Move decoder frame to decoder

The video buffer held 3 frames:
 - the producer frame (for decoding)
 - the pending frame (to exchange between the producer and consumer)
 - the consumer frame (for rendering)

It worked well, but it prevented video buffers to be chained, because
the consumer frame of the first video buffer must be the same as the
producer frame of the second video buffer.

To solve this problem, make the decoder handle its decoding frame, and
keep only the pending and consumer frames in the video_buffer.

    decoder -> pending -> consumer -> pending -> consumer
             |---------------------||---------------------|
                  video_buffer 1         video_buffer 2

This paves the way to support asynchronous swscale.
This commit is contained in:
Romain Vimont 2021-02-21 17:39:59 +01:00
parent 9e737a1bef
commit 5cfa159e16
4 changed files with 21 additions and 21 deletions

View File

@ -14,7 +14,7 @@
// set the decoded frame as ready for rendering, and notify
static void
push_frame(struct decoder *decoder) {
video_buffer_producer_offer_frame(decoder->video_buffer);
video_buffer_producer_offer_frame(decoder->video_buffer, &decoder->frame);
}
void
@ -36,11 +36,19 @@ decoder_open(struct decoder *decoder, const AVCodec *codec) {
return false;
}
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true;
}
void
decoder_close(struct decoder *decoder) {
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
@ -55,8 +63,7 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
LOGE("Could not send video packet: %d", ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->producer_frame);
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (!ret) {
// a frame was received
push_frame(decoder);
@ -67,7 +74,7 @@ decoder_push(struct decoder *decoder, const AVPacket *packet) {
#else
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
decoder->frame,
&got_picture,
packet);
if (len < 0) {

View File

@ -11,6 +11,7 @@ struct video_buffer;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
AVFrame *frame;
};
void

View File

@ -10,24 +10,19 @@ bool
video_buffer_init(struct video_buffer *vb, bool wait_consumer,
const struct video_buffer_callbacks *cbs,
void *cbs_userdata) {
vb->producer_frame = av_frame_alloc();
if (!vb->producer_frame) {
goto error_0;
}
vb->pending_frame = av_frame_alloc();
if (!vb->pending_frame) {
goto error_1;
goto error_0;
}
vb->consumer_frame = av_frame_alloc();
if (!vb->consumer_frame) {
goto error_2;
goto error_1;
}
bool ok = sc_mutex_init(&vb->mutex);
if (!ok) {
goto error_3;
goto error_2;
}
vb->wait_consumer = wait_consumer;
@ -54,12 +49,10 @@ video_buffer_init(struct video_buffer *vb, bool wait_consumer,
return true;
error_3:
av_frame_free(&vb->consumer_frame);
error_2:
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->consumer_frame);
error_1:
av_frame_free(&vb->producer_frame);
av_frame_free(&vb->pending_frame);
error_0:
return false;
}
@ -72,7 +65,6 @@ video_buffer_destroy(struct video_buffer *vb) {
sc_mutex_destroy(&vb->mutex);
av_frame_free(&vb->consumer_frame);
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->producer_frame);
}
static inline void
@ -83,7 +75,7 @@ swap_frames(AVFrame **lhs, AVFrame **rhs) {
}
void
video_buffer_producer_offer_frame(struct video_buffer *vb) {
video_buffer_producer_offer_frame(struct video_buffer *vb, AVFrame **pframe) {
sc_mutex_lock(&vb->mutex);
if (vb->wait_consumer) {
// wait for the current (expired) frame to be consumed
@ -93,7 +85,7 @@ video_buffer_producer_offer_frame(struct video_buffer *vb) {
}
av_frame_unref(vb->pending_frame);
swap_frames(&vb->producer_frame, &vb->pending_frame);
swap_frames(pframe, &vb->pending_frame);
bool skipped = !vb->pending_frame_consumed;
if (skipped) {

View File

@ -29,7 +29,6 @@ typedef struct AVFrame AVFrame;
*/
struct video_buffer {
AVFrame *producer_frame;
AVFrame *pending_frame;
AVFrame *consumer_frame;
@ -60,8 +59,9 @@ void
video_buffer_destroy(struct video_buffer *vb);
// set the producer frame as ready for consuming
// the produced frame is exchanged with an unused allocated frame
void
video_buffer_producer_offer_frame(struct video_buffer *vb);
video_buffer_producer_offer_frame(struct video_buffer *vb, AVFrame **pframe);
// mark the consumer frame as consumed and return it
// the frame is valid until the next call to this function