Fix gamepad HID descriptor

Use Z and Rz for L2/R2, which are more widely supported than
Brake/Accelerator.

The right stick must then be bound to Rx and Ry.

Fixes #5362 <https://github.com/Genymobile/scrcpy/issues/5362>
PR #5623 <https://github.com/Genymobile/scrcpy/pull/5623>
This commit is contained in:
Romain Vimont 2024-12-06 12:53:28 +01:00
parent 9cf4d52721
commit 1786f28e6f

View File

@ -52,10 +52,10 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
0x09, 0x30,
// Usage (Y) Left stick y
0x09, 0x31,
// Usage (Z) Right stick x
0x09, 0x32,
// Usage (Rz) Right stick y
0x09, 0x35,
// Usage (Rx) Right stick x
0x09, 0x33,
// Usage (Ry) Right stick y
0x09, 0x34,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (65535)
@ -68,12 +68,12 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
// Input (Data, Variable, Absolute): 4x2 bytes (X, Y, Z, Rz)
0x81, 0x02,
// Usage Page (Simulation Controls)
0x05, 0x02,
// Usage (Brake)
0x09, 0xC5,
// Usage (Accelerator)
0x09, 0xC4,
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Z)
0x09, 0x32,
// Usage (Rz)
0x09, 0x35,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (32767)