1bcacfdcab
Test: No code changes, just ran through clang-format Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
99 lines
3.6 KiB
C++
99 lines
3.6 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "Animator.h"
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#include "Interpolator.h"
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#include "PropertyValuesHolder.h"
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namespace android {
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namespace uirenderer {
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class PropertyAnimator {
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public:
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PropertyAnimator(PropertyValuesHolder* holder, Interpolator* interpolator, nsecs_t startDelay,
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nsecs_t duration, int repeatCount, RepeatMode repeatMode);
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void setCurrentPlayTime(nsecs_t playTime);
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nsecs_t getTotalDuration() { return mTotalDuration; }
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// fraction range: [0, 1], iteration range [0, repeatCount]
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void setFraction(float fraction, long iteration);
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private:
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std::unique_ptr<PropertyValuesHolder> mPropertyValuesHolder;
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std::unique_ptr<Interpolator> mInterpolator;
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nsecs_t mStartDelay;
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nsecs_t mDuration;
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uint32_t mRepeatCount;
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nsecs_t mTotalDuration;
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RepeatMode mRepeatMode;
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double mLatestFraction = 0;
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};
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// TODO: This class should really be named VectorDrawableAnimator
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class ANDROID_API PropertyValuesAnimatorSet : public BaseRenderNodeAnimator {
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public:
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friend class PropertyAnimatorSetListener;
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PropertyValuesAnimatorSet();
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void start(AnimationListener* listener);
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void reverse(AnimationListener* listener);
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virtual void reset() override;
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virtual void end() override;
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void addPropertyAnimator(PropertyValuesHolder* propertyValuesHolder,
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Interpolator* interpolators, int64_t startDelays, nsecs_t durations,
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int repeatCount, RepeatMode repeatMode);
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virtual uint32_t dirtyMask();
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bool isInfinite() { return mIsInfinite; }
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void setVectorDrawable(VectorDrawableRoot* vd) { mVectorDrawable = vd; }
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VectorDrawableRoot* getVectorDrawable() const { return mVectorDrawable.get(); }
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AnimationListener* getOneShotListener() { return mOneShotListener.get(); }
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void clearOneShotListener() { mOneShotListener = nullptr; }
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uint32_t getRequestId() const { return mRequestId; }
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protected:
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virtual float getValue(RenderNode* target) const override;
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virtual void setValue(RenderNode* target, float value) override;
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virtual void onPlayTimeChanged(nsecs_t playTime) override;
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private:
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void init();
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void onFinished(BaseRenderNodeAnimator* animator);
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// Listener set from outside
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sp<AnimationListener> mOneShotListener;
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std::vector<std::unique_ptr<PropertyAnimator> > mAnimators;
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float mLastFraction = 0.0f;
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bool mInitialized = false;
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sp<VectorDrawableRoot> mVectorDrawable;
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bool mIsInfinite = false;
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// This request id gets incremented (on UI thread only) when a new request to modfiy the
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// lifecycle of an animation happens, namely when start/end/reset/reverse is called.
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uint32_t mRequestId = 0;
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};
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class PropertyAnimatorSetListener : public AnimationListener {
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public:
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explicit PropertyAnimatorSetListener(PropertyValuesAnimatorSet* set) : mSet(set) {}
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virtual void onAnimationFinished(BaseRenderNodeAnimator* animator) override;
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private:
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PropertyValuesAnimatorSet* mSet;
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};
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} // namespace uirenderer
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} // namespace android
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