* The clock aims to estimate the affine relation between the stream (device)
* time and the system time:
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and compute their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset;
};
void
sc_clock_init(struct sc_clock *clock);
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
#endif

View File

@ -5,7 +5,7 @@
#include "util/log.h" #include "util/log.h"
bool bool
controller_init(struct controller *controller, socket_t control_socket) { controller_init(struct controller *controller, sc_socket control_socket) {
cbuf_init(&controller->queue); cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket); bool ok = receiver_init(&controller->receiver, control_socket);
@ -47,7 +47,7 @@ controller_destroy(struct controller *controller) {
bool bool
controller_push_msg(struct controller *controller, controller_push_msg(struct controller *controller,
const struct control_msg *msg) { const struct control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) { if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
control_msg_log(msg); control_msg_log(msg);
} }
@ -63,14 +63,14 @@ controller_push_msg(struct controller *controller,
} }
static bool static bool
process_msg(struct controller *controller, process_msg(struct controller *controller, const struct control_msg *msg) {
const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE]; static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
size_t length = control_msg_serialize(msg, serialized_msg); size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) { if (!length) {
return false; return false;
} }
int w = net_send_all(controller->control_socket, serialized_msg, length); ssize_t w =
net_send_all(controller->control_socket, serialized_msg, length);
return (size_t) w == length; return (size_t) w == length;
} }

View File

@ -14,7 +14,7 @@
struct control_msg_queue CBUF(struct control_msg, 64); struct control_msg_queue CBUF(struct control_msg, 64);
struct controller { struct controller {
socket_t control_socket; sc_socket control_socket;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
sc_cond msg_cond; sc_cond msg_cond;
@ -24,7 +24,7 @@ struct controller {
}; };
bool bool
controller_init(struct controller *controller, socket_t control_socket); controller_init(struct controller *controller, sc_socket control_socket);
void void
controller_destroy(struct controller *controller); controller_destroy(struct controller *controller);

View File

@ -1,5 +1,6 @@
#include "decoder.h" #include "decoder.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "events.h" #include "events.h"

View File

@ -1,30 +0,0 @@
#ifndef CONVERT_H
#define CONVERT_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -1,11 +1,10 @@
#include "fps_counter.h" #include "fps_counter.h"
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_timer.h>
#include "util/log.h" #include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000 #define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
bool bool
fps_counter_init(struct fps_counter *counter) { fps_counter_init(struct fps_counter *counter) {
@ -47,7 +46,7 @@ set_started(struct fps_counter *counter, bool started) {
static void static void
display_fps(struct fps_counter *counter) { display_fps(struct fps_counter *counter) {
unsigned rendered_per_second = unsigned rendered_per_second =
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS; counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
if (counter->nr_skipped) { if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second, LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped); counter->nr_skipped);
@ -68,8 +67,8 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
counter->nr_skipped = 0; counter->nr_skipped = 0;
// add a multiple of the interval // add a multiple of the interval
uint32_t elapsed_slices = uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1; (now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices; counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
} }
static int static int
@ -82,14 +81,12 @@ run_fps_counter(void *data) {
sc_cond_wait(&counter->state_cond, &counter->mutex); sc_cond_wait(&counter->state_cond, &counter->mutex);
} }
while (!counter->interrupted && is_started(counter)) { while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks(); sc_tick now = sc_tick_now();
check_interval_expired(counter, now); check_interval_expired(counter, now);
assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway // ignore the reason (timeout or signaled), we just loop anyway
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining); sc_cond_timedwait(&counter->state_cond, &counter->mutex,
counter->next_timestamp);
} }
} }
sc_mutex_unlock(&counter->mutex); sc_mutex_unlock(&counter->mutex);
@ -99,7 +96,7 @@ run_fps_counter(void *data) {
bool bool
fps_counter_start(struct fps_counter *counter) { fps_counter_start(struct fps_counter *counter) {
sc_mutex_lock(&counter->mutex); sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS; counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0; counter->nr_rendered = 0;
counter->nr_skipped = 0; counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex); sc_mutex_unlock(&counter->mutex);
@ -165,7 +162,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
} }
sc_mutex_lock(&counter->mutex); sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks(); sc_tick now = sc_tick_now();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_rendered; ++counter->nr_rendered;
sc_mutex_unlock(&counter->mutex); sc_mutex_unlock(&counter->mutex);
@ -178,7 +175,7 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
} }
sc_mutex_lock(&counter->mutex); sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks(); sc_tick now = sc_tick_now();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_skipped; ++counter->nr_skipped;
sc_mutex_unlock(&counter->mutex); sc_mutex_unlock(&counter->mutex);

View File

@ -24,7 +24,7 @@ struct fps_counter {
bool interrupted; bool interrupted;
unsigned nr_rendered; unsigned nr_rendered;
unsigned nr_skipped; unsigned nr_skipped;
uint32_t next_timestamp; sc_tick next_timestamp;
}; };
bool bool

88
app/src/frame_buffer.c Normal file
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@ -0,0 +1,88 @@
#include "frame_buffer.h"
#include <assert.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
fb->pending_frame = av_frame_alloc();
if (!fb->pending_frame) {
return false;
}
fb->tmp_frame = av_frame_alloc();
if (!fb->tmp_frame) {
av_frame_free(&fb->pending_frame);
return false;
}
bool ok = sc_mutex_init(&fb->mutex);
if (!ok) {
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
return false;
}
// there is initially no frame, so consider it has already been consumed
fb->pending_frame_consumed = true;
return true;
}
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
sc_mutex_destroy(&fb->mutex);
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
}
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
}
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *previous_frame_skipped) {
sc_mutex_lock(&fb->mutex);
// Use a temporary frame to preserve pending_frame in case of error.
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(fb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
// Now that av_frame_ref() succeeded, we can replace the previous
// pending_frame
swap_frames(&fb->pending_frame, &fb->tmp_frame);
av_frame_unref(fb->tmp_frame);
if (previous_frame_skipped) {
*previous_frame_skipped = !fb->pending_frame_consumed;
}
fb->pending_frame_consumed = false;
sc_mutex_unlock(&fb->mutex);
return true;
}
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
sc_mutex_lock(&fb->mutex);
assert(!fb->pending_frame_consumed);
fb->pending_frame_consumed = true;
av_frame_move_ref(dst, fb->pending_frame);
// av_frame_move_ref() resets its source frame, so no need to call
// av_frame_unref()
sc_mutex_unlock(&fb->mutex);
}

44
app/src/frame_buffer.h Normal file
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@ -0,0 +1,44 @@
#ifndef SC_FRAME_BUFFER_H
#define SC_FRAME_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* A frame buffer holds 1 pending frame, which is the last frame received from
* the producer (typically, the decoder).
*
* If a pending frame has not been consumed when the producer pushes a new
* frame, then it is lost. The intent is to always provide access to the very
* last frame to minimize latency.
*/
struct sc_frame_buffer {
AVFrame *pending_frame;
AVFrame *tmp_frame; // To preserve the pending frame on error
sc_mutex mutex;
bool pending_frame_consumed;
};
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb);
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *skipped);
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
#endif

363
app/src/hid_keyboard.c Normal file
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@ -0,0 +1,363 @@
#include "hid_keyboard.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "util/log.h"
/** Downcast key processor to hid_keyboard */
#define DOWNCAST(KP) container_of(KP, struct sc_hid_keyboard, key_processor)
#define HID_KEYBOARD_ACCESSORY_ID 1
#define HID_MODIFIER_NONE 0x00
#define HID_MODIFIER_LEFT_CONTROL (1 << 0)
#define HID_MODIFIER_LEFT_SHIFT (1 << 1)
#define HID_MODIFIER_LEFT_ALT (1 << 2)
#define HID_MODIFIER_LEFT_GUI (1 << 3)
#define HID_MODIFIER_RIGHT_CONTROL (1 << 4)
#define HID_MODIFIER_RIGHT_SHIFT (1 << 5)
#define HID_MODIFIER_RIGHT_ALT (1 << 6)
#define HID_MODIFIER_RIGHT_GUI (1 << 7)
#define HID_KEYBOARD_INDEX_MODIFIER 0
#define HID_KEYBOARD_INDEX_KEYS 2
// USB HID protocol says 6 keys in an event is the requirement for BIOS
// keyboard support, though OS could support more keys via modifying the report
// desc. 6 should be enough for scrcpy.
#define HID_KEYBOARD_MAX_KEYS 6
#define HID_KEYBOARD_EVENT_SIZE (2 + HID_KEYBOARD_MAX_KEYS)
#define HID_RESERVED 0x00
#define HID_ERROR_ROLL_OVER 0x01
/**
* For HID over AOAv2, only report descriptor is needed.
*
* The specification is available here:
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
*
* In particular, read:
* - 6.2.2 Report Descriptor
* - Appendix B.1 Protocol 1 (Keyboard)
* - Appendix C: Keyboard Implementation
*
* Normally a basic HID keyboard uses 8 bytes:
* Modifier Reserved Key Key Key Key Key Key
*
* You can dump your device's report descriptor with:
*
* sudo usbhid-dump -m vid:pid -e descriptor
*
* (change vid:pid' to your device's vendor ID and product ID).
*/
static const unsigned char keyboard_report_desc[] = {
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Keyboard)
0x09, 0x06,
// Collection (Application)
0xA1, 0x01,
// Usage Page (Key Codes)
0x05, 0x07,
// Usage Minimum (224)
0x19, 0xE0,
// Usage Maximum (231)
0x29, 0xE7,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (1)
0x25, 0x01,
// Report Size (1)
0x75, 0x01,
// Report Count (8)
0x95, 0x08,
// Input (Data, Variable, Absolute): Modifier byte
0x81, 0x02,
// Report Size (8)
0x75, 0x08,
// Report Count (1)
0x95, 0x01,
// Input (Constant): Reserved byte
0x81, 0x01,
// Usage Page (LEDs)
0x05, 0x08,
// Usage Minimum (1)
0x19, 0x01,
// Usage Maximum (5)
0x29, 0x05,
// Report Size (1)
0x75, 0x01,
// Report Count (5)
0x95, 0x05,
// Output (Data, Variable, Absolute): LED report
0x91, 0x02,
// Report Size (3)
0x75, 0x03,
// Report Count (1)
0x95, 0x01,
// Output (Constant): LED report padding
0x91, 0x01,
// Usage Page (Key Codes)
0x05, 0x07,
// Usage Minimum (0)
0x19, 0x00,
// Usage Maximum (101)
0x29, SC_HID_KEYBOARD_KEYS - 1,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum(101)
0x25, SC_HID_KEYBOARD_KEYS - 1,
// Report Size (8)
0x75, 0x08,
// Report Count (6)
0x95, HID_KEYBOARD_MAX_KEYS,
// Input (Data, Array): Keys
0x81, 0x00,
// End Collection
0xC0
};
static unsigned char
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
unsigned char modifiers = HID_MODIFIER_NONE;
if (mod & KMOD_LCTRL) {
modifiers |= HID_MODIFIER_LEFT_CONTROL;
}
if (mod & KMOD_LSHIFT) {
modifiers |= HID_MODIFIER_LEFT_SHIFT;
}
if (mod & KMOD_LALT) {
modifiers |= HID_MODIFIER_LEFT_ALT;
}
if (mod & KMOD_LGUI) {
modifiers |= HID_MODIFIER_LEFT_GUI;
}
if (mod & KMOD_RCTRL) {
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
}
if (mod & KMOD_RSHIFT) {
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
}
if (mod & KMOD_RALT) {
modifiers |= HID_MODIFIER_RIGHT_ALT;
}
if (mod & KMOD_RGUI) {
modifiers |= HID_MODIFIER_RIGHT_GUI;
}
return modifiers;
}
static bool
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
if (!buffer) {
return false;
}
buffer[HID_KEYBOARD_INDEX_MODIFIER] = HID_MODIFIER_NONE;
buffer[1] = HID_RESERVED;
memset(&buffer[HID_KEYBOARD_INDEX_KEYS], 0, HID_KEYBOARD_MAX_KEYS);
sc_hid_event_init(hid_event, HID_KEYBOARD_ACCESSORY_ID, buffer,
HID_KEYBOARD_EVENT_SIZE);
return true;
}
static inline bool
scancode_is_modifier(SDL_Scancode scancode) {
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
}
static bool
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
struct sc_hid_event *hid_event,
const SDL_KeyboardEvent *event) {
SDL_Scancode scancode = event->keysym.scancode;
assert(scancode >= 0);
// SDL also generates events when only modifiers are pressed, we cannot
// ignore them totally, for example press 'a' first then press 'Control',
// if we ignore 'Control' event, only 'a' is sent.
if (scancode >= SC_HID_KEYBOARD_KEYS && !scancode_is_modifier(scancode)) {
// Scancode to ignore
return false;
}
if (!sc_hid_keyboard_event_init(hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false;
}
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
if (scancode < SC_HID_KEYBOARD_KEYS) {
// Pressed is true and released is false
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
LOGV("keys[%02x] = %s", scancode,
kb->keys[scancode] ? "true" : "false");
}
hid_event->buffer[HID_KEYBOARD_INDEX_MODIFIER] = modifiers;
unsigned char *keys_buffer = &hid_event->buffer[HID_KEYBOARD_INDEX_KEYS];
// Re-calculate pressed keys every time
int keys_pressed_count = 0;
for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) {
if (kb->keys[i]) {
// USB HID protocol says that if keys exceeds report count, a
// phantom state should be reported
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
// Pantom state:
// - Modifiers
// - Reserved
// - ErrorRollOver * HID_MAX_KEYS
memset(keys_buffer, HID_ERROR_ROLL_OVER, HID_KEYBOARD_MAX_KEYS);
goto end;
}
keys_buffer[keys_pressed_count] = i;
++keys_pressed_count;
}
}
end:
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
event->keysym.scancode, modifiers);
return true;
}
static bool
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
bool capslock = sdl_mod & KMOD_CAPS;
bool numlock = sdl_mod & KMOD_NUM;
if (!capslock && !numlock) {
// Nothing to do
return true;
}
struct sc_hid_event hid_event;
if (!sc_hid_keyboard_event_init(&hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false;
}
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
unsigned i = 0;
if (capslock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
++i;
}
if (numlock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
++i;
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
return false;
}
LOGD("HID keyboard state synchronized");
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
return;
}
struct sc_hid_keyboard *kb = DOWNCAST(kp);
struct sc_hid_event hid_event;
// Not all keys are supported, just ignore unsupported keys
if (convert_hid_keyboard_event(kb, &hid_event, event)) {
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->keysym.mod)) {
kb->mod_lock_synchronized = true;
}
}
SDL_Keycode keycode = event->keysym.sym;
bool down = event->type == SDL_KEYDOWN;
bool ctrl = event->keysym.mod & KMOD_CTRL;
bool shift = event->keysym.mod & KMOD_SHIFT;
if (ctrl && !shift && keycode == SDLK_v && down) {
// Ctrl+v is pressed, so clipboard synchronization has been
// requested. Wait a bit so that the clipboard is set before
// injecting Ctrl+v via HID, otherwise it would paste the old
// clipboard content.
hid_event.delay = SC_TICK_FROM_MS(2);
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
}
}
}
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
(void) kp;
(void) event;
// Never forward text input via HID (all the keys are injected separately)
}
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
kb->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
keyboard_report_desc,
ARRAY_LEN(keyboard_report_desc));
if (!ok) {
LOGW("Register HID keyboard failed");
return false;
}
// Reset all states
memset(kb->keys, false, SC_HID_KEYBOARD_KEYS);
kb->mod_lock_synchronized = false;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
kb->key_processor.ops = &ops;
return true;
}
void
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb) {
// Unregister HID keyboard so the soft keyboard shows again on Android
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID keyboard");
}
}

44
app/src/hid_keyboard.h Normal file
View File

@ -0,0 +1,44 @@
#ifndef SC_HID_KEYBOARD_H
#define SC_HID_KEYBOARD_H
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "trait/key_processor.h"
// See "SDL2/SDL_scancode.h".
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
// HID protocol.
// 0x65 is Application, typically AT-101 Keyboard ends here.
#define SC_HID_KEYBOARD_KEYS 0x66
/**
* HID keyboard events are sequence-based, every time keyboard state changes
* it sends an array of currently pressed keys, the host is responsible for
* compare events and determine which key becomes pressed and which key becomes
* released. In order to convert SDL_KeyboardEvent to HID events, we first use
* an array of keys to save each keys' state. And when a SDL_KeyboardEvent was
* emitted, we updated our state, and then we use a loop to generate HID
* events. The sequence of array elements is unimportant and when too much keys
* pressed at the same time (more than report count), we should generate
* phantom state. Don't forget that modifiers should be updated too, even for
* phantom state.
*/
struct sc_hid_keyboard {
struct sc_key_processor key_processor; // key processor trait
struct sc_aoa *aoa;
bool keys[SC_HID_KEYBOARD_KEYS];
bool mod_lock_synchronized;
};
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa);
void
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb);
#endif

282
app/src/icon.c Normal file
View File

@ -0,0 +1,282 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/log.h"
#include "util/process.h"
#include "util/str_util.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = utf8_from_wide_char(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
#else
char *icon_path = get_local_file_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
}
LOGD("Using icon (portable): %s", icon_path);
#endif
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOGE("Could not allocate image decoder context");
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
AVCodecParameters *params = ctx->streams[stream]->codecpar;
AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGE("Could not allocate codec context");
goto close_input;
}
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOGE("Could not allocate frame");
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOGE("Could not allocate packet");
av_frame_free(&frame);
goto close_codec;
}
if (av_read_frame(ctx, packet) < 0) {
LOGE("Could not read frame");
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
int ret;
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
av_packet_free(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
avcodec_free_context(&codec_ctx);
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
static SDL_Surface *
load_from_path(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
SDL_FreeSurface(surface);
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
SDL_Surface *
scrcpy_icon_load() {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;
}
SDL_Surface *icon = load_from_path(icon_path);
free(icon_path);
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

16
app/src/icon.h Normal file
View File

@ -0,0 +1,16 @@
#ifndef ICON_H
#define ICON_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

View File

@ -1,53 +0,0 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@ -3,7 +3,6 @@
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_keycode.h> #include <SDL2/SDL_keycode.h>
#include "event_converter.h"
#include "util/log.h" #include "util/log.h"
static const int ACTION_DOWN = 1; static const int ACTION_DOWN = 1;
@ -53,15 +52,18 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
void void
input_manager_init(struct input_manager *im, struct controller *controller, input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen, struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options) { const struct scrcpy_options *options) {
assert(!options->control || (kp && kp->ops));
assert(!options->control || (mp && mp->ops));
im->controller = controller; im->controller = controller;
im->screen = screen; im->screen = screen;
im->repeat = 0; im->kp = kp;
im->mp = mp;
im->control = options->control; im->control = options->control;
im->forward_key_repeat = options->forward_key_repeat;
im->prefer_text = options->prefer_text;
im->forward_all_clicks = options->forward_all_clicks; im->forward_all_clicks = options->forward_all_clicks;
im->legacy_paste = options->legacy_paste; im->legacy_paste = options->legacy_paste;
@ -323,26 +325,8 @@ input_manager_process_text_input(struct input_manager *im,
// A shortcut must never generate text events // A shortcut must never generate text events
return; return;
} }
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg; im->kp->ops->process_text(im->kp, event);
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
} }
static bool static bool
@ -375,27 +359,6 @@ inverse_point(struct point point, struct size size) {
return point; return point;
} }
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static void static void
input_manager_process_key(struct input_manager *im, input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) { const SDL_KeyboardEvent *event) {
@ -549,15 +512,6 @@ input_manager_process_key(struct input_manager *im,
return; return;
} }
if (event->repeat) {
if (!im->forward_key_repeat) {
return;
}
++im->repeat;
} else {
im->repeat = 0;
}
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) { if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
if (im->legacy_paste) { if (im->legacy_paste) {
// inject the text as input events // inject the text as input events
@ -569,27 +523,7 @@ input_manager_process_key(struct input_manager *im,
set_device_clipboard(controller, false); set_device_clipboard(controller, false);
} }
struct control_msg msg; im->kp->ops->process_key(im->kp, event);
if (convert_input_key(event, &msg, im->prefer_text, im->repeat)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
} }
static void static void
@ -607,79 +541,22 @@ input_manager_process_mouse_motion(struct input_manager *im,
// simulated from touch events, so it's a duplicate // simulated from touch events, so it's a duplicate
return; return;
} }
struct control_msg msg;
if (!convert_mouse_motion(event, im->screen, &msg)) {
return;
}
if (!controller_push_msg(im->controller, &msg)) { im->mp->ops->process_mouse_motion(im->mp, event);
LOGW("Could not request 'inject mouse motion event'");
}
if (im->vfinger_down) { if (im->vfinger_down) {
struct point mouse = msg.inject_touch_event.position.point; struct point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size); struct point vfinger = inverse_point(mouse, im->screen->frame_size);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger); simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
} }
} }
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * dw;
int32_t y = from->y * dh;
to->inject_touch_event.position.point =
screen_convert_drawable_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
static void static void
input_manager_process_touch(struct input_manager *im, input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) { const SDL_TouchFingerEvent *event) {
struct control_msg msg; im->mp->ops->process_touch(im->mp, event);
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure =
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
} }
static void static void
@ -739,15 +616,7 @@ input_manager_process_mouse_button(struct input_manager *im,
return; return;
} }
struct control_msg msg; im->mp->ops->process_mouse_button(im->mp, event);
if (!convert_mouse_button(event, im->screen, &msg)) {
return;
}
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
return;
}
// Pinch-to-zoom simulation. // Pinch-to-zoom simulation.
// //
@ -761,7 +630,9 @@ input_manager_process_mouse_button(struct input_manager *im,
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)) #define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
if ((down && !im->vfinger_down && CTRL_PRESSED) if ((down && !im->vfinger_down && CTRL_PRESSED)
|| (!down && im->vfinger_down)) { || (!down && im->vfinger_down)) {
struct point mouse = msg.inject_touch_event.position.point; struct point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size); struct point vfinger = inverse_point(mouse, im->screen->frame_size);
enum android_motionevent_action action = down enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN ? AMOTION_EVENT_ACTION_DOWN
@ -773,39 +644,10 @@ input_manager_process_mouse_button(struct input_manager *im,
} }
} }
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
static void static void
input_manager_process_mouse_wheel(struct input_manager *im, input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) { const SDL_MouseWheelEvent *event) {
struct control_msg msg; im->mp->ops->process_mouse_wheel(im->mp, event);
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}
} }
bool bool

View File

@ -9,20 +9,19 @@
#include "controller.h" #include "controller.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "scrcpy.h" #include "options.h"
#include "screen.h" #include "screen.h"
#include "trait/key_processor.h"
#include "trait/mouse_processor.h"
struct input_manager { struct input_manager {
struct controller *controller; struct controller *controller;
struct screen *screen; struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual struct sc_key_processor *kp;
// number of repetitions. This variable keeps track of the count. struct sc_mouse_processor *mp;
unsigned repeat;
bool control; bool control;
bool forward_key_repeat;
bool prefer_text;
bool forward_all_clicks; bool forward_all_clicks;
bool legacy_paste; bool legacy_paste;
@ -43,7 +42,9 @@ struct input_manager {
void void
input_manager_init(struct input_manager *im, struct controller *controller, input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen, const struct scrcpy_options *options); struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options);
bool bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event); input_manager_handle_event(struct input_manager *im, SDL_Event *event);

View File

@ -1,9 +1,20 @@
#include "event_converter.h" #include "keyboard_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "util/log.h"
/** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) \
container_of(KP, struct sc_keyboard_inject, key_processor)
#define MAP(FROM, TO) case FROM: *to = TO; return true #define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false #define FAIL default: return false
static bool
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) { convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) { switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN); MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@ -12,67 +23,7 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
} }
} }
static enum android_metastate static bool
autocomplete_metastate(enum android_metastate metastate) {
// fill dependent flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod, convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) { bool prefer_text) {
switch (from) { switch (from) {
@ -154,42 +105,150 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
} }
} }
enum android_motionevent_buttons static enum android_metastate
convert_mouse_buttons(uint32_t state) { autocomplete_metastate(enum android_metastate metastate) {
enum android_motionevent_buttons buttons = 0; // fill dependent flags
if (state & SDL_BUTTON_LMASK) { if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY; metastate |= AMETA_SHIFT_ON;
} }
if (state & SDL_BUTTON_RMASK) { if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY; metastate |= AMETA_CTRL_ON;
} }
if (state & SDL_BUTTON_MMASK) { if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY; metastate |= AMETA_ALT_ON;
} }
if (state & SDL_BUTTON_X1MASK) { if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
buttons |= AMOTION_EVENT_BUTTON_BACK; metastate |= AMETA_META_ON;
} }
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD; return metastate;
}
return buttons;
} }
bool static enum android_metastate
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) { convert_meta_state(SDL_Keymod mod) {
switch (from) { enum android_metastate metastate = 0;
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN); if (mod & KMOD_LSHIFT) {
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP); metastate |= AMETA_SHIFT_LEFT_ON;
FAIL; }
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) {
if (!ki->forward_key_repeat) {
return;
}
++ki->repeat;
} else {
ki->repeat = 0;
}
struct control_msg msg;
if (convert_input_key(event, &msg, ki->prefer_text, ki->repeat)) {
if (!controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
} }
} }
bool static void
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) { sc_key_processor_process_text(struct sc_key_processor *kp,
switch (from) { const SDL_TextInputEvent *event) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE); struct sc_keyboard_inject *ki = DOWNCAST(kp);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP); if (!ki->prefer_text) {
FAIL; char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
} }
} }
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options) {
ki->controller = controller;
ki->prefer_text = options->prefer_text;
ki->forward_key_repeat = options->forward_key_repeat;
ki->repeat = 0;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
ki->key_processor.ops = &ops;
}

30
app/src/keyboard_inject.h Normal file
View File

@ -0,0 +1,30 @@
#ifndef SC_KEYBOARD_INJECT_H
#define SC_KEYBOARD_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "options.h"
#include "trait/key_processor.h"
struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait
struct controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
bool prefer_text;
bool forward_key_repeat;
};
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options);
#endif

View File

@ -1,5 +1,3 @@
#include "scrcpy.h"
#include "common.h" #include "common.h"
#include <assert.h> #include <assert.h>
@ -13,6 +11,8 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "cli.h" #include "cli.h"
#include "options.h"
#include "scrcpy.h"
#include "util/log.h" #include "util/log.h"
static void static void
@ -48,7 +48,7 @@ main(int argc, char *argv[]) {
#endif #endif
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
}; };

211
app/src/mouse_inject.c Normal file
View File

@ -0,0 +1,211 @@
#include "mouse_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_inject */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SDL_BUTTON_RMASK) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * dw;
int32_t y = from->y * dh;
to->inject_touch_event.position.point =
screen_convert_drawable_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure =
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (!convert_mouse_motion(event, mi->screen, &msg)) {
return;
}
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_touch(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static void
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_button(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
static void
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_wheel(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}
}
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen) {
mi->controller = controller;
mi->screen = screen;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_touch = sc_mouse_processor_process_touch,
.process_mouse_button = sc_mouse_processor_process_mouse_button,
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
};
mi->mouse_processor.ops = &ops;
}

23
app/src/mouse_inject.h Normal file
View File

@ -0,0 +1,23 @@
#ifndef SC_MOUSE_INJECT_H
#define SC_MOUSE_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "screen.h"
#include "trait/mouse_processor.h"
struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct controller *controller;
struct screen *screen;
};
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen);
#endif

54
app/src/options.c Normal file
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@ -0,0 +1,54 @@
#include "options.h"
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.log_level = SC_LOG_LEVEL_INFO,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.shortcut_mods = {
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
.count = 2,
},
.max_size = 0,
.bit_rate = DEFAULT_BIT_RATE,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
.show_touches = false,
.fullscreen = false,
.always_on_top = false,
.control = true,
.display = true,
.turn_screen_off = false,
.prefer_text = false,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
.force_adb_forward = false,
.disable_screensaver = false,
.forward_key_repeat = true,
.forward_all_clicks = false,
.legacy_paste = false,
.power_off_on_close = false,
};

113
app/src/options.h Normal file
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@ -0,0 +1,113 @@
#ifndef SCRCPY_OPTIONS_H
#define SCRCPY_OPTIONS_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_INJECT,
SC_KEYBOARD_INPUT_MODE_HID,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_MOD_LCTRL = 1 << 0,
SC_MOD_RCTRL = 1 << 1,
SC_MOD_LALT = 1 << 2,
SC_MOD_RALT = 1 << 3,
SC_MOD_LSUPER = 1 << 4,
SC_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
enum sc_log_level log_level;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
struct sc_port_range port_range;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
};
extern const struct scrcpy_options scrcpy_options_default;
#endif

View File

@ -7,7 +7,7 @@
#include "util/log.h" #include "util/log.h"
bool bool
receiver_init(struct receiver *receiver, socket_t control_socket) { receiver_init(struct receiver *receiver, sc_socket control_socket) {
bool ok = sc_mutex_init(&receiver->mutex); bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) { if (!ok) {
return false; return false;

View File

@ -11,13 +11,13 @@
// receive events from the device // receive events from the device
// managed by the controller // managed by the controller
struct receiver { struct receiver {
socket_t control_socket; sc_socket control_socket;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
}; };
bool bool
receiver_init(struct receiver *receiver, socket_t control_socket); receiver_init(struct receiver *receiver, sc_socket control_socket);
void void
receiver_destroy(struct receiver *receiver); receiver_destroy(struct receiver *receiver);

View File

@ -1,6 +1,8 @@
#include "recorder.h" #include "recorder.h"
#include <assert.h> #include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include "util/log.h" #include "util/log.h"
@ -51,16 +53,15 @@ record_packet_new(const AVPacket *packet) {
static void static void
record_packet_delete(struct record_packet *rec) { record_packet_delete(struct record_packet *rec) {
av_packet_unref(rec->packet);
av_packet_free(&rec->packet); av_packet_free(&rec->packet);
free(rec); free(rec);
} }
static void static void
recorder_queue_clear(struct recorder_queue *queue) { recorder_queue_clear(struct recorder_queue *queue) {
while (!queue_is_empty(queue)) { while (!sc_queue_is_empty(queue)) {
struct record_packet *rec; struct record_packet *rec;
queue_take(queue, next, &rec); sc_queue_take(queue, next, &rec);
record_packet_delete(rec); record_packet_delete(rec);
} }
} }
@ -136,14 +137,14 @@ run_recorder(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) { while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex); sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
} }
// if stopped is set, continue to process the remaining events (to // if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping // finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) { if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous; struct record_packet *last = recorder->previous;
if (last) { if (last) {
@ -162,7 +163,7 @@ run_recorder(void *data) {
} }
struct record_packet *rec; struct record_packet *rec;
queue_take(&recorder->queue, next, &rec); sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
@ -214,7 +215,8 @@ run_recorder(void *data) {
LOGE("Recording failed to %s", recorder->filename); LOGE("Recording failed to %s", recorder->filename);
} else { } else {
const char *format_name = recorder_get_format_name(recorder->format); const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename); LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
} }
LOGD("Recorder thread ended"); LOGD("Recorder thread ended");
@ -236,7 +238,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
goto error_mutex_destroy; goto error_mutex_destroy;
} }
queue_init(&recorder->queue); sc_queue_init(&recorder->queue);
recorder->stopped = false; recorder->stopped = false;
recorder->failed = false; recorder->failed = false;
recorder->header_written = false; recorder->header_written = false;
@ -341,7 +343,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
return false; return false;
} }
queue_push(&recorder->queue, next, rec); sc_queue_push(&recorder->queue, next, rec);
sc_cond_signal(&recorder->queue_cond); sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);

View File

@ -7,7 +7,7 @@
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "coords.h" #include "coords.h"
#include "scrcpy.h" #include "options.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include "util/queue.h" #include "util/queue.h"
#include "util/thread.h" #include "util/thread.h"
@ -17,7 +17,7 @@ struct record_packet {
struct record_packet *next; struct record_packet *next;
}; };
struct recorder_queue QUEUE(struct record_packet); struct recorder_queue SC_QUEUE(struct record_packet);
struct recorder { struct recorder {
struct sc_packet_sink packet_sink; // packet sink trait struct sc_packet_sink packet_sink; // packet sink trait

View File

@ -18,11 +18,15 @@
#include "events.h" #include "events.h"
#include "file_handler.h" #include "file_handler.h"
#include "input_manager.h" #include "input_manager.h"
#ifdef HAVE_AOA_HID
# include "hid_keyboard.h"
#endif
#include "keyboard_inject.h"
#include "mouse_inject.h"
#include "recorder.h" #include "recorder.h"
#include "screen.h" #include "screen.h"
#include "server.h" #include "server.h"
#include "stream.h" #include "stream.h"
#include "tiny_xpm.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
@ -40,6 +44,16 @@ struct scrcpy {
#endif #endif
struct controller controller; struct controller controller;
struct file_handler file_handler; struct file_handler file_handler;
#ifdef HAVE_AOA_HID
struct sc_aoa aoa;
#endif
union {
struct sc_keyboard_inject keyboard_inject;
#ifdef HAVE_AOA_HID
struct sc_hid_keyboard keyboard_hid;
#endif
};
struct sc_mouse_inject mouse_inject;
struct input_manager input_manager; struct input_manager input_manager;
}; };
@ -240,14 +254,10 @@ stream_on_eos(struct stream *stream, void *userdata) {
} }
bool bool
scrcpy(const struct scrcpy_options *options) { scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy; static struct scrcpy scrcpy;
struct scrcpy *s = &scrcpy; struct scrcpy *s = &scrcpy;
if (!server_init(&s->server)) {
return false;
}
bool ret = false; bool ret = false;
bool server_started = false; bool server_started = false;
@ -257,6 +267,9 @@ scrcpy(const struct scrcpy_options *options) {
bool v4l2_sink_initialized = false; bool v4l2_sink_initialized = false;
#endif #endif
bool stream_started = false; bool stream_started = false;
#ifdef HAVE_AOA_HID
bool aoa_hid_initialized = false;
#endif
bool controller_initialized = false; bool controller_initialized = false;
bool controller_started = false; bool controller_started = false;
bool screen_initialized = false; bool screen_initialized = false;
@ -280,7 +293,12 @@ scrcpy(const struct scrcpy_options *options) {
.force_adb_forward = options->force_adb_forward, .force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close, .power_off_on_close = options->power_off_on_close,
}; };
if (!server_start(&s->server, &params)) {
if (!server_init(&s->server, &params)) {
return false;
}
if (!server_start(&s->server)) {
goto end; goto end;
} }
@ -299,7 +317,7 @@ scrcpy(const struct scrcpy_options *options) {
} }
if (options->display && options->control) { if (options->display && options->control) {
if (!file_handler_init(&s->file_handler, s->server.serial, if (!file_handler_init(&s->file_handler, options->serial,
options->push_target)) { options->push_target)) {
goto end; goto end;
} }
@ -330,7 +348,7 @@ scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback); av_log_set_callback(av_log_callback);
const struct stream_callbacks stream_cbs = { static const struct stream_callbacks stream_cbs = {
.on_eos = stream_on_eos, .on_eos = stream_on_eos,
}; };
stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL); stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
@ -381,6 +399,7 @@ scrcpy(const struct scrcpy_options *options) {
.rotation = options->rotation, .rotation = options->rotation,
.mipmaps = options->mipmaps, .mipmaps = options->mipmaps,
.fullscreen = options->fullscreen, .fullscreen = options->fullscreen,
.buffering_time = options->display_buffer,
}; };
if (!screen_init(&s->screen, &screen_params)) { if (!screen_init(&s->screen, &screen_params)) {
@ -393,7 +412,8 @@ scrcpy(const struct scrcpy_options *options) {
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
if (options->v4l2_device) { if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size)) { if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size,
options->v4l2_buffer)) {
goto end; goto end;
} }
@ -410,7 +430,77 @@ scrcpy(const struct scrcpy_options *options) {
} }
stream_started = true; stream_started = true;
input_manager_init(&s->input_manager, &s->controller, &s->screen, options); struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
#ifdef HAVE_AOA_HID
bool aoa_hid_ok = false;
char *serialno = NULL;
const char *serial = options->serial;
if (!serial) {
serialno = adb_get_serialno();
if (!serialno) {
LOGE("Could not get device serial");
goto aoa_hid_end;
}
serial = serialno;
LOGI("Device serial: %s", serial);
}
bool ok = sc_aoa_init(&s->aoa, serial);
free(serialno);
if (!ok) {
goto aoa_hid_end;
}
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
if (!sc_aoa_start(&s->aoa)) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
aoa_hid_ok = true;
kp = &s->keyboard_hid.key_processor;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_ok) {
LOGE("Failed to enable HID over AOA, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
#else
LOGE("HID over AOA is not supported on this platform, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
#endif
}
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options);
kp = &s->keyboard_inject.key_processor;
}
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
mp = &s->mouse_inject.mouse_processor;
}
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
options);
ret = event_loop(s, options); ret = event_loop(s, options);
LOGD("quit..."); LOGD("quit...");
@ -422,6 +512,12 @@ scrcpy(const struct scrcpy_options *options) {
end: end:
// The stream is not stopped explicitly, because it will stop by itself on // The stream is not stopped explicitly, because it will stop by itself on
// end-of-stream // end-of-stream
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_stop(&s->aoa);
}
#endif
if (controller_started) { if (controller_started) {
controller_stop(&s->controller); controller_stop(&s->controller);
} }
@ -449,6 +545,13 @@ end:
} }
#endif #endif
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
sc_aoa_join(&s->aoa);
sc_aoa_destroy(&s->aoa);
}
#endif
// Destroy the screen only after the stream is guaranteed to be finished, // Destroy the screen only after the stream is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction // because otherwise the screen could receive new frames after destruction
if (screen_initialized) { if (screen_initialized) {

View File

@ -4,147 +4,9 @@
#include "common.h" #include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include "options.h"
#include <stdint.h>
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_MOD_LCTRL = 1 << 0,
SC_MOD_RCTRL = 1 << 1,
SC_MOD_LALT = 1 << 2,
SC_MOD_RALT = 1 << 3,
SC_MOD_LSUPER = 1 << 4,
SC_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
const char *v4l2_device;
enum sc_log_level log_level;
enum sc_record_format record_format;
struct sc_port_range port_range;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.render_driver = NULL, \
.codec_options = NULL, \
.encoder_name = NULL, \
.v4l2_device = NULL, \
.log_level = SC_LOG_LEVEL_INFO, \
.record_format = SC_RECORD_FORMAT_AUTO, \
.port_range = { \
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, \
}, \
.shortcut_mods = { \
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
.count = 2, \
}, \
.max_size = 0, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, \
.rotation = 0, \
.window_x = SC_WINDOW_POSITION_UNDEFINED, \
.window_y = SC_WINDOW_POSITION_UNDEFINED, \
.window_width = 0, \
.window_height = 0, \
.display_id = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.prefer_text = false, \
.window_borderless = false, \
.mipmaps = true, \
.stay_awake = false, \
.force_adb_forward = false, \
.disable_screensaver = false, \
.forward_key_repeat = true, \
.forward_all_clicks = false, \
.legacy_paste = false, \
.power_off_on_close = false, \
}
bool bool
scrcpy(const struct scrcpy_options *options); scrcpy(struct scrcpy_options *options);
#endif #endif

View File

@ -5,9 +5,8 @@
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "events.h" #include "events.h"
#include "icon.xpm" #include "icon.h"
#include "scrcpy.h" #include "options.h"
#include "tiny_xpm.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/log.h" #include "util/log.h"
@ -274,14 +273,16 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool static bool
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) { screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct screen *screen = DOWNCAST(sink); struct screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
}
bool previous_frame_skipped; static void
bool ok = video_buffer_push(&screen->vb, frame, &previous_frame_skipped); sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
if (!ok) { void *userdata) {
return false; (void) vb;
} struct screen *screen = userdata;
if (previous_frame_skipped) { if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter); fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume // The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead // this new frame instead
@ -293,8 +294,6 @@ screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
// Post the event on the UI thread // Post the event on the UI thread
SDL_PushEvent(&new_frame_event); SDL_PushEvent(&new_frame_event);
} }
return true;
} }
bool bool
@ -304,15 +303,26 @@ screen_init(struct screen *screen, const struct screen_params *params) {
screen->fullscreen = false; screen->fullscreen = false;
screen->maximized = false; screen->maximized = false;
bool ok = video_buffer_init(&screen->vb); static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) { if (!ok) {
LOGE("Could not initialize video buffer"); LOGE("Could not initialize video buffer");
return false; return false;
} }
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
LOGE("Could not start video_buffer");
goto error_destroy_video_buffer;
}
if (!fps_counter_init(&screen->fps_counter)) { if (!fps_counter_init(&screen->fps_counter)) {
LOGE("Could not initialize FPS counter"); LOGE("Could not initialize FPS counter");
goto error_destroy_video_buffer; goto error_stop_and_join_video_buffer;
} }
screen->frame_size = params->frame_size; screen->frame_size = params->frame_size;
@ -394,10 +404,10 @@ screen_init(struct screen *screen, const struct screen_params *params) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)"); LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
} }
SDL_Surface *icon = read_xpm(icon_xpm); SDL_Surface *icon = scrcpy_icon_load();
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon); scrcpy_icon_destroy(icon);
} else { } else {
LOGW("Could not load icon"); LOGW("Could not load icon");
} }
@ -453,8 +463,11 @@ error_destroy_window:
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
error_destroy_fps_counter: error_destroy_fps_counter:
fps_counter_destroy(&screen->fps_counter); fps_counter_destroy(&screen->fps_counter);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer: error_destroy_video_buffer:
video_buffer_destroy(&screen->vb); sc_video_buffer_destroy(&screen->vb);
return false; return false;
} }
@ -471,11 +484,13 @@ screen_hide_window(struct screen *screen) {
void void
screen_interrupt(struct screen *screen) { screen_interrupt(struct screen *screen) {
sc_video_buffer_stop(&screen->vb);
fps_counter_interrupt(&screen->fps_counter); fps_counter_interrupt(&screen->fps_counter);
} }
void void
screen_join(struct screen *screen) { screen_join(struct screen *screen) {
sc_video_buffer_join(&screen->vb);
fps_counter_join(&screen->fps_counter); fps_counter_join(&screen->fps_counter);
} }
@ -489,7 +504,7 @@ screen_destroy(struct screen *screen) {
SDL_DestroyRenderer(screen->renderer); SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
fps_counter_destroy(&screen->fps_counter); fps_counter_destroy(&screen->fps_counter);
video_buffer_destroy(&screen->vb); sc_video_buffer_destroy(&screen->vb);
} }
static void static void
@ -595,7 +610,7 @@ update_texture(struct screen *screen, const AVFrame *frame) {
static bool static bool
screen_update_frame(struct screen *screen) { screen_update_frame(struct screen *screen) {
av_frame_unref(screen->frame); av_frame_unref(screen->frame);
video_buffer_consume(&screen->vb, screen->frame); sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame; AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(&screen->fps_counter); fps_counter_add_rendered_frame(&screen->fps_counter);

View File

@ -8,6 +8,7 @@
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "coords.h" #include "coords.h"
#include "fps_counter.h"
#include "opengl.h" #include "opengl.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "video_buffer.h" #include "video_buffer.h"
@ -19,7 +20,7 @@ struct screen {
bool open; // track the open/close state to assert correct behavior bool open; // track the open/close state to assert correct behavior
#endif #endif
struct video_buffer vb; struct sc_video_buffer vb;
struct fps_counter fps_counter; struct fps_counter fps_counter;
SDL_Window *window; SDL_Window *window;
@ -62,6 +63,8 @@ struct screen_params {
bool mipmaps; bool mipmaps;
bool fullscreen; bool fullscreen;
sc_tick buffering_time;
}; };
// initialize screen, create window, renderer and texture (window is hidden) // initialize screen, create window, renderer and texture (window is hidden)

View File

@ -3,7 +3,6 @@
#include <assert.h> #include <assert.h>
#include <errno.h> #include <errno.h>
#include <inttypes.h> #include <inttypes.h>
#include <libgen.h>
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL_timer.h> #include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
@ -48,41 +47,56 @@ get_server_path(void) {
LOGE("Could not allocate memory"); LOGE("Could not allocate memory");
return NULL; return NULL;
} }
// the absolute path is hardcoded
return server_path;
#else #else
char *server_path = get_local_file_path(SERVER_FILENAME);
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory");
// not found, use current directory
return strdup(SERVER_FILENAME);
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = malloc(len);
if (!server_path) { if (!server_path) {
LOGE("Could not alloc server path string, " LOGE("Could not get local file path, "
"using " SERVER_FILENAME " from current directory"); "using " SERVER_FILENAME " from current directory");
free(executable_path);
return strdup(SERVER_FILENAME); return strdup(SERVER_FILENAME);
} }
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
free(executable_path);
LOGD("Using server (portable): %s", server_path); LOGD("Using server (portable): %s", server_path);
return server_path;
#endif #endif
return server_path;
}
static void
server_params_destroy(struct server_params *params) {
// The server stores a copy of the params provided by the user
free((char *) params->serial);
free((char *) params->crop);
free((char *) params->codec_options);
free((char *) params->encoder_name);
}
static bool
server_params_copy(struct server_params *dst, const struct server_params *src) {
*dst = *src;
// The params reference user-allocated memory, so we must copy them to
// handle them from another thread
#define COPY(FIELD) \
dst->FIELD = NULL; \
if (src->FIELD) { \
dst->FIELD = strdup(src->FIELD); \
if (!dst->FIELD) { \
goto error; \
} \
}
COPY(serial);
COPY(crop);
COPY(codec_options);
COPY(encoder_name);
#undef COPY
return true;
error:
server_params_destroy(dst);
return false;
} }
static bool static bool
@ -127,13 +141,14 @@ disable_tunnel_forward(const char *serial, uint16_t local_port) {
static bool static bool
disable_tunnel(struct server *server) { disable_tunnel(struct server *server) {
const char *serial = server->params.serial;
if (server->tunnel_forward) { if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port); return disable_tunnel_forward(serial, server->local_port);
} }
return disable_tunnel_reverse(server->serial); return disable_tunnel_reverse(serial);
} }
static socket_t static sc_socket
listen_on_port(uint16_t port) { listen_on_port(uint16_t port) {
#define IPV4_LOCALHOST 0x7F000001 #define IPV4_LOCALHOST 0x7F000001
return net_listen(IPV4_LOCALHOST, port, 1); return net_listen(IPV4_LOCALHOST, port, 1);
@ -142,9 +157,10 @@ listen_on_port(uint16_t port) {
static bool static bool
enable_tunnel_reverse_any_port(struct server *server, enable_tunnel_reverse_any_port(struct server *server,
struct sc_port_range port_range) { struct sc_port_range port_range) {
const char *serial = server->params.serial;
uint16_t port = port_range.first; uint16_t port = port_range.first;
for (;;) { for (;;) {
if (!enable_tunnel_reverse(server->serial, port)) { if (!enable_tunnel_reverse(serial, port)) {
// the command itself failed, it will fail on any port // the command itself failed, it will fail on any port
return false; return false;
} }
@ -156,14 +172,14 @@ enable_tunnel_reverse_any_port(struct server *server,
// need to try to connect until the server socket is listening on the // need to try to connect until the server socket is listening on the
// device. // device.
server->server_socket = listen_on_port(port); server->server_socket = listen_on_port(port);
if (server->server_socket != INVALID_SOCKET) { if (server->server_socket != SC_INVALID_SOCKET) {
// success // success
server->local_port = port; server->local_port = port;
return true; return true;
} }
// failure, disable tunnel and try another port // failure, disable tunnel and try another port
if (!disable_tunnel_reverse(server->serial)) { if (!disable_tunnel_reverse(serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port); LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
} }
@ -189,9 +205,11 @@ static bool
enable_tunnel_forward_any_port(struct server *server, enable_tunnel_forward_any_port(struct server *server,
struct sc_port_range port_range) { struct sc_port_range port_range) {
server->tunnel_forward = true; server->tunnel_forward = true;
const char *serial = server->params.serial;
uint16_t port = port_range.first; uint16_t port = port_range.first;
for (;;) { for (;;) {
if (enable_tunnel_forward(server->serial, port)) { if (enable_tunnel_forward(serial, port)) {
// success // success
server->local_port = port; server->local_port = port;
return true; return true;
@ -253,6 +271,8 @@ log_level_to_server_string(enum sc_log_level level) {
static process_t static process_t
execute_server(struct server *server, const struct server_params *params) { execute_server(struct server *server, const struct server_params *params) {
const char *serial = server->params.serial;
char max_size_string[6]; char max_size_string[6];
char bit_rate_string[11]; char bit_rate_string[11];
char max_fps_string[6]; char max_fps_string[6];
@ -261,7 +281,8 @@ execute_server(struct server *server, const struct server_params *params) {
sprintf(max_size_string, "%"PRIu16, params->max_size); sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate); sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps); sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation); sprintf(lock_video_orientation_string, "%"PRIi8,
params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu32, params->display_id); sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = { const char *const cmd[] = {
"shell", "shell",
@ -271,7 +292,8 @@ execute_server(struct server *server, const struct server_params *params) {
# define SERVER_DEBUGGER_PORT "5005" # define SERVER_DEBUGGER_PORT "5005"
# ifdef SERVER_DEBUGGER_METHOD_NEW # ifdef SERVER_DEBUGGER_METHOD_NEW
/* Android 9 and above */ /* Android 9 and above */
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address=" "-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
"server=y,address="
# else # else
/* Android 8 and below */ /* Android 8 and below */
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address=" "-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
@ -308,14 +330,14 @@ execute_server(struct server *server, const struct server_params *params) {
// Port: 5005 // Port: 5005
// Then click on "Debug" // Then click on "Debug"
#endif #endif
return adb_execute(server->serial, cmd, ARRAY_LEN(cmd)); return adb_execute(serial, cmd, ARRAY_LEN(cmd));
} }
static socket_t static sc_socket
connect_and_read_byte(uint16_t port) { connect_and_read_byte(uint16_t port) {
socket_t socket = net_connect(IPV4_LOCALHOST, port); sc_socket socket = net_connect(IPV4_LOCALHOST, port);
if (socket == INVALID_SOCKET) { if (socket == SC_INVALID_SOCKET) {
return INVALID_SOCKET; return SC_INVALID_SOCKET;
} }
char byte; char byte;
@ -324,17 +346,17 @@ connect_and_read_byte(uint16_t port) {
if (net_recv(socket, &byte, 1) != 1) { if (net_recv(socket, &byte, 1) != 1) {
// the server is not listening yet behind the adb tunnel // the server is not listening yet behind the adb tunnel
net_close(socket); net_close(socket);
return INVALID_SOCKET; return SC_INVALID_SOCKET;
} }
return socket; return socket;
} }
static socket_t static sc_socket
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) { connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
do { do {
LOGD("Remaining connection attempts: %d", (int) attempts); LOGD("Remaining connection attempts: %d", (int) attempts);
socket_t socket = connect_and_read_byte(port); sc_socket socket = connect_and_read_byte(port);
if (socket != INVALID_SOCKET) { if (socket != SC_INVALID_SOCKET) {
// it worked! // it worked!
return socket; return socket;
} }
@ -342,41 +364,37 @@ connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
SDL_Delay(delay); SDL_Delay(delay);
} }
} while (--attempts > 0); } while (--attempts > 0);
return INVALID_SOCKET; return SC_INVALID_SOCKET;
}
static void
close_socket(socket_t socket) {
assert(socket != INVALID_SOCKET);
net_shutdown(socket, SHUT_RDWR);
if (!net_close(socket)) {
LOGW("Could not close socket");
}
} }
bool bool
server_init(struct server *server) { server_init(struct server *server, const struct server_params *params) {
server->serial = NULL; bool ok = server_params_copy(&server->params, params);
server->process = PROCESS_NONE;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
bool ok = sc_mutex_init(&server->mutex);
if (!ok) { if (!ok) {
LOGE("Could not copy server params");
return false;
}
server->process = PROCESS_NONE;
ok = sc_mutex_init(&server->mutex);
if (!ok) {
server_params_destroy(&server->params);
return false; return false;
} }
ok = sc_cond_init(&server->process_terminated_cond); ok = sc_cond_init(&server->process_terminated_cond);
if (!ok) { if (!ok) {
sc_mutex_destroy(&server->mutex); sc_mutex_destroy(&server->mutex);
server_params_destroy(&server->params);
return false; return false;
} }
server->process_terminated = false; server->process_terminated = false;
server->server_socket = INVALID_SOCKET; server->server_socket = SC_INVALID_SOCKET;
server->video_socket = INVALID_SOCKET; server->video_socket = SC_INVALID_SOCKET;
server->control_socket = INVALID_SOCKET; server->control_socket = SC_INVALID_SOCKET;
server->local_port = 0; server->local_port = 0;
@ -398,24 +416,18 @@ run_wait_server(void *data) {
// no need for synchronization, server_socket is initialized before this // no need for synchronization, server_socket is initialized before this
// thread was created // thread was created
if (server->server_socket != INVALID_SOCKET if (server->server_socket != SC_INVALID_SOCKET) {
&& !atomic_flag_test_and_set(&server->server_socket_closed)) { // Unblock any accept()
// On Linux, accept() is unblocked by shutdown(), but on Windows, it is net_interrupt(server->server_socket);
// unblocked by closesocket(). Therefore, call both (close_socket()).
close_socket(server->server_socket);
} }
LOGD("Server terminated"); LOGD("Server terminated");
return 0; return 0;
} }
bool bool
server_start(struct server *server, const struct server_params *params) { server_start(struct server *server) {
if (params->serial) { const struct server_params *params = &server->params;
server->serial = strdup(params->serial);
if (!server->serial) {
return false;
}
}
if (!push_server(params->serial)) { if (!push_server(params->serial)) {
/* server->serial will be freed on server_destroy() */ /* server->serial will be freed on server_destroy() */
@ -452,23 +464,18 @@ server_start(struct server *server, const struct server_params *params) {
return true; return true;
error: error:
if (!server->tunnel_forward) { // The server socket (if any) will be closed on server_destroy()
bool was_closed =
atomic_flag_test_and_set(&server->server_socket_closed);
// the thread is not started, the flag could not be already set
assert(!was_closed);
(void) was_closed;
close_socket(server->server_socket);
}
disable_tunnel(server); disable_tunnel(server);
return false; return false;
} }
static bool static bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) { device_read_info(sc_socket device_socket, char *device_name,
struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4]; unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf)); ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) { if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information"); LOGE("Could not retrieve device information");
return false; return false;
@ -489,35 +496,35 @@ bool
server_connect_to(struct server *server, char *device_name, struct size *size) { server_connect_to(struct server *server, char *device_name, struct size *size) {
if (!server->tunnel_forward) { if (!server->tunnel_forward) {
server->video_socket = net_accept(server->server_socket); server->video_socket = net_accept(server->server_socket);
if (server->video_socket == INVALID_SOCKET) { if (server->video_socket == SC_INVALID_SOCKET) {
return false; return false;
} }
server->control_socket = net_accept(server->server_socket); server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) { if (server->control_socket == SC_INVALID_SOCKET) {
// the video_socket will be cleaned up on destroy // the video_socket will be cleaned up on destroy
return false; return false;
} }
// we don't need the server socket anymore // we don't need the server socket anymore
if (!atomic_flag_test_and_set(&server->server_socket_closed)) { if (!net_close(server->server_socket)) {
// close it from here LOGW("Could not close server socket on connect");
close_socket(server->server_socket);
// otherwise, it is closed by run_wait_server()
} }
// Do not attempt to close it again on server_destroy()
server->server_socket = SC_INVALID_SOCKET;
} else { } else {
uint32_t attempts = 100; uint32_t attempts = 100;
uint32_t delay = 100; // ms uint32_t delay = 100; // ms
server->video_socket = server->video_socket =
connect_to_server(server->local_port, attempts, delay); connect_to_server(server->local_port, attempts, delay);
if (server->video_socket == INVALID_SOCKET) { if (server->video_socket == SC_INVALID_SOCKET) {
return false; return false;
} }
// we know that the device is listening, we don't need several attempts // we know that the device is listening, we don't need several attempts
server->control_socket = server->control_socket =
net_connect(IPV4_LOCALHOST, server->local_port); net_connect(IPV4_LOCALHOST, server->local_port);
if (server->control_socket == INVALID_SOCKET) { if (server->control_socket == SC_INVALID_SOCKET) {
return false; return false;
} }
} }
@ -532,15 +539,20 @@ server_connect_to(struct server *server, char *device_name, struct size *size) {
void void
server_stop(struct server *server) { server_stop(struct server *server) {
if (server->server_socket != INVALID_SOCKET if (server->server_socket != SC_INVALID_SOCKET) {
&& !atomic_flag_test_and_set(&server->server_socket_closed)) { if (!net_interrupt(server->server_socket)) {
close_socket(server->server_socket); LOGW("Could not interrupt server socket");
}
} }
if (server->video_socket != INVALID_SOCKET) { if (server->video_socket != SC_INVALID_SOCKET) {
close_socket(server->video_socket); if (!net_interrupt(server->video_socket)) {
LOGW("Could not interrupt video socket");
}
} }
if (server->control_socket != INVALID_SOCKET) { if (server->control_socket != SC_INVALID_SOCKET) {
close_socket(server->control_socket); if (!net_interrupt(server->control_socket)) {
LOGW("Could not interrupt control socket");
}
} }
assert(server->process != PROCESS_NONE); assert(server->process != PROCESS_NONE);
@ -554,10 +566,10 @@ server_stop(struct server *server) {
sc_mutex_lock(&server->mutex); sc_mutex_lock(&server->mutex);
bool signaled = false; bool signaled = false;
if (!server->process_terminated) { if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000 #define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
signaled = sc_cond_timedwait(&server->process_terminated_cond, signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex, &server->mutex,
WATCHDOG_DELAY_MS); sc_tick_now() + WATCHDOG_DELAY);
} }
sc_mutex_unlock(&server->mutex); sc_mutex_unlock(&server->mutex);
@ -577,7 +589,23 @@ server_stop(struct server *server) {
void void
server_destroy(struct server *server) { server_destroy(struct server *server) {
free(server->serial); if (server->server_socket != SC_INVALID_SOCKET) {
if (!net_close(server->server_socket)) {
LOGW("Could not close server socket");
}
}
if (server->video_socket != SC_INVALID_SOCKET) {
if (!net_close(server->video_socket)) {
LOGW("Could not close video socket");
}
}
if (server->control_socket != SC_INVALID_SOCKET) {
if (!net_close(server->control_socket)) {
LOGW("Could not close control socket");
}
}
server_params_destroy(&server->params);
sc_cond_destroy(&server->process_terminated_cond); sc_cond_destroy(&server->process_terminated_cond);
sc_mutex_destroy(&server->mutex); sc_mutex_destroy(&server->mutex);
} }

View File

@ -9,29 +9,11 @@
#include "adb.h" #include "adb.h"
#include "coords.h" #include "coords.h"
#include "scrcpy.h" #include "options.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
struct server {
char *serial;
process_t process;
sc_thread wait_server_thread;
atomic_flag server_socket_closed;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
};
struct server_params { struct server_params {
const char *serial; const char *serial;
enum sc_log_level log_level; enum sc_log_level log_level;
@ -51,13 +33,32 @@ struct server_params {
bool power_off_on_close; bool power_off_on_close;
}; };
// init default values struct server {
// The internal allocated strings are copies owned by the server
struct server_params params;
process_t process;
sc_thread wait_server_thread;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
sc_socket server_socket; // only used if !tunnel_forward
sc_socket video_socket;
sc_socket control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
};
// init the server with the given params
bool bool
server_init(struct server *server); server_init(struct server *server, const struct server_params *params);
// push, enable tunnel et start the server // push, enable tunnel et start the server
bool bool
server_start(struct server *server, const struct server_params *params); server_start(struct server *server);
#define DEVICE_NAME_FIELD_LENGTH 64 #define DEVICE_NAME_FIELD_LENGTH 64
// block until the communication with the server is established // block until the communication with the server is established

View File

@ -151,7 +151,6 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
if (stream->pending) { if (stream->pending) {
// the pending packet must be discarded (consumed or error) // the pending packet must be discarded (consumed or error)
av_packet_unref(stream->pending);
av_packet_free(&stream->pending); av_packet_free(&stream->pending);
} }
@ -244,7 +243,6 @@ run_stream(void *data) {
LOGD("End of frames"); LOGD("End of frames");
if (stream->pending) { if (stream->pending) {
av_packet_unref(stream->pending);
av_packet_free(&stream->pending); av_packet_free(&stream->pending);
} }
@ -262,7 +260,7 @@ end:
} }
void void
stream_init(struct stream *stream, socket_t socket, stream_init(struct stream *stream, sc_socket socket,
const struct stream_callbacks *cbs, void *cbs_userdata) { const struct stream_callbacks *cbs, void *cbs_userdata) {
stream->socket = socket; stream->socket = socket;
stream->pending = NULL; stream->pending = NULL;

View File

@ -14,7 +14,7 @@
#define STREAM_MAX_SINKS 2 #define STREAM_MAX_SINKS 2
struct stream { struct stream {
socket_t socket; sc_socket socket;
sc_thread thread; sc_thread thread;
struct sc_packet_sink *sinks[STREAM_MAX_SINKS]; struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
@ -35,7 +35,7 @@ struct stream_callbacks {
}; };
void void
stream_init(struct stream *stream, socket_t socket, stream_init(struct stream *stream, sc_socket socket,
const struct stream_callbacks *cbs, void *cbs_userdata); const struct stream_callbacks *cbs, void *cbs_userdata);
void void

View File

@ -1,5 +1,6 @@
#include "util/process.h" #include "util/process.h"
#include <assert.h>
#include <errno.h> #include <errno.h>
#include <fcntl.h> #include <fcntl.h>
#include <limits.h> #include <limits.h>
@ -50,65 +51,151 @@ search_executable(const char *file) {
} }
enum process_result enum process_result
process_execute(const char *const argv[], pid_t *pid) { process_execute_redirect(const char *const argv[], pid_t *pid, int *pipe_stdin,
int fd[2]; int *pipe_stdout, int *pipe_stderr) {
int in[2];
int out[2];
int err[2];
int internal[2]; // communication between parent and children
if (pipe(fd) == -1) { if (pipe(internal) == -1) {
perror("pipe"); perror("pipe");
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
if (pipe_stdin) {
enum process_result ret = PROCESS_SUCCESS; if (pipe(in) == -1) {
perror("pipe");
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
}
}
if (pipe_stdout) {
if (pipe(out) == -1) {
perror("pipe");
// clean up
if (pipe_stdin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
}
}
if (pipe_stderr) {
if (pipe(err) == -1) {
perror("pipe");
// clean up
if (pipe_stdout) {
close(out[0]);
close(out[1]);
}
if (pipe_stdin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
}
}
*pid = fork(); *pid = fork();
if (*pid == -1) { if (*pid == -1) {
perror("fork"); perror("fork");
ret = PROCESS_ERROR_GENERIC; // clean up
goto end; if (pipe_stderr) {
close(err[0]);
close(err[1]);
}
if (pipe_stdout) {
close(out[0]);
close(out[1]);
}
if (pipe_stdin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
} }
if (*pid > 0) { if (*pid == 0) {
// parent close write side if (pipe_stdin) {
close(fd[1]); if (in[0] != STDIN_FILENO) {
fd[1] = -1; dup2(in[0], STDIN_FILENO);
// wait for EOF or receive errno from child close(in[0]);
if (read(fd[0], &ret, sizeof(ret)) == -1) {
perror("read");
ret = PROCESS_ERROR_GENERIC;
goto end;
}
} else if (*pid == 0) {
// child close read side
close(fd[0]);
if (fcntl(fd[1], F_SETFD, FD_CLOEXEC) == 0) {
execvp(argv[0], (char *const *)argv);
if (errno == ENOENT) {
ret = PROCESS_ERROR_MISSING_BINARY;
} else {
ret = PROCESS_ERROR_GENERIC;
} }
close(in[1]);
}
if (pipe_stdout) {
if (out[1] != STDOUT_FILENO) {
dup2(out[1], STDOUT_FILENO);
close(out[1]);
}
close(out[0]);
}
if (pipe_stderr) {
if (err[1] != STDERR_FILENO) {
dup2(err[1], STDERR_FILENO);
close(err[1]);
}
close(err[0]);
}
close(internal[0]);
enum process_result err;
if (fcntl(internal[1], F_SETFD, FD_CLOEXEC) == 0) {
execvp(argv[0], (char *const *) argv);
perror("exec"); perror("exec");
err = errno == ENOENT ? PROCESS_ERROR_MISSING_BINARY
: PROCESS_ERROR_GENERIC;
} else { } else {
perror("fcntl"); perror("fcntl");
ret = PROCESS_ERROR_GENERIC; err = PROCESS_ERROR_GENERIC;
} }
// send ret to the parent // send err to the parent
if (write(fd[1], &ret, sizeof(ret)) == -1) { if (write(internal[1], &err, sizeof(err)) == -1) {
perror("write"); perror("write");
} }
// close write side before exiting close(internal[1]);
close(fd[1]);
_exit(1); _exit(1);
} }
end: // parent
if (fd[0] != -1) { assert(*pid > 0);
close(fd[0]);
close(internal[1]);
enum process_result res = PROCESS_SUCCESS;
// wait for EOF or receive err from child
if (read(internal[0], &res, sizeof(res)) == -1) {
perror("read");
res = PROCESS_ERROR_GENERIC;
} }
if (fd[1] != -1) {
close(fd[1]); close(internal[0]);
if (pipe_stdin) {
close(in[0]);
*pipe_stdin = in[1];
} }
return ret; if (pipe_stdout) {
*pipe_stdout = out[0];
close(out[1]);
}
if (pipe_stderr) {
*pipe_stderr = err[0];
close(err[1]);
}
return res;
}
enum process_result
process_execute(const char *const argv[], pid_t *pid) {
return process_execute_redirect(argv, pid, NULL, NULL, NULL);
} }
bool bool
@ -175,3 +262,15 @@ is_regular_file(const char *path) {
} }
return S_ISREG(path_stat.st_mode); return S_ISREG(path_stat.st_mode);
} }
ssize_t
read_pipe(int pipe, char *data, size_t len) {
return read(pipe, data, len);
}
void
close_pipe(int pipe) {
if (close(pipe)) {
perror("close pipe");
}
}

View File

@ -23,38 +23,129 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
} }
enum process_result enum process_result
process_execute(const char *const argv[], HANDLE *handle) { process_execute_redirect(const char *const argv[], HANDLE *handle,
HANDLE *pipe_stdin, HANDLE *pipe_stdout,
HANDLE *pipe_stderr) {
enum process_result ret = PROCESS_ERROR_GENERIC;
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
sa.lpSecurityDescriptor = NULL;
sa.bInheritHandle = TRUE;
HANDLE stdin_read_handle;
HANDLE stdout_write_handle;
HANDLE stderr_write_handle;
if (pipe_stdin) {
if (!CreatePipe(&stdin_read_handle, pipe_stdin, &sa, 0)) {
perror("pipe");
return PROCESS_ERROR_GENERIC;
}
if (!SetHandleInformation(*pipe_stdin, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdin failed");
goto error_close_stdin;
}
}
if (pipe_stdout) {
if (!CreatePipe(pipe_stdout, &stdout_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdin;
}
if (!SetHandleInformation(*pipe_stdout, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdout failed");
goto error_close_stdout;
}
}
if (pipe_stderr) {
if (!CreatePipe(pipe_stderr, &stderr_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdout;
}
if (!SetHandleInformation(*pipe_stderr, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stderr failed");
goto error_close_stderr;
}
}
STARTUPINFOW si; STARTUPINFOW si;
PROCESS_INFORMATION pi; PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si)); memset(&si, 0, sizeof(si));
si.cb = sizeof(si); si.cb = sizeof(si);
if (pipe_stdin || pipe_stdout || pipe_stderr) {
si.dwFlags = STARTF_USESTDHANDLES;
if (pipe_stdin) {
si.hStdInput = stdin_read_handle;
}
if (pipe_stdout) {
si.hStdOutput = stdout_write_handle;
}
if (pipe_stderr) {
si.hStdError = stderr_write_handle;
}
}
char *cmd = malloc(CMD_MAX_LEN); char *cmd = malloc(CMD_MAX_LEN);
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) { if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
*handle = NULL; *handle = NULL;
return PROCESS_ERROR_GENERIC; goto error_close_stderr;
} }
wchar_t *wide = utf8_to_wide_char(cmd); wchar_t *wide = utf8_to_wide_char(cmd);
free(cmd); free(cmd);
if (!wide) { if (!wide) {
LOGC("Could not allocate wide char string"); LOGC("Could not allocate wide char string");
return PROCESS_ERROR_GENERIC; goto error_close_stderr;
} }
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si, if (!CreateProcessW(NULL, wide, NULL, NULL, TRUE, 0, NULL, NULL, &si,
&pi)) { &pi)) {
free(wide); free(wide);
*handle = NULL; *handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) { if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY; ret = PROCESS_ERROR_MISSING_BINARY;
} }
return PROCESS_ERROR_GENERIC; goto error_close_stderr;
}
// These handles are used by the child process, close them for this process
if (pipe_stdin) {
CloseHandle(stdin_read_handle);
}
if (pipe_stdout) {
CloseHandle(stdout_write_handle);
}
if (pipe_stderr) {
CloseHandle(stderr_write_handle);
} }
free(wide); free(wide);
*handle = pi.hProcess; *handle = pi.hProcess;
return PROCESS_SUCCESS; return PROCESS_SUCCESS;
error_close_stderr:
if (pipe_stderr) {
CloseHandle(*pipe_stderr);
CloseHandle(stderr_write_handle);
}
error_close_stdout:
if (pipe_stdout) {
CloseHandle(*pipe_stdout);
CloseHandle(stdout_write_handle);
}
error_close_stdin:
if (pipe_stdin) {
CloseHandle(*pipe_stdin);
CloseHandle(stdin_read_handle);
}
return ret;
}
enum process_result
process_execute(const char *const argv[], HANDLE *handle) {
return process_execute_redirect(argv, handle, NULL, NULL, NULL);
} }
bool bool
@ -116,3 +207,19 @@ is_regular_file(const char *path) {
} }
return S_ISREG(path_stat.st_mode); return S_ISREG(path_stat.st_mode);
} }
ssize_t
read_pipe(HANDLE pipe, char *data, size_t len) {
DWORD r;
if (!ReadFile(pipe, data, len, &r, NULL)) {
return -1;
}
return r;
}
void
close_pipe(HANDLE pipe) {
if (!CloseHandle(pipe)) {
LOGW("Cannot close pipe");
}
}

View File

@ -1,119 +0,0 @@
#include "tiny_xpm.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "util/log.h"
struct index {
char c;
uint32_t color;
};
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return true;
}
}
*color = 0;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
// so here is our own XPM parsing not to depend on SDL_image.
//
// We do not hardcode the binary image to keep some flexibility to replace the
// icon easily (just by replacing icon.xpm).
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *
read_xpm(char *xpm[]) {
#ifndef NDEBUG
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
#endif
char *endptr;
// *** No error handling, assume the XPM source is valid ***
// (it's in our source repo)
// Assertions are only checked in debug
int width = strtol(xpm[0], &endptr, 10);
int height = strtol(endptr + 1, &endptr, 10);
int colors = strtol(endptr + 1, &endptr, 10);
int chars = strtol(endptr + 1, &endptr, 10);
// sanity checks
assert(0 <= width && width < 256);
assert(0 <= height && height < 256);
assert(0 <= colors && colors < 256);
assert(chars == 1); // this implementation does not support more
(void) chars;
// init index
struct index index[colors];
for (int i = 0; i < colors; ++i) {
const char *line = xpm[1+i];
index[i].c = line[0];
assert(line[1] == '\t');
assert(line[2] == 'c');
assert(line[3] == ' ');
if (line[4] == '#') {
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
assert(*endptr == '\0');
} else {
assert(!strcmp("None", &line[4]));
index[i].color = 0;
}
}
// parse image
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
}
for (int y = 0; y < height; ++y) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
assert(color_found);
(void) color_found;
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;
}

View File

@ -1,11 +0,0 @@
#ifndef TINYXPM_H
#define TINYXPM_H
#include "common.h"
#include <SDL2/SDL.h>
SDL_Surface *
read_xpm(char *xpm[]);
#endif

View File

@ -1,5 +1,5 @@
#ifndef SC_FRAME_SINK #ifndef SC_FRAME_SINK_H
#define SC_FRAME_SINK #define SC_FRAME_SINK_H
#include "common.h" #include "common.h"

View File

@ -0,0 +1,29 @@
#ifndef SC_KEY_PROCESSOR_H
#define SC_KEY_PROCESSOR_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
/**
* Key processor trait.
*
* Component able to process and inject keys should implement this trait.
*/
struct sc_key_processor {
const struct sc_key_processor_ops *ops;
};
struct sc_key_processor_ops {
void
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event);
void
(*process_text)(struct sc_key_processor *kp,
const SDL_TextInputEvent *event);
};
#endif

View File

@ -0,0 +1,39 @@
#ifndef SC_MOUSE_PROCESSOR_H
#define SC_MOUSE_PROCESSOR_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
/**
* Mouse processor trait.
*
* Component able to process and inject mouse events should implement this
* trait.
*/
struct sc_mouse_processor {
const struct sc_mouse_processor_ops *ops;
};
struct sc_mouse_processor_ops {
void
(*process_mouse_motion)(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event);
void
(*process_touch)(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event);
void
(*process_mouse_button)(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event);
void
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event);
};
#endif

View File

@ -1,5 +1,5 @@
#ifndef SC_PACKET_SINK #ifndef SC_PACKET_SINK_H
#define SC_PACKET_SINK #define SC_PACKET_SINK_H
#include "common.h" #include "common.h"

View File

@ -5,7 +5,7 @@
#include <SDL2/SDL_log.h> #include <SDL2/SDL_log.h>
#include "scrcpy.h" #include "options.h"
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__) #define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__) #define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)

View File

@ -1,5 +1,6 @@
#include "net.h" #include "net.h"
#include <assert.h>
#include <stdio.h> #include <stdio.h>
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
@ -7,6 +8,7 @@
#ifdef __WINDOWS__ #ifdef __WINDOWS__
typedef int socklen_t; typedef int socklen_t;
typedef SOCKET sc_raw_socket;
#else #else
# include <sys/types.h> # include <sys/types.h>
# include <sys/socket.h> # include <sys/socket.h>
@ -17,105 +19,9 @@
typedef struct sockaddr_in SOCKADDR_IN; typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR; typedef struct sockaddr SOCKADDR;
typedef struct in_addr IN_ADDR; typedef struct in_addr IN_ADDR;
typedef int sc_raw_socket;
#endif #endif
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr);
sin.sin_port = htons(port);
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
sin.sin_port = htons(port);
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
net_close(sock);
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t
net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t
net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
if (w == -1) {
return -1;
}
len -= w;
buf = (char *) buf + w;
}
return w;
}
bool
net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}
bool bool
net_init(void) { net_init(void) {
#ifdef __WINDOWS__ #ifdef __WINDOWS__
@ -136,11 +42,189 @@ net_cleanup(void) {
#endif #endif
} }
bool static inline sc_socket
net_close(socket_t socket) { wrap(sc_raw_socket sock) {
#ifdef __WINDOWS__ #ifdef __WINDOWS__
return !closesocket(socket); if (sock == INVALID_SOCKET) {
return SC_INVALID_SOCKET;
}
struct sc_socket_windows *socket = malloc(sizeof(*socket));
if (!socket) {
closesocket(sock);
return SC_INVALID_SOCKET;
}
socket->socket = sock;
socket->closed = (atomic_flag) ATOMIC_FLAG_INIT;
return socket;
#else #else
return !close(socket); return sock;
#endif
}
static inline sc_raw_socket
unwrap(sc_socket socket) {
#ifdef __WINDOWS__
if (socket == SC_INVALID_SOCKET) {
return INVALID_SOCKET;
}
return socket->socket;
#else
return socket;
#endif
}
static void
net_perror(const char *s) {
#ifdef _WIN32
int error = WSAGetLastError();
char *wsa_message;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(char *) &wsa_message, 0, NULL);
// no explicit '\n', wsa_message already contains a trailing '\n'
fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
LocalFree(wsa_message);
#else
perror(s);
#endif
}
sc_socket
net_connect(uint32_t addr, uint16_t port) {
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
sc_socket sock = wrap(raw_sock);
if (sock == SC_INVALID_SOCKET) {
net_perror("socket");
return SC_INVALID_SOCKET;
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr);
sin.sin_port = htons(port);
if (connect(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("connect");
net_close(sock);
return SC_INVALID_SOCKET;
}
return sock;
}
sc_socket
net_listen(uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
sc_socket sock = wrap(raw_sock);
if (sock == SC_INVALID_SOCKET) {
net_perror("socket");
return SC_INVALID_SOCKET;
}
int reuse = 1;
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
net_perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
sin.sin_port = htons(port);
if (bind(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("bind");
net_close(sock);
return SC_INVALID_SOCKET;
}
if (listen(raw_sock, backlog) == SOCKET_ERROR) {
net_perror("listen");
net_close(sock);
return SC_INVALID_SOCKET;
}
return sock;
}
sc_socket
net_accept(sc_socket server_socket) {
sc_raw_socket raw_server_socket = unwrap(server_socket);
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
sc_raw_socket raw_sock =
accept(raw_server_socket, (SOCKADDR *) &csin, &sinsize);
return wrap(raw_sock);
}
ssize_t
net_recv(sc_socket socket, void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return recv(raw_sock, buf, len, 0);
}
ssize_t
net_recv_all(sc_socket socket, void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return recv(raw_sock, buf, len, MSG_WAITALL);
}
ssize_t
net_send(sc_socket socket, const void *buf, size_t len) {
sc_raw_socket raw_sock = unwrap(socket);
return send(raw_sock, buf, len, 0);
}
ssize_t
net_send_all(sc_socket socket, const void *buf, size_t len) {
size_t copied = 0;
while (len > 0) {
ssize_t w = net_send(socket, buf, len);
if (w == -1) {
return copied ? (ssize_t) copied : -1;
}
len -= w;
buf = (char *) buf + w;
copied += w;
}
return copied;
}
bool
net_interrupt(sc_socket socket) {
assert(socket != SC_INVALID_SOCKET);
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
if (!atomic_flag_test_and_set(&socket->closed)) {
return !closesocket(raw_sock);
}
return true;
#else
return !shutdown(raw_sock, SHUT_RDWR);
#endif
}
#include <errno.h>
bool
net_close(sc_socket socket) {
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
bool ret = true;
if (!atomic_flag_test_and_set(&socket->closed)) {
ret = !closesocket(raw_sock);
}
free(socket);
return ret;
#else
return !close(raw_sock);
#endif #endif
} }

View File

@ -8,15 +8,20 @@
#include <SDL2/SDL_platform.h> #include <SDL2/SDL_platform.h>
#ifdef __WINDOWS__ #ifdef __WINDOWS__
# include <winsock2.h> # include <winsock2.h>
#define SHUT_RD SD_RECEIVE # include <stdatomic.h>
#define SHUT_WR SD_SEND # define SC_INVALID_SOCKET NULL
#define SHUT_RDWR SD_BOTH typedef struct sc_socket_windows {
typedef SOCKET socket_t; SOCKET socket;
#else atomic_flag closed;
} *sc_socket;
#else // not __WINDOWS__
# include <sys/socket.h> # include <sys/socket.h>
# define INVALID_SOCKET -1 # define SC_INVALID_SOCKET -1
typedef int socket_t; typedef int sc_socket;
#endif #endif
bool bool
@ -25,33 +30,36 @@ net_init(void);
void void
net_cleanup(void); net_cleanup(void);
socket_t sc_socket
net_connect(uint32_t addr, uint16_t port); net_connect(uint32_t addr, uint16_t port);
socket_t sc_socket
net_listen(uint32_t addr, uint16_t port, int backlog); net_listen(uint32_t addr, uint16_t port, int backlog);
socket_t sc_socket
net_accept(socket_t server_socket); net_accept(sc_socket server_socket);
// the _all versions wait/retry until len bytes have been written/read // the _all versions wait/retry until len bytes have been written/read
ssize_t ssize_t
net_recv(socket_t socket, void *buf, size_t len); net_recv(sc_socket socket, void *buf, size_t len);
ssize_t ssize_t
net_recv_all(socket_t socket, void *buf, size_t len); net_recv_all(sc_socket socket, void *buf, size_t len);
ssize_t ssize_t
net_send(socket_t socket, const void *buf, size_t len); net_send(sc_socket socket, const void *buf, size_t len);
ssize_t ssize_t
net_send_all(socket_t socket, const void *buf, size_t len); net_send_all(sc_socket socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both) // Shutdown the socket (or close on Windows) so that any blocking send() or
// recv() are interrupted.
bool bool
net_shutdown(socket_t socket, int how); net_interrupt(sc_socket socket);
// Close the socket.
// A socket must always be closed, even if net_interrupt() has been called.
bool bool
net_close(socket_t socket); net_close(sc_socket socket);
#endif #endif

View File

@ -1,5 +1,6 @@
#include "process.h" #include "process.h"
#include <libgen.h>
#include "log.h" #include "log.h"
bool bool
@ -19,3 +20,59 @@ process_check_success(process_t proc, const char *name, bool close) {
} }
return true; return true;
} }
char *
get_local_file_path(const char *name) {
char *executable_path = get_executable_path();
if (!executable_path) {
return NULL;
}
// dirname() does not work correctly everywhere, so get the parent
// directory manually.
// See <https://github.com/Genymobile/scrcpy/issues/2619>
char *p = strrchr(executable_path, PATH_SEPARATOR);
if (!p) {
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
executable_path, PATH_SEPARATOR);
free(executable_path);
return NULL;
}
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOGE("Could not alloc path");
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
free(executable_path);
return file_path;
}
ssize_t
read_pipe_all(pipe_t pipe, char *data, size_t len) {
size_t copied = 0;
while (len > 0) {
ssize_t r = read_pipe(pipe, data, len);
if (r <= 0) {
return copied ? (ssize_t) copied : r;
}
len -= r;
data += r;
copied += r;
}
return copied;
}

View File

@ -18,6 +18,7 @@
# define NO_EXIT_CODE -1u // max value as unsigned # define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t; typedef HANDLE process_t;
typedef DWORD exit_code_t; typedef DWORD exit_code_t;
typedef HANDLE pipe_t;
#else #else
@ -29,6 +30,7 @@
# define NO_EXIT_CODE -1 # define NO_EXIT_CODE -1
typedef pid_t process_t; typedef pid_t process_t;
typedef int exit_code_t; typedef int exit_code_t;
typedef int pipe_t;
#endif #endif
@ -42,6 +44,14 @@ enum process_result {
enum process_result enum process_result
process_execute(const char *const argv[], process_t *process); process_execute(const char *const argv[], process_t *process);
enum process_result
process_execute_redirect(const char *const argv[], process_t *process,
pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr);
bool
process_terminate(process_t pid);
// kill the process // kill the process
bool bool
process_terminate(process_t pid); process_terminate(process_t pid);
@ -74,8 +84,22 @@ search_executable(const char *file);
char * char *
get_executable_path(void); get_executable_path(void);
// Return the absolute path of a file in the same directory as he executable.
// May be NULL on error. To be freed by free().
char *
get_local_file_path(const char *name);
// returns true if the file exists and is not a directory // returns true if the file exists and is not a directory
bool bool
is_regular_file(const char *path); is_regular_file(const char *path);
ssize_t
read_pipe(pipe_t pipe, char *data, size_t len);
ssize_t
read_pipe_all(pipe_t pipe, char *data, size_t len);
void
close_pipe(pipe_t pipe);
#endif #endif

View File

@ -1,6 +1,6 @@
// generic intrusive FIFO queue // generic intrusive FIFO queue
#ifndef QUEUE_H #ifndef SC_QUEUE_H
#define QUEUE_H #define SC_QUEUE_H
#include "common.h" #include "common.h"
@ -10,15 +10,15 @@
// To define a queue type of "struct foo": // To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo); // struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \ #define SC_QUEUE(TYPE) { \
TYPE *first; \ TYPE *first; \
TYPE *last; \ TYPE *last; \
} }
#define queue_init(PQ) \ #define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL) (void) ((PQ)->first = (PQ)->last = NULL)
#define queue_is_empty(PQ) \ #define sc_queue_is_empty(PQ) \
!(PQ)->first !(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list // NEXTFIELD is the field in the ITEM type used for intrusive linked-list
@ -30,30 +30,30 @@
// }; // };
// //
// // define the type "struct my_queue" // // define the type "struct my_queue"
// struct my_queue QUEUE(struct foo); // struct my_queue SC_QUEUE(struct foo);
// //
// struct my_queue queue; // struct my_queue queue;
// queue_init(&queue); // sc_queue_init(&queue);
// //
// struct foo v1 = { .value = 42 }; // struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 }; // struct foo v2 = { .value = 27 };
// //
// queue_push(&queue, next, v1); // sc_queue_push(&queue, next, v1);
// queue_push(&queue, next, v2); // sc_queue_push(&queue, next, v2);
// //
// struct foo *foo; // struct foo *foo;
// queue_take(&queue, next, &foo); // sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42); // assert(foo->value == 42);
// queue_take(&queue, next, &foo); // sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27); // assert(foo->value == 27);
// assert(queue_is_empty(&queue)); // assert(sc_queue_is_empty(&queue));
// //
// push a new item into the queue // push a new item into the queue
#define queue_push(PQ, NEXTFIELD, ITEM) \ #define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \ (void) ({ \
(ITEM)->NEXTFIELD = NULL; \ (ITEM)->NEXTFIELD = NULL; \
if (queue_is_empty(PQ)) { \ if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \ (PQ)->first = (PQ)->last = (ITEM); \
} else { \ } else { \
(PQ)->last->NEXTFIELD = (ITEM); \ (PQ)->last->NEXTFIELD = (ITEM); \
@ -65,9 +65,9 @@
// the result is stored in *(PITEM) // the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct // (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it) // type so that we can "return" it)
#define queue_take(PQ, NEXTFIELD, PITEM) \ #define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \ (void) ({ \
assert(!queue_is_empty(PQ)); \ assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \ *(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \ (PQ)->first = (PQ)->first->NEXTFIELD; \
}) })

View File

@ -123,7 +123,13 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
} }
bool bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) { sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
sc_tick now = sc_tick_now();
if (deadline <= now) {
return false; // timeout
}
uint32_t ms = SC_TICK_TO_MS(deadline - now);
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms); int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG #ifndef NDEBUG
if (r < 0) { if (r < 0) {

View File

@ -5,7 +5,8 @@
#include <stdatomic.h> #include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h>
#include "tick.h"
/* Forward declarations */ /* Forward declarations */
typedef struct SDL_Thread SDL_Thread; typedef struct SDL_Thread SDL_Thread;
@ -72,7 +73,7 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout // return true on signaled, false on timeout
bool bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms); sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline);
void void
sc_cond_signal(sc_cond *cond); sc_cond_signal(sc_cond *cond);

16
app/src/util/tick.c Normal file
View File

@ -0,0 +1,16 @@
#include "tick.h"
#include <SDL2/SDL_timer.h>
sc_tick
sc_tick_now(void) {
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
// in microseconds to store PTS without precision loss.
//
// As an alternative, SDL_GetPerformanceCounter() and
// SDL_GetPerformanceFrequency() could be used, but:
// - the conversions (avoiding overflow) are expansive, since the
// frequency is not known at compile time;
// - in practice, we don't need more precision for now.
return (sc_tick) SDL_GetTicks() * 1000;
}

21
app/src/util/tick.h Normal file
View File

@ -0,0 +1,21 @@
#ifndef SC_TICK_H
#define SC_TICK_H
#include <stdint.h>
typedef int64_t sc_tick;
#define PRItick PRIi64
#define SC_TICK_FREQ 1000000 // microsecond
// To be adapted if SC_TICK_FREQ changes
#define SC_TICK_TO_US(tick) (tick)
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
#define SC_TICK_FROM_US(us) (us)
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
sc_tick
sc_tick_now(void);
#endif

View File

@ -121,11 +121,11 @@ run_v4l2_sink(void *data) {
break; break;
} }
video_buffer_consume(&vs->vb, vs->frame);
vs->has_frame = false; vs->has_frame = false;
sc_mutex_unlock(&vs->mutex); sc_mutex_unlock(&vs->mutex);
sc_video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame); bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame); av_frame_unref(vs->frame);
if (!ok) { if (!ok) {
@ -139,17 +139,42 @@ run_v4l2_sink(void *data) {
return 0; return 0;
} }
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_v4l2_sink *vs = userdata;
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) { sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
bool ok = video_buffer_init(&vs->vb); static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
if (!ok) { if (!ok) {
LOGE("Could not initialize video buffer");
return false; return false;
} }
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
LOGE("Could not start video buffer");
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex); ok = sc_mutex_init(&vs->mutex);
if (!ok) { if (!ok) {
LOGC("Could not create mutex"); LOGC("Could not create mutex");
goto error_video_buffer_destroy; goto error_video_buffer_stop_and_join;
} }
ok = sc_cond_init(&vs->cond); ok = sc_cond_init(&vs->cond);
@ -158,8 +183,11 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_mutex_destroy; goto error_mutex_destroy;
} }
// FIXME const AVOutputFormat *format = find_muxer("v4l2");
const AVOutputFormat *format = find_muxer("video4linux2,v4l2"); if (!format) {
// Alternative name
format = find_muxer("video4linux2");
}
if (!format) { if (!format) {
LOGE("Could not find v4l2 muxer"); LOGE("Could not find v4l2 muxer");
goto error_cond_destroy; goto error_cond_destroy;
@ -274,8 +302,11 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond); sc_cond_destroy(&vs->cond);
error_mutex_destroy: error_mutex_destroy:
sc_mutex_destroy(&vs->mutex); sc_mutex_destroy(&vs->mutex);
error_video_buffer_stop_and_join:
sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy: error_video_buffer_destroy:
video_buffer_destroy(&vs->vb); sc_video_buffer_destroy(&vs->vb);
return false; return false;
} }
@ -287,7 +318,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond); sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex); sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL); sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet); av_packet_free(&vs->packet);
av_frame_free(&vs->frame); av_frame_free(&vs->frame);
@ -297,24 +331,12 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
avformat_free_context(vs->format_ctx); avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond); sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex); sc_mutex_destroy(&vs->mutex);
video_buffer_destroy(&vs->vb); sc_video_buffer_destroy(&vs->vb);
} }
static bool static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) { sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
sc_mutex_lock(&vs->mutex); return sc_video_buffer_push(&vs->vb, frame);
bool ok = video_buffer_push(&vs->vb, frame, NULL);
if (!ok) {
return false;
}
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
return true;
} }
static bool static bool
@ -337,7 +359,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
bool bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name, sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size) { struct size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name); vs->device_name = strdup(device_name);
if (!vs->device_name) { if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name"); LOGE("Could not strdup v4l2 device name");
@ -345,6 +367,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
} }
vs->frame_size = frame_size; vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = { static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open, .open = sc_v4l2_frame_sink_open,

View File

@ -6,18 +6,20 @@
#include "coords.h" #include "coords.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "util/tick.h"
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
struct sc_v4l2_sink { struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait struct sc_frame_sink frame_sink; // frame sink trait
struct video_buffer vb; struct sc_video_buffer vb;
AVFormatContext *format_ctx; AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx; AVCodecContext *encoder_ctx;
char *device_name; char *device_name;
struct size frame_size; struct size frame_size;
sc_tick buffering_time;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
@ -32,7 +34,7 @@ struct sc_v4l2_sink {
bool bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name, sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size); struct size frame_size, sc_tick buffering_time);
void void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs); sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

View File

@ -1,88 +1,255 @@
#include "video_buffer.h" #include "video_buffer.h"
#include <assert.h> #include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h> #include <libavutil/avutil.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "util/log.h" #include "util/log.h"
bool #define SC_BUFFERING_NDEBUG // comment to debug
video_buffer_init(struct video_buffer *vb) {
vb->pending_frame = av_frame_alloc(); static struct sc_video_buffer_frame *
if (!vb->pending_frame) { sc_video_buffer_frame_new(const AVFrame *frame) {
return false; struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
if (!vb_frame) {
return NULL;
} }
vb->tmp_frame = av_frame_alloc(); vb_frame->frame = av_frame_alloc();
if (!vb->tmp_frame) { if (!vb_frame->frame) {
av_frame_free(&vb->pending_frame); free(vb_frame);
return false; return NULL;
} }
bool ok = sc_mutex_init(&vb->mutex); if (av_frame_ref(vb_frame->frame, frame)) {
av_frame_free(&vb_frame->frame);
free(vb_frame);
return NULL;
}
return vb_frame;
}
static void
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
av_frame_unref(vb_frame->frame);
av_frame_free(&vb_frame->frame);
free(vb_frame);
}
static bool
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
if (!ok) { if (!ok) {
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->tmp_frame);
return false; return false;
} }
// there is initially no frame, so consider it has already been consumed vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
vb->pending_frame_consumed = true;
return true; return true;
} }
void static int
video_buffer_destroy(struct video_buffer *vb) { run_buffering(void *data) {
sc_mutex_destroy(&vb->mutex); struct sc_video_buffer *vb = data;
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->tmp_frame);
}
static inline void assert(vb->buffering_time > 0);
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs; for (;;) {
*lhs = *rhs; sc_mutex_lock(&vb->b.mutex);
*rhs = tmp;
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
}
if (vb->b.stopped) {
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
bool timed_out = false;
while (!vb->b.stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
+ vb->buffering_time;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
}
if (vb->b.stopped) {
sc_video_buffer_frame_delete(vb_frame);
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
sc_mutex_unlock(&vb->b.mutex);
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, vb_frame->push_date, sc_tick_now());
#endif
sc_video_buffer_offer(vb, vb_frame->frame);
sc_video_buffer_frame_delete(vb_frame);
}
stopped:
// Flush queue
while (!sc_queue_is_empty(&vb->b.queue)) {
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_video_buffer_frame_delete(vb_frame);
}
LOGD("Buffering thread ended");
return 0;
} }
bool bool
video_buffer_push(struct video_buffer *vb, const AVFrame *frame, sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
bool *previous_frame_skipped) { const struct sc_video_buffer_callbacks *cbs,
sc_mutex_lock(&vb->mutex); void *cbs_userdata) {
bool ok = sc_frame_buffer_init(&vb->fb);
// Use a temporary frame to preserve pending_frame in case of error. if (!ok) {
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(vb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false; return false;
} }
// Now that av_frame_ref() succeeded, we can replace the previous assert(buffering_time >= 0);
// pending_frame if (buffering_time) {
swap_frames(&vb->pending_frame, &vb->tmp_frame); ok = sc_mutex_init(&vb->b.mutex);
av_frame_unref(vb->tmp_frame); if (!ok) {
LOGC("Could not create mutex");
sc_frame_buffer_destroy(&vb->fb);
return false;
}
if (previous_frame_skipped) { ok = sc_cond_init(&vb->b.queue_cond);
*previous_frame_skipped = !vb->pending_frame_consumed; if (!ok) {
LOGC("Could not create cond");
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.wait_cond);
if (!ok) {
LOGC("Could not create wait cond");
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
sc_clock_init(&vb->b.clock);
sc_queue_init(&vb->b.queue);
} }
vb->pending_frame_consumed = false;
sc_mutex_unlock(&vb->mutex); assert(cbs);
assert(cbs->on_new_frame);
vb->buffering_time = buffering_time;
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
return true;
}
bool
sc_video_buffer_start(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
bool ok =
sc_thread_create(&vb->b.thread, run_buffering, "buffering", vb);
if (!ok) {
LOGE("Could not start buffering thread");
return false;
}
}
return true; return true;
} }
void void
video_buffer_consume(struct video_buffer *vb, AVFrame *dst) { sc_video_buffer_stop(struct sc_video_buffer *vb) {
sc_mutex_lock(&vb->mutex); if (vb->buffering_time) {
assert(!vb->pending_frame_consumed); sc_mutex_lock(&vb->b.mutex);
vb->pending_frame_consumed = true; vb->b.stopped = true;
sc_cond_signal(&vb->b.queue_cond);
av_frame_move_ref(dst, vb->pending_frame); sc_cond_signal(&vb->b.wait_cond);
// av_frame_move_ref() resets its source frame, so no need to call sc_mutex_unlock(&vb->b.mutex);
// av_frame_unref() }
}
sc_mutex_unlock(&vb->mutex);
void
sc_video_buffer_join(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_thread_join(&vb->b.thread, NULL);
}
}
void
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
sc_frame_buffer_destroy(&vb->fb);
if (vb->buffering_time) {
sc_cond_destroy(&vb->b.wait_cond);
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
}
}
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
if (!vb->buffering_time) {
// No buffering
return sc_video_buffer_offer(vb, frame);
}
sc_mutex_lock(&vb->b.mutex);
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
sc_cond_signal(&vb->b.wait_cond);
if (vb->b.clock.count == 1) {
sc_mutex_unlock(&vb->b.mutex);
// First frame, offer it immediately, for two reasons:
// - not to delay the opening of the scrcpy window
// - the buffering estimation needs at least two clock points, so it
// could not handle the first frame
return sc_video_buffer_offer(vb, frame);
}
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
if (!vb_frame) {
sc_mutex_unlock(&vb->b.mutex);
LOGE("Could not allocate frame");
return false;
}
#ifndef SC_BUFFERING_NDEBUG
vb_frame->push_date = sc_tick_now();
#endif
sc_queue_push(&vb->b.queue, next, vb_frame);
sc_cond_signal(&vb->b.queue_cond);
sc_mutex_unlock(&vb->b.mutex);
return true;
}
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst) {
sc_frame_buffer_consume(&vb->fb, dst);
} }

View File

@ -1,50 +1,76 @@
#ifndef VIDEO_BUFFER_H #ifndef SC_VIDEO_BUFFER_H
#define VIDEO_BUFFER_H #define SC_VIDEO_BUFFER_H
#include "common.h" #include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include "fps_counter.h" #include "clock.h"
#include "frame_buffer.h"
#include "util/queue.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/tick.h"
// forward declarations // forward declarations
typedef struct AVFrame AVFrame; typedef struct AVFrame AVFrame;
/** struct sc_video_buffer_frame {
* A video buffer holds 1 pending frame, which is the last frame received from AVFrame *frame;
* the producer (typically, the decoder). struct sc_video_buffer_frame *next;
* #ifndef NDEBUG
* If a pending frame has not been consumed when the producer pushes a new sc_tick push_date;
* frame, then it is lost. The intent is to always provide access to the very #endif
* last frame to minimize latency. };
*
* The producer and the consumer typically do not live in the same thread.
* That's the reason why the callback on_frame_available() does not provide the
* frame as parameter: the consumer might post an event to its own thread to
* retrieve the pending frame from there, and that frame may have changed since
* the callback if producer pushed a new one in between.
*/
struct video_buffer { struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
AVFrame *pending_frame;
AVFrame *tmp_frame; // To preserve the pending frame on error
sc_mutex mutex; struct sc_video_buffer {
struct sc_frame_buffer fb;
bool pending_frame_consumed; sc_tick buffering_time;
// only if buffering_time > 0
struct {
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_video_buffer_frame_queue queue;
bool stopped;
} b; // buffering
const struct sc_video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_video_buffer_callbacks {
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata);
}; };
bool bool
video_buffer_init(struct video_buffer *vb); sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void void *cbs_userdata);
video_buffer_destroy(struct video_buffer *vb);
bool bool
video_buffer_push(struct video_buffer *vb, const AVFrame *frame, bool *skipped); sc_video_buffer_start(struct sc_video_buffer *vb);
void void
video_buffer_consume(struct video_buffer *vb, AVFrame *dst); sc_video_buffer_stop(struct sc_video_buffer *vb);
void
sc_video_buffer_join(struct sc_video_buffer *vb);
void
sc_video_buffer_destroy(struct sc_video_buffer *vb);
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);
#endif #endif

View File

@ -4,11 +4,11 @@
#include <string.h> #include <string.h>
#include "cli.h" #include "cli.h"
#include "scrcpy.h" #include "options.h"
static void test_flag_version(void) { static void test_flag_version(void) {
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
}; };
@ -23,7 +23,7 @@ static void test_flag_version(void) {
static void test_flag_help(void) { static void test_flag_help(void) {
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
}; };
@ -38,7 +38,7 @@ static void test_flag_help(void) {
static void test_options(void) { static void test_options(void) {
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
}; };
@ -100,7 +100,7 @@ static void test_options(void) {
static void test_options2(void) { static void test_options2(void) {
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
}; };

79
app/tests/test_clock.c Normal file
View File

@ -0,0 +1,79 @@
#include "common.h"
#include <assert.h>
#include "clock.h"
void test_small_rolling_sum(void) {
struct sc_clock clock;
sc_clock_init(&clock);
assert(clock.count == 0);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 0);
assert(clock.right_sum.stream == 0);
sc_clock_update(&clock, 2, 3);
assert(clock.count == 1);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 2);
assert(clock.right_sum.stream == 3);
sc_clock_update(&clock, 10, 20);
assert(clock.count == 2);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 10);
assert(clock.right_sum.stream == 20);
sc_clock_update(&clock, 40, 80);
assert(clock.count == 3);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 50);
assert(clock.right_sum.stream == 100);
sc_clock_update(&clock, 400, 800);
assert(clock.count == 4);
assert(clock.left_sum.system == 12);
assert(clock.left_sum.stream == 23);
assert(clock.right_sum.system == 440);
assert(clock.right_sum.stream == 880);
}
void test_large_rolling_sum(void) {
const unsigned half_range = SC_CLOCK_RANGE / 2;
struct sc_clock clock1;
sc_clock_init(&clock1);
for (unsigned i = 0; i < 5 * half_range; ++i) {
sc_clock_update(&clock1, i, 2 * i + 1);
}
struct sc_clock clock2;
sc_clock_init(&clock2);
for (unsigned i = 3 * half_range; i < 5 * half_range; ++i) {
sc_clock_update(&clock2, i, 2 * i + 1);
}
assert(clock1.count == SC_CLOCK_RANGE);
assert(clock2.count == SC_CLOCK_RANGE);
// The values before the last SC_CLOCK_RANGE points in clock1 should have
// no impact
assert(clock1.left_sum.system == clock2.left_sum.system);
assert(clock1.left_sum.stream == clock2.left_sum.stream);
assert(clock1.right_sum.system == clock2.right_sum.system);
assert(clock1.right_sum.stream == clock2.right_sum.stream);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_small_rolling_sum();
test_large_rolling_sum();
return 0;
};

View File

@ -10,28 +10,28 @@ struct foo {
}; };
static void test_queue(void) { static void test_queue(void) {
struct my_queue QUEUE(struct foo) queue; struct my_queue SC_QUEUE(struct foo) queue;
queue_init(&queue); sc_queue_init(&queue);
assert(queue_is_empty(&queue)); assert(sc_queue_is_empty(&queue));
struct foo v1 = { .value = 42 }; struct foo v1 = { .value = 42 };
struct foo v2 = { .value = 27 }; struct foo v2 = { .value = 27 };
queue_push(&queue, next, &v1); sc_queue_push(&queue, next, &v1);
queue_push(&queue, next, &v2); sc_queue_push(&queue, next, &v2);
struct foo *foo; struct foo *foo;
assert(!queue_is_empty(&queue)); assert(!sc_queue_is_empty(&queue));
queue_take(&queue, next, &foo); sc_queue_take(&queue, next, &foo);
assert(foo->value == 42); assert(foo->value == 42);
assert(!queue_is_empty(&queue)); assert(!sc_queue_is_empty(&queue));
queue_take(&queue, next, &foo); sc_queue_take(&queue, next, &foo);
assert(foo->value == 27); assert(foo->value == 27);
assert(queue_is_empty(&queue)); assert(sc_queue_is_empty(&queue));
} }
int main(int argc, char *argv[]) { int main(int argc, char *argv[]) {

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.16/i686-w64-mingw32'

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.16/x86_64-w64-mingw32'

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After

Width:  |  Height:  |  Size: 4.5 KiB

View File

@ -2,8 +2,8 @@
set -e set -e
BUILDDIR=build-auto BUILDDIR=build-auto
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18 PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
PREBUILT_SERVER_SHA256=641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3 PREBUILT_SERVER_SHA256=876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867
echo "[scrcpy] Downloading prebuilt server..." echo "[scrcpy] Downloading prebuilt server..."
wget "$PREBUILT_SERVER_URL" -O scrcpy-server wget "$PREBUILT_SERVER_URL" -O scrcpy-server

View File

@ -1,5 +1,5 @@
project('scrcpy', 'c', project('scrcpy', 'c',
version: '1.18', version: '1.19',
meson_version: '>= 0.48', meson_version: '>= 0.48',
default_options: [ default_options: [
'c_std=c11', 'c_std=c11',

View File

@ -30,11 +30,11 @@ prepare-ffmpeg-dev-win64:
ffmpeg-4.3.1-win64-dev ffmpeg-4.3.1-win64-dev
prepare-sdl2: prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \ @./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.16-mingw.tar.gz \
405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \ 2bfe48628aa9635c12eac7d421907e291525de1d0b04b3bca4a5bd6e6c881a6f \
SDL2-2.0.14 SDL2-2.0.16
prepare-adb: prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.2-windows.zip \ @./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.3-windows.zip \
d560cb8ded83ae04763b94632673481f14843a5969256569623cfeac82db4ba5 \ 0f4b8fdd26af2c3733539d6eebb3c2ed499ea1d4bb1f4e0ecc2d6016961a6e24 \
platform-tools platform-tools

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@ -94,6 +94,7 @@ dist-win32: build-server build-win32
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -102,7 +103,7 @@ dist-win32: build-server build-win32
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.16/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
@ -110,6 +111,7 @@ dist-win64: build-server build-win64
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@ -118,7 +120,7 @@ dist-win64: build-server build-win64
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32 zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \ cd "$(DIST)/$(WIN32_TARGET_DIR)"; \

4
run
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@ -20,4 +20,6 @@ then
exit 1 exit 1
fi fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@" SCRCPY_ICON_PATH="data/icon.png" \
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" \
"$BUILDDIR/app/scrcpy" "$@"

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@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy" applicationId "com.genymobile.scrcpy"
minSdkVersion 21 minSdkVersion 21
targetSdkVersion 30 targetSdkVersion 30
versionCode 11800 versionCode 11900
versionName "1.18" versionName "1.19"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
} }
buildTypes { buildTypes {

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@ -12,7 +12,7 @@
set -e set -e
SCRCPY_DEBUG=false SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.18 SCRCPY_VERSION_NAME=1.19
PLATFORM=${ANDROID_PLATFORM:-30} PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0} BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}

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@ -241,7 +241,7 @@ public class Controller {
MotionEvent event = MotionEvent MotionEvent event = MotionEvent
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0, .obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
InputDevice.SOURCE_TOUCHSCREEN, 0); InputDevice.SOURCE_MOUSE, 0);
return device.injectEvent(event); return device.injectEvent(event);
} }

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@ -56,17 +56,13 @@ public class ScreenEncoder implements Device.RotationListener {
public void streamScreen(Device device, FileDescriptor fd) throws IOException { public void streamScreen(Device device, FileDescriptor fd) throws IOException {
Workarounds.prepareMainLooper(); Workarounds.prepareMainLooper();
if (Build.BRAND.equalsIgnoreCase("meizu")) {
try { // <https://github.com/Genymobile/scrcpy/issues/240>
internalStreamScreen(device, fd); // <https://github.com/Genymobile/scrcpy/issues/2656>
} catch (NullPointerException e) {
// Retry with workarounds enabled:
// <https://github.com/Genymobile/scrcpy/issues/365>
// <https://github.com/Genymobile/scrcpy/issues/940>
Ln.d("Applying workarounds to avoid NullPointerException");
Workarounds.fillAppInfo(); Workarounds.fillAppInfo();
internalStreamScreen(device, fd);
} }
internalStreamScreen(device, fd);
} }
private void internalStreamScreen(Device device, FileDescriptor fd) throws IOException { private void internalStreamScreen(Device device, FileDescriptor fd) throws IOException {

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@ -11,6 +11,7 @@ public class StatusBarManager {
private final IInterface manager; private final IInterface manager;
private Method expandNotificationsPanelMethod; private Method expandNotificationsPanelMethod;
private boolean expandNotificationPanelMethodCustomVersion;
private Method expandSettingsPanelMethod; private Method expandSettingsPanelMethod;
private boolean expandSettingsPanelMethodNewVersion = true; private boolean expandSettingsPanelMethodNewVersion = true;
private Method collapsePanelsMethod; private Method collapsePanelsMethod;
@ -21,7 +22,13 @@ public class StatusBarManager {
private Method getExpandNotificationsPanelMethod() throws NoSuchMethodException { private Method getExpandNotificationsPanelMethod() throws NoSuchMethodException {
if (expandNotificationsPanelMethod == null) { if (expandNotificationsPanelMethod == null) {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel"); try {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
} catch (NoSuchMethodException e) {
// Custom version for custom vendor ROM: <https://github.com/Genymobile/scrcpy/issues/2551>
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel", int.class);
expandNotificationPanelMethodCustomVersion = true;
}
} }
return expandNotificationsPanelMethod; return expandNotificationsPanelMethod;
} }
@ -50,7 +57,11 @@ public class StatusBarManager {
public void expandNotificationsPanel() { public void expandNotificationsPanel() {
try { try {
Method method = getExpandNotificationsPanelMethod(); Method method = getExpandNotificationsPanelMethod();
method.invoke(manager); if (expandNotificationPanelMethodCustomVersion) {
method.invoke(manager, 0);
} else {
method.invoke(manager);
}
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) { } catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
Ln.e("Could not invoke method", e); Ln.e("Could not invoke method", e);
} }