Do not arbitrary limit --max-fps to 1000
Limit to the variable type size, for consistency.
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@ -1315,7 +1315,7 @@ parse_max_size(const char *s, uint16_t *max_size) {
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static bool
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parse_max_fps(const char *s, uint16_t *max_fps) {
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long value;
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bool ok = parse_integer_arg(s, &value, false, 0, 1000, "max fps");
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bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "max fps");
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if (!ok) {
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return false;
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}
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