Detect fullscreen changes
The window state may be changed by the window manager without scrcpy being aware of it (for example the fullscreen mode on macOS). Check on every "size changed" event whether the fullscreen mode has changed.
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@ -517,6 +517,26 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
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content_size.height);
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}
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static inline bool
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is_fullscreen(const struct screen *screen) {
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uint32_t flags = SDL_GetWindowFlags(screen->window);
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return !!(flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_FULLSCREEN_DESKTOP));
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}
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static void
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update_fullscreen_state(struct screen *screen) {
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// There is no SDL event to detect fullscreen changes, so store the
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// state in a field and compare on every "size changed" event
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bool fullscreen = is_fullscreen(screen);
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if (fullscreen != screen->fullscreen) {
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// Fullscreen state have changed
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screen->fullscreen = fullscreen;
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if (!fullscreen && !screen->maximized) {
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apply_pending_resize(screen);
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}
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}
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}
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void
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screen_handle_window_event(struct screen *screen,
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const SDL_WindowEvent *event) {
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@ -525,6 +545,7 @@ screen_handle_window_event(struct screen *screen,
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screen_render(screen);
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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update_fullscreen_state(screen);
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screen_render(screen);
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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