Fix audio player comment
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@ -293,7 +293,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
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diff = 0;
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} else if (diff < 0 && can_read < ap->target_buffering) {
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// Do not accelerate if the instant buffering level is below
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// the average, this would increase underflow
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// the target, this would increase underflow
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diff = 0;
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}
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// Compensate the diff over 4 seconds (but will be recomputed after
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