f849a5e16d
In the past it's been a recommended approach to avoiding overdraw for apps to set their window background to null at runtime if their content view fully covers their window surface. The problem with this is the IME. The IME can force a resize of the window at unexpected times and unless an app has been configured to fit system windows and manually cover the padded area that the IME window covers, the asynchronous nature of the IME-show process can leave surface buffer garbage visible to the user. In previous platform versions this wasn't an issue since pre-renderthread we would always animate a crossfade from the closed to open state. This animation was always a bit of a hack since it could break the contract of requestLayout/invalidate on the view hierarchy - it could result in a draw happening into the saved "before" state of the crossfade before a pending layout. Now that this has been cleaned up the buffer garbage is sometimes visible. To prevent this, PhoneWindow now detects the state of a null window background and draws solid rects into the area not covered by a window's content. Which color is determined by the window context's theme, though this is not a public API available to apps. Bug 17006497 Change-Id: I714439a1608c4ae135f3d9d49bb165330d9fbe9f