WIP ignore duplicate mouse events

This commit is contained in:
Romain Vimont 2019-09-22 21:33:16 +02:00
parent 6d98ab5d29
commit 907e55a66b

View File

@ -387,6 +387,10 @@ input_manager_process_mouse_motion(struct input_manager *input_manager,
// do not send motion events when no button is pressed
return;
}
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {