663 lines
22 KiB
C++
663 lines
22 KiB
C++
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "ToneGenerator"
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#include <utils/threads.h>
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#include <stdio.h>
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#include <math.h>
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#include <utils/Log.h>
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#include <sys/resource.h>
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#include <utils/RefBase.h>
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#include <utils/Timers.h>
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#include "media/ToneGenerator.h"
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namespace android {
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// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
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const ToneGenerator::ToneDescriptor
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ToneGenerator::toneDescriptors[NUM_TONES] = {
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// waveFreq[] segments[] repeatCnt
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{ { 1336, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_0
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{ { 1209, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_1
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{ { 1336, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_2
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{ { 1477, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_3
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{ { 1209, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_4
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{ { 1336, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_5
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{ { 1477, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_6
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{ { 1209, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_7
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{ { 1336, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_8
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{ { 1477, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_9
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{ { 1209, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_S
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{ { 1477, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_P
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{ { 1633, 697, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_A
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{ { 1633, 770, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_B
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{ { 1633, 852, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_C
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{ { 1633, 941, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_DTMF_D
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{ { 425, 0 }, { ToneGenerator::TONEGEN_INF, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_DIAL
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{ { 425, 0 }, { 500, 500, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_BUSY
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{ { 425, 0 }, { 200, 200, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_CONGESTION
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{ { 425, 0 }, { 200, 0 }, 0 }, // TONE_SUP_RADIO_ACK
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{ { 425, 0 }, { 200, 200, 0 }, 2 }, // TONE_SUP_RADIO_NOTAVAIL
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{ { 950, 1400, 1800, 0 }, { 330, 1000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_ERROR
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{ { 425, 0 }, { 200, 600, 200, 3000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_CALL_WAITING
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{ { 425, 0 }, { 1000, 4000, 0 }, ToneGenerator::TONEGEN_INF }, // TONE_SUP_RINGTONE
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{ { 400, 1200, 0 }, { 35, 0 }, 0 }, // TONE_PROP_BEEP
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{ { 1200, 0 }, { 100, 100, 0 }, 1 }, // TONE_PROP_ACK
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{ { 300, 400, 500, 0 }, { 400, 0 }, 0 }, // TONE_PROP_NACK
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{ { 400, 1200, 0 }, { 200, 0 }, 0 }, // TONE_PROP_PROMPT
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{ { 400, 1200, 0 }, { 35, 200, 35, 0 }, 0 } // TONE_PROP_BEEP2
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};
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////////////////////////////////////////////////////////////////////////////////
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// ToneGenerator class Implementation
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////////////////////////////////////////////////////////////////////////////////
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//---------------------------------- public methods ----------------------------
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::ToneGenerator()
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//
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// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
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// generators, instantiates output audio track.
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//
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// Input:
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// toneType: Type of tone generated (values in enum tone_type)
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// streamType: Type of stream used for tone playback (enum AudioTrack::stream_type)
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// volume: volume applied to tone (0.0 to 1.0)
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//
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// Output:
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// none
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//
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////////////////////////////////////////////////////////////////////////////////
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ToneGenerator::ToneGenerator(int streamType, float volume) {
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const sp<IAudioFlinger>& lpAudioFlinger = AudioSystem::get_audio_flinger();
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LOGV("ToneGenerator constructor: streamType=%d, volume=%f\n", streamType, volume);
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mState = TONE_IDLE;
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mpAudioTrack = 0;
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mpToneDesc = 0;
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mpNewToneDesc = 0;
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if (lpAudioFlinger == 0) {
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LOGE("Unable to marshal AudioFlinger");
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goto ToneGenerator_exit;
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}
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mSamplingRate = lpAudioFlinger->sampleRate();
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mVolume = volume;
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// Open audio track in mono, PCM 16bit, default sampling rate, 2 buffers
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mpAudioTrack
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= new AudioTrack(streamType, 0, AudioSystem::PCM_16_BIT, 1, NUM_PCM_BUFFERS, 0, audioCallback, this);
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if (mpAudioTrack == 0) {
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LOGE("AudioTrack allocation failed");
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goto ToneGenerator_exit;
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}
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LOGV("Create Track: %p\n", mpAudioTrack);
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if (mpAudioTrack->initCheck() != NO_ERROR) {
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LOGE("AudioTrack->initCheck failed");
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goto ToneGenerator_exit;
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}
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mpAudioTrack->setVolume(volume, volume);
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LOGV("ToneGenerator INIT OK, time: %d\n", (unsigned int)(systemTime()/1000000));
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mState = TONE_INIT;
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return;
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ToneGenerator_exit:
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// Cleanup
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if (mpAudioTrack) {
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LOGV("Delete Track I: %p\n", mpAudioTrack);
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delete mpAudioTrack;
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}
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LOGV("!!!ToneGenerator INIT FAILED!!!\n");
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::~ToneGenerator()
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//
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// Description: Destructor. Stop sound playback and delete audio track if
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// needed and delete sine wave generators.
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//
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// Input:
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// none
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//
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// Output:
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// none
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//
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////////////////////////////////////////////////////////////////////////////////
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ToneGenerator::~ToneGenerator() {
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LOGV("ToneGenerator destructor\n");
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if (mpAudioTrack) {
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stopTone();
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LOGV("Delete Track: %p\n", mpAudioTrack);
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delete mpAudioTrack;
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::startTone()
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//
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// Description: Starts tone playback.
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//
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// Input:
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// none
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//
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// Output:
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// none
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//
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////////////////////////////////////////////////////////////////////////////////
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bool ToneGenerator::startTone(int toneType) {
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bool lResult = false;
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if (mState == TONE_IDLE || toneType >= NUM_TONES)
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return lResult;
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LOGV("startTone\n");
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mLock.lock();
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// Get descriptor for requested tone
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mpNewToneDesc = &toneDescriptors[toneType];
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if (mState == TONE_INIT) {
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if (prepareWave()) {
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LOGV("Immediate start, time %d\n", (unsigned int)(systemTime()/1000000));
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mState = TONE_STARTING;
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mLock.unlock();
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mpAudioTrack->start();
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mLock.lock();
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if (mState == TONE_STARTING) {
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if (mWaitCbkCond.waitRelative(mLock, seconds(1)) != NO_ERROR)
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LOGE("--- timed out");
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}
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if (mState == TONE_PLAYING)
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lResult = true;
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}
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} else {
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LOGV("Delayed start\n");
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mState = TONE_RESTARTING;
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if (mWaitCbkCond.waitRelative(mLock, seconds(1)) == NO_ERROR) {
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if (mState != TONE_INIT) {
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lResult = true;
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}
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LOGV("cond received");
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} else {
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LOGE("--- timed out");
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}
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}
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mLock.unlock();
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LOGV("Tone started, time %d\n", (unsigned int)(systemTime()/1000000));
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return lResult;
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::stopTone()
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//
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// Description: Stops tone playback.
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//
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// Input:
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// none
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//
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// Output:
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// none
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//
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////////////////////////////////////////////////////////////////////////////////
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void ToneGenerator::stopTone() {
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LOGV("stopTone");
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mLock.lock();
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if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
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mState = TONE_STOPPING;
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LOGV("waiting cond");
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status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(1));
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if (lStatus == NO_ERROR) {
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LOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
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} else {
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LOGE("--- timed out");
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mState = TONE_INIT;
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}
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}
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clearWaveGens();
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mLock.unlock();
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}
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//---------------------------------- private methods ---------------------------
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::audioCallback()
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//
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// Description: AudioTrack callback implementation. Generates a block of
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// PCM samples
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// and manages tone generator sequencer: tones pulses, tone duration...
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//
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// Input:
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// user reference (pointer to our ToneGenerator)
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// info audio buffer descriptor
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//
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// Output:
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// returned value: always true.
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//
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////////////////////////////////////////////////////////////////////////////////
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void ToneGenerator::audioCallback(void* user, const AudioTrack::Buffer& info) {
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ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
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short *lpOut = info.i16;
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unsigned int lReqSmp = info.size/sizeof(short);
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unsigned int lGenSmp;
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unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
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bool lSignal = false;
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lpToneGen->mLock.lock();
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// Clear output buffer: WaveGenerator accumulates into lpOut buffer
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memset(lpOut, 0, info.size);
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// Update pcm frame count and end time (current time at the end of this process)
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lpToneGen->mTotalSmp += lReqSmp;
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// Update tone gen state machine and select wave gen command
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switch (lpToneGen->mState) {
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case TONE_PLAYING:
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lWaveCmd = WaveGenerator::WAVEGEN_CONT;
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break;
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case TONE_STARTING:
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LOGV("Starting Cbk");
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lWaveCmd = WaveGenerator::WAVEGEN_START;
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break;
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case TONE_STOPPING:
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case TONE_RESTARTING:
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LOGV("Stop/restart Cbk");
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lWaveCmd = WaveGenerator::WAVEGEN_STOP;
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lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
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break;
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default:
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LOGV("Extra Cbk");
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goto audioCallback_Exit;
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}
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// Exit if to sequence is over
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if (lpToneGen->mpToneDesc->segments[lpToneGen->mCurSegment] == 0) {
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goto audioCallback_Exit;
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}
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if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
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// Time to go to next sequence segment
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LOGV("End Segment, time: %d\n", (unsigned int)(systemTime()/1000000));
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lGenSmp = lReqSmp;
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if (lpToneGen->mCurSegment & 0x0001) {
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// If odd segment, OFF -> ON transition : reset wave generator
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lWaveCmd = WaveGenerator::WAVEGEN_START;
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LOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp);
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} else {
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// If even segment, ON -> OFF transition : ramp volume down
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lWaveCmd = WaveGenerator::WAVEGEN_STOP;
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LOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d\n", lGenSmp, lReqSmp);
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}
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// Pre increment segment index and handle loop if last segment reached
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if (lpToneGen->mpToneDesc->segments[++lpToneGen->mCurSegment] == 0) {
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LOGV("Last Seg: %d\n", lpToneGen->mCurSegment);
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// Pre increment loop count and restart if total count not reached. Stop sequence otherwise
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if (++lpToneGen->mCurCount <= lpToneGen->mpToneDesc->repeatCnt) {
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LOGV("Repeating Count: %d\n", lpToneGen->mCurCount);
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lpToneGen->mCurSegment = 0;
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LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment,
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(lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
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} else {
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LOGV("End repeat, time: %d\n", (unsigned int)(systemTime()/1000000));
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// Cancel OFF->ON transition in case previous segment tone state was OFF
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if (!(lpToneGen->mCurSegment & 0x0001)) {
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lGenSmp = 0;
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}
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}
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} else {
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LOGV("New segment %d, Next Time: %d\n", lpToneGen->mCurSegment,
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(lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
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}
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// Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
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lpToneGen->mNextSegSmp
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+= (lpToneGen->mpToneDesc->segments[lpToneGen->mCurSegment] * lpToneGen->mSamplingRate) / 1000;
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} else {
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// Inside a segment keep tone ON or OFF
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if (lpToneGen->mCurSegment & 0x0001) {
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lGenSmp = 0; // If odd segment, tone is currently OFF
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} else {
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lGenSmp = lReqSmp; // If event segment, tone is currently ON
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}
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}
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if (lGenSmp) {
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// If samples must be generated, call all active wave generators and acumulate waves in lpOut
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unsigned int lWaveIdx;
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for (lWaveIdx = 0; lWaveIdx < (unsigned int)lpToneGen->mWaveGens.size(); lWaveIdx++) {
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WaveGenerator *lpWaveGen = lpToneGen->mWaveGens[lWaveIdx];
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lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
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}
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}
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audioCallback_Exit:
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switch (lpToneGen->mState) {
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case TONE_RESTARTING:
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LOGV("Cbk restarting track\n");
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if (lpToneGen->prepareWave()) {
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lpToneGen->mState = TONE_STARTING;
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} else {
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lpToneGen->mState = TONE_INIT;
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lpToneGen->mpAudioTrack->stop();
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}
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lSignal = true;
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break;
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case TONE_STOPPING:
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lpToneGen->mState = TONE_INIT;
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LOGV("Cbk Stopping track\n");
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lSignal = true;
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lpToneGen->mpAudioTrack->stop();
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break;
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case TONE_STARTING:
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LOGV("Cbk starting track\n");
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lpToneGen->mState = TONE_PLAYING;
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lSignal = true;
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break;
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default:
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break;
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}
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if (lSignal)
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lpToneGen->mWaitCbkCond.signal();
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lpToneGen->mLock.unlock();
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::prepareWave()
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//
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// Description: Prepare wave generators and reset tone sequencer state machine.
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// mpNewToneDesc must have been initialized befoire calling this function.
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// Input:
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// none
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//
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// Output:
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// returned value: true if wave generators have been created, false otherwise
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//
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////////////////////////////////////////////////////////////////////////////////
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bool ToneGenerator::prepareWave() {
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unsigned int lCnt = 0;
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unsigned int lNumWaves;
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if (!mpNewToneDesc) {
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return false;
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}
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// Remove existing wave generators if any
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clearWaveGens();
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mpToneDesc = mpNewToneDesc;
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// Get total number of sine waves: needed to adapt sine wave gain.
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lNumWaves = numWaves();
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// Instantiate as many wave generators as listed in descriptor
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while (lCnt < lNumWaves) {
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ToneGenerator::WaveGenerator *lpWaveGen =
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new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate,
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mpToneDesc->waveFreq[lCnt],
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TONEGEN_GAIN/lNumWaves);
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if (lpWaveGen == 0) {
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goto prepareWave_exit;
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}
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mWaveGens.push(lpWaveGen);
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LOGV("Create sine: %d\n", mpToneDesc->waveFreq[lCnt]);
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lCnt++;
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}
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// Initialize tone sequencer
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mTotalSmp = 0;
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mCurSegment = 0;
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mCurCount = 0;
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mNextSegSmp = (mpToneDesc->segments[0] * mSamplingRate) / 1000;
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return true;
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prepareWave_exit:
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clearWaveGens();
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Method: ToneGenerator::numWaves()
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//
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// Description: Count number of sine waves needed to generate tone (e.g 2 for DTMF).
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//
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// Input:
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// none
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//
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// Output:
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// returned value: nummber of sine waves
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//
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////////////////////////////////////////////////////////////////////////////////
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unsigned int ToneGenerator::numWaves() {
|
|
unsigned int lCnt = 0;
|
|
|
|
while (mpToneDesc->waveFreq[lCnt]) {
|
|
lCnt++;
|
|
}
|
|
|
|
return lCnt;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Method: ToneGenerator::clearWaveGens()
|
|
//
|
|
// Description: Removes all wave generators.
|
|
//
|
|
// Input:
|
|
// none
|
|
//
|
|
// Output:
|
|
// none
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
void ToneGenerator::clearWaveGens() {
|
|
LOGV("Clearing mWaveGens:");
|
|
|
|
while (!mWaveGens.isEmpty()) {
|
|
delete mWaveGens.top();
|
|
mWaveGens.pop();
|
|
}
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// WaveGenerator::WaveGenerator class Implementation
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
//---------------------------------- public methods ----------------------------
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Method: WaveGenerator::WaveGenerator()
|
|
//
|
|
// Description: Constructor.
|
|
//
|
|
// Input:
|
|
// samplingRate: Output sampling rate in Hz
|
|
// frequency: Frequency of the sine wave to generate in Hz
|
|
// volume: volume (0.0 to 1.0)
|
|
//
|
|
// Output:
|
|
// none
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate,
|
|
unsigned short frequency, float volume) {
|
|
double d0;
|
|
double F_div_Fs; // frequency / samplingRate
|
|
|
|
F_div_Fs = frequency / (double)samplingRate;
|
|
d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
|
|
mS2_0 = (short)d0;
|
|
mS1 = 0;
|
|
mS2 = mS2_0;
|
|
|
|
mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
|
|
// take some margin for amplitude fluctuation
|
|
if (mAmplitude_Q15 > 32500)
|
|
mAmplitude_Q15 = 32500;
|
|
|
|
d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
|
|
if (d0 > 32767)
|
|
d0 = 32767;
|
|
mA1_Q14 = (short) d0;
|
|
|
|
LOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d\n",
|
|
mA1_Q14, mS2_0, mAmplitude_Q15);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Method: WaveGenerator::~WaveGenerator()
|
|
//
|
|
// Description: Destructor.
|
|
//
|
|
// Input:
|
|
// none
|
|
//
|
|
// Output:
|
|
// none
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
ToneGenerator::WaveGenerator::~WaveGenerator() {
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Method: WaveGenerator::getSamples()
|
|
//
|
|
// Description: Generates count samples of a sine wave and accumulates
|
|
// result in outBuffer.
|
|
//
|
|
// Input:
|
|
// outBuffer: Output buffer where to accumulate samples.
|
|
// count: number of samples to produce.
|
|
// command: special action requested (see enum gen_command).
|
|
//
|
|
// Output:
|
|
// none
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
|
|
unsigned int count, unsigned int command) {
|
|
long lS1, lS2;
|
|
long lA1, lAmplitude;
|
|
long Sample; // current sample
|
|
|
|
// init local
|
|
if (command == WAVEGEN_START) {
|
|
lS1 = (long)0;
|
|
lS2 = (long)mS2_0;
|
|
} else {
|
|
lS1 = (long)mS1;
|
|
lS2 = (long)mS2;
|
|
}
|
|
lA1 = (long)mA1_Q14;
|
|
lAmplitude = (long)mAmplitude_Q15;
|
|
|
|
if (command == WAVEGEN_STOP) {
|
|
lAmplitude <<= 16;
|
|
if (count == 0) {
|
|
return;
|
|
}
|
|
long dec = lAmplitude/count;
|
|
// loop generation
|
|
while (count--) {
|
|
Sample = ((lA1 * lS1) >> S_Q14) - lS2;
|
|
// shift delay
|
|
lS2 = lS1;
|
|
lS1 = Sample;
|
|
Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
|
|
*(outBuffer++) += (short)Sample; // put result in buffer
|
|
lAmplitude -= dec;
|
|
}
|
|
} else {
|
|
// loop generation
|
|
while (count--) {
|
|
Sample = ((lA1 * lS1) >> S_Q14) - lS2;
|
|
// shift delay
|
|
lS2 = lS1;
|
|
lS1 = Sample;
|
|
Sample = (lAmplitude * Sample) >> S_Q15;
|
|
*(outBuffer++) += (short)Sample; // put result in buffer
|
|
}
|
|
}
|
|
|
|
// save status
|
|
mS1 = (short)lS1;
|
|
mS2 = (short)lS2;
|
|
}
|
|
|
|
} // end namespace android
|
|
|