diff --git a/app/src/audio_player.c b/app/src/audio_player.c index dac85bf9..274b6948 100644 --- a/app/src/audio_player.c +++ b/app/src/audio_player.c @@ -5,7 +5,7 @@ #include "util/log.h" -#define SC_AUDIO_PLAYER_NDEBUG // comment to debug +//#define SC_AUDIO_PLAYER_DEBUG // uncomment to debug /** * Real-time audio player with configurable latency @@ -72,7 +72,7 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) { size_t len = len_int; uint32_t count = TO_SAMPLES(len); -#ifndef SC_AUDIO_PLAYER_NDEBUG +#ifdef SC_AUDIO_PLAYER_DEBUG LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count); #endif @@ -162,7 +162,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink, // swr_convert() returns the number of samples which would have been // written if the buffer was big enough. uint32_t samples = MIN(ret, dst_nb_samples); -#ifndef SC_AUDIO_PLAYER_NDEBUG +#ifdef SC_AUDIO_PLAYER_DEBUG LOGD("[Audio] %" PRIu32 " samples written to buffer", samples); #endif @@ -244,7 +244,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink, if (played) { LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32 " samples", skip_samples); -#ifndef SC_AUDIO_PLAYER_NDEBUG +#ifdef SC_AUDIO_PLAYER_DEBUG } else { LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples", skip_samples); @@ -282,7 +282,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink, // However, the buffering level must be smoothed sc_average_push(&ap->avg_buffering, can_read); -#ifndef SC_AUDIO_PLAYER_NDEBUG +#ifdef SC_AUDIO_PLAYER_DEBUG LOGD("[Audio] can_read=%" PRIu32 " avg_buffering=%f", can_read, sc_average_get(&ap->avg_buffering)); #endif diff --git a/app/src/clock.c b/app/src/clock.c index 92989bfe..e9c9ac35 100644 --- a/app/src/clock.c +++ b/app/src/clock.c @@ -4,7 +4,7 @@ #include "util/log.h" -#define SC_CLOCK_NDEBUG // comment to debug +//#define SC_CLOCK_DEBUG // uncomment to debug #define SC_CLOCK_RANGE 32 @@ -24,7 +24,7 @@ sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) { clock->offset = ((clock->range - 1) * clock->offset + offset) / clock->range; -#ifndef SC_CLOCK_NDEBUG +#ifdef SC_CLOCK_DEBUG LOGD("Clock estimation: pts + %" PRItick, clock->offset); #endif } diff --git a/app/src/delay_buffer.c b/app/src/delay_buffer.c index b27d4939..a9dc9a35 100644 --- a/app/src/delay_buffer.c +++ b/app/src/delay_buffer.c @@ -78,7 +78,7 @@ run_buffering(void *data) { goto stopped; } -#ifndef SC_BUFFERING_NDEBUG +#ifdef SC_BUFFERING_DEBUG LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick, pts, dframe.push_date, sc_tick_now()); #endif @@ -204,7 +204,7 @@ sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink, return false; } -#ifndef SC_BUFFERING_NDEBUG +#ifdef SC_BUFFERING_DEBUG dframe.push_date = sc_tick_now(); #endif diff --git a/app/src/delay_buffer.h b/app/src/delay_buffer.h index f0fe97d3..18c1ce94 100644 --- a/app/src/delay_buffer.h +++ b/app/src/delay_buffer.h @@ -12,14 +12,14 @@ #include "util/tick.h" #include "util/vecdeque.h" -#define SC_BUFFERING_NDEBUG // comment to debug +//#define SC_BUFFERING_DEBUG // uncomment to debug // forward declarations typedef struct AVFrame AVFrame; struct sc_delayed_frame { AVFrame *frame; -#ifndef SC_BUFFERING_NDEBUG +#ifdef SC_BUFFERING_DEBUG sc_tick push_date; #endif };