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Author SHA1 Message Date
b0a4e6df25 Retry on recoverable MediaCodec errors
Refs <https://developer.android.com/reference/android/media/MediaCodec#error-handling>
Fixes #3693 <https://github.com/Genymobile/scrcpy/issues/3693>
2023-01-27 23:15:44 +01:00
545a8a8f32 Extract downsize-retry handling
Move the code to downscale and retry on error out of the catch-block.

Refs 26b4104844
2023-01-27 23:15:03 +01:00
123 changed files with 2007 additions and 5911 deletions

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@ -15,7 +15,7 @@ First, you need to install the required packages:
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0 libusb-1.0-0-dev
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
@ -94,7 +94,7 @@ sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev
libusb-1.0-0-dev
# server build dependencies
sudo apt install openjdk-11-jdk

View File

@ -199,7 +199,7 @@ preserved. That way, a device in 1920×1080 will be mirrored at 1024×576.
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
```bash
scrcpy --video-bit-rate=2M
scrcpy --bit-rate=2M
scrcpy -b 2M # short version
```
@ -252,31 +252,20 @@ This affects recording orientation.
The [window may also be rotated](#rotation) independently.
#### Codec
#### Encoder
The video codec can be selected. The possible values are `h264` (default),
`h265` and `av1`:
Some devices have more than one encoder, and some of them may cause issues or
crash. It is possible to select a different encoder:
```bash
scrcpy --video-codec=h264 # default
scrcpy --video-codec=h265
scrcpy --video-codec=av1
scrcpy --encoder=OMX.qcom.video.encoder.avc
```
##### Encoder
Some devices have more than one encoder for a specific codec, and some of them
may cause issues or crash. It is possible to select a different encoder:
To list the available encoders, you can pass an invalid encoder name; the
error will give the available encoders:
```bash
scrcpy --video-encoder=OMX.qcom.video.encoder.avc
```
To list the available encoders:
```bash
scrcpy --list-encoders
scrcpy --encoder=_
```
### Capture
@ -442,7 +431,7 @@ none found, try running `adb disconnect`, and then run those two commands again.
It may be useful to decrease the bit-rate and the resolution:
```bash
scrcpy --video-bit-rate=2M --max-size=800
scrcpy --bit-rate=2M --max-size=800
scrcpy -b2M -m800 # short version
```
@ -718,7 +707,7 @@ scrcpy --display=1
The list of display ids can be retrieved by:
```bash
scrcpy --list-displays
adb shell dumpsys display # search "mDisplayId=" in the output
```
The secondary display may only be controlled if the device runs at least Android

View File

@ -2,33 +2,28 @@ _scrcpy() {
local cur prev words cword
local opts="
--always-on-top
--audio-bit-rate=
--audio-codec=
--audio-codec-options=
--audio-encoder=
-b --video-bit-rate=
-b --bit-rate=
--codec-options=
--crop=
-d --select-usb
--disable-screensaver
--display=
--display-buffer=
-e --select-tcpip
--encoder=
--force-adb-forward
--forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help
--legacy-paste
--list-displays
--list-encoders
--lock-video-orientation
--lock-video-orientation=
--max-fps=
-M --hid-mouse
-m --max-size=
--no-audio
--no-cleanup
--no-clipboard-autosync
--no-clipboard-on-error
--no-downsize-on-error
-n --no-control
-N --no-display
@ -45,7 +40,6 @@ _scrcpy() {
-r --record=
--record-format=
--render-driver=
--require-audio
--rotation=
-s --serial=
--shortcut-mod=
@ -59,9 +53,6 @@ _scrcpy() {
--v4l2-sink=
-V --verbosity=
-v --version
--video-codec=
--video-codec-options=
--video-encoder=
-w --stay-awake
--window-borderless
--window-title=
@ -73,14 +64,6 @@ _scrcpy() {
_init_completion -s || return
case "$prev" in
--video-codec)
COMPREPLY=($(compgen -W 'h264 h265 av1' -- "$cur"))
return
;;
--audio-codec)
COMPREPLY=($(compgen -W 'opus aac raw' -- "$cur"))
return
;;
--lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return
@ -115,7 +98,7 @@ _scrcpy() {
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return
;;
-b|--video-bit-rate \
-b|--bitrate \
|--codec-options \
|--crop \
|--display \

View File

@ -9,30 +9,25 @@ local arguments
arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
'--audio-bit-rate=[Encode the audio at the given bit-rate]'
'--audio-codec=[Select the audio codec]:codec:(opus aac raw)'
'--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]'
'--audio-encoder=[Use a specific MediaCodec audio encoder]'
{-b,--video-bit-rate=}'[Encode the video at the given bit-rate]'
{-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
{-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--list-displays[List displays available on the device]'
'--list-encoders[List video and audio encoders available on the device]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
'--no-audio[Disable audio forwarding]'
'--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
@ -51,7 +46,6 @@ arguments=(
{-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
@ -64,9 +58,6 @@ arguments=(
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
'--video-codec=[Select the video codec]:codec:(h264 h265 av1)'
'--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]'
'--video-encoder=[Use a specific MediaCodec video encoder]'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]'

View File

@ -4,14 +4,12 @@ src = [
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/adb/adb_tunnel.c',
'src/audio_player.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
'src/delay_buffer.c',
'src/demuxer.c',
'src/device_msg.c',
'src/icon.c',
@ -23,23 +21,18 @@ src = [
'src/mouse_inject.c',
'src/opengl.c',
'src/options.c',
'src/packet_merger.c',
'src/receiver.c',
'src/recorder.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/version.c',
'src/trait/frame_source.c',
'src/trait/packet_source.c',
'src/video_buffer.c',
'src/util/acksync.c',
'src/util/average.c',
'src/util/bytebuf.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/memory.c',
'src/util/net.c',
'src/util/net_intr.c',
'src/util/process.c',
@ -105,7 +98,6 @@ if not crossbuild_windows
dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'),
dependency('libavutil'),
dependency('libswresample'),
dependency('sdl2', version: '>= 2.0.5'),
]
@ -136,19 +128,24 @@ else
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
ffmpeg_avformat = meson.get_cross_property('ffmpeg_avformat')
ffmpeg_avutil = meson.get_cross_property('ffmpeg_avutil')
ffmpeg = declare_dependency(
dependencies: [
cc.find_library('avcodec-60', dirs: ffmpeg_bin_dir),
cc.find_library('avformat-60', dirs: ffmpeg_bin_dir),
cc.find_library('avutil-58', dirs: ffmpeg_bin_dir),
cc.find_library('swresample-4', dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avcodec, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avformat, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avutil, dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb + '/bin'
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb + '/include'
prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency(
dependencies: [
@ -176,7 +173,6 @@ check_functions = [
'vasprintf',
'nrand48',
'jrand48',
'reallocarray',
]
foreach f : check_functions
@ -204,6 +200,10 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@ -263,9 +263,8 @@ if get_option('buildtype') == 'debug'
['test_binary', [
'tests/test_binary.c',
]],
['test_bytebuf', [
'tests/test_bytebuf.c',
'src/util/bytebuf.c',
['test_cbuf', [
'tests/test_cbuf.c',
]],
['test_cli', [
'tests/test_cli.c',
@ -291,6 +290,9 @@ if get_option('buildtype') == 'debug'
'tests/test_device_msg_deserialize.c',
'src/device_msg.c',
]],
['test_queue', [
'tests/test_queue.c',
]],
['test_strbuf', [
'tests/test_strbuf.c',
'src/util/strbuf.c',
@ -300,10 +302,6 @@ if get_option('buildtype') == 'debug'
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_vecdeque', [
'tests/test_vecdeque.c',
'src/util/memory.c',
]],
['test_vector', [
'tests/test_vector.c',
]],

View File

@ -0,0 +1,45 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win32-4.3.1
FILENAME_SHARED=ffmpeg-4.3.1-win32-shared.zip
SHA256SUM_SHARED=357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2
FILENAME_DEV=ffmpeg-4.3.1-win32-dev.zip
SHA256SUM_DEV=230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_SHARED" \
"$FILENAME_SHARED" "$SHA256SUM_SHARED"
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_DEV" \
"$FILENAME_DEV" "$SHA256SUM_DEV"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX_SHARED=ffmpeg-4.3.1-win32-shared
unzip "../$FILENAME_SHARED" \
"$ZIP_PREFIX_SHARED"/bin/avutil-56.dll \
"$ZIP_PREFIX_SHARED"/bin/avcodec-58.dll \
"$ZIP_PREFIX_SHARED"/bin/avformat-58.dll \
"$ZIP_PREFIX_SHARED"/bin/swresample-3.dll \
"$ZIP_PREFIX_SHARED"/bin/swscale-5.dll
ZIP_PREFIX_DEV=ffmpeg-4.3.1-win32-dev
unzip "../$FILENAME_DEV" \
"$ZIP_PREFIX_DEV/include/*"
mv "$ZIP_PREFIX_SHARED"/* .
mv "$ZIP_PREFIX_DEV"/* .
rmdir "$ZIP_PREFIX_SHARED" "$ZIP_PREFIX_DEV"

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@ -0,0 +1,36 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \
"$ZIP_PREFIX"/bin/avformat-59.dll \
"$ZIP_PREFIX"/bin/swresample-4.dll \
"$ZIP_PREFIX"/bin/swscale-6.dll \
"$ZIP_PREFIX"/include
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

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@ -1,30 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=6.0-scrcpy-2
DEP_DIR="ffmpeg-$VERSION"
FILENAME="$DEP_DIR".7z
SHA256SUM=98ef97f8607c97a5c4f9c5a0a991b78f105d002a3619145011d16ffb92501b14
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg
7z x "../$FILENAME"
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

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@ -22,12 +22,13 @@ get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-Win32/include/ \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32 .
mv libusb-1.0.26-binaries/libusb-MinGW-x64 .
mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries

View File

@ -20,28 +20,14 @@ provides display and control of Android devices connected on USB (or over TCP/IP
Make scrcpy window always on top (above other windows).
.TP
.BI "\-\-audio\-bit\-rate " value
Encode the audio at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 128K (128000).
Default is 8000000.
.TP
.BI "\-\-audio\-buffer ms
Configure the audio buffering delay (in milliseconds).
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
Default is 50.
.TP
.BI "\-\-audio\-codec " name
Select an audio codec (opus, aac or raw).
Default is opus.
.TP
.BI "\-\-audio\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device audio encoder.
.BI "\-\-codec\-options " key[:type]=value[,...]
Set a list of comma-separated key:type=value options for the device encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
@ -49,18 +35,6 @@ The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
.TP
.BI "\-\-audio\-encoder " name
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
The available encoders can be listed by \-\-list\-encoders.
.TP
.BI "\-b, \-\-video\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8M (8000000).
.TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
@ -81,9 +55,10 @@ Disable screensaver while scrcpy is running.
.TP
.BI "\-\-display " id
Specify the device display id to mirror.
Specify the display id to mirror.
The available display ids can be listed by \-\-list\-displays.
The list of possible display ids can be listed by "adb shell dumpsys display"
(search "mDisplayId=" in the output).
Default is 0.
@ -99,6 +74,10 @@ Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.TP
.B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device.
@ -138,15 +117,7 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.B \-\-list\-encoders
List video and audio encoders available on the device.
.TP
.B \-\-list\-displays
List displays available on the device.
.TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
.BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
@ -228,7 +199,7 @@ It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
.TP
.BI "\-p, \-\-port " port\fR[:\fIport\fR]
.BI "\-p, \-\-port " port[:port]
Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
@ -280,10 +251,6 @@ Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "me
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE
.TP
.B \-\-require\-audio
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work.
.TP
.BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
@ -293,7 +260,7 @@ Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each incre
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.BI "\-\-shortcut\-mod " key\fR[+...]][,...]
.BI "\-\-shortcut\-mod " key[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
@ -303,7 +270,7 @@ For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctr
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
.BI "\-\-tcpip[=ip[:port]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
@ -356,28 +323,6 @@ Default is "info" for release builds, "debug" for debug builds.
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI "\-\-video\-codec " name
Select a video codec (h264, h265 or av1).
Default is h264.
.TP
.BI "\-\-video\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device video encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
.TP
.BI "\-\-video\-encoder " name
Use a specific MediaCodec video encoder (depending on the codec provided by \fB\-\-video\-codec\fR).
The available encoders can be listed by \-\-list\-encoders.
.TP
.B \-w, \-\-stay-awake
Keep the device on while scrcpy is running, when the device is plugged in.

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@ -1,431 +0,0 @@
#include "audio_player.h"
#include <libavutil/opt.h>
#include "util/log.h"
#define SC_AUDIO_PLAYER_NDEBUG // comment to debug
/** Downcast frame_sink to sc_audio_player */
#define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink)
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
#define SC_SDL_SAMPLE_FMT AUDIO_F32
#define SC_AUDIO_OUTPUT_BUFFER_SAMPLES 240 // 5ms at 48000Hz
static inline uint32_t
bytes_to_samples(struct sc_audio_player *ap, size_t bytes) {
assert(bytes % (ap->nb_channels * ap->out_bytes_per_sample) == 0);
return bytes / (ap->nb_channels * ap->out_bytes_per_sample);
}
static inline size_t
samples_to_bytes(struct sc_audio_player *ap, uint32_t samples) {
return samples * ap->nb_channels * ap->out_bytes_per_sample;
}
static void SDLCALL
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_AudioDeviceLock(), so
// the bytebuf is protected
assert(len_int > 0);
size_t len = len_int;
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] SDL callback requests %" PRIu32 " samples",
bytes_to_samples(ap, len));
#endif
size_t read_avail = sc_bytebuf_read_available(&ap->buf);
if (!ap->played) {
uint32_t buffered_samples = bytes_to_samples(ap, read_avail);
// Part of the buffering is handled by inserting initial silence. The
// remaining (margin) last samples will be handled by compensation.
uint32_t margin = 30 * ap->sample_rate / 1000; // 30ms
if (buffered_samples + margin < ap->target_buffering) {
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32
" samples", bytes_to_samples(ap, len));
// Delay playback starting to reach the target buffering. Fill the
// whole buffer with silence (len is small compared to the
// arbitrary margin value).
memset(stream, 0, len);
return;
}
}
size_t read = MIN(read_avail, len);
if (read) {
sc_bytebuf_read(&ap->buf, stream, read);
}
if (read < len) {
size_t silence_bytes = len - read;
uint32_t silence_samples = bytes_to_samples(ap, silence_bytes);
// Insert silence. In theory, the inserted silent samples replace the
// missing real samples, which will arrive later, so they should be
// dropped to keep the latency minimal. However, this would cause very
// audible glitches, so let the clock compensation restore the target
// latency.
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
silence_samples);
memset(stream + read, 0, silence_bytes);
if (ap->received) {
// Inserting additional samples immediately increases buffering
ap->avg_buffering.avg += silence_samples;
}
}
ap->played = true;
}
static uint8_t *
sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) {
size_t min_buf_size = samples_to_bytes(ap, min_samples);
if (min_buf_size > ap->swr_buf_alloc_size) {
size_t new_size = min_buf_size + 4096;
uint8_t *buf = realloc(ap->swr_buf, new_size);
if (!buf) {
LOG_OOM();
// Could not realloc to the requested size
return NULL;
}
ap->swr_buf = buf;
ap->swr_buf_alloc_size = new_size;
}
return ap->swr_buf;
}
static bool
sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_audio_player *ap = DOWNCAST(sink);
SwrContext *swr_ctx = ap->swr_ctx;
int64_t swr_delay = swr_get_delay(swr_ctx, ap->sample_rate);
// No need to av_rescale_rnd(), input and output sample rates are the same.
// Add more space (256) for clock compensation.
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, dst_nb_samples);
if (!swr_buf) {
return false;
}
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
(const uint8_t **) frame->data, frame->nb_samples);
if (ret < 0) {
LOGE("Resampling failed: %d", ret);
return false;
}
// swr_convert() returns the number of samples which would have been
// written if the buffer was big enough.
uint32_t samples_written = MIN(ret, dst_nb_samples);
size_t swr_buf_size = samples_to_bytes(ap, samples_written);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples_written);
#endif
// Since this function is the only writer, the current available space is
// at least the previous available space. In practice, it should almost
// always be possible to write without lock.
bool lockless_write = swr_buf_size <= ap->previous_write_avail;
if (lockless_write) {
sc_bytebuf_prepare_write(&ap->buf, swr_buf, swr_buf_size);
}
SDL_LockAudioDevice(ap->device);
size_t read_avail = sc_bytebuf_read_available(&ap->buf);
uint32_t buffered_samples = bytes_to_samples(ap, read_avail);
if (lockless_write) {
sc_bytebuf_commit_write(&ap->buf, swr_buf_size);
} else {
// Take care to keep full samples
size_t align = ap->nb_channels * ap->out_bytes_per_sample;
size_t write_avail =
sc_bytebuf_write_available(&ap->buf) / align * align;
if (swr_buf_size > write_avail) {
// Entering this branch is very unlikely, the ring-buffer (bytebuf)
// is allocated with a size sufficient to store 1 second more than
// the target buffering. If this happens, though, we have to skip
// old samples.
size_t cap = sc_bytebuf_capacity(&ap->buf) / align * align;
if (swr_buf_size > cap) {
// Very very unlikely: a single resampled frame should never
// exceed the ring-buffer size (or something is very wrong).
// Ignore the first bytes in swr_buf
swr_buf += swr_buf_size - cap;
swr_buf_size = cap;
// This change in samples_written will impact the
// instant_compensation below
samples_written -= bytes_to_samples(ap, swr_buf_size - cap);
}
assert(swr_buf_size >= write_avail);
if (swr_buf_size > write_avail) {
sc_bytebuf_skip(&ap->buf, swr_buf_size - write_avail);
uint32_t skip_samples =
bytes_to_samples(ap, swr_buf_size - write_avail);
assert(buffered_samples >= skip_samples);
buffered_samples -= skip_samples;
if (ap->played) {
// Dropping input samples instantly decreases buffering
ap->avg_buffering.avg -= skip_samples;
}
}
// It should remain exactly the expected size to write the new
// samples.
assert((sc_bytebuf_write_available(&ap->buf) / align * align)
== swr_buf_size);
}
sc_bytebuf_write(&ap->buf, swr_buf, swr_buf_size);
}
buffered_samples += samples_written;
assert(samples_to_bytes(ap, buffered_samples)
== sc_bytebuf_read_available(&ap->buf));
// Read with lock held, to be used after unlocking
bool played = ap->played;
if (played) {
uint32_t max_buffered_samples = ap->target_buffering
+ 12 * SC_AUDIO_OUTPUT_BUFFER_SAMPLES
+ ap->target_buffering / 10;
if (buffered_samples > max_buffered_samples) {
uint32_t skip_samples = buffered_samples - max_buffered_samples;
size_t skip_bytes = samples_to_bytes(ap, skip_samples);
sc_bytebuf_skip(&ap->buf, skip_bytes);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
#endif
}
// Number of samples added (or removed, if negative) for compensation
int32_t instant_compensation =
(int32_t) samples_written - frame->nb_samples;
// The compensation must apply instantly, it must not be smoothed
ap->avg_buffering.avg += instant_compensation;
// However, the buffering level must be smoothed
sc_average_push(&ap->avg_buffering, buffered_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] buffered_samples=%" PRIu32 " avg_buffering=%f",
buffered_samples, sc_average_get(&ap->avg_buffering));
#endif
} else {
// SDL playback not started yet, do not accumulate more than
// max_initial_buffering samples, this would cause unnecessary delay
// (and glitches to compensate) on start.
uint32_t max_initial_buffering = ap->target_buffering
+ 2 * SC_AUDIO_OUTPUT_BUFFER_SAMPLES;
if (buffered_samples > max_initial_buffering) {
uint32_t skip_samples = buffered_samples - max_initial_buffering;
size_t skip_bytes = samples_to_bytes(ap, skip_samples);
sc_bytebuf_skip(&ap->buf, skip_bytes);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skip_samples);
#endif
}
}
ap->previous_write_avail = sc_bytebuf_write_available(&ap->buf);
ap->received = true;
SDL_UnlockAudioDevice(ap->device);
if (played) {
ap->samples_since_resync += samples_written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Recompute compensation every second
ap->samples_since_resync = 0;
float avg = sc_average_get(&ap->avg_buffering);
int diff = ap->target_buffering - avg;
if (diff < 0 && buffered_samples < ap->target_buffering) {
// Do not accelerate if the instant buffering level is below
// the average, this would increase underflow
diff = 0;
}
// Compensate the diff over 4 seconds (but will be recomputed after
// 1 second)
int distance = 4 * ap->sample_rate;
// Limit compensation rate to 2%
int abs_max_diff = distance / 50;
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
" compensation=%d", ap->target_buffering, avg,
buffered_samples, diff);
int ret = swr_set_compensation(swr_ctx, diff, distance);
if (ret < 0) {
LOGW("Resampling compensation failed: %d", ret);
// not fatal
}
}
}
return true;
}
static bool
sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_audio_player *ap = DOWNCAST(sink);
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
assert(ctx->ch_layout.nb_channels > 0);
unsigned nb_channels = ctx->ch_layout.nb_channels;
#else
int tmp = av_get_channel_layout_nb_channels(ctx->channel_layout);
assert(tmp > 0);
unsigned nb_channels = tmp;
#endif
SDL_AudioSpec desired = {
.freq = ctx->sample_rate,
.format = SC_SDL_SAMPLE_FMT,
.channels = nb_channels,
.samples = SC_AUDIO_OUTPUT_BUFFER_SAMPLES,
.callback = sc_audio_player_sdl_callback,
.userdata = ap,
};
SDL_AudioSpec obtained;
ap->device = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
if (!ap->device) {
LOGE("Could not open audio device: %s", SDL_GetError());
return false;
}
SwrContext *swr_ctx = swr_alloc();
if (!swr_ctx) {
LOG_OOM();
goto error_close_audio_device;
}
ap->swr_ctx = swr_ctx;
assert(ctx->sample_rate > 0);
assert(!av_sample_fmt_is_planar(SC_AV_SAMPLE_FMT));
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
assert(out_bytes_per_sample > 0);
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
#else
av_opt_set_channel_layout(swr_ctx, "in_channel_layout",
ctx->channel_layout, 0);
av_opt_set_channel_layout(swr_ctx, "out_channel_layout",
ctx->channel_layout, 0);
#endif
av_opt_set_int(swr_ctx, "in_sample_rate", ctx->sample_rate, 0);
av_opt_set_int(swr_ctx, "out_sample_rate", ctx->sample_rate, 0);
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", ctx->sample_fmt, 0);
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", SC_AV_SAMPLE_FMT, 0);
int ret = swr_init(swr_ctx);
if (ret) {
LOGE("Failed to initialize the resampling context");
goto error_free_swr_ctx;
}
ap->sample_rate = ctx->sample_rate;
ap->nb_channels = nb_channels;
ap->out_bytes_per_sample = out_bytes_per_sample;
ap->target_buffering = ap->target_buffering_delay * ap->sample_rate
/ SC_TICK_FREQ;
// Use a ring-buffer of the target buffering size plus 1 second between the
// producer and the consumer. It's too big on purpose, to guarantee that
// the producer and the consumer will be able to access it in parallel
// without locking.
size_t bytebuf_samples = ap->target_buffering + ap->sample_rate;
size_t bytebuf_size = samples_to_bytes(ap, bytebuf_samples);
bool ok = sc_bytebuf_init(&ap->buf, bytebuf_size);
if (!ok) {
goto error_free_swr_ctx;
}
size_t initial_swr_buf_size = samples_to_bytes(ap, 4096);
ap->swr_buf = malloc(initial_swr_buf_size);
if (!ap->swr_buf) {
LOG_OOM();
goto error_destroy_bytebuf;
}
ap->swr_buf_alloc_size = initial_swr_buf_size;
ap->previous_write_avail = sc_bytebuf_write_available(&ap->buf);
// Samples are produced and consumed by blocks, so the buffering must be
// smoothed to get a relatively stable value.
sc_average_init(&ap->avg_buffering, 32);
ap->samples_since_resync = 0;
ap->received = false;
ap->played = false;
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
SDL_PauseAudioDevice(ap->device, 0);
return true;
error_destroy_bytebuf:
sc_bytebuf_destroy(&ap->buf);
error_free_swr_ctx:
swr_free(&ap->swr_ctx);
error_close_audio_device:
SDL_CloseAudioDevice(ap->device);
return false;
}
static void
sc_audio_player_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_audio_player *ap = DOWNCAST(sink);
assert(ap->device);
SDL_PauseAudioDevice(ap->device, 1);
SDL_CloseAudioDevice(ap->device);
free(ap->swr_buf);
sc_bytebuf_destroy(&ap->buf);
swr_free(&ap->swr_ctx);
}
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering) {
ap->target_buffering_delay = target_buffering;
static const struct sc_frame_sink_ops ops = {
.open = sc_audio_player_frame_sink_open,
.close = sc_audio_player_frame_sink_close,
.push = sc_audio_player_frame_sink_push,
};
ap->frame_sink.ops = &ops;
}

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@ -1,78 +0,0 @@
#ifndef SC_AUDIO_PLAYER_H
#define SC_AUDIO_PLAYER_H
#include "common.h"
#include <stdbool.h>
#include "trait/frame_sink.h"
#include <util/average.h>
#include <util/bytebuf.h>
#include <util/thread.h>
#include <util/tick.h>
#include <libavformat/avformat.h>
#include <libswresample/swresample.h>
#include <SDL2/SDL.h>
struct sc_audio_player {
struct sc_frame_sink frame_sink;
SDL_AudioDeviceID device;
// The target buffering between the producer and the consumer. This value
// is directly use for compensation.
// Since audio capture and/or encoding on the device typically produce
// blocks of 960 samples (20ms) or 1024 samples (~21.3ms), this target
// value should be higher.
sc_tick target_buffering_delay;
uint32_t target_buffering; // in samples
// Audio buffer to communicate between the receiver and the SDL audio
// callback (protected by SDL_AudioDeviceLock())
struct sc_bytebuf buf;
// The previous number of bytes available in the buffer (only used by the
// receiver thread)
size_t previous_write_avail;
// Resampler (only used from the receiver thread)
struct SwrContext *swr_ctx;
// The sample rate is the same for input and output
unsigned sample_rate;
// The number of channels is the same for input and output
unsigned nb_channels;
// The number of bytes per sample for a single channel
unsigned out_bytes_per_sample;
// Target buffer for resampling (only used by the receiver thread)
uint8_t *swr_buf;
size_t swr_buf_alloc_size;
// Number of buffered samples (may be negative on underflow) (only used by
// the receiver thread)
struct sc_average avg_buffering;
// Count the number of samples to trigger a compensation update regularly
// (only used by the receiver thread)
uint32_t samples_since_resync;
// Set to true the first time a sample is received (protected by
// SDL_AudioDeviceLock())
bool received;
// Set to true the first time the SDL callback is called (protected by
// SDL_AudioDeviceLock())
bool played;
const struct sc_audio_player_callbacks *cbs;
void *cbs_userdata;
};
struct sc_audio_player_callbacks {
void (*on_ended)(struct sc_audio_player *ap, bool success, void *userdata);
};
void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering);
#endif

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@ -17,62 +17,46 @@
#define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x)
enum {
OPT_RENDER_EXPIRED_FRAMES = 1000,
OPT_BIT_RATE,
OPT_WINDOW_TITLE,
OPT_PUSH_TARGET,
OPT_ALWAYS_ON_TOP,
OPT_CROP,
OPT_RECORD_FORMAT,
OPT_PREFER_TEXT,
OPT_WINDOW_X,
OPT_WINDOW_Y,
OPT_WINDOW_WIDTH,
OPT_WINDOW_HEIGHT,
OPT_WINDOW_BORDERLESS,
OPT_MAX_FPS,
OPT_LOCK_VIDEO_ORIENTATION,
OPT_DISPLAY_ID,
OPT_ROTATION,
OPT_RENDER_DRIVER,
OPT_NO_MIPMAPS,
OPT_CODEC_OPTIONS,
OPT_VIDEO_CODEC_OPTIONS,
OPT_FORCE_ADB_FORWARD,
OPT_DISABLE_SCREENSAVER,
OPT_SHORTCUT_MOD,
OPT_NO_KEY_REPEAT,
OPT_FORWARD_ALL_CLICKS,
OPT_LEGACY_PASTE,
OPT_ENCODER,
OPT_VIDEO_ENCODER,
OPT_POWER_OFF_ON_CLOSE,
OPT_V4L2_SINK,
OPT_DISPLAY_BUFFER,
OPT_V4L2_BUFFER,
OPT_TUNNEL_HOST,
OPT_TUNNEL_PORT,
OPT_NO_CLIPBOARD_AUTOSYNC,
OPT_TCPIP,
OPT_RAW_KEY_EVENTS,
OPT_NO_DOWNSIZE_ON_ERROR,
OPT_OTG,
OPT_NO_CLEANUP,
OPT_PRINT_FPS,
OPT_NO_POWER_ON,
OPT_CODEC,
OPT_VIDEO_CODEC,
OPT_NO_AUDIO,
OPT_AUDIO_BIT_RATE,
OPT_AUDIO_CODEC,
OPT_AUDIO_CODEC_OPTIONS,
OPT_AUDIO_ENCODER,
OPT_LIST_ENCODERS,
OPT_LIST_DISPLAYS,
OPT_REQUIRE_AUDIO,
OPT_AUDIO_BUFFER,
};
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_ALWAYS_ON_TOP 1003
#define OPT_CROP 1004
#define OPT_RECORD_FORMAT 1005
#define OPT_PREFER_TEXT 1006
#define OPT_WINDOW_X 1007
#define OPT_WINDOW_Y 1008
#define OPT_WINDOW_WIDTH 1009
#define OPT_WINDOW_HEIGHT 1010
#define OPT_WINDOW_BORDERLESS 1011
#define OPT_MAX_FPS 1012
#define OPT_LOCK_VIDEO_ORIENTATION 1013
#define OPT_DISPLAY_ID 1014
#define OPT_ROTATION 1015
#define OPT_RENDER_DRIVER 1016
#define OPT_NO_MIPMAPS 1017
#define OPT_CODEC_OPTIONS 1018
#define OPT_FORCE_ADB_FORWARD 1019
#define OPT_DISABLE_SCREENSAVER 1020
#define OPT_SHORTCUT_MOD 1021
#define OPT_NO_KEY_REPEAT 1022
#define OPT_FORWARD_ALL_CLICKS 1023
#define OPT_LEGACY_PASTE 1024
#define OPT_ENCODER_NAME 1025
#define OPT_POWER_OFF_ON_CLOSE 1026
#define OPT_V4L2_SINK 1027
#define OPT_DISPLAY_BUFFER 1028
#define OPT_V4L2_BUFFER 1029
#define OPT_TUNNEL_HOST 1030
#define OPT_TUNNEL_PORT 1031
#define OPT_NO_CLIPBOARD_AUTOSYNC 1032
#define OPT_TCPIP 1033
#define OPT_RAW_KEY_EVENTS 1034
#define OPT_NO_DOWNSIZE_ON_ERROR 1035
#define OPT_OTG 1036
#define OPT_NO_CLEANUP 1037
#define OPT_PRINT_FPS 1038
#define OPT_NO_POWER_ON 1039
struct sc_option {
char shortopt;
@ -114,78 +98,25 @@ static const struct sc_option options[] = {
.text = "Make scrcpy window always on top (above other windows).",
},
{
.longopt_id = OPT_AUDIO_BIT_RATE,
.longopt = "audio-bit-rate",
.shortopt = 'b',
.longopt = "bit-rate",
.argdesc = "value",
.text = "Encode the audio at the given bit-rate, expressed in bits/s. "
.text = "Encode the video at the gitven bit-rate, expressed in bits/s. "
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 128K (128000).",
"Default is " STR(DEFAULT_BIT_RATE) ".",
},
{
.longopt_id = OPT_AUDIO_BUFFER,
.longopt = "audio-buffer",
.argdesc = "ms",
.text = "Configure the audio buffering delay (in milliseconds).\n"
"Lower values decrease the latency, but increase the "
"likelyhood of buffer underrun (causing audio glitches).\n"
"Default is 50.",
},
{
.longopt_id = OPT_AUDIO_CODEC,
.longopt = "audio-codec",
.argdesc = "name",
.text = "Select an audio codec (opus, aac or raw).\n"
"Default is opus.",
},
{
.longopt_id = OPT_AUDIO_CODEC_OPTIONS,
.longopt = "audio-codec-options",
.longopt_id = OPT_CODEC_OPTIONS,
.longopt = "codec-options",
.argdesc = "key[:type]=value[,...]",
.text = "Set a list of comma-separated key:type=value options for the "
"device audio encoder.\n"
"device encoder.\n"
"The possible values for 'type' are 'int' (default), 'long', "
"'float' and 'string'.\n"
"The list of possible codec options is available in the "
"Android documentation: "
"<https://d.android.com/reference/android/media/MediaFormat>",
},
{
.longopt_id = OPT_AUDIO_ENCODER,
.longopt = "audio-encoder",
.argdesc = "name",
.text = "Use a specific MediaCodec audio encoder (depending on the "
"codec provided by --audio-codec).\n"
"The available encoders can be listed by --list-encoders.",
},
{
.shortopt = 'b',
.longopt = "video-bit-rate",
.argdesc = "value",
.text = "Encode the video at the given bit-rate, expressed in bits/s. "
"Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
"Default is 8M (8000000).",
},
{
// deprecated
.longopt_id = OPT_BIT_RATE,
.longopt = "bit-rate",
.argdesc = "value",
},
{
// Not really deprecated (--codec has never been released), but without
// declaring an explicit --codec option, getopt_long() partial matching
// behavior would consider --codec to be equivalent to --codec-options,
// which would be confusing.
.longopt_id = OPT_CODEC,
.longopt = "codec",
.argdesc = "value",
},
{
// deprecated
.longopt_id = OPT_CODEC_OPTIONS,
.longopt = "codec-options",
.argdesc = "key[:type]=value[,...]",
},
{
.longopt_id = OPT_CROP,
.longopt = "crop",
@ -210,9 +141,10 @@ static const struct sc_option options[] = {
.longopt_id = OPT_DISPLAY_ID,
.longopt = "display",
.argdesc = "id",
.text = "Specify the device display id to mirror.\n"
"The available display ids can be listed by:\n"
" scrcpy --list-displays\n"
.text = "Specify the display id to mirror.\n"
"The list of possible display ids can be listed by:\n"
" adb shell dumpsys display\n"
"(search \"mDisplayId=\" in the output)\n"
"Default is 0.",
},
{
@ -230,10 +162,10 @@ static const struct sc_option options[] = {
"Also see -d (--select-usb).",
},
{
// deprecated
.longopt_id = OPT_ENCODER,
.longopt_id = OPT_ENCODER_NAME,
.longopt = "encoder",
.argdesc = "name",
.text = "Use a specific MediaCodec encoder (must be a H.264 encoder).",
},
{
.longopt_id = OPT_FORCE_ADB_FORWARD,
@ -283,16 +215,6 @@ static const struct sc_option options[] = {
"This is a workaround for some devices not behaving as "
"expected when setting the device clipboard programmatically.",
},
{
.longopt_id = OPT_LIST_DISPLAYS,
.longopt = "list-displays",
.text = "List device displays.",
},
{
.longopt_id = OPT_LIST_ENCODERS,
.longopt = "list-encoders",
.text = "List video and audio encoders available on the device.",
},
{
.longopt_id = OPT_LOCK_VIDEO_ORIENTATION,
.longopt = "lock-video-orientation",
@ -334,11 +256,6 @@ static const struct sc_option options[] = {
"is preserved.\n"
"Default is 0 (unlimited).",
},
{
.longopt_id = OPT_NO_AUDIO,
.longopt = "no-audio",
.text = "Disable audio forwarding.",
},
{
.longopt_id = OPT_NO_CLEANUP,
.longopt = "no-cleanup",
@ -476,13 +393,6 @@ static const struct sc_option options[] = {
.longopt_id = OPT_RENDER_EXPIRED_FRAMES,
.longopt = "render-expired-frames",
},
{
.longopt_id = OPT_REQUIRE_AUDIO,
.longopt = "require-audio",
.text = "By default, scrcpy mirrors only the video when audio capture "
"fails on the device. This option makes scrcpy fail if audio "
"is enabled but does not work."
},
{
.longopt_id = OPT_ROTATION,
.longopt = "rotation",
@ -592,33 +502,6 @@ static const struct sc_option options[] = {
.longopt = "version",
.text = "Print the version of scrcpy.",
},
{
.longopt_id = OPT_VIDEO_CODEC,
.longopt = "video-codec",
.argdesc = "name",
.text = "Select a video codec (h264, h265 or av1).\n"
"Default is h264.",
},
{
.longopt_id = OPT_VIDEO_CODEC_OPTIONS,
.longopt = "video-codec-options",
.argdesc = "key[:type]=value[,...]",
.text = "Set a list of comma-separated key:type=value options for the "
"device video encoder.\n"
"The possible values for 'type' are 'int' (default), 'long', "
"'float' and 'string'.\n"
"The list of possible codec options is available in the "
"Android documentation: "
"<https://d.android.com/reference/android/media/MediaFormat>",
},
{
.longopt_id = OPT_VIDEO_ENCODER,
.longopt = "video-encoder",
.argdesc = "name",
.text = "Use a specific MediaCodec video encoder (depending on the "
"codec provided by --video-codec).\n"
"The available encoders can be listed by --list-encoders.",
},
{
.shortopt = 'w',
.longopt = "stay-awake",
@ -1494,42 +1377,6 @@ guess_record_format(const char *filename) {
return 0;
}
static bool
parse_video_codec(const char *optarg, enum sc_codec *codec) {
if (!strcmp(optarg, "h264")) {
*codec = SC_CODEC_H264;
return true;
}
if (!strcmp(optarg, "h265")) {
*codec = SC_CODEC_H265;
return true;
}
if (!strcmp(optarg, "av1")) {
*codec = SC_CODEC_AV1;
return true;
}
LOGE("Unsupported video codec: %s (expected h264, h265 or av1)", optarg);
return false;
}
static bool
parse_audio_codec(const char *optarg, enum sc_codec *codec) {
if (!strcmp(optarg, "opus")) {
*codec = SC_CODEC_OPUS;
return true;
}
if (!strcmp(optarg, "aac")) {
*codec = SC_CODEC_AAC;
return true;
}
if (!strcmp(optarg, "raw")) {
*codec = SC_CODEC_RAW;
return true;
}
LOGE("Unsupported audio codec: %s (expected opus, aac or raw)", optarg);
return false;
}
static bool
parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
const char *optstring, const struct option *longopts) {
@ -1540,16 +1387,8 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
int c;
while ((c = getopt_long(argc, argv, optstring, longopts, NULL)) != -1) {
switch (c) {
case OPT_BIT_RATE:
LOGW("--bit-rate is deprecated, use --video-bit-rate instead.");
// fall through
case 'b':
if (!parse_bit_rate(optarg, &opts->video_bit_rate)) {
return false;
}
break;
case OPT_AUDIO_BIT_RATE:
if (!parse_bit_rate(optarg, &opts->audio_bit_rate)) {
if (!parse_bit_rate(optarg, &opts->bit_rate)) {
return false;
}
break;
@ -1722,23 +1561,10 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->forward_key_repeat = false;
break;
case OPT_CODEC_OPTIONS:
LOGW("--codec-options is deprecated, use --video-codec-options "
"instead.");
// fall through
case OPT_VIDEO_CODEC_OPTIONS:
opts->video_codec_options = optarg;
opts->codec_options = optarg;
break;
case OPT_AUDIO_CODEC_OPTIONS:
opts->audio_codec_options = optarg;
break;
case OPT_ENCODER:
LOGW("--encoder is deprecated, use --video-encoder instead.");
// fall through
case OPT_VIDEO_ENCODER:
opts->video_encoder = optarg;
break;
case OPT_AUDIO_ENCODER:
opts->audio_encoder = optarg;
case OPT_ENCODER_NAME:
opts->encoder_name = optarg;
break;
case OPT_FORCE_ADB_FORWARD:
opts->force_adb_forward = true;
@ -1775,9 +1601,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_NO_DOWNSIZE_ON_ERROR:
opts->downsize_on_error = false;
break;
case OPT_NO_AUDIO:
opts->audio = false;
break;
case OPT_NO_CLEANUP:
opts->cleanup = false;
break;
@ -1787,19 +1610,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_PRINT_FPS:
opts->start_fps_counter = true;
break;
case OPT_CODEC:
LOGW("--codec is deprecated, use --video-codec instead.");
// fall through
case OPT_VIDEO_CODEC:
if (!parse_video_codec(optarg, &opts->video_codec)) {
return false;
}
break;
case OPT_AUDIO_CODEC:
if (!parse_audio_codec(optarg, &opts->audio_codec)) {
return false;
}
break;
case OPT_OTG:
#ifdef HAVE_USB
opts->otg = true;
@ -1827,20 +1637,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
LOGE("V4L2 (--v4l2-buffer) is only available on Linux.");
return false;
#endif
case OPT_LIST_ENCODERS:
opts->list_encoders = true;
break;
case OPT_LIST_DISPLAYS:
opts->list_displays = true;
break;
case OPT_REQUIRE_AUDIO:
opts->require_audio = true;
break;
case OPT_AUDIO_BUFFER:
if (!parse_buffering_time(optarg, &opts->audio_buffer)) {
return false;
}
break;
default:
// getopt prints the error message on stderr
return false;
@ -1901,11 +1697,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
#endif
if (opts->audio && !opts->display && !opts->record_filename) {
LOGI("No display and no recording: audio disabled");
opts->audio = false;
}
if ((opts->tunnel_host || opts->tunnel_port) && !opts->force_adb_forward) {
LOGI("Tunnel host/port is set, "
"--force-adb-forward automatically enabled.");
@ -1927,23 +1718,6 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
}
if (opts->record_filename && opts->audio_codec == SC_CODEC_RAW) {
LOGW("Recording does not support RAW audio codec");
return false;
}
if (opts->audio_codec == SC_CODEC_RAW) {
if (opts->audio_bit_rate) {
LOGW("--audio-bit-rate is ignored for raw audio codec");
}
if (opts->audio_codec_options) {
LOGW("--audio-codec-options is ignored for raw audio codec");
}
if (opts->audio_encoder) {
LOGW("--audio-encoder is ignored for raw audio codec");
}
}
if (!opts->control) {
if (opts->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");

View File

@ -18,15 +18,7 @@ sc_clock_init(struct sc_clock *clock) {
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count);
if (clock->count == 1) {
// If there is only 1 point, we can't compute a slope. Assume it is 1.
struct sc_clock_point *single_point = &clock->right_sum;
*out_slope = 1;
*out_offset = single_point->system - single_point->stream;
return;
}
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
@ -101,16 +93,19 @@ sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %f * pts + %" PRItick, clock->slope, clock->offset);
LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count); // sc_clock_update() must have been called
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

View File

@ -5,8 +5,8 @@
#include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) ((X) < (Y) ? (X) : (Y))
#define MAX(X,Y) ((X) > (Y) ? (X) : (Y))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \

View File

@ -3,9 +3,6 @@
#include "config.h"
#include <assert.h>
#ifndef HAVE_REALLOCARRAY
# include <errno.h>
#endif
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
@ -96,15 +93,5 @@ long jrand48(unsigned short xsubi[3]) {
return v.i;
}
#endif
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return realloc(ptr, bytes);
}
#endif

View File

@ -37,13 +37,6 @@
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif
// Not documented in ffmpeg/doc/APIchanges, but the channel_layout API
// has been replaced by chlayout in FFmpeg commit
// f423497b455da06c1337846902c770028760e094.
#if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(57, 23, 100)
# define SCRCPY_LAVU_HAS_CHLAYOUT
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
@ -54,10 +47,6 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#if SDL_VERSION_ATLEAST(2, 0, 16)
# define SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
#endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
@ -78,8 +67,4 @@ long nrand48(unsigned short xsubi[3]);
long jrand48(unsigned short xsubi[3]);
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size);
#endif
#endif

View File

@ -117,9 +117,8 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.action_button);
sc_write32be(&buf[28], msg->inject_touch_event.buttons);
return 32;
sc_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll =
@ -180,25 +179,22 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f action_button=%06lx buttons=%06lx",
" pressure=%f buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f action_button=%06lx"
" buttons=%06lx",
PRIi32 " pressure=%f buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
}
break;

View File

@ -65,7 +65,6 @@ struct sc_control_msg {
} inject_text;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons action_button;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct sc_position position;

View File

@ -4,36 +4,26 @@
#include "util/log.h"
#define SC_CONTROL_MSG_QUEUE_MAX 64
bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync) {
sc_vecdeque_init(&controller->queue);
cbuf_init(&controller->queue);
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX);
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
return false;
}
ok = sc_receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
sc_vecdeque_destroy(&controller->queue);
return false;
}
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
sc_receiver_destroy(&controller->receiver);
sc_vecdeque_destroy(&controller->queue);
receiver_destroy(&controller->receiver);
return false;
}
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
sc_receiver_destroy(&controller->receiver);
receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex);
sc_vecdeque_destroy(&controller->queue);
return false;
}
@ -48,14 +38,12 @@ sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
while (!sc_vecdeque_is_empty(&controller->queue)) {
struct sc_control_msg *msg = sc_vecdeque_popref(&controller->queue);
assert(msg);
sc_control_msg_destroy(msg);
struct sc_control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
sc_control_msg_destroy(&msg);
}
sc_vecdeque_destroy(&controller->queue);
sc_receiver_destroy(&controller->receiver);
receiver_destroy(&controller->receiver);
}
bool
@ -66,19 +54,13 @@ sc_controller_push_msg(struct sc_controller *controller,
}
sc_mutex_lock(&controller->mutex);
bool full = sc_vecdeque_is_full(&controller->queue);
if (!full) {
bool was_empty = sc_vecdeque_is_empty(&controller->queue);
sc_vecdeque_push_noresize(&controller->queue, *msg);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
}
}
// Otherwise (if the queue is full), the msg is discarded
sc_mutex_unlock(&controller->mutex);
return !full;
return res;
}
static bool
@ -100,8 +82,7 @@ run_controller(void *data) {
for (;;) {
sc_mutex_lock(&controller->mutex);
while (!controller->stopped
&& sc_vecdeque_is_empty(&controller->queue)) {
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex);
}
if (controller->stopped) {
@ -109,9 +90,10 @@ run_controller(void *data) {
sc_mutex_unlock(&controller->mutex);
break;
}
assert(!sc_vecdeque_is_empty(&controller->queue));
struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue);
struct sc_control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
@ -135,7 +117,7 @@ sc_controller_start(struct sc_controller *controller) {
return false;
}
if (!sc_receiver_start(&controller->receiver)) {
if (!receiver_start(&controller->receiver)) {
sc_controller_stop(controller);
sc_thread_join(&controller->thread, NULL);
return false;
@ -155,5 +137,5 @@ sc_controller_stop(struct sc_controller *controller) {
void
sc_controller_join(struct sc_controller *controller) {
sc_thread_join(&controller->thread, NULL);
sc_receiver_join(&controller->receiver);
receiver_join(&controller->receiver);
}

View File

@ -8,11 +8,11 @@
#include "control_msg.h"
#include "receiver.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
#include "util/vecdeque.h"
struct sc_control_msg_queue SC_VECDEQUE(struct sc_control_msg);
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct sc_controller {
sc_socket control_socket;
@ -21,7 +21,7 @@ struct sc_controller {
sc_cond msg_cond;
bool stopped;
struct sc_control_msg_queue queue;
struct sc_receiver receiver;
struct receiver receiver;
};
bool

View File

@ -2,15 +2,42 @@
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/channel_layout.h>
#include "events.h"
#include "video_buffer.h"
#include "trait/frame_sink.h"
#include "util/log.h"
/** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) {
while (count) {
struct sc_frame_sink *sink = decoder->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_decoder_close_sinks(struct sc_decoder *decoder) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count);
}
static bool
sc_decoder_open_sinks(struct sc_decoder *decoder) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
sc_decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
@ -21,23 +48,8 @@ sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (codec->type == AVMEDIA_TYPE_VIDEO) {
// Hardcoded video properties
decoder->codec_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
} else {
// Hardcoded audio properties
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
decoder->codec_ctx->ch_layout =
(AVChannelLayout) AV_CHANNEL_LAYOUT_STEREO;
#else
decoder->codec_ctx->channel_layout = AV_CH_LAYOUT_STEREO;
decoder->codec_ctx->channels = 2;
#endif
decoder->codec_ctx->sample_rate = 48000;
}
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Decoder '%s': could not open codec", decoder->name);
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
@ -50,8 +62,8 @@ sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
return false;
}
if (!sc_frame_source_sinks_open(&decoder->frame_source,
decoder->codec_ctx)) {
if (!sc_decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
@ -63,12 +75,25 @@ sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
static void
sc_decoder_close(struct sc_decoder *decoder) {
sc_frame_source_sinks_close(&decoder->frame_source);
sc_decoder_close_sinks(decoder);
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
LOGE("Could not send frame to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
@ -79,33 +104,22 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Decoder '%s': could not send video packet: %d",
decoder->name, ret);
LOGE("Could not send video packet: %d", ret);
return false;
}
for (;;) {
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
if (ret) {
LOGE("Decoder '%s', could not receive video frame: %d",
decoder->name, ret);
return false;
}
if (!ret) {
// a frame was received
bool ok = sc_frame_source_sinks_push(&decoder->frame_source,
decoder->frame);
bool ok = push_frame_to_sinks(decoder, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
av_frame_unref(decoder->frame);
if (!ok) {
// Error already logged
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
}
return true;
}
@ -129,9 +143,8 @@ sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
}
void
sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->name = name; // statically allocated
sc_frame_source_init(&decoder->frame_source);
sc_decoder_init(struct sc_decoder *decoder) {
decoder->sink_count = 0;
static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open,
@ -141,3 +154,11 @@ sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->packet_sink.ops = &ops;
}
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
}

View File

@ -3,25 +3,28 @@
#include "common.h"
#include "trait/frame_source.h"
#include "trait/packet_sink.h"
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2
struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_source frame_source; // frame source trait
const char *name; // must be statically allocated (e.g. a string literal)
struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVFrame *frame;
};
// The name must be statically allocated (e.g. a string literal)
void
sc_decoder_init(struct sc_decoder *decoder, const char *name);
sc_decoder_init(struct sc_decoder *decoder);
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink);
#endif

View File

@ -1,244 +0,0 @@
#include "delay_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
/** Downcast frame_sink to sc_delay_buffer */
#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
static bool
sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
dframe->frame = av_frame_alloc();
if (!dframe->frame) {
LOG_OOM();
return false;
}
if (av_frame_ref(dframe->frame, frame)) {
LOG_OOM();
av_frame_free(&dframe->frame);
return false;
}
return true;
}
static void
sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
av_frame_unref(dframe->frame);
av_frame_free(&dframe->frame);
}
static int
run_buffering(void *data) {
struct sc_delay_buffer *db = data;
assert(db->delay > 0);
for (;;) {
sc_mutex_lock(&db->mutex);
while (!db->stopped && sc_vecdeque_is_empty(&db->queue)) {
sc_cond_wait(&db->queue_cond, &db->mutex);
}
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
goto stopped;
}
struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->queue);
sc_tick max_deadline = sc_tick_now() + db->delay;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
bool timed_out = false;
while (!db->stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&db->clock, pts)
+ db->delay;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&db->wait_cond, &db->mutex, deadline);
}
bool stopped = db->stopped;
sc_mutex_unlock(&db->mutex);
if (stopped) {
sc_delayed_frame_destroy(&dframe);
goto stopped;
}
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, dframe.push_date, sc_tick_now());
#endif
bool ok = sc_frame_source_sinks_push(&db->frame_source, dframe.frame);
sc_delayed_frame_destroy(&dframe);
if (!ok) {
LOGE("Delayed frame could not be pushed, stopping");
sc_mutex_lock(&db->mutex);
// Prevent to push any new frame
db->stopped = true;
sc_mutex_unlock(&db->mutex);
goto stopped;
}
}
stopped:
assert(db->stopped);
// Flush queue
while (!sc_vecdeque_is_empty(&db->queue)) {
struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->queue);
sc_delayed_frame_destroy(dframe);
}
LOGD("Buffering thread ended");
return 0;
}
static bool
sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_delay_buffer *db = DOWNCAST(sink);
(void) ctx;
bool ok = sc_mutex_init(&db->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&db->queue_cond);
if (!ok) {
goto error_destroy_mutex;
}
ok = sc_cond_init(&db->wait_cond);
if (!ok) {
goto error_destroy_queue_cond;
}
sc_clock_init(&db->clock);
sc_vecdeque_init(&db->queue);
if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
goto error_destroy_wait_cond;
}
ok = sc_thread_create(&db->thread, run_buffering, "scrcpy-dbuf", db);
if (!ok) {
LOGE("Could not start buffering thread");
goto error_close_sinks;
}
return true;
error_close_sinks:
sc_frame_source_sinks_close(&db->frame_source);
error_destroy_wait_cond:
sc_cond_destroy(&db->wait_cond);
error_destroy_queue_cond:
sc_cond_destroy(&db->queue_cond);
error_destroy_mutex:
sc_mutex_destroy(&db->mutex);
return false;
}
static void
sc_delay_buffer_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
db->stopped = true;
sc_cond_signal(&db->queue_cond);
sc_cond_signal(&db->wait_cond);
sc_mutex_unlock(&db->mutex);
sc_thread_join(&db->thread, NULL);
sc_frame_source_sinks_close(&db->frame_source);
sc_cond_destroy(&db->wait_cond);
sc_cond_destroy(&db->queue_cond);
sc_mutex_destroy(&db->mutex);
}
static bool
sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
return false;
}
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&db->clock, sc_tick_now(), pts);
sc_cond_signal(&db->wait_cond);
if (db->first_frame_asap && db->clock.count == 1) {
sc_mutex_unlock(&db->mutex);
return sc_frame_source_sinks_push(&db->frame_source, frame);
}
struct sc_delayed_frame dframe;
bool ok = sc_delayed_frame_init(&dframe, frame);
if (!ok) {
sc_mutex_unlock(&db->mutex);
return false;
}
#ifndef SC_BUFFERING_NDEBUG
dframe.push_date = sc_tick_now();
#endif
ok = sc_vecdeque_push(&db->queue, dframe);
if (!ok) {
sc_mutex_unlock(&db->mutex);
LOG_OOM();
return false;
}
sc_cond_signal(&db->queue_cond);
sc_mutex_unlock(&db->mutex);
return true;
}
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap) {
assert(delay > 0);
db->delay = delay;
db->first_frame_asap = first_frame_asap;
sc_frame_source_init(&db->frame_source);
static const struct sc_frame_sink_ops ops = {
.open = sc_delay_buffer_frame_sink_open,
.close = sc_delay_buffer_frame_sink_close,
.push = sc_delay_buffer_frame_sink_push,
};
db->frame_sink.ops = &ops;
}

View File

@ -1,60 +0,0 @@
#ifndef SC_DELAY_BUFFER_H
#define SC_DELAY_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "trait/frame_source.h"
#include "trait/frame_sink.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_delayed_frame {
AVFrame *frame;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_delayed_frame_queue SC_VECDEQUE(struct sc_delayed_frame);
struct sc_delay_buffer {
struct sc_frame_source frame_source; // frame source trait
struct sc_frame_sink frame_sink; // frame sink trait
sc_tick delay;
bool first_frame_asap;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_delayed_frame_queue queue;
bool stopped;
};
struct sc_delay_buffer_callbacks {
bool (*on_new_frame)(struct sc_delay_buffer *db, const AVFrame *frame,
void *userdata);
};
/**
* Initialize a delay buffer.
*
* \param delay a (strictly) positive delay
* \param first_frame_asap if true, do not delay the first frame (useful for
a video stream).
*/
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap);
#endif

View File

@ -6,7 +6,6 @@
#include "decoder.h"
#include "events.h"
#include "packet_merger.h"
#include "recorder.h"
#include "util/binary.h"
#include "util/log.h"
@ -18,45 +17,6 @@
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static enum AVCodecID
sc_demuxer_to_avcodec_id(uint32_t codec_id) {
#define SC_CODEC_ID_H264 UINT32_C(0x68323634) // "h264" in ASCII
#define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII
#define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII
#define SC_CODEC_ID_OPUS UINT32_C(0x6f707573) // "opus" in ASCII
#define SC_CODEC_ID_AAC UINT32_C(0x00616163) // "aac in ASCII"
#define SC_CODEC_ID_RAW UINT32_C(0x00726177) // "raw" in ASCII
switch (codec_id) {
case SC_CODEC_ID_H264:
return AV_CODEC_ID_H264;
case SC_CODEC_ID_H265:
return AV_CODEC_ID_HEVC;
case SC_CODEC_ID_AV1:
return AV_CODEC_ID_AV1;
case SC_CODEC_ID_OPUS:
return AV_CODEC_ID_OPUS;
case SC_CODEC_ID_AAC:
return AV_CODEC_ID_AAC;
case SC_CODEC_ID_RAW:
return AV_CODEC_ID_PCM_S16LE;
default:
LOGE("Unknown codec id 0x%08" PRIx32, codec_id);
return AV_CODEC_ID_NONE;
}
}
static bool
sc_demuxer_recv_codec_id(struct sc_demuxer *demuxer, uint32_t *codec_id) {
uint8_t data[4];
ssize_t r = net_recv_all(demuxer->socket, data, 4);
if (r < 4) {
return false;
}
*codec_id = sc_read32be(data);
return true;
}
static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
@ -115,134 +75,198 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
return true;
}
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
LOGE("Could not send config packet to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
if (demuxer->pending) {
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
demuxer->pending->dts = packet->dts;
demuxer->pending->flags = packet->flags;
packet = demuxer->pending;
}
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_free(&demuxer->pending);
}
if (!ok) {
LOGE("Could not process packet");
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static int
run_demuxer(void *data) {
struct sc_demuxer *demuxer = data;
// Flag to report end-of-stream (i.e. device disconnected)
enum sc_demuxer_status status = SC_DEMUXER_STATUS_ERROR;
uint32_t raw_codec_id;
bool ok = sc_demuxer_recv_codec_id(demuxer, &raw_codec_id);
if (!ok) {
LOGE("Demuxer '%s': stream disabled due to connection error",
demuxer->name);
goto end;
}
if (raw_codec_id == 0) {
LOGW("Demuxer '%s': stream explicitly disabled by the device",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
status = SC_DEMUXER_STATUS_DISABLED;
goto end;
}
if (raw_codec_id == 1) {
LOGE("Demuxer '%s': stream configuration error on the device",
demuxer->name);
goto end;
}
enum AVCodecID codec_id = sc_demuxer_to_avcodec_id(raw_codec_id);
if (codec_id == AV_CODEC_ID_NONE) {
LOGE("Demuxer '%s': stream disabled due to unsupported codec",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
goto end;
}
const AVCodec *codec = avcodec_find_decoder(codec_id);
const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("Demuxer '%s': stream disabled due to missing decoder",
demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source);
LOGE("H.264 decoder not found");
goto end;
}
if (!sc_packet_source_sinks_open(&demuxer->packet_source, codec)) {
demuxer->codec_ctx = avcodec_alloc_context3(codec);
if (!demuxer->codec_ctx) {
LOG_OOM();
goto end;
}
// Config packets must be merged with the next non-config packet only for
// video streams
bool must_merge_config_packet = codec->type == AVMEDIA_TYPE_VIDEO;
struct sc_packet_merger merger;
if (must_merge_config_packet) {
sc_packet_merger_init(&merger);
if (!sc_demuxer_open_sinks(demuxer, codec)) {
LOGE("Could not open demuxer sinks");
goto finally_free_codec_ctx;
}
demuxer->parser = av_parser_init(AV_CODEC_ID_H264);
if (!demuxer->parser) {
LOGE("Could not initialize parser");
goto finally_close_sinks;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
demuxer->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
goto finally_close_sinks;
goto finally_close_parser;
}
for (;;) {
bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) {
// end of stream
status = SC_DEMUXER_STATUS_EOS;
break;
}
if (must_merge_config_packet) {
// Prepend any config packet to the next media packet
ok = sc_packet_merger_merge(&merger, packet);
if (!ok) {
av_packet_unref(packet);
break;
}
}
ok = sc_packet_source_sinks_push(&demuxer->packet_source, packet);
ok = sc_demuxer_push_packet(demuxer, packet);
av_packet_unref(packet);
if (!ok) {
// The sink already logged its concrete error
// cannot process packet (error already logged)
break;
}
}
LOGD("Demuxer '%s': end of frames", demuxer->name);
LOGD("End of frames");
if (must_merge_config_packet) {
sc_packet_merger_destroy(&merger);
if (demuxer->pending) {
av_packet_free(&demuxer->pending);
}
av_packet_free(&packet);
finally_close_parser:
av_parser_close(demuxer->parser);
finally_close_sinks:
sc_packet_source_sinks_close(&demuxer->packet_source);
sc_demuxer_close_sinks(demuxer);
finally_free_codec_ctx:
avcodec_free_context(&demuxer->codec_ctx);
end:
demuxer->cbs->on_ended(demuxer, status, demuxer->cbs_userdata);
demuxer->cbs->on_eos(demuxer, demuxer->cbs_userdata);
return 0;
}
void
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) {
assert(socket != SC_SOCKET_NONE);
demuxer->name = name; // statically allocated
demuxer->socket = socket;
sc_packet_source_init(&demuxer->packet_source);
demuxer->pending = NULL;
demuxer->sink_count = 0;
assert(cbs && cbs->on_ended);
assert(cbs && cbs->on_eos);
demuxer->cbs = cbs;
demuxer->cbs_userdata = cbs_userdata;
}
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool
sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Demuxer '%s': starting thread", demuxer->name);
LOGD("Starting demuxer thread");
bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer",
demuxer);
if (!ok) {
LOGE("Demuxer '%s': could not start thread", demuxer->name);
LOGE("Could not start demuxer thread");
return false;
}
return true;

View File

@ -8,39 +8,40 @@
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_source.h"
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"
#define SC_DEMUXER_MAX_SINKS 2
struct sc_demuxer {
struct sc_packet_source packet_source; // packet source trait
const char *name; // must be statically allocated (e.g. a string literal)
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata;
};
enum sc_demuxer_status {
SC_DEMUXER_STATUS_EOS,
SC_DEMUXER_STATUS_DISABLED,
SC_DEMUXER_STATUS_ERROR,
};
struct sc_demuxer_callbacks {
void (*on_ended)(struct sc_demuxer *demuxer, enum sc_demuxer_status,
void *userdata);
void (*on_eos)(struct sc_demuxer *demuxer, void *userdata);
};
// The name must be statically allocated (e.g. a string literal)
void
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
bool
sc_demuxer_start(struct sc_demuxer *demuxer);

View File

@ -1,7 +1,5 @@
#define SC_EVENT_NEW_FRAME SDL_USEREVENT
#define SC_EVENT_DEVICE_DISCONNECTED (SDL_USEREVENT + 1)
#define SC_EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define SC_EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)

View File

@ -19,7 +19,7 @@ sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) {
assert(serial);
sc_vecdeque_init(&fp->queue);
cbuf_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex);
if (!ok) {
@ -65,10 +65,9 @@ sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_intr_destroy(&fp->intr);
free(fp->serial);
while (!sc_vecdeque_is_empty(&fp->queue)) {
struct sc_file_pusher_request *req = sc_vecdeque_popref(&fp->queue);
assert(req);
sc_file_pusher_request_destroy(req);
struct sc_file_pusher_request req;
while (cbuf_take(&fp->queue, &req)) {
sc_file_pusher_request_destroy(&req);
}
}
@ -92,20 +91,13 @@ sc_file_pusher_request(struct sc_file_pusher *fp,
};
sc_mutex_lock(&fp->mutex);
bool was_empty = sc_vecdeque_is_empty(&fp->queue);
bool res = sc_vecdeque_push(&fp->queue, req);
if (!res) {
LOG_OOM();
sc_mutex_unlock(&fp->mutex);
return false;
}
bool was_empty = cbuf_is_empty(&fp->queue);
bool res = cbuf_push(&fp->queue, req);
if (was_empty) {
sc_cond_signal(&fp->event_cond);
}
sc_mutex_unlock(&fp->mutex);
return true;
return res;
}
static int
@ -121,7 +113,7 @@ run_file_pusher(void *data) {
for (;;) {
sc_mutex_lock(&fp->mutex);
while (!fp->stopped && sc_vecdeque_is_empty(&fp->queue)) {
while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex);
}
if (fp->stopped) {
@ -129,9 +121,10 @@ run_file_pusher(void *data) {
sc_mutex_unlock(&fp->mutex);
break;
}
assert(!sc_vecdeque_is_empty(&fp->queue));
struct sc_file_pusher_request req = sc_vecdeque_pop(&fp->queue);
struct sc_file_pusher_request req;
bool non_empty = cbuf_take(&fp->queue, &req);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {

View File

@ -5,9 +5,9 @@
#include <stdbool.h>
#include "util/intr.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/vecdeque.h"
#include "util/intr.h"
enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK,
@ -19,7 +19,7 @@ struct sc_file_pusher_request {
char *file;
};
struct sc_file_pusher_request_queue SC_VECDEQUE(struct sc_file_pusher_request);
struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher {
char *serial;

View File

@ -69,7 +69,7 @@ decode_image(const char *path) {
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open icon image: %s", path);
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}

View File

@ -339,7 +339,6 @@ simulate_virtual_finger(struct sc_input_manager *im,
im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.action_button = 0;
msg.inject_touch_event.buttons = 0;
if (!sc_controller_push_msg(im->controller, &msg)) {

View File

@ -4,6 +4,10 @@
#include <stdbool.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
@ -15,14 +19,8 @@
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#include "util/log.h"
#include "util/net.h"
#include "version.h"
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
int
main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32
@ -71,12 +69,10 @@ main_scrcpy(int argc, char *argv[]) {
}
#endif
if (!net_init()) {
if (avformat_network_init()) {
return SCRCPY_EXIT_FAILURE;
}
sc_log_configure();
#ifdef HAVE_USB
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
@ -84,6 +80,8 @@ main_scrcpy(int argc, char *argv[]) {
enum scrcpy_exit_code ret = scrcpy(&args.opts);
#endif
avformat_network_deinit(); // ignore failure
return ret;
}

View File

@ -93,7 +93,6 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.action_button = convert_mouse_buttons(event->button),
.buttons = convert_mouse_buttons(event->buttons_state),
},
};

View File

@ -7,19 +7,14 @@ const struct scrcpy_options scrcpy_options_default = {
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.video_codec_options = NULL,
.audio_codec_options = NULL,
.video_encoder = NULL,
.audio_encoder = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264,
.audio_codec = SC_CODEC_OPUS,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
@ -31,8 +26,7 @@ const struct scrcpy_options scrcpy_options_default = {
.count = 2,
},
.max_size = 0,
.video_bit_rate = 0,
.audio_bit_rate = 0,
.bit_rate = DEFAULT_BIT_RATE,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
@ -43,7 +37,6 @@ const struct scrcpy_options scrcpy_options_default = {
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
.audio_buffer = SC_TICK_FROM_MS(50),
#ifdef HAVE_USB
.otg = false,
#endif
@ -72,8 +65,4 @@ const struct scrcpy_options scrcpy_options_default = {
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
.audio = true,
.require_audio = false,
.list_encoders = false,
.list_displays = false,
};

View File

@ -23,15 +23,6 @@ enum sc_record_format {
SC_RECORD_FORMAT_MKV,
};
enum sc_codec {
SC_CODEC_H264,
SC_CODEC_H265,
SC_CODEC_AV1,
SC_CODEC_OPUS,
SC_CODEC_AAC,
SC_CODEC_RAW,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
@ -96,16 +87,12 @@ struct scrcpy_options {
const char *window_title;
const char *push_target;
const char *render_driver;
const char *video_codec_options;
const char *audio_codec_options;
const char *video_encoder;
const char *audio_encoder;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode;
@ -114,8 +101,7 @@ struct scrcpy_options {
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t video_bit_rate;
uint32_t audio_bit_rate;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
@ -126,7 +112,6 @@ struct scrcpy_options {
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
sc_tick audio_buffer;
#ifdef HAVE_USB
bool otg;
#endif
@ -155,10 +140,6 @@ struct scrcpy_options {
bool cleanup;
bool start_fps_counter;
bool power_on;
bool audio;
bool require_audio;
bool list_encoders;
bool list_displays;
};
extern const struct scrcpy_options scrcpy_options_default;

View File

@ -1,48 +0,0 @@
#include "packet_merger.h"
#include "util/log.h"
void
sc_packet_merger_init(struct sc_packet_merger *merger) {
merger->config = NULL;
}
void
sc_packet_merger_destroy(struct sc_packet_merger *merger) {
free(merger->config);
}
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
free(merger->config);
merger->config = malloc(packet->size);
if (!merger->config) {
LOG_OOM();
return false;
}
memcpy(merger->config, packet->data, packet->size);
merger->config_size = packet->size;
} else if (merger->config) {
size_t config_size = merger->config_size;
size_t media_size = packet->size;
if (av_grow_packet(packet, config_size)) {
LOG_OOM();
return false;
}
memmove(packet->data + config_size, packet->data, media_size);
memcpy(packet->data, merger->config, config_size);
free(merger->config);
merger->config = NULL;
// merger->size is meaningless when merger->config is NULL
}
return true;
}

View File

@ -1,43 +0,0 @@
#ifndef SC_PACKET_MERGER_H
#define SC_PACKET_MERGER_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
/**
* Config packets (containing the SPS/PPS) are sent in-band. A new config
* packet is sent whenever a new encoding session is started (on start and on
* device orientation change).
*
* Every time a config packet is received, it must be sent alone (for recorder
* extradata), then concatenated to the next media packet (for correct decoding
* and recording).
*
* This helper reads every input packet and modifies each media packet which
* immediately follows a config packet to prepend the config packet payload.
*/
struct sc_packet_merger {
uint8_t *config;
size_t config_size;
};
void
sc_packet_merger_init(struct sc_packet_merger *merger);
void
sc_packet_merger_destroy(struct sc_packet_merger *merger);
/**
* If the packet is a config packet, then keep its data for later.
* Otherwise (if the packet is a media packet), then if a config packet is
* pending, prepend the config packet to this packet (so the packet is
* modified!).
*/
bool
sc_packet_merger_merge(struct sc_packet_merger *merger, AVPacket *packet);
#endif

View File

@ -7,7 +7,7 @@
#include "util/log.h"
bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
@ -21,12 +21,12 @@ sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
}
void
sc_receiver_destroy(struct sc_receiver *receiver) {
receiver_destroy(struct receiver *receiver) {
sc_mutex_destroy(&receiver->mutex);
}
static void
process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
process_msg(struct receiver *receiver, struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText();
@ -51,7 +51,7 @@ process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
}
static ssize_t
process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len) {
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
@ -76,7 +76,7 @@ process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len)
static int
run_receiver(void *data) {
struct sc_receiver *receiver = data;
struct receiver *receiver = data;
static unsigned char buf[DEVICE_MSG_MAX_SIZE];
size_t head = 0;
@ -108,7 +108,7 @@ run_receiver(void *data) {
}
bool
sc_receiver_start(struct sc_receiver *receiver) {
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver,
@ -122,6 +122,6 @@ sc_receiver_start(struct sc_receiver *receiver) {
}
void
sc_receiver_join(struct sc_receiver *receiver) {
receiver_join(struct receiver *receiver) {
sc_thread_join(&receiver->thread, NULL);
}

View File

@ -11,7 +11,7 @@
// receive events from the device
// managed by the controller
struct sc_receiver {
struct receiver {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
@ -20,18 +20,18 @@ struct sc_receiver {
};
bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync);
void
sc_receiver_destroy(struct sc_receiver *receiver);
receiver_destroy(struct receiver *receiver);
bool
sc_receiver_start(struct sc_receiver *receiver);
receiver_start(struct receiver *receiver);
// no sc_receiver_stop(), it will automatically stop on control_socket shutdown
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
sc_receiver_join(struct sc_receiver *receiver);
receiver_join(struct receiver *receiver);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -9,72 +9,43 @@
#include "coords.h"
#include "options.h"
#include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/vecdeque.h"
struct sc_recorder_queue SC_VECDEQUE(AVPacket *);
struct sc_record_packet {
AVPacket *packet;
struct sc_record_packet *next;
};
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet);
struct sc_recorder {
struct sc_packet_sink video_packet_sink;
struct sc_packet_sink audio_packet_sink;
/* The audio flag is unprotected:
* - it is initialized from sc_recorder_init() from the main thread;
* - it may be reset once from the recorder thread if the audio is
* disabled dynamically.
*
* Therefore, once the recorder thread is started, only the recorder thread
* may access it without data races.
*/
bool audio;
struct sc_packet_sink packet_sink; // packet sink trait
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
// set on sc_recorder_stop(), packet_sink close or recording failure
bool stopped;
struct sc_recorder_queue video_queue;
struct sc_recorder_queue audio_queue;
bool stopped; // set on recorder_close()
bool failed; // set on packet write failure
struct sc_recorder_queue queue;
// wake up the recorder thread once the video or audio codec is known
sc_cond stream_cond;
const AVCodec *video_codec;
const AVCodec *audio_codec;
// Instead of providing an audio_codec, the demuxer may notify that the
// stream is disabled if the device could not capture audio
bool audio_disabled;
int video_stream_index;
int audio_stream_index;
const struct sc_recorder_callbacks *cbs;
void *cbs_userdata;
};
struct sc_recorder_callbacks {
void (*on_ended)(struct sc_recorder *recorder, bool success,
void *userdata);
// we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex
struct sc_record_packet *previous;
};
bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename,
enum sc_record_format format, bool audio,
struct sc_size declared_frame_size,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata);
bool
sc_recorder_start(struct sc_recorder *recorder);
void
sc_recorder_stop(struct sc_recorder *recorder);
void
sc_recorder_join(struct sc_recorder *recorder);
enum sc_record_format format,
struct sc_size declared_frame_size);
void
sc_recorder_destroy(struct sc_recorder *recorder);

View File

@ -13,10 +13,8 @@
# include <windows.h>
#endif
#include "audio_player.h"
#include "controller.h"
#include "decoder.h"
#include "delay_buffer.h"
#include "demuxer.h"
#include "events.h"
#include "file_pusher.h"
@ -42,16 +40,11 @@
struct scrcpy {
struct sc_server server;
struct sc_screen screen;
struct sc_audio_player audio_player;
struct sc_demuxer video_demuxer;
struct sc_demuxer audio_demuxer;
struct sc_decoder video_decoder;
struct sc_decoder audio_decoder;
struct sc_demuxer demuxer;
struct sc_decoder decoder;
struct sc_recorder recorder;
struct sc_delay_buffer display_buffer;
#ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink;
struct sc_delay_buffer v4l2_buffer;
#endif
struct sc_controller controller;
struct sc_file_pusher file_pusher;
@ -162,15 +155,9 @@ event_loop(struct scrcpy *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SC_EVENT_DEVICE_DISCONNECTED:
case EVENT_STREAM_STOPPED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SC_EVENT_DEMUXER_ERROR:
LOGE("Demuxer error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_RECORDER_ERROR:
LOGE("Recorder error");
return SCRCPY_EXIT_FAILURE;
case SDL_QUIT:
LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS;
@ -189,16 +176,15 @@ await_for_server(bool *connected) {
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
if (connected) {
LOGD("User requested to quit");
*connected = false;
}
return true;
case SC_EVENT_SERVER_CONNECTION_FAILED:
case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
return false;
case SC_EVENT_SERVER_CONNECTED:
if (connected) {
case EVENT_SERVER_CONNECTED:
LOGD("Server connected");
*connected = true;
}
return true;
default:
break;
@ -209,47 +195,49 @@ await_for_server(bool *connected) {
return false;
}
static void
sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
void *userdata) {
(void) recorder;
(void) userdata;
if (!success) {
PUSH_EVENT(SC_EVENT_RECORDER_ERROR);
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
sc_video_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
(void) demuxer;
(void) userdata;
// The device may not decide to disable the video
assert(status != SC_DEMUXER_STATUS_DISABLED);
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
free(local_fmt);
}
static void
sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer,
enum sc_demuxer_status status, void *userdata) {
sc_demuxer_on_eos(struct sc_demuxer *demuxer, void *userdata) {
(void) demuxer;
(void) userdata;
const struct scrcpy_options *options = userdata;
// Contrary to the video demuxer, keep mirroring if only the audio fails
// (unless --require-audio is set).
if (status == SC_DEMUXER_STATUS_ERROR
|| (status == SC_DEMUXER_STATUS_DISABLED
&& options->require_audio)) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
PUSH_EVENT(EVENT_STREAM_STOPPED);
}
static void
@ -257,7 +245,7 @@ sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTION_FAILED);
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
}
static void
@ -265,7 +253,7 @@ sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(SC_EVENT_SERVER_CONNECTED);
PUSH_EVENT(EVENT_SERVER_CONNECTED);
}
static void
@ -278,9 +266,8 @@ sc_server_on_disconnected(struct sc_server *server, void *userdata) {
// event
}
// Generate a scrcpy id to differentiate multiple running scrcpy instances
static uint32_t
scrcpy_generate_scid() {
scrcpy_generate_uid() {
struct sc_rand rand;
sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side
@ -305,12 +292,10 @@ scrcpy(struct scrcpy_options *options) {
bool server_started = false;
bool file_pusher_initialized = false;
bool recorder_initialized = false;
bool recorder_started = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool video_demuxer_started = false;
bool audio_demuxer_started = false;
bool demuxer_started = false;
#ifdef HAVE_USB
bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false;
@ -322,34 +307,28 @@ scrcpy(struct scrcpy_options *options) {
struct sc_acksync *acksync = NULL;
uint32_t scid = scrcpy_generate_scid();
uint32_t uid = scrcpy_generate_uid();
struct sc_server_params params = {
.scid = scid,
.uid = uid,
.req_serial = options->serial,
.select_usb = options->select_usb,
.select_tcpip = options->select_tcpip,
.log_level = options->log_level,
.video_codec = options->video_codec,
.audio_codec = options->audio_codec,
.crop = options->crop,
.port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size,
.video_bit_rate = options->video_bit_rate,
.audio_bit_rate = options->audio_bit_rate,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
.lock_video_orientation = options->lock_video_orientation,
.control = options->control,
.display_id = options->display_id,
.audio = options->audio,
.show_touches = options->show_touches,
.stay_awake = options->stay_awake,
.video_codec_options = options->video_codec_options,
.audio_codec_options = options->audio_codec_options,
.video_encoder = options->video_encoder,
.audio_encoder = options->audio_encoder,
.codec_options = options->codec_options,
.encoder_name = options->encoder_name,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync,
@ -358,8 +337,6 @@ scrcpy(struct scrcpy_options *options) {
.tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup,
.power_on = options->power_on,
.list_encoders = options->list_encoders,
.list_displays = options->list_displays,
};
static const struct sc_server_callbacks cbs = {
@ -377,47 +354,30 @@ scrcpy(struct scrcpy_options *options) {
server_started = true;
if (options->list_encoders || options->list_displays) {
bool ok = await_for_server(NULL);
ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE;
goto end;
}
if (options->display) {
sdl_set_hints(options->render_driver);
}
// Initialize SDL video in addition if display is enabled
if (options->display) {
if (SDL_Init(SDL_INIT_VIDEO)) {
LOGE("Could not initialize SDL video: %s", SDL_GetError());
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
goto end;
}
if (options->audio && SDL_Init(SDL_INIT_AUDIO)) {
LOGE("Could not initialize SDL audio: %s", SDL_GetError());
goto end;
}
}
sdl_configure(options->display, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling
bool connected;
if (!await_for_server(&connected)) {
LOGE("Server connection failed");
goto end;
}
if (!connected) {
// This is not an error, user requested to quit
LOGD("User requested to quit");
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
LOGD("Server connected");
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
@ -435,58 +395,41 @@ scrcpy(struct scrcpy_options *options) {
file_pusher_initialized = true;
}
static const struct sc_demuxer_callbacks video_demuxer_cbs = {
.on_ended = sc_video_demuxer_on_ended,
};
sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket,
&video_demuxer_cbs, NULL);
if (options->audio) {
static const struct sc_demuxer_callbacks audio_demuxer_cbs = {
.on_ended = sc_audio_demuxer_on_ended,
};
sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket,
&audio_demuxer_cbs, options);
}
bool needs_video_decoder = options->display;
bool needs_audio_decoder = options->audio && options->display;
struct sc_decoder *dec = NULL;
bool needs_decoder = options->display;
#ifdef HAVE_V4L2
needs_video_decoder |= !!options->v4l2_device;
needs_decoder |= !!options->v4l2_device;
#endif
if (needs_video_decoder) {
sc_decoder_init(&s->video_decoder, "video");
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->video_decoder.packet_sink);
}
if (needs_audio_decoder) {
sc_decoder_init(&s->audio_decoder, "audio");
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->audio_decoder.packet_sink);
if (needs_decoder) {
sc_decoder_init(&s->decoder);
dec = &s->decoder;
}
struct sc_recorder *rec = NULL;
if (options->record_filename) {
static const struct sc_recorder_callbacks recorder_cbs = {
.on_ended = sc_recorder_on_ended,
};
if (!sc_recorder_init(&s->recorder, options->record_filename,
options->record_format, options->audio,
info->frame_size, &recorder_cbs, NULL)) {
if (!sc_recorder_init(&s->recorder,
options->record_filename,
options->record_format,
info->frame_size)) {
goto end;
}
rec = &s->recorder;
recorder_initialized = true;
if (!sc_recorder_start(&s->recorder)) {
goto end;
}
recorder_started = true;
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->recorder.video_packet_sink);
if (options->audio) {
sc_packet_source_add_sink(&s->audio_demuxer.packet_source,
&s->recorder.audio_packet_sink);
av_log_set_callback(av_log_callback);
static const struct sc_demuxer_callbacks demuxer_cbs = {
.on_eos = sc_demuxer_on_eos,
};
sc_demuxer_init(&s->demuxer, s->server.video_socket, &demuxer_cbs, NULL);
if (dec) {
sc_demuxer_add_sink(&s->demuxer, &dec->packet_sink);
}
if (rec) {
sc_demuxer_add_sink(&s->demuxer, &rec->packet_sink);
}
struct sc_controller *controller = NULL;
@ -669,6 +612,7 @@ aoa_hid_end:
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
};
if (!sc_screen_init(&s->screen, &screen_params)) {
@ -676,62 +620,34 @@ aoa_hid_end:
}
screen_initialized = true;
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->display_buffer) {
sc_delay_buffer_init(&s->display_buffer, options->display_buffer,
true);
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
src = &s->display_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->screen.frame_sink);
if (options->audio) {
sc_audio_player_init(&s->audio_player, options->audio_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}
sc_decoder_add_sink(&s->decoder, &s->screen.frame_sink);
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size)) {
info->frame_size, options->v4l2_buffer)) {
goto end;
}
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->v4l2_buffer) {
sc_delay_buffer_init(&s->v4l2_buffer, options->v4l2_buffer, true);
sc_frame_source_add_sink(src, &s->v4l2_buffer.frame_sink);
src = &s->v4l2_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->v4l2_sink.frame_sink);
sc_decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the video demuxer
if (!sc_demuxer_start(&s->video_demuxer)) {
// start the demuxer
if (!sc_demuxer_start(&s->demuxer)) {
goto end;
}
video_demuxer_started = true;
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
}
demuxer_started = true;
ret = event_loop(s);
LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may
// only be called once the video demuxer thread is joined (it may take time)
// only be called once the demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen);
end:
@ -758,9 +674,6 @@ end:
if (file_pusher_initialized) {
sc_file_pusher_stop(&s->file_pusher);
}
if (recorder_initialized) {
sc_recorder_stop(&s->recorder);
}
if (screen_initialized) {
sc_screen_interrupt(&s->screen);
}
@ -772,12 +685,8 @@ end:
// now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them
if (video_demuxer_started) {
sc_demuxer_join(&s->video_demuxer);
}
if (audio_demuxer_started) {
sc_demuxer_join(&s->audio_demuxer);
if (demuxer_started) {
sc_demuxer_join(&s->demuxer);
}
#ifdef HAVE_V4L2
@ -796,9 +705,8 @@ end:
}
#endif
// Destroy the screen only after the video demuxer is guaranteed to be
// finished, because otherwise the screen could receive new frames after
// destruction
// Destroy the screen only after the demuxer is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
@ -811,9 +719,6 @@ end:
sc_controller_destroy(&s->controller);
}
if (recorder_started) {
sc_recorder_join(&s->recorder);
}
if (recorder_initialized) {
sc_recorder_destroy(&s->recorder);
}
@ -823,10 +728,6 @@ end:
sc_file_pusher_destroy(&s->file_pusher);
}
if (server_started) {
sc_server_join(&s->server);
}
sc_server_destroy(&s->server);
return ret;

View File

@ -7,6 +7,7 @@
#include "events.h"
#include "icon.h"
#include "options.h"
#include "video_buffer.h"
#include "util/log.h"
#define DISPLAY_MARGINS 96
@ -329,11 +330,7 @@ event_watcher(void *data, SDL_Event *event) {
#endif
static bool
sc_screen_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
(void) ctx;
sc_screen_frame_sink_open(struct sc_frame_sink *sink) {
struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
#ifndef NDEBUG
@ -358,31 +355,43 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
}
bool previous_skipped;
bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) {
sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = SC_EVENT_NEW_FRAME,
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError());
return false;
screen->event_failed = true;
} else {
screen->event_failed = false;
}
}
return true;
}
bool
@ -392,6 +401,7 @@ sc_screen_init(struct sc_screen *screen,
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
screen->mouse_capture_key_pressed = 0;
screen->req.x = params->window_x;
@ -401,13 +411,23 @@ sc_screen_init(struct sc_screen *screen,
screen->req.fullscreen = params->fullscreen;
screen->req.start_fps_counter = params->start_fps_counter;
bool ok = sc_frame_buffer_init(&screen->fb);
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) {
return false;
}
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
goto error_destroy_video_buffer;
}
if (!sc_fps_counter_init(&screen->fps_counter)) {
goto error_destroy_frame_buffer;
goto error_stop_and_join_video_buffer;
}
screen->frame_size = params->frame_size;
@ -539,8 +559,11 @@ error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
sc_fps_counter_destroy(&screen->fps_counter);
error_destroy_frame_buffer:
sc_frame_buffer_destroy(&screen->fb);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
sc_video_buffer_destroy(&screen->vb);
return false;
}
@ -577,11 +600,13 @@ sc_screen_hide_window(struct sc_screen *screen) {
void
sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
sc_fps_counter_interrupt(&screen->fps_counter);
}
void
sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
sc_fps_counter_join(&screen->fps_counter);
}
@ -595,7 +620,7 @@ sc_screen_destroy(struct sc_screen *screen) {
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb);
sc_video_buffer_destroy(&screen->vb);
}
static void
@ -701,7 +726,7 @@ update_texture(struct sc_screen *screen, const AVFrame *frame) {
static bool
sc_screen_update_frame(struct sc_screen *screen) {
av_frame_unref(screen->frame);
sc_frame_buffer_consume(&screen->fb, screen->frame);
sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
sc_fps_counter_add_rendered_frame(&screen->fps_counter);
@ -795,7 +820,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) {
case SC_EVENT_NEW_FRAME: {
case EVENT_NEW_FRAME: {
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");

View File

@ -10,12 +10,12 @@
#include "controller.h"
#include "coords.h"
#include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h"
#include "opengl.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#include "video_buffer.h"
struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait
@ -25,7 +25,7 @@ struct sc_screen {
#endif
struct sc_input_manager im;
struct sc_frame_buffer fb;
struct sc_video_buffer vb;
struct sc_fps_counter fps_counter;
// The initial requested window properties
@ -59,6 +59,8 @@ struct sc_screen {
bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
SDL_Keycode mouse_capture_key_pressed;
@ -93,6 +95,8 @@ struct sc_screen_params {
bool fullscreen;
bool start_fps_counter;
sc_tick buffering_time;
};
// initialize screen, create window, renderer and texture (window is hidden)

View File

@ -8,7 +8,6 @@
#include <SDL2/SDL_platform.h>
#include "adb/adb.h"
#include "util/binary.h"
#include "util/file.h"
#include "util/log.h"
#include "util/net_intr.h"
@ -71,10 +70,8 @@ sc_server_params_destroy(struct sc_server_params *params) {
// The server stores a copy of the params provided by the user
free((char *) params->req_serial);
free((char *) params->crop);
free((char *) params->video_codec_options);
free((char *) params->audio_codec_options);
free((char *) params->video_encoder);
free((char *) params->audio_encoder);
free((char *) params->codec_options);
free((char *) params->encoder_name);
free((char *) params->tcpip_dst);
}
@ -97,10 +94,8 @@ sc_server_params_copy(struct sc_server_params *dst,
COPY(req_serial);
COPY(crop);
COPY(video_codec_options);
COPY(audio_codec_options);
COPY(video_encoder);
COPY(audio_encoder);
COPY(codec_options);
COPY(encoder_name);
COPY(tcpip_dst);
#undef COPY
@ -160,26 +155,6 @@ sc_server_sleep(struct sc_server *server, sc_tick deadline) {
return !stopped;
}
static const char *
sc_server_get_codec_name(enum sc_codec codec) {
switch (codec) {
case SC_CODEC_H264:
return "h264";
case SC_CODEC_H265:
return "h265";
case SC_CODEC_AV1:
return "av1";
case SC_CODEC_OPUS:
return "opus";
case SC_CODEC_AAC:
return "aac";
case SC_CODEC_RAW:
return "raw";
default:
return NULL;
}
}
static sc_pid
execute_server(struct sc_server *server,
const struct sc_server_params *params) {
@ -216,32 +191,17 @@ execute_server(struct sc_server *server,
unsigned dyn_idx = count; // from there, the strings are allocated
#define ADD_PARAM(fmt, ...) { \
char *p; \
char *p = (char *) &cmd[count]; \
if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \
goto end; \
} \
cmd[count++] = p; \
}
ADD_PARAM("scid=%08x", params->scid);
ADD_PARAM("uid=%08x", params->uid);
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
ADD_PARAM("bit_rate=%" PRIu32, params->bit_rate);
if (params->video_bit_rate) {
ADD_PARAM("video_bit_rate=%" PRIu32, params->video_bit_rate);
}
if (!params->audio) {
ADD_PARAM("audio=false");
} else if (params->audio_bit_rate) {
ADD_PARAM("audio_bit_rate=%" PRIu32, params->audio_bit_rate);
}
if (params->video_codec != SC_CODEC_H264) {
ADD_PARAM("video_codec=%s",
sc_server_get_codec_name(params->video_codec));
}
if (params->audio_codec != SC_CODEC_OPUS) {
ADD_PARAM("audio_codec=%s",
sc_server_get_codec_name(params->audio_codec));
}
if (params->max_size) {
ADD_PARAM("max_size=%" PRIu16, params->max_size);
}
@ -271,17 +231,11 @@ execute_server(struct sc_server *server,
if (params->stay_awake) {
ADD_PARAM("stay_awake=true");
}
if (params->video_codec_options) {
ADD_PARAM("video_codec_options=%s", params->video_codec_options);
if (params->codec_options) {
ADD_PARAM("codec_options=%s", params->codec_options);
}
if (params->audio_codec_options) {
ADD_PARAM("audio_codec_options=%s", params->audio_codec_options);
}
if (params->video_encoder) {
ADD_PARAM("video_encoder=%s", params->video_encoder);
}
if (params->audio_encoder) {
ADD_PARAM("audio_encoder=%s", params->audio_encoder);
if (params->encoder_name) {
ADD_PARAM("encoder_name=%s", params->encoder_name);
}
if (params->power_off_on_close) {
ADD_PARAM("power_off_on_close=true");
@ -302,12 +256,6 @@ execute_server(struct sc_server *server,
// By default, power_on is true
ADD_PARAM("power_on=false");
}
if (params->list_encoders) {
ADD_PARAM("list_encoders=true");
}
if (params->list_displays) {
ADD_PARAM("list_displays=true");
}
#undef ADD_PARAM
@ -422,7 +370,6 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
server->stopped = false;
server->video_socket = SC_SOCKET_NONE;
server->audio_socket = SC_SOCKET_NONE;
server->control_socket = SC_SOCKET_NONE;
sc_adb_tunnel_init(&server->tunnel);
@ -451,9 +398,10 @@ device_read_info(struct sc_intr *intr, sc_socket device_socket,
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
unsigned char *fields = &buf[SC_DEVICE_NAME_FIELD_LENGTH];
info->frame_size.width = sc_read16be(fields);
info->frame_size.height = sc_read16be(&fields[2]);
info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}
@ -466,11 +414,9 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
const char *serial = server->serial;
assert(serial);
bool audio = server->params.audio;
bool control = server->params.control;
sc_socket video_socket = SC_SOCKET_NONE;
sc_socket audio_socket = SC_SOCKET_NONE;
sc_socket control_socket = SC_SOCKET_NONE;
if (!tunnel->forward) {
video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
@ -478,14 +424,6 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail;
}
if (audio) {
audio_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
}
if (control) {
control_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
@ -512,18 +450,6 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
goto fail;
}
if (audio) {
audio_socket = net_socket();
if (audio_socket == SC_SOCKET_NONE) {
goto fail;
}
bool ok = net_connect_intr(&server->intr, audio_socket, tunnel_host,
tunnel_port);
if (!ok) {
goto fail;
}
}
if (control) {
// we know that the device is listening, we don't need several
// attempts
@ -550,11 +476,9 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
}
assert(video_socket != SC_SOCKET_NONE);
assert(!audio || audio_socket != SC_SOCKET_NONE);
assert(!control || control_socket != SC_SOCKET_NONE);
server->video_socket = video_socket;
server->audio_socket = audio_socket;
server->control_socket = control_socket;
return true;
@ -566,12 +490,6 @@ fail:
}
}
if (audio_socket != SC_SOCKET_NONE) {
if (!net_close(audio_socket)) {
LOGW("Could not close audio socket");
}
}
if (control_socket != SC_SOCKET_NONE) {
if (!net_close(control_socket)) {
LOGW("Could not close control socket");
@ -754,11 +672,6 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
if (is_already_tcpip) {
// Nothing to do
LOGI("Device already connected via TCP/IP: %s", serial);
server->serial = strdup(serial);
if (!server->serial) {
LOG_OOM();
return false;
}
return true;
}
@ -856,27 +769,8 @@ run_server(void *data) {
assert(serial);
LOGD("Device serial: %s", serial);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
// If --list-* is passed, then the server just prints the requested data
// then exits.
if (params->list_encoders || params->list_displays) {
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
goto error_connection_failed;
}
sc_process_wait(pid, NULL); // ignore exit code
sc_process_close(pid);
// Wake up await_for_server()
server->cbs->on_connected(server, server->cbs_userdata);
return 0;
}
int r = asprintf(&server->device_socket_name, SC_SOCKET_NAME_PREFIX "%08x",
params->scid);
params->uid);
if (r == -1) {
LOG_OOM();
goto error_connection_failed;
@ -884,6 +778,11 @@ run_server(void *data) {
assert(r == sizeof(SC_SOCKET_NAME_PREFIX) - 1 + 8);
assert(server->device_socket_name);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, serial,
server->device_socket_name, params->port_range,
params->force_adb_forward);
@ -936,11 +835,6 @@ run_server(void *data) {
assert(server->video_socket != SC_SOCKET_NONE);
net_interrupt(server->video_socket);
if (server->audio_socket != SC_SOCKET_NONE) {
// There is no audio_socket if --no-audio is set
net_interrupt(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) {
// There is no control_socket if --no-control is set
net_interrupt(server->control_socket);
@ -993,10 +887,7 @@ sc_server_stop(struct sc_server *server) {
sc_cond_signal(&server->cond_stopped);
sc_intr_interrupt(&server->intr);
sc_mutex_unlock(&server->mutex);
}
void
sc_server_join(struct sc_server *server) {
sc_thread_join(&server->thread, NULL);
}
@ -1005,9 +896,6 @@ sc_server_destroy(struct sc_server *server) {
if (server->video_socket != SC_SOCKET_NONE) {
net_close(server->video_socket);
}
if (server->audio_socket != SC_SOCKET_NONE) {
net_close(server->audio_socket);
}
if (server->control_socket != SC_SOCKET_NONE) {
net_close(server->control_socket);
}

View File

@ -22,27 +22,21 @@ struct sc_server_info {
};
struct sc_server_params {
uint32_t scid;
uint32_t uid;
const char *req_serial;
enum sc_log_level log_level;
enum sc_codec video_codec;
enum sc_codec audio_codec;
const char *crop;
const char *video_codec_options;
const char *audio_codec_options;
const char *video_encoder;
const char *audio_encoder;
const char *codec_options;
const char *encoder_name;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
uint16_t max_size;
uint32_t video_bit_rate;
uint32_t audio_bit_rate;
uint32_t bit_rate;
uint16_t max_fps;
int8_t lock_video_orientation;
bool control;
uint32_t display_id;
bool audio;
bool show_touches;
bool stay_awake;
bool force_adb_forward;
@ -55,8 +49,6 @@ struct sc_server_params {
bool select_tcpip;
bool cleanup;
bool power_on;
bool list_encoders;
bool list_displays;
};
struct sc_server {
@ -76,7 +68,6 @@ struct sc_server {
struct sc_adb_tunnel tunnel;
sc_socket video_socket;
sc_socket audio_socket;
sc_socket control_socket;
const struct sc_server_callbacks *cbs;
@ -116,10 +107,6 @@ sc_server_start(struct sc_server *server);
void
sc_server_stop(struct sc_server *server);
// join the server thread
void
sc_server_join(struct sc_server *server);
// close and release sockets
void
sc_server_destroy(struct sc_server *server);

View File

@ -5,7 +5,6 @@
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>
typedef struct AVFrame AVFrame;
@ -19,7 +18,7 @@ struct sc_frame_sink {
};
struct sc_frame_sink_ops {
bool (*open)(struct sc_frame_sink *sink, const AVCodecContext *ctx);
bool (*open)(struct sc_frame_sink *sink);
void (*close)(struct sc_frame_sink *sink);
bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame);
};

View File

@ -1,59 +0,0 @@
#include "frame_source.h"
void
sc_frame_source_init(struct sc_frame_source *source) {
source->sink_count = 0;
}
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink) {
assert(source->sink_count < SC_FRAME_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_frame_source_sinks_close_firsts(struct sc_frame_source *source,
unsigned count) {
while (count) {
struct sc_frame_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_frame_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_frame_source_sinks_close(struct sc_frame_source *source) {
assert(source->sink_count);
sc_frame_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, frame)) {
return false;
}
}
return true;
}

View File

@ -1,38 +0,0 @@
#ifndef SC_FRAME_SOURCE_H
#define SC_FRAME_SOURCE_H
#include "common.h"
#include "frame_sink.h"
#define SC_FRAME_SOURCE_MAX_SINKS 2
/**
* Frame source trait
*
* Component able to send AVFrames should implement this trait.
*/
struct sc_frame_source {
struct sc_frame_sink *sinks[SC_FRAME_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_frame_source_init(struct sc_frame_source *source);
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink);
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx);
void
sc_frame_source_sinks_close(struct sc_frame_source *source);
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame);
#endif

View File

@ -19,20 +19,9 @@ struct sc_packet_sink {
};
struct sc_packet_sink_ops {
/* The codec instance is static, it is valid until the end of the program */
bool (*open)(struct sc_packet_sink *sink, const AVCodec *codec);
void (*close)(struct sc_packet_sink *sink);
bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);
/*/
* Called when the input stream has been disabled at runtime.
*
* If it is called, then open(), close() and push() will never be called.
*
* It is useful to notify the recorder that the requested audio stream has
* finally been disabled because the device could not capture it.
*/
void (*disable)(struct sc_packet_sink *sink);
};
#endif

View File

@ -1,70 +0,0 @@
#include "packet_source.h"
void
sc_packet_source_init(struct sc_packet_source *source) {
source->sink_count = 0;
}
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink) {
assert(source->sink_count < SC_PACKET_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_packet_source_sinks_close_firsts(struct sc_packet_source *source,
unsigned count) {
while (count) {
struct sc_packet_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
const AVCodec *codec) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, codec)) {
sc_packet_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_packet_source_sinks_close(struct sc_packet_source *source) {
assert(source->sink_count);
sc_packet_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, packet)) {
return false;
}
}
return true;
}
void
sc_packet_source_sinks_disable(struct sc_packet_source *source) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (sink->ops->disable) {
sink->ops->disable(sink);
}
}
}

View File

@ -1,41 +0,0 @@
#ifndef SC_PACKET_SOURCE_H
#define SC_PACKET_SOURCE_H
#include "common.h"
#include "packet_sink.h"
#define SC_PACKET_SOURCE_MAX_SINKS 2
/**
* Packet source trait
*
* Component able to send AVPackets should implement this trait.
*/
struct sc_packet_source {
struct sc_packet_sink *sinks[SC_PACKET_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_packet_source_init(struct sc_packet_source *source);
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink);
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
const AVCodec *codec);
void
sc_packet_source_sinks_close(struct sc_packet_source *source);
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet);
void
sc_packet_source_sinks_disable(struct sc_packet_source *source);
#endif

View File

@ -14,8 +14,6 @@
#define DEFAULT_TIMEOUT 1000
#define SC_HID_EVENT_QUEUE_MAX 64
static void
sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF...
@ -50,20 +48,14 @@ sc_hid_event_destroy(struct sc_hid_event *hid_event) {
bool
sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
struct sc_acksync *acksync) {
sc_vecdeque_init(&aoa->queue);
if (!sc_vecdeque_reserve(&aoa->queue, SC_HID_EVENT_QUEUE_MAX)) {
return false;
}
cbuf_init(&aoa->queue);
if (!sc_mutex_init(&aoa->mutex)) {
sc_vecdeque_destroy(&aoa->queue);
return false;
}
if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex);
sc_vecdeque_destroy(&aoa->queue);
return false;
}
@ -77,10 +69,9 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
void
sc_aoa_destroy(struct sc_aoa *aoa) {
// Destroy remaining events
while (!sc_vecdeque_is_empty(&aoa->queue)) {
struct sc_hid_event *event = sc_vecdeque_popref(&aoa->queue);
assert(event);
sc_hid_event_destroy(event);
struct sc_hid_event event;
while (cbuf_take(&aoa->queue, &event)) {
sc_hid_event_destroy(&event);
}
sc_cond_destroy(&aoa->event_cond);
@ -221,19 +212,13 @@ sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
}
sc_mutex_lock(&aoa->mutex);
bool full = sc_vecdeque_is_full(&aoa->queue);
if (!full) {
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
sc_vecdeque_push_noresize(&aoa->queue, *event);
bool was_empty = cbuf_is_empty(&aoa->queue);
bool res = cbuf_push(&aoa->queue, *event);
if (was_empty) {
sc_cond_signal(&aoa->event_cond);
}
}
// Otherwise (if the queue is full), the event is discarded
sc_mutex_unlock(&aoa->mutex);
return !full;
return res;
}
static int
@ -242,7 +227,7 @@ run_aoa_thread(void *data) {
for (;;) {
sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && sc_vecdeque_is_empty(&aoa->queue)) {
while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex);
}
if (aoa->stopped) {
@ -250,9 +235,11 @@ run_aoa_thread(void *data) {
sc_mutex_unlock(&aoa->mutex);
break;
}
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&aoa->queue));
struct sc_hid_event event = sc_vecdeque_pop(&aoa->queue);
uint64_t ack_to_wait = event.ack_to_wait;
sc_mutex_unlock(&aoa->mutex);

View File

@ -8,9 +8,9 @@
#include "usb.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
struct sc_hid_event {
uint16_t accessory_id;
@ -27,7 +27,7 @@ sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
void
sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue SC_VECDEQUE(struct sc_hid_event);
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_aoa {
struct sc_usb *usb;

View File

@ -22,7 +22,7 @@ sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) {
(void) userdata;
SDL_Event event;
event.type = SC_EVENT_USB_DEVICE_DISCONNECTED;
event.type = EVENT_USB_DEVICE_DISCONNECTED;
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGE("Could not post USB disconnection event: %s", SDL_GetError());
@ -34,7 +34,7 @@ event_loop(struct scrcpy_otg *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SC_EVENT_USB_DEVICE_DISCONNECTED:
case EVENT_USB_DEVICE_DISCONNECTED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT:

View File

@ -1,26 +0,0 @@
#include "average.h"
#include <assert.h>
void
sc_average_init(struct sc_average *avg, unsigned range) {
avg->range = range;
avg->avg = 0;
avg->count = 0;
}
void
sc_average_push(struct sc_average *avg, float value) {
if (avg->count < avg->range) {
++avg->count;
}
assert(avg->count);
avg->avg = ((avg->count - 1) * avg->avg + value) / avg->count;
}
float
sc_average_get(struct sc_average *avg) {
assert(avg->count);
return avg->avg;
}

View File

@ -1,40 +0,0 @@
#ifndef SC_AVERAGE
#define SC_AVERAGE
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_average {
// Current average value
float avg;
// Target range, to update the average as follow:
// avg = ((range - 1) * avg + new_value) / range
unsigned range;
// Number of values pushed when less than range (count <= range).
// The purpose is to handle the first (range - 1) values properly.
unsigned count;
};
void
sc_average_init(struct sc_average *avg, unsigned range);
/**
* Push a new value to update the "rolling" average
*/
void
sc_average_push(struct sc_average *avg, float value);
/**
* Get the current average value
*
* It is an error to call this function if sc_average_push() has not been
* called at least once.
*/
float
sc_average_get(struct sc_average *avg);
#endif

View File

@ -1,104 +0,0 @@
#include "bytebuf.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
assert(alloc_size);
buf->data = malloc(alloc_size);
if (!buf->data) {
LOG_OOM();
return false;
}
buf->alloc_size = alloc_size;
buf->head = 0;
buf->tail = 0;
return true;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf) {
free(buf->data);
}
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
assert(len);
assert(len <= sc_bytebuf_read_available(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
size_t right_len = right_limit - buf->tail;
if (len < right_len) {
right_len = len;
}
memcpy(to, buf->data + buf->tail, right_len);
if (len > right_len) {
memcpy(to + right_len, buf->data, len - right_len);
}
buf->tail = (buf->tail + len) % buf->alloc_size;
}
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
assert(len);
assert(len <= sc_bytebuf_read_available(buf));
assert(buf->tail != buf->head); // the buffer could not be empty
buf->tail = (buf->tail + len) % buf->alloc_size;
}
static inline void
sc_bytebuf_write_step0(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
size_t right_len = buf->alloc_size - buf->head;
if (len < right_len) {
right_len = len;
}
memcpy(buf->data + buf->head, from, right_len);
if (len > right_len) {
memcpy(buf->data, from + right_len, len - right_len);
}
}
static inline void
sc_bytebuf_write_step1(struct sc_bytebuf *buf, size_t len) {
buf->head = (buf->head + len) % buf->alloc_size;
}
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
assert(len);
assert(len <= sc_bytebuf_write_available(buf));
sc_bytebuf_write_step0(buf, from, len);
sc_bytebuf_write_step1(buf, len);
}
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len) {
// *This function MUST NOT access buf->tail (even in assert()).*
// The purpose of this function is to allow a reader and a writer to access
// different parts of the buffer in parallel simultaneously. It is intended
// to be called without lock (only sc_bytebuf_commit_write() is intended to
// be called with lock held).
assert(len < buf->alloc_size - 1);
sc_bytebuf_write_step0(buf, from, len);
}
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len) {
assert(len <= sc_bytebuf_write_available(buf));
sc_bytebuf_write_step1(buf, len);
}

View File

@ -1,114 +0,0 @@
#ifndef SC_BYTEBUF_H
#define SC_BYTEBUF_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_bytebuf {
uint8_t *data;
// The actual capacity is (allocated - 1) so that head == tail is
// non-ambiguous
size_t alloc_size;
size_t head; // writter cursor
size_t tail; // reader cursor
// empty: tail == head
// full: ((tail + 1) % alloc_size) == head
};
bool
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
/**
* Copy from the bytebuf to a user-provided array
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to read more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*/
void
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
/**
* Drop len bytes from the buffer
*
* The caller must check that len <= sc_bytebuf_read_available() (it is an
* error to attempt to skip more bytes than available).
*
* This function is guaranteed not to write to buf->head.
*
* It is equivalent to call sc_bytebuf_read() to some array and discard the
* array (but this function is more efficient since there is no copy).
*/
void
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
/**
* Copy the user-provided array to the bytebuf
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* This function is guaranteed not to write to buf->tail.
*/
void
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
/**
* Copy the user-provided array to the bytebuf, but do not advance the cursor
*
* The caller must check that len <= sc_bytebuf_write_available() (it is an
* error to write more bytes than the remaining available space).
*
* After this function is called, the write must be committed with
* sc_bytebuf_commit_write().
*
* The purpose of this mechanism is to acquire a lock only to commit the write,
* but not to perform the actual copy.
*
* This function is guaranteed not to access buf->tail.
*/
void
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
size_t len);
/**
* Commit a prepared write
*/
void
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len);
/**
* Return the number of bytes which can be read
*
* It is an error to read more bytes than available.
*/
static inline size_t
sc_bytebuf_read_available(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
}
/**
* Return the number of bytes which can be written
*
* It is an error to write more bytes than available.
*/
static inline size_t
sc_bytebuf_write_available(struct sc_bytebuf *buf) {
return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
}
/**
* Return the actual capacity of the buffer (read available + write available)
*/
static inline size_t
sc_bytebuf_capacity(struct sc_bytebuf *buf) {
return buf->alloc_size - 1;
}
void
sc_bytebuf_destroy(struct sc_bytebuf *buf);
#endif

52
app/src/util/cbuf.h Normal file
View File

@ -0,0 +1,52 @@
// generic circular buffer (bounded queue) implementation
#ifndef SC_CBUF_H
#define SC_CBUF_H
#include "common.h"
#include <stdbool.h>
#include <unistd.h>
// To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20);
//
// data has length CAP + 1 to distinguish empty vs full.
#define CBUF(TYPE, CAP) { \
TYPE data[(CAP) + 1]; \
size_t head; \
size_t tail; \
}
#define cbuf_size_(PCBUF) \
(sizeof((PCBUF)->data) / sizeof(*(PCBUF)->data))
#define cbuf_is_empty(PCBUF) \
((PCBUF)->head == (PCBUF)->tail)
#define cbuf_is_full(PCBUF) \
(((PCBUF)->head + 1) % cbuf_size_(PCBUF) == (PCBUF)->tail)
#define cbuf_init(PCBUF) \
(void) ((PCBUF)->head = (PCBUF)->tail = 0)
#define cbuf_push(PCBUF, ITEM) \
({ \
bool ok = !cbuf_is_full(PCBUF); \
if (ok) { \
(PCBUF)->data[(PCBUF)->head] = (ITEM); \
(PCBUF)->head = ((PCBUF)->head + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#define cbuf_take(PCBUF, PITEM) \
({ \
bool ok = !cbuf_is_empty(PCBUF); \
if (ok) { \
*(PITEM) = (PCBUF)->data[(PCBUF)->tail]; \
(PCBUF)->tail = ((PCBUF)->tail + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#endif

View File

@ -4,7 +4,6 @@
# include <windows.h>
#endif
#include <assert.h>
#include <libavformat/avformat.h>
static SDL_LogPriority
log_level_sc_to_sdl(enum sc_log_level level) {
@ -48,7 +47,6 @@ void
sc_set_log_level(enum sc_log_level level) {
SDL_LogPriority sdl_log = log_level_sc_to_sdl(level);
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, sdl_log);
SDL_LogSetPriority(SDL_LOG_CATEGORY_CUSTOM, sdl_log);
}
enum sc_log_level
@ -87,68 +85,3 @@ sc_log_windows_error(const char *prefix, int error) {
return true;
}
#endif
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
sc_av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0'
SDL_LogMessageV(SDL_LOG_CATEGORY_CUSTOM, priority, local_fmt, vl);
free(local_fmt);
}
static const char *const sc_sdl_log_priority_names[SDL_NUM_LOG_PRIORITIES] = {
[SDL_LOG_PRIORITY_VERBOSE] = "VERBOSE",
[SDL_LOG_PRIORITY_DEBUG] = "DEBUG",
[SDL_LOG_PRIORITY_INFO] = "INFO",
[SDL_LOG_PRIORITY_WARN] = "WARN",
[SDL_LOG_PRIORITY_ERROR] = "ERROR",
[SDL_LOG_PRIORITY_CRITICAL] = "CRITICAL",
};
static void SDLCALL
sc_sdl_log_print(void *userdata, int category, SDL_LogPriority priority,
const char *message) {
(void) userdata;
(void) category;
FILE *out = priority < SDL_LOG_PRIORITY_WARN ? stdout : stderr;
assert(priority < SDL_NUM_LOG_PRIORITIES);
const char *prio_name = sc_sdl_log_priority_names[priority];
fprintf(out, "%s: %s\n", prio_name, message);
}
void
sc_log_configure() {
SDL_LogSetOutputFunction(sc_sdl_log_print, NULL);
// Redirect FFmpeg logs to SDL logs
av_log_set_callback(sc_av_log_callback);
}

View File

@ -35,7 +35,4 @@ bool
sc_log_windows_error(const char *prefix, int error);
#endif
void
sc_log_configure();
#endif

View File

@ -1,14 +0,0 @@
#include "memory.h"
#include <stdlib.h>
#include <errno.h>
void *
sc_allocarray(size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return malloc(bytes);
}

View File

@ -1,15 +0,0 @@
#ifndef SC_MEMORY_H
#define SC_MEMORY_H
#include <stddef.h>
/**
* Allocate an array of `nmemb` items of `size` bytes each
*
* Like calloc(), but without initialization.
* Like reallocarray(), but without reallocation.
*/
void *
sc_allocarray(size_t nmemb, size_t size);
#endif

View File

@ -30,8 +30,8 @@ bool
net_init(void) {
#ifdef _WIN32
WSADATA wsa;
int res = WSAStartup(MAKEWORD(1, 1), &wsa);
if (res) {
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
LOGE("WSAStartup failed with error %d", res);
return false;
}

77
app/src/util/queue.h Normal file
View File

@ -0,0 +1,77 @@
// generic intrusive FIFO queue
#ifndef SC_QUEUE_H
#define SC_QUEUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define SC_QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define sc_queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
//
// For example:
// struct foo {
// int value;
// struct foo *next;
// };
//
// // define the type "struct my_queue"
// struct my_queue SC_QUEUE(struct foo);
//
// struct my_queue queue;
// sc_queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// sc_queue_push(&queue, next, v1);
// sc_queue_push(&queue, next, v2);
//
// struct foo *foo;
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(sc_queue_is_empty(&queue));
//
// push a new item into the queue
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
(PQ)->last = (ITEM); \
} \
})
// take the next item and remove it from the queue (the queue must not be empty)
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})
// no need to update (PQ)->last if the queue is left empty:
// (PQ)->last is undefined if !(PQ)->first anyway
#endif

View File

@ -23,39 +23,6 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
return true;
}
static SDL_ThreadPriority
to_sdl_thread_priority(enum sc_thread_priority priority) {
switch (priority) {
case SC_THREAD_PRIORITY_TIME_CRITICAL:
#ifdef SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
return SDL_THREAD_PRIORITY_TIME_CRITICAL;
#else
// fall through
#endif
case SC_THREAD_PRIORITY_HIGH:
return SDL_THREAD_PRIORITY_HIGH;
case SC_THREAD_PRIORITY_NORMAL:
return SDL_THREAD_PRIORITY_NORMAL;
case SC_THREAD_PRIORITY_LOW:
return SDL_THREAD_PRIORITY_LOW;
default:
assert(!"Unknown thread priority");
return 0;
}
}
bool
sc_thread_set_priority(enum sc_thread_priority priority) {
SDL_ThreadPriority sdl_priority = to_sdl_thread_priority(priority);
int r = SDL_SetThreadPriority(sdl_priority);
if (r) {
LOGD("Could not set thread priority: %s", SDL_GetError());
return false;
}
return true;
}
void
sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status);

View File

@ -21,13 +21,6 @@ typedef struct sc_thread {
SDL_Thread *thread;
} sc_thread;
enum sc_thread_priority {
SC_THREAD_PRIORITY_LOW,
SC_THREAD_PRIORITY_NORMAL,
SC_THREAD_PRIORITY_HIGH,
SC_THREAD_PRIORITY_TIME_CRITICAL,
};
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
@ -46,9 +39,6 @@ sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void
sc_thread_join(sc_thread *thread, int *status);
bool
sc_thread_set_priority(enum sc_thread_priority priority);
bool
sc_mutex_init(sc_mutex *mutex);

View File

@ -1,379 +0,0 @@
#ifndef SC_VECDEQUE_H
#define SC_VECDEQUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "util/memory.h"
/**
* A double-ended queue implemented with a growable ring buffer.
*
* Inspired from the Rust VecDeque type:
* <https://doc.rust-lang.org/std/collections/struct.VecDeque.html>
*/
/**
* VecDeque struct body
*
* A VecDeque is a dynamic ring-buffer, managed by the sc_vecdeque_* helpers.
*
* It is generic over the type of its items, so it is implemented via macros.
*
* To use a VecDeque, a new type must be defined:
*
* struct vecdeque_int SC_VECDEQUE(int);
*
* The struct may be anonymous:
*
* struct SC_VECDEQUE(const char *) names;
*
* Functions and macros having name ending with '_' are private.
*/
#define SC_VECDEQUE(type) { \
size_t cap; \
size_t origin; \
size_t size; \
type *data; \
}
/**
* Static initializer for a VecDeque
*/
#define SC_VECDEQUE_INITIALIZER { 0, 0, 0, NULL }
/**
* Initialize an empty VecDeque
*/
#define sc_vecdeque_init(pv) \
({ \
(pv)->cap = 0; \
(pv)->origin = 0; \
(pv)->size = 0; \
(pv)->data = NULL; \
})
/**
* Destroy a VecDeque
*/
#define sc_vecdeque_destroy(pv) \
free((pv)->data)
/**
* Clear a VecDeque
*
* Remove all items.
*/
#define sc_vecdeque_clear(pv) \
(void) ({ \
sc_vecdeque_destroy(pv); \
sc_vecdeque_init(pv); \
})
/**
* Returns the content size
*/
#define sc_vecdeque_size(pv) \
(pv)->size
/**
* Return whether the VecDeque is empty (i.e. its size is 0)
*/
#define sc_vecdeque_is_empty(pv) \
((pv)->size == 0)
/**
* Return whether the VecDeque is full
*
* A VecDeque is full when its size equals its current capacity. However, it
* does not prevent to push a new item (with sc_vecdeque_push()), since this
* will increase its capacity.
*/
#define sc_vecdeque_is_full(pv) \
((pv)->size == (pv)->cap)
/**
* The minimal allocation size, in number of items
*
* Private.
*/
#define SC_VECDEQUE_MINCAP_ ((size_t) 10)
/**
* The maximal allocation size, in number of items
*
* Use SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow.
*
* Private.
*/
#define sc_vecdeque_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
/**
* Realloc the internal array to a specific capacity
*
* On reallocation success, update the VecDeque capacity (`*pcap`) and origin
* (`*porigin`), and return the reallocated data.
*
* On reallocation failure, return NULL without any change.
*
* Private.
*
* \param ptr the current `data` field of the SC_VECDEQUE to realloc
* \param newcap the requested capacity, in number of items
* \param item_size the size of one item (the generic type is unknown from this
* function)
* \param pcap a pointer to the `cap` field of the SC_VECDEQUE [IN/OUT]
* \param porigin a pointer to pv->origin [IN/OUT]
* \param size the `size` field of the SC_VECDEQUE
* \return the new array to assign to the `data` field of the SC_VECDEQUE (if
* not NULL)
*/
static inline void *
sc_vecdeque_reallocdata_(void *ptr, size_t newcap, size_t item_size,
size_t *pcap, size_t *porigin, size_t size) {
size_t oldcap = *pcap;
size_t oldorigin = *porigin;
assert(newcap > oldcap); // Could only grow
if (oldorigin + size <= oldcap) {
// The current content will stay in place, just realloc
//
// As an example, here is the content of a ring-buffer (oldcap=10)
// before the realloc:
//
// _ _ 2 3 4 5 6 7 _ _
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// _ _ 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
void *newptr = reallocarray(ptr, newcap, item_size);
if (!newptr) {
return NULL;
}
*pcap = newcap;
return newptr;
}
// Copy the current content to the new array
//
// As an example, here is the content of a ring-buffer (oldcap=10) before
// the realloc:
//
// 5 6 7 _ _ 0 1 2 3 4
// ^
// origin
//
// It is resized (newcap=15), e.g. with sc_vecdeque_reserve():
//
// 0 1 2 3 4 5 6 7 _ _ _ _ _ _ _
// ^
// origin
assert(size);
void *newptr = sc_allocarray(newcap, item_size);
if (!newptr) {
return NULL;
}
size_t right_len = MIN(size, oldcap - oldorigin);
assert(right_len);
memcpy(newptr, ptr + (oldorigin * item_size), right_len * item_size);
if (size > right_len) {
memcpy(newptr + (right_len * item_size), ptr,
(size - right_len) * item_size);
}
free(ptr);
*pcap = newcap;
*porigin = 0;
return newptr;
}
/**
* Macro to realloc the internal data to a new capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_realloc_(pv, newcap) \
({ \
void *p = sc_vecdeque_reallocdata_((pv)->data, newcap, \
sizeof(*(pv)->data), &(pv)->cap, \
&(pv)->origin, (pv)->size); \
if (p) { \
(pv)->data = p; \
} \
(bool) p; \
});
static inline size_t
sc_vecdeque_growsize_(size_t value)
{
/* integer multiplication by 1.5 */
return value + (value >> 1);
}
/**
* Increase the capacity of the VecDeque to at least `mincap`
*
* \param pv a pointer to the VecDeque
* \param mincap (`size_t`) the requested capacity
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_reserve(pv, mincap) \
({ \
assert(mincap <= sc_vecdeque_max_cap_(pv)); \
bool ok; \
/* avoid to allocate tiny arrays (< SC_VECDEQUE_MINCAP_) */ \
size_t mincap_ = MAX(mincap, SC_VECDEQUE_MINCAP_); \
if (mincap_ <= (pv)->cap) { \
/* nothing to do */ \
ok = true; \
} else if (mincap_ <= sc_vecdeque_max_cap_(pv)) { \
/* not too big */ \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, mincap_, sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Automatically grow the VecDeque capacity
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_(pv) \
({ \
bool ok; \
if ((pv)->cap < sc_vecdeque_max_cap_(pv)) { \
size_t newsize = sc_vecdeque_growsize_((pv)->cap); \
newsize = CLAMP(newsize, SC_VECDEQUE_MINCAP_, \
sc_vecdeque_max_cap_(pv)); \
ok = sc_vecdeque_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
/**
* Grow the VecDeque capacity if it is full
*
* Private.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_grow_if_needed_(pv) \
(!sc_vecdeque_is_full(pv) || sc_vecdeque_grow_(pv))
/**
* Push an uninitialized item, and return a pointer to it
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail. It returns a valid non-NULL pointer to the
* uninitialized item just pushed.
*/
#define sc_vecdeque_push_hole_noresize(pv) \
({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
&(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap]; \
})
/**
* Push an uninitialized item, and return a pointer to it
*
* If the VecDeque is full, it is resized.
*
* This function returns either a valid non-NULL pointer to the uninitialized
* item just pushed, or NULL on reallocation failure.
*/
#define sc_vecdeque_push_hole(pv) \
(sc_vecdeque_grow_if_needed_(pv) ? \
sc_vecdeque_push_hole_noresize(pv) : NULL)
/**
* Push an item
*
* It does not attempt to resize the VecDeque. It is an error to this function
* if the VecDeque is full.
*
* This function may not fail.
*/
#define sc_vecdeque_push_noresize(pv, item) \
(void) ({ \
assert(!sc_vecdeque_is_full(pv)); \
++(pv)->size; \
(pv)->data[((pv)->origin + (pv)->size - 1) % (pv)->cap] = item; \
})
/**
* Push an item
*
* If the VecDeque is full, it is resized.
*
* \retval true on success
* \retval false on allocation failure (the VecDeque is left untouched)
*/
#define sc_vecdeque_push(pv, item) \
({ \
bool ok = sc_vecdeque_grow_if_needed_(pv); \
if (ok) { \
sc_vecdeque_push_noresize(pv, item); \
} \
ok; \
})
/**
* Pop an item and return a pointer to it (still in the VecDeque)
*
* Returning a pointer allows the caller to destroy it in place without copy
* (especially if the item type is big).
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_popref(pv) \
({ \
assert(!sc_vecdeque_is_empty(pv)); \
size_t pos = (pv)->origin; \
(pv)->origin = ((pv)->origin + 1) % (pv)->cap; \
--(pv)->size; \
&(pv)->data[pos]; \
})
/**
* Pop an item and return it
*
* It is an error to call this function if the VecDeque is empty.
*/
#define sc_vecdeque_pop(pv) \
(*sc_vecdeque_popref(pv))
#endif

View File

@ -118,7 +118,7 @@ static inline void *
sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
size_t *restrict pcap, size_t *restrict psize)
{
void *p = reallocarray(ptr, count, size);
void *p = realloc(ptr, count * size);
if (!p) {
return NULL;
}

View File

@ -126,7 +126,7 @@ run_v4l2_sink(void *data) {
vs->has_frame = false;
sc_mutex_unlock(&vs->mutex);
sc_frame_buffer_consume(&vs->fb, vs->frame);
sc_video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame);
@ -141,19 +141,39 @@ run_v4l2_sink(void *data) {
return 0;
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs, const AVCodecContext *ctx) {
assert(ctx->pix_fmt == AV_PIX_FMT_YUV420P);
(void) ctx;
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_v4l2_sink *vs = userdata;
bool ok = sc_frame_buffer_init(&vs->fb);
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
if (!ok) {
return false;
}
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex);
if (!ok) {
goto error_frame_buffer_destroy;
goto error_video_buffer_stop_and_join;
}
ok = sc_cond_init(&vs->cond);
@ -278,8 +298,11 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond);
error_mutex_destroy:
sc_mutex_destroy(&vs->mutex);
error_frame_buffer_destroy:
sc_frame_buffer_destroy(&vs->fb);
error_video_buffer_stop_and_join:
sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy:
sc_video_buffer_destroy(&vs->vb);
return false;
}
@ -291,7 +314,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet);
av_frame_free(&vs->frame);
@ -301,31 +327,18 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
avformat_free_context(vs->format_ctx);
sc_cond_destroy(&vs->cond);
sc_mutex_destroy(&vs->mutex);
sc_frame_buffer_destroy(&vs->fb);
sc_video_buffer_destroy(&vs->vb);
}
static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vs->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
return true;
return sc_video_buffer_push(&vs->vb, frame);
}
static bool
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink, const AVCodecContext *ctx) {
sc_v4l2_frame_sink_open(struct sc_frame_sink *sink) {
struct sc_v4l2_sink *vs = DOWNCAST(sink);
return sc_v4l2_sink_open(vs, ctx);
return sc_v4l2_sink_open(vs);
}
static void
@ -342,7 +355,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size) {
struct sc_size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");
@ -350,6 +363,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
}
vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open,

View File

@ -8,18 +8,19 @@
#include "coords.h"
#include "trait/frame_sink.h"
#include "frame_buffer.h"
#include "video_buffer.h"
#include "util/tick.h"
struct sc_v4l2_sink {
struct sc_frame_sink frame_sink; // frame sink trait
struct sc_frame_buffer fb;
struct sc_video_buffer vb;
AVFormatContext *format_ctx;
AVCodecContext *encoder_ctx;
char *device_name;
struct sc_size frame_size;
sc_tick buffering_time;
sc_thread thread;
sc_mutex mutex;
@ -34,7 +35,7 @@ struct sc_v4l2_sink {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct sc_size frame_size);
struct sc_size frame_size, sc_tick buffering_time);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

254
app/src/video_buffer.c Normal file
View File

@ -0,0 +1,254 @@
#include "video_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
static struct sc_video_buffer_frame *
sc_video_buffer_frame_new(const AVFrame *frame) {
struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
if (!vb_frame) {
LOG_OOM();
return NULL;
}
vb_frame->frame = av_frame_alloc();
if (!vb_frame->frame) {
LOG_OOM();
free(vb_frame);
return NULL;
}
if (av_frame_ref(vb_frame->frame, frame)) {
av_frame_free(&vb_frame->frame);
free(vb_frame);
return NULL;
}
return vb_frame;
}
static void
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
av_frame_unref(vb_frame->frame);
av_frame_free(&vb_frame->frame);
free(vb_frame);
}
static bool
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
return true;
}
static int
run_buffering(void *data) {
struct sc_video_buffer *vb = data;
assert(vb->buffering_time > 0);
for (;;) {
sc_mutex_lock(&vb->b.mutex);
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
}
if (vb->b.stopped) {
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
bool timed_out = false;
while (!vb->b.stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
+ vb->buffering_time;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
}
if (vb->b.stopped) {
sc_video_buffer_frame_delete(vb_frame);
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
sc_mutex_unlock(&vb->b.mutex);
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, vb_frame->push_date, sc_tick_now());
#endif
sc_video_buffer_offer(vb, vb_frame->frame);
sc_video_buffer_frame_delete(vb_frame);
}
stopped:
// Flush queue
while (!sc_queue_is_empty(&vb->b.queue)) {
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_video_buffer_frame_delete(vb_frame);
}
LOGD("Buffering thread ended");
return 0;
}
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata) {
bool ok = sc_frame_buffer_init(&vb->fb);
if (!ok) {
return false;
}
assert(buffering_time >= 0);
if (buffering_time) {
ok = sc_mutex_init(&vb->b.mutex);
if (!ok) {
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.queue_cond);
if (!ok) {
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.wait_cond);
if (!ok) {
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
sc_clock_init(&vb->b.clock);
sc_queue_init(&vb->b.queue);
}
assert(cbs);
assert(cbs->on_new_frame);
vb->buffering_time = buffering_time;
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
return true;
}
bool
sc_video_buffer_start(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
bool ok =
sc_thread_create(&vb->b.thread, run_buffering, "scrcpy-vbuf", vb);
if (!ok) {
LOGE("Could not start buffering thread");
return false;
}
}
return true;
}
void
sc_video_buffer_stop(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_mutex_lock(&vb->b.mutex);
vb->b.stopped = true;
sc_cond_signal(&vb->b.queue_cond);
sc_cond_signal(&vb->b.wait_cond);
sc_mutex_unlock(&vb->b.mutex);
}
}
void
sc_video_buffer_join(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_thread_join(&vb->b.thread, NULL);
}
}
void
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
sc_frame_buffer_destroy(&vb->fb);
if (vb->buffering_time) {
sc_cond_destroy(&vb->b.wait_cond);
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
}
}
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
if (!vb->buffering_time) {
// No buffering
return sc_video_buffer_offer(vb, frame);
}
sc_mutex_lock(&vb->b.mutex);
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
sc_cond_signal(&vb->b.wait_cond);
if (vb->b.clock.count == 1) {
sc_mutex_unlock(&vb->b.mutex);
// First frame, offer it immediately, for two reasons:
// - not to delay the opening of the scrcpy window
// - the buffering estimation needs at least two clock points, so it
// could not handle the first frame
return sc_video_buffer_offer(vb, frame);
}
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
if (!vb_frame) {
sc_mutex_unlock(&vb->b.mutex);
LOG_OOM();
return false;
}
#ifndef SC_BUFFERING_NDEBUG
vb_frame->push_date = sc_tick_now();
#endif
sc_queue_push(&vb->b.queue, next, vb_frame);
sc_cond_signal(&vb->b.queue_cond);
sc_mutex_unlock(&vb->b.mutex);
return true;
}
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst) {
sc_frame_buffer_consume(&vb->fb, dst);
}

76
app/src/video_buffer.h Normal file
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@ -0,0 +1,76 @@
#ifndef SC_VIDEO_BUFFER_H
#define SC_VIDEO_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "frame_buffer.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/tick.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_video_buffer_frame {
AVFrame *frame;
struct sc_video_buffer_frame *next;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
struct sc_video_buffer {
struct sc_frame_buffer fb;
sc_tick buffering_time;
// only if buffering_time > 0
struct {
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_video_buffer_frame_queue queue;
bool stopped;
} b; // buffering
const struct sc_video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_video_buffer_callbacks {
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata);
};
bool
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata);
bool
sc_video_buffer_start(struct sc_video_buffer *vb);
void
sc_video_buffer_stop(struct sc_video_buffer *vb);
void
sc_video_buffer_join(struct sc_video_buffer *vb);
void
sc_video_buffer_destroy(struct sc_video_buffer *vb);
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);
#endif

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@ -1,126 +0,0 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/bytebuf.h"
void test_bytebuf_simple(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello", sizeof("hello") - 1);
assert(sc_bytebuf_read_available(&buf) == 5);
sc_bytebuf_read(&buf, data, 4);
assert(!strncmp((char *) data, "hell", 4));
sc_bytebuf_write(&buf, (uint8_t *) " world", sizeof(" world") - 1);
assert(sc_bytebuf_read_available(&buf) == 7);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_read_available(&buf) == 8);
sc_bytebuf_read(&buf, &data[4], 8);
assert(sc_bytebuf_read_available(&buf) == 0);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_read_available(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
void test_bytebuf_boundaries(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 12);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 18);
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 9));
assert(sc_bytebuf_read_available(&buf) == 9);
sc_bytebuf_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_read_available(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_read_available(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_read_available(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_read_available(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
void test_bytebuf_two_steps_write(void) {
struct sc_bytebuf buf;
uint8_t data[20];
bool ok = sc_bytebuf_init(&buf, 20);
assert(ok);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 6);
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 12);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 12); // write not committed yet
sc_bytebuf_read(&buf, data, 9);
assert(!strncmp((char *) data, "hello hel", 3));
assert(sc_bytebuf_read_available(&buf) == 3);
sc_bytebuf_commit_write(&buf, sizeof("hello ") - 1);
assert(sc_bytebuf_read_available(&buf) == 9);
sc_bytebuf_prepare_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
assert(sc_bytebuf_read_available(&buf) == 9); // write not committed yet
sc_bytebuf_commit_write(&buf, sizeof("world") - 1);
assert(sc_bytebuf_read_available(&buf) == 14);
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
assert(sc_bytebuf_read_available(&buf) == 15);
sc_bytebuf_skip(&buf, 3);
assert(sc_bytebuf_read_available(&buf) == 12);
sc_bytebuf_read(&buf, data, 12);
data[12] = '\0';
assert(!strcmp((char *) data, "hello world!"));
assert(sc_bytebuf_read_available(&buf) == 0);
sc_bytebuf_destroy(&buf);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_bytebuf_simple();
test_bytebuf_boundaries();
test_bytebuf_two_steps_write();
return 0;
}

78
app/tests/test_cbuf.c Normal file
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@ -0,0 +1,78 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "util/cbuf.h"
struct int_queue CBUF(int, 32);
static void test_cbuf_empty(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(cbuf_is_empty(&queue));
bool push_ok = cbuf_push(&queue, 42);
assert(push_ok);
assert(!cbuf_is_empty(&queue));
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(cbuf_is_empty(&queue));
bool take_empty_ok = cbuf_take(&queue, &item);
assert(!take_empty_ok); // the queue is empty
}
static void test_cbuf_full(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(!cbuf_is_full(&queue));
// fill the queue
for (int i = 0; i < 32; ++i) {
bool ok = cbuf_push(&queue, i);
assert(ok);
}
bool ok = cbuf_push(&queue, 42);
assert(!ok); // the queue if full
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(!cbuf_is_full(&queue));
}
static void test_cbuf_push_take(void) {
struct int_queue queue;
cbuf_init(&queue);
bool push1_ok = cbuf_push(&queue, 42);
assert(push1_ok);
bool push2_ok = cbuf_push(&queue, 35);
assert(push2_ok);
int item;
bool take1_ok = cbuf_take(&queue, &item);
assert(take1_ok);
assert(item == 42);
bool take2_ok = cbuf_take(&queue, &item);
assert(take2_ok);
assert(item == 35);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_cbuf_empty();
test_cbuf_full();
test_cbuf_push_take();
return 0;
}

View File

@ -46,7 +46,7 @@ static void test_options(void) {
char *argv[] = {
"scrcpy",
"--always-on-top",
"--video-bit-rate", "5M",
"--bit-rate", "5M",
"--crop", "100:200:300:400",
"--fullscreen",
"--max-fps", "30",
@ -75,7 +75,7 @@ static void test_options(void) {
const struct scrcpy_options *opts = &args.opts;
assert(opts->always_on_top);
assert(opts->video_bit_rate == 5000000);
assert(opts->bit_rate == 5000000);
assert(!strcmp(opts->crop, "100:200:300:400"));
assert(opts->fullscreen);
assert(opts->max_fps == 30);

View File

@ -90,14 +90,13 @@ static void test_serialize_inject_touch_event(void) {
},
},
.pressure = 1.0f,
.action_button = AMOTION_EVENT_BUTTON_PRIMARY,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY,
},
};
unsigned char buf[SC_CONTROL_MSG_MAX_SIZE];
size_t size = sc_control_msg_serialize(&msg, buf);
assert(size == 32);
assert(size == 28);
const unsigned char expected[] = {
SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -106,8 +105,7 @@ static void test_serialize_inject_touch_event(void) {
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0xc8, // 100 200
0x04, 0x38, 0x07, 0x80, // 1080 1920
0xff, 0xff, // pressure
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY (action button)
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY (buttons)
0x00, 0x00, 0x00, 0x01 // AMOTION_EVENT_BUTTON_PRIMARY
};
assert(!memcmp(buf, expected, sizeof(expected)));
}

43
app/tests/test_queue.c Normal file
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@ -0,0 +1,43 @@
#include "common.h"
#include <assert.h>
#include "util/queue.h"
struct foo {
int value;
struct foo *next;
};
static void test_queue(void) {
struct my_queue SC_QUEUE(struct foo) queue;
sc_queue_init(&queue);
assert(sc_queue_is_empty(&queue));
struct foo v1 = { .value = 42 };
struct foo v2 = { .value = 27 };
sc_queue_push(&queue, next, &v1);
sc_queue_push(&queue, next, &v2);
struct foo *foo;
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 42);
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 27);
assert(sc_queue_is_empty(&queue));
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_queue();
return 0;
}

View File

@ -1,197 +0,0 @@
#include "common.h"
#include <assert.h>
#include "util/vecdeque.h"
#define pr(pv) \
({ \
fprintf(stderr, "cap=%lu origin=%lu size=%lu\n", (pv)->cap, (pv)->origin, (pv)->size); \
for (size_t i = 0; i < (pv)->cap; ++i) \
fprintf(stderr, "%d ", (pv)->data[i]); \
fprintf(stderr, "\n"); \
})
static void test_vecdeque_push_pop(void) {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
assert(sc_vecdeque_is_empty(&vdq));
assert(sc_vecdeque_size(&vdq) == 0);
bool ok = sc_vecdeque_push(&vdq, 5);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 1);
ok = sc_vecdeque_push(&vdq, 12);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 2);
int v = sc_vecdeque_pop(&vdq);
assert(v == 5);
assert(sc_vecdeque_size(&vdq) == 1);
ok = sc_vecdeque_push(&vdq, 7);
assert(ok);
assert(sc_vecdeque_size(&vdq) == 2);
int *p = sc_vecdeque_popref(&vdq);
assert(p);
assert(*p == 12);
assert(sc_vecdeque_size(&vdq) == 1);
v = sc_vecdeque_pop(&vdq);
assert(v == 7);
assert(sc_vecdeque_size(&vdq) == 0);
assert(sc_vecdeque_is_empty(&vdq));
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_reserve(void) {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (size_t i = 0; i < 20; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 20);
// It is now full
for (int i = 0; i < 5; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 15);
for (int i = 20; i < 25; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 20);
assert(vdq.cap == 20);
// Now, the content wraps around the ring buffer:
// 20 21 22 23 24 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
// ^
// origin
// It is now full, let's reserve some space
ok = sc_vecdeque_reserve(&vdq, 30);
assert(ok);
assert(vdq.cap == 30);
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 0; i < 20; ++i) {
// We should retrieve the items we inserted in order
int v = sc_vecdeque_pop(&vdq);
assert(v == i + 5);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_grow() {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (int i = 0; i < 500; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 500);
for (int i = 0; i < 100; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 400);
for (int i = 500; i < 1000; ++i) {
ok = sc_vecdeque_push(&vdq, i);
assert(ok);
}
assert(sc_vecdeque_size(&vdq) == 900);
for (int i = 100; i < 1000; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
static void test_vecdeque_push_hole() {
struct SC_VECDEQUE(int) vdq = SC_VECDEQUE_INITIALIZER;
bool ok = sc_vecdeque_reserve(&vdq, 20);
assert(ok);
assert(vdq.cap == 20);
assert(sc_vecdeque_size(&vdq) == 0);
for (int i = 0; i < 20; ++i) {
int *p = sc_vecdeque_push_hole(&vdq);
assert(p);
*p = i * 10;
}
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 0; i < 10; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i * 10);
}
assert(sc_vecdeque_size(&vdq) == 10);
for (int i = 20; i < 30; ++i) {
int *p = sc_vecdeque_push_hole(&vdq);
assert(p);
*p = i * 10;
}
assert(sc_vecdeque_size(&vdq) == 20);
for (int i = 10; i < 30; ++i) {
int v = sc_vecdeque_pop(&vdq);
assert(v == i * 10);
}
assert(sc_vecdeque_size(&vdq) == 0);
sc_vecdeque_destroy(&vdq);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_vecdeque_push_pop();
test_vecdeque_reserve();
test_vecdeque_grow();
test_vecdeque_push_hole();
return 0;
}

View File

@ -7,7 +7,7 @@ buildscript {
mavenCentral()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.4.0'
classpath 'com.android.tools.build:gradle:7.2.2'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@ -16,6 +16,10 @@ cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-2/win32'
ffmpeg_avcodec = 'avcodec-58'
ffmpeg_avformat = 'avformat-58'
ffmpeg_avutil = 'avutil-56'
prebuilt_ffmpeg = 'ffmpeg-win32-4.3.1'
prebuilt_sdl2 = 'SDL2-2.26.1/i686-w64-mingw32'
prebuilt_libusb = 'libusb-1.0.26/libusb-MinGW-Win32'
prebuilt_libusb_root = 'libusb-1.0.26'
prebuilt_libusb = 'libusb-1.0.26/MinGW-Win32'

View File

@ -16,6 +16,10 @@ cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-2/win64'
ffmpeg_avcodec = 'avcodec-59'
ffmpeg_avformat = 'avformat-59'
ffmpeg_avutil = 'avutil-57'
prebuilt_ffmpeg = 'ffmpeg-win64-5.1.2'
prebuilt_sdl2 = 'SDL2-2.26.1/x86_64-w64-mingw32'
prebuilt_libusb = 'libusb-1.0.26/libusb-MinGW-x64'
prebuilt_libusb_root = 'libusb-1.0.26'
prebuilt_libusb = 'libusb-1.0.26/MinGW-x64'

View File

@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.3-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View File

@ -11,7 +11,7 @@
.PHONY: default clean \
test \
build-server \
prepare-deps \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win64 \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
@ -62,13 +62,19 @@ build-server:
meson setup "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps:
prepare-deps-win32:
@app/prebuilt-deps/prepare-adb.sh
@app/prebuilt-deps/prepare-sdl.sh
@app/prebuilt-deps/prepare-ffmpeg.sh
@app/prebuilt-deps/prepare-ffmpeg-win32.sh
@app/prebuilt-deps/prepare-libusb.sh
build-win32: prepare-deps
prepare-deps-win64:
@app/prebuilt-deps/prepare-adb.sh
@app/prebuilt-deps/prepare-sdl.sh
@app/prebuilt-deps/prepare-ffmpeg-win64.sh
@app/prebuilt-deps/prepare-libusb.sh
build-win32: prepare-deps-win32
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
meson setup "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
@ -77,7 +83,7 @@ build-win32: prepare-deps
-Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)"
build-win64: prepare-deps
build-win64: prepare-deps-win64
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
meson setup "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
@ -94,16 +100,16 @@ dist-win32: build-server build-win32
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp app/data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avutil-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avcodec-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avformat-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/swresample-4.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/zlib1.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win32-4.3.1/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win32-4.3.1/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win32-4.3.1/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win32-4.3.1/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win32-4.3.1/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/SDL2-2.26.1/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-Win32/bin/msys-usb-1.0.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp app/prebuilt-deps/data/libusb-1.0.26/MinGW-Win32/msys-usb-1.0.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
@ -113,16 +119,16 @@ dist-win64: build-server build-win64
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp app/data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avutil-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avcodec-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avformat-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/swresample-4.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/zlib1.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win64-5.1.2/bin/avutil-57.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win64-5.1.2/bin/avcodec-59.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win64-5.1.2/bin/avformat-59.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win64-5.1.2/bin/swresample-4.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/ffmpeg-win64-5.1.2/bin/swscale-6.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/platform-tools-33.0.3/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/SDL2-2.26.1/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/libusb-1.0.26/libusb-MinGW-x64/bin/msys-usb-1.0.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp app/prebuilt-deps/data/libusb-1.0.26/MinGW-x64/msys-usb-1.0.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)"; \

View File

@ -1,7 +1,6 @@
apply plugin: 'com.android.application'
android {
namespace 'com.genymobile.scrcpy'
compileSdkVersion 33
defaultConfig {
applicationId "com.genymobile.scrcpy"

View File

@ -1,2 +1,2 @@
<!-- not a real Android application, it is run by app_process manually -->
<manifest />
<manifest package="com.genymobile.scrcpy"/>

View File

@ -1,7 +0,0 @@
package com.genymobile.scrcpy;
public interface AsyncProcessor {
void start();
void stop();
void join() throws InterruptedException;
}

View File

@ -1,148 +0,0 @@
package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.ServiceManager;
import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.content.ComponentName;
import android.content.Intent;
import android.media.AudioFormat;
import android.media.AudioRecord;
import android.media.AudioTimestamp;
import android.media.MediaCodec;
import android.media.MediaRecorder;
import android.os.Build;
import android.os.SystemClock;
import java.io.IOException;
import java.nio.ByteBuffer;
public final class AudioCapture {
public static final int SAMPLE_RATE = 48000;
public static final int CHANNEL_CONFIG = AudioFormat.CHANNEL_IN_STEREO;
public static final int CHANNELS = 2;
public static final int FORMAT = AudioFormat.ENCODING_PCM_16BIT;
public static final int BYTES_PER_SAMPLE = 2;
private AudioRecord recorder;
private final AudioTimestamp timestamp = new AudioTimestamp();
private long previousPts = 0;
private long nextPts = 0;
public static int millisToBytes(int millis) {
return SAMPLE_RATE * CHANNELS * BYTES_PER_SAMPLE * millis / 1000;
}
private static AudioFormat createAudioFormat() {
AudioFormat.Builder builder = new AudioFormat.Builder();
builder.setEncoding(FORMAT);
builder.setSampleRate(SAMPLE_RATE);
builder.setChannelMask(CHANNEL_CONFIG);
return builder.build();
}
@TargetApi(Build.VERSION_CODES.M)
@SuppressLint({"WrongConstant", "MissingPermission"})
private static AudioRecord createAudioRecord() {
AudioRecord.Builder builder = new AudioRecord.Builder();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
// On older APIs, Workarounds.fillAppInfo() must be called beforehand
builder.setContext(FakeContext.get());
}
builder.setAudioSource(MediaRecorder.AudioSource.REMOTE_SUBMIX);
builder.setAudioFormat(createAudioFormat());
int minBufferSize = AudioRecord.getMinBufferSize(SAMPLE_RATE, CHANNEL_CONFIG, FORMAT);
// This buffer size does not impact latency
builder.setBufferSizeInBytes(8 * minBufferSize);
return builder.build();
}
private static void startWorkaroundAndroid11() {
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
// Android 11 requires Apps to be at foreground to record audio.
// Normally, each App has its own user ID, so Android checks whether the requesting App has the user ID that's at the foreground.
// But scrcpy server is NOT an App, it's a Java application started from Android shell, so it has the same user ID (2000) with Android
// shell ("com.android.shell").
// If there is an Activity from Android shell running at foreground, then the permission system will believe scrcpy is also in the
// foreground.
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
Intent intent = new Intent(Intent.ACTION_MAIN);
intent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
intent.addCategory(Intent.CATEGORY_LAUNCHER);
intent.setComponent(new ComponentName(FakeContext.PACKAGE_NAME, "com.android.shell.HeapDumpActivity"));
ServiceManager.getActivityManager().startActivityAsUserWithFeature(intent);
// Wait for activity to start
SystemClock.sleep(150);
}
}
}
private static void stopWorkaroundAndroid11() {
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
ServiceManager.getActivityManager().forceStopPackage(FakeContext.PACKAGE_NAME);
}
}
public void start() throws AudioCaptureForegroundException {
startWorkaroundAndroid11();
try {
recorder = createAudioRecord();
recorder.startRecording();
} catch (UnsupportedOperationException e) {
if (Build.VERSION.SDK_INT == Build.VERSION_CODES.R) {
Ln.e("Failed to start audio capture");
Ln.e("On Android 11, it is only possible to capture in foreground, make sure that the device is unlocked when starting scrcpy.");
throw new AudioCaptureForegroundException();
}
throw e;
} finally {
stopWorkaroundAndroid11();
}
}
public void stop() {
if (recorder != null) {
// Will call .stop() if necessary, without throwing an IllegalStateException
recorder.release();
}
}
@TargetApi(Build.VERSION_CODES.N)
public int read(ByteBuffer directBuffer, int size, MediaCodec.BufferInfo outBufferInfo) throws IOException {
int r = recorder.read(directBuffer, size);
if (r < 0) {
return r;
}
long pts;
int ret = recorder.getTimestamp(timestamp, AudioTimestamp.TIMEBASE_MONOTONIC);
if (ret == AudioRecord.SUCCESS) {
pts = timestamp.nanoTime / 1000;
} else {
if (nextPts == 0) {
Ln.w("Could not get any audio timestamp");
}
// compute from previous timestamp and packet size
pts = nextPts;
}
long durationUs = r * 1000000 / (CHANNELS * BYTES_PER_SAMPLE * SAMPLE_RATE);
nextPts = pts + durationUs;
if (previousPts != 0 && pts < previousPts) {
// Audio PTS may come from two sources:
// - recorder.getTimestamp() if the call works;
// - an estimation from the previous PTS and the packet size as a fallback.
//
// Therefore, the property that PTS are monotonically increasing is no guaranteed in corner cases, so enforce it.
pts = previousPts + 1;
}
previousPts = pts;
outBufferInfo.set(0, r, pts, 0);
return r;
}
}

View File

@ -1,7 +0,0 @@
package com.genymobile.scrcpy;
/**
* Exception thrown if audio capture failed on Android 11 specifically because the running App (shell) was not in foreground.
*/
public class AudioCaptureForegroundException extends Exception {
}

View File

@ -1,48 +0,0 @@
package com.genymobile.scrcpy;
import android.media.MediaFormat;
public enum AudioCodec implements Codec {
OPUS(0x6f_70_75_73, "opus", MediaFormat.MIMETYPE_AUDIO_OPUS),
AAC(0x00_61_61_63, "aac", MediaFormat.MIMETYPE_AUDIO_AAC),
RAW(0x00_72_61_77, "raw", MediaFormat.MIMETYPE_AUDIO_RAW);
private final int id; // 4-byte ASCII representation of the name
private final String name;
private final String mimeType;
AudioCodec(int id, String name, String mimeType) {
this.id = id;
this.name = name;
this.mimeType = mimeType;
}
@Override
public Type getType() {
return Type.AUDIO;
}
@Override
public int getId() {
return id;
}
@Override
public String getName() {
return name;
}
@Override
public String getMimeType() {
return mimeType;
}
public static AudioCodec findByName(String name) {
for (AudioCodec codec : values()) {
if (codec.name.equals(name)) {
return codec;
}
}
return null;
}
}

View File

@ -1,314 +0,0 @@
package com.genymobile.scrcpy;
import android.annotation.TargetApi;
import android.media.MediaCodec;
import android.media.MediaFormat;
import android.os.Build;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.Looper;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.List;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
public final class AudioEncoder implements AsyncProcessor {
private static class InputTask {
private final int index;
InputTask(int index) {
this.index = index;
}
}
private static class OutputTask {
private final int index;
private final MediaCodec.BufferInfo bufferInfo;
OutputTask(int index, MediaCodec.BufferInfo bufferInfo) {
this.index = index;
this.bufferInfo = bufferInfo;
}
}
private static final int SAMPLE_RATE = AudioCapture.SAMPLE_RATE;
private static final int CHANNELS = AudioCapture.CHANNELS;
private static final int READ_MS = 5; // milliseconds
private static final int READ_SIZE = AudioCapture.millisToBytes(READ_MS);
private final Streamer streamer;
private final int bitRate;
private final List<CodecOption> codecOptions;
private final String encoderName;
// Capacity of 64 is in practice "infinite" (it is limited by the number of available MediaCodec buffers, typically 4).
// So many pending tasks would lead to an unacceptable delay anyway.
private final BlockingQueue<InputTask> inputTasks = new ArrayBlockingQueue<>(64);
private final BlockingQueue<OutputTask> outputTasks = new ArrayBlockingQueue<>(64);
private Thread thread;
private HandlerThread mediaCodecThread;
private Thread inputThread;
private Thread outputThread;
private boolean ended;
public AudioEncoder(Streamer streamer, int bitRate, List<CodecOption> codecOptions, String encoderName) {
this.streamer = streamer;
this.bitRate = bitRate;
this.codecOptions = codecOptions;
this.encoderName = encoderName;
}
private static MediaFormat createFormat(String mimeType, int bitRate, List<CodecOption> codecOptions) {
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, mimeType);
format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate);
format.setInteger(MediaFormat.KEY_CHANNEL_COUNT, CHANNELS);
format.setInteger(MediaFormat.KEY_SAMPLE_RATE, SAMPLE_RATE);
if (codecOptions != null) {
for (CodecOption option : codecOptions) {
String key = option.getKey();
Object value = option.getValue();
CodecUtils.setCodecOption(format, key, value);
Ln.d("Audio codec option set: " + key + " (" + value.getClass().getSimpleName() + ") = " + value);
}
}
return format;
}
@TargetApi(Build.VERSION_CODES.N)
private void inputThread(MediaCodec mediaCodec, AudioCapture capture) throws IOException, InterruptedException {
final MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
while (!Thread.currentThread().isInterrupted()) {
InputTask task = inputTasks.take();
ByteBuffer buffer = mediaCodec.getInputBuffer(task.index);
int r = capture.read(buffer, READ_SIZE, bufferInfo);
if (r < 0) {
throw new IOException("Could not read audio: " + r);
}
mediaCodec.queueInputBuffer(task.index, bufferInfo.offset, bufferInfo.size, bufferInfo.presentationTimeUs, bufferInfo.flags);
}
}
private void outputThread(MediaCodec mediaCodec) throws IOException, InterruptedException {
streamer.writeHeader();
while (!Thread.currentThread().isInterrupted()) {
OutputTask task = outputTasks.take();
ByteBuffer buffer = mediaCodec.getOutputBuffer(task.index);
try {
streamer.writePacket(buffer, task.bufferInfo);
} finally {
mediaCodec.releaseOutputBuffer(task.index, false);
}
}
}
public void start() {
thread = new Thread(() -> {
try {
encode();
} catch (ConfigurationException | AudioCaptureForegroundException e) {
// Do not print stack trace, a user-friendly error-message has already been logged
} catch (IOException e) {
Ln.e("Audio encoding error", e);
} finally {
Ln.d("Audio encoder stopped");
}
});
thread.start();
}
public void stop() {
if (thread != null) {
// Just wake up the blocking wait from the thread, so that it properly releases all its resources and terminates
end();
}
}
public void join() throws InterruptedException {
if (thread != null) {
thread.join();
}
}
private synchronized void end() {
ended = true;
notify();
}
private synchronized void waitEnded() {
try {
while (!ended) {
wait();
}
} catch (InterruptedException e) {
// ignore
}
}
@TargetApi(Build.VERSION_CODES.M)
public void encode() throws IOException, ConfigurationException, AudioCaptureForegroundException {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
Ln.w("Audio disabled: it is not supported before Android 11");
streamer.writeDisableStream(false);
return;
}
MediaCodec mediaCodec = null;
AudioCapture capture = new AudioCapture();
boolean mediaCodecStarted = false;
try {
Codec codec = streamer.getCodec();
mediaCodec = createMediaCodec(codec, encoderName);
mediaCodecThread = new HandlerThread("AudioEncoder");
mediaCodecThread.start();
MediaFormat format = createFormat(codec.getMimeType(), bitRate, codecOptions);
mediaCodec.setCallback(new EncoderCallback(), new Handler(mediaCodecThread.getLooper()));
mediaCodec.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
capture.start();
final MediaCodec mediaCodecRef = mediaCodec;
final AudioCapture captureRef = capture;
inputThread = new Thread(() -> {
try {
inputThread(mediaCodecRef, captureRef);
} catch (IOException | InterruptedException e) {
Ln.e("Audio capture error", e);
} finally {
end();
}
});
outputThread = new Thread(() -> {
try {
outputThread(mediaCodecRef);
} catch (InterruptedException e) {
// this is expected on close
} catch (IOException e) {
// Broken pipe is expected on close, because the socket is closed by the client
if (!IO.isBrokenPipe(e)) {
Ln.e("Audio encoding error", e);
}
} finally {
end();
}
});
mediaCodec.start();
mediaCodecStarted = true;
inputThread.start();
outputThread.start();
waitEnded();
} catch (ConfigurationException e) {
// Notify the error to make scrcpy exit
streamer.writeDisableStream(true);
throw e;
} catch (Throwable e) {
// Notify the client that the audio could not be captured
streamer.writeDisableStream(false);
throw e;
} finally {
// Cleanup everything (either at the end or on error at any step of the initialization)
if (mediaCodecThread != null) {
Looper looper = mediaCodecThread.getLooper();
if (looper != null) {
looper.quitSafely();
}
}
if (inputThread != null) {
inputThread.interrupt();
}
if (outputThread != null) {
outputThread.interrupt();
}
try {
if (mediaCodecThread != null) {
mediaCodecThread.join();
}
if (inputThread != null) {
inputThread.join();
}
if (outputThread != null) {
outputThread.join();
}
} catch (InterruptedException e) {
// Should never happen
throw new AssertionError(e);
}
if (mediaCodec != null) {
if (mediaCodecStarted) {
mediaCodec.stop();
}
mediaCodec.release();
}
if (capture != null) {
capture.stop();
}
}
}
private static MediaCodec createMediaCodec(Codec codec, String encoderName) throws IOException, ConfigurationException {
if (encoderName != null) {
Ln.d("Creating audio encoder by name: '" + encoderName + "'");
try {
return MediaCodec.createByCodecName(encoderName);
} catch (IllegalArgumentException e) {
Ln.e("Encoder '" + encoderName + "' for " + codec.getName() + " not found\n" + LogUtils.buildAudioEncoderListMessage());
throw new ConfigurationException("Unknown encoder: " + encoderName);
}
}
MediaCodec mediaCodec = MediaCodec.createEncoderByType(codec.getMimeType());
Ln.d("Using audio encoder: '" + mediaCodec.getName() + "'");
return mediaCodec;
}
private class EncoderCallback extends MediaCodec.Callback {
@TargetApi(Build.VERSION_CODES.N)
@Override
public void onInputBufferAvailable(MediaCodec codec, int index) {
try {
inputTasks.put(new InputTask(index));
} catch (InterruptedException e) {
end();
}
}
@Override
public void onOutputBufferAvailable(MediaCodec codec, int index, MediaCodec.BufferInfo bufferInfo) {
try {
outputTasks.put(new OutputTask(index, bufferInfo));
} catch (InterruptedException e) {
end();
}
}
@Override
public void onError(MediaCodec codec, MediaCodec.CodecException e) {
Ln.e("MediaCodec error", e);
end();
}
@Override
public void onOutputFormatChanged(MediaCodec codec, MediaFormat format) {
// ignore
}
}
}

View File

@ -1,75 +0,0 @@
package com.genymobile.scrcpy;
import android.media.MediaCodec;
import java.io.IOException;
import java.nio.ByteBuffer;
public final class AudioRawRecorder implements AsyncProcessor {
private final Streamer streamer;
private Thread thread;
private static final int READ_MS = 5; // milliseconds
private static final int READ_SIZE = AudioCapture.millisToBytes(READ_MS);
public AudioRawRecorder(Streamer streamer) {
this.streamer = streamer;
}
private void record() throws IOException, AudioCaptureForegroundException {
final ByteBuffer buffer = ByteBuffer.allocateDirect(READ_SIZE);
final MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
AudioCapture capture = new AudioCapture();
try {
capture.start();
streamer.writeHeader();
while (!Thread.currentThread().isInterrupted()) {
buffer.position(0);
int r = capture.read(buffer, READ_SIZE, bufferInfo);
if (r < 0) {
throw new IOException("Could not read audio: " + r);
}
buffer.limit(r);
streamer.writePacket(buffer, bufferInfo);
}
} catch (Throwable e) {
// Notify the client that the audio could not be captured
streamer.writeDisableStream(false);
throw e;
} finally {
capture.stop();
}
}
public void start() {
thread = new Thread(() -> {
try {
record();
} catch (AudioCaptureForegroundException e) {
// Do not print stack trace, a user-friendly error-message has already been logged
} catch (IOException e) {
Ln.e("Audio recording error", e);
} finally {
Ln.d("Audio recorder stopped");
}
});
thread.start();
}
public void stop() {
if (thread != null) {
thread.interrupt();
}
}
public void join() throws InterruptedException {
if (thread != null) {
thread.join();
}
}
}

View File

@ -139,7 +139,7 @@ public final class CleanUp {
builder.start();
}
public static void unlinkSelf() {
private static void unlinkSelf() {
try {
new File(SERVER_PATH).delete();
} catch (Exception e) {

View File

@ -1,17 +0,0 @@
package com.genymobile.scrcpy;
public interface Codec {
enum Type {
VIDEO,
AUDIO,
}
Type getType();
int getId();
String getName();
String getMimeType();
}

View File

@ -1,78 +0,0 @@
package com.genymobile.scrcpy;
import android.media.MediaCodecInfo;
import android.media.MediaCodecList;
import android.media.MediaFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public final class CodecUtils {
public static final class DeviceEncoder {
private final Codec codec;
private final MediaCodecInfo info;
DeviceEncoder(Codec codec, MediaCodecInfo info) {
this.codec = codec;
this.info = info;
}
public Codec getCodec() {
return codec;
}
public MediaCodecInfo getInfo() {
return info;
}
}
private CodecUtils() {
// not instantiable
}
public static void setCodecOption(MediaFormat format, String key, Object value) {
if (value instanceof Integer) {
format.setInteger(key, (Integer) value);
} else if (value instanceof Long) {
format.setLong(key, (Long) value);
} else if (value instanceof Float) {
format.setFloat(key, (Float) value);
} else if (value instanceof String) {
format.setString(key, (String) value);
}
}
private static MediaCodecInfo[] getEncoders(MediaCodecList codecs, String mimeType) {
List<MediaCodecInfo> result = new ArrayList<>();
for (MediaCodecInfo codecInfo : codecs.getCodecInfos()) {
if (codecInfo.isEncoder() && Arrays.asList(codecInfo.getSupportedTypes()).contains(mimeType)) {
result.add(codecInfo);
}
}
return result.toArray(new MediaCodecInfo[result.size()]);
}
public static List<DeviceEncoder> listVideoEncoders() {
List<DeviceEncoder> encoders = new ArrayList<>();
MediaCodecList codecs = new MediaCodecList(MediaCodecList.REGULAR_CODECS);
for (VideoCodec codec : VideoCodec.values()) {
for (MediaCodecInfo info : getEncoders(codecs, codec.getMimeType())) {
encoders.add(new DeviceEncoder(codec, info));
}
}
return encoders;
}
public static List<DeviceEncoder> listAudioEncoders() {
List<DeviceEncoder> encoders = new ArrayList<>();
MediaCodecList codecs = new MediaCodecList(MediaCodecList.REGULAR_CODECS);
for (AudioCodec codec : AudioCodec.values()) {
for (MediaCodecInfo info : getEncoders(codecs, codec.getMimeType())) {
encoders.add(new DeviceEncoder(codec, info));
}
}
return encoders;
}
}

View File

@ -1,7 +0,0 @@
package com.genymobile.scrcpy;
public class ConfigurationException extends Exception {
public ConfigurationException(String message) {
super(message);
}
}

View File

@ -29,7 +29,6 @@ public final class ControlMessage {
private int metaState; // KeyEvent.META_*
private int action; // KeyEvent.ACTION_* or MotionEvent.ACTION_* or POWER_MODE_*
private int keycode; // KeyEvent.KEYCODE_*
private int actionButton; // MotionEvent.BUTTON_*
private int buttons; // MotionEvent.BUTTON_*
private long pointerId;
private float pressure;
@ -61,15 +60,13 @@ public final class ControlMessage {
return msg;
}
public static ControlMessage createInjectTouchEvent(int action, long pointerId, Position position, float pressure, int actionButton,
int buttons) {
public static ControlMessage createInjectTouchEvent(int action, long pointerId, Position position, float pressure, int buttons) {
ControlMessage msg = new ControlMessage();
msg.type = TYPE_INJECT_TOUCH_EVENT;
msg.action = action;
msg.pointerId = pointerId;
msg.pressure = pressure;
msg.position = position;
msg.actionButton = actionButton;
msg.buttons = buttons;
return msg;
}
@ -143,10 +140,6 @@ public final class ControlMessage {
return keycode;
}
public int getActionButton() {
return actionButton;
}
public int getButtons() {
return buttons;
}

View File

@ -9,7 +9,7 @@ import java.nio.charset.StandardCharsets;
public class ControlMessageReader {
static final int INJECT_KEYCODE_PAYLOAD_LENGTH = 13;
static final int INJECT_TOUCH_EVENT_PAYLOAD_LENGTH = 31;
static final int INJECT_TOUCH_EVENT_PAYLOAD_LENGTH = 27;
static final int INJECT_SCROLL_EVENT_PAYLOAD_LENGTH = 20;
static final int BACK_OR_SCREEN_ON_LENGTH = 1;
static final int SET_SCREEN_POWER_MODE_PAYLOAD_LENGTH = 1;
@ -140,9 +140,8 @@ public class ControlMessageReader {
long pointerId = buffer.getLong();
Position position = readPosition(buffer);
float pressure = Binary.u16FixedPointToFloat(buffer.getShort());
int actionButton = buffer.getInt();
int buttons = buffer.getInt();
return ControlMessage.createInjectTouchEvent(action, pointerId, position, pressure, actionButton, buttons);
return ControlMessage.createInjectTouchEvent(action, pointerId, position, pressure, buttons);
}
private ControlMessage parseInjectScrollEvent() {

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