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194 Commits

Author SHA1 Message Date
39b84af1cc Retry on recoverable MediaCodec errors
Refs <https://developer.android.com/reference/android/media/MediaCodec#error-handling>
Fixes #3693 <https://github.com/Genymobile/scrcpy/issues/3693>
2023-01-28 09:25:15 +01:00
5353dfb9a5 Extract downsize-retry handling
Move the code to downscale and retry on error out of the catch-block.

Refs 26b4104844
2023-01-28 09:25:13 +01:00
a9b2697f3e Move local variables declarations
This makes it clear that these local variables are only passed to
setDisplaySurface().
2023-01-27 22:43:16 +01:00
b53d2c66e0 Remove useless setSize() method
Inline its content. It makes the logic of internalStreamScreen() more
readable (it reduces the number of indirections).
2023-01-27 22:39:28 +01:00
6cccf3ab2a Remove useless configure() method
Inline its single call.
2023-01-27 22:38:37 +01:00
52f85fd6f1 Keep the same MediaCodec instance across sessions
Calling codec.reset() is sufficient.
2023-01-27 22:31:09 +01:00
91c69ad95c Remove useless destroyDisplay() method
The method made exactly one simple call. Just make the call directly.
2023-01-27 22:28:11 +01:00
75d7c01a0c Keep the same display binder across sessions
Do not destroy/recreate the display when starting a new encoding session
(on device rotation for example).
2023-01-27 22:26:01 +01:00
74d32e612d Terminate loop explicitly on interrupted
Make explicit that the loop terminates when the current thread is
interrupted.
2023-01-27 22:20:35 +01:00
bdba554118 Use Java lambdas where possible 2023-01-27 22:16:36 +01:00
234ad7ee78 Support Java lambdas in build_without_gradle.sh
Building Java source code using lambdas requires core-lambda-stubs.jar.

Refs #3657 <https://github.com/Genymobile/scrcpy/issues/3657>
2023-01-27 22:08:25 +01:00
8cbbcc939f Add missing final modifiers 2023-01-27 22:08:17 +01:00
b22810b17c Use try-with-resources
Replace an explicit try-finally by a try-with-resources block.
2023-01-27 21:59:26 +01:00
4315be1648 Use random name for device socket
For the initial connection between the device and the computer, an adb
tunnel is established (with "adb reverse" or "adb forward").

The device-side of the tunnel is a local socket having the hard-coded
name "scrcpy". This may cause issues when several scrcpy instances are
started in a few seconds for the same device, since they will try to
bind the same name.

To avoid conflicts, make the client generate a random UID, and append
this UID to the local socket name ("scrcpy_01234567").
2023-01-27 21:51:59 +01:00
74e3f8b253 Add random util
Add a user-friendly tool to generate random numbers.
2023-01-27 19:26:19 +01:00
059ec45f82 Add jrand48()/nrand48() compat functions
These functions are not available on all platforms.
2023-01-26 18:11:23 +01:00
e6cd42355b Use separate gen dir to build without gradle
The generated source files were written to the classes dir. Use a
separate gen dir instead.
2023-01-26 10:44:31 +01:00
bf8696d02e Avoid unnecessary copy on config packets demuxing
Use av_packet_ref() to reference the packet without copy.

This also simplifies the logic, by making the "offset" variable and the
memcpy() call local to the if-block.
2023-01-02 16:18:23 +01:00
d8c2fe6ef2 Revert "Remove continuous resizing workaround for Windows"
This reverts commit 18082f6069.

I can't reproduce, but it seems the workaround improves the behavior on
some Windows versions.

Fixes #3640 <https://github.com/Genymobile/scrcpy/issues/3640>
Refs #3458 <https://github.com/Genymobile/scrcpy/issues/3458>
2022-12-26 12:42:59 +01:00
54c7baceac Use "meson setup" from install_release.sh
Refs 64821466a1
2022-12-22 13:07:07 +01:00
4c43784fd1 Update links to v1.25 2022-12-22 12:44:01 +01:00
fe21158c20 Bump version to 1.25 2022-12-22 12:33:29 +01:00
8e0c899218 Upgrade FFmpeg (5.1.2) for Windows 64-bit
Use the latest version of FFmpeg in Windows 64-bit releases.
2022-12-22 12:33:08 +01:00
725a922271 Upgrade SDL (2.26.1) for Windows
Include the latest version of SDL in Windows releases.
2022-12-22 12:29:08 +01:00
b5773a6fe8 Upgrade platform-tools (33.0.3) for Windows
Include the latest version of adb in Windows releases.
2022-12-22 12:29:08 +01:00
67fb457dcb Merge branch 'master' into dev 2022-12-22 12:29:00 +01:00
c7b1d0ea9a Force mouse source when --forward-all-clicks
Right click and middle click require the source device to be a mouse,
not a touchscreen. Therefore, the source device was changed only when a
button other than the primary button was pressed (see
adc547fa6e).

However, this led to inconsistencies between the ACTION_DOWN when a
secondary button is pressed (with a mouse as source device) and the
matching ACTION_UP when the secondary button is released (with a
touchscreen as source device, because then there is no button pressed).

To avoid the problem in all cases, force a mouse as source device when
--forward-all-clicks is set.

Concretely, for mouse events in --forward-all-clicks mode:
 - device source is set to InputDevice.SOURCE_MOUSE;
 - motion event toolType is set to MotionEvent.TOOL_TYPE_MOUSE;

Otherwise (when --forward-all-clicks is unset, or for real touch
events), finger events are injected:
 - device source is set to InputDevice.SOURCE_TOUCHSCREEN;
 - motion event toolType is set to MotionEvent.TOOL_TYPE_FINGER.

Fixes #3568 <https://github.com/Genymobile/scrcpy/issues/3568>
PR #3579 <https://github.com/Genymobile/scrcpy/pull/3579>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-12-22 11:26:26 +01:00
18082f6069 Remove continuous resizing workaround for Windows
It turns out that the workaround only worked for MacOS.

Refs #3458 <https://github.com/Genymobile/scrcpy/issues/3458>
Refs SDL/#1059 <https://github.com/libsdl-org/SDL/issues/1059>
2022-12-21 22:06:43 +01:00
8b38b11875 Add parent directory in release zipfile
This avoids to mistakenly extract all the files in the current
directory.
2022-12-21 13:31:18 +01:00
64821466a1 Use "meson setup"
This fixes the following warning:

> WARNING: Running the setup command as `meson [options]` instead of
> `meson setup [options]` is ambiguous and deprecated.
2022-12-21 13:29:27 +01:00
82cb8ab870 Adapt ClipboardManager for Android 13
A new "attributionTag" parameter has been added to the methods
getPrimaryClip(), setPrimaryClip() and addPrimaryClipChangedListener()
of IClipboard.aidl.

Refs <0e3e509b3b%5E%21/>

Fixes #3497 <https://github.com/Genymobile/scrcpy/issues/3497>
2022-12-21 13:28:22 +01:00
b51841e85d Upgrade junit to 4.13.2 2022-12-21 13:28:22 +01:00
bd1deffa70 Use current adb port (if any) for --tcpip
If the current adb port is not 5555 (typically 0 because it is not in
TCP/IP mode), --tcpip automatically executes (among other commands):

    adb tcpip 5555

In case adb was already listening on another port, this command forced
to listen on 5555, and the connection should still succeed.

But this reconfiguration might be inconvenient for the user. If adb is
already in TCP/IP mode, use the current enabled port without
reconfiguration.

Fixes #3591 <https://github.com/Genymobile/scrcpy/issues/3591>
2022-12-02 19:09:53 +01:00
6469b55861 Fix CommandParserTest code style
Make checkstyle happy.
2022-11-24 09:27:10 +01:00
c00a9ead5e Always use --key=value in README
Mandatory arguments may be passed in either of these two forms:
 1. --key value
 2. --key=value

Optional argument may only be passed in the second form.

For consistency, always document using --key=value.

Refs f76fe2c0d4
2022-11-17 09:27:05 +01:00
597703b62e Fix DisplayInfo parsing for Android Q
The DisplayInfo dump format has slightly changed in AOSP:
<1039ea50f3>

PR #3573 <https://github.com/Genymobile/scrcpy/pull/3573>
Ref #3416 <https://github.com/Genymobile/scrcpy/pull/3416>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-11-12 18:15:45 +01:00
48bb6f2ea8 Support wchar_t in argv for Windows
PR #3547 <https://github.com/Genymobile/scrcpy/pull/3547>
Fixes #2932 <https://github.com/Genymobile/scrcpy/issues/2932>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-10-23 23:45:00 +02:00
d71587e39b Avoid string concatenation in crossfiles
This feature is not supported on older meson versions:

    ERROR: Malformed value in cross file variable prebuilt_libusb.

Refs <https://github.com/mesonbuild/meson/issues/3878>
PR #3546 <https://github.com/Genymobile/scrcpy/pull/3546>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-10-23 12:31:44 +02:00
b62424a98a Build log.c for test_cli
On Windows, sc_log_windows_error() is called from net.c, so log.c must
also be compiled.

Fixes #3542 <https://github.com/Genymobile/scrcpy/issues/3542>
2022-10-19 15:17:43 +02:00
ffc7b91693 Add missing include <string.h> for strlen() 2022-10-19 15:14:56 +02:00
cb46e4a64a Add missing include <string.h> for memmove() 2022-10-19 15:13:55 +02:00
16e2c1ce26 Add -s auto-completion for zsh
Fixes #3522 <https://github.com/Genymobile/scrcpy/pull/3522>
PR #3523 <https://github.com/Genymobile/scrcpy/pull/3523>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-10-12 13:24:43 +02:00
1bfbadef96 Add -s auto-completion for bash
Fixes #3522 <https://github.com/Genymobile/scrcpy/pull/3522>
PR #3523 <https://github.com/Genymobile/scrcpy/pull/3523>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-10-12 13:24:43 +02:00
40644994e8 Make ServiceManager and Settings methods static
There were exactly one instance of ServiceManager and Settings, stored
in Device.

Since a Device instance is not created by the CleanUp executable, it was
not straightforward to call wrapper methods on cleanup.

Remove this artificial restriction and expose them publicly via static
methods (this is equivalent to expose a singleton, but less verbose).
2022-10-02 17:57:35 +02:00
7505f7117e Fix typo in logs 2022-09-27 14:12:37 +02:00
949b64dff2 Add fallback to get DisplayInfo
PR #3416 <https://github.com/Genymobile/scrcpy/pull/3416>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-09-25 16:22:51 +02:00
00e9e69c2a Use /dev/null instead of closing fds
Some adb commands do not like when stdin, stdout or stderr are closed
(they hang forever). Open /dev/null for each.
2022-09-25 15:42:33 +02:00
4a5cdcd390 Extract $BUILD_TOOLS_DIR
In the script to build without gradle, the build-tools full path is used
at several places. Use a separate variable for readability.
2022-09-25 14:26:07 +02:00
e5e210506f Add scrcpy-console.desktop
Add a launcher which opens a terminal, and keep it open in case of
errors (so that the user has time to read error messages).

The behavior is the same as scrcpy-console.bat on Windows.

PR #3351 <https://github.com/Genymobile/scrcpy/pull/3351>
2022-09-09 19:06:29 +02:00
a2a22f497f Use shell environment to execute launcher
Make Exec= compatible with $PATH configured in .bashrc or .zshrc…

PR #3351 <https://github.com/Genymobile/scrcpy/pull/3351>
Refs #296 <https://github.com/Genymobile/scrcpy/pull/296#discussion_r224987002>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-09-09 19:06:29 +02:00
51a1762cbd Add desktop entry file for Linux app launchers
Refs <https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html>

PR #3351 <https://github.com/Genymobile/scrcpy/pull/3351>
Replaces PR #296 <https://github.com/Genymobile/scrcpy/pull/296>
Fixes #295 <https://github.com/Genymobile/scrcpy/issues/295>
Fixes #748 <https://github.com/Genymobile/scrcpy/issues/748>
Fixes #1636 <https://github.com/Genymobile/scrcpy/issues/1636>

Co-authored-by: Chih-Hsuan Yen <yan12125@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-09-09 19:06:29 +02:00
c1ec1d1023 Replace hardcoded 'share/' by datadir variable
Meson defines a variable for the data directory.

PR #3351 <https://github.com/Genymobile/scrcpy/pull/3351>
2022-09-09 19:06:29 +02:00
0a0a446ea6 Upgrade Android SDK to 33 2022-09-02 14:42:37 +02:00
fccfc43b9e Upgrade gradle build tools to 7.2.2
Plugin version 7.2.2.
Gradle version 7.3.3.

Refs: <https://developer.android.com/studio/releases/gradle-plugin#updating-gradle>
2022-09-02 14:40:16 +02:00
121bb71dfe Move from jcenter() to mavenCentral()
Refs <https://developer.android.com/studio/build/jcenter-migration>
Refs <https://jfrog.com/blog/into-the-sunset-bintray-jcenter-gocenter-and-chartcenter/>
2022-09-02 14:31:15 +02:00
57056d078d Use precise scrolling values
Since SDL 2.0.18, the amount scrolled horizontally or vertically is
exposed as a float (between 0 and 1). Forward a precise value to the
Android device when possible.

Refs <https://wiki.libsdl.org/SDL_MouseWheelEvent>
Fixes #3363 <https://github.com/Genymobile/scrcpy/issues/3363>
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-08-28 15:23:08 +02:00
1f138aef41 Add conversion from float to fixed-point i16
To encode float values between -1 and 1.

PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
1ab6c19486 Add unit test for float encoding
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
fd3483c837 Extract conversion from float to u16 fixed-point
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
041cdf6cf5 Rename buffer_util.h to binary.h
It will allow to expose more binary util functions not related to
buffers.

PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
136ab8c199 Add unit test for float decoding
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
3848ce86f1 Extract conversion from u16 fixed-point to float
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
5b8e9aa0e9 Move toUnsigned() to a Binary util class
PR #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
2022-08-28 15:23:08 +02:00
3a66b5fd01 Remove deprecated meson.source_root()
This method is deprecated since Meson 0.56.0:
<https://mesonbuild.com/Release-notes-for-0-56-0.html#mesonbuild_root-and-mesonsource_root-are-deprecated>

We could replace it with meson.project_source_root(), but this would
make Meson 0.56 or above mandatory. Since the path in always computed
from the server/ directory, just add '..' to reference the root project
directory.

Refs c456e38264
2022-08-28 15:16:31 +02:00
72ba913324 Move README and FAQ translations to the wiki
This lowers the barrier to contribute to translations, and frees up my
maintenance time used to review and merge translations and their updates
in many languages.
2022-08-28 15:13:03 +02:00
77ebe786ea Fix FAQ formatting 2022-08-21 13:52:51 +02:00
9c1722f428 Use DisplayManagerGlobal instance
Use the client instance to communicate with the DisplayManager server.

Fixes #3446 <https://github.com/Genymobile/scrcpy/issues/3446>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-08-19 18:03:38 +02:00
d19606eb0c Rename net_listen() parameter
For consistency with net_accept(), which necessarily uses a server
socket, name the net_listen() parameter "server_socket".
2022-08-17 16:40:45 +02:00
d23b3e88a4 Replace '%g' by '%f' as printf format
For some reason, '%g' does not work correctly with MinGW.

Refs #3369 <https://github.com/Genymobile/scrcpy/pull/3369>
PR #3399 <https://github.com/Genymobile/scrcpy/pull/3399>
2022-08-03 23:25:09 +02:00
a47848f304 Detect Windows using _WIN32 in network util
For consistency, always use _WIN32 instead of a mix of __WINDOWS__ and
_WIN32.
2022-07-27 14:54:27 +02:00
db8c1ce8e1 Fix protocol documentation in comments
Flags were in the correct order in the schema, but their description
were reversed.
2022-07-20 11:41:04 +02:00
4aeb78ece2 Add missing allocation failure check 2022-07-19 12:17:02 +02:00
396e4bd925 Add missing LOG_OOM() on malloc failure 2022-07-19 12:15:06 +02:00
7f2f5950f2 Remove useless dependencies reference
There is no libs/ directory with local jar files.
2022-06-20 21:23:05 +02:00
ed84e18b1a Document envvars for all platforms
Document how to set environment variables from the terminal for bash,
cmd and PowerShell.
2022-06-17 08:44:17 +02:00
a83c3e30f3 Fix environment variable configuration in FAQ
In bash, the variable is set using "export".
2022-06-17 08:36:58 +02:00
af4b7855e1 Remove unused stream.h
The file was not removed by 7dec225ceb.
2022-06-09 15:02:42 +02:00
b1d8c72780 Rename function to simplify
For consistency with sc_adb_parse_device(), do not include "from_output"
in the function name.
2022-06-09 15:02:42 +02:00
55e65fa270 Add missing return 0 in tests 2022-06-09 15:02:42 +02:00
69fb5f6ee1 Fix function declarations
Add missing void in function parameters list.
2022-06-09 15:02:42 +02:00
faf4535487 Reduce SHA-256 size in README and BUILD
This avoids breaking the page layout on GitHub.
2022-04-28 21:34:56 +02:00
3a99e129e6 Update links to v1.24 2022-04-28 21:03:03 +02:00
ef13d394fd Bump version to 1.24 2022-04-28 20:46:28 +02:00
0049893e10 Merge branch 'master' into dev 2022-04-28 20:46:19 +02:00
2f038c834a Revert "Make OTG window resizable"
On Windows and macOS, resizing blocks the event loop. Handling it
properly would require the same workaround as done in screen.c.

This reverts commit 436b368f9d.
2022-04-28 20:45:46 +02:00
76b3fcf986 Fix inverted check
SDL_RenderSetLogicalSize() returns 0 on success.

Refs fc8942aa03
2022-04-28 20:45:46 +02:00
05d84084ef Fix release script for platform-tools 33.0.1
These paths were not updated by commit
b8d78743f7.
2022-04-28 20:45:38 +02:00
471a360099 Use quotes for commands in documentation 2022-04-28 19:50:35 +02:00
349dcd8e7b Update installed files list in BUILD documentation 2022-04-28 19:49:34 +02:00
f9e3275d4e Upgrade FFmpeg (5.0.1) for Windows 64-bit
Use the latest version of FFmpeg in Windows 64-bit releases.
2022-04-28 19:32:14 +02:00
91706ae3d0 Upgrade SDL (2.0.22) for Windows
Include the latest version of SDL in Windows releases.
2022-04-28 19:23:59 +02:00
854a56e588 Enable linear filtering in OTG mode
This improves the icon quality with non-standard window size.

PR #3219 <https://github.com/Genymobile/scrcpy/pull/3219>
2022-04-28 19:18:16 +02:00
436b368f9d Make OTG window resizable
PR #3219 <https://github.com/Genymobile/scrcpy/pull/3219>
2022-04-28 19:18:12 +02:00
fc8942aa03 Apply requested window size in OTG mode
Fixes #3099 <https://github.com/Genymobile/scrcpy/issues/3099>
PR #3219 <https://github.com/Genymobile/scrcpy/pull/3219>
2022-04-28 19:18:09 +02:00
c6d9711109 Create OTG window with HIGHDPI flag
This will avoid poor quality with HiDPI displays.

PR #3219 <https://github.com/Genymobile/scrcpy/pull/3219>
2022-04-28 19:17:49 +02:00
0fca2ad830 Add option to not power on on start
By default, on start, the device is powered on. To prevent this
behavior, add a new option --no-power-on.

Fixes #3148 <https://github.com/Genymobile/scrcpy/issues/3148>
PR #3210 <https://github.com/Genymobile/scrcpy/pull/3210>
2022-04-28 19:12:52 +02:00
326897a0d4 Add missing mouse shortcuts in --help
Document 4th-click and 5th-click shortcuts.

Fixes #3122 <https://github.com/Genymobile/scrcpy/issues/3122>
2022-04-25 18:35:06 +02:00
a90dfb46bc Fix GitHub case in BUILD
Replace "Github" with "GitHub".

PR #3218 <https://github.com/Genymobile/scrcpy/pull/3218>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-25 18:25:59 +02:00
85512b1467 Fix typo in German README
Replace "Wifi" with "Wi-Fi", as in English and other translations.

PR #3217 <https://github.com/Genymobile/scrcpy/pull/3217>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-25 18:25:59 +02:00
c05981587f Fix typos in Indonesian README
Fix `code` blocks.

PR #3216 <https://github.com/Genymobile/scrcpy/pull/3216>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-25 18:25:47 +02:00
4db97531e8 Upgrade libusb (1.0.26) for Windows
Upgrade and enable libusb support for Windows 32-bit builds.

Refs #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
Fixes #3204 <https://github.com/Genymobile/scrcpy/issues/3204>
PR #3206 <https://github.com/Genymobile/scrcpy/pull/3206>
2022-04-22 13:34:58 +02:00
b8d78743f7 Upgrade platform-tools (33.0.1) for Windows
PR #3206 <https://github.com/Genymobile/scrcpy/pull/3206>
2022-04-22 13:34:11 +02:00
6a4a4a283d Remove obsolete alternative injection method
The previous commit replaced the IInterface instance (the "input"
service) by the InputManager instance (retrieved by
InputManager.getInstance()).

Both define an "injectInputEvent" method, but the alternate version
(probably) does not concern the InputManager.

This reverts commit b7a06278fe.

PR #3190 <https://github.com/Genymobile/scrcpy/pull/3190>
2022-04-22 09:52:41 +02:00
7d8b72d4a6 Adapt event injection to Android 13
Using the "input" service results in a permission error in Android 13.

Use the InputManager instance (retrieved by InputManager.getInstance())
instead.

Fixes #3186 <https://github.com/Genymobile/scrcpy/issues/3186>
PR #3190 <https://github.com/Genymobile/scrcpy/pull/3190>
2022-04-22 09:52:41 +02:00
3c8ebf9abd Improve README
Improve clarity, grammar, consistency, punctuation, and formatting.

PR #3177 <https://github.com/Genymobile/scrcpy/pull/3177>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-16 10:03:52 +02:00
53b1e16f42 Fix typos/grammar issues in README
PR #3174 <https://github.com/Genymobile/scrcpy/pull/3174>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-14 10:18:45 +02:00
fc65c6cc4b Update README.it.md to v1.23
PR #3151 <https://github.com/Genymobile/scrcpy/pull/3151>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-14 10:11:03 +02:00
fa5b2a29e9 Add missing SC_ prefix to header guards 2022-04-12 23:59:01 +02:00
0c94887075 Add missing include
Refs c3d45c8397
2022-04-12 23:51:05 +02:00
7b7cfc3a3e Fix reference to FAQ in README
PR #3065 <https://github.com/Genymobile/scrcpy/pull/3065>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-04-10 13:57:44 +02:00
88543cb545 Fix icon path in ./run
The data/ directory has been moved to app/data/.

Refs 36c75e15b8
2022-03-30 14:00:05 +02:00
aaf3869a54 Fix OpenGL ES prefix skip 2022-03-30 12:01:01 +02:00
2edc73e4b8 Improve README.zh-Hans.md
Fix misleading zoom instruction, which gave opposite action steps.

PR #3126 <https://github.com/Genymobile/scrcpy/pull/3126>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-03-25 08:38:58 +01:00
c3d45c8397 Consider emulators as TCP/IP devices
Emulators were wrongly considered as USB devices, so they were selected
using -d instead of -e (which was inconsistent with the adb behavior).

Refs #3005 <https://github.com/Genymobile/scrcpy/issues/3005>
Refs #3137 <https://github.com/Genymobile/scrcpy/issues/3137>
2022-03-22 21:08:08 +01:00
e56f2ac7a9 Log an error on unexpected device state
Refs #3129 <https://github.com/Genymobile/scrcpy/issues/3129>
2022-03-20 14:56:52 +01:00
4ce7af42c6 Use $ANDROID_SERIAL if no selector is specified
Like adb, read the ANDROID_SERIAL environment variable to select a
device by serial if no explicit selection (-s, -d, -e or --tcpip=<addr>)
is provided via the command line.

Fixes #3111 <https://github.com/Genymobile/scrcpy/issues/3111>
PR #3113 <https://github.com/Genymobile/scrcpy/pull/3113>
2022-03-15 08:32:34 +01:00
b1dbc30072 Document exit status in --help
Refs #3085 <https://github.com/Genymobile/scrcpy/pull/3085>
2022-03-10 09:13:21 +01:00
b3f5dfe1de Add specific exit code for device disconnection
Modify the return logic such that exit code 1 is used when the initial
connection fails, but if a session is established, and then the device
disconnects, exit code 2 is emitted.

Fixes #3083 <https://github.com/Genymobile/scrcpy/issues/3083>
PR #3085 <https://github.com/Genymobile/scrcpy/pull/3085>
Signed-off-by: martin f. krafft <madduck@madduck.net>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-03-06 22:19:46 +01:00
1f4c801f3c Report server connection state
We must distinguish 3 cases for await_for_server():
 - an error occurred
 - no error occurred, the device is connected
 - no error occurred, the device is not connected (user requested to
   quit)

For this purpose, use an additional output parameter to indicate if the
device is connected (only set when no error occurs).

Refs #3085 <https://github.com/Genymobile/scrcpy/pull/3085>
2022-03-06 22:16:13 +01:00
8d91cda4f6 Improve HID event push error message
On HID event push failure, add the event type in the error message.
2022-02-24 23:28:20 +01:00
59656fe649 Fix typo in error message 2022-02-24 23:26:12 +01:00
e4bb2b8728 Add libusb error log
Log libusb_get_string_descriptor_ascii() errors.

Refs #3050 <https://github.com/Genymobile/scrcpy/issues/3050>
2022-02-24 23:25:02 +01:00
adbe7908c6 Fix icon path in README
The data/ directory was moved to app/data/.

Refs 36c75e15b8
2022-02-23 01:21:18 +01:00
49434da36e Update links to v1.23 2022-02-22 23:48:00 +01:00
7deccef1c2 Bump version to 1.23 2022-02-22 21:01:55 +01:00
977735f916 Merge branch 'master' into dev 2022-02-22 21:01:43 +01:00
71ef5cc0a9 Add missing include for vector
Include stdlib.h for realloc().
2022-02-22 21:00:43 +01:00
4ab4548769 Add contact links to the README
Add Reddit and Twitter links (and an additional link to the GitHub
issues).
2022-02-22 19:36:22 +01:00
3ce6f8ca91 Add Bash completion script
Fixes #2930 <https://github.com/Genymobile/scrcpy/issues/2930>
Refs #3012 <https://github.com/Genymobile/scrcpy/pull/3012>
2022-02-22 19:22:12 +01:00
26953784d9 Add ZSH completion script
PR #3012 <https://github.com/Genymobile/scrcpy/pull/3012>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 19:15:27 +01:00
2716385887 Move "Device unauthorized" in FAQ
Put "Device not detected" first.
2022-02-22 19:12:02 +01:00
1f951f1a3a Update FAQ to match the latest version 2022-02-22 19:08:15 +01:00
6a9b2f2c36 Remove spurious empty line 2022-02-22 18:31:37 +01:00
ff8a69d8ec Mention adb wireless option for Android 11+
Add a paragraph about toggling an option to bypass having to physically
connect the device to the user's computer.

PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
1693797277 Make step more explicit in wireless section
PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
8610e9a454 Add troubleshooting in wireless section
Add a small troubleshooting section since wireless might add some
complexity, and to lessen incoming relevant issue posts.

PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
528275d501 Improve phrasing in wireless section
PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
78b18b7cee Renumber steps in wireless section
The actual numbers are ignored by markdown, but start at 1 for
consistency.

PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
90816291d4 Add an explicit first step in wireless section
Mention that the device must be plugged via USB before configuring
TCP/IP connections.

It wasn't obvious that the device should be first plugged before running
scrcpy wirelessly, especially to those who aren't very familiar with
adb.

Note from committer: add this new step with index 0 to make the diff
readable, the next commit will renumber all the steps.

PR #1303 <https://github.com/Genymobile/scrcpy/pull/1303>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-22 18:27:25 +01:00
3e0df6ad05 Update HID/OTG features in README
HID/OTG features are not limited to Linux anymore.

Refs 82a99f69ec
2022-02-22 18:27:13 +01:00
79ed83ab68 Reorder --tcpip option in cli
To keep options in alphabetic order.
2022-02-22 18:10:30 +01:00
71b41d846f Also retry on IllegalArgumentException
MediaCodec.configure() may throw an IllegalArgumentException if it does
not support the requested size. Also retry on this exception.

Fixes #2993 <https://github.com/Genymobile/scrcpy/issues/2993>
Refs #2947 <https://github.com/Genymobile/scrcpy/pull/2947>
Refs #2990 <https://github.com/Genymobile/scrcpy/pull/2990>
PR #3043 <https://github.com/Genymobile/scrcpy/pull/3043>
2022-02-22 10:27:11 +01:00
e2e76c5d48 Increase adb devices -l max output size
For simplicity, the parsing of `adb devices -l` output is performed in a
single pass on the whole output.

This output was limited to 4096 bytes. Since there are about 100 chars
per device line, this limited the number of connected devices to ~40.

Increase to 65536 bytes to avoid a limitation in practice.

PR #3035 <https://github.com/Genymobile/scrcpy/pull/3035>
2022-02-21 00:03:45 +01:00
4b8cb042c4 Use vector for listing ADB devices
This avoids the hardcoded maximum number of ADB devices detected (16).

Refs #3029 <https://github.com/Genymobile/scrcpy/pull/3029>
PR #3035 <https://github.com/Genymobile/scrcpy/pull/3035>

Co-authored-by: Daniel Ansorregui <d.ansorregui@samsung.com>
2022-02-20 23:59:35 +01:00
1790e88278 Use vector for listing USB devices
This avoids the hardcoded maximum number of USB devices detected (16).

Refs #3029 <https://github.com/Genymobile/scrcpy/pull/3029>
PR #3035 <https://github.com/Genymobile/scrcpy/pull/3035>
2022-02-20 23:59:35 +01:00
c070723bc8 Add sc_vector
Adapt vlc_vector [1], that I initially wrote while implementing the VLC
playlist [2].

Change the implementation to use "statement expressions" [3], which are
forbidden in VLC because "non-standard", but:
 - they are supported by gcc and clang;
 - they are already used in the scrcpy codebase;
 - they avoid implementation hacks (VLC_VECTOR_FAILFLAG_);
 - they allow a better API (sc_vector_index_of() may return the result
   without an output parameter).

PR #3035 <https://github.com/Genymobile/scrcpy/pull/3035>

[1]: 0857947aba/include/vlc_vector.h
[2]: https://blog.rom1v.com/2019/05/a-new-core-playlist-for-vlc-4
[3]: https://gcc.gnu.org/onlinedocs/gcc/Statement-Exprs.html
2022-02-20 23:59:35 +01:00
36c75e15b8 Move data/ to app/
The files in data/ are specific to the client app (not the server).

This also avoids to reference the parent directory (../) from
app/meson.build.

Refs 8d583d36e2
2022-02-20 17:56:50 +01:00
d9bc5082ab Disable USB features for win32
Currently, there is an issue with the libusb prebuilt dll.

Refs libusb/#1049 <https://github.com/libusb/libusb/issues/1049>
PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:52 +01:00
73a5311ac6 Forbid HID input without OTG on Windows
On Windows, if the adb daemon is running, opening the USB device will
necessarily fail, so HID input is not possible.

Refs #2773 <https://github.com/Genymobile/scrcpy/issues/2773>
PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:42 +01:00
25296ae167 Kill adb daemon in OTG mode on Windows
On Windows, it is not possible to open a USB device from several
process, so HID events may only work if no adb daemon is running.

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:39 +01:00
3bb24b3926 Make intr optional for adb commands
All adb commands are executed with an "interruptor", so that they can be
interrupted on Ctrl+C.

Make this interruptor optional, so that we could call "adb kill-server"
in OTG mode. This command always returns almost immediately anyway.

Ideally, we should make all blocking calls interruptible (including
libusb calls, by using the asynchronous API), but it's a lot of work,
and in practice it works well enough.

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:36 +01:00
6ee75c0cff Remove obsolete text in error message
The HID/OTG features are now available on all platforms.

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:30 +01:00
6b65cd405a Build for Windows with libusb support
Fixes #2773 <https://github.com/Genymobile/scrcpy/issues/2773>
PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:12 +01:00
ff3cb31cb4 Fix libusb callback for Windows
Add LIBUSB_CALL so that the callback has the correct signature on
Windows (including __attribute__((stdcall))).

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:09 +01:00
06243e7c3c Avoid PRIx16 printf format on Windows
Convert uint16_t to unsigned to avoid using PRIx16, which may not exist
on Windows.

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:39:04 +01:00
b9b2879789 Remove USB hotplug callback error log
If it fails, the error is already logged by sc_usb_register_callback().

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:38:51 +01:00
be1936bb85 Report USB device disconnection when detected
USB device disconnection is detected via a hotplug callback when it is
supported.

In addition, report disconnection on libusb calls returning
LIBUSB_ERROR_NO_DEVICE or LIBUSB_ERROR_NOT_FOUND. This allows to detect
disconnection after a libusb call when hotplug is not available.

PR #3011 <https://github.com/Genymobile/scrcpy/pull/3011>
2022-02-20 17:38:14 +01:00
3ee3f8dc02 Work around mouse capture SDL bug on macOS
On macOS, SDL relative mouse mode does not work correctly when the
cursor is outside the window.

As a workaround, move the cursor inside the window before setting the
relative mouse mode.

Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340>
PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:28:02 +01:00
9db42341e4 Pass screen instance to mouse capture functions
Using the screen instance or not in these functions is an implementation
detail. Further changes will require the screen instance.

Refs 7848a387c8
PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:27:53 +01:00
82a99f69ec Remove "linux-only" mentions for HID/OTG features
HID/OTG features are not limited to Linux anymore.

PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:27:43 +01:00
33202491e1 Build on macOS with libusb support
Fixes #2774 <https://github.com/Genymobile/scrcpy/issues/2774>
PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:27:22 +01:00
b4fd882ece Fix typo 2022-02-20 17:21:25 +01:00
c4ab65eb79 Remove useless '\n' in log 2022-02-18 21:18:36 +01:00
6edf50d447 Remove fprintf() in tests
It was committed by mistake.
2022-02-18 19:34:54 +01:00
4b018be789 Add --print-fps to enable FPS counter on start
The FPS counter could be enabled/disabled via MOD+i.

Add a command line option to enable it on start. This is consistent with
other features like --turn-screen-off or --fullscreen.

Fixes #468 <https://github.com/Genymobile/scrcpy/issues/468>
PR #3030 <https://github.com/Genymobile/scrcpy/pull/3030>
2022-02-18 18:16:50 +01:00
fa93c8a91b Move FPS counter start/stop logs
This will allow to print the same logs for every start/stop call.

PR #3030 <https://github.com/Genymobile/scrcpy/pull/3030>
2022-02-18 18:16:12 +01:00
0e22032710 Update FAQ about Windows scaling behavior
Recommend to update to v1.22 before suggesting manual configuration.

Fixes #3028 <https://github.com/Genymobile/scrcpy/issues/3028>
PR #3032 <https://github.com/Genymobile/scrcpy/pull/3032>
2022-02-18 18:13:35 +01:00
03705b828b Use sc_prefix for fps counter 2022-02-17 19:55:24 +01:00
7a138c6929 Fix links in German README
There were three links that weren't displayed correctly due to incorrect
references:
 - the Windows release link to `README.md#windows`
 - 2 links that expected a German reference but got an English reference

PR #3026 <https://github.com/Genymobile/scrcpy/pull/3026>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-16 20:44:09 +01:00
85edba20e7 Enforce deadline reached on timeout
The value of sc_tick_now() has microsecond precision, but
sc_cond_timedwait() has only millisecond precision.

To guarantee that sc_tick_now() >= deadline when sc_cond_timedwait()
returns due to timeout, round up to the next millisecond.

This avoids to call a non-blocking sc_cond_timedwait() in a loop for no
reason until a target deadline during up to 1 millisecond.

Refs 682a691173
2022-02-16 18:29:30 +01:00
2a872c3865 Fix fps_counter tick type
The type uint32_t is not sufficient to store the result of
sc_tick_now().

As a consequence, the FPS counter entered a live loop and caused a lock
starvation (deadlock in practice).

Refs ec871dd3f5
Refs 682a691173
2022-02-16 18:12:57 +01:00
b58b566fa5 Add German translation of README.md
PR #3023 <https://github.com/Genymobile/scrcpy/pull/3023>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-02-15 21:52:08 +01:00
ccbe370cc5 Add --no-cleanup option
It might be useful not to cleanup on exit, for example to leave the
screen turned off, or keep the server binary on the device (via the
server option "cleanup=false").

Fixes #1764 <https://github.com/Genymobile/scrcpy/issues/1764>
PR #3020 <https://github.com/Genymobile/scrcpy/pull/3020>
2022-02-15 19:25:57 +01:00
bb991f829c Fix order of options
In alphabetic order, "no-clipboard-autosync" is before
"no-downsize-on-error".
2022-02-13 17:26:34 +01:00
ca9e1a0514 Add compilation flag for USB features
This allows to disable HID/OTG features on Linux to build without
libusb.
2022-02-12 14:15:07 +01:00
cc27771dd1 Add compilation flag for V4L2 feature
This allows to disable V4L2 support on Linux to build without
libavdevice.
2022-02-12 14:15:07 +01:00
d0ab8c0e7b Fix double adb tunnel closing
On error, close the adb tunnel only if it has not already been closed
beforehand.
2022-02-12 14:15:02 +01:00
5c62f3419d Rename buffer util functions with sc_ prefix 2022-02-12 09:12:46 +01:00
044acc2259 Rename HEADER_SIZE to SC_PACKET_HEADER_SIZE
Prefix the constant for consistency.
2022-02-11 21:34:58 +01:00
6fc388f369 Remove unused BUFSIZE 2022-02-11 21:34:12 +01:00
1c02b58412 Remove sc_demuxer_parse()
Now that the key frame flag is known, parsing the packet is useless.
2022-02-11 21:33:09 +01:00
67068e4e3d Pass key frame flag from the device
MediaCodec indicates when a packet is a key frame. Transmit it to the
client.
2022-02-11 21:32:55 +01:00
e3c2398aa2 Store packet flags in PTS most significant bits
A special PTS value was used to encode a config packet.

To prepare for adding more flags, use the most significant bits of the
PTS field to store flags.
2022-02-11 21:32:11 +01:00
29c163959c Indent ifdef for clarity
Make it explicit that the ifdef is an inner block.
2022-02-10 09:24:19 +01:00
4a95c08d56 Improve error message for unsupported usb hotplug 2022-02-10 08:54:43 +01:00
7848a387c8 Do not duplicate relative mouse mode state
The relative mouse mode is tracked by SDL, and accessible via
SDL_GetRelativeMouseMode().

This is more robust in case SDL changes the relative mouse mode on its
own.
2022-02-10 08:50:18 +01:00
43ae418752 Fix USB device leak on connection error
If sc_usb_connect() failed, then the sc_usb_device was never destroyed.

The assignment was mistakenly removed by commit
61969aeb80.
2022-02-10 08:47:39 +01:00
8d583d36e2 Move prebuilt-deps/ to app/
The prebuilt dependencies are specific to the client app (not the
server).

This also avoids to reference the parent directory (../) from
app/meson.build.
2022-02-09 23:18:34 +01:00
8498a2e8a6 Reorder release.mk recipes
Group prepare-deps for win32 and win64.
2022-02-09 23:01:49 +01:00
c00a31f1b0 Pass --buildtype=release as a single meson arg
For consistency with the other arguments
2022-02-09 18:16:34 +01:00
f86df817f9 Print libusb version on --version 2022-02-09 10:15:19 +01:00
9a546ef1af Print both compiled and linked versions of libs
On --version, print both the version scrcpy had been compiled against,
and the version linked at runtime.
2022-02-09 10:15:19 +01:00
9477594f80 Move version handling to a separate file
This will avoid to include all dependencies headers from main.c.
2022-02-09 10:15:07 +01:00
29828aa330 Log device opening errors during listing
Without this log, the user would have no way to know that a USB device
is rejected because it could not be opened (typically due to
insufficient permissions).
2022-02-09 10:04:09 +01:00
139 changed files with 3746 additions and 9039 deletions

View File

@ -46,7 +46,7 @@ sudo ninja -Cbuild-auto uninstall
### `master`
The `master` branch concerns the latest release, and is the home page of the
project on Github.
project on GitHub.
### `dev`
@ -161,7 +161,8 @@ install the required packages:
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-libusb
# client build dependencies
pacman -S mingw-w64-x86_64-make \
@ -175,7 +176,8 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg
mingw-w64-i686-ffmpeg \
mingw-w64-i686-libusb
# client build dependencies
pacman -S mingw-w64-i686-make \
@ -199,7 +201,7 @@ Install the packages with [Homebrew]:
```bash
# runtime dependencies
brew install sdl2 ffmpeg
brew install sdl2 ffmpeg libusb
# client build dependencies
brew install pkg-config meson
@ -258,7 +260,7 @@ set ANDROID_SDK_ROOT=%LOCALAPPDATA%\Android\sdk
Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
meson setup x --buildtype=release --strip -Db_lto=true
ninja -Cx # DO NOT RUN AS ROOT
```
@ -270,16 +272,16 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v1.22`][direct-scrcpy-server]
_(SHA-256: c05d273eec7533c0e106282e0254cf04e7f5e8f0c2920ca39448865fab2a419b)_
- [`scrcpy-server-v1.25`][direct-scrcpy-server]
<sub>SHA-256: `ce0306c7bbd06ae72f6d06f7ec0ee33774995a65de71e0a83813ecb67aec9bdb`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.22/scrcpy-server-v1.22
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-server-v1.25
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
meson setup x --buildtype=release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx # DO NOT RUN AS ROOT
```
@ -303,13 +305,16 @@ After a successful build, you can install _scrcpy_ on the system:
sudo ninja -Cx install # without sudo on Windows
```
This installs three files:
This installs several files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server`
- `/usr/local/share/man/man1/scrcpy.1`
- `/usr/local/bin/scrcpy` (main app)
- `/usr/local/share/scrcpy/scrcpy-server` (server to push to the device)
- `/usr/local/share/man/man1/scrcpy.1` (manpage)
- `/usr/local/share/icons/hicolor/256x256/apps/icon.png` (app icon)
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)
You can then [run](README.md#run) _scrcpy_.
You can then [run](README.md#run) `scrcpy`.
### Uninstall

View File

@ -277,7 +277,7 @@ The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
meson setup x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
@ -286,7 +286,7 @@ If your device runs Android 8 or below, set the `server_debugger_method` to
`old` in addition:
```bash
meson x -Dserver_debugger=true -Dserver_debugger_method=old
meson setup x -Dserver_debugger=true -Dserver_debugger_method=old
# or, if x is already configured
meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
```

235
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@ -1,235 +0,0 @@
_Apri le [FAQ](FAQ.md) originali e sempre aggiornate._
# Domande Frequenti (FAQ)
Questi sono i problemi più comuni riportati e i loro stati.
## Problemi di `adb`
`scrcpy` esegue comandi `adb` per inizializzare la connessione con il dispositivo. Se `adb` fallisce, scrcpy non funzionerà.
In questo caso sarà stampato questo errore:
> ERROR: "adb push" returned with value 1
Questo solitamente non è un bug di _scrcpy_, ma un problema del tuo ambiente.
Per trovare la causa, esegui:
```bash
adb devices
```
### `adb` not found (`adb` non trovato)
È necessario che `adb` sia accessibile dal tuo `PATH`.
In Windows, la cartella corrente è nel tuo `PATH` e `adb.exe` è incluso nella release, perciò dovrebbe già essere pronto all'uso.
### Device unauthorized (Dispositivo non autorizzato)
Controlla [stackoverflow][device-unauthorized] (in inglese).
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### Device not detected (Dispositivo non rilevato)
> adb: error: failed to get feature set: no devices/emulators found
Controlla di aver abilitato correttamente il [debug con adb][enable-adb] (link in inglese).
Se il tuo dispositivo non è rilevato, potresti avere bisogno dei [driver][drivers] (link in inglese) (in Windows).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### Più dispositivi connessi
Se più dispositivi sono connessi, riscontrerai questo errore:
> adb: error: failed to get feature set: more than one device/emulator
l'identificatore del tuo dispositivo deve essere fornito:
```bash
scrcpy -s 01234567890abcdef
```
Notare che se il tuo dispositivo è connesso mediante TCP/IP, riscontrerai questo messaggio:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
Questo è un problema atteso (a causa di un bug di una vecchia versione di Android, vedi [#5] (link in inglese)), ma in quel caso scrcpy ripiega su un metodo differente, il quale dovrebbe funzionare.
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### Conflitti tra versioni di adb
> adb server version (41) doesn't match this client (39); killing...
L'errore compare quando usi più versioni di `adb` simultaneamente. Devi trovare il programma che sta utilizzando una versione differente di `adb` e utilizzare la stessa versione dappertutto.
Puoi sovrascrivere i binari di `adb` nell'altro programma, oppure chiedere a _scrcpy_ di usare un binario specifico di `adb`, impostando la variabile d'ambiente `ADB`:
```bash
set ADB=/path/to/your/adb
scrcpy
```
### Device disconnected (Dispositivo disconnesso)
Se _scrcpy_ si interrompe con l'avviso "Device disconnected", allora la connessione `adb` è stata chiusa.
Prova con un altro cavo USB o inseriscilo in un'altra porta USB. Vedi [#281] (in inglese) e [#283] (in inglese).
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## Problemi di controllo
### Mouse e tastiera non funzionano
Su alcuni dispositivi potresti dover abilitare un opzione che permette l'[input simulato][simulating input] (link in inglese). Nelle opzioni sviluppatore, abilita:
> **Debug USB (Impostazioni di sicurezza)**
> _Permetti la concessione dei permessi e la simulazione degli input mediante il debug USB_
<!--- Ho tradotto personalmente il testo sopra, non conosco esattamente il testo reale --->
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### I caratteri speciali non funzionano
Iniettare del testo in input è [limitato ai caratteri ASCII][text-input] (link in inglese). Un trucco permette di iniettare dei [caratteri accentati][accented-characters] (link in inglese), ma questo è tutto. Vedi [#37] (link in inglese).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
## Problemi del client
### La qualità è bassa
Se la definizione della finestra del tuo client è minore di quella del tuo dispositivo, allora potresti avere una bassa qualità di visualizzazione, specialmente individuabile nei testi (vedi [#40] (link in inglese)).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
Per migliorare la qualità di ridimensionamento (downscaling), il filtro trilineare è applicato automaticamente se il renderizzatore è OpenGL e se supporta la creazione di mipmap.
In Windows, potresti voler forzare OpenGL:
```
scrcpy --render-driver=opengl
```
Potresti anche dover configurare il [comportamento di ridimensionamento][scaling behavior] (link in inglese):
> `scrcpy.exe` > Propietà > Compatibilità > Modifica impostazioni DPI elevati > Esegui l'override del comportamento di ridimensionamento DPI elevati > Ridimensionamento eseguito per: _Applicazione_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Problema con Wayland
Per impostazione predefinita, SDL utilizza x11 su Linux. Il [video driver] può essere cambiato attraversio la variabile d'ambiente `SDL_VIDEODRIVER`:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
Su alcune distribuzioni (almeno Fedora), il pacchetto `libdecor` deve essere installato manualmente.
Vedi le issues [#2554] e [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### Crash del compositore KWin
In Plasma Desktop, il compositore è disabilitato mentre _scrcpy_ è in esecuzione.
Come soluzione alternativa, [disattiva la "composizione dei blocchi"][kwin] (link in inglese).
<!--- Non sono sicuro di aver tradotto correttamente la stringa di testo del pulsante --->
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## Crash
### Eccezione
Ci potrebbero essere molte ragioni. Una causa comune è che il codificatore hardware del tuo dispositivo non riesce a codificare alla definizione selezionata:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
o
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
Prova con una definizione inferiore:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
Potresti anche provare un altro [codificatore](README.it.md#codificatore).
## Linea di comando in Windows
Alcuni utenti Windows non sono familiari con la riga di comando. Qui è descritto come aprire un terminale ed eseguire `scrcpy` con gli argomenti:
1. Premi <kbd>Windows</kbd>+<kbd>r</kbd>, questo apre una finestra di dialogo.
2. Scrivi `cmd` e premi <kbd>Enter</kbd>, questo apre un terminale.
3. Vai nella tua cartella di _scrcpy_ scrivendo (adatta il percorso):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
e premi <kbd>Enter</kbd>
4. Scrivi il tuo comando. Per esempio:
```bat
scrcpy --record file.mkv
```
Se pianifichi di utilizzare sempre gli stessi argomenti, crea un file `myscrcpy.bat` (abilita mostra [estensioni nomi file][show file extensions] per evitare di far confusione) contenente il tuo comando nella cartella di `scrcpy`. Per esempio:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Poi fai doppio click su quel file.
Potresti anche modificare (una copia di) `scrcpy-console.bat` o `scrcpy-noconsole.vbs` per aggiungere alcuni argomenti.
[show file extensions]: https://www.techpedia.it/14-windows/windows-10/171-visualizzare-le-estensioni-nomi-file-con-windows-10

View File

@ -1,84 +0,0 @@
# 자주하는 질문 (FAQ)
다음은 자주 제보되는 문제들과 그들의 현황입니다.
### Windows 운영체제에서, 디바이스가 발견되지 않습니다.
가장 흔한 제보는 `adb`에 발견되지 않는 디바이스 혹은 권한 관련 문제입니다.
다음 명령어를 호출하여 모든 것들에 이상이 없는지 확인하세요:
adb devices
Windows는 당신의 디바이스를 감지하기 위해 [드라이버]가 필요할 수도 있습니다.
[드라이버]: https://developer.android.com/studio/run/oem-usb.html
### 내 디바이스의 미러링만 가능하고, 디바이스와 상호작용을 할 수 없습니다.
일부 디바이스에서는, [simulating input]을 허용하기 위해서 한가지 옵션을 활성화해야 할 수도 있습니다.
개발자 옵션에서 (developer options) 다음을 활성화 하세요:
> **USB debugging (Security settings)**
> _권한 부여와 USB 디버깅을 통한 simulating input을 허용한다_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 마우스 클릭이 다른 곳에 적용됩니다.
Mac 운영체제에서, HiDPI support 와 여러 스크린 창이 있는 경우, 입력 위치가 잘못 파악될 수 있습니다.
[issue 15]를 참고하세요.
[issue 15]: https://github.com/Genymobile/scrcpy/issues/15
차선책은 HiDPI support을 비활성화 하고 build하는 방법입니다:
```bash
meson x --buildtype release -Dhidpi_support=false
```
하지만, 동영상은 낮은 해상도로 재생될 것 입니다.
### HiDPI display의 화질이 낮습니다.
Windows에서는, [scaling behavior] 환경을 설정해야 할 수도 있습니다.
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### KWin compositor가 실행되지 않습니다
Plasma Desktop에서는,_scrcpy_ 가 실행중에는 compositor가 비활성화 됩니다.
차석책으로는, ["Block compositing"를 비활성화하세요][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
###비디오 스트림을 열 수 없는 에러가 발생합니다.(Could not open video stream).
여러가지 원인이 있을 수 있습니다. 가장 흔한 원인은 디바이스의 하드웨어 인코더(hardware encoder)가
주어진 해상도를 인코딩할 수 없는 경우입니다.
```
ERROR: Exception on thread Thread[main,5,main]
android.media.MediaCodec$CodecException: Error 0xfffffc0e
...
Exit due to uncaughtException in main thread:
ERROR: Could not open video stream
INFO: Initial texture: 1080x2336
```
더 낮은 해상도로 시도 해보세요:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```

111
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@ -4,23 +4,16 @@
Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version.
## `adb` issues
`scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work.
In that case, it will print this error:
> ERROR: "adb get-serialno" returned with value 1
This is typically not a bug in _scrcpy_, but a problem in your environment.
To find out the cause, execute:
```bash
adb devices
```
### `adb` not found
@ -30,13 +23,30 @@ On Windows, the current directory is in your `PATH`, and `adb.exe` is included
in the release, so it should work out-of-the-box.
### Device not detected
> ERROR: Could not find any ADB device
Check that you correctly enabled [adb debugging][enable-adb].
Your device must be detected by `adb`:
```
adb devices
```
If your device is not detected, you may need some [drivers] (on Windows). There is a separate [USB driver for Google devices][google-usb-driver].
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
[google-usb-driver]: https://developer.android.com/studio/run/win-usb
### Device unauthorized
> error: device unauthorized.
> This adb server's $ADB_VENDOR_KEYS is not set
> Try 'adb kill-server' if that seems wrong.
> Otherwise check for a confirmation dialog on your device.
> ERROR: Device is unauthorized:
> ERROR: --> (usb) 0123456789abcdef unauthorized
> ERROR: A popup should open on the device to request authorization.
When connecting, a popup should open on the device. You must authorize USB
debugging.
@ -46,29 +56,27 @@ If it does not open, check [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### Device not detected
> error: no devices/emulators found
Check that you correctly enabled [adb debugging][enable-adb].
If your device is not detected, you may need some [drivers] (on Windows). There is a separate [USB driver for Google devices][google-usb-driver].
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
[google-usb-driver]: https://developer.android.com/studio/run/win-usb
### Several devices connected
If several devices are connected, you will encounter this error:
> error: more than one device/emulator
> ERROR: Multiple (2) ADB devices:
> ERROR: --> (usb) 0123456789abcdef device Nexus_5
> ERROR: --> (tcpip) 192.168.1.5:5555 device GM1913
> ERROR: Select a device via -s (--serial), -d (--select-usb) or -e (--select-tcpip)
the identifier of the device you want to mirror must be provided:
In that case, you can either provide the identifier of the device you want to
mirror:
```bash
scrcpy -s 01234567890abcdef
scrcpy -s 0123456789abcdef
```
Or request the single USB (or TCP/IP) device:
```bash
scrcpy -d # USB device
scrcpy -e # TCP/IP device
```
Note that if your device is connected over TCP/IP, you might get this message:
@ -95,7 +103,20 @@ You could overwrite the `adb` binary in the other program, or ask _scrcpy_ to
use a specific `adb` binary, by setting the `ADB` environment variable:
```bash
set ADB=/path/to/your/adb
# in bash
export ADB=/path/to/your/adb
scrcpy
```
```cmd
:: in cmd
set ADB=C:\path\to\your\adb.exe
scrcpy
```
```powershell
# in PowerShell
$env:ADB = 'C:\path\to\your\adb.exe'
scrcpy
```
@ -150,22 +171,24 @@ screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
To improve downscaling quality, trilinear filtering is enabled automatically
if the renderer is OpenGL and if it supports mipmapping.
This problem should be fixed in scrcpy v1.22: **update to the latest version**.
On Windows, you might want to force OpenGL:
```
scrcpy --render-driver=opengl
```
You may also need to configure the [scaling behavior]:
On older versions, you must configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland
@ -301,8 +324,8 @@ to add some arguments.
## Translations
This FAQ is available in other languages:
Translations of this FAQ in other languages are available in the [wiki].
- [Italiano (Italiano, `it`) - v1.19](FAQ.it.md)
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.22](FAQ.zh-Hans.md)
[wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this README file is guaranteed to be up-to-date.

View File

@ -1,284 +0,0 @@
_Only the original [FAQ.md](FAQ.md) is guaranteed to be up-to-date._
_只有原版的 [FAQ.md](FAQ.md)是保证最新的。_
Current version is based on [28054cd]
本文根据[28054cd]进行翻译。
[28054cd]: https://github.com/Genymobile/scrcpy/blob/28054cd471f848733e11372c9d745cd5d71e6ce7/FAQ.md
# 常见问题
这里是一些常见的问题以及他们的状态。
## `adb` 相关问题
`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果 `adb` 执行失败了, scrcpy 就无法工作。
在这种情况中,将会输出这个错误:
> ERROR: "adb get-serialno" returned with value 1
这通常不是 _scrcpy_ 的bug而是你的环境的问题。
要找出原因,请执行以下操作:
```bash
adb devices
```
### 找不到`adb`
你的`PATH`中需要能访问到`adb`
在Windows上当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
### 设备未授权
> error: device unauthorized.
> This adb server's $ADB_VENDOR_KEYS is not set
> Try 'adb kill-server' if that seems wrong.
> Otherwise check for a confirmation dialog on your device.
连接时,在设备上应该会打开一个弹出窗口。 您必须授权 USB 调试。
如果没有打开,参见[stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### 未检测到设备
> error: no devices/emulators found
确认已经正确启用 [adb debugging][enable-adb].
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上)。这里有一个单独的 [适用于Google设备的USB驱动][google-usb-driver].
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
[google-usb-driver]: https://developer.android.com/studio/run/win-usb
### 已连接多个设备
如果连接了多个设备,您将遇到以下错误:
> error: more than one device/emulator
必须提供要镜像的设备的标识符:
```bash
scrcpy -s 01234567890abcdef
```
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5])但是在这种情况下scrcpy会退回到另一种方法这种方法应该可以起作用。
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### adb版本之间冲突
> adb server version (41) doesn't match this client (39); killing...
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
```bash
set ADB=/path/to/your/adb
scrcpy
```
### 设备断开连接
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
请尝试使用另一条USB线或者电脑上的另一个USB接口。请参看 [#281] 和 [#283]。
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## 控制相关问题
### 鼠标和键盘不起作用
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
在开发者选项中,打开:
> **USB调试 (安全设置)**
> _允许通过USB调试修改权限或模拟点击_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 特殊字符不起作用
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
自 Linux 上的 scrcpy v1.20 之后,可以模拟[物理键盘][hid] (HID)。
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
## 客户端相关问题
### 效果很差
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
[#40]: https://github.com/Genymobile/scrcpy/issues/40
为了提升降尺度的质量如果渲染器是OpenGL并且支持mip映射就会自动开启三线性过滤。
在Windows上你可能希望强制使用OpenGL
```
scrcpy --render-driver=opengl
```
你可能还需要配置[缩放行为][scaling behavior]
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Wayland相关的问题
在Linux上SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
在一些发行版上 (至少包括 Fedora) `libdecor` 包必须手动安装。
参见 [#2554] 和 [#2559]。
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor 崩溃
在Plasma桌面中_scrcpy_ 运行时会禁用compositor。
一种解决方法是, [禁用 "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## 崩溃
### 异常
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
或者
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
请尝试使用更低的清晰度:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
自 scrcpy v1.22以来scrcpy 会自动在失败前以更低的分辨率重试。这种行为可以用`--no-downsize-on-error`关闭。
你也可以尝试另一种 [编码器](README.md#encoder)。
如果您在 Android 12 上遇到此异常,则只需升级到 scrcpy >= 1.18 (见 [#2129])
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Windows命令行
从 v1.22 开始,增加了一个“快捷方式”,可以直接在 scrcpy 目录打开一个终端。双击`open_a_terminal_here.bat`,然后输入你的命令。 例如:
```
scrcpy --record file.mkv
```
您也可以打开终端并手动转到 scrcpy 文件夹:
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
然后按 <kbd>Enter</kbd>
4. 输入你的命令。比如:
```bat
scrcpy --record file.mkv
```
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
然后只需双击刚刚创建的文件。
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

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@ -1,696 +0,0 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.16)
Aplikasi ini menyediakan tampilan dan kontrol perangkat Android yang terhubung pada USB (atau [melalui TCP/IP][article-tcpip]). Ini tidak membutuhkan akses _root_ apa pun. Ini bekerja pada _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
Ini berfokus pada:
- **keringanan** (asli, hanya menampilkan layar perangkat)
- **kinerja** (30~60fps)
- **kualitas** (1920×1080 atau lebih)
- **latensi** rendah ([35~70ms][lowlatency])
- **waktu startup rendah** (~1 detik untuk menampilkan gambar pertama)
- **tidak mengganggu** (tidak ada yang terpasang di perangkat)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Persyaratan
Perangkat Android membutuhkan setidaknya API 21 (Android 5.0).
Pastikan Anda [mengaktifkan debugging adb][enable-adb] pada perangkat Anda.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Di beberapa perangkat, Anda juga perlu mengaktifkan [opsi tambahan][control] untuk mengontrolnya menggunakan keyboard dan mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Dapatkan aplikasinya
### Linux
Di Debian (_testing_ dan _sid_ untuk saat ini) dan Ubuntu (20.04):
```
apt install scrcpy
```
Paket [Snap] tersedia: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Untuk Fedora, paket [COPR] tersedia: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Untuk Arch Linux, paket [AUR] tersedia: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Untuk Gentoo, tersedia [Ebuild]: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Anda juga bisa [membangun aplikasi secara manual][BUILD] (jangan khawatir, tidak terlalu sulit).
### Windows
Untuk Windows, untuk kesederhanaan, arsip prebuilt dengan semua dependensi (termasuk `adb`) tersedia :
- [README](README.md#windows)
Ini juga tersedia di [Chocolatey]:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # jika Anda belum memilikinya
```
Dan di [Scoop]:
```bash
scoop install scrcpy
scoop install adb # jika Anda belum memilikinya
```
[Scoop]: https://scoop.sh
Anda juga dapat [membangun aplikasi secara manual][BUILD].
### macOS
Aplikasi ini tersedia di [Homebrew]. Instal saja:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
Anda membutuhkan `adb`, dapat diakses dari `PATH` Anda. Jika Anda belum memilikinya:
```bash
brew cask install android-platform-tools
```
Anda juga dapat [membangun aplikasi secara manual][BUILD].
## Menjalankan
Pasang perangkat Android, dan jalankan:
```bash
scrcpy
```
Ini menerima argumen baris perintah, didaftarkan oleh:
```bash
scrcpy --help
```
## Fitur
### Menangkap konfigurasi
#### Mengurangi ukuran
Kadang-kadang, berguna untuk mencerminkan perangkat Android dengan definisi yang lebih rendah untuk meningkatkan kinerja.
Untuk membatasi lebar dan tinggi ke beberapa nilai (mis. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # versi pendek
```
Dimensi lain dihitung agar rasio aspek perangkat dipertahankan.
Dengan begitu, perangkat 1920×1080 akan dicerminkan pada 1024×576.
#### Ubah kecepatan bit
Kecepatan bit default adalah 8 Mbps. Untuk mengubah bitrate video (mis. Menjadi 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # versi pendek
```
#### Batasi frekuensi gambar
Kecepatan bingkai pengambilan dapat dibatasi:
```bash
scrcpy --max-fps 15
```
Ini secara resmi didukung sejak Android 10, tetapi dapat berfungsi pada versi sebelumnya.
#### Memotong
Layar perangkat dapat dipotong untuk mencerminkan hanya sebagian dari layar.
Ini berguna misalnya untuk mencerminkan hanya satu mata dari Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 Mengimbangi (0,0)
```
Jika `--max-size` juga ditentukan, pengubahan ukuran diterapkan setelah pemotongan.
#### Kunci orientasi video
Untuk mengunci orientasi pencerminan:
```bash
scrcpy --lock-video-orientation 0 # orientasi alami
scrcpy --lock-video-orientation 1 # 90° berlawanan arah jarum jam
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° searah jarum jam
```
Ini mempengaruhi orientasi perekaman.
### Rekaman
Anda dapat merekam layar saat melakukan mirroring:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Untuk menonaktifkan pencerminan saat merekam:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# berhenti merekam dengan Ctrl+C
```
"Skipped frames" are recorded, even if they are not displayed in real time (for
performance reasons). Frames are _timestamped_ on the device, so [packet delay
variation] does not impact the recorded file.
"Frame yang dilewati" direkam, meskipun tidak ditampilkan secara real time (untuk alasan performa). Bingkai *diberi stempel waktu* pada perangkat, jadi [variasi penundaan paket] tidak memengaruhi file yang direkam.
[variasi penundaan paket]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Koneksi
#### Wireless
_Scrcpy_ menggunakan `adb` untuk berkomunikasi dengan perangkat, dan` adb` dapat [terhubung] ke perangkat melalui TCP / IP:
1. Hubungkan perangkat ke Wi-Fi yang sama dengan komputer Anda.
2. Dapatkan alamat IP perangkat Anda (dalam Pengaturan → Tentang ponsel → Status).
3. Aktifkan adb melalui TCP / IP pada perangkat Anda: `adb tcpip 5555`.
4. Cabut perangkat Anda.
5. Hubungkan ke perangkat Anda: `adb connect DEVICE_IP: 5555` (*ganti* *`DEVICE_IP`*).
6. Jalankan `scrcpy` seperti biasa.
Mungkin berguna untuk menurunkan kecepatan bit dan definisi:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # versi pendek
```
[terhubung]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi-perangkat
Jika beberapa perangkat dicantumkan di `adb devices`, Anda harus menentukan _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # versi pendek
```
If the device is connected over TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # versi pendek
```
Anda dapat memulai beberapa contoh _scrcpy_ untuk beberapa perangkat.
#### Mulai otomatis pada koneksi perangkat
Anda bisa menggunakan [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### Koneksi via SSH tunnel
Untuk menyambung ke perangkat jarak jauh, dimungkinkan untuk menghubungkan klien `adb` lokal ke server `adb` jarak jauh (asalkan mereka menggunakan versi yang sama dari _adb_ protocol):
```bash
adb kill-server # matikan server adb lokal di 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 komputer_jarak_jauh_anda
# jaga agar tetap terbuka
```
Dari terminal lain:
```bash
scrcpy
```
Untuk menghindari mengaktifkan penerusan port jarak jauh, Anda dapat memaksa sambungan maju sebagai gantinya (perhatikan `-L`, bukan` -R`):
```bash
adb kill-server # matikan server adb lokal di 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 komputer_jarak_jauh_anda
# jaga agar tetap terbuka
```
Dari terminal lain:
```bash
scrcpy --force-adb-forward
```
Seperti koneksi nirkabel, mungkin berguna untuk mengurangi kualitas:
```
scrcpy -b2M -m800 --max-fps 15
```
### Konfigurasi Jendela
#### Judul
Secara default, judul jendela adalah model perangkat. Itu bisa diubah:
```bash
scrcpy --window-title 'Perangkat Saya'
```
#### Posisi dan ukuran
Posisi dan ukuran jendela awal dapat ditentukan:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Jendela tanpa batas
Untuk menonaktifkan dekorasi jendela:
```bash
scrcpy --window-borderless
```
#### Selalu di atas
Untuk menjaga jendela scrcpy selalu di atas:
```bash
scrcpy --always-on-top
```
#### Layar penuh
Aplikasi dapat dimulai langsung dalam layar penuh::
```bash
scrcpy --fullscreen
scrcpy -f # versi pendek
```
Layar penuh kemudian dapat diubah secara dinamis dengan <kbd>MOD</kbd>+<kbd>f</kbd>.
#### Rotasi
Jendela mungkin diputar:
```bash
scrcpy --rotation 1
```
Nilai yang mungkin adalah:
- `0`: tidak ada rotasi
- `1`: 90 derajat berlawanan arah jarum jam
- `2`: 180 derajat
- `3`: 90 derajat searah jarum jam
Rotasi juga dapat diubah secara dinamis dengan <kbd>MOD</kbd>+<kbd></kbd>
_(kiri)_ and <kbd>MOD</kbd>+<kbd></kbd> _(kanan)_.
Perhatikan bahwa _scrcpy_ mengelola 3 rotasi berbeda::
- <kbd>MOD</kbd>+<kbd>r</kbd> meminta perangkat untuk beralih antara potret dan lanskap (aplikasi yang berjalan saat ini mungkin menolak, jika mendukung orientasi yang diminta).
- `--lock-video-orientation` mengubah orientasi pencerminan (orientasi video yang dikirim dari perangkat ke komputer). Ini mempengaruhi rekaman.
- `--rotation` (atau <kbd>MOD</kbd>+<kbd></kbd>/<kbd>MOD</kbd>+<kbd></kbd>)
memutar hanya konten jendela. Ini hanya mempengaruhi tampilan, bukan rekaman.
### Opsi pencerminan lainnya
#### Hanya-baca
Untuk menonaktifkan kontrol (semua yang dapat berinteraksi dengan perangkat: tombol input, peristiwa mouse, seret & lepas file):
```bash
scrcpy --no-control
scrcpy -n
```
#### Layar
Jika beberapa tampilan tersedia, Anda dapat memilih tampilan untuk cermin:
```bash
scrcpy --display 1
```
Daftar id tampilan dapat diambil dengan::
```
adb shell dumpsys display # cari "mDisplayId=" di keluaran
```
Tampilan sekunder hanya dapat dikontrol jika perangkat menjalankan setidaknya Android 10 (jika tidak maka akan dicerminkan dalam hanya-baca).
#### Tetap terjaga
Untuk mencegah perangkat tidur setelah beberapa penundaan saat perangkat dicolokkan:
```bash
scrcpy --stay-awake
scrcpy -w
```
Keadaan awal dipulihkan ketika scrcpy ditutup.
#### Matikan layar
Dimungkinkan untuk mematikan layar perangkat saat pencerminan mulai dengan opsi baris perintah:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Atau dengan menekan <kbd>MOD</kbd>+<kbd>o</kbd> kapan saja.
Untuk menyalakannya kembali, tekan <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
Di Android, tombol `POWER` selalu menyalakan layar. Untuk kenyamanan, jika `POWER` dikirim melalui scrcpy (melalui klik kanan atau<kbd>MOD</kbd>+<kbd>p</kbd>), itu akan memaksa untuk mematikan layar setelah penundaan kecil (atas dasar upaya terbaik).
Tombol fisik `POWER` masih akan menyebabkan layar dihidupkan.
Ini juga berguna untuk mencegah perangkat tidur:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Render frame kedaluwarsa
Secara default, untuk meminimalkan latensi, _scrcpy_ selalu menampilkan frame yang terakhir didekodekan tersedia, dan menghapus frame sebelumnya.
Untuk memaksa rendering semua frame (dengan kemungkinan peningkatan latensi), gunakan:
```bash
scrcpy --render-expired-frames
```
#### Tunjukkan sentuhan
Untuk presentasi, mungkin berguna untuk menunjukkan sentuhan fisik (pada perangkat fisik).
Android menyediakan fitur ini di _Opsi Pengembang_.
_Scrcpy_ menyediakan opsi untuk mengaktifkan fitur ini saat mulai dan mengembalikan nilai awal saat keluar:
```bash
scrcpy --show-touches
scrcpy -t
```
Perhatikan bahwa ini hanya menunjukkan sentuhan _fisik_ (dengan jari di perangkat).
#### Nonaktifkan screensaver
Secara default, scrcpy tidak mencegah screensaver berjalan di komputer.
Untuk menonaktifkannya:
```bash
scrcpy --disable-screensaver
```
### Kontrol masukan
#### Putar layar perangkat
Tekan <kbd>MOD</kbd>+<kbd>r</kbd> untuk beralih antara mode potret dan lanskap.
Perhatikan bahwa itu berputar hanya jika aplikasi di latar depan mendukung orientasi yang diminta.
#### Salin-tempel
Setiap kali papan klip Android berubah, secara otomatis disinkronkan ke papan klip komputer.
Apa saja <kbd>Ctrl</kbd> pintasan diteruskan ke perangkat. Khususnya:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> biasanya salinan
- <kbd>Ctrl</kbd>+<kbd>x</kbd> biasanya memotong
- <kbd>Ctrl</kbd>+<kbd>v</kbd> biasanya menempel (setelah sinkronisasi papan klip komputer-ke-perangkat)
Ini biasanya berfungsi seperti yang Anda harapkan.
Perilaku sebenarnya tergantung pada aplikasi yang aktif. Sebagai contoh,
_Termux_ mengirim SIGINT ke <kbd>Ctrl</kbd>+<kbd>c</kbd> sebagai gantinya, dan _K-9 Mail_ membuat pesan baru.
Untuk menyalin, memotong dan menempel dalam kasus seperti itu (tetapi hanya didukung di Android> = 7):
- <kbd>MOD</kbd>+<kbd>c</kbd> injeksi `COPY` _(salin)_
- <kbd>MOD</kbd>+<kbd>x</kbd> injeksi `CUT` _(potong)_
- <kbd>MOD</kbd>+<kbd>v</kbd> injeksi `PASTE` (setelah sinkronisasi papan klip komputer-ke-perangkat)
Tambahan, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> memungkinkan untuk memasukkan teks papan klip komputer sebagai urutan peristiwa penting. Ini berguna ketika komponen tidak menerima penempelan teks (misalnya di _Termux_), tetapi dapat merusak konten non-ASCII.
**PERINGATAN:** Menempelkan papan klip komputer ke perangkat (baik melalui
<kbd>Ctrl</kbd>+<kbd>v</kbd> or <kbd>MOD</kbd>+<kbd>v</kbd>) menyalin konten ke clipboard perangkat. Akibatnya, aplikasi Android apa pun dapat membaca kontennya. Anda harus menghindari menempelkan konten sensitif (seperti kata sandi) seperti itu.
#### Cubit untuk memperbesar/memperkecil
Untuk mensimulasikan "cubit-untuk-memperbesar/memperkecil": <kbd>Ctrl</kbd>+_klik-dan-pindah_.
Lebih tepatnya, tahan <kbd>Ctrl</kbd> sambil menekan tombol klik kiri. Hingga tombol klik kiri dilepaskan, semua gerakan mouse berskala dan memutar konten (jika didukung oleh aplikasi) relatif ke tengah layar.
Secara konkret, scrcpy menghasilkan kejadian sentuh tambahan dari "jari virtual" di lokasi yang dibalik melalui bagian tengah layar.
#### Preferensi injeksi teks
Ada dua jenis [peristiwa][textevents] dihasilkan saat mengetik teks:
- _peristiwa penting_, menandakan bahwa tombol ditekan atau dilepaskan;
- _peristiwa teks_, menandakan bahwa teks telah dimasukkan.
Secara default, huruf dimasukkan menggunakan peristiwa kunci, sehingga keyboard berperilaku seperti yang diharapkan dalam game (biasanya untuk tombol WASD).
Tapi ini mungkin [menyebabkan masalah][prefertext]. Jika Anda mengalami masalah seperti itu, Anda dapat menghindarinya dengan:
```bash
scrcpy --prefer-text
```
(tapi ini akan merusak perilaku keyboard dalam game)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Ulangi kunci
Secara default, menahan tombol akan menghasilkan peristiwa kunci yang berulang. Ini dapat menyebabkan masalah kinerja di beberapa game, di mana acara ini tidak berguna.
Untuk menghindari penerusan peristiwa penting yang berulang:
```bash
scrcpy --no-key-repeat
```
### Seret/jatuhkan file
#### Pasang APK
Untuk menginstal APK, seret & lepas file APK (diakhiri dengan `.apk`) ke jendela _scrcpy_.
Tidak ada umpan balik visual, log dicetak ke konsol.
#### Dorong file ke perangkat
Untuk mendorong file ke `/sdcard/` di perangkat, seret & jatuhkan file (non-APK) ke jendela _scrcpy_.
Tidak ada umpan balik visual, log dicetak ke konsol.
Direktori target dapat diubah saat mulai:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### Penerusan audio
Audio tidak diteruskan oleh _scrcpy_. Gunakan [sndcpy].
Lihat juga [Masalah #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[Masalah #14]: https://github.com/Genymobile/scrcpy/issues/14
## Pintasan
Dalam daftar berikut, <kbd>MOD</kbd> adalah pengubah pintasan. Secara default, ini (kiri) <kbd>Alt</kbd> atau (kiri) <kbd>Super</kbd>.
Ini dapat diubah menggunakan `--shortcut-mod`. Kunci yang memungkinkan adalah `lctrl`,`rctrl`, `lalt`,` ralt`, `lsuper` dan` rsuper`. Sebagai contoh:
```bash
# gunakan RCtrl untuk jalan pintas
scrcpy --shortcut-mod=rctrl
# gunakan baik LCtrl+LAlt atau LSuper untuk jalan pintas
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> biasanya adalah <kbd>Windows</kbd> atau <kbd>Cmd</kbd> key._
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Aksi | Pintasan
| ------------------------------------------------------|:-----------------------------
| Alihkan mode layar penuh | <kbd>MOD</kbd>+<kbd>f</kbd>
| Putar layar kiri | <kbd>MOD</kbd>+<kbd></kbd> _(kiri)_
| Putar layar kanan | <kbd>MOD</kbd>+<kbd></kbd> _(kanan)_
| Ubah ukuran jendela menjadi 1:1 (piksel-sempurna) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ubah ukuran jendela menjadi hapus batas hitam | <kbd>MOD</kbd>+<kbd>w</kbd> \| _klik-dua-kali¹_
| Klik `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Klik-tengah_
| Klik `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Klik-kanan²_
| Klik `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Klik `MENU` (buka kunci layar) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Klik `VOLUME_UP` | <kbd>MOD</kbd>+<kbd></kbd> _(naik)_
| Klik `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd></kbd> _(turun)_
| Klik `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
| Menyalakan | _Klik-kanan²_
| Matikan layar perangkat (tetap mirroring) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Hidupkan layar perangkat | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Putar layar perangkat | <kbd>MOD</kbd>+<kbd>r</kbd>
| Luaskan panel notifikasi | <kbd>MOD</kbd>+<kbd>n</kbd>
| Ciutkan panel notifikasi | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Menyalin ke papan klip³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Potong ke papan klip³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sinkronkan papan klip dan tempel³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Masukkan teks papan klip komputer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Mengaktifkan/menonaktifkan penghitung FPS (di stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Cubit-untuk-memperbesar/memperkecil | <kbd>Ctrl</kbd>+_klik-dan-pindah_
_¹Klik-dua-kali pada batas hitam untuk menghapusnya._
_²Klik-kanan akan menghidupkan layar jika mati, tekan BACK jika tidak._
_³Hanya di Android >= 7._
Semua <kbd>Ctrl</kbd>+_key_ pintasan diteruskan ke perangkat, demikian adanya
ditangani oleh aplikasi aktif.
## Jalur kustom
Untuk menggunakan biner _adb_ tertentu, konfigurasikan jalurnya di variabel lingkungan `ADB`:
ADB=/path/to/adb scrcpy
Untuk mengganti jalur file `scrcpy-server`, konfigurasikan jalurnya di
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Mengapa _scrcpy_?
Seorang kolega menantang saya untuk menemukan nama yang tidak dapat diucapkan seperti [gnirehtet].
[`strcpy`] menyalin sebuah **str**ing; `scrcpy` menyalin sebuah **scr**een.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Bagaimana Cara membangun?
Lihat [BUILD].
[BUILD]: BUILD.md
## Masalah umum
Lihat [FAQ](FAQ.md).
## Pengembang
Baca [halaman pengembang].
[halaman pengembang]: DEVELOP.md
## Lisensi
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Artikel
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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_Apri il [README](README.md) originale e sempre aggiornato._
# scrcpy (v1.19)
Questa applicazione fornisce la visualizzazione e il controllo dei dispositivi Android collegati via USB (o [via TCP/IP][article-tcpip]). Non richiede alcun accesso _root_.
Funziona su _GNU/Linux_, _Windows_ e _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
Si concentra su:
- **leggerezza** (nativo, mostra solo lo schermo del dispositivo)
- **prestazioni** (30~60fps)
- **qualità** (1920×1080 o superiore)
- **bassa latenza** ([35~70ms][lowlatency])
- **tempo di avvio basso** (~ 1secondo per visualizzare la prima immagine)
- **non invadenza** (nulla viene lasciato installato sul dispositivo)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Requisiti
Il dispositivo Android richiede almeno le API 21 (Android 5.0).
Assiucurati di aver [attivato il debug usb][enable-adb] sul(/i) tuo(i) dispositivo(/i).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
In alcuni dispositivi, devi anche abilitare [un'opzione aggiuntiva][control] per controllarli con tastiera e mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Ottieni l'app
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Sommario
- Linux: `apt install scrcpy`
- Windows: [download](README.md#windows)
- macOS: `brew install scrcpy`
Compila dai sorgenti: [BUILD] (in inglese) ([procedimento semplificato][BUILD_simple] (in inglese))
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
Su Debian (_testing_ e _sid_ per ora) e Ubuntu (20.04):
```
apt install scrcpy
```
È disponibile anche un pacchetto [Snap]: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://it.wikipedia.org/wiki/Snappy_(gestore_pacchetti)
Per Fedora, è disponibile un pacchetto [COPR]: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Per Arch Linux, è disponibile un pacchetto [AUR]: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Per Gentoo, è disponibile una [Ebuild]: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Puoi anche [compilare l'app manualmente][BUILD] (in inglese) ([procedimento semplificato][BUILD_simple] (in inglese)).
### Windows
Per Windows, per semplicità è disponibile un archivio precompilato con tutte le dipendenze (incluso `adb`):
- [README](README.md#windows) (Link al README originale per l'ultima versione)
È anche disponibile in [Chocolatey]:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # se non lo hai già
```
E in [Scoop]:
```bash
scoop install scrcpy
scoop install adb # se non lo hai già
```
[Scoop]: https://scoop.sh
Puoi anche [compilare l'app manualmente][BUILD] (in inglese).
### macOS
L'applicazione è disponibile in [Homebrew]. Basta installarlo:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
Serve che `adb` sia accessibile dal tuo `PATH`. Se non lo hai già:
```bash
brew install android-platform-tools
```
È anche disponibile in [MacPorts], che imposta adb per te:
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
Puoi anche [compilare l'app manualmente][BUILD] (in inglese).
## Esecuzione
Collega un dispositivo Android ed esegui:
```bash
scrcpy
```
Scrcpy accetta argomenti da riga di comando, essi sono listati con:
```bash
scrcpy --help
```
## Funzionalità
### Configurazione di acquisizione
#### Riduci dimensione
Qualche volta è utile trasmettere un dispositvo Android ad una definizione inferiore per aumentare le prestazioni.
Per limitare sia larghezza che altezza ad un certo valore (ad es. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # versione breve
```
L'altra dimensione è calcolata in modo tale che il rapporto di forma del dispositivo sia preservato.
In questo esempio un dispositivo in 1920x1080 viene trasmesso a 1024x576.
#### Cambia bit-rate (velocità di trasmissione)
Il bit-rate predefinito è 8 Mbps. Per cambiare il bitrate video (ad es. a 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # versione breve
```
#### Limitare il frame rate (frequenza di fotogrammi)
Il frame rate di acquisizione può essere limitato:
```bash
scrcpy --max-fps 15
```
Questo è supportato ufficialmente a partire da Android 10, ma potrebbe funzionare in versioni precedenti.
#### Ritaglio
Lo schermo del dispositivo può essere ritagliato per visualizzare solo parte di esso.
Questo può essere utile, per esempio, per trasmettere solo un occhio dell'Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
```
Se anche `--max-size` è specificata, il ridimensionamento è applicato dopo il ritaglio.
#### Blocca orientamento del video
Per bloccare l'orientamento della trasmissione:
```bash
scrcpy --lock-video-orientation # orientamento iniziale (corrente)
scrcpy --lock-video-orientation=0 # orientamento naturale
scrcpy --lock-video-orientation=1 # 90° antiorario
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° orario
```
Questo influisce sull'orientamento della registrazione.
La [finestra può anche essere ruotata](#rotazione) indipendentemente.
#### Codificatore
Alcuni dispositivi hanno più di un codificatore e alcuni di questi possono provocare problemi o crash. È possibile selezionare un encoder diverso:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Per elencare i codificatori disponibili puoi immettere un nome di codificatore non valido e l'errore mostrerà i codificatori disponibili:
```bash
scrcpy --encoder _
```
### Cattura
#### Registrazione
È possibile registrare lo schermo durante la trasmissione:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Per disabilitare la trasmissione durante la registrazione:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrompere la registrazione con Ctrl+C
```
I "fotogrammi saltati" sono registrati nonostante non siano mostrati in tempo reale (per motivi di prestazioni). I fotogrammi sono _datati_ sul dispositivo, così una [variazione di latenza dei pacchetti][packet delay variation] non impatta il file registrato.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Su Linux è possibile inviare il flusso video ad un dispositivo v4l2 loopback, cosicchè un dispositivo Android possa essere aperto come una webcam da qualsiasi strumento compatibile con v4l2.
Il modulo `v4l2loopback` deve essere installato:
```bash
sudo apt install v4l2loopback-dkms
```
Per creare un dispositvo v4l2:
```bash
sudo modprobe v4l2loopback
```
Questo creerà un nuovo dispositivo video in `/dev/videoN` dove `N` è un intero (più [opzioni](https://github.com/umlaeute/v4l2loopback#options) sono disponibili per crere più dispositivi o dispositivi con ID specifici).
Per elencare i dispositvi attivati:
```bash
# necessita del pacchetto v4l-utils
v4l2-ctl --list-devices
# semplice ma potrebbe essere sufficiente
ls /dev/video*
```
Per avviare scrcpy utilizzando un v4l2 sink:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # disabilita la finestra di trasmissione
scrcpy --v4l2-sink=/dev/videoN -N # versione corta
```
(sostituisci `N` con l'ID del dispositivo, controlla con `ls /dev/video*`)
Una volta abilitato, puoi aprire il tuo flusso video con uno strumento compatibile con v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC potrebbe aggiungere del ritardo per il buffer
```
Per esempio potresti catturare il video in [OBS].
[OBS]: https://obsproject.com/
#### Buffering
È possibile aggiungere del buffer. Questo aumenta la latenza ma riduce il jitter (vedi [#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
L'opzione è disponibile per il buffer della visualizzazione:
```bash
scrcpy --display-buffer=50 # aggiungi 50 ms di buffer per la visualizzazione
```
e per il V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # aggiungi 50 ms di buffer per il v4l2 sink
```
### Connessione
#### Wireless
_Scrcpy_ usa `adb` per comunicare col dispositivo e `adb` può [connettersi][connect] al dispositivo mediante TCP/IP:
1. Connetti il dispositivo alla stessa rete Wi-Fi del tuo computer.
2. Trova l'indirizzo IP del tuo dispositivo in Impostazioni → Informazioni sul telefono → Stato, oppure eseguendo questo comando:
```bash
adb shell ip route | awk '{print $9}'
```
3. Abilita adb via TCP/IP sul tuo dispositivo: `adb tcpip 5555`.
4. Scollega il tuo dispositivo.
5. Connetti il tuo dispositivo: `adb connect IP_DISPOSITVO:5555` _(rimpiazza `IP_DISPOSITIVO`)_.
6. Esegui `scrcpy` come al solito.
Potrebbe essere utile diminuire il bit-rate e la definizione
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # versione breve
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi dispositivo
Se in `adb devices` sono listati più dispositivi, è necessario specificare il _seriale_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # versione breve
```
Se il dispositivo è collegato mediante TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # versione breve
```
Puoi avviare più istanze di _scrcpy_ per diversi dispositivi.
#### Avvio automativo alla connessione del dispositivo
Potresti usare [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### Tunnel SSH
Per connettersi a un dispositivo remoto è possibile collegare un client `adb` locale ad un server `adb` remoto (assunto che entrambi stiano usando la stessa versione del protocollo _adb_):
```bash
adb kill-server # termina il server adb locale su 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# tieni questo aperto
```
Da un altro terminale:
```bash
scrcpy
```
Per evitare l'abilitazione dell'apertura porte remota potresti invece forzare una "forward connection" (notare il `-L` invece di `-R`)
```bash
adb kill-server # termina il server adb locale su 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# tieni questo aperto
```
Da un altro terminale:
```bash
scrcpy --force-adb-forward
```
Come per le connessioni wireless potrebbe essere utile ridurre la qualità:
```
scrcpy -b2M -m800 --max-fps 15
```
### Configurazione della finestra
#### Titolo
Il titolo della finestra è il modello del dispositivo per impostazione predefinita. Esso può essere cambiato:
```bash
scrcpy --window-title 'My device'
```
#### Posizione e dimensione
La posizione e la dimensione iniziale della finestra può essere specificata:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Senza bordi
Per disabilitare le decorazioni della finestra:
```bash
scrcpy --window-borderless
```
#### Sempre in primo piano
Per tenere scrcpy sempre in primo piano:
```bash
scrcpy --always-on-top
```
#### Schermo intero
L'app può essere avviata direttamente a schermo intero:
```bash
scrcpy --fullscreen
scrcpy -f # versione breve
```
Lo schermo intero può anche essere attivato/disattivato con <kbd>MOD</kbd>+<kbd>f</kbd>.
#### Rotazione
La finestra può essere ruotata:
```bash
scrcpy --rotation 1
```
I valori possibili sono:
- `0`: nessuna rotazione
- `1`: 90 gradi antiorari
- `2`: 180 gradi
- `3`: 90 gradi orari
La rotazione può anche essere cambiata dinamicamente con <kbd>MOD</kbd>+<kbd>←</kbd>
_(sinistra)_ e <kbd>MOD</kbd>+<kbd>→</kbd> _(destra)_.
Notare che _scrcpy_ gestisce 3 diversi tipi di rotazione:
- <kbd>MOD</kbd>+<kbd>r</kbd> richiede al dispositvo di cambiare tra orientamento verticale (portrait) e orizzontale (landscape) (l'app in uso potrebbe rifiutarsi se non supporta l'orientamento richiesto).
- [`--lock-video-orientation`](#blocca-orientamento-del-video) cambia l'orientamento della trasmissione (l'orientamento del video inviato dal dispositivo al computer). Questo influenza la registrazione.
- `--rotation` (o <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) ruota solo il contenuto della finestra. Questo influenza solo la visualizzazione, non la registrazione.
### Altre opzioni di trasmissione
#### "Sola lettura"
Per disabilitare i controlli (tutto ciò che può interagire col dispositivo: tasti di input, eventi del mouse, trascina e rilascia (drag&drop) file):
```bash
scrcpy --no-control
scrcpy -n
```
#### Schermo
Se sono disponibili più schermi, è possibile selezionare lo schermo da trasmettere:
```bash
scrcpy --display 1
```
La lista degli id schermo può essere ricavata da:
```bash
adb shell dumpsys display # cerca "mDisplayId=" nell'output
```
Lo schermo secondario potrebbe essere possibile controllarlo solo se il dispositivo esegue almeno Android 10 (in caso contrario è trasmesso in modalità sola lettura).
#### Mantenere sbloccato
Per evitare che il dispositivo si blocchi dopo un po' che il dispositivo è collegato:
```bash
scrcpy --stay-awake
scrcpy -w
```
Lo stato iniziale è ripristinato quando scrcpy viene chiuso.
#### Spegnere lo schermo
È possibile spegnere lo schermo del dispositivo durante la trasmissione con un'opzione da riga di comando:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Oppure premendo <kbd>MOD</kbd>+<kbd>o</kbd> in qualsiasi momento.
Per riaccenderlo premere <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
In Android il pulsante `POWER` (tasto di accensione) accende sempre lo schermo. Per comodità, se `POWER` è inviato via scrcpy (con click destro o con <kbd>MOD</kbd>+<kbd>p</kbd>), si forza il dispositivo a spegnere lo schermo dopo un piccolo ritardo (appena possibile).
Il pulsante fisico `POWER` continuerà ad accendere lo schermo normalmente.
Può anche essere utile evitare il blocco del dispositivo:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Mostrare i tocchi
Per le presentazioni può essere utile mostrare i tocchi fisici (sul dispositivo fisico).
Android fornisce questa funzionalità nelle _Opzioni sviluppatore_.
_Scrcpy_ fornisce un'opzione per abilitare questa funzionalità all'avvio e ripristinare il valore iniziale alla chiusura:
```bash
scrcpy --show-touches
scrcpy -t
```
Notare che mostra solo i tocchi _fisici_ (con le dita sul dispositivo).
#### Disabilitare il salvaschermo
In maniera predefinita scrcpy non previene l'attivazione del salvaschermo del computer.
Per disabilitarlo:
```bash
scrcpy --disable-screensaver
```
### Input di controlli
#### Rotazione dello schermo del dispostivo
Premere <kbd>MOD</kbd>+<kbd>r</kbd> per cambiare tra le modalità verticale (portrait) e orizzontale (landscape).
Notare che la rotazione avviene solo se l'applicazione in primo piano supporta l'orientamento richiesto.
#### Copia-incolla
Quando gli appunti di Android cambiano, essi vengono automaticamente sincronizzati con gli appunti del computer.
Qualsiasi scorciatoia <kbd>Ctrl</kbd> viene inoltrata al dispositivo. In particolare:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> copia
- <kbd>Ctrl</kbd>+<kbd>x</kbd> taglia
- <kbd>Ctrl</kbd>+<kbd>v</kbd> incolla (dopo la sincronizzazione degli appunti da computer a dispositivo)
Questo solitamente funziona nella maniera più comune.
Il comportamento reale, però, dipende dall'applicazione attiva. Per esempio _Termux_ invia SIGINT con <kbd>Ctrl</kbd>+<kbd>c</kbd>, e _K-9 Mail_ compone un nuovo messaggio.
Per copiare, tagliare e incollare in questi casi (ma è solo supportato in Android >= 7):
- <kbd>MOD</kbd>+<kbd>c</kbd> inietta `COPY`
- <kbd>MOD</kbd>+<kbd>x</kbd> inietta `CUT`
- <kbd>MOD</kbd>+<kbd>v</kbd> inietta `PASTE` (dopo la sincronizzazione degli appunti da computer a dispositivo)
In aggiunta, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> permette l'iniezione del testo degli appunti del computer come una sequenza di eventi pressione dei tasti. Questo è utile quando il componente non accetta l'incollaggio di testo (per esempio in _Termux_), ma questo può rompere il contenuto non ASCII.
**AVVISO:** Incollare gli appunti del computer nel dispositivo (sia con <kbd>Ctrl</kbd>+<kbd>v</kbd> che con <kbd>MOD</kbd>+<kbd>v</kbd>) copia il contenuto negli appunti del dispositivo. Come conseguenza, qualsiasi applicazione Android potrebbe leggere il suo contenuto. Dovresti evitare di incollare contenuti sensibili (come password) in questa maniera.
Alcuni dispositivi non si comportano come aspettato quando si modificano gli appunti del dispositivo a livello di codice. L'opzione `--legacy-paste` è fornita per cambiare il comportamento di <kbd>Ctrl</kbd>+<kbd>v</kbd> and <kbd>MOD</kbd>+<kbd>v</kbd> in modo tale che anch'essi iniettino il testo gli appunti del computer come una sequenza di eventi pressione dei tasti (nella stessa maniera di <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
#### Pizzica per zoomare (pinch-to-zoom)
Per simulare il "pizzica per zoomare": <kbd>Ctrl</kbd>+_click e trascina_.
Più precisamente, tieni premuto <kbd>Ctrl</kbd> mentre premi il pulsante sinistro. Finchè il pulsante non sarà rilasciato, tutti i movimenti del mouse ridimensioneranno e ruoteranno il contenuto (se supportato dall'applicazione) relativamente al centro dello schermo.
Concretamente scrcpy genera degli eventi di tocco addizionali di un "dito virtuale" nella posizione simmetricamente opposta rispetto al centro dello schermo.
#### Preferenze di iniezione del testo
Ci sono due tipi di [eventi][textevents] generati quando si scrive testo:
- _eventi di pressione_, segnalano che tasto è stato premuto o rilasciato;
- _eventi di testo_, segnalano che del testo è stato inserito.
In maniera predefinita le lettere sono "iniettate" usando gli eventi di pressione, in maniera tale che la tastiera si comporti come aspettato nei giochi (come accade solitamente per i tasti WASD).
Questo, però, può [causare problemi][prefertext]. Se incontri un problema del genere, puoi evitarlo con:
```bash
scrcpy --prefer-text
```
(ma questo romperà il normale funzionamento della tastiera nei giochi)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Ripetizione di tasti
In maniera predefinita tenere premuto un tasto genera una ripetizione degli eventi di pressione di tale tasto. Questo può creare problemi di performance in alcuni giochi, dove questi eventi sono inutilizzati.
Per prevenire l'inoltro ripetuto degli eventi di pressione:
```bash
scrcpy --no-key-repeat
```
#### Click destro e click centrale
In maniera predefinita, click destro aziona BACK (indietro) e il click centrale aziona HOME. Per disabilitare queste scorciatoie e, invece, inviare i click al dispositivo:
```bash
scrcpy --forward-all-clicks
```
### Rilascio di file
#### Installare APK
Per installare un APK, trascina e rilascia un file APK (finisce con `.apk`) nella finestra di _scrcpy_.
Non c'è alcuna risposta visiva, un log è stampato nella console.
#### Trasferimento di file verso il dispositivo
Per trasferire un file in `/sdcard/Download` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
Non c'è alcuna risposta visiva, un log è stampato nella console.
La cartella di destinazione può essere cambiata all'avvio:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Inoltro dell'audio
L'audio non è inoltrato da _scrcpy_. Usa [sndcpy].
Vedi anche la [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Scociatoie
Nella lista seguente, <kbd>MOD</kbd> è il modificatore delle scorciatoie. In maniera predefinita è <kbd>Alt</kbd> (sinistro) o <kbd>Super</kbd> (sinistro).
Può essere cambiato usando `--shortcut-mod`. I tasti possibili sono `lctrl`, `rctrl`, `lalt`, `ralt`, `lsuper` and `rsuper` (`l` significa sinistro e `r` significa destro). Per esempio:
```bash
# usa ctrl destro per le scorciatoie
scrcpy --shortcut-mod=rctrl
# use sia "ctrl sinistro"+"alt sinistro" che "super sinistro" per le scorciatoie
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
[Super]: https://it.wikipedia.org/wiki/Tasto_Windows
<!-- https://en.wikipedia.org/wiki/Super_key_(keyboard_button) è la pagina originale di Wikipedia inglese, l'ho sostituita con una simile in quello italiano -->
| Azione | Scorciatoia
| ------------------------------------------- |:-----------------------------
| Schermo intero | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotazione schermo a sinistra | <kbd>MOD</kbd>+<kbd>←</kbd> _(sinistra)_
| Rotazione schermo a destra | <kbd>MOD</kbd>+<kbd>→</kbd> _(destra)_
| Ridimensiona finestra a 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click sinistro¹_
| Premi il tasto `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Click centrale_
| Premi il tasto `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Click destro²_
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4° click³_
| Premi il tasto `MENU` (sblocca lo schermo) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Premi il tasto `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(su)_
| Premi il tasto `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(giù)_
| Premi il tasto `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
| Accendi | _Click destro²_
| Spegni lo schermo del dispositivo (continua a trasmettere) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Accendi lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Ruota lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5° click³_
| Espandi il pannello delle impostazioni | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Doppio 5° click³_
| Chiudi pannelli | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Taglia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizza gli appunti e incolla⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inietta il testo degli appunti del computer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Abilita/Disabilita il contatore FPS (su stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pizzica per zoomare | <kbd>Ctrl</kbd>+_click e trascina_
_¹Doppio click sui bordi neri per rimuoverli._
_²Il tasto destro accende lo schermo se era spento, preme BACK in caso contrario._
_³4° e 5° pulsante del mouse, se il tuo mouse ne dispone._
_⁴Solo in Android >= 7._
Le scorciatoie con pulsanti ripetuti sono eseguite rilasciando e premendo il pulsante una seconda volta. Per esempio, per eseguire "Espandi il pannello delle impostazioni":
1. Premi e tieni premuto <kbd>MOD</kbd>.
2. Poi premi due volte <kbd>n</kbd>.
3. Infine rilascia <kbd>MOD</kbd>.
Tutte le scorciatoie <kbd>Ctrl</kbd>+_tasto_ sono inoltrate al dispositivo, così sono gestite dall'applicazione attiva.
## Path personalizzati
Per utilizzare dei binari _adb_ specifici, configura il suo path nella variabile d'ambente `ADB`:
```bash
ADB=/percorso/per/adb scrcpy
```
Per sovrascrivere il percorso del file `scrcpy-server`, configura il percorso in `SCRCPY_SERVER_PATH`.
## Perchè _scrcpy_?
Un collega mi ha sfidato a trovare un nome tanto impronunciabile quanto [gnirehtet].
[`strcpy`] copia una **str**ing (stringa); `scrcpy` copia uno **scr**een (schermo).
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Come compilare?
Vedi [BUILD] (in inglese).
## Problemi comuni
Vedi le [FAQ](FAQ.it.md).
## Sviluppatori
Leggi la [pagina per sviluppatori].
[pagina per sviluppatori]: DEVELOP.md
## Licenza (in inglese)
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Articoli (in inglese)
- [Introducendo scrcpy][article-intro]
- [Scrcpy ora funziona wireless][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -1,799 +0,0 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.19)
このアプリケーションはUSB(もしくは[TCP/IP経由][article-tcpip])で接続されたAndroidデバイスの表示と制御を提供します。このアプリケーションは _root_ でのアクセスを必要としません。このアプリケーションは _GNU/Linux__Windows_ そして _macOS_ 上で動作します。
![screenshot](assets/screenshot-debian-600.jpg)
以下に焦点を当てています:
- **軽量** (ネイティブ、デバイス画面表示のみ)
- **パフォーマンス** (30~60fps)
- **クオリティ** (1920x1080以上)
- **低遅延** ([35~70ms][lowlatency])
- **短い起動時間** (初回画像を1秒以内に表示)
- **非侵入型** (デバイスに何もインストールされていない状態になる)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 必要要件
AndroidデバイスはAPI21(Android 5.0)以上。
Androidデバイスで[adbデバッグが有効][enable-adb]であること。
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
一部のAndroidデバイスでは、キーボードとマウスを使用して制御する[追加オプション][control]を有効にする必要がある。
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## アプリの取得
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Linux
Debian (_testing_ と _sid_) とUbuntu(20.04):
```
apt install scrcpy
```
[Snap]パッケージが利用可能: [`scrcpy`][snap-link]
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Fedora用[COPR]パッケージが利用可能: [`scrcpy`][copr-link]
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Arch Linux用[AUR]パッケージが利用可能: [`scrcpy`][aur-link]
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo用[Ebuild]が利用可能: [`scrcpy`][ebuild-link]
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
[自分でビルド][BUILD]も可能(心配しないでください、それほど難しくはありません。)
### Windows
Windowsでは簡単に、`adb`を含む)すべての依存関係を構築済みのアーカイブを利用可能です。
- [README](README.md#windows)
[Chocolatey]でも利用可能です:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # まだ入手していない場合
```
[Scoop]でも利用可能です:
```bash
scoop install scrcpy
scoop install adb # まだ入手していない場合
```
[Scoop]: https://scoop.sh
また、[アプリケーションをビルド][BUILD]することも可能です。
### macOS
アプリケーションは[Homebrew]で利用可能です。ただインストールするだけです。
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`PATH`からアクセス可能な`adb`が必要です。もし持っていない場合はインストールしてください。
```bash
brew install android-platform-tools
```
`adb`は[MacPorts]からでもインストールできます。
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
また、[アプリケーションをビルド][BUILD]することも可能です。
## 実行
Androidデバイスを接続し、実行:
```bash
scrcpy
```
次のコマンドでリストされるコマンドライン引数も受け付けます:
```bash
scrcpy --help
```
## 機能
### キャプチャ構成
#### サイズ削減
Androidデバイスを低解像度でミラーリングする場合、パフォーマンス向上に便利な場合があります。
幅と高さをある値(例1024)に制限するには:
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 短縮版
```
一方のサイズはデバイスのアスペクト比が維持されるように計算されます。この方法では、1920x1080のデバイスでは1024x576にミラーリングされます。
#### ビットレート変更
ビットレートの初期値は8Mbpsです。ビットレートを変更するには(例:2Mbpsに変更):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 短縮版
```
#### フレームレート制限
キャプチャするフレームレートを制限できます:
```bash
scrcpy --max-fps 15
```
この機能はAndroid 10からオフィシャルサポートとなっていますが、以前のバージョンでも動作する可能性があります。
#### トリミング
デバイスの画面は、画面の一部のみをミラーリングするようにトリミングできます。
これは、例えばOculus Goの片方の目をミラーリングする場合に便利です。:
```bash
scrcpy --crop 1224:1440:0:0 # オフセット位置(0,0)で1224x1440
```
もし`--max-size`も指定されている場合、トリミング後にサイズ変更が適用されます。
#### ビデオの向きをロックする
ミラーリングの向きをロックするには:
```bash
scrcpy --lock-video-orientation # 現在の向き
scrcpy --lock-video-orientation=0 # 自然な向き
scrcpy --lock-video-orientation=1 # 90°反時計回り
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90°時計回り
```
この設定は録画の向きに影響します。
[ウィンドウは独立して回転することもできます](#回転)。
#### エンコーダ
いくつかのデバイスでは一つ以上のエンコーダを持ちます。それらのいくつかは、問題やクラッシュを引き起こします。別のエンコーダを選択することが可能です:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
利用可能なエンコーダをリストするために、無効なエンコーダ名を渡すことができます。エラー表示で利用可能なエンコーダを提供します。
```bash
scrcpy --encoder _
```
### キャプチャ
#### 録画
ミラーリング中に画面の録画をすることが可能です:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
録画中にミラーリングを無効にするには:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+Cで録画を中断する
```
"スキップされたフレーム"は(パフォーマンス上の理由で)リアルタイムで表示されなくても録画されます。
フレームはデバイス上で _タイムスタンプされる_ ため [パケット遅延のバリエーション] は録画されたファイルに影響を与えません。
[パケット遅延のバリエーション]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linuxでは、ビデオストリームをv4l2ループバックデバイスに送信することができます。
v4l2loopbackのデバイスにビデオストリームを送信することで、Androidデバイスをウェブカメラのようにv4l2対応ツールで開くこともできます。
`v4l2loopback` モジュールのインストールが必要です。
```bash
sudo apt install v4l2loopback-dkms
```
v4l2デバイスを作成する。
```bash
sudo modprobe v4l2loopback
```
これにより、新しいビデオデバイスが `/dev/videoN` に作成されます。(`N` は整数)
(複数のデバイスや特定のIDのデバイスを作成するために、より多くの[オプション](https://github.com/umlaeute/v4l2loopback#options)が利用可能です。
多くの[オプション]()が利用可能で複数のデバイスや特定のIDのデバイスを作成できます。
有効なデバイスを一覧表示する:
```bash
# v4l-utilsパッケージが必要
v4l2-ctl --list-devices
# シンプルですが十分これで確認できます
ls /dev/video*
```
v4l2シンクを使用してscrcpyを起動する。
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ミラーリングウィンドウを無効化する
scrcpy --v4l2-sink=/dev/videoN -N # 短縮版
```
(`N` をデバイス ID に置き換えて、`ls /dev/video*` で確認してください)
有効にすると、v4l2対応のツールでビデオストリームを開けます。
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLCではバッファリングの遅延が発生する場合があります
```
例えばですが [OBS]の中にこの映像を取り込めことができます。
[OBS]: https://obsproject.com/
#### Buffering
バッファリングを追加することも可能です。これによりレイテンシーは増加しますが、ジッターは減少します。(参照
[#2464])
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
このオプションでディスプレイバッファリングを設定できます。
```bash
scrcpy --display-buffer=50 # ディスプレイに50msのバッファリングを追加する
```
V4L2の場合はこちらのオプションで設定できます。
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### 接続
#### ワイヤレス
_Scrcpy_ はデバイスとの通信に`adb`を使用します。そして`adb`はTCP/IPを介しデバイスに[接続]することができます:
1. あなたのコンピュータと同じWi-Fiに接続します。
2. あなたのIPアドレスを取得します。設定 → 端末情報 → ステータス情報、もしくは、このコマンドを実行します:
```bash
adb shell ip route | awk '{print $9}'
```
3. あなたのデバイスでTCP/IPを介したadbを有効にします: `adb tcpip 5555`
4. あなたのデバイスの接続を外します。
5. あなたのデバイスに接続します:
`adb connect DEVICE_IP:5555` _(`DEVICE_IP`は置き換える)_
6. 通常通り`scrcpy`を実行します。
この方法はビットレートと解像度を減らすのにおそらく有用です:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 短縮版
```
[接続]: https://developer.android.com/studio/command-line/adb.html#wireless
#### マルチデバイス
もし`adb devices`でいくつかのデバイスがリストされる場合、 _シリアルナンバー_ を指定する必要があります:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 短縮版
```
デバイスがTCP/IPを介して接続されている場合:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # 短縮版
```
複数のデバイスに対して、複数の _scrcpy_ インスタンスを開始することができます。
#### デバイス接続での自動起動
[AutoAdb]を使用可能です:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSHトンネル
リモートデバイスに接続するため、ローカル`adb`クライアントからリモート`adb`サーバーへ接続することが可能です(同じバージョンの _adb_ プロトコルを使用している場合):
```bash
adb kill-server # 5037ポートのローカルadbサーバーを終了する
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# オープンしたままにする
```
他の端末から:
```bash
scrcpy
```
リモートポート転送の有効化を回避するためには、代わりに転送接続を強制することができます(`-R`の代わりに`-L`を使用することに注意):
```bash
adb kill-server # 5037ポートのローカルadbサーバーを終了する
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# オープンしたままにする
```
他の端末から:
```bash
scrcpy --force-adb-forward
```
ワイヤレス接続と同様に、クオリティを下げると便利な場合があります:
```
scrcpy -b2M -m800 --max-fps 15
```
### ウィンドウ構成
#### タイトル
ウィンドウのタイトルはデバイスモデルが初期値です。これは変更できます:
```bash
scrcpy --window-title 'My device'
```
#### 位置とサイズ
ウィンドウの位置とサイズの初期値を指定できます:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### ボーダーレス
ウィンドウの装飾を無効化するには:
```bash
scrcpy --window-borderless
```
#### 常に画面のトップ
scrcpyの画面を常にトップにするには:
```bash
scrcpy --always-on-top
```
#### フルスクリーン
アプリケーションを直接フルスクリーンで開始できます:
```bash
scrcpy --fullscreen
scrcpy -f # 短縮版
```
フルスクリーンは、次のコマンドで動的に切り替えることができます <kbd>MOD</kbd>+<kbd>f</kbd>
#### 回転
ウィンドウは回転することができます:
```bash
scrcpy --rotation 1
```
設定可能な値:
- `0`: 回転なし
- `1`: 90° 反時計回り
- `2`: 180°
- `3`: 90° 時計回り
回転は次のコマンドで動的に変更することができます。 <kbd>MOD</kbd>+<kbd>←</kbd>_(左)_ 、 <kbd>MOD</kbd>+<kbd>→</kbd>_(右)_
_scrcpy_ は3つの回転を管理することに注意:
- <kbd>MOD</kbd>+<kbd>r</kbd>はデバイスに縦向きと横向きの切り替えを要求する(現在実行中のアプリで要求している向きをサポートしていない場合、拒否することがある)
- [`--lock-video-orientation`](#ビデオの向きをロックする)は、ミラーリングする向きを変更する(デバイスからPCへ送信される向き)。録画に影響します。
- `--rotation` (もしくは<kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)は、ウィンドウのコンテンツのみを回転します。これは表示にのみに影響し、録画には影響しません。
### 他のミラーリングオプション
#### Read-only リードオンリー
制御を無効にするには(デバイスと対話する全てのもの:入力キー、マウスイベント、ファイルのドラッグ&ドロップ):
```bash
scrcpy --no-control
scrcpy -n
```
#### ディスプレイ
いくつか利用可能なディスプレイがある場合、ミラーリングするディスプレイを選択できます:
```bash
scrcpy --display 1
```
ディスプレイIDのリストは次の方法で取得できます:
```
adb shell dumpsys display # search "mDisplayId=" in the output
```
セカンダリディスプレイは、デバイスが少なくともAndroid 10の場合にコントロール可能です。(それ以外ではリードオンリーでミラーリングされます)
#### 起動状態にする
デバイス接続時、少し遅れてからデバイスのスリープを防ぐには:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpyが閉じられた時、初期状態に復元されます。
#### 画面OFF
コマンドラインオプションを使用することで、ミラーリングの開始時にデバイスの画面をOFFにすることができます:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
もしくは、<kbd>MOD</kbd>+<kbd>o</kbd>を押すことでいつでもできます。
元に戻すには、<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>を押します。
Androidでは、`POWER`ボタンはいつでも画面を表示します。便宜上、`POWER`がscrcpyを介して(右クリックもしくは<kbd>MOD</kbd>+<kbd>p</kbd>を介して)送信される場合、(ベストエフォートベースで)少し遅れて、強制的に画面を非表示にします。ただし、物理的な`POWER`ボタンを押した場合は、画面は表示されます。
このオプションはデバイスがスリープしないようにすることにも役立ちます:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### タッチを表示
プレゼンテーションの場合(物理デバイス上で)物理的なタッチを表示すると便利な場合があります。
Androidはこの機能を _開発者オプション_ で提供します。
_Scrcpy_ は開始時にこの機能を有効にし、終了時に初期値を復元するオプションを提供します:
```bash
scrcpy --show-touches
scrcpy -t
```
(デバイス上で指を使った) _物理的な_ タッチのみ表示されることに注意してください。
#### スクリーンセーバー無効
初期状態では、scrcpyはコンピュータ上でスクリーンセーバーが実行される事を妨げません。
これを無効にするには:
```bash
scrcpy --disable-screensaver
```
### 入力制御
#### デバイス画面の回転
<kbd>MOD</kbd>+<kbd>r</kbd>を押すことで、縦向きと横向きを切り替えます。
フォアグラウンドのアプリケーションが要求された向きをサポートしている場合のみ回転することに注意してください。
#### コピー-ペースト
Androidのクリップボードが変更される度に、コンピュータのクリップボードに自動的に同期されます。
<kbd>Ctrl</kbd>のショートカットは全てデバイスに転送されます。特に:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> 通常はコピーします
- <kbd>Ctrl</kbd>+<kbd>x</kbd> 通常はカットします
- <kbd>Ctrl</kbd>+<kbd>v</kbd> 通常はペーストします(コンピュータとデバイスのクリップボードが同期された後)
通常は期待通りに動作します。
しかしながら、実際の動作はアクティブなアプリケーションに依存します。例えば、_Termux_ は代わりに<kbd>Ctrl</kbd>+<kbd>c</kbd>でSIGINTを送信します、そして、_K-9 Mail_ は新しいメッセージを作成します。
このようなケースでコピー、カットそしてペーストをするには(Android 7以上でのサポートのみですが):
- <kbd>MOD</kbd>+<kbd>c</kbd> `COPY`を挿入
- <kbd>MOD</kbd>+<kbd>x</kbd> `CUT`を挿入
- <kbd>MOD</kbd>+<kbd>v</kbd> `PASTE`を挿入(コンピュータとデバイスのクリップボードが同期された後)
加えて、<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>はコンピュータのクリップボードテキストにキーイベントのシーケンスとして挿入することを許可します。これはコンポーネントがテキストのペーストを許可しない場合(例えば _Termux_)に有用ですが、非ASCIIコンテンツを壊す可能性があります。
**警告:** デバイスにコンピュータのクリップボードを(<kbd>Ctrl</kbd>+<kbd>v</kbd>または<kbd>MOD</kbd>+<kbd>v</kbd>を介して)ペーストすることは、デバイスのクリップボードにコンテンツをコピーします。結果としてどのAndoridアプリケーションもそのコンテンツを読み取ることができます。機密性の高いコンテンツ(例えばパスワードなど)をこの方法でペーストすることは避けてください。
プログラムでデバイスのクリップボードを設定した場合、一部のデバイスは期待どおりに動作しません。`--legacy-paste`オプションは、コンピュータのクリップボードテキストをキーイベントのシーケンスとして挿入するため(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>と同じ方法)、<kbd>Ctrl</kbd>+<kbd>v</kbd>と<kbd>MOD</kbd>+<kbd>v</kbd>の動作の変更を提供します。
#### ピンチしてズームする
"ピンチしてズームする"をシミュレートするには: <kbd>Ctrl</kbd>+_クリック&移動_
より正確にするには、左クリックボタンを押している間、<kbd>Ctrl</kbd>を押したままにします。左クリックボタンを離すまで、全てのマウスの動きは、(アプリでサポートされている場合)画面の中心を基準として、コンテンツを拡大縮小および回転します。
具体的には、scrcpyは画面の中央を反転した位置にある"バーチャルフィンガー"から追加のタッチイベントを生成します。
#### テキストインジェクション環境設定
テキストをタイプした時に生成される2種類の[イベント][textevents]があります:
- _key events_ はキーを押したときと離したことを通知します。
- _text events_ はテキストが入力されたことを通知します。
初期状態で、文字はキーイベントで挿入されるため、キーボードはゲームで期待通りに動作します(通常はWASDキー)。
しかし、これは[問題を引き起こす][prefertext]かもしれません。もしこのような問題が発生した場合は、この方法で回避できます:
```bash
scrcpy --prefer-text
```
(しかしこの方法はゲームのキーボードの動作を壊します)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### キーの繰り返し
初期状態では、キーの押しっぱなしは繰り返しのキーイベントを生成します。これらのイベントが使われない場合でも、この方法は一部のゲームでパフォーマンスの問題を引き起す可能性があります。
繰り返しのキーイベントの転送を回避するためには:
```bash
scrcpy --no-key-repeat
```
#### 右クリックと真ん中クリック
初期状態では、右クリックはバックの動作(もしくはパワーオン)を起こし、真ん中クリックではホーム画面へ戻ります。このショートカットを無効にし、代わりにデバイスへクリックを転送するには:
```bash
scrcpy --forward-all-clicks
```
### ファイルのドロップ
#### APKのインストール
APKをインストールするには、(`.apk`で終わる)APKファイルを _scrcpy_ の画面にドラッグ&ドロップします。
見た目のフィードバックはありません。コンソールにログが出力されます。
#### デバイスにファイルを送る
デバイスの`/sdcard/Download`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
見た目のフィードバックはありません。コンソールにログが出力されます。
転送先ディレクトリを起動時に変更することができます:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### 音声転送
音声は _scrcpy_ では転送されません。[sndcpy]を使用します。
[issue #14]も参照ください。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## ショートカット
次のリストでは、<kbd>MOD</kbd>でショートカット変更します。初期状態では、(left)<kbd>Alt</kbd>または(left)<kbd>Super</kbd>です。
これは`--shortcut-mod`で変更することができます。可能なキーは`lctrl`、`rctrl`、`lalt`、 `ralt`、 `lsuper`そして`rsuper`です。例えば:
```bash
# RCtrlをショートカットとして使用します
scrcpy --shortcut-mod=rctrl
# ショートカットにLCtrl+LAltまたはLSuperのいずれかを使用します
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キーです。_
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| アクション | ショートカット
| ------------------------------------------- |:-----------------------------
| フルスクリーンモードへの切り替え | <kbd>MOD</kbd>+<kbd>f</kbd>
| ディスプレイを左に回転 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左)_
| ディスプレイを右に回転 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右)_
| ウィンドウサイズを変更して1:1に変更(ピクセルパーフェクト) | <kbd>MOD</kbd>+<kbd>g</kbd>
| ウィンドウサイズを変更して黒い境界線を削除 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _ダブルクリック¹_
| `HOME`をクリック | <kbd>MOD</kbd>+<kbd>h</kbd> \| _真ん中クリック_
| `BACK`をクリック | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右クリック²_
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4クリック³_
| `MENU` (画面のアンロック)をクリック | <kbd>MOD</kbd>+<kbd>m</kbd>
| `VOLUME_UP`をクリック | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上)_
| `VOLUME_DOWN`をクリック | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下)_
| `POWER`をクリック | <kbd>MOD</kbd>+<kbd>p</kbd>
| 電源オン | _右クリック²_
| デバイス画面をオフにする(ミラーリングしたまま) | <kbd>MOD</kbd>+<kbd>o</kbd>
| デバイス画面をオンにする | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| デバイス画面を回転する | <kbd>MOD</kbd>+<kbd>r</kbd>
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5ボタンクリック³_
| 設定パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _5ダブルクリック³_
| 通知パネルを折りたたむ | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| クリップボードへのコピー³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| クリップボードへのカット³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| クリップボードの同期とペースト³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| コンピュータのクリップボードテキストの挿入 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| FPSカウンタ有効/無効(標準入出力上) | <kbd>MOD</kbd>+<kbd>i</kbd>
| ピンチしてズームする | <kbd>Ctrl</kbd>+_クリック&移動_
_¹黒い境界線を削除するため、境界線上でダブルクリック_
_²もしスクリーンがオフの場合、右クリックでスクリーンをオンする。それ以外の場合はBackを押します._
_³4と5はマウスのボタンです、もしあなたのマウスにボタンがあれば使えます._
_⁴Android 7以上のみ._
キーを繰り返すショートカットはキーを離して2回目を押したら実行されます。例えば「設定パネルを展開する」を実行する場合は以下のように操作する。
1. <kbd>MOD</kbd> キーを押し、押したままにする.
2. その後に <kbd>n</kbd>キーを2回押す.
3. 最後に <kbd>MOD</kbd>キーを離す.
全ての<kbd>Ctrl</kbd>+_キー_ ショートカットはデバイスに転送されます、そのためアクティブなアプリケーションによって処理されます。
## カスタムパス
特定の _adb_ バイナリを使用する場合、そのパスを環境変数`ADB`で構成します:
ADB=/path/to/adb scrcpy
`scrcpy-server`ファイルのパスを上書きするには、`SCRCPY_SERVER_PATH`でそのパスを構成します。
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## なぜ _scrcpy_?
同僚が私に、[gnirehtet]のように発音できない名前を見つけるように要求しました。
[`strcpy`]は**str**ingをコピーします。`scrcpy`は**scr**eenをコピーします。
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## ビルド方法は?
[BUILD]を参照してください。
[BUILD]: BUILD.md
## よくある質問
[FAQ](FAQ.md)を参照してください。
## 開発者
[開発者のページ]を読んでください。
[開発者のページ]: DEVELOP.md
## ライセンス
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 記事
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -1,498 +0,0 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.11)
This document will be updated frequently along with the original Readme file
이 문서는 원어 리드미 파일의 업데이트에 따라 종종 업데이트 될 것입니다
이 어플리케이션은 UBS ( 혹은 [TCP/IP][article-tcpip] ) 로 연결된 Android 디바이스를 화면에 보여주고 관리하는 것을 제공합니다.
_GNU/Linux_, _Windows__macOS_ 상에서 작동합니다.
(아래 설명에서 디바이스는 안드로이드 핸드폰을 의미합니다.)
[article-tcpip]:https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
![screenshot](https://github.com/Genymobile/scrcpy/blob/master/assets/screenshot-debian-600.jpg?raw=true)
주요 기능은 다음과 같습니다.
- **가벼움** (기본적이며 디바이스의 화면만을 보여줌)
- **뛰어난 성능** (30~60fps)
- **높은 품질** (1920×1080 이상의 해상도)
- **빠른 반응 속도** ([35~70ms][lowlatency])
- **짧은 부팅 시간** (첫 사진을 보여주는데 최대 1초 소요됨)
- **장치 설치와는 무관함** (디바이스에 설치하지 않아도 됨)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 요구사항
안드로이드 장치는 최소 API 21 (Android 5.0) 을 필요로 합니다.
디바이스에 [adb debugging][enable-adb]이 가능한지 확인하십시오.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
어떤 디바이스에서는, 키보드와 마우스를 사용하기 위해서 [추가 옵션][control] 이 필요하기도 합니다.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 앱 설치하기
### Linux (리눅스)
리눅스 상에서는 보통 [어플을 직접 설치][BUILD] 해야합니다. 어렵지 않으므로 걱정하지 않아도 됩니다.
[BUILD]:https://github.com/Genymobile/scrcpy/blob/master/BUILD.md
[Snap] 패키지가 가능합니다 : [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Arch Linux에서, [AUR] 패키지가 가능합니다 : [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo에서 ,[Ebuild] 가 가능합니다 : [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
### Windows (윈도우)
윈도우 상에서, 간단하게 설치하기 위해 종속성이 있는 사전 구축된 아카이브가 제공됩니다 (`adb` 포함) :
해당 파일은 Readme원본 링크를 통해서 다운로드가 가능합니다.
- [README](README.md#windows)
[어플을 직접 설치][BUILD] 할 수도 있습니다.
### macOS (맥 OS)
이 어플리케이션은 아래 사항을 따라 설치한다면 [Homebrew] 에서도 사용 가능합니다 :
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`PATH` 로부터 접근 가능한 `adb` 가 필요합니다. 아직 설치하지 않았다면 다음을 따라 설치해야 합니다 :
```bash
brew cask install android-platform-tools
```
[어플을 직접 설치][BUILD] 할 수도 있습니다.
## 실행
안드로이드 디바이스를 연결하고 실행하십시오:
```bash
scrcpy
```
다음과 같이 명령창 옵션 기능도 제공합니다.
```bash
scrcpy --help
```
## 기능
### 캡쳐 환경 설정
### 사이즈 재정의
가끔씩 성능을 향상시키기위해 안드로이드 디바이스를 낮은 해상도에서 미러링하는 것이 유용할 때도 있습니다.
너비와 높이를 제한하기 위해 특정 값으로 지정할 수 있습니다 (e.g. 1024) :
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 축약 버전
```
이 외의 크기도 디바이스의 가로 세로 비율이 유지된 상태에서 계산됩니다.
이러한 방식으로 디바이스 상에서 1920×1080 는 모니터 상에서1024×576로 미러링될 것 입니다.
### bit-rate 변경
기본 bit-rate 는 8 Mbps입니다. 비디오 bit-rate 를 변경하기 위해선 다음과 같이 입력하십시오 (e.g. 2 Mbps로 변경):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 축약 버전
```
### 프레임 비율 제한
안드로이드 버전 10이상의 디바이스에서는, 다음의 명령어로 캡쳐 화면의 프레임 비율을 제한할 수 있습니다:
```bash
scrcpy --max-fps 15
```
### Crop (잘라내기)
디바이스 화면은 화면의 일부만 미러링하기 위해 잘라질 것입니다.
예를 들어, *Oculus Go* 의 한 쪽 눈만 미러링할 때 유용합니다 :
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # 축약 버전
```
만약 `--max-size` 도 지정하는 경우, 잘라낸 다음에 재정의된 크기가 적용될 것입니다.
### 화면 녹화
미러링하는 동안 화면 녹화를 할 수 있습니다 :
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
녹화하는 동안 미러링을 멈출 수 있습니다 :
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C 로 녹화를 중단할 수 있습니다.
# 윈도우 상에서 Ctrl+C 는 정상정으로 종료되지 않을 수 있으므로, 디바이스 연결을 해제하십시오.
```
"skipped frames" 은 모니터 화면에 보여지지 않았지만 녹화되었습니다 ( 성능 문제로 인해 ). 프레임은 디바이스 상에서 _타임 스탬프 ( 어느 시점에 데이터가 존재했다는 사실을 증명하기 위해 특정 위치에 시각을 표시 )_ 되었으므로, [packet delay
variation] 은 녹화된 파일에 영향을 끼치지 않습니다.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
## 연결
### 무선연결
_Scrcpy_ 장치와 정보를 주고받기 위해 `adb` 를 사용합니다. `adb` 는 TCIP/IP 를 통해 디바이스와 [연결][connect] 할 수 있습니다 :
1. 컴퓨터와 디바이스를 동일한 Wi-Fi 에 연결합니다.
2. 디바이스의 IP address 를 확인합니다 (설정 → 내 기기 → 상태 / 혹은 인터넷에 '내 IP'검색 시 확인 가능합니다. ).
3. TCP/IP 를 통해 디바이스에서 adb 를 사용할 수 있게 합니다: `adb tcpip 5555`.
4. 디바이스 연결을 해제합니다.
5. adb 를 통해 디바이스에 연결을 합니다\: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` 대신)_.
6. `scrcpy` 실행합니다.
다음은 bit-rate 와 해상도를 줄이는데 유용합니다 :
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 축약 버전
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### 여러 디바이스 사용 가능
만약에 여러 디바이스들이 `adb devices` 목록에 표시되었다면, _serial_ 을 명시해야합니다:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 축약 버전
```
_scrcpy_ 로 여러 디바이스를 연결해 사용할 수 있습니다.
#### SSH tunnel
떨어져 있는 디바이스와 연결하기 위해서는, 로컬 `adb` client와 떨어져 있는 `adb` 서버를 연결해야 합니다. (디바이스와 클라이언트가 동일한 버전의 _adb_ protocol을 사용할 경우에 제공됩니다.):
```bash
adb kill-server # 5037의 로컬 local adb server를 중단
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 실행 유지
```
다른 터미널에서는 :
```bash
scrcpy
```
무선 연결과 동일하게, 화질을 줄이는 것이 나을 수 있습니다:
```
scrcpy -b2M -m800 --max-fps 15
```
## Window에서의 배치
### 맞춤형 window 제목
기본적으로, window의 이름은 디바이스의 모델명 입니다.
다음의 명령어를 통해 변경하세요.
```bash
scrcpy --window-title 'My device'
```
### 배치와 크기
초기 window창의 배치와 크기는 다음과 같이 설정할 수 있습니다:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
### 경계 없애기
윈도우 장식(경계선 등)을 다음과 같이 제거할 수 있습니다:
```bash
scrcpy --window-borderless
```
### 항상 모든 윈도우 위에 실행창 고정
이 어플리케이션의 윈도우 창은 다음의 명령어로 다른 window 위에 디스플레이 할 수 있습니다:
```bash
scrcpy --always-on-top
scrcpy -T # 축약 버전
```
### 전체 화면
이 어플리케이션은 전체화면으로 바로 시작할 수 있습니다.
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
전체 화면은 `Ctrl`+`f`키로 끄거나 켤 수 있습니다.
## 다른 미러링 옵션
### 읽기 전용(Read-only)
권한을 제한하기 위해서는 (디바이스와 관련된 모든 것: 입력 키, 마우스 이벤트 , 파일의 드래그 앤 드랍(drag&drop)):
```bash
scrcpy --no-control
scrcpy -n
```
### 화면 끄기
미러링을 실행하는 와중에 디바이스의 화면을 끌 수 있게 하기 위해서는
다음의 커맨드 라인 옵션을(command line option) 입력하세요:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
혹은 `Ctrl`+`o`을 눌러 언제든지 디바이스의 화면을 끌 수 있습니다.
다시 화면을 켜기 위해서는`POWER` (혹은 `Ctrl`+`p`)를 누르세요.
### 유효기간이 지난 프레임 제공 (Render expired frames)
디폴트로, 대기시간을 최소화하기 위해 _scrcpy_ 는 항상 마지막으로 디코딩된 프레임을 제공합니다
과거의 프레임은 하나씩 삭제합니다.
모든 프레임을 강제로 렌더링하기 위해서는 (대기 시간이 증가될 수 있습니다)
다음의 명령어를 사용하세요:
```bash
scrcpy --render-expired-frames
```
### 화면에 터치 나타내기
발표를 할 때, 물리적인 기기에 한 물리적 터치를 나타내는 것이 유용할 수 있습니다.
안드로이드 운영체제는 이런 기능을 _Developers options_에서 제공합니다.
_Scrcpy_ 는 이런 기능을 시작할 때와 종료할 때 옵션으로 제공합니다.
```bash
scrcpy --show-touches
scrcpy -t
```
화면에 _물리적인 터치만_ 나타나는 것에 유의하세요 (손가락을 디바이스에 대는 행위).
### 입력 제어
#### 복사-붙여넣기
컴퓨터와 디바이스 양방향으로 클립보드를 복사하는 것이 가능합니다:
- `Ctrl`+`c` 디바이스의 클립보드를 컴퓨터로 복사합니다;
- `Ctrl`+`Shift`+`v` 컴퓨터의 클립보드를 디바이스로 복사합니다;
- `Ctrl`+`v` 컴퓨터의 클립보드를 text event 로써 _붙여넣습니다_ ( 그러나, ASCII 코드가 아닌 경우 실행되지 않습니다 )
#### 텍스트 삽입 우선 순위
텍스트를 입력할 때 생성되는 두 가지의 [events][textevents] 가 있습니다:
- _key events_, 키가 눌려있는 지에 대한 신호;
- _text events_, 텍스트가 입력되었는지에 대한 신호.
기본적으로, 글자들은 key event 를 이용해 입력되기 때문에, 키보드는 게임에서처럼 처리합니다 ( 보통 WASD 키에 대해서 ).
그러나 이는 [issues 를 발생][prefertext]시킵니다. 이와 관련된 문제를 접할 경우, 아래와 같이 피할 수 있습니다:
```bash
scrcpy --prefer-text
```
( 그러나 이는 게임에서의 처리를 중단할 수 있습니다 )
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### 파일 드랍
### APK 실행하기
APK를 실행하기 위해서는, APK file(파일명이`.apk`로 끝나는 파일)을 드래그하고 _scrcpy_ window에 드랍하세요 (drag and drop)
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
### 디바이스에 파일 push하기
디바이스의`/sdcard/`에 파일을 push하기 위해서는,
APK파일이 아닌 파일을_scrcpy_ window에 드래그하고 드랍하세요.(drag and drop).
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
해당 디렉토리는 시작할 때 변경이 가능합니다:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 오디오의 전달
_scrcpy_는 오디오를 직접 전달해주지 않습니다. [USBaudio] (Linux-only)를 사용하세요.
추가적으로 [issue #14]를 참고하세요.
[USBaudio]: https://github.com/rom1v/usbaudio
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 단축키
| 실행내용 | 단축키 | 단축키 (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| 전체화면 모드로 전환 | `Ctrl`+`f` | `Cmd`+`f`
| window를 1:1비율로 전환하기(픽셀 맞춤) | `Ctrl`+`g` | `Cmd`+`g`
| 검은 공백 제거 위한 window 크기 조정 | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
|`HOME` 클릭 | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_
| `BACK` 클릭 | `Ctrl`+`b` \| _Right-click²_ | `Cmd`+`b` \| _Right-click²_
| `APP_SWITCH` 클릭 | `Ctrl`+`s` | `Cmd`+`s`
| `MENU` 클릭 | `Ctrl`+`m` | `Ctrl`+`m`
| `VOLUME_UP` 클릭 | `Ctrl`+`↑` _(up)_ | `Cmd`+`↑` _(up)_
| `VOLUME_DOWN` 클릭 | `Ctrl`+`↓` _(down)_ | `Cmd`+`↓` _(down)_
| `POWER` 클릭 | `Ctrl`+`p` | `Cmd`+`p`
| 전원 켜기 | _Right-click²_ | _Right-click²_
| 미러링 중 디바이스 화면 끄기 | `Ctrl`+`o` | `Cmd`+`o`
| 알림 패널 늘리기 | `Ctrl`+`n` | `Cmd`+`n`
| 알림 패널 닫기 | `Ctrl`+`Shift`+`n` | `Cmd`+`Shift`+`n`
| 디바이스의 clipboard 컴퓨터로 복사하기 | `Ctrl`+`c` | `Cmd`+`c`
| 컴퓨터의 clipboard 디바이스에 붙여넣기 | `Ctrl`+`v` | `Cmd`+`v`
| Copy computer clipboard to device | `Ctrl`+`Shift`+`v` | `Cmd`+`Shift`+`v`
| Enable/disable FPS counter (on stdout) | `Ctrl`+`i` | `Cmd`+`i`
_¹검은 공백을 제거하기 위해서는 그 부분을 더블 클릭하세요_
_²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상태에서는 뒤로 돌아갑니다.
## 맞춤 경로 (custom path)
특정한 _adb_ binary를 사용하기 위해서는, 그것의 경로를 환경변수로 설정하세요.
`ADB`:
ADB=/path/to/adb scrcpy
`scrcpy-server.jar`파일의 경로에 오버라이드 하기 위해서는, 그것의 경로를 `SCRCPY_SERVER_PATH`에 저장하세요.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## _scrcpy_ 인 이유?
한 동료가 [gnirehtet]와 같이 발음하기 어려운 이름을 찾을 수 있는지 도발했습니다.
[`strcpy`] 는 **str**ing을 copy하고; `scrcpy`는 **scr**een을 copy합니다.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 빌드하는 방법?
[BUILD]을 참고하세요.
[BUILD]: BUILD.md
## 흔한 issue
[FAQ](FAQ.md)을 참고하세요.
## 개발자들
[developers page]를 참고하세요.
[developers page]: DEVELOP.md
## 라이선스
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 관련 글 (articles)
- [scrcpy 소개][article-intro]
- [무선으로 연결하는 Scrcpy][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

314
README.md
View File

@ -1,13 +1,13 @@
# scrcpy (v1.22)
# scrcpy (v1.25)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
<img src="app/data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
_pronounced "**scr**een **c**o**py**"_
[Read in another language](#translations)
This application provides display and control of Android devices connected via
USB (or [over TCP/IP](#tcpip-wireless)). It does not require any _root_ access.
USB or [over TCP/IP](#tcpip-wireless). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
@ -19,7 +19,7 @@ It focuses on:
- **quality**: 1920×1080 or above
- **low latency**: [35~70ms][lowlatency]
- **low startup time**: ~1 second to display the first image
- **non-intrusiveness**: nothing is left installed on the device
- **non-intrusiveness**: nothing is left installed on the Android device
- **user benefits**: no account, no ads, no internet required
- **freedom**: free and open source software
@ -27,27 +27,25 @@ It focuses on:
Its features include:
- [recording](#recording)
- mirroring with [device screen off](#turn-screen-off)
- mirroring with [Android device screen off](#turn-screen-off)
- [copy-paste](#copy-paste) in both directions
- [configurable quality](#capture-configuration)
- device screen [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
- Android device [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
- [physical keyboard simulation (HID)](#physical-keyboard-simulation-hid)
(Linux-only)
- [physical mouse simulation (HID)](#physical-mouse-simulation-hid)
(Linux-only)
- [OTG mode](#otg) (Linux-only)
- [OTG mode](#otg)
- and more…
## Requirements
The Android device requires at least API 21 (Android 5.0).
Make sure you [enabled adb debugging][enable-adb] on your device(s).
Make sure you [enable adb debugging][enable-adb] on your device(s).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
On some devices, you also need to enable [an additional option][control] to
control it using keyboard and mouse.
control it using a keyboard and mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
@ -99,19 +97,19 @@ For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
You could also [build the app manually][BUILD] ([simplified
You can also [build the app manually][BUILD] ([simplified
process][BUILD_simple]).
### Windows
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
For Windows, a prebuilt archive with all the dependencies (including `adb`) is
available:
- [`scrcpy-win64-v1.22.zip`][direct-win64]
_(SHA-256: ce4d9b8cc761e29862c4a72d8ad6f538bdd1f1831d15fd1f36633cd3b403db82)_
- [`scrcpy-win64-v1.25.zip`][direct-win64]
<sub>SHA-256: `db65125e9c65acd00359efb7cea9c05f63cc7ccd5833000cd243cc92f5053028`</sub>
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.22/scrcpy-win64-v1.22.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-win64-v1.25.zip
It is also available in [Chocolatey]:
@ -150,7 +148,7 @@ You need `adb`, accessible from your `PATH`. If you don't have it yet:
brew install android-platform-tools
```
It's also available in [MacPorts], which sets up adb for you:
It's also available in [MacPorts], which sets up `adb` for you:
```bash
sudo port install scrcpy
@ -164,7 +162,7 @@ You can also [build the app manually][BUILD].
## Run
Plug an Android device, and execute:
Plug an Android device into your computer, and execute:
```bash
scrcpy
@ -182,18 +180,18 @@ scrcpy --help
#### Reduce size
Sometimes, it is useful to mirror an Android device at a lower definition to
Sometimes, it is useful to mirror an Android device at a lower resolution to
increase performance.
To limit both the width and height to some value (e.g. 1024):
```bash
scrcpy --max-size 1024
scrcpy --max-size=1024
scrcpy -m 1024 # short version
```
The other dimension is computed to that the device aspect ratio is preserved.
That way, a device in 1920×1080 will be mirrored at 1024×576.
The other dimension is computed so that the Android device aspect ratio is
preserved. That way, a device in 1920×1080 will be mirrored at 1024×576.
#### Change bit-rate
@ -201,7 +199,7 @@ That way, a device in 1920×1080 will be mirrored at 1024×576.
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy --bit-rate=2M
scrcpy -b 2M # short version
```
@ -210,19 +208,28 @@ scrcpy -b 2M # short version
The capture frame rate can be limited:
```bash
scrcpy --max-fps 15
scrcpy --max-fps=15
```
This is officially supported since Android 10, but may work on earlier versions.
The actual capture framerate may be printed to the console:
```
scrcpy --print-fps
```
It may also be enabled or disabled at any time with <kbd>MOD</kbd>+<kbd>i</kbd>.
#### Crop
The device screen may be cropped to mirror only part of the screen.
This is useful for example to mirror only one eye of the Oculus Go:
This is useful, for example, to mirror only one eye of the Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy --crop=1224:1440:0:0 # 1224x1440 at offset (0,0)
```
If `--max-size` is also specified, resizing is applied after cropping.
@ -230,7 +237,6 @@ If `--max-size` is also specified, resizing is applied after cropping.
#### Lock video orientation
To lock the orientation of the mirroring:
```bash
@ -252,14 +258,14 @@ Some devices have more than one encoder, and some of them may cause issues or
crash. It is possible to select a different encoder:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
scrcpy --encoder=OMX.qcom.video.encoder.avc
```
To list the available encoders, you could pass an invalid encoder name, the
To list the available encoders, you can pass an invalid encoder name; the
error will give the available encoders:
```bash
scrcpy --encoder _
scrcpy --encoder=_
```
### Capture
@ -269,14 +275,14 @@ scrcpy --encoder _
It is possible to record the screen while mirroring:
```bash
scrcpy --record file.mp4
scrcpy --record=file.mp4
scrcpy -r file.mkv
```
To disable mirroring while recording:
```bash
scrcpy --no-display --record file.mp4
scrcpy --no-display --record=file.mp4
scrcpy -Nr file.mkv
# interrupt recording with Ctrl+C
```
@ -319,7 +325,7 @@ v4l2-ctl --list-devices
ls /dev/video*
```
To start scrcpy using a v4l2 sink:
To start `scrcpy` using a v4l2 sink:
```bash
scrcpy --v4l2-sink=/dev/videoN
@ -327,7 +333,7 @@ scrcpy --v4l2-sink=/dev/videoN --no-display # disable mirroring window
scrcpy --v4l2-sink=/dev/videoN -N # short version
```
(replace `N` by the device ID, check with `ls /dev/video*`)
(replace `N` with the device ID, check with `ls /dev/video*`)
Once enabled, you can open your video stream with a v4l2-capable tool:
@ -343,7 +349,7 @@ For example, you could capture the video within [OBS].
#### Buffering
It is possible to add buffering. This increases latency but reduces jitter (see
It is possible to add buffering. This increases latency, but reduces jitter (see
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
@ -375,45 +381,57 @@ An option `--tcpip` allows to configure the connection automatically. There are
two variants.
If the device (accessible at 192.168.1.1 in this example) already listens on a
port (typically 5555) for incoming adb connections, then run:
port (typically 5555) for incoming _adb_ connections, then run:
```bash
scrcpy --tcpip=192.168.1.1 # default port is 5555
scrcpy --tcpip=192.168.1.1:5555
```
If adb TCP/IP mode is disabled on the device (or if you don't know the IP
If _adb_ TCP/IP mode is disabled on the device (or if you don't know the IP
address), connect the device over USB, then run:
```bash
scrcpy --tcpip # without arguments
```
It will automatically find the device IP address, enable TCP/IP mode, then
connect to the device before starting.
It will automatically find the device IP address and adb port, enable TCP/IP
mode if necessary, then connect to the device before starting.
##### Manual
Alternatively, it is possible to enable the TCP/IP connection manually using
`adb`:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address, in Settings → About phone → Status, or by
1. Plug the device into a USB port on your computer.
2. Connect the device to the same Wi-Fi network as your computer.
3. Get your device IP address, in Settings → About phone → Status, or by
executing this command:
```bash
adb shell ip route | awk '{print $9}'
```
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
4. Enable `adb` over TCP/IP on your device: `adb tcpip 5555`.
5. Unplug your device.
6. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`
with the device IP address you found)_.
7. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
Since Android 11, a [Wireless debugging option][adb-wireless] allows to bypass
having to physically connect your device directly to your computer.
[adb-wireless]: https://developer.android.com/studio/command-line/adb#connect-to-a-device-over-wi-fi-android-11+
If the connection randomly drops, run your `scrcpy` command to reconnect. If it
says there are no devices/emulators found, try running `adb connect
DEVICE_IP:5555` again, and then `scrcpy` as usual. If it still says there are
none found, try running `adb disconnect`, and then run those two commands again.
It may be useful to decrease the bit-rate and the resolution:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy --bit-rate=2M --max-size=800
scrcpy -b2M -m800 # short version
```
@ -425,14 +443,17 @@ scrcpy -b2M -m800 # short version
If several devices are listed in `adb devices`, you can specify the _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy --serial=0123456789abcdef
scrcpy -s 0123456789abcdef # short version
```
The serial may also be provided via the environment variable `ANDROID_SERIAL`
(also used by `adb`).
If the device is connected over TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy --serial=192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # short version
```
@ -469,7 +490,7 @@ protocol).
##### Remote ADB server
To connect to a remote ADB server, make the server listen on all interfaces:
To connect to a remote _adb server_, make the server listen on all interfaces:
```bash
adb kill-server
@ -477,17 +498,31 @@ adb -a nodaemon server start
# keep this open
```
**Warning: all communications between clients and ADB server are unencrypted.**
**Warning: all communications between clients and the _adb server_ are
unencrypted.**
Suppose that this server is accessible at 192.168.1.2. Then, from another
terminal, run scrcpy:
terminal, run `scrcpy`:
```bash
# in bash
export ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
By default, scrcpy uses the local port used for `adb forward` tunnel
```cmd
:: in cmd
set ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
```powershell
# in PowerShell
$env:ADB_SERVER_SOCKET = 'tcp:192.168.1.2:5037'
scrcpy --tunnel-host=192.168.1.2
```
By default, `scrcpy` uses the local port used for `adb forward` tunnel
establishment (typically `27183`, see `--port`). It is also possible to force a
different tunnel port (it may be useful in more complex situations, when more
redirections are involved):
@ -499,16 +534,16 @@ scrcpy --tunnel-port=1234
##### SSH tunnel
To communicate with a remote ADB server securely, it is preferable to use a SSH
tunnel.
To communicate with a remote _adb server_ securely, it is preferable to use an
SSH tunnel.
First, make sure the ADB server is running on the remote computer:
First, make sure the _adb server_ is running on the remote computer:
```bash
adb start-server
```
Then, establish a SSH tunnel:
Then, establish an SSH tunnel:
```bash
# local 5038 --> remote 5037
@ -517,13 +552,26 @@ ssh -CN -L5038:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal, run scrcpy:
From another terminal, run `scrcpy`:
```bash
# in bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
```cmd
:: in cmd
set ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
```powershell
# in PowerShell
$env:ADB_SERVER_SOCKET = 'tcp:localhost:5038'
scrcpy
```
To avoid enabling remote port forwarding, you could force a forward connection
instead (notice the `-L` instead of `-R`):
@ -534,18 +582,31 @@ ssh -CN -L5038:localhost:5037 -L27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal, run scrcpy:
From another terminal, run `scrcpy`:
```bash
# in bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
```cmd
:: in cmd
set ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
```powershell
# in PowerShell
$env:ADB_SERVER_SOCKET = 'tcp:localhost:5038'
scrcpy --force-adb-forward
```
Like for wireless connections, it may be useful to reduce quality:
```
scrcpy -b2M -m800 --max-fps 15
scrcpy -b2M -m800 --max-fps=15
```
### Window configuration
@ -555,7 +616,7 @@ scrcpy -b2M -m800 --max-fps 15
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
scrcpy --window-title='My device'
```
#### Position and size
@ -563,7 +624,7 @@ scrcpy --window-title 'My device'
The initial window position and size may be specified:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
scrcpy --window-x=100 --window-y=100 --window-width=800 --window-height=600
```
#### Borderless
@ -576,7 +637,7 @@ scrcpy --window-borderless
#### Always on top
To keep the scrcpy window always on top:
To keep the _scrcpy_ window always on top:
```bash
scrcpy --always-on-top
@ -598,10 +659,10 @@ Fullscreen can then be toggled dynamically with <kbd>MOD</kbd>+<kbd>f</kbd>.
The window may be rotated:
```bash
scrcpy --rotation 1
scrcpy --rotation=1
```
Possibles values are:
Possible values:
- `0`: no rotation
- `1`: 90 degrees counterclockwise
- `2`: 180 degrees
@ -640,7 +701,7 @@ If several displays are available, it is possible to select the display to
mirror:
```bash
scrcpy --display 1
scrcpy --display=1
```
The list of display ids can be retrieved by:
@ -650,19 +711,19 @@ adb shell dumpsys display # search "mDisplayId=" in the output
```
The secondary display may only be controlled if the device runs at least Android
10 (otherwise it is mirrored in read-only).
10 (otherwise it is mirrored as read-only).
#### Stay awake
To prevent the device to sleep after some delay when the device is plugged in:
To prevent the device from sleeping after a delay when the device is plugged in:
```bash
scrcpy --stay-awake
scrcpy -w
```
The initial state is restored when scrcpy is closed.
The initial state is restored when _scrcpy_ is closed.
#### Turn screen off
@ -680,9 +741,10 @@ Or by pressing <kbd>MOD</kbd>+<kbd>o</kbd> at any time.
To turn it back on, press <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
On Android, the `POWER` button always turns the screen on. For convenience, if
`POWER` is sent via scrcpy (via right-click or <kbd>MOD</kbd>+<kbd>p</kbd>), it
will force to turn the screen off after a small delay (on a best effort basis).
The physical `POWER` button will still cause the screen to be turned on.
`POWER` is sent via _scrcpy_ (via right-click or <kbd>MOD</kbd>+<kbd>p</kbd>),
it will force to turn the screen off after a small delay (on a best effort
basis). The physical `POWER` button will still cause the screen to be turned
on.
It can also be useful to prevent the device from sleeping:
@ -693,12 +755,22 @@ scrcpy -Sw
#### Power off on close
To turn the device screen off when closing scrcpy:
To turn the device screen off when closing _scrcpy_:
```bash
scrcpy --power-off-on-close
```
#### Power on on start
By default, on start, the device is powered on.
To prevent this behavior:
```bash
scrcpy --no-power-on
```
#### Show touches
@ -715,12 +787,13 @@ scrcpy --show-touches
scrcpy -t
```
Note that it only shows _physical_ touches (with the finger on the device).
Note that it only shows _physical_ touches (by a finger on the device).
#### Disable screensaver
By default, scrcpy does not prevent the screensaver to run on the computer.
By default, _scrcpy_ does not prevent the screensaver from running on the
computer.
To disable it:
@ -762,18 +835,18 @@ To copy, cut and paste in such cases (but only supported on Android >= 7):
- <kbd>MOD</kbd>+<kbd>v</kbd> injects `PASTE` (after computer-to-device
clipboard synchronization)
In addition, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> allows to inject the
computer clipboard text as a sequence of key events. This is useful when the
component does not accept text pasting (for example in _Termux_), but it can
break non-ASCII content.
In addition, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> injects the computer
clipboard text as a sequence of key events. This is useful when the component
does not accept text pasting (for example in _Termux_), but it can break
non-ASCII content.
**WARNING:** Pasting the computer clipboard to the device (either via
<kbd>Ctrl</kbd>+<kbd>v</kbd> or <kbd>MOD</kbd>+<kbd>v</kbd>) copies the content
into the device clipboard. As a consequence, any Android application could read
its content. You should avoid to paste sensitive content (like passwords) that
into the Android clipboard. As a consequence, any Android application could read
its content. You should avoid pasting sensitive content (like passwords) that
way.
Some devices do not behave as expected when setting the device clipboard
Some Android devices do not behave as expected when setting the device clipboard
programmatically. An option `--legacy-paste` is provided to change the behavior
of <kbd>Ctrl</kbd>+<kbd>v</kbd> and <kbd>MOD</kbd>+<kbd>v</kbd> so that they
also inject the computer clipboard text as a sequence of key events (the same
@ -786,26 +859,29 @@ To disable automatic clipboard synchronization, use
To simulate "pinch-to-zoom": <kbd>Ctrl</kbd>+_click-and-move_.
More precisely, hold <kbd>Ctrl</kbd> while pressing the left-click button. Until
the left-click button is released, all mouse movements scale and rotate the
content (if supported by the app) relative to the center of the screen.
More precisely, hold down <kbd>Ctrl</kbd> while pressing the left-click button.
Until the left-click button is released, all mouse movements scale and rotate
the content (if supported by the app) relative to the center of the screen.
Concretely, scrcpy generates additional touch events from a "virtual finger" at
a location inverted through the center of the screen.
Technically, _scrcpy_ generates additional touch events from a "virtual finger"
at a location inverted through the center of the screen.
#### Physical keyboard simulation (HID)
By default, scrcpy uses Android key or text injection: it works everywhere, but
is limited to ASCII.
By default, _scrcpy_ uses Android key or text injection: it works everywhere,
but is limited to ASCII.
On Linux, scrcpy can simulate a physical USB keyboard on Android to provide a
better input experience (using [USB HID over AOAv2][hid-aoav2]): the virtual
keyboard is disabled and it works for all characters and IME.
Alternatively, `scrcpy` can simulate a physical USB keyboard on Android to
provide a better input experience (using [USB HID over AOAv2][hid-aoav2]): the
virtual keyboard is disabled and it works for all characters and IME.
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
However, it only works if the device is connected by USB, and is currently only
supported on Linux.
However, it only works if the device is connected via USB.
Note: On Windows, it may only work in [OTG mode](#otg), not while mirroring (it
is not possible to open a USB device if it is already open by another process
like the _adb daemon_).
To enable this mode:
@ -816,7 +892,7 @@ scrcpy -K # short version
If it fails for some reason (for example because the device is not connected via
USB), it automatically fallbacks to the default mode (with a log in the
console). This allows to use the same command line options when connected over
console). This allows using the same command line options when connected over
USB and TCP/IP.
In this mode, raw key events (scancodes) are sent to the device, independently
@ -838,10 +914,9 @@ a physical keyboard is connected).
#### Physical mouse simulation (HID)
Similarly to the physical keyboard simulation, it is possible to simulate a
physical mouse. Likewise, it only works if the device is connected by USB, and
is currently only supported on Linux.
physical mouse. Likewise, it only works if the device is connected by USB.
By default, scrcpy uses Android mouse events injection, using absolute
By default, _scrcpy_ uses Android mouse events injection with absolute
coordinates. By simulating a physical mouse, a mouse pointer appears on the
Android device, and relative mouse motion, clicks and scrolls are injected.
@ -852,7 +927,7 @@ scrcpy --hid-mouse
scrcpy -M # short version
```
You could also add `--forward-all-clicks` to [forward all mouse
You can also add `--forward-all-clicks` to [forward all mouse
buttons][forward_all_clicks].
[forward_all_clicks]: #right-click-and-middle-click
@ -871,7 +946,7 @@ It is possible to run _scrcpy_ with only physical keyboard and mouse simulation
(HID), as if the computer keyboard and mouse were plugged directly to the device
via an OTG cable.
In this mode, _adb_ (USB debugging) is not necessary, and mirroring is disabled.
In this mode, `adb` (USB debugging) is not necessary, and mirroring is disabled.
To enable OTG mode:
@ -892,12 +967,12 @@ scrcpy --otg # keyboard and mouse
```
Like `--hid-keyboard` and `--hid-mouse`, it only works if the device is
connected by USB, and is currently only supported on Linux.
connected by USB.
#### Text injection preference
There are two kinds of [events][textevents] generated when typing text:
Two kinds of [events][textevents] are generated when typing text:
- _key events_, signaling that a key is pressed or released;
- _text events_, signaling that a text has been entered.
@ -1041,7 +1116,7 @@ _³4th and 5th mouse buttons, if your mouse has them._
_⁴For react-native apps in development, `MENU` triggers development menu._
_⁵Only on Android >= 7._
Shortcuts with repeated keys are executted by releasing and pressing the key a
Shortcuts with repeated keys are executed by releasing and pressing the key a
second time. For example, to execute "Expand settings panel":
1. Press and keep pressing <kbd>MOD</kbd>.
@ -1054,7 +1129,7 @@ handled by the active application.
## Custom paths
To use a specific _adb_ binary, configure its path in the environment variable
To use a specific `adb` binary, configure its path in the environment variable
`ADB`:
```bash
@ -1067,7 +1142,7 @@ To override the path of the `scrcpy-server` file, configure its path in
To override the icon, configure its path in `SCRCPY_ICON_PATH`.
## Why _scrcpy_?
## Why the name _scrcpy_?
A colleague challenged me to find a name as unpronounceable as [gnirehtet].
@ -1084,7 +1159,9 @@ See [BUILD].
## Common issues
See the [FAQ](FAQ.md).
See the [FAQ].
[FAQ]: FAQ.md
## Developers
@ -1119,18 +1196,21 @@ Read the [developers page].
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
## Contact
If you encounter a bug, please read the [FAQ] first, then open an [issue].
[issue]: https://github.com/Genymobile/scrcpy/issues
For general questions or discussions, you can also use:
- Reddit: [`r/scrcpy`](https://www.reddit.com/r/scrcpy)
- Twitter: [`@scrcpy_app`](https://twitter.com/scrcpy_app)
## Translations
This README is available in other languages:
Translations of this README in other languages are available in the [wiki].
- [Indonesian (Indonesia, `id`) - v1.16](README.id.md)
- [Italiano (Italiano, `it`) - v1.19](README.it.md)
- [日本語 (Japanese, `jp`) - v1.19](README.jp.md)
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
- [Português Brasileiro (Brazilian Portuguese, `pt-BR`) - v1.19](README.pt-br.md)
- [Español (Spanish, `sp`) - v1.21](README.sp.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.22](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
[wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this README file is guaranteed to be up-to-date.

View File

@ -1,880 +0,0 @@
_Apenas o [README](README.md) original é garantido estar atualizado._
# scrcpy (v1.19)
Esta aplicação fornece exibição e controle de dispositivos Android conectados via
USB (ou [via TCP/IP][article-tcpip]). Não requer nenhum acesso _root_.
Funciona em _GNU/Linux_, _Windows_ e _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
Foco em:
- **leveza** (nativo, mostra apenas a tela do dispositivo)
- **performance** (30~60fps)
- **qualidade** (1920×1080 ou acima)
- **baixa latência** ([35~70ms][lowlatency])
- **baixo tempo de inicialização** (~1 segundo para mostrar a primeira imagem)
- **não intrusivo** (nada é deixado instalado no dispositivo)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Requisitos
O dispositivo Android requer pelo menos a API 21 (Android 5.0).
Tenha certeza de ter [ativado a depuração adb][enable-adb] no(s) seu(s) dispositivo(s).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Em alguns dispositivos, você também precisa ativar [uma opção adicional][control] para
controlá-lo usando teclado e mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Obter o app
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Sumário
- Linux: `apt install scrcpy`
- Windows: [baixar][direct-win64]
- macOS: `brew install scrcpy`
Compilar pelos arquivos fontes: [BUILD] ([processo simplificado][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
No Debian (_testing_ e _sid_ por enquanto) e Ubuntu (20.04):
```
apt install scrcpy
```
Um pacote [Snap] está disponível: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Para Fedora, um pacote [COPR] está disponível: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Para Arch Linux, um pacote [AUR] está disponível: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Para Gentoo, uma [Ebuild] está disponível: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Você também pode [compilar o app manualmente][BUILD] ([processo simplificado][BUILD_simple]).
### Windows
Para Windows, por simplicidade, um arquivo pré-compilado com todas as dependências
(incluindo `adb`) está disponível:
- [README](README.md#windows)
Também está disponível em [Chocolatey]:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # se você ainda não o tem
```
E no [Scoop]:
```bash
scoop install scrcpy
scoop install adb # se você ainda não o tem
```
[Scoop]: https://scoop.sh
Você também pode [compilar o app manualmente][BUILD].
### macOS
A aplicação está disponível em [Homebrew]. Apenas instale-a:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
Você precisa do `adb`, acessível pelo seu `PATH`. Se você ainda não o tem:
```bash
brew install android-platform-tools
```
Está também disponivel em [MacPorts], que prepara o adb para você:
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
Você também pode [compilar o app manualmente][BUILD].
## Executar
Conecte um dispositivo Android e execute:
```bash
scrcpy
```
Também aceita argumentos de linha de comando, listados por:
```bash
scrcpy --help
```
## Funcionalidades
### Configuração de captura
#### Reduzir tamanho
Algumas vezes, é útil espelhar um dispositivo Android em uma resolução menor para
aumentar a performance.
Para limitar ambos (largura e altura) para algum valor (ex: 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # versão curta
```
A outra dimensão é calculada para que a proporção do dispositivo seja preservada.
Dessa forma, um dispositivo de 1920x1080 será espelhado em 1024x576.
#### Mudar bit-rate
O bit-rate padrão é 8 Mbps. Para mudar o bit-rate do vídeo (ex: para 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # versão curta
```
#### Limitar frame rate
O frame rate de captura pode ser limitado:
```bash
scrcpy --max-fps 15
```
Isso é oficialmente suportado desde o Android 10, mas pode funcionar em versões anteriores.
#### Cortar
A tela do dispositivo pode ser cortada para espelhar apenas uma parte da tela.
Isso é útil por exemplo, para espelhar apenas um olho do Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 no deslocamento (0,0)
```
Se `--max-size` também for especificado, o redimensionamento é aplicado após o corte.
#### Travar orientação do vídeo
Para travar a orientação do espelhamento:
```bash
scrcpy --lock-video-orientation # orientação inicial (Atual)
scrcpy --lock-video-orientation=0 # orientação natural
scrcpy --lock-video-orientation=1 # 90° sentido anti-horário
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° sentido horário
```
Isso afeta a orientação de gravação.
A [janela também pode ser rotacionada](#rotação) independentemente.
#### Encoder
Alguns dispositivos têm mais de um encoder, e alguns deles podem causar problemas ou
travar. É possível selecionar um encoder diferente:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Para listar os encoders disponíveis, você pode passar um nome de encoder inválido, o
erro dará os encoders disponíveis:
```bash
scrcpy --encoder _
```
### Captura
#### Gravando
É possível gravar a tela enquanto ocorre o espelhamento:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Para desativar o espelhamento durante a gravação:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrompa a gravação com Ctrl+C
```
"Frames pulados" são gravados, mesmo que não sejam exibidos em tempo real (por
motivos de performance). Frames têm seu _horário carimbado_ no dispositivo, então [variação de atraso nos
pacotes][packet delay variation] não impacta o arquivo gravado.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Em Linux, é possível enviar a transmissão do video para um disposiivo v4l2 loopback, assim
o dispositivo Android pode ser aberto como uma webcam por qualquer ferramneta capaz de v4l2
The module `v4l2loopback` must be installed:
```bash
sudo apt install v4l2loopback-dkms
```
Para criar um dispositivo v4l2:
```bash
sudo modprobe v4l2loopback
```
Isso criara um novo dispositivo de vídeo em `/dev/videoN`, onde `N` é uma integer
(mais [opções](https://github.com/umlaeute/v4l2loopback#options) estão disponiveis
para criar varios dispositivos ou dispositivos com IDs específicas).
Para listar os dispositivos disponíveis:
```bash
# requer o pacote v4l-utils
v4l2-ctl --list-devices
# simples, mas pode ser suficiente
ls /dev/video*
```
Para iniciar o scrcpy usando o coletor v4l2 (sink):
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # desativa a janela espelhada
scrcpy --v4l2-sink=/dev/videoN -N # versão curta
```
(troque `N` pelo ID do dipositivo, verifique com `ls /dev/video*`)
Uma vez ativado, você pode abrir suas trasmissões de videos com uma ferramenta capaz de v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC pode adicionar um pouco de atraso de buffering
```
Por exemplo, você pode capturar o video dentro do [OBS].
[OBS]: https://obsproject.com/
#### Buffering
É possivel adicionar buffering. Isso aumenta a latência, mas reduz a tenção (jitter) (veja
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
A opção éta disponivel para buffering de exibição:
```bash
scrcpy --display-buffer=50 # adiciona 50 ms de buffering para a exibição
```
e coletor V4L2:
```bash
scrcpy --v4l2-buffer=500 # adiciona 500 ms de buffering para coletor V4L2
```
,
### Conexão
#### Sem fio
_Scrcpy_ usa `adb` para se comunicar com o dispositivo, e `adb` pode [conectar-se][connect] a um
dispositivo via TCP/IP:
1. Conecte o dispositivo no mesmo Wi-Fi do seu computador.
2. Pegue o endereço IP do seu dispositivo, em Configurações → Sobre o telefone → Status, ou
executando este comando:
```bash
adb shell ip route | awk '{print $9}'
```
3. Ative o adb via TCP/IP no seu dispositivo: `adb tcpip 5555`.
4. Desconecte seu dispositivo.
5. Conecte-se ao seu dispositivo: `adb connect DEVICE_IP:5555` _(substitua `DEVICE_IP`)_.
6. Execute `scrcpy` como de costume.
Pode ser útil diminuir o bit-rate e a resolução:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # versão curta
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Múltiplos dispositivos
Se vários dispositivos são listados em `adb devices`, você deve especificar o _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # versão curta
```
Se o dispositivo está conectado via TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # versão curta
```
Você pode iniciar várias instâncias do _scrcpy_ para vários dispositivos.
#### Iniciar automaticamente quando dispositivo é conectado
Você pode usar [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### Túnel SSH
Para conectar-se a um dispositivo remoto, é possível conectar um cliente `adb` local a
um servidor `adb` remoto (contanto que eles usem a mesma versão do protocolo
_adb_):
```bash
adb kill-server # encerra o servidor adb local em 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# mantenha isso aberto
```
De outro terminal:
```bash
scrcpy
```
Para evitar ativar o encaminhamento de porta remota, você pode forçar uma conexão
de encaminhamento (note o `-L` em vez de `-R`):
```bash
adb kill-server # encerra o servidor adb local em 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# mantenha isso aberto
```
De outro terminal:
```bash
scrcpy --force-adb-forward
```
Igual a conexões sem fio, pode ser útil reduzir a qualidade:
```
scrcpy -b2M -m800 --max-fps 15
```
### Configuração de janela
#### Título
Por padrão, o título da janela é o modelo do dispositivo. Isso pode ser mudado:
```bash
scrcpy --window-title 'Meu dispositivo'
```
#### Posição e tamanho
A posição e tamanho iniciais da janela podem ser especificados:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Sem bordas
Para desativar decorações de janela:
```bash
scrcpy --window-borderless
```
#### Sempre no topo
Para manter a janela do scrcpy sempre no topo:
```bash
scrcpy --always-on-top
```
#### Tela cheia
A aplicação pode ser iniciada diretamente em tela cheia:
```bash
scrcpy --fullscreen
scrcpy -f # versão curta
```
Tela cheia pode ser alternada dinamicamente com <kbd>MOD</kbd>+<kbd>f</kbd>.
#### Rotação
A janela pode ser rotacionada:
```bash
scrcpy --rotation 1
```
Valores possíveis são:
- `0`: sem rotação
- `1`: 90 graus sentido anti-horário
- `2`: 180 graus
- `3`: 90 graus sentido horário
A rotação também pode ser mudada dinamicamente com <kbd>MOD</kbd>+<kbd>←</kbd>
_(esquerda)_ e <kbd>MOD</kbd>+<kbd>→</kbd> _(direita)_.
Note que _scrcpy_ controla 3 rotações diferentes:
- <kbd>MOD</kbd>+<kbd>r</kbd> requisita ao dispositivo para mudar entre retrato
e paisagem (a aplicação em execução pode se recusar, se ela não suporta a
orientação requisitada).
- [`--lock-video-orientation`](#travar-orientação-do-vídeo) muda a orientação de
espelhamento (a orientação do vídeo enviado pelo dispositivo para o
computador). Isso afeta a gravação.
- `--rotation` (ou <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotaciona apenas o conteúdo da janela. Isso afeta apenas a exibição, não a
gravação.
### Outras opções de espelhamento
#### Apenas leitura
Para desativar controles (tudo que possa interagir com o dispositivo: teclas de entrada,
eventos de mouse, arrastar e soltar arquivos):
```bash
scrcpy --no-control
scrcpy -n
```
#### Display
Se vários displays estão disponíveis, é possível selecionar o display para
espelhar:
```bash
scrcpy --display 1
```
A lista de IDs dos displays pode ser obtida por:
```
adb shell dumpsys display # busca "mDisplayId=" na saída
```
O display secundário pode apenas ser controlado se o dispositivo roda pelo menos Android
10 (caso contrário é espelhado como apenas leitura).
#### Permanecer ativo
Para evitar que o dispositivo seja suspenso após um delay quando o dispositivo é conectado:
```bash
scrcpy --stay-awake
scrcpy -w
```
O estado inicial é restaurado quando o scrcpy é fechado.
#### Desligar tela
É possível desligar a tela do dispositivo durante o início do espelhamento com uma
opção de linha de comando:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Ou apertando <kbd>MOD</kbd>+<kbd>o</kbd> a qualquer momento.
Para ligar novamente, pressione <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
No Android, o botão de `POWER` sempre liga a tela. Por conveniência, se
`POWER` é enviado via scrcpy (via clique-direito ou <kbd>MOD</kbd>+<kbd>p</kbd>), ele
forçará a desligar a tela após um delay pequeno (numa base de melhor esforço).
O botão `POWER` físico ainda causará a tela ser ligada.
Também pode ser útil evitar que o dispositivo seja suspenso:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Mostrar toques
Para apresentações, pode ser útil mostrar toques físicos (no dispositivo
físico).
Android fornece esta funcionalidade nas _Opções do desenvolvedor_.
_Scrcpy_ fornece esta opção de ativar esta funcionalidade no início e restaurar o
valor inicial no encerramento:
```bash
scrcpy --show-touches
scrcpy -t
```
Note que isto mostra apenas toques _físicos_ (com o dedo no dispositivo).
#### Desativar descanso de tela
Por padrão, scrcpy não evita que o descanso de tela rode no computador.
Para desativá-lo:
```bash
scrcpy --disable-screensaver
```
### Controle de entrada
#### Rotacionar a tela do dispositivo
Pressione <kbd>MOD</kbd>+<kbd>r</kbd> para mudar entre os modos retrato e
paisagem.
Note que só será rotacionado se a aplicação em primeiro plano suportar a
orientação requisitada.
#### Copiar-colar
Sempre que a área de transferência do Android muda, é automaticamente sincronizada com a
área de transferência do computador.
Qualquer atalho com <kbd>Ctrl</kbd> é encaminhado para o dispositivo. Em particular:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> tipicamente copia
- <kbd>Ctrl</kbd>+<kbd>x</kbd> tipicamente recorta
- <kbd>Ctrl</kbd>+<kbd>v</kbd> tipicamente cola (após a sincronização de área de transferência
computador-para-dispositivo)
Isso tipicamente funciona como esperado.
O comportamento de fato depende da aplicação ativa, no entanto. Por exemplo,
_Termux_ envia SIGINT com <kbd>Ctrl</kbd>+<kbd>c</kbd>, e _K-9 Mail_
compõe uma nova mensagem.
Para copiar, recortar e colar em tais casos (mas apenas suportado no Android >= 7):
- <kbd>MOD</kbd>+<kbd>c</kbd> injeta `COPY`
- <kbd>MOD</kbd>+<kbd>x</kbd> injeta `CUT`
- <kbd>MOD</kbd>+<kbd>v</kbd> injeta `PASTE` (após a sincronização de área de transferência
computador-para-dispositivo)
Em adição, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> permite injetar o
texto da área de transferência do computador como uma sequência de eventos de tecla. Isso é útil quando o
componente não aceita colar texto (por exemplo no _Termux_), mas pode
quebrar conteúdo não-ASCII.
**ADVERTÊNCIA:** Colar a área de transferência do computador para o dispositivo (tanto via
<kbd>Ctrl</kbd>+<kbd>v</kbd> quanto <kbd>MOD</kbd>+<kbd>v</kbd>) copia o conteúdo
para a área de transferência do dispositivo. Como consequência, qualquer aplicação Android pode ler
o seu conteúdo. Você deve evitar colar conteúdo sensível (como senhas) dessa
forma.
Alguns dispositivos não se comportam como esperado quando a área de transferência é definida
programaticamente. Uma opção `--legacy-paste` é fornecida para mudar o comportamento
de <kbd>Ctrl</kbd>+<kbd>v</kbd> e <kbd>MOD</kbd>+<kbd>v</kbd> para que eles
também injetem o texto da área de transferência do computador como uma sequência de eventos de tecla (da mesma
forma que <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
#### Pinçar para dar zoom
Para simular "pinçar para dar zoom": <kbd>Ctrl</kbd>+_clicar-e-mover_.
Mais precisamente, segure <kbd>Ctrl</kbd> enquanto pressiona o botão de clique-esquerdo. Até que
o botão de clique-esquerdo seja liberado, todos os movimentos do mouse ampliar e rotacionam o
conteúdo (se suportado pelo app) relativo ao centro da tela.
Concretamente, scrcpy gera eventos adicionais de toque de um "dedo virtual" em
uma posição invertida em relação ao centro da tela.
#### Preferência de injeção de texto
Existem dois tipos de [eventos][textevents] gerados ao digitar um texto:
- _eventos de tecla_, sinalizando que a tecla foi pressionada ou solta;
- _eventos de texto_, sinalizando que o texto foi inserido.
Por padrão, letras são injetadas usando eventos de tecla, assim o teclado comporta-se
como esperado em jogos (normalmente para teclas WASD).
Mas isso pode [causar problemas][prefertext]. Se você encontrar tal problema, você
pode evitá-lo com:
```bash
scrcpy --prefer-text
```
(mas isso vai quebrar o comportamento do teclado em jogos)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Repetir tecla
Por padrão, segurar uma tecla gera eventos de tecla repetidos. Isso pode causar
problemas de performance em alguns jogos, onde esses eventos são inúteis de qualquer forma.
Para evitar o encaminhamento eventos de tecla repetidos:
```bash
scrcpy --no-key-repeat
```
#### Clique-direito e clique-do-meio
Por padrão, clique-direito dispara BACK (ou POWER) e clique-do-meio dispara
HOME. Para desabilitar esses atalhos e encaminhar os cliques para o dispositivo:
```bash
scrcpy --forward-all-clicks
```
### Soltar arquivo
#### Instalar APK
Para instalar um APK, arraste e solte o arquivo APK (com extensão `.apk`) na janela
_scrcpy_.
Não existe feedback visual, um log é imprimido no console.
#### Enviar arquivo para dispositivo
Para enviar um arquivo para `/sdcard/Download/` no dispositivo, arraste e solte um arquivo (não-APK) para a
janela do _scrcpy_.
Não existe feedback visual, um log é imprimido no console.
O diretório alvo pode ser mudado ao iniciar:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### Encaminhamento de áudio
Áudio não é encaminhado pelo _scrcpy_. Use [sndcpy].
Também veja [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Atalhos
Na lista a seguir, <kbd>MOD</kbd> é o modificador de atalho. Por padrão, é
<kbd>Alt</kbd> (esquerdo) ou <kbd>Super</kbd> (esquerdo).
Ele pode ser mudado usando `--shortcut-mod`. Possíveis teclas são `lctrl`, `rctrl`,
`lalt`, `ralt`, `lsuper` e `rsuper`. Por exemplo:
```bash
# usar RCtrl para atalhos
scrcpy --shortcut-mod=rctrl
# usar tanto LCtrl+LAlt quanto LSuper para atalhos
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>._
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Ação | Atalho
| ------------------------------------------- |:-----------------------------
| Mudar modo de tela cheia | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotacionar display para esquerda | <kbd>MOD</kbd>+<kbd>←</kbd> _(esquerda)_
| Rotacionar display para direita | <kbd>MOD</kbd>+<kbd>→</kbd> _(direita)_
| Redimensionar janela para 1:1 (pixel-perfeito) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo-esquerdo¹_
| Clicar em `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Clique-do-meio_
| Clicar em `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Clique-direito²_
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _Clique-do-4.°³_
| Clicar em `MENU` (desbloquear tela) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Clicar em `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(cima)_
| Clicar em `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(baixo)_
| Clicar em `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
| Ligar | _Clique-direito²_
| Desligar tela do dispositivo (continuar espelhando) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Ligar tela do dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotacionar tela do dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd> \| _Clique-do-5.°³_
| Expandir painel de configurção | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Clique-duplo-do-5.°³_
| Colapsar paineis | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar para área de transferência⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Recortar para área de transferência⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizar áreas de transferência e colar⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Injetar texto da área de transferência do computador | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Ativar/desativar contador de FPS (em stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_Clicar-e-mover_
_¹Clique-duplo-esquerdo na borda preta para remove-la._
_²Clique-direito liga a tela caso esteja desligada, pressione BACK caso contrário._
_³4.° and 5.° botões do mouse, caso o mouse possua._
_⁴Apenas em Android >= 7._
Atalhos com teclas reptidas são executados soltando e precionando a tecla
uma segunda vez. Por exemplo, para executar "Expandir painel de Configurção":
1. Mantenha pressionado <kbd>MOD</kbd>.
2. Depois click duas vezes <kbd>n</kbd>.
3. Finalmente, solte <kbd>MOD</kbd>.
Todos os atalhos <kbd>Ctrl</kbd>+_tecla_ são encaminhados para o dispositivo, para que eles sejam
tratados pela aplicação ativa.
## Caminhos personalizados
Para usar um binário _adb_ específico, configure seu caminho na variável de ambiente
`ADB`:
```bash
ADB=/caminho/para/adb scrcpy
```
Para sobrepor o caminho do arquivo `scrcpy-server`, configure seu caminho em
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Por quê _scrcpy_?
Um colega me desafiou a encontrar um nome tão impronunciável quanto [gnirehtet].
[`strcpy`] copia uma **str**ing; `scrcpy` copia uma **scr**een.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Como compilar?
Veja [BUILD].
## Problemas comuns
Veja o [FAQ](FAQ.md).
## Desenvolvedores
Leia a [página dos desenvolvedores][developers page].
[developers page]: DEVELOP.md
## Licença
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Artigos
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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Solo se garantiza que el archivo [README](README.md) original esté actualizado.
# scrcpy (v1.21)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
Esta aplicación proporciona control e imagen de un dispositivo Android conectado
por USB (o [por TCP/IP](#conexión)). No requiere acceso _root_.
Compatible con _GNU/Linux_, _Windows_ y _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
Se enfoca en:
- **ser ligera**: aplicación nativa, solo muestra la imagen del dispositivo
- **rendimiento**: 30~120fps, dependiendo del dispositivo
- **calidad**: 1920×1080 o superior
- **baja latencia**: [35~70ms][lowlatency]
- **inicio rápido**: ~1 segundo para mostrar la primera imagen
- **no intrusivo**: no deja nada instalado en el dispositivo
- **beneficios**: sin cuentas, sin anuncios, no requiere acceso a internet
- **libertad**: software gratis y de código abierto
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
Con la aplicación puede:
- [grabar la pantalla](#capturas-y-grabaciones)
- duplicar la imagen con [la pantalla apagada](#apagar-la-pantalla)
- [copiar y pegar](#copiar-y-pegar) en ambos sentidos
- [configurar la calidad](#configuración-de-captura)
- usar la pantalla del dispositivo [como webcam (V4L2)](#v4l2loopback) (solo en Linux)
- [emular un teclado físico (HID)](#emular-teclado-físico-hid)
(solo en Linux)
- y mucho más…
## Requisitos
El dispositivo Android requiere como mínimo API 21 (Android 5.0).
Asegurate de [habilitar el adb debugging][enable-adb] en tu(s) dispositivo(s).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
En algunos dispositivos, también necesitas habilitar [una opción adicional][control] para controlarlo con el teclado y ratón.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Consigue la app
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Resumen
- Linux: `apt install scrcpy`
- Windows: [download](README.md#windows)
- macOS: `brew install scrcpy`
Construir desde la fuente: [BUILD] ([proceso simplificado][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
En Debian y Ubuntu:
```
apt install scrcpy
```
Hay un paquete [Snap]: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Para Fedora, hay un paquete [COPR]: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Para Arch Linux, hay un paquete [AUR]: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Para Gentoo, hay un paquete [Ebuild]: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
También puedes [construir la aplicación manualmente][BUILD] ([proceso simplificado][BUILD_simple]).
### Windows
Para Windows, por simplicidad, hay un pre-compilado con todas las dependencias
(incluyendo `adb`):
- [README](README.md#windows)
También está disponible en [Chocolatey]:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # si aún no está instalado
```
Y en [Scoop]:
```bash
scoop install scrcpy
scoop install adb # si aún no está instalado
```
[Scoop]: https://scoop.sh
También puedes [construir la aplicación manualmente][BUILD].
### macOS
La aplicación está disponible en [Homebrew]. Solo instalala:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
Necesitarás `adb`, accesible desde `PATH`. Si aún no lo tienes:
```bash
brew install android-platform-tools
```
También está disponible en [MacPorts], que configura el adb automáticamente:
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
También puedes [construir la aplicación manualmente][BUILD].
## Ejecutar
Enchufa el dispositivo Android, y ejecuta:
```bash
scrcpy
```
Acepta argumentos desde la línea de comandos, listados en:
```bash
scrcpy --help
```
## Características
### Configuración de captura
#### Reducir la definición
A veces es útil reducir la definición de la imagen del dispositivo Android para aumentar el desempeño.
Para limitar el ancho y la altura a un valor específico (ej. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # versión breve
```
La otra dimensión es calculada para conservar el aspect ratio del dispositivo.
De esta forma, un dispositivo en 1920×1080 será transmitido a 1024×576.
#### Cambiar el bit-rate
El bit-rate por defecto es 8 Mbps. Para cambiar el bit-rate del video (ej. a 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # versión breve
```
#### Limitar los fps
El fps puede ser limitado:
```bash
scrcpy --max-fps 15
```
Es oficialmente soportado desde Android 10, pero puede funcionar en versiones anteriores.
#### Recortar
La imagen del dispositivo puede ser recortada para transmitir solo una parte de la pantalla.
Por ejemplo, puede ser útil para transmitir la imagen de un solo ojo del Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 con coordenadas de origen en (0,0)
```
Si `--max-size` también está especificado, el cambio de tamaño es aplicado después de cortar.
#### Fijar la rotación del video
Para fijar la rotación de la transmisión:
```bash
scrcpy --lock-video-orientation # orientación inicial
scrcpy --lock-video-orientation=0 # orientación normal
scrcpy --lock-video-orientation=1 # 90° contrarreloj
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° sentido de las agujas del reloj
```
Esto afecta la rotación de la grabación.
La [ventana también puede ser rotada](#rotación) independientemente.
#### Codificador
Algunos dispositivos pueden tener más de una rotación, y algunos pueden causar problemas o errores. Es posible seleccionar un codificador diferente:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Para listar los codificadores disponibles, puedes pasar un nombre de codificador inválido, el error te dará los codificadores disponibles:
```bash
scrcpy --encoder _
```
### Capturas y grabaciones
#### Grabación
Es posible grabar la pantalla mientras se transmite:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Para grabar sin transmitir la pantalla:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrumpe la grabación con Ctrl+C
```
Los "skipped frames" son grabados, incluso si no se mostrados en tiempo real (por razones de desempeño). Los frames tienen _marcas de tiempo_ en el dispositivo, por lo que el "[packet delay
variation]" no impacta el archivo grabado.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
En Linux se puede mandar el stream del video a un dispositivo loopback v4l2, por
lo que se puede abrir el dispositivo Android como una webcam con cualquier
programa compatible con v4l2.
Se debe instalar el modulo `v4l2loopback`:
```bash
sudo apt install v4l2loopback-dkms
```
Para crear un dispositivo v4l2:
```bash
sudo modprobe v4l2loopback
```
Esto va a crear un nuevo dispositivo de video en `/dev/videoN`, donde `N` es un número
(hay más [opciones](https://github.com/umlaeute/v4l2loopback#options) disponibles
para crear múltiples dispositivos o usar un ID en específico).
Para ver los dispositivos disponibles:
```bash
# requiere el paquete v4l-utils
v4l2-ctl --list-devices
# simple pero generalmente suficiente
ls /dev/video*
```
Para iniciar scrcpy usando una fuente v4l2:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # deshabilita la transmisión de imagen
scrcpy --v4l2-sink=/dev/videoN -N # más corto
```
(reemplace `N` con el ID del dispositivo, compruebe con `ls /dev/video*`)
Una vez habilitado, podés abrir el stream del video con una herramienta compatible con v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC puede agregar un delay por buffering
```
Por ejemplo, podrías capturar el video usando [OBS].
[OBS]: https://obsproject.com/
#### Buffering
Es posible agregar buffering al video. Esto reduce el ruido en la imagen ("jitter")
pero aumenta la latencia (vea [#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
La opción de buffering está disponible para la transmisión de imagen:
```bash
scrcpy --display-buffer=50 # agrega 50 ms de buffering a la imagen
```
y las fuentes V4L2:
```bash
scrcpy --v4l2-buffer=500 # agrega 500 ms de buffering a la fuente v4l2
```
### Conexión
#### TCP/IP (Inalámbrica)
_Scrcpy_ usa `adb` para comunicarse con el dispositivo, y `adb` puede [conectarse] vía TCP/IP.
El dispositivo debe estar conectado a la misma red que la computadora:
##### Automático
La opción `--tcpip` permite configurar la conexión automáticamente. Hay 2 variables.
Si el dispositivo (accesible en 192.168.1.1 para este ejemplo) ya está escuchando
en un puerto (generalmente 5555) esperando una conexión adb entrante, entonces corré:
```bash
scrcpy --tcpip=192.168.1.1 # el puerto default es 5555
scrcpy --tcpip=192.168.1.1:5555
```
Si el dispositivo no tiene habilitado el modo adb TCP/IP (o si no sabés la dirección IP),
entonces conectá el dispositivo por USB y corré:
```bash
scrcpy --tcpip # sin argumentos
```
El programa buscará automáticamente la IP del dispositivo, habilitará el modo TCP/IP, y
se conectará al dispositivo antes de comenzar a transmitir la imagen.
##### Manual
Como alternativa, se puede habilitar la conexión TCP/IP manualmente usando `adb`:
1. Conecta el dispositivo al mismo Wi-Fi que tu computadora.
2. Obtén la dirección IP del dispositivo, en Ajustes → Acerca del dispositivo → Estado, o ejecutando este comando:
```bash
adb shell ip route | awk '{print $9}'
```
3. Habilita adb vía TCP/IP en el dispositivo: `adb tcpip 5555`.
4. Desenchufa el dispositivo.
5. Conéctate a tu dispositivo: `adb connect IP_DEL_DISPOSITIVO:5555` _(reemplaza `IP_DEL_DISPOSITIVO`)_.
6. Ejecuta `scrcpy` con normalidad.
Podría resultar útil reducir el bit-rate y la definición:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # versión breve
```
[conectarse]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Múltiples dispositivos
Si hay muchos dispositivos listados en `adb devices`, será necesario especificar el _número de serie_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # versión breve
```
Si el dispositivo está conectado por TCP/IP:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # versión breve
```
Puedes iniciar múltiples instancias de _scrcpy_ para múltiples dispositivos.
#### Iniciar automáticamente al detectar dispositivo
Puedes utilizar [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### Túneles
Para conectarse a un dispositivo remoto, es posible conectar un cliente local `adb` a un servidor remoto `adb` (siempre y cuando utilicen la misma versión de protocolos _adb_).
##### Servidor ADB remoto
Para conectarse a un servidor ADB remoto, haz que el servidor escuche en todas las interfaces:
```bash
adb kill-server
adb -a nodaemon server start
# conserva este servidor abierto
```
**Advertencia: todas las comunicaciones entre los clientes y el servidor ADB están desencriptadas.**
Supondremos que este servidor se puede acceder desde 192.168.1.2. Entonces, desde otra
terminal, corré scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
Por default, scrcpy usa el puerto local que se usó para establecer el tunel
`adb forward` (típicamente `27183`, vea `--port`). También es posible forzar un
puerto diferente (puede resultar útil en situaciones más complejas, donde haya
múltiples redirecciones):
```
scrcpy --tunnel-port=1234
```
##### Túnel SSH
Para comunicarse con un servidor ADB remoto de forma segura, es preferible usar un túnel SSH.
Primero, asegurate que el servidor ADB está corriendo en la computadora remota:
```bash
adb start-server
```
Después, establecé el túnel SSH:
```bash
# local 5038 --> remoto 5037
# local 27183 <-- remoto 27183
ssh -CN -L5038:localhost:5037 -R27183:localhost:27183 your_remote_computer
# conserva este servidor abierto
```
Desde otra terminal, corré scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
Para evitar habilitar "remote port forwarding", puedes forzar una "forward connection" (nótese el argumento `-L` en vez de `-R`):
```bash
# local 5038 --> remoto 5037
# local 27183 --> remoto 27183
ssh -CN -L5038:localhost:5037 -L27183:localhost:27183 your_remote_computer
# conserva este servidor abierto
```
Desde otra terminal, corré scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
Al igual que las conexiones inalámbricas, puede resultar útil reducir la calidad:
```
scrcpy -b2M -m800 --max-fps 15
```
### Configuración de la ventana
#### Título
Por defecto, el título de la ventana es el modelo del dispositivo. Puede ser modificado:
```bash
scrcpy --window-title 'My device'
```
#### Posición y tamaño
La posición y tamaño inicial de la ventana puede ser especificado:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Sin bordes
Para deshabilitar el diseño de la ventana:
```bash
scrcpy --window-borderless
```
#### Siempre adelante
Para mantener la ventana de scrcpy siempre adelante:
```bash
scrcpy --always-on-top
```
#### Pantalla completa
La aplicación puede ser iniciada en pantalla completa:
```bash
scrcpy --fullscreen
scrcpy -f # versión breve
```
Puede entrar y salir de la pantalla completa con la combinación <kbd>MOD</kbd>+<kbd>f</kbd>.
#### Rotación
Se puede rotar la ventana:
```bash
scrcpy --rotation 1
```
Los posibles valores son:
- `0`: sin rotación
- `1`: 90 grados contrarreloj
- `2`: 180 grados
- `3`: 90 grados en sentido de las agujas del reloj
La rotación también puede ser modificada con la combinación de teclas <kbd>MOD</kbd>+<kbd>←</kbd> _(izquierda)_ y <kbd>MOD</kbd>+<kbd>→</kbd> _(derecha)_.
Nótese que _scrcpy_ maneja 3 diferentes rotaciones:
- <kbd>MOD</kbd>+<kbd>r</kbd> solicita al dispositivo cambiar entre vertical y horizontal (la aplicación en uso puede rechazarlo si no soporta la orientación solicitada).
- [`--lock-video-orientation`](#fijar-la-rotación-del-video) cambia la rotación de la transmisión (la orientación del video enviado a la PC). Esto afecta a la grabación.
- `--rotation` (o <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) rota solo el contenido de la imagen. Esto solo afecta a la imagen mostrada, no a la grabación.
### Otras opciones
#### Solo lectura ("Read-only")
Para deshabilitar los controles (todo lo que interactúe con el dispositivo: eventos del teclado, eventos del mouse, arrastrar y soltar archivos):
```bash
scrcpy --no-control
scrcpy -n # versión breve
```
#### Pantalla
Si múltiples pantallas están disponibles, es posible elegir cual transmitir:
```bash
scrcpy --display 1
```
Los ids de las pantallas se pueden obtener con el siguiente comando:
```bash
adb shell dumpsys display # busque "mDisplayId=" en la respuesta
```
La segunda pantalla solo puede ser manejada si el dispositivo cuenta con Android 10 (en caso contrario será transmitida en el modo solo lectura).
#### Permanecer activo
Para evitar que el dispositivo descanse después de un tiempo mientras está conectado:
```bash
scrcpy --stay-awake
scrcpy -w # versión breve
```
La configuración original se restaura al cerrar scrcpy.
#### Apagar la pantalla
Es posible apagar la pantalla mientras se transmite al iniciar con el siguiente comando:
```bash
scrcpy --turn-screen-off
scrcpy -S # versión breve
```
O presionando <kbd>MOD</kbd>+<kbd>o</kbd> en cualquier momento.
Para volver a prenderla, presione <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
En Android, el botón de `POWER` siempre prende la pantalla. Por conveniencia, si `POWER` es enviado vía scrcpy (con click-derecho o <kbd>MOD</kbd>+<kbd>p</kbd>), esto forzará a apagar la pantalla con un poco de atraso (en la mejor de las situaciones). El botón físico `POWER` seguirá prendiendo la pantalla.
También puede resultar útil para evitar que el dispositivo entre en inactividad:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw # versión breve
```
#### Apagar al cerrar la aplicación
Para apagar la pantalla del dispositivo al cerrar scrcpy:
```bash
scrcpy --power-off-on-close
```
#### Mostrar clicks
Para presentaciones, puede resultar útil mostrar los clicks físicos (en el dispositivo físicamente).
Android provee esta opción en _Opciones para desarrolladores_.
_Scrcpy_ provee una opción para habilitar esta función al iniciar la aplicación y restaurar el valor original al salir:
```bash
scrcpy --show-touches
scrcpy -t # versión breve
```
Nótese que solo muestra los clicks _físicos_ (con el dedo en el dispositivo).
#### Desactivar protector de pantalla
Por defecto, scrcpy no evita que el protector de pantalla se active en la computadora.
Para deshabilitarlo:
```bash
scrcpy --disable-screensaver
```
### Control
#### Rotar pantalla del dispositivo
Presione <kbd>MOD</kbd>+<kbd>r</kbd> para cambiar entre posición vertical y horizontal.
Nótese que solo rotará si la aplicación activa soporta la orientación solicitada.
#### Copiar y pegar
Cuando que el portapapeles de Android cambia, automáticamente se sincroniza al portapapeles de la computadora.
Cualquier shortcut con <kbd>Ctrl</kbd> es enviado al dispositivo. En particular:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> normalmente copia
- <kbd>Ctrl</kbd>+<kbd>x</kbd> normalmente corta
- <kbd>Ctrl</kbd>+<kbd>v</kbd> normalmente pega (después de la sincronización de portapapeles entre la computadora y el dispositivo)
Esto normalmente funciona como es esperado.
Sin embargo, este comportamiento depende de la aplicación en uso. Por ejemplo, _Termux_ envía SIGINT con <kbd>Ctrl</kbd>+<kbd>c</kbd>, y _K-9 Mail_ crea un nuevo mensaje.
Para copiar, cortar y pegar, en tales casos (solo soportado en Android >= 7):
- <kbd>MOD</kbd>+<kbd>c</kbd> inyecta `COPY`
- <kbd>MOD</kbd>+<kbd>x</kbd> inyecta `CUT`
- <kbd>MOD</kbd>+<kbd>v</kbd> inyecta `PASTE` (después de la sincronización de portapapeles entre la computadora y el dispositivo)
Además, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> permite inyectar el texto en el portapapeles de la computadora como una secuencia de teclas. Esto es útil cuando el componente no acepta pegado de texto (por ejemplo en _Termux_), pero puede romper caracteres no pertenecientes a ASCII.
**AVISO:** Pegar de la computadora al dispositivo (tanto con <kbd>Ctrl</kbd>+<kbd>v</kbd> o <kbd>MOD</kbd>+<kbd>v</kbd>) copia el contenido al portapapeles del dispositivo. Como consecuencia, cualquier aplicación de Android puede leer su contenido. Debería evitar pegar contenido sensible (como contraseñas) de esta forma.
Algunos dispositivos no se comportan como es esperado al establecer el portapapeles programáticamente. La opción `--legacy-paste` está disponible para cambiar el comportamiento de <kbd>Ctrl</kbd>+<kbd>v</kbd> y <kbd>MOD</kbd>+<kbd>v</kbd> para que también inyecten el texto del portapapeles de la computadora como una secuencia de teclas (de la misma forma que <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
Para deshabilitar la auto-sincronización del portapapeles, use `--no-clipboard-autosync`.
#### Pellizcar para zoom
Para simular "pinch-to-zoom": <kbd>Ctrl</kbd>+_click-y-mover_.
Más precisamente, mantén <kbd>Ctrl</kbd> mientras presionas botón izquierdo. Hasta que no se suelte el botón, todos los movimientos del mouse cambiarán el tamaño y rotación del contenido (si es soportado por la app en uso) respecto al centro de la pantalla.
Concretamente, scrcpy genera clicks adicionales con un "dedo virtual" en la posición invertida respecto al centro de la pantalla.
#### Emular teclado físico (HID)
Por default, scrcpy usa el sistema de Android para la injección de teclas o texto:
funciona en todas partes, pero está limitado a ASCII.
En Linux, scrcpy puede emular un teclado USB físico en Android para proveer
una mejor experiencia al enviar _inputs_ (usando [USB HID vía AOAv2][hid-aoav2]):
deshabilita el teclado virtual y funciona para todos los caracteres y IME.
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
Sin embargo, solo funciona si el dispositivo está conectado por USB, y por ahora
solo funciona en Linux.
Para habilitar este modo:
```bash
scrcpy --hid-keyboard
scrcpy -K # más corto
```
Si por alguna razón falla (por ejemplo si el dispositivo no está conectado vía
USB), automáticamente vuelve al modo default (un mensaje se escribirá en la consola).
Se puede usar los mismos argumentos en la línea de comandos tanto si se conecta con
USB o vía TCP/IP.
En este modo, los _raw key events_ (_scancodes_) se envían al dispositivo, independientemente
del mapeo del teclado en el host. Por eso, si el diseño de tu teclado no concuerda, debe ser
configurado en el dispositivo Android, en Ajustes → Sistema → Idioma y Entrada de Texto
→ [Teclado Físico].
Se puede iniciar automáticamente en esta página de ajustes:
```bash
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
```
Sin embargo, la opción solo está disponible cuando el teclado HID está activo
(o cuando se conecta un teclado físico).
[Teclado Físico]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### Preferencias de inyección de texto
Existen dos tipos de [eventos][textevents] generados al escribir texto:
- _key events_, marcando si la tecla es presionada o soltada;
- _text events_, marcando si un texto fue introducido.
Por defecto, las letras son inyectadas usando _key events_, para que el teclado funcione como es esperado en juegos (típicamente las teclas WASD).
Pero esto puede [causar problemas][prefertext]. Si encuentras tales problemas, los puedes evitar con:
```bash
scrcpy --prefer-text
```
(Pero esto romperá el comportamiento del teclado en los juegos)
Por el contrario, se puede forzar scrcpy para siempre injectar _raw key events_:
```bash
scrcpy --raw-key-events
```
Estas opciones no tienen efecto en los teclados HID (todos los _key events_ son enviados como
_scancodes_ en este modo).
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Repetir tecla
Por defecto, mantener una tecla presionada genera múltiples _key events_. Esto puede
causar problemas de desempeño en algunos juegos, donde estos eventos no tienen sentido de todos modos.
Para evitar enviar _key events_ repetidos:
```bash
scrcpy --no-key-repeat
```
Estas opciones no tienen efecto en los teclados HID (Android maneja directamente
las repeticiones de teclas en este modo)
#### Botón derecho y botón del medio
Por defecto, botón derecho ejecuta RETROCEDER (o ENCENDIDO) y botón del medio INICIO. Para inhabilitar estos atajos y enviar los clicks al dispositivo:
```bash
scrcpy --forward-all-clicks
```
### Arrastrar y soltar archivos
#### Instalar APKs
Para instalar un APK, arrastre y suelte el archivo APK (terminado en `.apk`) a la ventana de _scrcpy_.
No hay respuesta visual, un mensaje se escribirá en la consola.
#### Enviar archivos al dispositivo
Para enviar un archivo a `/sdcard/Download/` en el dispositivo, arrastre y suelte
un archivo (no APK) a la ventana de _scrcpy_.
No hay ninguna respuesta visual, un mensaje se escribirá en la consola.
El directorio de destino puede ser modificado al iniciar:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Envío de Audio
_Scrcpy_ no envía el audio. Use [sndcpy].
También lea [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Atajos
En la siguiente lista, <kbd>MOD</kbd> es el atajo modificador. Por defecto es <kbd>Alt</kbd> (izquierdo) o <kbd>Super</kbd> (izquierdo).
Se puede modificar usando `--shortcut-mod`. Las posibles teclas son `lctrl` (izquierdo), `rctrl` (derecho), `lalt` (izquierdo), `ralt` (derecho), `lsuper` (izquierdo) y `rsuper` (derecho). Por ejemplo:
```bash
# use RCtrl para los atajos
scrcpy --shortcut-mod=rctrl
# use tanto LCtrl+LAlt o LSuper para los atajos
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> es generalmente la tecla <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Acción | Atajo
| ------------------------------------------- |:-----------------------------
| Alterne entre pantalla compelta | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotar pantalla hacia la izquierda | <kbd>MOD</kbd>+<kbd>←</kbd> _(izquierda)_
| Rotar pantalla hacia la derecha | <kbd>MOD</kbd>+<kbd>→</kbd> _(derecha)_
| Ajustar ventana a 1:1 ("pixel-perfect") | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ajustar ventana para quitar los bordes negros| <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doble click izquierdo¹_
| Click en `INICIO` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Click medio_
| Click en `RETROCEDER` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Click derecho²_
| Click en `CAMBIAR APLICACIÓN` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _Cuarto botón³_
| Click en `MENÚ` (desbloquear pantalla)⁴ | <kbd>MOD</kbd>+<kbd>m</kbd>
| Click en `SUBIR VOLUMEN` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(arriba)_
| Click en `BAJAR VOLUME` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(abajo)_
| Click en `ENCENDIDO` | <kbd>MOD</kbd>+<kbd>p</kbd>
| Encendido | _Botón derecho²_
| Apagar pantalla (manteniendo la transmisión) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Encender pantalla | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotar pantalla del dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Abrir panel de notificaciones | <kbd>MOD</kbd>+<kbd>n</kbd> \| _Quinto botón³_
| Abrir panel de configuración | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Doble quinto botón³_
| Cerrar paneles | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar al portapapeles⁵ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Cortar al portapapeles⁵ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Synchronizar portapapeles y pegar⁵ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inyectar texto del portapapeles de la PC | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Habilitar/Deshabilitar contador de FPS (en stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pellizcar para zoom | <kbd>Ctrl</kbd>+_click-y-mover_
| Arrastrar y soltar un archivo (APK) | Instalar APK desde la computadora
| Arrastrar y soltar un archivo (no APK) | [Mover archivo al dispositivo](#enviar-archivos-al-dispositivo)
_¹Doble click en los bordes negros para eliminarlos._
_²Botón derecho enciende la pantalla si estaba apagada, sino ejecuta RETROCEDER._
_³Cuarto y quinto botón del mouse, si tu mouse los tiene._
_⁴Para las apps react-native en desarrollo, `MENU` activa el menú de desarrollo._
_⁵Solo en Android >= 7._
Los shortcuts con teclas repetidas se ejecutan soltando y volviendo a apretar la tecla
por segunda vez. Por ejemplo, para ejecutar "Abrir panel de configuración":
1. Apretá y mantené apretado <kbd>MOD</kbd>.
2. Después apretá dos veces la tecla <kbd>n</kbd>.
3. Por último, soltá la tecla <kbd>MOD</kbd>.
Todos los atajos <kbd>Ctrl</kbd>+_tecla_ son enviados al dispositivo para que sean manejados por la aplicación activa.
## Path personalizado
Para usar un binario de _adb_ en particular, configure el path `ADB` en las variables de entorno:
```bash
ADB=/path/to/adb scrcpy
```
Para sobreescribir el path del archivo `scrcpy-server`, configure el path en `SCRCPY_SERVER_PATH`.
Para sobreescribir el ícono, configure el path en `SCRCPY_ICON_PATH`.
## ¿Por qué _scrcpy_?
Un colega me retó a encontrar un nombre tan impronunciable como [gnirehtet].
[`strcpy`] copia un **str**ing; `scrcpy` copia un **scr**een.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## ¿Cómo construir (BUILD)?
Véase [BUILD] (en inglés).
## Problemas generales
Vea las [preguntas frecuentes (en inglés)](FAQ.md).
## Desarrolladores
Lea la [hoja de desarrolladores (en inglés)](DEVELOP.md).
## Licencia
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Artículos
- [Introducing scrcpy][article-intro] (en inglés)
- [Scrcpy now works wirelessly][article-tcpip] (en inglés)
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -1,824 +0,0 @@
# scrcpy (v1.18)
Bu uygulama Android cihazların USB (ya da [TCP/IP][article-tcpip]) üzerinden
görüntülenmesini ve kontrol edilmesini sağlar. _root_ erişimine ihtiyaç duymaz.
_GNU/Linux_, _Windows_ ve _macOS_ sistemlerinde çalışabilir.
![screenshot](assets/screenshot-debian-600.jpg)
Öne çıkan özellikler:
- **hafiflik** (doğal, sadece cihazın ekranını gösterir)
- **performans** (30~60fps)
- **kalite** (1920×1080 ya da üzeri)
- **düşük gecikme süresi** ([35~70ms][lowlatency])
- **düşük başlangıç süresi** (~1 saniye ilk kareyi gösterme süresi)
- **müdaheleci olmama** (cihazda kurulu yazılım kalmaz)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Gereksinimler
Android cihaz en düşük API 21 (Android 5.0) olmalıdır.
[Adb hata ayıklamasının][enable-adb] cihazınızda aktif olduğundan emin olun.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Bazı cihazlarda klavye ve fare ile kontrol için [ilave bir seçenek][control] daha
etkinleştirmeniz gerekebilir.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Uygulamayı indirin
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Özet
- Linux: `apt install scrcpy`
- Windows: [indir][direct-win64]
- macOS: `brew install scrcpy`
Kaynak kodu derle: [BUILD] ([basitleştirilmiş süreç][build_simple])
[build]: BUILD.md
[build_simple]: BUILD.md#simple
### Linux
Debian (şimdilik _testing_ ve _sid_) ve Ubuntu (20.04) için:
```
apt install scrcpy
```
[Snap] paketi: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Fedora için, [COPR] paketi: [`scrcpy`][copr-link].
[copr]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Arch Linux için, [AUR] paketi: [`scrcpy`][aur-link].
[aur]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo için, [Ebuild] mevcut: [`scrcpy/`][ebuild-link].
[ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build] ([basitleştirilmiş süreç][build_simple]).
### Windows
Windows için (`adb` dahil) tüm gereksinimleri ile derlenmiş bir arşiv mevcut:
- [README](README.md#windows)
[Chocolatey] ile kurulum:
[chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # if you don't have it yet
```
[Scoop] ile kurulum:
```bash
scoop install scrcpy
scoop install adb # if you don't have it yet
```
[scoop]: https://scoop.sh
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
### macOS
Uygulama [Homebrew] içerisinde mevcut. Sadece kurun:
[homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`adb`, `PATH` içerisinden erişilebilir olmalıdır. Eğer değilse:
```bash
brew install android-platform-tools
```
[MacPorts] kullanılarak adb ve uygulamanın birlikte kurulumu yapılabilir:
```bash
sudo port install scrcpy
```
[macports]: https://www.macports.org/
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
## Çalıştırma
Android cihazınızı bağlayın ve aşağıdaki komutu çalıştırın:
```bash
scrcpy
```
Komut satırı argümanları aşağıdaki komut ile listelenebilir:
```bash
scrcpy --help
```
## Özellikler
### Ekran yakalama ayarları
#### Boyut azaltma
Bazen, Android cihaz ekranını daha düşük seviyede göstermek performansı artırabilir.
Hem genişliği hem de yüksekliği bir değere sabitlemek için (ör. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # kısa versiyon
```
Diğer boyut en-boy oranı korunacak şekilde hesaplanır.
Bu şekilde ekran boyutu 1920x1080 olan bir cihaz 1024x576 olarak görünür.
#### Bit-oranı değiştirme
Varsayılan bit-oranı 8 Mbps'dir. Değiştirmek için (ör. 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # kısa versiyon
```
#### Çerçeve oranı sınırlama
Ekran yakalama için maksimum çerçeve oranı için sınır koyulabilir:
```bash
scrcpy --max-fps 15
```
Bu özellik Android 10 ve sonrası sürümlerde resmi olarak desteklenmektedir,
ancak daha önceki sürümlerde çalışmayabilir.
#### Kesme
Cihaz ekranının sadece bir kısmı görünecek şekilde kesilebilir.
Bu özellik Oculus Go'nun bir gözünü yakalamak gibi durumlarda kullanışlı olur:
```bash
scrcpy --crop 1224:1440:0:0 # (0,0) noktasından 1224x1440
```
Eğer `--max-size` belirtilmişse yeniden boyutlandırma kesme işleminden sonra yapılır.
#### Video yönünü kilitleme
Videonun yönünü kilitlemek için:
```bash
scrcpy --lock-video-orientation # başlangıç yönü
scrcpy --lock-video-orientation=0 # doğal yön
scrcpy --lock-video-orientation=1 # 90° saatin tersi yönü
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° saat yönü
```
Bu özellik kaydetme yönünü de etkiler.
[Pencere ayrı olarak döndürülmüş](#rotation) olabilir.
#### Kodlayıcı
Bazı cihazlar birden fazla kodlayıcıya sahiptir, ve bunların bazıları programın
kapanmasına sebep olabilir. Bu durumda farklı bir kodlayıcı seçilebilir:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Mevcut kodlayıcıları listelemek için geçerli olmayan bir kodlayıcı ismi girebilirsiniz,
hata mesajı mevcut kodlayıcıları listeleyecektir:
```bash
scrcpy --encoder _
```
### Yakalama
#### Kaydetme
Ekran yakalama sırasında kaydedilebilir:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Yakalama olmadan kayıt için:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C ile kayıt kesilebilir
```
"Atlanan kareler" gerçek zamanlı olarak gösterilmese (performans sebeplerinden ötürü) dahi kaydedilir.
Kareler cihazda _zamandamgası_ ile saklanır, bu sayede [paket gecikme varyasyonu]
kayıt edilen dosyayı etkilemez.
[paket gecikme varyasyonu]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linux'ta video akışı bir v4l2 loopback cihazına gönderilebilir. Bu sayede Android
cihaz bir web kamerası gibi davranabilir.
Bu işlem için `v4l2loopback` modülü kurulu olmalıdır:
```bash
sudo apt install v4l2loopback-dkms
```
v4l2 cihazı oluşturmak için:
```bash
sudo modprobe v4l2loopback
```
Bu komut `/dev/videoN` adresinde `N` yerine bir tamsayı koyarak yeni bir video
cihazı oluşturacaktır.
(birden fazla cihaz oluşturmak veya spesifik ID'ye sahip cihazlar için
diğer [seçenekleri](https://github.com/umlaeute/v4l2loopback#options) inceleyebilirsiniz.)
Aktif cihazları listelemek için:
```bash
# v4l-utils paketi ile
v4l2-ctl --list-devices
# daha basit ama yeterli olabilecek şekilde
ls /dev/video*
```
v4l2 kullanarak scrpy kullanmaya başlamak için:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ayna penceresini kapatarak
scrcpy --v4l2-sink=/dev/videoN -N # kısa versiyon
```
(`N` harfini oluşturulan cihaz ID numarası ile değiştirin. `ls /dev/video*` cihaz ID'lerini görebilirsiniz.)
Aktifleştirildikten sonra video akışını herhangi bir v4l2 özellikli araçla açabilirsiniz:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC kullanırken yükleme gecikmesi olabilir
```
Örneğin, [OBS] ile video akışını kullanabilirsiniz.
[obs]: https://obsproject.com/
### Bağlantı
#### Kablosuz
_Scrcpy_ cihazla iletişim kurmak için `adb`'yi kullanır, Ve `adb`
bir cihaza TCP/IP kullanarak [bağlanabilir].
1. Cihazınızı bilgisayarınızla aynı Wi-Fi ağına bağlayın.
2. Cihazınızın IP adresini bulun. Ayarlar → Telefon Hakkında → Durum sekmesinden veya
aşağıdaki komutu çalıştırarak öğrenebilirsiniz:
```bash
adb shell ip route | awk '{print $9}'
```
3. Cihazınızda TCP/IP üzerinden adb kullanımını etkinleştirin: `adb tcpip 5555`.
4. Cihazınızı bilgisayarınızdan sökün.
5. Cihazınıza bağlanın: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` değerini değiştirin)_.
6. `scrcpy` komutunu normal olarak çalıştırın.
Bit-oranını ve büyüklüğü azaltmak yararlı olabilir:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # kısa version
```
[bağlanabilir]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Birden fazla cihaz
Eğer `adb devices` komutu birden fazla cihaz listeliyorsa _serial_ değerini belirtmeniz gerekir:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # kısa versiyon
```
Eğer cihaz TCP/IP üzerinden bağlanmışsa:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # kısa version
```
Birden fazla cihaz için birden fazla _scrcpy_ uygulaması çalıştırabilirsiniz.
#### Cihaz bağlantısı ile otomatik başlatma
[AutoAdb] ile yapılabilir:
```bash
autoadb scrcpy -s '{}'
```
[autoadb]: https://github.com/rom1v/autoadb
#### SSH Tünel
Uzaktaki bir cihaza erişmek için lokal `adb` istemcisi, uzaktaki bir `adb` sunucusuna
(aynı _adb_ sürümünü kullanmak şartı ile) bağlanabilir :
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy
```
Uzaktan port yönlendirme ileri yönlü bağlantı kullanabilirsiniz
(`-R` yerine `-L` olduğuna dikkat edin):
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy --force-adb-forward
```
Kablosuz bağlantı gibi burada da kalite düşürmek faydalı olabilir:
```
scrcpy -b2M -m800 --max-fps 15
```
### Pencere ayarları
#### İsim
Cihaz modeli varsayılan pencere ismidir. Değiştirmek için:
```bash
scrcpy --window-title 'Benim cihazım'
```
#### Konum ve
Pencerenin başlangıç konumu ve boyutu belirtilebilir:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Kenarlıklar
Pencere dekorasyonunu kapatmak için:
```bash
scrcpy --window-borderless
```
#### Her zaman üstte
Scrcpy penceresini her zaman üstte tutmak için:
```bash
scrcpy --always-on-top
```
#### Tam ekran
Uygulamayı tam ekran başlatmak için:
```bash
scrcpy --fullscreen
scrcpy -f # kısa versiyon
```
Tam ekran <kbd>MOD</kbd>+<kbd>f</kbd> ile dinamik olarak değiştirilebilir.
#### Döndürme
Pencere döndürülebilir:
```bash
scrcpy --rotation 1
```
Seçilebilecek değerler:
- `0`: döndürme yok
- `1`: 90 derece saat yönünün tersi
- `2`: 180 derece
- `3`: 90 derece saat yönü
Döndürme <kbd>MOD</kbd>+<kbd>←</kbd>_(sol)_ ve
<kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ ile dinamik olarak değiştirilebilir.
_scrcpy_'de 3 farklı döndürme olduğuna dikkat edin:
- <kbd>MOD</kbd>+<kbd>r</kbd> cihazın yatay veya dikey modda çalışmasını sağlar.
(çalışan uygulama istenilen oryantasyonda çalışmayı desteklemiyorsa döndürme
işlemini reddedebilir.)
- [`--lock-video-orientation`](#lock-video-orientation) görüntü yakalama oryantasyonunu
(cihazdan bilgisayara gelen video akışının oryantasyonu) değiştirir. Bu kayıt işlemini
etkiler.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
pencere içeriğini dönderir. Bu sadece canlı görüntüyü etkiler, kayıt işlemini etkilemez.
### Diğer ekran yakalama seçenekleri
#### Yazma korumalı
Kontrolleri devre dışı bırakmak için (cihazla etkileşime geçebilecek her şey: klavye ve
fare girdileri, dosya sürükleyip bırakma):
```bash
scrcpy --no-control
scrcpy -n
```
#### Ekran
Eğer cihazın birden fazla ekranı varsa hangi ekranın kullanılacağını seçebilirsiniz:
```bash
scrcpy --display 1
```
Kullanılabilecek ekranları listelemek için:
```bash
adb shell dumpsys display # çıktı içerisinde "mDisplayId=" terimini arayın
```
İkinci ekran ancak cihaz Android sürümü 10 veya üzeri olmalıdır (değilse yazma korumalı
olarak görüntülenir).
#### Uyanık kalma
Cihazın uyku moduna girmesini engellemek için:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpy kapandığında cihaz başlangıç durumuna geri döner.
#### Ekranı kapatma
Ekran yakalama sırasında cihazın ekranı kapatılabilir:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Ya da <kbd>MOD</kbd>+<kbd>o</kbd> kısayolunu kullanabilirsiniz.
Tekrar açmak için ise <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> tuşlarına basın.
Android'de, `GÜÇ` tuşu her zaman ekranı açar. Eğer `GÜÇ` sinyali scrcpy ile
gönderilsiyse (sağ tık veya <kbd>MOD</kbd>+<kbd>p</kbd>), ekran kısa bir gecikme
ile kapanacaktır. Fiziksel `GÜÇ` tuşuna basmak hala ekranın açılmasına sebep olacaktır.
Bu cihazın uykuya geçmesini engellemek için kullanılabilir:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Dokunuşları gösterme
Sunumlar sırasında fiziksel dokunuşları (fiziksel cihazdaki) göstermek
faydalı olabilir.
Android'de bu özellik _Geliştici seçenekleri_ içerisinde bulunur.
_Scrcpy_ bu özelliği çalışırken etkinleştirebilir ve kapanırken eski
haline geri getirebilir:
```bash
scrcpy --show-touches
scrcpy -t
```
Bu opsiyon sadece _fiziksel_ dokunuşları (cihaz ekranındaki) gösterir.
#### Ekran koruyucuyu devre dışı bırakma
Scrcpy varsayılan ayarlarında ekran koruyucuyu devre dışı bırakmaz.
Bırakmak için:
```bash
scrcpy --disable-screensaver
```
### Girdi kontrolü
#### Cihaz ekranını dönderme
<kbd>MOD</kbd>+<kbd>r</kbd> tuşları ile yatay ve dikey modlar arasında
geçiş yapabilirsiniz.
Bu kısayol ancak çalışan uygulama desteklediği takdirde ekranı döndürecektir.
#### Kopyala yapıştır
Ne zaman Android cihazdaki pano değişse bilgisayardaki pano otomatik olarak
senkronize edilir.
Tüm <kbd>Ctrl</kbd> kısayolları cihaza iletilir:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> genelde kopyalar
- <kbd>Ctrl</kbd>+<kbd>x</kbd> genelde keser
- <kbd>Ctrl</kbd>+<kbd>v</kbd> genelde yapıştırır (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bu kısayollar genelde beklediğiniz gibi çalışır.
Ancak kısayolun gerçekten yaptığı eylemi açık olan uygulama belirler.
Örneğin, _Termux_ <kbd>Ctrl</kbd>+<kbd>c</kbd> ile kopyalama yerine
SIGINT sinyali gönderir, _K-9 Mail_ ise yeni mesaj oluşturur.
Bu tip durumlarda kopyalama, kesme ve yapıştırma için (Android versiyon 7 ve
üstü):
- <kbd>MOD</kbd>+<kbd>c</kbd> `KOPYALA`
- <kbd>MOD</kbd>+<kbd>x</kbd> `KES`
- <kbd>MOD</kbd>+<kbd>v</kbd> `YAPIŞTIR` (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bunlara ek olarak, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> tuşları
bilgisayar pano içeriğini tuş basma eylemleri şeklinde gönderir. Bu metin
yapıştırmayı desteklemeyen (_Termux_ gibi) uygulamar için kullanışlıdır,
ancak ASCII olmayan içerikleri bozabilir.
**UYARI:** Bilgisayar pano içeriğini cihaza yapıştırmak
(<kbd>Ctrl</kbd>+<kbd>v</kbd> ya da <kbd>MOD</kbd>+<kbd>v</kbd> tuşları ile)
içeriği cihaz panosuna kopyalar. Sonuç olarak, herhangi bir Android uygulaması
içeriğe erişebilir. Hassas içerikler (parolalar gibi) için bu özelliği kullanmaktan
kaçının.
Bazı cihazlar pano değişikleri konusunda beklenilen şekilde çalışmayabilir.
Bu durumlarda `--legacy-paste` argümanı kullanılabilir. Bu sayede
<kbd>Ctrl</kbd>+<kbd>v</kbd> ve <kbd>MOD</kbd>+<kbd>v</kbd> tuşları da
pano içeriğini tuş basma eylemleri şeklinde gönderir
(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> ile aynı şekilde).
#### İki parmak ile yakınlaştırma
"İki parmak ile yakınlaştırma" için: <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_.
Daha açıklayıcı şekilde, <kbd>Ctrl</kbd> tuşuna sol-tık ile birlikte basılı
tutun. Sol-tık serbest bırakılıncaya kadar yapılan tüm fare hareketleri
ekran içeriğini ekranın merkezini baz alarak dönderir, büyütür veya küçültür
(eğer uygulama destekliyorsa).
Scrcpy ekranın merkezinde bir "sanal parmak" varmış gibi davranır.
#### Metin gönderme tercihi
Metin girilirken ili çeşit [eylem][textevents] gerçekleştirilir:
- _tuş eylemleri_, bir tuşa basıldığı sinyalini verir;
- _metin eylemleri_, bir metin girildiği sinyalini verir.
Varsayılan olarak, harfler tuş eylemleri kullanılarak gönderilir. Bu sayede
klavye oyunlarda beklenilene uygun olarak çalışır (Genelde WASD tuşları).
Ancak bu [bazı problemlere][prefertext] yol açabilir. Eğer bu problemler ile
karşılaşırsanız metin eylemlerini tercih edebilirsiniz:
```bash
scrcpy --prefer-text
```
(Ama bu oyunlardaki klavye davranışlarını bozacaktır)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Tuş tekrarı
Varsayılan olarak, bir tuşa basılı tutmak tuş eylemini tekrarlar. Bu durum
bazı oyunlarda problemlere yol açabilir.
Tuş eylemlerinin tekrarını kapatmak için:
```bash
scrcpy --no-key-repeat
```
#### Sağ-tık ve Orta-tık
Varsayılan olarak, sağ-tık GERİ (ya da GÜÇ açma) eylemlerini, orta-tık ise
ANA EKRAN eylemini tetikler. Bu kısayolları devre dışı bırakmak için:
```bash
scrcpy --forward-all-clicks
```
### Dosya bırakma
#### APK kurulumu
APK kurmak için, bilgisayarınızdaki APK dosyasını (`.apk` ile biten) _scrcpy_
penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
#### Dosyayı cihaza gönderme
Bir dosyayı cihazdaki `/sdcard/Download/` dizinine atmak için, (APK olmayan)
bir dosyayı _scrcpy_ penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
Hedef dizin uygulama başlatılırken değiştirilebilir:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Ses iletimi
_Scrcpy_ ses iletimi yapmaz. Yerine [sndcpy] kullanabilirsiniz.
Ayrıca bakınız [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Kısayollar
Aşağıdaki listede, <kbd>MOD</kbd> kısayol tamamlayıcısıdır. Varsayılan olarak
(sol) <kbd>Alt</kbd> veya (sol) <kbd>Super</kbd> tuşudur.
Bu tuş `--shortcut-mod` argümanı kullanılarak `lctrl`, `rctrl`,
`lalt`, `ralt`, `lsuper` ve `rsuper` tuşlarından biri ile değiştirilebilir.
Örneğin:
```bash
# Sağ Ctrl kullanmak için
scrcpy --shortcut-mod=rctrl
# Sol Ctrl, Sol Alt veya Sol Super tuşlarından birini kullanmak için
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> tuşu genelde <kbd>Windows</kbd> veya <kbd>Cmd</kbd> tuşudur._
[super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut |
| ------------------------------------------------ | :-------------------------------------------------------- |
| Tam ekran modunu değiştirme | <kbd>MOD</kbd>+<kbd>f</kbd> |
| Ekranı sola çevirme | <kbd>MOD</kbd>+<kbd>←</kbd> _(sol)_ |
| Ekranı sağa çevirme | <kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ |
| Pencereyi 1:1 oranına çevirme (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> |
| Penceredeki siyah kenarlıkları kaldırma | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Çift-sol-tık¹_ |
| `ANA EKRAN` tuşu | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Orta-tık_ |
| `GERİ` tuşu | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Sağ-tık²_ |
| `UYGULAMA_DEĞİŞTİR` tuşu | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4.tık³_ |
| `MENÜ` tuşu (ekran kilidini açma) | <kbd>MOD</kbd>+<kbd>m</kbd> |
| `SES_AÇ` tuşu | <kbd>MOD</kbd>+<kbd>↑</kbd> _(yukarı)_ |
| `SES_KIS` tuşu | <kbd>MOD</kbd>+<kbd>↓</kbd> _(aşağı)_ |
| `GÜÇ` tuşu | <kbd>MOD</kbd>+<kbd>p</kbd> |
| Gücü açma | _Sağ-tık²_ |
| Cihaz ekranını kapatma (ekran yakalama durmadan) | <kbd>MOD</kbd>+<kbd>o</kbd> |
| Cihaz ekranını açma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
| Cihaz ekranını dönderme | <kbd>MOD</kbd>+<kbd>r</kbd> |
| Bildirim panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5.tık³_ |
| Ayarlar panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Çift-5.tık³_ |
| Panelleri kapatma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
| Panoya kopyalama⁴ | <kbd>MOD</kbd>+<kbd>c</kbd> |
| Panoya kesme⁴ | <kbd>MOD</kbd>+<kbd>x</kbd> |
| Panoları senkronize ederek yapıştırma⁴ | <kbd>MOD</kbd>+<kbd>v</kbd> |
| Bilgisayar panosundaki metini girme | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
| FPS sayacını açma/kapatma (terminalde) | <kbd>MOD</kbd>+<kbd>i</kbd> |
| İki parmakla yakınlaştırma | <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_ |
_¹Siyah kenarlıkları silmek için üzerine çift tıklayın._
_²Sağ-tık ekran kapalıysa açar, değilse GERİ sinyali gönderir._
_³4. ve 5. fare tuşları (eğer varsa)._
_⁴Sadece Android 7 ve üzeri versiyonlarda._
Tekrarlı tuşu olan kısayollar tuş bırakılıp tekrar basılarak tekrar çalıştırılır.
Örneğin, "Ayarlar panelini genişletmek" için:
1. <kbd>MOD</kbd> tuşuna basın ve basılı tutun.
2. <kbd>n</kbd> tuşuna iki defa basın.
3. <kbd>MOD</kbd> tuşuna basmayı bırakın.
Tüm <kbd>Ctrl</kbd>+_tuş_ kısayolları cihaza gönderilir. Bu sayede istenilen komut
uygulama tarafından çalıştırılır.
## Özel dizinler
Varsayılandan farklı bir _adb_ programı çalıştırmak için `ADB` ortam değişkenini
ayarlayın:
```bash
ADB=/path/to/adb scrcpy
```
`scrcpy-server` programının dizinini değiştirmek için `SCRCPY_SERVER_PATH`
değişkenini ayarlayın.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Neden _scrcpy_?
Bir meslektaşım [gnirehtet] gibi söylenmesi zor bir isim bulmam için bana meydan okudu.
[`strcpy`] **str**ing kopyalıyor; `scrcpy` **scr**een kopyalıyor.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Nasıl derlenir?
Bakınız [BUILD].
## Yaygın problemler
Bakınız [FAQ](FAQ.md).
## Geliştiriciler
[Geliştiriciler sayfası]nı okuyun.
[geliştiriciler sayfası]: DEVELOP.md
## Lisans
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Makaleler
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -1,993 +0,0 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
_只有原版的 [README](README.md)是保证最新的。_
Current version is based on [f4c7044]
本文根据[f4c7044]进行翻译。
[f4c7044]: https://github.com/Genymobile/scrcpy/blob/f4c7044b46ae28eb64cb5e1a15c9649a44023c70/README.md
# scrcpy (v1.22)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
_发音为 "**scr**een **c**o**py**"_
本应用程序可以显示并控制通过 USB (或 [TCP/IP][article-tcpip]) 连接的安卓设备,且不需要任何 _root_ 权限。本程序支持 _GNU/Linux_, _Windows__macOS_
![screenshot](assets/screenshot-debian-600.jpg)
本应用专注于:
- **轻量** 原生,仅显示设备屏幕
- **性能** 30~120fps取决于设备
- **质量** 分辨率可达 1920×1080 或更高
- **低延迟** [35~70ms][lowlatency]
- **快速启动** 最快 1 秒内即可显示第一帧
- **无侵入性** 不会在设备上遗留任何程序
- **用户利益** 无需帐号,无广告,无需联网
- **自由** 自由和开源软件
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
功能:
- [屏幕录制](#屏幕录制)
- 镜像时[关闭设备屏幕](#关闭设备屏幕)
- 双向[复制粘贴](#复制粘贴)
- [可配置显示质量](#采集设置)
- 以设备屏幕[作为摄像头(V4L2)](#v4l2loopback) (仅限 Linux)
- [模拟物理键盘 (HID)](#物理键盘模拟-hid) (仅限 Linux)
- [物理鼠标模拟 (HID)](#物理鼠标模拟-hid) (仅限 Linux)
- [OTG模式](#otg) (仅限 Linux)
- 更多 ……
## 系统要求
安卓设备最低需要支持 API 21 (Android 5.0)。
确保设备已[开启 adb 调试][enable-adb]。
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
在某些设备上,还需要开启[额外的选项][control]以使用鼠标和键盘进行控制。
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 获取本程序
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### 概要
- Linux: `apt install scrcpy`
- Windows: [下载][direct-win64]
- macOS: `brew install scrcpy`
从源代码编译: [构建][BUILD] ([简化过程][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
在 Debian 和 Ubuntu 上:
```
apt install scrcpy
```
在 Arch Linux 上:
```
pacman -S scrcpy
```
我们也提供 [Snap] 包: [`scrcpy`][snap-link]。
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
对 Fedora 我们提供 [COPR] 包: [`scrcpy`][copr-link]。
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
对 Gentoo 我们提供 [Ebuild] 包:[`scrcpy/`][ebuild-link]。
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
您也可以[自行构建][BUILD] ([简化过程][BUILD_simple])。
### Windows
在 Windows 上,为简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
- [README](README.md#windows)
也可以使用 [Chocolatey]
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # 如果还没有 adb
```
或者 [Scoop]:
```bash
scoop install scrcpy
scoop install adb # 如果还没有 adb
```
[Scoop]: https://scoop.sh
您也可以[自行构建][BUILD]。
### macOS
本程序已发布到 [Homebrew]。直接安装即可:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
你还需要在 `PATH` 内有 `adb`。如果还没有:
```bash
brew install android-platform-tools
```
或者通过 [MacPorts],该方法同时设置好 adb
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
您也可以[自行构建][BUILD]。
## 运行
连接安卓设备,然后执行:
```bash
scrcpy
```
本程序支持命令行参数,查看参数列表:
```bash
scrcpy --help
```
## 功能介绍
### 采集设置
#### 降低分辨率
有时候,可以通过降低镜像的分辨率来提高性能。
要同时限制宽度和高度到某个值 (例如 1024)
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 简写
```
另一边会被按比例缩小以保持设备的显示比例。这样1920×1080 分辨率的设备会以 1024×576 的分辨率进行镜像。
#### 修改码率
默认码率是 8 Mbps。改变视频码率 (例如改为 2 Mbps)
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 简写
```
#### 限制帧率
要限制采集的帧率:
```bash
scrcpy --max-fps 15
```
本功能从 Android 10 开始才被官方支持,但在一些旧版本中也能生效。
#### 画面裁剪
可以对设备屏幕进行裁剪,只镜像屏幕的一部分。
例如可以只镜像 Oculus Go 的一只眼睛。
```bash
scrcpy --crop 1224:1440:0:0 # 以 (0,0) 为原点的 1224x1440 像素
```
如果同时指定了 `--max-size`,会先进行裁剪,再进行缩放。
#### 锁定屏幕方向
要锁定镜像画面的方向:
```bash
scrcpy --lock-video-orientation # 初始(目前)方向
scrcpy --lock-video-orientation=0 # 自然方向
scrcpy --lock-video-orientation=1 # 逆时针旋转 90°
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 顺时针旋转 90°
```
只影响录制的方向。
[窗口可以独立旋转](#旋转)。
#### 编码器
一些设备内置了多种编码器,但是有的编码器会导致问题或崩溃。可以手动选择其它编码器:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
要列出可用的编码器,可以指定一个不存在的编码器名称,错误信息中会包含所有的编码器:
```bash
scrcpy --encoder _
```
### 采集
#### 屏幕录制
可以在镜像的同时录制视频:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
仅录制,不显示镜像:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# 按 Ctrl+C 停止录制
```
录制时会包含“被跳过的帧”,即使它们由于性能原因没有实时显示。设备会为每一帧打上 _时间戳_ ,所以 [包时延抖动][packet delay variation] 不会影响录制的文件。
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
在 Linux 上,可以将视频流发送至 v4l2 回环 (loopback) 设备,因此可以使用任何 v4l2 工具像摄像头一样打开安卓设备。
需安装 `v4l2loopback` 模块:
```bash
sudo apt install v4l2loopback-dkms
```
创建一个 v4l2 设备:
```bash
sudo modprobe v4l2loopback
```
这样会在 `/dev/videoN` 创建一个新的视频设备,其中 `N` 是整数。 ([更多选项](https://github.com/umlaeute/v4l2loopback#options) 可以用来创建多个设备或者特定 ID 的设备)。
列出已启用的设备:
```bash
# 需要 v4l-utils 包
v4l2-ctl --list-devices
# 简单但或许足够
ls /dev/video*
```
使用一个 v4l2 漏开启 scrcpy
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # 禁用窗口镜像
scrcpy --v4l2-sink=/dev/videoN -N # 简写
```
(将 `N` 替换为设备 ID使用 `ls /dev/video*` 命令查看)
启用之后,可以使用 v4l2 工具打开视频流:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC 可能存在一些缓冲延迟
```
例如,可以在 [OBS] 中采集视频。
[OBS]: https://obsproject.com/
#### 缓冲
可以加入缓冲,会增加延迟,但可以减少抖动 (见 [#2464])。
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
对于显示缓冲:
```bash
scrcpy --display-buffer=50 # 为显示增加 50 毫秒的缓冲
```
对于 V4L2 漏:
```bash
scrcpy --v4l2-buffer=500 # 为 v4l2 漏增加 500 毫秒的缓冲
```
### 连接
#### TCP/IP (无线)
_Scrcpy_ 使用 `adb` 与设备通信,并且 `adb` 支持通过 TCP/IP [连接]到设备(设备必须连接与电脑相同的网络)。
##### 自动配置
参数 `--tcpip` 允许自动配置连接。这里有两种方式。
对于传入的 adb 连接如果设备在这个例子中以192.168.1.1为可用地址已经监听了一个端口通常是5555运行
```bash
scrcpy --tcpip=192.168.1.1 # 默认端口是5555
scrcpy --tcpip=192.168.1.1:5555
```
如果adb TCP/IP无线 模式在某些设备上不被启用或者你不知道IP地址用USB连接设备然后运行
```bash
scrcpy --tcpip # 无需其他参数
```
这将会自动寻找设备IP地址启用TCP/IP模式然后在启动之前连接到设备。
##### 手动配置
或者,可以通过 `adb` 使用手动启用 TCP/IP 连接:
1. 将设备和电脑连接至同一 Wi-Fi。
2. 打开 设置 → 关于手机 → 状态信息,获取设备的 IP 地址,也可以执行以下的命令:
```bash
adb shell ip route | awk '{print $9}'
```
3. 启用设备的网络 adb 功能:`adb tcpip 5555`。
4. 断开设备的 USB 连接。
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_。
6. 正常运行 `scrcpy`。
降低比特率和分辨率可能很有用:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 简写
```
[连接]: https://developer.android.com/studio/command-line/adb.html#wireless
#### 多设备
如果 `adb devices` 列出了多个设备,您必须指定设备的 _序列号_
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 简写
```
如果设备通过 TCP/IP 连接:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # 简写
```
您可以同时启动多个 _scrcpy_ 实例以同时显示多个设备的画面。
#### 在设备连接时自动启动
您可以使用 [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### 隧道
要远程连接到设备,可以将本地的 adb 客户端连接到远程的 adb 服务端 (需要两端的 _adb_ 协议版本相同)。
##### 远程ADB服务器
要连接到一个远程ADB服务器让服务器在所有接口上监听
```bash
adb kill-server
adb -a nodaemon server start
# 保持该窗口开启
```
**警告所有客户端与ADB服务器的交流都是未加密的。**
假设此服务器可在 192.168.1.2 访问。 然后,从另一个终端,运行 scrcpy
```bash
export ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
默认情况下scrcpy使用用于 `adb forward` 隧道建立的本地端口(通常是 `27183`,见 `--port` )。它也可以强制使用一个不同的隧道端口(当涉及更多的重定向时,这在更复杂的情况下可能很有用):
```
scrcpy --tunnel-port=1234
```
##### SSH 隧道
为了安全地与远程ADB服务器通信最好使用SSH隧道。
首先确保ADB服务器正在远程计算机上运行
```bash
adb start-server
```
然后建立一个SSH隧道
```bash
# 本地 5038 --> 远程 5037
# 本地 27183 <-- 远程 27183
ssh -CN -L5038:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 保持该窗口开启
```
在另一个终端上运行scrcpy
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
若要不使用远程端口转发,可以强制使用正向连接(注意是 `-L` 而不是 `-R`
```bash
# 本地 5038 --> 远程 5037
# 本地 27183 <-- 远程 27183
ssh -CN -L5038:localhost:5037 -L27183:localhost:27183 your_remote_computer
# 保持该窗口开启
```
在另一个终端上运行scrcpy
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
类似地,对于无线连接,可能需要降低画面质量:
```
scrcpy -b2M -m800 --max-fps 15
```
### 窗口设置
#### 标题
窗口的标题默认为设备型号。可以通过如下命令修改:
```bash
scrcpy --window-title "我的设备"
```
#### 位置和大小
您可以指定初始的窗口位置和大小:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### 无边框
禁用窗口边框:
```bash
scrcpy --window-borderless
```
#### 保持窗口在最前
您可以通过如下命令保持窗口在最前面:
```bash
scrcpy --always-on-top
```
#### 全屏
您可以通过如下命令直接全屏启动 scrcpy
```bash
scrcpy --fullscreen
scrcpy -f # 简写
```
全屏状态可以通过 <kbd>MOD</kbd>+<kbd>f</kbd> 随时切换。
#### 旋转
可以通过以下命令旋转窗口:
```bash
scrcpy --rotation 1
```
可选的值有:
- `0`: 无旋转
- `1`: 逆时针旋转 90°
- `2`: 旋转 180°
- `3`: 顺时针旋转 90°
也可以使用 <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ 和 <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ 随时更改。
需要注意的是, _scrcpy_ 中有三类旋转方向:
- <kbd>MOD</kbd>+<kbd>r</kbd> 请求设备在竖屏和横屏之间切换 (如果前台应用程序不支持请求的朝向,可能会拒绝该请求)。
- [`--lock-video-orientation`](#锁定屏幕方向) 改变镜像的朝向 (设备传输到电脑的画面的朝向)。这会影响录制。
- `--rotation` (或 <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) 只旋转窗口的内容。这只影响显示,不影响录制。
### 其他镜像设置
#### 只读
禁用电脑对设备的控制 (任何可与设备交互的方式:如键盘输入、鼠标事件和文件拖放)
```bash
scrcpy --no-control
scrcpy -n
```
#### 显示屏
如果设备有多个显示屏,可以选择要镜像的显示屏:
```bash
scrcpy --display 1
```
可以通过如下命令列出所有显示屏的 id
```
adb shell dumpsys display # 在输出中搜索 “mDisplayId=”
```
控制第二显示屏需要设备运行 Android 10 或更高版本 (否则将在只读状态下镜像)。
#### 保持常亮
阻止设备在连接时一段时间后休眠:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpy 关闭时会恢复设备原来的设置。
#### 关闭设备屏幕
可以通过以下的命令行参数在关闭设备屏幕的状态下进行镜像:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
或者在任何时候按 <kbd>MOD</kbd>+<kbd>o</kbd>。
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>。
在Android上`电源` 按钮始终能把屏幕打开。为了方便,对于在 _scrcpy_ 中发出的 `电源` 事件 (通过鼠标右键或 <kbd>MOD</kbd>+<kbd>p</kbd>),会 (尽最大的努力) 在短暂的延迟后将屏幕关闭。设备上的 `电源` 按钮仍然能打开设备屏幕。
还可以同时阻止设备休眠:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### 退出时息屏
scrcpy 退出时关闭设备屏幕:
```bash
scrcpy --power-off-on-close
```
#### 显示触摸
在演示时,可能会需要显示 (在物理设备上的) 物理触摸点。
Android 在 _开发者选项_ 中提供了这项功能。
_Scrcpy_ 提供一个选项可以在启动时开启这项功能并在退出时恢复初始设置:
```bash
scrcpy --show-touches
scrcpy -t
```
请注意这项功能只能显示 _物理_ 触摸 (用手指在屏幕上的触摸)。
#### 关闭屏保
_Scrcpy_ 默认不会阻止电脑上开启的屏幕保护。
关闭屏幕保护:
```bash
scrcpy --disable-screensaver
```
### 输入控制
#### 旋转设备屏幕
使用 <kbd>MOD</kbd>+<kbd>r</kbd> 在竖屏和横屏模式之间切换。
需要注意的是,只有在前台应用程序支持所要求的模式时,才会进行切换。
#### 复制粘贴
每次安卓的剪贴板变化时,其内容都会被自动同步到电脑的剪贴板上。
所有的 <kbd>Ctrl</kbd> 快捷键都会被转发至设备。其中:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> 通常执行复制
- <kbd>Ctrl</kbd>+<kbd>x</kbd> 通常执行剪切
- <kbd>Ctrl</kbd>+<kbd>v</kbd> 通常执行粘贴 (在电脑到设备的剪贴板同步完成之后)
大多数时候这些按键都会执行以上的功能。
但实际的行为取决于设备上的前台程序。例如_Termux_ 会在按下 <kbd>Ctrl</kbd>+<kbd>c</kbd> 时发送 SIGINT又如 _K-9 Mail_ 会新建一封邮件。
要在这种情况下进行剪切,复制和粘贴 (仅支持 Android >= 7)
- <kbd>MOD</kbd>+<kbd>c</kbd> 注入 `COPY` (复制)
- <kbd>MOD</kbd>+<kbd>x</kbd> 注入 `CUT` (剪切)
- <kbd>MOD</kbd>+<kbd>v</kbd> 注入 `PASTE` (粘贴) (在电脑到设备的剪贴板同步完成之后)
另外,<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> 会将电脑的剪贴板内容转换为一串按键事件输入到设备。在应用程序不接受粘贴时 (比如 _Termux_),这项功能可以派上一定的用场。不过这项功能可能会导致非 ASCII 编码的内容出现错误。
**警告:** 将电脑剪贴板的内容粘贴至设备 (无论是通过 <kbd>Ctrl</kbd>+<kbd>v</kbd> 还是 <kbd>MOD</kbd>+<kbd>v</kbd>) 都会将内容复制到设备的剪贴板。如此,任何安卓应用程序都能读取到。您应避免将敏感内容 (如密码) 通过这种方式粘贴。
一些设备不支持通过程序设置剪贴板。通过 `--legacy-paste` 选项可以修改 <kbd>Ctrl</kbd>+<kbd>v</kbd> 和 <kbd>MOD</kbd>+<kbd>v</kbd> 的工作方式,使它们通过按键事件 (同 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>) 来注入电脑剪贴板内容。
要禁用自动剪贴板同步功能,使用`--no-clipboard-autosync`。
#### 双指缩放
模拟“双指缩放”:<kbd>Ctrl</kbd>+_按住并移动鼠标_。
更准确的说,在按住鼠标左键时按住 <kbd>Ctrl</kbd>。直到松开鼠标左键,所有鼠标移动将以屏幕中心为原点,缩放或旋转内容 (如果应用支持)。
实际上_scrcpy_ 会在关于屏幕中心对称的位置上用“虚拟手指”发出触摸事件。
#### 物理键盘模拟 (HID)
默认情况下scrcpy 使用安卓按键或文本注入这在任何情况都可以使用但仅限于ASCII字符。
在 Linux 上scrcpy 可以模拟为 Android 上的物理 USB 键盘,以提供更好地输入体验 (使用 [USB HID over AOAv2][hid-aoav2]):禁用虚拟键盘,并适用于任何字符和输入法。
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
不过,这种方法仅支持 USB 连接以及 Linux平台。
启用 HID 模式:
```bash
scrcpy --hid-keyboard
scrcpy -K # 简写
```
如果失败了 (如设备未通过 USB 连接),则自动回退至默认模式 (终端中会输出日志)。这即允许通过 USB 和 TCP/IP 连接时使用相同的命令行参数。
在这种模式下,原始按键事件 (扫描码) 被发送给设备,而与宿主机按键映射无关。因此,若键盘布局不匹配,需要在 Android 设备上进行配置,具体为 设置 → 系统 → 语言和输入法 → [实体键盘]。
[实体键盘]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### 物理鼠标模拟 (HID)
与物理键盘模拟类似,可以模拟一个物理鼠标。 同样,它仅在设备通过 USB 连接时才有效,并且目前仅在 Linux 上受支持。
默认情况下scrcpy 使用 Android 鼠标事件注入,使用绝对坐标。 通过模拟物理鼠标在Android设备上出现鼠标指针并注入鼠标相对运动、点击和滚动。
启用此模式:
```bash
scrcpy --hid-mouse
scrcpy -M # 简写
```
您还可以将 `--forward-all-clicks` 添加到 [转发所有点击][forward_all_clicks].
[forward_all_clicks]: #右键和中键
启用此模式后,计算机鼠标将被“捕获”(鼠标指针从计算机上消失并出现在 Android 设备上)。
特殊的捕获键,<kbd>Alt</kbd> 或 <kbd>Super</kbd>,切换(禁用或启用)鼠标捕获。 使用其中之一将鼠标的控制权交还给计算机。
#### OTG
可以仅使用物理键盘和鼠标模拟 (HID) 运行 _scrcpy_就好像计算机键盘和鼠标通过 OTG 线直接插入设备一样。
在这个模式下_adb_ (USB 调试)是不必要的,且镜像被禁用。
启用 OTG 模式:
```bash
scrcpy --otg
# 如果有多个 USB 设备可用,则通过序列号选择
scrcpy --otg -s 0123456789abcdef
```
只开启 HID 键盘 或 HID 鼠标 是可行的:
```bash
scrcpy --otg --hid-keyboard # 只开启 HID 键盘
scrcpy --otg --hid-mouse # 只开启 HID 鼠标
scrcpy --otg --hid-keyboard --hid-mouse # 开启 HID 键盘 和 HID 鼠标
# 为了方便,默认两者都开启
scrcpy --otg # 开启 HID 键盘 和 HID 鼠标
```
像 `--hid-keyboard` 和 `--hid-mouse` 一样,它只在设备通过 USB 连接时才有效,且目前仅在 Linux 上支持。
#### 文本注入偏好
输入文字的时候,系统会产生两种[事件][textevents]
- _按键事件_ ,代表一个按键被按下或松开。
- _文本事件_ ,代表一个字符被输入。
程序默认使用按键事件来输入字母。只有这样,键盘才会在游戏中正常运作 (例如 WASD 键)。
但这也有可能[造成一些问题][prefertext]。如果您遇到了问题,可以通过以下方式避免:
```bash
scrcpy --prefer-text
```
(但这会导致键盘在游戏中工作不正常)
相反,您可以强制始终注入原始按键事件:
```bash
scrcpy --raw-key-events
```
该选项不影响 HID 键盘 (该模式下,所有按键都发送为扫描码)。
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### 按键重复
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这通常没有实际用途,且可能会导致性能问题。
避免转发重复按键事件:
```bash
scrcpy --no-key-repeat
```
该选项不影响 HID 键盘 (该模式下,按键重复由 Android 直接管理)。
#### 右键和中键
默认状态下,右键会触发返回键 (或电源键开启),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
```bash
scrcpy --forward-all-clicks
```
### 文件拖放
#### 安装APK
将 APK 文件 (文件名以 `.apk` 结尾) 拖放到 _scrcpy_ 窗口来安装。
不会有视觉反馈,终端会输出一条日志。
#### 将文件推送至设备
要推送文件到设备的 `/sdcard/Download/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
不会有视觉反馈,终端会输出一条日志。
在启动时可以修改目标目录:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### 音频转发
_Scrcpy_ 不支持音频。请使用 [sndcpy]。
另见 [issue #14]。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 快捷键
在以下列表中, <kbd>MOD</kbd> 是快捷键的修饰键。
默认是 (左) <kbd>Alt</kbd> 或 (左) <kbd>Super</kbd>。
您可以使用 `--shortcut-mod` 来修改。可选的按键有 `lctrl`、`rctrl`、`lalt`、`ralt`、`lsuper` 和 `rsuper`。例如:
```bash
# 使用右 Ctrl 键
scrcpy --shortcut-mod=rctrl
# 使用左 Ctrl 键 + 左 Alt 键,或 Super 键
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> 键通常是指 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 键。_
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| 操作 | 快捷键
| --------------------------------- | :-------------------------------------------
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd>
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd>
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击左键¹_
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中键_
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右键²_
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _第4键³_
| 点按 `菜单` (解锁屏幕)⁴ | <kbd>MOD</kbd>+<kbd>m</kbd>
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd>
| 打开屏幕 | _鼠标右键²_
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd>
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> \| _第5键³_
| 展开设置面板 | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _双击第5键³_
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| 复制到剪贴板⁵ | <kbd>MOD</kbd>+<kbd>c</kbd>
| 剪切到剪贴板⁵ | <kbd>MOD</kbd>+<kbd>x</kbd>
| 同步剪贴板并粘贴⁵ | <kbd>MOD</kbd>+<kbd>v</kbd>
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| 打开/关闭FPS显示 (至标准输出) | <kbd>MOD</kbd>+<kbd>i</kbd>
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_
| 拖放 APK 文件 | 从电脑安装 APK 文件
| 拖放非 APK 文件 | [将文件推送至设备](#push-file-to-device)
_¹双击黑边可以去除黑边。_
_²点击鼠标右键将在屏幕熄灭时点亮屏幕其余情况则视为按下返回键 。_
_³鼠标的第4键和第5键。_
_⁴对于开发中的 react-native 应用程序,`MENU` 触发开发菜单。_
_⁵需要安卓版本 Android >= 7。_
有重复按键的快捷键通过松开再按下一个按键来进行,如“展开设置面板”:
1. 按下 <kbd>MOD</kbd> 不放。
2. 双击 <kbd>n</kbd>。
3. 松开 <kbd>MOD</kbd>。
所有的 <kbd>Ctrl</kbd>+_按键_ 的快捷键都会被转发到设备,所以会由当前应用程序进行处理。
## 自定义路径
要使用指定的 _adb_ 二进制文件,可以设置环境变量 `ADB`
```bash
ADB=/path/to/adb scrcpy
```
要覆盖 `scrcpy-server` 的路径,可以设置 `SCRCPY_SERVER_PATH`。
要覆盖图标,可以设置其路径至 `SCRCPY_ICON_PATH`。
## 为什么叫 _scrcpy_
一个同事让我找出一个和 [gnirehtet] 一样难以发音的名字。
[`strcpy`] 源于 **str**ing (字符串); `scrcpy` 源于 **scr**een (屏幕)。
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 如何构建?
请查看 [BUILD]。
## 常见问题
请查看 [FAQ](FAQ.md)。
## 开发者
请查看[开发者页面]。
[开发者页面]: DEVELOP.md
## 许可协议
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 相关文章
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -1,702 +0,0 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
_只有原版的 [README](README.md)是保證最新的。_
本文件翻譯時點: [521f2fe](https://github.com/Genymobile/scrcpy/commit/521f2fe994019065e938aa1a54b56b4f10a4ac4a#diff-04c6e90faac2675aa89e2176d2eec7d8)
# scrcpy (v1.15)
Scrcpy 可以透過 USB、或是 [TCP/IP][article-tcpip] 來顯示或控制 Android 裝置。且 scrcpy 不需要 _root_ 權限。
Scrcpy 目前支援 _GNU/Linux_、_Windows_ 和 _macOS_
![screenshot](assets/screenshot-debian-600.jpg)
特色:
- **輕量** (只顯示裝置螢幕)
- **效能** (30~60fps)
- **品質** (1920×1080 或更高)
- **低延遲** ([35~70ms][lowlatency])
- **快速啟動** (~1 秒就可以顯示第一個畫面)
- **非侵入性** (不安裝、留下任何東西在裝置上)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 需求
Android 裝置必須是 API 21+ (Android 5.0+)。
請確認裝置上的 [adb 偵錯 (通常位於開發者模式內)][enable-adb] 已啟用。
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
在部分的裝置上,你也必須啟用[特定的額外選項][control]才能使用鍵盤和滑鼠控制。
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 下載/獲取軟體
### Linux
Debian (目前支援 _testing__sid_) 和 Ubuntu (20.04):
```
apt install scrcpy
```
[Snap] 上也可以下載: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
在 Fedora 上也可以使用 [COPR] 下載: [`scrcpy`][copr-link].
[COPR]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
在 Arch Linux 上也可以使用 [AUR] 下載: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
在 Gentoo 上也可以使用 [Ebuild] 下載: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
你也可以自己[編譯 _Scrcpy_][BUILD]。別擔心,並沒有想像中的難。
### Windows
為了保持簡單Windows 用戶可以下載一個包含所有必需軟體 (包含 `adb`) 的壓縮包:
- [README](README.md#windows)
[Chocolatey] 上也可以下載:
[Chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # 如果你還沒有安裝的話
```
[Scoop] 上也可以下載:
```bash
scoop install scrcpy
scoop install adb # 如果你還沒有安裝的話
```
[Scoop]: https://scoop.sh
你也可以自己[編譯 _Scrcpy_][BUILD]。
### macOS
_Scrcpy_ 可以在 [Homebrew] 上直接安裝:
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
由於執行期間需要可以藉由 `PATH` 存取 `adb` 。如果還沒有安裝 `adb` 可以使用下列方式安裝:
```bash
brew cask install android-platform-tools
```
你也可以自己[編譯 _Scrcpy_][BUILD]。
## 執行
將電腦和你的 Android 裝置連線,然後執行:
```bash
scrcpy
```
_Scrcpy_ 可以接受命令列參數。輸入下列指令就可以瀏覽可以使用的命令列參數:
```bash
scrcpy --help
```
## 功能
> 以下說明中,有關快捷鍵的說明可能會出現 <kbd>MOD</kbd> 按鈕。相關說明請參見[快捷鍵]內的說明。
[快捷鍵]: #快捷鍵
### 畫面擷取
#### 縮小尺寸
使用比較低的解析度來投放 Android 裝置在某些情況可以提升效能。
限制寬和高的最大值(例如: 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 縮短版本
```
比較小的參數會根據螢幕比例重新計算。
根據上面的範例1920x1080 會被縮小成 1024x576。
#### 更改 bit-rate
預設的 bit-rate 是 8 Mbps。如果要更改 bit-rate (例如: 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 縮短版本
```
#### 限制 FPS
限制畫面最高的 FPS:
```bash
scrcpy --max-fps 15
```
僅在 Android 10 後正式支援,不過也有可能可以在 Android 10 以前的版本使用。
#### 裁切
裝置的螢幕可以裁切。如此一來,鏡像出來的螢幕就只會是原本的一部份。
假如只要鏡像 Oculus Go 的其中一隻眼睛:
```bash
scrcpy --crop 1224:1440:0:0 # 位於 (0,0)大小1224x1440
```
如果 `--max-size` 也有指定的話,裁切後才會縮放。
#### 鎖定影像方向
如果要鎖定鏡像影像方向:
```bash
scrcpy --lock-video-orientation 0 # 原本的方向
scrcpy --lock-video-orientation 1 # 逆轉 90°
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 順轉 90°
```
這會影響錄影結果的影像方向。
### 錄影
鏡像投放螢幕的同時也可以錄影:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
如果只要錄影,不要投放螢幕鏡像的話:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# 用 Ctrl+C 停止錄影
```
就算有些幀為了效能而被跳過,它們還是一樣會被錄製。
裝置上的每一幀都有時間戳記,所以 [封包延遲 (Packet Delay Variation, PDV)][packet delay variation] 並不會影響錄影的檔案。
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### 連線
#### 無線
_Scrcpy_ 利用 `adb` 和裝置通訊,而 `adb` 可以[透過 TCP/IP 連結][connect]:
1. 讓電腦和裝置連到同一個 Wi-Fi。
2. 獲取手機的 IP 位址(設定 → 關於手機 → 狀態).
3. 啟用裝置上的 `adb over TCP/IP`: `adb tcpip 5555`.
4. 拔掉裝置上的線。
5. 透過 TCP/IP 連接裝置: `adb connect DEVICE_IP:5555` _(把 `DEVICE_IP` 換成裝置的IP位址)_.
6. 和平常一樣執行 `scrcpy`
如果效能太差,可以降低 bit-rate 和解析度:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 縮短版本
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### 多裝置
如果 `adb devices` 內有多個裝置,則必須附上 _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 縮短版本
```
如果裝置是透過 TCP/IP 連線:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # 縮短版本
```
你可以啟用復數個對應不同裝置的 _scrcpy_
#### 裝置連結後自動啟動
你可以使用 [AutoAdb]:
```bash
autoadb scrcpy -s '{}'
```
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSH tunnel
本地的 `adb` 可以連接到遠端的 `adb` 伺服器(假設兩者使用相同版本的 _adb_ 通訊協定),以連接到遠端裝置:
```bash
adb kill-server # 停止在 Port 5037 的本地 adb 伺服
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 保持開啟
```
從另外一個終端機:
```bash
scrcpy
```
如果要避免啟用 remote port forwarding你可以強制它使用 forward connection (注意 `-L``-R` 的差別):
```bash
adb kill-server # 停止在 Port 5037 的本地 adb 伺服
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# 保持開啟
```
從另外一個終端機:
```bash
scrcpy --force-adb-forward
```
和無線連接一樣,有時候降低品質會比較好:
```
scrcpy -b2M -m800 --max-fps 15
```
### 視窗調整
#### 標題
預設標題是裝置的型號,不過可以透過以下方式修改:
```bash
scrcpy --window-title 'My device'
```
#### 位置 & 大小
初始的視窗位置和大小也可以指定:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### 無邊框
如果要停用視窗裝飾:
```bash
scrcpy --window-borderless
```
#### 保持最上層
如果要保持 `scrcpy` 的視窗在最上層:
```bash
scrcpy --always-on-top
```
#### 全螢幕
這個軟體可以直接在全螢幕模式下起動:
```bash
scrcpy --fullscreen
scrcpy -f # 縮短版本
```
全螢幕可以使用 <kbd>MOD</kbd>+<kbd>f</kbd> 開關。
#### 旋轉
視窗可以旋轉:
```bash
scrcpy --rotation 1
```
可用的數值:
- `0`: 不旋轉
- `1`: 90 度**逆**轉
- `2`: 180 度
- `3`: 90 度**順**轉
旋轉方向也可以使用 <kbd>MOD</kbd>+<kbd></kbd> _(左方向鍵)_<kbd>MOD</kbd>+<kbd></kbd> _(右方向鍵)_ 調整。
_scrcpy_ 有 3 種不同的旋轉:
- <kbd>MOD</kbd>+<kbd>r</kbd> 要求裝置在垂直、水平之間旋轉 (目前運行中的 App 有可能會因為不支援而拒絕)。
- `--lock-video-orientation` 修改鏡像的方向 (裝置傳給電腦的影像)。這會影響錄影結果的影像方向。
- `--rotation` (或是 <kbd>MOD</kbd>+<kbd></kbd> / <kbd>MOD</kbd>+<kbd></kbd>) 只旋轉視窗的內容。這只會影響鏡像結果,不會影響錄影結果。
### 其他鏡像選項
#### 唯讀
停用所有控制,包含鍵盤輸入、滑鼠事件、拖放檔案:
```bash
scrcpy --no-control
scrcpy -n
```
#### 顯示螢幕
如果裝置有複數個螢幕,可以指定要鏡像哪個螢幕:
```bash
scrcpy --display 1
```
可以透過下列指令獲取螢幕 ID:
```
adb shell dumpsys display # 找輸出結果中的 "mDisplayId="
```
第二螢幕只有在 Android 10+ 時可以控制。如果不是 Android 10+,螢幕就會在唯讀狀態下投放。
#### 保持清醒
如果要避免裝置在連接狀態下進入睡眠:
```bash
scrcpy --stay-awake
scrcpy -w
```
_scrcpy_ 關閉後就會回復成原本的設定。
#### 關閉螢幕
鏡像開始時,可以要求裝置關閉螢幕:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
或是在任何時候輸入 <kbd>MOD</kbd>+<kbd>o</kbd>
如果要開啟螢幕,輸入 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
在 Android 上,`POWER` 按鈕總是開啟螢幕。
為了方便,如果 `POWER` 是透過 scrcpy 轉送 (右鍵 或 <kbd>MOD</kbd>+<kbd>p</kbd>)的話,螢幕將會在短暫的延遲後關閉。
實際在手機上的 `POWER` 還是會開啟螢幕。
防止裝置進入睡眠狀態:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### 顯示過期的幀
為了降低延遲, _scrcpy_ 預設只會顯示最後解碼的幀,並且拋棄所有在這之前的幀。
如果要強制顯示所有的幀 (有可能會拉高延遲),輸入:
```bash
scrcpy --render-expired-frames
```
#### 顯示觸控點
對於要報告的人來說,顯示裝置上的實際觸控點有時候是有幫助的。
Android 在_開發者選項_中有提供這個功能。
_Scrcpy_ 可以在啟動時啟用這個功能,並且在停止後恢復成原本的設定:
```bash
scrcpy --show-touches
scrcpy -t
```
這個選項只會顯示**實際觸碰在裝置上的觸碰點**。
### 輸入控制
#### 旋轉裝置螢幕
輸入 <kbd>MOD</kbd>+<kbd>r</kbd> 以在垂直、水平之間切換。
如果使用中的程式不支援,則不會切換。
#### 複製/貼上
如果 Android 剪貼簿上的內容有任何更動,電腦的剪貼簿也會一起更動。
任何與 <kbd>Ctrl</kbd> 相關的快捷鍵事件都會轉送到裝置上。特別來說:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> 通常是複製
- <kbd>Ctrl</kbd>+<kbd>x</kbd> 通常是剪下
- <kbd>Ctrl</kbd>+<kbd>v</kbd> 通常是貼上 (在電腦的剪貼簿與裝置上的剪貼簿同步之後)
這些跟你通常預期的行為一樣。
但是,實際上的行為是根據目前運行中的應用程式而定。
舉例來說, _Termux_ 在收到 <kbd>Ctrl</kbd>+<kbd>c</kbd> 後,會傳送 SIGINT_K-9 Mail_ 則是建立新訊息。
如果在這情況下,要剪下、複製或貼上 (只有在Android 7+時才支援):
- <kbd>MOD</kbd>+<kbd>c</kbd> 注入 `複製`
- <kbd>MOD</kbd>+<kbd>x</kbd> 注入 `剪下`
- <kbd>MOD</kbd>+<kbd>v</kbd> 注入 `貼上` (在電腦的剪貼簿與裝置上的剪貼簿同步之後)
另外,<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> 則是以一連串的按鍵事件貼上電腦剪貼簿中的內容。當元件不允許文字貼上 (例如 _Termux_) 時,這就很有用。不過,這在非 ASCII 內容上就無法使用。
**警告:** 貼上電腦的剪貼簿內容 (無論是從 <kbd>Ctrl</kbd>+<kbd>v</kbd><kbd>MOD</kbd>+<kbd>v</kbd>) 時,會複製剪貼簿中的內容至裝置的剪貼簿上。這會讓所有 Android 程式讀取剪貼簿的內容。請避免貼上任何敏感內容 (像是密碼)。
#### 文字輸入偏好
輸入文字時,有兩種[事件][textevents]會被觸發:
- _鍵盤事件 (key events)_代表有一個按鍵被按下或放開
- _文字事件 (text events)_代表有一個文字被輸入
預設上,文字是被以鍵盤事件 (key events) 輸入的,所以鍵盤和遊戲內所預期的一樣 (通常是指 WASD)。
但是這可能造成[一些問題][prefertext]。如果在這輸入這方面遇到了問題,你可以試試:
```bash
scrcpy --prefer-text
```
(不過遊戲內鍵盤就會不可用)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### 重複輸入
通常來說,長時間按住一個按鍵會重複觸發按鍵事件。這會在一些遊戲中造成效能問題,而且這個重複的按鍵事件是沒有意義的。
如果不要轉送這些重複的按鍵事件:
```bash
scrcpy --no-key-repeat
```
### 檔案
#### 安裝 APK
如果要安裝 APK ,拖放一個 APK 檔案 (以 `.apk` 為副檔名) 到 _scrcpy_ 的視窗上。
視窗上不會有任何反饋;結果會顯示在命令列中。
#### 推送檔案至裝置
如果要推送檔案到裝置上的 `/sdcard/` ,拖放一個非 APK 檔案 (**不**以 `.apk` 為副檔名) 到 _scrcpy_ 的視窗上。
視窗上不會有任何反饋;結果會顯示在命令列中。
推送檔案的目標路徑可以在啟動時指定:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 音訊轉送
_scrcpy_ **不**轉送音訊。請使用 [sndcpy]。另外,參見 [issue #14]。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 快捷鍵
在以下的清單中,<kbd>MOD</kbd> 是快捷鍵的特殊按鍵。通常來說,這個按鍵是 (左) <kbd>Alt</kbd> 或是 (左) <kbd>Super</kbd>
這個是可以使用 `--shortcut-mod` 更改的。可以用的選項有:
- `lctrl`: 左邊的 <kbd>Ctrl</kbd>
- `rctrl`: 右邊的 <kbd>Ctrl</kbd>
- `lalt`: 左邊的 <kbd>Alt</kbd>
- `ralt`: 右邊的 <kbd>Alt</kbd>
- `lsuper`: 左邊的 <kbd>Super</kbd>
- `rsuper`: 右邊的 <kbd>Super</kbd>
```bash
# 以 右邊的 Ctrl 為快捷鍵特殊按鍵
scrcpy --shortcut-mod=rctrl
# 以 左邊的 Ctrl 和左邊的 Alt 或是 左邊的 Super 為快捷鍵特殊按鍵
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> 通常是 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 鍵。_
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut
| ------------------------------------------------- |:-----------------------------
| 切換至全螢幕 | <kbd>MOD</kbd>+<kbd>f</kbd>
| 左旋顯示螢幕 | <kbd>MOD</kbd>+<kbd></kbd> _(左)_
| 右旋顯示螢幕 | <kbd>MOD</kbd>+<kbd></kbd> _(右)_
| 縮放視窗成 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| 縮放視窗到沒有黑邊框為止 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _雙擊¹_
| 按下 `首頁` 鍵 | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中鍵_
| 按下 `返回` 鍵 | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右鍵²_
| 按下 `切換 APP` 鍵 | <kbd>MOD</kbd>+<kbd>s</kbd>
| 按下 `選單` 鍵 (或解鎖螢幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
| 按下 `音量+` 鍵 | <kbd>MOD</kbd>+<kbd></kbd> _(上)_
| 按下 `音量-` 鍵 | <kbd>MOD</kbd>+<kbd></kbd> _(下)_
| 按下 `電源` 鍵 | <kbd>MOD</kbd>+<kbd>p</kbd>
| 開啟 | _右鍵²_
| 關閉裝置螢幕(持續鏡像) | <kbd>MOD</kbd>+<kbd>o</kbd>
| 開啟裝置螢幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| 旋轉裝置螢幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
| 開啟通知列 | <kbd>MOD</kbd>+<kbd>n</kbd>
| 關閉通知列 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| 複製至剪貼簿³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| 剪下至剪貼簿³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| 同步剪貼簿並貼上³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| 複製電腦剪貼簿中的文字至裝置並貼上 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| 啟用/停用 FPS 計數器(顯示於 stdout - 通常是命令列) | <kbd>MOD</kbd>+<kbd>i</kbd>
_¹在黑邊框上雙擊以移除它們。_
_²右鍵會返回。如果螢幕是關閉狀態則會打開螢幕。_
_³只支援 Android 7+。_
所有 <kbd>Ctrl</kbd>+_按鍵_ 快捷鍵都會傳送到裝置上,所以它們是由目前運作的應用程式處理的。
## 自訂路徑
如果要使用特定的 _adb_ ,將它設定到環境變數中的 `ADB`:
ADB=/path/to/adb scrcpy
如果要覆寫 `scrcpy-server` 檔案的路徑,則將路徑設定到環境變數中的 `SCRCPY_SERVER_PATH`
[相關連結][useful]
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## 為何叫 _scrcpy_
有一個同事要我找一個跟 [gnirehtet] 一樣難念的名字。
[`strcpy`] 複製一個字串 (**str**ing)`scrcpy` 複製一個螢幕 (**scr**een)。
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 如何編譯?
請看[這份文件 (英文)][BUILD]。
[BUILD]: BUILD.md
## 常見問題
請看[這份文件 (英文)][FAQ]。
[FAQ]: FAQ.md
## 開發者文件
請看[這個頁面 (英文)][developers page].
[developers page]: DEVELOP.md
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 相關文章
- [Scrcpy 簡介 (英文)][article-intro]
- [Scrcpy 可以無線連線了 (英文)][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

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@ -0,0 +1,126 @@
_scrcpy() {
local cur prev words cword
local opts="
--always-on-top
-b --bit-rate=
--codec-options=
--crop=
-d --select-usb
--disable-screensaver
--display=
--display-buffer=
-e --select-tcpip
--encoder=
--force-adb-forward
--forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help
--legacy-paste
--lock-video-orientation
--lock-video-orientation=
--max-fps=
-M --hid-mouse
-m --max-size=
--no-cleanup
--no-clipboard-on-error
--no-downsize-on-error
-n --no-control
-N --no-display
--no-key-repeat
--no-mipmaps
--no-power-on
--otg
-p --port=
--power-off-on-close
--prefer-text
--print-fps
--push-target=
--raw-key-events
-r --record=
--record-format=
--render-driver=
--rotation=
-s --serial=
--shortcut-mod=
-S --turn-screen-off
-t --show-touches
--tcpip
--tcpip=
--tunnel-host=
--tunnel-port=
--v4l2-buffer=
--v4l2-sink=
-V --verbosity=
-v --version
-w --stay-awake
--window-borderless
--window-title=
--window-x=
--window-y=
--window-width=
--window-height="
_init_completion -s || return
case "$prev" in
--lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return
;;
-r|--record)
COMPREPLY=($(compgen -f -- "$cur"))
return
;;
--record-format)
COMPREPLY=($(compgen -W 'mkv mp4' -- "$cur"))
return
;;
--render-driver)
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return
;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod)
# Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))
return
;;
-V|--verbosity)
COMPREPLY=($(compgen -W 'verbose debug info warn error' -- "$cur"))
return
;;
-s|--serial)
# Use 'adb devices' to list serial numbers
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return
;;
-b|--bitrate \
|--codec-options \
|--crop \
|--display \
|--display-buffer \
|--encoder \
|--max-fps \
|-m|--max-size \
|-p|--port \
|--push-target \
|--tunnel-host \
|--tunnel-port \
|--v4l2-buffer \
|--v4l2-sink \
|--tcpip \
|--window-*)
# Option accepting an argument, but nothing to auto-complete
return
;;
esac
COMPREPLY=($(compgen -W "$opts" -- "$cur"))
[[ $COMPREPLY == *= ]] && compopt -o nospace
}
complete -F _scrcpy scrcpy

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@ -0,0 +1,13 @@
[Desktop Entry]
Name=scrcpy (console)
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Icon=scrcpy
Terminal=true
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

13
app/data/scrcpy.desktop Normal file
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@ -0,0 +1,13 @@
[Desktop Entry]
Name=scrcpy
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Icon=scrcpy
Terminal=false
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

View File

@ -0,0 +1,70 @@
#compdef -N scrcpy -N scrcpy.exe
#
# name: scrcpy
# auth: hltdev [hltdev8642@gmail.com]
# desc: completion file for scrcpy (all OSes)
#
local arguments
arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
{-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
{-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
'--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-display}'[Do not display device \(during screen recording or when V4L2 sink is enabled\)]'
'--no-key-repeat[Do not forward repeated key events when a key is held down]'
'--no-mipmaps[Disable the generation of mipmaps]'
'--no-power-on[Do not power on the device on start]'
'--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]'
{-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]'
'--power-off-on-close[Turn the device screen off when closing scrcpy]'
'--prefer-text[Inject alpha characters and space as text events instead of key events]'
'--print-fps[Start FPS counter, to print frame logs to the console]'
'--push-target=[Set the target directory for pushing files to the device by drag and drop]'
'--raw-key-events[Inject key events for all input keys, and ignore text events]'
{-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
{-t,--show-touches}'[Show physical touches]'
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
'--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]'
'--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]'
'--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]'
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]'
'--window-x=[Set the initial window horizontal position]'
'--window-y=[Set the initial window vertical position]'
'--window-width=[Set the initial window width]'
'--window-height=[Set the initial window height]'
)
_arguments -s $arguments

View File

@ -26,6 +26,7 @@ src = [
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/version.c',
'src/video_buffer.c',
'src/util/acksync.c',
'src/util/file.c',
@ -36,6 +37,7 @@ src = [
'src/util/net_intr.c',
'src/util/process.c',
'src/util/process_intr.c',
'src/util/rand.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
@ -68,12 +70,12 @@ else
endif
endif
v4l2_support = host_machine.system() == 'linux'
v4l2_support = get_option('v4l2') and host_machine.system() == 'linux'
if v4l2_support
src += [ 'src/v4l2_sink.c' ]
endif
usb_support = host_machine.system() == 'linux'
usb_support = get_option('usb')
if usb_support
src += [
'src/usb/aoa_hid.c',
@ -110,9 +112,9 @@ if not crossbuild_windows
else
# cross-compile mingw32 build (from Linux to Windows)
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/data/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/data/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = '../prebuilt-deps/data/' + prebuilt_sdl2 + '/include'
sdl2_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = 'prebuilt-deps/data/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
@ -123,8 +125,8 @@ else
)
prebuilt_ffmpeg = meson.get_cross_property('prebuilt_ffmpeg')
ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = '../prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
@ -140,9 +142,22 @@ else
include_directories: include_directories(ffmpeg_include_dir)
)
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency(
dependencies: [
cc.find_library('msys-usb-1.0', dirs: libusb_bin_dir),
],
include_directories: include_directories(libusb_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
libusb,
cc.find_library('mingw32')
]
@ -156,6 +171,8 @@ check_functions = [
'strdup',
'asprintf',
'vasprintf',
'nrand48',
'jrand48',
]
foreach f : check_functions
@ -209,10 +226,26 @@ executable('scrcpy', src,
install: true,
c_args: [])
# <https://mesonbuild.com/Builtin-options.html#directories>
datadir = get_option('datadir') # by default 'share'
install_man('scrcpy.1')
install_data('../data/icon.png',
install_data('data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/256x256/apps')
install_dir: join_paths(datadir, 'icons/hicolor/256x256/apps'))
install_data('data/zsh-completion/_scrcpy',
install_dir: join_paths(datadir, 'zsh/site-functions'))
install_data('data/bash-completion/scrcpy',
install_dir: join_paths(datadir, 'bash-completion/completions'))
# Desktop entry file for application launchers
if host_machine.system() == 'linux'
# Install a launcher (ex: /usr/local/share/applications/scrcpy.desktop)
install_data('data/scrcpy.desktop',
install_dir: join_paths(datadir, 'applications'))
install_data('data/scrcpy-console.desktop',
install_dir: join_paths(datadir, 'applications'))
endif
### TESTS
@ -227,8 +260,8 @@ if get_option('buildtype') == 'debug'
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_buffer_util', [
'tests/test_buffer_util.c',
['test_binary', [
'tests/test_binary.c',
]],
['test_cbuf', [
'tests/test_cbuf.c',
@ -237,6 +270,7 @@ if get_option('buildtype') == 'debug'
'tests/test_cli.c',
'src/cli.c',
'src/options.c',
'src/util/log.c',
'src/util/net.c',
'src/util/str.c',
'src/util/strbuf.c',
@ -268,6 +302,9 @@ if get_option('buildtype') == 'debug'
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_vector', [
'tests/test_vector.c',
]],
]
foreach t : tests

View File

@ -6,10 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-31.0.3
DEP_DIR=platform-tools-33.0.3
FILENAME=platform-tools_r31.0.3-windows.zip
SHA256SUM=0f4b8fdd26af2c3733539d6eebb3c2ed499ea1d4bb1f4e0ecc2d6016961a6e24
FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
if [[ -d "$DEP_DIR" ]]
then

View File

@ -6,10 +6,11 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win64-5.0
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-5.0-full_build-shared.7z
SHA256SUM=e5900f6cecd4c438d398bd2fc308736c10b857cd8dd61c11bcfb05bff5d1211a
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
@ -17,13 +18,13 @@ then
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/5.0/$FILENAME" \
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-5.0-full_build-shared
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \

View File

@ -0,0 +1,34 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=libusb-1.0.26
FILENAME=libusb-1.0.26-binaries.7z
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries

View File

@ -6,10 +6,10 @@ cd "$DIR"
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.0.20
DEP_DIR=SDL2-2.26.1
FILENAME=SDL2-devel-2.0.20-mingw.tar.gz
SHA256SUM=38094d82a857d6c62352e5c5cdec74948c5b4d25c59cbd298d6d233568976bd1
FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
if [[ -d "$DEP_DIR" ]]
then

View File

@ -1,6 +1,6 @@
#include <winuser.h>
0 ICON "../data/icon.ico"
0 ICON "data/icon.ico"
1 RT_MANIFEST "scrcpy-windows.manifest"
2 VERSIONINFO
BEGIN
@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "1.22"
VALUE "ProductVersion", "1.25"
END
END
BLOCK "VarFileInfo"

View File

@ -100,7 +100,7 @@ Simulate a physical keyboard by using HID over AOAv2.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
It may only work over USB, and is currently only supported on Linux.
It may only work over USB.
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
@ -142,10 +142,16 @@ In this mode, the computer mouse is captured to control the device directly (rel
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
It may only work over USB, and is currently only supported on Linux.
It may only work over USB.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.B \-\-no\-cleanup
By default, scrcpy removes the server binary from the device and restores the device state (show touches, stay awake and power mode) on exit.
This option disables this cleanup.
.TP
.B \-\-no\-clipboard\-autosync
By default, scrcpy automatically synchronizes the computer clipboard to the device clipboard before injecting Ctrl+v, and the device clipboard to the computer clipboard whenever it changes.
@ -174,6 +180,10 @@ Do not forward repeated key events when a key is held down.
.B \-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP
.B \-\-no\-power\-on
Do not power on the device on start.
.TP
.B \-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
@ -184,7 +194,7 @@ LAlt, LSuper or RSuper toggle the mouse capture mode, to give control of the mou
If any of \fB\-\-hid\-keyboard\fR or \fB\-\-hid\-mouse\fR is set, only enable keyboard or mouse respectively, otherwise enable both.
It may only work over USB, and is currently only supported on Linux.
It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
@ -205,6 +215,10 @@ Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.B "\-\-print\-fps
Start FPS counter, to print framerate logs to the console. It can be started or stopped at any time with MOD+i.
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
@ -261,7 +275,7 @@ Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address of the current device (typically connected over USB), enables TCP/IP mode, then connects to this address before starting.
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
.TP
.B \-S, \-\-turn\-screen\-off
@ -345,6 +359,12 @@ Set the initial window height.
Default is 0 (automatic).
.SH EXIT STATUS
.B scrcpy
will exit with code 0 on normal program termination. If an initial
connection cannot be established, the exit code 1 will be returned. If the
device disconnects while a session is active, exit code 2 will be returned.
.SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left)
@ -461,6 +481,10 @@ Push file to device (see \fB\-\-push\-target\fR)
.B ADB
Path to adb.
.TP
.B ANDROID_SERIAL
Device serial to use if no selector (-s, -d, -e or --tcpip=<addr>) is specified.
.TP
.B SCRCPY_ICON_PATH
Path to the program icon.

View File

@ -5,6 +5,7 @@
#include <stdlib.h>
#include <string.h>
#include "adb_device.h"
#include "adb_parser.h"
#include "util/file.h"
#include "util/log.h"
@ -150,7 +151,7 @@ process_check_success_internal(sc_pid pid, const char *name, bool close,
static bool
process_check_success_intr(struct sc_intr *intr, sc_pid pid, const char *name,
unsigned flags) {
if (!sc_intr_set_process(intr, pid)) {
if (intr && !sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
@ -158,7 +159,9 @@ process_check_success_intr(struct sc_intr *intr, sc_pid pid, const char *name,
// Always pass close=false, interrupting would be racy otherwise
bool ret = process_check_success_internal(pid, name, false, flags);
sc_intr_set_process(intr, SC_PROCESS_NONE);
if (intr) {
sc_intr_set_process(intr, SC_PROCESS_NONE);
}
// Close separately
sc_process_close(pid);
@ -202,6 +205,14 @@ sc_adb_start_server(struct sc_intr *intr, unsigned flags) {
return process_check_success_intr(intr, pid, "adb start-server", flags);
}
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("kill-server");
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb kill-server", flags);
}
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) {
@ -382,45 +393,56 @@ sc_adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
return process_check_success_intr(intr, pid, "adb disconnect", flags);
}
static ssize_t
static bool
sc_adb_list_devices(struct sc_intr *intr, unsigned flags,
struct sc_adb_device *devices, size_t len) {
struct sc_vec_adb_devices *out_vec) {
const char *const argv[] = SC_ADB_COMMAND("devices", "-l");
#define BUFSIZE 65536
char *buf = malloc(BUFSIZE);
if (!buf) {
LOG_OOM();
return false;
}
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb devices -l\"");
return -1;
free(buf);
return false;
}
char buf[4096];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, BUFSIZE - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb devices -l", flags);
if (!ok) {
return -1;
free(buf);
return false;
}
if (r == -1) {
return -1;
free(buf);
return false;
}
assert((size_t) r < sizeof(buf));
if (r == sizeof(buf) - 1) {
assert((size_t) r < BUFSIZE);
if (r == BUFSIZE - 1) {
// The implementation assumes that the output of "adb devices -l" fits
// in the buffer in a single pass
LOGW("Result of \"adb devices -l\" does not fit in 4Kb. "
"Please report an issue.\n");
return -1;
LOGW("Result of \"adb devices -l\" does not fit in 64Kb. "
"Please report an issue.");
return false;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
// List all devices to the output list directly
return sc_adb_parse_devices(buf, devices, len);
ok = sc_adb_parse_devices(buf, out_vec);
free(buf);
return ok;
}
static bool
@ -452,9 +474,12 @@ sc_adb_accept_device(const struct sc_adb_device *device,
}
return !strcmp(selector->serial, device->serial);
case SC_ADB_DEVICE_SELECT_USB:
return !sc_adb_is_serial_tcpip(device->serial);
return sc_adb_device_get_type(device->serial) ==
SC_ADB_DEVICE_TYPE_USB;
case SC_ADB_DEVICE_SELECT_TCPIP:
return sc_adb_is_serial_tcpip(device->serial);
// Both emulators and TCP/IP devices are selected via -e
return sc_adb_device_get_type(device->serial) !=
SC_ADB_DEVICE_TYPE_USB;
default:
assert(!"Missing SC_ADB_DEVICE_SELECT_* handling");
break;
@ -488,8 +513,10 @@ sc_adb_devices_log(enum sc_log_level level, struct sc_adb_device *devices,
for (size_t i = 0; i < count; ++i) {
struct sc_adb_device *d = &devices[i];
const char *selection = d->selected ? "-->" : " ";
const char *type = sc_adb_is_serial_tcpip(d->serial) ? "(tcpip)"
: " (usb)";
bool is_usb =
sc_adb_device_get_type(d->serial) == SC_ADB_DEVICE_TYPE_USB;
const char *type = is_usb ? " (usb)"
: "(tcpip)";
LOG(level, " %s %s %-20s %16s %s",
selection, type, d->serial, d->state, d->model ? d->model : "");
}
@ -510,6 +537,8 @@ sc_adb_device_check_state(struct sc_adb_device *device,
LOGE("A popup should open on the device to request authorization.");
LOGE("Check the FAQ: "
"<https://github.com/Genymobile/scrcpy/blob/master/FAQ.md>");
} else {
LOGE("Device could not be connected (state=%s)", state);
}
return false;
@ -519,22 +548,21 @@ bool
sc_adb_select_device(struct sc_intr *intr,
const struct sc_adb_device_selector *selector,
unsigned flags, struct sc_adb_device *out_device) {
struct sc_adb_device devices[16];
ssize_t count =
sc_adb_list_devices(intr, flags, devices, ARRAY_LEN(devices));
if (count == -1) {
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_list_devices(intr, flags, &vec);
if (!ok) {
LOGE("Could not list ADB devices");
return false;
}
if (count == 0) {
if (vec.size == 0) {
LOGE("Could not find any ADB device");
return false;
}
size_t sel_idx; // index of the single matching device if sel_count == 1
size_t sel_count =
sc_adb_devices_select(devices, count, selector, &sel_idx);
sc_adb_devices_select(vec.data, vec.size, selector, &sel_idx);
if (sel_count == 0) {
// if count > 0 && sel_count == 0, then necessarily a selection is
@ -557,8 +585,8 @@ sc_adb_select_device(struct sc_intr *intr,
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, devices, count);
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
sc_adb_devices_destroy(&vec);
return false;
}
@ -584,28 +612,28 @@ sc_adb_select_device(struct sc_intr *intr,
assert(!"Unexpected selector type");
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, devices, count);
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
LOGE("Select a device via -s (--serial), -d (--select-usb) or -e "
"(--select-tcpip)");
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
return false;
}
assert(sel_count == 1); // sel_idx is valid only if sel_count == 1
struct sc_adb_device *device = &devices[sel_idx];
struct sc_adb_device *device = &vec.data[sel_idx];
bool ok = sc_adb_device_check_state(device, devices, count);
ok = sc_adb_device_check_state(device, vec.data, vec.size);
if (!ok) {
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
return false;
}
LOGD("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, devices, count);
sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
// Move devics into out_device (do not destroy device)
sc_adb_device_move(out_device, device);
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
return true;
}
@ -676,17 +704,12 @@ sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags) {
// The implementation assumes that the output of "ip route" fits in the
// buffer in a single pass
LOGW("Result of \"ip route\" does not fit in 1Kb. "
"Please report an issue.\n");
"Please report an issue.");
return NULL;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
return sc_adb_parse_device_ip_from_output(buf);
}
bool
sc_adb_is_serial_tcpip(const char *serial) {
return strchr(serial, ':');
return sc_adb_parse_device_ip(buf);
}

View File

@ -36,6 +36,9 @@ sc_adb_execute(const char *const argv[], unsigned flags);
bool
sc_adb_start_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags);
@ -111,13 +114,4 @@ sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
char *
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags);
/**
* Indicate if the serial represents an IP address
*
* In practice, it just returns true if and only if it contains a ':', which is
* sufficient to distinguish an ip:port from a real USB serial.
*/
bool
sc_adb_is_serial_tcpip(const char *serial);
#endif

View File

@ -1,6 +1,7 @@
#include "adb_device.h"
#include <stdlib.h>
#include <string.h>
void
sc_adb_device_destroy(struct sc_adb_device *device) {
@ -18,9 +19,25 @@ sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src) {
}
void
sc_adb_devices_destroy_all(struct sc_adb_device *devices, size_t count) {
for (size_t i = 0; i < count; ++i) {
sc_adb_device_destroy(&devices[i]);
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices) {
for (size_t i = 0; i < devices->size; ++i) {
sc_adb_device_destroy(&devices->data[i]);
}
sc_vector_destroy(devices);
}
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial) {
// Starts with "emulator-"
if (!strncmp(serial, "emulator-", sizeof("emulator-") - 1)) {
return SC_ADB_DEVICE_TYPE_EMULATOR;
}
// If the serial contains a ':', then it is a TCP/IP device (it is
// sufficient to distinguish an ip:port from a real USB serial)
if (strchr(serial, ':')) {
return SC_ADB_DEVICE_TYPE_TCPIP;
}
return SC_ADB_DEVICE_TYPE_USB;
}

View File

@ -6,6 +6,8 @@
#include <stdbool.h>
#include <stddef.h>
#include "util/vector.h"
struct sc_adb_device {
char *serial;
char *state;
@ -13,6 +15,14 @@ struct sc_adb_device {
bool selected;
};
enum sc_adb_device_type {
SC_ADB_DEVICE_TYPE_USB,
SC_ADB_DEVICE_TYPE_TCPIP,
SC_ADB_DEVICE_TYPE_EMULATOR,
};
struct sc_vec_adb_devices SC_VECTOR(struct sc_adb_device);
void
sc_adb_device_destroy(struct sc_adb_device *device);
@ -29,6 +39,12 @@ void
sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src);
void
sc_adb_devices_destroy_all(struct sc_adb_device *devices, size_t count);
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices);
/**
* Deduce the device type from the serial
*/
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial);
#endif

View File

@ -109,11 +109,8 @@ sc_adb_parse_device(char *line, struct sc_adb_device *device) {
return true;
}
ssize_t
sc_adb_parse_devices(char *str, struct sc_adb_device *devices,
size_t devices_len) {
size_t dev_count = 0;
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec) {
#define HEADER "List of devices attached"
#define HEADER_LEN (sizeof(HEADER) - 1)
bool header_found = false;
@ -144,25 +141,24 @@ sc_adb_parse_devices(char *str, struct sc_adb_device *devices,
size_t line_len = sc_str_remove_trailing_cr(line, len);
line[line_len] = '\0';
bool ok = sc_adb_parse_device(line, &devices[dev_count]);
struct sc_adb_device device;
bool ok = sc_adb_parse_device(line, &device);
if (!ok) {
continue;
}
++dev_count;
assert(dev_count <= devices_len);
if (dev_count == devices_len) {
// Max number of devices reached
break;
ok = sc_vector_push(out_vec, device);
if (!ok) {
LOG_OOM();
LOGE("Could not push adb_device to vector");
sc_adb_device_destroy(&device);
// continue anyway
continue;
}
}
if (!header_found) {
return -1;
}
return dev_count;
assert(header_found || out_vec->size == 0);
return header_found;
}
static char *
@ -203,7 +199,7 @@ sc_adb_parse_device_ip_from_line(char *line) {
}
char *
sc_adb_parse_device_ip_from_output(char *str) {
sc_adb_parse_device_ip(char *str) {
size_t idx_line = 0;
while (str[idx_line] != '\0') {
char *line = &str[idx_line];

View File

@ -14,9 +14,8 @@
*
* Warning: this function modifies the buffer for optimization purposes.
*/
ssize_t
sc_adb_parse_devices(char *str, struct sc_adb_device *devices,
size_t devices_len);
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec);
/**
* Parse the ip from the output of `adb shell ip route`
@ -26,6 +25,6 @@ sc_adb_parse_devices(char *str, struct sc_adb_device *devices,
* Warning: this function modifies the buffer for optimization purposes.
*/
char *
sc_adb_parse_device_ip_from_output(char *str);
sc_adb_parse_device_ip(char *str);
#endif

View File

@ -7,8 +7,6 @@
#include "util/net_intr.h"
#include "util/process_intr.h"
#define SC_SOCKET_NAME "scrcpy"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
@ -17,10 +15,11 @@ listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!sc_adb_reverse(intr, serial, SC_SOCKET_NAME, port,
if (!sc_adb_reverse(intr, serial, device_socket_name, port,
SC_ADB_NO_STDOUT)) {
// the command itself failed, it will fail on any port
return false;
@ -52,7 +51,7 @@ enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
}
// failure, disable tunnel and try another port
if (!sc_adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
if (!sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
@ -78,12 +77,13 @@ enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (sc_adb_forward(intr, serial, port, SC_SOCKET_NAME,
if (sc_adb_forward(intr, serial, port, device_socket_name,
SC_ADB_NO_STDOUT)) {
// success
tunnel->local_port = port;
@ -123,13 +123,14 @@ sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward) {
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial, port_range)) {
if (enable_tunnel_reverse_any_port(tunnel, intr, serial,
device_socket_name, port_range)) {
return true;
}
@ -139,12 +140,13 @@ sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial, port_range);
return enable_tunnel_forward_any_port(tunnel, intr, serial,
device_socket_name, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial) {
const char *serial, const char *device_socket_name) {
assert(tunnel->enabled);
bool ret;
@ -152,7 +154,7 @@ sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
ret = sc_adb_forward_remove(intr, serial, tunnel->local_port,
SC_ADB_NO_STDOUT);
} else {
ret = sc_adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
ret = sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT);
assert(tunnel->server_socket != SC_SOCKET_NONE);

View File

@ -34,14 +34,14 @@ sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward);
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial);
const char *serial, const char *device_socket_name);
#endif

View File

@ -54,6 +54,9 @@
#define OPT_RAW_KEY_EVENTS 1034
#define OPT_NO_DOWNSIZE_ON_ERROR 1035
#define OPT_OTG 1036
#define OPT_NO_CLEANUP 1037
#define OPT_PRINT_FPS 1038
#define OPT_NO_POWER_ON 1039
struct sc_option {
char shortopt;
@ -78,6 +81,11 @@ struct sc_envvar {
const char *text;
};
struct sc_exit_status {
unsigned value;
const char *text;
};
struct sc_getopt_adapter {
char *optstring;
struct option *longopts;
@ -116,7 +124,7 @@ static const struct sc_option options[] = {
.text = "Crop the device screen on the server.\n"
"The values are expressed in the device natural orientation "
"(typically, portrait for a phone, landscape for a tablet). "
"Any --max-size value is cmoputed on the cropped size.",
"Any --max-size value is computed on the cropped size.",
},
{
.shortopt = 'd',
@ -184,8 +192,7 @@ static const struct sc_option options[] = {
"It provides a better experience for IME users, and allows to "
"generate non-ASCII characters, contrary to the default "
"injection method.\n"
"It may only work over USB, and is currently only supported "
"on Linux.\n"
"It may only work over USB.\n"
"The keyboard layout must be configured (once and for all) on "
"the device, via Settings -> System -> Languages and input -> "
"Physical keyboard. This settings page can be started "
@ -237,8 +244,7 @@ static const struct sc_option options[] = {
"device directly (relative mouse mode).\n"
"LAlt, LSuper or RSuper toggle the capture mode, to give "
"control of the mouse back to the computer.\n"
"It may only work over USB, and is currently only supported "
"on Linux.\n"
"It may only work over USB.\n"
"Also see --hid-keyboard.",
},
{
@ -251,11 +257,12 @@ static const struct sc_option options[] = {
"Default is 0 (unlimited).",
},
{
.longopt_id = OPT_NO_DOWNSIZE_ON_ERROR,
.longopt = "no-downsize-on-error",
.text = "By default, on MediaCodec error, scrcpy automatically tries "
"again with a lower definition.\n"
"This option disables this behavior.",
.longopt_id = OPT_NO_CLEANUP,
.longopt = "no-cleanup",
.text = "By default, scrcpy removes the server binary from the device "
"and restores the device state (show touches, stay awake and "
"power mode) on exit.\n"
"This option disables this cleanup."
},
{
.longopt_id = OPT_NO_CLIPBOARD_AUTOSYNC,
@ -266,6 +273,13 @@ static const struct sc_option options[] = {
"it changes.\n"
"This option disables this automatic synchronization."
},
{
.longopt_id = OPT_NO_DOWNSIZE_ON_ERROR,
.longopt = "no-downsize-on-error",
.text = "By default, on MediaCodec error, scrcpy automatically tries "
"again with a lower definition.\n"
"This option disables this behavior.",
},
{
.shortopt = 'n',
.longopt = "no-control",
@ -289,6 +303,11 @@ static const struct sc_option options[] = {
"mipmaps are automatically generated to improve downscaling "
"quality. This option disables the generation of mipmaps.",
},
{
.longopt_id = OPT_NO_POWER_ON,
.longopt = "no-power-on",
.text = "Do not power on the device on start.",
},
{
.longopt_id = OPT_OTG,
.longopt = "otg",
@ -301,8 +320,7 @@ static const struct sc_option options[] = {
"control of the mouse back to the computer.\n"
"If any of --hid-keyboard or --hid-mouse is set, only enable "
"keyboard or mouse respectively, otherwise enable both.\n"
"It may only work over USB, and is currently only supported "
"on Linux.\n"
"It may only work over USB.\n"
"See --hid-keyboard and --hid-mouse.",
},
{
@ -327,6 +345,12 @@ static const struct sc_option options[] = {
"special character, but breaks the expected behavior of alpha "
"keys in games (typically WASD).",
},
{
.longopt_id = OPT_PRINT_FPS,
.longopt = "print-fps",
.text = "Start FPS counter, to print framerate logs to the console. "
"It can be started or stopped at any time with MOD+i.",
},
{
.longopt_id = OPT_PUSH_TARGET,
.longopt = "push-target",
@ -409,6 +433,20 @@ static const struct sc_option options[] = {
"on exit.\n"
"It only shows physical touches (not clicks from scrcpy).",
},
{
.longopt_id = OPT_TCPIP,
.longopt = "tcpip",
.argdesc = "ip[:port]",
.optional_arg = true,
.text = "Configure and reconnect the device over TCP/IP.\n"
"If a destination address is provided, then scrcpy connects to "
"this address before starting. The device must listen on the "
"given TCP port (default is 5555).\n"
"If no destination address is provided, then scrcpy attempts "
"to find the IP address of the current device (typically "
"connected over USB), enables TCP/IP mode, then connects to "
"this address before starting.",
},
{
.longopt_id = OPT_TUNNEL_HOST,
.longopt = "tunnel-host",
@ -470,20 +508,6 @@ static const struct sc_option options[] = {
.text = "Keep the device on while scrcpy is running, when the device "
"is plugged in.",
},
{
.longopt_id = OPT_TCPIP,
.longopt = "tcpip",
.argdesc = "ip[:port]",
.optional_arg = true,
.text = "Configure and reconnect the device over TCP/IP.\n"
"If a destination address is provided, then scrcpy connects to "
"this address before starting. The device must listen on the "
"given TCP port (default is 5555).\n"
"If no destination address is provided, then scrcpy attempts "
"to find the IP address of the current device (typically "
"connected over USB), enables TCP/IP mode, then connects to "
"this address before starting.",
},
{
.longopt_id = OPT_WINDOW_BORDERLESS,
.longopt = "window-borderless",
@ -559,7 +583,7 @@ static const struct sc_shortcut shortcuts[] = {
.text = "Click on BACK",
},
{
.shortcuts = { "MOD+s" },
.shortcuts = { "MOD+s", "4th-click" },
.text = "Click on APP_SWITCH",
},
{
@ -595,7 +619,7 @@ static const struct sc_shortcut shortcuts[] = {
.text = "Rotate device screen",
},
{
.shortcuts = { "MOD+n" },
.shortcuts = { "MOD+n", "5th-click" },
.text = "Expand notification panel",
},
{
@ -642,6 +666,11 @@ static const struct sc_envvar envvars[] = {
.name = "ADB",
.text = "Path to adb executable",
},
{
.name = "ANDROID_SERIAL",
.text = "Device serial to use if no selector (-s, -d, -e or "
"--tcpip=<addr>) is specified",
},
{
.name = "SCRCPY_ICON_PATH",
.text = "Path to the program icon",
@ -649,7 +678,22 @@ static const struct sc_envvar envvars[] = {
{
.name = "SCRCPY_SERVER_PATH",
.text = "Path to the server binary",
}
},
};
static const struct sc_exit_status exit_statuses[] = {
{
.value = 0,
.text = "Normal program termination",
},
{
.value = 1,
.text = "Start failure",
},
{
.value = 2,
.text = "Device disconnected while running",
},
};
static char *
@ -888,6 +932,25 @@ print_envvar(const struct sc_envvar *envvar, unsigned cols) {
free(text);
}
static void
print_exit_status(const struct sc_exit_status *status, unsigned cols) {
assert(cols > 8); // sc_str_wrap_lines() requires indent < columns
assert(status->text);
// The text starts at 9: 4 ident spaces, 3 chars for numeric value, 2 spaces
char *text = sc_str_wrap_lines(status->text, cols, 9);
if (!text) {
printf("<ERROR>\n");
return;
}
assert(strlen(text) >= 9); // Contains at least the initial identation
// text + 9 to remove the initial indentation
printf(" %3d %s\n", status->value, text + 9);
free(text);
}
void
scrcpy_print_usage(const char *arg0) {
#define SC_TERM_COLS_DEFAULT 80
@ -926,6 +989,11 @@ scrcpy_print_usage(const char *arg0) {
for (size_t i = 0; i < ARRAY_LEN(envvars); ++i) {
print_envvar(&envvars[i], cols);
}
printf("\nExit status:\n\n");
for (size_t i = 0; i < ARRAY_LEN(exit_statuses); ++i) {
print_exit_status(&exit_statuses[i], cols);
}
}
static bool
@ -1357,8 +1425,7 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_HID;
break;
#else
LOGE("HID over AOA (-K/--hid-keyboard) is not supported on "
"this platform. It is only available on Linux.");
LOGE("HID over AOA (-K/--hid-keyboard) is disabled.");
return false;
#endif
case OPT_MAX_FPS:
@ -1376,8 +1443,7 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->mouse_input_mode = SC_MOUSE_INPUT_MODE_HID;
break;
#else
LOGE("HID over AOA (-M/--hid-mouse) is not supported on this"
"platform. It is only available on Linux.");
LOGE("HID over AOA (-M/--hid-mouse) is disabled.");
return false;
#endif
case OPT_LOCK_VIDEO_ORIENTATION:
@ -1535,13 +1601,21 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_NO_DOWNSIZE_ON_ERROR:
opts->downsize_on_error = false;
break;
case OPT_NO_CLEANUP:
opts->cleanup = false;
break;
case OPT_NO_POWER_ON:
opts->power_on = false;
break;
case OPT_PRINT_FPS:
opts->start_fps_counter = true;
break;
case OPT_OTG:
#ifdef HAVE_USB
opts->otg = true;
break;
#else
LOGE("OTG mode (--otg) is not supported on this platform. It "
"is only available on Linux.");
LOGE("OTG mode (--otg) is disabled.");
return false;
#endif
case OPT_V4L2_SINK:
@ -1549,7 +1623,8 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
opts->v4l2_device = optarg;
break;
#else
LOGE("V4L2 (--v4l2-sink) is only available on Linux.");
LOGE("V4L2 (--v4l2-sink) is disabled (or unsupported on this "
"platform).");
return false;
#endif
case OPT_V4L2_BUFFER:
@ -1663,6 +1738,18 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
}
#ifdef HAVE_USB
# ifdef _WIN32
if (!opts->otg && (opts->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID
|| opts->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID)) {
LOGE("On Windows, it is not possible to open a USB device already open "
"by another process (like adb).");
LOGE("Therefore, -K/--hid-keyboard and -M/--hid-mouse may only work in "
"OTG mode (--otg).");
return false;
}
# endif
if (opts->otg) {
// OTG mode is compatible with only very few options.
// Only report obvious errors.
@ -1690,12 +1777,12 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
LOGE("OTG mode: could not select display");
return false;
}
#ifdef HAVE_V4L2
# ifdef HAVE_V4L2
if (opts->v4l2_device) {
LOGE("OTG mode: could not sink to V4L2 device");
return false;
}
#endif
# endif
}
#endif

View File

@ -98,7 +98,7 @@ sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %g * pts + %" PRItick,
LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}

View File

@ -1,5 +1,5 @@
#ifndef COMMON_H
#define COMMON_H
#ifndef SC_COMMON_H
#define SC_COMMON_H
#include "config.h"
#include "compat.h"

View File

@ -51,3 +51,47 @@ int vasprintf(char **strp, const char *fmt, va_list ap) {
return len;
}
#endif
#if !defined(HAVE_NRAND48) || !defined(HAVE_JRAND48)
#define SC_RAND48_MASK UINT64_C(0xFFFFFFFFFFFF) // 48 bits
#define SC_RAND48_A UINT64_C(0x5DEECE66D)
#define SC_RAND48_C 0xB
static inline uint64_t rand_iter48(uint64_t x) {
assert((x & ~SC_RAND48_MASK) == 0);
return (x * SC_RAND48_A + SC_RAND48_C) & SC_RAND48_MASK;
}
static uint64_t rand_iter48_xsubi(unsigned short xsubi[3]) {
uint64_t x = ((uint64_t) xsubi[0] << 32)
| ((uint64_t) xsubi[1] << 16)
| xsubi[2];
x = rand_iter48(x);
xsubi[0] = (x >> 32) & 0XFFFF;
xsubi[1] = (x >> 16) & 0XFFFF;
xsubi[2] = x & 0XFFFF;
return x;
}
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]) {
// range [0, 2^31)
return rand_iter48_xsubi(xsubi) >> 17;
}
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]) {
// range [-2^31, 2^31)
union {
uint32_t u;
int32_t i;
} v;
v.u = rand_iter48_xsubi(xsubi) >> 16;
return v.i;
}
#endif
#endif

View File

@ -1,5 +1,5 @@
#ifndef COMPAT_H
#define COMPAT_H
#ifndef SC_COMPAT_H
#define SC_COMPAT_H
#include "config.h"
@ -59,4 +59,12 @@ int asprintf(char **strp, const char *fmt, ...);
int vasprintf(char **strp, const char *fmt, va_list ap);
#endif
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]);
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]);
#endif
#endif

View File

@ -5,7 +5,7 @@
#include <stdlib.h>
#include <string.h>
#include "util/buffer_util.h"
#include "util/binary.h"
#include "util/log.h"
#include "util/str.h"
@ -37,7 +37,7 @@ static const char *const android_motionevent_action_labels[] = {
"move",
"cancel",
"outside",
"ponter-down",
"pointer-down",
"pointer-up",
"hover-move",
"scroll",
@ -61,42 +61,48 @@ static const char *const copy_key_labels[] = {
"cut",
};
static inline const char *
get_well_known_pointer_id_name(uint64_t pointer_id) {
switch (pointer_id) {
case POINTER_ID_MOUSE:
return "mouse";
case POINTER_ID_GENERIC_FINGER:
return "finger";
case POINTER_ID_VIRTUAL_MOUSE:
return "vmouse";
case POINTER_ID_VIRTUAL_FINGER:
return "vfinger";
default:
return NULL;
}
}
static void
write_position(uint8_t *buf, const struct sc_position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
sc_write32be(&buf[0], position->point.x);
sc_write32be(&buf[4], position->point.y);
sc_write16be(&buf[8], position->screen_size.width);
sc_write16be(&buf[10], position->screen_size.height);
}
// write length (4 bytes) + string (non null-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
buffer_write32be(buf, len);
sc_write32be(buf, len);
memcpy(&buf[4], utf8, len);
return 4 + len;
}
static uint16_t
to_fixed_point_16(float f) {
assert(f >= 0.0f && f <= 1.0f);
uint32_t u = f * 0x1p16f; // 2^16
if (u >= 0xffff) {
u = 0xffff;
}
return (uint16_t) u;
}
size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
buf[0] = msg->type;
switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE:
buf[1] = msg->inject_keycode.action;
buffer_write32be(&buf[2], msg->inject_keycode.keycode);
buffer_write32be(&buf[6], msg->inject_keycode.repeat);
buffer_write32be(&buf[10], msg->inject_keycode.metastate);
sc_write32be(&buf[2], msg->inject_keycode.keycode);
sc_write32be(&buf[6], msg->inject_keycode.repeat);
sc_write32be(&buf[10], msg->inject_keycode.metastate);
return 14;
case SC_CONTROL_MSG_TYPE_INJECT_TEXT: {
size_t len =
@ -106,21 +112,23 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
}
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT:
buf[1] = msg->inject_touch_event.action;
buffer_write64be(&buf[2], msg->inject_touch_event.pointer_id);
sc_write64be(&buf[2], msg->inject_touch_event.pointer_id);
write_position(&buf[10], &msg->inject_touch_event.position);
uint16_t pressure =
to_fixed_point_16(msg->inject_touch_event.pressure);
buffer_write16be(&buf[22], pressure);
buffer_write32be(&buf[24], msg->inject_touch_event.buttons);
sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
buffer_write32be(&buf[13],
(uint32_t) msg->inject_scroll_event.hscroll);
buffer_write32be(&buf[17],
(uint32_t) msg->inject_scroll_event.vscroll);
buffer_write32be(&buf[21], msg->inject_scroll_event.buttons);
return 25;
int16_t hscroll =
sc_float_to_i16fp(msg->inject_scroll_event.hscroll);
int16_t vscroll =
sc_float_to_i16fp(msg->inject_scroll_event.vscroll);
sc_write16be(&buf[13], (uint16_t) hscroll);
sc_write16be(&buf[15], (uint16_t) vscroll);
sc_write32be(&buf[17], msg->inject_scroll_event.buttons);
return 21;
case SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
buf[1] = msg->inject_keycode.action;
return 2;
@ -128,7 +136,7 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
buf[1] = msg->get_clipboard.copy_key;
return 2;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
buffer_write64be(&buf[1], msg->set_clipboard.sequence);
sc_write64be(&buf[1], msg->set_clipboard.sequence);
buf[9] = !!msg->set_clipboard.paste;
size_t len = write_string(msg->set_clipboard.text,
SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
@ -167,11 +175,12 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
int action = msg->inject_touch_event.action
& AMOTION_EVENT_ACTION_MASK;
uint64_t id = msg->inject_touch_event.pointer_id;
if (id == POINTER_ID_MOUSE || id == POINTER_ID_VIRTUAL_FINGER) {
const char *pointer_name = get_well_known_pointer_id_name(id);
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%g buttons=%06lx",
id == POINTER_ID_MOUSE ? "mouse" : "vfinger",
" pressure=%f buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
@ -180,7 +189,7 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%g buttons=%06lx",
PRIi32 " pressure=%f buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
@ -191,8 +200,8 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
break;
}
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%" PRIi32
" vscroll=%" PRIi32 " buttons=%06lx",
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%f"
" vscroll=%f buttons=%06lx",
msg->inject_scroll_event.position.point.x,
msg->inject_scroll_event.position.point.y,
msg->inject_scroll_event.hscroll,

View File

@ -1,5 +1,5 @@
#ifndef CONTROLMSG_H
#define CONTROLMSG_H
#ifndef SC_CONTROLMSG_H
#define SC_CONTROLMSG_H
#include "common.h"
@ -18,7 +18,11 @@
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-2)
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2)
// Used for injecting an additional virtual pointer for pinch-to-zoom
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE,
@ -68,8 +72,8 @@ struct sc_control_msg {
} inject_touch_event;
struct {
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
float hscroll;
float vscroll;
enum android_motionevent_buttons buttons;
} inject_scroll_event;
struct {

View File

@ -1,5 +1,5 @@
#ifndef CONTROLLER_H
#define CONTROLLER_H
#ifndef SC_CONTROLLER_H
#define SC_CONTROLLER_H
#include "common.h"

View File

@ -7,13 +7,15 @@
#include "decoder.h"
#include "events.h"
#include "recorder.h"
#include "util/buffer_util.h"
#include "util/binary.h"
#include "util/log.h"
#define BUFSIZE 0x10000
#define SC_PACKET_HEADER_SIZE 12
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
#define SC_PACKET_FLAG_CONFIG (UINT64_C(1) << 63)
#define SC_PACKET_FLAG_KEY_FRAME (UINT64_C(1) << 62)
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
@ -28,16 +30,24 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
//
// The most significant bits of the PTS are used for packet flags:
//
// byte 7 byte 6 byte 5 byte 4 byte 3 byte 2 byte 1 byte 0
// CK...... ........ ........ ........ ........ ........ ........ ........
// ^^<------------------------------------------------------------------->
// || PTS
// | `- key frame
// `-- config packet
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(demuxer->socket, header, HEADER_SIZE);
if (r < HEADER_SIZE) {
uint8_t header[SC_PACKET_HEADER_SIZE];
ssize_t r = net_recv_all(demuxer->socket, header, SC_PACKET_HEADER_SIZE);
if (r < SC_PACKET_HEADER_SIZE) {
return false;
}
uint64_t pts = buffer_read64be(header);
uint32_t len = buffer_read32be(&header[8]);
assert(pts == NO_PTS || (pts & 0x8000000000000000) == 0);
uint64_t pts_flags = sc_read64be(header);
uint32_t len = sc_read32be(&header[8]);
assert(len);
if (av_new_packet(packet, len)) {
@ -51,8 +61,17 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
return false;
}
packet->pts = pts != NO_PTS ? (int64_t) pts : AV_NOPTS_VALUE;
if (pts_flags & SC_PACKET_FLAG_CONFIG) {
packet->pts = AV_NOPTS_VALUE;
} else {
packet->pts = pts_flags & SC_PACKET_PTS_MASK;
}
if (pts_flags & SC_PACKET_FLAG_KEY_FRAME) {
packet->flags |= AV_PKT_FLAG_KEY;
}
packet->dts = packet->pts;
return true;
}
@ -69,28 +88,6 @@ push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
return true;
}
static void
sc_demuxer_parse(struct sc_demuxer *demuxer, AVPacket *packet) {
uint8_t *in_data = packet->data;
int in_len = packet->size;
uint8_t *out_data = NULL;
int out_len = 0;
int r = av_parser_parse2(demuxer->parser, demuxer->codec_ctx,
&out_data, &out_len, in_data, in_len,
AV_NOPTS_VALUE, AV_NOPTS_VALUE, -1);
// PARSER_FLAG_COMPLETE_FRAMES is set
assert(r == in_len);
(void) r;
assert(out_len == in_len);
if (demuxer->parser->key_frame == 1) {
packet->flags |= AV_PKT_FLAG_KEY;
}
packet->dts = packet->pts;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
@ -98,29 +95,27 @@ sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
size_t offset;
if (demuxer->pending) {
offset = demuxer->pending->size;
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
offset = 0;
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_new_packet(demuxer->pending, packet->size)) {
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
@ -130,11 +125,6 @@ sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
}
}
if (!is_config) {
// data packet
sc_demuxer_parse(demuxer, packet);
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {

View File

@ -4,7 +4,7 @@
#include <stdlib.h>
#include <string.h>
#include "util/buffer_util.h"
#include "util/binary.h"
#include "util/log.h"
ssize_t
@ -18,7 +18,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
msg->type = buf[0];
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
size_t clipboard_len = buffer_read32be(&buf[1]);
size_t clipboard_len = sc_read32be(&buf[1]);
if (clipboard_len > len - 5) {
return 0; // not available
}
@ -36,7 +36,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
return 5 + clipboard_len;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
uint64_t sequence = buffer_read64be(&buf[1]);
uint64_t sequence = sc_read64be(&buf[1]);
msg->ack_clipboard.sequence = sequence;
return 9;
}

View File

@ -1,5 +1,5 @@
#ifndef DEVICEMSG_H
#define DEVICEMSG_H
#ifndef SC_DEVICEMSG_H
#define SC_DEVICEMSG_H
#include "common.h"

View File

@ -4,10 +4,10 @@
#include "util/log.h"
#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
#define SC_FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
bool
fps_counter_init(struct fps_counter *counter) {
sc_fps_counter_init(struct sc_fps_counter *counter) {
bool ok = sc_mutex_init(&counter->mutex);
if (!ok) {
return false;
@ -27,26 +27,26 @@ fps_counter_init(struct fps_counter *counter) {
}
void
fps_counter_destroy(struct fps_counter *counter) {
sc_fps_counter_destroy(struct sc_fps_counter *counter) {
sc_cond_destroy(&counter->state_cond);
sc_mutex_destroy(&counter->mutex);
}
static inline bool
is_started(struct fps_counter *counter) {
is_started(struct sc_fps_counter *counter) {
return atomic_load_explicit(&counter->started, memory_order_acquire);
}
static inline void
set_started(struct fps_counter *counter, bool started) {
set_started(struct sc_fps_counter *counter, bool started) {
atomic_store_explicit(&counter->started, started, memory_order_release);
}
// must be called with mutex locked
static void
display_fps(struct fps_counter *counter) {
display_fps(struct sc_fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
counter->nr_rendered * SC_TICK_FREQ / SC_FPS_COUNTER_INTERVAL;
if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
@ -57,7 +57,7 @@ display_fps(struct fps_counter *counter) {
// must be called with mutex locked
static void
check_interval_expired(struct fps_counter *counter, uint32_t now) {
check_interval_expired(struct sc_fps_counter *counter, sc_tick now) {
if (now < counter->next_timestamp) {
return;
}
@ -67,13 +67,13 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
counter->nr_skipped = 0;
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
(now - counter->next_timestamp) / SC_FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += SC_FPS_COUNTER_INTERVAL * elapsed_slices;
}
static int
run_fps_counter(void *data) {
struct fps_counter *counter = data;
struct sc_fps_counter *counter = data;
sc_mutex_lock(&counter->mutex);
while (!counter->interrupted) {
@ -94,9 +94,9 @@ run_fps_counter(void *data) {
}
bool
fps_counter_start(struct fps_counter *counter) {
sc_fps_counter_start(struct sc_fps_counter *counter) {
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex);
@ -117,22 +117,24 @@ fps_counter_start(struct fps_counter *counter) {
counter->thread_started = true;
}
LOGI("FPS counter started");
return true;
}
void
fps_counter_stop(struct fps_counter *counter) {
sc_fps_counter_stop(struct sc_fps_counter *counter) {
set_started(counter, false);
sc_cond_signal(&counter->state_cond);
LOGI("FPS counter stopped");
}
bool
fps_counter_is_started(struct fps_counter *counter) {
sc_fps_counter_is_started(struct sc_fps_counter *counter) {
return is_started(counter);
}
void
fps_counter_interrupt(struct fps_counter *counter) {
sc_fps_counter_interrupt(struct sc_fps_counter *counter) {
if (!counter->thread_started) {
return;
}
@ -145,7 +147,7 @@ fps_counter_interrupt(struct fps_counter *counter) {
}
void
fps_counter_join(struct fps_counter *counter) {
sc_fps_counter_join(struct sc_fps_counter *counter) {
if (counter->thread_started) {
// interrupted must be set by the thread calling join(), so no need to
// lock for the assertion
@ -156,7 +158,7 @@ fps_counter_join(struct fps_counter *counter) {
}
void
fps_counter_add_rendered_frame(struct fps_counter *counter) {
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter) {
if (!is_started(counter)) {
return;
}
@ -169,7 +171,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
}
void
fps_counter_add_skipped_frame(struct fps_counter *counter) {
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter) {
if (!is_started(counter)) {
return;
}

View File

@ -1,5 +1,5 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#ifndef SC_FPSCOUNTER_H
#define SC_FPSCOUNTER_H
#include "common.h"
@ -9,7 +9,7 @@
#include "util/thread.h"
struct fps_counter {
struct sc_fps_counter {
sc_thread thread;
sc_mutex mutex;
sc_cond state_cond;
@ -28,32 +28,32 @@ struct fps_counter {
};
bool
fps_counter_init(struct fps_counter *counter);
sc_fps_counter_init(struct sc_fps_counter *counter);
void
fps_counter_destroy(struct fps_counter *counter);
sc_fps_counter_destroy(struct sc_fps_counter *counter);
bool
fps_counter_start(struct fps_counter *counter);
sc_fps_counter_start(struct sc_fps_counter *counter);
void
fps_counter_stop(struct fps_counter *counter);
sc_fps_counter_stop(struct sc_fps_counter *counter);
bool
fps_counter_is_started(struct fps_counter *counter);
sc_fps_counter_is_started(struct sc_fps_counter *counter);
// request to stop the thread (on quit)
// must be called before fps_counter_join()
// must be called before sc_fps_counter_join()
void
fps_counter_interrupt(struct fps_counter *counter);
sc_fps_counter_interrupt(struct sc_fps_counter *counter);
void
fps_counter_join(struct fps_counter *counter);
sc_fps_counter_join(struct sc_fps_counter *counter);
void
fps_counter_add_rendered_frame(struct fps_counter *counter);
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter);
void
fps_counter_add_skipped_frame(struct fps_counter *counter);
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter);
#endif

View File

@ -1,5 +1,5 @@
#ifndef ICON_H
#define ICON_H
#ifndef SC_ICON_H
#define SC_ICON_H
#include "common.h"

View File

@ -353,18 +353,20 @@ struct sc_mouse_click_event {
struct sc_position position;
enum sc_action action;
enum sc_mouse_button button;
uint64_t pointer_id;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_scroll_event {
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
float hscroll;
float vscroll;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_motion_event {
struct sc_position position;
uint64_t pointer_id;
int32_t xrel;
int32_t yrel;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values

View File

@ -242,18 +242,14 @@ set_screen_power_mode(struct sc_controller *controller,
}
static void
switch_fps_counter_state(struct fps_counter *fps_counter) {
switch_fps_counter_state(struct sc_fps_counter *fps_counter) {
// the started state can only be written from the current thread, so there
// is no ToCToU issue
if (fps_counter_is_started(fps_counter)) {
fps_counter_stop(fps_counter);
LOGI("FPS counter stopped");
if (sc_fps_counter_is_started(fps_counter)) {
sc_fps_counter_stop(fps_counter);
} else {
if (fps_counter_start(fps_counter)) {
LOGI("FPS counter started");
} else {
LOGE("FPS counter starting failed");
}
sc_fps_counter_start(fps_counter);
// Any error is already logged
}
}
@ -339,7 +335,9 @@ simulate_virtual_finger(struct sc_input_manager *im,
msg.inject_touch_event.action = action;
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
msg.inject_touch_event.position.point = point;
msg.inject_touch_event.pointer_id = POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pointer_id =
im->forward_all_clicks ? POINTER_ID_VIRTUAL_MOUSE
: POINTER_ID_VIRTUAL_FINGER;
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.buttons = 0;
@ -568,6 +566,8 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
event->x,
event->y),
},
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.xrel = event->xrel,
.yrel = event->yrel,
.buttons_state =
@ -691,6 +691,8 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
},
.action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button),
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER,
.buttons_state =
sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
im->forward_all_clicks),
@ -751,8 +753,13 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
mouse_x, mouse_y),
},
.hscroll = event->x,
.vscroll = event->y,
#if SDL_VERSION_ATLEAST(2, 0, 18)
.hscroll = CLAMP(event->preciseX, -1.0f, 1.0f),
.vscroll = CLAMP(event->preciseY, -1.0f, 1.0f),
#else
.hscroll = CLAMP(event->x, -1, 1),
.vscroll = CLAMP(event->y, -1, 1),
#endif
.buttons_state =
sc_mouse_buttons_state_from_sdl(buttons, im->forward_all_clicks),
};

View File

@ -1,5 +1,5 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#ifndef SC_INPUTMANAGER_H
#define SC_INPUTMANAGER_H
#include "common.h"

View File

@ -4,6 +4,10 @@
#include <stdbool.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
@ -15,31 +19,11 @@
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#include "util/log.h"
static void
print_version(void) {
printf("\ndependencies:\n");
printf(" - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
SDL_PATCHLEVEL);
printf(" - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO);
printf(" - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO);
printf(" - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO);
#ifdef HAVE_V4L2
printf(" - libavdevice %d.%d.%d\n", LIBAVDEVICE_VERSION_MAJOR,
LIBAVDEVICE_VERSION_MINOR,
LIBAVDEVICE_VERSION_MICRO);
#endif
}
#include "version.h"
int
main(int argc, char *argv[]) {
#ifdef __WINDOWS__
main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32
// disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
setbuf(stdout, NULL);
@ -60,19 +44,19 @@ main(int argc, char *argv[]) {
#endif
if (!scrcpy_parse_args(&args, argc, argv)) {
return 1;
return SCRCPY_EXIT_FAILURE;
}
sc_set_log_level(args.opts.log_level);
if (args.help) {
scrcpy_print_usage(argv[0]);
return 0;
return SCRCPY_EXIT_SUCCESS;
}
if (args.version) {
print_version();
return 0;
scrcpy_print_version();
return SCRCPY_EXIT_SUCCESS;
}
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
@ -86,17 +70,66 @@ main(int argc, char *argv[]) {
#endif
if (avformat_network_init()) {
return 1;
return SCRCPY_EXIT_FAILURE;
}
#ifdef HAVE_USB
bool ok = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
#else
bool ok = scrcpy(&args.opts);
enum scrcpy_exit_code ret = scrcpy(&args.opts);
#endif
avformat_network_deinit(); // ignore failure
return ok ? 0 : 1;
return ret;
}
int
main(int argc, char *argv[]) {
#ifndef _WIN32
return main_scrcpy(argc, argv);
#else
(void) argc;
(void) argv;
int wargc;
wchar_t **wargv = CommandLineToArgvW(GetCommandLineW(), &wargc);
if (!wargv) {
LOG_OOM();
return SCRCPY_EXIT_FAILURE;
}
char **argv_utf8 = malloc((wargc + 1) * sizeof(*argv_utf8));
if (!argv_utf8) {
LOG_OOM();
LocalFree(wargv);
return SCRCPY_EXIT_FAILURE;
}
argv_utf8[wargc] = NULL;
for (int i = 0; i < wargc; ++i) {
argv_utf8[i] = sc_str_from_wchars(wargv[i]);
if (!argv_utf8[i]) {
LOG_OOM();
for (int j = 0; j < i; ++j) {
free(argv_utf8[j]);
}
LocalFree(wargv);
free(argv_utf8);
return SCRCPY_EXIT_FAILURE;
}
}
LocalFree(wargv);
int ret = main_scrcpy(wargc, argv_utf8);
for (int i = 0; i < wargc; ++i) {
free(argv_utf8[i]);
}
free(argv_utf8);
return ret;
#endif
}

View File

@ -69,7 +69,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = AMOTION_EVENT_ACTION_MOVE,
.pointer_id = POINTER_ID_MOUSE,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = 1.f,
.buttons = convert_mouse_buttons(event->buttons_state),
@ -90,7 +90,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_mouse_action(event->action),
.pointer_id = POINTER_ID_MOUSE,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.buttons = convert_mouse_buttons(event->buttons_state),

View File

@ -28,7 +28,7 @@ sc_opengl_init(struct sc_opengl *gl) {
sizeof(OPENGL_ES_PREFIX) - 1);
if (gl->is_opengles) {
/* skip the prefix */
version += sizeof(PREFIX) - 1;
version += sizeof(OPENGL_ES_PREFIX) - 1;
}
int r = sscanf(version, "%d.%d", &gl->version_major, &gl->version_minor);

View File

@ -62,4 +62,7 @@ const struct scrcpy_options scrcpy_options_default = {
.tcpip_dst = NULL,
.select_tcpip = false,
.select_usb = false,
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
};

View File

@ -137,6 +137,9 @@ struct scrcpy_options {
const char *tcpip_dst;
bool select_usb;
bool select_tcpip;
bool cleanup;
bool start_fps_counter;
bool power_on;
};
extern const struct scrcpy_options scrcpy_options_default;

View File

@ -1,5 +1,5 @@
#ifndef RECEIVER_H
#define RECEIVER_H
#ifndef SC_RECEIVER_H
#define SC_RECEIVER_H
#include "common.h"

View File

@ -32,6 +32,7 @@
#include "util/acksync.h"
#include "util/log.h"
#include "util/net.h"
#include "util/rand.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
@ -149,38 +150,41 @@ sdl_configure(bool display, bool disable_screensaver) {
}
}
static bool
static enum scrcpy_exit_code
event_loop(struct scrcpy *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_STREAM_STOPPED:
LOGW("Device disconnected");
return false;
return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT:
LOGD("User requested to quit");
return true;
return SCRCPY_EXIT_SUCCESS;
default:
sc_screen_handle_event(&s->screen, &event);
break;
}
}
return false;
return SCRCPY_EXIT_FAILURE;
}
// Return true on success, false on error
static bool
await_for_server(void) {
await_for_server(bool *connected) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
LOGD("User requested to quit");
return false;
*connected = false;
return true;
case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
return false;
case EVENT_SERVER_CONNECTED:
LOGD("Server connected");
*connected = true;
return true;
default:
break;
@ -262,7 +266,15 @@ sc_server_on_disconnected(struct sc_server *server, void *userdata) {
// event
}
bool
static uint32_t
scrcpy_generate_uid() {
struct sc_rand rand;
sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side
return sc_rand_u32(&rand) & 0x7FFFFFFF;
}
enum scrcpy_exit_code
scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy;
struct scrcpy *s = &scrcpy;
@ -270,12 +282,12 @@ scrcpy(struct scrcpy_options *options) {
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
return false;
return SCRCPY_EXIT_FAILURE;
}
atexit(SDL_Quit);
bool ret = false;
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
bool server_started = false;
bool file_pusher_initialized = false;
@ -295,7 +307,10 @@ scrcpy(struct scrcpy_options *options) {
struct sc_acksync *acksync = NULL;
uint32_t uid = scrcpy_generate_uid();
struct sc_server_params params = {
.uid = uid,
.req_serial = options->serial,
.select_usb = options->select_usb,
.select_tcpip = options->select_tcpip,
@ -320,6 +335,8 @@ scrcpy(struct scrcpy_options *options) {
.downsize_on_error = options->downsize_on_error,
.tcpip = options->tcpip,
.tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup,
.power_on = options->power_on,
};
static const struct sc_server_callbacks cbs = {
@ -328,7 +345,7 @@ scrcpy(struct scrcpy_options *options) {
.on_disconnected = sc_server_on_disconnected,
};
if (!sc_server_init(&s->server, &params, &cbs, NULL)) {
return false;
return SCRCPY_EXIT_FAILURE;
}
if (!sc_server_start(&s->server)) {
@ -350,7 +367,14 @@ scrcpy(struct scrcpy_options *options) {
sdl_configure(options->display, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling
if (!await_for_server()) {
bool connected;
if (!await_for_server(&connected)) {
goto end;
}
if (!connected) {
// This is not an error, user requested to quit
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
@ -587,6 +611,7 @@ aoa_hid_end:
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
};

View File

@ -6,7 +6,18 @@
#include <stdbool.h>
#include "options.h"
bool
enum scrcpy_exit_code {
// Normal program termination
SCRCPY_EXIT_SUCCESS,
// No connection could be established
SCRCPY_EXIT_FAILURE,
// Device was disconnected while running
SCRCPY_EXIT_DISCONNECTED,
};
enum scrcpy_exit_code
scrcpy(struct scrcpy_options *options);
#endif

View File

@ -163,14 +163,44 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
}
static void
sc_screen_capture_mouse(struct sc_screen *screen, bool capture) {
sc_screen_set_mouse_capture(struct sc_screen *screen, bool capture) {
#ifdef __APPLE__
// Workaround for SDL bug on macOS:
// <https://github.com/libsdl-org/SDL/issues/5340>
if (capture) {
int mouse_x, mouse_y;
SDL_GetGlobalMouseState(&mouse_x, &mouse_y);
int x, y, w, h;
SDL_GetWindowPosition(screen->window, &x, &y);
SDL_GetWindowSize(screen->window, &w, &h);
bool outside_window = mouse_x < x || mouse_x >= x + w
|| mouse_y < y || mouse_y >= y + h;
if (outside_window) {
SDL_WarpMouseInWindow(screen->window, w / 2, h / 2);
}
}
#else
(void) screen;
#endif
if (SDL_SetRelativeMouseMode(capture)) {
LOGE("Could not set relative mouse mode to %s: %s",
capture ? "true" : "false", SDL_GetError());
return;
}
}
screen->mouse_captured = capture;
static inline bool
sc_screen_get_mouse_capture(struct sc_screen *screen) {
(void) screen;
return SDL_GetRelativeMouseMode();
}
static inline void
sc_screen_toggle_mouse_capture(struct sc_screen *screen) {
(void) screen;
bool new_value = !sc_screen_get_mouse_capture(screen);
sc_screen_set_mouse_capture(screen, new_value);
}
static void
@ -340,7 +370,7 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
bool need_new_event;
if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter);
sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
@ -372,7 +402,6 @@ sc_screen_init(struct sc_screen *screen,
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
screen->mouse_captured = false;
screen->mouse_capture_key_pressed = 0;
screen->req.x = params->window_x;
@ -380,6 +409,7 @@ sc_screen_init(struct sc_screen *screen,
screen->req.width = params->window_width;
screen->req.height = params->window_height;
screen->req.fullscreen = params->fullscreen;
screen->req.start_fps_counter = params->start_fps_counter;
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
@ -396,7 +426,7 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_video_buffer;
}
if (!fps_counter_init(&screen->fps_counter)) {
if (!sc_fps_counter_init(&screen->fps_counter)) {
goto error_stop_and_join_video_buffer;
}
@ -528,7 +558,7 @@ error_destroy_renderer:
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
fps_counter_destroy(&screen->fps_counter);
sc_fps_counter_destroy(&screen->fps_counter);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
@ -556,6 +586,10 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
sc_screen_switch_fullscreen(screen);
}
if (screen->req.start_fps_counter) {
sc_fps_counter_start(&screen->fps_counter);
}
SDL_ShowWindow(screen->window);
}
@ -567,13 +601,13 @@ sc_screen_hide_window(struct sc_screen *screen) {
void
sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
fps_counter_interrupt(&screen->fps_counter);
sc_fps_counter_interrupt(&screen->fps_counter);
}
void
sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
fps_counter_join(&screen->fps_counter);
sc_fps_counter_join(&screen->fps_counter);
}
void
@ -585,7 +619,7 @@ sc_screen_destroy(struct sc_screen *screen) {
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
fps_counter_destroy(&screen->fps_counter);
sc_fps_counter_destroy(&screen->fps_counter);
sc_video_buffer_destroy(&screen->vb);
}
@ -695,7 +729,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(&screen->fps_counter);
sc_fps_counter_add_rendered_frame(&screen->fps_counter);
struct sc_size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
@ -710,7 +744,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
if (sc_screen_is_relative_mode(screen)) {
// Capture mouse on start
sc_screen_capture_mouse(screen, true);
sc_screen_set_mouse_capture(screen, true);
}
}
@ -823,7 +857,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (relative_mode) {
sc_screen_capture_mouse(screen, false);
sc_screen_set_mouse_capture(screen, false);
}
break;
}
@ -853,8 +887,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
if (key == cap) {
// A mouse capture key has been pressed then released:
// toggle the capture mouse mode
sc_screen_capture_mouse(screen,
!screen->mouse_captured);
sc_screen_toggle_mouse_capture(screen);
}
// Mouse capture keys are never forwarded to the device
return;
@ -864,7 +897,7 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
case SDL_MOUSEWHEEL:
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONDOWN:
if (relative_mode && !screen->mouse_captured) {
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
// Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP
return;
@ -880,8 +913,8 @@ sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
}
break;
case SDL_MOUSEBUTTONUP:
if (relative_mode && !screen->mouse_captured) {
sc_screen_capture_mouse(screen, true);
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
sc_screen_set_mouse_capture(screen, true);
return;
}
break;

View File

@ -26,7 +26,7 @@ struct sc_screen {
struct sc_input_manager im;
struct sc_video_buffer vb;
struct fps_counter fps_counter;
struct sc_fps_counter fps_counter;
// The initial requested window properties
struct {
@ -35,6 +35,7 @@ struct sc_screen {
uint16_t width;
uint16_t height;
bool fullscreen;
bool start_fps_counter;
} req;
SDL_Window *window;
@ -60,7 +61,6 @@ struct sc_screen {
bool event_failed; // in case SDL_PushEvent() returned an error
bool mouse_captured; // only relevant in relative mouse mode
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
SDL_Keycode mouse_capture_key_pressed;
@ -94,6 +94,7 @@ struct sc_screen_params {
bool mipmaps;
bool fullscreen;
bool start_fps_counter;
sc_tick buffering_time;
};

View File

@ -19,6 +19,9 @@
#define SC_SERVER_PATH_DEFAULT PREFIX "/share/scrcpy/" SC_SERVER_FILENAME
#define SC_DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
#define SC_ADB_PORT_DEFAULT 5555
#define SC_SOCKET_NAME_PREFIX "scrcpy_"
static char *
get_server_path(void) {
#ifdef __WINDOWS__
@ -195,6 +198,7 @@ execute_server(struct sc_server *server,
cmd[count++] = p; \
}
ADD_PARAM("uid=%08x", params->uid);
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
ADD_PARAM("bit_rate=%" PRIu32, params->bit_rate);
@ -244,6 +248,14 @@ execute_server(struct sc_server *server,
// By default, downsize_on_error is true
ADD_PARAM("downsize_on_error=false");
}
if (!params->cleanup) {
// By default, cleanup is true
ADD_PARAM("cleanup=false");
}
if (!params->power_on) {
// By default, power_on is true
ADD_PARAM("power_on=false");
}
#undef ADD_PARAM
@ -354,6 +366,7 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
}
server->serial = NULL;
server->device_socket_name = NULL;
server->stopped = false;
server->video_socket = SC_SOCKET_NONE;
@ -453,7 +466,8 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
}
// we don't need the adb tunnel anymore
sc_adb_tunnel_close(tunnel, &server->intr, serial);
sc_adb_tunnel_close(tunnel, &server->intr, serial,
server->device_socket_name);
// The sockets will be closed on stop if device_read_info() fails
bool ok = device_read_info(&server->intr, video_socket, info);
@ -482,8 +496,11 @@ fail:
}
}
// Always leave this function with tunnel disabled
sc_adb_tunnel_close(tunnel, &server->intr, serial);
if (tunnel->enabled) {
// Always leave this function with tunnel disabled
sc_adb_tunnel_close(tunnel, &server->intr, serial,
server->device_socket_name);
}
return false;
}
@ -503,27 +520,36 @@ sc_server_on_terminated(void *userdata) {
LOGD("Server terminated");
}
static bool
is_tcpip_mode_enabled(struct sc_server *server, const char *serial) {
static uint16_t
get_adb_tcp_port(struct sc_server *server, const char *serial) {
struct sc_intr *intr = &server->intr;
char *current_port =
sc_adb_getprop(intr, serial, "service.adb.tcp.port", SC_ADB_SILENT);
if (!current_port) {
return false;
return 0;
}
// Is the device is listening on TCP on port 5555?
bool enabled = !strcmp("5555", current_port);
long value;
bool ok = sc_str_parse_integer(current_port, &value);
free(current_port);
return enabled;
if (!ok) {
return 0;
}
if (value < 0 || value > 0xFFFF) {
return 0;
}
return value;
}
static bool
wait_tcpip_mode_enabled(struct sc_server *server, const char *serial,
unsigned attempts, sc_tick delay) {
if (is_tcpip_mode_enabled(server, serial)) {
LOGI("TCP/IP mode enabled");
uint16_t expected_port, unsigned attempts,
sc_tick delay) {
uint16_t adb_port = get_adb_tcp_port(server, serial);
if (adb_port == expected_port) {
return true;
}
@ -537,28 +563,23 @@ wait_tcpip_mode_enabled(struct sc_server *server, const char *serial,
return false;
}
if (is_tcpip_mode_enabled(server, serial)) {
LOGI("TCP/IP mode enabled");
adb_port = get_adb_tcp_port(server, serial);
if (adb_port == expected_port) {
return true;
}
} while (--attempts);
return false;
}
char *
append_port_5555(const char *ip) {
size_t len = strlen(ip);
// sizeof counts the final '\0'
char *ip_port = malloc(len + sizeof(":5555"));
if (!ip_port) {
static char *
append_port(const char *ip, uint16_t port) {
char *ip_port;
int ret = asprintf(&ip_port, "%s:%" PRIu16, ip, port);
if (ret == -1) {
LOG_OOM();
return NULL;
}
memcpy(ip_port, ip, len);
memcpy(ip_port + len, ":5555", sizeof(":5555"));
return ip_port;
}
@ -576,34 +597,36 @@ sc_server_switch_to_tcpip(struct sc_server *server, const char *serial) {
return NULL;
}
char *ip_port = append_port_5555(ip);
free(ip);
if (!ip_port) {
return NULL;
}
uint16_t adb_port = get_adb_tcp_port(server, serial);
if (adb_port) {
LOGI("TCP/IP mode already enabled on port %" PRIu16, adb_port);
} else {
LOGI("Enabling TCP/IP mode on port " SC_STR(SC_ADB_PORT_DEFAULT) "...");
bool tcp_mode = is_tcpip_mode_enabled(server, serial);
if (!tcp_mode) {
bool ok = sc_adb_tcpip(intr, serial, 5555, SC_ADB_NO_STDOUT);
bool ok = sc_adb_tcpip(intr, serial, SC_ADB_PORT_DEFAULT,
SC_ADB_NO_STDOUT);
if (!ok) {
LOGE("Could not restart adbd in TCP/IP mode");
goto error;
free(ip);
return NULL;
}
unsigned attempts = 40;
sc_tick delay = SC_TICK_FROM_MS(250);
ok = wait_tcpip_mode_enabled(server, serial, attempts, delay);
ok = wait_tcpip_mode_enabled(server, serial, SC_ADB_PORT_DEFAULT,
attempts, delay);
if (!ok) {
goto error;
free(ip);
return NULL;
}
adb_port = SC_ADB_PORT_DEFAULT;
LOGI("TCP/IP mode enabled on port " SC_STR(SC_ADB_PORT_DEFAULT));
}
char *ip_port = append_port(ip, adb_port);
free(ip);
return ip_port;
error:
free(ip_port);
return NULL;
}
static bool
@ -630,7 +653,8 @@ sc_server_configure_tcpip_known_address(struct sc_server *server,
const char *addr) {
// Append ":5555" if no port is present
bool contains_port = strchr(addr, ':');
char *ip_port = contains_port ? strdup(addr) : append_port_5555(addr);
char *ip_port = contains_port ? strdup(addr)
: append_port(addr, SC_ADB_PORT_DEFAULT);
if (!ip_port) {
LOG_OOM();
return false;
@ -643,7 +667,8 @@ sc_server_configure_tcpip_known_address(struct sc_server *server,
static bool
sc_server_configure_tcpip_unknown_address(struct sc_server *server,
const char *serial) {
bool is_already_tcpip = sc_adb_is_serial_tcpip(serial);
bool is_already_tcpip =
sc_adb_device_get_type(serial) == SC_ADB_DEVICE_TYPE_TCPIP;
if (is_already_tcpip) {
// Nothing to do
LOGI("Device already connected via TCP/IP: %s", serial);
@ -701,7 +726,15 @@ run_server(void *data) {
} else if (params->select_tcpip) {
selector.type = SC_ADB_DEVICE_SELECT_TCPIP;
} else {
selector.type = SC_ADB_DEVICE_SELECT_ALL;
// No explicit selection, check $ANDROID_SERIAL
const char *env_serial = getenv("ANDROID_SERIAL");
if (env_serial) {
LOGI("Using ANDROID_SERIAL: %s", env_serial);
selector.type = SC_ADB_DEVICE_SELECT_SERIAL;
selector.serial = env_serial;
} else {
selector.type = SC_ADB_DEVICE_SELECT_ALL;
}
}
struct sc_adb_device device;
ok = sc_adb_select_device(&server->intr, &selector, 0, &device);
@ -736,13 +769,23 @@ run_server(void *data) {
assert(serial);
LOGD("Device serial: %s", serial);
int r = asprintf(&server->device_socket_name, SC_SOCKET_NAME_PREFIX "%08x",
params->uid);
if (r == -1) {
LOG_OOM();
goto error_connection_failed;
}
assert(r == sizeof(SC_SOCKET_NAME_PREFIX) - 1 + 8);
assert(server->device_socket_name);
ok = push_server(&server->intr, serial);
if (!ok) {
goto error_connection_failed;
}
ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, serial,
params->port_range, params->force_adb_forward);
server->device_socket_name, params->port_range,
params->force_adb_forward);
if (!ok) {
goto error_connection_failed;
}
@ -750,7 +793,8 @@ run_server(void *data) {
// server will connect to our server socket
sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) {
sc_adb_tunnel_close(&server->tunnel, &server->intr, serial);
sc_adb_tunnel_close(&server->tunnel, &server->intr, serial,
server->device_socket_name);
goto error_connection_failed;
}
@ -762,7 +806,8 @@ run_server(void *data) {
if (!ok) {
sc_process_terminate(pid);
sc_process_wait(pid, true); // ignore exit code
sc_adb_tunnel_close(&server->tunnel, &server->intr, serial);
sc_adb_tunnel_close(&server->tunnel, &server->intr, serial,
server->device_socket_name);
goto error_connection_failed;
}
@ -856,6 +901,7 @@ sc_server_destroy(struct sc_server *server) {
}
free(server->serial);
free(server->device_socket_name);
sc_server_params_destroy(&server->params);
sc_intr_destroy(&server->intr);
sc_cond_destroy(&server->cond_stopped);

View File

@ -22,6 +22,7 @@ struct sc_server_info {
};
struct sc_server_params {
uint32_t uid;
const char *req_serial;
enum sc_log_level log_level;
const char *crop;
@ -46,12 +47,15 @@ struct sc_server_params {
const char *tcpip_dst;
bool select_usb;
bool select_tcpip;
bool cleanup;
bool power_on;
};
struct sc_server {
// The internal allocated strings are copies owned by the server
struct sc_server_params params;
char *serial;
char *device_socket_name;
sc_thread thread;
struct sc_server_info info; // initialized once connected

View File

@ -1,51 +0,0 @@
#ifndef STREAM_H
#define STREAM_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"
#define STREAM_MAX_SINKS 2
struct stream {
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[STREAM_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct stream_callbacks *cbs;
void *cbs_userdata;
};
struct stream_callbacks {
void (*on_eos)(struct stream *stream, void *userdata);
};
void
stream_init(struct stream *stream, sc_socket socket,
const struct stream_callbacks *cbs, void *cbs_userdata);
void
stream_add_sink(struct stream *stream, struct sc_packet_sink *sink);
bool
stream_start(struct stream *stream);
void
stream_join(struct stream *stream);
#endif

View File

@ -92,8 +92,14 @@ sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
close(in[0]);
}
close(in[1]);
} else {
int devnull = open("/dev/null", O_RDONLY | O_CREAT, 0666);
if (devnull != -1) {
dup2(devnull, STDIN_FILENO);
} else {
LOGE("Could not open /dev/null for stdin");
}
}
// Do not close stdin in the child process, this makes adb fail on Linux
if (pout) {
if (out[1] != STDOUT_FILENO) {
@ -102,8 +108,12 @@ sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
}
close(out[0]);
} else if (!inherit_stdout) {
// Close stdout in the child process
close(STDOUT_FILENO);
int devnull = open("/dev/null", O_WRONLY | O_CREAT, 0666);
if (devnull != -1) {
dup2(devnull, STDOUT_FILENO);
} else {
LOGE("Could not open /dev/null for stdout");
}
}
if (perr) {
@ -113,8 +123,12 @@ sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
}
close(err[0]);
} else if (!inherit_stderr) {
// Close stderr in the child process
close(STDERR_FILENO);
int devnull = open("/dev/null", O_WRONLY | O_CREAT, 0666);
if (devnull != -1) {
dup2(devnull, STDERR_FILENO);
} else {
LOGE("Could not open /dev/null for stderr");
}
}
close(internal[0]);

View File

@ -95,6 +95,7 @@ sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
DEFAULT_TIMEOUT);
if (result < 0) {
LOGE("REGISTER_HID: libusb error: %s", libusb_strerror(result));
sc_usb_check_disconnected(aoa->usb, result);
return false;
}
@ -131,6 +132,7 @@ sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
DEFAULT_TIMEOUT);
if (result < 0) {
LOGE("SET_HID_REPORT_DESC: libusb error: %s", libusb_strerror(result));
sc_usb_check_disconnected(aoa->usb, result);
return false;
}
@ -173,6 +175,7 @@ sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
DEFAULT_TIMEOUT);
if (result < 0) {
LOGE("SEND_HID_EVENT: libusb error: %s", libusb_strerror(result));
sc_usb_check_disconnected(aoa->usb, result);
return false;
}
@ -195,6 +198,7 @@ sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
DEFAULT_TIMEOUT);
if (result < 0) {
LOGE("UNREGISTER_HID: libusb error: %s", libusb_strerror(result));
sc_usb_check_disconnected(aoa->usb, result);
return false;
}

View File

@ -340,7 +340,7 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
LOGW("Could not request HID event (mod lock state)");
return false;
}
@ -382,7 +382,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
LOGW("Could not request HID event (key)");
}
}
}

View File

@ -181,7 +181,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
LOGW("Could not request HID event (mouse motion)");
}
}
@ -203,7 +203,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
LOGW("Could not request HID event (mouse click)");
}
}
@ -228,7 +228,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
LOGW("Could not request HID event (mouse scroll)");
}
}

View File

@ -2,6 +2,7 @@
#include <SDL2/SDL.h>
#include "adb/adb.h"
#include "events.h"
#include "screen_otg.h"
#include "util/log.h"
@ -28,32 +29,36 @@ sc_usb_on_disconnected(struct sc_usb *usb, void *userdata) {
}
}
static bool
static enum scrcpy_exit_code
event_loop(struct scrcpy_otg *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_USB_DEVICE_DISCONNECTED:
LOGW("Device disconnected");
return false;
return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT:
LOGD("User requested to quit");
return true;
return SCRCPY_EXIT_SUCCESS;
default:
sc_screen_otg_handle_event(&s->screen_otg, &event);
break;
}
}
return false;
return SCRCPY_EXIT_FAILURE;
}
bool
enum scrcpy_exit_code
scrcpy_otg(struct scrcpy_options *options) {
static struct scrcpy_otg scrcpy_otg;
struct scrcpy_otg *s = &scrcpy_otg;
const char *serial = options->serial;
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
LOGW("Could not enable linear filtering");
}
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
@ -66,7 +71,7 @@ scrcpy_otg(struct scrcpy_options *options) {
LOGW("Could not enable mouse focus clickthrough");
}
bool ret = false;
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
struct sc_hid_keyboard *keyboard = NULL;
struct sc_hid_mouse *mouse = NULL;
@ -75,12 +80,21 @@ scrcpy_otg(struct scrcpy_options *options) {
bool aoa_started = false;
bool aoa_initialized = false;
#ifdef _WIN32
// On Windows, only one process could open a USB device
// <https://github.com/Genymobile/scrcpy/issues/2773>
LOGI("Killing adb daemon (if any)...");
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
// uninterruptible (intr == NULL), but in practice it's very quick
sc_adb_kill_server(NULL, flags);
#endif
static const struct sc_usb_callbacks cbs = {
.on_disconnected = sc_usb_on_disconnected,
};
bool ok = sc_usb_init(&s->usb);
if (!ok) {
return false;
return SCRCPY_EXIT_FAILURE;
}
struct sc_usb_device usb_device;
@ -89,8 +103,10 @@ scrcpy_otg(struct scrcpy_options *options) {
goto end;
}
LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
usb_device.serial, usb_device.vid, usb_device.pid,
usb_device_initialized = true;
LOGI("USB device: %s (%04x:%04x) %s %s", usb_device.serial,
(unsigned) usb_device.vid, (unsigned) usb_device.pid,
usb_device.manufacturer, usb_device.product);
ok = sc_usb_connect(&s->usb, usb_device.device, &cbs, NULL);
@ -150,6 +166,8 @@ scrcpy_otg(struct scrcpy_options *options) {
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
};

View File

@ -3,10 +3,10 @@
#include "common.h"
#include <stdbool.h>
#include "options.h"
#include "scrcpy.h"
bool
enum scrcpy_exit_code
scrcpy_otg(struct scrcpy_options *options);
#endif

View File

@ -5,15 +5,44 @@
#include "util/log.h"
static void
sc_screen_otg_capture_mouse(struct sc_screen_otg *screen, bool capture) {
assert(screen->mouse);
sc_screen_otg_set_mouse_capture(struct sc_screen_otg *screen, bool capture) {
#ifdef __APPLE__
// Workaround for SDL bug on macOS:
// <https://github.com/libsdl-org/SDL/issues/5340>
if (capture) {
int mouse_x, mouse_y;
SDL_GetGlobalMouseState(&mouse_x, &mouse_y);
int x, y, w, h;
SDL_GetWindowPosition(screen->window, &x, &y);
SDL_GetWindowSize(screen->window, &w, &h);
bool outside_window = mouse_x < x || mouse_x >= x + w
|| mouse_y < y || mouse_y >= y + h;
if (outside_window) {
SDL_WarpMouseInWindow(screen->window, w / 2, h / 2);
}
}
#else
(void) screen;
#endif
if (SDL_SetRelativeMouseMode(capture)) {
LOGE("Could not set relative mouse mode to %s: %s",
capture ? "true" : "false", SDL_GetError());
return;
}
}
screen->mouse_captured = capture;
static inline bool
sc_screen_otg_get_mouse_capture(struct sc_screen_otg *screen) {
(void) screen;
return SDL_GetRelativeMouseMode();
}
static inline void
sc_screen_otg_toggle_mouse_capture(struct sc_screen_otg *screen) {
(void) screen;
bool new_value = !sc_screen_otg_get_mouse_capture(screen);
sc_screen_otg_set_mouse_capture(screen, new_value);
}
static void
@ -31,7 +60,6 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
screen->keyboard = params->keyboard;
screen->mouse = params->mouse;
screen->mouse_captured = false;
screen->mouse_capture_key_pressed = 0;
const char *title = params->window_title;
@ -41,10 +69,10 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
int width = 256;
int height = 256;
int width = params->window_width ? params->window_width : 256;
int height = params->window_height ? params->window_height : 256;
uint32_t window_flags = 0;
uint32_t window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
if (params->always_on_top) {
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
}
@ -69,6 +97,11 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
if (SDL_RenderSetLogicalSize(screen->renderer, icon->w, icon->h)) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
screen->texture = SDL_CreateTextureFromSurface(screen->renderer, icon);
scrcpy_icon_destroy(icon);
if (!screen->texture) {
@ -81,7 +114,7 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
if (screen->mouse) {
// Capture mouse on start
sc_screen_otg_capture_mouse(screen, true);
sc_screen_otg_set_mouse_capture(screen, true);
}
return true;
@ -193,7 +226,7 @@ sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event) {
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (screen->mouse) {
sc_screen_otg_capture_mouse(screen, false);
sc_screen_otg_set_mouse_capture(screen, false);
}
break;
}
@ -227,8 +260,7 @@ sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event) {
if (key == cap) {
// A mouse capture key has been pressed then released:
// toggle the capture mouse mode
sc_screen_otg_capture_mouse(screen,
!screen->mouse_captured);
sc_screen_otg_toggle_mouse_capture(screen);
}
// Mouse capture keys are never forwarded to the device
return;
@ -240,26 +272,26 @@ sc_screen_otg_handle_event(struct sc_screen_otg *screen, SDL_Event *event) {
}
break;
case SDL_MOUSEMOTION:
if (screen->mouse && screen->mouse_captured) {
if (screen->mouse && sc_screen_otg_get_mouse_capture(screen)) {
sc_screen_otg_process_mouse_motion(screen, &event->motion);
}
break;
case SDL_MOUSEBUTTONDOWN:
if (screen->mouse && screen->mouse_captured) {
if (screen->mouse && sc_screen_otg_get_mouse_capture(screen)) {
sc_screen_otg_process_mouse_button(screen, &event->button);
}
break;
case SDL_MOUSEBUTTONUP:
if (screen->mouse) {
if (screen->mouse_captured) {
if (sc_screen_otg_get_mouse_capture(screen)) {
sc_screen_otg_process_mouse_button(screen, &event->button);
} else {
sc_screen_otg_capture_mouse(screen, true);
sc_screen_otg_set_mouse_capture(screen, true);
}
}
break;
case SDL_MOUSEWHEEL:
if (screen->mouse && screen->mouse_captured) {
if (screen->mouse && sc_screen_otg_get_mouse_capture(screen)) {
sc_screen_otg_process_mouse_wheel(screen, &event->wheel);
}
break;

View File

@ -18,7 +18,6 @@ struct sc_screen_otg {
SDL_Texture *texture;
// See equivalent mechanism in screen.h
bool mouse_captured;
SDL_Keycode mouse_capture_key_pressed;
};
@ -30,6 +29,8 @@ struct sc_screen_otg_params {
bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
int16_t window_y; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_width;
uint16_t window_height;
bool window_borderless;
};

View File

@ -3,6 +3,9 @@
#include <assert.h>
#include "util/log.h"
#include "util/vector.h"
struct sc_vec_usb_devices SC_VECTOR(struct sc_usb_device);
static char *
read_string(libusb_device_handle *handle, uint8_t desc_index) {
@ -12,6 +15,7 @@ read_string(libusb_device_handle *handle, uint8_t desc_index) {
(unsigned char *) buffer,
sizeof(buffer));
if (result < 0) {
LOGD("Read string: libusb error: %s", libusb_strerror(result));
return NULL;
}
@ -19,6 +23,11 @@ read_string(libusb_device_handle *handle, uint8_t desc_index) {
// When non-negative, 'result' contains the number of bytes written
char *s = malloc(result + 1);
if (!s) {
LOG_OOM();
return NULL;
}
memcpy(s, buffer, result);
s[result] = '\0';
return s;
@ -38,6 +47,11 @@ sc_usb_read_device(libusb_device *device, struct sc_usb_device *out) {
libusb_device_handle *handle;
result = libusb_open(device, &handle);
if (result < 0) {
// Log at debug level because it is expected that some non-Android USB
// devices present on the computer require special permissions
LOGD("Open USB device %04x:%04x: libusb error: %s",
(unsigned) desc.idVendor, (unsigned) desc.idProduct,
libusb_strerror(result));
return false;
}
@ -80,33 +94,39 @@ sc_usb_device_move(struct sc_usb_device *dst, struct sc_usb_device *src) {
}
void
sc_usb_devices_destroy_all(struct sc_usb_device *usb_devices, size_t count) {
for (size_t i = 0; i < count; ++i) {
sc_usb_device_destroy(&usb_devices[i]);
sc_usb_devices_destroy(struct sc_vec_usb_devices *usb_devices) {
for (size_t i = 0; i < usb_devices->size; ++i) {
sc_usb_device_destroy(&usb_devices->data[i]);
}
sc_vector_destroy(usb_devices);
}
static ssize_t
sc_usb_list_devices(struct sc_usb *usb, struct sc_usb_device *devices,
size_t len) {
static bool
sc_usb_list_devices(struct sc_usb *usb, struct sc_vec_usb_devices *out_vec) {
libusb_device **list;
ssize_t count = libusb_get_device_list(usb->context, &list);
if (count < 0) {
LOGE("List USB devices: libusb error: %s", libusb_strerror(count));
return -1;
return false;
}
size_t idx = 0;
for (size_t i = 0; i < (size_t) count && idx < len; ++i) {
for (size_t i = 0; i < (size_t) count; ++i) {
libusb_device *device = list[i];
if (sc_usb_read_device(device, &devices[idx])) {
++idx;
struct sc_usb_device usb_device;
if (sc_usb_read_device(device, &usb_device)) {
bool ok = sc_vector_push(out_vec, usb_device);
if (!ok) {
LOG_OOM();
LOGE("Could not push usb_device to vector");
sc_usb_device_destroy(&usb_device);
// continue anyway
}
}
}
libusb_free_device_list(list, 1);
return idx;
return true;
}
static bool
@ -142,37 +162,38 @@ sc_usb_devices_log(enum sc_log_level level, struct sc_usb_device *devices,
for (size_t i = 0; i < count; ++i) {
struct sc_usb_device *d = &devices[i];
const char *selection = d->selected ? "-->" : " ";
LOG(level, " %s %-18s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
selection, d->serial, d->vid, d->pid, d->manufacturer, d->product);
// Convert uint16_t to unsigned because PRIx16 may not exist on Windows
LOG(level, " %s %-18s (%04x:%04x) %s %s",
selection, d->serial, (unsigned) d->vid, (unsigned) d->pid,
d->manufacturer, d->product);
}
}
bool
sc_usb_select_device(struct sc_usb *usb, const char *serial,
struct sc_usb_device *out_device) {
struct sc_usb_device usb_devices[16];
ssize_t count =
sc_usb_list_devices(usb, usb_devices, ARRAY_LEN(usb_devices));
if (count == -1) {
struct sc_vec_usb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_usb_list_devices(usb, &vec);
if (!ok) {
LOGE("Could not list USB devices");
return false;
}
if (count == 0) {
if (vec.size == 0) {
LOGE("Could not find any USB device");
return false;
}
size_t sel_idx; // index of the single matching device if sel_count == 1
size_t sel_count =
sc_usb_devices_select(usb_devices, count, serial, &sel_idx);
sc_usb_devices_select(vec.data, vec.size, serial, &sel_idx);
if (sel_count == 0) {
// if count > 0 && sel_count == 0, then necessarily a serial is provided
assert(serial);
LOGE("Could not find USB device %s", serial);
sc_usb_devices_log(SC_LOG_LEVEL_ERROR, usb_devices, count);
sc_usb_devices_destroy_all(usb_devices, count);
sc_usb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
sc_usb_devices_destroy(&vec);
return false;
}
@ -183,21 +204,21 @@ sc_usb_select_device(struct sc_usb *usb, const char *serial,
} else {
LOGE("Multiple (%" SC_PRIsizet ") USB devices:", sel_count);
}
sc_usb_devices_log(SC_LOG_LEVEL_ERROR, usb_devices, count);
sc_usb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
LOGE("Select a device via -s (--serial)");
sc_usb_devices_destroy_all(usb_devices, count);
sc_usb_devices_destroy(&vec);
return false;
}
assert(sel_count == 1); // sel_idx is valid only if sel_count == 1
struct sc_usb_device *device = &usb_devices[sel_idx];
struct sc_usb_device *device = &vec.data[sel_idx];
LOGD("USB device found:");
sc_usb_devices_log(SC_LOG_LEVEL_DEBUG, usb_devices, count);
sc_usb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
// Move device into out_device (do not destroy device)
sc_usb_device_move(out_device, device);
sc_usb_devices_destroy_all(usb_devices, count);
sc_usb_devices_destroy(&vec);
return true;
}
@ -212,7 +233,25 @@ sc_usb_destroy(struct sc_usb *usb) {
libusb_exit(usb->context);
}
static int
static void
sc_usb_report_disconnected(struct sc_usb *usb) {
if (usb->cbs && !atomic_flag_test_and_set(&usb->disconnection_notified)) {
assert(usb->cbs && usb->cbs->on_disconnected);
usb->cbs->on_disconnected(usb, usb->cbs_userdata);
}
}
bool
sc_usb_check_disconnected(struct sc_usb *usb, int result) {
if (result == LIBUSB_ERROR_NO_DEVICE || result == LIBUSB_ERROR_NOT_FOUND) {
sc_usb_report_disconnected(usb);
return false;
}
return true;
}
static LIBUSB_CALL int
sc_usb_libusb_callback(libusb_context *ctx, libusb_device *device,
libusb_hotplug_event event, void *userdata) {
(void) ctx;
@ -228,8 +267,7 @@ sc_usb_libusb_callback(libusb_context *ctx, libusb_device *device,
return 0;
}
assert(usb->cbs && usb->cbs->on_disconnected);
usb->cbs->on_disconnected(usb, usb->cbs_userdata);
sc_usb_report_disconnected(usb);
// Do not automatically deregister the callback by returning 1. Instead,
// manually deregister to interrupt libusb_handle_events() from the libusb
@ -250,7 +288,8 @@ run_libusb_event_handler(void *data) {
static bool
sc_usb_register_callback(struct sc_usb *usb) {
if (!libusb_has_capability(LIBUSB_CAP_HAS_HOTPLUG)) {
LOGW("libusb does not have hotplug capability");
LOGW("On this platform, libusb does not have hotplug capability; "
"device disconnection will not be detected properly");
return false;
}
@ -302,6 +341,7 @@ sc_usb_connect(struct sc_usb *usb, libusb_device *device,
if (cbs) {
atomic_init(&usb->stopped, false);
usb->disconnection_notified = (atomic_flag) ATOMIC_FLAG_INIT;
if (sc_usb_register_callback(usb)) {
// Create a thread to process libusb events, so that device
// disconnection could be detected immediately
@ -312,8 +352,6 @@ sc_usb_connect(struct sc_usb *usb, libusb_device *device,
LOGW("Libusb event thread handler could not be created, USB "
"device disconnection might not be detected immediately");
}
} else {
LOGW("Could not register USB device disconnection callback");
}
}

View File

@ -22,6 +22,7 @@ struct sc_usb {
sc_thread libusb_event_thread;
atomic_bool stopped; // only used if cbs != NULL
atomic_flag disconnection_notified;
};
struct sc_usb_callbacks {
@ -73,6 +74,11 @@ sc_usb_connect(struct sc_usb *usb, libusb_device *device,
void
sc_usb_disconnect(struct sc_usb *usb);
// A client should call this function with the return value of a libusb call
// to detect disconnection immediately
bool
sc_usb_check_disconnected(struct sc_usb *usb, int result);
void
sc_usb_stop(struct sc_usb *usb);

76
app/src/util/binary.h Normal file
View File

@ -0,0 +1,76 @@
#ifndef SC_BINARY_H
#define SC_BINARY_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
static inline void
sc_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void
sc_write32be(uint8_t *buf, uint32_t value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline void
sc_write64be(uint8_t *buf, uint64_t value) {
sc_write32be(buf, value >> 32);
sc_write32be(&buf[4], (uint32_t) value);
}
static inline uint16_t
sc_read16be(const uint8_t *buf) {
return (buf[0] << 8) | buf[1];
}
static inline uint32_t
sc_read32be(const uint8_t *buf) {
return ((uint32_t) buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline uint64_t
sc_read64be(const uint8_t *buf) {
uint32_t msb = sc_read32be(buf);
uint32_t lsb = sc_read32be(&buf[4]);
return ((uint64_t) msb << 32) | lsb;
}
/**
* Convert a float between 0 and 1 to an unsigned 16-bit fixed-point value
*/
static inline uint16_t
sc_float_to_u16fp(float f) {
assert(f >= 0.0f && f <= 1.0f);
uint32_t u = f * 0x1p16f; // 2^16
if (u >= 0xffff) {
assert(u == 0x10000); // for f == 1.0f
u = 0xffff;
}
return (uint16_t) u;
}
/**
* Convert a float between -1 and 1 to a signed 16-bit fixed-point value
*/
static inline int16_t
sc_float_to_i16fp(float f) {
assert(f >= -1.0f && f <= 1.0f);
int32_t i = f * 0x1p15f; // 2^15
assert(i >= -0x8000);
if (i >= 0x7fff) {
assert(i == 0x8000); // for f == 1.0f
i = 0x7fff;
}
return (int16_t) i;
}
#endif

View File

@ -1,46 +0,0 @@
#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
static inline void
buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void
buffer_write32be(uint8_t *buf, uint32_t value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline void
buffer_write64be(uint8_t *buf, uint64_t value) {
buffer_write32be(buf, value >> 32);
buffer_write32be(&buf[4], (uint32_t) value);
}
static inline uint16_t
buffer_read16be(const uint8_t *buf) {
return (buf[0] << 8) | buf[1];
}
static inline uint32_t
buffer_read32be(const uint8_t *buf) {
return ((uint32_t) buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline uint64_t
buffer_read64be(const uint8_t *buf) {
uint32_t msb = buffer_read32be(buf);
uint32_t lsb = buffer_read32be(&buf[4]);
return ((uint64_t) msb << 32) | lsb;
}
#endif

View File

@ -1,6 +1,6 @@
// generic circular buffer (bounded queue) implementation
#ifndef CBUF_H
#define CBUF_H
#ifndef SC_CBUF_H
#define SC_CBUF_H
#include "common.h"

View File

@ -3,11 +3,10 @@
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <SDL2/SDL_platform.h>
#include "log.h"
#ifdef __WINDOWS__
#ifdef _WIN32
# include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKET sc_raw_socket;
@ -29,7 +28,7 @@
bool
net_init(void) {
#ifdef __WINDOWS__
#ifdef _WIN32
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
@ -42,14 +41,14 @@ net_init(void) {
void
net_cleanup(void) {
#ifdef __WINDOWS__
#ifdef _WIN32
WSACleanup();
#endif
}
static inline sc_socket
wrap(sc_raw_socket sock) {
#ifdef __WINDOWS__
#ifdef _WIN32
if (sock == INVALID_SOCKET) {
return SC_SOCKET_NONE;
}
@ -72,7 +71,7 @@ wrap(sc_raw_socket sock) {
static inline sc_raw_socket
unwrap(sc_socket socket) {
#ifdef __WINDOWS__
#ifdef _WIN32
if (socket == SC_SOCKET_NONE) {
return INVALID_SOCKET;
}
@ -160,8 +159,8 @@ net_connect(sc_socket socket, uint32_t addr, uint16_t port) {
}
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = unwrap(socket);
net_listen(sc_socket server_socket, uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = unwrap(server_socket);
int reuse = 1;
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
@ -248,7 +247,7 @@ net_interrupt(sc_socket socket) {
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
#ifdef _WIN32
if (!atomic_flag_test_and_set(&socket->closed)) {
return !closesocket(raw_sock);
}
@ -262,7 +261,7 @@ bool
net_close(sc_socket socket) {
sc_raw_socket raw_sock = unwrap(socket);
#ifdef __WINDOWS__
#ifdef _WIN32
bool ret = true;
if (!atomic_flag_test_and_set(&socket->closed)) {
ret = !closesocket(raw_sock);

View File

@ -1,13 +1,12 @@
#ifndef NET_H
#define NET_H
#ifndef SC_NET_H
#define SC_NET_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
#ifdef __WINDOWS__
#ifdef _WIN32
# include <winsock2.h>
# include <stdatomic.h>
@ -17,7 +16,7 @@
atomic_flag closed;
} *sc_socket;
#else // not __WINDOWS__
#else // not _WIN32
# include <sys/socket.h>
# define SC_SOCKET_NONE -1
@ -40,7 +39,7 @@ bool
net_connect(sc_socket socket, uint32_t addr, uint16_t port);
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog);
net_listen(sc_socket server_socket, uint32_t addr, uint16_t port, int backlog);
sc_socket
net_accept(sc_socket server_socket);

View File

@ -15,14 +15,14 @@ net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
}
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
net_listen_intr(struct sc_intr *intr, sc_socket server_socket, uint32_t addr,
uint16_t port, int backlog) {
if (!sc_intr_set_socket(intr, socket)) {
if (!sc_intr_set_socket(intr, server_socket)) {
// Already interrupted
return false;
}
bool ret = net_listen(socket, addr, port, backlog);
bool ret = net_listen(server_socket, addr, port, backlog);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return ret;

View File

@ -11,7 +11,7 @@ net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port);
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
net_listen_intr(struct sc_intr *intr, sc_socket server_socket, uint32_t addr,
uint16_t port, int backlog);
sc_socket

View File

@ -3,27 +3,33 @@
ssize_t
sc_pipe_read_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe, char *data,
size_t len) {
if (!sc_intr_set_process(intr, pid)) {
if (intr && !sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
if (intr) {
sc_intr_set_process(intr, SC_PROCESS_NONE);
}
return ret;
}
ssize_t
sc_pipe_read_all_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe,
char *data, size_t len) {
if (!sc_intr_set_process(intr, pid)) {
if (intr && !sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read_all(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
if (intr) {
sc_intr_set_process(intr, SC_PROCESS_NONE);
}
return ret;
}

24
app/src/util/rand.c Normal file
View File

@ -0,0 +1,24 @@
#include "rand.h"
#include <stdlib.h>
#include "tick.h"
void sc_rand_init(struct sc_rand *rand) {
sc_tick seed = sc_tick_now(); // microsecond precision
rand->xsubi[0] = (seed >> 32) & 0xFFFF;
rand->xsubi[1] = (seed >> 16) & 0xFFFF;
rand->xsubi[2] = seed & 0xFFFF;
}
uint32_t sc_rand_u32(struct sc_rand *rand) {
// jrand returns a value in range [-2^31, 2^31]
// conversion from signed to unsigned is well-defined to wrap-around
return jrand48(rand->xsubi);
}
uint64_t sc_rand_u64(struct sc_rand *rand) {
uint32_t msb = sc_rand_u32(rand);
uint32_t lsb = sc_rand_u32(rand);
return ((uint64_t) msb << 32) | lsb;
}

16
app/src/util/rand.h Normal file
View File

@ -0,0 +1,16 @@
#ifndef SC_RAND_H
#define SC_RAND_H
#include "common.h"
#include <inttypes.h>
struct sc_rand {
unsigned short xsubi[3];
};
void sc_rand_init(struct sc_rand *rand);
uint32_t sc_rand_u32(struct sc_rand *rand);
uint64_t sc_rand_u64(struct sc_rand *rand);
#endif

View File

@ -6,6 +6,10 @@
#include <stdbool.h>
#include <stddef.h>
/* Stringify a numeric value */
#define SC_STR(s) SC_XSTR(s)
#define SC_XSTR(s) #s
/**
* Like strncpy(), except:
* - it copies at most n-1 chars

View File

@ -1,6 +1,7 @@
#include "thread.h"
#include <assert.h>
#include <string.h>
#include <SDL2/SDL_thread.h>
#include "log.h"
@ -136,7 +137,9 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
return false; // timeout
}
uint32_t ms = SC_TICK_TO_MS(deadline - now);
// Round up to the next millisecond to guarantee that the deadline is
// reached when returning due to timeout
uint32_t ms = SC_TICK_TO_MS(deadline - now + SC_TICK_FROM_MS(1) - 1);
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {
@ -148,6 +151,8 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
memory_order_relaxed);
#endif
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
// The deadline is reached on timeout
assert(r != SDL_MUTEX_TIMEDOUT || sc_tick_now() >= deadline);
return r == 0;
}

541
app/src/util/vector.h Normal file
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@ -0,0 +1,541 @@
#ifndef SC_VECTOR_H
#define SC_VECTOR_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
// Adapted from vlc_vector:
// <https://code.videolan.org/videolan/vlc/-/blob/0857947abaed9c89810cd96353aaa1b7e6ba3b0d/include/vlc_vector.h>
/**
* Vector struct body
*
* A vector is a dynamic array, managed by the sc_vector_* helpers.
*
* It is generic over the type of its items, so it is implemented as macros.
*
* To use a vector, a new type must be defined:
*
* struct vec_int SC_VECTOR(int);
*
* The struct may be anonymous:
*
* struct SC_VECTOR(const char *) names;
*
* Vector size is accessible via `vec.size`, and items are intended to be
* accessed directly, via `vec.data[i]`.
*
* Functions and macros having name ending with '_' are private.
*/
#define SC_VECTOR(type) \
{ \
size_t cap; \
size_t size; \
type *data; \
}
/**
* Static initializer for a vector
*/
#define SC_VECTOR_INITIALIZER { 0, 0, NULL }
/**
* Initialize an empty vector
*/
#define sc_vector_init(pv) \
({ \
(pv)->cap = 0; \
(pv)->size = 0; \
(pv)->data = NULL; \
})
/**
* Destroy a vector
*
* The vector may not be used anymore unless sc_vector_init() is called.
*/
#define sc_vector_destroy(pv) \
free((pv)->data)
/**
* Clear a vector
*
* Remove all items from the vector.
*/
#define sc_vector_clear(pv) \
({ \
sc_vector_destroy(pv); \
sc_vector_init(pv);\
})
/**
* The minimal allocation size, in number of items
*
* Private.
*/
#define SC_VECTOR_MINCAP_ ((size_t) 10)
static inline size_t
sc_vector_min_(size_t a, size_t b)
{
return a < b ? a : b;
}
static inline size_t
sc_vector_max_(size_t a, size_t b)
{
return a > b ? a : b;
}
static inline size_t
sc_vector_clamp_(size_t x, size_t min, size_t max)
{
return sc_vector_max_(min, sc_vector_min_(max, x));
}
/**
* Realloc data and update vector fields
*
* On reallocation success, update the vector capacity (*pcap) and size
* (*psize), and return the reallocated data.
*
* On reallocation failure, return NULL without any change.
*
* Private.
*
* \param ptr the current `data` field of the vector to realloc
* \param count the requested capacity, in number of items
* \param size the size of one item
* \param pcap a pointer to the `cap` field of the vector [IN/OUT]
* \param psize a pointer to the `size` field of the vector [IN/OUT]
* \return the new ptr on success, NULL on error
*/
static inline void *
sc_vector_reallocdata_(void *ptr, size_t count, size_t size,
size_t *restrict pcap, size_t *restrict psize)
{
void *p = realloc(ptr, count * size);
if (!p) {
return NULL;
}
*pcap = count;
*psize = sc_vector_min_(*psize, count);
return p;
}
#define sc_vector_realloc_(pv, newcap) \
({ \
void *p = sc_vector_reallocdata_((pv)->data, newcap, sizeof(*(pv)->data), \
&(pv)->cap, &(pv)->size); \
if (p) { \
(pv)->data = p; \
} \
(bool) p; \
});
#define sc_vector_resize_(pv, newcap) \
({ \
bool ok; \
if ((pv)->cap == (newcap)) { \
ok = true; \
} else if ((newcap) > 0) { \
ok = sc_vector_realloc_(pv, (newcap)); \
} else { \
sc_vector_clear(pv); \
ok = true; \
} \
ok; \
})
static inline size_t
sc_vector_growsize_(size_t value)
{
/* integer multiplication by 1.5 */
return value + (value >> 1);
}
/* SIZE_MAX/2 to fit in ssize_t, and so that cap*1.5 does not overflow. */
#define sc_vector_max_cap_(pv) (SIZE_MAX / 2 / sizeof(*(pv)->data))
/**
* Increase the capacity of the vector to at least `mincap`
*
* \param pv a pointer to the vector
* \param mincap (size_t) the requested capacity
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_reserve(pv, mincap) \
({ \
bool ok; \
/* avoid to allocate tiny arrays (< SC_VECTOR_MINCAP_) */ \
size_t mincap_ = sc_vector_max_(mincap, SC_VECTOR_MINCAP_); \
if (mincap_ <= (pv)->cap) { \
/* nothing to do */ \
ok = true; \
} else if (mincap_ <= sc_vector_max_cap_(pv)) { \
/* not too big */ \
size_t newsize = sc_vector_growsize_((pv)->cap); \
newsize = sc_vector_clamp_(newsize, mincap_, sc_vector_max_cap_(pv)); \
ok = sc_vector_realloc_(pv, newsize); \
} else { \
ok = false; \
} \
ok; \
})
#define sc_vector_shrink_to_fit(pv) \
/* decreasing the size may not fail */ \
(void) sc_vector_resize_(pv, (pv)->size)
/**
* Resize the vector down automatically
*
* Shrink only when necessary (in practice when cap > (size+5)*1.5)
*
* \param pv a pointer to the vector
*/
#define sc_vector_autoshrink(pv) \
({ \
bool must_shrink = \
/* do not shrink to tiny size */ \
(pv)->cap > SC_VECTOR_MINCAP_ && \
/* no need to shrink */ \
(pv)->cap >= sc_vector_growsize_((pv)->size + 5); \
if (must_shrink) { \
size_t newsize = sc_vector_max_((pv)->size + 5, SC_VECTOR_MINCAP_); \
sc_vector_resize_(pv, newsize); \
} \
})
#define sc_vector_check_same_ptr_type_(a, b) \
(void) ((a) == (b)) /* warn on type mismatch */
/**
* Push an item at the end of the vector
*
* The amortized complexity is O(1).
*
* \param pv a pointer to the vector
* \param item the item to append
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_push(pv, item) \
({ \
bool ok = sc_vector_reserve(pv, (pv)->size + 1); \
if (ok) { \
(pv)->data[(pv)->size++] = (item); \
} \
ok; \
})
/**
* Append `count` items at the end of the vector
*
* \param pv a pointer to the vector
* \param items the items array to append
* \param count the number of items in the array
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_push_all(pv, items, count) \
sc_vector_push_all_(pv, items, (size_t) count)
#define sc_vector_push_all_(pv, items, count) \
({ \
sc_vector_check_same_ptr_type_((pv)->data, items); \
bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
if (ok) { \
memcpy(&(pv)->data[(pv)->size], items, (count) * sizeof(*(pv)->data)); \
(pv)->size += count; \
} \
ok; \
})
/**
* Insert an hole of size `count` to the given index
*
* The items in range [index; size-1] will be moved. The items in the hole are
* left uninitialized.
*
* \param pv a pointer to the vector
* \param index the index where the hole is to be inserted
* \param count the number of items in the hole
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert_hole(pv, index, count) \
sc_vector_insert_hole_(pv, (size_t) index, (size_t) count);
#define sc_vector_insert_hole_(pv, index, count) \
({ \
bool ok = sc_vector_reserve(pv, (pv)->size + (count)); \
if (ok) { \
if ((index) < (pv)->size) { \
memmove(&(pv)->data[(index) + (count)], \
&(pv)->data[(index)], \
((pv)->size - (index)) * sizeof(*(pv)->data)); \
} \
(pv)->size += count; \
} \
ok; \
})
/**
* Insert an item at the given index
*
* The items in range [index; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index where the item is to be inserted
* \param item the item to append
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert(pv, index, item) \
sc_vector_insert_(pv, (size_t) index, (size_t) item);
#define sc_vector_insert_(pv, index, item) \
({ \
bool ok = sc_vector_insert_hole_(pv, index, 1); \
if (ok) { \
(pv)->data[index] = (item); \
} \
ok; \
})
/**
* Insert `count` items at the given index
*
* The items in range [index; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index where the items are to be inserted
* \param items the items array to append
* \param count the number of items in the array
* \retval true if no allocation failed
* \retval false on allocation failure (the vector is left untouched)
*/
#define sc_vector_insert_all(pv, index, items, count) \
sc_vector_insert_all_(pv, (size_t) index, items, (size_t) count)
#define sc_vector_insert_all_(pv, index, items, count) \
({ \
sc_vector_check_same_ptr_type_((pv)->data, items); \
bool ok = sc_vector_insert_hole_(pv, index, count); \
if (ok) { \
memcpy(&(pv)->data[index], items, count * sizeof(*(pv)->data)); \
} \
ok; \
})
/** Reverse a char array in place */
static inline void
sc_char_array_reverse(char *array, size_t len)
{
for (size_t i = 0; i < len / 2; ++i)
{
char c = array[i];
array[i] = array[len - i - 1];
array[len - i - 1] = c;
}
}
/**
* Right-rotate a (char) array in place
*
* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
* distance 4 will result in {5, 6, 1, 2, 3, 4}.
*
* Private.
*/
static inline void
sc_char_array_rotate_left(char *array, size_t len, size_t distance)
{
sc_char_array_reverse(array, distance);
sc_char_array_reverse(&array[distance], len - distance);
sc_char_array_reverse(array, len);
}
/**
* Right-rotate a (char) array in place
*
* For example, left-rotating a char array containing {1, 2, 3, 4, 5, 6} with
* distance 2 will result in {5, 6, 1, 2, 3, 4}.
*
* Private.
*/
static inline void
sc_char_array_rotate_right(char *array, size_t len, size_t distance)
{
sc_char_array_rotate_left(array, len, len - distance);
}
/**
* Move items in a (char) array in place
*
* Move slice [index, count] to target.
*/
static inline void
sc_char_array_move(char *array, size_t idx, size_t count, size_t target)
{
if (idx < target) {
sc_char_array_rotate_left(&array[idx], target - idx + count, count);
} else {
sc_char_array_rotate_right(&array[target], idx - target + count, count);
}
}
/**
* Move a slice of items to a given target index
*
* The items in range [index; count] will be moved so that the *new* position
* of the first item is `target`.
*
* \param pv a pointer to the vector
* \param index the index of the first item to move
* \param count the number of items to move
* \param target the new index of the moved slice
*/
#define sc_vector_move_slice(pv, index, count, target) \
sc_vector_move_slice_(pv, (size_t) index, count, (size_t) target);
#define sc_vector_move_slice_(pv, index, count, target) \
({ \
sc_char_array_move((char *) (pv)->data, \
(index) * sizeof(*(pv)->data), \
(count) * sizeof(*(pv)->data), \
(target) * sizeof(*(pv)->data)); \
})
/**
* Move an item to a given target index
*
* The items will be moved so that its *new* position is `target`.
*
* \param pv a pointer to the vector
* \param index the index of the item to move
* \param target the new index of the moved item
*/
#define sc_vector_move(pv, index, target) \
sc_vector_move_slice(pv, index, 1, target)
/**
* Remove a slice of items, without shrinking the array
*
* If you have no good reason to use the _noshrink() version, use
* sc_vector_remove_slice() instead.
*
* The items in range [index+count; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of the first item to remove
* \param count the number of items to remove
*/
#define sc_vector_remove_slice_noshrink(pv, index, count) \
sc_vector_remove_slice_noshrink_(pv, (size_t) index, (size_t) count)
#define sc_vector_remove_slice_noshrink_(pv, index, count) \
({ \
if ((index) + (count) < (pv)->size) { \
memmove(&(pv)->data[index], \
&(pv)->data[(index) + (count)], \
((pv)->size - (index) - (count)) * sizeof(*(pv)->data)); \
} \
(pv)->size -= count; \
})
/**
* Remove a slice of items
*
* The items in range [index+count; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of the first item to remove
* \param count the number of items to remove
*/
#define sc_vector_remove_slice(pv, index, count) \
({ \
sc_vector_remove_slice_noshrink(pv, index, count); \
sc_vector_autoshrink(pv); \
})
/**
* Remove an item, without shrinking the array
*
* If you have no good reason to use the _noshrink() version, use
* sc_vector_remove() instead.
*
* The items in range [index+1; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_remove_noshrink(pv, index) \
sc_vector_remove_slice_noshrink(pv, index, 1)
/**
* Remove an item
*
* The items in range [index+1; size-1] will be moved.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_remove(pv, index) \
({ \
sc_vector_remove_noshrink(pv, index); \
sc_vector_autoshrink(pv); \
})
/**
* Remove an item
*
* The removed item is replaced by the last item of the vector.
*
* This does not preserve ordering, but is O(1). This is useful when the order
* of items is not meaningful.
*
* \param pv a pointer to the vector
* \param index the index of item to remove
*/
#define sc_vector_swap_remove(pv, index) \
sc_vector_swap_remove_(pv, (size_t) index);
#define sc_vector_swap_remove_(pv, index) \
({ \
(pv)->data[index] = (pv)->data[(pv)->size-1]; \
(pv)->size--; \
});
/**
* Return the index of an item
*
* Iterate over all items to find a given item.
*
* Use only for vectors of primitive types or pointers.
*
* Return the index, or -1 if not found.
*
* \param pv a pointer to the vector
* \param item the item to find (compared with ==)
*/
#define sc_vector_index_of(pv, item) \
({ \
ssize_t idx = -1; \
for (size_t i = 0; i < (pv)->size; ++i) { \
if ((pv)->data[i] == (item)) { \
idx = (ssize_t) i; \
break; \
} \
} \
idx; \
})
#endif

67
app/src/version.c Normal file
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@ -0,0 +1,67 @@
#include "version.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/avutil.h>
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#ifdef HAVE_USB
# include <libusb-1.0/libusb.h>
#endif
void
scrcpy_print_version(void) {
printf("\nDependencies (compiled / linked):\n");
SDL_version sdl;
SDL_GetVersion(&sdl);
printf(" - SDL: %u.%u.%u / %u.%u.%u\n",
SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL,
(unsigned) sdl.major, (unsigned) sdl.minor, (unsigned) sdl.patch);
unsigned avcodec = avcodec_version();
printf(" - libavcodec: %u.%u.%u / %u.%u.%u\n",
LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO,
AV_VERSION_MAJOR(avcodec),
AV_VERSION_MINOR(avcodec),
AV_VERSION_MICRO(avcodec));
unsigned avformat = avformat_version();
printf(" - libavformat: %u.%u.%u / %u.%u.%u\n",
LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO,
AV_VERSION_MAJOR(avformat),
AV_VERSION_MINOR(avformat),
AV_VERSION_MICRO(avformat));
unsigned avutil = avutil_version();
printf(" - libavutil: %u.%u.%u / %u.%u.%u\n",
LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO,
AV_VERSION_MAJOR(avutil),
AV_VERSION_MINOR(avutil),
AV_VERSION_MICRO(avutil));
#ifdef HAVE_V4L2
unsigned avdevice = avdevice_version();
printf(" - libavdevice: %u.%u.%u / %u.%u.%u\n",
LIBAVDEVICE_VERSION_MAJOR,
LIBAVDEVICE_VERSION_MINOR,
LIBAVDEVICE_VERSION_MICRO,
AV_VERSION_MAJOR(avdevice),
AV_VERSION_MINOR(avdevice),
AV_VERSION_MICRO(avdevice));
#endif
#ifdef HAVE_USB
const struct libusb_version *usb = libusb_get_version();
// The compiled version may not be known
printf(" - libusb: - / %u.%u.%u\n",
(unsigned) usb->major, (unsigned) usb->minor, (unsigned) usb->micro);
#endif
}

9
app/src/version.h Normal file
View File

@ -0,0 +1,9 @@
#ifndef SC_VERSION_H
#define SC_VERSION_H
#include "common.h"
void
scrcpy_print_version(void);
#endif

View File

@ -5,7 +5,7 @@
#include "adb/adb_device.h"
#include "adb/adb_parser.h"
static void test_adb_devices() {
static void test_adb_devices(void) {
char output[] =
"List of devices attached\n"
"0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
@ -13,24 +13,25 @@ static void test_adb_devices() {
"192.168.1.1:5555 device product:MyWifiProduct model:MyWifiModel "
"device:MyWifiDevice trandport_id:2\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 2);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 2);
struct sc_adb_device *device = &devices[0];
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyModel", device->model));
device = &devices[1];
device = &vec.data[1];
assert(!strcmp("192.168.1.1:5555", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyWifiModel", device->model));
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_cr() {
static void test_adb_devices_cr(void) {
char output[] =
"List of devices attached\r\n"
"0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
@ -38,24 +39,25 @@ static void test_adb_devices_cr() {
"192.168.1.1:5555 device product:MyWifiProduct model:MyWifiModel "
"device:MyWifiDevice trandport_id:2\r\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 2);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 2);
struct sc_adb_device *device = &devices[0];
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyModel", device->model));
device = &devices[1];
device = &vec.data[1];
assert(!strcmp("192.168.1.1:5555", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyWifiModel", device->model));
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_daemon_start() {
static void test_adb_devices_daemon_start(void) {
char output[] =
"* daemon not running; starting now at tcp:5037\n"
"* daemon started successfully\n"
@ -63,19 +65,20 @@ static void test_adb_devices_daemon_start() {
"0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
"device:MyDevice transport_id:1\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 1);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 1);
struct sc_adb_device *device = &devices[0];
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyModel", device->model));
sc_adb_device_destroy(device);
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_daemon_start_mixed() {
static void test_adb_devices_daemon_start_mixed(void) {
char output[] =
"List of devices attached\n"
"adb server version (41) doesn't match this client (39); killing...\n"
@ -84,151 +87,157 @@ static void test_adb_devices_daemon_start_mixed() {
"87654321 device usb:2-1 product:MyProduct model:MyModel "
"device:MyDevice\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 2);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 2);
struct sc_adb_device *device = &devices[0];
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("unauthorized", device->state));
fprintf(stderr, "==== [%s]\n", device->model);
assert(!device->model);
device = &devices[1];
device = &vec.data[1];
assert(!strcmp("87654321", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyModel", device->model));
sc_adb_devices_destroy_all(devices, count);
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_without_eol() {
static void test_adb_devices_without_eol(void) {
char output[] =
"List of devices attached\n"
"0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
"device:MyDevice transport_id:1";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 1);
struct sc_adb_device *device = &devices[0];
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 1);
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("device", device->state));
assert(!strcmp("MyModel", device->model));
sc_adb_device_destroy(device);
sc_adb_devices_destroy(&vec);
}
static void test_adb_devices_without_header() {
static void test_adb_devices_without_header(void) {
char output[] =
"0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
"device:MyDevice transport_id:1\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == -1);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(!ok);
}
static void test_adb_devices_corrupted() {
static void test_adb_devices_corrupted(void) {
char output[] =
"List of devices attached\n"
"corrupted_garbage\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 0);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 0);
}
static void test_adb_devices_spaces() {
static void test_adb_devices_spaces(void) {
char output[] =
"List of devices attached\n"
"0123456789abcdef unauthorized usb:1-4 transport_id:3\n";
struct sc_adb_device devices[16];
ssize_t count = sc_adb_parse_devices(output, devices, ARRAY_LEN(devices));
assert(count == 1);
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_parse_devices(output, &vec);
assert(ok);
assert(vec.size == 1);
struct sc_adb_device *device = &devices[0];
struct sc_adb_device *device = &vec.data[0];
assert(!strcmp("0123456789abcdef", device->serial));
assert(!strcmp("unauthorized", device->state));
assert(!device->model);
sc_adb_device_destroy(device);
sc_adb_devices_destroy(&vec);
}
static void test_get_ip_single_line() {
static void test_get_ip_single_line(void) {
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.12.34\r\r\n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.12.34"));
free(ip);
}
static void test_get_ip_single_line_without_eol() {
static void test_get_ip_single_line_without_eol(void) {
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.12.34";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.12.34"));
free(ip);
}
static void test_get_ip_single_line_with_trailing_space() {
static void test_get_ip_single_line_with_trailing_space(void) {
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.12.34 \n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.12.34"));
free(ip);
}
static void test_get_ip_multiline_first_ok() {
static void test_get_ip_multiline_first_ok(void) {
char ip_route[] = "192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.2\r\n"
"10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.2\r\n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.2"));
free(ip);
}
static void test_get_ip_multiline_second_ok() {
static void test_get_ip_multiline_second_ok(void) {
char ip_route[] = "10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.3\r\n"
"192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.3\r\n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.3"));
free(ip);
}
static void test_get_ip_no_wlan() {
static void test_get_ip_no_wlan(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34\r\r\n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(!ip);
}
static void test_get_ip_no_wlan_without_eol() {
static void test_get_ip_no_wlan_without_eol(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(!ip);
}
static void test_get_ip_truncated() {
static void test_get_ip_truncated(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"\n";
char *ip = sc_adb_parse_device_ip_from_output(ip_route);
char *ip = sc_adb_parse_device_ip(ip_route);
assert(!ip);
}
@ -253,4 +262,6 @@ int main(int argc, char *argv[]) {
test_get_ip_no_wlan();
test_get_ip_no_wlan_without_eol();
test_get_ip_truncated();
return 0;
}

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